MyArxiv
Robotics 51
☆ 3P-LLM: Probabilistic Path Planning using Large Language Model for Autonomous Robot Navigation
Much worldly semantic knowledge can be encoded in large language models (LLMs). Such information could be of great use to robots that want to carry out high-level, temporally extended commands stated in natural language. However, the lack of real-world experience that language models have is a key limitation that makes it challenging to use them for decision-making inside a particular embodiment. This research assesses the feasibility of using LLM (GPT-3.5-turbo chatbot by OpenAI) for robotic path planning. The shortcomings of conventional approaches to managing complex environments and developing trustworthy plans for shifting environmental conditions serve as the driving force behind the research. Due to the sophisticated natural language processing abilities of LLM, the capacity to provide effective and adaptive path-planning algorithms in real-time, great accuracy, and few-shot learning capabilities, GPT-3.5-turbo is well suited for path planning in robotics. In numerous simulated scenarios, the research compares the performance of GPT-3.5-turbo with that of state-of-the-art path planners like Rapidly Exploring Random Tree (RRT) and A*. We observed that GPT-3.5-turbo is able to provide real-time path planning feedback to the robot and outperforms its counterparts. This paper establishes the foundation for LLM-powered path planning for robotic systems.
comment: Exploratory Study
☆ CaT: Constraints as Terminations for Legged Locomotion Reinforcement Learning
Deep Reinforcement Learning (RL) has demonstrated impressive results in solving complex robotic tasks such as quadruped locomotion. Yet, current solvers fail to produce efficient policies respecting hard constraints. In this work, we advocate for integrating constraints into robot learning and present Constraints as Terminations (CaT), a novel constrained RL algorithm. Departing from classical constrained RL formulations, we reformulate constraints through stochastic terminations during policy learning: any violation of a constraint triggers a probability of terminating potential future rewards the RL agent could attain. We propose an algorithmic approach to this formulation, by minimally modifying widely used off-the-shelf RL algorithms in robot learning (such as Proximal Policy Optimization). Our approach leads to excellent constraint adherence without introducing undue complexity and computational overhead, thus mitigating barriers to broader adoption. Through empirical evaluation on the real quadruped robot Solo crossing challenging obstacles, we demonstrate that CaT provides a compelling solution for incorporating constraints into RL frameworks. Videos and code are available at https://constraints-as-terminations.github.io.
comment: Project webpage: https://constraints-as-terminations.github.io
☆ Temporal Logic Formalisation of ISO 34502 Critical Scenarios: Modular Construction with the RSS Safety Distance
As the development of autonomous vehicles progresses, efficient safety assurance methods become increasingly necessary. Safety assurance methods such as monitoring and scenario-based testing call for formalisation of driving scenarios. In this paper, we develop a temporal-logic formalisation of an important class of critical scenarios in the ISO standard 34502. We use signal temporal logic (STL) as a logical formalism. Our formalisation has two main features: 1) modular composition of logical formulas for systematic and comprehensive formalisation (following the compositional methodology of ISO 34502); 2) use of the RSS distance for defining danger. We find our formalisation comes with few parameters to tune thanks to the RSS distance. We experimentally evaluated our formalisation; using its results, we discuss the validity of our formalisation and its stability with respect to the choice of some parameter values.
comment: 12 pages, 4 figures, 5 tables. Accepted to SAC 2024
☆ ModaLink: Unifying Modalities for Efficient Image-to-PointCloud Place Recognition
Place recognition is an important task for robots and autonomous cars to localize themselves and close loops in pre-built maps. While single-modal sensor-based methods have shown satisfactory performance, cross-modal place recognition that retrieving images from a point-cloud database remains a challenging problem. Current cross-modal methods transform images into 3D points using depth estimation for modality conversion, which are usually computationally intensive and need expensive labeled data for depth supervision. In this work, we introduce a fast and lightweight framework to encode images and point clouds into place-distinctive descriptors. We propose an effective Field of View (FoV) transformation module to convert point clouds into an analogous modality as images. This module eliminates the necessity for depth estimation and helps subsequent modules achieve real-time performance. We further design a non-negative factorization-based encoder to extract mutually consistent semantic features between point clouds and images. This encoder yields more distinctive global descriptors for retrieval. Experimental results on the KITTI dataset show that our proposed methods achieve state-of-the-art performance while running in real time. Additional evaluation on the HAOMO dataset covering a 17 km trajectory further shows the practical generalization capabilities. We have released the implementation of our methods as open source at: https://github.com/haomo-ai/ModaLink.git.
comment: 8 pages, 11 figures, conference
☆ MLDT: Multi-Level Decomposition for Complex Long-Horizon Robotic Task Planning with Open-Source Large Language Model
In the realm of data-driven AI technology, the application of open-source large language models (LLMs) in robotic task planning represents a significant milestone. Recent robotic task planning methods based on open-source LLMs typically leverage vast task planning datasets to enhance models' planning abilities. While these methods show promise, they struggle with complex long-horizon tasks, which require comprehending more context and generating longer action sequences. This paper addresses this limitation by proposing MLDT, theMulti-Level Decomposition Task planning method. This method innovatively decomposes tasks at the goal-level, task-level, and action-level to mitigate the challenge of complex long-horizon tasks. In order to enhance open-source LLMs' planning abilities, we introduce a goal-sensitive corpus generation method to create high-quality training data and conduct instruction tuning on the generated corpus. Since the complexity of the existing datasets is not high enough, we construct a more challenging dataset, LongTasks, to specifically evaluate planning ability on complex long-horizon tasks. We evaluate our method using various LLMs on four datasets in VirtualHome. Our results demonstrate a significant performance enhancement in robotic task planning, showcasing MLDT's effectiveness in overcoming the limitations of existing methods based on open-source LLMs as well as its practicality in complex, real-world scenarios.
☆ PhysicsAssistant: An LLM-Powered Interactive Learning Robot for Physics Lab Investigations
Robot systems in education can leverage Large language models' (LLMs) natural language understanding capabilities to provide assistance and facilitate learning. This paper proposes a multimodal interactive robot (PhysicsAssistant) built on YOLOv8 object detection, cameras, speech recognition, and chatbot using LLM to provide assistance to students' physics labs. We conduct a user study on ten 8th-grade students to empirically evaluate the performance of PhysicsAssistant with a human expert. The Expert rates the assistants' responses to student queries on a 0-4 scale based on Bloom's taxonomy to provide educational support. We have compared the performance of PhysicsAssistant (YOLOv8+GPT-3.5-turbo) with GPT-4 and found that the human expert rating of both systems for factual understanding is the same. However, the rating of GPT-4 for conceptual and procedural knowledge (3 and 3.2 vs 2.2 and 2.6, respectively) is significantly higher than PhysicsAssistant (p < 0.05). However, the response time of GPT-4 is significantly higher than PhysicsAssistant (3.54 vs 1.64 sec, p < 0.05). Hence, despite the relatively lower response quality of PhysicsAssistant than GPT-4, it has shown potential for being used as a real-time lab assistant to provide timely responses and can offload teachers' labor to assist with repetitive tasks. To the best of our knowledge, this is the first attempt to build such an interactive multimodal robotic assistant for K-12 science (physics) education.
comment: Submitted to IEEE RO-MAN
☆ An Efficient Risk-aware Branch MPC for Automated Driving that is Robust to Uncertain Vehicle Behaviors
One of the critical challenges in automated driving is ensuring safety of automated vehicles despite the unknown behavior of the other vehicles. Although motion prediction modules are able to generate a probability distribution associated with various behavior modes, their probabilistic estimates are often inaccurate, thus leading to a possibly unsafe trajectory. To overcome this challenge, we propose a risk-aware motion planning framework that appropriately accounts for the ambiguity in the estimated probability distribution. We formulate the risk-aware motion planning problem as a min-max optimization problem and develop an efficient iterative method by incorporating a regularization term in the probability update step. Via extensive numerical studies, we validate the convergence of our method and demonstrate its advantages compared to the state-of-the-art approaches.
☆ Teaching Introductory HRI: UChicago Course "Human-Robot Interaction: Research and Practice"
In 2020, I designed the course CMSC 20630/30630 Human-Robot Interaction: Research and Practice as a hands-on introduction to human-robot interaction (HRI) research for both undergraduate and graduate students at the University of Chicago. Since 2020, I have taught and refined this course each academic year. Human-Robot Interaction: Research and Practice focuses on the core concepts and cutting-edge research in the field of human-robot interaction (HRI), covering topics that include: nonverbal robot behavior, verbal robot behavior, social dynamics, norms & ethics, collaboration & learning, group interactions, applications, and future challenges of HRI. Course meetings involve students in the class leading discussions about cutting-edge peer-reviewed research HRI publications. Students also participate in a quarter-long collaborative research project, where they pursue an HRI research question that often involves conducing their own human-subjects research study where they recruit human subjects to interact with a robot. In this paper, I detail the structure of the course and its learning goals as well as my reflections and student feedback on the course.
comment: 4 pages, 2 tables, Presented at the Designing an Intro to HRI Course Workshop at HRI 2024 (arXiv:2403.05588)
☆ Sampling-Based Motion Planning with Online Racing Line Generation for Autonomous Driving on Three-Dimensional Race Tracks
Existing approaches to trajectory planning for autonomous racing employ sampling-based methods, generating numerous jerk-optimal trajectories and selecting the most favorable feasible trajectory based on a cost function penalizing deviations from an offline-calculated racing line. While successful on oval tracks, these methods face limitations on complex circuits due to the simplistic geometry of jerk-optimal edges failing to capture the complexity of the racing line. Additionally, they only consider two-dimensional tracks, potentially neglecting or surpassing the actual dynamic potential. In this paper, we present a sampling-based local trajectory planning approach for autonomous racing that can maintain the lap time of the racing line even on complex race tracks and consider the race track's three-dimensional effects. In simulative experiments, we demonstrate that our approach achieves lower lap times and improved utilization of dynamic limits compared to existing approaches. We also investigate the impact of online racing line generation, in which the time-optimal solution is planned from the current vehicle state for a limited spatial horizon, in contrast to a closed racing line calculated offline. We show that combining the sampling-based planner with the online racing line generation can significantly reduce lap times in multi-vehicle scenarios.
comment: 8 pages, submitted to be published at the 35th IEEE Intelligent Vehicles Symposium, June 2 - 5, 2024, Jeju Shinhwa World, Jeju Island, Korea
☆ Will You Participate? Exploring the Potential of Robotics Competitions on Human-centric Topics
This paper presents findings from an exploratory needfinding study investigating the research current status and potential participation of the competitions on the robotics community towards four human-centric topics: safety, privacy, explainability, and federated learning. We conducted a survey with 34 participants across three distinguished European robotics consortia, nearly 60% of whom possessed over five years of research experience in robotics. Our qualitative and quantitative analysis revealed that current mainstream robotic researchers prioritize safety and explainability, expressing a greater willingness to invest in further research in these areas. Conversely, our results indicate that privacy and federated learning garner less attention and are perceived to have lower potential. Additionally, the study suggests a lack of enthusiasm within the robotics community for participating in competitions related to these topics. Based on these findings, we recommend targeting other communities, such as the machine learning community, for future competitions related to these four human-centric topics.
☆ RAP: Retrieval-Augmented Planner for Adaptive Procedure Planning in Instructional Videos
Procedure Planning in instructional videos entails generating a sequence of action steps based on visual observations of the initial and target states. Despite the rapid progress in this task, there remain several critical challenges to be solved: (1) Adaptive procedures: Prior works hold an unrealistic assumption that the number of action steps is known and fixed, leading to non-generalizable models in real-world scenarios where the sequence length varies. (2) Temporal relation: Understanding the step temporal relation knowledge is essential in producing reasonable and executable plans. (3) Annotation cost: Annotating instructional videos with step-level labels (i.e., timestamp) or sequence-level labels (i.e., action category) is demanding and labor-intensive, limiting its generalizability to large-scale datasets.In this work, we propose a new and practical setting, called adaptive procedure planning in instructional videos, where the procedure length is not fixed or pre-determined. To address these challenges we introduce Retrieval-Augmented Planner (RAP) model. Specifically, for adaptive procedures, RAP adaptively determines the conclusion of actions using an auto-regressive model architecture. For temporal relation, RAP establishes an external memory module to explicitly retrieve the most relevant state-action pairs from the training videos and revises the generated procedures. To tackle high annotation cost, RAP utilizes a weakly-supervised learning manner to expand the training dataset to other task-relevant, unannotated videos by generating pseudo labels for action steps. Experiments on CrossTask and COIN benchmarks show the superiority of RAP over traditional fixed-length models, establishing it as a strong baseline solution for adaptive procedure planning.
comment: 23 pages, 6 figures, 12 tables
☆ Efficient Heatmap-Guided 6-Dof Grasp Detection in Cluttered Scenes
Fast and robust object grasping in clutter is a crucial component of robotics. Most current works resort to the whole observed point cloud for 6-Dof grasp generation, ignoring the guidance information excavated from global semantics, thus limiting high-quality grasp generation and real-time performance. In this work, we show that the widely used heatmaps are underestimated in the efficiency of 6-Dof grasp generation. Therefore, we propose an effective local grasp generator combined with grasp heatmaps as guidance, which infers in a global-to-local semantic-to-point way. Specifically, Gaussian encoding and the grid-based strategy are applied to predict grasp heatmaps as guidance to aggregate local points into graspable regions and provide global semantic information. Further, a novel non-uniform anchor sampling mechanism is designed to improve grasp accuracy and diversity. Benefiting from the high-efficiency encoding in the image space and focusing on points in local graspable regions, our framework can perform high-quality grasp detection in real-time and achieve state-of-the-art results. In addition, real robot experiments demonstrate the effectiveness of our method with a success rate of 94% and a clutter completion rate of 100%. Our code is available at https://github.com/THU-VCLab/HGGD.
comment: Extensive results on GraspNet-1B dataset
☆ Bridging the Gap: Regularized Reinforcement Learning for Improved Classical Motion Planning with Safety Modules
Classical navigation planners can provide safe navigation, albeit often suboptimally and with hindered human norm compliance. ML-based, contemporary autonomous navigation algorithms can imitate more natural and humancompliant navigation, but usually require large and realistic datasets and do not always provide safety guarantees. We present an approach that leverages a classical algorithm to guide reinforcement learning. This greatly improves the results and convergence rate of the underlying RL algorithm and requires no human-expert demonstrations to jump-start the process. Additionally, we incorporate a practical fallback system that can switch back to a classical planner to ensure safety. The outcome is a sample efficient ML approach for mobile navigation that builds on classical algorithms, improves them to ensure human compliance, and guarantees safety.
comment: 8 pages
☆ CoBOS: Constraint-Based Online Scheduler for Human-Robot Collaboration
Assembly processes involving humans and robots are challenging scenarios because the individual activities and access to shared workspace have to be coordinated. Fixed robot programs leave no room to diverge from a fixed protocol. Working on such a process can be stressful for the user and lead to ineffective behavior or failure. We propose a novel approach of online constraint-based scheduling in a reactive execution control framework facilitating behavior trees called CoBOS. This allows the robot to adapt to uncertain events such as delayed activity completions and activity selection (by the human). The user will experience less stress as the robotic coworkers adapt their behavior to best complement the human-selected activities to complete the common task. In addition to the improved working conditions, our algorithm leads to increased efficiency, even in highly uncertain scenarios. We evaluate our algorithm using a probabilistic simulation study with 56000 experiments. We outperform all baselines by a margin of 4-10%. Initial real robot experiments using a Franka Emika Panda robot and human tracking based on HTC Vive VR gloves look promising.
comment: 7 pages, 8 figures
☆ Inverse kinematics learning of a continuum manipulator using limited real time data
Data driven control of a continuum manipulator requires a lot of data for training but generating sufficient amount of real time data is not cost efficient. Random actuation of the manipulator can also be unsafe sometimes. Meta learning has been used successfully to adapt to a new environment. Hence, this paper tries to solve the above mentioned problem using meta learning. We consider two cases for that. First, this paper proposes a method to use simulation data for training the model using MAML(Model-Agnostic Meta-Learning). Then, it adapts to the real world using gradient steps. Secondly,if the simulation model is not available or difficult to formulate, then we propose a CGAN(Conditional Generative adversial network)-MAML based method for it. The model is trained using a small amount of real time data and augmented data for different loading conditions. Then, adaptation is done in the real environment. It has been found out from the experiments that the relative positioning error for both the cases are below 3%. The proposed models are experimentally verified on a real continuum manipulator.
☆ SingularTrajectory: Universal Trajectory Predictor Using Diffusion Model CVPR 2024
There are five types of trajectory prediction tasks: deterministic, stochastic, domain adaptation, momentary observation, and few-shot. These associated tasks are defined by various factors, such as the length of input paths, data split and pre-processing methods. Interestingly, even though they commonly take sequential coordinates of observations as input and infer future paths in the same coordinates as output, designing specialized architectures for each task is still necessary. For the other task, generality issues can lead to sub-optimal performances. In this paper, we propose SingularTrajectory, a diffusion-based universal trajectory prediction framework to reduce the performance gap across the five tasks. The core of SingularTrajectory is to unify a variety of human dynamics representations on the associated tasks. To do this, we first build a Singular space to project all types of motion patterns from each task into one embedding space. We next propose an adaptive anchor working in the Singular space. Unlike traditional fixed anchor methods that sometimes yield unacceptable paths, our adaptive anchor enables correct anchors, which are put into a wrong location, based on a traversability map. Finally, we adopt a diffusion-based predictor to further enhance the prototype paths using a cascaded denoising process. Our unified framework ensures the generality across various benchmark settings such as input modality, and trajectory lengths. Extensive experiments on five public benchmarks demonstrate that SingularTrajectory substantially outperforms existing models, highlighting its effectiveness in estimating general dynamics of human movements. Code is publicly available at https://github.com/inhwanbae/SingularTrajectory .
comment: Accepted at CVPR 2024
☆ Can Language Beat Numerical Regression? Language-Based Multimodal Trajectory Prediction CVPR 2024
Language models have demonstrated impressive ability in context understanding and generative performance. Inspired by the recent success of language foundation models, in this paper, we propose LMTraj (Language-based Multimodal Trajectory predictor), which recasts the trajectory prediction task into a sort of question-answering problem. Departing from traditional numerical regression models, which treat the trajectory coordinate sequence as continuous signals, we consider them as discrete signals like text prompts. Specially, we first transform an input space for the trajectory coordinate into the natural language space. Here, the entire time-series trajectories of pedestrians are converted into a text prompt, and scene images are described as text information through image captioning. The transformed numerical and image data are then wrapped into the question-answering template for use in a language model. Next, to guide the language model in understanding and reasoning high-level knowledge, such as scene context and social relationships between pedestrians, we introduce an auxiliary multi-task question and answering. We then train a numerical tokenizer with the prompt data. We encourage the tokenizer to separate the integer and decimal parts well, and leverage it to capture correlations between the consecutive numbers in the language model. Lastly, we train the language model using the numerical tokenizer and all of the question-answer prompts. Here, we propose a beam-search-based most-likely prediction and a temperature-based multimodal prediction to implement both deterministic and stochastic inferences. Applying our LMTraj, we show that the language-based model can be a powerful pedestrian trajectory predictor, and outperforms existing numerical-based predictor methods. Code is publicly available at https://github.com/inhwanbae/LMTrajectory .
comment: Accepted at CVPR 2024
☆ HyRRT-Connect: A Bidirectional Rapidly-Exploring Random Trees Motion Planning Algorithm for Hybrid Systems
This paper proposes a bidirectional rapidly-exploring random trees (RRT) algorithm to solve the motion planning problem for hybrid systems. The proposed algorithm, called HyRRT-Connect, propagates in both forward and backward directions in hybrid time until an overlap between the forward and backward propagation results is detected. Then, HyRRT-Connect constructs a motion plan through the reversal and concatenation of functions defined on hybrid time domains, ensuring the motion plan thoroughly satisfies the given hybrid dynamics. To address the potential discontinuity along the flow caused by tolerating some distance between the forward and backward partial motion plans, we reconstruct the backward partial motion plan by a forward-in-hybrid-time simulation from the final state of the forward partial motion plan. By applying the reversed input of the backward partial motion plan, the reconstruction process effectively eliminates the discontinuity and ensures that as the tolerance distance decreases to zero, the distance between the endpoint of the reconstructed motion plan and the final state set approaches zero. The proposed algorithm is applied to an actuated bouncing ball example and a walking robot example so as to highlight its generality and computational improvement.
comment: Accepted by the 8th IFAC International Conference on Analysis and Design of Hybrid Systems (ADHS 2024)
☆ Extensible Hook System for Rendesvouz and Docking of a Cubesat Swarm
The use of cubesat swarms is being proposed for different missions where cooperation between satellites is required. Commonly, the cube swarm requires formation flight and even rendezvous and docking, which are very challenging tasks since they required more energy and the use of advanced guidance, navigation and control techniques. In this paper, we propose the use of an extensible hook system to mitigate these drawbacks,i.e. it allows to save fuel and reduce the system complexity by including techniques that have been previously demonstrated on Earth. This system is based on a scissor boom structure, which could reach up to five meters for a 4U dimension, including three degrees of freedom to place the end effector at any pose within the system workspace. We simulated the dynamic behaviour of a cubesat with the proposed system, demonstrating the required power for a 16U cubesat equipped with one extensible hook system is considered acceptable according to the current state of the art actuators.
☆ Imaging radar and LiDAR image translation for 3-DOF extrinsic calibration
The integration of sensor data is crucial in the field of robotics to take full advantage of the various sensors employed. One critical aspect of this integration is determining the extrinsic calibration parameters, such as the relative transformation, between each sensor. The use of data fusion between complementary sensors, such as radar and LiDAR, can provide significant benefits, particularly in harsh environments where accurate depth data is required. However, noise included in radar sensor data can make the estimation of extrinsic calibration challenging. To address this issue, we present a novel framework for the extrinsic calibration of radar and LiDAR sensors, utilizing CycleGAN as amethod of image-to-image translation. Our proposed method employs translating radar bird-eye-view images into LiDAR-style images to estimate the 3-DOF extrinsic parameters. The use of image registration techniques, as well as deskewing based on sensor odometry and B-spline interpolation, is employed to address the rolling shutter effect commonly present in spinning sensors. Our method demonstrates a notable improvement in extrinsic calibration compared to filter-based methods using the MulRan dataset.
☆ RoboKeyGen: Robot Pose and Joint Angles Estimation via Diffusion-based 3D Keypoint Generation ICRA 2024
Estimating robot pose and joint angles is significant in advanced robotics, enabling applications like robot collaboration and online hand-eye calibration.However, the introduction of unknown joint angles makes prediction more complex than simple robot pose estimation, due to its higher dimensionality.Previous methods either regress 3D keypoints directly or utilise a render&compare strategy. These approaches often falter in terms of performance or efficiency and grapple with the cross-camera gap problem.This paper presents a novel framework that bifurcates the high-dimensional prediction task into two manageable subtasks: 2D keypoints detection and lifting 2D keypoints to 3D. This separation promises enhanced performance without sacrificing the efficiency innate to keypoint-based techniques.A vital component of our method is the lifting of 2D keypoints to 3D keypoints. Common deterministic regression methods may falter when faced with uncertainties from 2D detection errors or self-occlusions.Leveraging the robust modeling potential of diffusion models, we reframe this issue as a conditional 3D keypoints generation task. To bolster cross-camera adaptability, we introduce theNormalised Camera Coordinate Space (NCCS), ensuring alignment of estimated 2D keypoints across varying camera intrinsics.Experimental results demonstrate that the proposed method outperforms the state-of-the-art render\&compare method and achieves higher inference speed.Furthermore, the tests accentuate our method's robust cross-camera generalisation capabilities.We intend to release both the dataset and code in https://nimolty.github.io/Robokeygen/
comment: Accepted by ICRA 2024
☆ Manipulating Neural Path Planners via Slight Perturbations
Data-driven neural path planners are attracting increasing interest in the robotics community. However, their neural network components typically come as black boxes, obscuring their underlying decision-making processes. Their black-box nature exposes them to the risk of being compromised via the insertion of hidden malicious behaviors. For example, an attacker may hide behaviors that, when triggered, hijack a delivery robot by guiding it to a specific (albeit wrong) destination, trapping it in a predefined region, or inducing unnecessary energy expenditure by causing the robot to repeatedly circle a region. In this paper, we propose a novel approach to specify and inject a range of hidden malicious behaviors, known as backdoors, into neural path planners. Our approach provides a concise but flexible way to define these behaviors, and we show that hidden behaviors can be triggered by slight perturbations (e.g., inserting a tiny unnoticeable object), that can nonetheless significantly compromise their integrity. We also discuss potential techniques to identify these backdoors aimed at alleviating such risks. We demonstrate our approach on both sampling-based and search-based neural path planners.
☆ Multi-AGV Path Planning Method via Reinforcement Learning and Particle Filters
The Reinforcement Learning (RL) algorithm, renowned for its robust learning capability and search stability, has garnered significant attention and found extensive application in Automated Guided Vehicle (AGV) path planning. However, RL planning algorithms encounter challenges stemming from the substantial variance of neural networks caused by environmental instability and significant fluctuations in system structure. These challenges manifest in slow convergence speed and low learning efficiency. To tackle this issue, this paper presents the Particle Filter-Double Deep Q-Network (PF-DDQN) approach, which incorporates the Particle Filter (PF) into multi-AGV reinforcement learning path planning. The PF-DDQN method leverages the imprecise weight values of the network as state values to formulate the state space equation. Through the iterative fusion process of neural networks and particle filters, the DDQN model is optimized to acquire the optimal true weight values, thus enhancing the algorithm's efficiency. The proposed method's effectiveness and superiority are validated through numerical simulations. Overall, the simulation results demonstrate that the proposed algorithm surpasses the traditional DDQN algorithm in terms of path planning superiority and training time indicators by 92.62% and 76.88%, respectively. In conclusion, the PF-DDQN method addresses the challenges encountered by RL planning algorithms in AGV path planning. By integrating the Particle Filter and optimizing the DDQN model, the proposed method achieves enhanced efficiency and outperforms the traditional DDQN algorithm in terms of path planning superiority and training time indicators.
☆ Uncertainty-Aware Deployment of Pre-trained Language-Conditioned Imitation Learning Policies
Large-scale robotic policies trained on data from diverse tasks and robotic platforms hold great promise for enabling general-purpose robots; however, reliable generalization to new environment conditions remains a major challenge. Toward addressing this challenge, we propose a novel approach for uncertainty-aware deployment of pre-trained language-conditioned imitation learning agents. Specifically, we use temperature scaling to calibrate these models and exploit the calibrated model to make uncertainty-aware decisions by aggregating the local information of candidate actions. We implement our approach in simulation using three such pre-trained models, and showcase its potential to significantly enhance task completion rates. The accompanying code is accessible at the link: https://github.com/BobWu1998/uncertainty_quant_all.git
comment: 8 pages, 7 figures
☆ Preference-Based Planning in Stochastic Environments: From Partially-Ordered Temporal Goals to Most Preferred Policies
Human preferences are not always represented via complete linear orders: It is natural to employ partially-ordered preferences for expressing incomparable outcomes. In this work, we consider decision-making and probabilistic planning in stochastic systems modeled as Markov decision processes (MDPs), given a partially ordered preference over a set of temporally extended goals. Specifically, each temporally extended goal is expressed using a formula in Linear Temporal Logic on Finite Traces (LTL$_f$). To plan with the partially ordered preference, we introduce order theory to map a preference over temporal goals to a preference over policies for the MDP. Accordingly, a most preferred policy under a stochastic ordering induces a stochastic nondominated probability distribution over the finite paths in the MDP. To synthesize a most preferred policy, our technical approach includes two key steps. In the first step, we develop a procedure to transform a partially ordered preference over temporal goals into a computational model, called preference automaton, which is a semi-automaton with a partial order over acceptance conditions. In the second step, we prove that finding a most preferred policy is equivalent to computing a Pareto-optimal policy in a multi-objective MDP that is constructed from the original MDP, the preference automaton, and the chosen stochastic ordering relation. Throughout the paper, we employ running examples to illustrate the proposed preference specification and solution approaches. We demonstrate the efficacy of our algorithm using these examples, providing detailed analysis, and then discuss several potential future directions.
comment: arXiv admin note: substantial text overlap with arXiv:2209.12267
☆ Long and Short-Term Constraints Driven Safe Reinforcement Learning for Autonomous Driving
Reinforcement learning (RL) has been widely used in decision-making tasks, but it cannot guarantee the agent's safety in the training process due to the requirements of interaction with the environment, which seriously limits its industrial applications such as autonomous driving. Safe RL methods are developed to handle this issue by constraining the expected safety violation costs as a training objective, but they still permit unsafe state occurrence, which is unacceptable in autonomous driving tasks. Moreover, these methods are difficult to achieve a balance between the cost and return expectations, which leads to learning performance degradation for the algorithms. In this paper, we propose a novel algorithm based on the long and short-term constraints (LSTC) for safe RL. The short-term constraint aims to guarantee the short-term state safety that the vehicle explores, while the long-term constraint ensures the overall safety of the vehicle throughout the decision-making process. In addition, we develop a safe RL method with dual-constraint optimization based on the Lagrange multiplier to optimize the training process for end-to-end autonomous driving. Comprehensive experiments were conducted on the MetaDrive simulator. Experimental results demonstrate that the proposed method achieves higher safety in continuous state and action tasks, and exhibits higher exploration performance in long-distance decision-making tasks compared with state-of-the-art methods.
☆ Road Obstacle Detection based on Unknown Objectness Scores ICRA 2024
The detection of unknown traffic obstacles is vital to ensure safe autonomous driving. The standard object-detection methods cannot identify unknown objects that are not included under predefined categories. This is because object-detection methods are trained to assign a background label to pixels corresponding to the presence of unknown objects. To address this problem, the pixel-wise anomaly-detection approach has attracted increased research attention. Anomaly-detection techniques, such as uncertainty estimation and perceptual difference from reconstructed images, make it possible to identify pixels of unknown objects as out-of-distribution (OoD) samples. However, when applied to images with many unknowns and complex components, such as driving scenes, these methods often exhibit unstable performance. The purpose of this study is to achieve stable performance for detecting unknown objects by incorporating the object-detection fashions into the pixel-wise anomaly detection methods. To achieve this goal, we adopt a semantic-segmentation network with a sigmoid head that simultaneously provides pixel-wise anomaly scores and objectness scores. Our experimental results show that the objectness scores play an important role in improving the detection performance. Based on these results, we propose a novel anomaly score by integrating these two scores, which we term as unknown objectness score. Quantitative evaluations show that the proposed method outperforms state-of-the-art methods when applied to the publicly available datasets.
comment: ICRA 2024
☆ Sailing Through Point Clouds: Safe Navigation Using Point Cloud Based Control Barrier Functions
The capability to navigate safely in an unstructured environment is crucial when deploying robotic systems in real-world scenarios. Recently, control barrier function (CBF) based approaches have been highly effective in synthesizing safety-critical controllers. In this work, we propose a novel CBF-based local planner comprised of two components: Vessel and Mariner. The Vessel is a novel scaling factor based CBF formulation that synthesizes CBFs using only point cloud data. The Mariner is a CBF-based preview control framework that is used to mitigate getting stuck in spurious equilibria during navigation. To demonstrate the efficacy of our proposed approach, we first compare the proposed point cloud based CBF formulation with other point cloud based CBF formulations. Then, we demonstrate the performance of our proposed approach and its integration with global planners using experimental studies on the Unitree B1 and Unitree Go2 quadruped robots in various environments.
☆ LocoMan: Advancing Versatile Quadrupedal Dexterity with Lightweight Loco-Manipulators
Quadrupedal robots have emerged as versatile agents capable of locomoting and manipulating in complex environments. Traditional designs typically rely on the robot's inherent body parts or incorporate top-mounted arms for manipulation tasks. However, these configurations may limit the robot's operational dexterity, efficiency and adaptability, particularly in cluttered or constrained spaces. In this work, we present LocoMan, a dexterous quadrupedal robot with a novel morphology to perform versatile manipulation in diverse constrained environments. By equipping a Unitree Go1 robot with two low-cost and lightweight modular 3-DoF loco-manipulators on its front calves, LocoMan leverages the combined mobility and functionality of the legs and grippers for complex manipulation tasks that require precise 6D positioning of the end effector in a wide workspace. To harness the loco-manipulation capabilities of LocoMan, we introduce a unified control framework that extends the whole-body controller (WBC) to integrate the dynamics of loco-manipulators. Through experiments, we validate that the proposed whole-body controller can accurately and stably follow desired 6D trajectories of the end effector and torso, which, when combined with the large workspace from our design, facilitates a diverse set of challenging dexterous loco-manipulation tasks in confined spaces, such as opening doors, plugging into sockets, picking objects in narrow and low-lying spaces, and bimanual manipulation.
comment: Project page: https://linchangyi1.github.io/LocoMan
☆ SCANet: Correcting LEGO Assembly Errors with Self-Correct Assembly Network
Autonomous assembly in robotics and 3D vision presents significant challenges, particularly in ensuring assembly correctness. Presently, predominant methods such as MEPNet focus on assembling components based on manually provided images. However, these approaches often fall short in achieving satisfactory results for tasks requiring long-term planning. Concurrently, we observe that integrating a self-correction module can partially alleviate such issues. Motivated by this concern, we introduce the single-step assembly error correction task, which involves identifying and rectifying misassembled components. To support research in this area, we present the LEGO Error Correction Assembly Dataset (LEGO-ECA), comprising manual images for assembly steps and instances of assembly failures. Additionally, we propose the Self-Correct Assembly Network (SCANet), a novel method to address this task. SCANet treats assembled components as queries, determining their correctness in manual images and providing corrections when necessary. Finally, we utilize SCANet to correct the assembly results of MEPNet. Experimental results demonstrate that SCANet can identify and correct MEPNet's misassembled results, significantly improving the correctness of assembly. Our code and dataset are available at https://github.com/Yaser-wyx/SCANet.
☆ Online Embedding Multi-Scale CLIP Features into 3D Maps
This study introduces a novel approach to online embedding of multi-scale CLIP (Contrastive Language-Image Pre-Training) features into 3D maps. By harnessing CLIP, this methodology surpasses the constraints of conventional vocabulary-limited methods and enables the incorporation of semantic information into the resultant maps. While recent approaches have explored the embedding of multi-modal features in maps, they often impose significant computational costs, lacking practicality for exploring unfamiliar environments in real time. Our approach tackles these challenges by efficiently computing and embedding multi-scale CLIP features, thereby facilitating the exploration of unfamiliar environments through real-time map generation. Moreover, the embedding CLIP features into the resultant maps makes offline retrieval via linguistic queries feasible. In essence, our approach simultaneously achieves real-time object search and mapping of unfamiliar environments. Additionally, we propose a zero-shot object-goal navigation system based on our mapping approach, and we validate its efficacy through object-goal navigation, offline object retrieval, and multi-object-goal navigation in both simulated environments and real robot experiments. The findings demonstrate that our method not only exhibits swifter performance than state-of-the-art mapping methods but also surpasses them in terms of the success rate of object-goal navigation tasks.
comment: 8 pages, 7 figures
☆ Vision-Based Force Estimation for Minimally Invasive Telesurgery Through Contact Detection and Local Stiffness Models
In minimally invasive telesurgery, obtaining accurate force information is difficult due to the complexities of in-vivo end effector force sensing. This constrains development and implementation of haptic feedback and force-based automated performance metrics, respectively. Vision-based force sensing approaches using deep learning are a promising alternative to intrinsic end effector force sensing. However, they have limited ability to generalize to novel scenarios, and require learning on high-quality force sensor training data that can be difficult to obtain. To address these challenges, this paper presents a novel vision-based contact-conditional approach for force estimation in telesurgical environments. Our method leverages supervised learning with human labels and end effector position data to train deep neural networks. Predictions from these trained models are optionally combined with robot joint torque information to estimate forces indirectly from visual data. We benchmark our method against ground truth force sensor data and demonstrate generality by fine-tuning to novel surgical scenarios in a data-efficient manner. Our methods demonstrated greater than 90% accuracy on contact detection and less than 10% force prediction error. These results suggest potential usefulness of contact-conditional force estimation for sensory substitution haptic feedback and tissue handling skill evaluation in clinical settings.
comment: Preprint of an article accepted in Journal of Medical Robotics Research \copyright 2024 copyright World Scientific Publishing Company
♻ ☆ SOAC: Spatio-Temporal Overlap-Aware Multi-Sensor Calibration using Neural Radiance Fields CVPR 2024
In rapidly-evolving domains such as autonomous driving, the use of multiple sensors with different modalities is crucial to ensure high operational precision and stability. To correctly exploit the provided information by each sensor in a single common frame, it is essential for these sensors to be accurately calibrated. In this paper, we leverage the ability of Neural Radiance Fields (NeRF) to represent different sensors modalities in a common volumetric representation to achieve robust and accurate spatio-temporal sensor calibration. By designing a partitioning approach based on the visible part of the scene for each sensor, we formulate the calibration problem using only the overlapping areas. This strategy results in a more robust and accurate calibration that is less prone to failure. We demonstrate that our approach works on outdoor urban scenes by validating it on multiple established driving datasets. Results show that our method is able to get better accuracy and robustness compared to existing methods.
comment: Accepted at CVPR 2024. Project page: https://qherau.github.io/SOAC/
♻ ☆ Sim-to-Real gap in RL: Use Case with TIAGo and Isaac Sim/Gym
This paper explores policy-learning approaches in the context of sim-to-real transfer for robotic manipulation using a TIAGo mobile manipulator, focusing on two state-of-art simulators, Isaac Gym and Isaac Sim, both developed by Nvidia. Control architectures are discussed, with a particular emphasis on achieving collision-less movement in both simulation and the real environment. Presented results demonstrate successful sim-to-real transfer, showcasing similar movements executed by an RL-trained model in both simulated and real setups.
comment: Accepted in ERF24 workshop "Towards Efficient and Portable Robot Learning for Real-World Settings". To be published in Springer Proceedings in Advanced Robotics
♻ ☆ Modeling and Control of Intrinsically Elasticity Coupled Soft-Rigid Robots
While much work has been done recently in the realm of model-based control of soft robots and soft-rigid hybrids, most works examine robots that have an inherently serial structure. While these systems have been prevalent in the literature, there is an increasing trend toward designing soft-rigid hybrids with intrinsically coupled elasticity between various degrees of freedom. In this work, we seek to address the issues of modeling and controlling such structures, particularly when underactuated. We introduce several simple models for elastic coupling, typical of those seen in these systems. We then propose a controller that compensates for the elasticity, and we prove its stability with Lyapunov methods without relying on the elastic dominance assumption. This controller is applicable to the general class of underactuated soft robots. After evaluating the controller in simulated cases, we then develop a simple hardware platform to evaluate both the models and the controller. Finally, using the hardware, we demonstrate a novel use case for underactuated, elastically coupled systems in "sensorless" force control.
comment: 7 pages, 8 figures
♻ ☆ Safe Control for Soft-Rigid Robots with Self-Contact using Control Barrier Functions
Incorporating both flexible and rigid components in robot designs offers a unique solution to the limitations of traditional rigid robotics by enabling both compliance and strength. This paper explores the challenges and solutions for controlling soft-rigid hybrid robots, particularly addressing the issue of self-contact. Conventional control methods prioritize precise state tracking, inadvertently increasing the system's overall stiffness, which is not always desirable in interactions with the environment or within the robot itself. To address this, we investigate the application of Control Barrier Functions (CBFs) and High Order CBFs to manage self-contact scenarios in serially connected soft-rigid hybrid robots. Through an analysis based on Piecewise Constant Curvature (PCC) kinematics, we establish CBFs within a classical control framework for self-contact dynamics. Our methodology is rigorously evaluated in both simulation environments and physical hardware systems. The findings demonstrate that our proposed control strategy effectively regulates self-contact in soft-rigid hybrid robotic systems, marking a significant advancement in the field of robotics.
comment: 6 pages, 6 figures, submitted to IEEE Robosoft 2024 Conference
♻ ☆ DRIVE: Data-driven Robot Input Vector Exploration ICRA2024
An accurate motion model is a fundamental component of most autonomous navigation systems. While much work has been done on improving model formulation, no standard protocol exists for gathering empirical data required to train models. In this work, we address this issue by proposing Data-driven Robot Input Vector Exploration (DRIVE), a protocol that enables characterizing uncrewed ground vehicles (UGVs) input limits and gathering empirical model training data. We also propose a novel learned slip approach outperforming similar acceleration learning approaches. Our contributions are validated through an extensive experimental evaluation, cumulating over 7 km and 1.8 h of driving data over three distinct UGVs and four terrain types. We show that our protocol offers increased predictive performance over common human-driven data-gathering protocols. Furthermore, our protocol converges with 46 s of training data, almost four times less than the shortest human dataset gathering protocol. We show that the operational limit for our model is reached in extreme slip conditions encountered on surfaced ice. DRIVE is an efficient way of characterizing UGV motion in its operational conditions. Our code and dataset are both available online at this link: https://github.com/norlab-ulaval/DRIVE.
comment: 8 pages, 7 figures, 1 table, accepted for publication at the 2024 IEEE International Conference on Robotics and Automation (ICRA2024), Yokohama, Japan
♻ ☆ Frontier-Based Exploration for Multi-Robot Rendezvous in Communication-Restricted Unknown Environments
Multi-robot rendezvous and exploration are fundamental challenges in the domain of mobile robotic systems. This paper addresses multi-robot rendezvous within an initially unknown environment where communication is only possible after the rendezvous. Traditionally, exploration has been focused on rapidly mapping the environment, often leading to suboptimal rendezvous performance in later stages. We adapt a standard frontier-based exploration technique to integrate exploration and rendezvous into a unified strategy, with a mechanism that allows robots to re-visit previously explored regions thus enhancing rendezvous opportunities. We validate our approach in 3D realistic simulations using ROS, showcasing its effectiveness in achieving faster rendezvous times compared to exploration strategies.
♻ ☆ Natural-artificial hybrid swarm: Cyborg-insect group navigation in unknown obstructed soft terrain
Navigating multi-robot systems in complex terrains has always been a challenging task. This is due to the inherent limitations of traditional robots in collision avoidance, adaptation to unknown environments, and sustained energy efficiency. In order to overcome these limitations, this research proposes a solution by integrating living insects with miniature electronic controllers to enable robotic-like programmable control, and proposing a novel control algorithm for swarming. Although these creatures, called cyborg insects, have the ability to instinctively avoid collisions with neighbors and obstacles while adapting to complex terrains, there is a lack of literature on the control of multi-cyborg systems. This research gap is due to the difficulty in coordinating the movements of a cyborg system under the presence of insects' inherent individual variability in their reactions to control input. In response to this issue, we propose a novel swarm navigation algorithm addressing these challenges. The effectiveness of the algorithm is demonstrated through an experimental validation in which a cyborg swarm was successfully navigated through an unknown sandy field with obstacles and hills. This research contributes to the domain of swarm robotics and showcases the potential of integrating biological organisms with robotics and control theory to create more intelligent autonomous systems with real-world applications.
♻ ☆ Polygonal Cone Control Barrier Functions (PolyC2BF) for safe navigation in cluttered environments
In fields such as mining, search and rescue, and archaeological exploration, ensuring real-time, collision-free navigation of robots in confined, cluttered environments is imperative. Despite the value of established path planning algorithms, they often face challenges in convergence rates and handling dynamic infeasibilities. Alternative techniques like collision cones struggle to accurately represent complex obstacle geometries. This paper introduces a novel category of control barrier functions, known as Polygonal Cone Control Barrier Function (PolyC2BF), which addresses overestimation and computational complexity issues. The proposed PolyC2BF, formulated as a Quadratic Programming (QP) problem, proves effective in facilitating collision-free movement of multiple robots in complex environments. The efficacy of this approach is further demonstrated through PyBullet simulations on quadruped (unicycle model), and crazyflie 2.1 (quadrotor model) in cluttered environments.
comment: 6 Pages, 6 Figures. Accepted at European Control Conference (ECC) 2024. arXiv admin note: text overlap with arXiv:2303.15871
♻ ☆ Risk-aware Control for Robots with Non-Gaussian Belief Spaces
This paper addresses the problem of safety-critical control of autonomous robots, considering the ubiquitous uncertainties arising from unmodeled dynamics and noisy sensors. To take into account these uncertainties, probabilistic state estimators are often deployed to obtain a belief over possible states. Namely, Particle Filters (PFs) can handle arbitrary non-Gaussian distributions in the robot's state. In this work, we define the belief state and belief dynamics for continuous-discrete PFs and construct safe sets in the underlying belief space. We design a controller that provably keeps the robot's belief state within this safe set. As a result, we ensure that the risk of the unknown robot's state violating a safety specification, such as avoiding a dangerous area, is bounded. We provide an open-source implementation as a ROS2 package and evaluate the solution in simulations and hardware experiments involving high-dimensional belief spaces.
♻ ☆ Learning Quadruped Locomotion Using Differentiable Simulation
While most recent advancements in legged robot control have been driven by model-free reinforcement learning, we explore the potential of differentiable simulation. Differentiable simulation promises faster convergence and more stable training by computing low-variant first-order gradients using the robot model, but so far, its use for legged robot control has remained limited to simulation. The main challenge with differentiable simulation lies in the complex optimization landscape of robotic tasks due to discontinuities in contact-rich environments, e.g., quadruped locomotion. This work proposes a new, differentiable simulation framework to overcome these challenges. The key idea involves decoupling the complex whole-body simulation, which may exhibit discontinuities due to contact, into two separate continuous domains. Subsequently, we align the robot state resulting from the simplified model with a more precise, non-differentiable simulator to maintain sufficient simulation accuracy. Our framework enables learning quadruped walking in minutes using a single simulated robot without any parallelization. When augmented with GPU parallelization, our approach allows the quadruped robot to master diverse locomotion skills, including trot, pace, bound, and gallop, on challenging terrains in minutes. Additionally, our policy achieves robust locomotion performance in the real world zero-shot. To the best of our knowledge, this work represents the first demonstration of using differentiable simulation for controlling a real quadruped robot. This work provides several important insights into using differentiable simulations for legged locomotion in the real world.
♻ ☆ Non-smooth Control Barrier Functions for Stochastic Dynamical Systems
Uncertainties arising in various control systems, such as robots that are subject to unknown disturbances or environmental variations, pose significant challenges for ensuring system safety, such as collision avoidance. At the same time, safety specifications are getting more and more complex, e.g., by composing multiple safety objectives through Boolean operators resulting in non-smooth descriptions of safe sets. Control Barrier Functions (CBFs) have emerged as a control technique to provably guarantee system safety. In most settings, they rely on an assumption of having deterministic dynamics and smooth safe sets. This paper relaxes these two assumptions by extending CBFs to encompass control systems with stochastic dynamics and safe sets defined by non-smooth functions. By explicitly considering the stochastic nature of system dynamics and accommodating complex safety specifications, our method enables the design of safe control strategies in uncertain and complex systems. We provide formal guarantees on the safety of the system by leveraging the theoretical foundations of stochastic CBFs and non-smooth safe sets. Numerical simulations demonstrate the effectiveness of the approach in various scenarios.
♻ ☆ MMP++: Motion Manifold Primitives with Parametric Curve Models
Motion Manifold Primitives (MMP), a manifold-based approach for encoding basic motion skills, can produce diverse trajectories, enabling the system to adapt to unseen constraints. Nonetheless, we argue that current MMP models lack crucial functionalities of movement primitives, such as temporal and via-points modulation, found in traditional approaches. This shortfall primarily stems from MMP's reliance on discrete-time trajectories. To overcome these limitations, we introduce Motion Manifold Primitives++ (MMP++), a new model that integrates the strengths of both MMP and traditional methods by incorporating parametric curve representations into the MMP framework. Furthermore, we identify a significant challenge with MMP++: performance degradation due to geometric distortions in the latent space, meaning that similar motions are not closely positioned. To address this, Isometric Motion Manifold Primitives++ (IMMP++) is proposed to ensure the latent space accurately preserves the manifold's geometry. Our experimental results across various applications, including 2-DoF planar motions, 7-DoF robot arm motions, and SE(3) trajectory planning, show that MMP++ and IMMP++ outperform existing methods in trajectory generation tasks, achieving substantial improvements in some cases. Moreover, they enable the modulation of latent coordinates and via-points, thereby allowing efficient online adaptation to dynamic environments.
comment: 12 pages. This work has been submitted to the IEEE for possible publication
♻ ☆ RoboDuet: A Framework Affording Mobile-Manipulation and Cross-Embodiment
Combining the mobility of legged robots with the manipulation skills of arms has the potential to significantly expand the operational range and enhance the capabilities of robotic systems in performing various mobile manipulation tasks. Existing approaches are confined to imprecise six degrees of freedom (DoF) manipulation and possess a limited arm workspace. In this paper, we propose a novel framework, RoboDuet, which employs two collaborative policies to realize locomotion and manipulation simultaneously, achieving whole-body control through interactions between each other. Surprisingly, going beyond the large-range pose tracking, we find that the two-policy framework may enable cross-embodiment deployment such as using different quadrupedal robots or other arms. Our experiments demonstrate that the policies trained through RoboDuet can accomplish stable gaits, agile 6D end-effector pose tracking, and zero-shot exchange of legged robots, and can be deployed in the real world to perform various mobile manipulation tasks. Our project page with demo videos is at https://locomanip-duet.github.io .
♻ ☆ Nigel -- Mechatronic Design and Robust Sim2Real Control of an Over-Actuated Autonomous Vehicle
Simulation to reality (sim2real) transfer from a dynamics and controls perspective usually involves re-tuning or adapting the designed algorithms to suit real-world operating conditions, which often violates the performance guarantees established originally. This work presents a generalizable framework for achieving reliable sim2real transfer of autonomy-oriented control systems using multi-model multi-objective robust optimal control synthesis, which lends well to uncertainty handling and disturbance rejection with theoretical guarantees. Particularly, this work is centered around a novel actuation-redundant scaled autonomous vehicle called Nigel, with independent all-wheel drive and independent all-wheel steering architecture, whose enhanced configuration space bodes well for robust control applications. To this end, we present the mechatronic design, dynamics modeling, parameter identification, and robust stabilizing as well as tracking control of Nigel using the proposed framework, with exhaustive experimentation and benchmarking in simulation as well as real-world settings.
♻ ☆ PPAD: Iterative Interactions of Prediction and Planning for End-to-end Autonomous Driving
We present a new interaction mechanism of prediction and planning for end-to-end autonomous driving, called PPAD (Iterative Interaction of Prediction and Planning Autonomous Driving), which considers the timestep-wise interaction to better integrate prediction and planning. An ego vehicle performs motion planning at each timestep based on the trajectory prediction of surrounding agents (e.g., vehicles and pedestrians) and its local road conditions. Unlike existing end-to-end autonomous driving frameworks, PPAD models the interactions among ego, agents, and the dynamic environment in an autoregressive manner by interleaving the Prediction and Planning processes at every timestep, instead of a single sequential process of prediction followed by planning. Specifically, we design ego-to-agent, ego-to-map, and ego-to-BEV interaction mechanisms with hierarchical dynamic key objects attention to better model the interactions. The experiments on the nuScenes benchmark show that our approach outperforms state-of-the-art methods.
♻ ☆ SchurVINS: Schur Complement-Based Lightweight Visual Inertial Navigation System
Accuracy and computational efficiency are the most important metrics to Visual Inertial Navigation System (VINS). The existing VINS algorithms with either high accuracy or low computational complexity, are difficult to provide the high precision localization in resource-constrained devices. To this end, we propose a novel filter-based VINS framework named SchurVINS, which could guarantee both high accuracy by building a complete residual model and low computational complexity with Schur complement. Technically, we first formulate the full residual model where Gradient, Hessian and observation covariance are explicitly modeled. Then Schur complement is employed to decompose the full model into ego-motion residual model and landmark residual model. Finally, Extended Kalman Filter (EKF) update is implemented in these two models with high efficiency. Experiments on EuRoC and TUM-VI datasets show that our method notably outperforms state-of-the-art (SOTA) methods in both accuracy and computational complexity. The experimental code of SchurVINS is available at https://github.com/bytedance/SchurVINS.
♻ ☆ DiffPrompter: Differentiable Implicit Visual Prompts for Semantic-Segmentation in Adverse Conditions
Semantic segmentation in adverse weather scenarios is a critical task for autonomous driving systems. While foundation models have shown promise, the need for specialized adaptors becomes evident for handling more challenging scenarios. We introduce DiffPrompter, a novel differentiable visual and latent prompting mechanism aimed at expanding the learning capabilities of existing adaptors in foundation models. Our proposed $\nabla$HFC image processing block excels particularly in adverse weather conditions, where conventional methods often fall short. Furthermore, we investigate the advantages of jointly training visual and latent prompts, demonstrating that this combined approach significantly enhances performance in out-of-distribution scenarios. Our differentiable visual prompts leverage parallel and series architectures to generate prompts, effectively improving object segmentation tasks in adverse conditions. Through a comprehensive series of experiments and evaluations, we provide empirical evidence to support the efficacy of our approach. Project page at https://diffprompter.github.io.
♻ ☆ Leveraging Symmetry in RL-based Legged Locomotion Control
Model-free reinforcement learning is a promising approach for autonomously solving challenging robotics control problems, but faces exploration difficulty without information of the robot's kinematics and dynamics morphology. The under-exploration of multiple modalities with symmetric states leads to behaviors that are often unnatural and sub-optimal. This issue becomes particularly pronounced in the context of robotic systems with morphological symmetries, such as legged robots for which the resulting asymmetric and aperiodic behaviors compromise performance, robustness, and transferability to real hardware. To mitigate this challenge, we can leverage symmetry to guide and improve the exploration in policy learning via equivariance/invariance constraints. In this paper, we investigate the efficacy of two approaches to incorporate symmetry: modifying the network architectures to be strictly equivariant/invariant, and leveraging data augmentation to approximate equivariant/invariant actor-critics. We implement the methods on challenging loco-manipulation and bipedal locomotion tasks and compare with an unconstrained baseline. We find that the strictly equivariant policy consistently outperforms other methods in sample efficiency and task performance in simulation. In addition, symmetry-incorporated approaches exhibit better gait quality, higher robustness and can be deployed zero-shot in real-world experiments.
♻ ☆ Optimal Sensor Deception to Deviate from an Allowed Itinerary
In this work, we study a class of deception planning problems in which an agent aims to alter a security monitoring system's sensor readings so as to disguise its adversarial itinerary as an allowed itinerary in the environment. The adversarial itinerary set and allowed itinerary set are captured by regular languages. To deviate without being detected, we investigate whether there exists a strategy for the agent to alter the sensor readings, with a minimal cost, such that for any of those paths it takes, the system thinks the agent took a path within the allowed itinerary. Our formulation assumes an offline sensor alteration where the agent determines the sensor alteration strategy and implement it, and then carry out any path in its deviation itinerary. We prove that the problem of solving the optimal sensor alteration is NP-hard, by a reduction from the directed multi-cut problem. Further, we present an exact algorithm based on integer linear programming and demonstrate the correctness and the efficacy of the algorithm in case studies.
Computer Vision and Pattern Recognition 187
☆ Real Acoustic Fields: An Audio-Visual Room Acoustics Dataset and Benchmark CVPR 2024
We present a new dataset called Real Acoustic Fields (RAF) that captures real acoustic room data from multiple modalities. The dataset includes high-quality and densely captured room impulse response data paired with multi-view images, and precise 6DoF pose tracking data for sound emitters and listeners in the rooms. We used this dataset to evaluate existing methods for novel-view acoustic synthesis and impulse response generation which previously relied on synthetic data. In our evaluation, we thoroughly assessed existing audio and audio-visual models against multiple criteria and proposed settings to enhance their performance on real-world data. We also conducted experiments to investigate the impact of incorporating visual data (i.e., images and depth) into neural acoustic field models. Additionally, we demonstrated the effectiveness of a simple sim2real approach, where a model is pre-trained with simulated data and fine-tuned with sparse real-world data, resulting in significant improvements in the few-shot learning approach. RAF is the first dataset to provide densely captured room acoustic data, making it an ideal resource for researchers working on audio and audio-visual neural acoustic field modeling techniques. Demos and datasets are available on our project page: https://facebookresearch.github.io/real-acoustic-fields/
comment: Accepted to CVPR 2024. Project site: https://facebookresearch.github.io/real-acoustic-fields/
☆ MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering
Faithful human performance capture and free-view rendering from sparse RGB observations is a long-standing problem in Vision and Graphics. The main challenges are the lack of observations and the inherent ambiguities of the setting, e.g. occlusions and depth ambiguity. As a result, radiance fields, which have shown great promise in capturing high-frequency appearance and geometry details in dense setups, perform poorly when na\"ively supervising them on sparse camera views, as the field simply overfits to the sparse-view inputs. To address this, we propose MetaCap, a method for efficient and high-quality geometry recovery and novel view synthesis given very sparse or even a single view of the human. Our key idea is to meta-learn the radiance field weights solely from potentially sparse multi-view videos, which can serve as a prior when fine-tuning them on sparse imagery depicting the human. This prior provides a good network weight initialization, thereby effectively addressing ambiguities in sparse-view capture. Due to the articulated structure of the human body and motion-induced surface deformations, learning such a prior is non-trivial. Therefore, we propose to meta-learn the field weights in a pose-canonicalized space, which reduces the spatial feature range and makes feature learning more effective. Consequently, one can fine-tune our field parameters to quickly generalize to unseen poses, novel illumination conditions as well as novel and sparse (even monocular) camera views. For evaluating our method under different scenarios, we collect a new dataset, WildDynaCap, which contains subjects captured in, both, a dense camera dome and in-the-wild sparse camera rigs, and demonstrate superior results compared to recent state-of-the-art methods on both public and WildDynaCap dataset.
comment: Project page: https://vcai.mpi-inf.mpg.de/projects/MetaCap/
☆ Benchmarking Object Detectors with COCO: A New Path Forward
The Common Objects in Context (COCO) dataset has been instrumental in benchmarking object detectors over the past decade. Like every dataset, COCO contains subtle errors and imperfections stemming from its annotation procedure. With the advent of high-performing models, we ask whether these errors of COCO are hindering its utility in reliably benchmarking further progress. In search for an answer, we inspect thousands of masks from COCO (2017 version) and uncover different types of errors such as imprecise mask boundaries, non-exhaustively annotated instances, and mislabeled masks. Due to the prevalence of COCO, we choose to correct these errors to maintain continuity with prior research. We develop COCO-ReM (Refined Masks), a cleaner set of annotations with visibly better mask quality than COCO-2017. We evaluate fifty object detectors and find that models that predict visually sharper masks score higher on COCO-ReM, affirming that they were being incorrectly penalized due to errors in COCO-2017. Moreover, our models trained using COCO-ReM converge faster and score higher than their larger variants trained using COCO-2017, highlighting the importance of data quality in improving object detectors. With these findings, we advocate using COCO-ReM for future object detection research. Our dataset is available at https://cocorem.xyz
comment: Technical report. Dataset website: https://cocorem.xyz and code: https://github.com/kdexd/coco-rem
☆ ObjectDrop: Bootstrapping Counterfactuals for Photorealistic Object Removal and Insertion
Diffusion models have revolutionized image editing but often generate images that violate physical laws, particularly the effects of objects on the scene, e.g., occlusions, shadows, and reflections. By analyzing the limitations of self-supervised approaches, we propose a practical solution centered on a \q{counterfactual} dataset. Our method involves capturing a scene before and after removing a single object, while minimizing other changes. By fine-tuning a diffusion model on this dataset, we are able to not only remove objects but also their effects on the scene. However, we find that applying this approach for photorealistic object insertion requires an impractically large dataset. To tackle this challenge, we propose bootstrap supervision; leveraging our object removal model trained on a small counterfactual dataset, we synthetically expand this dataset considerably. Our approach significantly outperforms prior methods in photorealistic object removal and insertion, particularly at modeling the effects of objects on the scene.
☆ Garment3DGen: 3D Garment Stylization and Texture Generation
We introduce Garment3DGen a new method to synthesize 3D garment assets from a base mesh given a single input image as guidance. Our proposed approach allows users to generate 3D textured clothes based on both real and synthetic images, such as those generated by text prompts. The generated assets can be directly draped and simulated on human bodies. First, we leverage the recent progress of image to 3D diffusion methods to generate 3D garment geometries. However, since these geometries cannot be utilized directly for downstream tasks, we propose to use them as pseudo ground-truth and set up a mesh deformation optimization procedure that deforms a base template mesh to match the generated 3D target. Second, we introduce carefully designed losses that allow the input base mesh to freely deform towards the desired target, yet preserve mesh quality and topology such that they can be simulated. Finally, a texture estimation module generates high-fidelity texture maps that are globally and locally consistent and faithfully capture the input guidance, allowing us to render the generated 3D assets. With Garment3DGen users can generate the textured 3D garment of their choice without the need of artist intervention. One can provide a textual prompt describing the garment they desire to generate a simulation-ready 3D asset. We present a plethora of quantitative and qualitative comparisons on various assets both real and generated and provide use-cases of how one can generate simulation-ready 3D garments.
comment: Project Page: https://nsarafianos.github.io/garment3dgen
☆ Mini-Gemini: Mining the Potential of Multi-modality Vision Language Models
In this work, we introduce Mini-Gemini, a simple and effective framework enhancing multi-modality Vision Language Models (VLMs). Despite the advancements in VLMs facilitating basic visual dialog and reasoning, a performance gap persists compared to advanced models like GPT-4 and Gemini. We try to narrow the gap by mining the potential of VLMs for better performance and any-to-any workflow from three aspects, i.e., high-resolution visual tokens, high-quality data, and VLM-guided generation. To enhance visual tokens, we propose to utilize an additional visual encoder for high-resolution refinement without increasing the visual token count. We further construct a high-quality dataset that promotes precise image comprehension and reasoning-based generation, expanding the operational scope of current VLMs. In general, Mini-Gemini further mines the potential of VLMs and empowers current frameworks with image understanding, reasoning, and generation simultaneously. Mini-Gemini supports a series of dense and MoE Large Language Models (LLMs) from 2B to 34B. It is demonstrated to achieve leading performance in several zero-shot benchmarks and even surpasses the developed private models. Code and models are available at https://github.com/dvlab-research/MiniGemini.
comment: Code and models are available at https://github.com/dvlab-research/MiniGemini
☆ Duolando: Follower GPT with Off-Policy Reinforcement Learning for Dance Accompaniment ICLR 2024
We introduce a novel task within the field of 3D dance generation, termed dance accompaniment, which necessitates the generation of responsive movements from a dance partner, the "follower", synchronized with the lead dancer's movements and the underlying musical rhythm. Unlike existing solo or group dance generation tasks, a duet dance scenario entails a heightened degree of interaction between the two participants, requiring delicate coordination in both pose and position. To support this task, we first build a large-scale and diverse duet interactive dance dataset, DD100, by recording about 117 minutes of professional dancers' performances. To address the challenges inherent in this task, we propose a GPT-based model, Duolando, which autoregressively predicts the subsequent tokenized motion conditioned on the coordinated information of the music, the leader's and the follower's movements. To further enhance the GPT's capabilities of generating stable results on unseen conditions (music and leader motions), we devise an off-policy reinforcement learning strategy that allows the model to explore viable trajectories from out-of-distribution samplings, guided by human-defined rewards. Based on the collected dataset and proposed method, we establish a benchmark with several carefully designed metrics.
comment: ICLR 2024
☆ ECoDepth: Effective Conditioning of Diffusion Models for Monocular Depth Estimation CVPR
In the absence of parallax cues, a learning-based single image depth estimation (SIDE) model relies heavily on shading and contextual cues in the image. While this simplicity is attractive, it is necessary to train such models on large and varied datasets, which are difficult to capture. It has been shown that using embeddings from pre-trained foundational models, such as CLIP, improves zero shot transfer in several applications. Taking inspiration from this, in our paper we explore the use of global image priors generated from a pre-trained ViT model to provide more detailed contextual information. We argue that the embedding vector from a ViT model, pre-trained on a large dataset, captures greater relevant information for SIDE than the usual route of generating pseudo image captions, followed by CLIP based text embeddings. Based on this idea, we propose a new SIDE model using a diffusion backbone which is conditioned on ViT embeddings. Our proposed design establishes a new state-of-the-art (SOTA) for SIDE on NYUv2 dataset, achieving Abs Rel error of 0.059(14% improvement) compared to 0.069 by the current SOTA (VPD). And on KITTI dataset, achieving Sq Rel error of 0.139 (2% improvement) compared to 0.142 by the current SOTA (GEDepth). For zero-shot transfer with a model trained on NYUv2, we report mean relative improvement of (20%, 23%, 81%, 25%) over NeWCRFs on (Sun-RGBD, iBims1, DIODE, HyperSim) datasets, compared to (16%, 18%, 45%, 9%) by ZoeDepth. The code is available at https://github.com/Aradhye2002/EcoDepth.
comment: Accepted at IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2024
☆ Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
We tackle the challenge of efficiently reconstructing a 3D asset from a single image with growing demands for automated 3D content creation pipelines. Previous methods primarily rely on Score Distillation Sampling (SDS) and Neural Radiance Fields (NeRF). Despite their significant success, these approaches encounter practical limitations due to lengthy optimization and considerable memory usage. In this report, we introduce Gamba, an end-to-end amortized 3D reconstruction model from single-view images, emphasizing two main insights: (1) 3D representation: leveraging a large number of 3D Gaussians for an efficient 3D Gaussian splatting process; (2) Backbone design: introducing a Mamba-based sequential network that facilitates context-dependent reasoning and linear scalability with the sequence (token) length, accommodating a substantial number of Gaussians. Gamba incorporates significant advancements in data preprocessing, regularization design, and training methodologies. We assessed Gamba against existing optimization-based and feed-forward 3D generation approaches using the real-world scanned OmniObject3D dataset. Here, Gamba demonstrates competitive generation capabilities, both qualitatively and quantitatively, while achieving remarkable speed, approximately 0.6 second on a single NVIDIA A100 GPU.
☆ Object Pose Estimation via the Aggregation of Diffusion Features CVPR2024
Estimating the pose of objects from images is a crucial task of 3D scene understanding, and recent approaches have shown promising results on very large benchmarks. However, these methods experience a significant performance drop when dealing with unseen objects. We believe that it results from the limited generalizability of image features. To address this problem, we have an in-depth analysis on the features of diffusion models, e.g. Stable Diffusion, which hold substantial potential for modeling unseen objects. Based on this analysis, we then innovatively introduce these diffusion features for object pose estimation. To achieve this, we propose three distinct architectures that can effectively capture and aggregate diffusion features of different granularity, greatly improving the generalizability of object pose estimation. Our approach outperforms the state-of-the-art methods by a considerable margin on three popular benchmark datasets, LM, O-LM, and T-LESS. In particular, our method achieves higher accuracy than the previous best arts on unseen objects: 98.2% vs. 93.5% on Unseen LM, 85.9% vs. 76.3% on Unseen O-LM, showing the strong generalizability of our method. Our code is released at https://github.com/Tianfu18/diff-feats-pose.
comment: Accepted to CVPR2024
☆ SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface
We present SplatFace, a novel Gaussian splatting framework designed for 3D human face reconstruction without reliance on accurate pre-determined geometry. Our method is designed to simultaneously deliver both high-quality novel view rendering and accurate 3D mesh reconstructions. We incorporate a generic 3D Morphable Model (3DMM) to provide a surface geometric structure, making it possible to reconstruct faces with a limited set of input images. We introduce a joint optimization strategy that refines both the Gaussians and the morphable surface through a synergistic non-rigid alignment process. A novel distance metric, splat-to-surface, is proposed to improve alignment by considering both the Gaussian position and covariance. The surface information is also utilized to incorporate a world-space densification process, resulting in superior reconstruction quality. Our experimental analysis demonstrates that the proposed method is competitive with both other Gaussian splatting techniques in novel view synthesis and other 3D reconstruction methods in producing 3D face meshes with high geometric precision.
☆ ImageNet-D: Benchmarking Neural Network Robustness on Diffusion Synthetic Object CVPR 2024
We establish rigorous benchmarks for visual perception robustness. Synthetic images such as ImageNet-C, ImageNet-9, and Stylized ImageNet provide specific type of evaluation over synthetic corruptions, backgrounds, and textures, yet those robustness benchmarks are restricted in specified variations and have low synthetic quality. In this work, we introduce generative model as a data source for synthesizing hard images that benchmark deep models' robustness. Leveraging diffusion models, we are able to generate images with more diversified backgrounds, textures, and materials than any prior work, where we term this benchmark as ImageNet-D. Experimental results show that ImageNet-D results in a significant accuracy drop to a range of vision models, from the standard ResNet visual classifier to the latest foundation models like CLIP and MiniGPT-4, significantly reducing their accuracy by up to 60\%. Our work suggests that diffusion models can be an effective source to test vision models. The code and dataset are available at https://github.com/chenshuang-zhang/imagenet_d.
comment: Accepted at CVPR 2024
☆ ModaLink: Unifying Modalities for Efficient Image-to-PointCloud Place Recognition
Place recognition is an important task for robots and autonomous cars to localize themselves and close loops in pre-built maps. While single-modal sensor-based methods have shown satisfactory performance, cross-modal place recognition that retrieving images from a point-cloud database remains a challenging problem. Current cross-modal methods transform images into 3D points using depth estimation for modality conversion, which are usually computationally intensive and need expensive labeled data for depth supervision. In this work, we introduce a fast and lightweight framework to encode images and point clouds into place-distinctive descriptors. We propose an effective Field of View (FoV) transformation module to convert point clouds into an analogous modality as images. This module eliminates the necessity for depth estimation and helps subsequent modules achieve real-time performance. We further design a non-negative factorization-based encoder to extract mutually consistent semantic features between point clouds and images. This encoder yields more distinctive global descriptors for retrieval. Experimental results on the KITTI dataset show that our proposed methods achieve state-of-the-art performance while running in real time. Additional evaluation on the HAOMO dataset covering a 17 km trajectory further shows the practical generalization capabilities. We have released the implementation of our methods as open source at: https://github.com/haomo-ai/ModaLink.git.
comment: 8 pages, 11 figures, conference
☆ Detection of subclinical atherosclerosis by image-based deep learning on chest x-ray
Aims. To develop a deep-learning based system for recognition of subclinical atherosclerosis on a plain frontal chest x-ray. Methods and Results. A deep-learning algorithm to predict coronary artery calcium (CAC) score (the AI-CAC model) was developed on 460 chest x-ray (80% training cohort, 20% internal validation cohort) of primary prevention patients (58.4% male, median age 63 [51-74] years) with available paired chest x-ray and chest computed tomography (CT) indicated for any clinical reason and performed within 3 months. The CAC score calculated on chest CT was used as ground truth. The model was validated on an temporally-independent cohort of 90 patients from the same institution (external validation). The diagnostic accuracy of the AI-CAC model assessed by the area under the curve (AUC) was the primary outcome. Overall, median AI-CAC score was 35 (0-388) and 28.9% patients had no AI-CAC. AUC of the AI-CAC model to identify a CAC>0 was 0.90 in the internal validation cohort and 0.77 in the external validation cohort. Sensitivity was consistently above 92% in both cohorts. In the overall cohort (n=540), among patients with AI-CAC=0, a single ASCVD event occurred, after 4.3 years. Patients with AI-CAC>0 had significantly higher Kaplan Meier estimates for ASCVD events (13.5% vs. 3.4%, log-rank=0.013). Conclusion. The AI-CAC model seems to accurately detect subclinical atherosclerosis on chest x-ray with elevated sensitivity, and to predict ASCVD events with elevated negative predictive value. Adoption of the AI-CAC model to refine CV risk stratification or as an opportunistic screening tool requires prospective evaluation.
comment: Submitted to European Heart Journal - Cardiovascular Imaging Added also the additional material 44 pages (30 main paper, 14 additional material), 14 figures (5 main manuscript, 9 additional material)
☆ A vascular synthetic model for improved aneurysm segmentation and detection via Deep Neural Networks
We hereby present a full synthetic model, able to mimic the various constituents of the cerebral vascular tree: the cerebral arteries, the bifurcations and the intracranial aneurysms. By building this model, our goal was to provide a substantial dataset of brain arteries which could be used by a 3D Convolutional Neural Network (CNN) to either segment or detect/recognize various vascular diseases (such as artery dissection/thrombosis) or even some portions of the cerebral vasculature, such as the bifurcations or aneurysms. In this study, we will particularly focus on Intra-Cranial Aneurysm (ICA) detection and segmentation. The cerebral aneurysms most often occur on a particular structure of the vascular tree named the Circle of Willis. Various studies have been conducted to detect and monitor the ICAs and those based on Deep Learning (DL) achieve the best performances. Specifically, in this work, we propose a full synthetic 3D model able to mimic the brain vasculature as acquired by Magnetic Resonance Angiography (MRA), and more particularly the Time Of Flight (TOF) principle. Among the various MRI modalities, the MRA-TOF allows to have a relatively good rendering of the blood vessels and is non-invasive (no contrast liquid injection). Our model has been designed to simultaneously mimic the arteries geometry, the ICA shape and the background noise. The geometry of the vascular tree is modeled thanks to an interpolation with 3D Spline functions, and the statistical properties of the background MRI noise is collected from MRA acquisitions and reproduced within the model. In this work, we thoroughly describe the synthetic vasculature model, we build up a neural network designed for ICA segmentation and detection, and finally, we carry out an in-depth evaluation of the performance gap gained thanks to the synthetic model data augmentation.
☆ Enhancing Manufacturing Quality Prediction Models through the Integration of Explainability Methods
This research presents a method that utilizes explainability techniques to amplify the performance of machine learning (ML) models in forecasting the quality of milling processes, as demonstrated in this paper through a manufacturing use case. The methodology entails the initial training of ML models, followed by a fine-tuning phase where irrelevant features identified through explainability methods are eliminated. This procedural refinement results in performance enhancements, paving the way for potential reductions in manufacturing costs and a better understanding of the trained ML models. This study highlights the usefulness of explainability techniques in both explaining and optimizing predictive models in the manufacturing realm.
☆ Towards Image Ambient Lighting Normalization
Lighting normalization is a crucial but underexplored restoration task with broad applications. However, existing works often simplify this task within the context of shadow removal, limiting the light sources to one and oversimplifying the scene, thus excluding complex self-shadows and restricting surface classes to smooth ones. Although promising, such simplifications hinder generalizability to more realistic settings encountered in daily use. In this paper, we propose a new challenging task termed Ambient Lighting Normalization (ALN), which enables the study of interactions between shadows, unifying image restoration and shadow removal in a broader context. To address the lack of appropriate datasets for ALN, we introduce the large-scale high-resolution dataset Ambient6K, comprising samples obtained from multiple light sources and including self-shadows resulting from complex geometries, which is the first of its kind. For benchmarking, we select various mainstream methods and rigorously evaluate them on Ambient6K. Additionally, we propose IFBlend, a novel strong baseline that maximizes Image-Frequency joint entropy to selectively restore local areas under different lighting conditions, without relying on shadow localization priors. Experiments show that IFBlend achieves SOTA scores on Ambient6K and exhibits competitive performance on conventional shadow removal benchmarks compared to shadow-specific models with mask priors. The dataset, benchmark, and code are available at https://github.com/fvasluianu97/IFBlend.
☆ Semi-Supervised Learning for Deep Causal Generative Models
Developing models that can answer questions of the form "How would $x$ change if $y$ had been $z$?" is fundamental for advancing medical image analysis. Training causal generative models that address such counterfactual questions, though, currently requires that all relevant variables have been observed and that corresponding labels are available in training data. However, clinical data may not have complete records for all patients and state of the art causal generative models are unable to take full advantage of this. We thus develop, for the first time, a semi-supervised deep causal generative model that exploits the causal relationships between variables to maximise the use of all available data. We explore this in the setting where each sample is either fully labelled or fully unlabelled, as well as the more clinically realistic case of having different labels missing for each sample. We leverage techniques from causal inference to infer missing values and subsequently generate realistic counterfactuals, even for samples with incomplete labels.
☆ Mitigating Hallucinations in Large Vision-Language Models with Instruction Contrastive Decoding
Large Vision-Language Models (LVLMs) are increasingly adept at generating contextually detailed and coherent responses from visual inputs. However, their application in multimodal decision-making and open-ended generation is hindered by a notable rate of hallucinations, where generated text inaccurately represents the visual contents. To address this issue, this paper introduces the Instruction Contrastive Decoding (ICD) method, a novel approach designed to reduce hallucinations during LVLM inference. Our method is inspired by our observation that what we call disturbance instructions significantly exacerbate hallucinations in multimodal fusion modules. ICD contrasts distributions from standard and instruction disturbance, thereby increasing alignment uncertainty and effectively subtracting hallucinated concepts from the original distribution. Through comprehensive experiments on discriminative benchmarks (POPE and MME) and a generative benchmark (LLaVa-Bench), we demonstrate that ICD significantly mitigates both object-level and attribute-level hallucinations. Moreover, our method not only addresses hallucinations but also significantly enhances the general perception and recognition capabilities of LVLMs.
☆ Bringing Textual Prompt to AI-Generated Image Quality Assessment ICME2024
AI-Generated Images (AGIs) have inherent multimodal nature. Unlike traditional image quality assessment (IQA) on natural scenarios, AGIs quality assessment (AGIQA) takes the correspondence of image and its textual prompt into consideration. This is coupled in the ground truth score, which confuses the unimodal IQA methods. To solve this problem, we introduce IP-IQA (AGIs Quality Assessment via Image and Prompt), a multimodal framework for AGIQA via corresponding image and prompt incorporation. Specifically, we propose a novel incremental pretraining task named Image2Prompt for better understanding of AGIs and their corresponding textual prompts. An effective and efficient image-prompt fusion module, along with a novel special [QA] token, are also applied. Both are plug-and-play and beneficial for the cooperation of image and its corresponding prompt. Experiments demonstrate that our IP-IQA achieves the state-of-the-art on AGIQA-1k and AGIQA-3k datasets. Code will be available.
comment: 6 pages, 3 figures, accepted by ICME2024
☆ SAT-NGP : Unleashing Neural Graphics Primitives for Fast Relightable Transient-Free 3D reconstruction from Satellite Imagery
Current stereo-vision pipelines produce high accuracy 3D reconstruction when using multiple pairs or triplets of satellite images. However, these pipelines are sensitive to the changes between images that can occur as a result of multi-date acquisitions. Such variations are mainly due to variable shadows, reflexions and transient objects (cars, vegetation). To take such changes into account, Neural Radiance Fields (NeRF) have recently been applied to multi-date satellite imagery. However, Neural methods are very compute-intensive, taking dozens of hours to learn, compared with minutes for standard stereo-vision pipelines. Following the ideas of Instant Neural Graphics Primitives we propose to use an efficient sampling strategy and multi-resolution hash encoding to accelerate the learning. Our model, Satellite Neural Graphics Primitives (SAT-NGP) decreases the learning time to 15 minutes while maintaining the quality of the 3D reconstruction.
comment: 5 pages, 3 figures, 1 table; Accepted to International Geoscience and Remote Sensing Symposium (IGARSS) 2024; Code available at https://github.com/Ellimac0/SAT-NGP
☆ Dense Vision Transformer Compression with Few Samples CVPR 2024
Few-shot model compression aims to compress a large model into a more compact one with only a tiny training set (even without labels). Block-level pruning has recently emerged as a leading technique in achieving high accuracy and low latency in few-shot CNN compression. But, few-shot compression for Vision Transformers (ViT) remains largely unexplored, which presents a new challenge. In particular, the issue of sparse compression exists in traditional CNN few-shot methods, which can only produce very few compressed models of different model sizes. This paper proposes a novel framework for few-shot ViT compression named DC-ViT. Instead of dropping the entire block, DC-ViT selectively eliminates the attention module while retaining and reusing portions of the MLP module. DC-ViT enables dense compression, which outputs numerous compressed models that densely populate the range of model complexity. DC-ViT outperforms state-of-the-art few-shot compression methods by a significant margin of 10 percentage points, along with lower latency in the compression of ViT and its variants.
comment: Accepted to CVPR 2024. Note: Jianxin Wu is a contributing author for the arXiv version of this paper but is not listed as an author in the CVPR version due to his role as Program Chair
☆ Annolid: Annotate, Segment, and Track Anything You Need
Annolid is a deep learning-based software package designed for the segmentation, labeling, and tracking of research targets within video files, focusing primarily on animal behavior analysis. Based on state-of-the-art instance segmentation methods, Annolid now harnesses the Cutie video object segmentation model to achieve resilient, markerless tracking of multiple animals from single annotated frames, even in environments in which they may be partially or entirely concealed by environmental features or by one another. Our integration of Segment Anything and Grounding-DINO strategies additionally enables the automatic masking and segmentation of recognizable animals and objects by text command, removing the need for manual annotation. Annolid's comprehensive approach to object segmentation flexibly accommodates a broad spectrum of behavior analysis applications, enabling the classification of diverse behavioral states such as freezing, digging, pup huddling, and social interactions in addition to the tracking of animals and their body parts.
☆ Deep Learning for Robust and Explainable Models in Computer Vision
Recent breakthroughs in machine and deep learning (ML and DL) research have provided excellent tools for leveraging enormous amounts of data and optimizing huge models with millions of parameters to obtain accurate networks for image processing. These developments open up tremendous opportunities for using artificial intelligence (AI) in the automation and human assisted AI industry. However, as more and more models are deployed and used in practice, many challenges have emerged. This thesis presents various approaches that address robustness and explainability challenges for using ML and DL in practice. Robustness and reliability are the critical components of any model before certification and deployment in practice. Deep convolutional neural networks (CNNs) exhibit vulnerability to transformations of their inputs, such as rotation and scaling, or intentional manipulations as described in the adversarial attack literature. In addition, building trust in AI-based models requires a better understanding of current models and developing methods that are more explainable and interpretable a priori. This thesis presents developments in computer vision models' robustness and explainability. Furthermore, this thesis offers an example of using vision models' feature response visualization (models' interpretations) to improve robustness despite interpretability and robustness being seemingly unrelated in the related research. Besides methodological developments for robust and explainable vision models, a key message of this thesis is introducing model interpretation techniques as a tool for understanding vision models and improving their design and robustness. In addition to the theoretical developments, this thesis demonstrates several applications of ML and DL in different contexts, such as medical imaging and affective computing.
comment: 150 pages, 37 figures, 12 tables
☆ InstructBrush: Learning Attention-based Instruction Optimization for Image Editing
In recent years, instruction-based image editing methods have garnered significant attention in image editing. However, despite encompassing a wide range of editing priors, these methods are helpless when handling editing tasks that are challenging to accurately describe through language. We propose InstructBrush, an inversion method for instruction-based image editing methods to bridge this gap. It extracts editing effects from exemplar image pairs as editing instructions, which are further applied for image editing. Two key techniques are introduced into InstructBrush, Attention-based Instruction Optimization and Transformation-oriented Instruction Initialization, to address the limitations of the previous method in terms of inversion effects and instruction generalization. To explore the ability of instruction inversion methods to guide image editing in open scenarios, we establish a TransformationOriented Paired Benchmark (TOP-Bench), which contains a rich set of scenes and editing types. The creation of this benchmark paves the way for further exploration of instruction inversion. Quantitatively and qualitatively, our approach achieves superior performance in editing and is more semantically consistent with the target editing effects.
comment: Project Page: https://royzhao926.github.io/InstructBrush/
☆ Addressing Data Annotation Challenges in Multiple Sensors: A Solution for Scania Collected Datasets
Data annotation in autonomous vehicles is a critical step in the development of Deep Neural Network (DNN) based models or the performance evaluation of the perception system. This often takes the form of adding 3D bounding boxes on time-sequential and registered series of point-sets captured from active sensors like Light Detection and Ranging (LiDAR) and Radio Detection and Ranging (RADAR). When annotating multiple active sensors, there is a need to motion compensate and translate the points to a consistent coordinate frame and timestamp respectively. However, highly dynamic objects pose a unique challenge, as they can appear at different timestamps in each sensor's data. Without knowing the speed of the objects, their position appears to be different in different sensor outputs. Thus, even after motion compensation, highly dynamic objects are not matched from multiple sensors in the same frame, and human annotators struggle to add unique bounding boxes that capture all objects. This article focuses on addressing this challenge, primarily within the context of Scania collected datasets. The proposed solution takes a track of an annotated object as input and uses the Moving Horizon Estimation (MHE) to robustly estimate its speed. The estimated speed profile is utilized to correct the position of the annotated box and add boxes to object clusters missed by the original annotation.
comment: Accepted to European Control Conference 2024
☆ Transformers-based architectures for stroke segmentation: A review
Stroke remains a significant global health concern, necessitating precise and efficient diagnostic tools for timely intervention and improved patient outcomes. The emergence of deep learning methodologies has transformed the landscape of medical image analysis. Recently, Transformers, initially designed for natural language processing, have exhibited remarkable capabilities in various computer vision applications, including medical image analysis. This comprehensive review aims to provide an in-depth exploration of the cutting-edge Transformer-based architectures applied in the context of stroke segmentation. It commences with an exploration of stroke pathology, imaging modalities, and the challenges associated with accurate diagnosis and segmentation. Subsequently, the review delves into the fundamental ideas of Transformers, offering detailed insights into their architectural intricacies and the underlying mechanisms that empower them to effectively capture complex spatial information within medical images. The existing literature is systematically categorized and analyzed, discussing various approaches that leverage Transformers for stroke segmentation. A critical assessment is provided, highlighting the strengths and limitations of these methods, including considerations of performance and computational efficiency. Additionally, this review explores potential avenues for future research and development
☆ FlexEdit: Flexible and Controllable Diffusion-based Object-centric Image Editing
Our work addresses limitations seen in previous approaches for object-centric editing problems, such as unrealistic results due to shape discrepancies and limited control in object replacement or insertion. To this end, we introduce FlexEdit, a flexible and controllable editing framework for objects where we iteratively adjust latents at each denoising step using our FlexEdit block. Initially, we optimize latents at test time to align with specified object constraints. Then, our framework employs an adaptive mask, automatically extracted during denoising, to protect the background while seamlessly blending new content into the target image. We demonstrate the versatility of FlexEdit in various object editing tasks and curate an evaluation test suite with samples from both real and synthetic images, along with novel evaluation metrics designed for object-centric editing. We conduct extensive experiments on different editing scenarios, demonstrating the superiority of our editing framework over recent advanced text-guided image editing methods. Our project page is published at https://flex-edit.github.io/.
comment: Our project page: https://flex-edit.github.io/
☆ RAP: Retrieval-Augmented Planner for Adaptive Procedure Planning in Instructional Videos
Procedure Planning in instructional videos entails generating a sequence of action steps based on visual observations of the initial and target states. Despite the rapid progress in this task, there remain several critical challenges to be solved: (1) Adaptive procedures: Prior works hold an unrealistic assumption that the number of action steps is known and fixed, leading to non-generalizable models in real-world scenarios where the sequence length varies. (2) Temporal relation: Understanding the step temporal relation knowledge is essential in producing reasonable and executable plans. (3) Annotation cost: Annotating instructional videos with step-level labels (i.e., timestamp) or sequence-level labels (i.e., action category) is demanding and labor-intensive, limiting its generalizability to large-scale datasets.In this work, we propose a new and practical setting, called adaptive procedure planning in instructional videos, where the procedure length is not fixed or pre-determined. To address these challenges we introduce Retrieval-Augmented Planner (RAP) model. Specifically, for adaptive procedures, RAP adaptively determines the conclusion of actions using an auto-regressive model architecture. For temporal relation, RAP establishes an external memory module to explicitly retrieve the most relevant state-action pairs from the training videos and revises the generated procedures. To tackle high annotation cost, RAP utilizes a weakly-supervised learning manner to expand the training dataset to other task-relevant, unannotated videos by generating pseudo labels for action steps. Experiments on CrossTask and COIN benchmarks show the superiority of RAP over traditional fixed-length models, establishing it as a strong baseline solution for adaptive procedure planning.
comment: 23 pages, 6 figures, 12 tables
☆ Homogeneous Tokenizer Matters: Homogeneous Visual Tokenizer for Remote Sensing Image Understanding
The tokenizer, as one of the fundamental components of large models, has long been overlooked or even misunderstood in visual tasks. One key factor of the great comprehension power of the large language model is that natural language tokenizers utilize meaningful words or subwords as the basic elements of language. In contrast, mainstream visual tokenizers, represented by patch-based methods such as Patch Embed, rely on meaningless rectangular patches as basic elements of vision, which cannot serve as effectively as words or subwords in language. Starting from the essence of the tokenizer, we defined semantically independent regions (SIRs) for vision. We designed a simple HOmogeneous visual tOKenizer: HOOK. HOOK mainly consists of two modules: the Object Perception Module (OPM) and the Object Vectorization Module (OVM). To achieve homogeneity, the OPM splits the image into 4*4 pixel seeds and then utilizes the attention mechanism to perceive SIRs. The OVM employs cross-attention to merge seeds within the same SIR. To achieve adaptability, the OVM defines a variable number of learnable vectors as cross-attention queries, allowing for the adjustment of token quantity. We conducted experiments on the NWPU-RESISC45, WHU-RS19 classification dataset, and GID5 segmentation dataset for sparse and dense tasks. The results demonstrate that the visual tokens obtained by HOOK correspond to individual objects, which demonstrates homogeneity. HOOK outperformed Patch Embed by 6\% and 10\% in the two tasks and achieved state-of-the-art performance compared to the baselines used for comparison. Compared to Patch Embed, which requires more than one hundred tokens for one image, HOOK requires only 6 and 8 tokens for sparse and dense tasks, respectively, resulting in efficiency improvements of 1.5 to 2.8 times. The code is available at https://github.com/GeoX-Lab/Hook.
comment: 20 pages, 8 figures, 6 tables
☆ Users prefer Jpegli over same-sized libjpeg-turbo or MozJPEG
We performed pairwise comparisons by human raters of JPEG images from MozJPEG, libjpeg-turbo and our new Jpegli encoder. When compressing images at a quality similar to libjpeg-turbo quality 95, the Jpegli images were 54% likely to be preferred over both libjpeg-turbo and MozJPEG images, but used only 2.8 bits per pixel compared to libjpeg-turbo and MozJPEG that used 3.8 and 3.5 bits per pixel respectively. The raw ratings and source images are publicly available for further analysis and study.
☆ The Impact of Uniform Inputs on Activation Sparsity and Energy-Latency Attacks in Computer Vision
Resource efficiency plays an important role for machine learning nowadays. The energy and decision latency are two critical aspects to ensure a sustainable and practical application. Unfortunately, the energy consumption and decision latency are not robust against adversaries. Researchers have recently demonstrated that attackers can compute and submit so-called sponge examples at inference time to increase the energy consumption and decision latency of neural networks. In computer vision, the proposed strategy crafts inputs with less activation sparsity which could otherwise be used to accelerate the computation. In this paper, we analyze the mechanism how these energy-latency attacks reduce activation sparsity. In particular, we find that input uniformity is a key enabler. A uniform image, that is, an image with mostly flat, uniformly colored surfaces, triggers more activations due to a specific interplay of convolution, batch normalization, and ReLU activation. Based on these insights, we propose two new simple, yet effective strategies for crafting sponge examples: sampling images from a probability distribution and identifying dense, yet inconspicuous inputs in natural datasets. We empirically examine our findings in a comprehensive evaluation with multiple image classification models and show that our attack achieves the same sparsity effect as prior sponge-example methods, but at a fraction of computation effort. We also show that our sponge examples transfer between different neural networks. Finally, we discuss applications of our findings for the good by improving efficiency by increasing sparsity.
comment: Accepted at the DLSP 2024
☆ HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions
Reconstructing 3D hand mesh robustly from a single image is very challenging, due to the lack of diversity in existing real-world datasets. While data synthesis helps relieve the issue, the syn-to-real gap still hinders its usage. In this work, we present HandBooster, a new approach to uplift the data diversity and boost the 3D hand-mesh reconstruction performance by training a conditional generative space on hand-object interactions and purposely sampling the space to synthesize effective data samples. First, we construct versatile content-aware conditions to guide a diffusion model to produce realistic images with diverse hand appearances, poses, views, and backgrounds; favorably, accurate 3D annotations are obtained for free. Then, we design a novel condition creator based on our similarity-aware distribution sampling strategies to deliberately find novel and realistic interaction poses that are distinctive from the training set. Equipped with our method, several baselines can be significantly improved beyond the SOTA on the HO3D and DexYCB benchmarks. Our code will be released on https://github.com/hxwork/HandBooster_Pytorch.
☆ Artifact Reduction in 3D and 4D Cone-beam Computed Tomography Images with Deep Learning -- A Review
Deep learning based approaches have been used to improve image quality in cone-beam computed tomography (CBCT), a medical imaging technique often used in applications such as image-guided radiation therapy, implant dentistry or orthopaedics. In particular, while deep learning methods have been applied to reduce various types of CBCT image artifacts arising from motion, metal objects, or low-dose acquisition, a comprehensive review summarizing the successes and shortcomings of these approaches, with a primary focus on the type of artifacts rather than the architecture of neural networks, is lacking in the literature. In this review, the data generation and simulation pipelines, and artifact reduction techniques are specifically investigated for each type of artifact. We provide an overview of deep learning techniques that have successfully been shown to reduce artifacts in 3D, as well as in time-resolved (4D) CBCT through the use of projection- and/or volume-domain optimizations, or by introducing neural networks directly within the CBCT reconstruction algorithms. Research gaps are identified to suggest avenues for future exploration. One of the key findings of this work is an observed trend towards the use of generative models including GANs and score-based or diffusion models, accompanied with the need for more diverse and open training datasets and simulations.
comment: 16 pages, 4 figures, 1 Table, published in IEEE Access Journal
☆ CosalPure: Learning Concept from Group Images for Robust Co-Saliency Detection
Co-salient object detection (CoSOD) aims to identify the common and salient (usually in the foreground) regions across a given group of images. Although achieving significant progress, state-of-the-art CoSODs could be easily affected by some adversarial perturbations, leading to substantial accuracy reduction. The adversarial perturbations can mislead CoSODs but do not change the high-level semantic information (e.g., concept) of the co-salient objects. In this paper, we propose a novel robustness enhancement framework by first learning the concept of the co-salient objects based on the input group images and then leveraging this concept to purify adversarial perturbations, which are subsequently fed to CoSODs for robustness enhancement. Specifically, we propose CosalPure containing two modules, i.e., group-image concept learning and concept-guided diffusion purification. For the first module, we adopt a pre-trained text-to-image diffusion model to learn the concept of co-salient objects within group images where the learned concept is robust to adversarial examples. For the second module, we map the adversarial image to the latent space and then perform diffusion generation by embedding the learned concept into the noise prediction function as an extra condition. Our method can effectively alleviate the influence of the SOTA adversarial attack containing different adversarial patterns, including exposure and noise. The extensive results demonstrate that our method could enhance the robustness of CoSODs significantly.
comment: 8 pages
☆ Attention Calibration for Disentangled Text-to-Image Personalization CVPR 2024
Recent thrilling progress in large-scale text-to-image (T2I) models has unlocked unprecedented synthesis quality of AI-generated content (AIGC) including image generation, 3D and video composition. Further, personalized techniques enable appealing customized production of a novel concept given only several images as reference. However, an intriguing problem persists: Is it possible to capture multiple, novel concepts from one single reference image? In this paper, we identify that existing approaches fail to preserve visual consistency with the reference image and eliminate cross-influence from concepts. To alleviate this, we propose an attention calibration mechanism to improve the concept-level understanding of the T2I model. Specifically, we first introduce new learnable modifiers bound with classes to capture attributes of multiple concepts. Then, the classes are separated and strengthened following the activation of the cross-attention operation, ensuring comprehensive and self-contained concepts. Additionally, we suppress the attention activation of different classes to mitigate mutual influence among concepts. Together, our proposed method, dubbed DisenDiff, can learn disentangled multiple concepts from one single image and produce novel customized images with learned concepts. We demonstrate that our method outperforms the current state of the art in both qualitative and quantitative evaluations. More importantly, our proposed techniques are compatible with LoRA and inpainting pipelines, enabling more interactive experiences.
comment: Accepted to CVPR 2024
☆ OrCo: Towards Better Generalization via Orthogonality and Contrast for Few-Shot Class-Incremental Learning
Few-Shot Class-Incremental Learning (FSCIL) introduces a paradigm in which the problem space expands with limited data. FSCIL methods inherently face the challenge of catastrophic forgetting as data arrives incrementally, making models susceptible to overwriting previously acquired knowledge. Moreover, given the scarcity of labeled samples available at any given time, models may be prone to overfitting and find it challenging to strike a balance between extensive pretraining and the limited incremental data. To address these challenges, we propose the OrCo framework built on two core principles: features' orthogonality in the representation space, and contrastive learning. In particular, we improve the generalization of the embedding space by employing a combination of supervised and self-supervised contrastive losses during the pretraining phase. Additionally, we introduce OrCo loss to address challenges arising from data limitations during incremental sessions. Through feature space perturbations and orthogonality between classes, the OrCo loss maximizes margins and reserves space for the following incremental data. This, in turn, ensures the accommodation of incoming classes in the feature space without compromising previously acquired knowledge. Our experimental results showcase state-of-the-art performance across three benchmark datasets, including mini-ImageNet, CIFAR100, and CUB datasets. Code is available at https://github.com/noorahmedds/OrCo
☆ A Semi-supervised Nighttime Dehazing Baseline with Spatial-Frequency Aware and Realistic Brightness Constraint CVPR2024
Existing research based on deep learning has extensively explored the problem of daytime image dehazing. However, few studies have considered the characteristics of nighttime hazy scenes. There are two distinctions between nighttime and daytime haze. First, there may be multiple active colored light sources with lower illumination intensity in nighttime scenes, which may cause haze, glow and noise with localized, coupled and frequency inconsistent characteristics. Second, due to the domain discrepancy between simulated and real-world data, unrealistic brightness may occur when applying a dehazing model trained on simulated data to real-world data. To address the above two issues, we propose a semi-supervised model for real-world nighttime dehazing. First, the spatial attention and frequency spectrum filtering are implemented as a spatial-frequency domain information interaction module to handle the first issue. Second, a pseudo-label-based retraining strategy and a local window-based brightness loss for semi-supervised training process is designed to suppress haze and glow while achieving realistic brightness. Experiments on public benchmarks validate the effectiveness of the proposed method and its superiority over state-of-the-art methods. The source code and Supplementary Materials are placed in the https://github.com/Xiaofeng-life/SFSNiD.
comment: This paper is accepted by CVPR2024
☆ Efficient Heatmap-Guided 6-Dof Grasp Detection in Cluttered Scenes
Fast and robust object grasping in clutter is a crucial component of robotics. Most current works resort to the whole observed point cloud for 6-Dof grasp generation, ignoring the guidance information excavated from global semantics, thus limiting high-quality grasp generation and real-time performance. In this work, we show that the widely used heatmaps are underestimated in the efficiency of 6-Dof grasp generation. Therefore, we propose an effective local grasp generator combined with grasp heatmaps as guidance, which infers in a global-to-local semantic-to-point way. Specifically, Gaussian encoding and the grid-based strategy are applied to predict grasp heatmaps as guidance to aggregate local points into graspable regions and provide global semantic information. Further, a novel non-uniform anchor sampling mechanism is designed to improve grasp accuracy and diversity. Benefiting from the high-efficiency encoding in the image space and focusing on points in local graspable regions, our framework can perform high-quality grasp detection in real-time and achieve state-of-the-art results. In addition, real robot experiments demonstrate the effectiveness of our method with a success rate of 94% and a clutter completion rate of 100%. Our code is available at https://github.com/THU-VCLab/HGGD.
comment: Extensive results on GraspNet-1B dataset
☆ Language Plays a Pivotal Role in the Object-Attribute Compositional Generalization of CLIP
Vision-language models, such as CLIP, have shown promising Out-of-Distribution (OoD) generalization under various types of distribution shifts. Recent studies attempted to investigate the leading cause of this capability. In this work, we follow the same path, but focus on a specific type of OoD data - images with novel compositions of attribute-object pairs - and study whether such models can successfully classify those images into composition classes. We carefully designed an authentic image test dataset called ImageNet-AO, consisting of attributes for objects that are unlikely encountered in the CLIP training sets. We found that CLIPs trained with large datasets such as OpenAI CLIP, LAION-400M, and LAION-2B show orders-of-magnitude improvement in effective compositional OoD generalization compared to both supervised models and CLIPs trained with smaller datasets, such as CC-12M and YFCC-15M. Our results provide evidence that the scale and diversity of training data and language supervision play a key role in unlocking the compositional generalization abilities of vision-language models.
comment: Oral accepted at OODCV 2023(http://www.ood-cv.org)
☆ CT-3DFlow : Leveraging 3D Normalizing Flows for Unsupervised Detection of Pathological Pulmonary CT scans
Unsupervised pathology detection can be implemented by training a model on healthy data only and measuring the deviation from the training set upon inference, for example with CNN-based feature extraction and one-class classifiers, or reconstruction-score-based methods such as AEs, GANs and Diffusion models. Normalizing Flows (NF) have the ability to directly learn the probability distribution of training examples through an invertible architecture. We leverage this property in a novel 3D NF-based model named CT-3DFlow, specifically tailored for patient-level pulmonary pathology detection in chest CT data. Our model is trained unsupervised on healthy 3D pulmonary CT patches, and detects deviations from its log-likelihood distribution as anomalies. We aggregate patches-level likelihood values from a patient's CT scan to provide a patient-level 'normal'/'abnormal' prediction. Out-of-distribution detection performance is evaluated using expert annotations on a separate chest CT test dataset, outperforming other state-of-the-art methods.
☆ ParCo: Part-Coordinating Text-to-Motion Synthesis
We study a challenging task: text-to-motion synthesis, aiming to generate motions that align with textual descriptions and exhibit coordinated movements. Currently, the part-based methods introduce part partition into the motion synthesis process to achieve finer-grained generation. However, these methods encounter challenges such as the lack of coordination between different part motions and difficulties for networks to understand part concepts. Moreover, introducing finer-grained part concepts poses computational complexity challenges. In this paper, we propose Part-Coordinating Text-to-Motion Synthesis (ParCo), endowed with enhanced capabilities for understanding part motions and communication among different part motion generators, ensuring a coordinated and fined-grained motion synthesis. Specifically, we discretize whole-body motion into multiple part motions to establish the prior concept of different parts. Afterward, we employ multiple lightweight generators designed to synthesize different part motions and coordinate them through our part coordination module. Our approach demonstrates superior performance on common benchmarks with economic computations, including HumanML3D and KIT-ML, providing substantial evidence of its effectiveness. Code is available at https://github.com/qrzou/ParCo .
☆ HEMIT: H&E to Multiplex-immunohistochemistry Image Translation with Dual-Branch Pix2pix Generator
Computational analysis of multiplexed immunofluorescence histology data is emerging as an important method for understanding the tumour micro-environment in cancer. This work presents HEMIT, a dataset designed for translating Hematoxylin and Eosin (H&E) sections to multiplex-immunohistochemistry (mIHC) images, featuring DAPI, CD3, and panCK markers. Distinctively, HEMIT's mIHC images are multi-component and cellular-level aligned with H&E, enriching supervised stain translation tasks. To our knowledge, HEMIT is the first publicly available cellular-level aligned dataset that enables H&E to multi-target mIHC image translation. This dataset provides the computer vision community with a valuable resource to develop novel computational methods which have the potential to gain new insights from H&E slide archives. We also propose a new dual-branch generator architecture, using residual Convolutional Neural Networks (CNNs) and Swin Transformers which achieves better translation outcomes than other popular algorithms. When evaluated on HEMIT, it outperforms pix2pixHD, pix2pix, U-Net, and ResNet, achieving the highest overall score on key metrics including the Structural Similarity Index Measure (SSIM), Pearson correlation score (R), and Peak signal-to-noise Ratio (PSNR). Additionally, downstream analysis has been used to further validate the quality of the generated mIHC images. These results set a new benchmark in the field of stain translation tasks.
☆ Direct mineral content prediction from drill core images via transfer learning
Deep subsurface exploration is important for mining, oil and gas industries, as well as in the assessment of geological units for the disposal of chemical or nuclear waste, or the viability of geothermal energy systems. Typically, detailed examinations of subsurface formations or units are performed on cuttings or core materials extracted during drilling campaigns, as well as on geophysical borehole data, which provide detailed information about the petrophysical properties of the rocks. Depending on the volume of rock samples and the analytical program, the laboratory analysis and diagnostics can be very time-consuming. This study investigates the potential of utilizing machine learning, specifically convolutional neural networks (CNN), to assess the lithology and mineral content solely from analysis of drill core images, aiming to support and expedite the subsurface geological exploration. The paper outlines a comprehensive methodology, encompassing data preprocessing, machine learning methods, and transfer learning techniques. The outcome reveals a remarkable 96.7% accuracy in the classification of drill core segments into distinct formation classes. Furthermore, a CNN model was trained for the evaluation of mineral content using a learning data set from multidimensional log analysis data (silicate, total clay, carbonate). When benchmarked against laboratory XRD measurements on samples from the cores, both the advanced multidimensional log analysis model and the neural network approach developed here provide equally good performance. This work demonstrates that deep learning and particularly transfer learning can support extracting petrophysical properties, including mineral content and formation classification, from drill core images, thus offering a road map for enhancing model performance and data set quality in image-based analysis of drill cores.
☆ VersaT2I: Improving Text-to-Image Models with Versatile Reward
Recent text-to-image (T2I) models have benefited from large-scale and high-quality data, demonstrating impressive performance. However, these T2I models still struggle to produce images that are aesthetically pleasing, geometrically accurate, faithful to text, and of good low-level quality. We present VersaT2I, a versatile training framework that can boost the performance with multiple rewards of any T2I model. We decompose the quality of the image into several aspects such as aesthetics, text-image alignment, geometry, low-level quality, etc. Then, for every quality aspect, we select high-quality images in this aspect generated by the model as the training set to finetune the T2I model using the Low-Rank Adaptation (LoRA). Furthermore, we introduce a gating function to combine multiple quality aspects, which can avoid conflicts between different quality aspects. Our method is easy to extend and does not require any manual annotation, reinforcement learning, or model architecture changes. Extensive experiments demonstrate that VersaT2I outperforms the baseline methods across various quality criteria.
☆ I2CKD : Intra- and Inter-Class Knowledge Distillation for Semantic Segmentation
This paper proposes a new knowledge distillation method tailored for image semantic segmentation, termed Intra- and Inter-Class Knowledge Distillation (I2CKD). The focus of this method is on capturing and transferring knowledge between the intermediate layers of teacher (cumbersome model) and student (compact model). For knowledge extraction, we exploit class prototypes derived from feature maps. To facilitate knowledge transfer, we employ a triplet loss in order to minimize intra-class variances and maximize inter-class variances between teacher and student prototypes. Consequently, I2CKD enables the student to better mimic the feature representation of the teacher for each class, thereby enhancing the segmentation performance of the compact network. Extensive experiments on three segmentation datasets, i.e., Cityscapes, Pascal VOC and CamVid, using various teacher-student network pairs demonstrate the effectiveness of the proposed method.
☆ Modeling uncertainty for Gaussian Splatting
We present Stochastic Gaussian Splatting (SGS): the first framework for uncertainty estimation using Gaussian Splatting (GS). GS recently advanced the novel-view synthesis field by achieving impressive reconstruction quality at a fraction of the computational cost of Neural Radiance Fields (NeRF). However, contrary to the latter, it still lacks the ability to provide information about the confidence associated with their outputs. To address this limitation, in this paper, we introduce a Variational Inference-based approach that seamlessly integrates uncertainty prediction into the common rendering pipeline of GS. Additionally, we introduce the Area Under Sparsification Error (AUSE) as a new term in the loss function, enabling optimization of uncertainty estimation alongside image reconstruction. Experimental results on the LLFF dataset demonstrate that our method outperforms existing approaches in terms of both image rendering quality and uncertainty estimation accuracy. Overall, our framework equips practitioners with valuable insights into the reliability of synthesized views, facilitating safer decision-making in real-world applications.
☆ DiffusionFace: Towards a Comprehensive Dataset for Diffusion-Based Face Forgery Analysis
The rapid progress in deep learning has given rise to hyper-realistic facial forgery methods, leading to concerns related to misinformation and security risks. Existing face forgery datasets have limitations in generating high-quality facial images and addressing the challenges posed by evolving generative techniques. To combat this, we present DiffusionFace, the first diffusion-based face forgery dataset, covering various forgery categories, including unconditional and Text Guide facial image generation, Img2Img, Inpaint, and Diffusion-based facial exchange algorithms. Our DiffusionFace dataset stands out with its extensive collection of 11 diffusion models and the high-quality of the generated images, providing essential metadata and a real-world internet-sourced forgery facial image dataset for evaluation. Additionally, we provide an in-depth analysis of the data and introduce practical evaluation protocols to rigorously assess discriminative models' effectiveness in detecting counterfeit facial images, aiming to enhance security in facial image authentication processes. The dataset is available for download at \url{https://github.com/Rapisurazurite/DiffFace}.
☆ Density-guided Translator Boosts Synthetic-to-Real Unsupervised Domain Adaptive Segmentation of 3D Point Clouds CVPR2024
3D synthetic-to-real unsupervised domain adaptive segmentation is crucial to annotating new domains. Self-training is a competitive approach for this task, but its performance is limited by different sensor sampling patterns (i.e., variations in point density) and incomplete training strategies. In this work, we propose a density-guided translator (DGT), which translates point density between domains, and integrates it into a two-stage self-training pipeline named DGT-ST. First, in contrast to existing works that simultaneously conduct data generation and feature/output alignment within unstable adversarial training, we employ the non-learnable DGT to bridge the domain gap at the input level. Second, to provide a well-initialized model for self-training, we propose a category-level adversarial network in stage one that utilizes the prototype to prevent negative transfer. Finally, by leveraging the designs above, a domain-mixed self-training method with source-aware consistency loss is proposed in stage two to narrow the domain gap further. Experiments on two synthetic-to-real segmentation tasks (SynLiDAR $\rightarrow$ semanticKITTI and SynLiDAR $\rightarrow$ semanticPOSS) demonstrate that DGT-ST outperforms state-of-the-art methods, achieving 9.4$\%$ and 4.3$\%$ mIoU improvements, respectively. Code is available at \url{https://github.com/yuan-zm/DGT-ST}.
comment: CVPR2024
☆ Deep Learning Segmentation and Classification of Red Blood Cells Using a Large Multi-Scanner Dataset
Digital pathology has recently been revolutionized by advancements in artificial intelligence, deep learning, and high-performance computing. With its advanced tools, digital pathology can help improve and speed up the diagnostic process, reduce human errors, and streamline the reporting step. In this paper, we report a new large red blood cell (RBC) image dataset and propose a two-stage deep learning framework for RBC image segmentation and classification. The dataset is a highly diverse dataset of more than 100K RBCs containing eight different classes. The dataset, which is considerably larger than any publicly available hematopathology dataset, was labeled independently by two hematopathologists who also manually created masks for RBC cell segmentation. Subsequently, in the proposed framework, first, a U-Net model was trained to achieve automatic RBC image segmentation. Second, an EfficientNetB0 model was trained to classify RBC images into one of the eight classes using a transfer learning approach with a 5X2 cross-validation scheme. An IoU of 98.03% and an average classification accuracy of 96.5% were attained on the test set. Moreover, we have performed experimental comparisons against several prominent CNN models. These comparisons show the superiority of the proposed model with a good balance between performance and computational cost.
comment: 15 pages, 12 figures, 8 tables
☆ DiffStyler: Diffusion-based Localized Image Style Transfer
Image style transfer aims to imbue digital imagery with the distinctive attributes of style targets, such as colors, brushstrokes, shapes, whilst concurrently preserving the semantic integrity of the content. Despite the advancements in arbitrary style transfer methods, a prevalent challenge remains the delicate equilibrium between content semantics and style attributes. Recent developments in large-scale text-to-image diffusion models have heralded unprecedented synthesis capabilities, albeit at the expense of relying on extensive and often imprecise textual descriptions to delineate artistic styles. Addressing these limitations, this paper introduces DiffStyler, a novel approach that facilitates efficient and precise arbitrary image style transfer. DiffStyler lies the utilization of a text-to-image Stable Diffusion model-based LoRA to encapsulate the essence of style targets. This approach, coupled with strategic cross-LoRA feature and attention injection, guides the style transfer process. The foundation of our methodology is rooted in the observation that LoRA maintains the spatial feature consistency of UNet, a discovery that further inspired the development of a mask-wise style transfer technique. This technique employs masks extracted through a pre-trained FastSAM model, utilizing mask prompts to facilitate feature fusion during the denoising process, thereby enabling localized style transfer that preserves the original image's unaffected regions. Moreover, our approach accommodates multiple style targets through the use of corresponding masks. Through extensive experimentation, we demonstrate that DiffStyler surpasses previous methods in achieving a more harmonious balance between content preservation and style integration.
☆ Scaling Vision-and-Language Navigation With Offline RL
The study of vision-and-language navigation (VLN) has typically relied on expert trajectories, which may not always be available in real-world situations due to the significant effort required to collect them. On the other hand, existing approaches to training VLN agents that go beyond available expert data involve data augmentations or online exploration which can be tedious and risky. In contrast, it is easy to access large repositories of suboptimal offline trajectories. Inspired by research in offline reinforcement learning (ORL), we introduce a new problem setup of VLN-ORL which studies VLN using suboptimal demonstration data. We introduce a simple and effective reward-conditioned approach that can account for dataset suboptimality for training VLN agents, as well as benchmarks to evaluate progress and promote research in this area. We empirically study various noise models for characterizing dataset suboptimality among other unique challenges in VLN-ORL and instantiate it for the VLN$\circlearrowright$BERT and MTVM architectures in the R2R and RxR environments. Our experiments demonstrate that the proposed reward-conditioned approach leads to significant performance improvements, even in complex and intricate environments.
comment: Published in Transactions on Machine Learning Research (04/2024)
☆ SingularTrajectory: Universal Trajectory Predictor Using Diffusion Model CVPR 2024
There are five types of trajectory prediction tasks: deterministic, stochastic, domain adaptation, momentary observation, and few-shot. These associated tasks are defined by various factors, such as the length of input paths, data split and pre-processing methods. Interestingly, even though they commonly take sequential coordinates of observations as input and infer future paths in the same coordinates as output, designing specialized architectures for each task is still necessary. For the other task, generality issues can lead to sub-optimal performances. In this paper, we propose SingularTrajectory, a diffusion-based universal trajectory prediction framework to reduce the performance gap across the five tasks. The core of SingularTrajectory is to unify a variety of human dynamics representations on the associated tasks. To do this, we first build a Singular space to project all types of motion patterns from each task into one embedding space. We next propose an adaptive anchor working in the Singular space. Unlike traditional fixed anchor methods that sometimes yield unacceptable paths, our adaptive anchor enables correct anchors, which are put into a wrong location, based on a traversability map. Finally, we adopt a diffusion-based predictor to further enhance the prototype paths using a cascaded denoising process. Our unified framework ensures the generality across various benchmark settings such as input modality, and trajectory lengths. Extensive experiments on five public benchmarks demonstrate that SingularTrajectory substantially outperforms existing models, highlighting its effectiveness in estimating general dynamics of human movements. Code is publicly available at https://github.com/inhwanbae/SingularTrajectory .
comment: Accepted at CVPR 2024
☆ Can Language Beat Numerical Regression? Language-Based Multimodal Trajectory Prediction CVPR 2024
Language models have demonstrated impressive ability in context understanding and generative performance. Inspired by the recent success of language foundation models, in this paper, we propose LMTraj (Language-based Multimodal Trajectory predictor), which recasts the trajectory prediction task into a sort of question-answering problem. Departing from traditional numerical regression models, which treat the trajectory coordinate sequence as continuous signals, we consider them as discrete signals like text prompts. Specially, we first transform an input space for the trajectory coordinate into the natural language space. Here, the entire time-series trajectories of pedestrians are converted into a text prompt, and scene images are described as text information through image captioning. The transformed numerical and image data are then wrapped into the question-answering template for use in a language model. Next, to guide the language model in understanding and reasoning high-level knowledge, such as scene context and social relationships between pedestrians, we introduce an auxiliary multi-task question and answering. We then train a numerical tokenizer with the prompt data. We encourage the tokenizer to separate the integer and decimal parts well, and leverage it to capture correlations between the consecutive numbers in the language model. Lastly, we train the language model using the numerical tokenizer and all of the question-answer prompts. Here, we propose a beam-search-based most-likely prediction and a temperature-based multimodal prediction to implement both deterministic and stochastic inferences. Applying our LMTraj, we show that the language-based model can be a powerful pedestrian trajectory predictor, and outperforms existing numerical-based predictor methods. Code is publicly available at https://github.com/inhwanbae/LMTrajectory .
comment: Accepted at CVPR 2024
☆ $\mathrm{F^2Depth}$: Self-supervised Indoor Monocular Depth Estimation via Optical Flow Consistency and Feature Map Synthesis
Self-supervised monocular depth estimation methods have been increasingly given much attention due to the benefit of not requiring large, labelled datasets. Such self-supervised methods require high-quality salient features and consequently suffer from severe performance drop for indoor scenes, where low-textured regions dominant in the scenes are almost indiscriminative. To address the issue, we propose a self-supervised indoor monocular depth estimation framework called $\mathrm{F^2Depth}$. A self-supervised optical flow estimation network is introduced to supervise depth learning. To improve optical flow estimation performance in low-textured areas, only some patches of points with more discriminative features are adopted for finetuning based on our well-designed patch-based photometric loss. The finetuned optical flow estimation network generates high-accuracy optical flow as a supervisory signal for depth estimation. Correspondingly, an optical flow consistency loss is designed. Multi-scale feature maps produced by finetuned optical flow estimation network perform warping to compute feature map synthesis loss as another supervisory signal for depth learning. Experimental results on the NYU Depth V2 dataset demonstrate the effectiveness of the framework and our proposed losses. To evaluate the generalization ability of our $\mathrm{F^2Depth}$, we collect a Campus Indoor depth dataset composed of approximately 1500 points selected from 99 images in 18 scenes. Zero-shot generalization experiments on 7-Scenes dataset and Campus Indoor achieve $\delta_1$ accuracy of 75.8% and 76.0% respectively. The accuracy results show that our model can generalize well to monocular images captured in unknown indoor scenes.
☆ Backpropagation-free Network for 3D Test-time Adaptation CVPR 2024
Real-world systems often encounter new data over time, which leads to experiencing target domain shifts. Existing Test-Time Adaptation (TTA) methods tend to apply computationally heavy and memory-intensive backpropagation-based approaches to handle this. Here, we propose a novel method that uses a backpropagation-free approach for TTA for the specific case of 3D data. Our model uses a two-stream architecture to maintain knowledge about the source domain as well as complementary target-domain-specific information. The backpropagation-free property of our model helps address the well-known forgetting problem and mitigates the error accumulation issue. The proposed method also eliminates the need for the usually noisy process of pseudo-labeling and reliance on costly self-supervised training. Moreover, our method leverages subspace learning, effectively reducing the distribution variance between the two domains. Furthermore, the source-domain-specific and the target-domain-specific streams are aligned using a novel entropy-based adaptive fusion strategy. Extensive experiments on popular benchmarks demonstrate the effectiveness of our method. The code will be available at https://github.com/abie-e/BFTT3D.
comment: CVPR 2024
☆ U-Sketch: An Efficient Approach for Sketch to Image Diffusion Models
Diffusion models have demonstrated remarkable performance in text-to-image synthesis, producing realistic and high resolution images that faithfully adhere to the corresponding text-prompts. Despite their great success, they still fall behind in sketch-to-image synthesis tasks, where in addition to text-prompts, the spatial layout of the generated images has to closely follow the outlines of certain reference sketches. Employing an MLP latent edge predictor to guide the spatial layout of the synthesized image by predicting edge maps at each denoising step has been recently proposed. Despite yielding promising results, the pixel-wise operation of the MLP does not take into account the spatial layout as a whole, and demands numerous denoising iterations to produce satisfactory images, leading to time inefficiency. To this end, we introduce U-Sketch, a framework featuring a U-Net type latent edge predictor, which is capable of efficiently capturing both local and global features, as well as spatial correlations between pixels. Moreover, we propose the addition of a sketch simplification network that offers the user the choice of preprocessing and simplifying input sketches for enhanced outputs. The experimental results, corroborated by user feedback, demonstrate that our proposed U-Net latent edge predictor leads to more realistic results, that are better aligned with the spatial outlines of the reference sketches, while drastically reducing the number of required denoising steps and, consequently, the overall execution time.
☆ ECNet: Effective Controllable Text-to-Image Diffusion Models
The conditional text-to-image diffusion models have garnered significant attention in recent years. However, the precision of these models is often compromised mainly for two reasons, ambiguous condition input and inadequate condition guidance over single denoising loss. To address the challenges, we introduce two innovative solutions. Firstly, we propose a Spatial Guidance Injector (SGI) which enhances conditional detail by encoding text inputs with precise annotation information. This method directly tackles the issue of ambiguous control inputs by providing clear, annotated guidance to the model. Secondly, to overcome the issue of limited conditional supervision, we introduce Diffusion Consistency Loss (DCL), which applies supervision on the denoised latent code at any given time step. This encourages consistency between the latent code at each time step and the input signal, thereby enhancing the robustness and accuracy of the output. The combination of SGI and DCL results in our Effective Controllable Network (ECNet), which offers a more accurate controllable end-to-end text-to-image generation framework with a more precise conditioning input and stronger controllable supervision. We validate our approach through extensive experiments on generation under various conditions, such as human body skeletons, facial landmarks, and sketches of general objects. The results consistently demonstrate that our method significantly enhances the controllability and robustness of the generated images, outperforming existing state-of-the-art controllable text-to-image models.
☆ A Channel-ensemble Approach: Unbiased and Low-variance Pseudo-labels is Critical for Semi-supervised Classification
Semi-supervised learning (SSL) is a practical challenge in computer vision. Pseudo-label (PL) methods, e.g., FixMatch and FreeMatch, obtain the State Of The Art (SOTA) performances in SSL. These approaches employ a threshold-to-pseudo-label (T2L) process to generate PLs by truncating the confidence scores of unlabeled data predicted by the self-training method. However, self-trained models typically yield biased and high-variance predictions, especially in the scenarios when a little labeled data are supplied. To address this issue, we propose a lightweight channel-based ensemble method to effectively consolidate multiple inferior PLs into the theoretically guaranteed unbiased and low-variance one. Importantly, our approach can be readily extended to any SSL framework, such as FixMatch or FreeMatch. Experimental results demonstrate that our method significantly outperforms state-of-the-art techniques on CIFAR10/100 in terms of effectiveness and efficiency.
☆ An Image Grid Can Be Worth a Video: Zero-shot Video Question Answering Using a VLM
Stimulated by the sophisticated reasoning capabilities of recent Large Language Models (LLMs), a variety of strategies for bridging video modality have been devised. A prominent strategy involves Video Language Models (VideoLMs), which train a learnable interface with video data to connect advanced vision encoders with LLMs. Recently, an alternative strategy has surfaced, employing readily available foundation models, such as VideoLMs and LLMs, across multiple stages for modality bridging. In this study, we introduce a simple yet novel strategy where only a single Vision Language Model (VLM) is utilized. Our starting point is the plain insight that a video comprises a series of images, or frames, interwoven with temporal information. The essence of video comprehension lies in adeptly managing the temporal aspects along with the spatial details of each frame. Initially, we transform a video into a single composite image by arranging multiple frames in a grid layout. The resulting single image is termed as an image grid. This format, while maintaining the appearance of a solitary image, effectively retains temporal information within the grid structure. Therefore, the image grid approach enables direct application of a single high-performance VLM without necessitating any video-data training. Our extensive experimental analysis across ten zero-shot video question answering benchmarks, including five open-ended and five multiple-choice benchmarks, reveals that the proposed Image Grid Vision Language Model (IG-VLM) surpasses the existing methods in nine out of ten benchmarks.
comment: Our code is available at https://github.com/imagegridworth/IG-VLM
☆ Colour and Brush Stroke Pattern Recognition in Abstract Art using Modified Deep Convolutional Generative Adversarial Networks
Abstract Art is an immensely popular, discussed form of art that often has the ability to depict the emotions of an artist. Many researchers have made attempts to study abstract art in the form of edge detection, brush stroke and emotion recognition algorithms using machine and deep learning. This papers describes the study of a wide distribution of abstract paintings using Generative Adversarial Neural Networks(GAN). GANs have the ability to learn and reproduce a distribution enabling researchers and scientists to effectively explore and study the generated image space. However, the challenge lies in developing an efficient GAN architecture that overcomes common training pitfalls. This paper addresses this challenge by introducing a modified-DCGAN (mDCGAN) specifically designed for high-quality artwork generation. The approach involves a thorough exploration of the modifications made, delving into the intricate workings of DCGANs, optimisation techniques, and regularisation methods aimed at improving stability and realism in art generation enabling effective study of generated patterns. The proposed mDCGAN incorporates meticulous adjustments in layer configurations and architectural choices, offering tailored solutions to the unique demands of art generation while effectively combating issues like mode collapse and gradient vanishing. Further this paper explores the generated latent space by performing random walks to understand vector relationships between brush strokes and colours in the abstract art space and a statistical analysis of unstable outputs after a certain period of GAN training and compare its significant difference. These findings validate the effectiveness of the proposed approach, emphasising its potential to revolutionise the field of digital art generation and digital art ecosystem.
comment: 28 pages, 5 tables, 7 figures
☆ FTBC: Forward Temporal Bias Correction for Optimizing ANN-SNN Conversion
Spiking Neural Networks (SNNs) offer a promising avenue for energy-efficient computing compared with Artificial Neural Networks (ANNs), closely mirroring biological neural processes. However, this potential comes with inherent challenges in directly training SNNs through spatio-temporal backpropagation -- stemming from the temporal dynamics of spiking neurons and their discrete signal processing -- which necessitates alternative ways of training, most notably through ANN-SNN conversion. In this work, we introduce a lightweight Forward Temporal Bias Correction (FTBC) technique, aimed at enhancing conversion accuracy without the computational overhead. We ground our method on provided theoretical findings that through proper temporal bias calibration the expected error of ANN-SNN conversion can be reduced to be zero after each time step. We further propose a heuristic algorithm for finding the temporal bias only in the forward pass, thus eliminating the computational burden of backpropagation and we evaluate our method on CIFAR-10/100 and ImageNet datasets, achieving a notable increase in accuracy on all datasets. Codes are released at a GitHub repository.
☆ Generative Multi-modal Models are Good Class-Incremental Learners CVPR 2024
In class-incremental learning (CIL) scenarios, the phenomenon of catastrophic forgetting caused by the classifier's bias towards the current task has long posed a significant challenge. It is mainly caused by the characteristic of discriminative models. With the growing popularity of the generative multi-modal models, we would explore replacing discriminative models with generative ones for CIL. However, transitioning from discriminative to generative models requires addressing two key challenges. The primary challenge lies in transferring the generated textual information into the classification of distinct categories. Additionally, it requires formulating the task of CIL within a generative framework. To this end, we propose a novel generative multi-modal model (GMM) framework for class-incremental learning. Our approach directly generates labels for images using an adapted generative model. After obtaining the detailed text, we use a text encoder to extract text features and employ feature matching to determine the most similar label as the classification prediction. In the conventional CIL settings, we achieve significantly better results in long-sequence task scenarios. Under the Few-shot CIL setting, we have improved by at least 14\% accuracy over all the current state-of-the-art methods with significantly less forgetting. Our code is available at \url{https://github.com/DoubleClass/GMM}.
comment: Accepted at CVPR 2024
☆ BAM: Box Abstraction Monitors for Real-time OoD Detection in Object Detection
Out-of-distribution (OoD) detection techniques for deep neural networks (DNNs) become crucial thanks to their filtering of abnormal inputs, especially when DNNs are used in safety-critical applications and interact with an open and dynamic environment. Nevertheless, integrating OoD detection into state-of-the-art (SOTA) object detection DNNs poses significant challenges, partly due to the complexity introduced by the SOTA OoD construction methods, which require the modification of DNN architecture and the introduction of complex loss functions. This paper proposes a simple, yet surprisingly effective, method that requires neither retraining nor architectural change in object detection DNN, called Box Abstraction-based Monitors (BAM). The novelty of BAM stems from using a finite union of convex box abstractions to capture the learned features of objects for in-distribution (ID) data, and an important observation that features from OoD data are more likely to fall outside of these boxes. The union of convex regions within the feature space allows the formation of non-convex and interpretable decision boundaries, overcoming the limitations of VOS-like detectors without sacrificing real-time performance. Experiments integrating BAM into Faster R-CNN-based object detection DNNs demonstrate a considerably improved performance against SOTA OoD detection techniques.
☆ Ship in Sight: Diffusion Models for Ship-Image Super Resolution IJCNN
In recent years, remarkable advancements have been achieved in the field of image generation, primarily driven by the escalating demand for high-quality outcomes across various image generation subtasks, such as inpainting, denoising, and super resolution. A major effort is devoted to exploring the application of super-resolution techniques to enhance the quality of low-resolution images. In this context, our method explores in depth the problem of ship image super resolution, which is crucial for coastal and port surveillance. We investigate the opportunity given by the growing interest in text-to-image diffusion models, taking advantage of the prior knowledge that such foundation models have already learned. In particular, we present a diffusion-model-based architecture that leverages text conditioning during training while being class-aware, to best preserve the crucial details of the ships during the generation of the super-resoluted image. Since the specificity of this task and the scarcity availability of off-the-shelf data, we also introduce a large labeled ship dataset scraped from online ship images, mostly from ShipSpotting\footnote{\url{www.shipspotting.com}} website. Our method achieves more robust results than other deep learning models previously employed for super resolution, as proven by the multiple experiments performed. Moreover, we investigate how this model can benefit downstream tasks, such as classification and object detection, thus emphasizing practical implementation in a real-world scenario. Experimental results show flexibility, reliability, and impressive performance of the proposed framework over state-of-the-art methods for different tasks. The code is available at: https://github.com/LuigiSigillo/ShipinSight .
comment: Accepted at 2024 International Joint Conference on Neural Networks (IJCNN)
☆ ViTAR: Vision Transformer with Any Resolution
his paper tackles a significant challenge faced by Vision Transformers (ViTs): their constrained scalability across different image resolutions. Typically, ViTs experience a performance decline when processing resolutions different from those seen during training. Our work introduces two key innovations to address this issue. Firstly, we propose a novel module for dynamic resolution adjustment, designed with a single Transformer block, specifically to achieve highly efficient incremental token integration. Secondly, we introduce fuzzy positional encoding in the Vision Transformer to provide consistent positional awareness across multiple resolutions, thereby preventing overfitting to any single training resolution. Our resulting model, ViTAR (Vision Transformer with Any Resolution), demonstrates impressive adaptability, achieving 83.3\% top-1 accuracy at a 1120x1120 resolution and 80.4\% accuracy at a 4032x4032 resolution, all while reducing computational costs. ViTAR also shows strong performance in downstream tasks such as instance and semantic segmentation and can easily combined with self-supervised learning techniques like Masked AutoEncoder. Our work provides a cost-effective solution for enhancing the resolution scalability of ViTs, paving the way for more versatile and efficient high-resolution image processing.
☆ Learning CNN on ViT: A Hybrid Model to Explicitly Class-specific Boundaries for Domain Adaptation
Most domain adaptation (DA) methods are based on either a convolutional neural networks (CNNs) or a vision transformers (ViTs). They align the distribution differences between domains as encoders without considering their unique characteristics. For instance, ViT excels in accuracy due to its superior ability to capture global representations, while CNN has an advantage in capturing local representations. This fact has led us to design a hybrid method to fully take advantage of both ViT and CNN, called Explicitly Class-specific Boundaries (ECB). ECB learns CNN on ViT to combine their distinct strengths. In particular, we leverage ViT's properties to explicitly find class-specific decision boundaries by maximizing the discrepancy between the outputs of the two classifiers to detect target samples far from the source support. In contrast, the CNN encoder clusters target features based on the previously defined class-specific boundaries by minimizing the discrepancy between the probabilities of the two classifiers. Finally, ViT and CNN mutually exchange knowledge to improve the quality of pseudo labels and reduce the knowledge discrepancies of these models. Compared to conventional DA methods, our ECB achieves superior performance, which verifies its effectiveness in this hybrid model. The project website can be found https://dotrannhattuong.github.io/ECB/website/.
☆ MonoHair: High-Fidelity Hair Modeling from a Monocular Video CVPR 2024
Undoubtedly, high-fidelity 3D hair is crucial for achieving realism, artistic expression, and immersion in computer graphics. While existing 3D hair modeling methods have achieved impressive performance, the challenge of achieving high-quality hair reconstruction persists: they either require strict capture conditions, making practical applications difficult, or heavily rely on learned prior data, obscuring fine-grained details in images. To address these challenges, we propose MonoHair,a generic framework to achieve high-fidelity hair reconstruction from a monocular video, without specific requirements for environments. Our approach bifurcates the hair modeling process into two main stages: precise exterior reconstruction and interior structure inference. The exterior is meticulously crafted using our Patch-based Multi-View Optimization (PMVO). This method strategically collects and integrates hair information from multiple views, independent of prior data, to produce a high-fidelity exterior 3D line map. This map not only captures intricate details but also facilitates the inference of the hair's inner structure. For the interior, we employ a data-driven, multi-view 3D hair reconstruction method. This method utilizes 2D structural renderings derived from the reconstructed exterior, mirroring the synthetic 2D inputs used during training. This alignment effectively bridges the domain gap between our training data and real-world data, thereby enhancing the accuracy and reliability of our interior structure inference. Lastly, we generate a strand model and resolve the directional ambiguity by our hair growth algorithm. Our experiments demonstrate that our method exhibits robustness across diverse hairstyles and achieves state-of-the-art performance. For more results, please refer to our project page https://keyuwu-cs.github.io/MonoHair/.
comment: Accepted by IEEE CVPR 2024
☆ Generating Diverse Agricultural Data for Vision-Based Farming Applications
We present a specialized procedural model for generating synthetic agricultural scenes, focusing on soybean crops, along with various weeds. This model is capable of simulating distinct growth stages of these plants, diverse soil conditions, and randomized field arrangements under varying lighting conditions. The integration of real-world textures and environmental factors into the procedural generation process enhances the photorealism and applicability of the synthetic data. Our dataset includes 12,000 images with semantic labels, offering a comprehensive resource for computer vision tasks in precision agriculture, such as semantic segmentation for autonomous weed control. We validate our model's effectiveness by comparing the synthetic data against real agricultural images, demonstrating its potential to significantly augment training data for machine learning models in agriculture. This approach not only provides a cost-effective solution for generating high-quality, diverse data but also addresses specific needs in agricultural vision tasks that are not fully covered by general-purpose models.
comment: 10 pages, 8 figures, 3 tables
☆ A Quantum Fuzzy-based Approach for Real-Time Detection of Solar Coronal Holes
The detection and analysis of the solar coronal holes (CHs) is an important field of study in the domain of solar physics. Mainly, it is required for the proper prediction of the geomagnetic storms which directly or indirectly affect various space and ground-based systems. For the detection of CHs till date, the solar scientist depends on manual hand-drawn approaches. However, with the advancement of image processing technologies, some automated image segmentation methods have been used for the detection of CHs. In-spite of this, fast and accurate detection of CHs are till a major issues. Here in this work, a novel quantum computing-based fast fuzzy c-mean technique has been developed for fast detection of the CHs region. The task has been carried out in two stages, in first stage the solar image has been segmented using a quantum computing based fast fuzzy c-mean (QCFFCM) and in the later stage the CHs has been extracted out from the segmented image based on image morphological operation. In the work, quantum computing has been used to optimize the cost function of the fast fuzzy c-mean (FFCM) algorithm, where quantum approximate optimization algorithm (QAOA) has been used to optimize the quadratic part of the cost function. The proposed method has been tested for 193 \AA{} SDO/AIA full-disk solar image datasets and has been compared with the existing techniques. The outcome shows the comparable performance of the proposed method with the existing one within a very lesser time.
comment: 14 pages, 5 figures, 3 tables
☆ Quantifying and Mitigating Unimodal Biases in Multimodal Large Language Models: A Causal Perspective
Recent advancements in Large Language Models (LLMs) have facilitated the development of Multimodal LLMs (MLLMs). Despite their impressive capabilities, MLLMs often suffer from an over-reliance on unimodal biases (e.g., language bias and vision bias), leading to incorrect answers in complex multimodal tasks. To investigate this issue, we propose a causal framework to interpret the biases in Visual Question Answering (VQA) problems. Within our framework, we devise a causal graph to elucidate the predictions of MLLMs on VQA problems, and assess the causal effect of biases through an in-depth causal analysis. Motivated by the causal graph, we introduce a novel MORE dataset, consisting of 12,000 VQA instances. This dataset is designed to challenge MLLMs' abilities, necessitating multi-hop reasoning and the surmounting of unimodal biases. Furthermore, we propose two strategies to mitigate unimodal biases and enhance MLLMs' reasoning capabilities, including a Decompose-Verify-Answer (DeVA) framework for limited-access MLLMs and the refinement of open-source MLLMs through fine-tuning. Extensive quantitative and qualitative experiments offer valuable insights for future research.
☆ Learning Inclusion Matching for Animation Paint Bucket Colorization CVPR 2024
Colorizing line art is a pivotal task in the production of hand-drawn cel animation. This typically involves digital painters using a paint bucket tool to manually color each segment enclosed by lines, based on RGB values predetermined by a color designer. This frame-by-frame process is both arduous and time-intensive. Current automated methods mainly focus on segment matching. This technique migrates colors from a reference to the target frame by aligning features within line-enclosed segments across frames. However, issues like occlusion and wrinkles in animations often disrupt these direct correspondences, leading to mismatches. In this work, we introduce a new learning-based inclusion matching pipeline, which directs the network to comprehend the inclusion relationships between segments rather than relying solely on direct visual correspondences. Our method features a two-stage pipeline that integrates a coarse color warping module with an inclusion matching module, enabling more nuanced and accurate colorization. To facilitate the training of our network, we also develope a unique dataset, referred to as PaintBucket-Character. This dataset includes rendered line arts alongside their colorized counterparts, featuring various 3D characters. Extensive experiments demonstrate the effectiveness and superiority of our method over existing techniques.
comment: accepted to CVPR 2024. Project Page: https://ykdai.github.io/projects/InclusionMatching
☆ H2ASeg: Hierarchical Adaptive Interaction and Weighting Network for Tumor Segmentation in PET/CT Images
Positron emission tomography (PET) combined with computed tomography (CT) imaging is routinely used in cancer diagnosis and prognosis by providing complementary information. Automatically segmenting tumors in PET/CT images can significantly improve examination efficiency. Traditional multi-modal segmentation solutions mainly rely on concatenation operations for modality fusion, which fail to effectively model the non-linear dependencies between PET and CT modalities. Recent studies have investigated various approaches to optimize the fusion of modality-specific features for enhancing joint representations. However, modality-specific encoders used in these methods operate independently, inadequately leveraging the synergistic relationships inherent in PET and CT modalities, for example, the complementarity between semantics and structure. To address these issues, we propose a Hierarchical Adaptive Interaction and Weighting Network termed H2ASeg to explore the intrinsic cross-modal correlations and transfer potential complementary information. Specifically, we design a Modality-Cooperative Spatial Attention (MCSA) module that performs intra- and inter-modal interactions globally and locally. Additionally, a Target-Aware Modality Weighting (TAMW) module is developed to highlight tumor-related features within multi-modal features, thereby refining tumor segmentation. By embedding these modules across different layers, H2ASeg can hierarchically model cross-modal correlations, enabling a nuanced understanding of both semantic and structural tumor features. Extensive experiments demonstrate the superiority of H2ASeg, outperforming state-of-the-art methods on AutoPet-II and Hecktor2022 benchmarks. The code is released at https://github.com/G14nTDo4/H2ASeg.
comment: 10 pages,4 figures
☆ DODA: Diffusion for Object-detection Domain Adaptation in Agriculture
The diverse and high-quality content generated by recent generative models demonstrates the great potential of using synthetic data to train downstream models. However, in vision, especially in objection detection, related areas are not fully explored, the synthetic images are merely used to balance the long tails of existing datasets, and the accuracy of the generated labels is low, the full potential of generative models has not been exploited. In this paper, we propose DODA, a data synthesizer that can generate high-quality object detection data for new domains in agriculture. Specifically, we improve the controllability of layout-to-image through encoding layout as an image, thereby improving the quality of labels, and use a visual encoder to provide visual clues for the diffusion model to decouple visual features from the diffusion model, and empowering the model the ability to generate data in new domains. On the Global Wheat Head Detection (GWHD) Dataset, which is the largest dataset in agriculture and contains diverse domains, using the data synthesized by DODA improves the performance of the object detector by 12.74-17.76 AP$_{50}$ in the domain that was significantly shifted from the training data.
☆ Tracking-Assisted Object Detection with Event Cameras
Event-based object detection has recently garnered attention in the computer vision community due to the exceptional properties of event cameras, such as high dynamic range and no motion blur. However, feature asynchronism and sparsity cause invisible objects due to no relative motion to the camera, posing a significant challenge in the task. Prior works have studied various memory mechanisms to preserve as many features as possible at the current time, guided by temporal clues. While these implicit-learned memories retain some short-term information, they still struggle to preserve long-term features effectively. In this paper, we consider those invisible objects as pseudo-occluded objects and aim to reveal their features. Firstly, we introduce visibility attribute of objects and contribute an auto-labeling algorithm to append additional visibility labels on an existing event camera dataset. Secondly, we exploit tracking strategies for pseudo-occluded objects to maintain their permanence and retain their bounding boxes, even when features have not been available for a very long time. These strategies can be treated as an explicit-learned memory guided by the tracking objective to record the displacements of objects across frames. Lastly, we propose a spatio-temporal feature aggregation module to enrich the latent features and a consistency loss to increase the robustness of the overall pipeline. We conduct comprehensive experiments to verify our method's effectiveness where still objects are retained but real occluded objects are discarded. The results demonstrate that (1) the additional visibility labels can assist in supervised training, and (2) our method outperforms state-of-the-art approaches with a significant improvement of 7.9% absolute mAP.
☆ PIPNet3D: Interpretable Detection of Alzheimer in MRI Scans
Information from neuroimaging examinations (CT, MRI) is increasingly used to support diagnoses of dementia, e.g., Alzheimer's disease. While current clinical practice is mainly based on visual inspection and feature engineering, Deep Learning approaches can be used to automate the analysis and to discover new image-biomarkers. Part-prototype neural networks (PP-NN) are an alternative to standard blackbox models, and have shown promising results in general computer vision. PP-NN's base their reasoning on prototypical image regions that are learned fully unsupervised, and combined with a simple-to-understand decision layer. We present PIPNet3D, a PP-NN for volumetric images. We apply PIPNet3D to the clinical case study of Alzheimer's Disease diagnosis from structural Magnetic Resonance Imaging (sMRI). We assess the quality of prototypes under a systematic evaluation framework, propose new metrics to evaluate brain prototypes and perform an evaluation with domain experts. Our results show that PIPNet3D is an interpretable, compact model for Alzheimer's diagnosis with its reasoning well aligned to medical domain knowledge. Notably, PIPNet3D achieves the same accuracy as its blackbox counterpart; and removing the remaining clinically irrelevant prototypes from its decision process does not decrease predictive performance.
☆ Implementation of the Principal Component Analysis onto High-Performance Computer Facilities for Hyperspectral Dimensionality Reduction: Results and Comparisons
Dimensionality reduction represents a critical preprocessing step in order to increase the efficiency and the performance of many hyperspectral imaging algorithms. However, dimensionality reduction algorithms, such as the Principal Component Analysis (PCA), suffer from their computationally demanding nature, becoming advisable for their implementation onto high-performance computer architectures for applications under strict latency constraints. This work presents the implementation of the PCA algorithm onto two different high-performance devices, namely, an NVIDIA Graphics Processing Unit (GPU) and a Kalray manycore, uncovering a highly valuable set of tips and tricks in order to take full advantage of the inherent parallelism of these high-performance computing platforms, and hence, reducing the time that is required to process a given hyperspectral image. Moreover, the achieved results obtained with different hyperspectral images have been compared with the ones that were obtained with a field programmable gate array (FPGA)-based implementation of the PCA algorithm that has been recently published, providing, for the first time in the literature, a comprehensive analysis in order to highlight the pros and cons of each option.
comment: 30 pages, 10 figures
☆ Uncertainty-Aware SAR ATR: Defending Against Adversarial Attacks via Bayesian Neural Networks
Adversarial attacks have demonstrated the vulnerability of Machine Learning (ML) image classifiers in Synthetic Aperture Radar (SAR) Automatic Target Recognition (ATR) systems. An adversarial attack can deceive the classifier into making incorrect predictions by perturbing the input SAR images, for example, with a few scatterers attached to the on-ground objects. Therefore, it is critical to develop robust SAR ATR systems that can detect potential adversarial attacks by leveraging the inherent uncertainty in ML classifiers, thereby effectively alerting human decision-makers. In this paper, we propose a novel uncertainty-aware SAR ATR for detecting adversarial attacks. Specifically, we leverage the capability of Bayesian Neural Networks (BNNs) in performing image classification with quantified epistemic uncertainty to measure the confidence for each input SAR image. By evaluating the uncertainty, our method alerts when the input SAR image is likely to be adversarially generated. Simultaneously, we also generate visual explanations that reveal the specific regions in the SAR image where the adversarial scatterers are likely to to be present, thus aiding human decision-making with hints of evidence of adversarial attacks. Experiments on the MSTAR dataset demonstrate that our approach can identify over 80% adversarial SAR images with fewer than 20% false alarms, and our visual explanations can identify up to over 90% of scatterers in an adversarial SAR image.
☆ Selective Mixup Fine-Tuning for Optimizing Non-Decomposable Objectives ICLR 2024
The rise in internet usage has led to the generation of massive amounts of data, resulting in the adoption of various supervised and semi-supervised machine learning algorithms, which can effectively utilize the colossal amount of data to train models. However, before deploying these models in the real world, these must be strictly evaluated on performance measures like worst-case recall and satisfy constraints such as fairness. We find that current state-of-the-art empirical techniques offer sub-optimal performance on these practical, non-decomposable performance objectives. On the other hand, the theoretical techniques necessitate training a new model from scratch for each performance objective. To bridge the gap, we propose SelMix, a selective mixup-based inexpensive fine-tuning technique for pre-trained models, to optimize for the desired objective. The core idea of our framework is to determine a sampling distribution to perform a mixup of features between samples from particular classes such that it optimizes the given objective. We comprehensively evaluate our technique against the existing empirical and theoretically principled methods on standard benchmark datasets for imbalanced classification. We find that proposed SelMix fine-tuning significantly improves the performance for various practical non-decomposable objectives across benchmarks.
comment: ICLR 2024 SpotLight
☆ Multi-scale Unified Network for Image Classification
Convolutional Neural Networks (CNNs) have advanced significantly in visual representation learning and recognition. However, they face notable challenges in performance and computational efficiency when dealing with real-world, multi-scale image inputs. Conventional methods rescale all input images into a fixed size, wherein a larger fixed size favors performance but rescaling small size images to a larger size incurs digitization noise and increased computation cost. In this work, we carry out a comprehensive, layer-wise investigation of CNN models in response to scale variation, based on Centered Kernel Alignment (CKA) analysis. The observations reveal lower layers are more sensitive to input image scale variations than high-level layers. Inspired by this insight, we propose Multi-scale Unified Network (MUSN) consisting of multi-scale subnets, a unified network, and scale-invariant constraint. Our method divides the shallow layers into multi-scale subnets to enable feature extraction from multi-scale inputs, and the low-level features are unified in deep layers for extracting high-level semantic features. A scale-invariant constraint is posed to maintain feature consistency across different scales. Extensive experiments on ImageNet and other scale-diverse datasets, demonstrate that MSUN achieves significant improvements in both model performance and computational efficiency. Particularly, MSUN yields an accuracy increase up to 44.53% and diminishes FLOPs by 7.01-16.13% in multi-scale scenarios.
☆ Efficient Test-Time Adaptation of Vision-Language Models CVPR 2024
Test-time adaptation with pre-trained vision-language models has attracted increasing attention for tackling distribution shifts during the test time. Though prior studies have achieved very promising performance, they involve intensive computation which is severely unaligned with test-time adaptation. We design TDA, a training-free dynamic adapter that enables effective and efficient test-time adaptation with vision-language models. TDA works with a lightweight key-value cache that maintains a dynamic queue with few-shot pseudo labels as values and the corresponding test-sample features as keys. Leveraging the key-value cache, TDA allows adapting to test data gradually via progressive pseudo label refinement which is super-efficient without incurring any backpropagation. In addition, we introduce negative pseudo labeling that alleviates the adverse impact of pseudo label noises by assigning pseudo labels to certain negative classes when the model is uncertain about its pseudo label predictions. Extensive experiments over two benchmarks demonstrate TDA's superior effectiveness and efficiency as compared with the state-of-the-art. The code has been released in \url{https://kdiaaa.github.io/tda/}.
comment: Accepted to CVPR 2024. The code has been released in \url{https://kdiaaa.github.io/tda/}
☆ Towards Non-Exemplar Semi-Supervised Class-Incremental Learning
Deep neural networks perform remarkably well in close-world scenarios. However, novel classes emerged continually in real applications, making it necessary to learn incrementally. Class-incremental learning (CIL) aims to gradually recognize new classes while maintaining the discriminability of old ones. Existing CIL methods have two limitations: a heavy reliance on preserving old data for forgetting mitigation and the need for vast labeled data for knowledge adaptation. To overcome these issues, we propose a non-exemplar semi-supervised CIL framework with contrastive learning and semi-supervised incremental prototype classifier (Semi-IPC). On the one hand, contrastive learning helps the model learn rich representations, easing the trade-off between learning representations of new classes and forgetting that of old classes. On the other hand, Semi-IPC learns a prototype for each class with unsupervised regularization, enabling the model to incrementally learn from partially labeled new data while maintaining the knowledge of old classes. Experiments on benchmark datasets demonstrate the strong performance of our method: without storing any old samples and only using less than 1% of labels, Semi-IPC outperforms advanced exemplar-based methods. We hope our work offers new insights for future CIL research. The code will be made publicly available.
☆ SGDM: Static-Guided Dynamic Module Make Stronger Visual Models
The spatial attention mechanism has been widely used to improve object detection performance. However, its operation is currently limited to static convolutions lacking content-adaptive features. This paper innovatively approaches from the perspective of dynamic convolution. We propose Razor Dynamic Convolution (RDConv) to address thetwo flaws in dynamic weight convolution, making it hard to implement in spatial mechanism: 1) it is computation-heavy; 2) when generating weights, spatial information is disregarded. Firstly, by using Razor Operation to generate certain features, we vastly reduce the parameters of the entire dynamic convolution operation. Secondly, we added a spatial branch inside RDConv to generate convolutional kernel parameters with richer spatial information. Embedding dynamic convolution will also bring the problem of sensitivity to high-frequency noise. We propose the Static-Guided Dynamic Module (SGDM) to address this limitation. By using SGDM, we utilize a set of asymmetric static convolution kernel parameters to guide the construction of dynamic convolution. We introduce the mechanism of shared weights in static convolution to solve the problem of dynamic convolution being sensitive to high-frequency noise. Extensive experiments illustrate that multiple different object detection backbones equipped with SGDM achieve a highly competitive boost in performance(e.g., +4% mAP with YOLOv5n on VOC and +1.7% mAP with YOLOv8n on COCO) with negligible parameter increase(i.e., +0.33M on YOLOv5n and +0.19M on YOLOv8n).
comment: 16 pages, 4 figures
☆ AIR-HLoc: Adaptive Image Retrieval for Efficient Visual Localisation
State-of-the-art (SOTA) hierarchical localisation pipelines (HLoc) rely on image retrieval (IR) techniques to establish 2D-3D correspondences by selecting the $k$ most similar images from a reference image database for a given query image. Although higher values of $k$ enhance localisation robustness, the computational cost for feature matching increases linearly with $k$. In this paper, we observe that queries that are the most similar to images in the database result in a higher proportion of feature matches and, thus, more accurate positioning. Thus, a small number of images is sufficient for queries very similar to images in the reference database. We then propose a novel approach, AIR-HLoc, which divides query images into different localisation difficulty levels based on their similarity to the reference image database. We consider an image with high similarity to the reference image as an easy query and an image with low similarity as a hard query. Easy queries show a limited improvement in accuracy when increasing $k$. Conversely, higher values of $k$ significantly improve accuracy for hard queries. Given the limited improvement in accuracy when increasing $k$ for easy queries and the significant improvement for hard queries, we adapt the value of $k$ to the query's difficulty level. Therefore, AIR-HLoc optimizes processing time by adaptively assigning different values of $k$ based on the similarity between the query and reference images without losing accuracy. Our extensive experiments on the Cambridge Landmarks, 7Scenes, and Aachen Day-Night-v1.1 datasets demonstrate our algorithm's efficacy, reducing 30\%, 26\%, and 11\% in computational overhead while maintaining SOTA accuracy compared to HLoc with fixed image retrieval.
☆ DVLO: Deep Visual-LiDAR Odometry with Local-to-Global Feature Fusion and Bi-Directional Structure Alignment
Information inside visual and LiDAR data is well complementary derived from the fine-grained texture of images and massive geometric information in point clouds. However, it remains challenging to explore effective visual-LiDAR fusion, mainly due to the intrinsic data structure inconsistency between two modalities: Images are regular and dense, but LiDAR points are unordered and sparse. To address the problem, we propose a local-to-global fusion network with bi-directional structure alignment. To obtain locally fused features, we project points onto image plane as cluster centers and cluster image pixels around each center. Image pixels are pre-organized as pseudo points for image-to-point structure alignment. Then, we convert points to pseudo images by cylindrical projection (point-to-image structure alignment) and perform adaptive global feature fusion between point features with local fused features. Our method achieves state-of-the-art performance on KITTI odometry and FlyingThings3D scene flow datasets compared to both single-modal and multi-modal methods. Codes will be released later.
☆ Unleashing the Potential of SAM for Medical Adaptation via Hierarchical Decoding CVPR 2024
The Segment Anything Model (SAM) has garnered significant attention for its versatile segmentation abilities and intuitive prompt-based interface. However, its application in medical imaging presents challenges, requiring either substantial training costs and extensive medical datasets for full model fine-tuning or high-quality prompts for optimal performance. This paper introduces H-SAM: a prompt-free adaptation of SAM tailored for efficient fine-tuning of medical images via a two-stage hierarchical decoding procedure. In the initial stage, H-SAM employs SAM's original decoder to generate a prior probabilistic mask, guiding a more intricate decoding process in the second stage. Specifically, we propose two key designs: 1) A class-balanced, mask-guided self-attention mechanism addressing the unbalanced label distribution, enhancing image embedding; 2) A learnable mask cross-attention mechanism spatially modulating the interplay among different image regions based on the prior mask. Moreover, the inclusion of a hierarchical pixel decoder in H-SAM enhances its proficiency in capturing fine-grained and localized details. This approach enables SAM to effectively integrate learned medical priors, facilitating enhanced adaptation for medical image segmentation with limited samples. Our H-SAM demonstrates a 4.78% improvement in average Dice compared to existing prompt-free SAM variants for multi-organ segmentation using only 10% of 2D slices. Notably, without using any unlabeled data, H-SAM even outperforms state-of-the-art semi-supervised models relying on extensive unlabeled training data across various medical datasets. Our code is available at https://github.com/Cccccczh404/H-SAM.
comment: CVPR 2024
☆ Image Deraining via Self-supervised Reinforcement Learning
The quality of images captured outdoors is often affected by the weather. One factor that interferes with sight is rain, which can obstruct the view of observers and computer vision applications that rely on those images. The work aims to recover rain images by removing rain streaks via Self-supervised Reinforcement Learning (RL) for image deraining (SRL-Derain). We locate rain streak pixels from the input rain image via dictionary learning and use pixel-wise RL agents to take multiple inpainting actions to remove rain progressively. To our knowledge, this work is the first attempt where self-supervised RL is applied to image deraining. Experimental results on several benchmark image-deraining datasets show that the proposed SRL-Derain performs favorably against state-of-the-art few-shot and self-supervised deraining and denoising methods.
☆ Branch-Tuning: Balancing Stability and Plasticity for Continual Self-Supervised Learning
Self-supervised learning (SSL) has emerged as an effective paradigm for deriving general representations from vast amounts of unlabeled data. However, as real-world applications continually integrate new content, the high computational and resource demands of SSL necessitate continual learning rather than complete retraining. This poses a challenge in striking a balance between stability and plasticity when adapting to new information. In this paper, we employ Centered Kernel Alignment for quantitatively analyzing model stability and plasticity, revealing the critical roles of batch normalization layers for stability and convolutional layers for plasticity. Motivated by this, we propose Branch-tuning, an efficient and straightforward method that achieves a balance between stability and plasticity in continual SSL. Branch-tuning consists of branch expansion and compression, and can be easily applied to various SSL methods without the need of modifying the original methods, retaining old data or models. We validate our method through incremental experiments on various benchmark datasets, demonstrating its effectiveness and practical value in real-world scenarios. We hope our work offers new insights for future continual self-supervised learning research. The code will be made publicly available.
☆ Toward Interactive Regional Understanding in Vision-Large Language Models
Recent Vision-Language Pre-training (VLP) models have demonstrated significant advancements. Nevertheless, these models heavily rely on image-text pairs that capture only coarse and global information of an image, leading to a limitation in their regional understanding ability. In this work, we introduce \textbf{RegionVLM}, equipped with explicit regional modeling capabilities, allowing them to understand user-indicated image regions. To achieve this, we design a simple yet innovative architecture, requiring no modifications to the model architecture or objective function. Additionally, we leverage a dataset that contains a novel source of information, namely Localized Narratives, which has been overlooked in previous VLP research. Our experiments demonstrate that our single generalist model not only achieves an interactive dialogue system but also exhibits superior performance on various zero-shot region understanding tasks, without compromising its ability for global image understanding.
comment: NAACL 2024 Main Conference
☆ Enhancing Generative Class Incremental Learning Performance with Model Forgetting Approach
This study presents a novel approach to Generative Class Incremental Learning (GCIL) by introducing the forgetting mechanism, aimed at dynamically managing class information for better adaptation to streaming data. GCIL is one of the hot topics in the field of computer vision, and this is considered one of the crucial tasks in society, specifically the continual learning of generative models. The ability to forget is a crucial brain function that facilitates continual learning by selectively discarding less relevant information for humans. However, in the field of machine learning models, the concept of intentionally forgetting has not been extensively investigated. In this study we aim to bridge this gap by incorporating the forgetting mechanisms into GCIL, thereby examining their impact on the models' ability to learn in continual learning. Through our experiments, we have found that integrating the forgetting mechanisms significantly enhances the models' performance in acquiring new knowledge, underscoring the positive role that strategic forgetting plays in the process of continual learning.
☆ Beyond Embeddings: The Promise of Visual Table in Multi-Modal Models
Visual representation learning has been a cornerstone in computer vision, evolving from supervised learning with human-annotated labels to aligning image-text pairs from the Internet. Despite recent advancements in multi-modal large language models (MLLMs), the visual representations they rely on, such as CLIP embeddings, often lack access to external world knowledge critical for real-world visual reasoning. In this work, we propose Visual Table, a novel visual representation tailored for MLLMs. It provides hierarchical text descriptions of holistic visual scenes, consisting of a scene description and multiple object-centric descriptions that encompass categories, attributes, and knowledge at instance level. We further develop a scalable generator for visual table generation and train it on small-scale annotations from GPT4V. Extensive evaluations demonstrate that, with generated visual tables as additional visual representations, our model can consistently outperform the state-of-the-art (SOTA) MLLMs across diverse benchmarks. When visual tables serve as standalone visual representations, our model can closely match or even beat the SOTA MLLMs that are built on CLIP visual embeddings. Our code is available at https://github.com/LaVi-Lab/Visual-Table.
comment: Project page: https://github.com/LaVi-Lab/Visual-Table
☆ NeuSDFusion: A Spatial-Aware Generative Model for 3D Shape Completion, Reconstruction, and Generation
3D shape generation aims to produce innovative 3D content adhering to specific conditions and constraints. Existing methods often decompose 3D shapes into a sequence of localized components, treating each element in isolation without considering spatial consistency. As a result, these approaches exhibit limited versatility in 3D data representation and shape generation, hindering their ability to generate highly diverse 3D shapes that comply with the specified constraints. In this paper, we introduce a novel spatial-aware 3D shape generation framework that leverages 2D plane representations for enhanced 3D shape modeling. To ensure spatial coherence and reduce memory usage, we incorporate a hybrid shape representation technique that directly learns a continuous signed distance field representation of the 3D shape using orthogonal 2D planes. Additionally, we meticulously enforce spatial correspondences across distinct planes using a transformer-based autoencoder structure, promoting the preservation of spatial relationships in the generated 3D shapes. This yields an algorithm that consistently outperforms state-of-the-art 3D shape generation methods on various tasks, including unconditional shape generation, multi-modal shape completion, single-view reconstruction, and text-to-shape synthesis.
☆ TAFormer: A Unified Target-Aware Transformer for Video and Motion Joint Prediction in Aerial Scenes
As drone technology advances, using unmanned aerial vehicles for aerial surveys has become the dominant trend in modern low-altitude remote sensing. The surge in aerial video data necessitates accurate prediction for future scenarios and motion states of the interested target, particularly in applications like traffic management and disaster response. Existing video prediction methods focus solely on predicting future scenes (video frames), suffering from the neglect of explicitly modeling target's motion states, which is crucial for aerial video interpretation. To address this issue, we introduce a novel task called Target-Aware Aerial Video Prediction, aiming to simultaneously predict future scenes and motion states of the target. Further, we design a model specifically for this task, named TAFormer, which provides a unified modeling approach for both video and target motion states. Specifically, we introduce Spatiotemporal Attention (STA), which decouples the learning of video dynamics into spatial static attention and temporal dynamic attention, effectively modeling the scene appearance and motion. Additionally, we design an Information Sharing Mechanism (ISM), which elegantly unifies the modeling of video and target motion by facilitating information interaction through two sets of messenger tokens. Moreover, to alleviate the difficulty of distinguishing targets in blurry predictions, we introduce Target-Sensitive Gaussian Loss (TSGL), enhancing the model's sensitivity to both target's position and content. Extensive experiments on UAV123VP and VisDroneVP (derived from single-object tracking datasets) demonstrate the exceptional performance of TAFormer in target-aware video prediction, showcasing its adaptability to the additional requirements of aerial video interpretation for target awareness.
comment: 17 pages, 9 figures
☆ Benchmarking Image Transformers for Prostate Cancer Detection from Ultrasound Data
PURPOSE: Deep learning methods for classifying prostate cancer (PCa) in ultrasound images typically employ convolutional networks (CNNs) to detect cancer in small regions of interest (ROI) along a needle trace region. However, this approach suffers from weak labelling, since the ground-truth histopathology labels do not describe the properties of individual ROIs. Recently, multi-scale approaches have sought to mitigate this issue by combining the context awareness of transformers with a CNN feature extractor to detect cancer from multiple ROIs using multiple-instance learning (MIL). In this work, we present a detailed study of several image transformer architectures for both ROI-scale and multi-scale classification, and a comparison of the performance of CNNs and transformers for ultrasound-based prostate cancer classification. We also design a novel multi-objective learning strategy that combines both ROI and core predictions to further mitigate label noise. METHODS: We evaluate 3 image transformers on ROI-scale cancer classification, then use the strongest model to tune a multi-scale classifier with MIL. We train our MIL models using our novel multi-objective learning strategy and compare our results to existing baselines. RESULTS: We find that for both ROI-scale and multi-scale PCa detection, image transformer backbones lag behind their CNN counterparts. This deficit in performance is even more noticeable for larger models. When using multi-objective learning, we can improve performance of MIL, with a 77.9% AUROC, a sensitivity of 75.9%, and a specificity of 66.3%. CONCLUSION: Convolutional networks are better suited for modelling sparse datasets of prostate ultrasounds, producing more robust features than transformers in PCa detection. Multi-scale methods remain the best architecture for this task, with multi-objective learning presenting an effective way to improve performance.
comment: early draft, 7 pages; Accepted to SPIE Medical Imaging 2024
☆ Fourier or Wavelet bases as counterpart self-attention in spikformer for efficient visual classification
Energy-efficient spikformer has been proposed by integrating the biologically plausible spiking neural network (SNN) and artificial Transformer, whereby the Spiking Self-Attention (SSA) is used to achieve both higher accuracy and lower computational cost. However, it seems that self-attention is not always necessary, especially in sparse spike-form calculation manners. In this paper, we innovatively replace vanilla SSA (using dynamic bases calculating from Query and Key) with spike-form Fourier Transform, Wavelet Transform, and their combinations (using fixed triangular or wavelets bases), based on a key hypothesis that both of them use a set of basis functions for information transformation. Hence, the Fourier-or-Wavelet-based spikformer (FWformer) is proposed and verified in visual classification tasks, including both static image and event-based video datasets. The FWformer can achieve comparable or even higher accuracies ($0.4\%$-$1.5\%$), higher running speed ($9\%$-$51\%$ for training and $19\%$-$70\%$ for inference), reduced theoretical energy consumption ($20\%$-$25\%$), and reduced GPU memory usage ($4\%$-$26\%$), compared to the standard spikformer. Our result indicates the continuous refinement of new Transformers, that are inspired either by biological discovery (spike-form), or information theory (Fourier or Wavelet Transform), is promising.
comment: 18 pages, 2 figures. arXiv admin note: substantial text overlap with arXiv:2308.02557
☆ NeuroPictor: Refining fMRI-to-Image Reconstruction via Multi-individual Pretraining and Multi-level Modulation
Recent fMRI-to-image approaches mainly focused on associating fMRI signals with specific conditions of pre-trained diffusion models. These approaches, while producing high-quality images, capture only a limited aspect of the complex information in fMRI signals and offer little detailed control over image creation. In contrast, this paper proposes to directly modulate the generation process of diffusion models using fMRI signals. Our approach, NeuroPictor, divides the fMRI-to-image process into three steps: i) fMRI calibrated-encoding, to tackle multi-individual pre-training for a shared latent space to minimize individual difference and enable the subsequent cross-subject training; ii) fMRI-to-image cross-subject pre-training, perceptually learning to guide diffusion model with high- and low-level conditions across different individuals; iii) fMRI-to-image single-subject refining, similar with step ii but focus on adapting to particular individual. NeuroPictor extracts high-level semantic features from fMRI signals that characterizing the visual stimulus and incrementally fine-tunes the diffusion model with a low-level manipulation network to provide precise structural instructions. By training with over 60,000 fMRI-image pairs from various individuals, our model enjoys superior fMRI-to-image decoding capacity, particularly in the within-subject setting, as evidenced in benchmark datasets. Project page: https://jingyanghuo.github.io/neuropictor/.
☆ An Evolutionary Network Architecture Search Framework with Adaptive Multimodal Fusion for Hand Gesture Recognition
Hand gesture recognition (HGR) based on multimodal data has attracted considerable attention owing to its great potential in applications. Various manually designed multimodal deep networks have performed well in multimodal HGR (MHGR), but most of existing algorithms require a lot of expert experience and time-consuming manual trials. To address these issues, we propose an evolutionary network architecture search framework with the adaptive multimodel fusion (AMF-ENAS). Specifically, we design an encoding space that simultaneously considers fusion positions and ratios of the multimodal data, allowing for the automatic construction of multimodal networks with different architectures through decoding. Additionally, we consider three input streams corresponding to intra-modal surface electromyography (sEMG), intra-modal accelerometer (ACC), and inter-modal sEMG-ACC. To automatically adapt to various datasets, the ENAS framework is designed to automatically search a MHGR network with appropriate fusion positions and ratios. To the best of our knowledge, this is the first time that ENAS has been utilized in MHGR to tackle issues related to the fusion position and ratio of multimodal data. Experimental results demonstrate that AMF-ENAS achieves state-of-the-art performance on the Ninapro DB2, DB3, and DB7 datasets.
☆ Road Obstacle Detection based on Unknown Objectness Scores ICRA 2024
The detection of unknown traffic obstacles is vital to ensure safe autonomous driving. The standard object-detection methods cannot identify unknown objects that are not included under predefined categories. This is because object-detection methods are trained to assign a background label to pixels corresponding to the presence of unknown objects. To address this problem, the pixel-wise anomaly-detection approach has attracted increased research attention. Anomaly-detection techniques, such as uncertainty estimation and perceptual difference from reconstructed images, make it possible to identify pixels of unknown objects as out-of-distribution (OoD) samples. However, when applied to images with many unknowns and complex components, such as driving scenes, these methods often exhibit unstable performance. The purpose of this study is to achieve stable performance for detecting unknown objects by incorporating the object-detection fashions into the pixel-wise anomaly detection methods. To achieve this goal, we adopt a semantic-segmentation network with a sigmoid head that simultaneously provides pixel-wise anomaly scores and objectness scores. Our experimental results show that the objectness scores play an important role in improving the detection performance. Based on these results, we propose a novel anomaly score by integrating these two scores, which we term as unknown objectness score. Quantitative evaluations show that the proposed method outperforms state-of-the-art methods when applied to the publicly available datasets.
comment: ICRA 2024
☆ Few-shot Online Anomaly Detection and Segmentation
Detecting anomaly patterns from images is a crucial artificial intelligence technique in industrial applications. Recent research in this domain has emphasized the necessity of a large volume of training data, overlooking the practical scenario where, post-deployment of the model, unlabeled data containing both normal and abnormal samples can be utilized to enhance the model's performance. Consequently, this paper focuses on addressing the challenging yet practical few-shot online anomaly detection and segmentation (FOADS) task. Under the FOADS framework, models are trained on a few-shot normal dataset, followed by inspection and improvement of their capabilities by leveraging unlabeled streaming data containing both normal and abnormal samples simultaneously. To tackle this issue, we propose modeling the feature distribution of normal images using a Neural Gas network, which offers the flexibility to adapt the topology structure to identify outliers in the data flow. In order to achieve improved performance with limited training samples, we employ multi-scale feature embedding extracted from a CNN pre-trained on ImageNet to obtain a robust representation. Furthermore, we introduce an algorithm that can incrementally update parameters without the need to store previous samples. Comprehensive experimental results demonstrate that our method can achieve substantial performance under the FOADS setting, while ensuring that the time complexity remains within an acceptable range on MVTec AD and BTAD datasets.
☆ Generative Medical Segmentation
Rapid advancements in medical image segmentation performance have been significantly driven by the development of Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs). However, these models introduce high computational demands and often have limited ability to generalize across diverse medical imaging datasets. In this manuscript, we introduce Generative Medical Segmentation (GMS), a novel approach leveraging a generative model for image segmentation. Concretely, GMS employs a robust pre-trained Variational Autoencoder (VAE) to derive latent representations of both images and masks, followed by a mapping model that learns the transition from image to mask in the latent space. This process culminates in generating a precise segmentation mask within the image space using the pre-trained VAE decoder. The design of GMS leads to fewer learnable parameters in the model, resulting in a reduced computational burden and enhanced generalization capability. Our extensive experimental analysis across five public datasets in different medical imaging domains demonstrates GMS outperforms existing discriminative segmentation models and has remarkable domain generalization. Our experiments suggest GMS could set a new benchmark for medical image segmentation, offering a scalable and effective solution. GMS implementation and model weights are available at https://github.com/King-HAW/GMS.
☆ Looking Beyond What You See: An Empirical Analysis on Subgroup Intersectional Fairness for Multi-label Chest X-ray Classification Using Social Determinants of Racial Health Inequities ICCV
There has been significant progress in implementing deep learning models in disease diagnosis using chest X- rays. Despite these advancements, inherent biases in these models can lead to disparities in prediction accuracy across protected groups. In this study, we propose a framework to achieve accurate diagnostic outcomes and ensure fairness across intersectional groups in high-dimensional chest X- ray multi-label classification. Transcending traditional protected attributes, we consider complex interactions within social determinants, enabling a more granular benchmark and evaluation of fairness. We present a simple and robust method that involves retraining the last classification layer of pre-trained models using a balanced dataset across groups. Additionally, we account for fairness constraints and integrate class-balanced fine-tuning for multi-label settings. The evaluation of our method on the MIMIC-CXR dataset demonstrates that our framework achieves an optimal tradeoff between accuracy and fairness compared to baseline methods.
comment: ICCV CVAMD 2023
☆ Middle Fusion and Multi-Stage, Multi-Form Prompts for Robust RGB-T Tracking
RGB-T tracking, a vital downstream task of object tracking, has made remarkable progress in recent years. Yet, it remains hindered by two major challenges: 1) the trade-off between performance and efficiency; 2) the scarcity of training data. To address the latter challenge, some recent methods employ prompts to fine-tune pre-trained RGB tracking models and leverage upstream knowledge in a parameter-efficient manner. However, these methods inadequately explore modality-independent patterns and disregard the dynamic reliability of different modalities in open scenarios. We propose M3PT, a novel RGB-T prompt tracking method that leverages middle fusion and multi-modal and multi-stage visual prompts to overcome these challenges. We pioneer the use of the middle fusion framework for RGB-T tracking, which achieves a balance between performance and efficiency. Furthermore, we incorporate the pre-trained RGB tracking model into the framework and utilize multiple flexible prompt strategies to adapt the pre-trained model to the comprehensive exploration of uni-modal patterns and the improved modeling of fusion-modal features, harnessing the potential of prompt learning in RGB-T tracking. Our method outperforms the state-of-the-art methods on four challenging benchmarks, while attaining 46.1 fps inference speed.
☆ LayoutFlow: Flow Matching for Layout Generation
Finding a suitable layout represents a crucial task for diverse applications in graphic design. Motivated by simpler and smoother sampling trajectories, we explore the use of Flow Matching as an alternative to current diffusion-based layout generation models. Specifically, we propose LayoutFlow, an efficient flow-based model capable of generating high-quality layouts. Instead of progressively denoising the elements of a noisy layout, our method learns to gradually move, or flow, the elements of an initial sample until it reaches its final prediction. In addition, we employ a conditioning scheme that allows us to handle various generation tasks with varying degrees of conditioning with a single model. Empirically, LayoutFlow performs on par with state-of-the-art models while being significantly faster.
☆ Don't Look into the Dark: Latent Codes for Pluralistic Image Inpainting
We present a method for large-mask pluralistic image inpainting based on the generative framework of discrete latent codes. Our method learns latent priors, discretized as tokens, by only performing computations at the visible locations of the image. This is realized by a restrictive partial encoder that predicts the token label for each visible block, a bidirectional transformer that infers the missing labels by only looking at these tokens, and a dedicated synthesis network that couples the tokens with the partial image priors to generate coherent and pluralistic complete image even under extreme mask settings. Experiments on public benchmarks validate our design choices as the proposed method outperforms strong baselines in both visual quality and diversity metrics.
comment: cvpr 2024
☆ Multi-Layer Dense Attention Decoder for Polyp Segmentation
Detecting and segmenting polyps is crucial for expediting the diagnosis of colon cancer. This is a challenging task due to the large variations of polyps in color, texture, and lighting conditions, along with subtle differences between the polyp and its surrounding area. Recently, vision Transformers have shown robust abilities in modeling global context for polyp segmentation. However, they face two major limitations: the inability to learn local relations among multi-level layers and inadequate feature aggregation in the decoder. To address these issues, we propose a novel decoder architecture aimed at hierarchically aggregating locally enhanced multi-level dense features. Specifically, we introduce a novel module named Dense Attention Gate (DAG), which adaptively fuses all previous layers' features to establish local feature relations among all layers. Furthermore, we propose a novel nested decoder architecture that hierarchically aggregates decoder features, thereby enhancing semantic features. We incorporate our novel dense decoder with the PVT backbone network and conduct evaluations on five polyp segmentation datasets: Kvasir, CVC-300, CVC-ColonDB, CVC-ClinicDB, and ETIS. Our experiments and comparisons with nine competing segmentation models demonstrate that the proposed architecture achieves state-of-the-art performance and outperforms the previous models on four datasets. The source code is available at: https://github.com/krushi1992/Dense-Decoder.
☆ Online Embedding Multi-Scale CLIP Features into 3D Maps
This study introduces a novel approach to online embedding of multi-scale CLIP (Contrastive Language-Image Pre-Training) features into 3D maps. By harnessing CLIP, this methodology surpasses the constraints of conventional vocabulary-limited methods and enables the incorporation of semantic information into the resultant maps. While recent approaches have explored the embedding of multi-modal features in maps, they often impose significant computational costs, lacking practicality for exploring unfamiliar environments in real time. Our approach tackles these challenges by efficiently computing and embedding multi-scale CLIP features, thereby facilitating the exploration of unfamiliar environments through real-time map generation. Moreover, the embedding CLIP features into the resultant maps makes offline retrieval via linguistic queries feasible. In essence, our approach simultaneously achieves real-time object search and mapping of unfamiliar environments. Additionally, we propose a zero-shot object-goal navigation system based on our mapping approach, and we validate its efficacy through object-goal navigation, offline object retrieval, and multi-object-goal navigation in both simulated environments and real robot experiments. The findings demonstrate that our method not only exhibits swifter performance than state-of-the-art mapping methods but also surpasses them in terms of the success rate of object-goal navigation tasks.
comment: 8 pages, 7 figures
♻ ☆ Shifting to Machine Supervision: Annotation-Efficient Semi and Self-Supervised Learning for Automatic Medical Image Segmentation and Classification
Advancements in clinical treatment are increasingly constrained by the limitations of supervised learning techniques, which depend heavily on large volumes of annotated data. The annotation process is not only costly but also demands substantial time from clinical specialists. Addressing this issue, we introduce the S4MI (Self-Supervision and Semi-Supervision for Medical Imaging) pipeline, a novel approach that leverages advancements in self-supervised and semi-supervised learning. These techniques engage in auxiliary tasks that do not require labeling, thus simplifying the scaling of machine supervision compared to fully-supervised methods. Our study benchmarks these techniques on three distinct medical imaging datasets to evaluate their effectiveness in classification and segmentation tasks. Notably, we observed that self supervised learning significantly surpassed the performance of supervised methods in the classification of all evaluated datasets. Remarkably, the semi-supervised approach demonstrated superior outcomes in segmentation, outperforming fully-supervised methods while using 50% fewer labels across all datasets. In line with our commitment to contributing to the scientific community, we have made the S4MI code openly accessible, allowing for broader application and further development of these methods.
comment: Seventeen pages (incl. references), five figures, and one table. (Under Review)
♻ ☆ Boosting Object Detection with Zero-Shot Day-Night Domain Adaptation CVPR 2024
Detecting objects in low-light scenarios presents a persistent challenge, as detectors trained on well-lit data exhibit significant performance degradation on low-light data due to low visibility. Previous methods mitigate this issue by exploring image enhancement or object detection techniques with real low-light image datasets. However, the progress is impeded by the inherent difficulties about collecting and annotating low-light images. To address this challenge, we propose to boost low-light object detection with zero-shot day-night domain adaptation, which aims to generalize a detector from well-lit scenarios to low-light ones without requiring real low-light data. Revisiting Retinex theory in the low-level vision, we first design a reflectance representation learning module to learn Retinex-based illumination invariance in images with a carefully designed illumination invariance reinforcement strategy. Next, an interchange-redecomposition-coherence procedure is introduced to improve over the vanilla Retinex image decomposition process by performing two sequential image decompositions and introducing a redecomposition cohering loss. Extensive experiments on ExDark, DARK FACE, and CODaN datasets show strong low-light generalizability of our method. Our code is available at https://github.com/ZPDu/DAI-Net.
comment: Accepted to CVPR 2024
♻ ☆ Decoupled Data Consistency with Diffusion Purification for Image Restoration
Diffusion models have recently gained traction as a powerful class of deep generative priors, excelling in a wide range of image restoration tasks due to their exceptional ability to model data distributions. To solve image restoration problems, many existing techniques achieve data consistency by incorporating additional likelihood gradient steps into the reverse sampling process of diffusion models. However, the additional gradient steps pose a challenge for real-world practical applications as they incur a large computational overhead, thereby increasing inference time. They also present additional difficulties when using accelerated diffusion model samplers, as the number of data consistency steps is limited by the number of reverse sampling steps. In this work, we propose a novel diffusion-based image restoration solver that addresses these issues by decoupling the reverse process from the data consistency steps. Our method involves alternating between a reconstruction phase to maintain data consistency and a refinement phase that enforces the prior via diffusion purification. Our approach demonstrates versatility, making it highly adaptable for efficient problem-solving in latent space. Additionally, it reduces the necessity for numerous sampling steps through the integration of consistency models. The efficacy of our approach is validated through comprehensive experiments across various image restoration tasks, including image denoising, deblurring, inpainting, and super-resolution.
♻ ☆ Interpretable machine learning for time-to-event prediction in medicine and healthcare
Time-to-event prediction, e.g. cancer survival analysis or hospital length of stay, is a highly prominent machine learning task in medical and healthcare applications. However, only a few interpretable machine learning methods comply with its challenges. To facilitate a comprehensive explanatory analysis of survival models, we formally introduce time-dependent feature effects and global feature importance explanations. We show how post-hoc interpretation methods allow for finding biases in AI systems predicting length of stay using a novel multi-modal dataset created from 1235 X-ray images with textual radiology reports annotated by human experts. Moreover, we evaluate cancer survival models beyond predictive performance to include the importance of multi-omics feature groups based on a large-scale benchmark comprising 11 datasets from The Cancer Genome Atlas (TCGA). Model developers can use the proposed methods to debug and improve machine learning algorithms, while physicians can discover disease biomarkers and assess their significance. We hope the contributed open data and code resources facilitate future work in the emerging research direction of explainable survival analysis.
comment: An extended version of an AIME 2023 paper submitted to Artificial Intelligence in Medicine
♻ ☆ Simplified Diffusion Schrödinger Bridge
This paper introduces a novel theoretical simplification of the Diffusion Schr\"odinger Bridge (DSB) that facilitates its unification with Score-based Generative Models (SGMs), addressing the limitations of DSB in complex data generation and enabling faster convergence and enhanced performance. By employing SGMs as an initial solution for DSB, our approach capitalizes on the strengths of both frameworks, ensuring a more efficient training process and improving the performance of SGM. We also propose a reparameterization technique that, despite theoretical approximations, practically improves the network's fitting capabilities. Our extensive experimental evaluations confirm the effectiveness of the simplified DSB, demonstrating its significant improvements. We believe the contributions of this work pave the way for advanced generative modeling. The code is available at https://github.com/checkcrab/SDSB.
♻ ☆ Self-supervised co-salient object detection via feature correspondence at multiple scales
Our paper introduces a novel two-stage self-supervised approach for detecting co-occurring salient objects (CoSOD) in image groups without requiring segmentation annotations. Unlike existing unsupervised methods that rely solely on patch-level information (e.g. clustering patch descriptors) or on computation heavy off-the-shelf components for CoSOD, our lightweight model leverages feature correspondences at both patch and region levels, significantly improving prediction performance. In the first stage, we train a self-supervised network that detects co-salient regions by computing local patch-level feature correspondences across images. We obtain the segmentation predictions using confidence-based adaptive thresholding. In the next stage, we refine these intermediate segmentations by eliminating the detected regions (within each image) whose averaged feature representations are dissimilar to the foreground feature representation averaged across all the cross-attention maps (from the previous stage). Extensive experiments on three CoSOD benchmark datasets show that our self-supervised model outperforms the corresponding state-of-the-art models by a huge margin (e.g. on the CoCA dataset, our model has a 13.7% F-measure gain over the SOTA unsupervised CoSOD model). Notably, our self-supervised model also outperforms several recent fully supervised CoSOD models on the three test datasets (e.g., on the CoCA dataset, our model has a 4.6% F-measure gain over a recent supervised CoSOD model).
♻ ☆ LION: Implicit Vision Prompt Tuning AAAI2024
Despite recent competitive performance across a range of vision tasks, vision Transformers still have an issue of heavy computational costs. Recently, vision prompt learning has provided an economic solution to this problem without fine-tuning the whole large-scale models. However, the efficiency of existing models are still far from satisfactory due to insertion of extensive prompts blocks and trick prompt designs. In this paper, we propose an efficient vision model named impLicit vIsion prOmpt tuNing (LION), which is motivated by deep implicit models with stable memory costs for various complex tasks. In particular, we merely insect two equilibrium implicit layers in two ends of the pre-trained main backbone with parameters in the backbone frozen. Moreover, we prune the parameters in these two layers according to lottery hypothesis. The performance obtained by our LION are promising on a wide range of datasets. In particular, our LION reduces up to 11.5% of training parameter numbers while obtaining higher performance compared with the state-of-the-art baseline VPT, especially under challenging scenes. Furthermore, we find that our proposed LION had a good generalization performance, making it an easy way to boost transfer learning in the future.
comment: Accepted by AAAI2024; 9 pages, 3 figures, 4 tables
♻ ☆ Incorporating simulated spatial context information improves the effectiveness of contrastive learning models
Visual learning often occurs in a specific context, where an agent acquires skills through exploration and tracking of its location in a consistent environment. The historical spatial context of the agent provides a similarity signal for self-supervised contrastive learning. We present a unique approach, termed Environmental Spatial Similarity (ESS), that complements existing contrastive learning methods. Using images from simulated, photorealistic environments as an experimental setting, we demonstrate that ESS outperforms traditional instance discrimination approaches. Moreover, sampling additional data from the same environment substantially improves accuracy and provides new augmentations. ESS allows remarkable proficiency in room classification and spatial prediction tasks, especially in unfamiliar environments. This learning paradigm has the potential to enable rapid visual learning in agents operating in new environments with unique visual characteristics. Potentially transformative applications span from robotics to space exploration. Our proof of concept demonstrates improved efficiency over methods that rely on extensive, disconnected datasets.
♻ ☆ Adaptive Negative Evidential Deep Learning for Open-set Semi-supervised Learning AAAI2024
Semi-supervised learning (SSL) methods assume that labeled data, unlabeled data and test data are from the same distribution. Open-set semi-supervised learning (Open-set SSL) considers a more practical scenario, where unlabeled data and test data contain new categories (outliers) not observed in labeled data (inliers). Most previous works focused on outlier detection via binary classifiers, which suffer from insufficient scalability and inability to distinguish different types of uncertainty. In this paper, we propose a novel framework, Adaptive Negative Evidential Deep Learning (ANEDL) to tackle these limitations. Concretely, we first introduce evidential deep learning (EDL) as an outlier detector to quantify different types of uncertainty, and design different uncertainty metrics for self-training and inference. Furthermore, we propose a novel adaptive negative optimization strategy, making EDL more tailored to the unlabeled dataset containing both inliers and outliers. As demonstrated empirically, our proposed method outperforms existing state-of-the-art methods across four datasets.
comment: Accepted by AAAI2024
♻ ☆ Vision Transformer-Based Deep Learning for Histologic Classification of Endometrial Cancer
Endometrial cancer, the fourth most common cancer in females in the United States, with the lifetime risk for developing this disease is approximately 2.8% in women. Precise histologic evaluation and molecular classification of endometrial cancer is important for effective patient management and determining the best treatment modalities. This study introduces EndoNet, which uses convolutional neural networks for extracting histologic features and a vision transformer for aggregating these features and classifying slides based on their visual characteristics into high- and low- grade. The model was trained on 929 digitized hematoxylin and eosin-stained whole-slide images of endometrial cancer from hysterectomy cases at Dartmouth-Health. It classifies these slides into low-grade (Endometroid Grades 1 and 2) and high-grade (endometroid carcinoma FIGO grade 3, uterine serous carcinoma, carcinosarcoma) categories. EndoNet was evaluated on an internal test set of 110 patients and an external test set of 100 patients from the public TCGA database. The model achieved a weighted average F1-score of 0.91 (95% CI: 0.86-0.95) and an AUC of 0.95 (95% CI: 0.89-0.99) on the internal test, and 0.86 (95% CI: 0.80-0.94) for F1-score and 0.86 (95% CI: 0.75-0.93) for AUC on the external test. Pending further validation, EndoNet has the potential to support pathologists without the need of manual annotations in classifying the grades of gynecologic pathology tumors.
comment: 4 Tables and 3 Figures
♻ ☆ Automated Construction of Time-Space Diagrams for Traffic Analysis Using Street-View Video Sequence
Time-space diagrams are essential tools for analyzing traffic patterns and optimizing transportation infrastructure and traffic management strategies. Traditional data collection methods for these diagrams have limitations in terms of temporal and spatial coverage. Recent advancements in camera technology have overcome these limitations and provided extensive urban data. In this study, we propose an innovative approach to constructing time-space diagrams by utilizing street-view video sequences captured by cameras mounted on moving vehicles. Using the state-of-the-art YOLOv5, StrongSORT, and photogrammetry techniques for distance calculation, we can infer vehicle trajectories from the video data and generate time-space diagrams. To evaluate the effectiveness of our proposed method, we utilized datasets from the KITTI computer vision benchmark suite. The evaluation results demonstrate that our approach can generate trajectories from video data, although there are some errors that can be mitigated by improving the performance of the detector, tracker, and distance calculation components. In conclusion, the utilization of street-view video sequences captured by cameras mounted on moving vehicles, combined with state-of-the-art computer vision techniques, has immense potential for constructing comprehensive time-space diagrams. These diagrams offer valuable insights into traffic patterns and contribute to the design of transportation infrastructure and traffic management strategies.
comment: The paper is published in 2023 IEEE 26th International Conference on Intelligent Transportation Systems (ITSC)
♻ ☆ SOAC: Spatio-Temporal Overlap-Aware Multi-Sensor Calibration using Neural Radiance Fields CVPR 2024
In rapidly-evolving domains such as autonomous driving, the use of multiple sensors with different modalities is crucial to ensure high operational precision and stability. To correctly exploit the provided information by each sensor in a single common frame, it is essential for these sensors to be accurately calibrated. In this paper, we leverage the ability of Neural Radiance Fields (NeRF) to represent different sensors modalities in a common volumetric representation to achieve robust and accurate spatio-temporal sensor calibration. By designing a partitioning approach based on the visible part of the scene for each sensor, we formulate the calibration problem using only the overlapping areas. This strategy results in a more robust and accurate calibration that is less prone to failure. We demonstrate that our approach works on outdoor urban scenes by validating it on multiple established driving datasets. Results show that our method is able to get better accuracy and robustness compared to existing methods.
comment: Accepted at CVPR 2024. Project page: https://qherau.github.io/SOAC/
♻ ☆ Point, Segment and Count: A Generalized Framework for Object Counting CVPR 2024
Class-agnostic object counting aims to count all objects in an image with respect to example boxes or class names, \emph{a.k.a} few-shot and zero-shot counting. In this paper, we propose a generalized framework for both few-shot and zero-shot object counting based on detection. Our framework combines the superior advantages of two foundation models without compromising their zero-shot capability: (\textbf{i}) SAM to segment all possible objects as mask proposals, and (\textbf{ii}) CLIP to classify proposals to obtain accurate object counts. However, this strategy meets the obstacles of efficiency overhead and the small crowded objects that cannot be localized and distinguished. To address these issues, our framework, termed PseCo, follows three steps: point, segment, and count. Specifically, we first propose a class-agnostic object localization to provide accurate but least point prompts for SAM, which consequently not only reduces computation costs but also avoids missing small objects. Furthermore, we propose a generalized object classification that leverages CLIP image/text embeddings as the classifier, following a hierarchical knowledge distillation to obtain discriminative classifications among hierarchical mask proposals. Extensive experimental results on FSC-147, COCO, and LVIS demonstrate that PseCo achieves state-of-the-art performance in both few-shot/zero-shot object counting/detection. Code: https://github.com/Hzzone/PseCo
comment: Accepted by CVPR 2024. Camera ready
♻ ☆ Weakly-Supervised Emotion Transition Learning for Diverse 3D Co-speech Gesture Generation CVPR 2024
Generating vivid and emotional 3D co-speech gestures is crucial for virtual avatar animation in human-machine interaction applications. While the existing methods enable generating the gestures to follow a single emotion label, they overlook that long gesture sequence modeling with emotion transition is more practical in real scenes. In addition, the lack of large-scale available datasets with emotional transition speech and corresponding 3D human gestures also limits the addressing of this task. To fulfill this goal, we first incorporate the ChatGPT-4 and an audio inpainting approach to construct the high-fidelity emotion transition human speeches. Considering obtaining the realistic 3D pose annotations corresponding to the dynamically inpainted emotion transition audio is extremely difficult, we propose a novel weakly supervised training strategy to encourage authority gesture transitions. Specifically, to enhance the coordination of transition gestures w.r.t different emotional ones, we model the temporal association representation between two different emotional gesture sequences as style guidance and infuse it into the transition generation. We further devise an emotion mixture mechanism that provides weak supervision based on a learnable mixed emotion label for transition gestures. Last, we present a keyframe sampler to supply effective initial posture cues in long sequences, enabling us to generate diverse gestures. Extensive experiments demonstrate that our method outperforms the state-of-the-art models constructed by adapting single emotion-conditioned counterparts on our newly defined emotion transition task and datasets. Our code and dataset will be released on the project page: https://xingqunqi-lab.github.io/Emo-Transition-Gesture/.
comment: Accepted by CVPR 2024
♻ ☆ Learning by Erasing: Conditional Entropy based Transferable Out-Of-Distribution Detection
Out-of-distribution (OOD) detection is essential to handle the distribution shifts between training and test scenarios. For a new in-distribution (ID) dataset, existing methods require retraining to capture the dataset-specific feature representation or data distribution. In this paper, we propose a deep generative models (DGM) based transferable OOD detection method, which is unnecessary to retrain on a new ID dataset. We design an image erasing strategy to equip exclusive conditional entropy distribution for each ID dataset, which determines the discrepancy of DGM's posteriori ucertainty distribution on different ID datasets. Owing to the powerful representation capacity of convolutional neural networks, the proposed model trained on complex dataset can capture the above discrepancy between ID datasets without retraining and thus achieve transferable OOD detection. We validate the proposed method on five datasets and verity that ours achieves comparable performance to the state-of-the-art group based OOD detection methods that need to be retrained to deploy on new ID datasets. Our code is available at https://github.com/oOHCIOo/CETOOD.
comment: update new experimental results
♻ ☆ Dual Structure-Aware Image Filterings for Semi-supervised Medical Image Segmentation
Semi-supervised image segmentation has attracted great attention recently. The key is how to leverage unlabeled images in the training process. Most methods maintain consistent predictions of the unlabeled images under variations (e.g., adding noise/perturbations, or creating alternative versions) in the image and/or model level. In most image-level variation, medical images often have prior structure information, which has not been well explored. In this paper, we propose novel dual structure-aware image filterings (DSAIF) as the image-level variations for semi-supervised medical image segmentation. Motivated by connected filtering that simplifies image via filtering in structure-aware tree-based image representation, we resort to the dual contrast invariant Max-tree and Min-tree representation. Specifically, we propose a novel connected filtering that removes topologically equivalent nodes (i.e. connected components) having no siblings in the Max/Min-tree. This results in two filtered images preserving topologically critical structure. Applying the proposed DSAIF to mutually supervised networks decreases the consensus of their erroneous predictions on unlabeled images. This helps to alleviate the confirmation bias issue of overfitting to noisy pseudo labels of unlabeled images, and thus effectively improves the segmentation performance. Extensive experimental results on three benchmark datasets demonstrate that the proposed method significantly/consistently outperforms some state-of-the-art methods. The source codes will be publicly available.
♻ ☆ Decomposing Disease Descriptions for Enhanced Pathology Detection: A Multi-Aspect Vision-Language Pre-training Framework CVPR2024
Medical vision language pre-training (VLP) has emerged as a frontier of research, enabling zero-shot pathological recognition by comparing the query image with the textual descriptions for each disease. Due to the complex semantics of biomedical texts, current methods struggle to align medical images with key pathological findings in unstructured reports. This leads to the misalignment with the target disease's textual representation. In this paper, we introduce a novel VLP framework designed to dissect disease descriptions into their fundamental aspects, leveraging prior knowledge about the visual manifestations of pathologies. This is achieved by consulting a large language model and medical experts. Integrating a Transformer module, our approach aligns an input image with the diverse elements of a disease, generating aspect-centric image representations. By consolidating the matches from each aspect, we improve the compatibility between an image and its associated disease. Additionally, capitalizing on the aspect-oriented representations, we present a dual-head Transformer tailored to process known and unknown diseases, optimizing the comprehensive detection efficacy. Conducting experiments on seven downstream datasets, ours improves the accuracy of recent methods by up to 8.56% and 17.0% for seen and unseen categories, respectively. Our code is released at https://github.com/HieuPhan33/MAVL.
comment: Accepted at CVPR2024. Pre-print before final camera-ready version
♻ ☆ Shapley Values-Powered Framework for Fair Reward Split in Content Produced by GenAI
It is evident that, currently, generative models are surpassed in quality by human professionals. However, with the advancements in Artificial Intelligence, this gap will narrow, leading to scenarios where individuals who have dedicated years of their lives to mastering a skill become obsolete due to their high costs, which are inherently linked to the time they require to complete a task -- a task that AI could accomplish in minutes or seconds. To avoid future social upheavals, we must, even now, contemplate how to fairly assess the contributions of such individuals in training generative models and how to compensate them for the reduction or complete loss of their incomes. In this work, we propose a method to structure collaboration between model developers and data providers. To achieve this, we employ Shapley Values to quantify the contribution of artist(s) in an image generated by the Stable Diffusion-v1.5 model and to equitably allocate the reward among them.
comment: 36 pages, 32 figures
♻ ☆ E4S: Fine-grained Face Swapping via Editing With Regional GAN Inversion
This paper proposes a novel approach to face swapping from the perspective of fine-grained facial editing, dubbed "editing for swapping" (E4S). The traditional face swapping methods rely on global feature extraction and fail to preserve the detailed source identity. In contrast, we propose a Regional GAN Inversion (RGI) method, which allows the explicit disentanglement of shape and texture. Specifically, our E4S performs face swapping in the latent space of a pretrained StyleGAN, where a multi-scale mask-guided encoder is applied to project the texture of each facial component into regional style codes and a mask-guided injection module manipulating feature maps with the style codes. Based on this disentanglement, face swapping can be simplified as style and mask swapping. Besides, due to the large lighting condition gap, transferring the source skin into the target image may lead to disharmony lighting. We propose a re-coloring network to make the swapped face maintain the target lighting condition while preserving the source skin. Further, to deal with the potential mismatch areas during mask exchange, we design a face inpainting module to refine the face shape. The extensive comparisons with state-of-the-art methods demonstrate that our E4S outperforms existing methods in preserving texture, shape, and lighting. Our implementation is available at https://github.com/e4s2024/E4S2024.
comment: Project Page: https://e4s2024.github.io/ ;. arXiv admin note: text overlap with arXiv:2211.14068
♻ ☆ ViDA: Homeostatic Visual Domain Adapter for Continual Test Time Adaptation ICLR2024
Since real-world machine systems are running in non-stationary environments, Continual Test-Time Adaptation (CTTA) task is proposed to adapt the pre-trained model to continually changing target domains. Recently, existing methods mainly focus on model-based adaptation, which aims to leverage a self-training manner to extract the target domain knowledge. However, pseudo labels can be noisy and the updated model parameters are unreliable under dynamic data distributions, leading to error accumulation and catastrophic forgetting in the continual adaptation process. To tackle these challenges and maintain the model plasticity, we design a Visual Domain Adapter (ViDA) for CTTA, explicitly handling both domain-specific and domain-shared knowledge. Specifically, we first comprehensively explore the different domain representations of the adapters with trainable high-rank or low-rank embedding spaces. Then we inject ViDAs into the pre-trained model, which leverages high-rank and low-rank features to adapt the current domain distribution and maintain the continual domain-shared knowledge, respectively. To exploit the low-rank and high-rank ViDAs more effectively, we further propose a Homeostatic Knowledge Allotment (HKA) strategy, which adaptively combines different knowledge from each ViDA. Extensive experiments conducted on four widely used benchmarks demonstrate that our proposed method achieves state-of-the-art performance in both classification and segmentation CTTA tasks. Note that, our method can be regarded as a novel transfer paradigm for large-scale models, delivering promising results in adaptation to continually changing distributions. Project page: https://sites.google.com/view/iclr2024-vida/home.
comment: Accepted by ICLR2024
♻ ☆ Visually Guided Generative Text-Layout Pre-training for Document Intelligence
Prior study shows that pre-training techniques can boost the performance of visual document understanding (VDU), which typically requires models to gain abilities to perceive and reason both document texts and layouts (e.g., locations of texts and table-cells). To this end, we propose visually guided generative text-layout pre-training, named ViTLP. Given a document image, the model optimizes hierarchical language and layout modeling objectives to generate the interleaved text and layout sequence. In addition, to address the limitation of processing long documents by Transformers, we introduce a straightforward yet effective multi-segment generative pre-training scheme, facilitating ViTLP to process word-intensive documents of any length. ViTLP can function as a native OCR model to localize and recognize texts of document images. Besides, ViTLP can be effectively applied to various downstream VDU tasks. Extensive experiments show that ViTLP achieves competitive performance over existing baselines on benchmark VDU tasks, including information extraction, document classification, and document question answering.
comment: Accepted to NAACL 2024 main conference. The first version of this paper was submitted to OpenReview (https://openreview.net/forum?id=ARtBIBAmNR) in June 2023
♻ ☆ Intraoperative 2D/3D Image Registration via Differentiable X-ray Rendering CVPR 2024
Surgical decisions are informed by aligning rapid portable 2D intraoperative images (e.g., X-rays) to a high-fidelity 3D preoperative reference scan (e.g., CT). 2D/3D image registration often fails in practice: conventional optimization methods are prohibitively slow and susceptible to local minima, while neural networks trained on small datasets fail on new patients or require impractical landmark supervision. We present DiffPose, a self-supervised approach that leverages patient-specific simulation and differentiable physics-based rendering to achieve accurate 2D/3D registration without relying on manually labeled data. Preoperatively, a CNN is trained to regress the pose of a randomly oriented synthetic X-ray rendered from the preoperative CT. The CNN then initializes rapid intraoperative test-time optimization that uses the differentiable X-ray renderer to refine the solution. Our work further proposes several geometrically principled methods for sampling camera poses from $\mathbf{SE}(3)$, for sparse differentiable rendering, and for driving registration in the tangent space $\mathfrak{se}(3)$ with geodesic and multiscale locality-sensitive losses. DiffPose achieves sub-millimeter accuracy across surgical datasets at intraoperative speeds, improving upon existing unsupervised methods by an order of magnitude and even outperforming supervised baselines. Our code is available at https://github.com/eigenvivek/DiffPose.
comment: CVPR 2024
♻ ☆ Challenging Common Paradigms in Multi-Task Learning
While multi-task learning (MTL) has gained significant attention in recent years, its underlying mechanisms remain poorly understood. Recent methods did not yield consistent performance improvements over single task learning (STL) baselines, underscoring the importance of gaining more profound insights about challenges specific to MTL. In our study, we challenge paradigms in MTL in the context of STL: First, the impact of the choice of optimizer has only been mildly investigated in MTL. We show the pivotal role of common STL tools such as the Adam optimizer in MTL empirically in various experiments. To further investigate Adam's effectiveness, we theoretical derive a partial loss-scale invariance under mild assumptions. Second, the notion of gradient conflicts has often been phrased as a specific problem in MTL. We delve into the role of gradient conflicts in MTL and compare it to STL. For angular gradient alignment we find no evidence that this is a unique problem in MTL. We emphasize differences in gradient magnitude as the main distinguishing factor. Lastly, we compare the transferability of features learned through MTL and STL on common image corruptions, and find light evidence that MTL can lead to superior transferability. Overall, we find surprising similarities between STL and MTL suggesting to consider methods from both fields in a broader context.
comment: -
♻ ☆ Neural Fields for Interactive Visualization of Statistical Dependencies in 3D Simulation Ensembles
We present the first neural network that has learned to compactly represent and can efficiently reconstruct the statistical dependencies between the values of physical variables at different spatial locations in large 3D simulation ensembles. Going beyond linear dependencies, we consider mutual information as a measure of non-linear dependence. We demonstrate learning and reconstruction with a large weather forecast ensemble comprising 1000 members, each storing multiple physical variables at a 250 x 352 x 20 simulation grid. By circumventing compute-intensive statistical estimators at runtime, we demonstrate significantly reduced memory and computation requirements for reconstructing the major dependence structures. This enables embedding the estimator into a GPU-accelerated direct volume renderer and interactively visualizing all mutual dependencies for a selected domain point.
♻ ☆ SAR-Net: Multi-scale Direction-aware SAR Network via Global Information Fusion
Deep learning has driven significant progress in object detection using Synthetic Aperture Radar (SAR) imagery. Existing methods, while achieving promising results, often struggle to effectively integrate local and global information, particularly direction-aware features. This paper proposes SAR-Net, a novel framework specifically designed for global fusion of direction-aware information in SAR object detection. SAR-Net leverages two key innovations: the Unity Compensation Mechanism (UCM) and the Direction-aware Attention Module (DAM). UCM facilitates the establishment of complementary relationships among features across different scales, enabling efficient global information fusion. Among them, Multi-scale Alignment Module (MAM) and distinct Multi-level Fusion Module (MFM) enhance feature integration by capturing both texture detail and semantic information. Then, Multi-feature Embedding Module (MEM) feeds back global features into the primary branches, further improving information transmission. Additionally, DAM, through bidirectional attention polymerization, captures direction-aware information, effectively eliminating background interference. Extensive experiments demonstrate the effectiveness of SAR-Net, achieving state-of-the-art results on aircraft (SAR-AIRcraft-1.0) and ship datasets (SSDD, HRSID), confirming its generalization capability and robustness.
♻ ☆ Hourglass Tokenizer for Efficient Transformer-Based 3D Human Pose Estimation CVPR 2024
Transformers have been successfully applied in the field of video-based 3D human pose estimation. However, the high computational costs of these video pose transformers (VPTs) make them impractical on resource-constrained devices. In this paper, we present a plug-and-play pruning-and-recovering framework, called Hourglass Tokenizer (HoT), for efficient transformer-based 3D human pose estimation from videos. Our HoT begins with pruning pose tokens of redundant frames and ends with recovering full-length tokens, resulting in a few pose tokens in the intermediate transformer blocks and thus improving the model efficiency. To effectively achieve this, we propose a token pruning cluster (TPC) that dynamically selects a few representative tokens with high semantic diversity while eliminating the redundancy of video frames. In addition, we develop a token recovering attention (TRA) to restore the detailed spatio-temporal information based on the selected tokens, thereby expanding the network output to the original full-length temporal resolution for fast inference. Extensive experiments on two benchmark datasets (i.e., Human3.6M and MPI-INF-3DHP) demonstrate that our method can achieve both high efficiency and estimation accuracy compared to the original VPT models. For instance, applying to MotionBERT and MixSTE on Human3.6M, our HoT can save nearly 50% FLOPs without sacrificing accuracy and nearly 40% FLOPs with only 0.2% accuracy drop, respectively. Code and models are available at https://github.com/NationalGAILab/HoT.
comment: Accepted by CVPR 2024, Open Sourced
♻ ☆ Enhancing Object Coherence in Layout-to-Image Synthesis
Layout-to-image synthesis is an emerging technique in conditional image generation. It aims to generate complex scenes, where users require fine control over the layout of the objects in a scene. However, it remains challenging to control the object coherence, including semantic coherence (e.g., the cat looks at the flowers or not) and physical coherence (e.g., the hand and the racket should not be misaligned). In this paper, we propose a novel diffusion model with effective global semantic fusion (GSF) and self-similarity feature enhancement modules to guide the object coherence for this task. For semantic coherence, we argue that the image caption contains rich information for defining the semantic relationship within the objects in the images. Instead of simply employing cross-attention between captions and generated images, which addresses the highly relevant layout restriction and semantic coherence separately and thus leads to unsatisfying results shown in our experiments, we develop GSF to fuse the supervision from the layout restriction and semantic coherence requirement and exploit it to guide the image synthesis process. Moreover, to improve the physical coherence, we develop a Self-similarity Coherence Attention (SCA) module to explicitly integrate local contextual physical coherence into each pixel's generation process. Specifically, we adopt a self-similarity map to encode the coherence restrictions and employ it to extract coherent features from text embedding. Through visualization of our self-similarity map, we explore the essence of SCA, revealing that its effectiveness is not only in capturing reliable physical coherence patterns but also in enhancing complex texture generation. Extensive experiments demonstrate the superiority of our proposed method in both image generation quality and controllability.
♻ ☆ BEVUDA: Multi-geometric Space Alignments for Domain Adaptive BEV 3D Object Detection ICRA2024
Vision-centric bird-eye-view (BEV) perception has shown promising potential in autonomous driving. Recent works mainly focus on improving efficiency or accuracy but neglect the challenges when facing environment changing, resulting in severe degradation of transfer performance. For BEV perception, we figure out the significant domain gaps existing in typical real-world cross-domain scenarios and comprehensively solve the Domain Adaption (DA) problem for multi-view 3D object detection. Since BEV perception approaches are complicated and contain several components, the domain shift accumulation on multiple geometric spaces (i.e., 2D, 3D Voxel, BEV) makes BEV DA even challenging. In this paper, we propose a Multi-space Alignment Teacher-Student (MATS) framework to ease the domain shift accumulation, which consists of a Depth-Aware Teacher (DAT) and a Geometric-space Aligned Student (GAS) model. DAT tactfully combines target lidar and reliable depth prediction to construct depth-aware information, extracting target domain-specific knowledge in Voxel and BEV feature spaces. It then transfers the sufficient domain knowledge of multiple spaces to the student model. In order to jointly alleviate the domain shift, GAS projects multi-geometric space features to a shared geometric embedding space and decreases data distribution distance between two domains. To verify the effectiveness of our method, we conduct BEV 3D object detection experiments on three cross-domain scenarios and achieve state-of-the-art performance.
comment: Accepted by ICRA2024
♻ ☆ Back to 3D: Few-Shot 3D Keypoint Detection with Back-Projected 2D Features CVPR 2024
With the immense growth of dataset sizes and computing resources in recent years, so-called foundation models have become popular in NLP and vision tasks. In this work, we propose to explore foundation models for the task of keypoint detection on 3D shapes. A unique characteristic of keypoint detection is that it requires semantic and geometric awareness while demanding high localization accuracy. To address this problem, we propose, first, to back-project features from large pre-trained 2D vision models onto 3D shapes and employ them for this task. We show that we obtain robust 3D features that contain rich semantic information and analyze multiple candidate features stemming from different 2D foundation models. Second, we employ a keypoint candidate optimization module which aims to match the average observed distribution of keypoints on the shape and is guided by the back-projected features. The resulting approach achieves a new state of the art for few-shot keypoint detection on the KeyPointNet dataset, almost doubling the performance of the previous best methods.
comment: Accepted to CVPR 2024, Project page: https://wimmerth.github.io/back-to-3d.html
♻ ☆ Fast Dynamic 3D Object Generation from a Single-view Video
Generating dynamic 3D object from a single-view video is challenging due to the lack of 4D labeled data. Extending image-to-3D pipelines by transferring off-the-shelf image generation models such as score distillation sampling, existing methods tend to be slow and expensive to scale due to the need for back-propagating the information-limited supervision signals through a large pretrained model. To address this, we propose an efficient video-to-4D object generation framework called Efficient4D. It generates high-quality spacetime-consistent images under different camera views, and then uses them as labeled data to directly train a novel 4D Gaussian splatting model with explicit point cloud geometry, enabling real-time rendering under continuous camera trajectories. Extensive experiments on synthetic and real videos show that Efficient4D offers a remarkable 20-fold increase in speed when compared to prior art alternatives while preserving the quality of novel view synthesis. For example, Efficient4D takes only 6 mins to model a dynamic object, vs 120 mins by Consistent4D.
comment: Technical report
♻ ☆ UniTraj: A Unified Framework for Scalable Vehicle Trajectory Prediction
Vehicle trajectory prediction has increasingly relied on data-driven solutions, but their ability to scale to different data domains and the impact of larger dataset sizes on their generalization remain under-explored. While these questions can be studied by employing multiple datasets, it is challenging due to several discrepancies, e.g., in data formats, map resolution, and semantic annotation types. To address these challenges, we introduce UniTraj, a comprehensive framework that unifies various datasets, models, and evaluation criteria, presenting new opportunities for the vehicle trajectory prediction field. In particular, using UniTraj, we conduct extensive experiments and find that model performance significantly drops when transferred to other datasets. However, enlarging data size and diversity can substantially improve performance, leading to a new state-of-the-art result for the nuScenes dataset. We provide insights into dataset characteristics to explain these findings. The code can be found here: https://github.com/vita-epfl/UniTraj
♻ ☆ CLIP-DINOiser: Teaching CLIP a few DINO tricks for open-vocabulary semantic segmentation
The popular CLIP model displays impressive zero-shot capabilities thanks to its seamless interaction with arbitrary text prompts. However, its lack of spatial awareness makes it unsuitable for dense computer vision tasks, e.g., semantic segmentation, without an additional fine-tuning step that often uses annotations and can potentially suppress its original open-vocabulary properties. Meanwhile, self-supervised representation methods have demonstrated good localization properties without human-made annotations nor explicit supervision. In this work, we take the best of both worlds and propose an open-vocabulary semantic segmentation method, which does not require any annotations. We propose to locally improve dense MaskCLIP features, which are computed with a simple modification of CLIP's last pooling layer, by integrating localization priors extracted from self-supervised features. By doing so, we greatly improve the performance of MaskCLIP and produce smooth outputs. Moreover, we show that the used self-supervised feature properties can directly be learnt from CLIP features. Our method CLIP-DINOiser needs only a single forward pass of CLIP and two light convolutional layers at inference, no extra supervision nor extra memory and reaches state-of-the-art results on challenging and fine-grained benchmarks such as COCO, Pascal Context, Cityscapes and ADE20k. The code to reproduce our results is available at https://github.com/wysoczanska/clip_dinoiser.
♻ ☆ Continual-MAE: Adaptive Distribution Masked Autoencoders for Continual Test-Time Adaptation CVPR2024
Continual Test-Time Adaptation (CTTA) is proposed to migrate a source pre-trained model to continually changing target distributions, addressing real-world dynamism. Existing CTTA methods mainly rely on entropy minimization or teacher-student pseudo-labeling schemes for knowledge extraction in unlabeled target domains. However, dynamic data distributions cause miscalibrated predictions and noisy pseudo-labels in existing self-supervised learning methods, hindering the effective mitigation of error accumulation and catastrophic forgetting problems during the continual adaptation process. To tackle these issues, we propose a continual self-supervised method, Adaptive Distribution Masked Autoencoders (ADMA), which enhances the extraction of target domain knowledge while mitigating the accumulation of distribution shifts. Specifically, we propose a Distribution-aware Masking (DaM) mechanism to adaptively sample masked positions, followed by establishing consistency constraints between the masked target samples and the original target samples. Additionally, for masked tokens, we utilize an efficient decoder to reconstruct a hand-crafted feature descriptor (e.g., Histograms of Oriented Gradients), leveraging its invariant properties to boost task-relevant representations. Through conducting extensive experiments on four widely recognized benchmarks, our proposed method attains state-of-the-art performance in both classification and segmentation CTTA tasks. Our project page: https://sites.google.com/view/continual-mae/home.
comment: Accepted by CVPR2024
♻ ☆ A2V: A Semi-Supervised Domain Adaptation Framework for Brain Vessel Segmentation via Two-Phase Training Angiography-to-Venography Translation BMVC
We present a semi-supervised domain adaptation framework for brain vessel segmentation from different image modalities. Existing state-of-the-art methods focus on a single modality, despite the wide range of available cerebrovascular imaging techniques. This can lead to significant distribution shifts that negatively impact the generalization across modalities. By relying on annotated angiographies and a limited number of annotated venographies, our framework accomplishes image-to-image translation and semantic segmentation, leveraging a disentangled and semantically rich latent space to represent heterogeneous data and perform image-level adaptation from source to target domains. Moreover, we reduce the typical complexity of cycle-based architectures and minimize the use of adversarial training, which allows us to build an efficient and intuitive model with stable training. We evaluate our method on magnetic resonance angiographies and venographies. While achieving state-of-the-art performance in the source domain, our method attains a Dice score coefficient in the target domain that is only 8.9% lower, highlighting its promising potential for robust cerebrovascular image segmentation across different modalities.
comment: Accepted at the 34th British Machine Vision Conference (BMVC)
♻ ☆ Debiasing Multimodal Large Language Models
In the realms of computer vision and natural language processing, Large Vision-Language Models (LVLMs) have become indispensable tools, proficient in generating textual descriptions based on visual inputs. Despite their advancements, our investigation reveals a noteworthy bias in the generated content, where the output is primarily influenced by the underlying Large Language Models (LLMs) prior rather than the input image. Our empirical experiments underscore the persistence of this bias, as LVLMs often provide confident answers even in the absence of relevant images or given incongruent visual input. To rectify these biases and redirect the model's focus toward vision information, we introduce two simple, training-free strategies. Firstly, for tasks such as classification or multi-choice question-answering (QA), we propose a ``calibration'' step through affine transformation to adjust the output distribution. This ``Post-Hoc debias'' approach ensures uniform scores for each answer when the image is absent, serving as an effective regularization technique to alleviate the influence of LLM priors. For more intricate open-ended generation tasks, we extend this method to ``Debias sampling'', drawing inspirations from contrastive decoding methods. Furthermore, our investigation sheds light on the instability of LVLMs across various decoding configurations. Through systematic exploration of different settings, we significantly enhance performance, surpassing reported results and raising concerns about the fairness of existing evaluations. Comprehensive experiments substantiate the effectiveness of our proposed strategies in mitigating biases. These strategies not only prove beneficial in minimizing hallucinations but also contribute to the generation of more helpful and precise illustrations.
comment: 38 pages, 17 figures
♻ ☆ SIGNeRF: Scene Integrated Generation for Neural Radiance Fields
Advances in image diffusion models have recently led to notable improvements in the generation of high-quality images. In combination with Neural Radiance Fields (NeRFs), they enabled new opportunities in 3D generation. However, most generative 3D approaches are object-centric and applying them to editing existing photorealistic scenes is not trivial. We propose SIGNeRF, a novel approach for fast and controllable NeRF scene editing and scene-integrated object generation. A new generative update strategy ensures 3D consistency across the edited images, without requiring iterative optimization. We find that depth-conditioned diffusion models inherently possess the capability to generate 3D consistent views by requesting a grid of images instead of single views. Based on these insights, we introduce a multi-view reference sheet of modified images. Our method updates an image collection consistently based on the reference sheet and refines the original NeRF with the newly generated image set in one go. By exploiting the depth conditioning mechanism of the image diffusion model, we gain fine control over the spatial location of the edit and enforce shape guidance by a selected region or an external mesh.
comment: Project Page: https://signerf.jdihlmann.com
♻ ☆ LocalStyleFool: Regional Video Style Transfer Attack Using Segment Anything Model
Previous work has shown that well-crafted adversarial perturbations can threaten the security of video recognition systems. Attackers can invade such models with a low query budget when the perturbations are semantic-invariant, such as StyleFool. Despite the query efficiency, the naturalness of the minutia areas still requires amelioration, since StyleFool leverages style transfer to all pixels in each frame. To close the gap, we propose LocalStyleFool, an improved black-box video adversarial attack that superimposes regional style-transfer-based perturbations on videos. Benefiting from the popularity and scalably usability of Segment Anything Model (SAM), we first extract different regions according to semantic information and then track them through the video stream to maintain the temporal consistency. Then, we add style-transfer-based perturbations to several regions selected based on the associative criterion of transfer-based gradient information and regional area. Perturbation fine adjustment is followed to make stylized videos adversarial. We demonstrate that LocalStyleFool can improve both intra-frame and inter-frame naturalness through a human-assessed survey, while maintaining competitive fooling rate and query efficiency. Successful experiments on the high-resolution dataset also showcase that scrupulous segmentation of SAM helps to improve the scalability of adversarial attacks under high-resolution data.
comment: Accepted to 2024 IEEE Security and Privacy Workshops (SPW)
♻ ☆ TULIP: Transformer for Upsampling of LiDAR Point Cloud CVPR20224
LiDAR Upsampling is a challenging task for the perception systems of robots and autonomous vehicles, due to the sparse and irregular structure of large-scale scene contexts. Recent works propose to solve this problem by converting LiDAR data from 3D Euclidean space into an image super-resolution problem in 2D image space. Although their methods can generate high-resolution range images with fine-grained details, the resulting 3D point clouds often blur out details and predict invalid points. In this paper, we propose TULIP, a new method to reconstruct high-resolution LiDAR point clouds from low-resolution LiDAR input. We also follow a range image-based approach but specifically modify the patch and window geometries of a Swin-Transformer-based network to better fit the characteristics of range images. We conducted several experiments on three public real-world and simulated datasets. TULIP outperforms state-of-the-art methods in all relevant metrics and generates robust and more realistic point clouds than prior works.
comment: The paper was accepted by CVPR20224
♻ ☆ 3D Face Reconstruction Using A Spectral-Based Graph Convolution Encoder
Monocular 3D face reconstruction plays a crucial role in avatar generation, with significant demand in web-related applications such as generating virtual financial advisors in FinTech. Current reconstruction methods predominantly rely on deep learning techniques and employ 2D self-supervision as a means to guide model learning. However, these methods encounter challenges in capturing the comprehensive 3D structural information of the face due to the utilization of 2D images for model training purposes. To overcome this limitation and enhance the reconstruction of 3D structural features, we propose an innovative approach that integrates existing 2D features with 3D features to guide the model learning process. Specifically, we introduce the 3D-ID Loss, which leverages the high-dimensional structure features extracted from a Spectral-Based Graph Convolution Encoder applied to the facial mesh. This approach surpasses the sole reliance on the 3D information provided by the facial mesh vertices coordinates. Our model is trained using 2D-3D data pairs from a combination of datasets and achieves state-of-the-art performance on the NoW benchmark.
comment: 4 pages, 3 figures. Accepted to WWW 2024
♻ ☆ AEROBLADE: Training-Free Detection of Latent Diffusion Images Using Autoencoder Reconstruction Error CVPR 2024
With recent text-to-image models, anyone can generate deceptively realistic images with arbitrary contents, fueling the growing threat of visual disinformation. A key enabler for generating high-resolution images with low computational cost has been the development of latent diffusion models (LDMs). In contrast to conventional diffusion models, LDMs perform the denoising process in the low-dimensional latent space of a pre-trained autoencoder (AE) instead of the high-dimensional image space. Despite their relevance, the forensic analysis of LDMs is still in its infancy. In this work we propose AEROBLADE, a novel detection method which exploits an inherent component of LDMs: the AE used to transform images between image and latent space. We find that generated images can be more accurately reconstructed by the AE than real images, allowing for a simple detection approach based on the reconstruction error. Most importantly, our method is easy to implement and does not require any training, yet nearly matches the performance of detectors that rely on extensive training. We empirically demonstrate that AEROBLADE is effective against state-of-the-art LDMs, including Stable Diffusion and Midjourney. Beyond detection, our approach allows for the qualitative analysis of images, which can be leveraged for identifying inpainted regions. We release our code and data at https://github.com/jonasricker/aeroblade .
comment: Accepted to CVPR 2024
♻ ☆ A citizen science toolkit to collect human perceptions of urban environments using open street view images
Street View-level Imagery (SVI) is a valuable data source for studies (e.g., environmental assessments, green space identification or land cover classification). While commercial SVI is available, such providers commonly restrict copying or reuse in ways necessary for research. Open SVI datasets are readily available from less restrictive sources, such as Mapillary, but due to the heterogeneity of the images, these require substantial preprocessing, filtering, and careful quality checks. We present an efficient method for automated downloading, processing, cropping, and filtering open SVI, to be used in a survey of human perceptions of the streets portrayed in these images. We demonstrate our open-source reusable SVI preparation and smartphone-friendly perception-survey software with Amsterdam (Netherlands) as the case study. Using a citizen science approach, we collected from 331 people 22,637 ratings about their perceptions for various criteria. We have published our software in a public repository for future re-use and reproducibility.
♻ ☆ Scalable Non-Cartesian Magnetic Resonance Imaging with R2D2
We propose a new approach for non-Cartesian magnetic resonance image reconstruction. While unrolled architectures provide robustness via data-consistency layers, embedding measurement operators in Deep Neural Network (DNN) can become impractical at large scale. Alternative Plug-and-Play (PnP) approaches, where the denoising DNNs are blind to the measurement setting, are not affected by this limitation and have also proven effective, but their highly iterative nature also affects scalability. To address this scalability challenge, we leverage the "Residual-to-Residual DNN series for high-Dynamic range imaging (R2D2)" approach recently introduced in astronomical imaging. R2D2's reconstruction is formed as a series of residual images, iteratively estimated as outputs of DNNs taking the previous iteration's image estimate and associated data residual as inputs. The method can be interpreted as a learned version of the Matching Pursuit algorithm. We demonstrate R2D2 in simulation, considering radial k-space sampling acquisition sequences. Our preliminary results suggest that R2D2 achieves: (i) suboptimal performance compared to its unrolled incarnation R2D2-Net, which is however non-scalable due to the necessary embedding of NUFFT-based data-consistency layers; (ii) superior reconstruction quality to a scalable version of R2D2-Net embedding an FFT-based approximation for data consistency; (iii) superior reconstruction quality to PnP, while only requiring few iterations.
comment: submitted to IEEE EUSIPCO 2024
♻ ☆ FoMo-Bench: a multi-modal, multi-scale and multi-task Forest Monitoring Benchmark for remote sensing foundation models
Forests are an essential part of Earth's ecosystems and natural systems, as well as providing services on which humanity depends, yet they are rapidly changing as a result of land use decisions and climate change. Understanding and mitigating negative effects requires parsing data on forests at global scale from a broad array of sensory modalities, and recently many such problems have been approached using machine learning algorithms for remote sensing. To date, forest-monitoring problems have largely been addressed in isolation. Inspired by the rise of foundation models for computer vision and remote sensing, we here present the first unified Forest Monitoring Benchmark (FoMo-Bench). FoMo-Bench consists of 15 diverse datasets encompassing satellite, aerial, and inventory data, covering a variety of geographical regions, and including multispectral, red-green-blue, synthetic aperture radar (SAR) and LiDAR data with various temporal, spatial and spectral resolutions. FoMo-Bench includes multiple types of forest-monitoring tasks, spanning classification, segmentation, and object detection. To further enhance the diversity of tasks and geographies represented in FoMo-Bench, we introduce a novel global dataset, TalloS, combining satellite imagery with ground-based annotations for tree species classification, encompassing 1,000+ categories across multiple hierarchical taxonomic levels (species, genus, family). Finally, we propose FoMo-Net, a baseline foundation model with the capacity to process any combination of commonly used spectral bands in remote sensing, across diverse ground sampling distances and geographical locations worldwide. This work aims to inspire research collaborations between machine learning and forest biology researchers in exploring scalable multi-modal and multi-task models for forest monitoring. All code and data will be made publicly available.
comment: 26 pages
♻ ☆ Retrieval-Augmented Generation for AI-Generated Content: A Survey
The development of Artificial Intelligence Generated Content (AIGC) has been facilitated by advancements in model algorithms, the increasing scale of foundation models, and the availability of ample high-quality datasets. While AIGC has achieved remarkable performance, it still faces several challenges, such as the difficulty of maintaining up-to-date and long-tail knowledge, the risk of data leakage, and the high costs associated with training and inference. Retrieval-Augmented Generation(RAG) has recently emerged as a paradigm to address such challenges. In particular, RAG introduces the information retrieval process, which enhances the generation process by retrieving relevant objects from available data stores, leading to higher accuracy and better robustness. In this paper, we comprehensively review existing efforts that integrate RAG technique into AIGC scenarios. We first classify RAG foundations according to how the retriever augments the generator, distilling the fundamental abstractions of the augmentation methodologies for various retrievers and generators. This unified perspective encompasses all RAG scenarios, illuminating advancements and pivotal technologies that help with potential future progress. We also summarize additional enhancements methods for RAG, facilitating effective engineering and implementation of RAG systems. Then from another view, we survey on practical applications of RAG across different modalities and tasks, offering valuable references for researchers and practitioners. Furthermore, we introduce the benchmarks for RAG, discuss the limitations of current RAG systems, and suggest potential directions for future research.Project Repo: https://github.com/hymie122/RAG-Survey.
comment: Citing 380 papers, 36 pages, 16 figures. Project: https://github.com/hymie122/RAG-Survey
♻ ☆ Learning Concept-Based Causal Transition and Symbolic Reasoning for Visual Planning
Visual planning simulates how humans make decisions to achieve desired goals in the form of searching for visual causal transitions between an initial visual state and a final visual goal state. It has become increasingly important in egocentric vision with its advantages in guiding agents to perform daily tasks in complex environments. In this paper, we propose an interpretable and generalizable visual planning framework consisting of i) a novel Substitution-based Concept Learner (SCL) that abstracts visual inputs into disentangled concept representations, ii) symbol abstraction and reasoning that performs task planning via the self-learned symbols, and iii) a Visual Causal Transition model (ViCT) that grounds visual causal transitions to semantically similar real-world actions. Given an initial state, we perform goal-conditioned visual planning with a symbolic reasoning method fueled by the learned representations and causal transitions to reach the goal state. To verify the effectiveness of the proposed model, we collect a large-scale visual planning dataset based on AI2-THOR, dubbed as CCTP. Extensive experiments on this challenging dataset demonstrate the superior performance of our method in visual task planning. Empirically, we show that our framework can generalize to unseen task trajectories, unseen object categories, and real-world data. Further details of this work are provided at https://fqyqc.github.io/ConTranPlan/.
♻ ☆ Centered Masking for Language-Image Pre-Training
We introduce Gaussian masking for Language-Image Pre-Training (GLIP) a novel, straightforward, and effective technique for masking image patches during pre-training of a vision-language model. GLIP builds on Fast Language-Image Pre-Training (FLIP), which randomly masks image patches while training a CLIP model. GLIP replaces random masking with centered masking, that uses a Gaussian distribution and is inspired by the importance of image patches at the center of the image. GLIP retains the same computational savings as FLIP, while improving performance across a range of downstream datasets and tasks, as demonstrated by our experimental results. We show the benefits of GLIP to be easy to obtain, requiring no delicate tuning of the Gaussian, and also applicable to data sets containing images without an obvious center focus.
♻ ☆ Physical 3D Adversarial Attacks against Monocular Depth Estimation in Autonomous Driving CVPR 2024
Deep learning-based monocular depth estimation (MDE), extensively applied in autonomous driving, is known to be vulnerable to adversarial attacks. Previous physical attacks against MDE models rely on 2D adversarial patches, so they only affect a small, localized region in the MDE map but fail under various viewpoints. To address these limitations, we propose 3D Depth Fool (3D$^2$Fool), the first 3D texture-based adversarial attack against MDE models. 3D$^2$Fool is specifically optimized to generate 3D adversarial textures agnostic to model types of vehicles and to have improved robustness in bad weather conditions, such as rain and fog. Experimental results validate the superior performance of our 3D$^2$Fool across various scenarios, including vehicles, MDE models, weather conditions, and viewpoints. Real-world experiments with printed 3D textures on physical vehicle models further demonstrate that our 3D$^2$Fool can cause an MDE error of over 10 meters.
comment: Accepted by CVPR 2024
♻ ☆ Weakly-Supervised Conditional Embedding for Referred Visual Search
This paper introduces a new challenge for image similarity search in the context of fashion, addressing the inherent ambiguity in this domain stemming from complex images. We present Referred Visual Search (RVS), a task allowing users to define more precisely the desired similarity, following recent interest in the industry. We release a new large public dataset, LAION-RVS-Fashion, consisting of 272k fashion products with 842k images extracted from LAION, designed explicitly for this task. However, unlike traditional visual search methods in the industry, we demonstrate that superior performance can be achieved by bypassing explicit object detection and adopting weakly-supervised conditional contrastive learning on image tuples. Our method is lightweight and demonstrates robustness, reaching Recall at one superior to strong detection-based baselines against 2M distractors. Code, data and models are available at https://www.github.com/Simon-Lepage/CondViT-LRVSF .
comment: 28 pages, 13 figures, 5 tables
♻ ☆ Multi-criteria Token Fusion with One-step-ahead Attention for Efficient Vision Transformers CVPR
Vision Transformer (ViT) has emerged as a prominent backbone for computer vision. For more efficient ViTs, recent works lessen the quadratic cost of the self-attention layer by pruning or fusing the redundant tokens. However, these works faced the speed-accuracy trade-off caused by the loss of information. Here, we argue that token fusion needs to consider diverse relations between tokens to minimize information loss. In this paper, we propose a Multi-criteria Token Fusion (MCTF), that gradually fuses the tokens based on multi-criteria (e.g., similarity, informativeness, and size of fused tokens). Further, we utilize the one-step-ahead attention, which is the improved approach to capture the informativeness of the tokens. By training the model equipped with MCTF using a token reduction consistency, we achieve the best speed-accuracy trade-off in the image classification (ImageNet1K). Experimental results prove that MCTF consistently surpasses the previous reduction methods with and without training. Specifically, DeiT-T and DeiT-S with MCTF reduce FLOPs by about 44% while improving the performance (+0.5%, and +0.3%) over the base model, respectively. We also demonstrate the applicability of MCTF in various Vision Transformers (e.g., T2T-ViT, LV-ViT), achieving at least 31% speedup without performance degradation. Code is available at https://github.com/mlvlab/MCTF.
comment: Conference on Computer Vision and Pattern Recognition (CVPR), 2024
♻ ☆ Task-Adaptive Saliency Guidance for Exemplar-free Class Incremental Learning CVPR 2024
Exemplar-free Class Incremental Learning (EFCIL) aims to sequentially learn tasks with access only to data from the current one. EFCIL is of interest because it mitigates concerns about privacy and long-term storage of data, while at the same time alleviating the problem of catastrophic forgetting in incremental learning. In this work, we introduce task-adaptive saliency for EFCIL and propose a new framework, which we call Task-Adaptive Saliency Supervision (TASS), for mitigating the negative effects of saliency drift between different tasks. We first apply boundary-guided saliency to maintain task adaptivity and \textit{plasticity} on model attention. Besides, we introduce task-agnostic low-level signals as auxiliary supervision to increase the \textit{stability} of model attention. Finally, we introduce a module for injecting and recovering saliency noise to increase the robustness of saliency preservation. Our experiments demonstrate that our method can better preserve saliency maps across tasks and achieve state-of-the-art results on the CIFAR-100, Tiny-ImageNet, and ImageNet-Subset EFCIL benchmarks. Code is available at \url{https://github.com/scok30/tass}.
comment: Accepted at CVPR 2024
♻ ☆ The Effects of Mixed Sample Data Augmentation are Class Dependent
Mixed Sample Data Augmentation (MSDA) techniques, such as Mixup, CutMix, and PuzzleMix, have been widely acknowledged for enhancing performance in a variety of tasks. A previous study reported the class dependency of traditional data augmentation (DA), where certain classes benefit disproportionately compared to others. This paper reveals a class dependent effect of MSDA, where some classes experience improved performance while others experience degraded performance. This research addresses the issue of class dependency in MSDA and proposes an algorithm to mitigate it. The approach involves training on a mixture of MSDA and non-MSDA data, which not only mitigates the negative impact on the affected classes, but also improves overall accuracy. Furthermore, we provide in-depth analysis and discussion of why MSDA introduced class dependencies and which classes are most likely to have them.
comment: 21 pages, 18 figures, Overall Revision
♻ ☆ Spectral Meets Spatial: Harmonising 3D Shape Matching and Interpolation CVPR2024
Although 3D shape matching and interpolation are highly interrelated, they are often studied separately and applied sequentially to relate different 3D shapes, thus resulting in sub-optimal performance. In this work we present a unified framework to predict both point-wise correspondences and shape interpolation between 3D shapes. To this end, we combine the deep functional map framework with classical surface deformation models to map shapes in both spectral and spatial domains. On the one hand, by incorporating spatial maps, our method obtains more accurate and smooth point-wise correspondences compared to previous functional map methods for shape matching. On the other hand, by introducing spectral maps, our method gets rid of commonly used but computationally expensive geodesic distance constraints that are only valid for near-isometric shape deformations. Furthermore, we propose a novel test-time adaptation scheme to capture both pose-dominant and shape-dominant deformations. Using different challenging datasets, we demonstrate that our method outperforms previous state-of-the-art methods for both shape matching and interpolation, even compared to supervised approaches.
comment: accepted by CVPR2024
♻ ☆ CEIMVEN: An Approach of Cutting Edge Implementation of Modified Versions of EfficientNet (V1-V2) Architecture for Breast Cancer Detection and Classification from Ultrasound Images
Undoubtedly breast cancer identifies itself as one of the most widespread and terrifying cancers across the globe. Millions of women are getting affected each year from it. Breast cancer remains the major one for being the reason of largest number of demise of women. In the recent time of research, Medical Image Computing and Processing has been playing a significant role for detecting and classifying breast cancers from ultrasound images and mammograms, along with the celestial touch of deep neural networks. In this research, we focused mostly on our rigorous implementations and iterative result analysis of different cutting-edge modified versions of EfficientNet architectures namely EfficientNet-V1 (b0-b7) and EfficientNet-V2 (b0-b3) with ultrasound image, named as CEIMVEN. We utilized transfer learning approach here for using the pre-trained models of EfficientNet versions. We activated the hyper-parameter tuning procedures, added fully connected layers, discarded the unprecedented outliers and recorded the accuracy results from our custom modified EfficientNet architectures. Our deep learning model training approach was related to both identifying the cancer affected areas with region of interest (ROI) techniques and multiple classifications (benign, malignant and normal). The approximate testing accuracies we got from the modified versions of EfficientNet-V1 (b0- 99.15%, b1- 98.58%, b2- 98.43%, b3- 98.01%, b4- 98.86%, b5- 97.72%, b6- 97.72%, b7- 98.72%) and EfficientNet-V2 (b0- 99.29%, b1- 99.01%, b2- 98.72%, b3- 99.43%) are showing very bright future and strong potentials of deep learning approach for the successful detection and classification of breast cancers from the ultrasound images at a very early stage. The code for this research is available here: https://github.com/ac005sheekar/CEIMVEN-Breast.
♻ ☆ ViT-CoMer: Vision Transformer with Convolutional Multi-scale Feature Interaction for Dense Predictions CVPR2024
Although Vision Transformer (ViT) has achieved significant success in computer vision, it does not perform well in dense prediction tasks due to the lack of inner-patch information interaction and the limited diversity of feature scale. Most existing studies are devoted to designing vision-specific transformers to solve the above problems, which introduce additional pre-training costs. Therefore, we present a plain, pre-training-free, and feature-enhanced ViT backbone with Convolutional Multi-scale feature interaction, named ViT-CoMer, which facilitates bidirectional interaction between CNN and transformer. Compared to the state-of-the-art, ViT-CoMer has the following advantages: (1) We inject spatial pyramid multi-receptive field convolutional features into the ViT architecture, which effectively alleviates the problems of limited local information interaction and single-feature representation in ViT. (2) We propose a simple and efficient CNN-Transformer bidirectional fusion interaction module that performs multi-scale fusion across hierarchical features, which is beneficial for handling dense prediction tasks. (3) We evaluate the performance of ViT-CoMer across various dense prediction tasks, different frameworks, and multiple advanced pre-training. Notably, our ViT-CoMer-L achieves 64.3% AP on COCO val2017 without extra training data, and 62.1% mIoU on ADE20K val, both of which are comparable to state-of-the-art methods. We hope ViT-CoMer can serve as a new backbone for dense prediction tasks to facilitate future research. The code will be released at https://github.com/Traffic-X/ViT-CoMer.
comment: CVPR2024
♻ ☆ InterControl: Generate Human Motion Interactions by Controlling Every Joint
Text-conditioned human motion synthesis has made remarkable progress with the emergence of diffusion models in recent research. However, the majority of these motion diffusion models are primarily designed for a single character and overlook multi-human interactions. In our approach, we strive to explore this problem by synthesizing human motion with interactions for a group of characters of any size. The key aspect of our approach is the adaptation of human-wise interactions as pairs of human joints that can be either in contact or separated by a desired distance. In contrast to existing methods that necessitate training motion generation models on multi-human motion datasets with a fixed number of characters, our approach inherently possesses the flexibility to model human interactions involving an arbitrary number of individuals, thereby transcending the limitations imposed by the training data. We introduce a novel controllable motion generation method, InterControl, to encourage the synthesized motions maintaining the desired distance between joint pairs. It consists of a motion controller and an inverse kinematics guidance module that realistically and accurately aligns the joints of synthesized characters to the desired location. Furthermore, we demonstrate that the distance between joint pairs for human-wise interactions can be generated using an off-the-shelf Large Language Model (LLM). Experimental results highlight the capability of our framework to generate interactions with multiple human characters and its potential to work with off-the-shelf physics-based character simulators.
comment: Generate human interactions with only single-person data via joint contact pairs, code https://github.com/zhenzhiwang/intercontrol
♻ ☆ SSM Meets Video Diffusion Models: Efficient Video Generation with Structured State Spaces ICLR 2024
Given the remarkable achievements in image generation through diffusion models, the research community has shown increasing interest in extending these models to video generation. Recent diffusion models for video generation have predominantly utilized attention layers to extract temporal features. However, attention layers are limited by their memory consumption, which increases quadratically with the length of the sequence. This limitation presents significant challenges when attempting to generate longer video sequences using diffusion models. To overcome this challenge, we propose leveraging state-space models (SSMs). SSMs have recently gained attention as viable alternatives due to their linear memory consumption relative to sequence length. In the experiments, we first evaluate our SSM-based model with UCF101, a standard benchmark of video generation. In addition, to investigate the potential of SSMs for longer video generation, we perform an experiment using the MineRL Navigate dataset, varying the number of frames to 64, 200, and 400. In these settings, our SSM-based model can considerably save memory consumption for longer sequences, while maintaining competitive FVD scores to the attention-based models. Our codes are available at https://github.com/shim0114/SSM-Meets-Video-Diffusion-Models.
comment: Accepted as workshop paper at ICLR 2024
♻ ☆ Rotation-Invariant Transformer for Point Cloud Matching CVPR 2023
The intrinsic rotation invariance lies at the core of matching point clouds with handcrafted descriptors. However, it is widely despised by recent deep matchers that obtain the rotation invariance extrinsically via data augmentation. As the finite number of augmented rotations can never span the continuous SO(3) space, these methods usually show instability when facing rotations that are rarely seen. To this end, we introduce RoITr, a Rotation-Invariant Transformer to cope with the pose variations in the point cloud matching task. We contribute both on the local and global levels. Starting from the local level, we introduce an attention mechanism embedded with Point Pair Feature (PPF)-based coordinates to describe the pose-invariant geometry, upon which a novel attention-based encoder-decoder architecture is constructed. We further propose a global transformer with rotation-invariant cross-frame spatial awareness learned by the self-attention mechanism, which significantly improves the feature distinctiveness and makes the model robust with respect to the low overlap. Experiments are conducted on both the rigid and non-rigid public benchmarks, where RoITr outperforms all the state-of-the-art models by a considerable margin in the low-overlapping scenarios. Especially when the rotations are enlarged on the challenging 3DLoMatch benchmark, RoITr surpasses the existing methods by at least 13 and 5 percentage points in terms of Inlier Ratio and Registration Recall, respectively.
comment: Accepted to CVPR 2023
♻ ☆ Extend Your Own Correspondences: Unsupervised Distant Point Cloud Registration by Progressive Distance Extension CVPR
Registration of point clouds collected from a pair of distant vehicles provides a comprehensive and accurate 3D view of the driving scenario, which is vital for driving safety related applications, yet existing literature suffers from the expensive pose label acquisition and the deficiency to generalize to new data distributions. In this paper, we propose EYOC, an unsupervised distant point cloud registration method that adapts to new point cloud distributions on the fly, requiring no global pose labels. The core idea of EYOC is to train a feature extractor in a progressive fashion, where in each round, the feature extractor, trained with near point cloud pairs, can label slightly farther point cloud pairs, enabling self-supervision on such far point cloud pairs. This process continues until the derived extractor can be used to register distant point clouds. Particularly, to enable high-fidelity correspondence label generation, we devise an effective spatial filtering scheme to select the most representative correspondences to register a point cloud pair, and then utilize the aligned point clouds to discover more correct correspondences. Experiments show that EYOC can achieve comparable performance with state-of-the-art supervised methods at a lower training cost. Moreover, it outwits supervised methods regarding generalization performance on new data distributions.
comment: In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024
♻ ☆ Foundation Model Makes Clustering A Better Initialization For Cold-Start Active Learning
Active learning selects the most informative samples from the unlabelled dataset to annotate in the context of a limited annotation budget. While numerous methods have been proposed for subsequent sample selection based on an initialized model, scant attention has been paid to the indispensable phase of active learning: selecting samples for model cold-start initialization. Most of the previous studies resort to random sampling or naive clustering. However, random sampling is prone to fluctuation, and naive clustering suffers from convergence speed, particularly when dealing with high-dimensional data such as imaging data. In this work, we propose to integrate foundation models with clustering methods to select samples for cold-start active learning initialization. Foundation models refer to those trained on massive datasets by the self-supervised paradigm and capable of generating informative and compacted embeddings for various downstream tasks. Leveraging these embeddings to replace raw features such as pixel values, clustering quickly converges and identifies better initial samples. For a comprehensive comparison, we included a classic ImageNet-supervised model to acquire embeddings. Experiments on two clinical tasks of image classification and segmentation demonstrated that foundation model-based clustering efficiently pinpointed informative initial samples, leading to models showcasing enhanced performance than the baseline methods. We envisage that this study provides an effective paradigm for future cold-start active learning.
♻ ☆ DifFlow3D: Toward Robust Uncertainty-Aware Scene Flow Estimation with Iterative Diffusion-Based Refinement CVPR 2024
Scene flow estimation, which aims to predict per-point 3D displacements of dynamic scenes, is a fundamental task in the computer vision field. However, previous works commonly suffer from unreliable correlation caused by locally constrained searching ranges, and struggle with accumulated inaccuracy arising from the coarse-to-fine structure. To alleviate these problems, we propose a novel uncertainty-aware scene flow estimation network (DifFlow3D) with the diffusion probabilistic model. Iterative diffusion-based refinement is designed to enhance the correlation robustness and resilience to challenging cases, e.g. dynamics, noisy inputs, repetitive patterns, etc. To restrain the generation diversity, three key flow-related features are leveraged as conditions in our diffusion model. Furthermore, we also develop an uncertainty estimation module within diffusion to evaluate the reliability of estimated scene flow. Our DifFlow3D achieves state-of-the-art performance, with 24.0% and 29.1% EPE3D reduction respectively on FlyingThings3D and KITTI 2015 datasets. Notably, our method achieves an unprecedented millimeter-level accuracy (0.0078m in EPE3D) on the KITTI dataset. Additionally, our diffusion-based refinement paradigm can be readily integrated as a plug-and-play module into existing scene flow networks, significantly increasing their estimation accuracy. Codes are released at https://github.com/IRMVLab/DifFlow3D.
comment: Camera-ready version of CVPR 2024. Codes are released at https://github.com/IRMVLab/DifFlow3D
♻ ☆ Task-wise Sampling Convolutions for Arbitrary-Oriented Object Detection in Aerial Images
Arbitrary-oriented object detection (AOOD) has been widely applied to locate and classify objects with diverse orientations in remote sensing images. However, the inconsistent features for the localization and classification tasks in AOOD models may lead to ambiguity and low-quality object predictions, which constrains the detection performance. In this article, an AOOD method called task-wise sampling convolutions (TS-Conv) is proposed. TS-Conv adaptively samples task-wise features from respective sensitive regions and maps these features together in alignment to guide a dynamic label assignment for better predictions. Specifically, sampling positions of the localization convolution in TS-Conv are supervised by the oriented bounding box (OBB) prediction associated with spatial coordinates, while sampling positions and convolutional kernel of the classification convolution are designed to be adaptively adjusted according to different orientations for improving the orientation robustness of features. Furthermore, a dynamic task-consistent-aware label assignment (DTLA) strategy is developed to select optimal candidate positions and assign labels dynamically according to ranked task-aware scores obtained from TS-Conv. Extensive experiments on several public datasets covering multiple scenes, multimodal images, and multiple categories of objects demonstrate the effectiveness, scalability, and superior performance of the proposed TS-Conv.
comment: 15 pages, 13 figures, 11 tables
♻ ☆ FSC: Few-point Shape Completion CVPR 2024
While previous studies have demonstrated successful 3D object shape completion with a sufficient number of points, they often fail in scenarios when a few points, e.g. tens of points, are observed. Surprisingly, via entropy analysis, we find that even a few points, e.g. 64 points, could retain substantial information to help recover the 3D shape of the object. To address the challenge of shape completion with very sparse point clouds, we then propose Few-point Shape Completion (FSC) model, which contains a novel dual-branch feature extractor for handling extremely sparse inputs, coupled with an extensive branch for maximal point utilization with a saliency branch for dynamic importance assignment. This model is further bolstered by a two-stage revision network that refines both the extracted features and the decoder output, enhancing the detail and authenticity of the completed point cloud. Our experiments demonstrate the feasibility of recovering 3D shapes from a few points. The proposed Few-point Shape Completion (FSC) model outperforms previous methods on both few-point inputs and many-point inputs, and shows good generalizability to different object categories.
comment: Accepted by CVPR 2024
♻ ☆ EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modeling CVPR
We propose EMAGE, a framework to generate full-body human gestures from audio and masked gestures, encompassing facial, local body, hands, and global movements. To achieve this, we first introduce BEAT2 (BEAT-SMPLX-FLAME), a new mesh-level holistic co-speech dataset. BEAT2 combines MoShed SMPLX body with FLAME head parameters and further refines the modeling of head, neck, and finger movements, offering a community-standardized, high-quality 3D motion captured dataset. EMAGE leverages masked body gesture priors during training to boost inference performance. It involves a Masked Audio Gesture Transformer, facilitating joint training on audio-to-gesture generation and masked gesture reconstruction to effectively encode audio and body gesture hints. Encoded body hints from masked gestures are then separately employed to generate facial and body movements. Moreover, EMAGE adaptively merges speech features from the audio's rhythm and content and utilizes four compositional VQ-VAEs to enhance the results' fidelity and diversity. Experiments demonstrate that EMAGE generates holistic gestures with state-of-the-art performance and is flexible in accepting predefined spatial-temporal gesture inputs, generating complete, audio-synchronized results. Our code and dataset are available at https://pantomatrix.github.io/EMAGE/
comment: Conflict of Interest Disclosure; CVPR Camera Ready; Project Page: https://pantomatrix.github.io/EMAGE/
♻ ☆ PPAD: Iterative Interactions of Prediction and Planning for End-to-end Autonomous Driving
We present a new interaction mechanism of prediction and planning for end-to-end autonomous driving, called PPAD (Iterative Interaction of Prediction and Planning Autonomous Driving), which considers the timestep-wise interaction to better integrate prediction and planning. An ego vehicle performs motion planning at each timestep based on the trajectory prediction of surrounding agents (e.g., vehicles and pedestrians) and its local road conditions. Unlike existing end-to-end autonomous driving frameworks, PPAD models the interactions among ego, agents, and the dynamic environment in an autoregressive manner by interleaving the Prediction and Planning processes at every timestep, instead of a single sequential process of prediction followed by planning. Specifically, we design ego-to-agent, ego-to-map, and ego-to-BEV interaction mechanisms with hierarchical dynamic key objects attention to better model the interactions. The experiments on the nuScenes benchmark show that our approach outperforms state-of-the-art methods.
♻ ☆ SchurVINS: Schur Complement-Based Lightweight Visual Inertial Navigation System
Accuracy and computational efficiency are the most important metrics to Visual Inertial Navigation System (VINS). The existing VINS algorithms with either high accuracy or low computational complexity, are difficult to provide the high precision localization in resource-constrained devices. To this end, we propose a novel filter-based VINS framework named SchurVINS, which could guarantee both high accuracy by building a complete residual model and low computational complexity with Schur complement. Technically, we first formulate the full residual model where Gradient, Hessian and observation covariance are explicitly modeled. Then Schur complement is employed to decompose the full model into ego-motion residual model and landmark residual model. Finally, Extended Kalman Filter (EKF) update is implemented in these two models with high efficiency. Experiments on EuRoC and TUM-VI datasets show that our method notably outperforms state-of-the-art (SOTA) methods in both accuracy and computational complexity. The experimental code of SchurVINS is available at https://github.com/bytedance/SchurVINS.
♻ ☆ Generalized Logit Adjustment: Calibrating Fine-tuned Models by Removing Label Bias in Foundation Models NeurIPS2023
Foundation models like CLIP allow zero-shot transfer on various tasks without additional training data. Yet, the zero-shot performance is less competitive than a fully supervised one. Thus, to enhance the performance, fine-tuning and ensembling are also commonly adopted to better fit the downstream tasks. However, we argue that such prior work has overlooked the inherent biases in foundation models. Due to the highly imbalanced Web-scale training set, these foundation models are inevitably skewed toward frequent semantics, and thus the subsequent fine-tuning or ensembling is still biased. In this study, we systematically examine the biases in foundation models and demonstrate the efficacy of our proposed Generalized Logit Adjustment (GLA) method. Note that bias estimation in foundation models is challenging, as most pre-train data cannot be explicitly accessed like in traditional long-tailed classification tasks. To this end, GLA has an optimization-based bias estimation approach for debiasing foundation models. As our work resolves a fundamental flaw in the pre-training, the proposed GLA demonstrates significant improvements across a diverse range of tasks: it achieves 1.5 pp accuracy gains on ImageNet, an large average improvement (1.4-4.6 pp) on 11 few-shot datasets, 2.4 pp gains on long-tailed classification. Codes are in \url{https://github.com/BeierZhu/GLA}.
comment: V2 proposed a more effective method for label distribution estimation. V1 fixed a typo in abstract; Accepted by NeurIPS2023
♻ ☆ BridgeTower: Building Bridges Between Encoders in Vision-Language Representation Learning AAAI 2023
Vision-Language (VL) models with the Two-Tower architecture have dominated visual-language representation learning in recent years. Current VL models either use lightweight uni-modal encoders and learn to extract, align and fuse both modalities simultaneously in a deep cross-modal encoder, or feed the last-layer uni-modal representations from the deep pre-trained uni-modal encoders into the top cross-modal encoder. Both approaches potentially restrict vision-language representation learning and limit model performance. In this paper, we propose BridgeTower, which introduces multiple bridge layers that build a connection between the top layers of uni-modal encoders and each layer of the cross-modal encoder. This enables effective bottom-up cross-modal alignment and fusion between visual and textual representations of different semantic levels of pre-trained uni-modal encoders in the cross-modal encoder. Pre-trained with only 4M images, BridgeTower achieves state-of-the-art performance on various downstream vision-language tasks. In particular, on the VQAv2 test-std set, BridgeTower achieves an accuracy of 78.73%, outperforming the previous state-of-the-art model METER by 1.09% with the same pre-training data and almost negligible additional parameters and computational costs. Notably, when further scaling the model, BridgeTower achieves an accuracy of 81.15%, surpassing models that are pre-trained on orders-of-magnitude larger datasets. Code and checkpoints are available at https://github.com/microsoft/BridgeTower.
comment: Accepted by AAAI 2023, Oral
♻ ☆ Scalable and Robust Transformer Decoders for Interpretable Image Classification with Foundation Models
Interpretable computer vision models can produce transparent predictions, where the features of an image are compared with prototypes from a training dataset and the similarity between them forms a basis for classification. Nevertheless these methods are computationally expensive to train, introduce additional complexity and may require domain knowledge to adapt hyper-parameters to a new dataset. Inspired by developments in object detection, segmentation and large-scale self-supervised foundation vision models, we introduce Component Features (ComFe), a novel explainable-by-design image classification approach using a transformer-decoder head and hierarchical mixture-modelling. With only global image labels and no segmentation or part annotations, ComFe can identify consistent image components, such as the head, body, wings and tail of a bird, and the image background, and determine which of these features are informative in making a prediction. We demonstrate that ComFe obtains higher accuracy compared to previous interpretable models across a range of fine-grained vision benchmarks, without the need to individually tune hyper-parameters for each dataset. We also show that ComFe outperforms a non-interpretable linear head across a range of datasets, including ImageNet, and improves performance on generalisation and robustness benchmarks.
♻ ☆ Discovering and Mitigating Visual Biases through Keyword Explanation CVPR 2024
Addressing biases in computer vision models is crucial for real-world AI deployments. However, mitigating visual biases is challenging due to their unexplainable nature, often identified indirectly through visualization or sample statistics, which necessitates additional human supervision for interpretation. To tackle this issue, we propose the Bias-to-Text (B2T) framework, which interprets visual biases as keywords. Specifically, we extract common keywords from the captions of mispredicted images to identify potential biases in the model. We then validate these keywords by measuring their similarity to the mispredicted images using a vision-language scoring model. The keyword explanation form of visual bias offers several advantages, such as a clear group naming for bias discovery and a natural extension for debiasing using these group names. Our experiments demonstrate that B2T can identify known biases, such as gender bias in CelebA, background bias in Waterbirds, and distribution shifts in ImageNet-R/C. Additionally, B2T uncovers novel biases in larger datasets, such as Dollar Street and ImageNet. For example, we discovered a contextual bias between "bee" and "flower" in ImageNet. We also highlight various applications of B2T keywords, including debiased training, CLIP prompting, and model comparison.
comment: CVPR 2024. First two authors contributed equally
♻ ☆ Few-shot Learner Parameterization by Diffusion Time-steps CVPR 2024
Even when using large multi-modal foundation models, few-shot learning is still challenging -- if there is no proper inductive bias, it is nearly impossible to keep the nuanced class attributes while removing the visually prominent attributes that spuriously correlate with class labels. To this end, we find an inductive bias that the time-steps of a Diffusion Model (DM) can isolate the nuanced class attributes, i.e., as the forward diffusion adds noise to an image at each time-step, nuanced attributes are usually lost at an earlier time-step than the spurious attributes that are visually prominent. Building on this, we propose Time-step Few-shot (TiF) learner. We train class-specific low-rank adapters for a text-conditioned DM to make up for the lost attributes, such that images can be accurately reconstructed from their noisy ones given a prompt. Hence, at a small time-step, the adapter and prompt are essentially a parameterization of only the nuanced class attributes. For a test image, we can use the parameterization to only extract the nuanced class attributes for classification. TiF learner significantly outperforms OpenCLIP and its adapters on a variety of fine-grained and customized few-shot learning tasks. Codes are in https://github.com/yue-zhongqi/tif.
comment: Accepted by CVPR 2024
♻ ☆ Unified Sequence-to-Sequence Learning for Single- and Multi-Modal Visual Object Tracking CVPR2023
In this paper, we introduce a new sequence-to-sequence learning framework for RGB-based and multi-modal object tracking. First, we present SeqTrack for RGB-based tracking. It casts visual tracking as a sequence generation task, forecasting object bounding boxes in an autoregressive manner. This differs from previous trackers, which depend on the design of intricate head networks, such as classification and regression heads. SeqTrack employs a basic encoder-decoder transformer architecture. The encoder utilizes a bidirectional transformer for feature extraction, while the decoder generates bounding box sequences autoregressively using a causal transformer. The loss function is a plain cross-entropy. Second, we introduce SeqTrackv2, a unified sequence-to-sequence framework for multi-modal tracking tasks. Expanding upon SeqTrack, SeqTrackv2 integrates a unified interface for auxiliary modalities and a set of task-prompt tokens to specify the task. This enables it to manage multi-modal tracking tasks using a unified model and parameter set. This sequence learning paradigm not only simplifies the tracking framework, but also showcases superior performance across 14 challenging benchmarks spanning five single- and multi-modal tracking tasks. The code and models are available at https://github.com/chenxin-dlut/SeqTrackv2.
comment: This is a new expanded version of our previous CVPR2023 paper "SeqTrack: Sequence to Sequence Learning for Visual Object Tracking." SeqTrackv2 extends SeqTrack to four multi-modal tracking tasks with a unified model and parameter set
♻ ☆ Generative 3D Part Assembly via Part-Whole-Hierarchy Message Passing
Generative 3D part assembly involves understanding part relationships and predicting their 6-DoF poses for assembling a realistic 3D shape. Prior work often focus on the geometry of individual parts, neglecting part-whole hierarchies of objects. Leveraging two key observations: 1) super-part poses provide strong hints about part poses, and 2) predicting super-part poses is easier due to fewer superparts, we propose a part-whole-hierarchy message passing network for efficient 3D part assembly. We first introduce super-parts by grouping geometrically similar parts without any semantic labels. Then we employ a part-whole hierarchical encoder, wherein a super-part encoder predicts latent super-part poses based on input parts. Subsequently, we transform the point cloud using the latent poses, feeding it to the part encoder for aggregating super-part information and reasoning about part relationships to predict all part poses. In training, only ground-truth part poses are required. During inference, the predicted latent poses of super-parts enhance interpretability. Experimental results on the PartNet dataset show that our method achieves state-of-the-art performance in part and connectivity accuracy and enables an interpretable hierarchical part assembly. Code is available at https://github.com/pkudba/3DHPA.
♻ ☆ Distilling ODE Solvers of Diffusion Models into Smaller Steps
Abstract Diffusion models have recently gained prominence as a novel category of generative models. Despite their success, these models face a notable drawback in terms of slow sampling speeds, requiring a high number of function evaluations (NFE) in the order of hundreds or thousands. In response, both learning-free and learning-based sampling strategies have been explored to expedite the sampling process. Learning-free sampling employs various ordinary differential equation (ODE) solvers based on the formulation of diffusion ODEs. However, it encounters challenges in faithfully tracking the true sampling trajectory, particularly for small NFE. Conversely, learning-based sampling methods, such as knowledge distillation, demand extensive additional training, limiting their practical applicability. To overcome these limitations, we introduce Distilled-ODE solvers (D-ODE solvers), a straightforward distillation approach grounded in ODE solver formulations. Our method seamlessly integrates the strengths of both learning-free and learning-based sampling. D-ODE solvers are constructed by introducing a single parameter adjustment to existing ODE solvers. Furthermore, we optimize D-ODE solvers with smaller steps using knowledge distillation from ODE solvers with larger steps across a batch of samples. Comprehensive experiments demonstrate the superior performance of D-ODE solvers compared to existing ODE solvers, including DDIM, PNDM, DPM-Solver, DEIS, and EDM, particularly in scenarios with fewer NFE. Notably, our method incurs negligible computational overhead compared to previous distillation techniques, facilitating straightforward and rapid integration with existing samplers. Qualitative analysis reveals that D-ODE solvers not only enhance image quality but also faithfully follow the target ODE trajectory.
♻ ☆ DiffPrompter: Differentiable Implicit Visual Prompts for Semantic-Segmentation in Adverse Conditions
Semantic segmentation in adverse weather scenarios is a critical task for autonomous driving systems. While foundation models have shown promise, the need for specialized adaptors becomes evident for handling more challenging scenarios. We introduce DiffPrompter, a novel differentiable visual and latent prompting mechanism aimed at expanding the learning capabilities of existing adaptors in foundation models. Our proposed $\nabla$HFC image processing block excels particularly in adverse weather conditions, where conventional methods often fall short. Furthermore, we investigate the advantages of jointly training visual and latent prompts, demonstrating that this combined approach significantly enhances performance in out-of-distribution scenarios. Our differentiable visual prompts leverage parallel and series architectures to generate prompts, effectively improving object segmentation tasks in adverse conditions. Through a comprehensive series of experiments and evaluations, we provide empirical evidence to support the efficacy of our approach. Project page at https://diffprompter.github.io.
♻ ☆ Language Models are Free Boosters for Biomedical Imaging Tasks
In this study, we uncover the unexpected efficacy of residual-based large language models (LLMs) as part of encoders for biomedical imaging tasks, a domain traditionally devoid of language or textual data. The approach diverges from established methodologies by utilizing a frozen transformer block, extracted from pre-trained LLMs, as an innovative encoder layer for the direct processing of visual tokens. This strategy represents a significant departure from the standard multi-modal vision-language frameworks, which typically hinge on language-driven prompts and inputs. We found that these LLMs could boost performance across a spectrum of biomedical imaging applications, including both 2D and 3D visual classification tasks, serving as plug-and-play boosters. More interestingly, as a byproduct, we found that the proposed framework achieved superior performance, setting new state-of-the-art results on extensive, standardized datasets in MedMNIST-2D and 3D. Through this work, we aim to open new avenues for employing LLMs in biomedical imaging and enriching the understanding of their potential in this specialized domain.
♻ ☆ Contrastive Pre-Training with Multi-View Fusion for No-Reference Point Cloud Quality Assessment
No-reference point cloud quality assessment (NR-PCQA) aims to automatically evaluate the perceptual quality of distorted point clouds without available reference, which have achieved tremendous improvements due to the utilization of deep neural networks. However, learning-based NR-PCQA methods suffer from the scarcity of labeled data and usually perform suboptimally in terms of generalization. To solve the problem, we propose a novel contrastive pre-training framework tailored for PCQA (CoPA), which enables the pre-trained model to learn quality-aware representations from unlabeled data. To obtain anchors in the representation space, we project point clouds with different distortions into images and randomly mix their local patches to form mixed images with multiple distortions. Utilizing the generated anchors, we constrain the pre-training process via a quality-aware contrastive loss following the philosophy that perceptual quality is closely related to both content and distortion. Furthermore, in the model fine-tuning stage, we propose a semantic-guided multi-view fusion module to effectively integrate the features of projected images from multiple perspectives. Extensive experiments show that our method outperforms the state-of-the-art PCQA methods on popular benchmarks. Further investigations demonstrate that CoPA can also benefit existing learning-based PCQA models.
♻ ☆ LLMs in Political Science: Heralding a New Era of Visual Analysis
Interest is increasing among political scientists in leveraging the extensive information available in images. However, the challenge of interpreting these images lies in the need for specialized knowledge in computer vision and access to specialized hardware. As a result, image analysis has been limited to a relatively small group within the political science community. This landscape could potentially change thanks to the rise of large language models (LLMs). This paper aims to raise awareness of the feasibility of using Gemini for image content analysis. A retrospective analysis was conducted on a corpus of 688 images. Content reports were elicited from Gemini for each image and then manually evaluated by the authors. We find that Gemini is highly accurate in performing object detection, which is arguably the most common and fundamental task in image analysis for political scientists. Equally important, we show that it is easy to implement as the entire command consists of a single prompt in natural language; it is fast to run and should meet the time budget of most researchers; and it is free to use and does not require any specialized hardware. In addition, we illustrate how political scientists can leverage Gemini for other image understanding tasks, including face identification, sentiment analysis, and caption generation. Our findings suggest that Gemini and other similar LLMs have the potential to drastically stimulate and accelerate image research in political science and social sciences more broadly.
comment: 7 pages, 3 tables
♻ ☆ Trustworthy Self-Attention: Enabling the Network to Focus Only on the Most Relevant References
The prediction of optical flow for occluded points is still a difficult problem that has not yet been solved. Recent methods use self-attention to find relevant non-occluded points as references for estimating the optical flow of occluded points based on the assumption of self-similarity. However, they rely on visual features of a single image and weak constraints, which are not sufficient to constrain the trained network to focus on erroneous and weakly relevant reference points. We make full use of online occlusion recognition information to construct occlusion extended visual features and two strong constraints, allowing the network to learn to focus only on the most relevant references without requiring occlusion ground truth to participate in the training of the network. Our method adds very few network parameters to the original framework, making it very lightweight. Extensive experiments show that our model has the greatest cross-dataset generalization. Our method achieves much greater error reduction, 18.6%, 16.2%, and 20.1% for all points, non-occluded points, and occluded points respectively from the state-of-the-art GMA-base method, MATCHFlow(GMA), on Sintel Albedo pass. Furthermore, our model achieves state-of-the-art performance on the Sintel bench-marks, ranking \#1 among all published methods on Sintel clean pass. The code will be open-source.
comment: Correct Figure 1
♻ ☆ Dyadic Interaction Modeling for Social Behavior Generation
Human-human communication is like a delicate dance where listeners and speakers concurrently interact to maintain conversational dynamics. Hence, an effective model for generating listener nonverbal behaviors requires understanding the dyadic context and interaction. In this paper, we present an effective framework for creating 3D facial motions in dyadic interactions. Existing work consider a listener as a reactive agent with reflexive behaviors to the speaker's voice and facial motions. The heart of our framework is Dyadic Interaction Modeling (DIM), a pre-training approach that jointly models speakers' and listeners' motions through masking and contrastive learning to learn representations that capture the dyadic context. To enable the generation of non-deterministic behaviors, we encode both listener and speaker motions into discrete latent representations, through VQ-VAE. The pre-trained model is further fine-tuned for motion generation. Extensive experiments demonstrate the superiority of our framework in generating listener motions, establishing a new state-of-the-art according to the quantitative measures capturing the diversity and realism of generated motions. Qualitative results demonstrate the superior capabilities of the proposed approach in generating diverse and realistic expressions, eye blinks and head gestures.
♻ ☆ Hybrid Video Diffusion Models with 2D Triplane and 3D Wavelet Representation
Generating high-quality videos that synthesize desired realistic content is a challenging task due to their intricate high-dimensionality and complexity of videos. Several recent diffusion-based methods have shown comparable performance by compressing videos to a lower-dimensional latent space, using traditional video autoencoder architecture. However, such method that employ standard frame-wise 2D and 3D convolution fail to fully exploit the spatio-temporal nature of videos. To address this issue, we propose a novel hybrid video diffusion model, called HVDM, which can capture spatio-temporal dependencies more effectively. The HVDM is trained by a hybrid video autoencoder which extracts a disentangled representation of the video including: (i) a global context information captured by a 2D projected latent (ii) a local volume information captured by 3D convolutions with wavelet decomposition (iii) a frequency information for improving the video reconstruction. Based on this disentangled representation, our hybrid autoencoder provide a more comprehensive video latent enriching the generated videos with fine structures and details. Experiments on video generation benchamarks (UCF101, SkyTimelapse, and TaiChi) demonstrate that the proposed approach achieves state-of-the-art video generation quality, showing a wide range of video applications (e.g., long video generation, image-to-video, and video dynamics control).
comment: 17 pages, 13 figures
♻ ☆ Deep Learning-Driven Approach for Handwritten Chinese Character Classification
Handwritten character recognition (HCR) is a challenging problem for machine learning researchers. Unlike printed text data, handwritten character datasets have more variation due to human-introduced bias. With numerous unique character classes present, some data, such as Logographic Scripts or Sino-Korean character sequences, bring new complications to the HCR problem. The classification task on such datasets requires the model to learn high-complexity details of the images that share similar features. With recent advances in computational resource availability and further computer vision theory development, some research teams have effectively addressed the arising challenges. Although known for achieving high accuracy while keeping the number of parameters small, many common approaches are still not generalizable and use dataset-specific solutions to achieve better results. Due to complex structure, existing methods frequently prevent the solutions from gaining popularity. This paper proposes a highly scalable approach for detailed character image classification by introducing the model architecture, data preprocessing steps, and testing design instructions. We also perform experiments to compare the performance of our method with that of existing ones to show the improvements achieved.
comment: 30 pages, 9 figures, 2 tables, preprint v2
Graphics 9
☆ Duolando: Follower GPT with Off-Policy Reinforcement Learning for Dance Accompaniment ICLR 2024
We introduce a novel task within the field of 3D dance generation, termed dance accompaniment, which necessitates the generation of responsive movements from a dance partner, the "follower", synchronized with the lead dancer's movements and the underlying musical rhythm. Unlike existing solo or group dance generation tasks, a duet dance scenario entails a heightened degree of interaction between the two participants, requiring delicate coordination in both pose and position. To support this task, we first build a large-scale and diverse duet interactive dance dataset, DD100, by recording about 117 minutes of professional dancers' performances. To address the challenges inherent in this task, we propose a GPT-based model, Duolando, which autoregressively predicts the subsequent tokenized motion conditioned on the coordinated information of the music, the leader's and the follower's movements. To further enhance the GPT's capabilities of generating stable results on unseen conditions (music and leader motions), we devise an off-policy reinforcement learning strategy that allows the model to explore viable trajectories from out-of-distribution samplings, guided by human-defined rewards. Based on the collected dataset and proposed method, we establish a benchmark with several carefully designed metrics.
comment: ICLR 2024
☆ MATTopo: Topology-preserving Medial Axis Transform with Restricted Power Diagram
We present a novel volumetric RPD (restricted power diagram) based framework for approximating the medial axes of 3D CAD shapes adaptively, while preserving topological equivalence, medial features, and geometric convergence. To solve the topology preservation problem, we propose a volumetric RPD based strategy, which discretizes the input volume into sub-regions given a set of medial spheres. With this intermediate structure, we convert the homotopy equivalence between the generated medial mesh and the input 3D shape into a localized problem between each primitive of the medial mesh (vertex, edge, face) and its dual restricted elements (power cell, power face, power edge), by checking their connected components and Euler characteristics. We further proposed a fractional Euler characteristic strategy for efficient GPU-based computation of Euler characteristic for each restricted element on the fly while computing the volumetric RPD. Compared with existing voxel-based or sampling-based methods, our method is the first that can adaptively and directly revise the medial mesh without modifying the dependent structure globally, such as voxel size or sampling density. Compared with the feature preservation method MATFP, our method offers geometrically comparable results with fewer number of spheres, while more robustly captures the topology of the input shape.
☆ InstructBrush: Learning Attention-based Instruction Optimization for Image Editing
In recent years, instruction-based image editing methods have garnered significant attention in image editing. However, despite encompassing a wide range of editing priors, these methods are helpless when handling editing tasks that are challenging to accurately describe through language. We propose InstructBrush, an inversion method for instruction-based image editing methods to bridge this gap. It extracts editing effects from exemplar image pairs as editing instructions, which are further applied for image editing. Two key techniques are introduced into InstructBrush, Attention-based Instruction Optimization and Transformation-oriented Instruction Initialization, to address the limitations of the previous method in terms of inversion effects and instruction generalization. To explore the ability of instruction inversion methods to guide image editing in open scenarios, we establish a TransformationOriented Paired Benchmark (TOP-Bench), which contains a rich set of scenes and editing types. The creation of this benchmark paves the way for further exploration of instruction inversion. Quantitatively and qualitatively, our approach achieves superior performance in editing and is more semantically consistent with the target editing effects.
comment: Project Page: https://royzhao926.github.io/InstructBrush/
☆ Modeling uncertainty for Gaussian Splatting
We present Stochastic Gaussian Splatting (SGS): the first framework for uncertainty estimation using Gaussian Splatting (GS). GS recently advanced the novel-view synthesis field by achieving impressive reconstruction quality at a fraction of the computational cost of Neural Radiance Fields (NeRF). However, contrary to the latter, it still lacks the ability to provide information about the confidence associated with their outputs. To address this limitation, in this paper, we introduce a Variational Inference-based approach that seamlessly integrates uncertainty prediction into the common rendering pipeline of GS. Additionally, we introduce the Area Under Sparsification Error (AUSE) as a new term in the loss function, enabling optimization of uncertainty estimation alongside image reconstruction. Experimental results on the LLFF dataset demonstrate that our method outperforms existing approaches in terms of both image rendering quality and uncertainty estimation accuracy. Overall, our framework equips practitioners with valuable insights into the reliability of synthesized views, facilitating safer decision-making in real-world applications.
☆ Generating Diverse Agricultural Data for Vision-Based Farming Applications
We present a specialized procedural model for generating synthetic agricultural scenes, focusing on soybean crops, along with various weeds. This model is capable of simulating distinct growth stages of these plants, diverse soil conditions, and randomized field arrangements under varying lighting conditions. The integration of real-world textures and environmental factors into the procedural generation process enhances the photorealism and applicability of the synthetic data. Our dataset includes 12,000 images with semantic labels, offering a comprehensive resource for computer vision tasks in precision agriculture, such as semantic segmentation for autonomous weed control. We validate our model's effectiveness by comparing the synthetic data against real agricultural images, demonstrating its potential to significantly augment training data for machine learning models in agriculture. This approach not only provides a cost-effective solution for generating high-quality, diverse data but also addresses specific needs in agricultural vision tasks that are not fully covered by general-purpose models.
comment: 10 pages, 8 figures, 3 tables
☆ NeuSDFusion: A Spatial-Aware Generative Model for 3D Shape Completion, Reconstruction, and Generation
3D shape generation aims to produce innovative 3D content adhering to specific conditions and constraints. Existing methods often decompose 3D shapes into a sequence of localized components, treating each element in isolation without considering spatial consistency. As a result, these approaches exhibit limited versatility in 3D data representation and shape generation, hindering their ability to generate highly diverse 3D shapes that comply with the specified constraints. In this paper, we introduce a novel spatial-aware 3D shape generation framework that leverages 2D plane representations for enhanced 3D shape modeling. To ensure spatial coherence and reduce memory usage, we incorporate a hybrid shape representation technique that directly learns a continuous signed distance field representation of the 3D shape using orthogonal 2D planes. Additionally, we meticulously enforce spatial correspondences across distinct planes using a transformer-based autoencoder structure, promoting the preservation of spatial relationships in the generated 3D shapes. This yields an algorithm that consistently outperforms state-of-the-art 3D shape generation methods on various tasks, including unconditional shape generation, multi-modal shape completion, single-view reconstruction, and text-to-shape synthesis.
♻ ☆ Back to 3D: Few-Shot 3D Keypoint Detection with Back-Projected 2D Features CVPR 2024
With the immense growth of dataset sizes and computing resources in recent years, so-called foundation models have become popular in NLP and vision tasks. In this work, we propose to explore foundation models for the task of keypoint detection on 3D shapes. A unique characteristic of keypoint detection is that it requires semantic and geometric awareness while demanding high localization accuracy. To address this problem, we propose, first, to back-project features from large pre-trained 2D vision models onto 3D shapes and employ them for this task. We show that we obtain robust 3D features that contain rich semantic information and analyze multiple candidate features stemming from different 2D foundation models. Second, we employ a keypoint candidate optimization module which aims to match the average observed distribution of keypoints on the shape and is guided by the back-projected features. The resulting approach achieves a new state of the art for few-shot keypoint detection on the KeyPointNet dataset, almost doubling the performance of the previous best methods.
comment: Accepted to CVPR 2024, Project page: https://wimmerth.github.io/back-to-3d.html
♻ ☆ SIGNeRF: Scene Integrated Generation for Neural Radiance Fields
Advances in image diffusion models have recently led to notable improvements in the generation of high-quality images. In combination with Neural Radiance Fields (NeRFs), they enabled new opportunities in 3D generation. However, most generative 3D approaches are object-centric and applying them to editing existing photorealistic scenes is not trivial. We propose SIGNeRF, a novel approach for fast and controllable NeRF scene editing and scene-integrated object generation. A new generative update strategy ensures 3D consistency across the edited images, without requiring iterative optimization. We find that depth-conditioned diffusion models inherently possess the capability to generate 3D consistent views by requesting a grid of images instead of single views. Based on these insights, we introduce a multi-view reference sheet of modified images. Our method updates an image collection consistently based on the reference sheet and refines the original NeRF with the newly generated image set in one go. By exploiting the depth conditioning mechanism of the image diffusion model, we gain fine control over the spatial location of the edit and enforce shape guidance by a selected region or an external mesh.
comment: Project Page: https://signerf.jdihlmann.com
♻ ☆ A Physics-embedded Deep Learning Framework for Cloth Simulation
Delicate cloth simulations have long been desired in computer graphics. Various methods were proposed to improve engaged force interactions, collision handling, and numerical integrations. Deep learning has the potential to achieve fast and real-time simulation, but common neural network structures often demand many parameters to capture cloth dynamics. This paper proposes a physics-embedded learning framework that directly encodes physical features of cloth simulation. The convolutional neural network is used to represent spatial correlations of the mass-spring system, after which three branches are designed to learn linear, nonlinear, and time derivate features of cloth physics. The framework can also integrate with other external forces and collision handling through either traditional simulators or sub neural networks. The model is tested across different cloth animation cases, without training with new data. Agreement with baselines and predictive realism successfully validate its generalization ability. Inference efficiency of the proposed model also defeats traditional physics simulation. This framework is also designed to easily integrate with other visual refinement techniques like wrinkle carving, which leaves significant chances to incorporate prevailing macing learning techniques in 3D cloth amination.
comment: A derivation is incomplete, and updations are being processed
Robotics 59
☆ SLEDGE: Synthesizing Simulation Environments for Driving Agents with Generative Models
SLEDGE is the first generative simulator for vehicle motion planning trained on real-world driving logs. Its core component is a learned model that is able to generate agent bounding boxes and lane graphs. The model's outputs serve as an initial state for traffic simulation. The unique properties of the entities to be generated for SLEDGE, such as their connectivity and variable count per scene, render the naive application of most modern generative models to this task non-trivial. Therefore, together with a systematic study of existing lane graph representations, we introduce a novel raster-to-vector autoencoder (RVAE). It encodes agents and the lane graph into distinct channels in a rasterized latent map. This facilitates both lane-conditioned agent generation and combined generation of lanes and agents with a Diffusion Transformer. Using generated entities in SLEDGE enables greater control over the simulation, e.g. upsampling turns or increasing traffic density. Further, SLEDGE can support 500m long routes, a capability not found in existing data-driven simulators like nuPlan. It presents new challenges for planning algorithms, evidenced by failure rates of over 40% for PDM, the winner of the 2023 nuPlan challenge, when tested on hard routes and dense traffic generated by our model. Compared to nuPlan, SLEDGE requires 500$\times$ less storage to set up (<4GB), making it a more accessible option and helping with democratizing future research in this field.
☆ Multi-Agent Clarity-Aware Dynamic Coverage with Gaussian Processes
This paper presents two algorithms for multi-agent dynamic coverage in spatiotemporal environments, where the coverage algorithms are informed by the method of data assimilation. In particular, we show that by considering the information assimilation algorithm, here a Numerical Gaussian Process Kalman Filter, the influence of measurements taken at one position on the uncertainty of the estimate at another location can be computed. We use this relationship to propose new coverage algorithms. Furthermore, we show that the controllers naturally extend to the multi-agent context, allowing for a distributed-control central-information paradigm for multi-agent coverage. Finally, we demonstrate the algorithms through a realistic simulation of a team of UAVs collecting wind data over a region in Austria.
comment: 8 pages, 2 figures, submitted to CDC 2024
☆ CMP: Cooperative Motion Prediction with Multi-Agent Communication
The confluence of the advancement of Autonomous Vehicles (AVs) and the maturity of Vehicle-to-Everything (V2X) communication has enabled the capability of cooperative connected and automated vehicles (CAVs). Building on top of cooperative perception, this paper explores the feasibility and effectiveness of cooperative motion prediction. Our method, CMP, takes LiDAR signals as input to enhance tracking and prediction capabilities. Unlike previous work that focuses separately on either cooperative perception or motion prediction, our framework, to the best of our knowledge, is the first to address the unified problem where CAVs share information in both perception and prediction modules. Incorporated into our design is the unique capability to tolerate realistic V2X bandwidth limitations and transmission delays, while dealing with bulky perception representations. We also propose a prediction aggregation module, which unifies the predictions obtained by different CAVs and generates the final prediction. Through extensive experiments and ablation studies, we demonstrate the effectiveness of our method in cooperative perception, tracking, and motion prediction tasks. In particular, CMP reduces the average prediction error by 17.2\% with fewer missing detections compared with the no cooperation setting. Our work marks a significant step forward in the cooperative capabilities of CAVs, showcasing enhanced performance in complex scenarios.
☆ Multi Agent Pathfinding for Noise Restricted Hybrid Fuel Unmanned Aerial Vehicles
Multi Agent Path Finding (MAPF) seeks the optimal set of paths for multiple agents from respective start to goal locations such that no paths conflict. We address the MAPF problem for a fleet of hybrid-fuel unmanned aerial vehicles which are subject to location-dependent noise restrictions. We solve this problem by searching a constraint tree for which the subproblem at each node is a set of shortest path problems subject to the noise and fuel constraints and conflict zone avoidance. A labeling algorithm is presented to solve this subproblem, including the conflict zones which are treated as dynamic obstacles. We present the experimental results of the algorithms for various graph sizes and number of agents.
comment: 6 pages, 7 figures
☆ Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation
Recent open-vocabulary robot mapping methods enrich dense geometric maps with pre-trained visual-language features. While these maps allow for the prediction of point-wise saliency maps when queried for a certain language concept, large-scale environments and abstract queries beyond the object level still pose a considerable hurdle, ultimately limiting language-grounded robotic navigation. In this work, we present HOV-SG, a hierarchical open-vocabulary 3D scene graph mapping approach for language-grounded robot navigation. Leveraging open-vocabulary vision foundation models, we first obtain state-of-the-art open-vocabulary segment-level maps in 3D and subsequently construct a 3D scene graph hierarchy consisting of floor, room, and object concepts, each enriched with open-vocabulary features. Our approach is able to represent multi-story buildings and allows robotic traversal of those using a cross-floor Voronoi graph. HOV-SG is evaluated on three distinct datasets and surpasses previous baselines in open-vocabulary semantic accuracy on the object, room, and floor level while producing a 75% reduction in representation size compared to dense open-vocabulary maps. In order to prove the efficacy and generalization capabilities of HOV-SG, we showcase successful long-horizon language-conditioned robot navigation within real-world multi-storage environments. We provide code and trial video data at http://hovsg.github.io/.
comment: Code and video are available at http://hovsg.github.io/
☆ Scenario-Based Curriculum Generation for Multi-Agent Autonomous Driving
The automated generation of diverse and complex training scenarios has been an important ingredient in many complex learning tasks. Especially in real-world application domains, such as autonomous driving, auto-curriculum generation is considered vital for obtaining robust and general policies. However, crafting traffic scenarios with multiple, heterogeneous agents is typically considered as a tedious and time-consuming task, especially in more complex simulation environments. In our work, we introduce MATS-Gym, a Multi-Agent Traffic Scenario framework to train agents in CARLA, a high-fidelity driving simulator. MATS-Gym is a multi-agent training framework for autonomous driving that uses partial scenario specifications to generate traffic scenarios with variable numbers of agents. This paper unifies various existing approaches to traffic scenario description into a single training framework and demonstrates how it can be integrated with techniques from unsupervised environment design to automate the generation of adaptive auto-curricula. The code is available at https://github.com/AutonomousDrivingExaminer/mats-gym.
comment: 7 Pages, Under Review
☆ System Calibration of a Field Phenotyping Robot with Multiple High-Precision Profile Laser Scanners
The creation of precise and high-resolution crop point clouds in agricultural fields has become a key challenge for high-throughput phenotyping applications. This work implements a novel calibration method to calibrate the laser scanning system of an agricultural field robot consisting of two industrial-grade laser scanners used for high-precise 3D crop point cloud creation. The calibration method optimizes the transformation between the scanner origins and the robot pose by minimizing 3D point omnivariances within the point cloud. Moreover, we present a novel factor graph-based pose estimation method that fuses total station prism measurements with IMU and GNSS heading information for high-precise pose determination during calibration. The root-mean-square error of the distances to a georeferenced ground truth point cloud results in 0.8 cm after parameter optimization. Furthermore, our results show the importance of a reference point cloud in the calibration method needed to estimate the vertical translation of the calibration. Challenges arise due to non-static parameters while the robot moves, indicated by systematic deviations to a ground truth terrestrial laser scan.
☆ Optical Flow Based Detection and Tracking of Moving Objects for Autonomous Vehicles
Accurate velocity estimation of surrounding moving objects and their trajectories are critical elements of perception systems in Automated/Autonomous Vehicles (AVs) with a direct impact on their safety. These are non-trivial problems due to the diverse types and sizes of such objects and their dynamic and random behaviour. Recent point cloud based solutions often use Iterative Closest Point (ICP) techniques, which are known to have certain limitations. For example, their computational costs are high due to their iterative nature, and their estimation error often deteriorates as the relative velocities of the target objects increase (>2 m/sec). Motivated by such shortcomings, this paper first proposes a novel Detection and Tracking of Moving Objects (DATMO) for AVs based on an optical flow technique, which is proven to be computationally efficient and highly accurate for such problems. \textcolor{black}{This is achieved by representing the driving scenario as a vector field and applying vector calculus theories to ensure spatiotemporal continuity.} We also report the results of a comprehensive performance evaluation of the proposed DATMO technique, carried out in this study using synthetic and real-world data. The results of this study demonstrate the superiority of the proposed technique, compared to the DATMO techniques in the literature, in terms of estimation accuracy and processing time in a wide range of relative velocities of moving objects. Finally, we evaluate and discuss the sensitivity of the estimation error of the proposed DATMO technique to various system and environmental parameters, as well as the relative velocities of the moving objects.
comment: This manuscript has been accepted as a regular paper in Transactions on Intelligent Transportation Systems (DOI: 10.1109/TITS.2024.3382495)
☆ LiDAR-Based Crop Row Detection Algorithm for Over-Canopy Autonomous Navigation in Agriculture Fields IROS 2024
Autonomous navigation is crucial for various robotics applications in agriculture. However, many existing methods depend on RTK-GPS systems, which are expensive and susceptible to poor signal coverage. This paper introduces a state-of-the-art LiDAR-based navigation system that can achieve over-canopy autonomous navigation in row-crop fields, even when the canopy fully blocks the interrow spacing. Our crop row detection algorithm can detect crop rows across diverse scenarios, encompassing various crop types, growth stages, weed presence, and discontinuities within the crop rows. Without utilizing the global localization of the robot, our navigation system can perform autonomous navigation in these challenging scenarios, detect the end of the crop rows, and navigate to the next crop row autonomously, providing a crop-agnostic approach to navigate the whole row-crop field. This navigation system has undergone tests in various simulated agricultural fields, achieving an average of $2.98cm$ autonomous driving accuracy without human intervention on the custom Amiga robot. In addition, the qualitative results of our crop row detection algorithm from the actual soybean fields validate our LiDAR-based crop row detection algorithm's potential for practical agricultural applications.
comment: 7 pages, 9 figures, submitted to IROS 2024
☆ Learning Goal-Directed Object Pushing in Cluttered Scenes with Location-Based Attention IROS
Non-prehensile planar pushing is a challenging task due to its underactuated nature with hybrid-dynamics, where a robot needs to reason about an object's long-term behaviour and contact-switching, while being robust to contact uncertainty. The presence of clutter in the environment further complicates this task, introducing the need to include more sophisticated spatial analysis to avoid collisions. Building upon prior work on reinforcement learning (RL) with multimodal categorical exploration for planar pushing, in this paper we incorporate location-based attention to enable robust navigation through clutter. Unlike previous RL literature addressing this obstacle avoidance pushing task, our framework requires no predefined global paths and considers the target orientation of the manipulated object. Our results demonstrate that the learned policies successfully navigate through a wide range of complex obstacle configurations, including dynamic obstacles, with smooth motions, achieving the desired target object pose. We also validate the transferability of the learned policies to robotic hardware using the KUKA iiwa robot arm.
comment: Submitted to IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
☆ UADA3D: Unsupervised Adversarial Domain Adaptation for 3D Object Detection with Sparse LiDAR and Large Domain Gaps
In this study, we address a gap in existing unsupervised domain adaptation approaches on LiDAR-based 3D object detection, which have predominantly concentrated on adapting between established, high-density autonomous driving datasets. We focus on sparser point clouds, capturing scenarios from different perspectives: not just from vehicles on the road but also from mobile robots on sidewalks, which encounter significantly different environmental conditions and sensor configurations. We introduce Unsupervised Adversarial Domain Adaptation for 3D Object Detection (UADA3D). UADA3D does not depend on pre-trained source models or teacher-student architectures. Instead, it uses an adversarial approach to directly learn domain-invariant features. We demonstrate its efficacy in various adaptation scenarios, showing significant improvements in both self-driving car and mobile robot domains. Our code is open-source and will be available soon.
Online Tree Reconstruction and Forest Inventory on a Mobile Robotic System
Terrestrial laser scanning (TLS) is the standard technique used to create accurate point clouds for digital forest inventories. However, the measurement process is demanding, requiring up to two days per hectare for data collection, significant data storage, as well as resource-heavy post-processing of 3D data. In this work, we present a real-time mapping and analysis system that enables online generation of forest inventories using mobile laser scanners that can be mounted e.g. on mobile robots. Given incrementally created and locally accurate submaps-data payloads-our approach extracts tree candidates using a custom, Voronoi-inspired clustering algorithm. Tree candidates are reconstructed using an adapted Hough algorithm, which enables robust modeling of the tree stem. Further, we explicitly incorporate the incremental nature of the data collection by consistently updating the database using a pose graph LiDAR SLAM system. This enables us to refine our estimates of the tree traits if an area is revisited later during a mission. We demonstrate competitive accuracy to TLS or manual measurements using laser scanners that we mounted on backpacks or mobile robots operating in conifer, broad-leaf and mixed forests. Our results achieve RMSE of 1.93 cm, a bias of 0.65 cm and a standard deviation of 1.81 cm (averaged across these sequences)-with no post-processing required after the mission is complete.
☆ Interactive Identification of Granular Materials using Force Measurements IROS 2024
The ability to identify granular materials facilitates the emergence of various new applications in robotics, ranging from cooking at home to truck loading at mining sites. However, granular material identification remains a challenging and underexplored area. In this work, we present a novel interactive material identification framework that enables robots to identify a wide range of granular materials using only a force-torque sensor for perception. Our framework, comprising interactive exploration, feature extraction, and classification stages, prioritizes simplicity and transparency for seamless integration into various manipulation pipelines. We evaluate the proposed approach through extensive experiments with a real-world dataset comprising 11 granular materials, which we also make publicly available. Additionally, we conducted a comprehensive qualitative analysis of the dataset to offer deeper insights into its nature, aiding future development. Our results show that the proposed method is capable of accurately identifying a wide range of granular materials solely relying on force measurements obtained from direct interaction with the materials. Code and dataset are available at: https://irobotics.aalto.fi/indentify_granular/.
comment: Submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2024)
☆ Aerial Robots Carrying Flexible Cables: Dynamic Shape Optimal Control via Spectral Method Model
In this work, we present a model-based optimal boundary control design for an aerial robotic system composed of a quadrotor carrying a flexible cable. The whole system is modeled by partial differential equations (PDEs) combined with boundary conditions described by ordinary differential equations (ODEs). The proper orthogonal decomposition (POD) method is adopted to project the original infinite-dimensional system on a subspace spanned by orthogonal basis functions. Based on the reduced order model, nonlinear model predictive control (NMPC) is implemented online to realize shape trajectory tracking of the flexible cable in an optimal predictive fashion. The proposed reduced modeling and optimal control paradigms are numerically verified against an accurate high-dimensional FDM-based model in different scenarios and the controller's superior performance is shown compared to an optimally tuned PID controller.
☆ Time-Optimal Flight with Safety Constraints and Data-driven Dynamics
Time-optimal quadrotor flight is an extremely challenging problem due to the limited control authority encountered at the limit of handling. Model Predictive Contouring Control (MPCC) has emerged as a leading model-based approach for time optimization problems such as drone racing. However, the standard MPCC formulation used in quadrotor racing introduces the notion of the gates directly in the cost function, creating a multi-objective optimization that continuously trades off between maximizing progress and tracking the path accurately. This paper introduces three key components that enhance the MPCC approach for drone racing. First and foremost, we provide safety guarantees in the form of a constraint and terminal set. The safety set is designed as a spatial constraint which prevents gate collisions while allowing for time-optimization only in the cost function. Second, we augment the existing first principles dynamics with a residual term that captures complex aerodynamic effects and thrust forces learned directly from real world data. Third, we use Trust Region Bayesian Optimization (TuRBO), a state of the art global Bayesian Optimization algorithm, to tune the hyperparameters of the MPC controller given a sparse reward based on lap time minimization. The proposed approach achieves similar lap times to the best state-of-the-art RL and outperforms the best time-optimal controller while satisfying constraints. In both simulation and real-world, our approach consistently prevents gate crashes with 100\% success rate, while pushing the quadrotor to its physical limit reaching speeds of more than 80km/h.
comment: 12 pages, 7 figures
☆ DeepMIF: Deep Monotonic Implicit Fields for Large-Scale LiDAR 3D Mapping
Recently, significant progress has been achieved in sensing real large-scale outdoor 3D environments, particularly by using modern acquisition equipment such as LiDAR sensors. Unfortunately, they are fundamentally limited in their ability to produce dense, complete 3D scenes. To address this issue, recent learning-based methods integrate neural implicit representations and optimizable feature grids to approximate surfaces of 3D scenes. However, naively fitting samples along raw LiDAR rays leads to noisy 3D mapping results due to the nature of sparse, conflicting LiDAR measurements. Instead, in this work we depart from fitting LiDAR data exactly, instead letting the network optimize a non-metric monotonic implicit field defined in 3D space. To fit our field, we design a learning system integrating a monotonicity loss that enables optimizing neural monotonic fields and leverages recent progress in large-scale 3D mapping. Our algorithm achieves high-quality dense 3D mapping performance as captured by multiple quantitative and perceptual measures and visual results obtained for Mai City, Newer College, and KITTI benchmarks. The code of our approach will be made publicly available.
comment: 8 pages, 6 figures
☆ Design and Preliminary Evaluation of a Torso Stabiliser for Individuals with Spinal Cord Injury
Spinal cord injuries (SCIs) generally result in sensory and mobility impairments, with torso instability being particularly debilitating. Existing torso stabilisers are often rigid and restrictive. This paper presents an early investigation into a non-restrictive 1 degree-of-freedom (DoF) mechanical torso stabiliser inspired by devices such as centrifugal clutches and seat-belt mechanisms. Firstly, the paper presents a motion-capture (MoCap) and OpenSim-based kinematic analysis of the cable-based system to understand requisite device characteristics. The simulated evaluation resulted in the cable-based device to require 55-60cm of unrestricted travel, and to lock at a threshold cable velocity of 80-100cm/sec. Next, the developed 1-DoF device is introduced. The proposed mechanical device is transparent during activities of daily living, and transitions to compliant blocking when incipient fall is detected. Prototype behaviour was then validated using a MoCap-based kinematic analysis to verify non-restrictive movement, reliable transition to blocking, and compliance of the blocking.
comment: 4 pages, 4 figures, 10 references. Submitted to IEEE EMBC 2024 conference
☆ High-Power, Flexible, Robust Hand: Development of Musculoskeletal Hand Using Machined Springs and Realization of Self-Weight Supporting Motion with Humanoid IROS2017
Human can not only support their body during standing or walking, but also support them by hand, so that they can dangle a bar and others. But most humanoid robots support their body only in the foot and they use their hand just to manipulate objects because their hands are too weak to support their body. Strong hands are supposed to enable humanoid robots to act in much broader scene. Therefore, we developed new life-size five-fingered hand that can support the body of life-size humanoid robot. It is tendon-driven and underactuated hand and actuators in forearms produce large gripping force. This hand has flexible joints using machined springs, which can be designed integrally with the attachment. Thus, it has both structural strength and impact resistance in spite of small size. As other characteristics, this hand has force sensors to measure external force and the fingers can be flexed along objects though the number of actuators to flex fingers is less than that of fingers. We installed the developed hand on musculoskeletal humanoid "Kengoro" and achieved two self-weight supporting motions: push-up motion and dangling motion.
comment: accepted at IROS2017
☆ Five-fingered Hand with Wide Range of Thumb Using Combination of Machined Springs and Variable Stiffness Joints IROS2018
Human hands can not only grasp objects of various shape and size and manipulate them in hands but also exert such a large gripping force that they can support the body in the situations such as dangling a bar and climbing a ladder. On the other hand, it is difficult for most robot hands to manage both. Therefore in this paper we developed the hand which can grasp various objects and exert large gripping force. To develop such hand, we focused on the thumb CM joint with wide range of motion and the MP joints of four fingers with the DOF of abduction and adduction. Based on the hand with large gripping force and flexibility using machined spring, we applied above mentioned joint mechanism to the hand. The thumb CM joint has wide range of motion because of the combination of three machined springs and MP joints of four fingers have variable rigidity mechanism instead of driving each joint independently in order to move joint in limited space and by limited actuators. Using the developed hand, we achieved the grasping of various objects, supporting a large load and several motions with an arm.
comment: accepted at IROS2018
☆ Adaptive Line-Of-Sight guidance law based on vector fields path following for underactuated unmanned surface vehicle
The focus of this paper is to develop a methodology that enables an unmanned surface vehicle (USV) to efficiently track a planned path. The introduction of a vector field-based adaptive line-of-sight guidance law (VFALOS) for accurate trajectory tracking and minimizing the overshoot response time during USV tracking of curved paths improves the overall line-of-sight (LOS) guidance method. These improvements contribute to faster convergence to the desired path, reduce oscillations, and can mitigate the effects of persistent external disturbances. It is shown that the proposed guidance law exhibits k-exponential stability when converging to the desired path consisting of straight and curved lines. The results in the paper show that the proposed method effectively improves the accuracy of the USV tracking the desired path while ensuring the safety of the USV work.
☆ Adaptive LiDAR-Radar Fusion for Outdoor Odometry Across Dense Smoke Conditions
Robust odometry estimation in perceptually degraded environments represents a key challenge in the field of robotics. In this paper, we propose a LiDAR-radar fusion method for robust odometry for adverse environment with LiDAR degeneracy. By comparing the LiDAR point cloud with the radar static point cloud obtained through preprocessing module, it is possible to identify instances of LiDAR degeneracy to overcome perceptual limits. We demonstrate the effectiveness of our method in challenging conditions such as dense smoke, showcasing its ability to reliably estimate odometry and identify/remove dynamic points prone to LiDAR degeneracy.
☆ Cyclic pursuit formation control for arbitrary desired shapes
A multi-agent system comprises numerous agents that autonomously make decisions to collectively accomplish tasks, drawing significant attention for their wide-ranging applications. Within this context, formation control emerges as a prominent task, wherein agents collaboratively shape and maneuver while preserving formation integrity. Our focus centers on cyclic pursuit, a method facilitating the formation of circles, ellipses, and figure-eights under the assumption that agents can only perceive the relative positions of those preceding them. However, this method's scope has been restricted to these specific shapes, leaving the feasibility of forming other shapes uncertain. In response, our study proposes a novel method based on cyclic pursuit capable of forming a broader array of shapes, enabling agents to individually shape while pursuing preceding agents, thereby extending the repertoire of achievable formations. We present two scenarios concerning the information available to agents and devise formation control methods tailored to each scenario. Through extensive simulations, we demonstrate the efficacy of our proposed method in forming multiple shapes, including those represented as Fourier series, thereby underscoring the versatility and effectiveness of our approach.
☆ Natural-artificial hybrid swarm: Cyborg-insect group navigation in unknown obstructed soft terrain
Navigating multi-robot systems in complex terrains has always been a challenging task. This is due to the inherent limitations of traditional robots in collision avoidance, adaptation to unknown environments, and sustained energy efficiency. In order to overcome these limitations, this research proposes a solution by integrating living insects with miniature electronic controllers to enable robotic-like programmable control, and proposing a novel control algorithm for swarming. Although these creatures, called cyborg insects, have the ability to instinctively avoid collisions with neighbors and obstacles while adapting to complex terrains, there is a lack of literature on the control of multi-cyborg systems. This research gap is due to the difficulty in coordinating the movements of a cyborg system under the presence of insects' inherent individual variability in their reactions to control input. In response to this issue, we propose a novel swarm navigation algorithm addressing these challenges. The effectiveness of the algorithm is demonstrated through an experimental validation in which a cyborg swarm was successfully navigated through an unknown sandy field with obstacles and hills. This research contributes to the domain of swarm robotics and showcases the potential of integrating biological organisms with robotics and control theory to create more intelligent autonomous systems with real-world applications.
☆ RoboDuet: A Framework Affording Mobile-Manipulation and Cross-Embodiment
Combining the mobility of legged robots with the manipulation skills of arms has the potential to significantly expand the operational range and enhance the capabilities of robotic systems in performing various mobile manipulation tasks. Existing approaches are confined to imprecise six degrees of freedom (DoF) manipulation and possess a limited arm workspace. In this paper, we propose a novel framework, RoboDuet, which employs two collaborative policies to realize locomotion and manipulation simultaneously, achieving whole-body control through interactions between each other. Surprisingly, going beyond the large-range pose tracking, we find that the two-policy framework may enable cross-embodiment deployment such as using different quadrupedal robots or other arms. Our experiments demonstrate that the policies trained through RoboDuet can accomplish stable gaits, agile 6D end-effector pose tracking, and zero-shot exchange of legged robots, and can be deployed in the real world to perform various mobile manipulation tasks. Our project page with demo videos is at https://locomanip-duet.github.io .
☆ Multi-Objective Trajectory Planning with Dual-Encoder
Time-jerk optimal trajectory planning is crucial in advancing robotic arms' performance in dynamic tasks. Traditional methods rely on solving complex nonlinear programming problems, bringing significant delays in generating optimized trajectories. In this paper, we propose a two-stage approach to accelerate time-jerk optimal trajectory planning. Firstly, we introduce a dual-encoder based transformer model to establish a good preliminary trajectory. This trajectory is subsequently refined through sequential quadratic programming to improve its optimality and robustness. Our approach outperforms the state-of-the-art by up to 79.72\% in reducing trajectory planning time. Compared with existing methods, our method shrinks the optimality gap with the objective function value decreasing by up to 29.9\%.
comment: 6 pages, 7 figures, conference
☆ Unified Path and Gait Planning for Safe Bipedal Robot Navigation
Safe path and gait planning are essential for bipedal robots to navigate complex real-world environments. The prevailing approaches often plan the path and gait separately in a hierarchical fashion, potentially resulting in unsafe movements due to neglecting the physical constraints of walking robots. A safety-critical path must not only avoid obstacles but also ensure that the robot's gaits are subject to its dynamic and kinematic constraints. This work presents a novel approach that unifies path planning and gait planning via a Model Predictive Control (MPC) using the Linear Inverted Pendulum (LIP) model representing bipedal locomotion. This approach considers environmental constraints, such as obstacles, and the robot's kinematics and dynamics constraints. By using discrete-time Control Barrier Functions for obstacle avoidance, our approach generates the next foot landing position, ensuring robust walking gaits and a safe navigation path within clustered environments. We validated our proposed approach in simulation using a Digit robot in 20 randomly created environments. The results demonstrate improved performance in terms of safety and robustness when compared to hierarchical path and gait planning frameworks.
comment: 8 pages
☆ Leveraging Symmetry in RL-based Legged Locomotion Control
Model-free reinforcement learning is a promising approach for autonomously solving challenging robotics control problems, but faces exploration difficulty without information of the robot's kinematics and dynamics morphology. The under-exploration of multiple modalities with symmetric states leads to behaviors that are often unnatural and sub-optimal. This issue becomes particularly pronounced in the context of robotic systems with morphological symmetries, such as legged robots for which the resulting asymmetric and aperiodic behaviors compromise performance, robustness, and transferability to real hardware. To mitigate this challenge, we can leverage symmetry to guide and improve the exploration in policy learning via equivariance/invariance constraints. In this paper, we investigate the efficacy of two approaches to incorporate symmetry: modifying the network architectures to be strictly equivariant/invariant, and leveraging data augmentation to approximate equivariant/invariant actor-critics. We implement the methods on challenging loco-manipulation and bipedal locomotion tasks and compare with an unconstrained baseline. We find that the strictly equivariant policy consistently outperforms other methods in sample efficiency and task performance in simulation. In addition, symmetry-incorporated approaches exhibit better gait quality, higher robustness and can be deployed zero-shot in real-world experiments.
☆ Sparse-Graph-Enabled Formation Planning for Large-Scale Aerial Swarms
The formation trajectory planning using complete graphs to model collaborative constraints becomes computationally intractable as the number of drones increases due to the curse of dimensionality. To tackle this issue, this paper presents a sparse graph construction method for formation planning to realize better efficiency-performance trade-off. Firstly, a sparsification mechanism for complete graphs is designed to ensure the global rigidity of sparsified graphs, which is a necessary condition for uniquely corresponding to a geometric shape. Secondly, a good sparse graph is constructed to preserve the main structural feature of complete graphs sufficiently. Since the graph-based formation constraint is described by Laplacian matrix, the sparse graph construction problem is equivalent to submatrix selection, which has combinatorial time complexity and needs a scoring metric. Via comparative simulations, the Max-Trace matrix-revealing metric shows the promising performance. The sparse graph is integrated into the formation planning. Simulation results with 72 drones in complex environments demonstrate that when preserving 30\% connection edges, our method has comparative formation error and recovery performance w.r.t. complete graphs. Meanwhile, the planning efficiency is improved by approximate an order of magnitude. Benchmark comparisons and ablation studies are conducted to fully validate the merits of our method.
☆ Code Generation for Conic Model-Predictive Control on Microcontrollers with TinyMPC
Conic constraints appear in many important control applications like legged locomotion, robotic manipulation, and autonomous rocket landing. However, current solvers for conic optimization problems have relatively heavy computational demands in terms of both floating-point operations and memory footprint, making them impractical for use on small embedded devices. We extend TinyMPC, an open-source, high-speed solver targeting low-power embedded control applications, to handle second-order cone constraints. We also present code-generation software to enable deployment of TinyMPC on a variety of microcontrollers. We benchmark our generated code against state-of-the-art embedded QP and SOCP solvers, demonstrating a two-order-of-magnitude speed increase over ECOS while consuming less memory. Finally, we demonstrate TinyMPC's efficacy on the Crazyflie, a lightweight, resource-constrained quadrotor with fast dynamics. TinyMPC and its code-generation tools are publicly available at https://tinympc.org.
comment: Submitted to CDC, 2024. First two authors contributed equally
☆ A Real-Time Rescheduling Algorithm for Multi-robot Plan Execution ICAPS 2024
One area of research in multi-agent path finding is to determine how replanning can be efficiently achieved in the case of agents being delayed during execution. One option is to reschedule the passing order of agents, i.e., the sequence in which agents visit the same location. In response, we propose Switchable-Edge Search (SES), an A*-style algorithm designed to find optimal passing orders. We prove the optimality of SES and evaluate its efficiency via simulations. The best variant of SES takes less than 1 second for small- and medium-sized problems and runs up to 4 times faster than baselines for large-sized problems.
comment: ICAPS 2024
☆ Efficient Multi-Band Temporal Video Filter for Reducing Human-Robot Interaction
Although mobile robots have on-board sensors to perform navigation, their efficiency in completing paths can be enhanced by planning to avoid human interaction. Infrastructure cameras can capture human activity continuously for the purpose of compiling activity analytics to choose efficient times and routes. We describe a cascade temporal filtering method to efficiently extract short- and long-term activity in two time dimensions, isochronal and chronological, for use in global path planning and local navigation respectively. The temporal filter has application either independently, or, if object recognition is also required, it can be used as a pre-filter to perform activity-gating of the more computationally expensive neural network processing. For a testbed 32-camera network, we show how this hybrid approach can achieve over 8 times improvement in frames per second throughput and 6.5 times reduction of system power use. We also show how the cost map of static objects in the ROS robot software development framework is augmented with dynamic regions determined from the temporal filter.
comment: 15 pages, 5 figures, 4 tables
☆ Path Integral Control with Rollout Clustering and Dynamic Obstacles
Model Predictive Path Integral (MPPI) control has proven to be a powerful tool for the control of uncertain systems (such as systems subject to disturbances and systems with unmodeled dynamics). One important limitation of the baseline MPPI algorithm is that it does not utilize simulated trajectories to their fullest extent. For one, it assumes that the average of all trajectories weighted by their performance index will be a safe trajectory. In this paper, multiple examples are shown where the previous assumption does not hold, and a trajectory clustering technique is presented that reduces the chances of the weighted average crossing in an unsafe region. Secondly, MPPI does not account for dynamic obstacles, so the authors put forward a novel cost function that accounts for dynamic obstacles without adding significant computation time to the overall algorithm. The novel contributions proposed in this paper were evaluated with extensive simulations to demonstrate improvements upon the state-of-the-art MPPI techniques.
comment: 8 pages, 5 figures, extended version of ACC 2024 submission
☆ ShapeGrasp: Zero-Shot Task-Oriented Grasping with Large Language Models through Geometric Decomposition
Task-oriented grasping of unfamiliar objects is a necessary skill for robots in dynamic in-home environments. Inspired by the human capability to grasp such objects through intuition about their shape and structure, we present a novel zero-shot task-oriented grasping method leveraging a geometric decomposition of the target object into simple, convex shapes that we represent in a graph structure, including geometric attributes and spatial relationships. Our approach employs minimal essential information - the object's name and the intended task - to facilitate zero-shot task-oriented grasping. We utilize the commonsense reasoning capabilities of large language models to dynamically assign semantic meaning to each decomposed part and subsequently reason over the utility of each part for the intended task. Through extensive experiments on a real-world robotics platform, we demonstrate that our grasping approach's decomposition and reasoning pipeline is capable of selecting the correct part in 92% of the cases and successfully grasping the object in 82% of the tasks we evaluate. Additional videos, experiments, code, and data are available on our project website: https://shapegrasp.github.io/.
comment: 8 pages
☆ Learning Piecewise Residuals of Control Barrier Functions for Safety of Switching Systems using Multi-Output Gaussian Processes
Control barrier functions (CBFs) have recently been introduced as a systematic tool to ensure safety by establishing set invariance. When combined with a control Lyapunov function (CLF), they form a safety-critical control mechanism. However, the effectiveness of CBFs and CLFs is closely tied to the system model. In practice, model uncertainty can jeopardize safety and stability guarantees and may lead to undesirable performance. In this paper, we develop a safe learning-based control strategy for switching systems in the face of uncertainty. We focus on the case that a nominal model is available for a true underlying switching system. This uncertainty results in piecewise residuals for each switching surface, impacting the CLF and CBF constraints. We introduce a batch multi-output Gaussian process (MOGP) framework to approximate these piecewise residuals, thereby mitigating the adverse effects of uncertainty. A particular structure of the covariance function enables us to convert the MOGP-based chance constraints CLF and CBF into second-order cone constraints, which leads to a convex optimization. We analyze the feasibility of the resulting optimization and provide the necessary and sufficient conditions for feasibility. The effectiveness of the proposed strategy is validated through a simulation of a switching adaptive cruise control system.
comment: arXiv admin note: text overlap with arXiv:2403.09573
☆ SpectralWaste Dataset: Multimodal Data for Waste Sorting Automation
The increase in non-biodegradable waste is a worldwide concern. Recycling facilities play a crucial role, but their automation is hindered by the complex characteristics of waste recycling lines like clutter or object deformation. In addition, the lack of publicly available labeled data for these environments makes developing robust perception systems challenging. Our work explores the benefits of multimodal perception for object segmentation in real waste management scenarios. First, we present SpectralWaste, the first dataset collected from an operational plastic waste sorting facility that provides synchronized hyperspectral and conventional RGB images. This dataset contains labels for several categories of objects that commonly appear in sorting plants and need to be detected and separated from the main trash flow for several reasons, such as security in the management line or reuse. Additionally, we propose a pipeline employing different object segmentation architectures and evaluate the alternatives on our dataset, conducting an extensive analysis for both multimodal and unimodal alternatives. Our evaluation pays special attention to efficiency and suitability for real-time processing and demonstrates how HSI can bring a boost to RGB-only perception in these realistic industrial settings without much computational overhead.
☆ A Study on the Use of Simulation in Synthesizing Path-Following Control Policies for Autonomous Ground Robots
We report results obtained and insights gained while answering the following question: how effective is it to use a simulator to establish path following control policies for an autonomous ground robot? While the quality of the simulator conditions the answer to this question, we found that for the simulation platform used herein, producing four control policies for path planning was straightforward once a digital twin of the controlled robot was available. The control policies established in simulation and subsequently demonstrated in the real world are PID control, MPC, and two neural network (NN) based controllers. Training the two NN controllers via imitation learning was accomplished expeditiously using seven simple maneuvers: follow three circles clockwise, follow the same circles counter-clockwise, and drive straight. A test randomization process that employs random micro-simulations is used to rank the ``goodness'' of the four control policies. The policy ranking noted in simulation correlates well with the ranking observed when the control policies were tested in the real world. The simulation platform used is publicly available and BSD3-released as open source; a public Docker image is available for reproducibility studies. It contains a dynamics engine, a sensor simulator, a ROS2 bridge, and a ROS2 autonomy stack the latter employed both in the simulator and the real world experiments.
comment: 8 pages, 7 figures
☆ A Constructive Method for Designing Safe Multirate Controllers for Differentially-Flat Systems
We present a multi-rate control architecture that leverages fundamental properties of differential flatness to synthesize controllers for safety-critical nonlinear dynamical systems. We propose a two-layer architecture, where the high-level generates reference trajectories using a linear Model Predictive Controller, and the low-level tracks this reference using a feedback controller. The novelty lies in how we couple these layers, to achieve formal guarantees on recursive feasibility of the MPC problem, and safety of the nonlinear system. Furthermore, using differential flatness, we provide a constructive means to synthesize the multi-rate controller, thereby removing the need to search for suitable Lyapunov or barrier functions, or to approximately linearize/discretize nonlinear dynamics. We show the synthesized controller is a convex optimization problem, making it amenable to real-time implementations. The method is demonstrated experimentally on a ground rover and a quadruped robotic system.
comment: 6 pages, 3 figures, accepted at IEEE Control Systems Letters 2021
♻ ☆ Safe Explicable Planning
Human expectations arise from their understanding of others and the world. In the context of human-AI interaction, this understanding may not align with reality, leading to the AI agent failing to meet expectations and compromising team performance. Explicable planning, introduced as a method to bridge this gap, aims to reconcile human expectations with the agent's optimal behavior, facilitating interpretable decision-making. However, an unresolved critical issue is ensuring safety in explicable planning, as it could result in explicable behaviors that are unsafe. To address this, we propose Safe Explicable Planning (SEP), which extends the prior work to support the specification of a safety bound. The goal of SEP is to find behaviors that align with human expectations while adhering to the specified safety criterion. Our approach generalizes the consideration of multiple objectives stemming from multiple models rather than a single model, yielding a Pareto set of safe explicable policies. We present both an exact method, guaranteeing finding the Pareto set, and a more efficient greedy method that finds one of the policies in the Pareto set. Additionally, we offer approximate solutions based on state aggregation to improve scalability. We provide formal proofs that validate the desired theoretical properties of these methods. Evaluation through simulations and physical robot experiments confirms the effectiveness of our approach for safe explicable planning.
♻ ☆ Resilient source seeking with robot swarms
We present a solution for locating the source, or maximum, of an unknown scalar field using a swarm of mobile robots. Unlike relying on the traditional gradient information, the swarm determines an ascending direction to approach the source with arbitrary precision. The ascending direction is calculated from measurements of the field strength at the robot locations and their relative positions concerning the centroid. Rather than focusing on individual robots, we focus the analysis on the density of robots per unit area to guarantee a more resilient swarm, i.e., the functionality remains even if individuals go missing or are misplaced during the mission. We reinforce the robustness of the algorithm by providing sufficient conditions for the swarm shape so that the ascending direction is almost parallel to the gradient. The swarm can respond to an unexpected environment by morphing its shape and exploiting the existence of multiple ascending directions. Finally, we validate our approach numerically with hundreds of robots. The fact that a large number of robots always calculate an ascending direction compensates for the loss of individuals and mitigates issues arising from the actuator and sensor noises.
comment: 7 pages, submitted to CDC 2024
♻ ☆ Tuning-free Quasi-stiffness Control Framework of a Powered Transfemoral Prosthesis for Task-adaptive Walking
Impedance-based control represents a prevalent strategy in the development of powered transfemoral prostheses. However, creating a task-adaptive, tuning-free controller that effectively generalizes across diverse locomotion modes and terrain conditions continues to be a significant challenge. This letter proposes a tuning-free and task-adaptive quasi-stiffness control framework for powered prostheses that generalizes across various walking tasks, including the torque-angle relationship reconstruction part and the quasi-stiffness controller design part. A Gaussian Process Regression (GPR) model is introduced to predict the target features of the human joint angle and torque in a new task. Subsequently, a Kernelized Movement Primitives (KMP) is employed to reconstruct the torque-angle relationship of the new task from multiple human reference trajectories and estimated target features. Based on the torque-angle relationship of the new task, a quasi-stiffness control approach is designed for a powered prosthesis. Finally, the proposed framework is validated through practical examples, including varying speeds and inclines walking tasks. Notably, the proposed framework not only aligns with but frequently surpasses the performance of a benchmark finite state machine impedance controller (FSMIC) without necessitating manual impedance tuning and has the potential to expand to variable walking tasks in daily life for the transfemoral amputees.
comment: 8 pages, 10 figures. This work has been submitted to the IEEE-RAL for possible publication
♻ ☆ Domain Randomization via Entropy Maximization ICLR 2024
Varying dynamics parameters in simulation is a popular Domain Randomization (DR) approach for overcoming the reality gap in Reinforcement Learning (RL). Nevertheless, DR heavily hinges on the choice of the sampling distribution of the dynamics parameters, since high variability is crucial to regularize the agent's behavior but notoriously leads to overly conservative policies when randomizing excessively. In this paper, we propose a novel approach to address sim-to-real transfer, which automatically shapes dynamics distributions during training in simulation without requiring real-world data. We introduce DOmain RAndomization via Entropy MaximizatiON (DORAEMON), a constrained optimization problem that directly maximizes the entropy of the training distribution while retaining generalization capabilities. In achieving this, DORAEMON gradually increases the diversity of sampled dynamics parameters as long as the probability of success of the current policy is sufficiently high. We empirically validate the consistent benefits of DORAEMON in obtaining highly adaptive and generalizable policies, i.e. solving the task at hand across the widest range of dynamics parameters, as opposed to representative baselines from the DR literature. Notably, we also demonstrate the Sim2Real applicability of DORAEMON through its successful zero-shot transfer in a robotic manipulation setup under unknown real-world parameters.
comment: Published as a conference paper at ICLR 2024. Project website at https://gabrieletiboni.github.io/doraemon/
♻ ☆ SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting. It incorporates appearance, geometry, and semantic features through multi-channel optimization, addressing the oversmoothing limitations of neural implicit SLAM systems in high-quality rendering, scene understanding, and object-level geometry. We introduce a unique semantic feature loss that effectively compensates for the shortcomings of traditional depth and color losses in object optimization. Through a semantic-guided keyframe selection strategy, we prevent erroneous reconstructions caused by cumulative errors. Extensive experiments demonstrate that SGS-SLAM delivers state-of-the-art performance in camera pose estimation, map reconstruction, precise semantic segmentation, and object-level geometric accuracy, while ensuring real-time rendering capabilities.
♻ ☆ Towards Source-free Domain Adaptive Semantic Segmentation via Importance-aware and Prototype-contrast Learning
Domain adaptive semantic segmentation enables robust pixel-wise understanding in real-world driving scenes. Source-free domain adaptation, as a more practical technique, addresses the concerns of data privacy and storage limitations in typical unsupervised domain adaptation methods, making it especially relevant in the context of intelligent vehicles. It utilizes a well-trained source model and unlabeled target data to achieve adaptation in the target domain. However, in the absence of source data and target labels, current solutions cannot sufficiently reduce the impact of domain shift and fully leverage the information from the target data. In this paper, we propose an end-to-end source-free domain adaptation semantic segmentation method via Importance-Aware and Prototype-Contrast (IAPC) learning. The proposed IAPC framework effectively extracts domain-invariant knowledge from the well-trained source model and learns domain-specific knowledge from the unlabeled target domain. Specifically, considering the problem of domain shift in the prediction of the target domain by the source model, we put forward an importance-aware mechanism for the biased target prediction probability distribution to extract domain-invariant knowledge from the source model. We further introduce a prototype-contrast strategy, which includes a prototype-symmetric cross-entropy loss and a prototype-enhanced cross-entropy loss, to learn target intra-domain knowledge without relying on labels. A comprehensive variety of experiments on two domain adaptive semantic segmentation benchmarks demonstrates that the proposed end-to-end IAPC solution outperforms existing state-of-the-art methods. The source code is publicly available at https://github.com/yihong-97/Source-free-IAPC.
comment: Accepted to IEEE Transactions on Intelligent Vehicles (T-IV). The source code is publicly available at https://github.com/yihong-97/Source-free-IAPC
♻ ☆ When Robotics Meets Wireless Communications: An Introductory Tutorial
The importance of ground Mobile Robots (MRs) and Unmanned Aerial Vehicles (UAVs) within the research community, industry, and society is growing fast. Many of these agents are nowadays equipped with communication systems that are, in some cases, essential to successfully achieve certain tasks. In this context, we have begun to witness the development of a new interdisciplinary research field at the intersection of robotics and communications. This research field has been boosted by the intention of integrating UAVs within the 5G and 6G communication networks. This research will undoubtedly lead to many important applications in the near future. Nevertheless, one of the main obstacles to the development of this research area is that most researchers address these problems by oversimplifying either the robotics or the communications aspect. This impedes the ability of reaching the full potential of this new interdisciplinary research area. In this tutorial, we present some of the modelling tools necessary to address problems involving both robotics and communication from an interdisciplinary perspective. As an illustrative example of such problems, we focus in this tutorial on the issue of communication-aware trajectory planning.
comment: 35 pages, 192 references
♻ ☆ Motion Generation from Fine-grained Textual Descriptions
The task of text2motion is to generate human motion sequences from given textual descriptions, where the model explores diverse mappings from natural language instructions to human body movements. While most existing works are confined to coarse-grained motion descriptions, e.g., "A man squats.", fine-grained descriptions specifying movements of relevant body parts are barely explored. Models trained with coarse-grained texts may not be able to learn mappings from fine-grained motion-related words to motion primitives, resulting in the failure to generate motions from unseen descriptions. In this paper, we build a large-scale language-motion dataset specializing in fine-grained textual descriptions, FineHumanML3D, by feeding GPT-3.5-turbo with step-by-step instructions with pseudo-code compulsory checks. Accordingly, we design a new text2motion model, FineMotionDiffuse, making full use of fine-grained textual information. Our quantitative evaluation shows that FineMotionDiffuse trained on FineHumanML3D improves FID by a large margin of 0.38, compared with competitive baselines. According to the qualitative evaluation and case study, our model outperforms MotionDiffuse in generating spatially or chronologically composite motions, by learning the implicit mappings from fine-grained descriptions to the corresponding basic motions. We release our data at https://github.com/KunhangL/finemotiondiffuse.
♻ ☆ Attention-based Estimation and Prediction of Human Intent to augment Haptic Glove aided Control of Robotic Hand
The letter focuses on Haptic Glove (HG) based control of a Robotic Hand (RH) executing in-hand manipulation of certain objects of interest. The high dimensional motion signals in HG and RH possess intrinsic variability of kinematics resulting in difficulty to establish a direct mapping of the motion signals from HG onto the RH. An estimation mechanism is proposed to quantify the motion signal acquired from the human controller in relation to the intended goal pose of the object being held by the robotic hand. A control algorithm is presented to transform the synthesized intent at the RH and allow relocation of the object to the expected goal pose. The lag in synthesis of the intent in the presence of communication delay leads to a requirement of predicting the estimated intent. We leverage an attention-based convolutional neural network encoder to predict the trajectory of intent for a certain lookahead to compensate for the delays. The proposed methodology is evaluated across objects of different shapes, mass, and materials. We present a comparative performance of the estimation and prediction mechanisms on 5G-driven real-world robotic setup against benchmark methodologies. The test-MSE in prediction of human intent is reported to yield ~ 97.3 -98.7% improvement of accuracy in comparison to LSTM-based benchmark
♻ ☆ Guessing human intentions to avoid dangerous situations in caregiving robots IROS2024
For robots to interact socially, they must interpret human intentions and anticipate their potential outcomes accurately. This is particularly important for social robots designed for human care, which may face potentially dangerous situations for people, such as unseen obstacles in their way, that should be avoided. This paper explores the Artificial Theory of Mind (ATM) approach to inferring and interpreting human intentions. We propose an algorithm that detects risky situations for humans, selecting a robot action that removes the danger in real time. We use the simulation-based approach to ATM and adopt the 'like-me' policy to assign intentions and actions to people. Using this strategy, the robot can detect and act with a high rate of success under time-constrained situations. The algorithm has been implemented as part of an existing robotics cognitive architecture and tested in simulation scenarios. Three experiments have been conducted to test the implementation's robustness, precision and real-time response, including a simulated scenario, a human-in-the-loop hybrid configuration and a real-world scenario.
comment: 8 pages, 6 figures. Submitted to IROS2024. For associated mpeg file see https://youtu.be/87UEB8P97KY
♻ ☆ Full Attitude Intelligent Controller Design of a Heliquad under Complete Failure of an Actuator
In this paper, we design a reliable Heliquad and develop an intelligent controller to handle one actuators complete failure. Heliquad is a multi-copter similar to Quadcopter, with four actuators diagonally symmetric from the center. Each actuator has two control inputs; the first input changes the propeller blades collective pitch (also called variable pitch), and the other input changes the rotation speed. For reliable operation and high torque characteristic requirement for yaw control, a cambered airfoil is used to design propeller blades. A neural network-based control allocation is designed to provide complete control authority even under a complete loss of one actuator. Nonlinear quaternion based outer loop position control, with proportional-derivative inner loop for attitude control and neural network-based control allocation is used in controller design. The proposed controller and Heliquad designs performance is evaluated using a software-in-loop simulation to track the position reference command under failure. The results clearly indicate that the Heliquad with an intelligent controller provides necessary tracking performance even under a complete loss of one actuator.
comment: 7 pages, For video go to https://indianinstituteofscience-my.sharepoint.com/:v:/g/personal/eeshank_iisc_ac_in/EcMg2uTtE91AsHDejNkb6YMBNckaXGjeh_YMzDV6sAHZAQ?e=DrRqmN
♻ ☆ Towards Massive Interaction with Generalist Robotics: A Systematic Review of XR-enabled Remote Human-Robot Interaction Systems
The rising interest of generalist robots seek to create robots with versatility to handle multiple tasks in a variety of environments, and human will interact with such robots through immersive interfaces. In the context of human-robot interaction (HRI), this survey provides an exhaustive review of the applications of extended reality (XR) technologies in the field of remote HRI. We developed a systematic search strategy based on the PRISMA methodology. From the initial 2,561 articles selected, 100 research papers that met our inclusion criteria were included. We categorized and summarized the domain in detail, delving into XR technologies, including augmented reality (AR), virtual reality (VR), and mixed reality (MR), and their applications in facilitating intuitive and effective remote control and interaction with robotic systems. The survey highlights existing articles on the application of XR technologies, user experience enhancement, and various interaction designs for XR in remote HRI, providing insights into current trends and future directions. We also identified potential gaps and opportunities for future research to improve remote HRI systems through XR technology to guide and inform future XR and robotics research.
♻ ☆ Autonomous Hook-Based Grasping and Transportation with Quadcopters
Payload grasping and transportation with quadcopters is an active research area that has rapidly developed over the last decade. To grasp a payload without human interaction, most state-of-the-art approaches apply robotic arms that are attached to the quadcopter body. However, due to the large weight and power consumption of these aerial manipulators, their agility and flight time are limited. This paper proposes a motion control and planning method for transportation with a lightweight, passive manipulator structure that consists of a hook attached to a quadrotor using a 1 DoF revolute joint. To perform payload grasping, transportation, and release, first, time-optimal reference trajectories are designed through specific waypoints to ensure the fast and reliable execution of the tasks. Then, a two-stage motion control approach is developed based on a robust geometric controller for precise and reliable reference tracking and a linear--quadratic payload regulator for rapid setpoint stabilization of the payload swing. Furthermore, stability of the closed-loop system is mathematically proven to give safety guarantee for its operation. The proposed control architecture and design are evaluated in a high-fidelity physical simulator, and also in real flight experiments, using a custom-made quadrotor--hook manipulator platform.
♻ ☆ Robustness Evaluation of Localization Techniques for Autonomous Racing
This work introduces SynPF, an MCL-based algorithm tailored for high-speed racing environments. Benchmarked against Cartographer, a state-of-the-art pose-graph SLAM algorithm, SynPF leverages synergies from previous particle-filtering methods and synthesizes them for the high-performance racing domain. Our extensive in-field evaluations reveal that while Cartographer excels under nominal conditions, it struggles when subjected to wheel-slip, a common phenomenon in a racing scenario due to varying grip levels and aggressive driving behaviour. Conversely, SynPF demonstrates robustness in these challenging conditions and a low-latency computation time of 1.25 ms on on-board computers without a GPU. Using the F1TENTH platform, a 1:10 scaled autonomous racing vehicle, this work not only highlights the vulnerabilities of existing algorithms in high-speed scenarios, tested up until 7.6 m/s, but also emphasizes the potential of SynPF as a viable alternative, especially in deteriorating odometry conditions.
comment: Accepted at the Design, Automation and Test in Europe Conference 2024 as an extended abstract
♻ ☆ OCC-VO: Dense Mapping via 3D Occupancy-Based Visual Odometry for Autonomous Driving
Visual Odometry (VO) plays a pivotal role in autonomous systems, with a principal challenge being the lack of depth information in camera images. This paper introduces OCC-VO, a novel framework that capitalizes on recent advances in deep learning to transform 2D camera images into 3D semantic occupancy, thereby circumventing the traditional need for concurrent estimation of ego poses and landmark locations. Within this framework, we utilize the TPV-Former to convert surround view cameras' images into 3D semantic occupancy. Addressing the challenges presented by this transformation, we have specifically tailored a pose estimation and mapping algorithm that incorporates Semantic Label Filter, Dynamic Object Filter, and finally, utilizes Voxel PFilter for maintaining a consistent global semantic map. Evaluations on the Occ3D-nuScenes not only showcase a 20.6% improvement in Success Ratio and a 29.6% enhancement in trajectory accuracy against ORB-SLAM3, but also emphasize our ability to construct a comprehensive map. Our implementation is open-sourced and available at: https://github.com/USTCLH/OCC-VO.
comment: 7pages, 3 figures
♻ ☆ Motion Planning Diffusion: Learning and Planning of Robot Motions with Diffusion Models
Learning priors on trajectory distributions can help accelerate robot motion planning optimization. Given previously successful plans, learning trajectory generative models as priors for a new planning problem is highly desirable. Prior works propose several ways on utilizing this prior to bootstrapping the motion planning problem. Either sampling the prior for initializations or using the prior distribution in a maximum-a-posterior formulation for trajectory optimization. In this work, we propose learning diffusion models as priors. We then can sample directly from the posterior trajectory distribution conditioned on task goals, by leveraging the inverse denoising process of diffusion models. Furthermore, diffusion has been recently shown to effectively encode data multimodality in high-dimensional settings, which is particularly well-suited for large trajectory dataset. To demonstrate our method efficacy, we compare our proposed method - Motion Planning Diffusion - against several baselines in simulated planar robot and 7-dof robot arm manipulator environments. To assess the generalization capabilities of our method, we test it in environments with previously unseen obstacles. Our experiments show that diffusion models are strong priors to encode high-dimensional trajectory distributions of robot motions.
♻ ☆ Feeling Optimistic? Ambiguity Attitudes for Online Decision Making
Due to the complexity of many decision making problems, tree search algorithms often have inadequate information to produce accurate transition models. Robust methods, designed to make safe decisions when faced with these uncertainties, often overlook the impact expressions of uncertainty have on how the decision is made. This work introduces the Ambiguity Attitude Graph Search (AAGS), advocating for more precise representation of ambiguities (uncertainty from a set of plausible models) in decision making. Additionally, AAGS allows users to adjust their ambiguity attitude (or preference), promoting exploration and improving users' ability to control how an agent should respond when faced with a set of valid alternatives. Simulation in a dynamic sailing environment shows how highly stochastic environments can lead robust methods to fail. Results further demonstrate how adjusting ambiguity attitudes better fulfills objectives while mitigating this failure mode of robust approaches. Because this approach is a generalization of the robust framework, these results further demonstrate how algorithms focused on ambiguity have applicability beyond safety-critical systems.
comment: 6 pages, 5 figures, 2 algorithms. Submitted to the 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems in Abu Dhabi, UAE (Oct 14-18, 2024)
♻ ☆ Visual Whole-Body Control for Legged Loco-Manipulation
We study the problem of mobile manipulation using legged robots equipped with an arm, namely legged loco-manipulation. The robot legs, while usually utilized for mobility, offer an opportunity to amplify the manipulation capabilities by conducting whole-body control. That is, the robot can control the legs and the arm at the same time to extend its workspace. We propose a framework that can conduct the whole-body control autonomously with visual observations. Our approach, namely Visual Whole-Body Control(VBC), is composed of a low-level policy using all degrees of freedom to track the end-effector manipulator position and a high-level policy proposing the end-effector position based on visual inputs. We train both levels of policies in simulation and perform Sim2Real transfer for real robot deployment. We perform extensive experiments and show significant improvements over baselines in picking up diverse objects in different configurations (heights, locations, orientations) and environments. Project page: https://wholebody-b1.github.io
comment: The first two authors contribute equally. Project page: https://wholebody-b1.github.io
♻ ☆ Fast Point Cloud to Mesh Reconstruction for Deformable Object Tracking
The world around us is full of soft objects we perceive and deform with dexterous hand movements. For a robotic hand to control soft objects, it has to acquire online state feedback of the deforming object. While RGB-D cameras can collect occluded point clouds at a rate of 30Hz, this does not represent a continuously trackable object surface. Hence, in this work, we developed a method that takes as input a template mesh which is the mesh of an object in its non-deformed state and a deformed point cloud of the same object, and then shapes the template mesh such that it matches the deformed point cloud. The reconstruction of meshes from point clouds has long been studied in the field of Computer graphics under 3D reconstruction and 4D reconstruction, however, both lack the speed and generalizability needed for robotics applications. Our model is designed using a point cloud auto-encoder and a Real-NVP architecture. Our trained model can perform mesh reconstruction and tracking at a rate of 58Hz on a template mesh of 3000 vertices and a deformed point cloud of 5000 points and is generalizable to the deformations of six different object categories which are assumed to be made of soft material in our experiments (scissors, hammer, foam brick, cleanser bottle, orange, and dice). The object meshes are taken from the YCB benchmark dataset. An instance of a downstream application can be the control algorithm for a robotic hand that requires online feedback from the state of the manipulated object which would allow online grasp adaptation in a closed-loop manner. Furthermore, the tracking capacity of our method can help in the system identification of deforming objects in a marker-free approach. In future work, we will extend our trained model to generalize beyond six object categories and additionally to real-world deforming point clouds.
comment: 8 pages with appendix,16 figures
♻ ☆ Dynamic Grasping with a Learned Meta-Controller
Grasping moving objects is a challenging task that requires multiple submodules such as object pose predictor, arm motion planner, etc. Each submodule operates under its own set of meta-parameters. For example, how far the pose predictor should look into the future (i.e., look-ahead time) and the maximum amount of time the motion planner can spend planning a motion (i.e., time budget). Many previous works assign fixed values to these parameters; however, at different moments within a single episode of dynamic grasping, the optimal values should vary depending on the current scene. In this work, we propose a dynamic grasping pipeline with a meta-controller that controls the look-ahead time and time budget dynamically. We learn the meta-controller through reinforcement learning with a sparse reward. Our experiments show the meta-controller improves the grasping success rate (up to 28% in the most cluttered environment) and reduces grasping time, compared to the strongest baseline. Our meta-controller learns to reason about the reachable workspace and maintain the predicted pose within the reachable region. In addition, it assigns a small but sufficient time budget for the motion planner. Our method can handle different objects, trajectories, and obstacles. Despite being trained only with 3-6 random cuboidal obstacles, our meta-controller generalizes well to 7-9 obstacles and more realistic out-of-domain household setups with unseen obstacle shapes.
comment: 9 pages
♻ ☆ SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM CVPR 2024
Dense simultaneous localization and mapping (SLAM) is crucial for robotics and augmented reality applications. However, current methods are often hampered by the non-volumetric or implicit way they represent a scene. This work introduces SplaTAM, an approach that, for the first time, leverages explicit volumetric representations, i.e., 3D Gaussians, to enable high-fidelity reconstruction from a single unposed RGB-D camera, surpassing the capabilities of existing methods. SplaTAM employs a simple online tracking and mapping system tailored to the underlying Gaussian representation. It utilizes a silhouette mask to elegantly capture the presence of scene density. This combination enables several benefits over prior representations, including fast rendering and dense optimization, quickly determining if areas have been previously mapped, and structured map expansion by adding more Gaussians. Extensive experiments show that SplaTAM achieves up to 2x superior performance in camera pose estimation, map construction, and novel-view synthesis over existing methods, paving the way for more immersive high-fidelity SLAM applications.
comment: CVPR 2024. Website: https://spla-tam.github.io/
♻ ☆ FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects
We present FoundationPose, a unified foundation model for 6D object pose estimation and tracking, supporting both model-based and model-free setups. Our approach can be instantly applied at test-time to a novel object without fine-tuning, as long as its CAD model is given, or a small number of reference images are captured. We bridge the gap between these two setups with a neural implicit representation that allows for effective novel view synthesis, keeping the downstream pose estimation modules invariant under the same unified framework. Strong generalizability is achieved via large-scale synthetic training, aided by a large language model (LLM), a novel transformer-based architecture, and contrastive learning formulation. Extensive evaluation on multiple public datasets involving challenging scenarios and objects indicate our unified approach outperforms existing methods specialized for each task by a large margin. In addition, it even achieves comparable results to instance-level methods despite the reduced assumptions. Project page: https://nvlabs.github.io/FoundationPose/
Computer Vision and Pattern Recognition 191
☆ Efficient Video Object Segmentation via Modulated Cross-Attention Memory
Recently, transformer-based approaches have shown promising results for semi-supervised video object segmentation. However, these approaches typically struggle on long videos due to increased GPU memory demands, as they frequently expand the memory bank every few frames. We propose a transformer-based approach, named MAVOS, that introduces an optimized and dynamic long-term modulated cross-attention (MCA) memory to model temporal smoothness without requiring frequent memory expansion. The proposed MCA effectively encodes both local and global features at various levels of granularity while efficiently maintaining consistent speed regardless of the video length. Extensive experiments on multiple benchmarks, LVOS, Long-Time Video, and DAVIS 2017, demonstrate the effectiveness of our proposed contributions leading to real-time inference and markedly reduced memory demands without any degradation in segmentation accuracy on long videos. Compared to the best existing transformer-based approach, our MAVOS increases the speed by 7.6x, while significantly reducing the GPU memory by 87% with comparable segmentation performance on short and long video datasets. Notably on the LVOS dataset, our MAVOS achieves a J&F score of 63.3% while operating at 37 frames per second (FPS) on a single V100 GPU. Our code and models will be publicly available at: https://github.com/Amshaker/MAVOS.
☆ ConvoFusion: Multi-Modal Conversational Diffusion for Co-Speech Gesture Synthesis CVPR 2024
Gestures play a key role in human communication. Recent methods for co-speech gesture generation, while managing to generate beat-aligned motions, struggle generating gestures that are semantically aligned with the utterance. Compared to beat gestures that align naturally to the audio signal, semantically coherent gestures require modeling the complex interactions between the language and human motion, and can be controlled by focusing on certain words. Therefore, we present ConvoFusion, a diffusion-based approach for multi-modal gesture synthesis, which can not only generate gestures based on multi-modal speech inputs, but can also facilitate controllability in gesture synthesis. Our method proposes two guidance objectives that allow the users to modulate the impact of different conditioning modalities (e.g. audio vs text) as well as to choose certain words to be emphasized during gesturing. Our method is versatile in that it can be trained either for generating monologue gestures or even the conversational gestures. To further advance the research on multi-party interactive gestures, the DnD Group Gesture dataset is released, which contains 6 hours of gesture data showing 5 people interacting with one another. We compare our method with several recent works and demonstrate effectiveness of our method on a variety of tasks. We urge the reader to watch our supplementary video at our website.
comment: CVPR 2024. Project Page: https://vcai.mpi-inf.mpg.de/projects/ConvoFusion/
☆ OmniVid: A Generative Framework for Universal Video Understanding CVPR 2024
The core of video understanding tasks, such as recognition, captioning, and tracking, is to automatically detect objects or actions in a video and analyze their temporal evolution. Despite sharing a common goal, different tasks often rely on distinct model architectures and annotation formats. In contrast, natural language processing benefits from a unified output space, i.e., text sequences, which simplifies the training of powerful foundational language models, such as GPT-3, with extensive training corpora. Inspired by this, we seek to unify the output space of video understanding tasks by using languages as labels and additionally introducing time and box tokens. In this way, a variety of video tasks could be formulated as video-grounded token generation. This enables us to address various types of video tasks, including classification (such as action recognition), captioning (covering clip captioning, video question answering, and dense video captioning), and localization tasks (such as visual object tracking) within a fully shared encoder-decoder architecture, following a generative framework. Through comprehensive experiments, we demonstrate such a simple and straightforward idea is quite effective and can achieve state-of-the-art or competitive results on seven video benchmarks, providing a novel perspective for more universal video understanding. Code is available at https://github.com/wangjk666/OmniVid.
comment: Accepted by CVPR 2024
☆ AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation
Expressive human pose and shape estimation (a.k.a. 3D whole-body mesh recovery) involves the human body, hand, and expression estimation. Most existing methods have tackled this task in a two-stage manner, first detecting the human body part with an off-the-shelf detection model and inferring the different human body parts individually. Despite the impressive results achieved, these methods suffer from 1) loss of valuable contextual information via cropping, 2) introducing distractions, and 3) lacking inter-association among different persons and body parts, inevitably causing performance degradation, especially for crowded scenes. To address these issues, we introduce a novel all-in-one-stage framework, AiOS, for multiple expressive human pose and shape recovery without an additional human detection step. Specifically, our method is built upon DETR, which treats multi-person whole-body mesh recovery task as a progressive set prediction problem with various sequential detection. We devise the decoder tokens and extend them to our task. Specifically, we first employ a human token to probe a human location in the image and encode global features for each instance, which provides a coarse location for the later transformer block. Then, we introduce a joint-related token to probe the human joint in the image and encoder a fine-grained local feature, which collaborates with the global feature to regress the whole-body mesh. This straightforward but effective model outperforms previous state-of-the-art methods by a 9% reduction in NMVE on AGORA, a 30% reduction in PVE on EHF, a 10% reduction in PVE on ARCTIC, and a 3% reduction in PVE on EgoBody.
comment: Homepage: https://ttxskk.github.io/AiOS/
☆ SLEDGE: Synthesizing Simulation Environments for Driving Agents with Generative Models
SLEDGE is the first generative simulator for vehicle motion planning trained on real-world driving logs. Its core component is a learned model that is able to generate agent bounding boxes and lane graphs. The model's outputs serve as an initial state for traffic simulation. The unique properties of the entities to be generated for SLEDGE, such as their connectivity and variable count per scene, render the naive application of most modern generative models to this task non-trivial. Therefore, together with a systematic study of existing lane graph representations, we introduce a novel raster-to-vector autoencoder (RVAE). It encodes agents and the lane graph into distinct channels in a rasterized latent map. This facilitates both lane-conditioned agent generation and combined generation of lanes and agents with a Diffusion Transformer. Using generated entities in SLEDGE enables greater control over the simulation, e.g. upsampling turns or increasing traffic density. Further, SLEDGE can support 500m long routes, a capability not found in existing data-driven simulators like nuPlan. It presents new challenges for planning algorithms, evidenced by failure rates of over 40% for PDM, the winner of the 2023 nuPlan challenge, when tested on hard routes and dense traffic generated by our model. Compared to nuPlan, SLEDGE requires 500$\times$ less storage to set up (<4GB), making it a more accessible option and helping with democratizing future research in this field.
☆ Track Everything Everywhere Fast and Robustly
We propose a novel test-time optimization approach for efficiently and robustly tracking any pixel at any time in a video. The latest state-of-the-art optimization-based tracking technique, OmniMotion, requires a prohibitively long optimization time, rendering it impractical for downstream applications. OmniMotion is sensitive to the choice of random seeds, leading to unstable convergence. To improve efficiency and robustness, we introduce a novel invertible deformation network, CaDeX++, which factorizes the function representation into a local spatial-temporal feature grid and enhances the expressivity of the coupling blocks with non-linear functions. While CaDeX++ incorporates a stronger geometric bias within its architectural design, it also takes advantage of the inductive bias provided by the vision foundation models. Our system utilizes monocular depth estimation to represent scene geometry and enhances the objective by incorporating DINOv2 long-term semantics to regulate the optimization process. Our experiments demonstrate a substantial improvement in training speed (more than \textbf{10 times} faster), robustness, and accuracy in tracking over the SoTA optimization-based method OmniMotion.
comment: project page: https://timsong412.github.io/FastOmniTrack/
☆ Towards Explaining Hypercomplex Neural Networks
Hypercomplex neural networks are gaining increasing interest in the deep learning community. The attention directed towards hypercomplex models originates from several aspects, spanning from purely theoretical and mathematical characteristics to the practical advantage of lightweight models over conventional networks, and their unique properties to capture both global and local relations. In particular, a branch of these architectures, parameterized hypercomplex neural networks (PHNNs), has also gained popularity due to their versatility across a multitude of application domains. Nonetheless, only few attempts have been made to explain or interpret their intricacies. In this paper, we propose inherently interpretable PHNNs and quaternion-like networks, thus without the need for any post-hoc method. To achieve this, we define a type of cosine-similarity transform within the parameterized hypercomplex domain. This PHB-cos transform induces weight alignment with relevant input features and allows to reduce the model into a single linear transform, rendering it directly interpretable. In this work, we start to draw insights into how this unique branch of neural models operates. We observe that hypercomplex networks exhibit a tendency to concentrate on the shape around the main object of interest, in addition to the shape of the object itself. We provide a thorough analysis, studying single neurons of different layers and comparing them against how real-valued networks learn. The code of the paper is available at https://github.com/ispamm/HxAI.
comment: The paper has been accepted at IEEE WCCI 2024
☆ FastCAR: Fast Classification And Regression Multi-Task Learning via Task Consolidation for Modelling a Continuous Property Variable of Object Classes
FastCAR is a novel task consolidation approach in Multi-Task Learning (MTL) for a classification and a regression task, despite task heterogeneity with only subtle correlation. It addresses object classification and continuous property variable regression, a crucial use case in science and engineering. FastCAR involves a labeling transformation approach that can be used with a single-task regression network architecture. FastCAR outperforms traditional MTL model families, parametrized in the landscape of architecture and loss weighting schemes, when learning of both tasks are collectively considered (classification accuracy of 99.54%, regression mean absolute percentage error of 2.3%). The experiments performed used an Advanced Steel Property dataset contributed by us. The dataset comprises 4536 images of 224x224 pixels, annotated with object classes and hardness properties that take continuous values. With the labeling transformation and single-task regression network architecture, FastCAR achieves reduced latency and time efficiency.
☆ AID: Attention Interpolation of Text-to-Image Diffusion
Conditional diffusion models can create unseen images in various settings, aiding image interpolation. Interpolation in latent spaces is well-studied, but interpolation with specific conditions like text or poses is less understood. Simple approaches, such as linear interpolation in the space of conditions, often result in images that lack consistency, smoothness, and fidelity. To that end, we introduce a novel training-free technique named Attention Interpolation via Diffusion (AID). Our key contributions include 1) proposing an inner/outer interpolated attention layer; 2) fusing the interpolated attention with self-attention to boost fidelity; and 3) applying beta distribution to selection to increase smoothness. We also present a variant, Prompt-guided Attention Interpolation via Diffusion (PAID), that considers interpolation as a condition-dependent generative process. This method enables the creation of new images with greater consistency, smoothness, and efficiency, and offers control over the exact path of interpolation. Our approach demonstrates effectiveness for conceptual and spatial interpolation. Code and demo are available at https://github.com/QY-H00/attention-interpolation-diffusion.
☆ TC4D: Trajectory-Conditioned Text-to-4D Generation
Recent techniques for text-to-4D generation synthesize dynamic 3D scenes using supervision from pre-trained text-to-video models. However, existing representations for motion, such as deformation models or time-dependent neural representations, are limited in the amount of motion they can generate-they cannot synthesize motion extending far beyond the bounding box used for volume rendering. The lack of a more flexible motion model contributes to the gap in realism between 4D generation methods and recent, near-photorealistic video generation models. Here, we propose TC4D: trajectory-conditioned text-to-4D generation, which factors motion into global and local components. We represent the global motion of a scene's bounding box using rigid transformation along a trajectory parameterized by a spline. We learn local deformations that conform to the global trajectory using supervision from a text-to-video model. Our approach enables the synthesis of scenes animated along arbitrary trajectories, compositional scene generation, and significant improvements to the realism and amount of generated motion, which we evaluate qualitatively and through a user study. Video results can be viewed on our website: https://sherwinbahmani.github.io/tc4d.
comment: Project Page: https://sherwinbahmani.github.io/tc4d
☆ CMP: Cooperative Motion Prediction with Multi-Agent Communication
The confluence of the advancement of Autonomous Vehicles (AVs) and the maturity of Vehicle-to-Everything (V2X) communication has enabled the capability of cooperative connected and automated vehicles (CAVs). Building on top of cooperative perception, this paper explores the feasibility and effectiveness of cooperative motion prediction. Our method, CMP, takes LiDAR signals as input to enhance tracking and prediction capabilities. Unlike previous work that focuses separately on either cooperative perception or motion prediction, our framework, to the best of our knowledge, is the first to address the unified problem where CAVs share information in both perception and prediction modules. Incorporated into our design is the unique capability to tolerate realistic V2X bandwidth limitations and transmission delays, while dealing with bulky perception representations. We also propose a prediction aggregation module, which unifies the predictions obtained by different CAVs and generates the final prediction. Through extensive experiments and ablation studies, we demonstrate the effectiveness of our method in cooperative perception, tracking, and motion prediction tasks. In particular, CMP reduces the average prediction error by 17.2\% with fewer missing detections compared with the no cooperation setting. Our work marks a significant step forward in the cooperative capabilities of CAVs, showcasing enhanced performance in complex scenarios.
☆ Leveraging Near-Field Lighting for Monocular Depth Estimation from Endoscopy Videos
Monocular depth estimation in endoscopy videos can enable assistive and robotic surgery to obtain better coverage of the organ and detection of various health issues. Despite promising progress on mainstream, natural image depth estimation, techniques perform poorly on endoscopy images due to a lack of strong geometric features and challenging illumination effects. In this paper, we utilize the photometric cues, i.e., the light emitted from an endoscope and reflected by the surface, to improve monocular depth estimation. We first create two novel loss functions with supervised and self-supervised variants that utilize a per-pixel shading representation. We then propose a novel depth refinement network (PPSNet) that leverages the same per-pixel shading representation. Finally, we introduce teacher-student transfer learning to produce better depth maps from both synthetic data with supervision and clinical data with self-supervision. We achieve state-of-the-art results on the C3VD dataset while estimating high-quality depth maps from clinical data. Our code, pre-trained models, and supplementary materials can be found on our project page: https://ppsnet.github.io/
comment: 26 pages, 7 tables, 7 figures
☆ ELGC-Net: Efficient Local-Global Context Aggregation for Remote Sensing Change Detection
Deep learning has shown remarkable success in remote sensing change detection (CD), aiming to identify semantic change regions between co-registered satellite image pairs acquired at distinct time stamps. However, existing convolutional neural network and transformer-based frameworks often struggle to accurately segment semantic change regions. Moreover, transformers-based methods with standard self-attention suffer from quadratic computational complexity with respect to the image resolution, making them less practical for CD tasks with limited training data. To address these issues, we propose an efficient change detection framework, ELGC-Net, which leverages rich contextual information to precisely estimate change regions while reducing the model size. Our ELGC-Net comprises a Siamese encoder, fusion modules, and a decoder. The focus of our design is the introduction of an Efficient Local-Global Context Aggregator module within the encoder, capturing enhanced global context and local spatial information through a novel pooled-transpose (PT) attention and depthwise convolution, respectively. The PT attention employs pooling operations for robust feature extraction and minimizes computational cost with transposed attention. Extensive experiments on three challenging CD datasets demonstrate that ELGC-Net outperforms existing methods. Compared to the recent transformer-based CD approach (ChangeFormer), ELGC-Net achieves a 1.4% gain in intersection over union metric on the LEVIR-CD dataset, while significantly reducing trainable parameters. Our proposed ELGC-Net sets a new state-of-the-art performance in remote sensing change detection benchmarks. Finally, we also introduce ELGC-Net-LW, a lighter variant with significantly reduced computational complexity, suitable for resource-constrained settings, while achieving comparable performance. Project url https://github.com/techmn/elgcnet.
comment: accepted at IEEE TGRS
☆ Scalable Non-Cartesian Magnetic Resonance Imaging with R2D2
We propose a new approach for non-Cartesian magnetic resonance image reconstruction. While unrolled architectures provide robustness via data-consistency layers, embedding measurement operators in Deep Neural Network (DNN) can become impractical at large scale. Alternative Plug-and-Play (PnP) approaches, where the denoising DNNs are blind to the measurement setting, are not affected by this limitation and have also proven effective, but their highly iterative nature also affects scalability. To address this scalability challenge, we leverage the "Residual-to-Residual DNN series for high-Dynamic range imaging (R2D2)" approach recently introduced in astronomical imaging. R2D2's reconstruction is formed as a series of residual images, iteratively estimated as outputs of DNNs taking the previous iteration's image estimate and associated data residual as inputs. The method can be interpreted as a learned version of the Matching Pursuit algorithm. We demonstrate R2D2 in simulation, considering radial k-space sampling acquisition sequences. Our preliminary results suggest that R2D2 achieves: (i) suboptimal performance compared to its unrolled incarnation R2D2-Net, which is however non-scalable due to the necessary embedding of NUFFT-based data-consistency layers; (ii) superior reconstruction quality to a scalable version of R2D2-Net embedding an FFT-based approximation for data consistency; (iii) superior reconstruction quality to PnP, while only requiring few iterations.
comment: submitted to IEEE EUSIPCO 2024
☆ Serpent: Scalable and Efficient Image Restoration via Multi-scale Structured State Space Models
The landscape of computational building blocks of efficient image restoration architectures is dominated by a combination of convolutional processing and various attention mechanisms. However, convolutional filters are inherently local and therefore struggle at modeling long-range dependencies in images. On the other hand, attention excels at capturing global interactions between arbitrary image regions, however at a quadratic cost in image dimension. In this work, we propose Serpent, an architecture that leverages recent advances in state space models (SSMs) in its core computational block. SSMs, originally introduced for sequence modeling, can maintain a global receptive field with a favorable linear scaling in input size. Our preliminary results demonstrate that Serpent can achieve reconstruction quality on par with state-of-the-art techniques, while requiring orders of magnitude less compute (up to $150$ fold reduction in FLOPS) and a factor of up to $5\times$ less GPU memory while maintaining a compact model size.
comment: 7 pages, 5 figures, preliminary workshop submission of a comprehensive work to be released soon
☆ Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
The recent 3D Gaussian splatting (3D-GS) has shown remarkable rendering fidelity and efficiency compared to NeRF-based neural scene representations. While demonstrating the potential for real-time rendering, 3D-GS encounters rendering bottlenecks in large scenes with complex details due to an excessive number of Gaussian primitives located within the viewing frustum. This limitation is particularly noticeable in zoom-out views and can lead to inconsistent rendering speeds in scenes with varying details. Moreover, it often struggles to capture the corresponding level of details at different scales with its heuristic density control operation. Inspired by the Level-of-Detail (LOD) techniques, we introduce Octree-GS, featuring an LOD-structured 3D Gaussian approach supporting level-of-detail decomposition for scene representation that contributes to the final rendering results. Our model dynamically selects the appropriate level from the set of multi-resolution anchor points, ensuring consistent rendering performance with adaptive LOD adjustments while maintaining high-fidelity rendering results.
comment: Project page: https://city-super.github.io/octree-gs/
☆ A Survey on 3D Egocentric Human Pose Estimation
Egocentric human pose estimation aims to estimate human body poses and develop body representations from a first-person camera perspective. It has gained vast popularity in recent years because of its wide range of applications in sectors like XR-technologies, human-computer interaction, and fitness tracking. However, to the best of our knowledge, there is no systematic literature review based on the proposed solutions regarding egocentric 3D human pose estimation. To that end, the aim of this survey paper is to provide an extensive overview of the current state of egocentric pose estimation research. In this paper, we categorize and discuss the popular datasets and the different pose estimation models, highlighting the strengths and weaknesses of different methods by comparative analysis. This survey can be a valuable resource for both researchers and practitioners in the field, offering insights into key concepts and cutting-edge solutions in egocentric pose estimation, its wide-ranging applications, as well as the open problems with future scope.
☆ 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the multi-view inconsistent nature of 3D Gaussians. We present 2D Gaussian Splatting (2DGS), a novel approach to model and reconstruct geometrically accurate radiance fields from multi-view images. Our key idea is to collapse the 3D volume into a set of 2D oriented planar Gaussian disks. Unlike 3D Gaussians, 2D Gaussians provide view-consistent geometry while modeling surfaces intrinsically. To accurately recover thin surfaces and achieve stable optimization, we introduce a perspective-accurate 2D splatting process utilizing ray-splat intersection and rasterization. Additionally, we incorporate depth distortion and normal consistency terms to further enhance the quality of the reconstructions. We demonstrate that our differentiable renderer allows for noise-free and detailed geometry reconstruction while maintaining competitive appearance quality, fast training speed, and real-time rendering. Our code will be made publicly available.
comment: 12 pages, 12 figures
☆ Sen2Fire: A Challenging Benchmark Dataset for Wildfire Detection using Sentinel Data
Utilizing satellite imagery for wildfire detection presents substantial potential for practical applications. To advance the development of machine learning algorithms in this domain, our study introduces the \textit{Sen2Fire} dataset--a challenging satellite remote sensing dataset tailored for wildfire detection. This dataset is curated from Sentinel-2 multi-spectral data and Sentinel-5P aerosol product, comprising a total of 2466 image patches. Each patch has a size of 512$\times$512 pixels with 13 bands. Given the distinctive sensitivities of various wavebands to wildfire responses, our research focuses on optimizing wildfire detection by evaluating different wavebands and employing a combination of spectral indices, such as normalized burn ratio (NBR) and normalized difference vegetation index (NDVI). The results suggest that, in contrast to using all bands for wildfire detection, selecting specific band combinations yields superior performance. Additionally, our study underscores the positive impact of integrating Sentinel-5 aerosol data for wildfire detection. The code and dataset are available online (https://zenodo.org/records/10881058).
☆ Superior and Pragmatic Talking Face Generation with Teacher-Student Framework
Talking face generation technology creates talking videos from arbitrary appearance and motion signal, with the "arbitrary" offering ease of use but also introducing challenges in practical applications. Existing methods work well with standard inputs but suffer serious performance degradation with intricate real-world ones. Moreover, efficiency is also an important concern in deployment. To comprehensively address these issues, we introduce SuperFace, a teacher-student framework that balances quality, robustness, cost and editability. We first propose a simple but effective teacher model capable of handling inputs of varying qualities to generate high-quality results. Building on this, we devise an efficient distillation strategy to acquire an identity-specific student model that maintains quality with significantly reduced computational load. Our experiments validate that SuperFace offers a more comprehensive solution than existing methods for the four mentioned objectives, especially in reducing FLOPs by 99\% with the student model. SuperFace can be driven by both video and audio and allows for localized facial attributes editing.
☆ Deepfake Generation and Detection: A Benchmark and Survey
In addition to the advancements in deepfake generation, corresponding detection technologies need to continuously evolve to regulate the potential misuse of deepfakes, such as for privacy invasion and phishing attacks. This survey comprehensively reviews the latest developments in deepfake generation and detection, summarizing and analyzing the current state of the art in this rapidly evolving field. We first unify task definitions, comprehensively introduce datasets and metrics, and discuss the development of generation and detection technology frameworks. Then, we discuss the development of several related sub-fields and focus on researching four mainstream deepfake fields: popular face swap, face reenactment, talking face generation, and facial attribute editing, as well as foreign detection. Subsequently, we comprehensively benchmark representative methods on popular datasets for each field, fully evaluating the latest and influential works published in top conferences/journals. Finally, we analyze the challenges and future research directions of the discussed fields. We closely follow the latest developments in https://github.com/flyingby/Awesome-Deepfake-Generation-and-Detection.
☆ Low-Latency Neural Stereo Streaming CVPR2024
The rise of new video modalities like virtual reality or autonomous driving has increased the demand for efficient multi-view video compression methods, both in terms of rate-distortion (R-D) performance and in terms of delay and runtime. While most recent stereo video compression approaches have shown promising performance, they compress left and right views sequentially, leading to poor parallelization and runtime performance. This work presents Low-Latency neural codec for Stereo video Streaming (LLSS), a novel parallel stereo video coding method designed for fast and efficient low-latency stereo video streaming. Instead of using a sequential cross-view motion compensation like existing methods, LLSS introduces a bidirectional feature shifting module to directly exploit mutual information among views and encode them effectively with a joint cross-view prior model for entropy coding. Thanks to this design, LLSS processes left and right views in parallel, minimizing latency; all while substantially improving R-D performance compared to both existing neural and conventional codecs.
comment: Accepted by CVPR2024
☆ Boosting Diffusion Models with Moving Average Sampling in Frequency Domain CVPR 2024
Diffusion models have recently brought a powerful revolution in image generation. Despite showing impressive generative capabilities, most of these models rely on the current sample to denoise the next one, possibly resulting in denoising instability. In this paper, we reinterpret the iterative denoising process as model optimization and leverage a moving average mechanism to ensemble all the prior samples. Instead of simply applying moving average to the denoised samples at different timesteps, we first map the denoised samples to data space and then perform moving average to avoid distribution shift across timesteps. In view that diffusion models evolve the recovery from low-frequency components to high-frequency details, we further decompose the samples into different frequency components and execute moving average separately on each component. We name the complete approach "Moving Average Sampling in Frequency domain (MASF)". MASF could be seamlessly integrated into mainstream pre-trained diffusion models and sampling schedules. Extensive experiments on both unconditional and conditional diffusion models demonstrate that our MASF leads to superior performances compared to the baselines, with almost negligible additional complexity cost.
comment: CVPR 2024
☆ To Supervise or Not to Supervise: Understanding and Addressing the Key Challenges of 3D Transfer Learning
Transfer learning has long been a key factor in the advancement of many fields including 2D image analysis. Unfortunately, its applicability in 3D data processing has been relatively limited. While several approaches for 3D transfer learning have been proposed in recent literature, with contrastive learning gaining particular prominence, most existing methods in this domain have only been studied and evaluated in limited scenarios. Most importantly, there is currently a lack of principled understanding of both when and why 3D transfer learning methods are applicable. Remarkably, even the applicability of standard supervised pre-training is poorly understood. In this work, we conduct the first in-depth quantitative and qualitative investigation of supervised and contrastive pre-training strategies and their utility in downstream 3D tasks. We demonstrate that layer-wise analysis of learned features provides significant insight into the downstream utility of trained networks. Informed by this analysis, we propose a simple geometric regularization strategy, which improves the transferability of supervised pre-training. Our work thus sheds light onto both the specific challenges of 3D transfer learning, as well as strategies to overcome them.
☆ Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation
Recent open-vocabulary robot mapping methods enrich dense geometric maps with pre-trained visual-language features. While these maps allow for the prediction of point-wise saliency maps when queried for a certain language concept, large-scale environments and abstract queries beyond the object level still pose a considerable hurdle, ultimately limiting language-grounded robotic navigation. In this work, we present HOV-SG, a hierarchical open-vocabulary 3D scene graph mapping approach for language-grounded robot navigation. Leveraging open-vocabulary vision foundation models, we first obtain state-of-the-art open-vocabulary segment-level maps in 3D and subsequently construct a 3D scene graph hierarchy consisting of floor, room, and object concepts, each enriched with open-vocabulary features. Our approach is able to represent multi-story buildings and allows robotic traversal of those using a cross-floor Voronoi graph. HOV-SG is evaluated on three distinct datasets and surpasses previous baselines in open-vocabulary semantic accuracy on the object, room, and floor level while producing a 75% reduction in representation size compared to dense open-vocabulary maps. In order to prove the efficacy and generalization capabilities of HOV-SG, we showcase successful long-horizon language-conditioned robot navigation within real-world multi-storage environments. We provide code and trial video data at http://hovsg.github.io/.
comment: Code and video are available at http://hovsg.github.io/
☆ ReMamber: Referring Image Segmentation with Mamba Twister
Referring Image Segmentation (RIS) leveraging transformers has achieved great success on the interpretation of complex visual-language tasks. However, the quadratic computation cost makes it resource-consuming in capturing long-range visual-language dependencies. Fortunately, Mamba addresses this with efficient linear complexity in processing. However, directly applying Mamba to multi-modal interactions presents challenges, primarily due to inadequate channel interactions for the effective fusion of multi-modal data. In this paper, we propose ReMamber, a novel RIS architecture that integrates the power of Mamba with a multi-modal Mamba Twister block. The Mamba Twister explicitly models image-text interaction, and fuses textual and visual features through its unique channel and spatial twisting mechanism. We achieve the state-of-the-art on three challenging benchmarks. Moreover, we conduct thorough analyses of ReMamber and discuss other fusion designs using Mamba. These provide valuable perspectives for future research.
☆ GTA-HDR: A Large-Scale Synthetic Dataset for HDR Image Reconstruction
High Dynamic Range (HDR) content (i.e., images and videos) has a broad range of applications. However, capturing HDR content from real-world scenes is expensive and time- consuming. Therefore, the challenging task of reconstructing visually accurate HDR images from their Low Dynamic Range (LDR) counterparts is gaining attention in the vision research community. A major challenge in this research problem is the lack of datasets, which capture diverse scene conditions (e.g., lighting, shadows, weather, locations, landscapes, objects, humans, buildings) and various image features (e.g., color, contrast, saturation, hue, luminance, brightness, radiance). To address this gap, in this paper, we introduce GTA-HDR, a large-scale synthetic dataset of photo-realistic HDR images sampled from the GTA-V video game. We perform thorough evaluation of the proposed dataset, which demonstrates significant qualitative and quantitative improvements of the state-of-the-art HDR image reconstruction methods. Furthermore, we demonstrate the effectiveness of the proposed dataset and its impact on additional computer vision tasks including 3D human pose estimation, human body part segmentation, and holistic scene segmentation. The dataset, data collection pipeline, and evaluation code are available at: https://github.com/HrishavBakulBarua/GTA-HDR.
comment: Submitted to IEEE
☆ A foundation model utilizing chest CT volumes and radiology reports for supervised-level zero-shot detection of abnormalities
A major challenge in computational research in 3D medical imaging is the lack of comprehensive datasets. Addressing this issue, our study introduces CT-RATE, the first 3D medical imaging dataset that pairs images with textual reports. CT-RATE consists of 25,692 non-contrast chest CT volumes, expanded to 50,188 through various reconstructions, from 21,304 unique patients, along with corresponding radiology text reports. Leveraging CT-RATE, we developed CT-CLIP, a CT-focused contrastive language-image pre-training framework. As a versatile, self-supervised model, CT-CLIP is designed for broad application and does not require task-specific training. Remarkably, CT-CLIP outperforms state-of-the-art, fully supervised methods in multi-abnormality detection across all key metrics, thus eliminating the need for manual annotation. We also demonstrate its utility in case retrieval, whether using imagery or textual queries, thereby advancing knowledge dissemination. The open-source release of CT-RATE and CT-CLIP marks a significant advancement in medical AI, enhancing 3D imaging analysis and fostering innovation in healthcare.
☆ Assessment of Multimodal Large Language Models in Alignment with Human Values
Large Language Models (LLMs) aim to serve as versatile assistants aligned with human values, as defined by the principles of being helpful, honest, and harmless (hhh). However, in terms of Multimodal Large Language Models (MLLMs), despite their commendable performance in perception and reasoning tasks, their alignment with human values remains largely unexplored, given the complexity of defining hhh dimensions in the visual world and the difficulty in collecting relevant data that accurately mirrors real-world situations. To address this gap, we introduce Ch3Ef, a Compreh3ensive Evaluation dataset and strategy for assessing alignment with human expectations. Ch3Ef dataset contains 1002 human-annotated data samples, covering 12 domains and 46 tasks based on the hhh principle. We also present a unified evaluation strategy supporting assessment across various scenarios and different perspectives. Based on the evaluation results, we summarize over 10 key findings that deepen the understanding of MLLM capabilities, limitations, and the dynamic relationships between evaluation levels, guiding future advancements in the field.
comment: arXiv admin note: text overlap with arXiv:2311.02692
☆ DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the limited scale of available hand-object interaction datasets. We propose DiffH2O, a novel method to synthesize realistic, one or two-handed object interactions from provided text prompts and geometry of the object. The method introduces three techniques that enable effective learning from limited data. First, we decompose the task into a grasping stage and a text-based interaction stage and use separate diffusion models for each. In the grasping stage, the model only generates hand motions, whereas in the interaction phase both hand and object poses are synthesized. Second, we propose a compact representation that tightly couples hand and object poses. Third, we propose two different guidance schemes to allow more control of the generated motions: grasp guidance and detailed textual guidance. Grasp guidance takes a single target grasping pose and guides the diffusion model to reach this grasp at the end of the grasping stage, which provides control over the grasping pose. Given a grasping motion from this stage, multiple different actions can be prompted in the interaction phase. For textual guidance, we contribute comprehensive text descriptions to the GRAB dataset and show that they enable our method to have more fine-grained control over hand-object interactions. Our quantitative and qualitative evaluation demonstrates that the proposed method outperforms baseline methods and leads to natural hand-object motions. Moreover, we demonstrate the practicality of our framework by utilizing a hand pose estimate from an off-the-shelf pose estimator for guidance, and then sampling multiple different actions in the interaction stage.
comment: Project Page: https://diffh2o.github.io/
☆ Efficient Image Pre-Training with Siamese Cropped Masked Autoencoders
Self-supervised pre-training of image encoders is omnipresent in the literature, particularly following the introduction of Masked autoencoders (MAE). Current efforts attempt to learn object-centric representations from motion in videos. In particular, SiamMAE recently introduced a Siamese network, training a shared-weight encoder from two frames of a video with a high asymmetric masking ratio (95%). In this work, we propose CropMAE, an alternative approach to the Siamese pre-training introduced by SiamMAE. Our method specifically differs by exclusively considering pairs of cropped images sourced from the same image but cropped differently, deviating from the conventional pairs of frames extracted from a video. CropMAE therefore alleviates the need for video datasets, while maintaining competitive performances and drastically reducing pre-training time. Furthermore, we demonstrate that CropMAE learns similar object-centric representations without explicit motion, showing that current self-supervised learning methods do not learn objects from motion, but rather thanks to the Siamese architecture. Finally, CropMAE achieves the highest masking ratio to date (98.5%), enabling the reconstruction of images using only two visible patches. Our code is available at https://github.com/alexandre-eymael/CropMAE.
comment: 19 pages, 6 figures, 3 tables, 1 page of supplementary material
☆ DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering speeds and relatively low training times. However, its performance on scenes commonly seen in indoor datasets is poor due to the lack of geometric constraints during optimization. We extend 3D Gaussian splatting with depth and normal cues to tackle challenging indoor datasets and showcase techniques for efficient mesh extraction, an important downstream application. Specifically, we regularize the optimization procedure with depth information, enforce local smoothness of nearby Gaussians, and use the geometry of the 3D Gaussians supervised by normal cues to achieve better alignment with the true scene geometry. We improve depth estimation and novel view synthesis results over baselines and show how this simple yet effective regularization technique can be used to directly extract meshes from the Gaussian representation yielding more physically accurate reconstructions on indoor scenes. Our code will be released in https://github.com/maturk/dn-splatter.
☆ Annotated Biomedical Video Generation using Denoising Diffusion Probabilistic Models and Flow Fields
The segmentation and tracking of living cells play a vital role within the biomedical domain, particularly in cancer research, drug development, and developmental biology. These are usually tedious and time-consuming tasks that are traditionally done by biomedical experts. Recently, to automatize these processes, deep learning based segmentation and tracking methods have been proposed. These methods require large-scale datasets and their full potential is constrained by the scarcity of annotated data in the biomedical imaging domain. To address this limitation, we propose Biomedical Video Diffusion Model (BVDM), capable of generating realistic-looking synthetic microscopy videos. Trained only on a single real video, BVDM can generate videos of arbitrary length with pixel-level annotations that can be used for training data-hungry models. It is composed of a denoising diffusion probabilistic model (DDPM) generating high-fidelity synthetic cell microscopy images and a flow prediction model (FPM) predicting the non-rigid transformation between consecutive video frames. During inference, initially, the DDPM imposes realistic cell textures on synthetic cell masks which are generated based on real data statistics. The flow prediction model predicts the flow field between consecutive masks and applies that to the DDPM output from the previous time frame to create the next one while keeping temporal consistency. BVDM outperforms state-of-the-art synthetic live cell microscopy video generation models. Furthermore, we demonstrate that a sufficiently large synthetic dataset enhances the performance of cell segmentation and tracking models compared to using a limited amount of available real data.
☆ Improving Text-to-Image Consistency via Automatic Prompt Optimization
Impressive advances in text-to-image (T2I) generative models have yielded a plethora of high performing models which are able to generate aesthetically appealing, photorealistic images. Despite the progress, these models still struggle to produce images that are consistent with the input prompt, oftentimes failing to capture object quantities, relations and attributes properly. Existing solutions to improve prompt-image consistency suffer from the following challenges: (1) they oftentimes require model fine-tuning, (2) they only focus on nearby prompt samples, and (3) they are affected by unfavorable trade-offs among image quality, representation diversity, and prompt-image consistency. In this paper, we address these challenges and introduce a T2I optimization-by-prompting framework, OPT2I, which leverages a large language model (LLM) to improve prompt-image consistency in T2I models. Our framework starts from a user prompt and iteratively generates revised prompts with the goal of maximizing a consistency score. Our extensive validation on two datasets, MSCOCO and PartiPrompts, shows that OPT2I can boost the initial consistency score by up to 24.9% in terms of DSG score while preserving the FID and increasing the recall between generated and real data. Our work paves the way toward building more reliable and robust T2I systems by harnessing the power of LLMs.
☆ Towards 3D Vision with Low-Cost Single-Photon Cameras
We present a method for reconstructing 3D shape of arbitrary Lambertian objects based on measurements by miniature, energy-efficient, low-cost single-photon cameras. These cameras, operating as time resolved image sensors, illuminate the scene with a very fast pulse of diffuse light and record the shape of that pulse as it returns back from the scene at a high temporal resolution. We propose to model this image formation process, account for its non-idealities, and adapt neural rendering to reconstruct 3D geometry from a set of spatially distributed sensors with known poses. We show that our approach can successfully recover complex 3D shapes from simulated data. We further demonstrate 3D object reconstruction from real-world captures, utilizing measurements from a commodity proximity sensor. Our work draws a connection between image-based modeling and active range scanning and is a step towards 3D vision with single-photon cameras.
☆ Evaluating the Efficacy of Prompt-Engineered Large Multimodal Models Versus Fine-Tuned Vision Transformers in Image-Based Security Applications
The success of Large Language Models (LLMs) has led to a parallel rise in the development of Large Multimodal Models (LMMs), such as Gemini-pro, which have begun to transform a variety of applications. These sophisticated multimodal models are designed to interpret and analyze complex data, integrating both textual and visual information on a scale previously unattainable, opening new avenues for a range of applications. This paper investigates the applicability and effectiveness of prompt-engineered Gemini-pro LMMs versus fine-tuned Vision Transformer (ViT) models in addressing critical security challenges. We focus on two distinct tasks: a visually evident task of detecting simple triggers, such as small squares in images, indicative of potential backdoors, and a non-visually evident task of malware classification through visual representations. Our results highlight a significant divergence in performance, with Gemini-pro falling short in accuracy and reliability when compared to fine-tuned ViT models. The ViT models, on the other hand, demonstrate exceptional accuracy, achieving near-perfect performance on both tasks. This study not only showcases the strengths and limitations of prompt-engineered LMMs in cybersecurity applications but also emphasizes the unmatched efficacy of fine-tuned ViT models for precise and dependable tasks.
☆ GenesisTex: Adapting Image Denoising Diffusion to Texture Space
We present GenesisTex, a novel method for synthesizing textures for 3D geometries from text descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by texture space sampling. Specifically, we maintain a latent texture map for each viewpoint, which is updated with predicted noise on the rendering of the corresponding viewpoint. The sampled latent texture maps are then decoded into a final texture map. During the sampling process, we focus on both global and local consistency across multiple viewpoints: global consistency is achieved through the integration of style consistency mechanisms within the noise prediction network, and low-level consistency is achieved by dynamically aligning latent textures. Finally, we apply reference-based inpainting and img2img on denser views for texture refinement. Our approach overcomes the limitations of slow optimization in distillation-based methods and instability in inpainting-based methods. Experiments on meshes from various sources demonstrate that our method surpasses the baseline methods quantitatively and qualitatively.
comment: 12 pages, 10 figures
☆ CT Synthesis with Conditional Diffusion Models for Abdominal Lymph Node Segmentation
Despite the significant success achieved by deep learning methods in medical image segmentation, researchers still struggle in the computer-aided diagnosis of abdominal lymph nodes due to the complex abdominal environment, small and indistinguishable lesions, and limited annotated data. To address these problems, we present a pipeline that integrates the conditional diffusion model for lymph node generation and the nnU-Net model for lymph node segmentation to improve the segmentation performance of abdominal lymph nodes through synthesizing a diversity of realistic abdominal lymph node data. We propose LN-DDPM, a conditional denoising diffusion probabilistic model (DDPM) for lymph node (LN) generation. LN-DDPM utilizes lymph node masks and anatomical structure masks as model conditions. These conditions work in two conditioning mechanisms: global structure conditioning and local detail conditioning, to distinguish between lymph nodes and their surroundings and better capture lymph node characteristics. The obtained paired abdominal lymph node images and masks are used for the downstream segmentation task. Experimental results on the abdominal lymph node datasets demonstrate that LN-DDPM outperforms other generative methods in the abdominal lymph node image synthesis and better assists the downstream abdominal lymph node segmentation task.
☆ MUTE-SLAM: Real-Time Neural SLAM with Multiple Tri-Plane Hash Representations
We introduce MUTE-SLAM, a real-time neural RGB-D SLAM system employing multiple tri-plane hash-encodings for efficient scene representation. MUTE-SLAM effectively tracks camera positions and incrementally builds a scalable multi-map representation for both small and large indoor environments. It dynamically allocates sub-maps for newly observed local regions, enabling constraint-free mapping without prior scene information. Unlike traditional grid-based methods, we use three orthogonal axis-aligned planes for hash-encoding scene properties, significantly reducing hash collisions and the number of trainable parameters. This hybrid approach not only speeds up convergence but also enhances the fidelity of surface reconstruction. Furthermore, our optimization strategy concurrently optimizes all sub-maps intersecting with the current camera frustum, ensuring global consistency. Extensive testing on both real-world and synthetic datasets has shown that MUTE-SLAM delivers state-of-the-art surface reconstruction quality and competitive tracking performance across diverse indoor settings. The code will be made public upon acceptance of the paper.
☆ Makeup Prior Models for 3D Facial Makeup Estimation and Applications CVPR2024
In this work, we introduce two types of makeup prior models to extend existing 3D face prior models: PCA-based and StyleGAN2-based priors. The PCA-based prior model is a linear model that is easy to construct and is computationally efficient. However, it retains only low-frequency information. Conversely, the StyleGAN2-based model can represent high-frequency information with relatively higher computational cost than the PCA-based model. Although there is a trade-off between the two models, both are applicable to 3D facial makeup estimation and related applications. By leveraging makeup prior models and designing a makeup consistency module, we effectively address the challenges that previous methods faced in robustly estimating makeup, particularly in the context of handling self-occluded faces. In experiments, we demonstrate that our approach reduces computational costs by several orders of magnitude, achieving speeds up to 180 times faster. In addition, by improving the accuracy of the estimated makeup, we confirm that our methods are highly advantageous for various 3D facial makeup applications such as 3D makeup face reconstruction, user-friendly makeup editing, makeup transfer, and interpolation.
comment: CVPR2024. Project: https://yangxingchao.github.io/makeup-priors-page
☆ Noise2Noise Denoising of CRISM Hyperspectral Data ICLR 2024
Hyperspectral data acquired by the Compact Reconnaissance Imaging Spectrometer for Mars (CRISM) have allowed for unparalleled mapping of the surface mineralogy of Mars. Due to sensor degradation over time, a significant portion of the recently acquired data is considered unusable. Here a new data-driven model architecture, Noise2Noise4Mars (N2N4M), is introduced to remove noise from CRISM images. Our model is self-supervised and does not require zero-noise target data, making it well suited for use in Planetary Science applications where high quality labelled data is scarce. We demonstrate its strong performance on synthetic-noise data and CRISM images, and its impact on downstream classification performance, outperforming benchmark methods on most metrics. This allows for detailed analysis for critical sites of interest on the Martian surface, including proposed lander sites.
comment: 5 pages, 3 figures. Accepted as a conference paper at the ICLR 2024 ML4RS Workshop
☆ DataCook: Crafting Anti-Adversarial Examples for Healthcare Data Copyright Protection
In the realm of healthcare, the challenges of copyright protection and unauthorized third-party misuse are increasingly significant. Traditional methods for data copyright protection are applied prior to data distribution, implying that models trained on these data become uncontrollable. This paper introduces a novel approach, named DataCook, designed to safeguard the copyright of healthcare data during the deployment phase. DataCook operates by "cooking" the raw data before distribution, enabling the development of models that perform normally on this processed data. However, during the deployment phase, the original test data must be also "cooked" through DataCook to ensure normal model performance. This process grants copyright holders control over authorization during the deployment phase. The mechanism behind DataCook is by crafting anti-adversarial examples (AntiAdv), which are designed to enhance model confidence, as opposed to standard adversarial examples (Adv) that aim to confuse models. Similar to Adv, AntiAdv introduces imperceptible perturbations, ensuring that the data processed by DataCook remains easily understandable. We conducted extensive experiments on MedMNIST datasets, encompassing both 2D/3D data and the high-resolution variants. The outcomes indicate that DataCook effectively meets its objectives, preventing models trained on AntiAdv from analyzing unauthorized data effectively, without compromising the validity and accuracy of the data in legitimate scenarios. Code and data are available at https://github.com/MedMNIST/DataCook.
☆ Multi-Task Dense Prediction via Mixture of Low-Rank Experts CVPR 2024
Previous multi-task dense prediction methods based on the Mixture of Experts (MoE) have received great performance but they neglect the importance of explicitly modeling the global relations among all tasks. In this paper, we present a novel decoder-focused method for multi-task dense prediction, called Mixture-of-Low-Rank-Experts (MLoRE). To model the global task relationships, MLoRE adds a generic convolution path to the original MoE structure, where each task feature can go through this path for explicit parameter sharing. Furthermore, to control the parameters and computational cost brought by the increase in the number of experts, we take inspiration from LoRA and propose to leverage the low-rank format of a vanilla convolution in the expert network. Since the low-rank experts have fewer parameters and can be dynamically parameterized into the generic convolution, the parameters and computational cost do not change much with the increase of experts. Benefiting from this design, we increase the number of experts and its reception field to enlarge the representation capacity, facilitating multiple dense tasks learning in a unified network. Extensive experiments on the PASCAL-Context and NYUD-v2 benchmarks show that our MLoRE achieves superior performance compared to previous state-of-the-art methods on all metrics. Our code is available at https://github.com/YuqiYang213/MLoRE.
comment: Accepted at CVPR 2024
☆ Paired Diffusion: Generation of related, synthetic PET-CT-Segmentation scans using Linked Denoising Diffusion Probabilistic Models
The rapid advancement of Artificial Intelligence (AI) in biomedical imaging and radiotherapy is hindered by the limited availability of large imaging data repositories. With recent research and improvements in denoising diffusion probabilistic models (DDPM), high quality synthetic medical scans are now possible. Despite this, there is currently no way of generating multiple related images, such as a corresponding ground truth which can be used to train models, so synthetic scans are often manually annotated before use. This research introduces a novel architecture that is able to generate multiple, related PET-CT-tumour mask pairs using paired networks and conditional encoders. Our approach includes innovative, time step-controlled mechanisms and a `noise-seeding' strategy to improve DDPM sampling consistency. While our model requires a modified perceptual loss function to ensure accurate feature alignment we show generation of clearly aligned synthetic images and improvement in segmentation accuracy with generated images.
comment: to be published in IEEE International Symposium on Biomedical Imaging 2024
☆ FastPerson: Enhancing Video Learning through Effective Video Summarization that Preserves Linguistic and Visual Contexts
Quickly understanding lengthy lecture videos is essential for learners with limited time and interest in various topics to improve their learning efficiency. To this end, video summarization has been actively researched to enable users to view only important scenes from a video. However, these studies focus on either the visual or audio information of a video and extract important segments in the video. Therefore, there is a risk of missing important information when both the teacher's speech and visual information on the blackboard or slides are important, such as in a lecture video. To tackle this issue, we propose FastPerson, a video summarization approach that considers both the visual and auditory information in lecture videos. FastPerson creates summary videos by utilizing audio transcriptions along with on-screen images and text, minimizing the risk of overlooking crucial information for learners. Further, it provides a feature that allows learners to switch between the summary and original videos for each chapter of the video, enabling them to adjust the pace of learning based on their interests and level of understanding. We conducted an evaluation with 40 participants to assess the effectiveness of our method and confirmed that it reduced viewing time by 53\% at the same level of comprehension as that when using traditional video playback methods.
☆ Deep Learning for Segmentation of Cracks in High-Resolution Images of Steel Bridges
Automating the current bridge visual inspection practices using drones and image processing techniques is a prominent way to make these inspections more effective, robust, and less expensive. In this paper, we investigate the development of a novel deep-learning method for the detection of fatigue cracks in high-resolution images of steel bridges. First, we present a novel and challenging dataset comprising of images of cracks in steel bridges. Secondly, we integrate the ConvNext neural network with a previous state- of-the-art encoder-decoder network for crack segmentation. We study and report, the effects of the use of background patches on the network performance when applied to high-resolution images of cracks in steel bridges. Finally, we introduce a loss function that allows the use of more background patches for the training process, which yields a significant reduction in false positive rates.
☆ Invisible Gas Detection: An RGB-Thermal Cross Attention Network and A New Benchmark
The widespread use of various chemical gases in industrial processes necessitates effective measures to prevent their leakage during transportation and storage, given their high toxicity. Thermal infrared-based computer vision detection techniques provide a straightforward approach to identify gas leakage areas. However, the development of high-quality algorithms has been challenging due to the low texture in thermal images and the lack of open-source datasets. In this paper, we present the RGB-Thermal Cross Attention Network (RT-CAN), which employs an RGB-assisted two-stream network architecture to integrate texture information from RGB images and gas area information from thermal images. Additionally, to facilitate the research of invisible gas detection, we introduce Gas-DB, an extensive open-source gas detection database including about 1.3K well-annotated RGB-thermal images with eight variant collection scenes. Experimental results demonstrate that our method successfully leverages the advantages of both modalities, achieving state-of-the-art (SOTA) performance among RGB-thermal methods, surpassing single-stream SOTA models in terms of accuracy, Intersection of Union (IoU), and F2 metrics by 4.86%, 5.65%, and 4.88%, respectively. The code and data will be made available soon.
☆ Groupwise Query Specialization and Quality-Aware Multi-Assignment for Transformer-based Visual Relationship Detection CVPR 2024
Visual Relationship Detection (VRD) has seen significant advancements with Transformer-based architectures recently. However, we identify two key limitations in a conventional label assignment for training Transformer-based VRD models, which is a process of mapping a ground-truth (GT) to a prediction. Under the conventional assignment, an unspecialized query is trained since a query is expected to detect every relation, which makes it difficult for a query to specialize in specific relations. Furthermore, a query is also insufficiently trained since a GT is assigned only to a single prediction, therefore near-correct or even correct predictions are suppressed by being assigned no relation as a GT. To address these issues, we propose Groupwise Query Specialization and Quality-Aware Multi-Assignment (SpeaQ). Groupwise Query Specialization trains a specialized query by dividing queries and relations into disjoint groups and directing a query in a specific query group solely toward relations in the corresponding relation group. Quality-Aware Multi-Assignment further facilitates the training by assigning a GT to multiple predictions that are significantly close to a GT in terms of a subject, an object, and the relation in between. Experimental results and analyses show that SpeaQ effectively trains specialized queries, which better utilize the capacity of a model, resulting in consistent performance gains with zero additional inference cost across multiple VRD models and benchmarks. Code is available at https://github.com/mlvlab/SpeaQ.
comment: CVPR 2024
☆ Panonut360: A Head and Eye Tracking Dataset for Panoramic Video ACM MM
With the rapid development and widespread application of VR/AR technology, maximizing the quality of immersive panoramic video services that match users' personal preferences and habits has become a long-standing challenge. Understanding the saliency region where users focus, based on data collected with HMDs, can promote multimedia encoding, transmission, and quality assessment. At the same time, large-scale datasets are essential for researchers and developers to explore short/long-term user behavior patterns and train AI models related to panoramic videos. However, existing panoramic video datasets often include low-frequency user head or eye movement data through short-term videos only, lacking sufficient data for analyzing users' Field of View (FoV) and generating video saliency regions. Driven by these practical factors, in this paper, we present a head and eye tracking dataset involving 50 users (25 males and 25 females) watching 15 panoramic videos. The dataset provides details on the viewport and gaze attention locations of users. Besides, we present some statistics samples extracted from the dataset. For example, the deviation between head and eye movements challenges the widely held assumption that gaze attention decreases from the center of the FoV following a Gaussian distribution. Our analysis reveals a consistent downward offset in gaze fixations relative to the FoV in experimental settings involving multiple users and videos. That's why we name the dataset Panonut, a saliency weighting shaped like a donut. Finally, we also provide a script that generates saliency distributions based on given head or eye coordinates and pre-generated saliency distribution map sets of each video from the collected eye tracking data. The dataset is available on website: https://dianvrlab.github.io/Panonut360/.
comment: 7 pages,ACM MMSys'24 accepted
☆ The Solution for the CVPR 2023 1st foundation model challenge-Track2
In this paper, we propose a solution for cross-modal transportation retrieval. Due to the cross-domain problem of traffic images, we divide the problem into two sub-tasks of pedestrian retrieval and vehicle retrieval through a simple strategy. In pedestrian retrieval tasks, we use IRRA as the base model and specifically design an Attribute Classification to mine the knowledge implied by attribute labels. More importantly, We use the strategy of Inclusion Relation Matching to make the image-text pairs with inclusion relation have similar representation in the feature space. For the vehicle retrieval task, we use BLIP as the base model. Since aligning the color attributes of vehicles is challenging, we introduce attribute-based object detection techniques to add color patch blocks to vehicle images for color data augmentation. This serves as strong prior information, helping the model perform the image-text alignment. At the same time, we incorporate labeled attributes into the image-text alignment loss to learn fine-grained alignment and prevent similar images and texts from being incorrectly separated. Our approach ranked first in the final B-board test with a score of 70.9.
☆ Rotate to Scan: UNet-like Mamba with Triplet SSM Module for Medical Image Segmentation
Image segmentation holds a vital position in the realms of diagnosis and treatment within the medical domain. Traditional convolutional neural networks (CNNs) and Transformer models have made significant advancements in this realm, but they still encounter challenges because of limited receptive field or high computing complexity. Recently, State Space Models (SSMs), particularly Mamba and its variants, have demonstrated notable performance in the field of vision. However, their feature extraction methods may not be sufficiently effective and retain some redundant structures, leaving room for parameter reduction. Motivated by previous spatial and channel attention methods, we propose Triplet Mamba-UNet. The method leverages residual VSS Blocks to extract intensive contextual features, while Triplet SSM is employed to fuse features across spatial and channel dimensions. We conducted experiments on ISIC17, ISIC18, CVC-300, CVC-ClinicDB, Kvasir-SEG, CVC-ColonDB, and Kvasir-Instrument datasets, demonstrating the superior segmentation performance of our proposed TM-UNet. Additionally, compared to the previous VM-UNet, our model achieves a one-third reduction in parameters.
☆ PlainMamba: Improving Non-Hierarchical Mamba in Visual Recognition
We present PlainMamba: a simple non-hierarchical state space model (SSM) designed for general visual recognition. The recent Mamba model has shown how SSMs can be highly competitive with other architectures on sequential data and initial attempts have been made to apply it to images. In this paper, we further adapt the selective scanning process of Mamba to the visual domain, enhancing its ability to learn features from two-dimensional images by (i) a continuous 2D scanning process that improves spatial continuity by ensuring adjacency of tokens in the scanning sequence, and (ii) direction-aware updating which enables the model to discern the spatial relations of tokens by encoding directional information. Our architecture is designed to be easy to use and easy to scale, formed by stacking identical PlainMamba blocks, resulting in a model with constant width throughout all layers. The architecture is further simplified by removing the need for special tokens. We evaluate PlainMamba on a variety of visual recognition tasks including image classification, semantic segmentation, object detection, and instance segmentation. Our method achieves performance gains over previous non-hierarchical models and is competitive with hierarchical alternatives. For tasks requiring high-resolution inputs, in particular, PlainMamba requires much less computing while maintaining high performance. Code and models are available at https://github.com/ChenhongyiYang/PlainMamba
☆ AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation
In this study, we propose AniPortrait, a novel framework for generating high-quality animation driven by audio and a reference portrait image. Our methodology is divided into two stages. Initially, we extract 3D intermediate representations from audio and project them into a sequence of 2D facial landmarks. Subsequently, we employ a robust diffusion model, coupled with a motion module, to convert the landmark sequence into photorealistic and temporally consistent portrait animation. Experimental results demonstrate the superiority of AniPortrait in terms of facial naturalness, pose diversity, and visual quality, thereby offering an enhanced perceptual experience. Moreover, our methodology exhibits considerable potential in terms of flexibility and controllability, which can be effectively applied in areas such as facial motion editing or face reenactment. We release code and model weights at https://github.com/scutzzj/AniPortrait
☆ Manifold-Guided Lyapunov Control with Diffusion Models
This paper presents a novel approach to generating stabilizing controllers for a large class of dynamical systems using diffusion models. The core objective is to develop stabilizing control functions by identifying the closest asymptotically stable vector field relative to a predetermined manifold and adjusting the control function based on this finding. To achieve this, we employ a diffusion model trained on pairs consisting of asymptotically stable vector fields and their corresponding Lyapunov functions. Our numerical results demonstrate that this pre-trained model can achieve stabilization over previously unseen systems efficiently and rapidly, showcasing the potential of our approach in fast zero-shot control and generalizability.
comment: 14 pages
☆ Not All Similarities Are Created Equal: Leveraging Data-Driven Biases to Inform GenAI Copyright Disputes
The advent of Generative Artificial Intelligence (GenAI) models, including GitHub Copilot, OpenAI GPT, and Stable Diffusion, has revolutionized content creation, enabling non-professionals to produce high-quality content across various domains. This transformative technology has led to a surge of synthetic content and sparked legal disputes over copyright infringement. To address these challenges, this paper introduces a novel approach that leverages the learning capacity of GenAI models for copyright legal analysis, demonstrated with GPT2 and Stable Diffusion models. Copyright law distinguishes between original expressions and generic ones (Sc\`enes \`a faire), protecting the former and permitting reproduction of the latter. However, this distinction has historically been challenging to make consistently, leading to over-protection of copyrighted works. GenAI offers an unprecedented opportunity to enhance this legal analysis by revealing shared patterns in preexisting works. We propose a data-driven approach to identify the genericity of works created by GenAI, employing "data-driven bias" to assess the genericity of expressive compositions. This approach aids in copyright scope determination by utilizing the capabilities of GenAI to identify and prioritize expressive elements and rank them according to their frequency in the model's dataset. The potential implications of measuring expressive genericity for copyright law are profound. Such scoring could assist courts in determining copyright scope during litigation, inform the registration practices of Copyright Offices, allowing registration of only highly original synthetic works, and help copyright owners signal the value of their works and facilitate fairer licensing deals. More generally, this approach offers valuable insights to policymakers grappling with adapting copyright law to the challenges posed by the era of GenAI.
comment: Presented at ACM CSLAW 2024
☆ Hierarchical Light Transformer Ensembles for Multimodal Trajectory Forecasting
Accurate trajectory forecasting is crucial for the performance of various systems, such as advanced driver-assistance systems and self-driving vehicles. These forecasts allow to anticipate events leading to collisions and, therefore, to mitigate them. Deep Neural Networks have excelled in motion forecasting, but issues like overconfidence and uncertainty quantification persist. Deep Ensembles address these concerns, yet applying them to multimodal distributions remains challenging. In this paper, we propose a novel approach named Hierarchical Light Transformer Ensembles (HLT-Ens), aimed at efficiently training an ensemble of Transformer architectures using a novel hierarchical loss function. HLT-Ens leverages grouped fully connected layers, inspired by grouped convolution techniques, to capture multimodal distributions, effectively. Through extensive experimentation, we demonstrate that HLT-Ens achieves state-of-the-art performance levels, offering a promising avenue for improving trajectory forecasting techniques.
☆ Predicting Perceived Gloss: Do Weak Labels Suffice?
Estimating perceptual attributes of materials directly from images is a challenging task due to their complex, not fully-understood interactions with external factors, such as geometry and lighting. Supervised deep learning models have recently been shown to outperform traditional approaches, but rely on large datasets of human-annotated images for accurate perception predictions. Obtaining reliable annotations is a costly endeavor, aggravated by the limited ability of these models to generalise to different aspects of appearance. In this work, we show how a much smaller set of human annotations ("strong labels") can be effectively augmented with automatically derived "weak labels" in the context of learning a low-dimensional image-computable gloss metric. We evaluate three alternative weak labels for predicting human gloss perception from limited annotated data. Incorporating weak labels enhances our gloss prediction beyond the current state of the art. Moreover, it enables a substantial reduction in human annotation costs without sacrificing accuracy, whether working with rendered images or real photographs.
comment: Computer Graphics Forum (Eurographics 2024)
☆ DiffFAE: Advancing High-fidelity One-shot Facial Appearance Editing with Space-sensitive Customization and Semantic Preservation
Facial Appearance Editing (FAE) aims to modify physical attributes, such as pose, expression and lighting, of human facial images while preserving attributes like identity and background, showing great importance in photograph. In spite of the great progress in this area, current researches generally meet three challenges: low generation fidelity, poor attribute preservation, and inefficient inference. To overcome above challenges, this paper presents DiffFAE, a one-stage and highly-efficient diffusion-based framework tailored for high-fidelity FAE. For high-fidelity query attributes transfer, we adopt Space-sensitive Physical Customization (SPC), which ensures the fidelity and generalization ability by utilizing rendering texture derived from 3D Morphable Model (3DMM). In order to preserve source attributes, we introduce the Region-responsive Semantic Composition (RSC). This module is guided to learn decoupled source-regarding features, thereby better preserving the identity and alleviating artifacts from non-facial attributes such as hair, clothes, and background. We further introduce a consistency regularization for our pipeline to enhance editing controllability by leveraging prior knowledge in the attention matrices of diffusion model. Extensive experiments demonstrate the superiority of DiffFAE over existing methods, achieving state-of-the-art performance in facial appearance editing.
☆ Exploring Dynamic Transformer for Efficient Object Tracking
The speed-precision trade-off is a critical problem for visual object tracking which usually requires low latency and deployment on constrained resources. Existing solutions for efficient tracking mainly focus on adopting light-weight backbones or modules, which nevertheless come at the cost of a sacrifice in precision. In this paper, inspired by dynamic network routing, we propose DyTrack, a dynamic transformer framework for efficient tracking. Real-world tracking scenarios exhibit diverse levels of complexity. We argue that a simple network is sufficient for easy frames in video sequences, while more computation could be assigned to difficult ones. DyTrack automatically learns to configure proper reasoning routes for various inputs, gaining better utilization of the available computational budget. Thus, it can achieve higher performance with the same running speed. We formulate instance-specific tracking as a sequential decision problem and attach terminating branches to intermediate layers of the entire model. Especially, to fully utilize the computations, we introduce the feature recycling mechanism to reuse the outputs of predecessors. Furthermore, a target-aware self-distillation strategy is designed to enhance the discriminating capabilities of early predictions by effectively mimicking the representation pattern of the deep model. Extensive experiments on multiple benchmarks demonstrate that DyTrack achieves promising speed-precision trade-offs with only a single model. For instance, DyTrack obtains 64.9% AUC on LaSOT with a speed of 256 fps.
☆ High-Resolution Image Translation Model Based on Grayscale Redefinition
Image-to-image translation is a technique that focuses on transferring images from one domain to another while maintaining the essential content representations. In recent years, image-to-image translation has gained significant attention and achieved remarkable advancements due to its diverse applications in computer vision and image processing tasks. In this work, we propose an innovative method for image translation between different domains. For high-resolution image translation tasks, we use a grayscale adjustment method to achieve pixel-level translation. For other tasks, we utilize the Pix2PixHD model with a coarse-to-fine generator, multi-scale discriminator, and improved loss to enhance the image translation performance. On the other hand, to tackle the issue of sparse training data, we adopt model weight initialization from other task to optimize the performance of the current task.
☆ Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistency CVPR 2024
We propose a voxel-based optimization framework, ReVoRF, for few-shot radiance fields that strategically address the unreliability in pseudo novel view synthesis. Our method pivots on the insight that relative depth relationships within neighboring regions are more reliable than the absolute color values in disoccluded areas. Consequently, we devise a bilateral geometric consistency loss that carefully navigates the trade-off between color fidelity and geometric accuracy in the context of depth consistency for uncertain regions. Moreover, we present a reliability-guided learning strategy to discern and utilize the variable quality across synthesized views, complemented by a reliability-aware voxel smoothing algorithm that smoothens the transition between reliable and unreliable data patches. Our approach allows for a more nuanced use of all available data, promoting enhanced learning from regions previously considered unsuitable for high-quality reconstruction. Extensive experiments across diverse datasets reveal that our approach attains significant gains in efficiency and accuracy, delivering rendering speeds of 3 FPS, 7 mins to train a $360^\circ$ scene, and a 5\% improvement in PSNR over existing few-shot methods. Code is available at https://github.com/HKCLynn/ReVoRF.
comment: CVPR 2024 final version
☆ UADA3D: Unsupervised Adversarial Domain Adaptation for 3D Object Detection with Sparse LiDAR and Large Domain Gaps
In this study, we address a gap in existing unsupervised domain adaptation approaches on LiDAR-based 3D object detection, which have predominantly concentrated on adapting between established, high-density autonomous driving datasets. We focus on sparser point clouds, capturing scenarios from different perspectives: not just from vehicles on the road but also from mobile robots on sidewalks, which encounter significantly different environmental conditions and sensor configurations. We introduce Unsupervised Adversarial Domain Adaptation for 3D Object Detection (UADA3D). UADA3D does not depend on pre-trained source models or teacher-student architectures. Instead, it uses an adversarial approach to directly learn domain-invariant features. We demonstrate its efficacy in various adaptation scenarios, showing significant improvements in both self-driving car and mobile robot domains. Our code is open-source and will be available soon.
☆ AniArtAvatar: Animatable 3D Art Avatar from a Single Image
We present a novel approach for generating animatable 3D-aware art avatars from a single image, with controllable facial expressions, head poses, and shoulder movements. Unlike previous reenactment methods, our approach utilizes a view-conditioned 2D diffusion model to synthesize multi-view images from a single art portrait with a neutral expression. With the generated colors and normals, we synthesize a static avatar using an SDF-based neural surface. For avatar animation, we extract control points, transfer the motion with these points, and deform the implicit canonical space. Firstly, we render the front image of the avatar, extract the 2D landmarks, and project them to the 3D space using a trained SDF network. We extract 3D driving landmarks using 3DMM and transfer the motion to the avatar landmarks. To animate the avatar pose, we manually set the body height and bound the head and torso of an avatar with two cages. The head and torso can be animated by transforming the two cages. Our approach is a one-shot pipeline that can be applied to various styles. Experiments demonstrate that our method can generate high-quality 3D art avatars with desired control over different motions.
☆ Grad-CAMO: Learning Interpretable Single-Cell Morphological Profiles from 3D Cell Painting Images
Despite their black-box nature, deep learning models are extensively used in image-based drug discovery to extract feature vectors from single cells in microscopy images. To better understand how these networks perform representation learning, we employ visual explainability techniques (e.g., Grad-CAM). Our analyses reveal several mechanisms by which supervised models cheat, exploiting biologically irrelevant pixels when extracting morphological features from images, such as noise in the background. This raises doubts regarding the fidelity of learned single-cell representations and their relevance when investigating downstream biological questions. To address this misalignment between researcher expectations and machine behavior, we introduce Grad-CAMO, a novel single-cell interpretability score for supervised feature extractors. Grad-CAMO measures the proportion of a model's attention that is concentrated on the cell of interest versus the background. This metric can be assessed per-cell or averaged across a validation set, offering a tool to audit individual features vectors or guide the improved design of deep learning architectures. Importantly, Grad-CAMO seamlessly integrates into existing workflows, requiring no dataset or model modifications, and is compatible with both 2D and 3D Cell Painting data. Additional results are available at https://github.com/eigenvivek/Grad-CAMO.
☆ MMVP: A Multimodal MoCap Dataset with Vision and Pressure Sensors CVPR2024
Foot contact is an important cue not only for human motion capture but also for motion understanding and physically plausible motion generation. However, most of the foot-contact annotations in existing datasets are estimated by purely visual matching and distance thresholding, which results in low accuracy and coarse granularity. Even though existing multimodal datasets synergistically capture plantar pressure (foot contact) and visual signals, they are specifically designed for small-range and slow motion such as Taiji Quan and Yoga. Therefore, there is still a lack of a vision-pressure multimodal dataset with large-range and fast human motion, as well as accurate and dense foot-contact annotation. To fill this gap, we propose a Multimodal MoCap Dataset with Vision and Pressure sensors, named MMVP. MMVP provides accurate and dense plantar pressure signals synchronized with RGBD observations, which is especially useful for both plausible shape estimation, robust pose fitting without foot drifting, and accurate global translation tracking. To validate the dataset, we propose an RGBD-P SMPL fitting method and also a monocular-video-based baseline framework, VP-MoCap, for human motion capture. Experiments demonstrate that our RGBD-P SMPL Fitting results significantly outperform pure visual motion capture. Moreover, VP-MoCap outperforms SOTA methods in foot-contact and global translation estimation accuracy. We believe the configuration of the dataset and the baseline frameworks will stimulate the research in this direction and also provide a good reference for MoCap applications in various domains. Project page: https://haolyuan.github.io/MMVP-Dataset/.
comment: CVPR2024
☆ Fake or JPEG? Revealing Common Biases in Generated Image Detection Datasets
The widespread adoption of generative image models has highlighted the urgent need to detect artificial content, which is a crucial step in combating widespread manipulation and misinformation. Consequently, numerous detectors and associated datasets have emerged. However, many of these datasets inadvertently introduce undesirable biases, thereby impacting the effectiveness and evaluation of detectors. In this paper, we emphasize that many datasets for AI-generated image detection contain biases related to JPEG compression and image size. Using the GenImage dataset, we demonstrate that detectors indeed learn from these undesired factors. Furthermore, we show that removing the named biases substantially increases robustness to JPEG compression and significantly alters the cross-generator performance of evaluated detectors. Specifically, it leads to more than 11 percentage points increase in cross-generator performance for ResNet50 and Swin-T detectors on the GenImage dataset, achieving state-of-the-art results. We provide the dataset and source codes of this paper on the anonymous website: https://www.unbiased-genimage.org
☆ Dual Memory Networks: A Versatile Adaptation Approach for Vision-Language Models CVPR2024
With the emergence of pre-trained vision-language models like CLIP, how to adapt them to various downstream classification tasks has garnered significant attention in recent research. The adaptation strategies can be typically categorized into three paradigms: zero-shot adaptation, few-shot adaptation, and the recently-proposed training-free few-shot adaptation. Most existing approaches are tailored for a specific setting and can only cater to one or two of these paradigms. In this paper, we introduce a versatile adaptation approach that can effectively work under all three settings. Specifically, we propose the dual memory networks that comprise dynamic and static memory components. The static memory caches training data knowledge, enabling training-free few-shot adaptation, while the dynamic memory preserves historical test features online during the testing process, allowing for the exploration of additional data insights beyond the training set. This novel capability enhances model performance in the few-shot setting and enables model usability in the absence of training data. The two memory networks employ the same flexible memory interactive strategy, which can operate in a training-free mode and can be further enhanced by incorporating learnable projection layers. Our approach is tested across 11 datasets under the three task settings. Remarkably, in the zero-shot scenario, it outperforms existing methods by over 3\% and even shows superior results against methods utilizing external training data. Additionally, our method exhibits robust performance against natural distribution shifts. Codes are available at \url{https://github.com/YBZh/DMN}.
comment: CVPR2024; Codes are available at \url{https://github.com/YBZh/DMN}
☆ DeepMIF: Deep Monotonic Implicit Fields for Large-Scale LiDAR 3D Mapping
Recently, significant progress has been achieved in sensing real large-scale outdoor 3D environments, particularly by using modern acquisition equipment such as LiDAR sensors. Unfortunately, they are fundamentally limited in their ability to produce dense, complete 3D scenes. To address this issue, recent learning-based methods integrate neural implicit representations and optimizable feature grids to approximate surfaces of 3D scenes. However, naively fitting samples along raw LiDAR rays leads to noisy 3D mapping results due to the nature of sparse, conflicting LiDAR measurements. Instead, in this work we depart from fitting LiDAR data exactly, instead letting the network optimize a non-metric monotonic implicit field defined in 3D space. To fit our field, we design a learning system integrating a monotonicity loss that enables optimizing neural monotonic fields and leverages recent progress in large-scale 3D mapping. Our algorithm achieves high-quality dense 3D mapping performance as captured by multiple quantitative and perceptual measures and visual results obtained for Mai City, Newer College, and KITTI benchmarks. The code of our approach will be made publicly available.
comment: 8 pages, 6 figures
☆ Practical Applications of Advanced Cloud Services and Generative AI Systems in Medical Image Analysis
The medical field is one of the important fields in the application of artificial intelligence technology. With the explosive growth and diversification of medical data, as well as the continuous improvement of medical needs and challenges, artificial intelligence technology is playing an increasingly important role in the medical field. Artificial intelligence technologies represented by computer vision, natural language processing, and machine learning have been widely penetrated into diverse scenarios such as medical imaging, health management, medical information, and drug research and development, and have become an important driving force for improving the level and quality of medical services.The article explores the transformative potential of generative AI in medical imaging, emphasizing its ability to generate syntheticACM-2 data, enhance images, aid in anomaly detection, and facilitate image-to-image translation. Despite challenges like model complexity, the applications of generative models in healthcare, including Med-PaLM 2 technology, show promising results. By addressing limitations in dataset size and diversity, these models contribute to more accurate diagnoses and improved patient outcomes. However, ethical considerations and collaboration among stakeholders are essential for responsible implementation. Through experiments leveraging GANs to augment brain tumor MRI datasets, the study demonstrates how generative AI can enhance image quality and diversity, ultimately advancing medical diagnostics and patient care.
☆ A Gaze-grounded Visual Question Answering Dataset for Clarifying Ambiguous Japanese Questions
Situated conversations, which refer to visual information as visual question answering (VQA), often contain ambiguities caused by reliance on directive information. This problem is exacerbated because some languages, such as Japanese, often omit subjective or objective terms. Such ambiguities in questions are often clarified by the contexts in conversational situations, such as joint attention with a user or user gaze information. In this study, we propose the Gaze-grounded VQA dataset (GazeVQA) that clarifies ambiguous questions using gaze information by focusing on a clarification process complemented by gaze information. We also propose a method that utilizes gaze target estimation results to improve the accuracy of GazeVQA tasks. Our experimental results showed that the proposed method improved the performance in some cases of a VQA system on GazeVQA and identified some typical problems of GazeVQA tasks that need to be improved.
comment: LREC-COLING 2024
☆ WordRobe: Text-Guided Generation of Textured 3D Garments
In this paper, we tackle a new and challenging problem of text-driven generation of 3D garments with high-quality textures. We propose "WordRobe", a novel framework for the generation of unposed & textured 3D garment meshes from user-friendly text prompts. We achieve this by first learning a latent representation of 3D garments using a novel coarse-to-fine training strategy and a loss for latent disentanglement, promoting better latent interpolation. Subsequently, we align the garment latent space to the CLIP embedding space in a weakly supervised manner, enabling text-driven 3D garment generation and editing. For appearance modeling, we leverage the zero-shot generation capability of ControlNet to synthesize view-consistent texture maps in a single feed-forward inference step, thereby drastically decreasing the generation time as compared to existing methods. We demonstrate superior performance over current SOTAs for learning 3D garment latent space, garment interpolation, and text-driven texture synthesis, supported by quantitative evaluation and qualitative user study. The unposed 3D garment meshes generated using WordRobe can be directly fed to standard cloth simulation & animation pipelines without any post-processing.
NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentation CVPR2024
Neural Radiance Field (NeRF) has been widely recognized for its excellence in novel view synthesis and 3D scene reconstruction. However, their effectiveness is inherently tied to the assumption of static scenes, rendering them susceptible to undesirable artifacts when confronted with transient distractors such as moving objects or shadows. In this work, we propose a novel paradigm, namely "Heuristics-Guided Segmentation" (HuGS), which significantly enhances the separation of static scenes from transient distractors by harmoniously combining the strengths of hand-crafted heuristics and state-of-the-art segmentation models, thus significantly transcending the limitations of previous solutions. Furthermore, we delve into the meticulous design of heuristics, introducing a seamless fusion of Structure-from-Motion (SfM)-based heuristics and color residual heuristics, catering to a diverse range of texture profiles. Extensive experiments demonstrate the superiority and robustness of our method in mitigating transient distractors for NeRFs trained in non-static scenes. Project page: https://cnhaox.github.io/NeRF-HuGS/.
comment: To appear in CVPR2024
☆ Boosting Few-Shot Learning with Disentangled Self-Supervised Learning and Meta-Learning for Medical Image Classification
Background and objective: Employing deep learning models in critical domains such as medical imaging poses challenges associated with the limited availability of training data. We present a strategy for improving the performance and generalization capabilities of models trained in low-data regimes. Methods: The proposed method starts with a pre-training phase, where features learned in a self-supervised learning setting are disentangled to improve the robustness of the representations for downstream tasks. We then introduce a meta-fine-tuning step, leveraging related classes between meta-training and meta-testing phases but varying the granularity level. This approach aims to enhance the model's generalization capabilities by exposing it to more challenging classification tasks during meta-training and evaluating it on easier tasks but holding greater clinical relevance during meta-testing. We demonstrate the effectiveness of the proposed approach through a series of experiments exploring several backbones, as well as diverse pre-training and fine-tuning schemes, on two distinct medical tasks, i.e., classification of prostate cancer aggressiveness from MRI data and classification of breast cancer malignity from microscopic images. Results: Our results indicate that the proposed approach consistently yields superior performance w.r.t. ablation experiments, maintaining competitiveness even when a distribution shift between training and evaluation data occurs. Conclusion: Extensive experiments demonstrate the effectiveness and wide applicability of the proposed approach. We hope that this work will add another solution to the arsenal of addressing learning issues in data-scarce imaging domains.
comment: 20 pages, 4 figures, 4 tables. Submitted to Elsevier on 25 March 2024
☆ Equipping Sketch Patches with Context-Aware Positional Encoding for Graphic Sketch Representation
The drawing order of a sketch records how it is created stroke-by-stroke by a human being. For graphic sketch representation learning, recent studies have injected sketch drawing orders into graph edge construction by linking each patch to another in accordance to a temporal-based nearest neighboring strategy. However, such constructed graph edges may be unreliable, since a sketch could have variants of drawings. In this paper, we propose a variant-drawing-protected method by equipping sketch patches with context-aware positional encoding (PE) to make better use of drawing orders for learning graphic sketch representation. Instead of injecting sketch drawings into graph edges, we embed these sequential information into graph nodes only. More specifically, each patch embedding is equipped with a sinusoidal absolute PE to highlight the sequential position in the drawing order. And its neighboring patches, ranked by the values of self-attention scores between patch embeddings, are equipped with learnable relative PEs to restore the contextual positions within a neighborhood. During message aggregation via graph convolutional networks, a node receives both semantic contents from patch embeddings and contextual patterns from PEs by its neighbors, arriving at drawing-order-enhanced sketch representations. Experimental results indicate that our method significantly improves sketch healing and controllable sketch synthesis.
☆ Boosting Adversarial Training via Fisher-Rao Norm-based Regularization CVPR2024
Adversarial training is extensively utilized to improve the adversarial robustness of deep neural networks. Yet, mitigating the degradation of standard generalization performance in adversarial-trained models remains an open problem. This paper attempts to resolve this issue through the lens of model complexity. First, We leverage the Fisher-Rao norm, a geometrically invariant metric for model complexity, to establish the non-trivial bounds of the Cross-Entropy Loss-based Rademacher complexity for a ReLU-activated Multi-Layer Perceptron. Then we generalize a complexity-related variable, which is sensitive to the changes in model width and the trade-off factors in adversarial training. Moreover, intensive empirical evidence validates that this variable highly correlates with the generalization gap of Cross-Entropy loss between adversarial-trained and standard-trained models, especially during the initial and final phases of the training process. Building upon this observation, we propose a novel regularization framework, called Logit-Oriented Adversarial Training (LOAT), which can mitigate the trade-off between robustness and accuracy while imposing only a negligible increase in computational overhead. Our extensive experiments demonstrate that the proposed regularization strategy can boost the performance of the prevalent adversarial training algorithms, including PGD-AT, TRADES, TRADES (LSE), MART, and DM-AT, across various network architectures. Our code will be available at https://github.com/TrustAI/LOAT.
comment: This paper has been accepted to CVPR2024
☆ Random-coupled Neural Network
Improving the efficiency of current neural networks and modeling them in biological neural systems have become popular research directions in recent years. Pulse-coupled neural network (PCNN) is a well applicated model for imitating the computation characteristics of the human brain in computer vision and neural network fields. However, differences between the PCNN and biological neural systems remain: limited neural connection, high computational cost, and lack of stochastic property. In this study, random-coupled neural network (RCNN) is proposed. It overcomes these difficulties in PCNN's neuromorphic computing via a random inactivation process. This process randomly closes some neural connections in the RCNN model, realized by the random inactivation weight matrix of link input. This releases the computational burden of PCNN, making it affordable to achieve vast neural connections. Furthermore, the image and video processing mechanisms of RCNN are researched. It encodes constant stimuli as periodic spike trains and periodic stimuli as chaotic spike trains, the same as biological neural information encoding characteristics. Finally, the RCNN is applicated to image segmentation, fusion, and pulse shape discrimination subtasks. It is demonstrated to be robust, efficient, and highly anti-noised, with outstanding performance in all applications mentioned above.
☆ DS-AL: A Dual-Stream Analytic Learning for Exemplar-Free Class-Incremental Learning AAAI 2024
Class-incremental learning (CIL) under an exemplar-free constraint has presented a significant challenge. Existing methods adhering to this constraint are prone to catastrophic forgetting, far more so than replay-based techniques that retain access to past samples. In this paper, to solve the exemplar-free CIL problem, we propose a Dual-Stream Analytic Learning (DS-AL) approach. The DS-AL contains a main stream offering an analytical (i.e., closed-form) linear solution, and a compensation stream improving the inherent under-fitting limitation due to adopting linear mapping. The main stream redefines the CIL problem into a Concatenated Recursive Least Squares (C-RLS) task, allowing an equivalence between the CIL and its joint-learning counterpart. The compensation stream is governed by a Dual-Activation Compensation (DAC) module. This module re-activates the embedding with a different activation function from the main stream one, and seeks fitting compensation by projecting the embedding to the null space of the main stream's linear mapping. Empirical results demonstrate that the DS-AL, despite being an exemplar-free technique, delivers performance comparable with or better than that of replay-based methods across various datasets, including CIFAR-100, ImageNet-100 and ImageNet-Full. Additionally, the C-RLS' equivalent property allows the DS-AL to execute CIL in a phase-invariant manner. This is evidenced by a never-before-seen 500-phase CIL ImageNet task, which performs on a level identical to a 5-phase one. Our codes are available at https://github.com/ZHUANGHP/Analytic-continual-learning.
comment: Accepted in AAAI 2024
☆ SeNM-VAE: Semi-Supervised Noise Modeling with Hierarchical Variational Autoencoder
The data bottleneck has emerged as a fundamental challenge in learning based image restoration methods. Researchers have attempted to generate synthesized training data using paired or unpaired samples to address this challenge. This study proposes SeNM-VAE, a semi-supervised noise modeling method that leverages both paired and unpaired datasets to generate realistic degraded data. Our approach is based on modeling the conditional distribution of degraded and clean images with a specially designed graphical model. Under the variational inference framework, we develop an objective function for handling both paired and unpaired data. We employ our method to generate paired training samples for real-world image denoising and super-resolution tasks. Our approach excels in the quality of synthetic degraded images compared to other unpaired and paired noise modeling methods. Furthermore, our approach demonstrates remarkable performance in downstream image restoration tasks, even with limited paired data. With more paired data, our method achieves the best performance on the SIDD dataset.
☆ Sharing the Cost of Success: A Game for Evaluating and Learning Collaborative Multi-Agent Instruction Giving and Following Policies
In collaborative goal-oriented settings, the participants are not only interested in achieving a successful outcome, but do also implicitly negotiate the effort they put into the interaction (by adapting to each other). In this work, we propose a challenging interactive reference game that requires two players to coordinate on vision and language observations. The learning signal in this game is a score (given after playing) that takes into account the achieved goal and the players' assumed efforts during the interaction. We show that a standard Proximal Policy Optimization (PPO) setup achieves a high success rate when bootstrapped with heuristic partner behaviors that implement insights from the analysis of human-human interactions. And we find that a pairing of neural partners indeed reduces the measured joint effort when playing together repeatedly. However, we observe that in comparison to a reasonable heuristic pairing there is still room for improvement -- which invites further research in the direction of cost-sharing in collaborative interactions.
comment: 9 pages, Accepted at LREC-COLING 2024
☆ Dr.Hair: Reconstructing Scalp-Connected Hair Strands without Pre-training via Differentiable Rendering of Line Segments CVPR 2024
In the film and gaming industries, achieving a realistic hair appearance typically involves the use of strands originating from the scalp. However, reconstructing these strands from observed surface images of hair presents significant challenges. The difficulty in acquiring Ground Truth (GT) data has led state-of-the-art learning-based methods to rely on pre-training with manually prepared synthetic CG data. This process is not only labor-intensive and costly but also introduces complications due to the domain gap when compared to real-world data. In this study, we propose an optimization-based approach that eliminates the need for pre-training. Our method represents hair strands as line segments growing from the scalp and optimizes them using a novel differentiable rendering algorithm. To robustly optimize a substantial number of slender explicit geometries, we introduce 3D orientation estimation utilizing global optimization, strand initialization based on Laplace's equation, and reparameterization that leverages geometric connectivity and spatial proximity. Unlike existing optimization-based methods, our method is capable of reconstructing internal hair flow in an absolute direction. Our method exhibits robust and accurate inverse rendering, surpassing the quality of existing methods and significantly improving processing speed.
comment: CVPR 2024
☆ DiffGaze: A Diffusion Model for Continuous Gaze Sequence Generation on 360° Images
We present DiffGaze, a novel method for generating realistic and diverse continuous human gaze sequences on 360{\deg} images based on a conditional score-based denoising diffusion model. Generating human gaze on 360{\deg} images is important for various human-computer interaction and computer graphics applications, e.g. for creating large-scale eye tracking datasets or for realistic animation of virtual humans. However, existing methods are limited to predicting discrete fixation sequences or aggregated saliency maps, thereby neglecting crucial parts of natural gaze behaviour. Our method uses features extracted from 360{\deg} images as condition and uses two transformers to model the temporal and spatial dependencies of continuous human gaze. We evaluate DiffGaze on two 360{\deg} image benchmarks for gaze sequence generation as well as scanpath prediction and saliency prediction. Our evaluations show that DiffGaze outperforms state-of-the-art methods on all tasks on both benchmarks. We also report a 21-participant user study showing that our method generates gaze sequences that are indistinguishable from real human sequences.
☆ LaRE^2: Latent Reconstruction Error Based Method for Diffusion-Generated Image Detection CVPR 2024
The evolution of Diffusion Models has dramatically improved image generation quality, making it increasingly difficult to differentiate between real and generated images. This development, while impressive, also raises significant privacy and security concerns. In response to this, we propose a novel Latent REconstruction error guided feature REfinement method (LaRE^2) for detecting the diffusion-generated images. We come up with the Latent Reconstruction Error (LaRE), the first reconstruction-error based feature in the latent space for generated image detection. LaRE surpasses existing methods in terms of feature extraction efficiency while preserving crucial cues required to differentiate between the real and the fake. To exploit LaRE, we propose an Error-Guided feature REfinement module (EGRE), which can refine the image feature guided by LaRE to enhance the discriminativeness of the feature. Our EGRE utilizes an align-then-refine mechanism, which effectively refines the image feature for generated-image detection from both spatial and channel perspectives. Extensive experiments on the large-scale GenImage benchmark demonstrate the superiority of our LaRE^2, which surpasses the best SoTA method by up to 11.9%/12.1% average ACC/AP across 8 different image generators. LaRE also surpasses existing methods in terms of feature extraction cost, delivering an impressive speed enhancement of 8 times.
comment: CVPR 2024
☆ Building Bridges across Spatial and Temporal Resolutions: Reference-Based Super-Resolution via Change Priors and Conditional Diffusion Model CVPR2024
Reference-based super-resolution (RefSR) has the potential to build bridges across spatial and temporal resolutions of remote sensing images. However, existing RefSR methods are limited by the faithfulness of content reconstruction and the effectiveness of texture transfer in large scaling factors. Conditional diffusion models have opened up new opportunities for generating realistic high-resolution images, but effectively utilizing reference images within these models remains an area for further exploration. Furthermore, content fidelity is difficult to guarantee in areas without relevant reference information. To solve these issues, we propose a change-aware diffusion model named Ref-Diff for RefSR, using the land cover change priors to guide the denoising process explicitly. Specifically, we inject the priors into the denoising model to improve the utilization of reference information in unchanged areas and regulate the reconstruction of semantically relevant content in changed areas. With this powerful guidance, we decouple the semantics-guided denoising and reference texture-guided denoising processes to improve the model performance. Extensive experiments demonstrate the superior effectiveness and robustness of the proposed method compared with state-of-the-art RefSR methods in both quantitative and qualitative evaluations. The code and data are available at https://github.com/dongrunmin/RefDiff.
comment: Accepted by CVPR2024
☆ Chain of Compression: A Systematic Approach to Combinationally Compress Convolutional Neural Networks
Convolutional neural networks (CNNs) have achieved significant popularity, but their computational and memory intensity poses challenges for resource-constrained computing systems, particularly with the prerequisite of real-time performance. To release this burden, model compression has become an important research focus. Many approaches like quantization, pruning, early exit, and knowledge distillation have demonstrated the effect of reducing redundancy in neural networks. Upon closer examination, it becomes apparent that each approach capitalizes on its unique features to compress the neural network, and they can also exhibit complementary behavior when combined. To explore the interactions and reap the benefits from the complementary features, we propose the Chain of Compression, which works on the combinational sequence to apply these common techniques to compress the neural network. Validated on the image-based regression and classification networks across different data sets, our proposed Chain of Compression can significantly compress the computation cost by 100-1000 times with ignorable accuracy loss compared with the baseline model.
comment: 10 pages, 15 figures
☆ Integrating Mamba Sequence Model and Hierarchical Upsampling Network for Accurate Semantic Segmentation of Multiple Sclerosis Legion
Integrating components from convolutional neural networks and state space models in medical image segmentation presents a compelling approach to enhance accuracy and efficiency. We introduce Mamba HUNet, a novel architecture tailored for robust and efficient segmentation tasks. Leveraging strengths from Mamba UNet and the lighter version of Hierarchical Upsampling Network (HUNet), Mamba HUNet combines convolutional neural networks local feature extraction power with state space models long range dependency modeling capabilities. We first converted HUNet into a lighter version, maintaining performance parity and then integrated this lighter HUNet into Mamba HUNet, further enhancing its efficiency. The architecture partitions input grayscale images into patches, transforming them into 1D sequences for processing efficiency akin to Vision Transformers and Mamba models. Through Visual State Space blocks and patch merging layers, hierarchical features are extracted while preserving spatial information. Experimental results on publicly available Magnetic Resonance Imaging scans, notably in Multiple Sclerosis lesion segmentation, demonstrate Mamba HUNet's effectiveness across diverse segmentation tasks. The model's robustness and flexibility underscore its potential in handling complex anatomical structures. These findings establish Mamba HUNet as a promising solution in advancing medical image segmentation, with implications for improving clinical decision making processes.
comment: 13 pages
☆ Test-time Adaptation Meets Image Enhancement: Improving Accuracy via Uncertainty-aware Logit Switching IJCNN2024
Deep neural networks have achieved remarkable success in a variety of computer vision applications. However, there is a problem of degrading accuracy when the data distribution shifts between training and testing. As a solution of this problem, Test-time Adaptation~(TTA) has been well studied because of its practicality. Although TTA methods increase accuracy under distribution shift by updating the model at test time, using high-uncertainty predictions is known to degrade accuracy. Since the input image is the root of the distribution shift, we incorporate a new perspective on enhancing the input image into TTA methods to reduce the prediction's uncertainty. We hypothesize that enhancing the input image reduces prediction's uncertainty and increase the accuracy of TTA methods. On the basis of our hypothesis, we propose a novel method: Test-time Enhancer and Classifier Adaptation~(TECA). In TECA, the classification model is combined with the image enhancement model that transforms input images into recognition-friendly ones, and these models are updated by existing TTA methods. Furthermore, we found that the prediction from the enhanced image does not always have lower uncertainty than the prediction from the original image. Thus, we propose logit switching, which compares the uncertainty measure of these predictions and outputs the lower one. In our experiments, we evaluate TECA with various TTA methods and show that TECA reduces prediction's uncertainty and increases accuracy of TTA methods despite having no hyperparameters and little parameter overhead.
comment: Accepted to IJCNN2024
☆ InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion CVPR 2024
We present InterHandGen, a novel framework that learns the generative prior of two-hand interaction. Sampling from our model yields plausible and diverse two-hand shapes in close interaction with or without an object. Our prior can be incorporated into any optimization or learning methods to reduce ambiguity in an ill-posed setup. Our key observation is that directly modeling the joint distribution of multiple instances imposes high learning complexity due to its combinatorial nature. Thus, we propose to decompose the modeling of joint distribution into the modeling of factored unconditional and conditional single instance distribution. In particular, we introduce a diffusion model that learns the single-hand distribution unconditional and conditional to another hand via conditioning dropout. For sampling, we combine anti-penetration and classifier-free guidance to enable plausible generation. Furthermore, we establish the rigorous evaluation protocol of two-hand synthesis, where our method significantly outperforms baseline generative models in terms of plausibility and diversity. We also demonstrate that our diffusion prior can boost the performance of two-hand reconstruction from monocular in-the-wild images, achieving new state-of-the-art accuracy.
comment: Accepted to CVPR 2024, project page: https://jyunlee.github.io/projects/interhandgen/
☆ Learning to Visually Localize Sound Sources from Mixtures without Prior Source Knowledge CVPR 2024
The goal of the multi-sound source localization task is to localize sound sources from the mixture individually. While recent multi-sound source localization methods have shown improved performance, they face challenges due to their reliance on prior information about the number of objects to be separated. In this paper, to overcome this limitation, we present a novel multi-sound source localization method that can perform localization without prior knowledge of the number of sound sources. To achieve this goal, we propose an iterative object identification (IOI) module, which can recognize sound-making objects in an iterative manner. After finding the regions of sound-making objects, we devise object similarity-aware clustering (OSC) loss to guide the IOI module to effectively combine regions of the same object but also distinguish between different objects and backgrounds. It enables our method to perform accurate localization of sound-making objects without any prior knowledge. Extensive experimental results on the MUSIC and VGGSound benchmarks show the significant performance improvements of the proposed method over the existing methods for both single and multi-source. Our code is available at: https://github.com/VisualAIKHU/NoPrior_MultiSSL
comment: Accepted at CVPR 2024
☆ Neural Clustering based Visual Representation Learning CVPR 2024
We investigate a fundamental aspect of machine vision: the measurement of features, by revisiting clustering, one of the most classic approaches in machine learning and data analysis. Existing visual feature extractors, including ConvNets, ViTs, and MLPs, represent an image as rectangular regions. Though prevalent, such a grid-style paradigm is built upon engineering practice and lacks explicit modeling of data distribution. In this work, we propose feature extraction with clustering (FEC), a conceptually elegant yet surprisingly ad-hoc interpretable neural clustering framework, which views feature extraction as a process of selecting representatives from data and thus automatically captures the underlying data distribution. Given an image, FEC alternates between grouping pixels into individual clusters to abstract representatives and updating the deep features of pixels with current representatives. Such an iterative working mechanism is implemented in the form of several neural layers and the final representatives can be used for downstream tasks. The cluster assignments across layers, which can be viewed and inspected by humans, make the forward process of FEC fully transparent and empower it with promising ad-hoc interpretability. Extensive experiments on various visual recognition models and tasks verify the effectiveness, generality, and interpretability of FEC. We expect this work will provoke a rethink of the current de facto grid-style paradigm.
comment: CVPR 2024. Code: https://github.com/guikunchen/FEC/
☆ SSF3D: Strict Semi-Supervised 3D Object Detection with Switching Filter
SSF3D modified the semi-supervised 3D object detection (SS3DOD) framework, which designed specifically for point cloud data. Leveraging the characteristics of non-coincidence and weak correlation of target objects in point cloud, we adopt a strategy of retaining only the truth-determining pseudo labels and trimming the other fuzzy labels with points, instead of pursuing a balance between the quantity and quality of pseudo labels. Besides, we notice that changing the filter will make the model meet different distributed targets, which is beneficial to break the training bottleneck. Two mechanism are introduced to achieve above ideas: strict threshold and filter switching. The experiments are conducted to analyze the effectiveness of above approaches and their impact on the overall performance of the system. Evaluating on the KITTI dataset, SSF3D exhibits superior performance compared to the current state-of-the-art methods. The code will be released here.
☆ Decoupled Pseudo-labeling for Semi-Supervised Monocular 3D Object Detection CVPR2024
We delve into pseudo-labeling for semi-supervised monocular 3D object detection (SSM3OD) and discover two primary issues: a misalignment between the prediction quality of 3D and 2D attributes and the tendency of depth supervision derived from pseudo-labels to be noisy, leading to significant optimization conflicts with other reliable forms of supervision. We introduce a novel decoupled pseudo-labeling (DPL) approach for SSM3OD. Our approach features a Decoupled Pseudo-label Generation (DPG) module, designed to efficiently generate pseudo-labels by separately processing 2D and 3D attributes. This module incorporates a unique homography-based method for identifying dependable pseudo-labels in BEV space, specifically for 3D attributes. Additionally, we present a DepthGradient Projection (DGP) module to mitigate optimization conflicts caused by noisy depth supervision of pseudo-labels, effectively decoupling the depth gradient and removing conflicting gradients. This dual decoupling strategy-at both the pseudo-label generation and gradient levels-significantly improves the utilization of pseudo-labels in SSM3OD. Our comprehensive experiments on the KITTI benchmark demonstrate the superiority of our method over existing approaches.
comment: To appear in CVPR2024
☆ Self-Rectifying Diffusion Sampling with Perturbed-Attention Guidance
Recent studies have demonstrated that diffusion models are capable of generating high-quality samples, but their quality heavily depends on sampling guidance techniques, such as classifier guidance (CG) and classifier-free guidance (CFG). These techniques are often not applicable in unconditional generation or in various downstream tasks such as image restoration. In this paper, we propose a novel sampling guidance, called Perturbed-Attention Guidance (PAG), which improves diffusion sample quality across both unconditional and conditional settings, achieving this without requiring additional training or the integration of external modules. PAG is designed to progressively enhance the structure of samples throughout the denoising process. It involves generating intermediate samples with degraded structure by substituting selected self-attention maps in diffusion U-Net with an identity matrix, by considering the self-attention mechanisms' ability to capture structural information, and guiding the denoising process away from these degraded samples. In both ADM and Stable Diffusion, PAG surprisingly improves sample quality in conditional and even unconditional scenarios. Moreover, PAG significantly improves the baseline performance in various downstream tasks where existing guidances such as CG or CFG cannot be fully utilized, including ControlNet with empty prompts and image restoration such as inpainting and deblurring.
comment: Project page is available at https://ku-cvlab.github.io/Perturbed-Attention-Guidance
☆ AIDE: An Automatic Data Engine for Object Detection in Autonomous Driving CVPR-2024
Autonomous vehicle (AV) systems rely on robust perception models as a cornerstone of safety assurance. However, objects encountered on the road exhibit a long-tailed distribution, with rare or unseen categories posing challenges to a deployed perception model. This necessitates an expensive process of continuously curating and annotating data with significant human effort. We propose to leverage recent advances in vision-language and large language models to design an Automatic Data Engine (AIDE) that automatically identifies issues, efficiently curates data, improves the model through auto-labeling, and verifies the model through generation of diverse scenarios. This process operates iteratively, allowing for continuous self-improvement of the model. We further establish a benchmark for open-world detection on AV datasets to comprehensively evaluate various learning paradigms, demonstrating our method's superior performance at a reduced cost.
comment: Accepted by CVPR-2024
☆ CoDA: Instructive Chain-of-Domain Adaptation with Severity-Aware Visual Prompt Tuning
Unsupervised Domain Adaptation (UDA) aims to adapt models from labeled source domains to unlabeled target domains. When adapting to adverse scenes, existing UDA methods fail to perform well due to the lack of instructions, leading their models to overlook discrepancies within all adverse scenes. To tackle this, we propose CoDA which instructs models to distinguish, focus, and learn from these discrepancies at scene and image levels. Specifically, CoDA consists of a Chain-of-Domain (CoD) strategy and a Severity-Aware Visual Prompt Tuning (SAVPT) mechanism. CoD focuses on scene-level instructions to divide all adverse scenes into easy and hard scenes, guiding models to adapt from source to easy domains with easy scene images, and then to hard domains with hard scene images, thereby laying a solid foundation for whole adaptations. Building upon this foundation, we employ SAVPT to dive into more detailed image-level instructions to boost performance. SAVPT features a novel metric Severity that divides all adverse scene images into low-severity and high-severity images. Then Severity directs visual prompts and adapters, instructing models to concentrate on unified severity features instead of scene-specific features, without adding complexity to the model architecture. CoDA achieves SOTA performances on widely-used benchmarks under all adverse scenes. Notably, CoDA outperforms the existing ones by 4.6%, and 10.3% mIoU on the Foggy Driving, and Foggy Zurich benchmarks, respectively. Our code is available at https://github.com/Cuzyoung/CoDA
☆ Activity-Biometrics: Person Identification from Daily Activities CVPR 2024
In this work, we study a novel problem which focuses on person identification while performing daily activities. Learning biometric features from RGB videos is challenging due to spatio-temporal complexity and presence of appearance biases such as clothing color and background. We propose ABNet, a novel framework which leverages disentanglement of biometric and non-biometric features to perform effective person identification from daily activities. ABNet relies on a bias-less teacher to learn biometric features from RGB videos and explicitly disentangle non-biometric features with the help of biometric distortion. In addition, ABNet also exploits activity prior for biometrics which is enabled by joint biometric and activity learning. We perform comprehensive evaluation of the proposed approach across five different datasets which are derived from existing activity recognition benchmarks. Furthermore, we extensively compare ABNet with existing works in person identification and demonstrate its effectiveness for activity-based biometrics across all five datasets. The code and dataset can be accessed at: \url{https://github.com/sacrcv/Activity-Biometrics/}
comment: CVPR 2024 Main conference
☆ TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos
We propose TRAM, a two-stage method to reconstruct a human's global trajectory and motion from in-the-wild videos. TRAM robustifies SLAM to recover the camera motion in the presence of dynamic humans and uses the scene background to derive the motion scale. Using the recovered camera as a metric-scale reference frame, we introduce a video transformer model (VIMO) to regress the kinematic body motion of a human. By composing the two motions, we achieve accurate recovery of 3D humans in the world space, reducing global motion errors by 60% from prior work. https://yufu-wang.github.io/tram4d/
comment: The project website: https://yufu-wang.github.io/tram4d/
☆ Language Models are Free Boosters for Biomedical Imaging Tasks
In this study, we uncover the unexpected efficacy of residual-based large language models (LLMs) as part of encoders for biomedical imaging tasks, a domain traditionally devoid of language or textual data. The approach diverges from established methodologies by utilizing a frozen transformer block, extracted from pre-trained LLMs, as an innovative encoder layer for the direct processing of visual tokens. This strategy represents a significant departure from the standard multi-modal vision-language frameworks, which typically hinge on language-driven prompts and inputs. We found that these LLMs could boost performance across a spectrum of biomedical imaging applications, including both 2D and 3D visual classification tasks, serving as plug-and-play boosters. More interestingly, as a byproduct, we found that the proposed framework achieved superior performance, setting new state-of-the-art results on extensive, standardized datasets in MedMNIST-2D and 3D. Through this work, we aim to open new avenues for employing LLMs in biomedical imaging and enriching the understanding of their potential in this specialized domain.
☆ The Solution for the ICCV 2023 1st Scientific Figure Captioning Challenge
In this paper, we propose a solution for improving the quality of captions generated for figures in papers. We adopt the approach of summarizing the textual content in the paper to generate image captions. Throughout our study, we encounter discrepancies in the OCR information provided in the official dataset. To rectify this, we employ the PaddleOCR toolkit to extract OCR information from all images. Moreover, we observe that certain textual content in the official paper pertains to images that are not relevant for captioning, thereby introducing noise during caption generation. To mitigate this issue, we leverage LLaMA to extract image-specific information by querying the textual content based on image mentions, effectively filtering out extraneous information. Additionally, we recognize a discrepancy between the primary use of maximum likelihood estimation during text generation and the evaluation metrics such as ROUGE employed to assess the quality of generated captions. To bridge this gap, we integrate the BRIO model framework, enabling a more coherent alignment between the generation and evaluation processes. Our approach ranked first in the final test with a score of 4.49.
☆ OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representation CVPR 2024
Recent advances in Iterative Vision-and-Language Navigation (IVLN) introduce a more meaningful and practical paradigm of VLN by maintaining the agent's memory across tours of scenes. Although the long-term memory aligns better with the persistent nature of the VLN task, it poses more challenges on how to utilize the highly unstructured navigation memory with extremely sparse supervision. Towards this end, we propose OVER-NAV, which aims to go over and beyond the current arts of IVLN techniques. In particular, we propose to incorporate LLMs and open-vocabulary detectors to distill key information and establish correspondence between multi-modal signals. Such a mechanism introduces reliable cross-modal supervision and enables on-the-fly generalization to unseen scenes without the need of extra annotation and re-training. To fully exploit the interpreted navigation data, we further introduce a structured representation, coded Omnigraph, to effectively integrate multi-modal information along the tour. Accompanied with a novel omnigraph fusion mechanism, OVER-NAV is able to extract the most relevant knowledge from omnigraph for a more accurate navigating action. In addition, OVER-NAV seamlessly supports both discrete and continuous environments under a unified framework. We demonstrate the superiority of OVER-NAV in extensive experiments.
comment: Accepted by CVPR 2024
☆ Labeling subtypes in a Parkinson's Cohort using Multifeatures in MRI - Integrating Grey and White Matter Information
Thresholding of networks has long posed a challenge in brain connectivity analysis. Weighted networks are typically binarized using threshold measures to facilitate network analysis. Previous studies on MRI-based brain networks have predominantly utilized density or sparsity-based thresholding techniques, optimized within specific ranges derived from network metrics such as path length, clustering coefficient, and small-world index. Thus, determination of a single threshold value for facilitating comparative analysis of networks remains elusive. To address this, our study introduces Mutual K-Nearest Neighbor (MKNN)-based thresholding for brain network analysis. Here, nearest neighbor selection is based on the highest correlation between features of brain regions. Construction of brain networks was accomplished by computing Pearson correlations between grey matter volume and white matter volume for each pair of brain regions. Structural MRI data from 180 Parkinsons patients and 70 controls from the NIMHANS, India were analyzed. Subtypes within Parkinsons disease were identified based on grey and white matter volume atrophy using source-based morphometric decomposition. The loading coefficients were correlated with clinical features to discern clinical relationship with the deciphered subtypes. Our data-mining approach revealed: Subtype A (N = 51, intermediate type), Subtype B (N = 57, mild-severe type with mild motor symptoms), and Subtype AB (N = 36, most-severe type with predominance in motor impairment). Subtype-specific weighted matrices were binarized using MKNN-based thresholding for brain network analysis. Permutation tests on network metrics of resulting bipartite graphs demonstrated significant group differences in betweenness centrality and participation coefficient. The identified hubs were specific to each subtype, with some hubs conserved across different subtypes.
comment: 31 pages, 10 figures, 3 tables
☆ Staircase Localization for Autonomous Exploration in Urban Environments
A staircase localization method is proposed for robots to explore urban environments autonomously. The proposed method employs a modular design in the form of a cascade pipeline consisting of three modules of stair detection, line segment detection, and stair localization modules. The stair detection module utilizes an object detection algorithm based on deep learning to generate a region of interest (ROI). From the ROI, line segment features are extracted using a deep line segment detection algorithm. The extracted line segments are used to localize a staircase in terms of position, orientation, and stair direction. The stair detection and localization are performed only with a single RGB-D camera. Each component of the proposed pipeline does not need to be designed particularly for staircases, which makes it easy to maintain the whole pipeline and replace each component with state-of-the-art deep learning detection techniques. The results of real-world experiments show that the proposed method can perform accurate stair detection and localization during autonomous exploration for various structured and unstructured upstairs and downstairs with shadows, dirt, and occlusions by artificial and natural objects.
comment: 9 pages, 10 figures
☆ Accuracy enhancement method for speech emotion recognition from spectrogram using temporal frequency correlation and positional information learning through knowledge transfer
In this paper, we propose a method to improve the accuracy of speech emotion recognition (SER) by using vision transformer (ViT) to attend to the correlation of frequency (y-axis) with time (x-axis) in spectrogram and transferring positional information between ViT through knowledge transfer. The proposed method has the following originality i) We use vertically segmented patches of log-Mel spectrogram to analyze the correlation of frequencies over time. This type of patch allows us to correlate the most relevant frequencies for a particular emotion with the time they were uttered. ii) We propose the use of image coordinate encoding, an absolute positional encoding suitable for ViT. By normalizing the x, y coordinates of the image to -1 to 1 and concatenating them to the image, we can effectively provide valid absolute positional information for ViT. iii) Through feature map matching, the locality and location information of the teacher network is effectively transmitted to the student network. Teacher network is a ViT that contains locality of convolutional stem and absolute position information through image coordinate encoding, and student network is a structure that lacks positional encoding in the basic ViT structure. In feature map matching stage, we train through the mean absolute error (L1 loss) to minimize the difference between the feature maps of the two networks. To validate the proposed method, three emotion datasets (SAVEE, EmoDB, and CREMA-D) consisting of speech were converted into log-Mel spectrograms for comparison experiments. The experimental results show that the proposed method significantly outperforms the state-of-the-art methods in terms of weighted accuracy while requiring significantly fewer floating point operations (FLOPs). Overall, the proposed method offers an promising solution for SER by providing improved efficiency and performance.
☆ Physical 3D Adversarial Attacks against Monocular Depth Estimation in Autonomous Driving CVPR 2024
Deep learning-based monocular depth estimation (MDE), extensively applied in autonomous driving, is known to be vulnerable to adversarial attacks. Previous physical attacks against MDE models rely on 2D adversarial patches, so they only affect a small, localized region in the MDE map but fail under various viewpoints. To address these limitations, we propose 3D Depth Fool (3D$^2$Fool), the first 3D texture-based adversarial attack against MDE models. 3D$^2$Fool is specifically optimized to generate 3D adversarial textures agnostic to model types of vehicles and to have improved robustness in bad weather conditions, such as rain and fog. Experimental results validate the superior performance of our 3D$^2$Fool across various scenarios, including vehicles, MDE models, weather conditions, and viewpoints. Real-world experiments with printed 3D textures on physical vehicle models further demonstrate that our 3D$^2$Fool can cause an MDE error of over 10 meters.
comment: Accepted by CVPR 2024
☆ Tracing and segmentation of molecular patterns in 3-dimensional cryo-et/em density maps through algorithmic image processing and deep learning-based techniques
Understanding the structures of biological macromolecules is highly important as they are closely associated with cellular functionalities. Comprehending the precise organization actin filaments is crucial because they form the dynamic cytoskeleton, which offers structural support to cells and connects the cell's interior with its surroundings. However, determining the precise organization of actin filaments is challenging due to the poor quality of cryo-electron tomography (cryo-ET) images, which suffer from low signal-to-noise (SNR) ratios and the presence of missing wedge, as well as diverse shape characteristics of actin filaments. To address these formidable challenges, the primary component of this dissertation focuses on developing sophisticated computational techniques for tracing actin filaments. In particular, three novel methodologies have been developed: i) BundleTrac, for tracing bundle-like actin filaments found in Stereocilium, ii) Spaghetti Tracer, for tracing filaments that move individually with loosely cohesive movements, and iii) Struwwel Tracer, for tracing randomly orientated actin filaments in the actin network. The second component of the dissertation introduces a convolutional neural network (CNN) based segmentation model to determine the location of protein secondary structures, such as helices and beta-sheets, in medium-resolution (5-10 Angstrom) 3-dimensional cryo-electron microscopy (cryo-EM) images. This methodology later evolved into a tool named DeepSSETracer. The final component of the dissertation presents a novel algorithm, cylindrical fit measure, to estimate image structure match at helix regions in medium-resolution cryo-EM images. Overall, my dissertation has made significant contributions to addressing critical research challenges in structural biology by introducing various computational methods and tools.
☆ The Effects of Short Video-Sharing Services on Video Copy Detection
The short video-sharing services that allow users to post 10-30 second videos (e.g., YouTube Shorts and TikTok) have attracted a lot of attention in recent years. However, conventional video copy detection (VCD) methods mainly focus on general video-sharing services (e.g., YouTube and Bilibili), and the effects of short video-sharing services on video copy detection are still unclear. Considering that illegally copied videos in short video-sharing services have service-distinctive characteristics, especially in those time lengths, the pros and cons of VCD in those services are required to be analyzed. In this paper, we examine the effects of short video-sharing services on VCD by constructing a dataset that has short video-sharing service characteristics. Our novel dataset is automatically constructed from the publicly available dataset to have reference videos and fixed short-time-length query videos, and such automation procedures assure the reproducibility and data privacy preservation of this paper. From the experimental results focusing on segment-level and video-level situations, we can see that three effects: "Segment-level VCD in short video-sharing services is more difficult than those in general video-sharing services", "Video-level VCD in short video-sharing services is easier than those in general video-sharing services", "The video alignment component mainly suppress the detection performance in short video-sharing services".
☆ Automated Report Generation for Lung Cytological Images Using a CNN Vision Classifier and Multiple-Transformer Text Decoders: Preliminary Study
Cytology plays a crucial role in lung cancer diagnosis. Pulmonary cytology involves cell morphological characterization in the specimen and reporting the corresponding findings, which are extremely burdensome tasks. In this study, we propose a report-generation technique for lung cytology images. In total, 71 benign and 135 malignant pulmonary cytology specimens were collected. Patch images were extracted from the captured specimen images, and the findings were assigned to each image as a dataset for report generation. The proposed method consists of a vision model and a text decoder. In the former, a convolutional neural network (CNN) is used to classify a given image as benign or malignant, and the features related to the image are extracted from the intermediate layer. Independent text decoders for benign and malignant cells are prepared for text generation, and the text decoder switches according to the CNN classification results. The text decoder is configured using a Transformer that uses the features obtained from the CNN for report generation. Based on the evaluation results, the sensitivity and specificity were 100% and 96.4%, respectively, for automated benign and malignant case classification, and the saliency map indicated characteristic benign and malignant areas. The grammar and style of the generated texts were confirmed as correct and in better agreement with gold standard compared to existing LLM-based image-captioning methods and single-text-decoder ablation model. These results indicate that the proposed method is useful for pulmonary cytology classification and reporting.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
☆ Leak and Learn: An Attacker's Cookbook to Train Using Leaked Data from Federated Learning CVPR 2024
Federated learning is a decentralized learning paradigm introduced to preserve privacy of client data. Despite this, prior work has shown that an attacker at the server can still reconstruct the private training data using only the client updates. These attacks are known as data reconstruction attacks and fall into two major categories: gradient inversion (GI) and linear layer leakage attacks (LLL). However, despite demonstrating the effectiveness of these attacks in breaching privacy, prior work has not investigated the usefulness of the reconstructed data for downstream tasks. In this work, we explore data reconstruction attacks through the lens of training and improving models with leaked data. We demonstrate the effectiveness of both GI and LLL attacks in maliciously training models using the leaked data more accurately than a benign federated learning strategy. Counter-intuitively, this bump in training quality can occur despite limited reconstruction quality or a small total number of leaked images. Finally, we show the limitations of these attacks for downstream training, individually for GI attacks and for LLL attacks.
comment: Accepted to CVPR 2024
☆ Pseudo-MRI-Guided PET Image Reconstruction Method Based on a Diffusion Probabilistic Model
Anatomically guided PET reconstruction using MRI information has been shown to have the potential to improve PET image quality. However, these improvements are limited to PET scans with paired MRI information. In this work we employed a diffusion probabilistic model (DPM) to infer T1-weighted-MRI (deep-MRI) images from FDG-PET brain images. We then use the DPM-generated T1w-MRI to guide the PET reconstruction. The model was trained with brain FDG scans, and tested in datasets containing multiple levels of counts. Deep-MRI images appeared somewhat degraded than the acquired MRI images. Regarding PET image quality, volume of interest analysis in different brain regions showed that both PET reconstructed images using the acquired and the deep-MRI images improved image quality compared to OSEM. Same conclusions were found analysing the decimated datasets. A subjective evaluation performed by two physicians confirmed that OSEM scored consistently worse than the MRI-guided PET images and no significant differences were observed between the MRI-guided PET images. This proof of concept shows that it is possible to infer DPM-based MRI imagery to guide the PET reconstruction, enabling the possibility of changing reconstruction parameters such as the strength of the prior on anatomically guided PET reconstruction in the absence of MRI.
☆ Integrative Graph-Transformer Framework for Histopathology Whole Slide Image Representation and Classification
In digital pathology, the multiple instance learning (MIL) strategy is widely used in the weakly supervised histopathology whole slide image (WSI) classification task where giga-pixel WSIs are only labeled at the slide level. However, existing attention-based MIL approaches often overlook contextual information and intrinsic spatial relationships between neighboring tissue tiles, while graph-based MIL frameworks have limited power to recognize the long-range dependencies. In this paper, we introduce the integrative graph-transformer framework that simultaneously captures the context-aware relational features and global WSI representations through a novel Graph Transformer Integration (GTI) block. Specifically, each GTI block consists of a Graph Convolutional Network (GCN) layer modeling neighboring relations at the local instance level and an efficient global attention model capturing comprehensive global information from extensive feature embeddings. Extensive experiments on three publicly available WSI datasets: TCGA-NSCLC, TCGA-RCC and BRIGHT, demonstrate the superiority of our approach over current state-of-the-art MIL methods, achieving an improvement of 1.0% to 2.6% in accuracy and 0.7%-1.6% in AUROC.
☆ Recommendation of data-free class-incremental learning algorithms by simulating future data
Class-incremental learning deals with sequential data streams composed of batches of classes. Various algorithms have been proposed to address the challenging case where samples from past classes cannot be stored. However, selecting an appropriate algorithm for a user-defined setting is an open problem, as the relative performance of these algorithms depends on the incremental settings. To solve this problem, we introduce an algorithm recommendation method that simulates the future data stream. Given an initial set of classes, it leverages generative models to simulate future classes from the same visual domain. We evaluate recent algorithms on the simulated stream and recommend the one which performs best in the user-defined incremental setting. We illustrate the effectiveness of our method on three large datasets using six algorithms and six incremental settings. Our method outperforms competitive baselines, and performance is close to that of an oracle choosing the best algorithm in each setting. This work contributes to facilitate the practical deployment of incremental learning.
♻ ☆ DiVa-360: The Dynamic Visual Dataset for Immersive Neural Fields
Advances in neural fields are enabling high-fidelity capture of the shape and appearance of dynamic 3D scenes. However, their capabilities lag behind those offered by conventional representations such as 2D videos because of algorithmic challenges and the lack of large-scale multi-view real-world datasets. We address the dataset limitation with DiVa-360, a real-world 360 dynamic visual dataset that contains synchronized high-resolution and long-duration multi-view video sequences of table-scale scenes captured using a customized low-cost system with 53 cameras. It contains 21 object-centric sequences categorized by different motion types, 25 intricate hand-object interaction sequences, and 8 long-duration sequences for a total of 17.4 M image frames. In addition, we provide foreground-background segmentation masks, synchronized audio, and text descriptions. We benchmark the state-of-the-art dynamic neural field methods on DiVa-360 and provide insights about existing methods and future challenges on long-duration neural field capture.
♻ ☆ HoloVIC: Large-scale Dataset and Benchmark for Multi-Sensor Holographic Intersection and Vehicle-Infrastructure Cooperative CVPR 2024
Vehicle-to-everything (V2X) is a popular topic in the field of Autonomous Driving in recent years. Vehicle-infrastructure cooperation (VIC) becomes one of the important research area. Due to the complexity of traffic conditions such as blind spots and occlusion, it greatly limits the perception capabilities of single-view roadside sensing systems. To further enhance the accuracy of roadside perception and provide better information to the vehicle side, in this paper, we constructed holographic intersections with various layouts to build a large-scale multi-sensor holographic vehicle-infrastructure cooperation dataset, called HoloVIC. Our dataset includes 3 different types of sensors (Camera, Lidar, Fisheye) and employs 4 sensor-layouts based on the different intersections. Each intersection is equipped with 6-18 sensors to capture synchronous data. While autonomous vehicles pass through these intersections for collecting VIC data. HoloVIC contains in total on 100k+ synchronous frames from different sensors. Additionally, we annotated 3D bounding boxes based on Camera, Fisheye, and Lidar. We also associate the IDs of the same objects across different devices and consecutive frames in sequence. Based on HoloVIC, we formulated four tasks to facilitate the development of related research. We also provide benchmarks for these tasks.
comment: Accept to CVPR 2024, Benchmark Website: https://holovic.net
♻ ☆ TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
Point-based radiance field rendering has demonstrated impressive results for novel view synthesis, offering a compelling blend of rendering quality and computational efficiency. However, also latest approaches in this domain are not without their shortcomings. 3D Gaussian Splatting [Kerbl and Kopanas et al. 2023] struggles when tasked with rendering highly detailed scenes, due to blurring and cloudy artifacts. On the other hand, ADOP [R\"uckert et al. 2022] can accommodate crisper images, but the neural reconstruction network decreases performance, it grapples with temporal instability and it is unable to effectively address large gaps in the point cloud. In this paper, we present TRIPS (Trilinear Point Splatting), an approach that combines ideas from both Gaussian Splatting and ADOP. The fundamental concept behind our novel technique involves rasterizing points into a screen-space image pyramid, with the selection of the pyramid layer determined by the projected point size. This approach allows rendering arbitrarily large points using a single trilinear write. A lightweight neural network is then used to reconstruct a hole-free image including detail beyond splat resolution. Importantly, our render pipeline is entirely differentiable, allowing for automatic optimization of both point sizes and positions. Our evaluation demonstrate that TRIPS surpasses existing state-of-the-art methods in terms of rendering quality while maintaining a real-time frame rate of 60 frames per second on readily available hardware. This performance extends to challenging scenarios, such as scenes featuring intricate geometry, expansive landscapes, and auto-exposed footage. The project page is located at: https://lfranke.github.io/trips/
♻ ☆ Semi-Supervised Crowd Counting from Unlabeled Data
Automatic Crowd behavior analysis can be applied to effectively help the daily transportation statistics and planning, which helps the smart city construction. As one of the most important keys, crowd counting has drawn increasing attention. Recent works achieved promising performance but relied on the supervised paradigm with expensive crowd annotations. To alleviate the annotation cost in real-world transportation scenarios, in this work we proposed a semi-supervised learning framework $S^{4}\textit{Crowd}$, which can leverage both unlabeled/labeled data for robust crowd counting. In the unsupervised pathway, two \textit{self-supervised losses} were proposed to simulate the crowd variations such as scale, illumination, based on which supervised information pseudo labels were generated and gradually refined. We also proposed a crowd-driven recurrent unit \textit{Gated-Crowd-Recurrent-Unit (GCRU)}, which can preserve discriminant crowd information by extracting second-order statistics, yielding pseudo labels with improved quality. A joint loss including both unsupervised/supervised information was proposed, and a dynamic weighting strategy was employed to balance the importance of the unsupervised loss and supervised loss at different training stages. We conducted extensive experiments on four popular crowd counting datasets in semi-supervised settings. Experimental results supported the effectiveness of each proposed component in our $S^{4}$Crowd framework. Our method achieved competitive performance in semi-supervised learning approaches on these crowd counting datasets.
♻ ☆ Efficient Pre-training for Localized Instruction Generation of Videos
Procedural videos show step-by-step demonstrations of tasks like recipe preparation. Understanding such videos is challenging, involving the precise localization of steps and the generation of textual instructions. Manually annotating steps and writing instructions is costly, which limits the size of current datasets and hinders effective learning. Leveraging large but noisy video-transcript datasets for pre-training can boost performance, but demands significant computational resources. Furthermore, transcripts contain irrelevant content and exhibit style variation compared to instructions written by human annotators. To mitigate both issues, we propose a technique, Sieve-&-Swap, to automatically curate a smaller dataset: (i) Sieve filters irrelevant transcripts and (ii) Swap enhances the quality of the text instruction by automatically replacing the transcripts with human-written instructions from a text-only recipe dataset. The curated dataset, three orders of magnitude smaller than current web-scale datasets, enables efficient training of large-scale models with competitive performance. We complement our Sieve-\&-Swap approach with a Procedure Transformer (ProcX) for end-to-end step localization and instruction generation for procedural videos. When this model is pre-trained on our curated dataset, it achieves state-of-the-art performance in zero-shot and finetuning settings on YouCook2 and Tasty, while using a fraction of the computational resources.
comment: This version has some missing experiments and elaborative technical details
♻ ☆ SimLVSeg: Simplifying Left Ventricular Segmentation in 2D+Time Echocardiograms with Self- and Weakly-Supervised Learning
Echocardiography has become an indispensable clinical imaging modality for general heart health assessment. From calculating biomarkers such as ejection fraction to the probability of a patient's heart failure, accurate segmentation of the heart structures allows doctors to assess the heart's condition and devise treatments with greater precision and accuracy. However, achieving accurate and reliable left ventricle segmentation is time-consuming and challenging due to different reasons. Hence, clinicians often rely on segmenting the left ventricular (LV) in two specific echocardiogram frames to make a diagnosis. This limited coverage in manual LV segmentation poses a challenge for developing automatic LV segmentation with high temporal consistency, as the resulting dataset is typically annotated sparsely. In response to this challenge, this work introduces SimLVSeg, a novel paradigm that enables video-based networks for consistent LV segmentation from sparsely annotated echocardiogram videos. SimLVSeg consists of self-supervised pre-training with temporal masking, followed by weakly supervised learning tailored for LV segmentation from sparse annotations. We demonstrate how SimLVSeg outperforms the state-of-the-art solutions by achieving a 93.32% (95%CI 93.21-93.43%) dice score on the largest 2D+time echocardiography dataset (EchoNet-Dynamic) while being more efficient. SimLVSeg is compatible with two types of video segmentation networks: 2D super image and 3D segmentation. To show the effectiveness of our approach, we provide extensive ablation studies, including pre-training settings and various deep learning backbones. We further conduct an out-of-distribution test to showcase SimLVSeg's generalizability on unseen distribution (CAMUS dataset). The code is publicly available at https://github.com/fadamsyah/SimLVSeg.
♻ ☆ HIMap: HybrId Representation Learning for End-to-end Vectorized HD Map Construction CVPR 2024
Vectorized High-Definition (HD) map construction requires predictions of the category and point coordinates of map elements (e.g. road boundary, lane divider, pedestrian crossing, etc.). State-of-the-art methods are mainly based on point-level representation learning for regressing accurate point coordinates. However, this pipeline has limitations in obtaining element-level information and handling element-level failures, e.g. erroneous element shape or entanglement between elements. To tackle the above issues, we propose a simple yet effective HybrId framework named HIMap to sufficiently learn and interact both point-level and element-level information. Concretely, we introduce a hybrid representation called HIQuery to represent all map elements, and propose a point-element interactor to interactively extract and encode the hybrid information of elements, e.g. point position and element shape, into the HIQuery. Additionally, we present a point-element consistency constraint to enhance the consistency between the point-level and element-level information. Finally, the output point-element integrated HIQuery can be directly converted into map elements' class, point coordinates, and mask. We conduct extensive experiments and consistently outperform previous methods on both nuScenes and Argoverse2 datasets. Notably, our method achieves $77.8$ mAP on the nuScenes dataset, remarkably superior to previous SOTAs by $8.3$ mAP at least.
comment: Accepted to CVPR 2024
♻ ☆ Exploiting Semantic Reconstruction to Mitigate Hallucinations in Vision-Language Models
Hallucinations in vision-language models pose a significant challenge to their reliability, particularly in the generation of long captions. Current methods fall short of accurately identifying and mitigating these hallucinations. To address this issue, we introduce ESREAL, a novel unsupervised learning framework designed to suppress the generation of hallucinations through accurate localization and penalization of hallucinated tokens. Initially, ESREAL creates a reconstructed image based on the generated caption and aligns its corresponding regions with those of the original image. This semantic reconstruction aids in identifying both the presence and type of token-level hallucinations within the generated caption. Subsequently, ESREAL computes token-level hallucination scores by assessing the semantic similarity of aligned regions based on the type of hallucination. Finally, ESREAL employs a proximal policy optimization algorithm, where it selectively penalizes hallucinated tokens according to their token-level hallucination scores. Our framework notably reduces hallucinations in LLaVA, InstructBLIP, and mPLUG-Owl2 by 32.81%, 27.08%, and 7.46% on the CHAIR metric. This improvement is achieved solely through signals derived from the image itself, without the need for any image-text pairs.
♻ ☆ Pushing Auto-regressive Models for 3D Shape Generation at Capacity and Scalability
Auto-regressive models have achieved impressive results in 2D image generation by modeling joint distributions in grid space. In this paper, we extend auto-regressive models to 3D domains, and seek a stronger ability of 3D shape generation by improving auto-regressive models at capacity and scalability simultaneously. Firstly, we leverage an ensemble of publicly available 3D datasets to facilitate the training of large-scale models. It consists of a comprehensive collection of approximately 900,000 objects, with multiple properties of meshes, points, voxels, rendered images, and text captions. This diverse labeled dataset, termed Objaverse-Mix, empowers our model to learn from a wide range of object variations. However, directly applying 3D auto-regression encounters critical challenges of high computational demands on volumetric grids and ambiguous auto-regressive order along grid dimensions, resulting in inferior quality of 3D shapes. To this end, we then present a novel framework Argus3D in terms of capacity. Concretely, our approach introduces discrete representation learning based on a latent vector instead of volumetric grids, which not only reduces computational costs but also preserves essential geometric details by learning the joint distributions in a more tractable order. The capacity of conditional generation can thus be realized by simply concatenating various conditioning inputs to the latent vector, such as point clouds, categories, images, and texts. In addition, thanks to the simplicity of our model architecture, we naturally scale up our approach to a larger model with an impressive 3.6 billion parameters, further enhancing the quality of versatile 3D generation. Extensive experiments on four generation tasks demonstrate that Argus3D can synthesize diverse and faithful shapes across multiple categories, achieving remarkable performance.
comment: Project page: https://argus-3d.github.io/ . Datasets: https://huggingface.co/datasets/BAAI/Objaverse-MIX. arXiv admin note: substantial text overlap with arXiv:2303.14700
♻ ☆ ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions
Current approaches for 3D human motion synthesis generate high-quality animations of digital humans performing a wide variety of actions and gestures. However, a notable technological gap exists in addressing the complex dynamics of multi-human interactions within this paradigm. In this work, we present ReMoS, a denoising diffusion-based model that synthesizes full-body reactive motion of a person in a two-person interaction scenario. Assuming the motion of one person is given, we employ a combined spatio-temporal cross-attention mechanism to synthesize the reactive body and hand motion of the second person, thereby completing the interactions between the two. We demonstrate ReMoS across challenging two-person scenarios such as pair-dancing, Ninjutsu, kickboxing, and acrobatics, where one person's movements have complex and diverse influences on the other. We also contribute the ReMoCap dataset for two-person interactions containing full-body and finger motions. We evaluate ReMoS through multiple quantitative metrics, qualitative visualizations, and a user study, and also indicate usability in interactive motion editing applications.
comment: 17 pages, 7 figures, 5 tables
♻ ☆ MedPromptX: Grounded Multimodal Prompting for Chest X-ray Diagnosis
Chest X-ray images are commonly used for predicting acute and chronic cardiopulmonary conditions, but efforts to integrate them with structured clinical data face challenges due to incomplete electronic health records (EHR). This paper introduces \textbf{MedPromptX}, the first model to integrate multimodal large language models (MLLMs), few-shot prompting (FP) and visual grounding (VG) to combine imagery with EHR data for chest X-ray diagnosis. A pre-trained MLLM is utilized to complement the missing EHR information, providing a comprehensive understanding of patients' medical history. Additionally, FP reduces the necessity for extensive training of MLLMs while effectively tackling the issue of hallucination. Nevertheless, the process of determining the optimal number of few-shot examples and selecting high-quality candidates can be burdensome, yet it profoundly influences model performance. Hence, we propose a new technique that dynamically refines few-shot data for real-time adjustment to new patient scenarios. Moreover, VG aids in focusing the model's attention on relevant regions of interest in X-ray images, enhancing the identification of abnormalities. We release MedPromptX-VQA, a new in-context visual question answering dataset encompassing interleaved image and EHR data derived from MIMIC-IV and MIMIC-CXR databases. Results demonstrate the SOTA performance of MedPromptX, achieving an 11% improvement in F1-score compared to the baselines. Code and data are available at https://github.com/BioMedIA-MBZUAI/MedPromptX
♻ ☆ Text-Guided Variational Image Generation for Industrial Anomaly Detection and Segmentation CVPR 2024
We propose a text-guided variational image generation method to address the challenge of getting clean data for anomaly detection in industrial manufacturing. Our method utilizes text information about the target object, learned from extensive text library documents, to generate non-defective data images resembling the input image. The proposed framework ensures that the generated non-defective images align with anticipated distributions derived from textual and image-based knowledge, ensuring stability and generality. Experimental results demonstrate the effectiveness of our approach, surpassing previous methods even with limited non-defective data. Our approach is validated through generalization tests across four baseline models and three distinct datasets. We present an additional analysis to enhance the effectiveness of anomaly detection models by utilizing the generated images.
comment: 18 pages, Accepted to CVPR 2024
♻ ☆ Identity-aware Dual-constraint Network for Cloth-Changing Person Re-identification
Cloth-Changing Person Re-Identification (CC-ReID) aims to accurately identify the target person in more realistic surveillance scenarios, where pedestrians usually change their clothing. Despite great progress, limited cloth-changing training samples in existing CC-ReID datasets still prevent the model from adequately learning cloth-irrelevant features. In addition, due to the absence of explicit supervision to keep the model constantly focused on cloth-irrelevant areas, existing methods are still hampered by the disruption of clothing variations. To solve the above issues, we propose an Identity-aware Dual-constraint Network (IDNet) for the CC-ReID task. Specifically, to help the model extract cloth-irrelevant clues, we propose a Clothes Diversity Augmentation (CDA), which generates more realistic cloth-changing samples by enriching the clothing color while preserving the texture. In addition, a Multi-scale Constraint Block (MCB) is designed, which extracts fine-grained identity-related features and effectively transfers cloth-irrelevant knowledge. Moreover, a Counterfactual-guided Attention Module (CAM) is presented, which learns cloth-irrelevant features from channel and space dimensions and utilizes the counterfactual intervention for supervising the attention map to highlight identity-related regions. Finally, a Semantic Alignment Constraint (SAC) is designed to facilitate high-level semantic feature interaction. Comprehensive experiments on four CC-ReID datasets indicate that our method outperforms prior state-of-the-art approaches.
♻ ☆ Unveiling the Pitfalls of Knowledge Editing for Large Language Models ICLR 2024
As the cost associated with fine-tuning Large Language Models (LLMs) continues to rise, recent research efforts have pivoted towards developing methodologies to edit implicit knowledge embedded within LLMs. Yet, there's still a dark cloud lingering overhead -- will knowledge editing trigger butterfly effect? since it is still unclear whether knowledge editing might introduce side effects that pose potential risks or not. This paper pioneers the investigation into the potential pitfalls associated with knowledge editing for LLMs. To achieve this, we introduce new benchmark datasets and propose innovative evaluation metrics. Our results underline two pivotal concerns: (1) Knowledge Conflict: Editing groups of facts that logically clash can magnify the inherent inconsistencies in LLMs-a facet neglected by previous methods. (2) Knowledge Distortion: Altering parameters with the aim of editing factual knowledge can irrevocably warp the innate knowledge structure of LLMs. Experimental results vividly demonstrate that knowledge editing might inadvertently cast a shadow of unintended consequences on LLMs, which warrant attention and efforts for future works. Code and data are available at https://github.com/zjunlp/PitfallsKnowledgeEditing.
comment: ICLR 2024
♻ ☆ Generative 3D Part Assembly via Part-Whole-Hierarchy Message Passing
Generative 3D part assembly involves understanding part relationships and predicting their 6-DoF poses for assembling a realistic 3D shape. Prior work often focus on the geometry of individual parts, neglecting part-whole hierarchies of objects. Leveraging two key observations: 1) super-part poses provide strong hints about part poses, and 2) predicting super-part poses is easier due to fewer superparts, we propose a part-whole-hierarchy message passing network for efficient 3D part assembly. We first introduce super-parts by grouping geometrically similar parts without any semantic labels. Then we employ a part-whole hierarchical encoder, wherein a super-part encoder predicts latent super-part poses based on input parts. Subsequently, we transform the point cloud using the latent poses, feeding it to the part encoder for aggregating super-part information and reasoning about part relationships to predict all part poses. In training, only ground-truth part poses are required. During inference, the predicted latent poses of super-parts enhance interpretability. Experimental results on the PartNet dataset show that our method achieves state-of-the-art performance in part and connectivity accuracy and enables an interpretable hierarchical part assembly.
♻ ☆ InNeRF360: Text-Guided 3D-Consistent Object Inpainting on 360-degree Neural Radiance Fields CVPR 2024
We propose InNeRF360, an automatic system that accurately removes text-specified objects from 360-degree Neural Radiance Fields (NeRF). The challenge is to effectively remove objects while inpainting perceptually consistent content for the missing regions, which is particularly demanding for existing NeRF models due to their implicit volumetric representation. Moreover, unbounded scenes are more prone to floater artifacts in the inpainted region than frontal-facing scenes, as the change of object appearance and background across views is more sensitive to inaccurate segmentations and inconsistent inpainting. With a trained NeRF and a text description, our method efficiently removes specified objects and inpaints visually consistent content without artifacts. We apply depth-space warping to enforce consistency across multiview text-encoded segmentations, and then refine the inpainted NeRF model using perceptual priors and 3D diffusion-based geometric priors to ensure visual plausibility. Through extensive experiments in segmentation and inpainting on 360-degree and frontal-facing NeRFs, we show that our approach is effective and enhances NeRF's editability. Project page: https://ivrl.github.io/InNeRF360.
comment: CVPR 2024
♻ ☆ Passive Non-Line-of-Sight Imaging with Light Transport Modulation
Passive non-line-of-sight (NLOS) imaging has witnessed rapid development in recent years, due to its ability to image objects that are out of sight. The light transport condition plays an important role in this task since changing the conditions will lead to different imaging models. Existing learning-based NLOS methods usually train independent models for different light transport conditions, which is computationally inefficient and impairs the practicality of the models. In this work, we propose NLOS-LTM, a novel passive NLOS imaging method that effectively handles multiple light transport conditions with a single network. We achieve this by inferring a latent light transport representation from the projection image and using this representation to modulate the network that reconstructs the hidden image from the projection image. We train a light transport encoder together with a vector quantizer to obtain the light transport representation. To further regulate this representation, we jointly learn both the reconstruction network and the reprojection network during training. A set of light transport modulation blocks is used to modulate the two jointly trained networks in a multi-scale way. Extensive experiments on a large-scale passive NLOS dataset demonstrate the superiority of the proposed method. The code is available at https://github.com/JerryOctopus/NLOS-LTM.
♻ ☆ ViT-Lens: Towards Omni-modal Representations CVPR2024
Aiming to advance AI agents, large foundation models significantly improve reasoning and instruction execution, yet the current focus on vision and language neglects the potential of perceiving diverse modalities in open-world environments. However, the success of data-driven vision and language models is costly or even infeasible to be reproduced for rare modalities. In this paper, we present ViT-Lens-2 that facilitates efficient omni-modal representation learning by perceiving novel modalities with a pretrained ViT and aligning them to a pre-defined space. Specifically, the modality-specific lens is tuned to project any-modal signals to an intermediate embedding space, which are then processed by a strong ViT with pre-trained visual knowledge. The encoded representations are optimized toward aligning with the modal-independent space, pre-defined by off-the-shelf foundation models. ViT-Lens-2 provides a unified solution for representation learning of increasing modalities with two appealing advantages: (i) Unlocking the great potential of pretrained ViTs to novel modalities effectively with efficient data regime; (ii) Enabling emergent downstream capabilities through modality alignment and shared ViT parameters. We tailor ViT-Lens-2 to learn representations for 3D point cloud, depth, audio, tactile and EEG, and set new state-of-the-art results across various understanding tasks, such as zero-shot classification. By seamlessly integrating ViT-Lens-2 into Multimodal Foundation Models, we enable Any-modality to Text and Image Generation in a zero-shot manner. Code and models are available at https://github.com/TencentARC/ViT-Lens.
comment: This work is a follow-up of arXiv:2308.10185. Accepted to CVPR2024
♻ ☆ Implicit Discriminative Knowledge Learning for Visible-Infrared Person Re-Identification CVPR 2024
Visible-Infrared Person Re-identification (VI-ReID) is a challenging cross-modal pedestrian retrieval task, due to significant intra-class variations and cross-modal discrepancies among different cameras. Existing works mainly focus on embedding images of different modalities into a unified space to mine modality-shared features. They only seek distinctive information within these shared features, while ignoring the identity-aware useful information that is implicit in the modality-specific features. To address this issue, we propose a novel Implicit Discriminative Knowledge Learning (IDKL) network to uncover and leverage the implicit discriminative information contained within the modality-specific. First, we extract modality-specific and modality-shared features using a novel dual-stream network. Then, the modality-specific features undergo purification to reduce their modality style discrepancies while preserving identity-aware discriminative knowledge. Subsequently, this kind of implicit knowledge is distilled into the modality-shared feature to enhance its distinctiveness. Finally, an alignment loss is proposed to minimize modality discrepancy on enhanced modality-shared features. Extensive experiments on multiple public datasets demonstrate the superiority of IDKL network over the state-of-the-art methods. Code is available at https://github.com/1KK077/IDKL.
comment: CVPR 2024
♻ ☆ In Search of a Data Transformation That Accelerates Neural Field Training CVPR 2024
Neural field is an emerging paradigm in data representation that trains a neural network to approximate the given signal. A key obstacle that prevents its widespread adoption is the encoding speed-generating neural fields requires an overfitting of a neural network, which can take a significant number of SGD steps to reach the desired fidelity level. In this paper, we delve into the impacts of data transformations on the speed of neural field training, specifically focusing on how permuting pixel locations affect the convergence speed of SGD. Counterintuitively, we find that randomly permuting the pixel locations can considerably accelerate the training. To explain this phenomenon, we examine the neural field training through the lens of PSNR curves, loss landscapes, and error patterns. Our analyses suggest that the random pixel permutations remove the easy-to-fit patterns, which facilitate easy optimization in the early stage but hinder capturing fine details of the signal.
comment: CVPR 2024
♻ ☆ AV2AV: Direct Audio-Visual Speech to Audio-Visual Speech Translation with Unified Audio-Visual Speech Representation CVPR 2024
This paper proposes a novel direct Audio-Visual Speech to Audio-Visual Speech Translation (AV2AV) framework, where the input and output of the system are multimodal (i.e., audio and visual speech). With the proposed AV2AV, two key advantages can be brought: 1) We can perform real-like conversations with individuals worldwide in a virtual meeting by utilizing our own primary languages. In contrast to Speech-to-Speech Translation (A2A), which solely translates between audio modalities, the proposed AV2AV directly translates between audio-visual speech. This capability enhances the dialogue experience by presenting synchronized lip movements along with the translated speech. 2) We can improve the robustness of the spoken language translation system. By employing the complementary information of audio-visual speech, the system can effectively translate spoken language even in the presence of acoustic noise, showcasing robust performance. To mitigate the problem of the absence of a parallel AV2AV translation dataset, we propose to train our spoken language translation system with the audio-only dataset of A2A. This is done by learning unified audio-visual speech representations through self-supervised learning in advance to train the translation system. Moreover, we propose an AV-Renderer that can generate raw audio and video in parallel. It is designed with zero-shot speaker modeling, thus the speaker in source audio-visual speech can be maintained at the target translated audio-visual speech. The effectiveness of AV2AV is evaluated with extensive experiments in a many-to-many language translation setting. Demo page is available on https://choijeongsoo.github.io/av2av.
comment: CVPR 2024. Code & Demo: https://choijeongsoo.github.io/av2av
♻ ☆ SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation
Our goal is to synthesize 3D human motions given textual inputs describing simultaneous actions, for example 'waving hand' while 'walking' at the same time. We refer to generating such simultaneous movements as performing 'spatial compositions'. In contrast to temporal compositions that seek to transition from one action to another, spatial compositing requires understanding which body parts are involved in which action, to be able to move them simultaneously. Motivated by the observation that the correspondence between actions and body parts is encoded in powerful language models, we extract this knowledge by prompting GPT-3 with text such as "what are the body parts involved in the action ?", while also providing the parts list and few-shot examples. Given this action-part mapping, we combine body parts from two motions together and establish the first automated method to spatially compose two actions. However, training data with compositional actions is always limited by the combinatorics. Hence, we further create synthetic data with this approach, and use it to train a new state-of-the-art text-to-motion generation model, called SINC ("SImultaneous actioN Compositions for 3D human motions"). In our experiments, that training with such GPT-guided synthetic data improves spatial composition generation over baselines. Our code is publicly available at https://sinc.is.tue.mpg.de/.
comment: Teaser Fixed
♻ ☆ Powerful Lossy Compression for Noisy Images ICME 2024
Image compression and denoising represent fundamental challenges in image processing with many real-world applications. To address practical demands, current solutions can be categorized into two main strategies: 1) sequential method; and 2) joint method. However, sequential methods have the disadvantage of error accumulation as there is information loss between multiple individual models. Recently, the academic community began to make some attempts to tackle this problem through end-to-end joint methods. Most of them ignore that different regions of noisy images have different characteristics. To solve these problems, in this paper, our proposed signal-to-noise ratio~(SNR) aware joint solution exploits local and non-local features for image compression and denoising simultaneously. We design an end-to-end trainable network, which includes the main encoder branch, the guidance branch, and the signal-to-noise ratio~(SNR) aware branch. We conducted extensive experiments on both synthetic and real-world datasets, demonstrating that our joint solution outperforms existing state-of-the-art methods.
comment: Accepted by ICME 2024
♻ ☆ ViT-Lens: Initiating Omni-Modal Exploration through 3D Insights
Though the success of CLIP-based training recipes in vision-language models, their scalability to more modalities (e.g., 3D, audio, etc.) is limited to large-scale data, which is expensive or even inapplicable for rare modalities. In this paper, we present ViT-Lens that facilitates efficient omni-modal representation learning by perceiving novel modalities with a pretrained ViT and aligning to a pre-defined space. Specifically, the modality-specific lens is tuned to project multimodal signals to the shared embedding space, which are then processed by a strong ViT that carries pre-trained image knowledge. The encoded multimodal representations are optimized toward aligning with the modal-independent space, pre-defined by off-the-shelf foundation models. A well-trained lens with a ViT backbone has the potential to serve as one of these foundation models, supervising the learning of subsequent modalities. ViT-Lens provides a unified solution for representation learning of increasing modalities with two appealing benefits: (i) Exploiting the pretrained ViT across tasks and domains effectively with efficient data regime; (ii) Emergent downstream capabilities of novel modalities are demonstrated due to the modality alignment space. We evaluate ViT-Lens in the context of 3D as an initial verification. In zero-shot 3D classification, ViT-Lens achieves substantial improvements over previous state-of-the-art, showing 52.0% accuracy on Objaverse-LVIS, 87.4% on ModelNet40, and 60.6% on ScanObjectNN. Furthermore, we enable zero-shot 3D question-answering by simply integrating the trained 3D lens into the InstructBLIP model without any adaptation. We will release the results of ViT-Lens on more modalities in the near future.
comment: 19 pages, 4 figures and 9 tables
♻ ☆ TP2O: Creative Text Pair-to-Object Generation using Balance Swap-Sampling
Generating creative combinatorial objects from two seemingly unrelated object texts is a challenging task in text-to-image synthesis, often hindered by a focus on emulating existing data distributions. In this paper, we develop a straightforward yet highly effective method, called \textbf{balance swap-sampling}. First, we propose a swapping mechanism that generates a novel combinatorial object image set by randomly exchanging intrinsic elements of two text embeddings through a cutting-edge diffusion model. Second, we introduce a balance swapping region to efficiently sample a small subset from the newly generated image set by balancing CLIP distances between the new images and their original generations, increasing the likelihood of accepting the high-quality combinations. Last, we employ a segmentation method to compare CLIP distances among the segmented components, ultimately selecting the most promising object from the sampled subset. Extensive experiments demonstrate that our approach outperforms recent SOTA T2I methods. Surprisingly, our results even rival those of human artists, such as frog-broccoli.
comment: Project page: https://tp2o.github.io/anon/
♻ ☆ Segment and Caption Anything CVPR 24
We propose a method to efficiently equip the Segment Anything Model (SAM) with the ability to generate regional captions. SAM presents strong generalizability to segment anything while is short for semantic understanding. By introducing a lightweight query-based feature mixer, we align the region-specific features with the embedding space of language models for later caption generation. As the number of trainable parameters is small (typically in the order of tens of millions), it costs less computation, less memory usage, and less communication bandwidth, resulting in both fast and scalable training. To address the scarcity problem of regional caption data, we propose to first pre-train our model on objection detection and segmentation tasks. We call this step weak supervision pretraining since the pre-training data only contains category names instead of full-sentence descriptions. The weak supervision pretraining allows us to leverage many publicly available object detection and segmentation datasets. We conduct extensive experiments to demonstrate the superiority of our method and validate each design choice. This work serves as a stepping stone towards scaling up regional captioning data and sheds light on exploring efficient ways to augment SAM with regional semantics. The project page, along with the associated code, can be accessed via https://xk-huang.github.io/segment-caption-anything/.
comment: The project page, along with the associated code, can be accessed via https://xk-huang.github.io/segment-caption-anything/; Update author information; Accepted by CVPR 24
♻ ☆ TagAlign: Improving Vision-Language Alignment with Multi-Tag Classification
The crux of learning vision-language models is to extract semantically aligned information from visual and linguistic data. Existing attempts usually face the problem of coarse alignment, e.g., the vision encoder struggles in localizing an attribute-specified object. In this work, we propose an embarrassingly simple approach to better align image and text features with no need of additional data formats other than image-text pairs. Concretely, given an image and its paired text, we manage to parse objects (e.g., cat) and attributes (e.g., black) from the description, which are highly likely to exist in the image. It is noteworthy that the parsing pipeline is fully automatic and thus enjoys good scalability. With these parsed semantics as supervision signals, we can complement the commonly used image-text contrastive loss with the multi-tag classification loss. Extensive experimental results on a broad suite of semantic segmentation datasets substantiate the average 5.2\% improvement of our framework over existing alternatives. Furthermore, the visualization results indicate that attribute supervision makes vision-language models accurately localize attribute-specified objects. Project page can be found at https://qinying-liu.github.io/Tag-Align.
♻ ☆ SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting. It incorporates appearance, geometry, and semantic features through multi-channel optimization, addressing the oversmoothing limitations of neural implicit SLAM systems in high-quality rendering, scene understanding, and object-level geometry. We introduce a unique semantic feature loss that effectively compensates for the shortcomings of traditional depth and color losses in object optimization. Through a semantic-guided keyframe selection strategy, we prevent erroneous reconstructions caused by cumulative errors. Extensive experiments demonstrate that SGS-SLAM delivers state-of-the-art performance in camera pose estimation, map reconstruction, precise semantic segmentation, and object-level geometric accuracy, while ensuring real-time rendering capabilities.
♻ ☆ ArtAdapter: Text-to-Image Style Transfer using Multi-Level Style Encoder and Explicit Adaptation
This work introduces ArtAdapter, a transformative text-to-image (T2I) style transfer framework that transcends traditional limitations of color, brushstrokes, and object shape, capturing high-level style elements such as composition and distinctive artistic expression. The integration of a multi-level style encoder with our proposed explicit adaptation mechanism enables ArtAdapter to achieve unprecedented fidelity in style transfer, ensuring close alignment with textual descriptions. Additionally, the incorporation of an Auxiliary Content Adapter (ACA) effectively separates content from style, alleviating the borrowing of content from style references. Moreover, our novel fast finetuning approach could further enhance zero-shot style representation while mitigating the risk of overfitting. Comprehensive evaluations confirm that ArtAdapter surpasses current state-of-the-art methods.
♻ ☆ Clean-image Backdoor Attacks
To gather a significant quantity of annotated training data for high-performance image classification models, numerous companies opt to enlist third-party providers to label their unlabeled data. This practice is widely regarded as secure, even in cases where some annotated errors occur, as the impact of these minor inaccuracies on the final performance of the models is negligible and existing backdoor attacks require attacker's ability to poison the training images. Nevertheless, in this paper, we propose clean-image backdoor attacks which uncover that backdoors can still be injected via a fraction of incorrect labels without modifying the training images. Specifically, in our attacks, the attacker first seeks a trigger feature to divide the training images into two parts: those with the feature and those without it. Subsequently, the attacker falsifies the labels of the former part to a backdoor class. The backdoor will be finally implanted into the target model after it is trained on the poisoned data. During the inference phase, the attacker can activate the backdoor in two ways: slightly modifying the input image to obtain the trigger feature, or taking an image that naturally has the trigger feature as input. We conduct extensive experiments to demonstrate the effectiveness and practicality of our attacks. According to the experimental results, we conclude that our attacks seriously jeopardize the fairness and robustness of image classification models, and it is necessary to be vigilant about the incorrect labels in outsourced labeling.
♻ ☆ Transferring Relative Monocular Depth to Surgical Vision with Temporal Consistency
Relative monocular depth, inferring depth up to shift and scale from a single image, is an active research topic. Recent deep learning models, trained on large and varied meta-datasets, now provide excellent performance in the domain of natural images. However, few datasets exist which provide ground truth depth for endoscopic images, making training such models from scratch unfeasible. This work investigates the transfer of these models into the surgical domain, and presents an effective and simple way to improve on standard supervision through the use of temporal consistency self-supervision. We show temporal consistency significantly improves supervised training alone when transferring to the low-data regime of endoscopy, and outperforms the prevalent self-supervision technique for this task. In addition we show our method drastically outperforms the state-of-the-art method from within the domain of endoscopy. We also release our code, model and ensembled meta-dataset, Meta-MED, establishing a strong benchmark for future work.
♻ ☆ Towards Source-free Domain Adaptive Semantic Segmentation via Importance-aware and Prototype-contrast Learning
Domain adaptive semantic segmentation enables robust pixel-wise understanding in real-world driving scenes. Source-free domain adaptation, as a more practical technique, addresses the concerns of data privacy and storage limitations in typical unsupervised domain adaptation methods, making it especially relevant in the context of intelligent vehicles. It utilizes a well-trained source model and unlabeled target data to achieve adaptation in the target domain. However, in the absence of source data and target labels, current solutions cannot sufficiently reduce the impact of domain shift and fully leverage the information from the target data. In this paper, we propose an end-to-end source-free domain adaptation semantic segmentation method via Importance-Aware and Prototype-Contrast (IAPC) learning. The proposed IAPC framework effectively extracts domain-invariant knowledge from the well-trained source model and learns domain-specific knowledge from the unlabeled target domain. Specifically, considering the problem of domain shift in the prediction of the target domain by the source model, we put forward an importance-aware mechanism for the biased target prediction probability distribution to extract domain-invariant knowledge from the source model. We further introduce a prototype-contrast strategy, which includes a prototype-symmetric cross-entropy loss and a prototype-enhanced cross-entropy loss, to learn target intra-domain knowledge without relying on labels. A comprehensive variety of experiments on two domain adaptive semantic segmentation benchmarks demonstrates that the proposed end-to-end IAPC solution outperforms existing state-of-the-art methods. The source code is publicly available at https://github.com/yihong-97/Source-free-IAPC.
comment: Accepted to IEEE Transactions on Intelligent Vehicles (T-IV). The source code is publicly available at https://github.com/yihong-97/Source-free-IAPC
♻ ☆ SD4Match: Learning to Prompt Stable Diffusion Model for Semantic Matching CVPR 2024
In this paper, we address the challenge of matching semantically similar keypoints across image pairs. Existing research indicates that the intermediate output of the UNet within the Stable Diffusion (SD) can serve as robust image feature maps for such a matching task. We demonstrate that by employing a basic prompt tuning technique, the inherent potential of Stable Diffusion can be harnessed, resulting in a significant enhancement in accuracy over previous approaches. We further introduce a novel conditional prompting module that conditions the prompt on the local details of the input image pairs, leading to a further improvement in performance. We designate our approach as SD4Match, short for Stable Diffusion for Semantic Matching. Comprehensive evaluations of SD4Match on the PF-Pascal, PF-Willow, and SPair-71k datasets show that it sets new benchmarks in accuracy across all these datasets. Particularly, SD4Match outperforms the previous state-of-the-art by a margin of 12 percentage points on the challenging SPair-71k dataset.
comment: Accepted to CVPR 2024. Project website: https://sd4match.active.vision/
♻ ☆ ObjectCompose: Evaluating Resilience of Vision-Based Models on Object-to-Background Compositional Changes
Given the large-scale multi-modal training of recent vision-based models and their generalization capabilities, understanding the extent of their robustness is critical for their real-world deployment. In this work, we evaluate the resilience of current vision-based models against diverse object-to-background context variations. The majority of robustness evaluation methods have introduced synthetic datasets to induce changes to object characteristics (viewpoints, scale, color) or utilized image transformation techniques (adversarial changes, common corruptions) on real images to simulate shifts in distributions. Recent works have explored leveraging large language models and diffusion models to generate changes in the background. However, these methods either lack in offering control over the changes to be made or distort the object semantics, making them unsuitable for the task. Our method, on the other hand, can induce diverse object-to-background changes while preserving the original semantics and appearance of the object. To achieve this goal, we harness the generative capabilities of text-to-image, image-to-text, and image-to-segment models to automatically generate a broad spectrum of object-to-background changes. We induce both natural and adversarial background changes by either modifying the textual prompts or optimizing the latents and textual embedding of text-to-image models. We produce various versions of standard vision datasets (ImageNet, COCO), incorporating either diverse and realistic backgrounds into the images or introducing color, texture, and adversarial changes in the background. We conduct extensive experiment to analyze the robustness of vision-based models against object-to-background context variations across diverse tasks. Code https://github.com/Muhammad-Huzaifaa/ObjectCompose.git
♻ ☆ Motion Generation from Fine-grained Textual Descriptions
The task of text2motion is to generate human motion sequences from given textual descriptions, where the model explores diverse mappings from natural language instructions to human body movements. While most existing works are confined to coarse-grained motion descriptions, e.g., "A man squats.", fine-grained descriptions specifying movements of relevant body parts are barely explored. Models trained with coarse-grained texts may not be able to learn mappings from fine-grained motion-related words to motion primitives, resulting in the failure to generate motions from unseen descriptions. In this paper, we build a large-scale language-motion dataset specializing in fine-grained textual descriptions, FineHumanML3D, by feeding GPT-3.5-turbo with step-by-step instructions with pseudo-code compulsory checks. Accordingly, we design a new text2motion model, FineMotionDiffuse, making full use of fine-grained textual information. Our quantitative evaluation shows that FineMotionDiffuse trained on FineHumanML3D improves FID by a large margin of 0.38, compared with competitive baselines. According to the qualitative evaluation and case study, our model outperforms MotionDiffuse in generating spatially or chronologically composite motions, by learning the implicit mappings from fine-grained descriptions to the corresponding basic motions. We release our data at https://github.com/KunhangL/finemotiondiffuse.
♻ ☆ Towards Low-Energy Adaptive Personalization for Resource-Constrained Devices
The personalization of machine learning (ML) models to address data drift is a significant challenge in the context of Internet of Things (IoT) applications. Presently, most approaches focus on fine-tuning either the full base model or its last few layers to adapt to new data, while often neglecting energy costs. However, various types of data drift exist, and fine-tuning the full base model or the last few layers may not result in optimal performance in certain scenarios. We propose Target Block Fine-Tuning (TBFT), a low-energy adaptive personalization framework designed for resource-constrained devices. We categorize data drift and personalization into three types: input-level, feature-level, and output-level. For each type, we fine-tune different blocks of the model to achieve optimal performance with reduced energy costs. Specifically, input-, feature-, and output-level correspond to fine-tuning the front, middle, and rear blocks of the model. We evaluate TBFT on a ResNet model, three datasets, three different training sizes, and a Raspberry Pi. Compared with the $Block Avg$, where each block is fine-tuned individually and their performance improvements are averaged, TBFT exhibits an improvement in model accuracy by an average of 15.30% whilst saving 41.57% energy consumption on average compared with full fine-tuning.
comment: Accepetd to The 4th Workshop on Machine Learning and Systems (EuroMLSys '24)
♻ ☆ FPT: Fine-grained Prompt Tuning for Parameter and Memory Efficient Fine Tuning in High-resolution Medical Image Classification
Parameter-efficient fine-tuning (PEFT) is proposed as a cost-effective way to transfer pre-trained models to downstream tasks, avoiding the high cost of updating entire large-scale pre-trained models (LPMs). In this work, we present Fine-grained Prompt Tuning (FPT), a novel PEFT method for medical image classification. FPT significantly reduces memory consumption compared to other PEFT methods, especially in high-resolution contexts. To achieve this, we first freeze the weights of the LPM and construct a learnable lightweight side network. The frozen LPM takes high-resolution images as input to extract fine-grained features, while the side network is fed low-resolution images to reduce memory usage. To allow the side network to access pre-trained knowledge, we introduce fine-grained prompts that summarize information from the LPM through a fusion module. Important tokens selection and preloading techniques are employed to further reduce training cost and memory requirements. We evaluate FPT on four medical datasets with varying sizes, modalities, and complexities. Experimental results demonstrate that FPT achieves comparable performance to fine-tuning the entire LPM while using only 1.8% of the learnable parameters and 13% of the memory costs of an encoder ViT-B model with a 512 x 512 input resolution.
♻ ☆ SegVol: Universal and Interactive Volumetric Medical Image Segmentation
Precise image segmentation provides clinical study with instructive information. Despite the remarkable progress achieved in medical image segmentation, there is still an absence of 3D foundation segmentation model that can segment a wide range of anatomical categories with easy user interaction. In this paper, we propose a 3D foundation segmentation model, named SegVol, supporting universal and interactive volumetric medical image segmentation. By scaling up training data to 90K unlabeled Computed Tomography (CT) volumes and 6K labeled CT volumes, this foundation model supports the segmentation of over 200 anatomical categories using semantic and spatial prompts. Extensive experiments on 10 internal validation tasks and 18 external validation tasks verify that SegVol outperforms the state of the art by a large margin. Through its capacity to provide precise volumetric segmentation across various anatomical categories, SegVol has the potential to accelerate advancements in medical imaging diagnosis and facilitate treatment optimization. The model and code are publicly available at: https://github.com/BAAI-DCAI/SegVol.
♻ ☆ DreamComposer: Controllable 3D Object Generation via Multi-View Conditions
Utilizing pre-trained 2D large-scale generative models, recent works are capable of generating high-quality novel views from a single in-the-wild image. However, due to the lack of information from multiple views, these works encounter difficulties in generating controllable novel views. In this paper, we present DreamComposer, a flexible and scalable framework that can enhance existing view-aware diffusion models by injecting multi-view conditions. Specifically, DreamComposer first uses a view-aware 3D lifting module to obtain 3D representations of an object from multiple views. Then, it renders the latent features of the target view from 3D representations with the multi-view feature fusion module. Finally the target view features extracted from multi-view inputs are injected into a pre-trained diffusion model. Experiments show that DreamComposer is compatible with state-of-the-art diffusion models for zero-shot novel view synthesis, further enhancing them to generate high-fidelity novel view images with multi-view conditions, ready for controllable 3D object reconstruction and various other applications.
comment: Project Page: https://yhyang-myron.github.io/DreamComposer/
♻ ☆ Regularizing Self-supervised 3D Scene Flows with Surface Awareness and Cyclic Consistency
Learning without supervision how to predict 3D scene flows from point clouds is essential to many perception systems. We propose a novel learning framework for this task which improves the necessary regularization. Relying on the assumption that scene elements are mostly rigid, current smoothness losses are built on the definition of ``rigid clusters" in the input point clouds. The definition of these clusters is challenging and has a significant impact on the quality of predicted flows. We introduce two new consistency losses that enlarge clusters while preventing them from spreading over distinct objects. In particular, we enforce \emph{temporal} consistency with a forward-backward cyclic loss and \emph{spatial} consistency by considering surface orientation similarity in addition to spatial proximity. The proposed losses are model-independent and can thus be used in a plug-and-play fashion to significantly improve the performance of existing models, as demonstrated on two most widely used architectures. We also showcase the effectiveness and generalization capability of our framework on four standard sensor-unique driving datasets, achieving state-of-the-art performance in 3D scene flow estimation. Our codes are available on https://github.com/ctu-vras/sac-flow.
♻ ☆ P2ANet: A Dataset and Benchmark for Dense Action Detection from Table Tennis Match Broadcasting Videos
While deep learning has been widely used for video analytics, such as video classification and action detection, dense action detection with fast-moving subjects from sports videos is still challenging. In this work, we release yet another sports video benchmark \TheName{} for \emph{\underline{P}}ing \emph{\underline{P}}ong-\emph{\underline{A}}ction detection, which consists of 2,721 video clips collected from the broadcasting videos of professional table tennis matches in World Table Tennis Championships and Olympiads. We work with a crew of table tennis professionals and referees on a specially designed annotation toolbox to obtain fine-grained action labels (in 14 classes) for every ping-pong action that appeared in the dataset, and formulate two sets of action detection problems -- \emph{action localization} and \emph{action recognition}. We evaluate a number of commonly-seen action recognition (e.g., TSM, TSN, Video SwinTransformer, and Slowfast) and action localization models (e.g., BSN, BSN++, BMN, TCANet), using \TheName{} for both problems, under various settings. These models can only achieve 48\% area under the AR-AN curve for localization and 82\% top-one accuracy for recognition since the ping-pong actions are dense with fast-moving subjects but broadcasting videos are with only 25 FPS. The results confirm that \TheName{} is still a challenging task and can be used as a special benchmark for dense action detection from videos.
♻ ☆ Unsupervised Semantic Segmentation Through Depth-Guided Feature Correlation and Sampling CVPR 2024
Traditionally, training neural networks to perform semantic segmentation required expensive human-made annotations. But more recently, advances in the field of unsupervised learning have made significant progress on this issue and towards closing the gap to supervised algorithms. To achieve this, semantic knowledge is distilled by learning to correlate randomly sampled features from images across an entire dataset. In this work, we build upon these advances by incorporating information about the structure of the scene into the training process through the use of depth information. We achieve this by (1) learning depth-feature correlation by spatially correlate the feature maps with the depth maps to induce knowledge about the structure of the scene and (2) implementing farthest-point sampling to more effectively select relevant features by utilizing 3D sampling techniques on depth information of the scene. Finally, we demonstrate the effectiveness of our technical contributions through extensive experimentation and present significant improvements in performance across multiple benchmark datasets.
comment: Accepted at CVPR 2024
♻ ☆ Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance CVPR 2024
Reflectance bounds the frequency spectrum of illumination in the object appearance. In this paper, we introduce the first stochastic inverse rendering method, which recovers the attenuated frequency spectrum of an illumination jointly with the reflectance of an object of known geometry from a single image. Our key idea is to solve this blind inverse problem in the reflectance map, an appearance representation invariant to the underlying geometry, by learning to reverse the image formation with a novel diffusion model which we refer to as the Diffusion Reflectance Map Network (DRMNet). Given an observed reflectance map converted and completed from the single input image, DRMNet generates a reflectance map corresponding to a perfect mirror sphere while jointly estimating the reflectance. The forward process can be understood as gradually filtering a natural illumination with lower and lower frequency reflectance and additive Gaussian noise. DRMNet learns to invert this process with two subnetworks, IllNet and RefNet, which work in concert towards this joint estimation. The network is trained on an extensive synthetic dataset and is demonstrated to generalize to real images, showing state-of-the-art accuracy on established datasets.
comment: to be published in CVPR 2024
♻ ☆ ProMamba: Prompt-Mamba for polyp segmentation
Detecting polyps through colonoscopy is an important task in medical image segmentation, which provides significant assistance and reference value for clinical surgery. However, accurate segmentation of polyps is a challenging task due to two main reasons. Firstly, polyps exhibit various shapes and colors. Secondly, the boundaries between polyps and their normal surroundings are often unclear. Additionally, significant differences between different datasets lead to limited generalization capabilities of existing methods. To address these issues, we propose a segmentation model based on Prompt-Mamba, which incorporates the latest Vision-Mamba and prompt technologies. Compared to previous models trained on the same dataset, our model not only maintains high segmentation accuracy on the validation part of the same dataset but also demonstrates superior accuracy on unseen datasets, exhibiting excellent generalization capabilities. Notably, we are the first to apply the Vision-Mamba architecture to polyp segmentation and the first to utilize prompt technology in a polyp segmentation model. Our model efficiently accomplishes segmentation tasks, surpassing previous state-of-the-art methods by an average of 5% across six datasets. Furthermore, we have developed multiple versions of our model with scaled parameter counts, achieving better performance than previous models even with fewer parameters. Our code and trained weights will be released soon.
comment: 10 pages, 2 figures,3 tabels
♻ ☆ SocialCircle: Learning the Angle-based Social Interaction Representation for Pedestrian Trajectory Prediction CVPR 2024
Analyzing and forecasting trajectories of agents like pedestrians and cars in complex scenes has become more and more significant in many intelligent systems and applications. The diversity and uncertainty in socially interactive behaviors among a rich variety of agents make this task more challenging than other deterministic computer vision tasks. Researchers have made a lot of efforts to quantify the effects of these interactions on future trajectories through different mathematical models and network structures, but this problem has not been well solved. Inspired by marine animals that localize the positions of their companions underwater through echoes, we build a new anglebased trainable social interaction representation, named SocialCircle, for continuously reflecting the context of social interactions at different angular orientations relative to the target agent. We validate the effect of the proposed SocialCircle by training it along with several newly released trajectory prediction models, and experiments show that the SocialCircle not only quantitatively improves the prediction performance, but also qualitatively helps better simulate social interactions when forecasting pedestrian trajectories in a way that is consistent with human intuitions.
comment: CVPR 2024 accepted
♻ ☆ Emotic Masked Autoencoder with Attention Fusion for Facial Expression Recognition
Facial Expression Recognition (FER) is a critical task within computer vision with diverse applications across various domains. Addressing the challenge of limited FER datasets, which hampers the generalization capability of expression recognition models, is imperative for enhancing performance. Our paper presents an innovative approach integrating the MAE-Face self-supervised learning (SSL) method and Fusion Attention mechanism for expression classification, particularly showcased in the 6th Affective Behavior 32 pages harvmac; added references for section 5Analysis in-the-wild (ABAW) competition. Additionally, we propose preprocessing techniques to emphasize essential facial features, thereby enhancing model performance on both training and validation sets, notably demonstrated on the Aff-wild2 dataset.
comment: 6 pages; added references for section 1; corrected typo for email author
♻ ☆ Learning User Embeddings from Human Gaze for Personalised Saliency Prediction
Reusable embeddings of user behaviour have shown significant performance improvements for the personalised saliency prediction task. However, prior works require explicit user characteristics and preferences as input, which are often difficult to obtain. We present a novel method to extract user embeddings from pairs of natural images and corresponding saliency maps generated from a small amount of user-specific eye tracking data. At the core of our method is a Siamese convolutional neural encoder that learns the user embeddings by contrasting the image and personal saliency map pairs of different users. Evaluations on two public saliency datasets show that the generated embeddings have high discriminative power, are effective at refining universal saliency maps to the individual users, and generalise well across users and images. Finally, based on our model's ability to encode individual user characteristics, our work points towards other applications that can benefit from reusable embeddings of gaze behaviour.
♻ ☆ VRP-SAM: SAM with Visual Reference Prompt CVPR 2024
In this paper, we propose a novel Visual Reference Prompt (VRP) encoder that empowers the Segment Anything Model (SAM) to utilize annotated reference images as prompts for segmentation, creating the VRP-SAM model. In essence, VRP-SAM can utilize annotated reference images to comprehend specific objects and perform segmentation of specific objects in target image. It is note that the VRP encoder can support a variety of annotation formats for reference images, including \textbf{point}, \textbf{box}, \textbf{scribble}, and \textbf{mask}. VRP-SAM achieves a breakthrough within the SAM framework by extending its versatility and applicability while preserving SAM's inherent strengths, thus enhancing user-friendliness. To enhance the generalization ability of VRP-SAM, the VRP encoder adopts a meta-learning strategy. To validate the effectiveness of VRP-SAM, we conducted extensive empirical studies on the Pascal and COCO datasets. Remarkably, VRP-SAM achieved state-of-the-art performance in visual reference segmentation with minimal learnable parameters. Furthermore, VRP-SAM demonstrates strong generalization capabilities, allowing it to perform segmentation of unseen objects and enabling cross-domain segmentation. The source code and models will be available at \url{https://github.com/syp2ysy/VRP-SAM}
comment: Accepted by CVPR 2024; The camera-ready version
♻ ☆ SeFFeC: Semantic Facial Feature Control for Fine-grained Face Editing
We propose Semantic Facial Feature Control (SeFFeC) - a novel method for fine-grained face shape editing. Our method enables the manipulation of human-understandable, semantic face features, such as nose length or mouth width, which are defined by different groups of facial landmarks. In contrast to existing methods, the use of facial landmarks enables precise measurement of the facial features, which then enables training SeFFeC without any manually annotated labels. SeFFeC consists of a transformer-based encoder network that takes a latent vector of a pre-trained generative model and a facial feature embedding as input, and learns to modify the latent vector to perform the desired face edit operation. To ensure that the desired feature measurement is changed towards the target value without altering uncorrelated features, we introduced a novel semantic face feature loss. Qualitative and quantitative results show that SeFFeC enables precise and fine-grained control of 23 facial features, some of which could not previously be controlled by other methods, without requiring manual annotations. Unlike existing methods, SeFFeC also provides deterministic control over the exact values of the facial features and more localised and disentangled face edits.
♻ ☆ Dual Prototype Attention for Unsupervised Video Object Segmentation CVPR 2024
Unsupervised video object segmentation (VOS) aims to detect and segment the most salient object in videos. The primary techniques used in unsupervised VOS are 1) the collaboration of appearance and motion information; and 2) temporal fusion between different frames. This paper proposes two novel prototype-based attention mechanisms, inter-modality attention (IMA) and inter-frame attention (IFA), to incorporate these techniques via dense propagation across different modalities and frames. IMA densely integrates context information from different modalities based on a mutual refinement. IFA injects global context of a video to the query frame, enabling a full utilization of useful properties from multiple frames. Experimental results on public benchmark datasets demonstrate that our proposed approach outperforms all existing methods by a substantial margin. The proposed two components are also thoroughly validated via ablative study.
comment: CVPR 2024
♻ ☆ From Pretext to Purpose: Batch-Adaptive Self-Supervised Learning
In recent years, self-supervised contrastive learning has emerged as a distinguished paradigm in the artificial intelligence landscape. It facilitates unsupervised feature learning through contrastive delineations at the instance level. However, crafting an effective self-supervised paradigm remains a pivotal challenge within this field. This paper delves into two crucial factors impacting self-supervised contrastive learning-bach size and pretext tasks, and from a data processing standpoint, proposes an adaptive technique of batch fusion. The proposed method, via dimensionality reduction and reconstruction of batch data, enables formerly isolated individual data to partake in intra-batch communication through the Embedding Layer. Moreover, it adaptively amplifies the self-supervised feature encoding capability as the training progresses. We conducted a linear classification test of this method based on the classic contrastive learning framework on ImageNet-1k. The empirical findings illustrate that our approach achieves state-of-the-art performance under equitable comparisons. Benefiting from its "plug-and-play" characteristics, we further explored other contrastive learning methods. On the ImageNet-100, compared to the original performance, the top1 has seen a maximum increase of 1.25%. We suggest that the proposed method may contribute to the advancement of data-driven self-supervised learning research, bringing a fresh perspective to this community.
comment: 14 pages, 2 figures, the code of this paper will be released soon
♻ ☆ LLaFS: When Large Language Models Meet Few-Shot Segmentation CVPR2024
This paper proposes LLaFS, the first attempt to leverage large language models (LLMs) in few-shot segmentation. In contrast to the conventional few-shot segmentation methods that only rely on the limited and biased information from the annotated support images, LLaFS leverages the vast prior knowledge gained by LLM as an effective supplement and directly uses the LLM to segment images in a few-shot manner. To enable the text-based LLM to handle image-related tasks, we carefully design an input instruction that allows the LLM to produce segmentation results represented as polygons, and propose a region-attribute table to simulate the human visual mechanism and provide multi-modal guidance. We also synthesize pseudo samples and use curriculum learning for pretraining to augment data and achieve better optimization. LLaFS achieves state-of-the-art results on multiple datasets, showing the potential of using LLMs for few-shot computer vision tasks.
comment: Accepted to CVPR2024
♻ ☆ EcoSense: Energy-Efficient Intelligent Sensing for In-Shore Ship Detection through Edge-Cloud Collaboration
Detecting marine objects inshore presents challenges owing to algorithmic intricacies and complexities in system deployment. We propose a difficulty-aware edge-cloud collaborative sensing system that splits the task into object localization and fine-grained classification. Objects are classified either at the edge or within the cloud, based on their estimated difficulty. The framework comprises a low-power device-tailored front-end model for object localization, classification, and difficulty estimation, along with a transformer-graph convolutional network-based back-end model for fine-grained classification. Our system demonstrates superior performance (mAP@0.5 +4.3%}) on widely used marine object detection datasets, significantly reducing both data transmission volume (by 95.43%) and energy consumption (by 72.7%}) at the system level. We validate the proposed system across various embedded system platforms and in real-world scenarios involving drone deployment.
♻ ☆ Vision Transformers with Hierarchical Attention
This paper tackles the high computational/space complexity associated with Multi-Head Self-Attention (MHSA) in vanilla vision transformers. To this end, we propose Hierarchical MHSA (H-MHSA), a novel approach that computes self-attention in a hierarchical fashion. Specifically, we first divide the input image into patches as commonly done, and each patch is viewed as a token. Then, the proposed H-MHSA learns token relationships within local patches, serving as local relationship modeling. Then, the small patches are merged into larger ones, and H-MHSA models the global dependencies for the small number of the merged tokens. At last, the local and global attentive features are aggregated to obtain features with powerful representation capacity. Since we only calculate attention for a limited number of tokens at each step, the computational load is reduced dramatically. Hence, H-MHSA can efficiently model global relationships among tokens without sacrificing fine-grained information. With the H-MHSA module incorporated, we build a family of Hierarchical-Attention-based Transformer Networks, namely HAT-Net. To demonstrate the superiority of HAT-Net in scene understanding, we conduct extensive experiments on fundamental vision tasks, including image classification, semantic segmentation, object detection, and instance segmentation. Therefore, HAT-Net provides a new perspective for vision transformers. Code and pretrained models are available at https://github.com/yun-liu/HAT-Net.
comment: Machine Intelligence Research (MIR), DOI: 10.1007/s11633-024-1393-8
♻ ☆ Domain-Aware Fine-Tuning: Enhancing Neural Network Adaptability
Fine-tuning pre-trained neural network models has become a widely adopted approach across various domains. However, it can lead to the distortion of pre-trained feature extractors that already possess strong generalization capabilities. Mitigating feature distortion during adaptation to new target domains is crucial. Recent studies have shown promising results in handling feature distortion by aligning the head layer on in-distribution datasets before performing fine-tuning. Nonetheless, a significant limitation arises from the treatment of batch normalization layers during fine-tuning, leading to suboptimal performance. In this paper, we propose Domain-Aware Fine-Tuning (DAFT), a novel approach that incorporates batch normalization conversion and the integration of linear probing and fine-tuning. Our batch normalization conversion method effectively mitigates feature distortion by reducing modifications to the neural network during fine-tuning. Additionally, we introduce the integration of linear probing and fine-tuning to optimize the head layer with gradual adaptation of the feature extractor. By leveraging batch normalization layers and integrating linear probing and fine-tuning, our DAFT significantly mitigates feature distortion and achieves improved model performance on both in-distribution and out-of-distribution datasets. Extensive experiments demonstrate that our method outperforms other baseline methods, demonstrating its effectiveness in not only improving performance but also mitigating feature distortion.
♻ ☆ NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated Rendering
This paper presents a method, namely NeuS-PIR, for recovering relightable neural surfaces using pre-integrated rendering from multi-view images or video. Unlike methods based on NeRF and discrete meshes, our method utilizes implicit neural surface representation to reconstruct high-quality geometry, which facilitates the factorization of the radiance field into two components: a spatially varying material field and an all-frequency lighting representation. This factorization, jointly optimized using an adapted differentiable pre-integrated rendering framework with material encoding regularization, in turn addresses the ambiguity of geometry reconstruction and leads to better disentanglement and refinement of each scene property. Additionally, we introduced a method to distil indirect illumination fields from the learned representations, further recovering the complex illumination effect like inter-reflection. Consequently, our method enables advanced applications such as relighting, which can be seamlessly integrated with modern graphics engines. Qualitative and quantitative experiments have shown that NeuS-PIR outperforms existing methods across various tasks on both synthetic and real datasets. Source code is available at https://github.com/Sheldonmao/NeuSPIR
♻ ☆ Gaze-guided Hand-Object Interaction Synthesis: Benchmark and Method
Gaze plays a crucial role in revealing human attention and intention, shedding light on the cognitive processes behind human actions. The integration of gaze guidance with the dynamics of hand-object interactions boosts the accuracy of human motion prediction. However, the lack of datasets that capture the intricate relationship and consistency among gaze, hand, and object movements remains a substantial hurdle. In this paper, we introduce the first Gaze-guided Hand-Object Interaction dataset, GazeHOI, and present a novel task for synthesizing gaze-guided hand-object interactions. Our dataset, GazeHOI, features simultaneous 3D modeling of gaze, hand, and object interactions, comprising 479 sequences with an average duration of 19.1 seconds, 812 sub-sequences, and 33 objects of various sizes. We propose a hierarchical framework centered on a gaze-guided hand-object interaction diffusion model, named GHO-Diffusion. In the pre-diffusion phase, we separate gaze conditions into spatial-temporal features and goal pose conditions at different levels of information granularity. During the diffusion phase, two gaze-conditioned diffusion models are stacked to simplify the complex synthesis of hand-object motions. Here, the object motion diffusion model generates sequences of object motions based on gaze conditions, while the hand motion diffusion model produces hand motions based on the generated object motion. To improve fine-grained goal pose alignment, we introduce a Spherical Gaussian constraint to guide the denoising step. In the subsequent post-diffusion phase, we optimize the generated hand motions using contact consistency. Our extensive experiments highlight the uniqueness of our dataset and the effectiveness of our approach.
♻ ☆ Learning-based Axial Video Motion Magnification
Video motion magnification amplifies invisible small motions to be perceptible, which provides humans with a spatially dense and holistic understanding of small motions in the scene of interest. This is based on the premise that magnifying small motions enhances the legibility of motions. In the real world, however, vibrating objects often possess convoluted systems that have complex natural frequencies, modes, and directions. Existing motion magnification often fails to improve legibility since the intricate motions still retain complex characteristics even after being magnified, which may distract us from analyzing them. In this work, we focus on improving legibility by proposing a new concept, axial motion magnification, which magnifies decomposed motions along the user-specified direction. Axial motion magnification can be applied to various applications where motions of specific axes are critical, by providing simplified and easily readable motion information. To achieve this, we propose a novel Motion Separation Module that enables to disentangle and magnify the motion representation along axes of interest. Furthermore, we build a new synthetic training dataset for the axial motion magnification task. Our proposed method improves the legibility of resulting motions along certain axes by adding a new feature: user controllability. Axial motion magnification is a more generalized concept; thus, our method can be directly adapted to the generic motion magnification and achieves favorable performance against competing methods.
comment: main paper: 12 pages, supplementary: 10 pages, 20 figures, 1 table
♻ ☆ Decomposing Disease Descriptions for Enhanced Pathology Detection: A Multi-Aspect Vision-Language Pre-training Framework CVPR2024
Medical vision language pre-training (VLP) has emerged as a frontier of research, enabling zero-shot pathological recognition by comparing the query image with the textual descriptions for each disease. Due to the complex semantics of biomedical texts, current methods struggle to align medical images with key pathological findings in unstructured reports. This leads to the misalignment with the target disease's textual representation. In this paper, we introduce a novel VLP framework designed to dissect disease descriptions into their fundamental aspects, leveraging prior knowledge about the visual manifestations of pathologies. This is achieved by consulting a large language model and medical experts. Integrating a Transformer module, our approach aligns an input image with the diverse elements of a disease, generating aspect-centric image representations. By consolidating the matches from each aspect, we improve the compatibility between an image and its associated disease. Additionally, capitalizing on the aspect-oriented representations, we present a dual-head Transformer tailored to process known and unknown diseases, optimizing the comprehensive detection efficacy. Conducting experiments on seven downstream datasets, ours improves the accuracy of recent methods by up to 8.56% and 17.0% for seen and unseen categories, respectively. Our code is released at https://github.com/HieuPhan33/MAVL.
comment: Accepted at CVPR2024. Pre-print before final camera-ready version
♻ ☆ Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives CVPR2024
We propose Lodge, a network capable of generating extremely long dance sequences conditioned on given music. We design Lodge as a two-stage coarse to fine diffusion architecture, and propose the characteristic dance primitives that possess significant expressiveness as intermediate representations between two diffusion models. The first stage is global diffusion, which focuses on comprehending the coarse-level music-dance correlation and production characteristic dance primitives. In contrast, the second-stage is the local diffusion, which parallelly generates detailed motion sequences under the guidance of the dance primitives and choreographic rules. In addition, we propose a Foot Refine Block to optimize the contact between the feet and the ground, enhancing the physical realism of the motion. Our approach can parallelly generate dance sequences of extremely long length, striking a balance between global choreographic patterns and local motion quality and expressiveness. Extensive experiments validate the efficacy of our method.
comment: Accepted by CVPR2024, Project page: https://li-ronghui.github.io/lodge
♻ ☆ Image Captioning in news report scenario
Image captioning strives to generate pertinent captions for specified images, situating itself at the crossroads of Computer Vision (CV) and Natural Language Processing (NLP). This endeavor is of paramount importance with far-reaching applications in recommendation systems, news outlets, social media, and beyond. Particularly within the realm of news reporting, captions are expected to encompass detailed information, such as the identities of celebrities captured in the images. However, much of the existing body of work primarily centers around understanding scenes and actions. In this paper, we explore the realm of image captioning specifically tailored for celebrity photographs, illustrating its broad potential for enhancing news industry practices. This exploration aims to augment automated news content generation, thereby facilitating a more nuanced dissemination of information. Our endeavor shows a broader horizon, enriching the narrative in news reporting through a more intuitive image captioning framework.
comment: 10 pages, 4 figures
♻ ☆ LoCo: Locally Constrained Training-Free Layout-to-Image Synthesis
Recent text-to-image diffusion models have reached an unprecedented level in generating high-quality images. However, their exclusive reliance on textual prompts often falls short in precise control of image compositions. In this paper, we propose LoCo, a training-free approach for layout-to-image Synthesis that excels in producing high-quality images aligned with both textual prompts and layout instructions. Specifically, we introduce a Localized Attention Constraint (LAC), leveraging semantic affinity between pixels in self-attention maps to create precise representations of desired objects and effectively ensure the accurate placement of objects in designated regions. We further propose a Padding Token Constraint (PTC) to leverage the semantic information embedded in previously neglected padding tokens, improving the consistency between object appearance and layout instructions. LoCo seamlessly integrates into existing text-to-image and layout-to-image models, enhancing their performance in spatial control and addressing semantic failures observed in prior methods. Extensive experiments showcase the superiority of our approach, surpassing existing state-of-the-art training-free layout-to-image methods both qualitatively and quantitatively across multiple benchmarks.
comment: Demo: https://huggingface.co/spaces/Pusheen/LoCo; Project page: https://momopusheen.github.io/LoCo/
♻ ☆ $\texttt{NePhi}$: Neural Deformation Fields for Approximately Diffeomorphic Medical Image Registration
This work proposes NePhi, a generalizable neural deformation model which results in approximately diffeomorphic transformations. In contrast to the predominant voxel-based transformation fields used in learning-based registration approaches, NePhi represents deformations functionally, leading to great flexibility within the design space of memory consumption during training and inference, inference time, registration accuracy, as well as transformation regularity. Specifically, NePhi 1) requires less memory compared to voxel-based learning approaches, 2) improves inference speed by predicting latent codes, compared to current existing neural deformation based registration approaches that \emph{only} rely on optimization, 3) improves accuracy via instance optimization, and 4) shows excellent deformation regularity which is highly desirable for medical image registration. We demonstrate the performance of NePhi on a 2D synthetic dataset as well as for real 3D lung registration. Our results show that NePhi can match the accuracy of voxel-based representations in a single-resolution registration setting. For multi-resolution registration, our method matches the accuracy of current SOTA learning-based registration approaches with instance optimization while reducing memory requirements by a factor of five.
♻ ☆ A Novel Approach to Industrial Defect Generation through Blended Latent Diffusion Model with Online Adaptation
Effectively addressing the challenge of industrial Anomaly Detection (AD) necessitates an ample supply of defective samples, a constraint often hindered by their scarcity in industrial contexts. This paper introduces a novel algorithm designed to augment defective samples, thereby enhancing AD performance. The proposed method tailors the blended latent diffusion model for defect sample generation, employing a diffusion model to generate defective samples in the latent space. A feature editing process, controlled by a ``trimap" mask and text prompts, refines the generated samples. The image generation inference process is structured into three stages: a free diffusion stage, an editing diffusion stage, and an online decoder adaptation stage. This sophisticated inference strategy yields high-quality synthetic defective samples with diverse pattern variations, leading to significantly improved AD accuracies based on the augmented training set. Specifically, on the widely recognized MVTec AD dataset, the proposed method elevates the state-of-the-art (SOTA) performance of AD with augmented data by 1.5%, 1.9%, and 3.1% for AD metrics AP, IAP, and IAP90, respectively. The implementation code of this work can be found at the GitHub repository https://github.com/GrandpaXun242/AdaBLDM.git
comment: 13 pages,7 figures
♻ ☆ X-Portrait: Expressive Portrait Animation with Hierarchical Motion Attention
We propose X-Portrait, an innovative conditional diffusion model tailored for generating expressive and temporally coherent portrait animation. Specifically, given a single portrait as appearance reference, we aim to animate it with motion derived from a driving video, capturing both highly dynamic and subtle facial expressions along with wide-range head movements. As its core, we leverage the generative prior of a pre-trained diffusion model as the rendering backbone, while achieve fine-grained head pose and expression control with novel controlling signals within the framework of ControlNet. In contrast to conventional coarse explicit controls such as facial landmarks, our motion control module is learned to interpret the dynamics directly from the original driving RGB inputs. The motion accuracy is further enhanced with a patch-based local control module that effectively enhance the motion attention to small-scale nuances like eyeball positions. Notably, to mitigate the identity leakage from the driving signals, we train our motion control modules with scaling-augmented cross-identity images, ensuring maximized disentanglement from the appearance reference modules. Experimental results demonstrate the universal effectiveness of X-Portrait across a diverse range of facial portraits and expressive driving sequences, and showcase its proficiency in generating captivating portrait animations with consistently maintained identity characteristics.
♻ ☆ VMRNN: Integrating Vision Mamba and LSTM for Efficient and Accurate Spatiotemporal Forecasting
Combining CNNs or ViTs, with RNNs for spatiotemporal forecasting, has yielded unparalleled results in predicting temporal and spatial dynamics. However, modeling extensive global information remains a formidable challenge; CNNs are limited by their narrow receptive fields, and ViTs struggle with the intensive computational demands of their attention mechanisms. The emergence of recent Mamba-based architectures has been met with enthusiasm for their exceptional long-sequence modeling capabilities, surpassing established vision models in efficiency and accuracy, which motivates us to develop an innovative architecture tailored for spatiotemporal forecasting. In this paper, we propose the VMRNN cell, a new recurrent unit that integrates the strengths of Vision Mamba blocks with LSTM. We construct a network centered on VMRNN cells to tackle spatiotemporal prediction tasks effectively. Our extensive evaluations show that our proposed approach secures competitive results on a variety of tasks while maintaining a smaller model size. Our code is available at https://github.com/yyyujintang/VMRNN-PyTorch.
comment: 11 pages, 7 figures, 6 tables
♻ ☆ DiffCast: A Unified Framework via Residual Diffusion for Precipitation Nowcasting CVPR 2024
Precipitation nowcasting is an important spatio-temporal prediction task to predict the radar echoes sequences based on current observations, which can serve both meteorological science and smart city applications. Due to the chaotic evolution nature of the precipitation systems, it is a very challenging problem. Previous studies address the problem either from the perspectives of deterministic modeling or probabilistic modeling. However, their predictions suffer from the blurry, high-value echoes fading away and position inaccurate issues. The root reason of these issues is that the chaotic evolutionary precipitation systems are not appropriately modeled. Inspired by the nature of the systems, we propose to decompose and model them from the perspective of global deterministic motion and local stochastic variations with residual mechanism. A unified and flexible framework that can equip any type of spatio-temporal models is proposed based on residual diffusion, which effectively tackles the shortcomings of previous methods. Extensive experimental results on four publicly available radar datasets demonstrate the effectiveness and superiority of the proposed framework, compared to state-of-the-art techniques. Our code is publicly available at https://github.com/DeminYu98/DiffCast.
comment: CVPR 2024; https://github.com/DeminYu98/DiffCast
♻ ☆ Diffusion Models Generate Images Like Painters: an Analytical Theory of Outline First, Details Later NeurIPS23
How do diffusion generative models convert pure noise into meaningful images? In a variety of pretrained diffusion models (including conditional latent space models like Stable Diffusion), we observe that the reverse diffusion process that underlies image generation has the following properties: (i) individual trajectories tend to be low-dimensional and resemble 2D `rotations'; (ii) high-variance scene features like layout tend to emerge earlier, while low-variance details tend to emerge later; and (iii) early perturbations tend to have a greater impact on image content than later perturbations. To understand these phenomena, we derive and study a closed-form solution to the probability flow ODE for a Gaussian distribution, which shows that the reverse diffusion state rotates towards a gradually-specified target on the image manifold. It also shows that generation involves first committing to an outline, and then to finer and finer details. We find that this solution accurately describes the initial phase of image generation for pretrained models, and can in principle be used to make image generation more efficient by skipping reverse diffusion steps. Finally, we use our solution to characterize the image manifold in Stable Diffusion. Our viewpoint reveals an unexpected similarity between generation by GANs and diffusion and provides a conceptual link between diffusion and image retrieval.
comment: 44 pages, 28 figures. A briefer version was presented at NeurIPS23 Workshop on Diffusion Models [arXiv:2311.10892]
♻ ☆ Confidence-Triggered Detection: Accelerating Real-time Tracking-by-detection Systems
Real-time object tracking necessitates a delicate balance between speed and accuracy, a challenge exacerbated by the computational demands of deep learning methods. In this paper, we propose Confidence-Triggered Detection (CTD), an innovative approach that strategically bypasses object detection for frames closely resembling intermediate states, leveraging tracker confidence scores. CTD not only enhances tracking speed but also preserves accuracy, surpassing existing tracking algorithms. Through extensive evaluation across various tracker confidence thresholds, we identify an optimal trade-off between tracking speed and accuracy, providing crucial insights for parameter fine-tuning and enhancing CTD's practicality in real-world scenarios. Our experiments across diverse detection models underscore the robustness and versatility of the CTD framework, demonstrating its potential to enable real-time tracking in resource-constrained environments.
comment: 9 pages, 5 figures, 1 table
♻ ☆ Troika: Multi-Path Cross-Modal Traction for Compositional Zero-Shot Learning CVPR 2024
Recent compositional zero-shot learning (CZSL) methods adapt pre-trained vision-language models (VLMs) by constructing trainable prompts only for composed state-object pairs. Relying on learning the joint representation of seen compositions, these methods ignore the explicit modeling of the state and object, thus limiting the exploitation of pre-trained knowledge and generalization to unseen compositions. With a particular focus on the universality of the solution, in this work, we propose a novel paradigm for CZSL models that establishes three identification branches (i.e., Multi-Path) to jointly model the state, object, and composition. The presented Troika is our implementation that aligns the branch-specific prompt representations with decomposed visual features. To calibrate the bias between semantically similar multi-modal representations, we further devise a Cross-Modal Traction module into Troika that shifts the prompt representation towards the current visual content. We conduct extensive experiments on three popular benchmarks, where our method significantly outperforms existing methods in both closed-world and open-world settings. The code will be available at https://github.com/bighuang624/Troika.
comment: CVPR 2024
♻ ☆ Joint Learning Neuronal Skeleton and Brain Circuit Topology with Permutation Invariant Encoders for Neuron Classification AAAI 2024
Determining the types of neurons within a nervous system plays a significant role in the analysis of brain connectomics and the investigation of neurological diseases. However, the efficiency of utilizing anatomical, physiological, or molecular characteristics of neurons is relatively low and costly. With the advancements in electron microscopy imaging and analysis techniques for brain tissue, we are able to obtain whole-brain connectome consisting neuronal high-resolution morphology and connectivity information. However, few models are built based on such data for automated neuron classification. In this paper, we propose NeuNet, a framework that combines morphological information of neurons obtained from skeleton and topological information between neurons obtained from neural circuit. Specifically, NeuNet consists of three components, namely Skeleton Encoder, Connectome Encoder, and Readout Layer. Skeleton Encoder integrates the local information of neurons in a bottom-up manner, with a one-dimensional convolution in neural skeleton's point data; Connectome Encoder uses a graph neural network to capture the topological information of neural circuit; finally, Readout Layer fuses the above two information and outputs classification results. We reprocess and release two new datasets for neuron classification task from volume electron microscopy(VEM) images of human brain cortex and Drosophila brain. Experiments on these two datasets demonstrated the effectiveness of our model with accuracy of 0.9169 and 0.9363, respectively. Code and data are available at: https://github.com/WHUminghui/NeuNet.
comment: Accepted by AAAI 2024
♻ ☆ Doubly Abductive Counterfactual Inference for Text-based Image Editing CVPR 2024
We study text-based image editing (TBIE) of a single image by counterfactual inference because it is an elegant formulation to precisely address the requirement: the edited image should retain the fidelity of the original one. Through the lens of the formulation, we find that the crux of TBIE is that existing techniques hardly achieve a good trade-off between editability and fidelity, mainly due to the overfitting of the single-image fine-tuning. To this end, we propose a Doubly Abductive Counterfactual inference framework (DAC). We first parameterize an exogenous variable as a UNet LoRA, whose abduction can encode all the image details. Second, we abduct another exogenous variable parameterized by a text encoder LoRA, which recovers the lost editability caused by the overfitted first abduction. Thanks to the second abduction, which exclusively encodes the visual transition from post-edit to pre-edit, its inversion -- subtracting the LoRA -- effectively reverts pre-edit back to post-edit, thereby accomplishing the edit. Through extensive experiments, our DAC achieves a good trade-off between editability and fidelity. Thus, we can support a wide spectrum of user editing intents, including addition, removal, manipulation, replacement, style transfer, and facial change, which are extensively validated in both qualitative and quantitative evaluations. Codes are in https://github.com/xuesong39/DAC.
comment: Accepted by CVPR 2024
♻ ☆ PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling
High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction algorithms, recent advancements still struggle with loose or oversized clothing and overly complex poses. In part, this is due to the challenges of acquiring high-quality human datasets. To facilitate the development of these fields, in this paper, we present PKU-DyMVHumans, a versatile human-centric dataset for high-fidelity reconstruction and rendering of dynamic human scenarios from dense multi-view videos. It comprises 8.2 million frames captured by more than 56 synchronized cameras across diverse scenarios. These sequences comprise 32 human subjects across 45 different scenarios, each with a high-detailed appearance and realistic human motion. Inspired by recent advancements in neural radiance field (NeRF)-based scene representations, we carefully set up an off-the-shelf framework that is easy to provide those state-of-the-art NeRF-based implementations and benchmark on PKU-DyMVHumans dataset. It is paving the way for various applications like fine-grained foreground/background decomposition, high-quality human reconstruction and photo-realistic novel view synthesis of a dynamic scene. Extensive studies are performed on the benchmark, demonstrating new observations and challenges that emerge from using such high-fidelity dynamic data. The dataset is available at: https://pku-dymvhumans.github.io.
♻ ☆ Preserve Your Own Correlation: A Noise Prior for Video Diffusion Models ICCV 2023
Despite tremendous progress in generating high-quality images using diffusion models, synthesizing a sequence of animated frames that are both photorealistic and temporally coherent is still in its infancy. While off-the-shelf billion-scale datasets for image generation are available, collecting similar video data of the same scale is still challenging. Also, training a video diffusion model is computationally much more expensive than its image counterpart. In this work, we explore finetuning a pretrained image diffusion model with video data as a practical solution for the video synthesis task. We find that naively extending the image noise prior to video noise prior in video diffusion leads to sub-optimal performance. Our carefully designed video noise prior leads to substantially better performance. Extensive experimental validation shows that our model, Preserve Your Own Correlation (PYoCo), attains SOTA zero-shot text-to-video results on the UCF-101 and MSR-VTT benchmarks. It also achieves SOTA video generation quality on the small-scale UCF-101 benchmark with a $10\times$ smaller model using significantly less computation than the prior art.
comment: ICCV 2023. Project webpage: https://research.nvidia.com/labs/dir/pyoco
♻ ☆ MEDDAP: Medical Dataset Enhancement via Diversified Augmentation Pipeline MICCAI-2024
The effectiveness of Deep Neural Networks (DNNs) heavily relies on the abundance and accuracy of available training data. However, collecting and annotating data on a large scale is often both costly and time-intensive, particularly in medical cases where practitioners are already occupied with their duties. Moreover, ensuring that the model remains robust across various scenarios of image capture is crucial in medical domains, especially when dealing with ultrasound images that vary based on the settings of different devices and the manual operation of the transducer. To address this challenge, we introduce a novel pipeline called MEDDAP, which leverages Stable Diffusion (SD) models to augment existing small datasets by automatically generating new informative labeled samples. Pretrained checkpoints for SD are typically based on natural images, and training them for medical images requires significant GPU resources due to their heavy parameters. To overcome this challenge, we introduce USLoRA (Ultrasound Low-Rank Adaptation), a novel fine-tuning method tailored specifically for ultrasound applications. USLoRA allows for selective fine-tuning of weights within SD, requiring fewer than 0.1\% of parameters compared to fully fine-tuning only the UNet portion of SD. To enhance dataset diversity, we incorporate different adjectives into the generation process prompts, thereby desensitizing the classifiers to intensity changes across different images. This approach is inspired by clinicians' decision-making processes regarding breast tumors, where tumor shape often plays a more crucial role than intensity. In conclusion, our pipeline not only outperforms classifiers trained on the original dataset but also demonstrates superior performance when encountering unseen datasets. The source code is available at https://github.com/yasamin-med/MEDDAP.
comment: submitted to miccai 2024 submitted to miccai 2024 Submitted to MICCAI-2024
♻ ☆ HOOD: Real-Time Human Presence and Out-of-Distribution Detection Using FMCW Radar
Detecting human presence indoors with millimeter-wave frequency-modulated continuous-wave (FMCW) radar faces challenges from both moving and stationary clutter. This work proposes a robust and real-time capable human presence and out-of-distribution (OOD) detection method using 60 GHz short-range FMCW radar. HOOD solves the human presence and OOD detection problems simultaneously in a single pipeline. Our solution relies on a reconstruction-based architecture and works with radar macro and micro range-Doppler images (RDIs). HOOD aims to accurately detect the presence of humans in the presence or absence of moving and stationary disturbers. Since HOOD is also an OOD detector, it aims to detect moving or stationary clutters as OOD in humans' absence and predicts the current scene's output as "no presence." HOOD performs well in diverse scenarios, demonstrating its effectiveness across different human activities and situations. On our dataset collected with a 60 GHz short-range FMCW radar, we achieve an average AUROC of 94.36%. Additionally, our extensive evaluations and experiments demonstrate that HOOD outperforms state-of-the-art (SOTA) OOD detection methods in terms of common OOD detection metrics. Importantly, HOOD also perfectly fits on Raspberry Pi 3B+ with an ARM Cortex-A53 CPU, which showcases its versatility across different hardware environments. Videos of our human presence detection experiments are available at: https://muskahya.github.io/HOOD
comment: 10 pages, 2 figures, project page: https://muskahya.github.io/HOOD
♻ ☆ HIVE: Harnessing Human Feedback for Instructional Visual Editing CVPR
Incorporating human feedback has been shown to be crucial to align text generated by large language models to human preferences. We hypothesize that state-of-the-art instructional image editing models, where outputs are generated based on an input image and an editing instruction, could similarly benefit from human feedback, as their outputs may not adhere to the correct instructions and preferences of users. In this paper, we present a novel framework to harness human feedback for instructional visual editing (HIVE). Specifically, we collect human feedback on the edited images and learn a reward function to capture the underlying user preferences. We then introduce scalable diffusion model fine-tuning methods that can incorporate human preferences based on the estimated reward. Besides, to mitigate the bias brought by the limitation of data, we contribute a new 1M training dataset, a 3.6K reward dataset for rewards learning, and a 1K evaluation dataset to boost the performance of instructional image editing. We conduct extensive empirical experiments quantitatively and qualitatively, showing that HIVE is favored over previous state-of-the-art instructional image editing approaches by a large margin.
comment: In CVPR, 2024
♻ ☆ ERM++: An Improved Baseline for Domain Generalization
Domain Generalization (DG) measures a classifier's ability to generalize to new distributions of data it was not trained on. Recent work has shown that a hyperparameter-tuned Empirical Risk Minimization (ERM) training procedure, that is simply minimizing the empirical risk on the source domains, can outperform most existing DG methods. ERM has achieved such strong results while only tuning hyper-parameters such as learning rate, weight decay, batch size, and dropout. However there are additional hyperparameters which further limit overfitting and catastrophic forgetting. We therefore focus on tuning previously untuned hyper-parameters, including training amount, initialization, and additional regularizers. We call the resulting stronger baseline ERM++. ERM++ improves the performance of DG by over 5% compared to prior ERM baselines on a standard benchmark of 5 datasets with a ResNet-50 and over 15% with a ViT-B/16, and outperforms all SOTA methods on DomainBed with both architectures. We also explore the relationship between DG performance and similarity to pre-training data, and find that similarity to pre-training data distributions is an important driver of performance, but that ERM++ with stronger initializations can deliver strong performance even on dissimilar datasets.Code is released at https://github.com/piotr-teterwak/erm_plusplus.
comment: An improved baseline for Domain Generalization
♻ ☆ Step-Calibrated Diffusion for Biomedical Optical Image Restoration
High-quality, high-resolution medical imaging is essential for clinical care. Raman-based biomedical optical imaging uses non-ionizing infrared radiation to evaluate human tissues in real time and is used for early cancer detection, brain tumor diagnosis, and intraoperative tissue analysis. Unfortunately, optical imaging is vulnerable to image degradation due to laser scattering and absorption, which can result in diagnostic errors and misguided treatment. Restoration of optical images is a challenging computer vision task because the sources of image degradation are multi-factorial, stochastic, and tissue-dependent, preventing a straightforward method to obtain paired low-quality/high-quality data. Here, we present Restorative Step-Calibrated Diffusion (RSCD), an unpaired image restoration method that views the image restoration problem as completing the finishing steps of a diffusion-based image generation task. RSCD uses a step calibrator model to dynamically determine the severity of image degradation and the number of steps required to complete the reverse diffusion process for image restoration. RSCD outperforms other widely used unpaired image restoration methods on both image quality and perceptual evaluation metrics for restoring optical images. Medical imaging experts consistently prefer images restored using RSCD in blinded comparison experiments and report minimal to no hallucinations. Finally, we show that RSCD improves performance on downstream clinical imaging tasks, including automated brain tumor diagnosis and deep tissue imaging. Our code is available at https://github.com/MLNeurosurg/restorative_step-calibrated_diffusion.
♻ ☆ Visual Whole-Body Control for Legged Loco-Manipulation
We study the problem of mobile manipulation using legged robots equipped with an arm, namely legged loco-manipulation. The robot legs, while usually utilized for mobility, offer an opportunity to amplify the manipulation capabilities by conducting whole-body control. That is, the robot can control the legs and the arm at the same time to extend its workspace. We propose a framework that can conduct the whole-body control autonomously with visual observations. Our approach, namely Visual Whole-Body Control(VBC), is composed of a low-level policy using all degrees of freedom to track the end-effector manipulator position and a high-level policy proposing the end-effector position based on visual inputs. We train both levels of policies in simulation and perform Sim2Real transfer for real robot deployment. We perform extensive experiments and show significant improvements over baselines in picking up diverse objects in different configurations (heights, locations, orientations) and environments. Project page: https://wholebody-b1.github.io
comment: The first two authors contribute equally. Project page: https://wholebody-b1.github.io
♻ ☆ CLAMP: Contrastive LAnguage Model Prompt-tuning
Large language models (LLMs) have emerged as powerful general-purpose interfaces for many machine learning problems. Recent work has adapted LLMs to generative visual tasks like image captioning, visual question answering, and visual chat, using a relatively small amount of instruction-tuning data. In this paper, we explore whether modern LLMs can also be adapted to classifying an image into a set of categories. First, we evaluate multimodal LLMs that are tuned for generative tasks on zero-shot image classification and find that their performance is far below that of specialized models like CLIP. We then propose an approach for light fine-tuning of LLMs using the same contrastive image-caption matching objective as CLIP. Our results show that LLMs can, indeed, achieve good image classification performance when adapted this way. Our approach beats state-of-the-art mLLMs by 13% and slightly outperforms contrastive learning with a custom text model, while also retaining the LLM's generative abilities. LLM initialization appears to particularly help classification in domains under-represented in the visual pre-training data.
Graphics 16
☆ 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the multi-view inconsistent nature of 3D Gaussians. We present 2D Gaussian Splatting (2DGS), a novel approach to model and reconstruct geometrically accurate radiance fields from multi-view images. Our key idea is to collapse the 3D volume into a set of 2D oriented planar Gaussian disks. Unlike 3D Gaussians, 2D Gaussians provide view-consistent geometry while modeling surfaces intrinsically. To accurately recover thin surfaces and achieve stable optimization, we introduce a perspective-accurate 2D splatting process utilizing ray-splat intersection and rasterization. Additionally, we incorporate depth distortion and normal consistency terms to further enhance the quality of the reconstructions. We demonstrate that our differentiable renderer allows for noise-free and detailed geometry reconstruction while maintaining competitive appearance quality, fast training speed, and real-time rendering. Our code will be made publicly available.
comment: 12 pages, 12 figures
☆ GTA-HDR: A Large-Scale Synthetic Dataset for HDR Image Reconstruction
High Dynamic Range (HDR) content (i.e., images and videos) has a broad range of applications. However, capturing HDR content from real-world scenes is expensive and time- consuming. Therefore, the challenging task of reconstructing visually accurate HDR images from their Low Dynamic Range (LDR) counterparts is gaining attention in the vision research community. A major challenge in this research problem is the lack of datasets, which capture diverse scene conditions (e.g., lighting, shadows, weather, locations, landscapes, objects, humans, buildings) and various image features (e.g., color, contrast, saturation, hue, luminance, brightness, radiance). To address this gap, in this paper, we introduce GTA-HDR, a large-scale synthetic dataset of photo-realistic HDR images sampled from the GTA-V video game. We perform thorough evaluation of the proposed dataset, which demonstrates significant qualitative and quantitative improvements of the state-of-the-art HDR image reconstruction methods. Furthermore, we demonstrate the effectiveness of the proposed dataset and its impact on additional computer vision tasks including 3D human pose estimation, human body part segmentation, and holistic scene segmentation. The dataset, data collection pipeline, and evaluation code are available at: https://github.com/HrishavBakulBarua/GTA-HDR.
comment: Submitted to IEEE
☆ DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the limited scale of available hand-object interaction datasets. We propose DiffH2O, a novel method to synthesize realistic, one or two-handed object interactions from provided text prompts and geometry of the object. The method introduces three techniques that enable effective learning from limited data. First, we decompose the task into a grasping stage and a text-based interaction stage and use separate diffusion models for each. In the grasping stage, the model only generates hand motions, whereas in the interaction phase both hand and object poses are synthesized. Second, we propose a compact representation that tightly couples hand and object poses. Third, we propose two different guidance schemes to allow more control of the generated motions: grasp guidance and detailed textual guidance. Grasp guidance takes a single target grasping pose and guides the diffusion model to reach this grasp at the end of the grasping stage, which provides control over the grasping pose. Given a grasping motion from this stage, multiple different actions can be prompted in the interaction phase. For textual guidance, we contribute comprehensive text descriptions to the GRAB dataset and show that they enable our method to have more fine-grained control over hand-object interactions. Our quantitative and qualitative evaluation demonstrates that the proposed method outperforms baseline methods and leads to natural hand-object motions. Moreover, we demonstrate the practicality of our framework by utilizing a hand pose estimate from an off-the-shelf pose estimator for guidance, and then sampling multiple different actions in the interaction stage.
comment: Project Page: https://diffh2o.github.io/
☆ GenesisTex: Adapting Image Denoising Diffusion to Texture Space
We present GenesisTex, a novel method for synthesizing textures for 3D geometries from text descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by texture space sampling. Specifically, we maintain a latent texture map for each viewpoint, which is updated with predicted noise on the rendering of the corresponding viewpoint. The sampled latent texture maps are then decoded into a final texture map. During the sampling process, we focus on both global and local consistency across multiple viewpoints: global consistency is achieved through the integration of style consistency mechanisms within the noise prediction network, and low-level consistency is achieved by dynamically aligning latent textures. Finally, we apply reference-based inpainting and img2img on denser views for texture refinement. Our approach overcomes the limitations of slow optimization in distillation-based methods and instability in inpainting-based methods. Experiments on meshes from various sources demonstrate that our method surpasses the baseline methods quantitatively and qualitatively.
comment: 12 pages, 10 figures
☆ Makeup Prior Models for 3D Facial Makeup Estimation and Applications CVPR2024
In this work, we introduce two types of makeup prior models to extend existing 3D face prior models: PCA-based and StyleGAN2-based priors. The PCA-based prior model is a linear model that is easy to construct and is computationally efficient. However, it retains only low-frequency information. Conversely, the StyleGAN2-based model can represent high-frequency information with relatively higher computational cost than the PCA-based model. Although there is a trade-off between the two models, both are applicable to 3D facial makeup estimation and related applications. By leveraging makeup prior models and designing a makeup consistency module, we effectively address the challenges that previous methods faced in robustly estimating makeup, particularly in the context of handling self-occluded faces. In experiments, we demonstrate that our approach reduces computational costs by several orders of magnitude, achieving speeds up to 180 times faster. In addition, by improving the accuracy of the estimated makeup, we confirm that our methods are highly advantageous for various 3D facial makeup applications such as 3D makeup face reconstruction, user-friendly makeup editing, makeup transfer, and interpolation.
comment: CVPR2024. Project: https://yangxingchao.github.io/makeup-priors-page
☆ AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation
In this study, we propose AniPortrait, a novel framework for generating high-quality animation driven by audio and a reference portrait image. Our methodology is divided into two stages. Initially, we extract 3D intermediate representations from audio and project them into a sequence of 2D facial landmarks. Subsequently, we employ a robust diffusion model, coupled with a motion module, to convert the landmark sequence into photorealistic and temporally consistent portrait animation. Experimental results demonstrate the superiority of AniPortrait in terms of facial naturalness, pose diversity, and visual quality, thereby offering an enhanced perceptual experience. Moreover, our methodology exhibits considerable potential in terms of flexibility and controllability, which can be effectively applied in areas such as facial motion editing or face reenactment. We release code and model weights at https://github.com/scutzzj/AniPortrait
☆ Predicting Perceived Gloss: Do Weak Labels Suffice?
Estimating perceptual attributes of materials directly from images is a challenging task due to their complex, not fully-understood interactions with external factors, such as geometry and lighting. Supervised deep learning models have recently been shown to outperform traditional approaches, but rely on large datasets of human-annotated images for accurate perception predictions. Obtaining reliable annotations is a costly endeavor, aggravated by the limited ability of these models to generalise to different aspects of appearance. In this work, we show how a much smaller set of human annotations ("strong labels") can be effectively augmented with automatically derived "weak labels" in the context of learning a low-dimensional image-computable gloss metric. We evaluate three alternative weak labels for predicting human gloss perception from limited annotated data. Incorporating weak labels enhances our gloss prediction beyond the current state of the art. Moreover, it enables a substantial reduction in human annotation costs without sacrificing accuracy, whether working with rendered images or real photographs.
comment: Computer Graphics Forum (Eurographics 2024)
☆ WordRobe: Text-Guided Generation of Textured 3D Garments
In this paper, we tackle a new and challenging problem of text-driven generation of 3D garments with high-quality textures. We propose "WordRobe", a novel framework for the generation of unposed & textured 3D garment meshes from user-friendly text prompts. We achieve this by first learning a latent representation of 3D garments using a novel coarse-to-fine training strategy and a loss for latent disentanglement, promoting better latent interpolation. Subsequently, we align the garment latent space to the CLIP embedding space in a weakly supervised manner, enabling text-driven 3D garment generation and editing. For appearance modeling, we leverage the zero-shot generation capability of ControlNet to synthesize view-consistent texture maps in a single feed-forward inference step, thereby drastically decreasing the generation time as compared to existing methods. We demonstrate superior performance over current SOTAs for learning 3D garment latent space, garment interpolation, and text-driven texture synthesis, supported by quantitative evaluation and qualitative user study. The unposed 3D garment meshes generated using WordRobe can be directly fed to standard cloth simulation & animation pipelines without any post-processing.
☆ Dr.Hair: Reconstructing Scalp-Connected Hair Strands without Pre-training via Differentiable Rendering of Line Segments CVPR 2024
In the film and gaming industries, achieving a realistic hair appearance typically involves the use of strands originating from the scalp. However, reconstructing these strands from observed surface images of hair presents significant challenges. The difficulty in acquiring Ground Truth (GT) data has led state-of-the-art learning-based methods to rely on pre-training with manually prepared synthetic CG data. This process is not only labor-intensive and costly but also introduces complications due to the domain gap when compared to real-world data. In this study, we propose an optimization-based approach that eliminates the need for pre-training. Our method represents hair strands as line segments growing from the scalp and optimizes them using a novel differentiable rendering algorithm. To robustly optimize a substantial number of slender explicit geometries, we introduce 3D orientation estimation utilizing global optimization, strand initialization based on Laplace's equation, and reparameterization that leverages geometric connectivity and spatial proximity. Unlike existing optimization-based methods, our method is capable of reconstructing internal hair flow in an absolute direction. Our method exhibits robust and accurate inverse rendering, surpassing the quality of existing methods and significantly improving processing speed.
comment: CVPR 2024
☆ Robust Containment Queries over Collections of Rational Parametric Curves via Generalized Winding Numbers
Point containment queries for regions bound by watertight geometric surfaces, i.e. closed and without self-intersections, can be evaluated straightforwardly with a number of well-studied algorithms. However, when such assumptions on domain geometry are not met, these methods are theoretically unfounded at best and practically unusable at worst. More robust classification schemes utilize generalized winding numbers, a mathematical construction that is indifferent to imperfections in the often human-defined geometric model. We extend this methodology to more general curved shapes, defining a robust containment query for regions whose boundary elements are defined by a collection of rational parametric curves. In doing so, we devise an algorithm that is stable and accurate at arbitrary points in space, circumventing the typical difficulties for queries that are arbitrarily close or coincident with the model. This is done by reducing the generalized winding number problem to an integer winding number problem, which is solved by approximating each curve with a polyline that provably has the same winding number at the point of interest. We demonstrate the improvements in computational complexity granted by this method over conventional techniques, as well as the robustness induced by its application
comment: 14 pages, 18 figures
☆ GTA-HDR: A Large-Scale Synthetic Dataset for HDR Image Reconstruction
High Dynamic Range (HDR) content (i.e., images and videos) has a broad range of applications. However, capturing HDR content from real-world scenes is expensive and time-consuming. Therefore, the challenging task of reconstructing visually accurate HDR images from their Low Dynamic Range (LDR) counterparts is gaining attention in the vision research community. A major challenge in this research problem is the lack of datasets, which capture diverse scene conditions (e.g., lighting, shadows, weather, locations, landscapes, objects, humans, buildings) and various image features (e.g., color, contrast, saturation, hue, luminance, brightness, radiance). To address this gap, in this paper, we introduce GTA-HDR, a large-scale synthetic dataset of photo-realistic HDR images sampled from the GTA-V video game. We perform thorough evaluation of the proposed dataset, which demonstrates significant qualitative and quantitative improvements of the state-of-the-art HDR image reconstruction methods. Furthermore, we demonstrate the effectiveness of the proposed dataset and its impact on additional computer vision tasks including 3D human pose estimation, human body part segmentation, and holistic scene segmentation. The dataset, data collection pipeline, and evaluation code are available at: https://github.com/HrishavBakulBarua/GTA-HDR.
comment: Submitted to IEEE
♻ ☆ TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
Point-based radiance field rendering has demonstrated impressive results for novel view synthesis, offering a compelling blend of rendering quality and computational efficiency. However, also latest approaches in this domain are not without their shortcomings. 3D Gaussian Splatting [Kerbl and Kopanas et al. 2023] struggles when tasked with rendering highly detailed scenes, due to blurring and cloudy artifacts. On the other hand, ADOP [R\"uckert et al. 2022] can accommodate crisper images, but the neural reconstruction network decreases performance, it grapples with temporal instability and it is unable to effectively address large gaps in the point cloud. In this paper, we present TRIPS (Trilinear Point Splatting), an approach that combines ideas from both Gaussian Splatting and ADOP. The fundamental concept behind our novel technique involves rasterizing points into a screen-space image pyramid, with the selection of the pyramid layer determined by the projected point size. This approach allows rendering arbitrarily large points using a single trilinear write. A lightweight neural network is then used to reconstruct a hole-free image including detail beyond splat resolution. Importantly, our render pipeline is entirely differentiable, allowing for automatic optimization of both point sizes and positions. Our evaluation demonstrate that TRIPS surpasses existing state-of-the-art methods in terms of rendering quality while maintaining a real-time frame rate of 60 frames per second on readily available hardware. This performance extends to challenging scenarios, such as scenes featuring intricate geometry, expansive landscapes, and auto-exposed footage. The project page is located at: https://lfranke.github.io/trips/
♻ ☆ NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated Rendering
This paper presents a method, namely NeuS-PIR, for recovering relightable neural surfaces using pre-integrated rendering from multi-view images or video. Unlike methods based on NeRF and discrete meshes, our method utilizes implicit neural surface representation to reconstruct high-quality geometry, which facilitates the factorization of the radiance field into two components: a spatially varying material field and an all-frequency lighting representation. This factorization, jointly optimized using an adapted differentiable pre-integrated rendering framework with material encoding regularization, in turn addresses the ambiguity of geometry reconstruction and leads to better disentanglement and refinement of each scene property. Additionally, we introduced a method to distil indirect illumination fields from the learned representations, further recovering the complex illumination effect like inter-reflection. Consequently, our method enables advanced applications such as relighting, which can be seamlessly integrated with modern graphics engines. Qualitative and quantitative experiments have shown that NeuS-PIR outperforms existing methods across various tasks on both synthetic and real datasets. Source code is available at https://github.com/Sheldonmao/NeuSPIR
♻ ☆ Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives CVPR2024
We propose Lodge, a network capable of generating extremely long dance sequences conditioned on given music. We design Lodge as a two-stage coarse to fine diffusion architecture, and propose the characteristic dance primitives that possess significant expressiveness as intermediate representations between two diffusion models. The first stage is global diffusion, which focuses on comprehending the coarse-level music-dance correlation and production characteristic dance primitives. In contrast, the second-stage is the local diffusion, which parallelly generates detailed motion sequences under the guidance of the dance primitives and choreographic rules. In addition, we propose a Foot Refine Block to optimize the contact between the feet and the ground, enhancing the physical realism of the motion. Our approach can parallelly generate dance sequences of extremely long length, striking a balance between global choreographic patterns and local motion quality and expressiveness. Extensive experiments validate the efficacy of our method.
comment: Accepted by CVPR2024, Project page: https://li-ronghui.github.io/lodge
♻ ☆ Diffusion Models Generate Images Like Painters: an Analytical Theory of Outline First, Details Later NeurIPS23
How do diffusion generative models convert pure noise into meaningful images? In a variety of pretrained diffusion models (including conditional latent space models like Stable Diffusion), we observe that the reverse diffusion process that underlies image generation has the following properties: (i) individual trajectories tend to be low-dimensional and resemble 2D `rotations'; (ii) high-variance scene features like layout tend to emerge earlier, while low-variance details tend to emerge later; and (iii) early perturbations tend to have a greater impact on image content than later perturbations. To understand these phenomena, we derive and study a closed-form solution to the probability flow ODE for a Gaussian distribution, which shows that the reverse diffusion state rotates towards a gradually-specified target on the image manifold. It also shows that generation involves first committing to an outline, and then to finer and finer details. We find that this solution accurately describes the initial phase of image generation for pretrained models, and can in principle be used to make image generation more efficient by skipping reverse diffusion steps. Finally, we use our solution to characterize the image manifold in Stable Diffusion. Our viewpoint reveals an unexpected similarity between generation by GANs and diffusion and provides a conceptual link between diffusion and image retrieval.
comment: 44 pages, 28 figures. A briefer version was presented at NeurIPS23 Workshop on Diffusion Models [arXiv:2311.10892]
♻ ☆ Preserve Your Own Correlation: A Noise Prior for Video Diffusion Models ICCV 2023
Despite tremendous progress in generating high-quality images using diffusion models, synthesizing a sequence of animated frames that are both photorealistic and temporally coherent is still in its infancy. While off-the-shelf billion-scale datasets for image generation are available, collecting similar video data of the same scale is still challenging. Also, training a video diffusion model is computationally much more expensive than its image counterpart. In this work, we explore finetuning a pretrained image diffusion model with video data as a practical solution for the video synthesis task. We find that naively extending the image noise prior to video noise prior in video diffusion leads to sub-optimal performance. Our carefully designed video noise prior leads to substantially better performance. Extensive experimental validation shows that our model, Preserve Your Own Correlation (PYoCo), attains SOTA zero-shot text-to-video results on the UCF-101 and MSR-VTT benchmarks. It also achieves SOTA video generation quality on the small-scale UCF-101 benchmark with a $10\times$ smaller model using significantly less computation than the prior art.
comment: ICCV 2023. Project webpage: https://research.nvidia.com/labs/dir/pyoco
Robotics 85
☆ BatDeck: Advancing Nano-drone Navigation with Low-power Ultrasound-based Obstacle Avoidance
Nano-drones, distinguished by their agility, minimal weight, and cost-effectiveness, are particularly well-suited for exploration in confined, cluttered and narrow spaces. Recognizing transparent, highly reflective or absorbing materials, such as glass and metallic surfaces is challenging, as classical sensors, such as cameras or laser rangers, often do not detect them. Inspired by bats, which can fly at high speeds in complete darkness with the help of ultrasound, this paper introduces \textit{BatDeck}, a pioneering sensor-deck employing a lightweight and low-power ultrasonic sensor for nano-drone autonomous navigation. This paper first provides insights about sensor characteristics, highlighting the influence of motor noise on the ultrasound readings, then it introduces the results of extensive experimental tests for obstacle avoidance (OA) in a diverse environment. Results show that \textit{BatDeck} allows exploration for a flight time of 8 minutes while covering 136m on average before crash in a challenging environment with transparent and reflective obstacles, proving the effectiveness of ultrasonic sensors for OA on nano-drones.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
☆ Synapse: Learning Preferential Concepts from Visual Demonstrations
This paper addresses the problem of preference learning, which aims to learn user-specific preferences (e.g., "good parking spot", "convenient drop-off location") from visual input. Despite its similarity to learning factual concepts (e.g., "red cube"), preference learning is a fundamentally harder problem due to its subjective nature and the paucity of person-specific training data. We address this problem using a new framework called Synapse, which is a neuro-symbolic approach designed to efficiently learn preferential concepts from limited demonstrations. Synapse represents preferences as neuro-symbolic programs in a domain-specific language (DSL) that operates over images, and leverages a novel combination of visual parsing, large language models, and program synthesis to learn programs representing individual preferences. We evaluate Synapse through extensive experimentation including a user case study focusing on mobility-related concepts in mobile robotics and autonomous driving. Our evaluation demonstrates that Synapse significantly outperforms existing baselines as well as its own ablations. The code and other details can be found on the project website https://amrl.cs.utexas.edu/synapse .
comment: 23 pages, 7 figures; Preprint
☆ Domain Adaptive Detection of MAVs: A Benchmark and Noise Suppression Network
Visual detection of Micro Air Vehicles (MAVs) has attracted increasing attention in recent years due to its important application in various tasks. The existing methods for MAV detection assume that the training set and testing set have the same distribution. As a result, when deployed in new domains, the detectors would have a significant performance degradation due to domain discrepancy. In this paper, we study the problem of cross-domain MAV detection. The contributions of this paper are threefold. 1) We propose a Multi-MAV-Multi-Domain (M3D) dataset consisting of both simulation and realistic images. Compared to other existing datasets, the proposed one is more comprehensive in the sense that it covers rich scenes, diverse MAV types, and various viewing angles. A new benchmark for cross-domain MAV detection is proposed based on the proposed dataset. 2) We propose a Noise Suppression Network (NSN) based on the framework of pseudo-labeling and a large-to-small training procedure. To reduce the challenging pseudo-label noises, two novel modules are designed in this network. The first is a prior-based curriculum learning module for allocating adaptive thresholds for pseudo labels with different difficulties. The second is a masked copy-paste augmentation module for pasting truly-labeled MAVs on unlabeled target images and thus decreasing pseudo-label noises. 3) Extensive experimental results verify the superior performance of the proposed method compared to the state-of-the-art ones. In particular, it achieves mAP of 46.9%(+5.8%), 50.5%(+3.7%), and 61.5%(+11.3%) on the tasks of simulation-to-real adaptation, cross-scene adaptation, and cross-camera adaptation, respectively.
comment: 17 pages, 11 figures. Accepted by IEEE Transactions on Automation Science and Engineering
☆ Skill Q-Network: Learning Adaptive Skill Ensemble for Mapless Navigation in Unknown Environments
This paper focuses on the acquisition of mapless navigation skills within unknown environments. We introduce the Skill Q-Network (SQN), a novel reinforcement learning method featuring an adaptive skill ensemble mechanism. Unlike existing methods, our model concurrently learns a high-level skill decision process alongside multiple low-level navigation skills, all without the need for prior knowledge. Leveraging a tailored reward function for mapless navigation, the SQN is capable of learning adaptive maneuvers that incorporate both exploration and goal-directed skills, enabling effective navigation in new environments. Our experiments demonstrate that our SQN can effectively navigate complex environments, exhibiting a 40% higher performance compared to baseline models. Without explicit guidance, SQN discovers how to combine low-level skill policies, showcasing both goal-directed navigations to reach destinations and exploration maneuvers to escape from local minimum regions in challenging scenarios. Remarkably, our adaptive skill ensemble method enables zero-shot transfer to out-of-distribution domains, characterized by unseen observations from non-convex obstacles or uneven, subterranean-like environments.
comment: 8 pages, 8 figures
☆ Trajectory Planning of Robotic Manipulator in Dynamic Environment Exploiting DRL
This study is about the implementation of a reinforcement learning algorithm in the trajectory planning of manipulators. We have a 7-DOF robotic arm to pick and place the randomly placed block at a random target point in an unknown environment. The obstacle is randomly moving which creates a hurdle in picking the object. The objective of the robot is to avoid the obstacle and pick the block with constraints to a fixed timestamp. In this literature, we have applied a deep deterministic policy gradient (DDPG) algorithm and compared the model's efficiency with dense and sparse rewards.
comment: Accepted in ICIESTR-2024
☆ Bridging the Sim-to-Real Gap with Bayesian Inference
We present SIM-FSVGD for learning robot dynamics from data. As opposed to traditional methods, SIM-FSVGD leverages low-fidelity physical priors, e.g., in the form of simulators, to regularize the training of neural network models. While learning accurate dynamics already in the low data regime, SIM-FSVGD scales and excels also when more data is available. We empirically show that learning with implicit physical priors results in accurate mean model estimation as well as precise uncertainty quantification. We demonstrate the effectiveness of SIM-FSVGD in bridging the sim-to-real gap on a high-performance RC racecar system. Using model-based RL, we demonstrate a highly dynamic parking maneuver with drifting, using less than half the data compared to the state of the art.
☆ Symbolic and User-friendly Geometric Algebra Routines (SUGAR) for Computations in Matlab
Geometric algebra (GA) is a mathematical tool for geometric computing, providing a framework that allows a unified and compact approach to geometric relations which in other mathematical systems are typically described using different more complicated elements. This fact has led to an increasing adoption of GA in applied mathematics and engineering problems. However, the scarcity of symbolic implementations of GA and its inherent complexity, requiring a specific mathematical background, make it challenging and less intuitive for engineers to work with. This prevents wider adoption among more applied professionals. To address this challenge, this paper introduces SUGAR (Symbolic and User-friendly Geometric Algebra Routines), an open-source toolbox designed for Matlab and licensed under the MIT License. SUGAR facilitates the translation of GA concepts into Matlab and provides a collection of user-friendly functions tailored for GA computations, including support for symbolic operations. It supports both numeric and symbolic computations in high-dimensional GAs. Specifically tailored for applied mathematics and engineering applications, SUGAR has been meticulously engineered to represent geometric elements and transformations within two and three-dimensional projective and conformal geometric algebras, aligning with established computational methodologies in the literature. Furthermore, SUGAR efficiently handles functions of multivectors, such as exponential, logarithmic, sinusoidal, and cosine functions, enhancing its applicability across various engineering domains, including robotics, control systems, and power electronics. Finally, this work includes four distinct validation examples, demonstrating SUGAR's capabilities across the above-mentioned fields and its practical utility in addressing real-world applied mathematics and engineering problems.
comment: 33 pages, 6 figures, journal paper submitted to ACM TOMS
☆ Technical Development of a Semi-Autonomous Robotic Partition
This technical description details the design and engineering process of a semi-autonomous robotic partition. This robotic partition prototype was subsequently employed in a longer-term evaluation in-the-wild study conducted by the authors in a real-world office setting.
☆ ROXIE: Defining a Robotic eXplanation and Interpretability Engine IROS 2024
In an era where autonomous robots increasingly inhabit public spaces, the imperative for transparency and interpretability in their decision-making processes becomes paramount. This paper presents the overview of a Robotic eXplanation and Interpretability Engine (ROXIE), which addresses this critical need, aiming to demystify the opaque nature of complex robotic behaviors. This paper elucidates the key features and requirements needed for providing information and explanations about robot decision-making processes. It also overviews the suite of software components and libraries available for deployment with ROS 2, empowering users to provide comprehensive explanations and interpretations of robot processes and behaviors, thereby fostering trust and collaboration in human-robot interactions.
comment: 7 pages, 3 figures, 1 tables, Submitted to IROS 2024
☆ Research Challenges for Adaptive Architecture: Empowering Occupants of Multi-Occupancy Buildings
This positional paper outlines our vision of 'adaptive architecture', which involves the integration of robotic technology to physically change an architectural space in supporting the changing needs of its occupants, in response to the CHI'24 workshop "HabiTech - Inhabiting Buildings, Data & Technology" call on "How do new technologies enable and empower the inhabitants of multi-occupancy buildings?". Specifically, while adaptive architecture holds promise for enhancing occupant satisfaction, comfort, and overall health and well-being, there remains a range of research challenges of (1) how it can effectively support individual occupants, while (2) mediating the conflicting needs of collocated others, and (3) integrating meaningfully into the sociocultural characteristics of their building community.
☆ The Adaptive Workplace: Orchestrating Architectural Services around the Wellbeing of Individual Occupants
As the academic consortia members of the EU Horizon project SONATA ("Situation-aware OrchestratioN of AdapTive Architecture"), we respond to the workshop call for "Office Wellbeing by Design: Don't Stand for Anything Less" by proposing the "Adaptive Workplace" concept. In essence, our vision aims to adapt a workplace to the ever-changing needs of individual occupants, instead of that occupants are expected to adapt to their workplace.
☆ Counter-example guided Imitation Learning of Feedback Controllers from Temporal Logic Specifications
We present a novel method for imitation learning for control requirements expressed using Signal Temporal Logic (STL). More concretely we focus on the problem of training a neural network to imitate a complex controller. The learning process is guided by efficient data aggregation based on counter-examples and a coverage measure. Moreover, we introduce a method to evaluate the performance of the learned controller via parameterization and parameter estimation of the STL requirements. We demonstrate our approach with a flying robot case study.
☆ Active Admittance Control with Iterative Learning for General-Purpose Contact-Rich Manipulation
Force interaction is inevitable when robots face multiple operation scenarios. How to make the robot competent in force control for generalized operations such as multi-tasks still remains a challenging problem. Aiming at the reproducibility of interaction tasks and the lack of a generalized force control framework for multi-task scenarios, this paper proposes a novel hybrid control framework based on active admittance control with iterative learning parameters-tunning mechanism. The method adopts admittance control as the underlying algorithm to ensure flexibility, and iterative learning as the high-level algorithm to regulate the parameters of the admittance model. The whole algorithm has flexibility and learning ability, which is capable of achieving the goal of excellent versatility. Four representative interactive robot manipulation tasks are chosen to investigate the consistency and generalisability of the proposed method. Experiments are designed to verify the effectiveness of the whole framework, and an average of 98.21% and 91.52% improvement of RMSE is obtained relative to the traditional admittance control as well as the model-free adaptive control, respectively.
☆ Arm-Constrained Curriculum Learning for Loco-Manipulation of the Wheel-Legged Robot
Incorporating a robotic manipulator into a wheel-legged robot enhances its agility and expands its potential for practical applications. However, the presence of potential instability and uncertainties presents additional challenges for control objectives. In this paper, we introduce an arm-constrained curriculum learning architecture to tackle the issues introduced by adding the manipulator. Firstly, we develop an arm-constrained reinforcement learning algorithm to ensure safety and stability in control performance. Additionally, to address discrepancies in reward settings between the arm and the base, we propose a reward-aware curriculum learning method. The policy is first trained in Isaac gym and transferred to the physical robot to do dynamic grasping tasks, including the door-opening task, fan-twitching task and the relay-baton-picking and following task. The results demonstrate that our proposed approach effectively controls the arm-equipped wheel-legged robot to master dynamic grasping skills, allowing it to chase and catch a moving object while in motion. The code can be found at https://github.com/aCodeDog/legged-robots-manipulation. To view the supplemental video, please visit https://youtu.be/sNXT-rwPNMM.
☆ Hallucination Detection in Foundation Models for Decision-Making: A Flexible Definition and Review of the State of the Art
Autonomous systems are soon to be ubiquitous, from manufacturing autonomy to agricultural field robots, and from health care assistants to the entertainment industry. The majority of these systems are developed with modular sub-components for decision-making, planning, and control that may be hand-engineered or learning-based. While these existing approaches have been shown to perform well under the situations they were specifically designed for, they can perform especially poorly in rare, out-of-distribution scenarios that will undoubtedly arise at test-time. The rise of foundation models trained on multiple tasks with impressively large datasets from a variety of fields has led researchers to believe that these models may provide common sense reasoning that existing planners are missing. Researchers posit that this common sense reasoning will bridge the gap between algorithm development and deployment to out-of-distribution tasks, like how humans adapt to unexpected scenarios. Large language models have already penetrated the robotics and autonomous systems domains as researchers are scrambling to showcase their potential use cases in deployment. While this application direction is very promising empirically, foundation models are known to hallucinate and generate decisions that may sound reasonable, but are in fact poor. We argue there is a need to step back and simultaneously design systems that can quantify the certainty of a model's decision, and detect when it may be hallucinating. In this work, we discuss the current use cases of foundation models for decision-making tasks, provide a general definition for hallucinations with examples, discuss existing approaches to hallucination detection and mitigation with a focus on decision problems, and explore areas for further research in this exciting field.
comment: 31 pages, 2 tables
☆ Spatially temporally distributed informative path planning for multi-robot systems
This paper investigates the problem of informative path planning for a mobile robotic sensor network in spatially temporally distributed mapping. The robots are able to gather noisy measurements from an area of interest during their movements to build a Gaussian Process (GP) model of a spatio-temporal field. The model is then utilized to predict the spatio-temporal phenomenon at different points of interest. To spatially and temporally navigate the group of robots so that they can optimally acquire maximal information gains while their connectivity is preserved, we propose a novel multistep prediction informative path planning optimization strategy employing our newly defined local cost functions. By using the dual decomposition method, it is feasible and practical to effectively solve the optimization problem in a distributed manner. The proposed method was validated through synthetic experiments utilizing real-world data sets.
☆ Real-time Model Predictive Control with Zonotope-Based Neural Networks for Bipedal Social Navigation
This study addresses the challenge of bipedal navigation in a dynamic human-crowded environment, a research area that remains largely underexplored in the field of legged navigation. We propose two cascaded zonotope-based neural networks: a Pedestrian Prediction Network (PPN) for pedestrians' future trajectory prediction and an Ego-agent Social Network (ESN) for ego-agent social path planning. Representing future paths as zonotopes allows for efficient reachability-based planning and collision checking. The ESN is then integrated with a Model Predictive Controller (ESN-MPC) for footstep planning for our bipedal robot Digit designed by Agility Robotics. ESN-MPC solves for a collision-free optimal trajectory by optimizing through the gradients of ESN. ESN-MPC optimal trajectory is sent to the low-level controller for full-order simulation of Digit. The overall proposed framework is validated with extensive simulations on randomly generated initial settings with varying human crowd densities.
comment: 8 pages, 9 figures
☆ Towards Cooperative Maneuver Planning in Mixed Traffic at Urban Intersections
Connected automated driving promises a significant improvement of traffic efficiency and safety on highways and in urban areas. Apart from sharing of awareness and perception information over wireless communication links, cooperative maneuver planning may facilitate active guidance of connected automated vehicles at urban intersections. Research in automatic intersection management put forth a large body of works that mostly employ rule-based or optimization-based approaches primarily in fully automated simulated environments. In this work, we present two cooperative planning approaches that are capable of handling mixed traffic, i.e., the road being shared by automated vehicles and regular vehicles driven by humans. Firstly, we propose an optimization-based planner trained on real driving data that cyclically selects the most efficient out of multiple predicted coordinated maneuvers. Additionally, we present a cooperative planning approach based on graph-based reinforcement learning, which conquers the lack of ground truth data for cooperative maneuvers. We present evaluation results of both cooperative planners in high-fidelity simulation and real-world traffic. Simulative experiments in fully automated traffic and mixed traffic show that cooperative maneuver planning leads to less delay due to interaction and a reduced number of stops. In real-world experiments with three prototype connected automated vehicles in public traffic, both planners demonstrate their ability to perform efficient cooperative maneuvers.
comment: M. Klimke and M. Mertens are both first authors with equal contribution. 11 pages, 10 figures, 2 tables, submitted to IEEE Transactions on Intelligent Vehicles
☆ Producing and Leveraging Online Map Uncertainty in Trajectory Prediction CVPR 2024
High-definition (HD) maps have played an integral role in the development of modern autonomous vehicle (AV) stacks, albeit with high associated labeling and maintenance costs. As a result, many recent works have proposed methods for estimating HD maps online from sensor data, enabling AVs to operate outside of previously-mapped regions. However, current online map estimation approaches are developed in isolation of their downstream tasks, complicating their integration in AV stacks. In particular, they do not produce uncertainty or confidence estimates. In this work, we extend multiple state-of-the-art online map estimation methods to additionally estimate uncertainty and show how this enables more tightly integrating online mapping with trajectory forecasting. In doing so, we find that incorporating uncertainty yields up to 50% faster training convergence and up to 15% better prediction performance on the real-world nuScenes driving dataset.
comment: 14 pages, 14 figures, 6 tables. CVPR 2024
☆ AeroBridge: Autonomous Drone Handoff System for Emergency Battery Service
This paper proposes an Emergency Battery Service (EBS) for drones in which an EBS drone flies to a drone in the field with a depleted battery and transfers a fresh battery to the exhausted drone. The authors present a unique battery transfer mechanism and drone localization that uses the Cross Marker Position (CMP) method. The main challenges include a stable and balanced transfer that precisely localizes the receiver drone. The proposed EBS drone mitigates the effects of downwash due to the vertical proximity between the drones by implementing diagonal alignment with the receiver, reducing the distance to 0.5 m between the two drones. CFD analysis shows that diagonal instead of perpendicular alignment minimizes turbulence, and the authors verify the actual system for change in output airflow and thrust measurements. The CMP marker-based localization method enables position lock for the EBS drone with up to 0.9 cm accuracy. The performance of the transfer mechanism is validated experimentally by successful mid-air transfer in 5 seconds, where the EBS drone is within 0.5 m vertical distance from the receiver drone, wherein 4m/s turbulence does not affect the transfer process.
☆ Enhancing Visual Place Recognition via Fast and Slow Adaptive Biasing in Event Cameras
Event cameras are increasingly popular in robotics due to their beneficial features, such as low latency, energy efficiency, and high dynamic range. Nevertheless, their downstream task performance is greatly influenced by the optimization of bias parameters. These parameters, for instance, regulate the necessary change in light intensity to trigger an event, which in turn depends on factors such as the environment lighting and camera motion. This paper introduces feedback control algorithms that automatically tune the bias parameters through two interacting methods: 1) An immediate, on-the-fly fast adaptation of the refractory period, which sets the minimum interval between consecutive events, and 2) if the event rate exceeds the specified bounds even after changing the refractory period repeatedly, the controller adapts the pixel bandwidth and event thresholds, which stabilizes after a short period of noise events across all pixels (slow adaptation). Our evaluation focuses on the visual place recognition task, where incoming query images are compared to a given reference database. We conducted comprehensive evaluations of our algorithms' adaptive feedback control in real-time. To do so, we collected the QCR-Fast-and-Slow dataset that contains DAVIS346 event camera streams from 366 repeated traversals of a Scout Mini robot navigating through a 100 meter long indoor lab setting (totaling over 35km distance traveled) in varying brightness conditions with ground truth location information. Our proposed feedback controllers result in superior performance when compared to the standard bias settings and prior feedback control methods. Our findings also detail the impact of bias adjustments on task performance and feature ablation studies on the fast and slow adaptation mechanisms.
comment: 8 pages, 9 figures, paper under review
☆ Terrain-Attentive Learning for Efficient 6-DoF Kinodynamic Modeling on Vertically Challenging Terrain
Wheeled robots have recently demonstrated superior mechanical capability to traverse vertically challenging terrain (e.g., extremely rugged boulders comparable in size to the vehicles themselves). Negotiating such terrain introduces significant variations of vehicle pose in all six Degrees-of-Freedom (DoFs), leading to imbalanced contact forces, varying momentum, and chassis deformation due to non-rigid tires and suspensions. To autonomously navigate on vertically challenging terrain, all these factors need to be efficiently reasoned within limited onboard computation and strict real-time constraints. In this paper, we propose a 6-DoF kinodynamics learning approach that is attentive only to the specific underlying terrain critical to the current vehicle-terrain interaction, so that it can be efficiently queried in real-time motion planners onboard small robots. Physical experiment results show our Terrain-Attentive Learning demonstrates on average 51.1% reduction in model prediction error among all 6 DoFs compared to a state-of-the-art model for vertically challenging terrain.
☆ ASDF: Assembly State Detection Utilizing Late Fusion by Integrating 6D Pose Estimation
In medical and industrial domains, providing guidance for assembly processes is critical to ensure efficiency and safety. Errors in assembly can lead to significant consequences such as extended surgery times, and prolonged manufacturing or maintenance times in industry. Assembly scenarios can benefit from in-situ AR visualization to provide guidance, reduce assembly times and minimize errors. To enable in-situ visualization 6D pose estimation can be leveraged. Existing 6D pose estimation techniques primarily focus on individual objects and static captures. However, assembly scenarios have various dynamics including occlusion during assembly and dynamics in the assembly objects appearance. Existing work, combining object detection/6D pose estimation and assembly state detection focuses either on pure deep learning-based approaches, or limit the assembly state detection to building blocks. To address the challenges of 6D pose estimation in combination with assembly state detection, our approach ASDF builds upon the strengths of YOLOv8, a real-time capable object detection framework. We extend this framework, refine the object pose and fuse pose knowledge with network-detected pose information. Utilizing our late fusion in our Pose2State module results in refined 6D pose estimation and assembly state detection. By combining both pose and state information, our Pose2State module predicts the final assembly state with precision. Our evaluation on our ASDF dataset shows that our Pose2State module leads to an improved assembly state detection and that the improvement of the assembly state further leads to a more robust 6D pose estimation. Moreover, on the GBOT dataset, we outperform the pure deep learning-based network, and even outperform the hybrid and pure tracking-based approaches.
☆ SE(3) Linear Parameter Varying Dynamical Systems for Globally Asymptotically Stable End-Effector Control
Linear Parameter Varying Dynamical Systems (LPV-DS) encode trajectories into an autonomous first-order DS that enables reactive responses to perturbations, while ensuring globally asymptotic stability at the target. However, the current LPV-DS framework is established on Euclidean data only and has not been applicable to broader robotic applications requiring pose control. In this paper we present an extension to the current LPV-DS framework, named Quaternion-DS, which efficiently learns a DS-based motion policy for orientation. Leveraging techniques from differential geometry and Riemannian statistics, our approach properly handles the non-Euclidean orientation data in quaternion space, enabling the integration with positional control, namely SE(3) LPV-DS, so that the synergistic behaviour within the full SE(3) pose is preserved. Through simulation and real robot experiments, we validate our method, demonstrating its ability to efficiently and accurately reproduce the original SE(3) trajectory while exhibiting strong robustness to perturbations in task space.
☆ Bipedal Safe Navigation over Uncertain Rough Terrain: Unifying Terrain Mapping and Locomotion Stability
We study the problem of bipedal robot navigation in complex environments with uncertain and rough terrain. In particular, we consider a scenario in which the robot is expected to reach a desired goal location by traversing an environment with uncertain terrain elevation. Such terrain uncertainties induce not only untraversable regions but also robot motion perturbations. Thus, the problems of terrain mapping and locomotion stability are intertwined. We evaluate three different kernels for Gaussian process (GP) regression to learn the terrain elevation. We also learn the motion deviation resulting from both the terrain as well as the discrepancy between the reduced-order Prismatic Inverted Pendulum Model used for planning and the full-order locomotion dynamics. We propose a hierarchical locomotion-dynamics-aware sampling-based navigation planner. The global navigation planner plans a series of local waypoints to reach the desired goal locations while respecting locomotion stability constraints. Then, a local navigation planner is used to generate a sequence of dynamically feasible footsteps to reach local waypoints. We develop a novel trajectory evaluation metric to minimize motion deviation and maximize information gain of the terrain elevation map. We evaluate the efficacy of our planning framework on Digit bipedal robot simulation in MuJoCo.
comment: 9 pages, 7 figures
☆ Human Stress Response and Perceived Safety during Encounters with Quadruped Robots
Despite the rise of mobile robot deployments in home and work settings, perceived safety of users and bystanders is understudied in the human-robot interaction (HRI) literature. To address this, we present a study designed to identify elements of a human-robot encounter that correlate with observed stress response. Stress is a key component of perceived safety and is strongly associated with human physiological response. In this study a Boston Dynamics Spot and a Unitree Go1 navigate autonomously through a shared environment occupied by human participants wearing multimodal physiological sensors to track their electrocardiography (ECG) and electrodermal activity (EDA). The encounters are varied through several trials and participants self-rate their stress levels after each encounter. The study resulted in a multidimensional dataset archiving various objective and subjective aspects of a human-robot encounter, containing insights for understanding perceived safety in such encounters. To this end, acute stress responses were decoded from the human participants' ECG and EDA and compared across different human-robot encounter conditions. Statistical analysis of data indicate that on average (1) participants feel more stress during encounters compared to baselines, (2) participants feel more stress encountering multiple robots compared to a single robot and (3) participants stress increases during navigation behavior compared with search behavior.
comment: 7 pages, 7 figs, 5 tables
☆ Exploring CausalWorld: Enhancing robotic manipulation via knowledge transfer and curriculum learning
This study explores a learning-based tri-finger robotic arm manipulating task, which requires complex movements and coordination among the fingers. By employing reinforcement learning, we train an agent to acquire the necessary skills for proficient manipulation. To enhance the efficiency and effectiveness of the learning process, two knowledge transfer strategies, fine-tuning and curriculum learning, were utilized within the soft actor-critic architecture. Fine-tuning allows the agent to leverage pre-trained knowledge and adapt it to new tasks. Several variations like model transfer, policy transfer, and across-task transfer were implemented and evaluated. To eliminate the need for pretraining, curriculum learning decomposes the advanced task into simpler, progressive stages, mirroring how humans learn. The number of learning stages, the context of the sub-tasks, and the transition timing were found to be the critical design parameters. The key factors of two learning strategies and corresponding effects were explored in context-aware and context-unaware scenarios, enabling us to identify the scenarios where the methods demonstrate optimal performance, derive conclusive insights, and contribute to a broader range of learning-based engineering applications.
☆ Impact-Aware Bimanual Catching of Large-Momentum Objects
This paper investigates one of the most challenging tasks in dynamic manipulation -- catching large-momentum moving objects. Beyond the realm of quasi-static manipulation, dealing with highly dynamic objects can significantly improve the robot's capability of interacting with its surrounding environment. Yet, the inevitable motion mismatch between the fast moving object and the approaching robot will result in large impulsive forces, which lead to the unstable contacts and irreversible damage to both the object and the robot. To address the above problems, we propose an online optimization framework to: 1) estimate and predict the linear and angular motion of the object; 2) search and select the optimal contact locations across every surface of the object to mitigate impact through sequential quadratic programming (SQP); 3) simultaneously optimize the end-effector motion, stiffness, and contact force for both robots using multi-mode trajectory optimization (MMTO); and 4) realise the impact-aware catching motion on the compliant robotic system based on indirect force controller. We validate the impulse distribution, contact selection, and impact-aware MMTO algorithms in simulation and demonstrate the benefits of the proposed framework in real-world experiments including catching large-momentum moving objects with well-defined motion, constrained motion and free-flying motion.
☆ DASA: Delay-Adaptive Multi-Agent Stochastic Approximation
We consider a setting in which $N$ agents aim to speedup a common Stochastic Approximation (SA) problem by acting in parallel and communicating with a central server. We assume that the up-link transmissions to the server are subject to asynchronous and potentially unbounded time-varying delays. To mitigate the effect of delays and stragglers while reaping the benefits of distributed computation, we propose \texttt{DASA}, a Delay-Adaptive algorithm for multi-agent Stochastic Approximation. We provide a finite-time analysis of \texttt{DASA} assuming that the agents' stochastic observation processes are independent Markov chains. Significantly advancing existing results, \texttt{DASA} is the first algorithm whose convergence rate depends only on the mixing time $\tmix$ and on the average delay $\tau_{avg}$ while jointly achieving an $N$-fold convergence speedup under Markovian sampling. Our work is relevant for various SA applications, including multi-agent and distributed temporal difference (TD) learning, Q-learning and stochastic optimization with correlated data.
☆ TwoStep: Multi-agent Task Planning using Classical Planners and Large Language Models
Classical planning formulations like the Planning Domain Definition Language (PDDL) admit action sequences guaranteed to achieve a goal state given an initial state if any are possible. However, reasoning problems defined in PDDL do not capture temporal aspects of action taking, for example that two agents in the domain can execute an action simultaneously if postconditions of each do not interfere with preconditions of the other. A human expert can decompose a goal into largely independent constituent parts and assign each agent to one of these subgoals to take advantage of simultaneous actions for faster execution of plan steps, each using only single agent planning. By contrast, large language models (LLMs) used for directly inferring plan steps do not guarantee execution success, but do leverage commonsense reasoning to assemble action sequences. We combine the strengths of classical planning and LLMs by approximating human intuitions for two-agent planning goal decomposition. We demonstrate that LLM-based goal decomposition leads to faster planning times than solving multi-agent PDDL problems directly while simultaneously achieving fewer plan execution steps than a single agent plan alone and preserving execution success. Additionally, we find that LLM-based approximations of subgoals can achieve similar multi-agent execution steps than those specified by human experts. Website and resources at https://glamor-usc.github.io/twostep
comment: 12 pages
☆ Temporal and Semantic Evaluation Metrics for Foundation Models in Post-Hoc Analysis of Robotic Sub-tasks IROS 2024
Recent works in Task and Motion Planning (TAMP) show that training control policies on language-supervised robot trajectories with quality labeled data markedly improves agent task success rates. However, the scarcity of such data presents a significant hurdle to extending these methods to general use cases. To address this concern, we present an automated framework to decompose trajectory data into temporally bounded and natural language-based descriptive sub-tasks by leveraging recent prompting strategies for Foundation Models (FMs) including both Large Language Models (LLMs) and Vision Language Models (VLMs). Our framework provides both time-based and language-based descriptions for lower-level sub-tasks that comprise full trajectories. To rigorously evaluate the quality of our automatic labeling framework, we contribute an algorithm SIMILARITY to produce two novel metrics, temporal similarity and semantic similarity. The metrics measure the temporal alignment and semantic fidelity of language descriptions between two sub-task decompositions, namely an FM sub-task decomposition prediction and a ground-truth sub-task decomposition. We present scores for temporal similarity and semantic similarity above 90%, compared to 30% of a randomized baseline, for multiple robotic environments, demonstrating the effectiveness of our proposed framework. Our results enable building diverse, large-scale, language-supervised datasets for improved robotic TAMP.
comment: 8 pages, 3 figures. IROS 2024 Submission
☆ Speeding Up Path Planning via Reinforcement Learning in MCTS for Automated Parking
In this paper, we address a method that integrates reinforcement learning into the Monte Carlo tree search to boost online path planning under fully observable environments for automated parking tasks. Sampling-based planning methods under high-dimensional space can be computationally expensive and time-consuming. State evaluation methods are useful by leveraging the prior knowledge into the search steps, making the process faster in a real-time system. Given the fact that automated parking tasks are often executed under complex environments, a solid but lightweight heuristic guidance is challenging to compose in a traditional analytical way. To overcome this limitation, we propose a reinforcement learning pipeline with a Monte Carlo tree search under the path planning framework. By iteratively learning the value of a state and the best action among samples from its previous cycle's outcomes, we are able to model a value estimator and a policy generator for given states. By doing that, we build up a balancing mechanism between exploration and exploitation, speeding up the path planning process while maintaining its quality without using human expert driver data.
☆ PROSPECT: Precision Robot Spectroscopy Exploration and Characterization Tool
Near Infrared (NIR) spectroscopy is widely used in industrial quality control and automation to test the purity and material quality of items. In this research, we propose a novel sensorized end effector and acquisition strategy to capture spectral signatures from objects and register them with a 3D point cloud. Our methodology first takes a 3D scan of an object generated by a time-of-flight depth camera and decomposes the object into a series of planned viewpoints covering the surface. We generate motion plans for a robot manipulator and end-effector to visit these viewpoints while maintaining a fixed distance and surface normal to ensure maximal spectral signal quality enabled by the spherical motion of the end-effector. By continuously acquiring surface reflectance values as the end-effector scans the target object, the autonomous system develops a four-dimensional model of the target object: position in an R^3 coordinate frame, and a wavelength vector denoting the associated spectral signature. We demonstrate this system in building spectral-spatial object profiles of increasingly complex geometries. As a point of comparison, we show our proposed system and spectral acquisition planning yields more consistent signal signals than naive point scanning strategies for capturing spectral information over complex surface geometries. Our work represents a significant step towards high-resolution spectral-spatial sensor fusion for automated quality assessment.
☆ Dyna-LfLH: Learning Agile Navigation in Dynamic Environments from Learned Hallucination IROS
This paper presents a self-supervised learning method to safely learn a motion planner for ground robots to navigate environments with dense and dynamic obstacles. When facing highly-cluttered, fast-moving, hard-to-predict obstacles, classical motion planners may not be able to keep up with limited onboard computation. For learning-based planners, high-quality demonstrations are difficult to acquire for imitation learning while reinforcement learning becomes inefficient due to the high probability of collision during exploration. To safely and efficiently provide training data, the Learning from Hallucination (LfH) approaches synthesize difficult navigation environments based on past successful navigation experiences in relatively easy or completely open ones, but unfortunately cannot address dynamic obstacles. In our new Dynamic Learning from Learned Hallucination (Dyna-LfLH), we design and learn a novel latent distribution and sample dynamic obstacles from it, so the generated training data can be used to learn a motion planner to navigate in dynamic environments. Dyna-LfLH is evaluated on a ground robot in both simulated and physical environments and achieves up to 25% better success rate compared to baselines.
comment: Submitted to International Conference on Intelligent Robots and Systems (IROS) 2024
☆ Multi-Contact Inertial Estimation and Localization in Legged Robots
Optimal estimation is a promising tool for multi-contact inertial estimation and localization. To harness its advantages in robotics, it is crucial to solve these large and challenging optimization problems efficiently. To tackle this, we (i) develop a multiple-shooting solver that exploits both temporal and parametric structures through a parametrized Riccati recursion. Additionally, we (ii) propose an inertial local manifold that ensures its full physical consistency. It also enhances convergence compared to the singularity-free log-Cholesky approach. To handle its singularities, we (iii) introduce a nullspace approach in our optimal estimation solver. We (iv) finally develop the analytical derivatives of contact dynamics for both inertial parametrizations. Our framework can successfully solve estimation problems for complex maneuvers such as brachiation in humanoids. We demonstrate its numerical capabilities across various robotics tasks and its benefits in experimental trials with the Go1 robot.
☆ Hearing the shape of an arena with spectral swarm robotics
Swarm robotics promises adaptability to unknown situations and robustness against failures. However, it still struggles with global tasks that require understanding the broader context in which the robots operate, such as identifying the shape of the arena in which the robots are embedded. Biological swarms, such as shoals of fish, flocks of birds, and colonies of insects, routinely solve global geometrical problems through the diffusion of local cues. This paradigm can be explicitly described by mathematical models that could be directly computed and exploited by a robotic swarm. Diffusion over a domain is mathematically encapsulated by the Laplacian, a linear operator that measures the local curvature of a function. Crucially the geometry of a domain can generally be reconstructed from the eigenspectrum of its Laplacian. Here we introduce spectral swarm robotics where robots diffuse information to their neighbors to emulate the Laplacian operator - enabling them to "hear" the spectrum of their arena. We reveal a universal scaling that links the optimal number of robots (a global parameter) with their optimal radius of interaction (a local parameter). We validate experimentally spectral swarm robotics under challenging conditions with the one-shot classification of arena shapes using a sparse swarm of Kilobots. Spectral methods can assist with challenging tasks where robots need to build an emergent consensus on their environment, such as adaptation to unknown terrains, division of labor, or quorum sensing. Spectral methods may extend beyond robotics to analyze and coordinate swarms of agents of various natures, such as traffic or crowds, and to better understand the long-range dynamics of natural systems emerging from short-range interactions.
☆ Adaptive Step Duration for Precise Foot Placement: Achieving Robust Bipedal Locomotion on Terrains with Restricted Footholds
This paper introduces a novel multi-step preview foot placement planning algorithm designed to enhance the robustness of bipedal robotic walking across challenging terrains with restricted footholds. Traditional one-step preview planning struggles to maintain stability when stepping areas are severely limited, such as with random stepping stones. In this work, we developed a discrete-time Model Predictive Control (MPC) based on the step-to-step discrete evolution of the Divergent Component of Motion (DCM) of bipedal locomotion. This approach adaptively changes the step duration for optimal foot placement under constraints, thereby ensuring the robot's operational viability over multiple future steps and significantly improving its ability to navigate through environments with tight constraints on possible footholds. The effectiveness of this planning algorithm is demonstrated through simulations that include a variety of complex stepping-stone configurations and external perturbations. These tests underscore the algorithm's improved performance for navigating foothold-restricted environments, even with the presence of external disturbances.
comment: 8 pages, 8 figures, submitted to CDC 2024, for associated simulation video, see https://youtu.be/2jhikPlZmbE
☆ Grounding Language Plans in Demonstrations Through Counterfactual Perturbations
Grounding the common-sense reasoning of Large Language Models in physical domains remains a pivotal yet unsolved problem for embodied AI. Whereas prior works have focused on leveraging LLMs directly for planning in symbolic spaces, this work uses LLMs to guide the search of task structures and constraints implicit in multi-step demonstrations. Specifically, we borrow from manipulation planning literature the concept of mode families, which group robot configurations by specific motion constraints, to serve as an abstraction layer between the high-level language representations of an LLM and the low-level physical trajectories of a robot. By replaying a few human demonstrations with synthetic perturbations, we generate coverage over the demonstrations' state space with additional successful executions as well as counterfactuals that fail the task. Our explanation-based learning framework trains an end-to-end differentiable neural network to predict successful trajectories from failures and as a by-product learns classifiers that ground low-level states and images in mode families without dense labeling. The learned grounding classifiers can further be used to translate language plans into reactive policies in the physical domain in an interpretable manner. We show our approach improves the interpretability and reactivity of imitation learning through 2D navigation and simulated and real robot manipulation tasks. Website: https://sites.google.com/view/grounding-plans
☆ Vision-Based Dexterous Motion Planning by Dynamic Movement Primitives with Human Hand Demonstration
This paper proposes a vision-based framework for a 7-degree-of-freedom robotic manipulator, with the primary objective of facilitating its capacity to acquire information from human hand demonstrations for the execution of dexterous pick-and-place tasks. Most existing works only focus on the position demonstration without considering the orientations. In this paper, by employing a single depth camera, MediaPipe is applied to generate the three-dimensional coordinates of a human hand, thereby comprehensively recording the hand's motion, encompassing the trajectory of the wrist, orientation of the hand, and the grasp motion. A mean filter is applied during data pre-processing to smooth the raw data. The demonstration is designed to pick up an object at a specific angle, navigate around obstacles in its path and subsequently, deposit it within a sloped container. The robotic system demonstrates its learning capabilities, facilitated by the implementation of Dynamic Movement Primitives, enabling the assimilation of user actions into its trajectories with different start and end poi
☆ Berry Twist: a Twisting-Tube Soft Robotic Gripper for Blackberry Harvesting
As global demand for fruits and vegetables continues to rise, the agricultural industry faces challenges in securing adequate labor. Robotic harvesting devices offer a promising solution to solve this issue. However, harvesting delicate fruits, notably blackberries, poses unique challenges due to their fragility. This study introduces and evaluates a prototype robotic gripper specifically designed for blackberry harvesting. The gripper features an innovative fabric tube mechanism employing motorized twisting action to gently envelop the fruit, ensuring uniform pressure application and minimizing damage. Three types of tubes were developed, varying in elasticity and compressibility using foam padding, spandex, and food-safe cotton cheesecloth. Performance testing focused on assessing each gripper's ability to detach and release blackberries, with emphasis on quantifying damage rates. Results indicate the proposed gripper achieved an 82% success rate in detaching blackberries and a 95% success rate in releasing them, showcasing the promised potential for robotic harvesting applications.
☆ A Comparative Analysis of Visual Odometry in Virtual and Real-World Railways Environments
Perception tasks play a crucial role in the development of automated operations and systems across multiple application fields. In the railway transportation domain, these tasks can improve the safety, reliability, and efficiency of various perations, including train localization, signal recognition, and track discrimination. However, collecting considerable and precisely labeled datasets for testing such novel algorithms poses extreme challenges in the railway environment due to the severe restrictions in accessing the infrastructures and the practical difficulties associated with properly equipping trains with the required sensors, such as cameras and LiDARs. The remarkable innovations of graphic engine tools offer new solutions to craft realistic synthetic datasets. To illustrate the advantages of employing graphic simulation for early-stage testing of perception tasks in the railway domain, this paper presents a comparative analysis of the performance of a SLAM algorithm applied both in a virtual synthetic environment and a real-world scenario. The analysis leverages virtual railway environments created with the latest version of Unreal Engine, facilitating data collection and allowing the examination of challenging scenarios, including low-visibility, dangerous operational modes, and complex environments. The results highlight the feasibility and potentiality of graphic simulation to advance perception tasks in the railway domain.
☆ Trajectory Optimization with Global Yaw Parameterization for Field-of-View Constrained Autonomous Flight
Trajectory generation for quadrotors with limited field-of-view sensors has numerous applications such as aerial exploration, coverage, inspection, videography, and target tracking. Most previous works simplify the task of optimizing yaw trajectories by either aligning the heading of the robot with its velocity, or potentially restricting the feasible space of candidate trajectories by using a limited yaw domain to circumvent angular singularities. In this paper, we propose a novel \textit{global} yaw parameterization method for trajectory optimization that allows a 360-degree yaw variation as demanded by the underlying algorithm. This approach effectively bypasses inherent singularities by including supplementary quadratic constraints and transforming the final decision variables into the desired state representation. This method significantly reduces the needed control effort, and improves optimization feasibility. Furthermore, we apply the method to several examples of different applications that require jointly optimizing over both the yaw and position trajectories. Ultimately, we present a comprehensive numerical analysis and evaluation of our proposed method in both simulation and real-world experiments.
☆ Calib3D: Calibrating Model Preferences for Reliable 3D Scene Understanding
Safety-critical 3D scene understanding tasks necessitate not only accurate but also confident predictions from 3D perception models. This study introduces Calib3D, a pioneering effort to benchmark and scrutinize the reliability of 3D scene understanding models from an uncertainty estimation viewpoint. We comprehensively evaluate 28 state-of-the-art models across 10 diverse 3D datasets, uncovering insightful phenomena that cope with both the aleatoric and epistemic uncertainties in 3D scene understanding. We discover that despite achieving impressive levels of accuracy, existing models frequently fail to provide reliable uncertainty estimates -- a pitfall that critically undermines their applicability in safety-sensitive contexts. Through extensive analysis of key factors such as network capacity, LiDAR representations, rasterization resolutions, and 3D data augmentation techniques, we correlate these aspects directly with the model calibration efficacy. Furthermore, we introduce DeptS, a novel depth-aware scaling approach aimed at enhancing 3D model calibration. Extensive experiments across a wide range of configurations validate the superiority of our method. We hope this work could serve as a cornerstone for fostering reliable 3D scene understanding. Code and benchmark toolkits are publicly available.
comment: Preprint; 37 pages, 8 figures, 11 tables; Code at https://github.com/ldkong1205/Calib3D
☆ Optimizing LiDAR Placements for Robust Driving Perception in Adverse Conditions
The robustness of driving perception systems under unprecedented conditions is crucial for safety-critical usages. Latest advancements have prompted increasing interests towards multi-LiDAR perception. However, prevailing driving datasets predominantly utilize single-LiDAR systems and collect data devoid of adverse conditions, failing to capture the complexities of real-world environments accurately. Addressing these gaps, we proposed Place3D, a full-cycle pipeline that encompasses LiDAR placement optimization, data generation, and downstream evaluations. Our framework makes three appealing contributions. 1) To identify the most effective configurations for multi-LiDAR systems, we introduce a Surrogate Metric of the Semantic Occupancy Grids (M-SOG) to evaluate LiDAR placement quality. 2) Leveraging the M-SOG metric, we propose a novel optimization strategy to refine multi-LiDAR placements. 3) Centered around the theme of multi-condition multi-LiDAR perception, we collect a 364,000-frame dataset from both clean and adverse conditions. Extensive experiments demonstrate that LiDAR placements optimized using our approach outperform various baselines. We showcase exceptional robustness in both 3D object detection and LiDAR semantic segmentation tasks, under diverse adverse weather and sensor failure conditions. Code and benchmark toolkit are publicly available.
comment: Preprint; 40 pages, 11 figures, 15 tables; Code at https://github.com/ywyeli/Place3D
☆ DriveCoT: Integrating Chain-of-Thought Reasoning with End-to-End Driving
End-to-end driving has made significant progress in recent years, demonstrating benefits such as system simplicity and competitive driving performance under both open-loop and closed-loop settings. Nevertheless, the lack of interpretability and controllability in its driving decisions hinders real-world deployment for end-to-end driving systems. In this paper, we collect a comprehensive end-to-end driving dataset named DriveCoT, leveraging the CARLA simulator. It contains sensor data, control decisions, and chain-of-thought labels to indicate the reasoning process. We utilize the challenging driving scenarios from the CARLA leaderboard 2.0, which involve high-speed driving and lane-changing, and propose a rule-based expert policy to control the vehicle and generate ground truth labels for its reasoning process across different driving aspects and the final decisions. This dataset can serve as an open-loop end-to-end driving benchmark, enabling the evaluation of accuracy in various chain-of-thought aspects and the final decision. In addition, we propose a baseline model called DriveCoT-Agent, trained on our dataset, to generate chain-of-thought predictions and final decisions. The trained model exhibits strong performance in both open-loop and closed-loop evaluations, demonstrating the effectiveness of our proposed dataset.
☆ Visual Whole-Body Control for Legged Loco-Manipulation
We study the problem of mobile manipulation using legged robots equipped with an arm, namely legged loco-manipulation. The robot legs, while usually utilized for mobility, offer an opportunity to amplify the manipulation capabilities by conducting whole-body control. That is, the robot can control the legs and the arm at the same time to extend its workspace. We propose a framework that can conduct the whole-body control autonomously with visual observations. Our approach, namely \ourFull~(\our), is composed of a low-level policy using all degrees of freedom to track the end-effector manipulator position and a high-level policy proposing the end-effector position based on visual inputs. We train both levels of policies in simulation and perform Sim2Real transfer for real robot deployment. We perform extensive experiments and show significant improvements over baselines in picking up diverse objects in different configurations (heights, locations, orientations) and environments. Project page: https://wholebody-b1.github.io
comment: The first two authors contribute equally. Project page: https://wholebody-b1.github.io
☆ Bayesian Methods for Trust in Collaborative Multi-Agent Autonomy
Multi-agent, collaborative sensor fusion is a vital component of a multi-national intelligence toolkit. In safety-critical and/or contested environments, adversaries may infiltrate and compromise a number of agents. We analyze state of the art multi-target tracking algorithms under this compromised agent threat model. We prove that the track existence probability test ("track score") is significantly vulnerable to even small numbers of adversaries. To add security awareness, we design a trust estimation framework using hierarchical Bayesian updating. Our framework builds beliefs of trust on tracks and agents by mapping sensor measurements to trust pseudomeasurements (PSMs) and incorporating prior trust beliefs in a Bayesian context. In case studies, our trust estimation algorithm accurately estimates the trustworthiness of tracks/agents, subject to observability limitations.
☆ Learning Symbolic and Subsymbolic Temporal Task Constraints from Bimanual Human Demonstrations IROS 2024
Learning task models of bimanual manipulation from human demonstration and their execution on a robot should take temporal constraints between actions into account. This includes constraints on (i) the symbolic level such as precedence relations or temporal overlap in the execution, and (ii) the subsymbolic level such as the duration of different actions, or their starting and end points in time. Such temporal constraints are crucial for temporal planning, reasoning, and the exact timing for the execution of bimanual actions on a bimanual robot. In our previous work, we addressed the learning of temporal task constraints on the symbolic level and demonstrated how a robot can leverage this knowledge to respond to failures during execution. In this work, we propose a novel model-driven approach for the combined learning of symbolic and subsymbolic temporal task constraints from multiple bimanual human demonstrations. Our main contributions are a subsymbolic foundation of a temporal task model that describes temporal nexuses of actions in the task based on distributions of temporal differences between semantic action keypoints, as well as a method based on fuzzy logic to derive symbolic temporal task constraints from this representation. This complements our previous work on learning comprehensive temporal task models by integrating symbolic and subsymbolic information based on a subsymbolic foundation, while still maintaining the symbolic expressiveness of our previous approach. We compare our proposed approach with our previous pure-symbolic approach and show that we can reproduce and even outperform it. Additionally, we show how the subsymbolic temporal task constraints can synchronize otherwise unimanual movement primitives for bimanual behavior on a humanoid robot.
comment: 8 pages, submitted to IROS 2024
☆ DHP-Mapping: A Dense Panoptic Mapping System with Hierarchical World Representation and Label Optimization Techniques IROS 2024
Maps provide robots with crucial environmental knowledge, thereby enabling them to perform interactive tasks effectively. Easily accessing accurate abstract-to-detailed geometric and semantic concepts from maps is crucial for robots to make informed and efficient decisions. To comprehensively model the environment and effectively manage the map data structure, we propose DHP-Mapping, a dense mapping system that utilizes multiple Truncated Signed Distance Field (TSDF) submaps and panoptic labels to hierarchically model the environment. The output map is able to maintain both voxel- and submap-level metric and semantic information. Two modules are presented to enhance the mapping efficiency and label consistency: (1) an inter-submaps label fusion strategy to eliminate duplicate points across submaps and (2) a conditional random field (CRF) based approach to enhance panoptic labels through object label comprehension and contextual information. We conducted experiments with two public datasets including indoor and outdoor scenarios. Our system performs comparably to state-of-the-art (SOTA) methods across geometry and label accuracy evaluation metrics. The experiment results highlight the effectiveness and scalability of our system, as it is capable of constructing precise geometry and maintaining consistent panoptic labels. Our code is publicly available at https://github.com/hutslib/DHP-Mapping.
comment: Submit to IROS 2024. Project website https://github.com/hutslib/DHP-Mapping
☆ Proprioception Is All You Need: Terrain Classification for Boreal Forests IROS 2024
Recent works in field robotics highlighted the importance of resiliency against different types of terrains. Boreal forests, in particular, are home to many mobility-impeding terrains that should be considered for off-road autonomous navigation. Also, being one of the largest land biomes on Earth, boreal forests are an area where autonomous vehicles are expected to become increasingly common. In this paper, we address this issue by introducing BorealTC, a publicly available dataset for proprioceptive-based terrain classification (TC). Recorded with a Husky A200, our dataset contains 116 min of Inertial Measurement Unit (IMU), motor current, and wheel odometry data, focusing on typical boreal forest terrains, notably snow, ice, and silty loam. Combining our dataset with another dataset from the state-of-the-art, we evaluate both a Convolutional Neural Network (CNN) and the novel state space model (SSM)-based Mamba architecture on a TC task. Interestingly, we show that while CNN outperforms Mamba on each separate dataset, Mamba achieves greater accuracy when trained on a combination of both. In addition, we demonstrate that Mamba's learning capacity is greater than a CNN for increasing amounts of data. We show that the combination of two TC datasets yields a latent space that can be interpreted with the properties of the terrains. We also discuss the implications of merging datasets on classification. Our source code and dataset are publicly available online: https://github.com/norlab-ulaval/BorealTC.
comment: Submitted to the 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2024)
☆ TAIL: A Terrain-Aware Multi-Modal SLAM Dataset for Robot Locomotion in Deformable Granular Environments
Terrain-aware perception holds the potential to improve the robustness and accuracy of autonomous robot navigation in the wilds, thereby facilitating effective off-road traversals. However, the lack of multi-modal perception across various motion patterns hinders the solutions of Simultaneous Localization And Mapping (SLAM), especially when confronting non-geometric hazards in demanding landscapes. In this paper, we first propose a Terrain-Aware multI-modaL (TAIL) dataset tailored to deformable and sandy terrains. It incorporates various types of robotic proprioception and distinct ground interactions for the unique challenges and benchmark of multi-sensor fusion SLAM. The versatile sensor suite comprises stereo frame cameras, multiple ground-pointing RGB-D cameras, a rotating 3D LiDAR, an IMU, and an RTK device. This ensemble is hardware-synchronized, well-calibrated, and self-contained. Utilizing both wheeled and quadrupedal locomotion, we efficiently collect comprehensive sequences to capture rich unstructured scenarios. It spans the spectrum of scope, terrain interactions, scene changes, ground-level properties, and dynamic robot characteristics. We benchmark several state-of-the-art SLAM methods against ground truth and provide performance validations. Corresponding challenges and limitations are also reported. All associated resources are accessible upon request at \url{https://tailrobot.github.io/}.
comment: Submitted to IEEE Robotics and Automation Letters
☆ A Semi-Lagrangian Approach for Time and Energy Path Planning Optimization in Static Flow Fields
Efficient path planning for autonomous mobile robots is a critical problem across numerous domains, where optimizing both time and energy consumption is paramount. This paper introduces a novel methodology that considers the dynamic influence of an environmental flow field and considers geometric constraints, including obstacles and forbidden zones, enriching the complexity of the planning problem. We formulate it as a multi-objective optimal control problem, propose a novel transformation called Harmonic Transformation, and apply a semi-Lagrangian scheme to solve it. The set of Pareto efficient solutions is obtained considering two distinct approaches: a deterministic method and an evolutionary-based one, both of which are designed to make use of the proposed Harmonic Transformation. Through an extensive analysis of these approaches, we demonstrate their efficacy in finding optimized paths.
comment: 12 pages, initial paper submission; Preprint submitted to the IEEE Transactions on Intelligent Transportation Systems
☆ Exploiting Priors from 3D Diffusion Models for RGB-Based One-Shot View Planning IROS 2024
Object reconstruction is relevant for many autonomous robotic tasks that require interaction with the environment. A key challenge in such scenarios is planning view configurations to collect informative measurements for reconstructing an initially unknown object. One-shot view planning enables efficient data collection by predicting view configurations and planning the globally shortest path connecting all views at once. However, geometric priors about the object are required to conduct one-shot view planning. In this work, we propose a novel one-shot view planning approach that utilizes the powerful 3D generation capabilities of diffusion models as priors. By incorporating such geometric priors into our pipeline, we achieve effective one-shot view planning starting with only a single RGB image of the object to be reconstructed. Our planning experiments in simulation and real-world setups indicate that our approach balances well between object reconstruction quality and movement cost.
comment: Sicong Pan and Liren Jin have equal contribution. Submitted to IROS 2024
☆ CurbNet: Curb Detection Framework Based on LiDAR Point Cloud Segmentation
Curb detection is an important function in intelligent driving and can be used to determine drivable areas of the road. However, curbs are difficult to detect due to the complex road environment. This paper introduces CurbNet, a novel framework for curb detection, leveraging point cloud segmentation. Addressing the dearth of comprehensive curb datasets and the absence of 3D annotations, we have developed the 3D-Curb dataset, encompassing 7,100 frames, which represents the largest and most categorically diverse collection of curb point clouds currently available. Recognizing that curbs are primarily characterized by height variations, our approach harnesses spatially-rich 3D point clouds for training. To tackle the challenges presented by the uneven distribution of curb features on the xy-plane and their reliance on z-axis high-frequency features, we introduce the multi-scale and channel attention (MSCA) module, a bespoke solution designed to optimize detection performance. Moreover, we propose an adaptive weighted loss function group, specifically formulated to counteract the imbalance in the distribution of curb point clouds relative to other categories. Our extensive experimentation on 2 major datasets has yielded results that surpass existing benchmarks set by leading curb detection and point cloud segmentation models. By integrating multi-clustering and curve fitting techniques in our post-processing stage, we have substantially reduced noise in curb detection, thereby enhancing precision to 0.8744. Notably, CurbNet has achieved an exceptional average metrics of over 0.95 at a tolerance of just 0.15m, thereby establishing a new benchmark. Furthermore, corroborative real-world experiments and dataset analyzes mutually validate each other, solidifying CurbNet's superior detection proficiency and its robust generalizability.
☆ DBPF: A Framework for Efficient and Robust Dynamic Bin-Picking
Efficiency and reliability are critical in robotic bin-picking as they directly impact the productivity of automated industrial processes. However, traditional approaches, demanding static objects and fixed collisions, lead to deployment limitations, operational inefficiencies, and process unreliability. This paper introduces a Dynamic Bin-Picking Framework (DBPF) that challenges traditional static assumptions. The DBPF endows the robot with the reactivity to pick multiple moving arbitrary objects while avoiding dynamic obstacles, such as the moving bin. Combined with scene-level pose generation, the proposed pose selection metric leverages the Tendency-Aware Manipulability Network optimizing suction pose determination. Heuristic task-specific designs like velocity-matching, dynamic obstacle avoidance, and the resight policy, enhance the picking success rate and reliability. Empirical experiments demonstrate the importance of these components. Our method achieves an average 84% success rate, surpassing the 60% of the most comparable baseline, crucially, with zero collisions. Further evaluations under diverse dynamic scenarios showcase DBPF's robust performance in dynamic bin-picking. Results suggest that our framework offers a promising solution for efficient and reliable robotic bin-picking under dynamics.
comment: 8 pages, 5 figures. This paper has been accepted by IEEE RA-L on 2024-03-24. See the supplementary video at youtube: https://youtu.be/n5af2VsKhkg
☆ Visual Action Planning with Multiple Heterogeneous Agents
Visual planning methods are promising to handle complex settings where extracting the system state is challenging. However, none of the existing works tackles the case of multiple heterogeneous agents which are characterized by different capabilities and/or embodiment. In this work, we propose a method to realize visual action planning in multi-agent settings by exploiting a roadmap built in a low-dimensional structured latent space and used for planning. To enable multi-agent settings, we infer possible parallel actions from a dataset composed of tuples associated with individual actions. Next, we evaluate feasibility and cost of them based on the capabilities of the multi-agent system and endow the roadmap with this information, building a capability latent space roadmap (C-LSR). Additionally, a capability suggestion strategy is designed to inform the human operator about possible missing capabilities when no paths are found. The approach is validated in a simulated burger cooking task and a real-world box packing task.
☆ Low-Cost Teleoperation with Haptic Feedback through Vision-based Tactile Sensors for Rigid and Soft Object Manipulation
Haptic feedback is essential for humans to successfully perform complex and delicate manipulation tasks. A recent rise in tactile sensors has enabled robots to leverage the sense of touch and expand their capability drastically. However, many tasks still need human intervention/guidance. For this reason, we present a teleoperation framework designed to provide haptic feedback to human operators based on the data from camera-based tactile sensors mounted on the robot gripper. Partial autonomy is introduced to prevent slippage of grasped objects during task execution. Notably, we rely exclusively on low-cost off-the-shelf hardware to realize an affordable solution. We demonstrate the versatility of the framework on nine different objects ranging from rigid to soft and fragile ones, using three different operators on real hardware.
comment: https://vision-tactile-manip.github.io/teleop/
☆ A Robotic Skill Learning System Built Upon Diffusion Policies and Foundation Models
In this paper, we build upon two major recent developments in the field, Diffusion Policies for visuomotor manipulation and large pre-trained multimodal foundational models to obtain a robotic skill learning system. The system can obtain new skills via the behavioral cloning approach of visuomotor diffusion policies given teleoperated demonstrations. Foundational models are being used to perform skill selection given the user's prompt in natural language. Before executing a skill the foundational model performs a precondition check given an observation of the workspace. We compare the performance of different foundational models to this end as well as give a detailed experimental evaluation of the skills taught by the user in simulation and the real world. Finally, we showcase the combined system on a challenging food serving scenario in the real world. Videos of all experimental executions, as well as the process of teaching new skills in simulation and the real world, are available on the project's website.
comment: https://roboskillframework.github.io
☆ ProIn: Learning to Predict Trajectory Based on Progressive Interactions for Autonomous Driving
Accurate motion prediction of pedestrians, cyclists, and other surrounding vehicles (all called agents) is very important for autonomous driving. Most existing works capture map information through an one-stage interaction with map by vector-based attention, to provide map constraints for social interaction and multi-modal differentiation. However, these methods have to encode all required map rules into the focal agent's feature, so as to retain all possible intentions' paths while at the meantime to adapt to potential social interaction. In this work, a progressive interaction network is proposed to enable the agent's feature to progressively focus on relevant maps, in order to better learn agents' feature representation capturing the relevant map constraints. The network progressively encode the complex influence of map constraints into the agent's feature through graph convolutions at the following three stages: after historical trajectory encoder, after social interaction, and after multi-modal differentiation. In addition, a weight allocation mechanism is proposed for multi-modal training, so that each mode can obtain learning opportunities from a single-mode ground truth. Experiments have validated the superiority of progressive interactions to the existing one-stage interaction, and demonstrate the effectiveness of each component. Encouraging results were obtained in the challenging benchmarks.
♻ ☆ Robust Integral Consensus Control of Multi-Agent Networks Perturbed by Matched and Unmatched Disturbances: The Case of Directed Graphs
This work presents a new method to design consensus controllers for perturbed double integrator systems whose interconnection is described by a directed graph containing a rooted spanning tree. We propose new robust controllers to solve the consensus and synchronization problems when the systems are under the effects of matched and unmatched disturbances. In both problems, we present simple continuous controllers, whose integral actions allow us to handle the disturbances. A rigorous stability analysis based on Lyapunov's direct method for unperturbed networked systems is presented. To assess the performance of our result, a representative simulation study is presented.
♻ ☆ A Group Theoretic Metric for Robot State Estimation Leveraging Chebyshev Interpolation ICRA 2024
We propose a new metric for robot state estimation based on the recently introduced $\text{SE}_2(3)$ Lie group definition. Our metric is related to prior metrics for SLAM but explicitly takes into account the linear velocity of the state estimate, improving over current pose-based trajectory analysis. This has the benefit of providing a single, quantitative metric to evaluate state estimation algorithms against, while being compatible with existing tools and libraries. Since ground truth data generally consists of pose data from motion capture systems, we also propose an approach to compute the ground truth linear velocity based on polynomial interpolation. Using Chebyshev interpolation and a pseudospectral parameterization, we can accurately estimate the ground truth linear velocity of the trajectory in an optimal fashion with best approximation error. We demonstrate how this approach performs on multiple robotic platforms where accurate state estimation is vital, and compare it to alternative approaches such as finite differences. The pseudospectral parameterization also provides a means of trajectory data compression as an additional benefit. Experimental results show our method provides a valid and accurate means of comparing state estimation systems, which is also easy to interpret and report.
comment: Accepted to ICRA 2024
♻ ☆ I-PHYRE: Interactive Physical Reasoning ICLR 2024
Current evaluation protocols predominantly assess physical reasoning in stationary scenes, creating a gap in evaluating agents' abilities to interact with dynamic events. While contemporary methods allow agents to modify initial scene configurations and observe consequences, they lack the capability to interact with events in real time. To address this, we introduce I-PHYRE, a framework that challenges agents to simultaneously exhibit intuitive physical reasoning, multi-step planning, and in-situ intervention. Here, intuitive physical reasoning refers to a quick, approximate understanding of physics to address complex problems; multi-step denotes the need for extensive sequence planning in I-PHYRE, considering each intervention can significantly alter subsequent choices; and in-situ implies the necessity for timely object manipulation within a scene, where minor timing deviations can result in task failure. We formulate four game splits to scrutinize agents' learning and generalization of essential principles of interactive physical reasoning, fostering learning through interaction with representative scenarios. Our exploration involves three planning strategies and examines several supervised and reinforcement agents' zero-shot generalization proficiency on I-PHYRE. The outcomes highlight a notable gap between existing learning algorithms and human performance, emphasizing the imperative for more research in enhancing agents with interactive physical reasoning capabilities. The environment and baselines will be made publicly available.
comment: 21 pages, ICLR 2024
♻ ☆ OpenFMNav: Towards Open-Set Zero-Shot Object Navigation via Vision-Language Foundation Models
Object navigation (ObjectNav) requires an agent to navigate through unseen environments to find queried objects. Many previous methods attempted to solve this task by relying on supervised or reinforcement learning, where they are trained on limited household datasets with close-set objects. However, two key challenges are unsolved: understanding free-form natural language instructions that demand open-set objects, and generalizing to new environments in a zero-shot manner. Aiming to solve the two challenges, in this paper, we propose OpenFMNav, an Open-set Foundation Model based framework for zero-shot object Navigation. We first unleash the reasoning abilities of large language models (LLMs) to extract proposed objects from natural language instructions that meet the user's demand. We then leverage the generalizability of large vision language models (VLMs) to actively discover and detect candidate objects from the scene, building a Versatile Semantic Score Map (VSSM). Then, by conducting common sense reasoning on VSSM, our method can perform effective language-guided exploration and exploitation of the scene and finally reach the goal. By leveraging the reasoning and generalizing abilities of foundation models, our method can understand free-form human instructions and perform effective open-set zero-shot navigation in diverse environments. Extensive experiments on the HM3D ObjectNav benchmark show that our method surpasses all the strong baselines on all metrics, proving our method's effectiveness. Furthermore, we perform real robot demonstrations to validate our method's open-set-ness and generalizability to real-world environments.
comment: NAACL 2024 Findings
♻ ☆ Towards Massive Interaction with Generalist Robotics: A Systematic Review of XR-enabled Remote Human-Robot Interaction Systems
This survey provides an exhaustive review of the applications of extended reality (XR) technologies in the field of remote human-computer interaction (HRI). We developed a systematic search strategy based on the PRISMA methodology. From the initial 2,561 articles selected, 100 research papers that met our inclusion criteria were included. We categorized and summarized the domain in detail, delving into XR technologies, including augmented reality (AR), virtual reality (VR), and mixed reality (MR), and their applications in facilitating intuitive and effective remote control and interaction with robotic systems.The survey highlights existing articles on the application of XR technologies, user experience enhancement, and various interaction designs for XR in remote HRI, providing insights into current trends and future directions. We also identified potential gaps and opportunities for future research to improve remote HRI systems through XR technology to guide and inform future XR and robotics research.
♻ ☆ Directionality-Aware Mixture Model Parallel Sampling for Efficient Linear Parameter Varying Dynamical System Learning
The Linear Parameter Varying Dynamical System (LPV-DS) is an effective approach that learns stable, time-invariant motion policies using statistical modeling and semi-definite optimization to encode complex motions for reactive robot control. Despite its strengths, the LPV-DS learning approach faces challenges in achieving a high model accuracy without compromising the computational efficiency. To address this, we introduce the Directionality-Aware Mixture Model (DAMM), a novel statistical model that applies the Riemannian metric on the n-sphere $\mathbb{S}^n$ to efficiently blend non-Euclidean directional data with $\mathbb{R}^m$ Euclidean states. Additionally, we develop a hybrid Markov chain Monte Carlo technique that combines Gibbs Sampling with Split/Merge Proposal, allowing for parallel computation to drastically speed up inference. Our extensive empirical tests demonstrate that LPV-DS integrated with DAMM achieves higher reproduction accuracy, better model efficiency, and near real-time/online learning compared to standard estimation methods on various datasets. Lastly, we demonstrate its suitability for incrementally learning multi-behavior policies in real-world robot experiments.
♻ ☆ DTG : Diffusion-based Trajectory Generation for Mapless Global Navigation
We present a novel end-to-end diffusion-based trajectory generation method, DTG, for mapless global navigation in challenging outdoor scenarios with occlusions and unstructured off-road features like grass, buildings, bushes, etc. Given a distant goal, our approach computes a trajectory that satisfies the following goals: (1) minimize the travel distance to the goal; (2) maximize the traversability by choosing paths that do not lie in undesirable areas. Specifically, we present a novel Conditional RNN(CRNN) for diffusion models to efficiently generate trajectories. Furthermore, we propose an adaptive training method that ensures that the diffusion model generates more traversable trajectories. We evaluate our methods in various outdoor scenes and compare the performance with other global navigation algorithms on a Husky robot. In practice, we observe at least a 15% improvement in traveling distance and around a 7% improvement in traversability.
comment: 10 pages
♻ ☆ Fast LiDAR Informed Visual Search in Unseen Indoor Environments
This paper explores the problem of planning for visual search without prior map information. We leverage the pixel-wise environment perception problem where one is given wide Field of View 2D scan data and must perform LiDAR segmentation to contextually label points in the surroundings. These pixel classifications provide an informed prior on which to plan next best viewpoints during visual search tasks. We present LIVES: LiDAR Informed Visual Search, a method aimed at finding objects of interest in unknown indoor environments. A robust map-free classifier is trained from expert data collected using a simple cart platform equipped with a map-based classifier. An autonomous exploration planner takes the contextual data from scans and uses that prior to plan viewpoints more likely to yield detection of the search target. We propose a utility function that accounts for traditional metrics like information gain and path cost and for the contextual information. LIVES is baselined against several existing exploration methods in simulation to verify its performance. It is validated in real-world experiments with single and multiple search objects with a Spot robot in two unseen environments. Videos of experiments, implementation details and open source code can be found at https://sites.google.com/view/lives-2024/home.
comment: 6 pages + references. 6 figures. 1 algorithm. 1 table
♻ ☆ Diagrammatic Instructions to Specify Spatial Objectives and Constraints with Applications to Mobile Base Placement
This paper introduces Spatial Diagrammatic Instructions (SDIs), an approach for human operators to specify objectives and constraints that are related to spatial regions in the working environment. Human operators are enabled to sketch out regions directly on camera images that correspond to the objectives and constraints. These sketches are projected to 3D spatial coordinates, and continuous Spatial Instruction Maps (SIMs) are learned upon them. These maps can then be integrated into optimization problems for tasks of robots. In particular, we demonstrate how Spatial Diagrammatic Instructions can be applied to solve the Base Placement Problem of mobile manipulators, which concerns the best place to put the manipulator to facilitate a certain task. Human operators can specify, via sketch, spatial regions of interest for a manipulation task and permissible regions for the mobile manipulator to be at. Then, an optimization problem that maximizes the manipulator's reachability, or coverage, over the designated regions of interest while remaining in the permissible regions is solved. We provide extensive empirical evaluations, and show that our formulation of Spatial Instruction Maps provides accurate representations of user-specified diagrammatic instructions. Furthermore, we demonstrate that our diagrammatic approach to the Mobile Base Placement Problem enables higher quality solutions and faster run-time.
♻ ☆ Greedy Perspectives: Multi-Drone View Planning for Collaborative Perception in Cluttered Environments IROS'24
Deployment of teams of aerial robots could enable large-scale filming of dynamic groups of people (actors) in complex environments for applications in areas such as team sports and cinematography. Toward this end, methods for submodular maximization via sequential greedy planning can be used for scalable optimization of camera views across teams of robots but face challenges with efficient coordination in cluttered environments. Obstacles can produce occlusions and increase chances of inter-robot collision which can violate requirements for near-optimality guarantees. To coordinate teams of aerial robots in filming groups of people in dense environments, a more general view-planning approach is required. We explore how collision and occlusion impact performance in filming applications through the development of a multi-robot multi-actor view planner with an occlusion-aware objective for filming groups of people and compare with a formation planner and a greedy planner that ignores inter-robot collisions. We evaluate our approach based on five test environments and complex multi-actor behaviors. Compared with a formation planner, our sequential planner generates 14% greater view reward over the actors for three scenarios and comparable performance to formation planning on two others. We also observe near identical view rewards for sequential planning both with and without inter-robot collision constraints which indicates that robots are able to avoid collisions without impairing performance in the perception task. Overall, we demonstrate effective coordination of teams of aerial robots for filming groups that may split, merge, or spread apart and in environments cluttered with obstacles that may cause collisions or occlusions.
comment: Submitted to IROS'24; 8 pages, 8 figures, 2 tables
♻ ☆ Optimizing Crowd-Aware Multi-Agent Path Finding through Local Broadcasting with Graph Neural Networks
Multi-Agent Path Finding (MAPF) in crowded environments presents a challenging problem in motion planning, aiming to find collision-free paths for all agents in the system. MAPF finds a wide range of applications in various domains, including aerial swarms, autonomous warehouse robotics, and self-driving vehicles. Current approaches to MAPF generally fall into two main categories: centralized and decentralized planning. Centralized planning suffers from the curse of dimensionality when the number of agents or states increases and thus does not scale well in large and complex environments. On the other hand, decentralized planning enables agents to engage in real-time path planning within a partially observable environment, demonstrating implicit coordination. However, they suffer from slow convergence and performance degradation in dense environments. In this paper, we introduce CRAMP, a novel crowd-aware decentralized reinforcement learning approach to address this problem by enabling efficient local communication among agents via Graph Neural Networks (GNNs), facilitating situational awareness and decision-making capabilities in congested environments. We test CRAMP on simulated environments and demonstrate that our method outperforms the state-of-the-art decentralized methods for MAPF on various metrics. CRAMP improves the solution quality up to 59% measured in makespan and collision count, and up to 35% improvement in success rate in comparison to previous methods.
comment: 8 pages, 5 figures, 2 tables
♻ ☆ SO(2)-Equivariant Downwash Models for Close Proximity Flight
Multirotors flying in close proximity induce aerodynamic wake effects on each other through propeller downwash. Conventional methods have fallen short of providing adequate 3D force-based models that can be incorporated into robust control paradigms for deploying dense formations. Thus, learning a model for these downwash patterns presents an attractive solution. In this paper, we present a novel learning-based approach for modelling the downwash forces that exploits the latent geometries (i.e. symmetries) present in the problem. We demonstrate that when trained with only 5 minutes of real-world flight data, our geometry-aware model outperforms state-of-the-art baseline models trained with more than 15 minutes of data. In dense real-world flights with two vehicles, deploying our model online improves 3D trajectory tracking by nearly 36% on average (and vertical tracking by 56%).
♻ ☆ Decision-Oriented Learning Using Differentiable Submodular Maximization for Multi-Robot Coordination
We present a differentiable, decision-oriented learning framework for cost prediction in a class of multi-robot decision-making problems, in which the robots need to trade off the task performance with the costs of taking actions when they select actions to take. Specifically, we consider the cases where the task performance is measured by a known monotone submodular function (e.g., coverage, mutual information), and the cost of actions depends on the context (e.g., wind and terrain conditions). We need to learn a function that maps the context to the costs. Classically, we treat such a learning problem and the downstream decision-making problem as two decoupled problems, i.e., we first learn to predict the cost function without considering the downstream decision-making problem, and then use the learned function for predicting the cost and using it in the decision-making problem. However, the loss function used in learning a prediction function may not be aligned with the downstream decision-making. We propose a decision-oriented learning framework that incorporates the downstream task performance in the prediction phase via a differentiable optimization layer. The main computational challenge in such a framework is to make the combinatorial optimization, i.e., non-monotone submodular maximization, differentiable. This function is not naturally differentiable. We propose the Differentiable Cost Scaled Greedy algorithm (D-CSG), which is a continuous and differentiable relaxation of CSG. We demonstrate the efficacy of the proposed framework through numerical simulations. The results show that the proposed framework can result in better performance than the traditional two-stage approach.
comment: arXiv admin note: text overlap with arXiv:2303.01543
♻ ☆ Pre-Trained Masked Image Model for Mobile Robot Navigation ICRA 2024
2D top-down maps are commonly used for the navigation and exploration of mobile robots through unknown areas. Typically, the robot builds the navigation maps incrementally from local observations using onboard sensors. Recent works have shown that predicting the structural patterns in the environment through learning-based approaches can greatly enhance task efficiency. While many such works build task-specific networks using limited datasets, we show that the existing foundational vision networks can accomplish the same without any fine-tuning. Specifically, we use Masked Autoencoders, pre-trained on street images, to present novel applications for field-of-view expansion, single-agent topological exploration, and multi-agent exploration for indoor mapping, across different input modalities. Our work motivates the use of foundational vision models for generalized structure prediction-driven applications, especially in the dearth of training data. For more qualitative results see https://raaslab.org/projects/MIM4Robots.
comment: Accepted at ICRA 2024
♻ ☆ GelLink: A Compact Multi-phalanx Finger with Vision-based Tactile Sensing and Proprioception ICRA 2024
Compared to fully-actuated robotic end-effectors, underactuated ones are generally more adaptive, robust, and cost-effective. However, state estimation for underactuated hands is usually more challenging. Vision-based tactile sensors, like Gelsight, can mitigate this issue by providing high-resolution tactile sensing and accurate proprioceptive sensing. As such, we present GelLink, a compact, underactuated, linkage-driven robotic finger with low-cost, high-resolution vision-based tactile sensing and proprioceptive sensing capabilities. In order to reduce the amount of embedded hardware, i.e. the cameras and motors, we optimize the linkage transmission with a planar linkage mechanism simulator and develop a planar reflection simulator to simplify the tactile sensing hardware. As a result, GelLink only requires one motor to actuate the three phalanges, and one camera to capture tactile signals along the entire finger. Overall, GelLink is a compact robotic finger that shows adaptability and robustness when performing grasping tasks. The integration of vision-based tactile sensors can significantly enhance the capabilities of underactuated fingers and potentially broaden their future usage.
comment: Supplement video: https://www.youtube.com/watch?v=hZwUpAig5C0 . 7 pages, 9 figures. ICRA 2024 (IEEE International Conference on Robotics and Automation)
♻ ☆ C3D: Cascade Control with Change Point Detection and Deep Koopman Learning for Autonomous Surface Vehicles
In this paper, we discuss the development and deployment of a robust autonomous system capable of performing various tasks in the maritime domain under unknown dynamic conditions. We investigate a data-driven approach based on modular design for ease of transfer of autonomy across different maritime surface vessel platforms. The data-driven approach alleviates issues related to a priori identification of system models that may become deficient under evolving system behaviors or shifting, unanticipated, environmental influences. Our proposed learning-based platform comprises a deep Koopman system model and a change point detector that provides guidance on domain shifts prompting relearning under severe exogenous and endogenous perturbations. Motion control of the autonomous system is achieved via an optimal controller design. The Koopman linearized model naturally lends itself to a linear-quadratic regulator (LQR) control design. We propose the C3D control architecture Cascade Control with Change Point Detection and Deep Koopman Learning. The framework is verified in station keeping task on an ASV in both simulation and real experiments. The approach achieved at least 13.9 percent improvement in mean distance error in all test cases compared to the methods that do not consider system changes.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
♻ ☆ On the Feedback Law in Stochastic Optimal Nonlinear Control
We consider the problem of nonlinear stochastic optimal control. This problem is thought to be fundamentally intractable owing to Bellman's ``curse of dimensionality". We present a result that shows that repeatedly solving an open-loop deterministic problem from the current state with progressively shorter horizons, similar to Model Predictive Control (MPC), results in a feedback policy that is $O(\epsilon^4)$ near to the true global stochastic optimal policy, \nxx{where $\epsilon$ is a perturbation parameter modulating the noise.} We show that the optimal deterministic feedback problem has a perturbation structure in that higher-order terms of the feedback law do not affect lower-order terms, and that this structure is lost in the optimal stochastic feedback problem. Consequently, solving the Stochastic Dynamic Programming problem is highly susceptible to noise, even when tractable, and in practice, the MPC-type feedback law offers superior performance even for stochastic systems.
comment: arXiv admin note: substantial text overlap with arXiv:2002.10505, arXiv:2002.09478
♻ ☆ Body-mounted MR-conditional Robot for Minimally Invasive Liver Intervention
MR-guided microwave ablation (MWA) has proven effective in treating hepatocellular carcinoma (HCC) with small-sized tumors, but the state-of-the-art technique suffers from sub-optimal workflow due to speed and accuracy of needle placement. This paper presents a compact body-mounted MR-conditional robot that can operate in closed-bore MR scanners for accurate needle guidance. The robotic platform consists of two stacked Cartesian XY stages, each with two degrees of freedom, that facilitate needle guidance. The robot is actuated using 3D-printed pneumatic turbines with MR-conditional bevel gear transmission systems. Pneumatic valves and control mechatronics are located inside the MRI control room and are connected to the robot with pneumatic transmission lines and optical fibers. Free space experiments indicated robot-assisted needle insertion error of 2.6$\pm$1.3 mm at an insertion depth of 80 mm. The MR-guided phantom studies were conducted to verify the MR-conditionality and targeting performance of the robot. Future work will focus on the system optimization and validations in animal trials.
comment: 10 figures
♻ ☆ Mind Meets Robots: A Review of EEG-Based Brain-Robot Interaction Systems
Brain-robot interaction (BRI) empowers individuals to control (semi-)automated machines through their brain activity, either passively or actively. In the past decade, BRI systems have achieved remarkable success, predominantly harnessing electroencephalogram (EEG) signals as the central component. This paper offers an up-to-date and exhaustive examination of 87 curated studies published during the last five years (2018-2023), focusing on identifying the research landscape of EEG-based BRI systems. This review aims to consolidate and underscore methodologies, interaction modes, application contexts, system evaluation, existing challenges, and potential avenues for future investigations in this domain. Based on our analysis, we present a BRI system model with three entities: Brain, Robot, and Interaction, depicting the internal relationships of a BRI system. We especially investigate the essence and principles on interaction modes between human brains and robots, a domain that has not yet been identified anywhere. We then discuss these entities with different dimensions encompassed. Within this model, we scrutinize and classify current research, reveal insights, specify challenges, and provide recommendations for future research trajectories in this field. Meanwhile, we envision our findings offer a design space for future human-robot interaction (HRI) research, informing the creation of efficient BRI frameworks.
♻ ☆ Reinforcement Learning with Options and State Representation
The current thesis aims to explore the reinforcement learning field and build on existing methods to produce improved ones to tackle the problem of learning in high-dimensional and complex environments. It addresses such goals by decomposing learning tasks in a hierarchical fashion known as Hierarchical Reinforcement Learning. We start in the first chapter by getting familiar with the Markov Decision Process framework and presenting some of its recent techniques that the following chapters use. We then proceed to build our Hierarchical Policy learning as an answer to the limitations of a single primitive policy. The hierarchy is composed of a manager agent at the top and employee agents at the lower level. In the last chapter, which is the core of this thesis, we attempt to learn lower-level elements of the hierarchy independently of the manager level in what is known as the "Eigenoption". Based on the graph structure of the environment, Eigenoptions allow us to build agents that are aware of the geometric and dynamic properties of the environment. Their decision-making has a special property: it is invariant to symmetric transformations of the environment, allowing as a consequence to greatly reduce the complexity of the learning task.
comment: Master Thesis 2018, MVA ENS Paris-Saclay, Tokyo RIKEN AIP
♻ ☆ Zero-BEV: Zero-shot Projection of Any First-Person Modality to BEV Maps
Bird's-eye view (BEV) maps are an important geometrically structured representation widely used in robotics, in particular self-driving vehicles and terrestrial robots. Existing algorithms either require depth information for the geometric projection, which is not always reliably available, or are trained end-to-end in a fully supervised way to map visual first-person observations to BEV representation, and are therefore restricted to the output modality they have been trained for. In contrast, we propose a new model capable of performing zero-shot projections of any modality available in a first person view to the corresponding BEV map. This is achieved by disentangling the geometric inverse perspective projection from the modality transformation, eg. RGB to occupancy. The method is general and we showcase experiments projecting to BEV three different modalities: semantic segmentation, motion vectors and object bounding boxes detected in first person. We experimentally show that the model outperforms competing methods, in particular the widely used baseline resorting to monocular depth estimation.
♻ ☆ Accelerating Model Predictive Control for Legged Robots through Distributed Optimization
This paper presents a novel approach to enhance Model Predictive Control (MPC) for legged robots through Distributed Optimization. Our method focuses on decomposing the robot dynamics into smaller, parallelizable subsystems, and utilizing the Alternating Direction Method of Multipliers (ADMM) to ensure consensus among them. Each subsystem is managed by its own Optimal Control Problem, with ADMM facilitating consistency between their optimizations. This approach not only decreases the computational time but also allows for effective scaling with more complex robot configurations, facilitating the integration of additional subsystems such as articulated arms on a quadruped robot. We demonstrate, through numerical evaluations, the convergence of our approach on two systems with increasing complexity. In addition, we showcase that our approach converges towards the same solution when compared to a state-of-the-art centralized whole-body MPC implementation. Moreover, we quantitatively compare the computational efficiency of our method to the centralized approach, revealing up to a 75\% reduction in computational time. Overall, our approach offers a promising avenue for accelerating MPC solutions for legged robots, paving the way for more effective utilization of the computational performance of modern hardware.
♻ ☆ Towards Precise 3D Human Pose Estimation with Multi-Perspective Spatial-Temporal Relational Transformers IJCNN 2024
3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer interaction, scene understanding, and rehabilitation training. Due to the challenges in data collection, mainstream datasets of 3D human pose estimation are primarily composed of multi-view video data collected in laboratory environments, which contains rich spatial-temporal correlation information besides the image frame content. Given the remarkable self-attention mechanism of transformers, capable of capturing the spatial-temporal correlation from multi-view video datasets, we propose a multi-stage framework for 3D sequence-to-sequence (seq2seq) human pose detection. Firstly, the spatial module represents the human pose feature by intra-image content, while the frame-image relation module extracts temporal relationships and 3D spatial positional relationship features between the multi-perspective images. Secondly, the self-attention mechanism is adopted to eliminate the interference from non-human body parts and reduce computing resources. Our method is evaluated on Human3.6M, a popular 3D human pose detection dataset. Experimental results demonstrate that our approach achieves state-of-the-art performance on this dataset. The source code will be available at https://github.com/WUJINHUAN/3D-human-pose.
comment: Accepted to IJCNN 2024. The source code will be available at https://github.com/WUJINHUAN/3D-human-pose
♻ ☆ Uni-RLHF: Universal Platform and Benchmark Suite for Reinforcement Learning with Diverse Human Feedback ICLR 2024
Reinforcement Learning with Human Feedback (RLHF) has received significant attention for performing tasks without the need for costly manual reward design by aligning human preferences. It is crucial to consider diverse human feedback types and various learning methods in different environments. However, quantifying progress in RLHF with diverse feedback is challenging due to the lack of standardized annotation platforms and widely used unified benchmarks. To bridge this gap, we introduce Uni-RLHF, a comprehensive system implementation tailored for RLHF. It aims to provide a complete workflow from real human feedback, fostering progress in the development of practical problems. Uni-RLHF contains three packages: 1) a universal multi-feedback annotation platform, 2) large-scale crowdsourced feedback datasets, and 3) modular offline RLHF baseline implementations. Uni-RLHF develops a user-friendly annotation interface tailored to various feedback types, compatible with a wide range of mainstream RL environments. We then establish a systematic pipeline of crowdsourced annotations, resulting in large-scale annotated datasets comprising more than 15 million steps across 30+ popular tasks. Through extensive experiments, the results in the collected datasets demonstrate competitive performance compared to those from well-designed manual rewards. We evaluate various design choices and offer insights into their strengths and potential areas of improvement. We wish to build valuable open-source platforms, datasets, and baselines to facilitate the development of more robust and reliable RLHF solutions based on realistic human feedback. The website is available at https://uni-rlhf.github.io/.
comment: Published as a conference paper at ICLR 2024. The website is available at https://uni-rlhf.github.io/
♻ ☆ A Modular Pneumatic Soft Gripper Design for Aerial Grasping and Landing
Aerial robots have garnered significant attention due to their potential applications in various industries, such as inspection, search and rescue, and drone delivery. Successful missions often depend on the ability of these robots to grasp and land effectively. This paper presents a novel modular soft gripper design tailored explicitly for aerial grasping and landing operations. The proposed modular pneumatic soft gripper incorporates a feed-forward proportional controller to regulate pressure, enabling compliant gripping capabilities. The modular connectors of the soft fingers offer two configurations for the 4-tip soft gripper, H-base (cylindrical) and X-base (spherical), allowing adaptability to different target objects. Additionally, the gripper can serve as a soft landing gear when deflated, eliminating the need for an extra landing gear. This design reduces weight, simplifies aerial manipulation control, and enhances flight efficiency. We demonstrate the efficacy of indoor aerial grasping and achieve a maximum payload of 217 g using the proposed soft aerial vehicle and its H-base pneumatic soft gripper (808 g).
comment: 7 pages, 13 figures, accepted by IEEE RoboSoft 2024
♻ ☆ Vehicle Trajectory Tracking Through Magnetic Sensors: A Case Study of Two-lane Road
Intelligent Transportation Systems (ITS) have a pressing need for efficient and reliable traffic surveillance solutions. This paper for the first time proposes a surveillance system that utilizes low-cost magnetic sensors for detecting and tracking vehicles continuously along the road. The system uses multiple sensors mounted along the roadside and lane boundaries to capture the movement of vehicles. Real-time measurement data is collected by base stations and processed to produce vehicle trajectories that include position, timestamp, and speed. To address the challenge of tracking vehicles continuously on a road network using a large amount of unlabeled magnetic sensor measurements, we first define a vehicle trajectory tracking problem. We then propose a graph-based data association algorithm to track each detected vehicle, and design a related online algorithm framework respectively. We finally validate the performance via both experimental simulation and real-world road deployment. The experimental results demonstrate that the proposed solution provides a cost-effective solution to capture the driving status of vehicles and on that basis form various traffic safety and efficiency applications.
Computer Vision and Pattern Recognition 130
☆ DPStyler: Dynamic PromptStyler for Source-Free Domain Generalization
Source-Free Domain Generalization (SFDG) aims to develop a model that works for unseen target domains without relying on any source domain. Recent work, PromptStyler, employs text prompts to simulate different distribution shifts in the joint vision-language space, allowing the model to generalize effectively to unseen domains without using any images. However, 1) PromptStyler's style generation strategy has limitations, as all style patterns are fixed after the first training phase. This leads to the training set in the second training phase being restricted to a limited set of styles. Additionally, 2) the frozen text encoder in PromptStyler result in the encoder's output varying with the style of the input text prompts, making it difficult for the model to learn domain-invariant features. In this paper, we introduce Dynamic PromptStyler (DPStyler), comprising Style Generation and Style Removal modules to address these issues. The Style Generation module refreshes all styles at every training epoch, while the Style Removal module eliminates variations in the encoder's output features caused by input styles. Moreover, since the Style Generation module, responsible for generating style word vectors using random sampling or style mixing, makes the model sensitive to input text prompts, we introduce a model ensemble method to mitigate this sensitivity. Extensive experiments demonstrate that our framework outperforms state-of-the-art methods on benchmark datasets.
☆ Assessing the Performance of Deep Learning for Automated Gleason Grading in Prostate Cancer
Prostate cancer is a dominant health concern calling for advanced diagnostic tools. Utilizing digital pathology and artificial intelligence, this study explores the potential of 11 deep neural network architectures for automated Gleason grading in prostate carcinoma focusing on comparing traditional and recent architectures. A standardized image classification pipeline, based on the AUCMEDI framework, facilitated robust evaluation using an in-house dataset consisting of 34,264 annotated tissue tiles. The results indicated varying sensitivity across architectures, with ConvNeXt demonstrating the strongest performance. Notably, newer architectures achieved superior performance, even though with challenges in differentiating closely related Gleason grades. The ConvNeXt model was capable of learning a balance between complexity and generalizability. Overall, this study lays the groundwork for enhanced Gleason grading systems, potentially improving diagnostic efficiency for prostate cancer.
☆ Synapse: Learning Preferential Concepts from Visual Demonstrations
This paper addresses the problem of preference learning, which aims to learn user-specific preferences (e.g., "good parking spot", "convenient drop-off location") from visual input. Despite its similarity to learning factual concepts (e.g., "red cube"), preference learning is a fundamentally harder problem due to its subjective nature and the paucity of person-specific training data. We address this problem using a new framework called Synapse, which is a neuro-symbolic approach designed to efficiently learn preferential concepts from limited demonstrations. Synapse represents preferences as neuro-symbolic programs in a domain-specific language (DSL) that operates over images, and leverages a novel combination of visual parsing, large language models, and program synthesis to learn programs representing individual preferences. We evaluate Synapse through extensive experimentation including a user case study focusing on mobility-related concepts in mobile robotics and autonomous driving. Our evaluation demonstrates that Synapse significantly outperforms existing baselines as well as its own ablations. The code and other details can be found on the project website https://amrl.cs.utexas.edu/synapse .
comment: 23 pages, 7 figures; Preprint
☆ DeepGleason: a System for Automated Gleason Grading of Prostate Cancer using Deep Neural Networks
Advances in digital pathology and artificial intelligence (AI) offer promising opportunities for clinical decision support and enhancing diagnostic workflows. Previous studies already demonstrated AI's potential for automated Gleason grading, but lack state-of-the-art methodology and model reusability. To address this issue, we propose DeepGleason: an open-source deep neural network based image classification system for automated Gleason grading using whole-slide histopathology images from prostate tissue sections. Implemented with the standardized AUCMEDI framework, our tool employs a tile-wise classification approach utilizing fine-tuned image preprocessing techniques in combination with a ConvNeXt architecture which was compared to various state-of-the-art architectures. The neural network model was trained and validated on an in-house dataset of 34,264 annotated tiles from 369 prostate carcinoma slides. We demonstrated that DeepGleason is capable of highly accurate and reliable Gleason grading with a macro-averaged F1-score of 0.806, AUC of 0.991, and Accuracy of 0.974. The internal architecture comparison revealed that the ConvNeXt model was superior performance-wise on our dataset to established and other modern architectures like transformers. Furthermore, we were able to outperform the current state-of-the-art in tile-wise fine-classification with a sensitivity and specificity of 0.94 and 0.98 for benign vs malignant detection as well as of 0.91 and 0.75 for Gleason 3 vs Gleason 4 & 5 classification, respectively. Our tool contributes to the wider adoption of AI-based Gleason grading within the research community and paves the way for broader clinical application of deep learning models in digital pathology. DeepGleason is open-source and publicly available for research application in the following Git repository: https://github.com/frankkramer-lab/DeepGleason.
☆ FOOL: Addressing the Downlink Bottleneck in Satellite Computing with Neural Feature Compression
Nanosatellite constellations equipped with sensors capturing large geographic regions provide unprecedented opportunities for Earth observation. As constellation sizes increase, network contention poses a downlink bottleneck. Orbital Edge Computing (OEC) leverages limited onboard compute resources to reduce transfer costs by processing the raw captures at the source. However, current solutions have limited practicability due to reliance on crude filtering methods or over-prioritizing particular downstream tasks. This work presents FOOL, an OEC-native and task-agnostic feature compression method that preserves prediction performance. FOOL partitions high-resolution satellite imagery to maximize throughput. Further, it embeds context and leverages inter-tile dependencies to lower transfer costs with negligible overhead. While FOOL is a feature compressor, it can recover images with competitive scores on perceptual quality measures at lower bitrates. We extensively evaluate transfer cost reduction by including the peculiarity of intermittently available network connections in low earth orbit. Lastly, we test the feasibility of our system for standardized nanosatellite form factors. We demonstrate that FOOL permits downlinking over 100x the data volume without relying on prior information on the downstream tasks.
comment: 18 pages, double column, 19 figures, 7 tables, Initial Submission to IEEE Transactions on Mobile Computing
☆ Domain Adaptive Detection of MAVs: A Benchmark and Noise Suppression Network
Visual detection of Micro Air Vehicles (MAVs) has attracted increasing attention in recent years due to its important application in various tasks. The existing methods for MAV detection assume that the training set and testing set have the same distribution. As a result, when deployed in new domains, the detectors would have a significant performance degradation due to domain discrepancy. In this paper, we study the problem of cross-domain MAV detection. The contributions of this paper are threefold. 1) We propose a Multi-MAV-Multi-Domain (M3D) dataset consisting of both simulation and realistic images. Compared to other existing datasets, the proposed one is more comprehensive in the sense that it covers rich scenes, diverse MAV types, and various viewing angles. A new benchmark for cross-domain MAV detection is proposed based on the proposed dataset. 2) We propose a Noise Suppression Network (NSN) based on the framework of pseudo-labeling and a large-to-small training procedure. To reduce the challenging pseudo-label noises, two novel modules are designed in this network. The first is a prior-based curriculum learning module for allocating adaptive thresholds for pseudo labels with different difficulties. The second is a masked copy-paste augmentation module for pasting truly-labeled MAVs on unlabeled target images and thus decreasing pseudo-label noises. 3) Extensive experimental results verify the superior performance of the proposed method compared to the state-of-the-art ones. In particular, it achieves mAP of 46.9%(+5.8%), 50.5%(+3.7%), and 61.5%(+11.3%) on the tasks of simulation-to-real adaptation, cross-scene adaptation, and cross-camera adaptation, respectively.
comment: 17 pages, 11 figures. Accepted by IEEE Transactions on Automation Science and Engineering
☆ Clustering Propagation for Universal Medical Image Segmentation CVPR2024
Prominent solutions for medical image segmentation are typically tailored for automatic or interactive setups, posing challenges in facilitating progress achieved in one task to another.$_{\!}$ This$_{\!}$ also$_{\!}$ necessitates$_{\!}$ separate$_{\!}$ models for each task, duplicating both training time and parameters.$_{\!}$ To$_{\!}$ address$_{\!}$ above$_{\!}$ issues,$_{\!}$ we$_{\!}$ introduce$_{\!}$ S2VNet,$_{\!}$ a$_{\!}$ universal$_{\!}$ framework$_{\!}$ that$_{\!}$ leverages$_{\!}$ Slice-to-Volume$_{\!}$ propagation$_{\!}$ to$_{\!}$ unify automatic/interactive segmentation within a single model and one training session. Inspired by clustering-based segmentation techniques, S2VNet makes full use of the slice-wise structure of volumetric data by initializing cluster centers from the cluster$_{\!}$ results$_{\!}$ of$_{\!}$ previous$_{\!}$ slice.$_{\!}$ This enables knowledge acquired from prior slices to assist in the segmentation of the current slice, further efficiently bridging the communication between remote slices using mere 2D networks. Moreover, such a framework readily accommodates interactive segmentation with no architectural change, simply by initializing centroids from user inputs. S2VNet distinguishes itself by swift inference speeds and reduced memory consumption compared to prevailing 3D solutions. It can also handle multi-class interactions with each of them serving to initialize different centroids. Experiments on three benchmarks demonstrate S2VNet surpasses task-specified solutions on both automatic/interactive setups.
comment: Accepted by CVPR2024
☆ Self-Adaptive Reality-Guided Diffusion for Artifact-Free Super-Resolution
Artifact-free super-resolution (SR) aims to translate low-resolution images into their high-resolution counterparts with a strict integrity of the original content, eliminating any distortions or synthetic details. While traditional diffusion-based SR techniques have demonstrated remarkable abilities to enhance image detail, they are prone to artifact introduction during iterative procedures. Such artifacts, ranging from trivial noise to unauthentic textures, deviate from the true structure of the source image, thus challenging the integrity of the super-resolution process. In this work, we propose Self-Adaptive Reality-Guided Diffusion (SARGD), a training-free method that delves into the latent space to effectively identify and mitigate the propagation of artifacts. Our SARGD begins by using an artifact detector to identify implausible pixels, creating a binary mask that highlights artifacts. Following this, the Reality Guidance Refinement (RGR) process refines artifacts by integrating this mask with realistic latent representations, improving alignment with the original image. Nonetheless, initial realistic-latent representations from lower-quality images result in over-smoothing in the final output. To address this, we introduce a Self-Adaptive Guidance (SAG) mechanism. It dynamically computes a reality score, enhancing the sharpness of the realistic latent. These alternating mechanisms collectively achieve artifact-free super-resolution. Extensive experiments demonstrate the superiority of our method, delivering detailed artifact-free high-resolution images while reducing sampling steps by 2X. We release our code at https://github.com/ProAirVerse/Self-Adaptive-Guidance-Diffusion.git.
☆ Multi-Scale Texture Loss for CT denoising with GANs
Generative Adversarial Networks (GANs) have proved as a powerful framework for denoising applications in medical imaging. However, GAN-based denoising algorithms still suffer from limitations in capturing complex relationships within the images. In this regard, the loss function plays a crucial role in guiding the image generation process, encompassing how much a synthetic image differs from a real image. To grasp highly complex and non-linear textural relationships in the training process, this work presents a loss function that leverages the intrinsic multi-scale nature of the Gray-Level-Co-occurrence Matrix (GLCM). Although the recent advances in deep learning have demonstrated superior performance in classification and detection tasks, we hypothesize that its information content can be valuable when integrated into GANs' training. To this end, we propose a differentiable implementation of the GLCM suited for gradient-based optimization. Our approach also introduces a self-attention layer that dynamically aggregates the multi-scale texture information extracted from the images. We validate our approach by carrying out extensive experiments in the context of low-dose CT denoising, a challenging application that aims to enhance the quality of noisy CT scans. We utilize three publicly available datasets, including one simulated and two real datasets. The results are promising as compared to other well-established loss functions, being also consistent across three different GAN architectures. The code is available at: https://github.com/FrancescoDiFeola/DenoTextureLoss
☆ AI-Generated Video Detection via Spatio-Temporal Anomaly Learning
The advancement of generation models has led to the emergence of highly realistic artificial intelligence (AI)-generated videos. Malicious users can easily create non-existent videos to spread false information. This letter proposes an effective AI-generated video detection (AIGVDet) scheme by capturing the forensic traces with a two-branch spatio-temporal convolutional neural network (CNN). Specifically, two ResNet sub-detectors are learned separately for identifying the anomalies in spatical and optical flow domains, respectively. Results of such sub-detectors are fused to further enhance the discrimination ability. A large-scale generated video dataset (GVD) is constructed as a benchmark for model training and evaluation. Extensive experimental results verify the high generalization and robustness of our AIGVDet scheme. Code and dataset will be available at https://github.com/multimediaFor/AIGVDet.
☆ V2X-PC: Vehicle-to-everything Collaborative Perception via Point Cluster
The objective of the collaborative vehicle-to-everything perception task is to enhance the individual vehicle's perception capability through message communication among neighboring traffic agents. Previous methods focus on achieving optimal performance within bandwidth limitations and typically adopt BEV maps as the basic collaborative message units. However, we demonstrate that collaboration with dense representations is plagued by object feature destruction during message packing, inefficient message aggregation for long-range collaboration, and implicit structure representation communication. To tackle these issues, we introduce a brand new message unit, namely point cluster, designed to represent the scene sparsely with a combination of low-level structure information and high-level semantic information. The point cluster inherently preserves object information while packing messages, with weak relevance to the collaboration range, and supports explicit structure modeling. Building upon this representation, we propose a novel framework V2X-PC for collaborative perception. This framework includes a Point Cluster Packing (PCP) module to keep object feature and manage bandwidth through the manipulation of cluster point numbers. As for effective message aggregation, we propose a Point Cluster Aggregation (PCA) module to match and merge point clusters associated with the same object. To further handle time latency and pose errors encountered in real-world scenarios, we propose parameter-free solutions that can adapt to different noisy levels without finetuning. Experiments on two widely recognized collaborative perception benchmarks showcase the superior performance of our method compared to the previous state-of-the-art approaches relying on BEV maps.
☆ SDXS: Real-Time One-Step Latent Diffusion Models with Image Conditions
Recent advancements in diffusion models have positioned them at the forefront of image generation. Despite their superior performance, diffusion models are not without drawbacks; they are characterized by complex architectures and substantial computational demands, resulting in significant latency due to their iterative sampling process. To mitigate these limitations, we introduce a dual approach involving model miniaturization and a reduction in sampling steps, aimed at significantly decreasing model latency. Our methodology leverages knowledge distillation to streamline the U-Net and image decoder architectures, and introduces an innovative one-step DM training technique that utilizes feature matching and score distillation. We present two models, SDXS-512 and SDXS-1024, achieving inference speeds of approximately 100 FPS (30x faster than SD v1.5) and 30 FP (60x faster than SDXL) on a single GPU, respectively. Moreover, our training approach offers promising applications in image-conditioned control, facilitating efficient image-to-image translation.
☆ Calibrating Bayesian UNet++ for Sub-Seasonal Forecasting ICLR 2024
Seasonal forecasting is a crucial task when it comes to detecting the extreme heat and colds that occur due to climate change. Confidence in the predictions should be reliable since a small increase in the temperatures in a year has a big impact on the world. Calibration of the neural networks provides a way to ensure our confidence in the predictions. However, calibrating regression models is an under-researched topic, especially in forecasters. We calibrate a UNet++ based architecture, which was shown to outperform physics-based models in temperature anomalies. We show that with a slight trade-off between prediction error and calibration error, it is possible to get more reliable and sharper forecasts. We believe that calibration should be an important part of safety-critical machine learning applications such as weather forecasters.
comment: Accepted as a workshop paper at "ICLR 2024 Tackling Climate Change with Machine Learning"
☆ Enhancing Industrial Transfer Learning with Style Filter: Cost Reduction and Defect-Focus
Addressing the challenge of data scarcity in industrial domains, transfer learning emerges as a pivotal paradigm. This work introduces Style Filter, a tailored methodology for industrial contexts. By selectively filtering source domain data before knowledge transfer, Style Filter reduces the quantity of data while maintaining or even enhancing the performance of transfer learning strategy. Offering label-free operation, minimal reliance on prior knowledge, independence from specific models, and re-utilization, Style Filter is evaluated on authentic industrial datasets, highlighting its effectiveness when employed before conventional transfer strategies in the deep learning domain. The results underscore the effectiveness of Style Filter in real-world industrial applications.
comment: 17 pages, 11 figures,4 tables
☆ SatSynth: Augmenting Image-Mask Pairs through Diffusion Models for Aerial Semantic Segmentation CVPR2024
In recent years, semantic segmentation has become a pivotal tool in processing and interpreting satellite imagery. Yet, a prevalent limitation of supervised learning techniques remains the need for extensive manual annotations by experts. In this work, we explore the potential of generative image diffusion to address the scarcity of annotated data in earth observation tasks. The main idea is to learn the joint data manifold of images and labels, leveraging recent advancements in denoising diffusion probabilistic models. To the best of our knowledge, we are the first to generate both images and corresponding masks for satellite segmentation. We find that the obtained pairs not only display high quality in fine-scale features but also ensure a wide sampling diversity. Both aspects are crucial for earth observation data, where semantic classes can vary severely in scale and occurrence frequency. We employ the novel data instances for downstream segmentation, as a form of data augmentation. In our experiments, we provide comparisons to prior works based on discriminative diffusion models or GANs. We demonstrate that integrating generated samples yields significant quantitative improvements for satellite semantic segmentation -- both compared to baselines and when training only on the original data.
comment: Accepted to CVPR2024
☆ EDUE: Expert Disagreement-Guided One-Pass Uncertainty Estimation for Medical Image Segmentation
Deploying deep learning (DL) models in medical applications relies on predictive performance and other critical factors, such as conveying trustworthy predictive uncertainty. Uncertainty estimation (UE) methods provide potential solutions for evaluating prediction reliability and improving the model confidence calibration. Despite increasing interest in UE, challenges persist, such as the need for explicit methods to capture aleatoric uncertainty and align uncertainty estimates with real-life disagreements among domain experts. This paper proposes an Expert Disagreement-Guided Uncertainty Estimation (EDUE) for medical image segmentation. By leveraging variability in ground-truth annotations from multiple raters, we guide the model during training and incorporate random sampling-based strategies to enhance calibration confidence. Our method achieves 55% and 23% improvement in correlation on average with expert disagreements at the image and pixel levels, respectively, better calibration, and competitive segmentation performance compared to the state-of-the-art deep ensembles, requiring only a single forward pass.
☆ In the Search for Optimal Multi-view Learning Models for Crop Classification with Global Remote Sensing Data
Crop classification is of critical importance due to its role in studying crop pattern changes, resource management, and carbon sequestration. When employing data-driven techniques for its prediction, utilizing various temporal data sources is necessary. Deep learning models have proven to be effective for this task by mapping time series data to high-level representation for prediction. However, they face substantial challenges when dealing with multiple input patterns. The literature offers limited guidance for Multi-View Learning (MVL) scenarios, as it has primarily focused on exploring fusion strategies with specific encoders and validating them in local regions. In contrast, we investigate the impact of simultaneous selection of the fusion strategy and the encoder architecture evaluated on a global-scale cropland and crop-type classifications. We use a range of five fusion strategies (Input, Feature, Decision, Ensemble, Hybrid) and five temporal encoder architectures (LSTM, GRU, TempCNN, TAE, L-TAE) as possible MVL model configurations. The validation is on the CropHarvest dataset that provides optical, radar, and weather time series, and topographic information as input data. We found that in scenarios with a limited number of labeled samples, a unique configuration is insufficient for all the cases. Instead, a specialized combination, including encoder and fusion strategy, should be meticulously sought. To streamline this search process, we suggest initially identifying the optimal encoder architecture tailored for a particular fusion strategy, and then determining the most suitable fusion strategy for the classification task. We provide a technical framework for researchers exploring crop classification or related tasks through a MVL approach.
comment: submitted to journal
☆ SegICL: A Universal In-context Learning Framework for Enhanced Segmentation in Medical Imaging
Medical image segmentation models adapting to new tasks in a training-free manner through in-context learning is an exciting advancement. Universal segmentation models aim to generalize across the diverse modality of medical images, yet their effectiveness often diminishes when applied to out-of-distribution (OOD) data modalities and tasks, requiring intricate fine-tuning of model for optimal performance. For addressing this challenge, we introduce SegICL, a novel approach leveraging In-Context Learning (ICL) for image segmentation. Unlike existing methods, SegICL has the capability to employ text-guided segmentation and conduct in-context learning with a small set of image-mask pairs, eliminating the need for training the model from scratch or fine-tuning for OOD tasks (including OOD modality and dataset). Extensive experimental validation of SegICL demonstrates a positive correlation between the number of prompt samples and segmentation performance on OOD modalities and tasks. This indicates that SegICL effectively address new segmentation tasks based on contextual information. Additionally, SegICL also exhibits comparable segmentation performance to mainstream models on OOD and in-distribution tasks. Our code will be released soon.
☆ Revealing Vulnerabilities of Neural Networks in Parameter Learning and Defense Against Explanation-Aware Backdoors
Explainable Artificial Intelligence (XAI) strategies play a crucial part in increasing the understanding and trustworthiness of neural networks. Nonetheless, these techniques could potentially generate misleading explanations. Blinding attacks can drastically alter a machine learning algorithm's prediction and explanation, providing misleading information by adding visually unnoticeable artifacts into the input, while maintaining the model's accuracy. It poses a serious challenge in ensuring the reliability of XAI methods. To ensure the reliability of XAI methods poses a real challenge, we leverage statistical analysis to highlight the changes in CNN weights within a CNN following blinding attacks. We introduce a method specifically designed to limit the effectiveness of such attacks during the evaluation phase, avoiding the need for extra training. The method we suggest defences against most modern explanation-aware adversarial attacks, achieving an approximate decrease of ~99\% in the Attack Success Rate (ASR) and a ~91\% reduction in the Mean Square Error (MSE) between the original explanation and the defended (post-attack) explanation across three unique types of attacks.
☆ Elysium: Exploring Object-level Perception in Videos via MLLM
Multi-modal Large Language Models (MLLMs) have demonstrated their ability to perceive objects in still images, but their application in video-related tasks, such as object tracking, remains understudied. This lack of exploration is primarily due to two key challenges. Firstly, extensive pretraining on large-scale video datasets is required to equip MLLMs with the capability to perceive objects across multiple frames and understand inter-frame relationships. Secondly, processing a large number of frames within the context window of Large Language Models (LLMs) can impose a significant computational burden. To address the first challenge, we introduce ElysiumTrack-1M, a large-scale video dataset paired with novel tasks: Referring Single Object Tracking (RSOT) and Video Referring Expression Generation (Video-REG). ElysiumTrack-1M contains 1.27 million annotated video frames with corresponding object boxes and descriptions. Leveraging this dataset, we conduct training of MLLMs and propose a token-compression model T-Selector to tackle the second challenge. Our proposed approach, Elysium: Exploring Object-level Perception in Videos via MLLM, is an end-to-end trainable MLLM that makes the first attempt to conduct object-level tasks in videos without requiring any additional plug-in or expert models.
☆ QKFormer: Hierarchical Spiking Transformer using Q-K Attention
Spiking Transformers, which integrate Spiking Neural Networks (SNNs) with Transformer architectures, have attracted significant attention due to their potential for energy efficiency and high performance. However, existing models in this domain still suffer from suboptimal performance. We introduce several innovations to improve the performance: i) We propose a novel spike-form Q-K attention mechanism, tailored for SNNs, which efficiently models the importance of token or channel dimensions through binary vectors with linear complexity. ii) We incorporate the hierarchical structure, which significantly benefits the performance of both the brain and artificial neural networks, into spiking transformers to obtain multi-scale spiking representation. iii) We design a versatile and powerful patch embedding module with a deformed shortcut specifically for spiking transformers. Together, we develop QKFormer, a hierarchical spiking transformer based on Q-K attention with direct training. QKFormer shows significantly superior performance over existing state-of-the-art SNN models on various mainstream datasets. Notably, with comparable size to Spikformer (66.34 M, 74.81%), QKFormer (64.96 M) achieves a groundbreaking top-1 accuracy of 85.65% on ImageNet-1k, substantially outperforming Spikformer by 10.84%. To our best knowledge, this is the first time that directly training SNNs have exceeded 85% accuracy on ImageNet-1K. The code and models are publicly available at https://github.com/zhouchenlin2096/QKFormer
comment: 10 pages, code: https://github.com/zhouchenlin2096/QKFormer
☆ DOrA: 3D Visual Grounding with Order-Aware Referring
3D visual grounding aims to identify the target object within a 3D point cloud scene referred to by a natural language description. While previous works attempt to exploit the verbo-visual relation with proposed cross-modal transformers, unstructured natural utterances and scattered objects might lead to undesirable performances. In this paper, we introduce DOrA, a novel 3D visual grounding framework with Order-Aware referring. DOrA is designed to leverage Large Language Models (LLMs) to parse language description, suggesting a referential order of anchor objects. Such ordered anchor objects allow DOrA to update visual features and locate the target object during the grounding process. Experimental results on the NR3D and ScanRefer datasets demonstrate our superiority in both low-resource and full-data scenarios. In particular, DOrA surpasses current state-of-the-art frameworks by 9.3% and 7.8% grounding accuracy under 1% data and 10% data settings, respectively.
☆ VMRNN: Integrating Vision Mamba and LSTM for Efficient and Accurate Spatiotemporal Forecasting
Combining CNNs or ViTs, with RNNs for spatiotemporal forecasting, has yielded unparalleled results in predicting temporal and spatial dynamics. However, modeling extensive global information remains a formidable challenge; CNNs are limited by their narrow receptive fields, and ViTs struggle with the intensive computational demands of their attention mechanisms. The emergence of recent Mamba-based architectures has been met with enthusiasm for their exceptional long-sequence modeling capabilities, surpassing established vision models in efficiency and accuracy, which motivates us to develop an innovative architecture tailored for spatiotemporal forecasting. In this paper, we propose the VMRNN cell, a new recurrent unit that integrates the strengths of Vision Mamba blocks with LSTM. We construct a network centered on VMRNN cells to tackle spatiotemporal prediction tasks effectively. Our extensive evaluations show that our proposed approach secures competitive results on a variety of tasks while maintaining a smaller model size. Our code is available at https://github.com/yyyujintang/VMRNN-PyTorch.
comment: 11 pages, 7 figures. arXiv admin note: text overlap with arXiv:2308.09891 by other authors
☆ An Intermediate Fusion ViT Enables Efficient Text-Image Alignment in Diffusion Models
Diffusion models have been widely used for conditional data cross-modal generation tasks such as text-to-image and text-to-video. However, state-of-the-art models still fail to align the generated visual concepts with high-level semantics in a language such as object count, spatial relationship, etc. We approach this problem from a multimodal data fusion perspective and investigate how different fusion strategies can affect vision-language alignment. We discover that compared to the widely used early fusion of conditioning text in a pretrained image feature space, a specially designed intermediate fusion can: (i) boost text-to-image alignment with improved generation quality and (ii) improve training and inference efficiency by reducing low-rank text-to-image attention calculations. We perform experiments using a text-to-image generation task on the MS-COCO dataset. We compare our intermediate fusion mechanism with the classic early fusion mechanism on two common conditioning methods on a U-shaped ViT backbone. Our intermediate fusion model achieves a higher CLIP Score and lower FID, with 20% reduced FLOPs, and 50% increased training speed compared to a strong U-ViT baseline with an early fusion.
☆ Open-Set Recognition in the Age of Vision-Language Models
Are vision-language models (VLMs) open-set models because they are trained on internet-scale datasets? We answer this question with a clear no - VLMs introduce closed-set assumptions via their finite query set, making them vulnerable to open-set conditions. We systematically evaluate VLMs for open-set recognition and find they frequently misclassify objects not contained in their query set, leading to alarmingly low precision when tuned for high recall and vice versa. We show that naively increasing the size of the query set to contain more and more classes does not mitigate this problem, but instead causes diminishing task performance and open-set performance. We establish a revised definition of the open-set problem for the age of VLMs, define a new benchmark and evaluation protocol to facilitate standardised evaluation and research in this important area, and evaluate promising baseline approaches based on predictive uncertainty and dedicated negative embeddings on a range of VLM classifiers and object detectors.
comment: 31 pages, under review
☆ ModeTv2: GPU-accelerated Motion Decomposition Transformer for Pairwise Optimization in Medical Image Registration
Deformable image registration plays a crucial role in medical imaging, aiding in disease diagnosis and image-guided interventions. Traditional iterative methods are slow, while deep learning (DL) accelerates solutions but faces usability and precision challenges. This study introduces a pyramid network with the enhanced motion decomposition Transformer (ModeTv2) operator, showcasing superior pairwise optimization (PO) akin to traditional methods. We re-implement ModeT operator with CUDA extensions to enhance its computational efficiency. We further propose RegHead module which refines deformation fields, improves the realism of deformation and reduces parameters. By adopting the PO, the proposed network balances accuracy, efficiency, and generalizability. Extensive experiments on two public brain MRI datasets and one abdominal CT dataset demonstrate the network's suitability for PO, providing a DL model with enhanced usability and interpretability. The code is publicly available.
☆ CMViM: Contrastive Masked Vim Autoencoder for 3D Multi-modal Representation Learning for AD classification
Alzheimer's disease (AD) is an incurable neurodegenerative condition leading to cognitive and functional deterioration. Given the lack of a cure, prompt and precise AD diagnosis is vital, a complex process dependent on multiple factors and multi-modal data. While successful efforts have been made to integrate multi-modal representation learning into medical datasets, scant attention has been given to 3D medical images. In this paper, we propose Contrastive Masked Vim Autoencoder (CMViM), the first efficient representation learning method tailored for 3D multi-modal data. Our proposed framework is built on a masked Vim autoencoder to learn a unified multi-modal representation and long-dependencies contained in 3D medical images. We also introduce an intra-modal contrastive learning module to enhance the capability of the multi-modal Vim encoder for modeling the discriminative features in the same modality, and an inter-modal contrastive learning module to alleviate misaligned representation among modalities. Our framework consists of two main steps: 1) incorporate the Vision Mamba (Vim) into the mask autoencoder to reconstruct 3D masked multi-modal data efficiently. 2) align the multi-modal representations with contrastive learning mechanisms from both intra-modal and inter-modal aspects. Our framework is pre-trained and validated ADNI2 dataset and validated on the downstream task for AD classification. The proposed CMViM yields 2.7\% AUC performance improvement compared with other state-of-the-art methods.
comment: 11 pages, 1 figure
☆ Visually Guided Generative Text-Layout Pre-training for Document Intelligence
Prior study shows that pre-training techniques can boost the performance of visual document understanding (VDU), which typically requires models to gain abilities to perceive and reason both document texts and layouts (e.g., locations of texts and table-cells). To this end, we propose visually guided generative text-layout pre-training, named ViTLP. Given a document image, the model optimizes hierarchical language and layout modeling objectives to generate the interleaved text and layout sequence. In addition, to address the limitation of processing long documents by Transformers, we introduce a straightforward yet effective multi-segment generative pre-training scheme, facilitating ViTLP to process word-intensive documents of any length. ViTLP can function as a native OCR model to localize and recognize texts of document images. Besides, ViTLP can be effectively applied to various downstream VDU tasks. Extensive experiments show that ViTLP achieves competitive performance over existing baselines on benchmark VDU tasks, including information extraction, document classification, and document question answering.
comment: Accepted to NAACL 2024 main conference. The first version of this paper was submitted to OpenReview (https://openreview.net/forum?id=ARtBIBAmNR) in June 2023
☆ Let Real Images be as a Judger, Spotting Fake Images Synthesized with Generative Models
In the last few years, generative models have shown their powerful capabilities in synthesizing realistic images in both quality and diversity (i.e., facial images, and natural subjects). Unfortunately, the artifact patterns in fake images synthesized by different generative models are inconsistent, leading to the failure of previous research that relied on spotting subtle differences between real and fake. In our preliminary experiments, we find that the artifacts in fake images always change with the development of the generative model, while natural images exhibit stable statistical properties. In this paper, we employ natural traces shared only by real images as an additional predictive target in the detector. Specifically, the natural traces are learned from the wild real images and we introduce extended supervised contrastive learning to bring them closer to real images and further away from fake ones. This motivates the detector to make decisions based on the proximity of images to the natural traces. To conduct a comprehensive experiment, we built a high-quality and diverse dataset that includes generative models comprising 6 GAN and 6 diffusion models, to evaluate the effectiveness in generalizing unknown forgery techniques and robustness in surviving different transformations. Experimental results show that our proposed method gives 96.1% mAP significantly outperforms the baselines. Extensive experiments conducted on the widely recognized platform Midjourney reveal that our proposed method achieves an accuracy exceeding 78.4%, underscoring its practicality for real-world application deployment. The source code and partial self-built dataset are available in supplementary material.
☆ Make-Your-Anchor: A Diffusion-based 2D Avatar Generation Framework CVPR2024
Despite the remarkable process of talking-head-based avatar-creating solutions, directly generating anchor-style videos with full-body motions remains challenging. In this study, we propose Make-Your-Anchor, a novel system necessitating only a one-minute video clip of an individual for training, subsequently enabling the automatic generation of anchor-style videos with precise torso and hand movements. Specifically, we finetune a proposed structure-guided diffusion model on input video to render 3D mesh conditions into human appearances. We adopt a two-stage training strategy for the diffusion model, effectively binding movements with specific appearances. To produce arbitrary long temporal video, we extend the 2D U-Net in the frame-wise diffusion model to a 3D style without additional training cost, and a simple yet effective batch-overlapped temporal denoising module is proposed to bypass the constraints on video length during inference. Finally, a novel identity-specific face enhancement module is introduced to improve the visual quality of facial regions in the output videos. Comparative experiments demonstrate the effectiveness and superiority of the system in terms of visual quality, temporal coherence, and identity preservation, outperforming SOTA diffusion/non-diffusion methods. Project page: \url{https://github.com/ICTMCG/Make-Your-Anchor}.
comment: accepted at CVPR2024
☆ Medical Image Registration and Its Application in Retinal Images: A Review
Medical image registration is vital for disease diagnosis and treatment with its ability to merge diverse information of images, which may be captured under different times, angles, or modalities. Although several surveys have reviewed the development of medical image registration, these surveys have not systematically summarized methodologies of existing medical image registration methods. To this end, we provide a comprehensive review of these methods from traditional and deep learning-based directions, aiming to help audiences understand the development of medical image registration quickly. In particular, we review recent advances in retinal image registration at the end of each section, which has not attracted much attention. Additionally, we also discuss the current challenges of retinal image registration and provide insights and prospects for future research.
☆ Self-Supervised Learning for Medical Image Data with Anatomy-Oriented Imaging Planes
Self-supervised learning has emerged as a powerful tool for pretraining deep networks on unlabeled data, prior to transfer learning of target tasks with limited annotation. The relevance between the pretraining pretext and target tasks is crucial to the success of transfer learning. Various pretext tasks have been proposed to utilize properties of medical image data (e.g., three dimensionality), which are more relevant to medical image analysis than generic ones for natural images. However, previous work rarely paid attention to data with anatomy-oriented imaging planes, e.g., standard cardiac magnetic resonance imaging views. As these imaging planes are defined according to the anatomy of the imaged organ, pretext tasks effectively exploiting this information can pretrain the networks to gain knowledge on the organ of interest. In this work, we propose two complementary pretext tasks for this group of medical image data based on the spatial relationship of the imaging planes. The first is to learn the relative orientation between the imaging planes and implemented as regressing their intersecting lines. The second exploits parallel imaging planes to regress their relative slice locations within a stack. Both pretext tasks are conceptually straightforward and easy to implement, and can be combined in multitask learning for better representation learning. Thorough experiments on two anatomical structures (heart and knee) and representative target tasks (semantic segmentation and classification) demonstrate that the proposed pretext tasks are effective in pretraining deep networks for remarkably boosted performance on the target tasks, and superior to other recent approaches.
comment: Medical Image Analysis
☆ PathoTune: Adapting Visual Foundation Model to Pathological Specialists MICCAI 2024
As natural image understanding moves towards the pretrain-finetune era, research in pathology imaging is concurrently evolving. Despite the predominant focus on pretraining pathological foundation models, how to adapt foundation models to downstream tasks is little explored. For downstream adaptation, we propose the existence of two domain gaps, i.e., the Foundation-Task Gap and the Task-Instance Gap. To mitigate these gaps, we introduce PathoTune, a framework designed to efficiently adapt pathological or even visual foundation models to pathology-specific tasks via multi-modal prompt tuning. The proposed framework leverages Task-specific Visual Prompts and Task-specific Textual Prompts to identify task-relevant features, along with Instance-specific Visual Prompts for encoding single pathological image features. Results across multiple datasets at both patch-level and WSI-level demonstrate its superior performance over single-modality prompt tuning approaches. Significantly, PathoTune facilitates the direct adaptation of natural visual foundation models to pathological tasks, drastically outperforming pathological foundation models with simple linear probing. The code will be available upon acceptance.
comment: Submitted to MICCAI 2024
☆ CT-Bound: Fast Boundary Estimation From Noisy Images Via Hybrid Convolution and Transformer Neural Networks
We present CT-Bound, a fast boundary estimation method for noisy images using a hybrid Convolution and Transformer neural network. The proposed architecture decomposes boundary estimation into two tasks: local detection and global regularization of image boundaries. It first estimates a parametric representation of boundary structures only using the input image within a small receptive field and then refines the boundary structure in the parameter domain without accessing the input image. Because of this, a part of the network can be easily trained using naive, synthetic images and still generalized to real images, and the entire architecture is computationally efficient as the boundary refinement is non-iterative and not in the image domain. Compared with the previous highest accuracy methods, our experiment shows that CT-Bound is 100 times faster, producing comparably accurate, high-quality boundary and color maps. We also demonstrate that CT-Bound can produce boundary and color maps on real captured images without extra fine-tuning and real-time boundary map and color map videos at ten frames per second.
comment: 8 pages, 6 figures
☆ REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices
This work tackles the challenging task of achieving real-time novel view synthesis on various scenes, including highly reflective objects and unbounded outdoor scenes. Existing real-time rendering methods, especially those based on meshes, often have subpar performance in modeling surfaces with rich view-dependent appearances. Our key idea lies in leveraging meshes for rendering acceleration while incorporating a novel approach to parameterize view-dependent information. We decompose the color into diffuse and specular, and model the specular color in the reflected direction based on a neural environment map. Our experiments demonstrate that our method achieves comparable reconstruction quality for highly reflective surfaces compared to state-of-the-art offline methods, while also efficiently enabling real-time rendering on edge devices such as smartphones.
comment: Project Page:https://xdimlab.github.io/REFRAME/
☆ Camera-aware Label Refinement for Unsupervised Person Re-identification
Unsupervised person re-identification aims to retrieve images of a specified person without identity labels. Many recent unsupervised Re-ID approaches adopt clustering-based methods to measure cross-camera feature similarity to roughly divide images into clusters. They ignore the feature distribution discrepancy induced by camera domain gap, resulting in the unavoidable performance degradation. Camera information is usually available, and the feature distribution in the single camera usually focuses more on the appearance of the individual and has less intra-identity variance. Inspired by the observation, we introduce a \textbf{C}amera-\textbf{A}ware \textbf{L}abel \textbf{R}efinement~(CALR) framework that reduces camera discrepancy by clustering intra-camera similarity. Specifically, we employ intra-camera training to obtain reliable local pseudo labels within each camera, and then refine global labels generated by inter-camera clustering and train the discriminative model using more reliable global pseudo labels in a self-paced manner. Meanwhile, we develop a camera-alignment module to align feature distributions under different cameras, which could help deal with the camera variance further. Extensive experiments validate the superiority of our proposed method over state-of-the-art approaches. The code is accessible at https://github.com/leeBooMla/CALR.
comment: submitted to IEEE TMM
☆ If CLIP Could Talk: Understanding Vision-Language Model Representations Through Their Preferred Concept Descriptions
Recent works often assume that Vision-Language Model (VLM) representations are based on visual attributes like shape. However, it is unclear to what extent VLMs prioritize this information to represent concepts. We propose Extract and Explore (EX2), a novel approach to characterize important textual features for VLMs. EX2 uses reinforcement learning to align a large language model with VLM preferences and generates descriptions that incorporate the important features for the VLM. Then, we inspect the descriptions to identify the features that contribute to VLM representations. We find that spurious descriptions have a major role in VLM representations despite providing no helpful information, e.g., Click to enlarge photo of CONCEPT. More importantly, among informative descriptions, VLMs rely significantly on non-visual attributes like habitat to represent visual concepts. Also, our analysis reveals that different VLMs prioritize different attributes in their representations. Overall, we show that VLMs do not simply match images to scene descriptions and that non-visual or even spurious descriptions significantly influence their representations.
comment: Code: https://github.com/BatsResearch/ex2
☆ RCBEVDet: Radar-camera Fusion in Bird's Eye View for 3D Object Detection CVPR2024
Three-dimensional object detection is one of the key tasks in autonomous driving. To reduce costs in practice, low-cost multi-view cameras for 3D object detection are proposed to replace the expansive LiDAR sensors. However, relying solely on cameras is difficult to achieve highly accurate and robust 3D object detection. An effective solution to this issue is combining multi-view cameras with the economical millimeter-wave radar sensor to achieve more reliable multi-modal 3D object detection. In this paper, we introduce RCBEVDet, a radar-camera fusion 3D object detection method in the bird's eye view (BEV). Specifically, we first design RadarBEVNet for radar BEV feature extraction. RadarBEVNet consists of a dual-stream radar backbone and a Radar Cross-Section (RCS) aware BEV encoder. In the dual-stream radar backbone, a point-based encoder and a transformer-based encoder are proposed to extract radar features, with an injection and extraction module to facilitate communication between the two encoders. The RCS-aware BEV encoder takes RCS as the object size prior to scattering the point feature in BEV. Besides, we present the Cross-Attention Multi-layer Fusion module to automatically align the multi-modal BEV feature from radar and camera with the deformable attention mechanism, and then fuse the feature with channel and spatial fusion layers. Experimental results show that RCBEVDet achieves new state-of-the-art radar-camera fusion results on nuScenes and view-of-delft (VoD) 3D object detection benchmarks. Furthermore, RCBEVDet achieves better 3D detection results than all real-time camera-only and radar-camera 3D object detectors with a faster inference speed at 21~28 FPS. The source code will be released at https://github.com/VDIGPKU/RCBEVDet.
comment: Accepted by CVPR2024
☆ Producing and Leveraging Online Map Uncertainty in Trajectory Prediction CVPR 2024
High-definition (HD) maps have played an integral role in the development of modern autonomous vehicle (AV) stacks, albeit with high associated labeling and maintenance costs. As a result, many recent works have proposed methods for estimating HD maps online from sensor data, enabling AVs to operate outside of previously-mapped regions. However, current online map estimation approaches are developed in isolation of their downstream tasks, complicating their integration in AV stacks. In particular, they do not produce uncertainty or confidence estimates. In this work, we extend multiple state-of-the-art online map estimation methods to additionally estimate uncertainty and show how this enables more tightly integrating online mapping with trajectory forecasting. In doing so, we find that incorporating uncertainty yields up to 50% faster training convergence and up to 15% better prediction performance on the real-world nuScenes driving dataset.
comment: 14 pages, 14 figures, 6 tables. CVPR 2024
☆ Real-time Neuron Segmentation for Voltage Imaging
In voltage imaging, where the membrane potentials of individual neurons are recorded at from hundreds to thousand frames per second using fluorescence microscopy, data processing presents a challenge. Even a fraction of a minute of recording with a limited image size yields gigabytes of video data consisting of tens of thousands of frames, which can be time-consuming to process. Moreover, millisecond-level short exposures lead to noisy video frames, obscuring neuron footprints especially in deep-brain samples where noisy signals are buried in background fluorescence. To address this challenge, we propose a fast neuron segmentation method able to detect multiple, potentially overlapping, spiking neurons from noisy video frames, and implement a data processing pipeline incorporating the proposed segmentation method along with GPU-accelerated motion correction. By testing on existing datasets as well as on new datasets we introduce, we show that our pipeline extracts neuron footprints that agree well with human annotation even from cluttered datasets, and demonstrate real-time processing of voltage imaging data on a single desktop computer for the first time.
☆ DOCTR: Disentangled Object-Centric Transformer for Point Scene Understanding
Point scene understanding is a challenging task to process real-world scene point cloud, which aims at segmenting each object, estimating its pose, and reconstructing its mesh simultaneously. Recent state-of-the-art method first segments each object and then processes them independently with multiple stages for the different sub-tasks. This leads to a complex pipeline to optimize and makes it hard to leverage the relationship constraints between multiple objects. In this work, we propose a novel Disentangled Object-Centric TRansformer (DOCTR) that explores object-centric representation to facilitate learning with multiple objects for the multiple sub-tasks in a unified manner. Each object is represented as a query, and a Transformer decoder is adapted to iteratively optimize all the queries involving their relationship. In particular, we introduce a semantic-geometry disentangled query (SGDQ) design that enables the query features to attend separately to semantic information and geometric information relevant to the corresponding sub-tasks. A hybrid bipartite matching module is employed to well use the supervisions from all the sub-tasks during training. Qualitative and quantitative experimental results demonstrate that our method achieves state-of-the-art performance on the challenging ScanNet dataset. Code is available at https://github.com/SAITPublic/DOCTR.
☆ Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects
We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3D understanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion generation. Accurately reconstructing such interactions in 3D is challenging due to heavy occlusion, viewpoint bias, camera distortion, and motion blur from the head movement. To this end, we designed the HANDS23 challenge based on the AssemblyHands and ARCTIC datasets with carefully designed training and testing splits. Based on the results of the top submitted methods and more recent baselines on the leaderboards, we perform a thorough analysis on 3D hand(-object) reconstruction tasks. Our analysis demonstrates the effectiveness of addressing distortion specific to egocentric cameras, adopting high-capacity transformers to learn complex hand-object interactions, and fusing predictions from different views. Our study further reveals challenging scenarios intractable with state-of-the-art methods, such as fast hand motion, object reconstruction from narrow egocentric views, and close contact between two hands and objects. Our efforts will enrich the community's knowledge foundation and facilitate future hand studies on egocentric hand-object interactions.
☆ Enhancing Visual Place Recognition via Fast and Slow Adaptive Biasing in Event Cameras
Event cameras are increasingly popular in robotics due to their beneficial features, such as low latency, energy efficiency, and high dynamic range. Nevertheless, their downstream task performance is greatly influenced by the optimization of bias parameters. These parameters, for instance, regulate the necessary change in light intensity to trigger an event, which in turn depends on factors such as the environment lighting and camera motion. This paper introduces feedback control algorithms that automatically tune the bias parameters through two interacting methods: 1) An immediate, on-the-fly fast adaptation of the refractory period, which sets the minimum interval between consecutive events, and 2) if the event rate exceeds the specified bounds even after changing the refractory period repeatedly, the controller adapts the pixel bandwidth and event thresholds, which stabilizes after a short period of noise events across all pixels (slow adaptation). Our evaluation focuses on the visual place recognition task, where incoming query images are compared to a given reference database. We conducted comprehensive evaluations of our algorithms' adaptive feedback control in real-time. To do so, we collected the QCR-Fast-and-Slow dataset that contains DAVIS346 event camera streams from 366 repeated traversals of a Scout Mini robot navigating through a 100 meter long indoor lab setting (totaling over 35km distance traveled) in varying brightness conditions with ground truth location information. Our proposed feedback controllers result in superior performance when compared to the standard bias settings and prior feedback control methods. Our findings also detail the impact of bias adjustments on task performance and feature ablation studies on the fast and slow adaptation mechanisms.
comment: 8 pages, 9 figures, paper under review
☆ Refining Text-to-Image Generation: Towards Accurate Training-Free Glyph-Enhanced Image Generation
Over the past few years, Text-to-Image (T2I) generation approaches based on diffusion models have gained significant attention. However, vanilla diffusion models often suffer from spelling inaccuracies in the text displayed within the generated images. The capability to generate visual text is crucial, offering both academic interest and a wide range of practical applications. To produce accurate visual text images, state-of-the-art techniques adopt a glyph-controlled image generation approach, consisting of a text layout generator followed by an image generator that is conditioned on the generated text layout. Nevertheless, our study reveals that these models still face three primary challenges, prompting us to develop a testbed to facilitate future research. We introduce a benchmark, LenCom-Eval, specifically designed for testing models' capability in generating images with Lengthy and Complex visual text. Subsequently, we introduce a training-free framework to enhance the two-stage generation approaches. We examine the effectiveness of our approach on both LenCom-Eval and MARIO-Eval benchmarks and demonstrate notable improvements across a range of evaluation metrics, including CLIPScore, OCR precision, recall, F1 score, accuracy, and edit distance scores. For instance, our proposed framework improves the backbone model, TextDiffuser, by more than 23\% and 13.5\% in terms of OCR word F1 on LenCom-Eval and MARIO-Eval, respectively. Our work makes a unique contribution to the field by focusing on generating images with long and rare text sequences, a niche previously unexplored by existing literature
☆ Unsupervised Template-assisted Point Cloud Shape Correspondence Network CVPR2024
Unsupervised point cloud shape correspondence aims to establish point-wise correspondences between source and target point clouds. Existing methods obtain correspondences directly by computing point-wise feature similarity between point clouds. However, non-rigid objects possess strong deformability and unusual shapes, making it a longstanding challenge to directly establish correspondences between point clouds with unconventional shapes. To address this challenge, we propose an unsupervised Template-Assisted point cloud shape correspondence Network, termed TANet, including a template generation module and a template assistance module. The proposed TANet enjoys several merits. Firstly, the template generation module establishes a set of learnable templates with explicit structures. Secondly, we introduce a template assistance module that extensively leverages the generated templates to establish more accurate shape correspondences from multiple perspectives. Extensive experiments on four human and animal datasets demonstrate that TANet achieves favorable performance against state-of-the-art methods.
comment: Accepted to CVPR2024
☆ Spike-NeRF: Neural Radiance Field Based On Spike Camera ICME2024
As a neuromorphic sensor with high temporal resolution, spike cameras offer notable advantages over traditional cameras in high-speed vision applications such as high-speed optical estimation, depth estimation, and object tracking. Inspired by the success of the spike camera, we proposed Spike-NeRF, the first Neural Radiance Field derived from spike data, to achieve 3D reconstruction and novel viewpoint synthesis of high-speed scenes. Instead of the multi-view images at the same time of NeRF, the inputs of Spike-NeRF are continuous spike streams captured by a moving spike camera in a very short time. To reconstruct a correct and stable 3D scene from high-frequency but unstable spike data, we devised spike masks along with a distinctive loss function. We evaluate our method qualitatively and numerically on several challenging synthetic scenes generated by blender with the spike camera simulator. Our results demonstrate that Spike-NeRF produces more visually appealing results than the existing methods and the baseline we proposed in high-speed scenes. Our code and data will be released soon.
comment: This paper is accepted by ICME2024
☆ A Survey on Long Video Generation: Challenges, Methods, and Prospects
Video generation is a rapidly advancing research area, garnering significant attention due to its broad range of applications. One critical aspect of this field is the generation of long-duration videos, which presents unique challenges and opportunities. This paper presents the first survey of recent advancements in long video generation and summarises them into two key paradigms: divide and conquer temporal autoregressive. We delve into the common models employed in each paradigm, including aspects of network design and conditioning techniques. Furthermore, we offer a comprehensive overview and classification of the datasets and evaluation metrics which are crucial for advancing long video generation research. Concluding with a summary of existing studies, we also discuss the emerging challenges and future directions in this dynamic field. We hope that this survey will serve as an essential reference for researchers and practitioners in the realm of long video generation.
☆ Ensemble Adversarial Defense via Integration of Multiple Dispersed Low Curvature Models IJCNN
The integration of an ensemble of deep learning models has been extensively explored to enhance defense against adversarial attacks. The diversity among sub-models increases the attack cost required to deceive the majority of the ensemble, thereby improving the adversarial robustness. While existing approaches mainly center on increasing diversity in feature representations or dispersion of first-order gradients with respect to input, the limited correlation between these diversity metrics and adversarial robustness constrains the performance of ensemble adversarial defense. In this work, we aim to enhance ensemble diversity by reducing attack transferability. We identify second-order gradients, which depict the loss curvature, as a key factor in adversarial robustness. Computing the Hessian matrix involved in second-order gradients is computationally expensive. To address this, we approximate the Hessian-vector product using differential approximation. Given that low curvature provides better robustness, our ensemble model was designed to consider the influence of curvature among different sub-models. We introduce a novel regularizer to train multiple more-diverse low-curvature network models. Extensive experiments across various datasets demonstrate that our ensemble model exhibits superior robustness against a range of attacks, underscoring the effectiveness of our approach.
comment: Accepted to The 2024 International Joint Conference on Neural Networks (IJCNN)
☆ ASDF: Assembly State Detection Utilizing Late Fusion by Integrating 6D Pose Estimation
In medical and industrial domains, providing guidance for assembly processes is critical to ensure efficiency and safety. Errors in assembly can lead to significant consequences such as extended surgery times, and prolonged manufacturing or maintenance times in industry. Assembly scenarios can benefit from in-situ AR visualization to provide guidance, reduce assembly times and minimize errors. To enable in-situ visualization 6D pose estimation can be leveraged. Existing 6D pose estimation techniques primarily focus on individual objects and static captures. However, assembly scenarios have various dynamics including occlusion during assembly and dynamics in the assembly objects appearance. Existing work, combining object detection/6D pose estimation and assembly state detection focuses either on pure deep learning-based approaches, or limit the assembly state detection to building blocks. To address the challenges of 6D pose estimation in combination with assembly state detection, our approach ASDF builds upon the strengths of YOLOv8, a real-time capable object detection framework. We extend this framework, refine the object pose and fuse pose knowledge with network-detected pose information. Utilizing our late fusion in our Pose2State module results in refined 6D pose estimation and assembly state detection. By combining both pose and state information, our Pose2State module predicts the final assembly state with precision. Our evaluation on our ASDF dataset shows that our Pose2State module leads to an improved assembly state detection and that the improvement of the assembly state further leads to a more robust 6D pose estimation. Moreover, on the GBOT dataset, we outperform the pure deep learning-based network, and even outperform the hybrid and pure tracking-based approaches.
☆ Multi-attention Associate Prediction Network for Visual Tracking
Classification-regression prediction networks have realized impressive success in several modern deep trackers. However, there is an inherent difference between classification and regression tasks, so they have diverse even opposite demands for feature matching. Existed models always ignore the key issue and only employ a unified matching block in two task branches, decaying the decision quality. Besides, these models also struggle with decision misalignment situation. In this paper, we propose a multi-attention associate prediction network (MAPNet) to tackle the above problems. Concretely, two novel matchers, i.e., category-aware matcher and spatial-aware matcher, are first designed for feature comparison by integrating self, cross, channel or spatial attentions organically. They are capable of fully capturing the category-related semantics for classification and the local spatial contexts for regression, respectively. Then, we present a dual alignment module to enhance the correspondences between two branches, which is useful to find the optimal tracking solution. Finally, we describe a Siamese tracker built upon the proposed prediction network, which achieves the leading performance on five tracking benchmarks, consisting of LaSOT, TrackingNet, GOT-10k, TNL2k and UAV123, and surpasses other state-of-the-art approaches.
☆ Text-IF: Leveraging Semantic Text Guidance for Degradation-Aware and Interactive Image Fusion CVPR 2024
Image fusion aims to combine information from different source images to create a comprehensively representative image. Existing fusion methods are typically helpless in dealing with degradations in low-quality source images and non-interactive to multiple subjective and objective needs. To solve them, we introduce a novel approach that leverages semantic text guidance image fusion model for degradation-aware and interactive image fusion task, termed as Text-IF. It innovatively extends the classical image fusion to the text guided image fusion along with the ability to harmoniously address the degradation and interaction issues during fusion. Through the text semantic encoder and semantic interaction fusion decoder, Text-IF is accessible to the all-in-one infrared and visible image degradation-aware processing and the interactive flexible fusion outcomes. In this way, Text-IF achieves not only multi-modal image fusion, but also multi-modal information fusion. Extensive experiments prove that our proposed text guided image fusion strategy has obvious advantages over SOTA methods in the image fusion performance and degradation treatment. The code is available at https://github.com/XunpengYi/Text-IF.
comment: Accepted by CVPR 2024
☆ Dia-LLaMA: Towards Large Language Model-driven CT Report Generation
Medical report generation has achieved remarkable advancements yet has still been faced with several challenges. First, the inherent imbalance in the distribution of normal and abnormal cases may lead models to exhibit a biased focus on normal samples, resulting in unreliable diagnoses. Second, the frequent occurrence of common template sentences in the reports may overwhelm the critical abnormal information. Moreover, existing works focus on 2D chest X-rays, leaving CT report generation underexplored due to the high-dimensional nature of CT images and the limited availability of CT-report pairs. Recently, LLM has shown a great ability to generate reliable answers with appropriate prompts, which shed light on addressing the aforementioned challenges. In this paper, we propose Dia-LLaMA, a framework to adapt the LLaMA2-7B for CT report generation by incorporating diagnostic information as guidance prompts. Considering the high dimension of CT, we leverage a pre-trained ViT3D with perceiver to extract the visual information. To tailor the LLM for report generation and emphasize abnormality, we extract additional diagnostic information by referring to a disease prototype memory bank, which is updated during training to capture common disease representations. Furthermore, we introduce disease-aware attention to enable the model to adjust attention for different diseases. Experiments on the chest CT dataset demonstrated that our proposed method outperformed previous methods and achieved state-of-the-art on both clinical efficacy performance and natural language generation metrics. The code will be made publically available.
comment: 10 pages
☆ Synthesize Step-by-Step: Tools, Templates and LLMs as Data Generators for Reasoning-Based Chart VQA CVPR 2024
Understanding data visualizations like charts and plots requires reasoning about both visual elements and numerics. Although strong in extractive questions, current chart visual question answering (chart VQA) models suffer on complex reasoning questions. In this work, we address the lack of reasoning ability by data augmentation. We leverage Large Language Models (LLMs), which have shown to have strong reasoning ability, as an automatic data annotator that generates question-answer annotations for chart images. The key innovation in our method lies in the Synthesize Step-by-Step strategy: our LLM-based data generator learns to decompose the complex question into step-by-step sub-questions (rationales), which are then used to derive the final answer using external tools, i.e. Python. This step-wise generation procedure is trained on synthetic data generated using a template-based QA generation pipeline. Experimental results highlight the significance of the proposed step-by-step generation. By training with the LLM-augmented data (LAMENDA), we significantly enhance the chart VQA models, achieving the state-of-the-art accuracy on the ChartQA and PlotQA datasets. In particular, our approach improves the accuracy of the previous state-of-the-art approach from 38% to 54% on the human-written questions in the ChartQA dataset, which needs strong reasoning. We hope our work underscores the potential of synthetic data and encourages further exploration of data augmentation using LLMs for reasoning-heavy tasks.
comment: Accepted to CVPR 2024
☆ Residual Dense Swin Transformer for Continuous Depth-Independent Ultrasound Imaging
Ultrasound imaging is crucial for evaluating organ morphology and function, yet depth adjustment can degrade image quality and field-of-view, presenting a depth-dependent dilemma. Traditional interpolation-based zoom-in techniques often sacrifice detail and introduce artifacts. Motivated by the potential of arbitrary-scale super-resolution to naturally address these inherent challenges, we present the Residual Dense Swin Transformer Network (RDSTN), designed to capture the non-local characteristics and long-range dependencies intrinsic to ultrasound images. It comprises a linear embedding module for feature enhancement, an encoder with shifted-window attention for modeling non-locality, and an MLP decoder for continuous detail reconstruction. This strategy streamlines balancing image quality and field-of-view, which offers superior textures over traditional methods. Experimentally, RDSTN outperforms existing approaches while requiring fewer parameters. In conclusion, RDSTN shows promising potential for ultrasound image enhancement by overcoming the limitations of conventional interpolation-based methods and achieving depth-independent imaging.
comment: Accepted by ICASSP2024, https://ieeexplore.ieee.org/document/10447712
☆ FlashEval: Towards Fast and Accurate Evaluation of Text-to-image Diffusion Generative Models CVPR 2024
In recent years, there has been significant progress in the development of text-to-image generative models. Evaluating the quality of the generative models is one essential step in the development process. Unfortunately, the evaluation process could consume a significant amount of computational resources, making the required periodic evaluation of model performance (e.g., monitoring training progress) impractical. Therefore, we seek to improve the evaluation efficiency by selecting the representative subset of the text-image dataset. We systematically investigate the design choices, including the selection criteria (textural features or image-based metrics) and the selection granularity (prompt-level or set-level). We find that the insights from prior work on subset selection for training data do not generalize to this problem, and we propose FlashEval, an iterative search algorithm tailored to evaluation data selection. We demonstrate the effectiveness of FlashEval on ranking diffusion models with various configurations, including architectures, quantization levels, and sampler schedules on COCO and DiffusionDB datasets. Our searched 50-item subset could achieve comparable evaluation quality to the randomly sampled 500-item subset for COCO annotations on unseen models, achieving a 10x evaluation speedup. We release the condensed subset of these commonly used datasets to help facilitate diffusion algorithm design and evaluation, and open-source FlashEval as a tool for condensing future datasets, accessible at https://github.com/thu-nics/FlashEval.
comment: The paper is accepted by CVPR 2024
☆ Elite360D: Towards Efficient 360 Depth Estimation via Semantic- and Distance-Aware Bi-Projection Fusion CVPR2024
360 depth estimation has recently received great attention for 3D reconstruction owing to its omnidirectional field of view (FoV). Recent approaches are predominantly focused on cross-projection fusion with geometry-based re-projection: they fuse 360 images with equirectangular projection (ERP) and another projection type, e.g., cubemap projection to estimate depth with the ERP format. However, these methods suffer from 1) limited local receptive fields, making it hardly possible to capture large FoV scenes, and 2) prohibitive computational cost, caused by the complex cross-projection fusion module design. In this paper, we propose Elite360D, a novel framework that inputs the ERP image and icosahedron projection (ICOSAP) point set, which is undistorted and spatially continuous. Elite360D is superior in its capacity in learning a representation from a local-with-global perspective. With a flexible ERP image encoder, it includes an ICOSAP point encoder, and a Bi-projection Bi-attention Fusion (B2F) module (totally ~1M parameters). Specifically, the ERP image encoder can take various perspective image-trained backbones (e.g., ResNet, Transformer) to extract local features. The point encoder extracts the global features from the ICOSAP. Then, the B2F module captures the semantic- and distance-aware dependencies between each pixel of the ERP feature and the entire ICOSAP feature set. Without specific backbone design and obvious computational cost increase, Elite360D outperforms the prior arts on several benchmark datasets.
comment: 8 pages, accepted by CVPR2024
☆ GoodSAM: Bridging Domain and Capacity Gaps via Segment Anything Model for Distortion-aware Panoramic Semantic Segmentation CVPR 2024
This paper tackles a novel yet challenging problem: how to transfer knowledge from the emerging Segment Anything Model (SAM) -- which reveals impressive zero-shot instance segmentation capacity -- to learn a compact panoramic semantic segmentation model, i.e., student, without requiring any labeled data. This poses considerable challenges due to SAM's inability to provide semantic labels and the large capacity gap between SAM and the student. To this end, we propose a novel framework, called GoodSAM, that introduces a teacher assistant (TA) to provide semantic information, integrated with SAM to generate ensemble logits to achieve knowledge transfer. Specifically, we propose a Distortion-Aware Rectification (DAR) module that first addresses the distortion problem of panoramic images by imposing prediction-level consistency and boundary enhancement. This subtly enhances TA's prediction capacity on panoramic images. DAR then incorporates a cross-task complementary fusion block to adaptively merge the predictions of SAM and TA to obtain more reliable ensemble logits. Moreover, we introduce a Multi-level Knowledge Adaptation (MKA) module to efficiently transfer the multi-level feature knowledge from TA and ensemble logits to learn a compact student model. Extensive experiments on two benchmarks show that our GoodSAM achieves a remarkable +3.75\% mIoU improvement over the state-of-the-art (SOTA) domain adaptation methods. Also, our most lightweight model achieves comparable performance to the SOTA methods with only 3.7M parameters.
comment: Accepted to CVPR 2024
☆ Distilling Semantic Priors from SAM to Efficient Image Restoration Models
In image restoration (IR), leveraging semantic priors from segmentation models has been a common approach to improve performance. The recent segment anything model (SAM) has emerged as a powerful tool for extracting advanced semantic priors to enhance IR tasks. However, the computational cost of SAM is prohibitive for IR, compared to existing smaller IR models. The incorporation of SAM for extracting semantic priors considerably hampers the model inference efficiency. To address this issue, we propose a general framework to distill SAM's semantic knowledge to boost exiting IR models without interfering with their inference process. Specifically, our proposed framework consists of the semantic priors fusion (SPF) scheme and the semantic priors distillation (SPD) scheme. SPF fuses two kinds of information between the restored image predicted by the original IR model and the semantic mask predicted by SAM for the refined restored image. SPD leverages a self-distillation manner to distill the fused semantic priors to boost the performance of original IR models. Additionally, we design a semantic-guided relation (SGR) module for SPD, which ensures semantic feature representation space consistency to fully distill the priors. We demonstrate the effectiveness of our framework across multiple IR models and tasks, including deraining, deblurring, and denoising.
☆ Generating Potent Poisons and Backdoors from Scratch with Guided Diffusion
Modern neural networks are often trained on massive datasets that are web scraped with minimal human inspection. As a result of this insecure curation pipeline, an adversary can poison or backdoor the resulting model by uploading malicious data to the internet and waiting for a victim to scrape and train on it. Existing approaches for creating poisons and backdoors start with randomly sampled clean data, called base samples, and then modify those samples to craft poisons. However, some base samples may be significantly more amenable to poisoning than others. As a result, we may be able to craft more potent poisons by carefully choosing the base samples. In this work, we use guided diffusion to synthesize base samples from scratch that lead to significantly more potent poisons and backdoors than previous state-of-the-art attacks. Our Guided Diffusion Poisoning (GDP) base samples can be combined with any downstream poisoning or backdoor attack to boost its effectiveness. Our implementation code is publicly available at: https://github.com/hsouri/GDP .
☆ RSTAR: Rotational Streak Artifact Reduction in 4D CBCT using Separable and Circular Convolutions
Four-dimensional cone-beam computed tomography (4D CBCT) provides respiration-resolved images and can be used for image-guided radiation therapy. However, the ability to reveal respiratory motion comes at the cost of image artifacts. As raw projection data are sorted into multiple respiratory phases, there is a limited number of cone-beam projections available for image reconstruction. Consequently, the 4D CBCT images are covered by severe streak artifacts. Although several deep learning-based methods have been proposed to address this issue, most algorithms employ ordinary network models, neglecting the intrinsic structural prior within 4D CBCT images. In this paper, we first explore the origin and appearance of streak artifacts in 4D CBCT images.Specifically, we find that streak artifacts exhibit a periodic rotational motion along with the patient's respiration. This unique motion pattern inspires us to distinguish the artifacts from the desired anatomical structures in the spatiotemporal domain. Thereafter, we propose a spatiotemporal neural network named RSTAR-Net with separable and circular convolutions for Rotational Streak Artifact Reduction. The specially designed model effectively encodes dynamic image features, facilitating the recovery of 4D CBCT images. Moreover, RSTAR-Net is also lightweight and computationally efficient. Extensive experiments substantiate the effectiveness of our proposed method, and RSTAR-Net shows superior performance to comparison methods.
☆ ChebMixer: Efficient Graph Representation Learning with MLP Mixer
Graph neural networks have achieved remarkable success in learning graph representations, especially graph Transformer, which has recently shown superior performance on various graph mining tasks. However, graph Transformer generally treats nodes as tokens, which results in quadratic complexity regarding the number of nodes during self-attention computation. The graph MLP Mixer addresses this challenge by using the efficient MLP Mixer technique from computer vision. However, the time-consuming process of extracting graph tokens limits its performance. In this paper, we present a novel architecture named ChebMixer, a newly graph MLP Mixer that uses fast Chebyshev polynomials-based spectral filtering to extract a sequence of tokens. Firstly, we produce multiscale representations of graph nodes via fast Chebyshev polynomial-based spectral filtering. Next, we consider each node's multiscale representations as a sequence of tokens and refine the node representation with an effective MLP Mixer. Finally, we aggregate the multiscale representations of nodes through Chebyshev interpolation. Owing to the powerful representation capabilities and fast computational properties of MLP Mixer, we can quickly extract more informative node representations to improve the performance of downstream tasks. The experimental results prove our significant improvements in a variety of scenarios ranging from graph node classification to medical image segmentation.
☆ 3D-EffiViTCaps: 3D Efficient Vision Transformer with Capsule for Medical Image Segmentation ICPR2024
Medical image segmentation (MIS) aims to finely segment various organs. It requires grasping global information from both parts and the entire image for better segmenting, and clinically there are often certain requirements for segmentation efficiency. Convolutional neural networks (CNNs) have made considerable achievements in MIS. However, they are difficult to fully collect global context information and their pooling layer may cause information loss. Capsule networks, which combine the benefits of CNNs while taking into account additional information such as relative location that CNNs do not, have lately demonstrated some advantages in MIS. Vision Transformer (ViT) employs transformers in visual tasks. Transformer based on attention mechanism has excellent global inductive modeling capabilities and is expected to capture longrange information. Moreover, there have been resent studies on making ViT more lightweight to minimize model complexity and increase efficiency. In this paper, we propose a U-shaped 3D encoder-decoder network named 3D-EffiViTCaps, which combines 3D capsule blocks with 3D EfficientViT blocks for MIS. Our encoder uses capsule blocks and EfficientViT blocks to jointly capture local and global semantic information more effectively and efficiently with less information loss, while the decoder employs CNN blocks and EfficientViT blocks to catch ffner details for segmentation. We conduct experiments on various datasets, including iSeg-2017, Hippocampus and Cardiac to verify the performance and efficiency of 3D-EffiViTCaps, which performs better than previous 3D CNN-based, 3D Capsule-based and 3D Transformer-based models. We further implement a series of ablation experiments on the main blocks. Our code is available at: https://github.com/HidNeuron/3D-EffiViTCaps.
comment: 15 pages, 4 figures, submitted to ICPR2024
☆ Impact of Video Compression Artifacts on Fisheye Camera Visual Perception Tasks
Autonomous driving systems require extensive data collection schemes to cover the diverse scenarios needed for building a robust and safe system. The data volumes are in the order of Exabytes and have to be stored for a long period of time (i.e., more than 10 years of the vehicle's life cycle). Lossless compression doesn't provide sufficient compression ratios, hence, lossy video compression has been explored. It is essential to prove that lossy video compression artifacts do not impact the performance of the perception algorithms. However, there is limited work in this area to provide a solid conclusion. In particular, there is no such work for fisheye cameras, which have high radial distortion and where compression may have higher artifacts. Fisheye cameras are commonly used in automotive systems for 3D object detection task. In this work, we provide the first analysis of the impact of standard video compression codecs on wide FOV fisheye camera images. We demonstrate that the achievable compression with negligible impact depends on the dataset and temporal prediction of the video codec. We propose a radial distortion-aware zonal metric to evaluate the performance of artifacts in fisheye images. In addition, we present a novel method for estimating affine mode parameters of the latest VVC codec, and suggest some areas for improvement in video codecs for the application to fisheye imagery.
☆ MEDDAP: Medical Dataset Enhancement via Diversified Augmentation Pipeline MICCAI-2024
The effectiveness of Deep Neural Networks (DNNs) heavily relies on the abundance and accuracy of available training data. However, collecting and annotating data on a large scale is often both costly and time-intensive, particularly in medical cases where practitioners are already occupied with their duties. Moreover, ensuring that the model remains robust across various scenarios of image capture is crucial in medical domains, especially when dealing with ultrasound images that vary based on the settings of different devices and the manual operation of the transducer. To address this challenge, we introduce a novel pipeline called MEDDAP, which leverages Stable Diffusion (SD) models to augment existing small datasets by automatically generating new informative labeled samples. Pretrained checkpoints for SD are typically based on natural images, and training them for medical images requires significant GPU resources due to their heavy parameters. To overcome this challenge, we introduce USLoRA (Ultrasound Low-Rank Adaptation), a novel fine-tuning method tailored specifically for ultrasound applications. USLoRA allows for selective fine-tuning of weights within SD, requiring fewer than 0.1\% of parameters compared to fully fine-tuning only the UNet portion of SD. To enhance dataset diversity, we incorporate different adjectives into the generation process prompts, thereby desensitizing the classifiers to intensity changes across different images. This approach is inspired by clinicians' decision-making processes regarding breast tumors, where tumor shape often plays a more crucial role than intensity. In conclusion, our pipeline not only outperforms classifiers trained on the original dataset but also demonstrates superior performance when encountering unseen datasets. The source code is available at https://github.com/yasamin-med/MEDDAP.
comment: submitted to miccai 2024 submitted to miccai 2024 Submitted to MICCAI-2024
☆ Decoding the visual attention of pathologists to reveal their level of expertise
We present a method for classifying the expertise of a pathologist based on how they allocated their attention during a cancer reading. We engage this decoding task by developing a novel method for predicting the attention of pathologists as they read whole-slide Images (WSIs) of prostate and make cancer grade classifications. Our ground truth measure of a pathologists' attention is the x, y and z (magnification) movement of their viewport as they navigated through WSIs during readings, and to date we have the attention behavior of 43 pathologists reading 123 WSIs. These data revealed that specialists have higher agreement in both their attention and cancer grades compared to general pathologists and residents, suggesting that sufficient information may exist in their attention behavior to classify their expertise level. To attempt this, we trained a transformer-based model to predict the visual attention heatmaps of resident, general, and specialist (GU) pathologists during Gleason grading. Based solely on a pathologist's attention during a reading, our model was able to predict their level of expertise with 75.3%, 56.1%, and 77.2% accuracy, respectively, better than chance and baseline models. Our model therefore enables a pathologist's expertise level to be easily and objectively evaluated, important for pathology training and competency assessment. Tools developed from our model could also be used to help pathology trainees learn how to read WSIs like an expert.
☆ DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
We present DreamPolisher, a novel Gaussian Splatting based method with geometric guidance, tailored to learn cross-view consistency and intricate detail from textual descriptions. While recent progress on text-to-3D generation methods have been promising, prevailing methods often fail to ensure view-consistency and textural richness. This problem becomes particularly noticeable for methods that work with text input alone. To address this, we propose a two-stage Gaussian Splatting based approach that enforces geometric consistency among views. Initially, a coarse 3D generation undergoes refinement via geometric optimization. Subsequently, we use a ControlNet driven refiner coupled with the geometric consistency term to improve both texture fidelity and overall consistency of the generated 3D asset. Empirical evaluations across diverse textual prompts spanning various object categories demonstrate the efficacy of DreamPolisher in generating consistent and realistic 3D objects, aligning closely with the semantics of the textual instructions.
comment: Project webpage: https://yuanze-lin.me/DreamPolisher_page/
☆ Co-Occurring of Object Detection and Identification towards unlabeled object discovery
In this paper, we propose a novel deep learning based approach for identifying co-occurring objects in conjunction with base objects in multilabel object categories. Nowadays, with the advancement in computer vision based techniques we need to know about co-occurring objects with respect to base object for various purposes. The pipeline of the proposed work is composed of two stages: in the first stage of the proposed model we detect all the bounding boxes present in the image and their corresponding labels, then in the second stage we perform co-occurrence matrix analysis. In co-occurrence matrix analysis, we set base classes based on the maximum occurrences of the labels and build association rules and generate frequent patterns. These frequent patterns will show base classes and their corresponding co-occurring classes. We performed our experiments on two publicly available datasets: Pascal VOC and MS-COCO. The experimental results on public benchmark dataset is reported in Sec 4. Further we extend this work by considering all frequently objects as unlabeled and what if they are occluded as well.
comment: 6 pages, 2 figures,
☆ DiffusionAct: Controllable Diffusion Autoencoder for One-shot Face Reenactment
Video-driven neural face reenactment aims to synthesize realistic facial images that successfully preserve the identity and appearance of a source face, while transferring the target head pose and facial expressions. Existing GAN-based methods suffer from either distortions and visual artifacts or poor reconstruction quality, i.e., the background and several important appearance details, such as hair style/color, glasses and accessories, are not faithfully reconstructed. Recent advances in Diffusion Probabilistic Models (DPMs) enable the generation of high-quality realistic images. To this end, in this paper we present DiffusionAct, a novel method that leverages the photo-realistic image generation of diffusion models to perform neural face reenactment. Specifically, we propose to control the semantic space of a Diffusion Autoencoder (DiffAE), in order to edit the facial pose of the input images, defined as the head pose orientation and the facial expressions. Our method allows one-shot, self, and cross-subject reenactment, without requiring subject-specific fine-tuning. We compare against state-of-the-art GAN-, StyleGAN2-, and diffusion-based methods, showing better or on-par reenactment performance.
comment: Project page: https://stelabou.github.io/diffusionact/
☆ AnimateMe: 4D Facial Expressions via Diffusion Models
The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the capabilities of generative models in 2D animation. In this work, we directly utilize these models within the 3D domain to achieve controllable and high-fidelity 4D facial animation. By integrating the strengths of diffusion processes and geometric deep learning, we employ Graph Neural Networks (GNNs) as denoising diffusion models in a novel approach, formulating the diffusion process directly on the mesh space and enabling the generation of 3D facial expressions. This facilitates the generation of facial deformations through a mesh-diffusion-based model. Additionally, to ensure temporal coherence in our animations, we propose a consistent noise sampling method. Under a series of both quantitative and qualitative experiments, we showcase that the proposed method outperforms prior work in 4D expression synthesis by generating high-fidelity extreme expressions. Furthermore, we applied our method to textured 4D facial expression generation, implementing a straightforward extension that involves training on a large-scale textured 4D facial expression database.
☆ Strategies to Improve Real-World Applicability of Laparoscopic Anatomy Segmentation Models
Accurate identification and localization of anatomical structures of varying size and appearance in laparoscopic imaging are necessary to leverage the potential of computer vision techniques for surgical decision support. Segmentation performance of such models is traditionally reported using metrics of overlap such as IoU. However, imbalanced and unrealistic representation of classes in the training data and suboptimal selection of reported metrics have the potential to skew nominal segmentation performance and thereby ultimately limit clinical translation. In this work, we systematically analyze the impact of class characteristics (i.e., organ size differences), training and test data composition (i.e., representation of positive and negative examples), and modeling parameters (i.e., foreground-to-background class weight) on eight segmentation metrics: accuracy, precision, recall, IoU, F1 score, specificity, Hausdorff Distance, and Average Symmetric Surface Distance. Based on our findings, we propose two simple yet effective strategies to improve real-world applicability of image segmentation models in laparoscopic surgical data: (1) inclusion of negative examples in the training process and (2) adaptation of foreground-background weights in segmentation models to maximize model performance with respect to specific metrics of interest, depending on the clinical use case.
comment: 13 pages, 5 figures, 4 tables
☆ LOTUS: Evasive and Resilient Backdoor Attacks through Sub-Partitioning CVPR 2024
Backdoor attack poses a significant security threat to Deep Learning applications. Existing attacks are often not evasive to established backdoor detection techniques. This susceptibility primarily stems from the fact that these attacks typically leverage a universal trigger pattern or transformation function, such that the trigger can cause misclassification for any input. In response to this, recent papers have introduced attacks using sample-specific invisible triggers crafted through special transformation functions. While these approaches manage to evade detection to some extent, they reveal vulnerability to existing backdoor mitigation techniques. To address and enhance both evasiveness and resilience, we introduce a novel backdoor attack LOTUS. Specifically, it leverages a secret function to separate samples in the victim class into a set of partitions and applies unique triggers to different partitions. Furthermore, LOTUS incorporates an effective trigger focusing mechanism, ensuring only the trigger corresponding to the partition can induce the backdoor behavior. Extensive experimental results show that LOTUS can achieve high attack success rate across 4 datasets and 7 model structures, and effectively evading 13 backdoor detection and mitigation techniques. The code is available at https://github.com/Megum1/LOTUS.
comment: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR 2024)
☆ Brain Stroke Segmentation Using Deep Learning Models: A Comparative Study
Stroke segmentation plays a crucial role in the diagnosis and treatment of stroke patients by providing spatial information about affected brain regions and the extent of damage. Segmenting stroke lesions accurately is a challenging task, given that conventional manual techniques are time consuming and prone to errors. Recently, advanced deep models have been introduced for general medical image segmentation, demonstrating promising results that surpass many state of the art networks when evaluated on specific datasets. With the advent of the vision Transformers, several models have been introduced based on them, while others have aimed to design better modules based on traditional convolutional layers to extract long-range dependencies like Transformers. The question of whether such high-level designs are necessary for all segmentation cases to achieve the best results remains unanswered. In this study, we selected four types of deep models that were recently proposed and evaluated their performance for stroke segmentation: a pure Transformer-based architecture (DAE-Former), two advanced CNN-based models (LKA and DLKA) with attention mechanisms in their design, an advanced hybrid model that incorporates CNNs with Transformers (FCT), and the well- known self-adaptive nnUNet framework with its configuration based on given data. We examined their performance on two publicly available datasets, and found that the nnUNet achieved the best results with the simplest design among all. Revealing the robustness issue of Transformers to such variabilities serves as a potential reason for their weaker performance. Furthermore, nnUNet's success underscores the significant impact of preprocessing and postprocessing techniques in enhancing segmentation results, surpassing the focus solely on architectural designs
☆ Histogram Layers for Neural Engineered Features
In the computer vision literature, many effective histogram-based features have been developed. These engineered features include local binary patterns and edge histogram descriptors among others and they have been shown to be informative features for a variety of computer vision tasks. In this paper, we explore whether these features can be learned through histogram layers embedded in a neural network and, therefore, be leveraged within deep learning frameworks. By using histogram features, local statistics of the feature maps from the convolution neural networks can be used to better represent the data. We present neural versions of local binary pattern and edge histogram descriptors that jointly improve the feature representation and perform image classification. Experiments are presented on benchmark and real-world datasets.
comment: 11 pages, 7 figures, submitted for review
☆ Engagement Measurement Based on Facial Landmarks and Spatial-Temporal Graph Convolutional Networks
Engagement in virtual learning is crucial for a variety of factors including learner satisfaction, performance, and compliance with learning programs, but measuring it is a challenging task. There is therefore considerable interest in utilizing artificial intelligence and affective computing to measure engagement in natural settings as well as on a large scale. This paper introduces a novel, privacy-preserving method for engagement measurement from videos. It uses facial landmarks, which carry no personally identifiable information, extracted from videos via the MediaPipe deep learning solution. The extracted facial landmarks are fed to a Spatial-Temporal Graph Convolutional Network (ST-GCN) to output the engagement level of the learner in the video. To integrate the ordinal nature of the engagement variable into the training process, ST-GCNs undergo training in a novel ordinal learning framework based on transfer learning. Experimental results on two video student engagement measurement datasets show the superiority of the proposed method compared to previous methods with improved state-of-the-art on the EngageNet dataset with a %3.1 improvement in four-class engagement level classification accuracy and on the Online Student Engagement dataset with a %1.5 improvement in binary engagement classification accuracy. The relatively lightweight ST-GCN and its integration with the real-time MediaPipe deep learning solution make the proposed approach capable of being deployed on virtual learning platforms and measuring engagement in real time.
☆ Task2Box: Box Embeddings for Modeling Asymmetric Task Relationships
Modeling and visualizing relationships between tasks or datasets is an important step towards solving various meta-tasks such as dataset discovery, multi-tasking, and transfer learning. However, many relationships, such as containment and transferability, are naturally asymmetric and current approaches for representation and visualization (e.g., t-SNE do not readily support this. We propose Task2Box, an approach to represent tasks using box embeddings -- axis-aligned hyperrectangles in low dimensional spaces -- that can capture asymmetric relationships between them through volumetric overlaps. We show that Task2Box accurately predicts unseen hierarchical relationships between nodes in ImageNet and iNaturalist datasets, as well as transferability between tasks in the Taskonomy benchmark. We also show that box embeddings estimated from task representations (e.g., CLIP, Task2Vec, or attribute based) can be used to predict relationships between unseen tasks more accurately than classifiers trained on the same representations, as well as handcrafted asymmetric distances (e.g., KL divergence). This suggests that low-dimensional box embeddings can effectively capture these task relationships and have the added advantage of being interpretable. We use the approach to visualize relationships among publicly available image classification datasets on popular dataset hosting platform called Hugging Face.
☆ Benchmarking Video Frame Interpolation
Video frame interpolation, the task of synthesizing new frames in between two or more given ones, is becoming an increasingly popular research target. However, the current evaluation of frame interpolation techniques is not ideal. Due to the plethora of test datasets available and inconsistent computation of error metrics, a coherent and fair comparison across papers is very challenging. Furthermore, new test sets have been proposed as part of method papers so they are unable to provide the in-depth evaluation of a dedicated benchmarking paper. Another severe downside is that these test sets violate the assumption of linearity when given two input frames, making it impossible to solve without an oracle. We hence strongly believe that the community would greatly benefit from a benchmarking paper, which is what we propose. Specifically, we present a benchmark which establishes consistent error metrics by utilizing a submission website that computes them, provides insights by analyzing the interpolation quality with respect to various per-pixel attributes such as the motion magnitude, contains a carefully designed test set adhering to the assumption of linearity by utilizing synthetic data, and evaluates the computational efficiency in a coherent manner.
comment: http://sniklaus.com/vfibench
♻ ☆ Multi-modal Instruction Tuned LLMs with Fine-grained Visual Perception CVPR 2024
Multimodal Large Language Model (MLLMs) leverages Large Language Models as a cognitive framework for diverse visual-language tasks. Recent efforts have been made to equip MLLMs with visual perceiving and grounding capabilities. However, there still remains a gap in providing fine-grained pixel-level perceptions and extending interactions beyond text-specific inputs. In this work, we propose {\bf{AnyRef}}, a general MLLM model that can generate pixel-wise object perceptions and natural language descriptions from multi-modality references, such as texts, boxes, images, or audio. This innovation empowers users with greater flexibility to engage with the model beyond textual and regional prompts, without modality-specific designs. Through our proposed refocusing mechanism, the generated grounding output is guided to better focus on the referenced object, implicitly incorporating additional pixel-level supervision. This simple modification utilizes attention scores generated during the inference of LLM, eliminating the need for extra computations while exhibiting performance enhancements in both grounding masks and referring expressions. With only publicly available training data, our model achieves state-of-the-art results across multiple benchmarks, including diverse modality referring segmentation and region-level referring expression generation.
comment: CVPR 2024
♻ ☆ Word4Per: Zero-shot Composed Person Retrieval
Searching for specific person has great social benefits and security value, and it often involves a combination of visual and textual information. Conventional person retrieval methods, whether image-based or text-based, usually fall short in effectively harnessing both types of information, leading to the loss of accuracy. In this paper, a whole new task called Composed Person Retrieval (CPR) is proposed to jointly utilize both image and text information for target person retrieval. However, the supervised CPR requires very costly manual annotation dataset, while there are currently no available resources. To mitigate this issue, we firstly introduce the Zero-shot Composed Person Retrieval (ZS-CPR), which leverages existing domain-related data to resolve the CPR problem without expensive annotations. Secondly, to learn ZS-CPR model, we propose a two-stage learning framework, Word4Per, where a lightweight Textual Inversion Network (TINet) and a text-based person retrieval model based on fine-tuned Contrastive Language-Image Pre-training (CLIP) network are learned without utilizing any CPR data. Thirdly, a finely annotated Image-Text Composed Person Retrieval (ITCPR) dataset is built as the benchmark to assess the performance of the proposed Word4Per framework. Extensive experiments under both Rank-1 and mAP demonstrate the effectiveness of Word4Per for the ZS-CPR task, surpassing the comparative methods by over 10\%. The code and ITCPR dataset will be publicly available at https://github.com/Delong-liu-bupt/Word4Per.
♻ ☆ Knowledge Distillation for Road Detection based on cross-model Semi-Supervised Learning
The advancement of knowledge distillation has played a crucial role in enabling the transfer of knowledge from larger teacher models to smaller and more efficient student models, and is particularly beneficial for online and resource-constrained applications. The effectiveness of the student model heavily relies on the quality of the distilled knowledge received from the teacher. Given the accessibility of unlabelled remote sensing data, semi-supervised learning has become a prevalent strategy for enhancing model performance. However, relying solely on semi-supervised learning with smaller models may be insufficient due to their limited capacity for feature extraction. This limitation restricts their ability to exploit training data. To address this issue, we propose an integrated approach that combines knowledge distillation and semi-supervised learning methods. This hybrid approach leverages the robust capabilities of large models to effectively utilise large unlabelled data whilst subsequently providing the small student model with rich and informative features for enhancement. The proposed semi-supervised learning-based knowledge distillation (SSLKD) approach demonstrates a notable improvement in the performance of the student model, in the application of road segmentation, surpassing the effectiveness of traditional semi-supervised learning methods.
♻ ☆ HiFi-123: Towards High-fidelity One Image to 3D Content Generation
Recent advances in diffusion models have enabled 3D generation from a single image. However, current methods often produce suboptimal results for novel views, with blurred textures and deviations from the reference image, limiting their practical applications. In this paper, we introduce HiFi-123, a method designed for high-fidelity and multi-view consistent 3D generation. Our contributions are twofold: First, we propose a Reference-Guided Novel View Enhancement (RGNV) technique that significantly improves the fidelity of diffusion-based zero-shot novel view synthesis methods. Second, capitalizing on the RGNV, we present a novel Reference-Guided State Distillation (RGSD) loss. When incorporated into the optimization-based image-to-3D pipeline, our method significantly improves 3D generation quality, achieving state-of-the-art performance. Comprehensive evaluations demonstrate the effectiveness of our approach over existing methods, both qualitatively and quantitatively. Video results are available on the project page.
comment: Project Page: https://drexubery.github.io/HiFi-123/
♻ ☆ SVGDreamer: Text Guided SVG Generation with Diffusion Model CVPR 2024
Recently, text-guided scalable vector graphics (SVGs) synthesis has shown promise in domains such as iconography and sketch. However, existing text-to-SVG generation methods lack editability and struggle with visual quality and result diversity. To address these limitations, we propose a novel text-guided vector graphics synthesis method called SVGDreamer. SVGDreamer incorporates a semantic-driven image vectorization (SIVE) process that enables the decomposition of synthesis into foreground objects and background, thereby enhancing editability. Specifically, the SIVE process introduce attention-based primitive control and an attention-mask loss function for effective control and manipulation of individual elements. Additionally, we propose a Vectorized Particle-based Score Distillation (VPSD) approach to tackle the challenges of shape over-smoothing, color over-saturation, limited diversity in results, and slow convergence in existing text-to-SVG generation methods. VPSD models SVGs as distributions of control points and colors to counteract over-smoothing and over-saturation. Furthermore, VPSD leverages a reward model to reweight vector particles, which improves aesthetic appeal and accelerates convergence. Extensive experiments have been conducted to validate the effectiveness of SVGDreamer, demonstrating its superiority over baseline methods in terms of editability, visual quality, and diversity. The code and demo of SVGDreamer can be found at https://ximinng.github.io/SVGDreamer-project/
comment: Accepted by CVPR 2024. project link: https://ximinng.github.io/SVGDreamer-project/
♻ ☆ Variational Bayes image restoration with compressive autoencoders
Regularization of inverse problems is of paramount importance in computational imaging. The ability of neural networks to learn efficient image representations has been recently exploited to design powerful data-driven regularizers. While state-of-the-art plug-and-play methods rely on an implicit regularization provided by neural denoisers, alternative Bayesian approaches consider Maximum A Posteriori (MAP) estimation in the latent space of a generative model, thus with an explicit regularization. However, state-of-the-art deep generative models require a huge amount of training data compared to denoisers. Besides, their complexity hampers the optimization involved in latent MAP derivation. In this work, we first propose to use compressive autoencoders instead. These networks, which can be seen as variational autoencoders with a flexible latent prior, are smaller and easier to train than state-of-the-art generative models. As a second contribution, we introduce the Variational Bayes Latent Estimation (VBLE) algorithm, which performs latent estimation within the framework of variational inference. Thanks to a simple yet efficient parameterization of the variational posterior, VBLE allows for fast and easy (approximate) posterior sampling. Experimental results on image datasets BSD and FFHQ demonstrate that VBLE reaches similar performance than state-of-the-art plug-and-play methods, while being able to quantify uncertainties faster than other existing posterior sampling techniques.
♻ ☆ Mask Grounding for Referring Image Segmentation CVPR2024
Referring Image Segmentation (RIS) is a challenging task that requires an algorithm to segment objects referred by free-form language expressions. Despite significant progress in recent years, most state-of-the-art (SOTA) methods still suffer from considerable language-image modality gap at the pixel and word level. These methods generally 1) rely on sentence-level language features for language-image alignment and 2) lack explicit training supervision for fine-grained visual grounding. Consequently, they exhibit weak object-level correspondence between visual and language features. Without well-grounded features, prior methods struggle to understand complex expressions that require strong reasoning over relationships among multiple objects, especially when dealing with rarely used or ambiguous clauses. To tackle this challenge, we introduce a novel Mask Grounding auxiliary task that significantly improves visual grounding within language features, by explicitly teaching the model to learn fine-grained correspondence between masked textual tokens and their matching visual objects. Mask Grounding can be directly used on prior RIS methods and consistently bring improvements. Furthermore, to holistically address the modality gap, we also design a cross-modal alignment loss and an accompanying alignment module. These additions work synergistically with Mask Grounding. With all these techniques, our comprehensive approach culminates in MagNet (Mask-grounded Network), an architecture that significantly outperforms prior arts on three key benchmarks (RefCOCO, RefCOCO+ and G-Ref), demonstrating our method's effectiveness in addressing current limitations of RIS algorithms. Our code and pre-trained weights will be released.
comment: Accepted by CVPR2024; Project page: https://yxchng.github.io/projects/mask-grounding
♻ ☆ Multimodal-Conditioned Latent Diffusion Models for Fashion Image Editing
Fashion illustration is a crucial medium for designers to convey their creative vision and transform design concepts into tangible representations that showcase the interplay between clothing and the human body. In the context of fashion design, computer vision techniques have the potential to enhance and streamline the design process. Departing from prior research primarily focused on virtual try-on, this paper tackles the task of multimodal-conditioned fashion image editing. Our approach aims to generate human-centric fashion images guided by multimodal prompts, including text, human body poses, garment sketches, and fabric textures. To address this problem, we propose extending latent diffusion models to incorporate these multiple modalities and modifying the structure of the denoising network, taking multimodal prompts as input. To condition the proposed architecture on fabric textures, we employ textual inversion techniques and let diverse cross-attention layers of the denoising network attend to textual and texture information, thus incorporating different granularity conditioning details. Given the lack of datasets for the task, we extend two existing fashion datasets, Dress Code and VITON-HD, with multimodal annotations. Experimental evaluations demonstrate the effectiveness of our proposed approach in terms of realism and coherence concerning the provided multimodal inputs.
♻ ☆ LightIt: Illumination Modeling and Control for Diffusion Models
We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or cinematic appearance. To overcome these limitations, we propose to condition the generation on shading and normal maps. We model the lighting with single bounce shading, which includes cast shadows. We first train a shading estimation module to generate a dataset of real-world images and shading pairs. Then, we train a control network using the estimated shading and normals as input. Our method demonstrates high-quality image generation and lighting control in numerous scenes. Additionally, we use our generated dataset to train an identity-preserving relighting model, conditioned on an image and a target shading. Our method is the first that enables the generation of images with controllable, consistent lighting and performs on par with specialized relighting state-of-the-art methods.
comment: Project page: https://peter-kocsis.github.io/LightIt/ Video: https://youtu.be/cCfSBD5aPLI
♻ ☆ Fully automated workflow for the design of patient-specific orthopaedic implants: application to total knee arthroplasty
Arthroplasty is commonly performed to treat joint osteoarthritis, reducing pain and improving mobility. While arthroplasty has known several technical improvements, a significant share of patients are still unsatisfied with their surgery. Personalised arthroplasty improves surgical outcomes however current solutions require delays, making it difficult to integrate in clinical routine. We propose a fully automated workflow to design patient-specific implants, presented for total knee arthroplasty, the most widely performed arthroplasty in the world nowadays. The proposed pipeline first uses artificial neural networks to segment the proximal and distal extremities of the femur and tibia. Then the full bones are reconstructed using augmented statistical shape models, combining shape and landmarks information. Finally, 77 morphological parameters are computed to design patient-specific implants. The developed workflow has been trained using 91 CT scans of lower limb and evaluated on 41 CT scans manually segmented, in terms of accuracy and execution time. The workflow accuracy was $0.4\pm0.2mm$ for the segmentation, $1.2\pm0.4mm$ for the full bones reconstruction, and $2.8\pm2.2mm$ for the anatomical landmarks determination. The custom implants fitted the patients' anatomy with $0.6\pm0.2mm$ accuracy. The whole process from segmentation to implants' design lasted about 5 minutes. The proposed workflow allows for a fast and reliable personalisation of knee implants, directly from the patient CT image without requiring any manual intervention. It establishes a patient-specific pre-operative planning for TKA in a very short time making it easily available for all patients. Combined with efficient implant manufacturing techniques, this solution could help answer the growing number of arthroplasties while reducing complications and improving the patients' satisfaction.
♻ ☆ denoiSplit: a method for joint image splitting and unsupervised denoising
In this work we present denoiSplit, a method to tackle a new analysis task, i.e. the challenge of joint semantic image splitting and unsupervised denoising. This dual approach has important applications in fluorescence microscopy, where semantic image splitting has important applications but noise does generally hinder the downstream analysis of image content. Image splitting involves dissecting an image into its distinguishable semantic structures. We show that the current state-of-the-art method for this task struggles in the presence of image noise, inadvertently also distributing the noise across the predicted outputs. The method we present here can deal with image noise by integrating an unsupervised denoising sub-task. This integration results in improved semantic image unmixing, even in the presence of notable and realistic levels of imaging noise. A key innovation in denoiSplit is the use of specifically formulated noise models and the suitable adjustment of KL-divergence loss for the high-dimensional hierarchical latent space we are training. We showcase the performance of denoiSplit across 4 tasks on real-world microscopy images. Additionally, we perform qualitative and quantitative evaluations and compare results to existing benchmarks, demonstrating the effectiveness of using denoiSplit: a single Variational Splitting Encoder-Decoder (VSE) Network using two suitable noise models to jointly perform semantic splitting and denoising.
♻ ☆ Unraveling Instance Associations: A Closer Look for Audio-Visual Segmentation
Audio-visual segmentation (AVS) is a challenging task that involves accurately segmenting sounding objects based on audio-visual cues. The effectiveness of audio-visual learning critically depends on achieving accurate cross-modal alignment between sound and visual objects. Successful audio-visual learning requires two essential components: 1) a challenging dataset with high-quality pixel-level multi-class annotated images associated with audio files, and 2) a model that can establish strong links between audio information and its corresponding visual object. However, these requirements are only partially addressed by current methods, with training sets containing biased audio-visual data, and models that generalise poorly beyond this biased training set. In this work, we propose a new cost-effective strategy to build challenging and relatively unbiased high-quality audio-visual segmentation benchmarks. We also propose a new informative sample mining method for audio-visual supervised contrastive learning to leverage discriminative contrastive samples to enforce cross-modal understanding. We show empirical results that demonstrate the effectiveness of our benchmark. Furthermore, experiments conducted on existing AVS datasets and on our new benchmark show that our method achieves state-of-the-art (SOTA) segmentation accuracy.
comment: Code is available at https://github.com/cyh-0/CAVP
♻ ☆ FocusCLIP: Multimodal Subject-Level Guidance for Zero-Shot Transfer in Human-Centric Tasks
We propose FocusCLIP, integrating subject-level guidance--a specialized mechanism for target-specific supervision--into the CLIP framework for improved zero-shot transfer on human-centric tasks. Our novel contributions enhance CLIP on both the vision and text sides. On the vision side, we incorporate ROI heatmaps emulating human visual attention mechanisms to emphasize subject-relevant image regions. On the text side, we introduce human pose descriptions to provide rich contextual information. For human-centric tasks, FocusCLIP is trained with images from the MPII Human Pose dataset. The proposed approach surpassed CLIP by an average of 8.61% across five previously unseen datasets covering three human-centric tasks. FocusCLIP achieved an average accuracy of 33.65% compared to 25.04% by CLIP. We observed a 3.98% improvement in activity recognition, a 14.78% improvement in age classification, and a 7.06% improvement in emotion recognition. Moreover, using our proposed single-shot LLM prompting strategy, we release a high-quality MPII Pose Descriptions dataset to encourage further research in multimodal learning for human-centric tasks. Furthermore, we also demonstrate the effectiveness of our subject-level supervision on non-human-centric tasks. FocusCLIP shows a 2.47% improvement over CLIP in zero-shot bird classification using the CUB dataset. Our findings emphasize the potential of integrating subject-level guidance with general pretraining methods for enhanced downstream performance.
♻ ☆ Unleashing the Power of Self-Supervised Image Denoising: A Comprehensive Review
The advent of deep learning has brought a revolutionary transformation to image denoising techniques. However, the persistent challenge of acquiring noise-clean pairs for supervised methods in real-world scenarios remains formidable, necessitating the exploration of more practical self-supervised image denoising. This paper focuses on self-supervised image denoising methods that offer effective solutions to address this challenge. Our comprehensive review thoroughly analyzes the latest advancements in self-supervised image denoising approaches, categorizing them into three distinct classes: General methods, Blind Spot Network (BSN)-based methods, and Transformer-based methods. For each class, we provide a concise theoretical analysis along with their practical applications. To assess the effectiveness of these methods, we present both quantitative and qualitative experimental results on various datasets, utilizing classical algorithms as benchmarks. Additionally, we critically discuss the current limitations of these methods and propose promising directions for future research. By offering a detailed overview of recent developments in self-supervised image denoising, this review serves as an invaluable resource for researchers and practitioners in the field, facilitating a deeper understanding of this emerging domain and inspiring further advancements.
comment: 24 pages
♻ ☆ BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Image CVPR 2024
Creating personalized hand avatars is important to offer a realistic experience to users on AR / VR platforms. While most prior studies focused on reconstructing 3D hand shapes, some recent work has tackled the reconstruction of hand textures on top of shapes. However, these methods are often limited to capturing pixels on the visible side of a hand, requiring diverse views of the hand in a video or multiple images as input. In this paper, we propose a novel method, BiTT(Bi-directional Texture reconstruction of Two hands), which is the first end-to-end trainable method for relightable, pose-free texture reconstruction of two interacting hands taking only a single RGB image, by three novel components: 1) bi-directional (left $\leftrightarrow$ right) texture reconstruction using the texture symmetry of left / right hands, 2) utilizing a texture parametric model for hand texture recovery, and 3) the overall coarse-to-fine stage pipeline for reconstructing personalized texture of two interacting hands. BiTT first estimates the scene light condition and albedo image from an input image, then reconstructs the texture of both hands through the texture parametric model and bi-directional texture reconstructor. In experiments using InterHand2.6M and RGB2Hands datasets, our method significantly outperforms state-of-the-art hand texture reconstruction methods quantitatively and qualitatively. The code is available at https://github.com/yunminjin2/BiTT
comment: Accepted by CVPR 2024, Project Page: https://yunminjin2.github.io/projects/bitt/
♻ ☆ Toulouse Hyperspectral Data Set: a benchmark data set to assess semi-supervised spectral representation learning and pixel-wise classification techniques
Airborne hyperspectral images can be used to map the land cover in large urban areas, thanks to their very high spatial and spectral resolutions on a wide spectral domain. While the spectral dimension of hyperspectral images is highly informative of the chemical composition of the land surface, the use of state-of-the-art machine learning algorithms to map the land cover has been dramatically limited by the availability of training data. To cope with the scarcity of annotations, semi-supervised and self-supervised techniques have lately raised a lot of interest in the community. Yet, the publicly available hyperspectral data sets commonly used to benchmark machine learning models are not totally suited to evaluate their generalization performances due to one or several of the following properties: a limited geographical coverage (which does not reflect the spectral diversity in metropolitan areas), a small number of land cover classes and a lack of appropriate standard train / test splits for semi-supervised and self-supervised learning. Therefore, we release in this paper the Toulouse Hyperspectral Data Set that stands out from other data sets in the above-mentioned respects in order to meet key issues in spectral representation learning and classification over large-scale hyperspectral images with very few labeled pixels. Besides, we discuss and experiment self-supervised techniques for spectral representation learning, including the Masked Autoencoder, and establish a baseline for pixel-wise classification achieving 85% overall accuracy and 77% F1 score. The Toulouse Hyperspectral Data Set and our code are publicly available at https://www.toulouse-hyperspectral-data-set.com and https://www.github.com/Romain3Ch216/tlse-experiments, respectively.
comment: 17 pages, 13 figures
♻ ☆ Geometric Prior Based Deep Human Point Cloud Geometry Compression
The emergence of digital avatars has raised an exponential increase in the demand for human point clouds with realistic and intricate details. The compression of such data becomes challenging with overwhelming data amounts comprising millions of points. Herein, we leverage the human geometric prior in geometry redundancy removal of point clouds, greatly promoting the compression performance. More specifically, the prior provides topological constraints as geometry initialization, allowing adaptive adjustments with a compact parameter set that could be represented with only a few bits. Therefore, we can envisage high-resolution human point clouds as a combination of geometric priors and structural deviations. The priors could first be derived with an aligned point cloud, and subsequently the difference of features is compressed into a compact latent code. The proposed framework can operate in a play-and-plug fashion with existing learning based point cloud compression methods. Extensive experimental results show that our approach significantly improves the compression performance without deteriorating the quality, demonstrating its promise in a variety of applications.
comment: Accepted by TCSVT 2024
♻ ☆ Explaining CLIP's performance disparities on data from blind/low vision users CVPR
Large multi-modal models (LMMs) hold the potential to usher in a new era of automated visual assistance for people who are blind or low vision (BLV). Yet, these models have not been systematically evaluated on data captured by BLV users. We address this by empirically assessing CLIP, a widely-used LMM likely to underpin many assistive technologies. Testing 25 CLIP variants in a zero-shot classification task, we find that their accuracy is 15 percentage points lower on average for images captured by BLV users than web-crawled images. This disparity stems from CLIP's sensitivities to 1) image content (e.g. not recognizing disability objects as well as other objects); 2) image quality (e.g. not being robust to lighting variation); and 3) text content (e.g. not recognizing objects described by tactile adjectives as well as visual ones). We delve deeper with a textual analysis of three common pre-training datasets: LAION-400M, LAION-2B and DataComp-1B, showing that disability content is rarely mentioned. We then provide three examples that illustrate how the performance disparities extend to three downstream models underpinned by CLIP: OWL-ViT, CLIPSeg and DALL-E2. We find that few-shot learning with as few as 5 images can mitigate CLIP's quality-of-service disparities for BLV users in some scenarios, which we discuss alongside a set of other possible mitigations.
comment: Accepted at 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
♻ ☆ Distributionally Generative Augmentation for Fair Facial Attribute Classification CVPR 2024
Facial Attribute Classification (FAC) holds substantial promise in widespread applications. However, FAC models trained by traditional methodologies can be unfair by exhibiting accuracy inconsistencies across varied data subpopulations. This unfairness is largely attributed to bias in data, where some spurious attributes (e.g., Male) statistically correlate with the target attribute (e.g., Smiling). Most of existing fairness-aware methods rely on the labels of spurious attributes, which may be unavailable in practice. This work proposes a novel, generation-based two-stage framework to train a fair FAC model on biased data without additional annotation. Initially, we identify the potential spurious attributes based on generative models. Notably, it enhances interpretability by explicitly showing the spurious attributes in image space. Following this, for each image, we first edit the spurious attributes with a random degree sampled from a uniform distribution, while keeping target attribute unchanged. Then we train a fair FAC model by fostering model invariance to these augmentation. Extensive experiments on three common datasets demonstrate the effectiveness of our method in promoting fairness in FAC without compromising accuracy. Codes are in https://github.com/heqianpei/DiGA.
comment: CVPR 2024
♻ ☆ Contrastive Pre-Training with Multi-View Fusion for No-Reference Point Cloud Quality Assessment
No-reference point cloud quality assessment (NR-PCQA) aims to automatically evaluate the perceptual quality of distorted point clouds without available reference, which have achieved tremendous improvements due to the utilization of deep neural networks. However, learning-based NR-PCQA methods suffer from the scarcity of labeled data and usually perform suboptimally in terms of generalization. To solve the problem, we propose a novel contrastive pre-training framework tailored for PCQA (CoPA), which enables the pre-trained model to learn quality-aware representations from unlabeled data. To obtain anchors in the representation space, we project point clouds with different distortions into images and randomly mix their local patches to form mixed images with multiple distortions. Utilizing the generated anchors, we constrain the pre-training process via a quality-aware contrastive loss following the philosophy that perceptual quality is closely related to both content and distortion. Furthermore, in the model fine-tuning stage, we propose a semantic-guided multi-view fusion module to effectively integrate the features of projected images from multiple perspectives. Extensive experiments show that our method outperforms the state-of-the-art PCQA methods on popular benchmarks. Further investigations demonstrate that CoPA can also benefit existing learning-based PCQA models.
♻ ☆ Differentiable Point-based Inverse Rendering
We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based rendering, eliminating the need for multiple samplings per ray, typical of volumetric rendering, thus significantly enhancing the speed of inverse rendering. To realize this idea, we devise a hybrid point-volumetric representation for geometry and a regularized basis-BRDF representation for reflectance. The hybrid geometric representation enables fast rendering through point-based splatting while retaining the geometric details and stability inherent to SDF-based representations. The regularized basis-BRDF mitigates the ill-posedness of inverse rendering stemming from limited light-view angular samples. We also propose an efficient shadow detection method using point-based shadow map rendering. Our extensive evaluations demonstrate that DPIR outperforms prior works in terms of reconstruction accuracy, computational efficiency, and memory footprint. Furthermore, our explicit point-based representation and rendering enables intuitive geometry and reflectance editing.
♻ ☆ HallusionBench: An Advanced Diagnostic Suite for Entangled Language Hallucination and Visual Illusion in Large Vision-Language Models CVPR 2024
We introduce HallusionBench, a comprehensive benchmark designed for the evaluation of image-context reasoning. This benchmark presents significant challenges to advanced large visual-language models (LVLMs), such as GPT-4V(Vision), Gemini Pro Vision, Claude 3, and LLaVA-1.5, by emphasizing nuanced understanding and interpretation of visual data. The benchmark comprises 346 images paired with 1129 questions, all meticulously crafted by human experts. We introduce a novel structure for these visual questions designed to establish control groups. This structure enables us to conduct a quantitative analysis of the models' response tendencies, logical consistency, and various failure modes. In our evaluation on HallusionBench, we benchmarked 15 different models, highlighting a 31.42% question-pair accuracy achieved by the state-of-the-art GPT-4V. Notably, all other evaluated models achieve accuracy below 16%. Moreover, our analysis not only highlights the observed failure modes, including language hallucination and visual illusion, but also deepens an understanding of these pitfalls. Our comprehensive case studies within HallusionBench shed light on the challenges of hallucination and illusion in LVLMs. Based on these insights, we suggest potential pathways for their future improvement. The benchmark and codebase can be accessed at https://github.com/tianyi-lab/HallusionBench.
comment: Accepted to CVPR 2024
♻ ☆ Time-Efficient and Identity-Consistent Virtual Try-On Using A Variant of Altered Diffusion Models
This study discusses the critical issues of Virtual Try-On in contemporary e-commerce and the prospective metaverse, emphasizing the challenges of preserving intricate texture details and distinctive features of the target person and the clothes in various scenarios, such as clothing texture and identity characteristics like tattoos or accessories. In addition to the fidelity of the synthesized images, the efficiency of the synthesis process presents a significant hurdle. Various existing approaches are explored, highlighting the limitations and unresolved aspects, e.g., identity information omission, uncontrollable artifacts, and low synthesis speed. It then proposes a novel diffusion-based solution that addresses garment texture preservation and user identity retention during virtual try-on. The proposed network comprises two primary modules - a warping module aligning clothing with individual features and a try-on module refining the attire and generating missing parts integrated with a mask-aware post-processing technique ensuring the integrity of the individual's identity. It demonstrates impressive results, surpassing the state-of-the-art in speed by nearly 20 times during inference, with superior fidelity in qualitative assessments. Quantitative evaluations confirm comparable performance with the recent SOTA method on the VITON-HD and Dresscode datasets.
♻ ☆ Mipha: A Comprehensive Overhaul of Multimodal Assistant with Small Language Models
Multimodal Large Language Models (MLLMs) have showcased impressive skills in tasks related to visual understanding and reasoning. Yet, their widespread application faces obstacles due to the high computational demands during both the training and inference phases, restricting their use to a limited audience within the research and user communities. In this paper, we investigate the design aspects of Multimodal Small Language Models (MSLMs) and propose an efficient multimodal assistant named Mipha, which is designed to create synergy among various aspects: visual representation, language models, and optimization strategies. We show that without increasing the volume of training data, our Mipha-3B outperforms the state-of-the-art large MLLMs, especially LLaVA-1.5-13B, on multiple benchmarks. Through detailed discussion, we provide insights and guidelines for developing strong MSLMs that rival the capabilities of MLLMs. Our code is available at https://github.com/zhuyiche/llava-phi.
♻ ☆ Dispersed Structured Light for Hyperspectral 3D Imaging
Hyperspectral 3D imaging aims to acquire both depth and spectral information of a scene. However, existing methods are either prohibitively expensive and bulky or compromise on spectral and depth accuracy. In this work, we present Dispersed Structured Light (DSL), a cost-effective and compact method for accurate hyperspectral 3D imaging. DSL modifies a traditional projector-camera system by placing a sub-millimeter thick diffraction grating film front of the projector. The grating disperses structured light based on light wavelength. To utilize the dispersed structured light, we devise a model for dispersive projection image formation and a per-pixel hyperspectral 3D reconstruction method. We validate DSL by instantiating a compact experimental prototype. DSL achieves spectral accuracy of 18.8nm full-width half-maximum (FWHM) and depth error of 1mm. We demonstrate that DSL outperforms prior work on practical hyperspectral 3D imaging. DSL promises accurate and practical hyperspectral 3D imaging for diverse application domains, including computer vision and graphics, cultural heritage, geology, and biology.
♻ ☆ PIA: Your Personalized Image Animator via Plug-and-Play Modules in Text-to-Image Models
Recent advancements in personalized text-to-image (T2I) models have revolutionized content creation, empowering non-experts to generate stunning images with unique styles. While promising, adding realistic motions into these personalized images by text poses significant challenges in preserving distinct styles, high-fidelity details, and achieving motion controllability by text. In this paper, we present PIA, a Personalized Image Animator that excels in aligning with condition images, achieving motion controllability by text, and the compatibility with various personalized T2I models without specific tuning. To achieve these goals, PIA builds upon a base T2I model with well-trained temporal alignment layers, allowing for the seamless transformation of any personalized T2I model into an image animation model. A key component of PIA is the introduction of the condition module, which utilizes the condition frame and inter-frame affinity as input to transfer appearance information guided by the affinity hint for individual frame synthesis in the latent space. This design mitigates the challenges of appearance-related image alignment within and allows for a stronger focus on aligning with motion-related guidance.
comment: Project page: https://pi-animator.github.io/
♻ ☆ I-PHYRE: Interactive Physical Reasoning ICLR 2024
Current evaluation protocols predominantly assess physical reasoning in stationary scenes, creating a gap in evaluating agents' abilities to interact with dynamic events. While contemporary methods allow agents to modify initial scene configurations and observe consequences, they lack the capability to interact with events in real time. To address this, we introduce I-PHYRE, a framework that challenges agents to simultaneously exhibit intuitive physical reasoning, multi-step planning, and in-situ intervention. Here, intuitive physical reasoning refers to a quick, approximate understanding of physics to address complex problems; multi-step denotes the need for extensive sequence planning in I-PHYRE, considering each intervention can significantly alter subsequent choices; and in-situ implies the necessity for timely object manipulation within a scene, where minor timing deviations can result in task failure. We formulate four game splits to scrutinize agents' learning and generalization of essential principles of interactive physical reasoning, fostering learning through interaction with representative scenarios. Our exploration involves three planning strategies and examines several supervised and reinforcement agents' zero-shot generalization proficiency on I-PHYRE. The outcomes highlight a notable gap between existing learning algorithms and human performance, emphasizing the imperative for more research in enhancing agents with interactive physical reasoning capabilities. The environment and baselines will be made publicly available.
comment: 21 pages, ICLR 2024
♻ ☆ Solving the bongard-logo problem by modeling a probabilistic model
Abstract reasoning problems challenge the perceptual and cognitive abilities of AI algorithms, demanding deeper pattern discernment and inductive reasoning beyond explicit image features. This study introduces PMoC, a tailored probability model for the Bongard-Logo problem, achieving high reasoning accuracy by constructing independent probability models. Additionally, we present Pose-Transformer, an enhanced Transformer-Encoder designed for complex abstract reasoning tasks, including Bongard-Logo, RAVEN, I-RAVEN, and PGM. Pose-Transformer incorporates positional information learning, inspired by capsule networks' pose matrices, enhancing its focus on local positional relationships in image data processing. When integrated with PMoC, it further improves reasoning accuracy. Our approach effectively addresses reasoning difficulties associated with abstract entities' positional changes, outperforming previous models on the OIG, D3$\times$3 subsets of RAVEN, and PGM databases. This research contributes to advancing AI's capabilities in abstract reasoning and cognitive pattern recognition.
comment: 14 pages, 11 figures, 3 tables
♻ ☆ Triple-CFN: Restructuring Conceptual Spaces for Enhancing Abstract Reasoning process
Abstract reasoning problems pose significant challenges to artificial intelligence algorithms, demanding cognitive capabilities beyond those required for perception tasks. This study introduces the Triple-CFN approach to tackle the Bongard-Logo problem, achieving notable reasoning accuracy by implicitly reorganizing the concept space of conflicting instances. Additionally, the Triple-CFN paradigm proves effective for the RPM problem with necessary modifications, yielding competitive results. To further enhance performance on the RPM issue, we develop the Meta Triple-CFN network, which explicitly structures the problem space while maintaining interpretability on progressive patterns. The success of Meta Triple-CFN is attributed to its paradigm of modeling the conceptual space, equivalent to normalizing reasoning information. Based on this ideology, we introduce the Re-space layer, enhancing the performance of both Meta Triple-CFN and Triple-CFN. This paper aims to contribute to advancements in machine intelligence by exploring innovative network designs for addressing abstract reasoning problems, paving the way for further breakthroughs in this domain.
comment: 14 pages, 14 figures, 5 tables
♻ ☆ D4C glove-train: solving the RPM and Bongard-logo problem by distributing and Circumscribing concepts
This paper achieves noteworthy progress in the realm of abstract reasoning, particularly in addressing Raven's Progressive Matrices (RPM) and Bongard-Logo challenges. Initially, we introduce Lico-Net, a novel baseline model that resolves RPM problems with remarkable accuracy. Leveraging this foundation, we advance with the D3C approach, which advocates representing the underlying concepts in abstract reasoning problems through distributions. This perspective enhances the performance of both Lico-Net and a baseline model excelling in Bongard-Logo tasks. To bolster the computational efficiency of D3C, we present the D3C-cos variant, offering a streamlined yet precise solution. Furthermore, we propose the D2C method, redefining conceptual boundaries within these domains and bridging the divide between high-level abstractions and their lower-dimensional counterparts. Finally, we extend our methodology to D4C, employing adversarial techniques to refine conceptual boundaries further and demonstrate substantial improvements in both RPM and Bongard-Logo challenges. Overall, our contributions present a fresh outlook and practical advancements in the field of abstract reasoning.
comment: 18 pages, 19 figures, 6 tables
♻ ☆ CiPR: An Efficient Framework with Cross-instance Positive Relations for Generalized Category Discovery
We tackle the issue of generalized category discovery (GCD). GCD considers the open-world problem of automatically clustering a partially labelled dataset, in which the unlabelled data may contain instances from both novel categories and labelled classes. In this paper, we address the GCD problem with an unknown category number for the unlabelled data. We propose a framework, named CiPR, to bootstrap the representation by exploiting Cross-instance Positive Relations in the partially labelled data for contrastive learning, which have been neglected in existing methods. To obtain reliable cross-instance relations to facilitate representation learning, we introduce a semi-supervised hierarchical clustering algorithm, named selective neighbor clustering (SNC), which can produce a clustering hierarchy directly from the connected components of a graph constructed from selective neighbors. We further present a method to estimate the unknown class number using SNC with a joint reference score that considers clustering indexes of both labelled and unlabelled data, and extend SNC to allow label assignment for the unlabelled instances with a given class number. We thoroughly evaluate our framework on public generic image recognition datasets and challenging fine-grained datasets, and establish a new state-of-the-art. Code: https://github.com/haoosz/CiPR
comment: Accepted to TMLR. Code: https://github.com/haoosz/CiPR
♻ ☆ HalluciDoctor: Mitigating Hallucinatory Toxicity in Visual Instruction Data CVPR 2024
Multi-modal Large Language Models (MLLMs) tuned on machine-generated instruction-following data have demonstrated remarkable performance in various multi-modal understanding and generation tasks. However, the hallucinations inherent in machine-generated data, which could lead to hallucinatory outputs in MLLMs, remain under-explored. This work aims to investigate various hallucinations (i.e., object, relation, attribute hallucinations) and mitigate those hallucinatory toxicities in large-scale machine-generated visual instruction datasets. Drawing on the human ability to identify factual errors, we present a novel hallucination detection and elimination framework, HalluciDoctor, based on the cross-checking paradigm. We use our framework to identify and eliminate hallucinations in the training data automatically. Interestingly, HalluciDoctor also indicates that spurious correlations arising from long-tail object co-occurrences contribute to hallucinations. Based on that, we execute counterfactual visual instruction expansion to balance data distribution, thereby enhancing MLLMs' resistance to hallucinations. Comprehensive experiments on hallucination evaluation benchmarks show that our method successfully mitigates 44.6% hallucinations relatively and maintains competitive performance compared to LLaVA. The data and code for this paper are publicly available. \url{https://github.com/Yuqifan1117/HalluciDoctor}.
comment: Accepted by CVPR 2024
♻ ☆ W-HMR: Human Mesh Recovery in World Space with Weak-supervised Camera Calibration and Orientation Correction
For a long time, in reconstructing 3D human bodies from monocular images, most methods opted to simplify the task by minimizing the influence of the camera. Using a coarse focal length setting results in the reconstructed bodies not aligning well with distorted images. Ignoring camera rotation leads to an unrealistic reconstructed body pose in world space. Consequently, the application scenarios of existing methods are confined to controlled environments. When confronted with complex and diverse in-the-wild images, they struggle to achieve accurate and reasonable reconstruction in world space. To address the above issues, we propose W-HMR, which decouples global body recovery into camera calibration, local body recovery, and global body orientation correction. We design the first weak-supervised camera calibration method for body distortion, eliminating dependence on focal length labels and achieving finer mesh-image alignment. We propose a novel orientation correction module to allow the reconstructed human body to remain normal in world space. Decoupling body orientation and body pose enables our model to consider the accuracy in camera coordinate and the reasonableness in world coordinate simultaneously, expanding the range of applications. As a result, W-HMR achieves high-quality reconstruction in dual coordinate systems, particularly in challenging scenes. Codes and demos have been released on the project page https://yw0208.github.io/w-hmr/.
comment: Project Page: https://yw0208.github.io/w-hmr/
♻ ☆ When Semantic Segmentation Meets Frequency Aliasing ICLR 2024
Despite recent advancements in semantic segmentation, where and what pixels are hard to segment remains largely unexplored. Existing research only separates an image into easy and hard regions and empirically observes the latter are associated with object boundaries. In this paper, we conduct a comprehensive analysis of hard pixel errors, categorizing them into three types: false responses, merging mistakes, and displacements. Our findings reveal a quantitative association between hard pixels and aliasing, which is distortion caused by the overlapping of frequency components in the Fourier domain during downsampling. To identify the frequencies responsible for aliasing, we propose using the equivalent sampling rate to calculate the Nyquist frequency, which marks the threshold for aliasing. Then, we introduce the aliasing score as a metric to quantify the extent of aliasing. While positively correlated with the proposed aliasing score, three types of hard pixels exhibit different patterns. Here, we propose two novel de-aliasing filter (DAF) and frequency mixing (FreqMix) modules to alleviate aliasing degradation by accurately removing or adjusting frequencies higher than the Nyquist frequency. The DAF precisely removes the frequencies responsible for aliasing before downsampling, while the FreqMix dynamically selects high-frequency components within the encoder block. Experimental results demonstrate consistent improvements in semantic segmentation and low-light instance segmentation tasks. The code is available at: https://github.com/Linwei-Chen/Seg-Aliasing.
comment: Accepted by ICLR 2024
♻ ☆ Cell Variational Information Bottleneck Network
In this work, we propose Cell Variational Information Bottleneck Network (cellVIB), a convolutional neural network using information bottleneck mechanism, which can be combined with the latest feedforward network architecture in an end-to-end training method. Our Cell Variational Information Bottleneck Network is constructed by stacking VIB cells, which generate feature maps with uncertainty. As layers going deeper, the regularization effect will gradually increase, instead of directly adding excessive regular constraints to the output layer of the model as in Deep VIB. Under each VIB cell, the feedforward process learns an independent mean term and an standard deviation term, and predicts the Gaussian distribution based on them. The feedback process is based on reparameterization trick for effective training. This work performs an extensive analysis on MNIST dataset to verify the effectiveness of each VIB cells, and provides an insightful analysis on how the VIB cells affect mutual information. Experiments conducted on CIFAR-10 also prove that our cellVIB is robust against noisy labels during training and against corrupted images during testing. Then, we validate our method on PACS dataset, whose results show that the VIB cells can significantly improve the generalization performance of the basic model. Finally, in a more complex representation learning task, face recognition, our network structure has also achieved very competitive results.
♻ ☆ Don't Judge by the Look: Towards Motion Coherent Video Representation ICLR2024
Current training pipelines in object recognition neglect Hue Jittering when doing data augmentation as it not only brings appearance changes that are detrimental to classification, but also the implementation is inefficient in practice. In this study, we investigate the effect of hue variance in the context of video understanding and find this variance to be beneficial since static appearances are less important in videos that contain motion information. Based on this observation, we propose a data augmentation method for video understanding, named Motion Coherent Augmentation (MCA), that introduces appearance variation in videos and implicitly encourages the model to prioritize motion patterns, rather than static appearances. Concretely, we propose an operation SwapMix to efficiently modify the appearance of video samples, and introduce Variation Alignment (VA) to resolve the distribution shift caused by SwapMix, enforcing the model to learn appearance invariant representations. Comprehensive empirical evaluation across various architectures and different datasets solidly validates the effectiveness and generalization ability of MCA, and the application of VA in other augmentation methods. Code is available at https://github.com/BeSpontaneous/MCA-pytorch.
comment: Accepted by ICLR2024
♻ ☆ Cartoon Hallucinations Detection: Pose-aware In Context Visual Learning
Large-scale Text-to-Image (TTI) models have become a common approach for generating training data in various generative fields. However, visual hallucinations, which contain perceptually critical defects, remain a concern, especially in non-photorealistic styles like cartoon characters. We propose a novel visual hallucination detection system for cartoon character images generated by TTI models. Our approach leverages pose-aware in-context visual learning (PA-ICVL) with Vision-Language Models (VLMs), utilizing both RGB images and pose information. By incorporating pose guidance from a fine-tuned pose estimator, we enable VLMs to make more accurate decisions. Experimental results demonstrate significant improvements in identifying visual hallucinations compared to baseline methods relying solely on RGB images. This research advances TTI models by mitigating visual hallucinations, expanding their potential in non-photorealistic domains.
comment: 11 pages, 12 figures, 1 table, Project page: https://gh-bumsookim.github.io/Cartoon-Hallucinations-Detection/
♻ ☆ MMA-Diffusion: MultiModal Attack on Diffusion Models CVPR 2024
In recent years, Text-to-Image (T2I) models have seen remarkable advancements, gaining widespread adoption. However, this progress has inadvertently opened avenues for potential misuse, particularly in generating inappropriate or Not-Safe-For-Work (NSFW) content. Our work introduces MMA-Diffusion, a framework that presents a significant and realistic threat to the security of T2I models by effectively circumventing current defensive measures in both open-source models and commercial online services. Unlike previous approaches, MMA-Diffusion leverages both textual and visual modalities to bypass safeguards like prompt filters and post-hoc safety checkers, thus exposing and highlighting the vulnerabilities in existing defense mechanisms.
comment: CVPR 2024. Code is available at https://github.com/yangyijune/MMA-Diffusion
♻ ☆ Noisy-Correspondence Learning for Text-to-Image Person Re-identification
Text-to-image person re-identification (TIReID) is a compelling topic in the cross-modal community, which aims to retrieve the target person based on a textual query. Although numerous TIReID methods have been proposed and achieved promising performance, they implicitly assume the training image-text pairs are correctly aligned, which is not always the case in real-world scenarios. In practice, the image-text pairs inevitably exist under-correlated or even false-correlated, a.k.a noisy correspondence (NC), due to the low quality of the images and annotation errors. To address this problem, we propose a novel Robust Dual Embedding method (RDE) that can learn robust visual-semantic associations even with NC. Specifically, RDE consists of two main components: 1) A Confident Consensus Division (CCD) module that leverages the dual-grained decisions of dual embedding modules to obtain a consensus set of clean training data, which enables the model to learn correct and reliable visual-semantic associations. 2) A Triplet Alignment Loss (TAL) relaxes the conventional Triplet Ranking loss with the hardest negative samples to a log-exponential upper bound over all negative ones, thus preventing the model collapse under NC and can also focus on hard-negative samples for promising performance. We conduct extensive experiments on three public benchmarks, namely CUHK-PEDES, ICFG-PEDES, and RSTPReID, to evaluate the performance and robustness of our RDE. Our method achieves state-of-the-art results both with and without synthetic noisy correspondences on all three datasets. Code is available at https://github.com/QinYang79/RDE.
♻ ☆ CRS-Diff: Controllable Generative Remote Sensing Foundation Model
The emergence of diffusion models has revolutionized the field of image generation, providing new methods for creating high-quality, high-resolution images across various applications. However, the potential of these models for generating domain-specific images, particularly remote sensing (RS) images, remains largely untapped. RS images that are notable for their high resolution, extensive coverage, and rich information content, bring new challenges that general diffusion models may not adequately address. This paper proposes CRS-Diff, a pioneering diffusion modeling framework specifically tailored for generating remote sensing imagery, leveraging the inherent advantages of diffusion models while integrating advanced control mechanisms to ensure that the imagery is not only visually clear but also enriched with geographic and temporal information. The model integrates global and local control inputs, enabling precise combinations of generation conditions to refine the generation process. A comprehensive evaluation of CRS-Diff has demonstrated its superior capability to generate RS imagery both in a single condition and multiple conditions compared with previous methods in terms of image quality and diversity.
♻ ☆ Telling Left from Right: Identifying Geometry-Aware Semantic Correspondence CVPR 24
While pre-trained large-scale vision models have shown significant promise for semantic correspondence, their features often struggle to grasp the geometry and orientation of instances. This paper identifies the importance of being geometry-aware for semantic correspondence and reveals a limitation of the features of current foundation models under simple post-processing. We show that incorporating this information can markedly enhance semantic correspondence performance with simple but effective solutions in both zero-shot and supervised settings. We also construct a new challenging benchmark for semantic correspondence built from an existing animal pose estimation dataset, for both pre-training validating models. Our method achieves a PCK@0.10 score of 65.4 (zero-shot) and 85.6 (supervised) on the challenging SPair-71k dataset, outperforming the state of the art by 5.5p and 11.0p absolute gains, respectively. Our code and datasets are publicly available at: https://telling-left-from-right.github.io/.
comment: Accepted by CVPR 24, project page: https://telling-left-from-right.github.io/
♻ ☆ VURF: A General-purpose Reasoning and Self-refinement Framework for Video Understanding
Recent studies have demonstrated the effectiveness of Large Language Models (LLMs) as reasoning modules that can deconstruct complex tasks into more manageable sub-tasks, particularly when applied to visual reasoning tasks for images. In contrast, this paper introduces a Video Understanding and Reasoning Framework (VURF) based on the reasoning power of LLMs. Ours is a novel approach to extend the utility of LLMs in the context of video tasks, leveraging their capacity to generalize from minimal input and output demonstrations within a contextual framework. By presenting LLMs with pairs of instructions and their corresponding high-level programs, we harness their contextual learning capabilities to generate executable visual programs for video understanding. To enhance program's accuracy and robustness, we implement two important strategies. Firstly, we employ a feedback-generation approach, powered by GPT-3.5, to rectify errors in programs utilizing unsupported functions. Secondly, taking motivation from recent works on self refinement of LLM outputs, we introduce an iterative procedure for improving the quality of the in-context examples by aligning the initial outputs to the outputs that would have been generated had the LLM not been bound by the structure of the in-context examples. Our results on several video-specific tasks, including visual QA, video anticipation, pose estimation and multi-video QA illustrate the efficacy of these enhancements in improving the performance of visual programming approaches for video tasks.
♻ ☆ URS-NeRF: Unordered Rolling Shutter Bundle Adjustment for Neural Radiance Fields
We propose a novel rolling shutter bundle adjustment method for neural radiance fields (NeRF), which utilizes the unordered rolling shutter (RS) images to obtain the implicit 3D representation. Existing NeRF methods suffer from low-quality images and inaccurate initial camera poses due to the RS effect in the image, whereas, the previous method that incorporates the RS into NeRF requires strict sequential data input, limiting its widespread applicability. In constant, our method recovers the physical formation of RS images by estimating camera poses and velocities, thereby removing the input constraints on sequential data. Moreover, we adopt a coarse-to-fine training strategy, in which the RS epipolar constraints of the pairwise frames in the scene graph are used to detect the camera poses that fall into local minima. The poses detected as outliers are corrected by the interpolation method with neighboring poses. The experimental results validate the effectiveness of our method over state-of-the-art works and demonstrate that the reconstruction of 3D representations is not constrained by the requirement of video sequence input.
♻ ☆ Masked Vector Quantization
Generative models with discrete latent representations have recently demonstrated an impressive ability to learn complex high-dimensional data distributions. However, their performance relies on a long sequence of tokens per instance and a large number of codebook entries, resulting in long sampling times and considerable computation to fit the categorical posterior. To address these issues, we propose the Masked Vector Quantization (MVQ) framework which increases the representational capacity of each code vector by learning mask configurations via a stochastic winner-takes-all training regime called Multiple Hypothese Dropout (MH-Dropout). On ImageNet 64$\times$64, MVQ reduces FID in existing vector quantization architectures by up to $68\%$ at 2 tokens per instance and $57\%$ at 5 tokens. These improvements widen as codebook entries is reduced and allows for $7\textit{--}45\times$ speed-up in token sampling during inference. As an additional benefit, we find that smaller latent spaces lead to MVQ identifying transferable visual representations where multiple can be smoothly combined.
comment: A newer version of this manuscript was archived under 2312.11735
♻ ☆ MEDPSeg: Hierarchical polymorphic multitask learning for the segmentation of ground-glass opacities, consolidation, and pulmonary structures on computed tomography
The COVID-19 pandemic response highlighted the potential of deep learning methods in facilitating the diagnosis, prognosis and understanding of lung diseases through automated segmentation of pulmonary structures and lesions in chest computed tomography (CT). Automated separation of lung lesion into ground-glass opacity (GGO) and consolidation is hindered due to the labor-intensive and subjective nature of this task, resulting in scarce availability of ground truth for supervised learning. To tackle this problem, we propose MEDPSeg. MEDPSeg learns from heterogeneous chest CT targets through hierarchical polymorphic multitask learning (HPML). HPML explores the hierarchical nature of GGO and consolidation, lung lesions, and the lungs, with further benefits achieved through multitasking airway and pulmonary artery segmentation. Over 6000 volumetric CT scans from different partially labeled sources were used for training and testing. Experiments show PML enabling new state-of-the-art performance for GGO and consolidation segmentation tasks. In addition, MEDPSeg simultaneously performs segmentation of the lung parenchyma, airways, pulmonary artery, and lung lesions, all in a single forward prediction, with performance comparable to state-of-the-art methods specialized in each of those targets. Finally, we provide an open-source implementation with a graphical user interface at https://github.com/MICLab-Unicamp/medpseg.
comment: This manuscript is under review and might change in the future
♻ ☆ SCHEME: Scalable Channer Mixer for Vision Transformers
Vision Transformers have received significant attention due to their impressive performance in many vision tasks. While the token mixer or attention block has been studied in great detail, the channel mixer or feature mixing block (FFN or MLP) has not been explored in depth albeit it accounts for a bulk of the parameters and computation in a model. In this work, we study whether sparse feature mixing can replace the dense connections and confirm this with a block diagonal MLP structure that improves the accuracy by supporting larger expansion ratios. To improve the feature clusters formed by this structure and thereby further improve the accuracy, a lightweight, parameter-free, channel covariance attention (CCA) mechanism is introduced as a parallel branch during training. This design of CCA enables gradual feature mixing across channel groups during training whose contribution decays to zero as the training progresses to convergence. This allows the CCA block to be discarded during inference, thus enabling enhanced performance with no additional computational cost. The resulting $\textit{Scalable CHannEl MixEr}$ (SCHEME) can be plugged into any ViT architecture to obtain a gamut of models with different trade-offs between complexity and performance by controlling the block diagonal structure size in the MLP. This is shown by the introduction of a new family of SCHEMEformer models that is shown to establish new Pareto frontiers for accuracy vs FLOPS, accuracy vs model size, and accuracy vs throughput, especially for fast transformers of small model size. For example, the SCHEMEformer establishes a new SOTA of 79.7% accuracy for ViTs using pure attention mixers on ImageNet-1K at 1.77G FLOPs.
comment: Preprint
♻ ☆ Context-Aware Meta-Learning ICLR 2024
Large Language Models like ChatGPT demonstrate a remarkable capacity to learn new concepts during inference without any fine-tuning. However, visual models trained to detect new objects during inference have been unable to replicate this ability, and instead either perform poorly or require meta-training and/or fine-tuning on similar objects. In this work, we propose a meta-learning algorithm that emulates Large Language Models by learning new visual concepts during inference without fine-tuning. Our approach leverages a frozen pre-trained feature extractor, and analogous to in-context learning, recasts visual meta-learning as sequence modeling over datapoints with known labels and a test datapoint with an unknown label. On 8 out of 11 meta-learning benchmarks, our approach -- without meta-training or fine-tuning -- exceeds or matches the state-of-the-art algorithm, P>M>F, which is meta-trained on these benchmarks. Our code is available at https://github.com/cfifty/CAML.
comment: ICLR 2024
♻ ☆ MetaSegNet: Metadata-collaborative Vision-Language Representation Learning for Semantic Segmentation of Remote Sensing Images
Semantic segmentation of remote sensing images plays a vital role in a wide range of Earth Observation (EO) applications, such as land use land cover mapping, environment monitoring, and sustainable development. Driven by rapid developments in Artificial Intelligence (AI), deep learning (DL) has emerged as the mainstream tool for semantic segmentation and has achieved many breakthroughs in the field of remote sensing. However, the existing DL-based methods mainly focus on unimodal visual data while ignoring the rich multimodal information involved in the real world, usually demonstrating weak reliability and generlization. Inspired by the success of Vision Transformers and large language models, we propose a novel metadata-collaborative multimodal segmentation network (MetaSegNet) that applies vision-language representation learning for semantic segmentation of remote sensing images. Unlike the common model structure that only uses unimodal visual data, we extract the key characteristic (e.g. the climate zone) from freely available remote sensing image metadata and transfer it into knowledge-based text prompts via the generic ChatGPT. Then, we construct an image encoder, a text encoder and a cross-modal attention fusion subnetwork to extract the image and text feature and apply image-text interaction. Benefiting from such a design, the proposed MetaSegNet demonstrates superior generalization and achieves competitive accuracy with the state-of-the-art semantic segmentation methods on the large-scale OpenEarthMap dataset (68.6% mIoU) and Potsdam dataset (93.3% mean F1 score) as well as LoveDA dataset (52.2% mIoU).
♻ ☆ Fix-Con: Automatic Fault Localization and Repair of Deep Learning Model Conversions between Frameworks
Converting deep learning models between frameworks is a common step to maximize model compatibility across devices and leverage optimization features that may be exclusively provided in one deep learning framework. However, this conversion process may be riddled with bugs, making the converted models either undeployable or problematic, considerably degrading their prediction correctness. In this paper we propose an automated approach for fault localization and repair, Fix-Con, during model conversion between deep learning frameworks. Fix-Con is capable of detecting and fixing faults introduced in model input, parameters, hyperparameters, and the model graph during conversion. Fix-Con uses a set of fault types (mined from surveying conversion issues reported \nick{in code repositories and forums}) to localize potential conversion faults in the converted target model and then repair them appropriately, e.g., replacing the parameters of the target model with those from the source model. This is done iteratively for every image in the dataset, comparing output label differences between the source model and the converted target model until all differences are resolved. We evaluate the effectiveness of Fix-Con in fixing model conversion bugs of three widely used image recognition models converted across four different deep learning frameworks. Overall, Fix-Con was able to fix $462$ out of $755$ detected conversion faults, either completely repairing or significantly improving the performance of $14$ out of the $15$ erroneous conversion cases.
comment: 12 pages, 4 figures, 3 tables, 1 algorithm
♻ ☆ DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction
Reconstructing 3D shapes from single-view images has been a long-standing research problem. In this paper, we present DISN, a Deep Implicit Surface Network which can generate a high-quality detail-rich 3D mesh from an 2D image by predicting the underlying signed distance fields. In addition to utilizing global image features, DISN predicts the projected location for each 3D point on the 2D image, and extracts local features from the image feature maps. Combining global and local features significantly improves the accuracy of the signed distance field prediction, especially for the detail-rich areas. To the best of our knowledge, DISN is the first method that constantly captures details such as holes and thin structures present in 3D shapes from single-view images. DISN achieves the state-of-the-art single-view reconstruction performance on a variety of shape categories reconstructed from both synthetic and real images. Code is available at https://github.com/xharlie/DISN The supplementary can be found at https://xharlie.github.io/images/neurips_2019_supp.pdf
comment: This project was in part supported by the gift funding to the University of Southern California from Adobe Research
♻ ☆ Fault Localization for Buggy Deep Learning Framework Conversions in Image Recognition
When deploying Deep Neural Networks (DNNs), developers often convert models from one deep learning framework to another (e.g., TensorFlow to PyTorch). However, this process is error-prone and can impact target model accuracy. To identify the extent of such impact, we perform and briefly present a differential analysis against three DNNs widely used for image recognition (MobileNetV2, ResNet101, and InceptionV3) converted across four well-known deep learning frameworks (PyTorch, Keras, TensorFlow (TF), and TFLite), which revealed numerous model crashes and output label discrepancies of up to 100%. To mitigate such errors, we present a novel approach towards fault localization and repair of buggy deep learning framework conversions, focusing on pre-trained image recognition models. Our technique consists of four stages of analysis: 1) conversion tools, 2) model parameters, 3) model hyperparameters, and 4) graph representation. In addition, we propose various strategies towards fault repair of the faults detected. We implement our technique on top of the Apache TVM deep learning compiler, and we test it by conducting a preliminary fault localization analysis for the conversion of InceptionV3 from TF to TFLite. Our approach detected a fault in a common DNN converter tool, which introduced precision errors in weights, reducing model accuracy. After our fault localization, we repaired the issue, reducing our conversion error to zero.
comment: 5 pages, 3 figures, 1 table
♻ ☆ DeltaNN: Assessing the Impact of Computational Environment Parameters on the Performance of Image Recognition Models
Image recognition tasks typically use deep learning and require enormous processing power, thus relying on hardware accelerators like GPUs and TPUs for fast, timely processing. Failure in real-time image recognition tasks can occur due to sub-optimal mapping on hardware accelerators during model deployment, which may lead to timing uncertainty and erroneous behavior. Mapping on hardware accelerators is done using multiple software components like deep learning frameworks, compilers, and device libraries, that we refer to as the computational environment. Owing to the increased use of image recognition tasks in safety-critical applications like autonomous driving and medical imaging, it is imperative to assess their robustness to changes in the computational environment, as the impact of parameters like deep learning frameworks, compiler optimizations, and hardware devices on model performance and correctness is not yet well understood. In this paper we present a differential testing framework, DeltaNN, that allows us to assess the impact of different computational environment parameters on the performance of image recognition models during deployment, post training. DeltaNN generates different implementations of a given image recognition model for variations in environment parameters, namely, deep learning frameworks, compiler optimizations and hardware devices and analyzes differences in model performance as a result. Using DeltaNN, we conduct an empirical study of robustness analysis of three popular image recognition models using the ImageNet dataset. We report the impact in terms of misclassifications and inference time differences across different settings. In total, we observed up to 100% output label differences across deep learning frameworks, and up to 81% unexpected performance degradation in terms of inference time, when applying compiler optimizations.
comment: 11 pages, 10 figures, 2 tables
♻ ☆ Few-Shot Class Incremental Learning with Attention-Aware Self-Adaptive Prompt
Few-Shot Class-Incremental Learning (FSCIL) models aim to incrementally learn new classes with scarce samples while preserving knowledge of old ones. Existing FSCIL methods usually fine-tune the entire backbone, leading to overfitting and hindering the potential to learn new classes. On the other hand, recent prompt-based CIL approaches alleviate forgetting by training prompts with sufficient data in each task. In this work, we propose a novel framework named Attention-aware Self-adaptive Prompt (ASP). ASP encourages task-invariant prompts to capture shared knowledge by reducing specific information from the attention aspect. Additionally, self-adaptive task-specific prompts in ASP provide specific information and transfer knowledge from old classes to new classes with an Information Bottleneck learning objective. In summary, ASP prevents overfitting on base task and does not require enormous data in few-shot incremental tasks. Extensive experiments on three benchmark datasets validate that ASP consistently outperforms state-of-the-art FSCIL and prompt-based CIL methods in terms of both learning new classes and mitigating forgetting.
♻ ☆ Pre-Trained Masked Image Model for Mobile Robot Navigation ICRA 2024
2D top-down maps are commonly used for the navigation and exploration of mobile robots through unknown areas. Typically, the robot builds the navigation maps incrementally from local observations using onboard sensors. Recent works have shown that predicting the structural patterns in the environment through learning-based approaches can greatly enhance task efficiency. While many such works build task-specific networks using limited datasets, we show that the existing foundational vision networks can accomplish the same without any fine-tuning. Specifically, we use Masked Autoencoders, pre-trained on street images, to present novel applications for field-of-view expansion, single-agent topological exploration, and multi-agent exploration for indoor mapping, across different input modalities. Our work motivates the use of foundational vision models for generalized structure prediction-driven applications, especially in the dearth of training data. For more qualitative results see https://raaslab.org/projects/MIM4Robots.
comment: Accepted at ICRA 2024
Graphics 10
☆ Instantaneous Visual Analysis of Blood Flow in Stenoses Using Morphological Similarity
The emergence of computational fluid dynamics (CFD) enabled the simulation of intricate transport processes, including flow in physiological structures, such as blood vessels. While these so-called hemodynamic simulations offer groundbreaking opportunities to solve problems at the clinical forefront, a successful translation of CFD to clinical decision-making is challenging. Hemodynamic simulations are intrinsically complex, time-consuming, and resource-intensive, which conflicts with the time-sensitive nature of clinical workflows and the fact that hospitals usually do not have the necessary resources or infrastructure to support CFD simulations. To address these transfer challenges, we propose a novel visualization system which enables instant flow exploration without performing on-site simulation. To gain insights into the viability of the approach, we focus on hemodynamic simulations of the carotid bifurcation, which is a highly relevant arterial subtree in stroke diagnostics and prevention. We created an initial database of 120 high-resolution carotid bifurcation flow models and developed a set of similarity metrics used to place a new carotid surface model into a neighborhood of simulated cases with the highest geometric similarity. The neighborhood can be immediately explored and the flow fields analyzed. We found that if the artery models are similar enough in the regions of interest, a new simulation leads to coinciding results, allowing the user to circumvent individual flow simulations. We conclude that similarity-based visual analysis is a promising approach toward the usability of CFD in medical practice.
comment: 13 pages, Eurographics Conference on Visualization (EuroVis) 2024
☆ Distributed Simulation of Large Multi-body Systems
We present a technique designed for parallelizing large rigid body simulations, capable of exploiting multiple CPU cores within a computer and across a network. Our approach can be applied to simulate both unilateral and bilateral constraints, requiring straightforward modifications to the underlying physics engine. Starting from an approximate partitioning, we identify interface bodies and add them to overlapping sets such that they are simulated by multiple workers. At each timestep, we blend the states of overlap bodies using weights based on graph geodesic distances within the constraint graph. The use of overlap simulation also allows us to perform load balancing using efficient local evaluations of the constraint graph. We demonstrate our technique's scalability and load-balancing capabilities using several large-scale scenes.
comment: For associated video, see https://www.youtube.com/watch?v=2gg-YnIGJ-w
☆ DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
We present DreamPolisher, a novel Gaussian Splatting based method with geometric guidance, tailored to learn cross-view consistency and intricate detail from textual descriptions. While recent progress on text-to-3D generation methods have been promising, prevailing methods often fail to ensure view-consistency and textural richness. This problem becomes particularly noticeable for methods that work with text input alone. To address this, we propose a two-stage Gaussian Splatting based approach that enforces geometric consistency among views. Initially, a coarse 3D generation undergoes refinement via geometric optimization. Subsequently, we use a ControlNet driven refiner coupled with the geometric consistency term to improve both texture fidelity and overall consistency of the generated 3D asset. Empirical evaluations across diverse textual prompts spanning various object categories demonstrate the efficacy of DreamPolisher in generating consistent and realistic 3D objects, aligning closely with the semantics of the textual instructions.
comment: Project webpage: https://yuanze-lin.me/DreamPolisher_page/
☆ A Study in Dataset Pruning for Image Super-Resolution
In image Super-Resolution (SR), relying on large datasets for training is a double-edged sword. While offering rich training material, they also demand substantial computational and storage resources. In this work, we analyze dataset pruning as a solution to these challenges. We introduce a novel approach that reduces a dataset to a core-set of training samples, selected based on their loss values as determined by a simple pre-trained SR model. By focusing the training on just 50% of the original dataset, specifically on the samples characterized by the highest loss values, we achieve results comparable to or even surpassing those obtained from training on the entire dataset. Interestingly, our analysis reveals that the top 5% of samples with the highest loss values negatively affect the training process. Excluding these samples and adjusting the selection to favor easier samples further enhances training outcomes. Our work opens new perspectives to the untapped potential of dataset pruning in image SR. It suggests that careful selection of training data based on loss-value metrics can lead to better SR models, challenging the conventional wisdom that more data inevitably leads to better performance.
☆ Be Yourself: Bounded Attention for Multi-Subject Text-to-Image Generation
Text-to-image diffusion models have an unprecedented ability to generate diverse and high-quality images. However, they often struggle to faithfully capture the intended semantics of complex input prompts that include multiple subjects. Recently, numerous layout-to-image extensions have been introduced to improve user control, aiming to localize subjects represented by specific tokens. Yet, these methods often produce semantically inaccurate images, especially when dealing with multiple semantically or visually similar subjects. In this work, we study and analyze the causes of these limitations. Our exploration reveals that the primary issue stems from inadvertent semantic leakage between subjects in the denoising process. This leakage is attributed to the diffusion model's attention layers, which tend to blend the visual features of different subjects. To address these issues, we introduce Bounded Attention, a training-free method for bounding the information flow in the sampling process. Bounded Attention prevents detrimental leakage among subjects and enables guiding the generation to promote each subject's individuality, even with complex multi-subject conditioning. Through extensive experimentation, we demonstrate that our method empowers the generation of multiple subjects that better align with given prompts and layouts.
comment: Project page: https://omer11a.github.io/bounded-attention/
☆ INPC: Implicit Neural Point Clouds for Radiance Field Rendering
We introduce a new approach for reconstruction and novel-view synthesis of unbounded real-world scenes. In contrast to previous methods using either volumetric fields, grid-based models, or discrete point cloud proxies, we propose a hybrid scene representation, which implicitly encodes a point cloud in a continuous octree-based probability field and a multi-resolution hash grid. In doing so, we combine the benefits of both worlds by retaining favorable behavior during optimization: Our novel implicit point cloud representation and differentiable bilinear rasterizer enable fast rendering while preserving fine geometric detail without depending on initial priors like structure-from-motion point clouds. Our method achieves state-of-the-art image quality on several common benchmark datasets. Furthermore, we achieve fast inference at interactive frame rates, and can extract explicit point clouds to further enhance performance.
comment: Project page: https://fhahlbohm.github.io/inpc/
♻ ☆ LightIt: Illumination Modeling and Control for Diffusion Models
We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or cinematic appearance. To overcome these limitations, we propose to condition the generation on shading and normal maps. We model the lighting with single bounce shading, which includes cast shadows. We first train a shading estimation module to generate a dataset of real-world images and shading pairs. Then, we train a control network using the estimated shading and normals as input. Our method demonstrates high-quality image generation and lighting control in numerous scenes. Additionally, we use our generated dataset to train an identity-preserving relighting model, conditioned on an image and a target shading. Our method is the first that enables the generation of images with controllable, consistent lighting and performs on par with specialized relighting state-of-the-art methods.
comment: Project page: https://peter-kocsis.github.io/LightIt/ Video: https://youtu.be/cCfSBD5aPLI
♻ ☆ Dispersed Structured Light for Hyperspectral 3D Imaging
Hyperspectral 3D imaging aims to acquire both depth and spectral information of a scene. However, existing methods are either prohibitively expensive and bulky or compromise on spectral and depth accuracy. In this work, we present Dispersed Structured Light (DSL), a cost-effective and compact method for accurate hyperspectral 3D imaging. DSL modifies a traditional projector-camera system by placing a sub-millimeter thick diffraction grating film front of the projector. The grating disperses structured light based on light wavelength. To utilize the dispersed structured light, we devise a model for dispersive projection image formation and a per-pixel hyperspectral 3D reconstruction method. We validate DSL by instantiating a compact experimental prototype. DSL achieves spectral accuracy of 18.8nm full-width half-maximum (FWHM) and depth error of 1mm. We demonstrate that DSL outperforms prior work on practical hyperspectral 3D imaging. DSL promises accurate and practical hyperspectral 3D imaging for diverse application domains, including computer vision and graphics, cultural heritage, geology, and biology.
♻ ☆ ContextSeg: Sketch Semantic Segmentation by Querying the Context with Attention
Sketch semantic segmentation is a well-explored and pivotal problem in computer vision involving the assignment of pre-defined part labels to individual strokes. This paper presents ContextSeg - a simple yet highly effective approach to tackling this problem with two stages. In the first stage, to better encode the shape and positional information of strokes, we propose to predict an extra dense distance field in an autoencoder network to reinforce structural information learning. In the second stage, we treat an entire stroke as a single entity and label a group of strokes within the same semantic part using an auto-regressive Transformer with the default attention mechanism. By group-based labeling, our method can fully leverage the context information when making decisions for the remaining groups of strokes. Our method achieves the best segmentation accuracy compared with state-of-the-art approaches on two representative datasets and has been extensively evaluated demonstrating its superior performance. Additionally, we offer insights into solving part imbalance in training data and the preliminary experiment on cross-category training, which can inspire future research in this field.
♻ ☆ CADTalk: An Algorithm and Benchmark for Semantic Commenting of CAD Programs
CAD programs are a popular way to compactly encode shapes as a sequence of operations that are easy to parametrically modify. However, without sufficient semantic comments and structure, such programs can be challenging to understand, let alone modify. We introduce the problem of semantic commenting CAD programs, wherein the goal is to segment the input program into code blocks corresponding to semantically meaningful shape parts and assign a semantic label to each block. We solve the problem by combining program parsing with visual-semantic analysis afforded by recent advances in foundational language and vision models. Specifically, by executing the input programs, we create shapes, which we use to generate conditional photorealistic images to make use of semantic annotators for such images. We then distill the information across the images and link back to the original programs to semantically comment on them. Additionally, we collected and annotated a benchmark dataset, CADTalk, consisting of 5,288 machine-made programs and 45 human-made programs with ground truth semantic comments. We extensively evaluated our approach, compared it to a GPT-based baseline, and an open-set shape segmentation baseline, and reported an 83.24% accuracy on the new CADTalk dataset. Code and data: https://enigma-li.github.io/CADTalk/.
Robotics 25
☆ Single-Motor Robotic Gripper with Multi-Surface Fingers for Variable Grasping Configurations
This study proposes a novel robotic gripper with variable grasping configurations for grasping various objects. The fingers of the developed gripper incorporate multiple different surfaces. The gripper possesses the function of altering the finger surfaces facing a target object by rotating the fingers in its longitudinal direction. In the proposed design equipped with two fingers, the two fingers incorporate three and four surfaces, respectively, resulting in the nine available grasping configurations by the combination of these finger surfaces. The developed gripper is equipped with the functions of opening/closing its fingers for grasping and rotating its fingers to alter the grasping configuration -all achieved with a single motor. To enable the two motions using a single motor, this study introduces a self-motion switching mechanism utilizing magnets. This mechanism automatically transitions between gripper motions based on the direction of the motor rotation when the gripper is fully opened. In this state, rotating the motor towards closing initiates the finger closing action, while further opening the fingers from the fully opened state activates the finger rotation. This letter presents the gripper design, the mechanics of the self-motion switching mechanism, the control method, and the grasping configuration selection strategy. The performance of the gripper is experimentally demonstrated.
☆ Guessing human intentions to avoid dangerous situations in caregiving robots IROS
For robots to interact socially, they must interpret human intentions and anticipate their potential outcomes accurately. This is particularly important for social robots designed for human care, which may face potentially dangerous situations for people, such as unseen obstacles in their way, that should be avoided. This paper explores the Artificial Theory of Mind (ATM) approach to inferring and interpreting human intentions. We propose an algorithm that detects risky situations for humans, selecting a robot action that removes the danger in real time. We use the simulation-based approach to ATM and adopt the 'like-me' policy to assign intentions and actions to people. Using this strategy, the robot can detect and act with a high rate of success under time-constrained situations. The algorithm has been implemented as part of an existing robotics cognitive architecture and tested in simulation scenarios. Three experiments have been conducted to test the implementation's robustness, precision and real-time response, including a simulated scenario, a human-in-the-loop hybrid configuration and a real-world scenario.
comment: 8 pages, 6 figures. Submitted to IROS
☆ Combined Task and Motion Planning Via Sketch Decompositions (Extended Version with Supplementary Material)
The challenge in combined task and motion planning (TAMP) is the effective integration of a search over a combinatorial space, usually carried out by a task planner, and a search over a continuous configuration space, carried out by a motion planner. Using motion planners for testing the feasibility of task plans and filling out the details is not effective because it makes the geometrical constraints play a passive role. This work introduces a new interleaved approach for integrating the two dimensions of TAMP that makes use of sketches, a recent simple but powerful language for expressing the decomposition of problems into subproblems. A sketch has width 1 if it decomposes the problem into subproblems that can be solved greedily in linear time. In the paper, a general sketch is introduced for several classes of TAMP problems which has width 1 under suitable assumptions. While sketch decompositions have been developed for classical planning, they offer two important benefits in the context of TAMP. First, when a task plan is found to be unfeasible due to the geometric constraints, the combinatorial search resumes in a specific sub-problem. Second, the sampling of object configurations is not done once, globally, at the start of the search, but locally, at the start of each subproblem. Optimizations of this basic setting are also considered and experimental results over existing and new pick-and-place benchmarks are reported.
☆ M^3RS: Multi-robot, Multi-objective, and Multi-mode Routing and Scheduling
In this paper, we present a novel problem coined multi-robot, multi-objective, and multi-mode routing and scheduling (M^3RS). The formulation for M^3RS is introduced for time-bound multi-robot, multi-objective routing and scheduling missions where each task has multiple execution modes. Different execution modes have distinct resource consumption, associated execution time, and quality. M^3RS assigns the optimal sequence of tasks and the execution modes to each agent. The routes and associated modes depend on user preferences for different objective criteria. The need for M^3RS comes from multi-robot applications in which a trade-off between multiple criteria arises from different task execution modes. We use M^3RS for the application of multi-robot disinfection in public locations. The objectives considered for disinfection application are disinfection quality and number of tasks completed. A mixed-integer linear programming model is proposed for M^3RS. Then, a time-efficient column generation scheme is presented to tackle the issue of computation times for larger problem instances. The advantage of using multiple modes over fixed execution mode is demonstrated using experiments on synthetic data. The results suggest that M^3RS provides flexibility to the user in terms of available solutions and performs well in joint performance metrics. The application of the proposed problem is shown for a team of disinfection robots.} The videos for the experiments are available on the project website: https://sites.google.com/view/g-robot/m3rs/ .
☆ HT-LIP Model based Robust Control of Quadrupedal Robot Locomotion under Unknown Vertical Ground Motion
This paper presents a hierarchical control framework that enables robust quadrupedal locomotion on a dynamic rigid surface (DRS) with general and unknown vertical motions. The key novelty of the framework lies in its higher layer, which is a discrete-time, provably stabilizing footstep controller. The basis of the footstep controller is a new hybrid, time-varying, linear inverted pendulum (HT-LIP) model that is low-dimensional and accurately captures the essential robot dynamics during DRS locomotion. A new set of sufficient stability conditions are then derived to directly guide the controller design for ensuring the asymptotic stability of the HT-LIP model under general, unknown, vertical DRS motions. Further, the footstep controller is cast as a computationally efficient quadratic program that incorporates the proposed HT-LIP model and stability conditions. The middle layer takes the desired footstep locations generated by the higher layer as input to produce kinematically feasible full-body reference trajectories, which are then accurately tracked by a lower-layer torque controller. Hardware experiments on a Unitree Go1 quadrupedal robot confirm the robustness of the proposed framework under various unknown, aperiodic, vertical DRS motions and uncertainties (e.g., slippery and uneven surfaces, solid and liquid loads, and sudden pushes).
☆ Legged Robot State Estimation within Non-inertial Environments
This paper investigates the robot state estimation problem within a non-inertial environment. The proposed state estimation approach relaxes the common assumption of static ground in the system modeling. The process and measurement models explicitly treat the movement of the non-inertial environments without requiring knowledge of its motion in the inertial frame or relying on GPS or sensing environmental landmarks. Further, the proposed state estimator is formulated as an invariant extended Kalman filter (InEKF) with the deterministic part of its process model obeying the group-affine property, leading to log-linear error dynamics. The observability analysis of the filter confirms that the robot's pose (i.e., position and orientation) and velocity relative to the non-inertial environment are observable. Hardware experiments on a humanoid robot moving on a rotating and translating treadmill demonstrate the high convergence rate and accuracy of the proposed InEKF even under significant treadmill pitch sway, as well as large estimation errors.
☆ KITchen: A Real-World Benchmark and Dataset for 6D Object Pose Estimation in Kitchen Environments
Despite the recent progress on 6D object pose estimation methods for robotic grasping, a substantial performance gap persists between the capabilities of these methods on existing datasets and their efficacy in real-world mobile manipulation tasks, particularly when robots rely solely on their monocular egocentric field of view (FOV). Existing real-world datasets primarily focus on table-top grasping scenarios, where a robotic arm is placed in a fixed position and the objects are centralized within the FOV of fixed external camera(s). Assessing performance on such datasets may not accurately reflect the challenges encountered in everyday mobile manipulation tasks within kitchen environments such as retrieving objects from higher shelves, sinks, dishwashers, ovens, refrigerators, or microwaves. To address this gap, we present Kitchen, a novel benchmark designed specifically for estimating the 6D poses of objects located in diverse positions within kitchen settings. For this purpose, we recorded a comprehensive dataset comprising around 205k real-world RGBD images for 111 kitchen objects captured in two distinct kitchens, utilizing one humanoid robot with its egocentric perspectives. Subsequently, we developed a semi-automated annotation pipeline, to streamline the labeling process of such datasets, resulting in the generation of 2D object labels, 2D object segmentation masks, and 6D object poses with minimized human effort. The benchmark, the dataset, and the annotation pipeline are available at https://kitchen-dataset.github.io/KITchen.
☆ Mixed-Initiative Human-Robot Teaming under Suboptimality with Online Bayesian Adaptation
For effective human-agent teaming, robots and other artificial intelligence (AI) agents must infer their human partner's abilities and behavioral response patterns and adapt accordingly. Most prior works make the unrealistic assumption that one or more teammates can act near-optimally. In real-world collaboration, humans and autonomous agents can be suboptimal, especially when each only has partial domain knowledge. In this work, we develop computational modeling and optimization techniques for enhancing the performance of suboptimal human-agent teams, where the human and the agent have asymmetric capabilities and act suboptimally due to incomplete environmental knowledge. We adopt an online Bayesian approach that enables a robot to infer people's willingness to comply with its assistance in a sequential decision-making game. Our user studies show that user preferences and team performance indeed vary with robot intervention styles, and our approach for mixed-initiative collaborations enhances objective team performance ($p<.001$) and subjective measures, such as user's trust ($p<.001$) and perceived likeability of the robot ($p<.001$).
comment: 8 pages, 4 pages for supplementary
☆ Realtime Robust Shape Estimation of Deformable Linear Object ICRA 2024
Realtime shape estimation of continuum objects and manipulators is essential for developing accurate planning and control paradigms. The existing methods that create dense point clouds from camera images, and/or use distinguishable markers on a deformable body have limitations in realtime tracking of large continuum objects/manipulators. The physical occlusion of markers can often compromise accurate shape estimation. We propose a robust method to estimate the shape of linear deformable objects in realtime using scattered and unordered key points. By utilizing a robust probability-based labeling algorithm, our approach identifies the true order of the detected key points and then reconstructs the shape using piecewise spline interpolation. The approach only relies on knowing the number of the key points and the interval between two neighboring points. We demonstrate the robustness of the method when key points are partially occluded. The proposed method is also integrated into a simulation in Unity for tracking the shape of a cable with a length of 1m and a radius of 5mm. The simulation results show that our proposed approach achieves an average length error of 1.07% over the continuum's centerline and an average cross-section error of 2.11mm. The real-world experiments of tracking and estimating a heavy-load cable prove that the proposed approach is robust under occlusion and complex entanglement scenarios.
comment: This paper has been accepted to IEEE ICRA 2024 as a contributed paper
☆ CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field
Recently neural radiance fields (NeRF) have been widely exploited as 3D representations for dense simultaneous localization and mapping (SLAM). Despite their notable successes in surface modeling and novel view synthesis, existing NeRF-based methods are hindered by their computationally intensive and time-consuming volume rendering pipeline. This paper presents an efficient dense RGB-D SLAM system, i.e., CG-SLAM, based on a novel uncertainty-aware 3D Gaussian field with high consistency and geometric stability. Through an in-depth analysis of Gaussian Splatting, we propose several techniques to construct a consistent and stable 3D Gaussian field suitable for tracking and mapping. Additionally, a novel depth uncertainty model is proposed to ensure the selection of valuable Gaussian primitives during optimization, thereby improving tracking efficiency and accuracy. Experiments on various datasets demonstrate that CG-SLAM achieves superior tracking and mapping performance with a notable tracking speed of up to 15 Hz. We will make our source code publicly available. Project page: https://zju3dv.github.io/cg-slam.
comment: Project Page: https://zju3dv.github.io/cg-slam
☆ Are NeRFs ready for autonomous driving? Towards closing the real-to-simulation gap
Neural Radiance Fields (NeRFs) have emerged as promising tools for advancing autonomous driving (AD) research, offering scalable closed-loop simulation and data augmentation capabilities. However, to trust the results achieved in simulation, one needs to ensure that AD systems perceive real and rendered data in the same way. Although the performance of rendering methods is increasing, many scenarios will remain inherently challenging to reconstruct faithfully. To this end, we propose a novel perspective for addressing the real-to-simulated data gap. Rather than solely focusing on improving rendering fidelity, we explore simple yet effective methods to enhance perception model robustness to NeRF artifacts without compromising performance on real data. Moreover, we conduct the first large-scale investigation into the real-to-simulated data gap in an AD setting using a state-of-the-art neural rendering technique. Specifically, we evaluate object detectors and an online mapping model on real and simulated data, and study the effects of different pre-training strategies. Our results show notable improvements in model robustness to simulated data, even improving real-world performance in some cases. Last, we delve into the correlation between the real-to-simulated gap and image reconstruction metrics, identifying FID and LPIPS as strong indicators.
☆ RPMArt: Towards Robust Perception and Manipulation for Articulated Objects IROS 2024
Articulated objects are commonly found in daily life. It is essential that robots can exhibit robust perception and manipulation skills for articulated objects in real-world robotic applications. However, existing methods for articulated objects insufficiently address noise in point clouds and struggle to bridge the gap between simulation and reality, thus limiting the practical deployment in real-world scenarios. To tackle these challenges, we propose a framework towards Robust Perception and Manipulation for Articulated Objects (RPMArt), which learns to estimate the articulation parameters and manipulate the articulation part from the noisy point cloud. Our primary contribution is a Robust Articulation Network (RoArtNet) that is able to predict both joint parameters and affordable points robustly by local feature learning and point tuple voting. Moreover, we introduce an articulation-aware classification scheme to enhance its ability for sim-to-real transfer. Finally, with the estimated affordable point and articulation joint constraint, the robot can generate robust actions to manipulate articulated objects. After learning only from synthetic data, RPMArt is able to transfer zero-shot to real-world articulated objects. Experimental results confirm our approach's effectiveness, with our framework achieving state-of-the-art performance in both noise-added simulation and real-world environments. The code and data will be open-sourced for reproduction. More results are published on the project website at https://r-pmart.github.io .
comment: 8 pages, 7 figures, submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2024), project website at https://r-pmart.github.io
☆ MQE: Unleashing the Power of Interaction with Multi-agent Quadruped Environment
The advent of deep reinforcement learning (DRL) has significantly advanced the field of robotics, particularly in the control and coordination of quadruped robots. However, the complexity of real-world tasks often necessitates the deployment of multi-robot systems capable of sophisticated interaction and collaboration. To address this need, we introduce the Multi-agent Quadruped Environment (MQE), a novel platform designed to facilitate the development and evaluation of multi-agent reinforcement learning (MARL) algorithms in realistic and dynamic scenarios. MQE emphasizes complex interactions between robots and objects, hierarchical policy structures, and challenging evaluation scenarios that reflect real-world applications. We present a series of collaborative and competitive tasks within MQE, ranging from simple coordination to complex adversarial interactions, and benchmark state-of-the-art MARL algorithms. Our findings indicate that hierarchical reinforcement learning can simplify task learning, but also highlight the need for advanced algorithms capable of handling the intricate dynamics of multi-agent interactions. MQE serves as a stepping stone towards bridging the gap between simulation and practical deployment, offering a rich environment for future research in multi-agent systems and robot learning. For open-sourced code and more details of MQE, please refer to https://ziyanx02.github.io/multiagent-quadruped-environment/ .
comment: Open-source code is available at https://github.com/ziyanx02/multiagent-quadruped-environment
☆ Robust-Locomotion-by-Logic: Perturbation-Resilient Bipedal Locomotion via Signal Temporal Logic Guided Model Predictive Control
This study introduces a robust planning framework that utilizes a model predictive control (MPC) approach, enhanced by incorporating signal temporal logic (STL) specifications. This marks the first-ever study to apply STL-guided trajectory optimization for bipedal locomotion, specifically designed to handle both translational and orientational perturbations. Existing recovery strategies often struggle with reasoning complex task logic and evaluating locomotion robustness systematically, making them susceptible to failures caused by inappropriate recovery strategies or lack of robustness. To address these issues, we design an analytical robustness metric for bipedal locomotion and quantify this metric using STL specifications, which guide the generation of recovery trajectories to achieve maximum locomotion robustness. To enable safe and computational-efficient crossed-leg maneuver, we design data-driven self-leg-collision constraints that are $1000$ times faster than the traditional inverse-kinematics-based approach. Our framework outperforms a state-of-the-art locomotion controller, a standard MPC without STL, and a linear-temporal-logic-based planner in a high-fidelity dynamic simulation, especially in scenarios involving crossed-leg maneuvers. Additionally, the Cassie bipedal robot achieves robust performance under horizontal and orientational perturbations such as those observed in ship motions. These environments are validated in simulations and deployed on hardware. Furthermore, our proposed method demonstrates versatility on stepping stones and terrain-agnostic features on inclined terrains.
♻ ☆ Make a Donut: Hierarchical EMD-Space Planning for Zero-Shot Deformable Manipulation with Tools
Deformable object manipulation stands as one of the most captivating yet formidable challenges in robotics. While previous techniques have predominantly relied on learning latent dynamics through demonstrations, typically represented as either particles or images, there exists a pertinent limitation: acquiring suitable demonstrations, especially for long-horizon tasks, can be elusive. Moreover, basing learning entirely on demonstrations can hamper the model's ability to generalize beyond the demonstrated tasks. In this work, we introduce a demonstration-free hierarchical planning approach capable of tackling intricate long-horizon tasks without necessitating any training. We employ large language models (LLMs) to articulate a high-level, stage-by-stage plan corresponding to a specified task. For every individual stage, the LLM provides both the tool's name and the Python code to craft intermediate subgoal point clouds. With the tool and subgoal for a particular stage at our disposal, we present a granular closed-loop model predictive control strategy. This leverages Differentiable Physics with Point-to-Point correspondence (DiffPhysics-P2P) loss in the earth mover distance (EMD) space, applied iteratively. Experimental findings affirm that our technique surpasses multiple benchmarks in dough manipulation, spanning both short and long horizons. Remarkably, our model demonstrates robust generalization capabilities to novel and previously unencountered complex tasks without any preliminary demonstrations. We further substantiate our approach with experimental trials on real-world robotic platforms. Our project page: https://qq456cvb.github.io/projects/donut.
comment: 8 pages
♻ ☆ Development and Evaluation of a Learning-based Model for Real-time Haptic Texture Rendering
Current Virtual Reality (VR) environments lack the rich haptic signals that humans experience during real-life interactions, such as the sensation of texture during lateral movement on a surface. Adding realistic haptic textures to VR environments requires a model that generalizes to variations of a user's interaction and to the wide variety of existing textures in the world. Current methodologies for haptic texture rendering exist, but they usually develop one model per texture, resulting in low scalability. We present a deep learning-based action-conditional model for haptic texture rendering and evaluate its perceptual performance in rendering realistic texture vibrations through a multi part human user study. This model is unified over all materials and uses data from a vision-based tactile sensor (GelSight) to render the appropriate surface conditioned on the user's action in real time. For rendering texture, we use a high-bandwidth vibrotactile transducer attached to a 3D Systems Touch device. The result of our user study shows that our learning-based method creates high-frequency texture renderings with comparable or better quality than state-of-the-art methods without the need for learning a separate model per texture. Furthermore, we show that the method is capable of rendering previously unseen textures using a single GelSight image of their surface.
comment: Accepted for publication in IEEE Transactions on Haptics 2024. 12 pages, 8 figures
♻ ☆ Generative Graphical Inverse Kinematics
Quickly and reliably finding accurate inverse kinematics (IK) solutions remains a challenging problem for many robot manipulators. Existing numerical solvers are broadly applicable but typically only produce a single solution and rely on local search techniques to minimize nonconvex objective functions. More recent learning-based approaches that approximate the entire feasible set of solutions have shown promise as a means to generate multiple fast and accurate IK results in parallel. However, existing learning-based techniques have a significant drawback: each robot of interest requires a specialized model that must be trained from scratch. To address this key shortcoming, we propose a novel distance-geometric robot representation coupled with a graph structure that allows us to leverage the sample efficiency of Euclidean equivariant functions and the generalizability of graph neural networks (GNNs). Our approach is generative graphical inverse kinematics (GGIK), the first learned IK solver able to accurately and efficiently produce a large number of diverse solutions in parallel while also displaying the ability to generalize -- a single learned model can be used to produce IK solutions for a variety of different robots. When compared to several other learned IK methods, GGIK provides more accurate solutions with the same amount of data. GGIK can generalize reasonably well to robot manipulators unseen during training. Additionally, GGIK can learn a constrained distribution that encodes joint limits and scales efficiently to larger robots and a high number of sampled solutions. Finally, GGIK can be used to complement local IK solvers by providing reliable initializations for a local optimization process.
comment: Submitted to IEEE Transactions on Robotics, June 2023
♻ ☆ SG-Bot: Object Rearrangement via Coarse-to-Fine Robotic Imagination on Scene Graphs ICRA 2024
Object rearrangement is pivotal in robotic-environment interactions, representing a significant capability in embodied AI. In this paper, we present SG-Bot, a novel rearrangement framework that utilizes a coarse-to-fine scheme with a scene graph as the scene representation. Unlike previous methods that rely on either known goal priors or zero-shot large models, SG-Bot exemplifies lightweight, real-time, and user-controllable characteristics, seamlessly blending the consideration of commonsense knowledge with automatic generation capabilities. SG-Bot employs a three-fold procedure--observation, imagination, and execution--to adeptly address the task. Initially, objects are discerned and extracted from a cluttered scene during the observation. These objects are first coarsely organized and depicted within a scene graph, guided by either commonsense or user-defined criteria. Then, this scene graph subsequently informs a generative model, which forms a fine-grained goal scene considering the shape information from the initial scene and object semantics. Finally, for execution, the initial and envisioned goal scenes are matched to formulate robotic action policies. Experimental results demonstrate that SG-Bot outperforms competitors by a large margin.
comment: ICRA 2024 accepted. Project website: https://sites.google.com/view/sg-bot
♻ ☆ EnduRL: Enhancing Safety, Stability, and Efficiency of Mixed Traffic Under Real-World Perturbations Via Reinforcement Learning
Human-driven vehicles (HVs) amplify naturally occurring perturbations in traffic, leading to congestion--a major contributor to increased fuel consumption, higher collision risks, and reduced road capacity utilization. While previous research demonstrates that Robot Vehicles (RVs) can be leveraged to mitigate these issues, most such studies rely on simulations with simplistic models of human car-following behaviors. In this work, we analyze real-world driving trajectories and extract a wide range of acceleration profiles. We then incorporates these profiles into simulations for training RVs to mitigate congestion. We evaluate the safety, efficiency, and stability of mixed traffic via comprehensive experiments conducted in two mixed traffic environments (Ring and Bottleneck) at various traffic densities, configurations, and RV penetration rates. The results show that under real-world perturbations, prior RV controllers experience performance degradation on all three objectives (sometimes even lower than 100% HVs). To address this, we introduce a reinforcement learning based RV that employs a congestion stage classifier to optimize the safety, efficiency, and stability of mixed traffic. Our RVs demonstrate significant improvements: safety by up to 66%, efficiency by up to 54%, and stability by up to 97%.
♻ ☆ Soft finger rotational stability for precision grasps IROS24
Soft robotic fingers can safely grasp fragile or variable form objects, but their force capacity is limited, especially with less contact area: precision grasps and when objects are smaller or not spherical. Current research is improving force capacity through mechanical design by increasing contact area or stiffness, typically without models which explain soft finger force limitations. To address this, this paper considers two types of soft grip failure, slip and dynamic rotational stability. For slip, the validity of a Coulomb model investigated, identifying the effect of contact area, pressure, and relative pose. For rotational stability, bulk linear stiffness of the fingers is used to develop conditions for dynamic stability and identify when rotation leads to slip. Together, these models suggest contact area improves force capacity by increasing transverse stiffness and normal force. The models are validated on pneumatic fingers, both custom PneuNets-based and commercially available. The models are used to find grip parameters which increase force capacity without failure.
comment: Submitted IROS24
♻ ☆ Combining Sampling- and Gradient-based Planning for Contact-rich Manipulation ICRA24
Planning over discontinuous dynamics is needed for robotics tasks like contact-rich manipulation, which presents challenges in the numerical stability and speed of planning methods when either neural network or analytical models are used. On the one hand, sampling-based planners require higher sample complexity in high-dimensional problems and cannot describe safety constraints such as force limits. On the other hand, gradient-based solvers can suffer from local optima and convergence issues when the Hessian is poorly conditioned. We propose a planning method with both sampling- and gradient-based elements, using the Cross-entropy Method to initialize a gradient-based solver, providing better search over local minima and the ability to handle explicit constraints. We show the approach allows smooth, stable contact-rich planning for an impedance-controlled robot making contact with a stiff environment, benchmarking against gradient-only MPC and CEM.
comment: Submitted ICRA24. Video available at https://youtu.be/COqR90392Kw Code available at https://gitlab.cc-asp.fraunhofer.de/hanikevi/contact_mpc
♻ ☆ SwarmPRM: Probabilistic Roadmap Motion Planning for Large-Scale Swarm Robotic Systems IROS 2024
Large-scale swarm robotic systems consisting of numerous cooperative agents show considerable promise for performing autonomous tasks across various sectors. Nonetheless, traditional motion planning approaches often face a trade-off between scalability and solution quality due to the exponential growth of the joint state space of robots. In response, this work proposes SwarmPRM, a hierarchical, scalable, computationally efficient, and risk-aware sampling-based motion planning approach for large-scale swarm robots. SwarmPRM utilizes a Gaussian Mixture Model (GMM) to represent the swarm's macroscopic state and constructs a Probabilistic Roadmap in Gaussian space, referred to as the Gaussian roadmap, to generate a transport trajectory of GMM. This trajectory is then followed by each robot at the microscopic stage. To enhance trajectory safety, SwarmPRM incorporates the conditional value-at-risk (CVaR) in the collision checking process to impart the property of risk awareness to the constructed Gaussian roadmap. SwarmPRM then crafts a linear programming formulation to compute the optimal GMM transport trajectory within this roadmap. Extensive simulations demonstrate that SwarmPRM outperforms state-of-the-art methods in computational efficiency, scalability, and trajectory quality while offering the capability to adjust the risk tolerance of generated trajectories.
comment: Submitted to IROS 2024
♻ ☆ DRL-Based Trajectory Tracking for Motion-Related Modules in Autonomous Driving
Autonomous driving systems are always built on motion-related modules such as the planner and the controller. An accurate and robust trajectory tracking method is indispensable for these motion-related modules as a primitive routine. Current methods often make strong assumptions about the model such as the context and the dynamics, which are not robust enough to deal with the changing scenarios in a real-world system. In this paper, we propose a Deep Reinforcement Learning (DRL)-based trajectory tracking method for the motion-related modules in autonomous driving systems. The representation learning ability of DL and the exploration nature of RL bring strong robustness and improve accuracy. Meanwhile, it enhances versatility by running the trajectory tracking in a model-free and data-driven manner. Through extensive experiments, we demonstrate both the efficiency and effectiveness of our method compared to current methods. Code and documentation are released to facilitate both further research and industrial deployment.
comment: Technical report. Code: https://github.com/MARMOTatZJU/drl-based-trajectory-tracking Documentation: https://drl-based-trajectory-tracking.readthedocs.io
♻ ☆ A Number Sense as an Emergent Property of the Manipulating Brain
The ability to understand and manipulate numbers and quantities emerges during childhood, but the mechanism through which humans acquire and develop this ability is still poorly understood. We explore this question through a model, assuming that the learner is able to pick up and place small objects from, and to, locations of its choosing, and will spontaneously engage in such undirected manipulation. We further assume that the learner's visual system will monitor the changing arrangements of objects in the scene and will learn to predict the effects of each action by comparing perception with a supervisory signal from the motor system. We model perception using standard deep networks for feature extraction and classification, and gradient descent learning. Our main finding is that, from learning the task of action prediction, an unexpected image representation emerges exhibiting regularities that foreshadow the perception and representation of numbers and quantity. These include distinct categories for zero and the first few natural numbers, a strict ordering of the numbers, and a one-dimensional signal that correlates with numerical quantity. As a result, our model acquires the ability to estimate numerosity, i.e. the number of objects in the scene, as well as subitization, i.e. the ability to recognize at a glance the exact number of objects in small scenes. Remarkably, subitization and numerosity estimation extrapolate to scenes containing many objects, far beyond the three objects used during training. We conclude that important aspects of a facility with numbers and quantities may be learned with supervision from a simple pre-training task. Our observations suggest that cross-modal learning is a powerful learning mechanism that may be harnessed in artificial intelligence.
comment: 16 pages, 5 figures, 15 supplemental figures
♻ ☆ Effective Integration of Weighted Cost-to-go and Conflict Heuristic within Suboptimal CBS AAAI 2023
Conflict-Based Search (CBS) is a popular multi-agent path finding (MAPF) solver that employs a low-level single agent planner and a high-level constraint tree to resolve conflicts. The vast majority of modern MAPF solvers focus on improving CBS by reducing the size of this tree through various strategies with few methods modifying the low level planner. Typically low level planners in existing CBS methods use an unweighted cost-to-go heuristic, with suboptimal CBS methods also using a conflict heuristic to help the high level search. In this paper, we show that, contrary to prevailing CBS beliefs, a weighted cost-to-go heuristic can be used effectively alongside the conflict heuristic in two possible variants. In particular, one of these variants can obtain large speedups, 2-100x, across several scenarios and suboptimal CBS methods. Importantly, we discover that performance is related not to the weighted cost-to-go heuristic but rather to the relative conflict heuristic weight's ability to effectively balance low-level and high-level work. Additionally, to the best of our knowledge, we show the first theoretical relation of prioritized planning and bounded suboptimal CBS and demonstrate that our methods are their natural generalization. Update March 2024: We found that the relative speedup decreases to around 1.2-10x depending on how the conflict heuristic is computed (see appendix for more details).
comment: Published in AAAI 2023
Computer Vision and Pattern Recognition 92
☆ AutoInst: Automatic Instance-Based Segmentation of LiDAR 3D Scans
Recently, progress in acquisition equipment such as LiDAR sensors has enabled sensing increasingly spacious outdoor 3D environments. Making sense of such 3D acquisitions requires fine-grained scene understanding, such as constructing instance-based 3D scene segmentations. Commonly, a neural network is trained for this task; however, this requires access to a large, densely annotated dataset, which is widely known to be challenging to obtain. To address this issue, in this work we propose to predict instance segmentations for 3D scenes in an unsupervised way, without relying on ground-truth annotations. To this end, we construct a learning framework consisting of two components: (1) a pseudo-annotation scheme for generating initial unsupervised pseudo-labels; and (2) a self-training algorithm for instance segmentation to fit robust, accurate instances from initial noisy proposals. To enable generating 3D instance mask proposals, we construct a weighted proxy-graph by connecting 3D points with edges integrating multi-modal image- and point-based self-supervised features, and perform graph-cuts to isolate individual pseudo-instances. We then build on a state-of-the-art point-based architecture and train a 3D instance segmentation model, resulting in significant refinement of initial proposals. To scale to arbitrary complexity 3D scenes, we design our algorithm to operate on local 3D point chunks and construct a merging step to generate scene-level instance segmentations. Experiments on the challenging SemanticKITTI benchmark demonstrate the potential of our approach, where it attains 13.3% higher Average Precision and 9.1% higher F1 score compared to the best-performing baseline. The code will be made publicly available at https://github.com/artonson/autoinst.
comment: 9 pages, 7 figures
☆ latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction
We present latentSplat, a method to predict semantic Gaussians in a 3D latent space that can be splatted and decoded by a light-weight generative 2D architecture. Existing methods for generalizable 3D reconstruction either do not enable fast inference of high resolution novel views due to slow volume rendering, or are limited to interpolation of close input views, even in simpler settings with a single central object, where 360-degree generalization is possible. In this work, we combine a regression-based approach with a generative model, moving towards both of these capabilities within the same method, trained purely on readily available real video data. The core of our method are variational 3D Gaussians, a representation that efficiently encodes varying uncertainty within a latent space consisting of 3D feature Gaussians. From these Gaussians, specific instances can be sampled and rendered via efficient Gaussian splatting and a fast, generative decoder network. We show that latentSplat outperforms previous works in reconstruction quality and generalization, while being fast and scalable to high-resolution data.
comment: Project website: https://geometric-rl.mpi-inf.mpg.de/latentsplat/
☆ HemoSet: The First Blood Segmentation Dataset for Automation of Hemostasis Management
Hemorrhaging occurs in surgeries of all types, forcing surgeons to quickly adapt to the visual interference that results from blood rapidly filling the surgical field. Introducing automation into the crucial surgical task of hemostasis management would offload mental and physical tasks from the surgeon and surgical assistants while simultaneously increasing the efficiency and safety of the operation. The first step in automation of hemostasis management is detection of blood in the surgical field. To propel the development of blood detection algorithms in surgeries, we present HemoSet, the first blood segmentation dataset based on bleeding during a live animal robotic surgery. Our dataset features vessel hemorrhage scenarios where turbulent flow leads to abnormal pooling geometries in surgical fields. These pools are formed in conditions endemic to surgical procedures -- uneven heterogeneous tissue, under glossy lighting conditions and rapid tool movement. We benchmark several state-of-the-art segmentation models and provide insight into the difficulties specific to blood detection. We intend for HemoSet to spur development of autonomous blood suction tools by providing a platform for training and refining blood segmentation models, addressing the precision needed for such robotics.
☆ AVicuna: Audio-Visual LLM with Interleaver and Context-Boundary Alignment for Temporal Referential Dialogue
In everyday communication, humans frequently use speech and gestures to refer to specific areas or objects, a process known as Referential Dialogue (RD). While prior studies have investigated RD through Large Language Models (LLMs) or Large Multimodal Models (LMMs) in static contexts, the exploration of Temporal Referential Dialogue (TRD) within audio-visual media remains limited. Two primary challenges hinder progress in this field: (1) the absence of comprehensive, untrimmed audio-visual video datasets with precise temporal annotations, and (2) the need for methods to integrate complex temporal auditory and visual cues effectively. To address these challenges, we introduce a novel framework to generate PU-VALOR, an extensive audio-visual dataset comprising over 114,000 untrimmed videos with accurate temporal demarcations. We also present AVicuna, featuring an Audio-Visual Tokens Interleaver (AVTI) that ensures the temporal alignment of audio-visual information. Additionally, we develop the A5-222K dataset, encompassing more than 200,000 audio-text pairings, to facilitate the audio and text alignments. Our experiments demonstrate that AVicuna can effectively handle TRD in audio-visual videos and achieve state-of-the-art performance on various audio-visual video understanding tasks, particularly in untrimmed videos. We further investigate the optimal audio-interleaving rate for interleaved audio-visual inputs, which maximizes performance on the Audio-Visual Event Dense Localization task.
☆ L-MAE: Longitudinal masked auto-encoder with time and severity-aware encoding for diabetic retinopathy progression prediction
Pre-training strategies based on self-supervised learning (SSL) have proven to be effective pretext tasks for many downstream tasks in computer vision. Due to the significant disparity between medical and natural images, the application of typical SSL is not straightforward in medical imaging. Additionally, those pretext tasks often lack context, which is critical for computer-aided clinical decision support. In this paper, we developed a longitudinal masked auto-encoder (MAE) based on the well-known Transformer-based MAE. In particular, we explored the importance of time-aware position embedding as well as disease progression-aware masking. Taking into account the time between examinations instead of just scheduling them offers the benefit of capturing temporal changes and trends. The masking strategy, for its part, evolves during follow-up to better capture pathological changes, ensuring a more accurate assessment of disease progression. Using OPHDIAT, a large follow-up screening dataset targeting diabetic retinopathy (DR), we evaluated the pre-trained weights on a longitudinal task, which is to predict the severity label of the next visit within 3 years based on the past time series examinations. Our results demonstrated the relevancy of both time-aware position embedding and masking strategies based on disease progression knowledge. Compared to popular baseline models and standard longitudinal Transformers, these simple yet effective extensions significantly enhance the predictive ability of deep classification models.
☆ Object Detectors in the Open Environment:Challenges, Solutions, and Outlook
With the emergence of foundation models, deep learning-based object detectors have shown practical usability in closed set scenarios. However, for real-world tasks, object detectors often operate in open environments, where crucial factors (\eg, data distribution, objective) that influence model learning are often changing. The dynamic and intricate nature of the open environment poses novel and formidable challenges to object detectors. Unfortunately, current research on object detectors in open environments lacks a comprehensive analysis of their distinctive characteristics, challenges, and corresponding solutions, which hinders their secure deployment in critical real-world scenarios. This paper aims to bridge this gap by conducting a comprehensive review and analysis of object detectors in open environments. We initially identified limitations of key structural components within the existing detection pipeline and propose the open environment object detector challenge framework that includes four quadrants (\ie, out-of-domain, out-of-category, robust learning, and incremental learning) based on the dimensions of the data / target changes. For each quadrant of challenges in the proposed framework, we present a detailed description and systematic analysis of the overarching goals and core difficulties, systematically review the corresponding solutions, and benchmark their performance over multiple widely adopted datasets. In addition, we engage in a discussion of open problems and potential avenues for future research. This paper aims to provide a fresh, comprehensive, and systematic understanding of the challenges and solutions associated with open-environment object detectors, thus catalyzing the development of more solid applications in real-world scenarios.
comment: 32 pages, 17 figures
☆ Constricting Normal Latent Space for Anomaly Detection with Normal-only Training Data ICLR
In order to devise an anomaly detection model using only normal training data, an autoencoder (AE) is typically trained to reconstruct the data. As a result, the AE can extract normal representations in its latent space. During test time, since AE is not trained using real anomalies, it is expected to poorly reconstruct the anomalous data. However, several researchers have observed that it is not the case. In this work, we propose to limit the reconstruction capability of AE by introducing a novel latent constriction loss, which is added to the existing reconstruction loss. By using our method, no extra computational cost is added to the AE during test time. Evaluations using three video anomaly detection benchmark datasets, i.e., Ped2, Avenue, and ShanghaiTech, demonstrate the effectiveness of our method in limiting the reconstruction capability of AE, which leads to a better anomaly detection model.
comment: ICLR Workshop 2024 (PML4LRS)
☆ Emotion Recognition from the perspective of Activity Recognition
Applications of an efficient emotion recognition system can be found in several domains such as medicine, driver fatigue surveillance, social robotics, and human-computer interaction. Appraising human emotional states, behaviors, and reactions displayed in real-world settings can be accomplished using latent continuous dimensions. Continuous dimensional models of human affect, such as those based on valence and arousal are more accurate in describing a broad range of spontaneous everyday emotions than more traditional models of discrete stereotypical emotion categories (e.g. happiness, surprise). Most of the prior work on estimating valence and arousal considers laboratory settings and acted data. But, for emotion recognition systems to be deployed and integrated into real-world mobile and computing devices, we need to consider data collected in the world. Action recognition is a domain of Computer Vision that involves capturing complementary information on appearance from still frames and motion between frames. In this paper, we treat emotion recognition from the perspective of action recognition by exploring the application of deep learning architectures specifically designed for action recognition, for continuous affect recognition. We propose a novel three-stream end-to-end deep learning regression pipeline with an attention mechanism, which is an ensemble design based on sub-modules of multiple state-of-the-art action recognition systems. The pipeline constitutes a novel data pre-processing approach with a spatial self-attention mechanism to extract keyframes. The optical flow of high-attention regions of the face is extracted to capture temporal context. AFEW-VA in-the-wild dataset has been used to conduct comparative experiments. Quantitative analysis shows that the proposed model outperforms multiple standard baselines of both emotion recognition and action recognition models.
☆ Out-of-Distribution Detection via Deep Multi-Comprehension Ensemble
Recent research underscores the pivotal role of the Out-of-Distribution (OOD) feature representation field scale in determining the efficacy of models in OOD detection. Consequently, the adoption of model ensembles has emerged as a prominent strategy to augment this feature representation field, capitalizing on anticipated model diversity. However, our introduction of novel qualitative and quantitative model ensemble evaluation methods, specifically Loss Basin/Barrier Visualization and the Self-Coupling Index, reveals a critical drawback in existing ensemble methods. We find that these methods incorporate weights that are affine-transformable, exhibiting limited variability and thus failing to achieve the desired diversity in feature representation. To address this limitation, we elevate the dimensions of traditional model ensembles, incorporating various factors such as different weight initializations, data holdout, etc., into distinct supervision tasks. This innovative approach, termed Multi-Comprehension (MC) Ensemble, leverages diverse training tasks to generate distinct comprehensions of the data and labels, thereby extending the feature representation field. Our experimental results demonstrate the superior performance of the MC Ensemble strategy in OOD detection compared to both the naive Deep Ensemble method and a standalone model of comparable size. This underscores the effectiveness of our proposed approach in enhancing the model's capability to detect instances outside its training distribution.
☆ Laplacian-guided Entropy Model in Neural Codec with Blur-dissipated Synthesis CVPR2024
While replacing Gaussian decoders with a conditional diffusion model enhances the perceptual quality of reconstructions in neural image compression, their lack of inductive bias for image data restricts their ability to achieve state-of-the-art perceptual levels. To address this limitation, we adopt a non-isotropic diffusion model at the decoder side. This model imposes an inductive bias aimed at distinguishing between frequency contents, thereby facilitating the generation of high-quality images. Moreover, our framework is equipped with a novel entropy model that accurately models the probability distribution of latent representation by exploiting spatio-channel correlations in latent space, while accelerating the entropy decoding step. This channel-wise entropy model leverages both local and global spatial contexts within each channel chunk. The global spatial context is built upon the Transformer, which is specifically designed for image compression tasks. The designed Transformer employs a Laplacian-shaped positional encoding, the learnable parameters of which are adaptively adjusted for each channel cluster. Our experiments demonstrate that our proposed framework yields better perceptual quality compared to cutting-edge generative-based codecs, and the proposed entropy model contributes to notable bitrate savings.
comment: Accepted by CVPR2024
☆ Unlearning Backdoor Threats: Enhancing Backdoor Defense in Multimodal Contrastive Learning via Local Token Unlearning
Multimodal contrastive learning has emerged as a powerful paradigm for building high-quality features using the complementary strengths of various data modalities. However, the open nature of such systems inadvertently increases the possibility of backdoor attacks. These attacks subtly embed malicious behaviors within the model during training, which can be activated by specific triggers in the inference phase, posing significant security risks. Despite existing countermeasures through fine-tuning that reduce the adverse impacts of such attacks, these defenses often degrade the clean accuracy and necessitate the construction of extensive clean training pairs. In this paper, we explore the possibility of a less-cost defense from the perspective of model unlearning, that is, whether the model can be made to quickly \textbf{u}nlearn \textbf{b}ackdoor \textbf{t}hreats (UBT) by constructing a small set of poisoned samples. Specifically, we strengthen the backdoor shortcuts to discover suspicious samples through overfitting training prioritized by weak similarity samples. Building on the initial identification of suspicious samples, we introduce an innovative token-based localized forgetting training regime. This technique specifically targets the poisoned aspects of the model, applying a focused effort to unlearn the backdoor associations and trying not to damage the integrity of the overall model. Experimental results show that our method not only ensures a minimal success rate for attacks, but also preserves the model's high clean accuracy.
comment: 6 pages, 2 figures
☆ Partially Blinded Unlearning: Class Unlearning for Deep Networks a Bayesian Perspective
In order to adhere to regulatory standards governing individual data privacy and safety, machine learning models must systematically eliminate information derived from specific subsets of a user's training data that can no longer be utilized. The emerging discipline of Machine Unlearning has arisen as a pivotal area of research, facilitating the process of selectively discarding information designated to specific sets or classes of data from a pre-trained model, thereby eliminating the necessity for extensive retraining from scratch. The principal aim of this study is to formulate a methodology tailored for the purposeful elimination of information linked to a specific class of data from a pre-trained classification network. This intentional removal is crafted to degrade the model's performance specifically concerning the unlearned data class while concurrently minimizing any detrimental impacts on the model's performance in other classes. To achieve this goal, we frame the class unlearning problem from a Bayesian perspective, which yields a loss function that minimizes the log-likelihood associated with the unlearned data with a stability regularization in parameter space. This stability regularization incorporates Mohalanobis distance with respect to the Fisher Information matrix and $l_2$ distance from the pre-trained model parameters. Our novel approach, termed \textbf{Partially-Blinded Unlearning (PBU)}, surpasses existing state-of-the-art class unlearning methods, demonstrating superior effectiveness. Notably, PBU achieves this efficacy without requiring awareness of the entire training dataset but only to the unlearned data points, marking a distinctive feature of its performance.
☆ On the Equivalency, Substitutability, and Flexibility of Synthetic Data
We study, from an empirical standpoint, the efficacy of synthetic data in real-world scenarios. Leveraging synthetic data for training perception models has become a key strategy embraced by the community due to its efficiency, scalability, perfect annotations, and low costs. Despite proven advantages, few studies put their stress on how to efficiently generate synthetic datasets to solve real-world problems and to what extent synthetic data can reduce the effort for real-world data collection. To answer the questions, we systematically investigate several interesting properties of synthetic data -- the equivalency of synthetic data to real-world data, the substitutability of synthetic data for real data, and the flexibility of synthetic data generators to close up domain gaps. Leveraging the M3Act synthetic data generator, we conduct experiments on DanceTrack and MOT17. Our results suggest that synthetic data not only enhances model performance but also demonstrates substitutability for real data, with 60% to 80% replacement without performance loss. In addition, our study of the impact of synthetic data distributions on downstream performance reveals the importance of flexible data generators in narrowing domain gaps for improved model adaptability.
☆ Adversarially Masked Video Consistency for Unsupervised Domain Adaptation
We study the problem of unsupervised domain adaptation for egocentric videos. We propose a transformer-based model to learn class-discriminative and domain-invariant feature representations. It consists of two novel designs. The first module is called Generative Adversarial Domain Alignment Network with the aim of learning domain-invariant representations. It simultaneously learns a mask generator and a domain-invariant encoder in an adversarial way. The domain-invariant encoder is trained to minimize the distance between the source and target domain. The masking generator, conversely, aims at producing challenging masks by maximizing the domain distance. The second is a Masked Consistency Learning module to learn class-discriminative representations. It enforces the prediction consistency between the masked target videos and their full forms. To better evaluate the effectiveness of domain adaptation methods, we construct a more challenging benchmark for egocentric videos, U-Ego4D. Our method achieves state-of-the-art performance on the Epic-Kitchen and the proposed U-Ego4D benchmark.
☆ Low Rank Groupwise Deformations for Motion Tracking in Cardiac Cine MRI
Diffeomorphic image registration is a commonly used method to deform one image to resemble another. While warping a single image to another is useful, it can be advantageous to warp multiple images simultaneously, such as in tracking the motion of the heart across a sequence of images. In this paper, our objective is to propose a novel method capable of registering a group or sequence of images to a target image, resulting in registered images that appear identical and therefore have a low rank. Moreover, we aim for these registered images to closely resemble the target image. Through experimental evidence, we will demonstrate our method's superior efficacy in producing low-rank groupwise deformations compared to other state-of-the-art approaches.
comment: A thesis submitted to the University of Birmingham for MSc Degree
☆ Dual-modal Prior Semantic Guided Infrared and Visible Image Fusion for Intelligent Transportation System
Infrared and visible image fusion (IVF) plays an important role in intelligent transportation system (ITS). The early works predominantly focus on boosting the visual appeal of the fused result, and only several recent approaches have tried to combine the high-level vision task with IVF. However, they prioritize the design of cascaded structure to seek unified suitable features and fit different tasks. Thus, they tend to typically bias toward to reconstructing raw pixels without considering the significance of semantic features. Therefore, we propose a novel prior semantic guided image fusion method based on the dual-modality strategy, improving the performance of IVF in ITS. Specifically, to explore the independent significant semantic of each modality, we first design two parallel semantic segmentation branches with a refined feature adaptive-modulation (RFaM) mechanism. RFaM can perceive the features that are semantically distinct enough in each semantic segmentation branch. Then, two pilot experiments based on the two branches are conducted to capture the significant prior semantic of two images, which then is applied to guide the fusion task in the integration of semantic segmentation branches and fusion branches. In addition, to aggregate both high-level semantics and impressive visual effects, we further investigate the frequency response of the prior semantics, and propose a multi-level representation-adaptive fusion (MRaF) module to explicitly integrate the low-frequent prior semantic with the high-frequent details. Extensive experiments on two public datasets demonstrate the superiority of our method over the state-of-the-art image fusion approaches, in terms of either the visual appeal or the high-level semantics.
☆ Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields CVPR 2024
Inverse rendering aims at recovering both geometry and materials of objects. It provides a more compatible reconstruction for conventional rendering engines, compared with the neural radiance fields (NeRFs). On the other hand, existing NeRF-based inverse rendering methods cannot handle glossy objects with local light interactions well, as they typically oversimplify the illumination as a 2D environmental map, which assumes infinite lights only. Observing the superiority of NeRFs in recovering radiance fields, we propose a novel 5D Neural Plenoptic Function (NeP) based on NeRFs and ray tracing, such that more accurate lighting-object interactions can be formulated via the rendering equation. We also design a material-aware cone sampling strategy to efficiently integrate lights inside the BRDF lobes with the help of pre-filtered radiance fields. Our method has two stages: the geometry of the target object and the pre-filtered environmental radiance fields are reconstructed in the first stage, and materials of the target object are estimated in the second stage with the proposed NeP and material-aware cone sampling strategy. Extensive experiments on the proposed real-world and synthetic datasets demonstrate that our method can reconstruct high-fidelity geometry/materials of challenging glossy objects with complex lighting interactions from nearby objects. Project webpage: https://whyy.site/paper/nep
comment: CVPR 2024 paper. Project webpage https://whyy.site/paper/nep
☆ Exemplar-Free Class Incremental Learning via Incremental Representation
Exemplar-Free Class Incremental Learning (efCIL) aims to continuously incorporate the knowledge from new classes while retaining previously learned information, without storing any old-class exemplars (i.e., samples). For this purpose, various efCIL methods have been proposed over the past few years, generally with elaborately constructed old pseudo-features, increasing the difficulty of model development and interpretation. In contrast, we propose a \textbf{simple Incremental Representation (IR) framework} for efCIL without constructing old pseudo-features. IR utilizes dataset augmentation to cover a suitable feature space and prevents the model from forgetting by using a single L2 space maintenance loss. We discard the transient classifier trained on each one of the sequence tasks and instead replace it with a 1-near-neighbor classifier for inference, ensuring the representation is incrementally updated during CIL. Extensive experiments demonstrate that our proposed IR achieves comparable performance while significantly preventing the model from forgetting on CIFAR100, TinyImageNet, and ImageNetSubset datasets.
☆ Leveraging Deep Learning and Xception Architecture for High-Accuracy MRI Classification in Alzheimer Diagnosis
Exploring the application of deep learning technologies in the field of medical diagnostics, Magnetic Resonance Imaging (MRI) provides a unique perspective for observing and diagnosing complex neurodegenerative diseases such as Alzheimer Disease (AD). With advancements in deep learning, particularly in Convolutional Neural Networks (CNNs) and the Xception network architecture, we are now able to analyze and classify vast amounts of MRI data with unprecedented accuracy. The progress of this technology not only enhances our understanding of brain structural changes but also opens up new avenues for monitoring disease progression through non-invasive means and potentially allows for precise diagnosis in the early stages of the disease. This study aims to classify MRI images using deep learning models to identify different stages of Alzheimer Disease through a series of innovative data processing and model construction steps. Our experimental results show that the deep learning framework based on the Xception model achieved a 99.6% accuracy rate in the multi-class MRI image classification task, demonstrating its potential application value in assistive diagnosis. Future research will focus on expanding the dataset, improving model interpretability, and clinical validation to further promote the application of deep learning technology in the medical field, with the hope of bringing earlier diagnosis and more personalized treatment plans to Alzheimer Disease patients.
☆ Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane
We present Frankenstein, a diffusion-based framework that can generate semantic-compositional 3D scenes in a single pass. Unlike existing methods that output a single, unified 3D shape, Frankenstein simultaneously generates multiple separated shapes, each corresponding to a semantically meaningful part. The 3D scene information is encoded in one single tri-plane tensor, from which multiple Singed Distance Function (SDF) fields can be decoded to represent the compositional shapes. During training, an auto-encoder compresses tri-planes into a latent space, and then the denoising diffusion process is employed to approximate the distribution of the compositional scenes. Frankenstein demonstrates promising results in generating room interiors as well as human avatars with automatically separated parts. The generated scenes facilitate many downstream applications, such as part-wise re-texturing, object rearrangement in the room or avatar cloth re-targeting.
comment: Video: https://youtu.be/lRn-HqyCrLI
☆ Image Captioning in news report scenario
Image captioning strives to generate pertinent captions for specified images, situating itself at the crossroads of Computer Vision (CV) and Natural Language Processing (NLP). This endeavor is of paramount importance with far-reaching applications in recommendation systems, news outlets, social media, and beyond. Particularly within the realm of news reporting, captions are expected to encompass detailed information, such as the identities of celebrities captured in the images. However, much of the existing body of work primarily centers around understanding scenes and actions. In this paper, we explore the realm of image captioning specifically tailored for celebrity photographs, illustrating its broad potential for enhancing news industry practices. This exploration aims to augment automated news content generation, thereby facilitating a more nuanced dissemination of information. Our endeavor shows a broader horizon, enriching the narrative in news reporting through a more intuitive image captioning framework.
comment: 10 pages, 4 figures
☆ Skull-to-Face: Anatomy-Guided 3D Facial Reconstruction and Editing
Deducing the 3D face from a skull is an essential but challenging task in forensic science and archaeology. Existing methods for automated facial reconstruction yield inaccurate results, suffering from the non-determinative nature of the problem that a skull with a sparse set of tissue depth cannot fully determine the skinned face. Additionally, their texture-less results require further post-processing stages to achieve a photo-realistic appearance. This paper proposes an end-to-end 3D face reconstruction and exploration tool, providing textured 3D faces for reference. With the help of state-of-the-art text-to-image diffusion models and image-based facial reconstruction techniques, we generate an initial reference 3D face, whose biological profile aligns with the given skull. We then adapt these initial faces to meet the statistical expectations of extruded anatomical landmarks on the skull through an optimization process. The joint statistical distribution of tissue depths is learned on a small set of anatomical landmarks on the skull. To support further adjustment, we propose an efficient face adaptation tool to assist users in tuning tissue depths, either globally or at local regions, while observing plausible visual feedback. Experiments conducted on a real skull-face dataset demonstrated the effectiveness of our proposed pipeline in terms of reconstruction accuracy, diversity, and stability.
☆ Blur2Blur: Blur Conversion for Unsupervised Image Deblurring on Unknown Domains CVPR 2024
This paper presents an innovative framework designed to train an image deblurring algorithm tailored to a specific camera device. This algorithm works by transforming a blurry input image, which is challenging to deblur, into another blurry image that is more amenable to deblurring. The transformation process, from one blurry state to another, leverages unpaired data consisting of sharp and blurry images captured by the target camera device. Learning this blur-to-blur transformation is inherently simpler than direct blur-to-sharp conversion, as it primarily involves modifying blur patterns rather than the intricate task of reconstructing fine image details. The efficacy of the proposed approach has been demonstrated through comprehensive experiments on various benchmarks, where it significantly outperforms state-of-the-art methods both quantitatively and qualitatively. Our code and data are available at https://zero1778.github.io/blur2blur/
comment: Accepted to CVPR 2024
☆ FH-SSTNet: Forehead Creases based User Verification using Spatio-Spatial Temporal Network
Biometric authentication, which utilizes contactless features, such as forehead patterns, has become increasingly important for identity verification and access management. The proposed method is based on learning a 3D spatio-spatial temporal convolution to create detailed pictures of forehead patterns. We introduce a new CNN model called the Forehead Spatio-Spatial Temporal Network (FH-SSTNet), which utilizes a 3D CNN architecture with triplet loss to capture distinguishing features. We enhance the model's discrimination capability using Arcloss in the network's head. Experimentation on the Forehead Creases version 1 (FH-V1) dataset, containing 247 unique subjects, demonstrates the superior performance of FH-SSTNet compared to existing methods and pre-trained CNNs like ResNet50, especially for forehead-based user verification. The results demonstrate the superior performance of FH-SSTNet for forehead-based user verification, confirming its effectiveness in identity authentication.
comment: 6 pages, 5 Figure, IWBF conference
☆ From Discrete to Continuous: Deep Fair Clustering With Transferable Representations
We consider the problem of deep fair clustering, which partitions data into clusters via the representations extracted by deep neural networks while hiding sensitive data attributes. To achieve fairness, existing methods present a variety of fairness-related objective functions based on the group fairness criterion. However, these works typically assume that the sensitive attributes are discrete and do not work for continuous sensitive variables, such as the proportion of the female population in an area. Besides, the potential of the representations learned from clustering tasks to improve performance on other tasks is ignored by existing works. In light of these limitations, we propose a flexible deep fair clustering method that can handle discrete and continuous sensitive attributes simultaneously. Specifically, we design an information bottleneck style objective function to learn fair and clustering-friendly representations. Furthermore, we explore for the first time the transferability of the extracted representations to other downstream tasks. Unlike existing works, we impose fairness at the representation level, which could guarantee fairness for the transferred task regardless of clustering results. To verify the effectiveness of the proposed method, we perform extensive experiments on datasets with discrete and continuous sensitive attributes, demonstrating the advantage of our method in comparison with state-of-the-art methods.
☆ Diffusion Model is a Good Pose Estimator from 3D RF-Vision
Human pose estimation (HPE) from Radio Frequency vision (RF-vision) performs human sensing using RF signals that penetrate obstacles without revealing privacy (e.g., facial information). Recently, mmWave radar has emerged as a promising RF-vision sensor, providing radar point clouds by processing RF signals. However, the mmWave radar has a limited resolution with severe noise, leading to inaccurate and inconsistent human pose estimation. This work proposes mmDiff, a novel diffusion-based pose estimator tailored for noisy radar data. Our approach aims to provide reliable guidance as conditions to diffusion models. Two key challenges are addressed by mmDiff: (1) miss-detection of parts of human bodies, which is addressed by a module that isolates feature extraction from different body parts, and (2) signal inconsistency due to environmental interference, which is tackled by incorporating prior knowledge of body structure and motion. Several modules are designed to achieve these goals, whose features work as the conditions for the subsequent diffusion model, eliminating the miss-detection and instability of HPE based on RF-vision. Extensive experiments demonstrate that mmDiff outperforms existing methods significantly, achieving state-of-the-art performances on public datasets.
☆ Pose-Guided Self-Training with Two-Stage Clustering for Unsupervised Landmark Discovery CVPR 2024
Unsupervised landmarks discovery (ULD) for an object category is a challenging computer vision problem. In pursuit of developing a robust ULD framework, we explore the potential of a recent paradigm of self-supervised learning algorithms, known as diffusion models. Some recent works have shown that these models implicitly contain important correspondence cues. Towards harnessing the potential of diffusion models for the ULD task, we make the following core contributions. First, we propose a ZeroShot ULD baseline based on simple clustering of random pixel locations with nearest neighbour matching. It delivers better results than existing ULD methods. Second, motivated by the ZeroShot performance, we develop a ULD algorithm based on diffusion features using self-training and clustering which also outperforms prior methods by notable margins. Third, we introduce a new proxy task based on generating latent pose codes and also propose a two-stage clustering mechanism to facilitate effective pseudo-labeling, resulting in a significant performance improvement. Overall, our approach consistently outperforms state-of-the-art methods on four challenging benchmarks AFLW, MAFL, CatHeads and LS3D by significant margins.
comment: Accepted in CVPR 2024
☆ Cross-domain Multi-modal Few-shot Object Detection via Rich Text
Cross-modal feature extraction and integration have led to steady performance improvements in few-shot learning tasks due to generating richer features. However, existing multi-modal object detection (MM-OD) methods degrade when facing significant domain-shift and are sample insufficient. We hypothesize that rich text information could more effectively help the model to build a knowledge relationship between the vision instance and its language description and can help mitigate domain shift. Specifically, we study the Cross-Domain few-shot generalization of MM-OD (CDMM-FSOD) and propose a meta-learning based multi-modal few-shot object detection method that utilizes rich text semantic information as an auxiliary modality to achieve domain adaptation in the context of FSOD. Our proposed network contains (i) a multi-modal feature aggregation module that aligns the vision and language support feature embeddings and (ii) a rich text semantic rectify module that utilizes bidirectional text feature generation to reinforce multi-modal feature alignment and thus to enhance the model's language understanding capability. We evaluate our model on common standard cross-domain object detection datasets and demonstrate that our approach considerably outperforms existing FSOD methods.
☆ Improving Scene Graph Generation with Relation Words' Debiasing in Vision-Language Models
Scene Graph Generation (SGG) provides basic language representation of visual scenes, requiring models to grasp complex and diverse semantics between various objects. However, this complexity and diversity in SGG also leads to underrepresentation, where part of test triplets are rare or even unseen during training, resulting in imprecise predictions. To tackle this, we propose using the SGG models with pretrained vision-language models (VLMs) to enhance representation. However, due to the gap between the pretraining and SGG, directly ensembling the pretrained VLMs leads to severe biases across relation words. Thus, we introduce LM Estimation to approximate the words' distribution underlies in the pretraining language sets, and then use the distribution for debiasing. After that, we ensemble VLMs with SGG models to enhance representation. Considering that each model may represent better at different samples, we use a certainty-aware indicator to score each sample and dynamically adjust the ensemble weights. Our method effectively addresses the words biases, enhances SGG's representation, and achieve markable performance enhancements. It is training-free and integrates well with existing SGG models.
☆ EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real World CVPR 2024
Being able to map the activities of others into one's own point of view is one fundamental human skill even from a very early age. Taking a step toward understanding this human ability, we introduce EgoExoLearn, a large-scale dataset that emulates the human demonstration following process, in which individuals record egocentric videos as they execute tasks guided by demonstration videos. Focusing on the potential applications in daily assistance and professional support, EgoExoLearn contains egocentric and demonstration video data spanning 120 hours captured in daily life scenarios and specialized laboratories. Along with the videos we record high-quality gaze data and provide detailed multimodal annotations, formulating a playground for modeling the human ability to bridge asynchronous procedural actions from different viewpoints. To this end, we present benchmarks such as cross-view association, cross-view action planning, and cross-view referenced skill assessment, along with detailed analysis. We expect EgoExoLearn can serve as an important resource for bridging the actions across views, thus paving the way for creating AI agents capable of seamlessly learning by observing humans in the real world. Code and data can be found at: https://github.com/OpenGVLab/EgoExoLearn
comment: CVPR 2024
☆ Enhancing MRI-Based Classification of Alzheimer's Disease with Explainable 3D Hybrid Compact Convolutional Transformers
Alzheimer's disease (AD), characterized by progressive cognitive decline and memory loss, presents a formidable global health challenge, underscoring the critical importance of early and precise diagnosis for timely interventions and enhanced patient outcomes. While MRI scans provide valuable insights into brain structures, traditional analysis methods often struggle to discern intricate 3D patterns crucial for AD identification. Addressing this challenge, we introduce an alternative end-to-end deep learning model, the 3D Hybrid Compact Convolutional Transformers 3D (HCCT). By synergistically combining convolutional neural networks (CNNs) and vision transformers (ViTs), the 3D HCCT adeptly captures both local features and long-range relationships within 3D MRI scans. Extensive evaluations on prominent AD benchmark dataset, ADNI, demonstrate the 3D HCCT's superior performance, surpassing state of the art CNN and transformer-based methods in classification accuracy. Its robust generalization capability and interpretability marks a significant stride in AD classification from 3D MRI scans, promising more accurate and reliable diagnoses for improved patient care and superior clinical outcomes.
comment: 8 pages, 4 figures
☆ Fusion of Minutia Cylinder Codes and Minutia Patch Embeddings for Latent Fingerprint Recognition
Latent fingerprints are one of the most widely used forensic evidence by law enforcement agencies. However, latent recognition performance is far from the exemplary performance of sensor fingerprint recognition due to deformations and artifacts within these images. In this study, we propose a fusion based local matching approach towards latent fingerprint recognition. Recent latent recognition studies typically relied on local descriptor generation methods, in which either handcrafted minutiae features or deep neural network features are extracted around a minutia of interest, in the latent recognition process. Proposed approach would integrate these handcrafted features with a recently proposed deep neural network embedding features in a multi-stage fusion approach to significantly improve latent recognition results. Effectiveness of the proposed approach has been shown on several public and private data sets. As demonstrated in our experimental results, proposed method improves rank-1 identification accuracy by considerably for real-world datasets when compared to either the single usage of these features or existing state-of-the-art methods in the literature.
comment: 9 pages,7 figures, 4 tables
☆ Gaze-guided Hand-Object Interaction Synthesis: Benchmark and Method
Gaze plays a crucial role in revealing human attention and intention, shedding light on the cognitive processes behind human actions. The integration of gaze guidance with the dynamics of hand-object interactions boosts the accuracy of human motion prediction. However, the lack of datasets that capture the intricate relationship and consistency among gaze, hand, and object movements remains a substantial hurdle. In this paper, we introduce the first Gaze-guided Hand-Object Interaction dataset, GazeHOI, and present a novel task for synthesizing gaze-guided hand-object interactions. Our dataset, GazeHOI, features simultaneous 3D modeling of gaze, hand, and object interactions, comprising 479 sequences with an average duration of 19.1 seconds, 812 sub-sequences, and 33 objects of various sizes. We propose a hierarchical framework centered on a gaze-guided hand-object interaction diffusion model, named GHO-Diffusion. In the pre-diffusion phase, we separate gaze conditions into spatial-temporal features and goal pose conditions at different levels of information granularity. During the diffusion phase, two gaze-conditioned diffusion models are stacked to simplify the complex synthesis of hand-object motions. Here, the object motion diffusion model generates sequences of object motions based on gaze conditions, while the hand motion diffusion model produces hand motions based on the generated object motion. To improve fine-grained goal pose alignment, we introduce a Spherical Gaussian constraint to guide the denoising step. In the subsequent post-diffusion phase, we optimize the generated hand motions using contact consistency. Our extensive experiments highlight the uniqueness of our dataset and the effectiveness of our approach.
☆ Exploiting Semantic Reconstruction to Mitigate Hallucinations in Vision-Language Models
Hallucinations in vision-language models pose a significant challenge to their reliability, particularly in the generation of long captions. Current methods fall short of accurately identifying and mitigating these hallucinations. To address this issue, we introduce ESREAL, a novel unsupervised learning framework designed to suppress the generation of hallucinations through accurate localization and penalization of hallucinated tokens. Initially, ESREAL creates a reconstructed image based on the generated caption and aligns its corresponding regions with those of the original image. This semantic reconstruction aids in identifying both the presence and type of token-level hallucinations within the generated caption. Subsequently, ESREAL computes token-level hallucination scores by assessing the semantic similarity of aligned regions based on the type of hallucination. Finally, ESREAL employs a proximal policy optimization algorithm, where it selectively penalizes hallucinated tokens according to their token-level hallucination scores. Our framework notably reduces hallucinations in LLaVA, InstructBLIP, and mPLUG-Owl2 by 32.81%, 27.08%, and 7.46% on the CHAIR metric. This improvement is achieved solely through signals derived from the image itself, without the need for any image-text pairs.
☆ Towards Online Real-Time Memory-based Video Inpainting Transformers
Video inpainting tasks have seen significant improvements in recent years with the rise of deep neural networks and, in particular, vision transformers. Although these models show promising reconstruction quality and temporal consistency, they are still unsuitable for live videos, one of the last steps to make them completely convincing and usable. The main limitations are that these state-of-the-art models inpaint using the whole video (offline processing) and show an insufficient frame rate. In our approach, we propose a framework to adapt existing inpainting transformers to these constraints by memorizing and refining redundant computations while maintaining a decent inpainting quality. Using this framework with some of the most recent inpainting models, we show great online results with a consistent throughput above 20 frames per second. The code and pretrained models will be made available upon acceptance.
☆ Realtime Robust Shape Estimation of Deformable Linear Object ICRA 2024
Realtime shape estimation of continuum objects and manipulators is essential for developing accurate planning and control paradigms. The existing methods that create dense point clouds from camera images, and/or use distinguishable markers on a deformable body have limitations in realtime tracking of large continuum objects/manipulators. The physical occlusion of markers can often compromise accurate shape estimation. We propose a robust method to estimate the shape of linear deformable objects in realtime using scattered and unordered key points. By utilizing a robust probability-based labeling algorithm, our approach identifies the true order of the detected key points and then reconstructs the shape using piecewise spline interpolation. The approach only relies on knowing the number of the key points and the interval between two neighboring points. We demonstrate the robustness of the method when key points are partially occluded. The proposed method is also integrated into a simulation in Unity for tracking the shape of a cable with a length of 1m and a radius of 5mm. The simulation results show that our proposed approach achieves an average length error of 1.07% over the continuum's centerline and an average cross-section error of 2.11mm. The real-world experiments of tracking and estimating a heavy-load cable prove that the proposed approach is robust under occlusion and complex entanglement scenarios.
comment: This paper has been accepted to IEEE ICRA 2024 as a contributed paper
☆ CFAT: Unleashing TriangularWindows for Image Super-resolution CVPR 2024
Transformer-based models have revolutionized the field of image super-resolution (SR) by harnessing their inherent ability to capture complex contextual features. The overlapping rectangular shifted window technique used in transformer architecture nowadays is a common practice in super-resolution models to improve the quality and robustness of image upscaling. However, it suffers from distortion at the boundaries and has limited unique shifting modes. To overcome these weaknesses, we propose a non-overlapping triangular window technique that synchronously works with the rectangular one to mitigate boundary-level distortion and allows the model to access more unique sifting modes. In this paper, we propose a Composite Fusion Attention Transformer (CFAT) that incorporates triangular-rectangular window-based local attention with a channel-based global attention technique in image super-resolution. As a result, CFAT enables attention mechanisms to be activated on more image pixels and captures long-range, multi-scale features to improve SR performance. The extensive experimental results and ablation study demonstrate the effectiveness of CFAT in the SR domain. Our proposed model shows a significant 0.7 dB performance improvement over other state-of-the-art SR architectures.
comment: Accepted to CVPR 2024
☆ Entity-NeRF: Detecting and Removing Moving Entities in Urban Scenes CVPR 2024
Recent advancements in the study of Neural Radiance Fields (NeRF) for dynamic scenes often involve explicit modeling of scene dynamics. However, this approach faces challenges in modeling scene dynamics in urban environments, where moving objects of various categories and scales are present. In such settings, it becomes crucial to effectively eliminate moving objects to accurately reconstruct static backgrounds. Our research introduces an innovative method, termed here as Entity-NeRF, which combines the strengths of knowledge-based and statistical strategies. This approach utilizes entity-wise statistics, leveraging entity segmentation and stationary entity classification through thing/stuff segmentation. To assess our methodology, we created an urban scene dataset masked with moving objects. Our comprehensive experiments demonstrate that Entity-NeRF notably outperforms existing techniques in removing moving objects and reconstructing static urban backgrounds, both quantitatively and qualitatively.
comment: Accepted by IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR 2024), Project website: https://otonari726.github.io/entitynerf/
☆ Salience DETR: Enhancing Detection Transformer with Hierarchical Salience Filtering Refinement CVPR 2024
DETR-like methods have significantly increased detection performance in an end-to-end manner. The mainstream two-stage frameworks of them perform dense self-attention and select a fraction of queries for sparse cross-attention, which is proven effective for improving performance but also introduces a heavy computational burden and high dependence on stable query selection. This paper demonstrates that suboptimal two-stage selection strategies result in scale bias and redundancy due to the mismatch between selected queries and objects in two-stage initialization. To address these issues, we propose hierarchical salience filtering refinement, which performs transformer encoding only on filtered discriminative queries, for a better trade-off between computational efficiency and precision. The filtering process overcomes scale bias through a novel scale-independent salience supervision. To compensate for the semantic misalignment among queries, we introduce elaborate query refinement modules for stable two-stage initialization. Based on above improvements, the proposed Salience DETR achieves significant improvements of +4.0% AP, +0.2% AP, +4.4% AP on three challenging task-specific detection datasets, as well as 49.2% AP on COCO 2017 with less FLOPs. The code is available at https://github.com/xiuqhou/Salience-DETR.
comment: Accepted to CVPR 2024
☆ Enhancing Video Transformers for Action Understanding with VLM-aided Training
Owing to their ability to extract relevant spatio-temporal video embeddings, Vision Transformers (ViTs) are currently the best performing models in video action understanding. However, their generalization over domains or datasets is somewhat limited. In contrast, Visual Language Models (VLMs) have demonstrated exceptional generalization performance, but are currently unable to process videos. Consequently, they cannot extract spatio-temporal patterns that are crucial for action understanding. In this paper, we propose the Four-tiered Prompts (FTP) framework that takes advantage of the complementary strengths of ViTs and VLMs. We retain ViTs' strong spatio-temporal representation ability but improve the visual encodings to be more comprehensive and general by aligning them with VLM outputs. The FTP framework adds four feature processors that focus on specific aspects of human action in videos: action category, action components, action description, and context information. The VLMs are only employed during training, and inference incurs a minimal computation cost. Our approach consistently yields state-of-the-art performance. For instance, we achieve remarkable top-1 accuracy of 93.8% on Kinetics-400 and 83.4% on Something-Something V2, surpassing VideoMAEv2 by 2.8% and 2.6%, respectively.
☆ Enhancing Visual Continual Learning with Language-Guided Supervision CVPR 2024
Continual learning (CL) aims to empower models to learn new tasks without forgetting previously acquired knowledge. Most prior works concentrate on the techniques of architectures, replay data, regularization, \etc. However, the category name of each class is largely neglected. Existing methods commonly utilize the one-hot labels and randomly initialize the classifier head. We argue that the scarce semantic information conveyed by the one-hot labels hampers the effective knowledge transfer across tasks. In this paper, we revisit the role of the classifier head within the CL paradigm and replace the classifier with semantic knowledge from pretrained language models (PLMs). Specifically, we use PLMs to generate semantic targets for each class, which are frozen and serve as supervision signals during training. Such targets fully consider the semantic correlation between all classes across tasks. Empirical studies show that our approach mitigates forgetting by alleviating representation drifting and facilitating knowledge transfer across tasks. The proposed method is simple to implement and can seamlessly be plugged into existing methods with negligible adjustments. Extensive experiments based on eleven mainstream baselines demonstrate the effectiveness and generalizability of our approach to various protocols. For example, under the class-incremental learning setting on ImageNet-100, our method significantly improves the Top-1 accuracy by 3.2\% to 6.1\% while reducing the forgetting rate by 2.6\% to 13.1\%.
comment: Accepted by CVPR 2024
☆ Self-Supervised Multi-Frame Neural Scene Flow
Neural Scene Flow Prior (NSFP) and Fast Neural Scene Flow (FNSF) have shown remarkable adaptability in the context of large out-of-distribution autonomous driving. Despite their success, the underlying reasons for their astonishing generalization capabilities remain unclear. Our research addresses this gap by examining the generalization capabilities of NSFP through the lens of uniform stability, revealing that its performance is inversely proportional to the number of input point clouds. This finding sheds light on NSFP's effectiveness in handling large-scale point cloud scene flow estimation tasks. Motivated by such theoretical insights, we further explore the improvement of scene flow estimation by leveraging historical point clouds across multiple frames, which inherently increases the number of point clouds. Consequently, we propose a simple and effective method for multi-frame point cloud scene flow estimation, along with a theoretical evaluation of its generalization abilities. Our analysis confirms that the proposed method maintains a limited generalization error, suggesting that adding multiple frames to the scene flow optimization process does not detract from its generalizability. Extensive experimental results on large-scale autonomous driving Waymo Open and Argoverse lidar datasets demonstrate that the proposed method achieves state-of-the-art performance.
☆ Opportunities and challenges in the application of large artificial intelligence models in radiology
Influenced by ChatGPT, artificial intelligence (AI) large models have witnessed a global upsurge in large model research and development. As people enjoy the convenience by this AI large model, more and more large models in subdivided fields are gradually being proposed, especially large models in radiology imaging field. This article first introduces the development history of large models, technical details, workflow, working principles of multimodal large models and working principles of video generation large models. Secondly, we summarize the latest research progress of AI large models in radiology education, radiology report generation, applications of unimodal and multimodal radiology. Finally, this paper also summarizes some of the challenges of large AI models in radiology, with the aim of better promoting the rapid revolution in the field of radiography.
☆ EVA: Zero-shot Accurate Attributes and Multi-Object Video Editing
Current diffusion-based video editing primarily focuses on local editing (\textit{e.g.,} object/background editing) or global style editing by utilizing various dense correspondences. However, these methods often fail to accurately edit the foreground and background simultaneously while preserving the original layout. We find that the crux of the issue stems from the imprecise distribution of attention weights across designated regions, including inaccurate text-to-attribute control and attention leakage. To tackle this issue, we introduce EVA, a \textbf{zero-shot} and \textbf{multi-attribute} video editing framework tailored for human-centric videos with complex motions. We incorporate a Spatial-Temporal Layout-Guided Attention mechanism that leverages the intrinsic positive and negative correspondences of cross-frame diffusion features. To avoid attention leakage, we utilize these correspondences to boost the attention scores of tokens within the same attribute across all video frames while limiting interactions between tokens of different attributes in the self-attention layer. For precise text-to-attribute manipulation, we use discrete text embeddings focused on specific layout areas within the cross-attention layer. Benefiting from the precise attention weight distribution, EVA can be easily generalized to multi-object editing scenarios and achieves accurate identity mapping. Extensive experiments demonstrate EVA achieves state-of-the-art results in real-world scenarios. Full results are provided at https://knightyxp.github.io/EVA/
comment: Project page: https://knightyxp.github.io/EVA
☆ CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field
Recently neural radiance fields (NeRF) have been widely exploited as 3D representations for dense simultaneous localization and mapping (SLAM). Despite their notable successes in surface modeling and novel view synthesis, existing NeRF-based methods are hindered by their computationally intensive and time-consuming volume rendering pipeline. This paper presents an efficient dense RGB-D SLAM system, i.e., CG-SLAM, based on a novel uncertainty-aware 3D Gaussian field with high consistency and geometric stability. Through an in-depth analysis of Gaussian Splatting, we propose several techniques to construct a consistent and stable 3D Gaussian field suitable for tracking and mapping. Additionally, a novel depth uncertainty model is proposed to ensure the selection of valuable Gaussian primitives during optimization, thereby improving tracking efficiency and accuracy. Experiments on various datasets demonstrate that CG-SLAM achieves superior tracking and mapping performance with a notable tracking speed of up to 15 Hz. We will make our source code publicly available. Project page: https://zju3dv.github.io/cg-slam.
comment: Project Page: https://zju3dv.github.io/cg-slam
☆ Are NeRFs ready for autonomous driving? Towards closing the real-to-simulation gap
Neural Radiance Fields (NeRFs) have emerged as promising tools for advancing autonomous driving (AD) research, offering scalable closed-loop simulation and data augmentation capabilities. However, to trust the results achieved in simulation, one needs to ensure that AD systems perceive real and rendered data in the same way. Although the performance of rendering methods is increasing, many scenarios will remain inherently challenging to reconstruct faithfully. To this end, we propose a novel perspective for addressing the real-to-simulated data gap. Rather than solely focusing on improving rendering fidelity, we explore simple yet effective methods to enhance perception model robustness to NeRF artifacts without compromising performance on real data. Moreover, we conduct the first large-scale investigation into the real-to-simulated data gap in an AD setting using a state-of-the-art neural rendering technique. Specifically, we evaluate object detectors and an online mapping model on real and simulated data, and study the effects of different pre-training strategies. Our results show notable improvements in model robustness to simulated data, even improving real-world performance in some cases. Last, we delve into the correlation between the real-to-simulated gap and image reconstruction metrics, identifying FID and LPIPS as strong indicators.
☆ PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling
High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction algorithms, recent advancements still struggle with loose or oversized clothing and overly complex poses. In part, this is due to the challenges of acquiring high-quality human datasets. To facilitate the development of these fields, in this paper, we present PKU-DyMVHumans, a versatile human-centric dataset for high-fidelity reconstruction and rendering of dynamic human scenarios from dense multi-view videos. It comprises 8.2 million frames captured by more than 56 synchronized cameras across diverse scenarios. These sequences comprise 32 human subjects across 45 different scenarios, each with a high-detailed appearance and realistic human motion. Inspired by recent advancements in neural radiance field (NeRF)-based scene representations, we carefully set up an off-the-shelf framework that is easy to provide those state-of-the-art NeRF-based implementations and benchmark on PKU-DyMVHumans dataset. It is paving the way for various applications like fine-grained foreground/background decomposition, high-quality human reconstruction and photo-realistic novel view synthesis of a dynamic scene. Extensive studies are performed on the benchmark, demonstrating new observations and challenges that emerge from using such high-fidelity dynamic data. The dataset is available at: https://pku-dymvhumans.github.io.
☆ Landmark-Guided Cross-Speaker Lip Reading with Mutual Information Regularization
Lip reading, the process of interpreting silent speech from visual lip movements, has gained rising attention for its wide range of realistic applications. Deep learning approaches greatly improve current lip reading systems. However, lip reading in cross-speaker scenarios where the speaker identity changes, poses a challenging problem due to inter-speaker variability. A well-trained lip reading system may perform poorly when handling a brand new speaker. To learn a speaker-robust lip reading model, a key insight is to reduce visual variations across speakers, avoiding the model overfitting to specific speakers. In this work, in view of both input visual clues and latent representations based on a hybrid CTC/attention architecture, we propose to exploit the lip landmark-guided fine-grained visual clues instead of frequently-used mouth-cropped images as input features, diminishing speaker-specific appearance characteristics. Furthermore, a max-min mutual information regularization approach is proposed to capture speaker-insensitive latent representations. Experimental evaluations on public lip reading datasets demonstrate the effectiveness of the proposed approach under the intra-speaker and inter-speaker conditions.
comment: To appear in LREC-COLING 2024
☆ Robust Diffusion Models for Adversarial Purification
Diffusion models (DMs) based adversarial purification (AP) has shown to be the most powerful alternative to adversarial training (AT). However, these methods neglect the fact that pre-trained diffusion models themselves are not robust to adversarial attacks as well. Additionally, the diffusion process can easily destroy semantic information and generate a high quality image but totally different from the original input image after the reverse process, leading to degraded standard accuracy. To overcome these issues, a natural idea is to harness adversarial training strategy to retrain or fine-tune the pre-trained diffusion model, which is computationally prohibitive. We propose a novel robust reverse process with adversarial guidance, which is independent of given pre-trained DMs and avoids retraining or fine-tuning the DMs. This robust guidance can not only ensure to generate purified examples retaining more semantic content but also mitigate the accuracy-robustness trade-off of DMs for the first time, which also provides DM-based AP an efficient adaptive ability to new attacks. Extensive experiments are conducted to demonstrate that our method achieves the state-of-the-art results and exhibits generalization against different attacks.
☆ Segment Anything Model for Road Network Graph Extraction
We propose SAM-Road, an adaptation of the Segment Anything Model (SAM) for extracting large-scale, vectorized road network graphs from satellite imagery. To predict graph geometry, we formulate it as a dense semantic segmentation task, leveraging the inherent strengths of SAM. The image encoder of SAM is fine-tuned to produce probability masks for roads and intersections, from which the graph vertices are extracted via simple non-maximum suppression. To predict graph topology, we designed a lightweight transformer-based graph neural network, which leverages the SAM image embeddings to estimate the edge existence probabilities between vertices. Our approach directly predicts the graph vertices and edges for large regions without expensive and complex post-processing heuristics, and is capable of building complete road network graphs spanning multiple square kilometers in a matter of seconds. With its simple, straightforward, and minimalist design, SAM-Road achieves comparable accuracy with the state-of-the-art method RNGDet++, while being 40 times faster on the City-scale dataset. We thus demonstrate the power of a foundational vision model when applied to a graph learning task. The code is available at https://github.com/htcr/sam_road.
☆ A General and Efficient Federated Split Learning with Pre-trained Image Transformers for Heterogeneous Data
Federated Split Learning (FSL) is a promising distributed learning paradigm in practice, which gathers the strengths of both Federated Learning (FL) and Split Learning (SL) paradigms, to ensure model privacy while diminishing the resource overhead of each client, especially on large transformer models in a resource-constrained environment, e.g., Internet of Things (IoT). However, almost all works merely investigate the performance with simple neural network models in FSL. Despite the minor efforts focusing on incorporating Vision Transformers (ViT) as model architectures, they train ViT from scratch, thereby leading to enormous training overhead in each device with limited resources. Therefore, in this paper, we harness Pre-trained Image Transformers (PITs) as the initial model, coined FES-PIT, to accelerate the training process and improve model robustness. Furthermore, we propose FES-PTZO to hinder the gradient inversion attack, especially having the capability compatible with black-box scenarios, where the gradient information is unavailable. Concretely, FES-PTZO approximates the server gradient by utilizing a zeroth-order (ZO) optimization, which replaces the backward propagation with just one forward process. Empirically, we are the first to provide a systematic evaluation of FSL methods with PITs in real-world datasets, different partial device participations, and heterogeneous data splits. Our experiments verify the effectiveness of our algorithms.
☆ Edit3K: Universal Representation Learning for Video Editing Components
This paper focuses on understanding the predominant video creation pipeline, i.e., compositional video editing with six main types of editing components, including video effects, animation, transition, filter, sticker, and text. In contrast to existing visual representation learning of visual materials (i.e., images/videos), we aim to learn visual representations of editing actions/components that are generally applied on raw materials. We start by proposing the first large-scale dataset for editing components of video creation, which covers about $3,094$ editing components with $618,800$ videos. Each video in our dataset is rendered by various image/video materials with a single editing component, which supports atomic visual understanding of different editing components. It can also benefit several downstream tasks, e.g., editing component recommendation, editing component recognition/retrieval, etc. Existing visual representation methods perform poorly because it is difficult to disentangle the visual appearance of editing components from raw materials. To that end, we benchmark popular alternative solutions and propose a novel method that learns to attend to the appearance of editing components regardless of raw materials. Our method achieves favorable results on editing component retrieval/recognition compared to the alternative solutions. A user study is also conducted to show that our representations cluster visually similar editing components better than other alternatives. Furthermore, our learned representations used to transition recommendation tasks achieve state-of-the-art results on the AutoTransition dataset. The code and dataset will be released for academic use.
☆ Semantic Is Enough: Only Semantic Information For NeRF Reconstruction
Recent research that combines implicit 3D representation with semantic information, like Semantic-NeRF, has proven that NeRF model could perform excellently in rendering 3D structures with semantic labels. This research aims to extend the Semantic Neural Radiance Fields (Semantic-NeRF) model by focusing solely on semantic output and removing the RGB output component. We reformulate the model and its training procedure to leverage only the cross-entropy loss between the model semantic output and the ground truth semantic images, removing the colour data traditionally used in the original Semantic-NeRF approach. We then conduct a series of identical experiments using the original and the modified Semantic-NeRF model. Our primary objective is to obverse the impact of this modification on the model performance by Semantic-NeRF, focusing on tasks such as scene understanding, object detection, and segmentation. The results offer valuable insights into the new way of rendering the scenes and provide an avenue for further research and development in semantic-focused 3D scene understanding.
☆ V2X-Real: a Largs-Scale Dataset for Vehicle-to-Everything Cooperative Perception
Recent advancements in Vehicle-to-Everything (V2X) technologies have enabled autonomous vehicles to share sensing information to see through occlusions, greatly boosting the perception capability. However, there are no real-world datasets to facilitate the real V2X cooperative perception research -- existing datasets either only support Vehicle-to-Infrastructure cooperation or Vehicle-to-Vehicle cooperation. In this paper, we propose a dataset that has a mixture of multiple vehicles and smart infrastructure simultaneously to facilitate the V2X cooperative perception development with multi-modality sensing data. Our V2X-Real is collected using two connected automated vehicles and two smart infrastructures, which are all equipped with multi-modal sensors including LiDAR sensors and multi-view cameras. The whole dataset contains 33K LiDAR frames and 171K camera data with over 1.2M annotated bounding boxes of 10 categories in very challenging urban scenarios. According to the collaboration mode and ego perspective, we derive four types of datasets for Vehicle-Centric, Infrastructure-Centric, Vehicle-to-Vehicle, and Infrastructure-to-Infrastructure cooperative perception. Comprehensive multi-class multi-agent benchmarks of SOTA cooperative perception methods are provided. The V2X-Real dataset and benchmark codes will be released.
☆ Exploring the Impact of Dataset Bias on Dataset Distillation
Dataset Distillation (DD) is a promising technique to synthesize a smaller dataset that preserves essential information from the original dataset. This synthetic dataset can serve as a substitute for the original large-scale one, and help alleviate the training workload. However, current DD methods typically operate under the assumption that the dataset is unbiased, overlooking potential bias issues within the dataset itself. To fill in this blank, we systematically investigate the influence of dataset bias on DD. To the best of our knowledge, this is the first exploration in the DD domain. Given that there are no suitable biased datasets for DD, we first construct two biased datasets, CMNIST-DD and CCIFAR10-DD, to establish a foundation for subsequent analysis. Then we utilize existing DD methods to generate synthetic datasets on CMNIST-DD and CCIFAR10-DD, and evaluate their performance following the standard process. Experiments demonstrate that biases present in the original dataset significantly impact the performance of the synthetic dataset in most cases, which highlights the necessity of identifying and mitigating biases in the original datasets during DD. Finally, we reformulate DD within the context of a biased dataset. Our code along with biased datasets are available at https://github.com/yaolu-zjut/Biased-DD.
☆ A Unified Module for Accelerating STABLE-DIFFUSION: LCM-LORA
This paper presents a comprehensive study on the unified module for accelerating stable-diffusion processes, specifically focusing on the lcm-lora module. Stable-diffusion processes play a crucial role in various scientific and engineering domains, and their acceleration is of paramount importance for efficient computational performance. The standard iterative procedures for solving fixed-source discrete ordinates problems often exhibit slow convergence, particularly in optically thick scenarios. To address this challenge, unconditionally stable diffusion-acceleration methods have been developed, aiming to enhance the computational efficiency of transport equations and discrete ordinates problems. This study delves into the theoretical foundations and numerical results of unconditionally stable diffusion synthetic acceleration methods, providing insights into their stability and performance for model discrete ordinates problems. Furthermore, the paper explores recent advancements in diffusion model acceleration, including on device acceleration of large diffusion models via gpu aware optimizations, highlighting the potential for significantly improved inference latency. The results and analyses in this study provide important insights into stable diffusion processes and have important ramifications for the creation and application of acceleration methods specifically, the lcm-lora module in a variety of computing environments.
☆ RPMArt: Towards Robust Perception and Manipulation for Articulated Objects IROS 2024
Articulated objects are commonly found in daily life. It is essential that robots can exhibit robust perception and manipulation skills for articulated objects in real-world robotic applications. However, existing methods for articulated objects insufficiently address noise in point clouds and struggle to bridge the gap between simulation and reality, thus limiting the practical deployment in real-world scenarios. To tackle these challenges, we propose a framework towards Robust Perception and Manipulation for Articulated Objects (RPMArt), which learns to estimate the articulation parameters and manipulate the articulation part from the noisy point cloud. Our primary contribution is a Robust Articulation Network (RoArtNet) that is able to predict both joint parameters and affordable points robustly by local feature learning and point tuple voting. Moreover, we introduce an articulation-aware classification scheme to enhance its ability for sim-to-real transfer. Finally, with the estimated affordable point and articulation joint constraint, the robot can generate robust actions to manipulate articulated objects. After learning only from synthetic data, RPMArt is able to transfer zero-shot to real-world articulated objects. Experimental results confirm our approach's effectiveness, with our framework achieving state-of-the-art performance in both noise-added simulation and real-world environments. The code and data will be open-sourced for reproduction. More results are published on the project website at https://r-pmart.github.io .
comment: 8 pages, 7 figures, submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2024), project website at https://r-pmart.github.io
☆ PaPr: Training-Free One-Step Patch Pruning with Lightweight ConvNets for Faster Inference
As deep neural networks evolve from convolutional neural networks (ConvNets) to advanced vision transformers (ViTs), there is an increased need to eliminate redundant data for faster processing without compromising accuracy. Previous methods are often architecture-specific or necessitate re-training, restricting their applicability with frequent model updates. To solve this, we first introduce a novel property of lightweight ConvNets: their ability to identify key discriminative patch regions in images, irrespective of model's final accuracy or size. We demonstrate that fully-connected layers are the primary bottleneck for ConvNets performance, and their suppression with simple weight recalibration markedly enhances discriminative patch localization performance. Using this insight, we introduce PaPr, a method for substantially pruning redundant patches with minimal accuracy loss using lightweight ConvNets across a variety of deep learning architectures, including ViTs, ConvNets, and hybrid transformers, without any re-training. Moreover, the simple early-stage one-step patch pruning with PaPr enhances existing patch reduction methods. Through extensive testing on diverse architectures, PaPr achieves significantly higher accuracy over state-of-the-art patch reduction methods with similar FLOP count reduction. More specifically, PaPr reduces about 70% of redundant patches in videos with less than 0.8% drop in accuracy, and up to 3.7x FLOPs reduction, which is a 15% more reduction with 2.5% higher accuracy.
♻ ☆ Ghost on the Shell: An Expressive Representation of General 3D Shapes ICLR 2024
The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they 1) enable fast physics-based rendering with realistic material and lighting, 2) support physical simulation, and 3) are memory-efficient for modern graphics pipelines. Recent work on reconstructing and statistically modeling 3D shape, however, has critiqued meshes as being topologically inflexible. To capture a wide range of object shapes, any 3D representation must be able to model solid, watertight, shapes as well as thin, open, surfaces. Recent work has focused on the former, and methods for reconstructing open surfaces do not support fast reconstruction with material and lighting or unconditional generative modelling. Inspired by the observation that open surfaces can be seen as islands floating on watertight surfaces, we parameterize open surfaces by defining a manifold signed distance field on watertight templates. With this parameterization, we further develop a grid-based and differentiable representation that parameterizes both watertight and non-watertight meshes of arbitrary topology. Our new representation, called Ghost-on-the-Shell (G-Shell), enables two important applications: differentiable rasterization-based reconstruction from multiview images and generative modelling of non-watertight meshes. We empirically demonstrate that G-Shell achieves state-of-the-art performance on non-watertight mesh reconstruction and generation tasks, while also performing effectively for watertight meshes.
comment: ICLR 2024 Oral (v3: 30 pages, 19 figures, Project Page: https://gshell3d.github.io/)
♻ ☆ VQPy: An Object-Oriented Approach to Modern Video Analytics
Video analytics is widely used in contemporary systems and services. At the forefront of video analytics are video queries that users develop to find objects of particular interest. Building upon the insight that video objects (e.g., human, animals, cars, etc.), the center of video analytics, are similar in spirit to objects modeled by traditional object-oriented languages, we propose to develop an object-oriented approach to video analytics. This approach, named VQPy, consists of a frontend$\unicode{x2015}$a Python variant with constructs that make it easy for users to express video objects and their interactions$\unicode{x2015}$as well as an extensible backend that can automatically construct and optimize pipelines based on video objects. We have implemented and open-sourced VQPy, which has been productized in Cisco as part of its DeepVision framework.
comment: MLSys'24
♻ ☆ Latent Dataset Distillation with Diffusion Models
The efficacy of machine learning has traditionally relied on the availability of increasingly larger datasets. However, large datasets pose storage challenges and contain non-influential samples, which could be ignored during training without impacting the final accuracy of the model. In response to these limitations, the concept of distilling the information on a dataset into a condensed set of (synthetic) samples, namely a distilled dataset, emerged. One crucial aspect is the selected architecture (usually ConvNet) for linking the original and synthetic datasets. However, the final accuracy is lower if the employed model architecture differs from the model used during distillation. Another challenge is the generation of high-resolution images, e.g., 128x128 and higher. In this paper, we propose Latent Dataset Distillation with Diffusion Models (LD3M) that combine diffusion in latent space with dataset distillation to tackle both challenges. LD3M incorporates a novel diffusion process tailored for dataset distillation, which improves the gradient norms for learning synthetic images. By adjusting the number of diffusion steps, LD3M also offers a straightforward way of controlling the trade-off between speed and accuracy. We evaluate our approach in several ImageNet subsets and for high-resolution images (128x128 and 256x256). As a result, LD3M consistently outperforms state-of-the-art distillation techniques by up to 4.8 p.p. and 4.2 p.p. for 1 and 10 images per class, respectively.
♻ ☆ BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling
Recent efforts in using 3D Gaussians for scene reconstruction and novel view synthesis can achieve impressive results on curated benchmarks; however, images captured in real life are often blurry. In this work, we analyze the robustness of Gaussian-Splatting-based methods against various image blur, such as motion blur, defocus blur, downscaling blur, \etc. Under these degradations, Gaussian-Splatting-based methods tend to overfit and produce worse results than Neural-Radiance-Field-based methods. To address this issue, we propose Blur Agnostic Gaussian Splatting (BAGS). BAGS introduces additional 2D modeling capacities such that a 3D-consistent and high quality scene can be reconstructed despite image-wise blur. Specifically, we model blur by estimating per-pixel convolution kernels from a Blur Proposal Network (BPN). BPN is designed to consider spatial, color, and depth variations of the scene to maximize modeling capacity. Additionally, BPN also proposes a quality-assessing mask, which indicates regions where blur occur. Finally, we introduce a coarse-to-fine kernel optimization scheme; this optimization scheme is fast and avoids sub-optimal solutions due to a sparse point cloud initialization, which often occurs when we apply Structure-from-Motion on blurry images. We demonstrate that BAGS achieves photorealistic renderings under various challenging blur conditions and imaging geometry, while significantly improving upon existing approaches.
♻ ☆ Detection of diabetic retinopathy using longitudinal self-supervised learning MICCAI
Longitudinal imaging is able to capture both static anatomical structures and dynamic changes in disease progression towards earlier and better patient-specific pathology management. However, conventional approaches for detecting diabetic retinopathy (DR) rarely take advantage of longitudinal information to improve DR analysis. In this work, we investigate the benefit of exploiting self-supervised learning with a longitudinal nature for DR diagnosis purposes. We compare different longitudinal self-supervised learning (LSSL) methods to model the disease progression from longitudinal retinal color fundus photographs (CFP) to detect early DR severity changes using a pair of consecutive exams. The experiments were conducted on a longitudinal DR screening dataset with or without those trained encoders (LSSL) acting as a longitudinal pretext task. Results achieve an AUC of 0.875 for the baseline (model trained from scratch) and an AUC of 0.96 (95% CI: 0.9593-0.9655 DeLong test) with a p-value < 2.2e-16 on early fusion using a simple ResNet alike architecture with frozen LSSL weights, suggesting that the LSSL latent space enables to encode the dynamic of DR progression.
comment: Accepted preprint for presentation at MICCAI-OMIA
♻ ☆ Influencer Backdoor Attack on Semantic Segmentation
When a small number of poisoned samples are injected into the training dataset of a deep neural network, the network can be induced to exhibit malicious behavior during inferences, which poses potential threats to real-world applications. While they have been intensively studied in classification, backdoor attacks on semantic segmentation have been largely overlooked. Unlike classification, semantic segmentation aims to classify every pixel within a given image. In this work, we explore backdoor attacks on segmentation models to misclassify all pixels of a victim class by injecting a specific trigger on non-victim pixels during inferences, which is dubbed Influencer Backdoor Attack (IBA). IBA is expected to maintain the classification accuracy of non-victim pixels and mislead classifications of all victim pixels in every single inference and could be easily applied to real-world scenes. Based on the context aggregation ability of segmentation models, we proposed a simple, yet effective, Nearest-Neighbor trigger injection strategy. We also introduce an innovative Pixel Random Labeling strategy which maintains optimal performance even when the trigger is placed far from the victim pixels. Our extensive experiments reveal that current segmentation models do suffer from backdoor attacks, demonstrate IBA real-world applicability, and show that our proposed techniques can further increase attack performance.
♻ ☆ DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization CVPR 2024
Radiance fields have demonstrated impressive performance in synthesizing novel views from sparse input views, yet prevailing methods suffer from high training costs and slow inference speed. This paper introduces DNGaussian, a depth-regularized framework based on 3D Gaussian radiance fields, offering real-time and high-quality few-shot novel view synthesis at low costs. Our motivation stems from the highly efficient representation and surprising quality of the recent 3D Gaussian Splatting, despite it will encounter a geometry degradation when input views decrease. In the Gaussian radiance fields, we find this degradation in scene geometry primarily lined to the positioning of Gaussian primitives and can be mitigated by depth constraint. Consequently, we propose a Hard and Soft Depth Regularization to restore accurate scene geometry under coarse monocular depth supervision while maintaining a fine-grained color appearance. To further refine detailed geometry reshaping, we introduce Global-Local Depth Normalization, enhancing the focus on small local depth changes. Extensive experiments on LLFF, DTU, and Blender datasets demonstrate that DNGaussian outperforms state-of-the-art methods, achieving comparable or better results with significantly reduced memory cost, a $25 \times$ reduction in training time, and over $3000 \times$ faster rendering speed.
comment: Accepted at CVPR 2024. Project page: https://fictionarry.github.io/DNGaussian/
♻ ☆ DGC-GNN: Leveraging Geometry and Color Cues for Visual Descriptor-Free 2D-3D Matching CVPR 2024
Matching 2D keypoints in an image to a sparse 3D point cloud of the scene without requiring visual descriptors has garnered increased interest due to its low memory requirements, inherent privacy preservation, and reduced need for expensive 3D model maintenance compared to visual descriptor-based methods. However, existing algorithms often compromise on performance, resulting in a significant deterioration compared to their descriptor-based counterparts. In this paper, we introduce DGC-GNN, a novel algorithm that employs a global-to-local Graph Neural Network (GNN) that progressively exploits geometric and color cues to represent keypoints, thereby improving matching accuracy. Our procedure encodes both Euclidean and angular relations at a coarse level, forming the geometric embedding to guide the point matching. We evaluate DGC-GNN on both indoor and outdoor datasets, demonstrating that it not only doubles the accuracy of the state-of-the-art visual descriptor-free algorithm but also substantially narrows the performance gap between descriptor-based and descriptor-free methods.
comment: CVPR 2024
♻ ☆ DemoCaricature: Democratising Caricature Generation with a Rough Sketch
In this paper, we democratise caricature generation, empowering individuals to effortlessly craft personalised caricatures with just a photo and a conceptual sketch. Our objective is to strike a delicate balance between abstraction and identity, while preserving the creativity and subjectivity inherent in a sketch. To achieve this, we present Explicit Rank-1 Model Editing alongside single-image personalisation, selectively applying nuanced edits to cross-attention layers for a seamless merge of identity and style. Additionally, we propose Random Mask Reconstruction to enhance robustness, directing the model to focus on distinctive identity and style features. Crucially, our aim is not to replace artists but to eliminate accessibility barriers, allowing enthusiasts to engage in the artistry.
♻ ☆ SG-Bot: Object Rearrangement via Coarse-to-Fine Robotic Imagination on Scene Graphs ICRA 2024
Object rearrangement is pivotal in robotic-environment interactions, representing a significant capability in embodied AI. In this paper, we present SG-Bot, a novel rearrangement framework that utilizes a coarse-to-fine scheme with a scene graph as the scene representation. Unlike previous methods that rely on either known goal priors or zero-shot large models, SG-Bot exemplifies lightweight, real-time, and user-controllable characteristics, seamlessly blending the consideration of commonsense knowledge with automatic generation capabilities. SG-Bot employs a three-fold procedure--observation, imagination, and execution--to adeptly address the task. Initially, objects are discerned and extracted from a cluttered scene during the observation. These objects are first coarsely organized and depicted within a scene graph, guided by either commonsense or user-defined criteria. Then, this scene graph subsequently informs a generative model, which forms a fine-grained goal scene considering the shape information from the initial scene and object semantics. Finally, for execution, the initial and envisioned goal scenes are matched to formulate robotic action policies. Experimental results demonstrate that SG-Bot outperforms competitors by a large margin.
comment: ICRA 2024 accepted. Project website: https://sites.google.com/view/sg-bot
♻ ☆ C-TPT: Calibrated Test-Time Prompt Tuning for Vision-Language Models via Text Feature Dispersion ICLR 2024
In deep learning, test-time adaptation has gained attention as a method for model fine-tuning without the need for labeled data. A prime exemplification is the recently proposed test-time prompt tuning for large-scale vision-language models such as CLIP. Unfortunately, these prompts have been mainly developed to improve accuracy, overlooking the importance of calibration, which is a crucial aspect for quantifying prediction uncertainty. However, traditional calibration methods rely on substantial amounts of labeled data, making them impractical for test-time scenarios. To this end, this paper explores calibration during test-time prompt tuning by leveraging the inherent properties of CLIP. Through a series of observations, we find that the prompt choice significantly affects the calibration in CLIP, where the prompts leading to higher text feature dispersion result in better-calibrated predictions. Introducing the Average Text Feature Dispersion (ATFD), we establish its relationship with calibration error and present a novel method, Calibrated Test-time Prompt Tuning (C-TPT), for optimizing prompts during test-time with enhanced calibration. Through extensive experiments on different CLIP architectures and datasets, we show that C-TPT can effectively improve the calibration of test-time prompt tuning without needing labeled data. The code is publicly accessible at https://github.com/hee-suk-yoon/C-TPT.
comment: ICLR 2024
♻ ☆ UCM-Net: A Lightweight and Efficient Solution for Skin Lesion Segmentation using MLP and CNN
Skin cancer is a significant public health problem, and computer-aided diagnosis can help to prevent and treat it. A crucial step for computer-aided diagnosis is accurately segmenting skin lesions in images, which allows for lesion detection, classification, and analysis. However, this task is challenging due to the diverse characteristics of lesions, such as appearance, shape, size, color, texture, and location, as well as image quality issues like noise, artifacts, and occlusions. Deep learning models have recently been applied to skin lesion segmentation, but they have high parameter counts and computational demands, making them unsuitable for mobile health applications. To address this challenge, we propose UCM-Net, a novel, efficient, and lightweight solution that integrates Multi-Layer Perceptions (MLP) and Convolutional Neural Networks (CNN). Unlike conventional UNet architectures, our UCMNet-Block reduces parameter overhead and enhances UCM-Net's learning capabilities, leading to robust segmentation performance. We validate UCM-Net's competitiveness through extensive experiments on PH2, isic2017 and isic2018 datasets. Remarkably, UCM-Net has less than 50KB parameters and less than 0.05 Giga-Operations Per Second (GLOPs), setting a new possible standard for efficiency in skin lesion segmentation. The source code will be publicly available.
comment: 17 pages, under review
♻ ☆ CEIMVEN: An Approach of Cutting Edge Implementation of Modified Versions of EfficientNet (V1-V2) Architecture for Breast Cancer Detection and Classification from Ultrasound Images
Undoubtedly breast cancer identifies itself as one of the most widespread and terrifying cancers across the globe. Millions of women are getting affected each year from it. Breast cancer remains the major one for being the reason of largest number of demise of women. In the recent time of research, Medical Image Computing and Processing has been playing a significant role for detecting and classifying breast cancers from ultrasound images and mammograms, along with the celestial touch of deep neural networks. In this research, we focused mostly on our rigorous implementations and iterative result analysis of different cutting-edge modified versions of EfficientNet architectures namely EfficientNet-V1 (b0-b7) and EfficientNet-V2 (b0-b3) with ultrasound image, named as CEIMVEN. We utilized transfer learning approach here for using the pre-trained models of EfficientNet versions. We activated the hyper-parameter tuning procedures, added fully connected layers, discarded the unprecedented outliers and recorded the accuracy results from our custom modified EfficientNet architectures. Our deep learning model training approach was related to both identifying the cancer affected areas with region of interest (ROI) techniques and multiple classifications (benign, malignant and normal). The approximate testing accuracies we got from the modified versions of EfficientNet-V1 (b0- 99.15%, b1- 98.58%, b2- 98.43%, b3- 98.01%, b4- 98.86%, b5- 97.72%, b6- 97.72%, b7- 98.72%) and EfficientNet-V2 (b0- 99.29%, b1- 99.01%, b2- 98.72%, b3- 99.43%) are showing very bright future and strong potentials of deep learning approach for the successful detection and classification of breast cancers from the ultrasound images at a very early stage. The code for this research is available here: https://github.com/ac005sheekar/CEIMVEN-Cutting-Edge-Implementation-of-Modified-EfficientNet-V1-V2-for-BreastCancer-Detection.
♻ ☆ CARZero: Cross-Attention Alignment for Radiology Zero-Shot Classification
The advancement of Zero-Shot Learning in the medical domain has been driven forward by using pre-trained models on large-scale image-text pairs, focusing on image-text alignment. However, existing methods primarily rely on cosine similarity for alignment, which may not fully capture the complex relationship between medical images and reports. To address this gap, we introduce a novel approach called Cross-Attention Alignment for Radiology Zero-Shot Classification (CARZero). Our approach innovatively leverages cross-attention mechanisms to process image and report features, creating a Similarity Representation that more accurately reflects the intricate relationships in medical semantics. This representation is then linearly projected to form an image-text similarity matrix for cross-modality alignment. Additionally, recognizing the pivotal role of prompt selection in zero-shot learning, CARZero incorporates a Large Language Model-based prompt alignment strategy. This strategy standardizes diverse diagnostic expressions into a unified format for both training and inference phases, overcoming the challenges of manual prompt design. Our approach is simple yet effective, demonstrating state-of-the-art performance in zero-shot classification on five official chest radiograph diagnostic test sets, including remarkable results on datasets with long-tail distributions of rare diseases. This achievement is attributed to our new image-text alignment strategy, which effectively addresses the complex relationship between medical images and reports. Code and models are available at https://github.com/laihaoran/CARZero.
♻ ☆ DGL-GAN: Discriminator Guided Learning for GAN Compression
Generative Adversarial Networks (GANs) with high computation costs, e.g., BigGAN and StyleGAN2, have achieved remarkable results in synthesizing high-resolution images from random noise. Reducing the computation cost of GANs while keeping generating photo-realistic images is a challenging field. In this work, we propose a novel yet simple {\bf D}iscriminator {\bf G}uided {\bf L}earning approach for compressing vanilla {\bf GAN}, dubbed {\bf DGL-GAN}. Motivated by the phenomenon that the teacher discriminator may contain some meaningful information about both real images and fake images, we merely transfer the knowledge from the teacher discriminator via the adversarial interaction between the teacher discriminator and the student generator. We apply DGL-GAN to compress the two most representative large-scale vanilla GANs, i.e., StyleGAN2 and BigGAN. Experiments show that DGL-GAN achieves state-of-the-art (SOTA) results on both StyleGAN2 and BigGAN. Moreover, DGL-GAN is also effective in boosting the performance of original uncompressed GANs. Original uncompressed StyleGAN2 boosted with DGL-GAN achieves FID 2.65 on FFHQ, which achieves a new state-of-the-art performance. Code and models are available at \url{https://github.com/yuesongtian/DGL-GAN}
♻ ☆ MAS: Multi-view Ancestral Sampling for 3D motion generation using 2D diffusion
We introduce Multi-view Ancestral Sampling (MAS), a method for 3D motion generation, using 2D diffusion models that were trained on motions obtained from in-the-wild videos. As such, MAS opens opportunities to exciting and diverse fields of motion previously under-explored as 3D data is scarce and hard to collect. MAS works by simultaneously denoising multiple 2D motion sequences representing different views of the same 3D motion. It ensures consistency across all views at each diffusion step by combining the individual generations into a unified 3D sequence, and projecting it back to the original views. We demonstrate MAS on 2D pose data acquired from videos depicting professional basketball maneuvers, rhythmic gymnastic performances featuring a ball apparatus, and horse races. In each of these domains, 3D motion capture is arduous, and yet, MAS generates diverse and realistic 3D sequences. Unlike the Score Distillation approach, which optimizes each sample by repeatedly applying small fixes, our method uses a sampling process that was constructed for the diffusion framework. As we demonstrate, MAS avoids common issues such as out-of-domain sampling and mode-collapse. https://guytevet.github.io/mas-page/
♻ ☆ BEVNeXt: Reviving Dense BEV Frameworks for 3D Object Detection
Recently, the rise of query-based Transformer decoders is reshaping camera-based 3D object detection. These query-based decoders are surpassing the traditional dense BEV (Bird's Eye View)-based methods. However, we argue that dense BEV frameworks remain important due to their outstanding abilities in depth estimation and object localization, depicting 3D scenes accurately and comprehensively. This paper aims to address the drawbacks of the existing dense BEV-based 3D object detectors by introducing our proposed enhanced components, including a CRF-modulated depth estimation module enforcing object-level consistencies, a long-term temporal aggregation module with extended receptive fields, and a two-stage object decoder combining perspective techniques with CRF-modulated depth embedding. These enhancements lead to a "modernized" dense BEV framework dubbed BEVNeXt. On the nuScenes benchmark, BEVNeXt outperforms both BEV-based and query-based frameworks under various settings, achieving a state-of-the-art result of 64.2 NDS on the nuScenes test set. Code will be available at \url{https://github.com/woxihuanjiangguo/BEVNeXt}.
♻ ☆ Training-free Zero-shot Composed Image Retrieval with Local Concept Reranking
Composed image retrieval attempts to retrieve an image of interest from gallery images through a composed query of a reference image and its corresponding modified text. It has recently attracted attention due to the collaboration of information-rich images and concise language to precisely express the requirements of target images. Most current composed image retrieval methods follow a supervised learning approach to training on a costly triplet dataset composed of a reference image, modified text, and a corresponding target image. To avoid difficult to-obtain labeled triplet training data, zero-shot composed image retrieval (ZS-CIR) has been introduced, which aims to retrieve the target image by learning from image-text pairs (self-supervised triplets), without the need for human-labeled triplets. However, this self-supervised triplet learning approach is computationally less effective and less understandable as it assumes the interaction between image and text is conducted with implicit query embedding without explicit semantical interpretation. In this work, we present a new training-free zero-shot composed image retrieval method which translates the query into explicit human-understandable text. This helps improve model learning efficiency to enhance the generalization capacity of foundation models. Further, we introduce a Local Concept Re-ranking (LCR) mechanism to focus on discriminative local information extracted from the modified instructions. Extensive experiments on four ZS-CIR benchmarks show that our method achieves comparable performances to that of the state of-the-art triplet training based methods, but significantly outperforms other training-free methods on the open domain datasets (CIRR, CIRCO and COCO), as well as the fashion domain dataset (FashionIQ).
comment: Under Review
♻ ☆ Reality's Canvas, Language's Brush: Crafting 3D Avatars from Monocular Video
Recent advancements in 3D avatar generation excel with multi-view supervision for photorealistic models. However, monocular counterparts lag in quality despite broader applicability. We propose ReCaLaB to close this gap. ReCaLaB is a fully-differentiable pipeline that learns high-fidelity 3D human avatars from just a single RGB video. A pose-conditioned deformable NeRF is optimized to volumetrically represent a human subject in canonical T-pose. The canonical representation is then leveraged to efficiently associate neural textures using 2D-3D correspondences. This enables the separation of diffused color generation and lighting correction branches that jointly compose an RGB prediction. The design allows to control intermediate results for human pose, body shape, texture, and lighting with text prompts. An image-conditioned diffusion model thereby helps to animate appearance and pose of the 3D avatar to create video sequences with previously unseen human motion. Extensive experiments show that ReCaLaB outperforms previous monocular approaches in terms of image quality for image synthesis tasks. Moreover, natural language offers an intuitive user interface for creative manipulation of 3D human avatars.
comment: Video link: https://youtu.be/Oz83z1es2J4
♻ ☆ AGFSync: Leveraging AI-Generated Feedback for Preference Optimization in Text-to-Image Generation
Text-to-Image (T2I) diffusion models have achieved remarkable success in image generation. Despite their progress, challenges remain in both prompt-following ability, image quality and lack of high-quality datasets, which are essential for refining these models. As acquiring labeled data is costly, we introduce AGFSync, a framework that enhances T2I diffusion models through Direct Preference Optimization (DPO) in a fully AI-driven approach. AGFSync utilizes Vision-Language Models (VLM) to assess image quality across style, coherence, and aesthetics, generating feedback data within an AI-driven loop. By applying AGFSync to leading T2I models such as SD v1.4, v1.5, and SDXL, our extensive experiments on the TIFA dataset demonstrate notable improvements in VQA scores, aesthetic evaluations, and performance on the HPSv2 benchmark, consistently outperforming the base models. AGFSync's method of refining T2I diffusion models paves the way for scalable alignment techniques.
♻ ☆ Video Editing via Factorized Diffusion Distillation
We introduce Emu Video Edit (EVE), a model that establishes a new state-of-the art in video editing without relying on any supervised video editing data. To develop EVE we separately train an image editing adapter and a video generation adapter, and attach both to the same text-to-image model. Then, to align the adapters towards video editing we introduce a new unsupervised distillation procedure, Factorized Diffusion Distillation. This procedure distills knowledge from one or more teachers simultaneously, without any supervised data. We utilize this procedure to teach EVE to edit videos by jointly distilling knowledge to (i) precisely edit each individual frame from the image editing adapter, and (ii) ensure temporal consistency among the edited frames using the video generation adapter. Finally, to demonstrate the potential of our approach in unlocking other capabilities, we align additional combinations of adapters
♻ ☆ HyMNet: a Multimodal Deep Learning System for Hypertension Classification using Fundus Photographs and Cardiometabolic Risk Factors
In recent years, deep learning has shown promise in predicting hypertension (HTN) from fundus images. However, most prior research has primarily focused on analyzing a single type of data, which may not capture the full complexity of HTN risk. To address this limitation, this study introduces a multimodal deep learning (MMDL) system, dubbed HyMNet, which combines fundus images and cardiometabolic risk factors, specifically age and gender, to improve hypertension detection capabilities. Our MMDL system uses RETFound, a foundation model pre-trained on 1.6 million retinal images, for the fundus path and a fully connected neural network for the age and gender path. The two paths are jointly trained by concatenating the feature vectors from each path that are then fed into a fusion network. The system was trained on 5,016 retinal images from 1,243 individuals collected from the Saudi Ministry of National Guard Health Affairs. The results show that the multimodal model that integrates fundus images along with age and gender outperforms the unimodal system trained solely on fundus photographs, with an F1 score of 0.771 [0.747, 0.796], and 0.745 [0.719, 0.772] for hypertension detection, respectively. Additionally, we studied the effect underlying diabetes mellitus has on the model's predictive ability, concluding that diabetes is used as a confounding variable for distinguishing hypertensive cases. Our code and model weights are publicly available at https://github.com/MohammedSB/HyMNet.
♻ ☆ Few-shot Object Localization
Existing object localization methods are tailored to locate a specific class of objects, relying on abundant labeled data for model optimization. However, in numerous real-world scenarios, acquiring large labeled data can be arduous, significantly constraining the broader application of localization models. To bridge this research gap, this paper proposes the novel task of Few-Shot Object Localization (FSOL), which seeks to achieve precise localization with limited samples available. This task achieves generalized object localization by leveraging a small number of labeled support samples to query the positional information of objects within corresponding images. To advance this research field, we propose an innovative high-performance baseline model. Our model integrates a dual-path feature augmentation module to enhance shape association and gradient differences between supports and query images, alongside a self query module designed to explore the association between feature maps and query images. Experimental results demonstrate a significant performance improvement of our approach in the FSOL task, establishing an efficient benchmark for further research. All codes and data are available at https://github.com/Ryh1218/FSOL.
♻ ☆ Less is More: A Closer Look at Semantic-based Few-Shot Learning
Few-shot Learning aims to learn and distinguish new categories with a very limited number of available images, presenting a significant challenge in the realm of deep learning. Recent researchers have sought to leverage the additional textual or linguistic information of these rare categories with a pre-trained language model to facilitate learning, thus partially alleviating the problem of insufficient supervision signals. However, the full potential of the textual information and pre-trained language model have been underestimated in the few-shot learning till now, resulting in limited performance enhancements. To address this, we propose a simple but effective framework for few-shot learning tasks, specifically designed to exploit the textual information and language model. In more detail, we explicitly exploit the zero-shot capability of the pre-trained language model with the learnable prompt. And we just add the visual feature with the textual feature for inference directly without the intricate designed fusion modules in previous works. Additionally, we apply the self-ensemble and distillation to further enhance these components. Our extensive experiments conducted across four widely used few-shot datasets demonstrate that our simple framework achieves impressive results. Particularly noteworthy is its outstanding performance in the 1-shot learning task, surpassing state-of-the-art methods by an average of 3.0\% in classification accuracy. \footnote{We will make the source codes of the proposed framework publicly available upon acceptance. }.
♻ ☆ Unsupervised Cross-Domain Image Retrieval via Prototypical Optimal Transport AAAI2024
Unsupervised cross-domain image retrieval (UCIR) aims to retrieve images sharing the same category across diverse domains without relying on labeled data. Prior approaches have typically decomposed the UCIR problem into two distinct tasks: intra-domain representation learning and cross-domain feature alignment. However, these segregated strategies overlook the potential synergies between these tasks. This paper introduces ProtoOT, a novel Optimal Transport formulation explicitly tailored for UCIR, which integrates intra-domain feature representation learning and cross-domain alignment into a unified framework. ProtoOT leverages the strengths of the K-means clustering method to effectively manage distribution imbalances inherent in UCIR. By utilizing K-means for generating initial prototypes and approximating class marginal distributions, we modify the constraints in Optimal Transport accordingly, significantly enhancing its performance in UCIR scenarios. Furthermore, we incorporate contrastive learning into the ProtoOT framework to further improve representation learning. This encourages local semantic consistency among features with similar semantics, while also explicitly enforcing separation between features and unmatched prototypes, thereby enhancing global discriminativeness. ProtoOT surpasses existing state-of-the-art methods by a notable margin across benchmark datasets. Notably, on DomainNet, ProtoOT achieves an average P@200 enhancement of 24.44%, and on Office-Home, it demonstrates a P@15 improvement of 12.12%. Code is available at https://github.com/HCVLAB/ProtoOT.
comment: Accepted by AAAI2024
♻ ☆ Point-PEFT: Parameter-Efficient Fine-Tuning for 3D Pre-trained Models
The popularity of pre-trained large models has revolutionized downstream tasks across diverse fields, such as language, vision, and multi-modality. To minimize the adaption cost for downstream tasks, many Parameter-Efficient Fine-Tuning (PEFT) techniques are proposed for language and 2D image pre-trained models. However, the specialized PEFT method for 3D pre-trained models is still under-explored. To this end, we introduce Point-PEFT, a novel framework for adapting point cloud pre-trained models with minimal learnable parameters. Specifically, for a pre-trained 3D model, we freeze most of its parameters, and only tune the newly added PEFT modules on downstream tasks, which consist of a Point-prior Prompt and a Geometry-aware Adapter. The Point-prior Prompt adopts a set of learnable prompt tokens, for which we propose to construct a memory bank with domain-specific knowledge, and utilize a parameter-free attention to enhance the prompt tokens. The Geometry-aware Adapter aims to aggregate point cloud features within spatial neighborhoods to capture fine-grained geometric information through local interactions. Extensive experiments indicate that our Point-PEFT can achieve better performance than the full fine-tuning on various downstream tasks, while using only 5% of the trainable parameters, demonstrating the efficiency and effectiveness of our approach. Code is released at https://github.com/Ivan-Tang-3D/Point-PEFT.
comment: The specialized PEFT framework for 3D pre-trained models, which achieves competitive performance to full fine-tuning, and significantly reduces the computational resources. Project page: https://github.com/Ivan-Tang-3D/Point-PEFT
♻ ☆ A Literature Review of Literature Reviews in Pattern Analysis and Machine Intelligence
By consolidating scattered knowledge, the literature review provides a comprehensive understanding of the investigated topic. However, reading, conducting, or peer-reviewing review papers generally demands a significant investment of time and effort from researchers. To improve efficiency, this paper aims to provide a thorough review of reviews in the PAMI field from diverse perspectives. First, this paper proposes several article-level, field-normalized, and large language model-empowered bibliometric indicators to evaluate reviews. To facilitate this, a meta-data database dubbed RiPAMI, and a topic dataset are constructed. Second, based on these indicators, the study presents comparative analyses of representative reviews, unveiling the characteristics of publications across various fields, periods, and journals. The newly emerging AI-generated literature reviews are also appraised, and the observed differences suggest that most AI-generated reviews still lag behind human-authored reviews in multiple aspects. Third, we briefly provide a subjective evaluation of representative PAMI reviews and introduce a paper structure-based typology of literature reviews. This typology may improve the clarity and effectiveness for scholars in reading and writing reviews, while also serving as a guide for AI systems in generating well-organized reviews. Finally, this work offers insights into the current challenges of literature reviews and envisions future directions for their development.
comment: IEEE version v1. [February 19, 2024] IEEE version v2 with typos fixed. [February 23, 2024] IEEE version v3 with errors fixed. [February 29, 2024] IEEE version v4 with improved quaility. [February 29, 2024]
♻ ☆ See, Imagine, Plan: Discovering and Hallucinating Tasks from a Single Image
Humans can not only recognize and understand the world in its current state but also envision future scenarios that extend beyond immediate perception. To resemble this profound human capacity, we introduce zero-shot task hallucination -- given a single RGB image of any scene comprising unknown environments and objects, our model can identify potential tasks and imagine their execution in a vivid narrative, realized as a video. We develop a modular pipeline that progressively enhances scene decomposition, comprehension, and reconstruction, incorporating VLM for dynamic interaction and 3D motion planning for object trajectories. Our model can discover diverse tasks, with the generated task videos demonstrating realistic and compelling visual outcomes that are understandable by both machines and humans. Project Page: https://dannymcy.github.io/zeroshot_task_hallucination/
comment: Project Page: https://dannymcy.github.io/zeroshot_task_hallucination/
♻ ☆ Improving Online Source-free Domain Adaptation for Object Detection by Unsupervised Data Acquisition
Effective object detection in mobile robots is challenged by deployment in diverse and unfamiliar environments. Online Source-Free Domain Adaptation (O-SFDA) offers model adaptation using a stream of unlabeled data from a target domain in online manner. However, not all captured frames contain information that is beneficial for adaptation, particularly when there is a strong class imbalance. This paper introduces a novel approach to enhance O-SFDA for adaptive object detection in mobile robots via unsupervised data acquisition. Our methodology prioritizes the most informative unlabeled frames for inclusion in the online training process. Empirical evaluation on a real-world dataset reveals that our method outperforms existing state-of-the-art O-SFDA techniques, demonstrating the viability of unsupervised data acquisition for improving adaptive object detection in mobile robots.
♻ ☆ Frequency Decoupling for Motion Magnification via Multi-Level Isomorphic Architecture CVPR2024
Video Motion Magnification (VMM) aims to reveal subtle and imperceptible motion information of objects in the macroscopic world. Prior methods directly model the motion field from the Eulerian perspective by Representation Learning that separates shape and texture or Multi-domain Learning from phase fluctuations. Inspired by the frequency spectrum, we observe that the low-frequency components with stable energy always possess spatial structure and less noise, making them suitable for modeling the subtle motion field. To this end, we present FD4MM, a new paradigm of Frequency Decoupling for Motion Magnification with a Multi-level Isomorphic Architecture to capture multi-level high-frequency details and a stable low-frequency structure (motion field) in video space. Since high-frequency details and subtle motions are susceptible to information degradation due to their inherent subtlety and unavoidable external interference from noise, we carefully design Sparse High/Low-pass Filters to enhance the integrity of details and motion structures, and a Sparse Frequency Mixer to promote seamless recoupling. Besides, we innovatively design a contrastive regularization for this task to strengthen the model's ability to discriminate irrelevant features, reducing undesired motion magnification. Extensive experiments on both Real-world and Synthetic Datasets show that our FD4MM outperforms SOTA methods. Meanwhile, FD4MM reduces FLOPs by 1.63$\times$ and boosts inference speed by 1.68$\times$ than the latest method. Our code is available at https://github.com/Jiafei127/FD4MM.
comment: Accepted by CVPR2024
♻ ☆ SynerMix: Synergistic Mixup Solution for Enhanced Intra-Class Cohesion and Inter-Class Separability in Image Classification
To address the issues of MixUp and its variants (e.g., Manifold MixUp) in image classification tasks-namely, their neglect of mixing within the same class (intra-class mixup) and their inadequacy in enhancing intra-class cohesion through their mixing operations-we propose a novel mixup method named SynerMix-Intra and, building upon this, introduce a synergistic mixup solution named SynerMix. SynerMix-Intra specifically targets intra-class mixup to bolster intra-class cohesion, a feature not addressed by current mixup methods. For each mini-batch, it leverages feature representations of unaugmented original images from each class to generate a synthesized feature representation through random linear interpolation. All synthesized representations are then fed into the classification and loss layers to calculate an average classification loss that significantly enhances intra-class cohesion. Furthermore, SynerMix combines SynerMix-Intra with an existing mixup approach (e.g., MixUp, Manifold MixUp), which primarily focuses on inter-class mixup and has the benefit of enhancing inter-class separability. In doing so, it integrates both inter- and intra-class mixup in a balanced way while concurrently improving intra-class cohesion and inter-class separability. Experimental results on six datasets show that SynerMix achieves a 0.1% to 3.43% higher accuracy than the best of either MixUp or SynerMix-Intra alone, averaging a 1.16% gain. It also surpasses the top-performer of either Manifold MixUp or SynerMix-Intra by 0.12% to 5.16%, with an average gain of 1.11%. Given that SynerMix is model-agnostic, it holds significant potential for application in other domains where mixup methods have shown promise, such as speech and text classification. Our code is publicly available at: https://github.com/wxitxy/synermix.git.
comment: 25 pages,12 figures
♻ ☆ SAM-DA: UAV Tracks Anything at Night with SAM-Powered Domain Adaptation
Domain adaptation (DA) has demonstrated significant promise for real-time nighttime unmanned aerial vehicle (UAV) tracking. However, the state-of-the-art (SOTA) DA still lacks the potential object with accurate pixel-level location and boundary to generate the high-quality target domain training sample. This key issue constrains the transfer learning of the real-time daytime SOTA trackers for challenging nighttime UAV tracking. Recently, the notable Segment Anything Model (SAM) has achieved a remarkable zero-shot generalization ability to discover abundant potential objects due to its huge data-driven training approach. To solve the aforementioned issue, this work proposes a novel SAM-powered DA framework for real-time nighttime UAV tracking, i.e., SAM-DA. Specifically, an innovative SAM-powered target domain training sample swelling is designed to determine enormous high-quality target domain training samples from every single raw nighttime image. This novel one-to-many generation significantly expands the high-quality target domain training sample for DA. Comprehensive experiments on extensive nighttime UAV videos prove the robustness and domain adaptability of SAM-DA for nighttime UAV tracking. Especially, compared to the SOTA DA, SAM-DA can achieve better performance with fewer raw nighttime images, i.e., the fewer-better training. This economized training approach facilitates the quick validation and deployment of algorithms for UAVs. The code is available at https://github.com/vision4robotics/SAM-DA.
♻ ☆ SAI3D: Segment Any Instance in 3D Scenes CVPR 2024
Advancements in 3D instance segmentation have traditionally been tethered to the availability of annotated datasets, limiting their application to a narrow spectrum of object categories. Recent efforts have sought to harness vision-language models like CLIP for open-set semantic reasoning, yet these methods struggle to distinguish between objects of the same categories and rely on specific prompts that are not universally applicable. In this paper, we introduce SAI3D, a novel zero-shot 3D instance segmentation approach that synergistically leverages geometric priors and semantic cues derived from Segment Anything Model (SAM). Our method partitions a 3D scene into geometric primitives, which are then progressively merged into 3D instance segmentations that are consistent with the multi-view SAM masks. Moreover, we design a hierarchical region-growing algorithm with a dynamic thresholding mechanism, which largely improves the robustness of finegrained 3D scene parsing.Empirical evaluations on ScanNet, Matterport3D and the more challenging ScanNet++ datasets demonstrate the superiority of our approach. Notably, SAI3D outperforms existing open-vocabulary baselines and even surpasses fully-supervised methods in class-agnostic segmentation on ScanNet++. Our project page is at https://yd-yin.github.io/SAI3D.
comment: CVPR 2024
♻ ☆ Exploiting Auxiliary Caption for Video Grounding
Video grounding aims to locate a moment of interest matching the given query sentence from an untrimmed video. Previous works ignore the {sparsity dilemma} in video annotations, which fails to provide the context information between potential events and query sentences in the dataset. In this paper, we contend that exploiting easily available captions which describe general actions, i.e., auxiliary captions defined in our paper, will significantly boost the performance. To this end, we propose an Auxiliary Caption Network (ACNet) for video grounding. Specifically, we first introduce dense video captioning to generate dense captions and then obtain auxiliary captions by Non-Auxiliary Caption Suppression (NACS). To capture the potential information in auxiliary captions, we propose Caption Guided Attention (CGA) project the semantic relations between auxiliary captions and query sentences into temporal space and fuse them into visual representations. Considering the gap between auxiliary captions and ground truth, we propose Asymmetric Cross-modal Contrastive Learning (ACCL) for constructing more negative pairs to maximize cross-modal mutual information. Extensive experiments on three public datasets (i.e., ActivityNet Captions, TACoS and ActivityNet-CG) demonstrate that our method significantly outperforms state-of-the-art methods.
Graphics 5
☆ Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane
We present Frankenstein, a diffusion-based framework that can generate semantic-compositional 3D scenes in a single pass. Unlike existing methods that output a single, unified 3D shape, Frankenstein simultaneously generates multiple separated shapes, each corresponding to a semantically meaningful part. The 3D scene information is encoded in one single tri-plane tensor, from which multiple Singed Distance Function (SDF) fields can be decoded to represent the compositional shapes. During training, an auto-encoder compresses tri-planes into a latent space, and then the denoising diffusion process is employed to approximate the distribution of the compositional scenes. Frankenstein demonstrates promising results in generating room interiors as well as human avatars with automatically separated parts. The generated scenes facilitate many downstream applications, such as part-wise re-texturing, object rearrangement in the room or avatar cloth re-targeting.
comment: Video: https://youtu.be/lRn-HqyCrLI
☆ A Unified Module for Accelerating STABLE-DIFFUSION: LCM-LORA
This paper presents a comprehensive study on the unified module for accelerating stable-diffusion processes, specifically focusing on the lcm-lora module. Stable-diffusion processes play a crucial role in various scientific and engineering domains, and their acceleration is of paramount importance for efficient computational performance. The standard iterative procedures for solving fixed-source discrete ordinates problems often exhibit slow convergence, particularly in optically thick scenarios. To address this challenge, unconditionally stable diffusion-acceleration methods have been developed, aiming to enhance the computational efficiency of transport equations and discrete ordinates problems. This study delves into the theoretical foundations and numerical results of unconditionally stable diffusion synthetic acceleration methods, providing insights into their stability and performance for model discrete ordinates problems. Furthermore, the paper explores recent advancements in diffusion model acceleration, including on device acceleration of large diffusion models via gpu aware optimizations, highlighting the potential for significantly improved inference latency. The results and analyses in this study provide important insights into stable diffusion processes and have important ramifications for the creation and application of acceleration methods specifically, the lcm-lora module in a variety of computing environments.
♻ ☆ Ghost on the Shell: An Expressive Representation of General 3D Shapes ICLR 2024
The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they 1) enable fast physics-based rendering with realistic material and lighting, 2) support physical simulation, and 3) are memory-efficient for modern graphics pipelines. Recent work on reconstructing and statistically modeling 3D shape, however, has critiqued meshes as being topologically inflexible. To capture a wide range of object shapes, any 3D representation must be able to model solid, watertight, shapes as well as thin, open, surfaces. Recent work has focused on the former, and methods for reconstructing open surfaces do not support fast reconstruction with material and lighting or unconditional generative modelling. Inspired by the observation that open surfaces can be seen as islands floating on watertight surfaces, we parameterize open surfaces by defining a manifold signed distance field on watertight templates. With this parameterization, we further develop a grid-based and differentiable representation that parameterizes both watertight and non-watertight meshes of arbitrary topology. Our new representation, called Ghost-on-the-Shell (G-Shell), enables two important applications: differentiable rasterization-based reconstruction from multiview images and generative modelling of non-watertight meshes. We empirically demonstrate that G-Shell achieves state-of-the-art performance on non-watertight mesh reconstruction and generation tasks, while also performing effectively for watertight meshes.
comment: ICLR 2024 Oral (v3: 30 pages, 19 figures, Project Page: https://gshell3d.github.io/)
♻ ☆ Fast ellipsoidal conformal and quasi-conformal parameterization of genus-0 closed surfaces
Surface parameterization plays a fundamental role in many science and engineering problems. In particular, as genus-0 closed surfaces are topologically equivalent to a sphere, many spherical parameterization methods have been developed over the past few decades. However, in practice, mapping a genus-0 closed surface onto a sphere may result in a large distortion due to their geometric difference. In this work, we propose a new framework for computing ellipsoidal conformal and quasi-conformal parameterizations of genus-0 closed surfaces, in which the target parameter domain is an ellipsoid instead of a sphere. By combining simple conformal transformations with different types of quasi-conformal mappings, we can easily achieve a large variety of ellipsoidal parameterizations with their bijectivity guaranteed by quasi-conformal theory. Numerical experiments are presented to demonstrate the effectiveness of the proposed framework.
♻ ☆ MAS: Multi-view Ancestral Sampling for 3D motion generation using 2D diffusion
We introduce Multi-view Ancestral Sampling (MAS), a method for 3D motion generation, using 2D diffusion models that were trained on motions obtained from in-the-wild videos. As such, MAS opens opportunities to exciting and diverse fields of motion previously under-explored as 3D data is scarce and hard to collect. MAS works by simultaneously denoising multiple 2D motion sequences representing different views of the same 3D motion. It ensures consistency across all views at each diffusion step by combining the individual generations into a unified 3D sequence, and projecting it back to the original views. We demonstrate MAS on 2D pose data acquired from videos depicting professional basketball maneuvers, rhythmic gymnastic performances featuring a ball apparatus, and horse races. In each of these domains, 3D motion capture is arduous, and yet, MAS generates diverse and realistic 3D sequences. Unlike the Score Distillation approach, which optimizes each sample by repeatedly applying small fixes, our method uses a sampling process that was constructed for the diffusion framework. As we demonstrate, MAS avoids common issues such as out-of-domain sampling and mode-collapse. https://guytevet.github.io/mas-page/
Robotics 27
☆ Risk-Calibrated Human-Robot Interaction via Set-Valued Intent Prediction
Tasks where robots must cooperate with humans, such as navigating around a cluttered home or sorting everyday items, are challenging because they exhibit a wide range of valid actions that lead to similar outcomes. Moreover, zero-shot cooperation between human-robot partners is an especially challenging problem because it requires the robot to infer and adapt on the fly to a latent human intent, which could vary significantly from human to human. Recently, deep learned motion prediction models have shown promising results in predicting human intent but are prone to being confidently incorrect. In this work, we present Risk-Calibrated Interactive Planning (RCIP), which is a framework for measuring and calibrating risk associated with uncertain action selection in human-robot cooperation, with the fundamental idea that the robot should ask for human clarification when the risk associated with the uncertainty in the human's intent cannot be controlled. RCIP builds on the theory of set-valued risk calibration to provide a finite-sample statistical guarantee on the cumulative loss incurred by the robot while minimizing the cost of human clarification in complex multi-step settings. Our main insight is to frame the risk control problem as a sequence-level multi-hypothesis testing problem, allowing efficient calibration using a low-dimensional parameter that controls a pre-trained risk-aware policy. Experiments across a variety of simulated and real-world environments demonstrate RCIP's ability to predict and adapt to a diverse set of dynamic human intents.
comment: Website with additional information, videos, and code: https://risk-calibrated-planning.github.io/
☆ Explore until Confident: Efficient Exploration for Embodied Question Answering
We consider the problem of Embodied Question Answering (EQA), which refers to settings where an embodied agent such as a robot needs to actively explore an environment to gather information until it is confident about the answer to a question. In this work, we leverage the strong semantic reasoning capabilities of large vision-language models (VLMs) to efficiently explore and answer such questions. However, there are two main challenges when using VLMs in EQA: they do not have an internal memory for mapping the scene to be able to plan how to explore over time, and their confidence can be miscalibrated and can cause the robot to prematurely stop exploration or over-explore. We propose a method that first builds a semantic map of the scene based on depth information and via visual prompting of a VLM - leveraging its vast knowledge of relevant regions of the scene for exploration. Next, we use conformal prediction to calibrate the VLM's question answering confidence, allowing the robot to know when to stop exploration - leading to a more calibrated and efficient exploration strategy. To test our framework in simulation, we also contribute a new EQA dataset with diverse, realistic human-robot scenarios and scenes built upon the Habitat-Matterport 3D Research Dataset (HM3D). Both simulated and real robot experiments show our proposed approach improves the performance and efficiency over baselines that do no leverage VLM for exploration or do not calibrate its confidence. Webpage with experiment videos and code: https://explore-eqa.github.io/
comment: Under review
☆ iA$^*$: Imperative Learning-based A$^*$ Search for Pathfinding
The pathfinding problem, which aims to identify a collision-free path between two points, is crucial for many applications, such as robot navigation and autonomous driving. Classic methods, such as A$^*$ search, perform well on small-scale maps but face difficulties scaling up. Conversely, data-driven approaches can improve pathfinding efficiency but require extensive data labeling and lack theoretical guarantees, making it challenging for practical applications. To combine the strengths of the two methods, we utilize the imperative learning (IL) strategy and propose a novel self-supervised pathfinding framework, termed imperative learning-based A$^*$ (iA$^*$). Specifically, iA$^*$ is a bilevel optimization process where the lower-level optimization is dedicated to finding the optimal path by a differentiable A$^*$ search module, and the upper-level optimization narrows down the search space to improve efficiency via setting suitable initial values from a data-driven model. Besides, the model within the upper-level optimization is a fully convolutional network, trained by the calculated loss in the lower-level optimization. Thus, the framework avoids extensive data labeling and can be applied in diverse environments. Our comprehensive experiments demonstrate that iA$^*$ surpasses both classical and data-driven methods in pathfinding efficiency and shows superior robustness among different tasks, validated with public datasets and simulation environments.
☆ Automated System-level Testing of Unmanned Aerial Systems
Unmanned aerial systems (UAS) rely on various avionics systems that are safety-critical and mission-critical. A major requirement of international safety standards is to perform rigorous system-level testing of avionics software systems. The current industrial practice is to manually create test scenarios, manually/automatically execute these scenarios using simulators, and manually evaluate outcomes. The test scenarios typically consist of setting certain flight or environment conditions and testing the system under test in these settings. The state-of-the-art approaches for this purpose also require manual test scenario development and evaluation. In this paper, we propose a novel approach to automate the system-level testing of the UAS. The proposed approach (AITester) utilizes model-based testing and artificial intelligence (AI) techniques to automatically generate, execute, and evaluate various test scenarios. The test scenarios are generated on the fly, i.e., during test execution based on the environmental context at runtime. The approach is supported by a toolset. We empirically evaluate the proposed approach on two core components of UAS, an autopilot system of an unmanned aerial vehicle (UAV) and cockpit display systems (CDS) of the ground control station (GCS). The results show that the AITester effectively generates test scenarios causing deviations from the expected behavior of the UAV autopilot and reveals potential flaws in the GCS-CDS.
☆ ARO: Large Language Model Supervised Robotics Text2Skill Autonomous Learning
Robotics learning highly relies on human expertise and efforts, such as demonstrations, design of reward functions in reinforcement learning, performance evaluation using human feedback, etc. However, reliance on human assistance can lead to expensive learning costs and make skill learning difficult to scale. In this work, we introduce the Large Language Model Supervised Robotics Text2Skill Autonomous Learning (ARO) framework, which aims to replace human participation in the robot skill learning process with large-scale language models that incorporate reward function design and performance evaluation. We provide evidence that our approach enables fully autonomous robot skill learning, capable of completing partial tasks without human intervention. Furthermore, we also analyze the limitations of this approach in task understanding and optimization stability.
comment: 6 pages, 2 figures
☆ Scaling Learning based Policy Optimization for Temporal Tasks via Dropout
This paper introduces a model-based approach for training feedback controllers for an autonomous agent operating in a highly nonlinear environment. We desire the trained policy to ensure that the agent satisfies specific task objectives, expressed in discrete-time Signal Temporal Logic (DT-STL). One advantage for reformulation of a task via formal frameworks, like DT-STL, is that it permits quantitative satisfaction semantics. In other words, given a trajectory and a DT-STL formula, we can compute the robustness, which can be interpreted as an approximate signed distance between the trajectory and the set of trajectories satisfying the formula. We utilize feedback controllers, and we assume a feed forward neural network for learning these feedback controllers. We show how this learning problem is similar to training recurrent neural networks (RNNs), where the number of recurrent units is proportional to the temporal horizon of the agent's task objectives. This poses a challenge: RNNs are susceptible to vanishing and exploding gradients, and na\"{i}ve gradient descent-based strategies to solve long-horizon task objectives thus suffer from the same problems. To tackle this challenge, we introduce a novel gradient approximation algorithm based on the idea of dropout or gradient sampling. We show that, the existing smooth semantics for robustness are inefficient regarding gradient computation when the specification becomes complex. To address this challenge, we propose a new smooth semantics for DT-STL that under-approximates the robustness value and scales well for backpropagation over a complex specification. We show that our control synthesis methodology, can be quite helpful for stochastic gradient descent to converge with less numerical issues, enabling scalable backpropagation over long time horizons and trajectories over high dimensional state spaces.
☆ Learning Early Social Maneuvers for Enhanced Social Navigation ICRA 2024
Socially compliant navigation is an integral part of safety features in Human-Robot Interaction. Traditional approaches to mobile navigation prioritize physical aspects, such as efficiency, but social behaviors gain traction as robots appear more in daily life. Recent techniques to improve the social compliance of navigation often rely on predefined features or reward functions, introducing assumptions about social human behavior. To address this limitation, we propose a novel Learning from Demonstration (LfD) framework for social navigation that exclusively utilizes raw sensory data. Additionally, the proposed system contains mechanisms to consider the future paths of the surrounding pedestrians, acknowledging the temporal aspect of the problem. The final product is expected to reduce the anxiety of people sharing their environment with a mobile robot, helping them trust that the robot is aware of their presence and will not harm them. As the framework is currently being developed, we outline its components, present experimental results, and discuss future work towards realizing this framework.
comment: Submitted to the workshop of Robot Trust for Symbiotic Societies (RTSS) at ICRA 2024 on March 23, 2024
☆ The Impact of Evolutionary Computation on Robotic Design: A Case Study with an Underactuated Hand Exoskeleton ICRA
Robotic exoskeletons can enhance human strength and aid people with physical disabilities. However, designing them to ensure safety and optimal performance presents significant challenges. Developing exoskeletons should incorporate specific optimization algorithms to find the best design. This study investigates the potential of Evolutionary Computation (EC) methods in robotic design optimization, with an underactuated hand exoskeleton (U-HEx) used as a case study. We propose improving the performance and usability of the U-HEx design, which was initially optimized using a naive brute-force approach, by integrating EC techniques such as Genetic Algorithm and Big Bang-Big Crunch Algorithm. Comparative analysis revealed that EC methods consistently yield more precise and optimal solutions than brute force in a significantly shorter time. This allowed us to improve the optimization by increasing the number of variables in the design, which was impossible with naive methods. The results show significant improvements in terms of the torque magnitude the device transfers to the user, enhancing its efficiency. These findings underline the importance of performing proper optimization while designing exoskeletons, as well as providing a significant improvement to this specific robotic design.
comment: 6 pages (+ref), 4 figures, IEEE International Conference on Robotics and Automation (ICRA) 2024
☆ AirCrab: A Hybrid Aerial-Ground Manipulator with An Active Wheel
Inspired by the behavior of birds, we present AirCrab, a hybrid aerial ground manipulator (HAGM) with a single active wheel and a 3-degree of freedom (3-DoF) manipulator. AirCrab leverages a single point of contact with the ground to reduce position drift and improve manipulation accuracy. The single active wheel enables locomotion on narrow surfaces without adding significant weight to the robot. To realize accurate attitude maintenance using propellers on the ground, we design a control allocation method for AirCrab that prioritizes attitude control and dynamically adjusts the thrust input to reduce energy consumption. Experiments verify the effectiveness of the proposed control method and the gain in manipulation accuracy with ground contact. A series of operations to complete the letters 'NTU' demonstrates the capability of the robot to perform challenging hybrid aerial-ground manipulation missions.
☆ Vid2Real HRI: Align video-based HRI study designs with real-world settings
HRI research using autonomous robots in real-world settings can produce results with the highest ecological validity of any study modality, but many difficulties limit such studies' feasibility and effectiveness. We propose Vid2Real HRI, a research framework to maximize real-world insights offered by video-based studies. The Vid2Real HRI framework was used to design an online study using first-person videos of robots as real-world encounter surrogates. The online study ($n = 385$) distinguished the within-subjects effects of four robot behavioral conditions on perceived social intelligence and human willingness to help the robot enter an exterior door. A real-world, between-subjects replication ($n = 26$) using two conditions confirmed the validity of the online study's findings and the sufficiency of the participant recruitment target ($22$) based on a power analysis of online study results. The Vid2Real HRI framework offers HRI researchers a principled way to take advantage of the efficiency of video-based study modalities while generating directly transferable knowledge of real-world HRI. Code and data from the study are provided at https://vid2real.github.io/vid2realHRI
☆ DriveEnv-NeRF: Exploration of A NeRF-Based Autonomous Driving Environment for Real-World Performance Validation
In this study, we introduce the DriveEnv-NeRF framework, which leverages Neural Radiance Fields (NeRF) to enable the validation and faithful forecasting of the efficacy of autonomous driving agents in a targeted real-world scene. Standard simulator-based rendering often fails to accurately reflect real-world performance due to the sim-to-real gap, which represents the disparity between virtual simulations and real-world conditions. To mitigate this gap, we propose a workflow for building a high-fidelity simulation environment of the targeted real-world scene using NeRF. This approach is capable of rendering realistic images from novel viewpoints and constructing 3D meshes for emulating collisions. The validation of these capabilities through the comparison of success rates in both simulated and real environments demonstrates the benefits of using DriveEnv-NeRF as a real-world performance indicator. Furthermore, the DriveEnv-NeRF framework can serve as a training environment for autonomous driving agents under various lighting conditions. This approach enhances the robustness of the agents and reduces performance degradation when deployed to the target real scene, compared to agents fully trained using the standard simulator rendering pipeline.
comment: Project page: https://github.com/muyishen2040/DriveEnvNeRF
☆ RicMonk: A Three-Link Brachiation Robot with Passive Grippers for Energy-Efficient Brachiation
This paper presents the design, analysis, and performance evaluation of RicMonk, a novel three-link brachiation robot equipped with passive hook-shaped grippers. Brachiation, an agile and energy-efficient mode of locomotion observed in primates, has inspired the development of RicMonk to explore versatile locomotion and maneuvers on ladder-like structures. The robot's anatomical resemblance to gibbons and the integration of a tail mechanism for energy injection contribute to its unique capabilities. The paper discusses the use of the Direct Collocation methodology for optimizing trajectories for the robot's dynamic behaviors and stabilization of these trajectories using a Time-varying Linear Quadratic Regulator. With RicMonk we demonstrate bidirectional brachiation, and provide comparative analysis with its predecessor, AcroMonk - a two-link brachiation robot, to demonstrate that the presence of a passive tail helps improve energy efficiency. The system design, controllers, and software implementation are publicly available on GitHub and the video demonstration of the experiments can be viewed YouTube.
comment: Open sourced system design, controllers, software implementation can be found at https://github.com/dfki-ric-underactuated-lab/ricmonk and a video demonstrating the experiments performed with RicMonk can be found at https://www.youtube.com/watch?v=hOuDQI7CD8w
☆ Distributed Robust Learning based Formation Control of Mobile Robots based on Bioinspired Neural Dynamics
This paper addresses the challenges of distributed formation control in multiple mobile robots, introducing a novel approach that enhances real-world practicability. We first introduce a distributed estimator using a variable structure and cascaded design technique, eliminating the need for derivative information to improve the real time performance. Then, a kinematic tracking control method is developed utilizing a bioinspired neural dynamic-based approach aimed at providing smooth control inputs and effectively resolving the speed jump issue. Furthermore, to address the challenges for robots operating with completely unknown dynamics and disturbances, a learning-based robust dynamic controller is developed. This controller provides real time parameter estimates while maintaining its robustness against disturbances. The overall stability of the proposed method is proved with rigorous mathematical analysis. At last, multiple comprehensive simulation studies have shown the advantages and effectiveness of the proposed method.
comment: This paper is accepted by IEEE Transactions on Intelligent Vehicles
☆ PNAS-MOT: Multi-Modal Object Tracking with Pareto Neural Architecture Search
Multiple object tracking is a critical task in autonomous driving. Existing works primarily focus on the heuristic design of neural networks to obtain high accuracy. As tracking accuracy improves, however, neural networks become increasingly complex, posing challenges for their practical application in real driving scenarios due to the high level of latency. In this paper, we explore the use of the neural architecture search (NAS) methods to search for efficient architectures for tracking, aiming for low real-time latency while maintaining relatively high accuracy. Another challenge for object tracking is the unreliability of a single sensor, therefore, we propose a multi-modal framework to improve the robustness. Experiments demonstrate that our algorithm can run on edge devices within lower latency constraints, thus greatly reducing the computational requirements for multi-modal object tracking while keeping lower latency.
comment: IEEE Robotics and Automation Letters 2024. Code is available at https://github.com/PholyPeng/PNAS-MOT
☆ Data-Driven Predictive Control for Robust Exoskeleton Locomotion
Exoskeleton locomotion must be robust while being adaptive to different users with and without payloads. To address these challenges, this work introduces a data-driven predictive control (DDPC) framework to synthesize walking gaits for lower-body exoskeletons, employing Hankel matrices and a state transition matrix for its data-driven model. The proposed approach leverages DDPC through a multi-layer architecture. At the top layer, DDPC serves as a planner employing Hankel matrices and a state transition matrix to generate a data-driven model that can learn and adapt to varying users and payloads. At the lower layer, our method incorporates inverse kinematics and passivity-based control to map the planned trajectory from DDPC into the full-order states of the lower-body exoskeleton. We validate the effectiveness of this approach through numerical simulations and hardware experiments conducted on the Atalante lower-body exoskeleton with different payloads. Moreover, we conducted a comparative analysis against the model predictive control (MPC) framework based on the reduced-order linear inverted pendulum (LIP) model. Through this comparison, the paper demonstrates that DDPC enables robust bipedal walking at various velocities while accounting for model uncertainties and unknown perturbations.
☆ Ev-Edge: Efficient Execution of Event-based Vision Algorithms on Commodity Edge Platforms
Event cameras have emerged as a promising sensing modality for autonomous navigation systems, owing to their high temporal resolution, high dynamic range and negligible motion blur. To process the asynchronous temporal event streams from such sensors, recent research has shown that a mix of Artificial Neural Networks (ANNs), Spiking Neural Networks (SNNs) as well as hybrid SNN-ANN algorithms are necessary to achieve high accuracies across a range of perception tasks. However, we observe that executing such workloads on commodity edge platforms which feature heterogeneous processing elements such as CPUs, GPUs and neural accelerators results in inferior performance. This is due to the mismatch between the irregular nature of event streams and diverse characteristics of algorithms on the one hand and the underlying hardware platform on the other. We propose Ev-Edge, a framework that contains three key optimizations to boost the performance of event-based vision systems on edge platforms: (1) An Event2Sparse Frame converter directly transforms raw event streams into sparse frames, enabling the use of sparse libraries with minimal encoding overheads (2) A Dynamic Sparse Frame Aggregator merges sparse frames at runtime by trading off the temporal granularity of events and computational demand thereby improving hardware utilization (3) A Network Mapper maps concurrently executing tasks to different processing elements while also selecting layer precision by considering both compute and communication overheads. On several state-of-art networks for a range of autonomous navigation tasks, Ev-Edge achieves 1.28x-2.05x improvements in latency and 1.23x-2.15x in energy over an all-GPU implementation on the NVIDIA Jetson Xavier AGX platform for single-task execution scenarios. Ev-Edge also achieves 1.43x-1.81x latency improvements over round-robin scheduling methods in multi-task execution scenarios.
♻ ☆ LONER: LiDAR Only Neural Representations for Real-Time SLAM
This paper proposes LONER, the first real-time LiDAR SLAM algorithm that uses a neural implicit scene representation. Existing implicit mapping methods for LiDAR show promising results in large-scale reconstruction, but either require groundtruth poses or run slower than real-time. In contrast, LONER uses LiDAR data to train an MLP to estimate a dense map in real-time, while simultaneously estimating the trajectory of the sensor. To achieve real-time performance, this paper proposes a novel information-theoretic loss function that accounts for the fact that different regions of the map may be learned to varying degrees throughout online training. The proposed method is evaluated qualitatively and quantitatively on two open-source datasets. This evaluation illustrates that the proposed loss function converges faster and leads to more accurate geometry reconstruction than other loss functions used in depth-supervised neural implicit frameworks. Finally, this paper shows that LONER estimates trajectories competitively with state-of-the-art LiDAR SLAM methods, while also producing dense maps competitive with existing real-time implicit mapping methods that use groundtruth poses.
comment: First two authors equally contributed. Webpage: https://umautobots.github.io/loner
♻ ☆ ARTEMIS: AI-driven Robotic Triage Labeling and Emergency Medical Information System
Mass casualty incidents (MCIs) pose a significant challenge to emergency medical services by overwhelming available resources and personnel. Effective victim assessment is the key to minimizing casualties during such a crisis. We introduce ARTEMIS, an AI-driven Robotic Triage Labeling and Emergency Medical Information System, to aid first responders in MCI events. It leverages speech processing, natural language processing, and deep learning to help with acuity classification. This is deployed on a quadruped that performs victim localization and preliminary injury severity assessment. First responders access victim information through a Graphical User Interface that is updated in real-time. To validate our proposed algorithmic triage protocol, we used the Unitree Go1 quadruped. The robot identifies humans, interacts with them, gets vitals and information, and assigns an acuity label. Simulations of an MCI in software and a controlled environment outdoors were conducted. The system achieved a triage-level classification precision of over 74% on average and 99% for the most critical victims, i.e. level 1 acuity, outperforming state-of-the-art deep learning-based triage labeling systems. In this paper, we showcase the potential of human-robot interaction in assisting medical personnel in MCI events.
♻ ☆ NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation
Vision-and-Language Navigation (VLN) stands as a key research problem of Embodied AI, aiming at enabling agents to navigate in unseen environments following linguistic instructions. In this field, generalization is a long-standing challenge, either to out-of-distribution scenes or from Sim to Real. In this paper, we propose NaVid, a video-based large vision language model (VLM), to mitigate such a generalization gap. NaVid makes the first endeavour to showcase the capability of VLMs to achieve state-of-the-art level navigation performance without any maps, odometer and depth inputs. Following human instruction, NaVid only requires an on-the-fly video stream from a monocular RGB camera equipped on the robot to output the next-step action. Our formulation mimics how humans navigate and naturally gets rid of the problems introduced by odometer noises, and the Sim2Real gaps from map or depth inputs. Moreover, our video-based approach can effectively encode the historical observations of robots as spatio-temporal contexts for decision-making and instruction following. We train NaVid with 550k navigation samples collected from VLN-CE trajectories, including action-planning and instruction-reasoning samples, along with 665k large-scale web data. Extensive experiments show that NaVid achieves SOTA performance in simulation environments and the real world, demonstrating superior cross-dataset and Sim2Real transfer. We thus believe our proposed VLM approach plans the next step for not only the navigation agents but also this research field.
♻ ☆ Tactile Estimation of Extrinsic Contact Patch for Stable Placement ICRA2024
Precise perception of contact interactions is essential for fine-grained manipulation skills for robots. In this paper, we present the design of feedback skills for robots that must learn to stack complex-shaped objects on top of each other (see Fig.1). To design such a system, a robot should be able to reason about the stability of placement from very gentle contact interactions. Our results demonstrate that it is possible to infer the stability of object placement based on tactile readings during contact formation between the object and its environment. In particular, we estimate the contact patch between a grasped object and its environment using force and tactile observations to estimate the stability of the object during a contact formation. The contact patch could be used to estimate the stability of the object upon release of the grasp. The proposed method is demonstrated in various pairs of objects that are used in a very popular board game.
comment: Accepted at ICRA2024
♻ ☆ Integration of Large Language Models within Cognitive Architectures for Autonomous Robots IROS 2024
Symbolic reasoning systems have been used in cognitive architectures to provide inference and planning capabilities. However, defining domains and problems has proven difficult and prone to errors. Moreover, Large Language Models (LLMs) have emerged as tools to process natural language for different tasks. In this paper, we propose the use of LLMs to tackle these problems. This way, this paper proposes the integration of LLMs in the ROS 2-integrated cognitive architecture MERLIN2 for autonomous robots. Specifically, we present the design, development and deployment of how to leverage the reasoning capabilities of LLMs inside the deliberative processes of MERLIN2. As a result, the deliberative system is updated from a PDDL-based planner system to a natural language planning system. This proposal is evaluated quantitatively and qualitatively, measuring the impact of incorporating the LLMs in the cognitive architecture. Results show that a classical approach achieves better performance but the proposed solution provides an enhanced interaction through natural language.
comment: 8 pages, 6 figures, 2 tables, Submitted to IROS 2024
♻ ☆ Exploring 3D Human Pose Estimation and Forecasting from the Robot's Perspective: The HARPER Dataset
We introduce HARPER, a novel dataset for 3D body pose estimation and forecast in dyadic interactions between users and Spot, the quadruped robot manufactured by Boston Dynamics. The key-novelty is the focus on the robot's perspective, i.e., on the data captured by the robot's sensors. These make 3D body pose analysis challenging because being close to the ground captures humans only partially. The scenario underlying HARPER includes 15 actions, of which 10 involve physical contact between the robot and users. The Corpus contains not only the recordings of the built-in stereo cameras of Spot, but also those of a 6-camera OptiTrack system (all recordings are synchronized). This leads to ground-truth skeletal representations with a precision lower than a millimeter. In addition, the Corpus includes reproducible benchmarks on 3D Human Pose Estimation, Human Pose Forecasting, and Collision Prediction, all based on publicly available baseline approaches. This enables future HARPER users to rigorously compare their results with those we provide in this work.
♻ ☆ Space Filling Curves for Coverage Path Planning with Online Obstacle Avoidance
The paper presents a strategy for robotic exploration problem using Space-Filling curves (SFC). The strategy plans a path that avoids unknown obstacles while ensuring complete coverage of the free space in region of interest. The region of interest is first tessellated, and the tiles/cells are connected using a SFC pattern. A robot follows the SFC to explore the entire area. However, obstacles can block the systematic movement of the robot. We overcome this problem by determining an alternate path online that avoids the blocked cells while ensuring all the accessible cells are visited at least once. The proposed strategy chooses next waypoint based on the graph connectivity of the cells and the obstacle encountered so far. It is online, exhaustive and works in situations demanding non-uniform coverage. The completeness of the strategy is proved and its desirable properties are discussed with examples.
♻ ☆ Fully Spiking Neural Network for Legged Robots
In recent years, legged robots based on deep reinforcement learning have made remarkable progress. Quadruped robots have demonstrated the ability to complete challenging tasks in complex environments and have been deployed in real-world scenarios to assist humans. Simultaneously, bipedal and humanoid robots have achieved breakthroughs in various demanding tasks. Current reinforcement learning methods can utilize diverse robot bodies and historical information to perform actions. However, prior research has not emphasized the speed and energy consumption of network inference, as well as the biological significance of the neural networks themselves. Most of the networks employed are traditional artificial neural networks that utilize multilayer perceptrons (MLP). In this paper, we successfully apply a novel Spiking Neural Network (SNN) to process legged robots, achieving outstanding results across a range of simulated terrains. SNN holds a natural advantage over traditional neural networks in terms of inference speed and energy consumption, and their pulse-form processing of body perception signals offers improved biological interpretability. Applying more biomimetic neural networks to legged robots can further reduce the heat dissipation and structural burden caused by the high power consumption of neural networks. To the best of our knowledge, this is the first work to implement SNN in legged robots.
♻ ☆ SMART-LLM: Smart Multi-Agent Robot Task Planning using Large Language Models IROS 2024
In this work, we introduce SMART-LLM, an innovative framework designed for embodied multi-robot task planning. SMART-LLM: Smart Multi-Agent Robot Task Planning using Large Language Models (LLMs), harnesses the power of LLMs to convert high-level task instructions provided as input into a multi-robot task plan. It accomplishes this by executing a series of stages, including task decomposition, coalition formation, and task allocation, all guided by programmatic LLM prompts within the few-shot prompting paradigm. We create a benchmark dataset designed for validating the multi-robot task planning problem, encompassing four distinct categories of high-level instructions that vary in task complexity. Our evaluation experiments span both simulation and real-world scenarios, demonstrating that the proposed model can achieve promising results for generating multi-robot task plans. The experimental videos, code, and datasets from the work can be found at https://sites.google.com/view/smart-llm/.
comment: Submitted to IROS 2024
♻ ☆ SurgicalPart-SAM: Part-to-Whole Collaborative Prompting for Surgical Instrument Segmentation
The Segment Anything Model (SAM) exhibits promise in generic object segmentation and offers potential for various applications. Existing methods have applied SAM to surgical instrument segmentation (SIS) by tuning SAM-based frameworks with surgical data. However, they fall short in two crucial aspects: (1) Straightforward model tuning with instrument masks treats each instrument as a single entity, neglecting their complex structures and fine-grained details; and (2) Instrument category-based prompts are not flexible and informative enough to describe instrument structures. To address these problems, in this paper, we investigate text promptable SIS and propose SurgicalPart-SAM (SP-SAM), a novel SAM efficient-tuning approach that explicitly integrates instrument structure knowledge with SAM's generic knowledge, guided by expert knowledge on instrument part compositions. Specifically, we achieve this by proposing (1) Collaborative Prompts that describe instrument structures via collaborating category-level and part-level texts; (2) Cross-Modal Prompt Encoder that encodes text prompts jointly with visual embeddings into discriminative part-level representations; and (3) Part-to-Whole Adaptive Fusion and Hierarchical Decoding that adaptively fuse the part-level representations into a whole for accurate instrument segmentation in surgical scenarios. Built upon them, SP-SAM acquires a better capability to comprehend surgical instruments in terms of both overall structure and part-level details. Extensive experiments on both the EndoVis2018 and EndoVis2017 datasets demonstrate SP-SAM's state-of-the-art performance with minimal tunable parameters. The code will be available at https://github.com/wenxi-yue/SurgicalPart-SAM.
comment: Technical Report. The source code will be released at https://github.com/wenxi-yue/SurgicalPart-SAM
♻ ☆ Bird's Eye View Based Pretrained World model for Visual Navigation IROS 2024
Sim2Real transfer has gained popularity because it helps transfer from inexpensive simulators to real world. This paper presents a novel system that fuses components in a traditional World Model into a robust system, trained entirely within a simulator, that Zero-Shot transfers to the real world. To facilitate transfer, we use an intermediary representation that is based on \textit{Bird's Eye View (BEV)} images. Thus, our robot learns to navigate in a simulator by first learning to translate from complex \textit{First-Person View (FPV)} based RGB images to BEV representations, then learning to navigate using those representations. Later, when tested in the real world, the robot uses the perception model that translates FPV-based RGB images to embeddings that were learned by the FPV to BEV translator and that can be used by the downstream policy. The incorporation of state-checking modules using \textit{Anchor images} and Mixture Density LSTM not only interpolates uncertain and missing observations but also enhances the robustness of the model in the real-world. We trained the model using data from a Differential drive robot in the CARLA simulator. Our methodology's effectiveness is shown through the deployment of trained models onto a real-world Differential drive robot. Lastly we release a comprehensive codebase, dataset and models for training and deployment (\url{https://sites.google.com/view/value-explicit-pretraining}).
comment: Under Review at the IROS 2024; Accepted at NeurIPS 2023, Robot Learning Workshop
Graphics 3
☆ Utilizing Motion Matching with Deep Reinforcement Learning for Target Location Tasks
We present an approach using deep reinforcement learning (DRL) to directly generate motion matching queries for long-term tasks, particularly targeting the reaching of specific locations. By integrating motion matching and DRL, our method demonstrates the rapid learning of policies for target location tasks within minutes on a standard desktop, employing a simple reward design. Additionally, we propose a unique hit reward and obstacle curriculum scheme to enhance policy learning in environments with moving obstacles.
comment: Eurographics 2024 Short Papers
♻ ☆ Deep Point Cloud Normal Estimation via Triplet Learning ICME 2022
Normal estimation on 3D point clouds is a fundamental problem in 3D vision and graphics. Current methods often show limited accuracy in predicting normals at sharp features (e.g., edges and corners) and less robustness to noise. In this paper, we propose a novel normal estimation method for point clouds. It consists of two phases: (a) feature encoding which learns representations of local patches, and (b) normal estimation that takes the learned representation as input and regresses the normal vector. We are motivated that local patches on isotropic and anisotropic surfaces have similar or distinct normals, and that separable features or representations can be learned to facilitate normal estimation. To realise this, we first construct triplets of local patches on 3D point cloud data, and design a triplet network with a triplet loss for feature encoding. We then design a simple network with several MLPs and a loss function to regress the normal vector. Despite having a smaller network size compared to most other methods, experimental results show that our method preserves sharp features and achieves better normal estimation results on CAD-like shapes.
comment: Accepted by ICME 2022. Supplementary material available at https://ieeexplore.ieee.org/document/9859844/media#media
♻ ☆ Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models
We present Surf-D, a novel method for generating high-quality 3D shapes as Surfaces with arbitrary topologies using Diffusion models. Previous methods explored shape generation with different representations and they suffer from limited topologies and poor geometry details. To generate high-quality surfaces of arbitrary topologies, we use the Unsigned Distance Field (UDF) as our surface representation to accommodate arbitrary topologies. Furthermore, we propose a new pipeline that employs a point-based AutoEncoder to learn a compact and continuous latent space for accurately encoding UDF and support high-resolution mesh extraction. We further show that our new pipeline significantly outperforms the prior approaches to learning the distance fields, such as the grid-based AutoEncoder, which is not scalable and incapable of learning accurate UDF. In addition, we adopt a curriculum learning strategy to efficiently embed various surfaces. With the pretrained shape latent space, we employ a latent diffusion model to acquire the distribution of various shapes. Extensive experiments are presented on using Surf-D for unconditional generation, category conditional generation, image conditional generation, and text-to-shape tasks. The experiments demonstrate the superior performance of Surf-D in shape generation across multiple modalities as conditions. Visit our project page at https://yzmblog.github.io/projects/SurfD/.
comment: Project Page: https://yzmblog.github.io/projects/SurfD/
Robotics 47
☆ Augmented Reality based Simulated Data (ARSim) with multi-view consistency for AV perception networks
Detecting a diverse range of objects under various driving scenarios is essential for the effectiveness of autonomous driving systems. However, the real-world data collected often lacks the necessary diversity presenting a long-tail distribution. Although synthetic data has been utilized to overcome this issue by generating virtual scenes, it faces hurdles such as a significant domain gap and the substantial efforts required from 3D artists to create realistic environments. To overcome these challenges, we present ARSim, a fully automated, comprehensive, modular framework designed to enhance real multi-view image data with 3D synthetic objects of interest. The proposed method integrates domain adaptation and randomization strategies to address covariate shift between real and simulated data by inferring essential domain attributes from real data and employing simulation-based randomization for other attributes. We construct a simplified virtual scene using real data and strategically place 3D synthetic assets within it. Illumination is achieved by estimating light distribution from multiple images capturing the surroundings of the vehicle. Camera parameters from real data are employed to render synthetic assets in each frame. The resulting augmented multi-view consistent dataset is used to train a multi-camera perception network for autonomous vehicles. Experimental results on various AV perception tasks demonstrate the superior performance of networks trained on the augmented dataset.
comment: 17 pages, 15 figures, 7 tables
☆ OceanPlan: Hierarchical Planning and Replanning for Natural Language AUV Piloting in Large-scale Unexplored Ocean Environments IROS 2024
We develop a hierarchical LLM-task-motion planning and replanning framework to efficiently ground an abstracted human command into tangible Autonomous Underwater Vehicle (AUV) control through enhanced representations of the world. We also incorporate a holistic replanner to provide real-world feedback with all planners for robust AUV operation. While there has been extensive research in bridging the gap between LLMs and robotic missions, they are unable to guarantee success of AUV applications in the vast and unknown ocean environment. To tackle specific challenges in marine robotics, we design a hierarchical planner to compose executable motion plans, which achieves planning efficiency and solution quality by decomposing long-horizon missions into sub-tasks. At the same time, real-time data stream is obtained by a replanner to address environmental uncertainties during plan execution. Experiments validate that our proposed framework delivers successful AUV performance of long-duration missions through natural language piloting.
comment: submitted to IROS 2024
☆ Safe and Stable Teleoperation of Quadrotor UAVs under Haptic Shared Autonomy
We present a novel approach that aims to address both safety and stability of a haptic teleoperation system within a framework of Haptic Shared Autonomy (HSA). We use Control Barrier Functions (CBFs) to generate the control input that follows the user's input as closely as possible while guaranteeing safety. In the context of stability of the human-in-the-loop system, we limit the force feedback perceived by the user via a small $L_2$-gain, which is achieved by limiting the control and the force feedback via a differential constraint. Specifically, with the property of HSA, we propose two pathways to design the control and the force feedback: Sequential Control Force (SCF) and Joint Control Force (JCF). Both designs can achieve safety and stability but with different responses to the user's commands. We conducted experimental simulations to evaluate and investigate the properties of the designed methods. We also tested the proposed method on a physical quadrotor UAV and a haptic interface.
☆ Gesture-Controlled Aerial Robot Formation for Human-Swarm Interaction in Safety Monitoring Applications
This paper presents a formation control approach for contactless gesture-based Human-Swarm Interaction (HSI) between a team of multi-rotor Unmanned Aerial Vehicles (UAVs) and a human worker. The approach is intended for monitoring the safety of human workers, especially those working at heights. In the proposed dynamic formation scheme, one UAV acts as the leader of the formation and is equipped with sensors for human worker detection and gesture recognition. The follower UAVs maintain a predetermined formation relative to the worker's position, thereby providing additional perspectives of the monitored scene. Hand gestures allow the human worker to specify movements and action commands for the UAV team and initiate other mission-related commands without the need for an additional communication channel or specific markers. Together with a novel unified human detection and tracking algorithm, human pose estimation approach and gesture detection pipeline, the proposed approach forms a first instance of an HSI system incorporating all these modules onboard real-world UAVs. Simulations and field experiments with three UAVs and a human worker in a mock-up scenario showcase the effectiveness and responsiveness of the proposed approach.
comment: 8 pages, 9 figures
☆ Introduction to Human-Robot Interaction: A Multi-Perspective Introductory Course
In this paper I describe the design of an introductory course in Human-Robot Interaction. This project-driven course is designed to introduce undergraduate and graduate engineering students, especially those enrolled in Computer Science, Mechanical Engineering, and Robotics degree programs, to key theories and methods used in the field of Human-Robot Interaction that they would otherwise be unlikely to see in those degree programs. To achieve this aim, the course takes students all the way from stakeholder analysis to empirical evaluation, covering and integrating key Qualitative, Design, Computational, and Quantitative methods along the way. I detail the goals, audience, and format of the course, and provide a detailed walkthrough of the course syllabus.
comment: Presented at the Designing an Intro to HRI Course Workshop at HRI 2024 (arXiv:2403.05588)
☆ HortiBot: An Adaptive Multi-Arm System for Robotic Horticulture of Sweet Peppers IROS
Horticultural tasks such as pruning and selective harvesting are labor intensive and horticultural staff are hard to find. Automating these tasks is challenging due to the semi-structured greenhouse workspaces, changing environmental conditions such as lighting, dense plant growth with many occlusions, and the need for gentle manipulation of non-rigid plant organs. In this work, we present the three-armed system HortiBot, with two arms for manipulation and a third arm as an articulated head for active perception using stereo cameras. Its perception system detects not only peppers, but also peduncles and stems in real time, and performs online data association to build a world model of pepper plants. Collision-aware online trajectory generation allows all three arms to safely track their respective targets for observation, grasping, and cutting. We integrated perception and manipulation to perform selective harvesting of peppers and evaluated the system in lab experiments. Using active perception coupled with end-effector force torque sensing for compliant manipulation, HortiBot achieves high success rates.
comment: Submitted to International Conference on Intelligent Robots and Systems (IROS) 2024. C. Lenz and R. Menon contributed equally
☆ Guided Decoding for Robot Motion Generation and Adaption
We address motion generation for high-DoF robot arms in complex settings with obstacles, via points, etc. A significant advancement in this domain is achieved by integrating Learning from Demonstration (LfD) into the motion generation process. This integration facilitates rapid adaptation to new tasks and optimizes the utilization of accumulated expertise by allowing robots to learn and generalize from demonstrated trajectories. We train a transformer architecture on a large dataset of simulated trajectories. This architecture, based on a conditional variational autoencoder transformer, learns essential motion generation skills and adapts these to meet auxiliary tasks and constraints. Our auto-regressive approach enables real-time integration of feedback from the physical system, enhancing the adaptability and efficiency of motion generation. We show that our model can generate motion from initial and target points, but also that it can adapt trajectories in navigating complex tasks, including obstacle avoidance, via points, and meeting velocity and acceleration constraints, across platforms.
comment: 7 pages
☆ TriHelper: Zero-Shot Object Navigation with Dynamic Assistance
Navigating toward specific objects in unknown environments without additional training, known as Zero-Shot object navigation, poses a significant challenge in the field of robotics, which demands high levels of auxiliary information and strategic planning. Traditional works have focused on holistic solutions, overlooking the specific challenges agents encounter during navigation such as collision, low exploration efficiency, and misidentification of targets. To address these challenges, our work proposes TriHelper, a novel framework designed to assist agents dynamically through three primary navigation challenges: collision, exploration, and detection. Specifically, our framework consists of three innovative components: (i) Collision Helper, (ii) Exploration Helper, and (iii) Detection Helper. These components work collaboratively to solve these challenges throughout the navigation process. Experiments on the Habitat-Matterport 3D (HM3D) and Gibson datasets demonstrate that TriHelper significantly outperforms all existing baseline methods in Zero-Shot object navigation, showcasing superior success rates and exploration efficiency. Our ablation studies further underscore the effectiveness of each helper in addressing their respective challenges, notably enhancing the agent's navigation capabilities. By proposing TriHelper, we offer a fresh perspective on advancing the object navigation task, paving the way for future research in the domain of Embodied AI and visual-based navigation.
comment: 8 pages, 5 figures
☆ DITTO: Demonstration Imitation by Trajectory Transformation IROS 2024
Teaching robots new skills quickly and conveniently is crucial for the broader adoption of robotic systems. In this work, we address the problem of one-shot imitation from a single human demonstration, given by an RGB-D video recording through a two-stage process. In the first stage which is offline, we extract the trajectory of the demonstration. This entails segmenting manipulated objects and determining their relative motion in relation to secondary objects such as containers. Subsequently, in the live online trajectory generation stage, we first \mbox{re-detect} all objects, then we warp the demonstration trajectory to the current scene, and finally, we trace the trajectory with the robot. To complete these steps, our method makes leverages several ancillary models, including those for segmentation, relative object pose estimation, and grasp prediction. We systematically evaluate different combinations of correspondence and re-detection methods to validate our design decision across a diverse range of tasks. Specifically, we collect demonstrations of ten different tasks including pick-and-place tasks as well as articulated object manipulation. Finally, we perform extensive evaluations on a real robot system to demonstrate the effectiveness and utility of our approach in real-world scenarios. We make the code publicly available at http://ditto.cs.uni-freiburg.de.
comment: 8 pages, 4 figures, 3 tables, submitted to IROS 2024
☆ CRPlace: Camera-Radar Fusion with BEV Representation for Place Recognition
The integration of complementary characteristics from camera and radar data has emerged as an effective approach in 3D object detection. However, such fusion-based methods remain unexplored for place recognition, an equally important task for autonomous systems. Given that place recognition relies on the similarity between a query scene and the corresponding candidate scene, the stationary background of a scene is expected to play a crucial role in the task. As such, current well-designed camera-radar fusion methods for 3D object detection can hardly take effect in place recognition because they mainly focus on dynamic foreground objects. In this paper, a background-attentive camera-radar fusion-based method, named CRPlace, is proposed to generate background-attentive global descriptors from multi-view images and radar point clouds for accurate place recognition. To extract stationary background features effectively, we design an adaptive module that generates the background-attentive mask by utilizing the camera BEV feature and radar dynamic points. With the guidance of a background mask, we devise a bidirectional cross-attention-based spatial fusion strategy to facilitate comprehensive spatial interaction between the background information of the camera BEV feature and the radar BEV feature. As the first camera-radar fusion-based place recognition network, CRPlace has been evaluated thoroughly on the nuScenes dataset. The results show that our algorithm outperforms a variety of baseline methods across a comprehensive set of metrics (recall@1 reaches 91.2%).
☆ AV-Occupant Perceived Risk Model for Cut-In Scenarios with Empirical Evaluation
Advancements in autonomous vehicle (AV) technologies necessitate precise estimation of perceived risk to enhance user comfort, acceptance and trust. This paper introduces a novel AV-Occupant Risk (AVOR) model designed for perceived risk estimation during AV cut-in scenarios. An empirical study is conducted with 18 participants with realistic cut-in scenarios. Two factors were investigated: scenario risk and scene population. 76% of subjective risk responses indicate an increase in perceived risk at cut-in initiation. The existing perceived risk model did not capture this critical phenomenon. Our AVOR model demonstrated a significant improvement in estimating perceived risk during the early stages of cut-ins, especially for the high-risk scenario, enhancing modelling accuracy by up to 54%. The concept of the AVOR model can quantify perceived risk in other diverse driving contexts characterized by dynamic uncertainties, enhancing the reliability and human-centred focus of AV systems.
☆ Infrastructure-Assisted Collaborative Perception in Automated Valet Parking: A Safety Perspective
Environmental perception in Automated Valet Parking (AVP) has been a challenging task due to severe occlusions in parking garages. Although Collaborative Perception (CP) can be applied to broaden the field of view of connected vehicles, the limited bandwidth of vehicular communications restricts its application. In this work, we propose a BEV feature-based CP network architecture for infrastructure-assisted AVP systems. The model takes the roadside camera and LiDAR as optional inputs and adaptively fuses them with onboard sensors in a unified BEV representation. Autoencoder and downsampling are applied for channel-wise and spatial-wise dimension reduction, while sparsification and quantization further compress the feature map with little loss in data precision. Combining these techniques, the size of a BEV feature map is effectively compressed to fit in the feasible data rate of the NR-V2X network. With the synthetic AVP dataset, we observe that CP can effectively increase perception performance, especially for pedestrians. Moreover, the advantage of infrastructure-assisted CP is demonstrated in two typical safety-critical scenarios in the AVP setting, increasing the maximum safe cruising speed by up to 3m/s in both scenarios.
comment: 7 pages, 7 figures, 4 tables, accepted by IEEE VTC2024-Spring
☆ RHINO-VR Experience: Teaching Mobile Robotics Concepts in an Interactive Museum Exhibit
In 1997, the very first tour guide robot RHINO was deployed in a museum in Germany. With the ability to navigate autonomously through the environment, the robot gave tours to over 2,000 visitors. Today, RHINO itself has become an exhibit and is no longer operational. In this paper, we present RHINO-VR, an interactive museum exhibit using virtual reality (VR) that allows museum visitors to experience the historical robot RHINO in operation in a virtual museum. RHINO-VR, unlike static exhibits, enables users to familiarize themselves with basic mobile robotics concepts without the fear of damaging the exhibit. In the virtual environment, the user is able to interact with RHINO in VR by pointing to a location to which the robot should navigate and observing the corresponding actions of the robot. To include other visitors who cannot use the VR, we provide an external observation view to make RHINO visible to them. We evaluated our system by measuring the frame rate of the VR simulation, comparing the generated virtual 3D models with the originals, and conducting a user study. The user-study showed that RHINO-VR improved the visitors' understanding of the robot's functionality and that they would recommend experiencing the VR exhibit to others.
comment: Submitted to IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN)
☆ ALPINE: a climbing robot for operations in mountain environments
Mountain slopes are perfect examples of harsh environments in which humans are required to perform difficult and dangerous operations such as removing unstable boulders, dangerous vegetation or deploying safety nets. A good replacement for human intervention can be offered by climbing robots. The different solutions existing in the literature are not up to the task for the difficulty of the requirements (navigation, heavy payloads, flexibility in the execution of the tasks). In this paper, we propose a robotic platform that can fill this gap. Our solution is based on a robot that hangs on ropes, and uses a retractable leg to jump away from the mountain walls. Our package of mechanical solutions, along with the algorithms developed for motion planning and control, delivers swift navigation on irregular and steep slopes, the possibility to overcome or travel around significant natural barriers, and the ability to carry heavy payloads and execute complex tasks. In the paper, we give a full account of our main design and algorithmic choices and show the feasibility of the solution through a large number of physically simulated scenarios.
☆ Collision Avoidance Safety Filter for an Autonomous E-Scooter using Ultrasonic Sensors
In this paper, we propose a collision avoidance safety filter for autonomous electric scooters to enable safe operation of such vehicles in pedestrian areas. In particular, we employ multiple low-cost ultrasonic sensors to detect a wide range of possible obstacles in front of the e-scooter. Based on possibly faulty distance measurements, we design a filter to mitigate measurement noise and missing values as well as a gain-scheduled controller to limit the velocity commanded to the e-scooter when required due to imminent collisions. The proposed controller structure is able to prevent collisions with unknown obstacles by deploying a reduced safe velocity ensuring a sufficiently large safety distance. The collision avoidance approach is designed such that it may be easily deployed in similar applications of general micromobility vehicles. The effectiveness of our proposed safety filter is demonstrated in real-world experiments.
☆ Set-membership target search and tracking within an unknown cluttered area using cooperating UAVs equipped with vision systems
This paper addresses the problem of target search and tracking using a fleet of cooperating UAVs evolving in some unknown region of interest containing an a priori unknown number of moving ground targets. Each drone is equipped with an embedded Computer Vision System (CVS), providing an image with labeled pixels and a depth map of the observed part of its environment. Moreover, a box containing the corresponding pixels in the image frame is available when a UAV identifies a target. Hypotheses regarding information provided by the pixel classification, depth map construction, and target identification algorithms are proposed to allow its exploitation by set-membership approaches. A set-membership target location estimator is developed using the information provided by the CVS. Each UAV evaluates sets guaranteed to contain the location of the identified targets and a set possibly containing the locations of targets still to be identified. Then, each UAV uses these sets to search and track targets cooperatively.
☆ PseudoTouch: Efficiently Imaging the Surface Feel of Objects for Robotic Manipulation IROS2024
Humans seemingly incorporate potential touch signals in their perception. Our goal is to equip robots with a similar capability, which we term \ourmodel. \ourmodel aims to predict the expected touch signal based on a visual patch representing the touched area. We frame this problem as the task of learning a low-dimensional visual-tactile embedding, wherein we encode a depth patch from which we decode the tactile signal. To accomplish this task, we employ ReSkin, an inexpensive and replaceable magnetic-based tactile sensor. Using ReSkin, we collect and train PseudoTouch on a dataset comprising aligned tactile and visual data pairs obtained through random touching of eight basic geometric shapes. We demonstrate the efficacy of PseudoTouch through its application to two downstream tasks: object recognition and grasp stability prediction. In the object recognition task, we evaluate the learned embedding's performance on a set of five basic geometric shapes and five household objects. Using PseudoTouch, we achieve an object recognition accuracy 84% after just ten touches, surpassing a proprioception baseline. For the grasp stability task, we use ACRONYM labels to train and evaluate a grasp success predictor using PseudoTouch's predictions derived from virtual depth information. Our approach yields an impressive 32% absolute improvement in accuracy compared to the baseline relying on partial point cloud data. We make the data, code, and trained models publicly available at http://pseudotouch.cs.uni-freiburg.de.
comment: 8 pages, 7 figures, 2 tables, submitted to IROS2024
☆ Learning from Visual Demonstrations through Differentiable Nonlinear MPC for Personalized Autonomous Driving
Human-like autonomous driving controllers have the potential to enhance passenger perception of autonomous vehicles. This paper proposes DriViDOC: a model for Driving from Vision through Differentiable Optimal Control, and its application to learn personalized autonomous driving controllers from human demonstrations. DriViDOC combines the automatic inference of relevant features from camera frames with the properties of nonlinear model predictive control (NMPC), such as constraint satisfaction. Our approach leverages the differentiability of parametric NMPC, allowing for end-to-end learning of the driving model from images to control. The model is trained on an offline dataset comprising various driving styles collected on a motion-base driving simulator. During online testing, the model demonstrates successful imitation of different driving styles, and the interpreted NMPC parameters provide insights into the achievement of specific driving behaviors. Our experimental results show that DriViDOC outperforms other methods involving NMPC and neural networks, exhibiting an average improvement of 20% in imitation scores.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible. Accompanying video available at: https://youtu.be/WxWPuAtJ08E
☆ Subequivariant Reinforcement Learning Framework for Coordinated Motion Control
Effective coordination is crucial for motion control with reinforcement learning, especially as the complexity of agents and their motions increases. However, many existing methods struggle to account for the intricate dependencies between joints. We introduce CoordiGraph, a novel architecture that leverages subequivariant principles from physics to enhance coordination of motion control with reinforcement learning. This method embeds the principles of equivariance as inherent patterns in the learning process under gravity influence, which aids in modeling the nuanced relationships between joints vital for motion control. Through extensive experimentation with sophisticated agents in diverse environments, we highlight the merits of our approach. Compared to current leading methods, CoordiGraph notably enhances generalization and sample efficiency.
comment: 7 pages, 7 figures, 2024 IEEE International Conference on Robotics and Automation
☆ Automated Feature Selection for Inverse Reinforcement Learning
Inverse reinforcement learning (IRL) is an imitation learning approach to learning reward functions from expert demonstrations. Its use avoids the difficult and tedious procedure of manual reward specification while retaining the generalization power of reinforcement learning. In IRL, the reward is usually represented as a linear combination of features. In continuous state spaces, the state variables alone are not sufficiently rich to be used as features, but which features are good is not known in general. To address this issue, we propose a method that employs polynomial basis functions to form a candidate set of features, which are shown to allow the matching of statistical moments of state distributions. Feature selection is then performed for the candidates by leveraging the correlation between trajectory probabilities and feature expectations. We demonstrate the approach's effectiveness by recovering reward functions that capture expert policies across non-linear control tasks of increasing complexity. Code, data, and videos are available at https://sites.google.com/view/feature4irl.
comment: 7 pages, 4 figures
☆ A Twin Delayed Deep Deterministic Policy Gradient Algorithm for Autonomous Ground Vehicle Navigation via Digital Twin Perception Awareness
Autonomous ground vehicle (UGV) navigation has the potential to revolutionize the transportation system by increasing accessibility to disabled people, ensure safety and convenience of use. However, UGV requires extensive and efficient testing and evaluation to ensure its acceptance for public use. This testing are mostly done in a simulator which result to sim2real transfer gap. In this paper, we propose a digital twin perception awareness approach for the control of robot navigation without prior creation of the virtual environment (VT) environment state. To achieve this, we develop a twin delayed deep deterministic policy gradient (TD3) algorithm that ensures collision avoidance and goal-based path planning. We demonstrate the performance of our approach on different environment dynamics. We show that our approach is capable of efficiently avoiding collision with obstacles and navigating to its desired destination, while at the same time safely avoids obstacles using the information received from the LIDAR sensor mounted on the robot. Our approach bridges the gap between sim-to-real transfer and contributes to the adoption of UGVs in real world. We validate our approach in simulation and a real-world application in an office space.
comment: 8 pages, 7 figures
☆ Rethinking 6-Dof Grasp Detection: A Flexible Framework for High-Quality Grasping
Robotic grasping is a primitive skill for complex tasks and is fundamental to intelligence. For general 6-Dof grasping, most previous methods directly extract scene-level semantic or geometric information, while few of them consider the suitability for various downstream applications, such as target-oriented grasping. Addressing this issue, we rethink 6-Dof grasp detection from a grasp-centric view and propose a versatile grasp framework capable of handling both scene-level and target-oriented grasping. Our framework, FlexLoG, is composed of a Flexible Guidance Module and a Local Grasp Model. Specifically, the Flexible Guidance Module is compatible with both global (e.g., grasp heatmap) and local (e.g., visual grounding) guidance, enabling the generation of high-quality grasps across various tasks. The Local Grasp Model focuses on object-agnostic regional points and predicts grasps locally and intently. Experiment results reveal that our framework achieves over 18% and 23% improvement on unseen splits of the GraspNet-1Billion Dataset. Furthermore, real-world robotic tests in three distinct settings yield a 95% success rate.
comment: 8 pages, 8 figures
☆ Linear Quadratic Guidance Law for Joint Motion Planning of a Pursuer-Turret Assembly
This paper presents joint motion planning of a vehicle with an attached rotating turret. The turret has a limited range as well as the field of view. The objective is capture a maneuvering target such that at the terminal time it is withing the field-of-view and range limits. Catering to it, we present a minimum effort guidance law that commensurate for the turn rate abilities of the vehicle and the turret. The guidance law is obtained using linearization about the collision triangle and admits an analytical solution. Simulation results are presented to exemplify the cooperation between the turret and the vehicle.
☆ Boundary-Aware Value Function Generation for Safe Stochastic Motion Planning
Navigation safety is critical for many autonomous systems such as self-driving vehicles in an urban environment. It requires an explicit consideration of boundary constraints that describe the borders of any infeasible, non-navigable, or unsafe regions. We propose a principled boundary-aware safe stochastic planning framework with promising results. Our method generates a value function that can strictly distinguish the state values between free (safe) and non-navigable (boundary) spaces in the continuous state, naturally leading to a safe boundary-aware policy. At the core of our solution lies a seamless integration of finite elements and kernel-based functions, where the finite elements allow us to characterize safety-critical states' borders accurately, and the kernel-based function speeds up computation for the non-safety-critical states. The proposed method was evaluated through extensive simulations and demonstrated safe navigation behaviors in mobile navigation tasks. Additionally, we demonstrate that our approach can maneuver safely and efficiently in cluttered real-world environments using a ground vehicle with strong external disturbances, such as navigating on a slippery floor and against external human intervention.
comment: Accepted by International Journal of Robotics Research
☆ SRLM: Human-in-Loop Interactive Social Robot Navigation with Large Language Model and Deep Reinforcement Learning
An interactive social robotic assistant must provide services in complex and crowded spaces while adapting its behavior based on real-time human language commands or feedback. In this paper, we propose a novel hybrid approach called Social Robot Planner (SRLM), which integrates Large Language Models (LLM) and Deep Reinforcement Learning (DRL) to navigate through human-filled public spaces and provide multiple social services. SRLM infers global planning from human-in-loop commands in real-time, and encodes social information into a LLM-based large navigation model (LNM) for low-level motion execution. Moreover, a DRL-based planner is designed to maintain benchmarking performance, which is blended with LNM by a large feedback model (LFM) to address the instability of current text and LLM-driven LNM. Finally, SRLM demonstrates outstanding performance in extensive experiments. More details about this work are available at: https://sites.google.com/view/navi-srlm
☆ CoNVOI: Context-aware Navigation using Vision Language Models in Outdoor and Indoor Environments
We present ConVOI, a novel method for autonomous robot navigation in real-world indoor and outdoor environments using Vision Language Models (VLMs). We employ VLMs in two ways: first, we leverage their zero-shot image classification capability to identify the context or scenario (e.g., indoor corridor, outdoor terrain, crosswalk, etc) of the robot's surroundings, and formulate context-based navigation behaviors as simple text prompts (e.g. ``stay on the pavement"). Second, we utilize their state-of-the-art semantic understanding and logical reasoning capabilities to compute a suitable trajectory given the identified context. To this end, we propose a novel multi-modal visual marking approach to annotate the obstacle-free regions in the RGB image used as input to the VLM with numbers, by correlating it with a local occupancy map of the environment. The marked numbers ground image locations in the real-world, direct the VLM's attention solely to navigable locations, and elucidate the spatial relationships between them and terrains depicted in the image to the VLM. Next, we query the VLM to select numbers on the marked image that satisfy the context-based behavior text prompt, and construct a reference path using the selected numbers. Finally, we propose a method to extrapolate the reference trajectory when the robot's environmental context has not changed to prevent unnecessary VLM queries. We use the reference trajectory to guide a motion planner, and demonstrate that it leads to human-like behaviors (e.g. not cutting through a group of people, using crosswalks, etc.) in various real-world indoor and outdoor scenarios.
comment: 9 pages, 4 figures
☆ Global Games with Negative Feedback for Autonomous Colony Maintenance using Robot Teams
In this article we address the colony maintenance problem, where a team of robots are tasked with continuously maintaining the energy supply of an autonomous colony. We model this as a global game, where robots measure the energy level of a central nest to determine whether or not to forage for energy sources. We design a mechanism that avoids the trivial equilibrium where all robots always forage. Furthermore, we demonstrate that when the game is played iteratively a negative feedback term stabilizes the number of foraging robots at a non-trivial Nash equilibrium. We compare our approach qualitatively to existing global games, where a positive positive feedback term admits threshold-based decision making, and encourages many robots to forage simultaneously. We discuss how positive feedback can lead to a cascading failure in the presence of a human who recruits robots for external tasks, and we demonstrate the performance of our approach in simulation.
comment: 6 pages, 5 figures
☆ Autonomous Driving With Perception Uncertainties: Deep-Ensemble Based Adaptive Cruise Control
Autonomous driving depends on perception systems to understand the environment and to inform downstream decision-making. While advanced perception systems utilizing black-box Deep Neural Networks (DNNs) demonstrate human-like comprehension, their unpredictable behavior and lack of interpretability may hinder their deployment in safety critical scenarios. In this paper, we develop an Ensemble of DNN regressors (Deep Ensemble) that generates predictions with quantification of prediction uncertainties. In the scenario of Adaptive Cruise Control (ACC), we employ the Deep Ensemble to estimate distance headway to the lead vehicle from RGB images and enable the downstream controller to account for the estimation uncertainty. We develop an adaptive cruise controller that utilizes Stochastic Model Predictive Control (MPC) with chance constraints to provide a probabilistic safety guarantee. We evaluate our ACC algorithm using a high-fidelity traffic simulator and a real-world traffic dataset and demonstrate the ability of the proposed approach to effect speed tracking and car following while maintaining a safe distance headway. The out-of-distribution scenarios are also examined.
☆ Music to Dance as Language Translation using Sequence Models
Synthesising appropriate choreographies from music remains an open problem. We introduce MDLT, a novel approach that frames the choreography generation problem as a translation task. Our method leverages an existing data set to learn to translate sequences of audio into corresponding dance poses. We present two variants of MDLT: one utilising the Transformer architecture and the other employing the Mamba architecture. We train our method on AIST++ and PhantomDance data sets to teach a robotic arm to dance, but our method can be applied to a full humanoid robot. Evaluation metrics, including Average Joint Error and Frechet Inception Distance, consistently demonstrate that, when given a piece of music, MDLT excels at producing realistic and high-quality choreography. The code can be found at github.com/meowatthemoon/MDLT.
♻ ☆ Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD videos. To this end, we propose a novel effective strategy for seeding new Gaussians for newly explored areas and their effective online optimization that is independent of the scene size and thus scalable to larger scenes. This is achieved by organizing the scene into sub-maps which are independently optimized and do not need to be kept in memory. We further accomplish frame-to-model camera tracking by minimizing photometric and geometric losses between the input and rendered frames. The Gaussian representation allows for high-quality photo-realistic real-time rendering of real-world scenes. Evaluation on synthetic and real-world datasets demonstrates competitive or superior performance in mapping, tracking, and rendering compared to existing neural dense SLAM methods.
♻ ☆ A Convex Formulation of Frictional Contact for the Material Point Method and Rigid Bodies
In this paper, we introduce a novel convex formulation that seamlessly integrates the Material Point Method (MPM) with articulated rigid body dynamics in frictional contact scenarios. We extend the linear corotational hyperelastic model into the realm of elastoplasticity and include an efficient return mapping algorithm. This approach is particularly effective for MPM simulations involving significant deformation and topology changes, while preserving the convexity of the optimization problem. Our method ensures global convergence, enabling the use of large simulation time steps without compromising robustness. We have validated our approach through rigorous testing and performance evaluations, highlighting its superior capabilities in managing complex simulations relevant to robotics. Compared to previous MPM based robotic simulators, our method significantly improves the stability of contact resolution -- a critical factor in robot manipulation tasks. We make our method available in the open-source robotics toolkit, Drake.
comment: The supplemental video is available at https://youtu.be/5jrQtF5D0DA
♻ ☆ Learning High-level Semantic-Relational Concepts for SLAM
Recent works on SLAM extend their pose graphs with higher-level semantic concepts like Rooms exploiting relationships between them, to provide, not only a richer representation of the situation/environment but also to improve the accuracy of its estimation. Concretely, our previous work, Situational Graphs (S-Graphs+), a pioneer in jointly leveraging semantic relationships in the factor optimization process, relies on semantic entities such as Planes and Rooms, whose relationship is mathematically defined. Nevertheless, there is no unique approach to finding all the hidden patterns in lower-level factor-graphs that correspond to high-level concepts of different natures. It is currently tackled with ad-hoc algorithms, which limits its graph expressiveness. To overcome this limitation, in this work, we propose an algorithm based on Graph Neural Networks for learning high-level semantic-relational concepts that can be inferred from the low-level factor graph. Given a set of mapped Planes our algorithm is capable of inferring Room entities relating to the Planes. Additionally, to demonstrate the versatility of our method, our algorithm can infer an additional semantic-relational concept, i.e. Wall, and its relationship with its Planes. We validate our method in both simulated and real datasets demonstrating improved performance over two baseline approaches. Furthermore, we integrate our method into the S-Graphs+ algorithm providing improved pose and map accuracy compared to the baseline while further enhancing the scene representation.
♻ ☆ LaMI: Large Language Models for Multi-Modal Human-Robot Interaction
This paper presents an innovative large language model (LLM)-based robotic system for enhancing multi-modal human-robot interaction (HRI). Traditional HRI systems relied on complex designs for intent estimation, reasoning, and behavior generation, which were resource-intensive. In contrast, our system empowers researchers and practitioners to regulate robot behavior through three key aspects: providing high-level linguistic guidance, creating "atomic actions" and expressions the robot can use, and offering a set of examples. Implemented on a physical robot, it demonstrates proficiency in adapting to multi-modal inputs and determining the appropriate manner of action to assist humans with its arms, following researchers' defined guidelines. Simultaneously, it coordinates the robot's lid, neck, and ear movements with speech output to produce dynamic, multi-modal expressions. This showcases the system's potential to revolutionize HRI by shifting from conventional, manual state-and-flow design methods to an intuitive, guidance-based, and example-driven approach. Supplementary material can be found at https://hri-eu.github.io/Lami/
comment: 10 pages, 6 figures
♻ ☆ Bi-KVIL: Keypoints-based Visual Imitation Learning of Bimanual Manipulation Tasks
Visual imitation learning has achieved impressive progress in learning unimanual manipulation tasks from a small set of visual observations, thanks to the latest advances in computer vision. However, learning bimanual coordination strategies and complex object relations from bimanual visual demonstrations, as well as generalizing them to categorical objects in novel cluttered scenes remain unsolved challenges. In this paper, we extend our previous work on keypoints-based visual imitation learning (\mbox{K-VIL})~\cite{gao_kvil_2023} to bimanual manipulation tasks. The proposed Bi-KVIL jointly extracts so-called \emph{Hybrid Master-Slave Relationships} (HMSR) among objects and hands, bimanual coordination strategies, and sub-symbolic task representations. Our bimanual task representation is object-centric, embodiment-independent, and viewpoint-invariant, thus generalizing well to categorical objects in novel scenes. We evaluate our approach in various real-world applications, showcasing its ability to learn fine-grained bimanual manipulation tasks from a small number of human demonstration videos. Videos and source code are available at https://sites.google.com/view/bi-kvil.
♻ ☆ Event-based Simultaneous Localization and Mapping: A Comprehensive Survey
In recent decades, visual simultaneous localization and mapping (vSLAM) has gained significant interest in both academia and industry. It estimates camera motion and reconstructs the environment concurrently using visual sensors on a moving robot. However, conventional cameras are limited by hardware, including motion blur and low dynamic range, which can negatively impact performance in challenging scenarios like high-speed motion and high dynamic range illumination. Recent studies have demonstrated that event cameras, a new type of bio-inspired visual sensor, offer advantages such as high temporal resolution, dynamic range, low power consumption, and low latency. This paper presents a timely and comprehensive review of event-based vSLAM algorithms that exploit the benefits of asynchronous and irregular event streams for localization and mapping tasks. The review covers the working principle of event cameras and various event representations for preprocessing event data. It also categorizes event-based vSLAM methods into four main categories: feature-based, direct, motion-compensation, and deep learning methods, with detailed discussions and practical guidance for each approach. Furthermore, the paper evaluates the state-of-the-art methods on various benchmarks, highlighting current challenges and future opportunities in this emerging research area. A public repository will be maintained to keep track of the rapid developments in this field at {\url{https://github.com/kun150kun/ESLAM-survey}}.
♻ ☆ Robust Direct Data-Driven Control for Probabilistic Systems
We propose a data-driven control method for systems with aleatoric uncertainty, for example, robot fleets with variations between agents. Our method leverages shared trajectory data to increase the robustness of the designed controller and thus facilitate transfer to new variations without the need for prior parameter and uncertainty estimations. In contrast to existing work on experience transfer for performance, our approach focuses on robustness and uses data collected from multiple realizations to guarantee generalization to unseen ones. Our method is based on scenario optimization combined with recent formulations for direct data-driven control. We derive lower bounds on the amount of data required to achieve quadratic stability for probabilistic systems with aleatoric uncertainty and demonstrate the benefits of our data-driven method through a numerical example. We find that the learned controllers generalize well to high variations in the dynamics even when based on only a few short open-loop trajectories. Robust experience transfer enables the design of safe and robust controllers that work out of the box without any additional learning during deployment.
♻ ☆ A Wind-Aware Path Planning Method for UAV-Asisted Bridge Inspection
In response to the gap in considering wind conditions in the bridge inspection using unmanned aerial vehicle (UAV) , this paper proposes a path planning method for UAVs that takes into account the influence of wind, based on the simulated annealing algorithm. The algorithm considers the wind factors, including the influence of different wind speeds and directions at the same time on the path planning of the UAV. Firstly, An environment model is constructed specifically for UAV bridge inspection, taking into account the various objective functions and constraint conditions of UAVs. A more sophisticated and precise mathematical model is then developed based on this environmental model to enable efficient and effective UAV path planning. Secondly, the bridge separation planning model is applied in a novel way, and a series of parameters are simulated, including the adjustment of the initial temperature value. The experimental results demonstrate that, compared with traditional local search algorithms, the proposed method achieves a cost reduction of 30.05\% and significantly improves effectiveness. Compared to path planning methods that do not consider wind factors, the proposed approach yields more realistic and practical results for UAV applications, as demonstrated by its improved effectiveness in simulations. These findings highlight the value of our method in facilitating more accurate and efficient UAV path planning in wind-prone environments.
comment: After carefully analysis, there is a bit design flaws in Algorithm 1. The experimental work of the paper is not comprehensive,which lacks an evaluation of the algorithm's running time
♻ ☆ Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigation
As a new embodied vision task, Instance ImageGoal Navigation (IIN) aims to navigate to a specified object depicted by a goal image in an unexplored environment. The main challenge of this task lies in identifying the target object from different viewpoints while rejecting similar distractors. Existing ImageGoal Navigation methods usually adopt the simple Exploration-Exploitation framework and ignore the identification of specific instance during navigation. In this work, we propose to imitate the human behaviour of ``getting closer to confirm" when distinguishing objects from a distance. Specifically, we design a new modular navigation framework named Instance-aware Exploration-Verification-Exploitation (IEVE) for instance-level image goal navigation. Our method allows for active switching among the exploration, verification, and exploitation actions, thereby facilitating the agent in making reasonable decisions under different situations. On the challenging HabitatMatterport 3D semantic (HM3D-SEM) dataset, our method surpasses previous state-of-the-art work, with a classical segmentation model (0.684 vs. 0.561 success) or a robust model (0.702 vs. 0.561 success)
♻ ☆ A Survey on Global LiDAR Localization: Challenges, Advances and Open Problems
Knowledge about the own pose is key for all mobile robot applications. Thus pose estimation is part of the core functionalities of mobile robots. Over the last two decades, LiDAR scanners have become the standard sensor for robot localization and mapping. This article aims to provide an overview of recent progress and advancements in LiDAR-based global localization. We begin by formulating the problem and exploring the application scope. We then present a review of the methodology, including recent advancements in several topics, such as maps, descriptor extraction, and cross-robot localization. The contents of the article are organized under three themes. The first theme concerns the combination of global place retrieval and local pose estimation. The second theme is upgrading single-shot measurements to sequential ones for sequential global localization. Finally, the third theme focuses on extending single-robot global localization to cross-robot localization in multi-robot systems. We conclude the survey with a discussion of open challenges and promising directions in global LiDAR localization. To our best knowledge, this is the first comprehensive survey on global LiDAR localization for mobile robots.
comment: Publishe on International Journal of Computer Vision (IJCV)
♻ ☆ Kinematic Modularity of Elementary Dynamic Actions
In this paper, a kinematically modular approach to robot control is presented. The method involves structures called Elementary Dynamic Actions and a network model combining these elements. With this control framework, a rich repertoire of movements can be generated by combination of basic modules. The problems of solving inverse kinematics, managing kinematic singularity and kinematic redundancy are avoided. The modular approach is robust against contact and physical interaction, which makes it particularly effective for contact-rich manipulation. Each kinematic module can be learned by Imitation Learning, thereby resulting in a modular learning strategy for robot control. The theoretical foundations and their real robot implementation are presented. Using a KUKA LBR iiwa14 robot, three tasks were considered: (1) generating a sequence of discrete movements, (2) generating a combination of discrete and rhythmic movements, and (3) a drawing and erasing task. The results obtained indicate that this modular approach has the potential to simplify the generation of a diverse range of robot actions.
comment: 8 pages, 4 figures
♻ ☆ Learning Hierarchical Control For Multi-Agent Capacity-Constrained Systems
This paper introduces a novel data-driven hierarchical control scheme for managing a fleet of nonlinear, capacity-constrained autonomous agents in an iterative environment. We propose a control framework consisting of a high-level dynamic task assignment and routing layer and low-level motion planning and tracking layer. Each layer of the control hierarchy uses a data-driven Model Predictive Control (MPC) policy, maintaining bounded computational complexity at each calculation of a new task assignment or actuation input. We utilize collected data to iteratively refine estimates of agent capacity usage, and update MPC policy parameters accordingly. Our approach leverages tools from iterative learning control to integrate learning at both levels of the hierarchy, and coordinates learning between levels in order to maintain closed-loop feasibility and performance improvement of the connected architecture.
♻ ☆ iSLAM: Imperative SLAM
Simultaneous Localization and Mapping (SLAM) stands as one of the critical challenges in robot navigation. A SLAM system often consists of a front-end component for motion estimation and a back-end system for eliminating estimation drifts. Recent advancements suggest that data-driven methods are highly effective for front-end tasks, while geometry-based methods continue to be essential in the back-end processes. However, such a decoupled paradigm between the data-driven front-end and geometry-based back-end can lead to sub-optimal performance, consequently reducing the system's capabilities and generalization potential. To solve this problem, we proposed a novel self-supervised imperative learning framework, named imperative SLAM (iSLAM), which fosters reciprocal correction between the front-end and back-end, thus enhancing performance without necessitating any external supervision. Specifically, we formulate the SLAM problem as a bilevel optimization so that the front-end and back-end are bidirectionally connected. As a result, the front-end model can learn global geometric knowledge obtained through pose graph optimization by back-propagating the residuals from the back-end component. We showcase the effectiveness of this new framework through an application of stereo-inertial SLAM. The experiments show that the iSLAM training strategy achieves an accuracy improvement of 22% on average over a baseline model. To the best of our knowledge, iSLAM is the first SLAM system showing that the front-end and back-end components can mutually correct each other in a self-supervised manner.
comment: The paper has been accepted by IEEE Robotics and Automation Letters (RA-L)
♻ ☆ AutoTAMP: Autoregressive Task and Motion Planning with LLMs as Translators and Checkers
For effective human-robot interaction, robots need to understand, plan, and execute complex, long-horizon tasks described by natural language. Recent advances in large language models (LLMs) have shown promise for translating natural language into robot action sequences for complex tasks. However, existing approaches either translate the natural language directly into robot trajectories or factor the inference process by decomposing language into task sub-goals and relying on a motion planner to execute each sub-goal. When complex environmental and temporal constraints are involved, inference over planning tasks must be performed jointly with motion plans using traditional task-and-motion planning (TAMP) algorithms, making factorization into subgoals untenable. Rather than using LLMs to directly plan task sub-goals, we instead perform few-shot translation from natural language task descriptions to an intermediate task representation that can then be consumed by a TAMP algorithm to jointly solve the task and motion plan. To improve translation, we automatically detect and correct both syntactic and semantic errors via autoregressive re-prompting, resulting in significant improvements in task completion. We show that our approach outperforms several methods using LLMs as planners in complex task domains. See our project website https://yongchao98.github.io/MIT-REALM-AutoTAMP/ for prompts, videos, and code.
comment: 8 pages, 4 figures
♻ ☆ Scalable Multi-Robot Collaboration with Large Language Models: Centralized or Decentralized Systems?
A flurry of recent work has demonstrated that pre-trained large language models (LLMs) can be effective task planners for a variety of single-robot tasks. The planning performance of LLMs is significantly improved via prompting techniques, such as in-context learning or re-prompting with state feedback, placing new importance on the token budget for the context window. An under-explored but natural next direction is to investigate LLMs as multi-robot task planners. However, long-horizon, heterogeneous multi-robot planning introduces new challenges of coordination while also pushing up against the limits of context window length. It is therefore critical to find token-efficient LLM planning frameworks that are also able to reason about the complexities of multi-robot coordination. In this work, we compare the task success rate and token efficiency of four multi-agent communication frameworks (centralized, decentralized, and two hybrid) as applied to four coordination-dependent multi-agent 2D task scenarios for increasing numbers of agents. We find that a hybrid framework achieves better task success rates across all four tasks and scales better to more agents. We further demonstrate the hybrid frameworks in 3D simulations where the vision-to-text problem and dynamical errors are considered. See our project website https://yongchao98.github.io/MIT-REALM-Multi-Robot/ for prompts, videos, and code.
comment: 7 pages, 8 figures
♻ ☆ Learning Complex Motion Plans using Neural ODEs with Safety and Stability Guarantees ICRA 2024
We propose a Dynamical System (DS) approach to learn complex, possibly periodic motion plans from kinesthetic demonstrations using Neural Ordinary Differential Equations (NODE). To ensure reactivity and robustness to disturbances, we propose a novel approach that selects a target point at each time step for the robot to follow, by combining tools from control theory and the target trajectory generated by the learned NODE. A correction term to the NODE model is computed online by solving a quadratic program that guarantees stability and safety using control Lyapunov functions and control barrier functions, respectively. Our approach outperforms baseline DS learning techniques on the LASA handwriting dataset and complex periodic trajectories. It is also validated on the Franka Emika robot arm to produce stable motions for wiping and stirring tasks that do not have a single attractor, while being robust to perturbations and safe around humans and obstacles.
comment: accepted to ICRA 2024
♻ ☆ A Traffic Management Framework for On-Demand Urban Air Mobility Systems
Urban Air Mobility (UAM) offers a solution to current traffic congestion by providing on-demand air mobility in urban areas. Effective traffic management is crucial for efficient operation of UAM systems, especially for high-demand scenarios. In this paper, we present a centralized traffic management framework for on-demand UAM systems. Specifically, we provide a scheduling policy, called VertiSync, which schedules the aircraft for either servicing trip requests or rebalancing in the system subject to aircraft safety margins and energy requirements. We characterize the system-level throughput of VertiSync, which determines the demand threshold at which passenger waiting times transition from being stabilized to being increasing over time. We show that the proposed policy is able to maximize throughput for sufficiently large fleet sizes. We demonstrate the performance of VertiSync through a case study for the city of Los Angeles, and show that it significantly reduces passenger waiting times compared to a first-come first-serve scheduling policy.
comment: 9 pages, 6 figures
♻ ☆ Kinematics-aware Trajectory Generation and Prediction with Latent Stochastic Differential Modeling
Trajectory generation and trajectory prediction are two critical tasks in autonomous driving, which generate various trajectories for testing during development and predict the trajectories of surrounding vehicles during operation, respectively. In recent years, emerging data-driven deep learning-based methods have shown great promise for these two tasks in learning various traffic scenarios and improving average performance without assuming physical models. However, it remains a challenging problem for these methods to ensure that the generated/predicted trajectories are physically realistic. This challenge arises because learning-based approaches often function as opaque black boxes and do not adhere to physical laws. Conversely, existing model-based methods provide physically feasible results but are constrained by predefined model structures, limiting their capabilities to address complex scenarios. To address the limitations of these two types of approaches, we propose a new method that integrates kinematic knowledge into neural stochastic differential equations (SDE) and designs a variational autoencoder based on this latent kinematics-aware SDE (LK-SDE) to generate vehicle motions. Experimental results demonstrate that our method significantly outperforms both model-based and learning-based baselines in producing physically realistic and precisely controllable vehicle trajectories. Additionally, it performs well in predicting unobservable physical variables in the latent space.
comment: 8 pages, conference paper in motion generation
Computer Vision and Pattern Recognition 156
☆ DiffusionMTL: Learning Multi-Task Denoising Diffusion Model from Partially Annotated Data CVPR 2024
Recently, there has been an increased interest in the practical problem of learning multiple dense scene understanding tasks from partially annotated data, where each training sample is only labeled for a subset of the tasks. The missing of task labels in training leads to low-quality and noisy predictions, as can be observed from state-of-the-art methods. To tackle this issue, we reformulate the partially-labeled multi-task dense prediction as a pixel-level denoising problem, and propose a novel multi-task denoising diffusion framework coined as DiffusionMTL. It designs a joint diffusion and denoising paradigm to model a potential noisy distribution in the task prediction or feature maps and generate rectified outputs for different tasks. To exploit multi-task consistency in denoising, we further introduce a Multi-Task Conditioning strategy, which can implicitly utilize the complementary nature of the tasks to help learn the unlabeled tasks, leading to an improvement in the denoising performance of the different tasks. Extensive quantitative and qualitative experiments demonstrate that the proposed multi-task denoising diffusion model can significantly improve multi-task prediction maps, and outperform the state-of-the-art methods on three challenging multi-task benchmarks, under two different partial-labeling evaluation settings. The code is available at https://prismformore.github.io/diffusionmtl/.
comment: The paper is accepted by CVPR 2024
☆ LLaVA-PruMerge: Adaptive Token Reduction for Efficient Large Multimodal Models
Large Multimodal Models (LMMs) have shown significant reasoning capabilities by connecting a visual encoder and a large language model. LMMs typically use a fixed amount of visual tokens, such as the penultimate layer features in the CLIP visual encoder, as the prefix content. Recent LMMs incorporate more complex visual inputs, such as high-resolution images and videos, which increase the number of visual tokens significantly. However, due to the design of the Transformer architecture, computational costs associated with these models tend to increase quadratically with the number of input tokens. To tackle this problem, we explore a token reduction mechanism and find, similar to prior work, that many visual tokens are spatially redundant. Based on this, we propose PruMerge, a novel adaptive visual token reduction approach, which largely reduces the number of visual tokens while maintaining comparable model performance. We first select the unpruned visual tokens based on their similarity to class tokens and spatial tokens. We then cluster the pruned tokens based on key similarity and merge the clustered tokens with the unpruned tokens to supplement their information. Empirically, when applied to LLaVA-1.5, our approach can compress the visual tokens by 14.4 times on average, and achieve comparable performance across diverse visual question-answering and reasoning tasks. Code and checkpoints are at https://llava-prumerge.github.io/.
comment: Project page: https://llava-prumerge.github.io/
☆ LATTE3D: Large-scale Amortized Text-To-Enhanced3D Synthesis
Recent text-to-3D generation approaches produce impressive 3D results but require time-consuming optimization that can take up to an hour per prompt. Amortized methods like ATT3D optimize multiple prompts simultaneously to improve efficiency, enabling fast text-to-3D synthesis. However, they cannot capture high-frequency geometry and texture details and struggle to scale to large prompt sets, so they generalize poorly. We introduce LATTE3D, addressing these limitations to achieve fast, high-quality generation on a significantly larger prompt set. Key to our method is 1) building a scalable architecture and 2) leveraging 3D data during optimization through 3D-aware diffusion priors, shape regularization, and model initialization to achieve robustness to diverse and complex training prompts. LATTE3D amortizes both neural field and textured surface generation to produce highly detailed textured meshes in a single forward pass. LATTE3D generates 3D objects in 400ms, and can be further enhanced with fast test-time optimization.
comment: See the project website at https://research.nvidia.com/labs/toronto-ai/LATTE3D/
☆ ThemeStation: Generating Theme-Aware 3D Assets from Few Exemplars
Real-world applications often require a large gallery of 3D assets that share a consistent theme. While remarkable advances have been made in general 3D content creation from text or image, synthesizing customized 3D assets following the shared theme of input 3D exemplars remains an open and challenging problem. In this work, we present ThemeStation, a novel approach for theme-aware 3D-to-3D generation. ThemeStation synthesizes customized 3D assets based on given few exemplars with two goals: 1) unity for generating 3D assets that thematically align with the given exemplars and 2) diversity for generating 3D assets with a high degree of variations. To this end, we design a two-stage framework that draws a concept image first, followed by a reference-informed 3D modeling stage. We propose a novel dual score distillation (DSD) loss to jointly leverage priors from both the input exemplars and the synthesized concept image. Extensive experiments and user studies confirm that ThemeStation surpasses prior works in producing diverse theme-aware 3D models with impressive quality. ThemeStation also enables various applications such as controllable 3D-to-3D generation.
comment: Project page: https://3dthemestation.github.io/
☆ DragAPart: Learning a Part-Level Motion Prior for Articulated Objects
We introduce DragAPart, a method that, given an image and a set of drags as input, can generate a new image of the same object in a new state, compatible with the action of the drags. Differently from prior works that focused on repositioning objects, DragAPart predicts part-level interactions, such as opening and closing a drawer. We study this problem as a proxy for learning a generalist motion model, not restricted to a specific kinematic structure or object category. To this end, we start from a pre-trained image generator and fine-tune it on a new synthetic dataset, Drag-a-Move, which we introduce. Combined with a new encoding for the drags and dataset randomization, the new model generalizes well to real images and different categories. Compared to prior motion-controlled generators, we demonstrate much better part-level motion understanding.
comment: Project page: https://dragapart.github.io/
☆ Long-CLIP: Unlocking the Long-Text Capability of CLIP
Contrastive Language-Image Pre-training (CLIP) has been the cornerstone for zero-shot classification, text-image retrieval, and text-image generation by aligning image and text modalities. Despite its widespread adoption, a significant limitation of CLIP lies in the inadequate length of text input. The length of the text token is restricted to 77, and an empirical study shows the actual effective length is even less than 20. This prevents CLIP from handling detailed descriptions, limiting its applications for image retrieval and text-to-image generation with extensive prerequisites. To this end, we propose Long-CLIP as a plug-and-play alternative to CLIP that supports long-text input, retains or even surpasses its zero-shot generalizability, and aligns the CLIP latent space, making it readily replace CLIP without any further adaptation in downstream frameworks. Nevertheless, achieving this goal is far from straightforward, as simplistic fine-tuning can result in a significant degradation of CLIP's performance. Moreover, substituting the text encoder with a language model supporting longer contexts necessitates pretraining with vast amounts of data, incurring significant expenses. Accordingly, Long-CLIP introduces an efficient fine-tuning solution on CLIP with two novel strategies designed to maintain the original capabilities, including (1) a knowledge-preserved stretching of positional embedding and (2) a primary component matching of CLIP features. With leveraging just one million extra long text-image pairs, Long-CLIP has shown the superiority to CLIP for about 20% in long caption text-image retrieval and 6% in traditional text-image retrieval tasks, e.g., COCO and Flickr30k. Furthermore, Long-CLIP offers enhanced capabilities for generating images from detailed text descriptions by replacing CLIP in a plug-and-play manner.
comment: All codes and models are publicly available at https://github.com/beichenzbc/Long-CLIP
☆ InternVideo2: Scaling Video Foundation Models for Multimodal Video Understanding
We introduce InternVideo2, a new video foundation model (ViFM) that achieves the state-of-the-art performance in action recognition, video-text tasks, and video-centric dialogue. Our approach employs a progressive training paradigm that unifies the different self- or weakly-supervised learning frameworks of masked video token reconstruction, cross-modal contrastive learning, and next token prediction. Different training stages would guide our model to capture different levels of structure and semantic information through different pretext tasks. At the data level, we prioritize the spatiotemporal consistency by semantically segmenting videos and generating video-audio-speech captions. This improves the alignment between video and text. We scale both data and model size for our InternVideo2. Through extensive experiments, we validate our designs and demonstrate the state-of-the-art performance on over 60 video and audio tasks. Notably, our model outperforms others on various video-related captioning, dialogue, and long video understanding benchmarks, highlighting its ability to reason and comprehend long temporal contexts. Code and models are available at https://github.com/OpenGVLab/InternVideo2/.
comment: a technical report about video understanding
☆ Augmented Reality based Simulated Data (ARSim) with multi-view consistency for AV perception networks
Detecting a diverse range of objects under various driving scenarios is essential for the effectiveness of autonomous driving systems. However, the real-world data collected often lacks the necessary diversity presenting a long-tail distribution. Although synthetic data has been utilized to overcome this issue by generating virtual scenes, it faces hurdles such as a significant domain gap and the substantial efforts required from 3D artists to create realistic environments. To overcome these challenges, we present ARSim, a fully automated, comprehensive, modular framework designed to enhance real multi-view image data with 3D synthetic objects of interest. The proposed method integrates domain adaptation and randomization strategies to address covariate shift between real and simulated data by inferring essential domain attributes from real data and employing simulation-based randomization for other attributes. We construct a simplified virtual scene using real data and strategically place 3D synthetic assets within it. Illumination is achieved by estimating light distribution from multiple images capturing the surroundings of the vehicle. Camera parameters from real data are employed to render synthetic assets in each frame. The resulting augmented multi-view consistent dataset is used to train a multi-camera perception network for autonomous vehicles. Experimental results on various AV perception tasks demonstrate the superior performance of networks trained on the augmented dataset.
comment: 17 pages, 15 figures, 7 tables
☆ Learning Topological Representations for Deep Image Understanding
In many scenarios, especially biomedical applications, the correct delineation of complex fine-scaled structures such as neurons, tissues, and vessels is critical for downstream analysis. Despite the strong predictive power of deep learning methods, they do not provide a satisfactory representation of these structures, thus creating significant barriers in scalable annotation and downstream analysis. In this dissertation, we tackle such challenges by proposing novel representations of these topological structures in a deep learning framework. We leverage the mathematical tools from topological data analysis, i.e., persistent homology and discrete Morse theory, to develop principled methods for better segmentation and uncertainty estimation, which will become powerful tools for scalable annotation.
comment: Ph.D. thesis from Stony Brook University. This thesis includes works arXiv:1906.05404, arXiv:2110.08335, arXiv:2112.07812, arXiv:2103.09992, arXiv:2206.01742
☆ SiMBA: Simplified Mamba-Based Architecture for Vision and Multivariate Time series
Transformers have widely adopted attention networks for sequence mixing and MLPs for channel mixing, playing a pivotal role in achieving breakthroughs across domains. However, recent literature highlights issues with attention networks, including low inductive bias and quadratic complexity concerning input sequence length. State Space Models (SSMs) like S4 and others (Hippo, Global Convolutions, liquid S4, LRU, Mega, and Mamba), have emerged to address the above issues to help handle longer sequence lengths. Mamba, while being the state-of-the-art SSM, has a stability issue when scaled to large networks for computer vision datasets. We propose SiMBA, a new architecture that introduces Einstein FFT (EinFFT) for channel modeling by specific eigenvalue computations and uses the Mamba block for sequence modeling. Extensive performance studies across image and time-series benchmarks demonstrate that SiMBA outperforms existing SSMs, bridging the performance gap with state-of-the-art transformers. Notably, SiMBA establishes itself as the new state-of-the-art SSM on ImageNet and transfer learning benchmarks such as Stanford Car and Flower as well as task learning benchmarks as well as seven time series benchmark datasets. The project page is available on this website ~\url{https://github.com/badripatro/Simba}.
☆ Neural Plasticity-Inspired Foundation Model for Observing the Earth Crossing Modalities
The development of foundation models has revolutionized our ability to interpret the Earth's surface using satellite observational data. Traditional models have been siloed, tailored to specific sensors or data types like optical, radar, and hyperspectral, each with its own unique characteristics. This specialization hinders the potential for a holistic analysis that could benefit from the combined strengths of these diverse data sources. Our novel approach introduces the Dynamic One-For-All (DOFA) model, leveraging the concept of neural plasticity in brain science to integrate various data modalities into a single framework adaptively. This dynamic hypernetwork, adjusting to different wavelengths, enables a single versatile Transformer jointly trained on data from five sensors to excel across 12 distinct Earth observation tasks, including sensors never seen during pretraining. DOFA's innovative design offers a promising leap towards more accurate, efficient, and unified Earth observation analysis, showcasing remarkable adaptability and performance in harnessing the potential of multimodal Earth observation data.
comment: 33 pages, 10 figures
☆ Fully automated workflow for the design of patient-specific orthopaedic implants: application to total knee arthroplasty
Arthroplasty is commonly performed to treat joint osteoarthritis, reducing pain and improving mobility. While arthroplasty has known several technical improvements, a significant share of patients are still unsatisfied with their surgery. Personalised arthroplasty improves surgical outcomes however current solutions require delays, making it difficult to integrate in clinical routine. We propose a fully automated workflow to design patient-specific implants, presented for total knee arthroplasty, the most widely performed arthroplasty in the world nowadays. The proposed pipeline first uses artificial neural networks to segment the proximal and distal extremities of the femur and tibia. Then the full bones are reconstructed using augmented statistical shape models, combining shape and landmarks information. Finally, 77 morphological parameters are computed to design patient-specific implants. The developed workflow has been trained using 91 CT scans of lower limb and evaluated on 41 CT scans manually segmented, in terms of accuracy and execution time. The workflow accuracy was $0.4\pm0.2mm$ for the segmentation, $1.2\pm0.4mm$ for the full bones reconstruction, and $2.8\pm2.2mm$ for the anatomical landmarks determination. The custom implants fitted the patients' anatomy with $0.6\pm0.2mm$ accuracy. The whole process from segmentation to implants' design lasted about 5 minutes. The proposed workflow allows for a fast and reliable personalisation of knee implants, directly from the patient CT image without requiring any manual intervention. It establishes a patient-specific pre-operative planning for TKA in a very short time making it easily available for all patients. Combined with efficient implant manufacturing techniques, this solution could help answer the growing number of arthroplasties while reducing complications and improving the patients' satisfaction.
☆ Selectively Informative Description can Reduce Undesired Embedding Entanglements in Text-to-Image Personalization CVPR 2024
In text-to-image personalization, a timely and crucial challenge is the tendency of generated images overfitting to the biases present in the reference images. We initiate our study with a comprehensive categorization of the biases into background, nearby-object, tied-object, substance (in style re-contextualization), and pose biases. These biases manifest in the generated images due to their entanglement into the subject embedding. This undesired embedding entanglement not only results in the reflection of biases from the reference images into the generated images but also notably diminishes the alignment of the generated images with the given generation prompt. To address this challenge, we propose SID~(Selectively Informative Description), a text description strategy that deviates from the prevalent approach of only characterizing the subject's class identification. SID is generated utilizing multimodal GPT-4 and can be seamlessly integrated into optimization-based models. We present comprehensive experimental results along with analyses of cross-attention maps, subject-alignment, non-subject-disentanglement, and text-alignment.
comment: Published at CVPR 2024
☆ Point-DETR3D: Leveraging Imagery Data with Spatial Point Prior for Weakly Semi-supervised 3D Object Detection AAAI2024
Training high-accuracy 3D detectors necessitates massive labeled 3D annotations with 7 degree-of-freedom, which is laborious and time-consuming. Therefore, the form of point annotations is proposed to offer significant prospects for practical applications in 3D detection, which is not only more accessible and less expensive but also provides strong spatial information for object localization.In this paper, we empirically discover that it is non-trivial to merely adapt Point-DETR to its 3D form, encountering two main bottlenecks: 1) it fails to encode strong 3D prior into the model, and 2) it generates low-quality pseudo labels in distant regions due to the extreme sparsity of LiDAR points. To overcome these challenges, we introduce Point-DETR3D, a teacher-student framework for weakly semi-supervised 3D detection, designed to fully capitalize on point-wise supervision within a constrained instance-wise annotation budget.Different from Point-DETR which encodes 3D positional information solely through a point encoder, we propose an explicit positional query initialization strategy to enhance the positional prior. Considering the low quality of pseudo labels at distant regions produced by the teacher model, we enhance the detector's perception by incorporating dense imagery data through a novel Cross-Modal Deformable RoI Fusion (D-RoI).Moreover, an innovative point-guided self-supervised learning technique is proposed to allow for fully exploiting point priors, even in student models.Extensive experiments on representative nuScenes dataset demonstrate our Point-DETR3D obtains significant improvements compared to previous works. Notably, with only 5% of labeled data, Point-DETR3D achieves over 90% performance of its fully supervised counterpart.
comment: Accepted by AAAI2024
☆ Ultrasound Imaging based on the Variance of a Diffusion Restoration Model
Despite today's prevalence of ultrasound imaging in medicine, ultrasound signal-to-noise ratio is still affected by several sources of noise and artefacts. Moreover, enhancing ultrasound image quality involves balancing concurrent factors like contrast, resolution, and speckle preservation. Recently, there has been progress in both model-based and learning-based approaches addressing the problem of ultrasound image reconstruction. Bringing the best from both worlds, we propose a hybrid reconstruction method combining an ultrasound linear direct model with a learning-based prior coming from a generative Denoising Diffusion model. More specifically, we rely on the unsupervised fine-tuning of a pre-trained Denoising Diffusion Restoration Model (DDRM). Given the nature of multiplicative noise inherent to ultrasound, this paper proposes an empirical model to characterize the stochasticity of diffusion reconstruction of ultrasound images, and shows the interest of its variance as an echogenicity map estimator. We conduct experiments on synthetic, in-vitro, and in-vivo data, demonstrating the efficacy of our variance imaging approach in achieving high-quality image reconstructions from single plane-wave acquisitions and in comparison to state-of-the-art methods.
comment: 5 pages; submitted to EUSIPCO 2024. arXiv admin note: text overlap with arXiv:2310.20618
☆ Global Control for Local SO(3)-Equivariant Scale-Invariant Vessel Segmentation
Personalized 3D vascular models can aid in a range of diagnostic, prognostic, and treatment-planning tasks relevant to cardiovascular disease management. Deep learning provides a means to automatically obtain such models. Ideally, a user should have control over the exact region of interest (ROI) to be included in a vascular model, and the model should be watertight and highly accurate. To this end, we propose a combination of a global controller leveraging voxel mask segmentations to provide boundary conditions for vessels of interest to a local, iterative vessel segmentation model. We introduce the preservation of scale- and rotational symmetries in the local segmentation model, leading to generalisation to vessels of unseen sizes and orientations. Combined with the global controller, this enables flexible 3D vascular model building, without additional retraining. We demonstrate the potential of our method on a dataset containing abdominal aortic aneurysms (AAAs). Our method performs on par with a state-of-the-art segmentation model in the segmentation of AAAs, iliac arteries and renal arteries, while providing a watertight, smooth surface segmentation. Moreover, we demonstrate that by adapting the global controller, we can easily extend vessel sections in the 3D model.
☆ CR3DT: Camera-RADAR Fusion for 3D Detection and Tracking
Accurate detection and tracking of surrounding objects is essential to enable self-driving vehicles. While Light Detection and Ranging (LiDAR) sensors have set the benchmark for high performance, the appeal of camera-only solutions lies in their cost-effectiveness. Notably, despite the prevalent use of Radio Detection and Ranging (RADAR) sensors in automotive systems, their potential in 3D detection and tracking has been largely disregarded due to data sparsity and measurement noise. As a recent development, the combination of RADARs and cameras is emerging as a promising solution. This paper presents Camera-RADAR 3D Detection and Tracking (CR3DT), a camera-RADAR fusion model for 3D object detection, and Multi-Object Tracking (MOT). Building upon the foundations of the State-of-the-Art (SotA) camera-only BEVDet architecture, CR3DT demonstrates substantial improvements in both detection and tracking capabilities, by incorporating the spatial and velocity information of the RADAR sensor. Experimental results demonstrate an absolute improvement in detection performance of 5.3% in mean Average Precision (mAP) and a 14.9% increase in Average Multi-Object Tracking Accuracy (AMOTA) on the nuScenes dataset when leveraging both modalities. CR3DT bridges the gap between high-performance and cost-effective perception systems in autonomous driving, by capitalizing on the ubiquitous presence of RADAR in automotive applications.
☆ Controlled Training Data Generation with Diffusion Models
In this work, we present a method to control a text-to-image generative model to produce training data specifically "useful" for supervised learning. Unlike previous works that employ an open-loop approach and pre-define prompts to generate new data using either a language model or human expertise, we develop an automated closed-loop system which involves two feedback mechanisms. The first mechanism uses feedback from a given supervised model and finds adversarial prompts that result in image generations that maximize the model loss. While these adversarial prompts result in diverse data informed by the model, they are not informed of the target distribution, which can be inefficient. Therefore, we introduce the second feedback mechanism that guides the generation process towards a certain target distribution. We call the method combining these two mechanisms Guided Adversarial Prompts. We perform our evaluations on different tasks, datasets and architectures, with different types of distribution shifts (spuriously correlated data, unseen domains) and demonstrate the efficiency of the proposed feedback mechanisms compared to open-loop approaches.
comment: Project page at https://adversarial-prompts.epfl.ch/
☆ WSCLoc: Weakly-Supervised Sparse-View Camera Relocalization
Despite the advancements in deep learning for camera relocalization tasks, obtaining ground truth pose labels required for the training process remains a costly endeavor. While current weakly supervised methods excel in lightweight label generation, their performance notably declines in scenarios with sparse views. In response to this challenge, we introduce WSCLoc, a system capable of being customized to various deep learning-based relocalization models to enhance their performance under weakly-supervised and sparse view conditions. This is realized with two stages. In the initial stage, WSCLoc employs a multilayer perceptron-based structure called WFT-NeRF to co-optimize image reconstruction quality and initial pose information. To ensure a stable learning process, we incorporate temporal information as input. Furthermore, instead of optimizing SE(3), we opt for $\mathfrak{sim}(3)$ optimization to explicitly enforce a scale constraint. In the second stage, we co-optimize the pre-trained WFT-NeRF and WFT-Pose. This optimization is enhanced by Time-Encoding based Random View Synthesis and supervised by inter-frame geometric constraints that consider pose, depth, and RGB information. We validate our approaches on two publicly available datasets, one outdoor and one indoor. Our experimental results demonstrate that our weakly-supervised relocalization solutions achieve superior pose estimation accuracy in sparse-view scenarios, comparable to state-of-the-art camera relocalization methods. We will make our code publicly available.
☆ Hyperbolic Metric Learning for Visual Outlier Detection
Out-Of-Distribution (OOD) detection is critical to deploy deep learning models in safety-critical applications. However, the inherent hierarchical concept structure of visual data, which is instrumental to OOD detection, is often poorly captured by conventional methods based on Euclidean geometry. This work proposes a metric framework that leverages the strengths of Hyperbolic geometry for OOD detection. Inspired by previous works that refine the decision boundary for OOD data with synthetic outliers, we extend this method to Hyperbolic space. Interestingly, we find that synthetic outliers do not benefit OOD detection in Hyperbolic space as they do in Euclidean space. Furthermore we explore the relationship between OOD detection performance and Hyperbolic embedding dimension, addressing practical concerns in resource-constrained environments. Extensive experiments show that our framework improves the FPR95 for OOD detection from 22\% to 15\% and from 49% to 28% on CIFAR-10 and CIFAR-100 respectively compared to Euclidean methods.
☆ Spectral Motion Alignment for Video Motion Transfer using Diffusion Models
The evolution of diffusion models has greatly impacted video generation and understanding. Particularly, text-to-video diffusion models (VDMs) have significantly facilitated the customization of input video with target appearance, motion, etc. Despite these advances, challenges persist in accurately distilling motion information from video frames. While existing works leverage the consecutive frame residual as the target motion vector, they inherently lack global motion context and are vulnerable to frame-wise distortions. To address this, we present Spectral Motion Alignment (SMA), a novel framework that refines and aligns motion vectors using Fourier and wavelet transforms. SMA learns motion patterns by incorporating frequency-domain regularization, facilitating the learning of whole-frame global motion dynamics, and mitigating spatial artifacts. Extensive experiments demonstrate SMA's efficacy in improving motion transfer while maintaining computational efficiency and compatibility across various video customization frameworks.
comment: Project page: https://geonyeong-park.github.io/spectral-motion-alignment/
☆ Self-Supervised Backbone Framework for Diverse Agricultural Vision Tasks
Computer vision in agriculture is game-changing with its ability to transform farming into a data-driven, precise, and sustainable industry. Deep learning has empowered agriculture vision to analyze vast, complex visual data, but heavily rely on the availability of large annotated datasets. This remains a bottleneck as manual labeling is error-prone, time-consuming, and expensive. The lack of efficient labeling approaches inspired us to consider self-supervised learning as a paradigm shift, learning meaningful feature representations from raw agricultural image data. In this work, we explore how self-supervised representation learning unlocks the potential applicability to diverse agriculture vision tasks by eliminating the need for large-scale annotated datasets. We propose a lightweight framework utilizing SimCLR, a contrastive learning approach, to pre-train a ResNet-50 backbone on a large, unannotated dataset of real-world agriculture field images. Our experimental analysis and results indicate that the model learns robust features applicable to a broad range of downstream agriculture tasks discussed in the paper. Additionally, the reduced reliance on annotated data makes our approach more cost-effective and accessible, paving the way for broader adoption of computer vision in agriculture.
☆ Reasoning-Enhanced Object-Centric Learning for Videos
Object-centric learning aims to break down complex visual scenes into more manageable object representations, enhancing the understanding and reasoning abilities of machine learning systems toward the physical world. Recently, slot-based video models have demonstrated remarkable proficiency in segmenting and tracking objects, but they overlook the importance of the effective reasoning module. In the real world, reasoning and predictive abilities play a crucial role in human perception and object tracking; in particular, these abilities are closely related to human intuitive physics. Inspired by this, we designed a novel reasoning module called the Slot-based Time-Space Transformer with Memory buffer (STATM) to enhance the model's perception ability in complex scenes. The memory buffer primarily serves as storage for slot information from upstream modules, the Slot-based Time-Space Transformer makes predictions through slot-based spatiotemporal attention computations and fusion. Our experiment results on various datasets show that STATM can significantly enhance object-centric learning capabilities of slot-based video models.
☆ IS-Fusion: Instance-Scene Collaborative Fusion for Multimodal 3D Object Detection CVPR 2024
Bird's eye view (BEV) representation has emerged as a dominant solution for describing 3D space in autonomous driving scenarios. However, objects in the BEV representation typically exhibit small sizes, and the associated point cloud context is inherently sparse, which leads to great challenges for reliable 3D perception. In this paper, we propose IS-Fusion, an innovative multimodal fusion framework that jointly captures the Instance- and Scene-level contextual information. IS-Fusion essentially differs from existing approaches that only focus on the BEV scene-level fusion by explicitly incorporating instance-level multimodal information, thus facilitating the instance-centric tasks like 3D object detection. It comprises a Hierarchical Scene Fusion (HSF) module and an Instance-Guided Fusion (IGF) module. HSF applies Point-to-Grid and Grid-to-Region transformers to capture the multimodal scene context at different granularities. IGF mines instance candidates, explores their relationships, and aggregates the local multimodal context for each instance. These instances then serve as guidance to enhance the scene feature and yield an instance-aware BEV representation. On the challenging nuScenes benchmark, IS-Fusion outperforms all the published multimodal works to date. Code is available at: https://github.com/yinjunbo/IS-Fusion.
comment: Accepted to CVPR 2024; Code: https://github.com/yinjunbo/IS-Fusion
☆ WEEP: A method for spatial interpretation of weakly supervised CNN models in computational pathology
Deep learning enables the modelling of high-resolution histopathology whole-slide images (WSI). Weakly supervised learning of tile-level data is typically applied for tasks where labels only exist on the patient or WSI level (e.g. patient outcomes or histological grading). In this context, there is a need for improved spatial interpretability of predictions from such models. We propose a novel method, Wsi rEgion sElection aPproach (WEEP), for model interpretation. It provides a principled yet straightforward way to establish the spatial area of WSI required for assigning a particular prediction label. We demonstrate WEEP on a binary classification task in the area of breast cancer computational pathology. WEEP is easy to implement, is directly connected to the model-based decision process, and offers information relevant to both research and diagnostic applications.
☆ Shadow Generation for Composite Image Using Diffusion model CVPR2024
In the realm of image composition, generating realistic shadow for the inserted foreground remains a formidable challenge. Previous works have developed image-to-image translation models which are trained on paired training data. However, they are struggling to generate shadows with accurate shapes and intensities, hindered by data scarcity and inherent task complexity. In this paper, we resort to foundation model with rich prior knowledge of natural shadow images. Specifically, we first adapt ControlNet to our task and then propose intensity modulation modules to improve the shadow intensity. Moreover, we extend the small-scale DESOBA dataset to DESOBAv2 using a novel data acquisition pipeline. Experimental results on both DESOBA and DESOBAv2 datasets as well as real composite images demonstrate the superior capability of our model for shadow generation task. The dataset, code, and model are released at https://github.com/bcmi/Object-Shadow-Generation-Dataset-DESOBAv2.
comment: accepted by CVPR2024
☆ LeGO: Leveraging a Surface Deformation Network for Animatable Stylized Face Generation with One Example
Recent advances in 3D face stylization have made significant strides in few to zero-shot settings. However, the degree of stylization achieved by existing methods is often not sufficient for practical applications because they are mostly based on statistical 3D Morphable Models (3DMM) with limited variations. To this end, we propose a method that can produce a highly stylized 3D face model with desired topology. Our methods train a surface deformation network with 3DMM and translate its domain to the target style using a paired exemplar. The network achieves stylization of the 3D face mesh by mimicking the style of the target using a differentiable renderer and directional CLIP losses. Additionally, during the inference process, we utilize a Mesh Agnostic Encoder (MAGE) that takes deformation target, a mesh of diverse topologies as input to the stylization process and encodes its shape into our latent space. The resulting stylized face model can be animated by commonly used 3DMM blend shapes. A set of quantitative and qualitative evaluations demonstrate that our method can produce highly stylized face meshes according to a given style and output them in a desired topology. We also demonstrate example applications of our method including image-based stylized avatar generation, linear interpolation of geometric styles, and facial animation of stylized avatars.
comment: 8 pages
☆ Anytime, Anywhere, Anyone: Investigating the Feasibility of Segment Anything Model for Crowd-Sourcing Medical Image Annotations
Curating annotations for medical image segmentation is a labor-intensive and time-consuming task that requires domain expertise, resulting in "narrowly" focused deep learning (DL) models with limited translational utility. Recently, foundation models like the Segment Anything Model (SAM) have revolutionized semantic segmentation with exceptional zero-shot generalizability across various domains, including medical imaging, and hold a lot of promise for streamlining the annotation process. However, SAM has yet to be evaluated in a crowd-sourced setting to curate annotations for training 3D DL segmentation models. In this work, we explore the potential of SAM for crowd-sourcing "sparse" annotations from non-experts to generate "dense" segmentation masks for training 3D nnU-Net models, a state-of-the-art DL segmentation model. Our results indicate that while SAM-generated annotations exhibit high mean Dice scores compared to ground-truth annotations, nnU-Net models trained on SAM-generated annotations perform significantly worse than nnU-Net models trained on ground-truth annotations ($p<0.001$, all).
☆ GCN-DevLSTM: Path Development for Skeleton-Based Action Recognition
Skeleton-based action recognition (SAR) in videos is an important but challenging task in computer vision. The recent state-of-the-art models for SAR are primarily based on graph convolutional neural networks (GCNs), which are powerful in extracting the spatial information of skeleton data. However, it is yet clear that such GCN-based models can effectively capture the temporal dynamics of human action sequences. To this end, we propose the DevLSTM module, which exploits the path development -- a principled and parsimonious representation for sequential data by leveraging the Lie group structure. The path development, originated from Rough path theory, can effectively capture the order of events in high-dimensional stream data with massive dimension reduction and consequently enhance the LSTM module substantially. Our proposed G-DevLSTM module can be conveniently plugged into the temporal graph, complementing existing advanced GCN-based models. Our empirical studies on the NTU60, NTU120 and Chalearn2013 datasets demonstrate that our proposed hybrid model significantly outperforms the current best-performing methods in SAR tasks. The code is available at https://github.com/DeepIntoStreams/GCN-DevLSTM.
☆ MSCoTDet: Language-driven Multi-modal Fusion for Improved Multispectral Pedestrian Detection
Multispectral pedestrian detection is attractive for around-the-clock applications due to the complementary information between RGB and thermal modalities. However, current models often fail to detect pedestrians in obvious cases, especially due to the modality bias learned from statistically biased datasets. From these problems, we anticipate that maybe understanding the complementary information itself is difficult to achieve from vision-only models. Accordingly, we propose a novel Multispectral Chain-of-Thought Detection (MSCoTDet) framework, which incorporates Large Language Models (LLMs) to understand the complementary information at the semantic level and further enhance the fusion process. Specifically, we generate text descriptions of the pedestrian in each RGB and thermal modality and design a Multispectral Chain-of-Thought (MSCoT) prompting, which models a step-by-step process to facilitate cross-modal reasoning at the semantic level and perform accurate detection. Moreover, we design a Language-driven Multi-modal Fusion (LMF) strategy that enables fusing vision-driven and language-driven detections. Extensive experiments validate that MSCoTDet improves multispectral pedestrian detection.
☆ DITTO: Demonstration Imitation by Trajectory Transformation IROS 2024
Teaching robots new skills quickly and conveniently is crucial for the broader adoption of robotic systems. In this work, we address the problem of one-shot imitation from a single human demonstration, given by an RGB-D video recording through a two-stage process. In the first stage which is offline, we extract the trajectory of the demonstration. This entails segmenting manipulated objects and determining their relative motion in relation to secondary objects such as containers. Subsequently, in the live online trajectory generation stage, we first \mbox{re-detect} all objects, then we warp the demonstration trajectory to the current scene, and finally, we trace the trajectory with the robot. To complete these steps, our method makes leverages several ancillary models, including those for segmentation, relative object pose estimation, and grasp prediction. We systematically evaluate different combinations of correspondence and re-detection methods to validate our design decision across a diverse range of tasks. Specifically, we collect demonstrations of ten different tasks including pick-and-place tasks as well as articulated object manipulation. Finally, we perform extensive evaluations on a real robot system to demonstrate the effectiveness and utility of our approach in real-world scenarios. We make the code publicly available at http://ditto.cs.uni-freiburg.de.
comment: 8 pages, 4 figures, 3 tables, submitted to IROS 2024
☆ Your Image is My Video: Reshaping the Receptive Field via Image-To-Video Differentiable AutoAugmentation and Fusion
The landscape of deep learning research is moving towards innovative strategies to harness the true potential of data. Traditionally, emphasis has been on scaling model architectures, resulting in large and complex neural networks, which can be difficult to train with limited computational resources. However, independently of the model size, data quality (i.e. amount and variability) is still a major factor that affects model generalization. In this work, we propose a novel technique to exploit available data through the use of automatic data augmentation for the tasks of image classification and semantic segmentation. We introduce the first Differentiable Augmentation Search method (DAS) to generate variations of images that can be processed as videos. Compared to previous approaches, DAS is extremely fast and flexible, allowing the search on very large search spaces in less than a GPU day. Our intuition is that the increased receptive field in the temporal dimension provided by DAS could lead to benefits also to the spatial receptive field. More specifically, we leverage DAS to guide the reshaping of the spatial receptive field by selecting task-dependant transformations. As a result, compared to standard augmentation alternatives, we improve in terms of accuracy on ImageNet, Cifar10, Cifar100, Tiny-ImageNet, Pascal-VOC-2012 and CityScapes datasets when plugging-in our DAS over different light-weight video backbones.
☆ SFOD: Spiking Fusion Object Detector CVPR2024
Event cameras, characterized by high temporal resolution, high dynamic range, low power consumption, and high pixel bandwidth, offer unique capabilities for object detection in specialized contexts. Despite these advantages, the inherent sparsity and asynchrony of event data pose challenges to existing object detection algorithms. Spiking Neural Networks (SNNs), inspired by the way the human brain codes and processes information, offer a potential solution to these difficulties. However, their performance in object detection using event cameras is limited in current implementations. In this paper, we propose the Spiking Fusion Object Detector (SFOD), a simple and efficient approach to SNN-based object detection. Specifically, we design a Spiking Fusion Module, achieving the first-time fusion of feature maps from different scales in SNNs applied to event cameras. Additionally, through integrating our analysis and experiments conducted during the pretraining of the backbone network on the NCAR dataset, we delve deeply into the impact of spiking decoding strategies and loss functions on model performance. Thereby, we establish state-of-the-art classification results based on SNNs, achieving 93.7\% accuracy on the NCAR dataset. Experimental results on the GEN1 detection dataset demonstrate that the SFOD achieves a state-of-the-art mAP of 32.1\%, outperforming existing SNN-based approaches. Our research not only underscores the potential of SNNs in object detection with event cameras but also propels the advancement of SNNs. Code is available at https://github.com/yimeng-fan/SFOD.
comment: Accepted by CVPR2024
☆ PDE-CNNs: Axiomatic Derivations and Applications
PDE-based Group Convolutional Neural Networks (PDE-G-CNNs) utilize solvers of geometrically meaningful evolution PDEs as substitutes for the conventional components in G-CNNs. PDE-G-CNNs offer several key benefits all at once: fewer parameters, inherent equivariance, better performance, data efficiency, and geometric interpretability. In this article we focus on Euclidean equivariant PDE-G-CNNs where the feature maps are two dimensional throughout. We call this variant of the framework a PDE-CNN. We list several practically desirable axioms and derive from these which PDEs should be used in a PDE-CNN. Here our approach to geometric learning via PDEs is inspired by the axioms of classical linear and morphological scale-space theory, which we generalize by introducing semifield-valued signals. Furthermore, we experimentally confirm for small networks that PDE-CNNs offer fewer parameters, better performance, and data efficiency in comparison to CNNs. We also investigate what effect the use of different semifields has on the performance of the models.
☆ LSK3DNet: Towards Effective and Efficient 3D Perception with Large Sparse Kernels CVPR 2024
Autonomous systems need to process large-scale, sparse, and irregular point clouds with limited compute resources. Consequently, it is essential to develop LiDAR perception methods that are both efficient and effective. Although naively enlarging 3D kernel size can enhance performance, it will also lead to a cubically-increasing overhead. Therefore, it is crucial to develop streamlined 3D large kernel designs that eliminate redundant weights and work effectively with larger kernels. In this paper, we propose an efficient and effective Large Sparse Kernel 3D Neural Network (LSK3DNet) that leverages dynamic pruning to amplify the 3D kernel size. Our method comprises two core components: Spatial-wise Dynamic Sparsity (SDS) and Channel-wise Weight Selection (CWS). SDS dynamically prunes and regrows volumetric weights from the beginning to learn a large sparse 3D kernel. It not only boosts performance but also significantly reduces model size and computational cost. Moreover, CWS selects the most important channels for 3D convolution during training and subsequently prunes the redundant channels to accelerate inference for 3D vision tasks. We demonstrate the effectiveness of LSK3DNet on three benchmark datasets and five tracks compared with classical models and large kernel designs. Notably, LSK3DNet achieves the state-of-the-art performance on SemanticKITTI (i.e., 75.6% on single-scan and 63.4% on multi-scan), with roughly 40% model size reduction and 60% computing operations reduction compared to the naive large 3D kernel model.
comment: Accepted at CVPR 2024; Project page: https://github.com/FengZicai/LSK3DNet
☆ FastCAD: Real-Time CAD Retrieval and Alignment from Scans and Videos
Digitising the 3D world into a clean, CAD model-based representation has important applications for augmented reality and robotics. Current state-of-the-art methods are computationally intensive as they individually encode each detected object and optimise CAD alignments in a second stage. In this work, we propose FastCAD, a real-time method that simultaneously retrieves and aligns CAD models for all objects in a given scene. In contrast to previous works, we directly predict alignment parameters and shape embeddings. We achieve high-quality shape retrievals by learning CAD embeddings in a contrastive learning framework and distilling those into FastCAD. Our single-stage method accelerates the inference time by a factor of 50 compared to other methods operating on RGB-D scans while outperforming them on the challenging Scan2CAD alignment benchmark. Further, our approach collaborates seamlessly with online 3D reconstruction techniques. This enables the real-time generation of precise CAD model-based reconstructions from videos at 10 FPS. Doing so, we significantly improve the Scan2CAD alignment accuracy in the video setting from 43.0% to 48.2% and the reconstruction accuracy from 22.9% to 29.6%.
☆ Infrastructure-Assisted Collaborative Perception in Automated Valet Parking: A Safety Perspective
Environmental perception in Automated Valet Parking (AVP) has been a challenging task due to severe occlusions in parking garages. Although Collaborative Perception (CP) can be applied to broaden the field of view of connected vehicles, the limited bandwidth of vehicular communications restricts its application. In this work, we propose a BEV feature-based CP network architecture for infrastructure-assisted AVP systems. The model takes the roadside camera and LiDAR as optional inputs and adaptively fuses them with onboard sensors in a unified BEV representation. Autoencoder and downsampling are applied for channel-wise and spatial-wise dimension reduction, while sparsification and quantization further compress the feature map with little loss in data precision. Combining these techniques, the size of a BEV feature map is effectively compressed to fit in the feasible data rate of the NR-V2X network. With the synthetic AVP dataset, we observe that CP can effectively increase perception performance, especially for pedestrians. Moreover, the advantage of infrastructure-assisted CP is demonstrated in two typical safety-critical scenarios in the AVP setting, increasing the maximum safe cruising speed by up to 3m/s in both scenarios.
comment: 7 pages, 7 figures, 4 tables, accepted by IEEE VTC2024-Spring
☆ A Multimodal Approach for Cross-Domain Image Retrieval
Image generators are gaining vast amount of popularity and have rapidly changed how digital content is created. With the latest AI technology, millions of high quality images are being generated by the public, which are constantly motivating the research community to push the limits of generative models to create more complex and realistic images. This paper focuses on Cross-Domain Image Retrieval (CDIR) which can be used as an additional tool to inspect collections of generated images by determining the level of similarity between images in a dataset. An ideal retrieval system would be able to generalize to unseen complex images from multiple domains (e.g., photos, drawings and paintings). To address this goal, we propose a novel caption-matching approach that leverages multimodal language-vision architectures pre-trained on large datasets. The method is tested on DomainNet and Office-Home datasets and consistently achieves state-of-the-art performance over the latest approaches in the literature for cross-domain image retrieval. In order to verify the effectiveness with AI-generated images, the method was also put to test with a database composed by samples collected from Midjourney, which is a widely used generative platform for content creation.
☆ An In-Depth Analysis of Data Reduction Methods for Sustainable Deep Learning
In recent years, Deep Learning has gained popularity for its ability to solve complex classification tasks, increasingly delivering better results thanks to the development of more accurate models, the availability of huge volumes of data and the improved computational capabilities of modern computers. However, these improvements in performance also bring efficiency problems, related to the storage of datasets and models, and to the waste of energy and time involved in both the training and inference processes. In this context, data reduction can help reduce energy consumption when training a deep learning model. In this paper, we present up to eight different methods to reduce the size of a tabular training dataset, and we develop a Python package to apply them. We also introduce a representativeness metric based on topology to measure how similar are the reduced datasets and the full training dataset. Additionally, we develop a methodology to apply these data reduction methods to image datasets for object detection tasks. Finally, we experimentally compare how these data reduction methods affect the representativeness of the reduced dataset, the energy consumption and the predictive performance of the model.
☆ Modular Deep Active Learning Framework for Image Annotation: A Technical Report for the Ophthalmo-AI Project
Image annotation is one of the most essential tasks for guaranteeing proper treatment for patients and tracking progress over the course of therapy in the field of medical imaging and disease diagnosis. However, manually annotating a lot of 2D and 3D imaging data can be extremely tedious. Deep Learning (DL) based segmentation algorithms have completely transformed this process and made it possible to automate image segmentation. By accurately segmenting medical images, these algorithms can greatly minimize the time and effort necessary for manual annotation. Additionally, by incorporating Active Learning (AL) methods, these segmentation algorithms can perform far more effectively with a smaller amount of ground truth data. We introduce MedDeepCyleAL, an end-to-end framework implementing the complete AL cycle. It provides researchers with the flexibility to choose the type of deep learning model they wish to employ and includes an annotation tool that supports the classification and segmentation of medical images. The user-friendly interface allows for easy alteration of the AL and DL model settings through a configuration file, requiring no prior programming experience. While MedDeepCyleAL can be applied to any kind of image data, we have specifically applied it to ophthalmology data in this project.
comment: DFKI Technical Report
☆ Deep Generative Model based Rate-Distortion for Image Downscaling Assessment CVPR 2024
In this paper, we propose Image Downscaling Assessment by Rate-Distortion (IDA-RD), a novel measure to quantitatively evaluate image downscaling algorithms. In contrast to image-based methods that measure the quality of downscaled images, ours is process-based that draws ideas from rate-distortion theory to measure the distortion incurred during downscaling. Our main idea is that downscaling and super-resolution (SR) can be viewed as the encoding and decoding processes in the rate-distortion model, respectively, and that a downscaling algorithm that preserves more details in the resulting low-resolution (LR) images should lead to less distorted high-resolution (HR) images in SR. In other words, the distortion should increase as the downscaling algorithm deteriorates. However, it is non-trivial to measure this distortion as it requires the SR algorithm to be blind and stochastic. Our key insight is that such requirements can be met by recent SR algorithms based on deep generative models that can find all matching HR images for a given LR image on their learned image manifolds. Extensive experimental results show the effectiveness of our IDA-RD measure.
comment: Accepted at CVPR 2024
☆ Transfer CLIP for Generalizable Image Denoising CVPR2024
Image denoising is a fundamental task in computer vision. While prevailing deep learning-based supervised and self-supervised methods have excelled in eliminating in-distribution noise, their susceptibility to out-of-distribution (OOD) noise remains a significant challenge. The recent emergence of contrastive language-image pre-training (CLIP) model has showcased exceptional capabilities in open-world image recognition and segmentation. Yet, the potential for leveraging CLIP to enhance the robustness of low-level tasks remains largely unexplored. This paper uncovers that certain dense features extracted from the frozen ResNet image encoder of CLIP exhibit distortion-invariant and content-related properties, which are highly desirable for generalizable denoising. Leveraging these properties, we devise an asymmetrical encoder-decoder denoising network, which incorporates dense features including the noisy image and its multi-scale features from the frozen ResNet encoder of CLIP into a learnable image decoder to achieve generalizable denoising. The progressive feature augmentation strategy is further proposed to mitigate feature overfitting and improve the robustness of the learnable decoder. Extensive experiments and comparisons conducted across diverse OOD noises, including synthetic noise, real-world sRGB noise, and low-dose CT image noise, demonstrate the superior generalization ability of our method.
comment: Accepted by CVPR2024
☆ Gradient-based Sampling for Class Imbalanced Semi-supervised Object Detection ICCV2023
Current semi-supervised object detection (SSOD) algorithms typically assume class balanced datasets (PASCAL VOC etc.) or slightly class imbalanced datasets (MS-COCO, etc). This assumption can be easily violated since real world datasets can be extremely class imbalanced in nature, thus making the performance of semi-supervised object detectors far from satisfactory. Besides, the research for this problem in SSOD is severely under-explored. To bridge this research gap, we comprehensively study the class imbalance problem for SSOD under more challenging scenarios, thus forming the first experimental setting for class imbalanced SSOD (CI-SSOD). Moreover, we propose a simple yet effective gradient-based sampling framework that tackles the class imbalance problem from the perspective of two types of confirmation biases. To tackle confirmation bias towards majority classes, the gradient-based reweighting and gradient-based thresholding modules leverage the gradients from each class to fully balance the influence of the majority and minority classes. To tackle the confirmation bias from incorrect pseudo labels of minority classes, the class-rebalancing sampling module resamples unlabeled data following the guidance of the gradient-based reweighting module. Experiments on three proposed sub-tasks, namely MS-COCO, MS-COCO to Object365 and LVIS, suggest that our method outperforms current class imbalanced object detectors by clear margins, serving as a baseline for future research in CI-SSOD. Code will be available at https://github.com/nightkeepers/CI-SSOD.
comment: Accepted by ICCV2023
☆ EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting
Precise camera tracking, high-fidelity 3D tissue reconstruction, and real-time online visualization are critical for intrabody medical imaging devices such as endoscopes and capsule robots. However, existing SLAM (Simultaneous Localization and Mapping) methods often struggle to achieve both complete high-quality surgical field reconstruction and efficient computation, restricting their intraoperative applications among endoscopic surgeries. In this paper, we introduce EndoGSLAM, an efficient SLAM approach for endoscopic surgeries, which integrates streamlined Gaussian representation and differentiable rasterization to facilitate over 100 fps rendering speed during online camera tracking and tissue reconstructing. Extensive experiments show that EndoGSLAM achieves a better trade-off between intraoperative availability and reconstruction quality than traditional or neural SLAM approaches, showing tremendous potential for endoscopic surgeries. The project page is at https://EndoGSLAM.loping151.com
☆ SYNCS: Synthetic Data and Contrastive Self-Supervised Training for Central Sulcus Segmentation
Bipolar disorder (BD) and schizophrenia (SZ) are severe mental disorders with profound societal impact. Identifying risk markers early is crucial for understanding disease progression and enabling preventive measures. The Danish High Risk and Resilience Study (VIA) focuses on understanding early disease processes, particularly in children with familial high risk (FHR). Understanding structural brain changes associated with these diseases during early stages is essential for effective interventions. The central sulcus (CS) is a prominent brain landmark related to brain regions involved in motor and sensory processing. Analyzing CS morphology can provide valuable insights into neurodevelopmental abnormalities in the FHR group. However, segmenting the central sulcus (CS) presents challenges due to its variability, especially in adolescents. This study introduces two novel approaches to improve CS segmentation: synthetic data generation to model CS variability and self-supervised pre-training with multi-task learning to adapt models to new cohorts. These methods aim to enhance segmentation performance across diverse populations, eliminating the need for extensive preprocessing.
☆ An Open-World, Diverse, Cross-Spatial-Temporal Benchmark for Dynamic Wild Person Re-Identification
Person re-identification (ReID) has made great strides thanks to the data-driven deep learning techniques. However, the existing benchmark datasets lack diversity, and models trained on these data cannot generalize well to dynamic wild scenarios. To meet the goal of improving the explicit generalization of ReID models, we develop a new Open-World, Diverse, Cross-Spatial-Temporal dataset named OWD with several distinct features. 1) Diverse collection scenes: multiple independent open-world and highly dynamic collecting scenes, including streets, intersections, shopping malls, etc. 2) Diverse lighting variations: long time spans from daytime to nighttime with abundant illumination changes. 3) Diverse person status: multiple camera networks in all seasons with normal/adverse weather conditions and diverse pedestrian appearances (e.g., clothes, personal belongings, poses, etc.). 4) Protected privacy: invisible faces for privacy critical applications. To improve the implicit generalization of ReID, we further propose a Latent Domain Expansion (LDE) method to develop the potential of source data, which decouples discriminative identity-relevant and trustworthy domain-relevant features and implicitly enforces domain-randomized identity feature space expansion with richer domain diversity to facilitate domain invariant representations. Our comprehensive evaluations with most benchmark datasets in the community are crucial for progress, although this work is far from the grand goal toward open-world and dynamic wild applications.
comment: Accepted by IJCV in 2024
☆ PseudoTouch: Efficiently Imaging the Surface Feel of Objects for Robotic Manipulation IROS2024
Humans seemingly incorporate potential touch signals in their perception. Our goal is to equip robots with a similar capability, which we term \ourmodel. \ourmodel aims to predict the expected touch signal based on a visual patch representing the touched area. We frame this problem as the task of learning a low-dimensional visual-tactile embedding, wherein we encode a depth patch from which we decode the tactile signal. To accomplish this task, we employ ReSkin, an inexpensive and replaceable magnetic-based tactile sensor. Using ReSkin, we collect and train PseudoTouch on a dataset comprising aligned tactile and visual data pairs obtained through random touching of eight basic geometric shapes. We demonstrate the efficacy of PseudoTouch through its application to two downstream tasks: object recognition and grasp stability prediction. In the object recognition task, we evaluate the learned embedding's performance on a set of five basic geometric shapes and five household objects. Using PseudoTouch, we achieve an object recognition accuracy 84% after just ten touches, surpassing a proprioception baseline. For the grasp stability task, we use ACRONYM labels to train and evaluate a grasp success predictor using PseudoTouch's predictions derived from virtual depth information. Our approach yields an impressive 32% absolute improvement in accuracy compared to the baseline relying on partial point cloud data. We make the data, code, and trained models publicly available at http://pseudotouch.cs.uni-freiburg.de.
comment: 8 pages, 7 figures, 2 tables, submitted to IROS2024
☆ Improving cross-domain brain tissue segmentation in fetal MRI with synthetic data
Segmentation of fetal brain tissue from magnetic resonance imaging (MRI) plays a crucial role in the study of in utero neurodevelopment. However, automated tools face substantial domain shift challenges as they must be robust to highly heterogeneous clinical data, often limited in numbers and lacking annotations. Indeed, high variability of the fetal brain morphology, MRI acquisition parameters, and superresolution reconstruction (SR) algorithms adversely affect the model's performance when evaluated out-of-domain. In this work, we introduce FetalSynthSeg, a domain randomization method to segment fetal brain MRI, inspired by SynthSeg. Our results show that models trained solely on synthetic data outperform models trained on real data in out-ofdomain settings, validated on a 120-subject cross-domain dataset. Furthermore, we extend our evaluation to 40 subjects acquired using lowfield (0.55T) MRI and reconstructed with novel SR models, showcasing robustness across different magnetic field strengths and SR algorithms. Leveraging a generative synthetic approach, we tackle the domain shift problem in fetal brain MRI and offer compelling prospects for applications in fields with limited and highly heterogeneous data.
comment: 10 pages, 5 figures, 1 table
☆ UniTraj: A Unified Framework for Scalable Vehicle Trajectory Prediction
Vehicle trajectory prediction has increasingly relied on data-driven solutions, but their ability to scale to different data domains and the impact of larger dataset sizes on their generalization remain under-explored. While these questions can be studied by employing multiple datasets, it is challenging due to several discrepancies, \textit{e.g.,} in data formats, map resolution, and semantic annotation types. To address these challenges, we introduce UniTraj, a comprehensive framework that unifies various datasets, models, and evaluation criteria, presenting new opportunities for the vehicle trajectory prediction field. In particular, using UniTraj, we conduct extensive experiments and find that model performance significantly drops when transferred to other datasets. However, enlarging data size and diversity can substantially improve performance, leading to a new state-of-the-art result for the nuScenes dataset. We provide insights into dataset characteristics to explain these findings. The code can be found here: \hyperlink{https://github.com/vita-epfl/UniTraj}{https://github.com/vita-epfl/UniTraj}.
☆ IFSENet : Harnessing Sparse Iterations for Interactive Few-shot Segmentation Excellence
Training a computer vision system to segment a novel class typically requires collecting and painstakingly annotating lots of images with objects from that class. Few-shot segmentation techniques reduce the required number of images to learn to segment a new class, but careful annotations of object boundaries are still required. On the other hand, interactive segmentation techniques only focus on incrementally improving the segmentation of one object at a time (typically, using clicks given by an expert) in a class-agnostic manner. We combine the two concepts to drastically reduce the effort required to train segmentation models for novel classes. Instead of trivially feeding interactive segmentation masks as ground truth to a few-shot segmentation model, we propose IFSENet, which can accept sparse supervision on a single or few support images in the form of clicks to generate masks on support (training, at least clicked upon once) as well as query (test, never clicked upon) images. To trade-off effort for accuracy flexibly, the number of images and clicks can be incrementally added to the support set to further improve the segmentation of support as well as query images. The proposed model approaches the accuracy of previous state-of-the-art few-shot segmentation models with considerably lower annotation effort (clicks instead of maps), when tested on Pascal and SBD datasets on query images. It also works well as an interactive segmentation method on support images.
☆ Cell Variational Information Bottleneck Network
In this work, we propose Cell Variational Information Bottleneck Network (cellVIB), a convolutional neural network using information bottleneck mechanism, which can be combined with the latest feedforward network architecture in an end-to-end training method. Our Cell Variational Information Bottleneck Network is constructed by stacking VIB cells, which generate feature maps with uncertainty. As layers going deeper, the regularization effect will gradually increase, instead of directly adding excessive regular constraints to the output layer of the model as in Deep VIB. Under each VIB cell, the feedforward process learns an independent mean term and an standard deviation term, and predicts the Gaussian distribution based on them. The feedback process is based on reparameterization trick for effective training. This work performs an extensive analysis on MNIST dataset to verify the effectiveness of each VIB cells, and provides an insightful analysis on how the VIB cells affect mutual information. Experiments conducted on CIFAR-10 also prove that our cellVIB is robust against noisy labels during training and against corrupted images during testing. Then, we validate our method on PACS dataset, whose results show that the VIB cells can significantly improve the generalization performance of the basic model. Finally, in a more complex representation learning task, face recognition, our network structure has also achieved very competitive results.
☆ Integrating multiscale topology in digital pathology with pyramidal graph convolutional networks
Graph convolutional networks (GCNs) have emerged as a powerful alternative to multiple instance learning with convolutional neural networks in digital pathology, offering superior handling of structural information across various spatial ranges - a crucial aspect of learning from gigapixel H&E-stained whole slide images (WSI). However, graph message-passing algorithms often suffer from oversmoothing when aggregating a large neighborhood. Hence, effective modeling of multi-range interactions relies on the careful construction of the graph. Our proposed multi-scale GCN (MS-GCN) tackles this issue by leveraging information across multiple magnification levels in WSIs. MS-GCN enables the simultaneous modeling of long-range structural dependencies at lower magnifications and high-resolution cellular details at higher magnifications, akin to analysis pipelines usually conducted by pathologists. The architecture's unique configuration allows for the concurrent modeling of structural patterns at lower magnifications and detailed cellular features at higher ones, while also quantifying the contribution of each magnification level to the prediction. Through testing on different datasets, MS-GCN demonstrates superior performance over existing single-magnification GCN methods. The enhancement in performance and interpretability afforded by our method holds promise for advancing computational pathology models, especially in tasks requiring extensive spatial context.
☆ Recent Trends in 3D Reconstruction of General Non-Rigid Scenes
Reconstructing models of the real world, including 3D geometry, appearance, and motion of real scenes, is essential for computer graphics and computer vision. It enables the synthesizing of photorealistic novel views, useful for the movie industry and AR/VR applications. It also facilitates the content creation necessary in computer games and AR/VR by avoiding laborious manual design processes. Further, such models are fundamental for intelligent computing systems that need to interpret real-world scenes and actions to act and interact safely with the human world. Notably, the world surrounding us is dynamic, and reconstructing models of dynamic, non-rigidly moving scenes is a severely underconstrained and challenging problem. This state-of-the-art report (STAR) offers the reader a comprehensive summary of state-of-the-art techniques with monocular and multi-view inputs such as data from RGB and RGB-D sensors, among others, conveying an understanding of different approaches, their potential applications, and promising further research directions. The report covers 3D reconstruction of general non-rigid scenes and further addresses the techniques for scene decomposition, editing and controlling, and generalizable and generative modeling. More specifically, we first review the common and fundamental concepts necessary to understand and navigate the field and then discuss the state-of-the-art techniques by reviewing recent approaches that use traditional and machine-learning-based neural representations, including a discussion on the newly enabled applications. The STAR is concluded with a discussion of the remaining limitations and open challenges.
comment: 42 pages, 18 figures, 5 tables; State-of-the-Art Report at EUROGRAPHICS 2024
☆ Towards a Comprehensive, Efficient and Promptable Anatomic Structure Segmentation Model using 3D Whole-body CT Scans
Segment anything model (SAM) demonstrates strong generalization ability on natural image segmentation. However, its direct adaption in medical image segmentation tasks shows significant performance drops with inferior accuracy and unstable results. It may also requires an excessive number of prompt points to obtain a reasonable accuracy. For segmenting 3D radiological CT or MRI scans, a 2D SAM model has to separately handle hundreds of 2D slices. Although quite a few studies explore adapting SAM into medical image volumes, the efficiency of 2D adaption methods is unsatisfactory and 3D adaptation methods only capable of segmenting specific organs/tumors. In this work, we propose a comprehensive and scalable 3D SAM model for whole-body CT segmentation, named CT-SAM3D. Instead of adapting SAM, we propose a 3D promptable segmentation model using a (nearly) fully labeled CT dataset. To train CT-SAM3D effectively, ensuring the model's accurate responses to higher-dimensional spatial prompts is crucial, and 3D patch-wise training is required due to GPU memory constraints. For this purpose, we propose two key technical developments: 1) a progressively and spatially aligned prompt encoding method to effectively encode click prompts in local 3D space; and 2) a cross-patch prompt learning scheme to capture more 3D spatial context, which is beneficial for reducing the editing workloads when interactively prompting on large organs. CT-SAM3D is trained and validated using a curated dataset of 1204 CT scans containing 107 whole-body anatomies, reporting significantly better quantitative performance against all previous SAM-derived models by a large margin with much fewer click prompts. Our model can handle segmenting unseen organ as well. Code, data, and our 3D interactive segmentation tool with quasi-real-time responses will be made publicly available.
☆ Subjective Quality Assessment of Compressed Tone-Mapped High Dynamic Range Videos
High Dynamic Range (HDR) videos are able to represent wider ranges of contrasts and colors than Standard Dynamic Range (SDR) videos, giving more vivid experiences. Due to this, HDR videos are expected to grow into the dominant video modality of the future. However, HDR videos are incompatible with existing SDR displays, which form the majority of affordable consumer displays on the market. Because of this, HDR videos must be processed by tone-mapping them to reduced bit-depths to service a broad swath of SDR-limited video consumers. Here, we analyze the impact of tone-mapping operators on the visual quality of streaming HDR videos. To this end, we built the first large-scale subjectively annotated open-source database of compressed tone-mapped HDR videos, containing 15,000 tone-mapped sequences derived from 40 unique HDR source contents. The videos in the database were labeled with more than 750,000 subjective quality annotations, collected from more than 1,600 unique human observers. We demonstrate the usefulness of the new subjective database by benchmarking objective models of visual quality on it. We envision that the new LIVE Tone-Mapped HDR (LIVE-TMHDR) database will enable significant progress on HDR video tone mapping and quality assessment in the future. To this end, we make the database freely available to the community at https://live.ece.utexas.edu/research/LIVE_TMHDR/index.html
☆ MM-Diff: High-Fidelity Image Personalization via Multi-Modal Condition Integration
Recent advances in tuning-free personalized image generation based on diffusion models are impressive. However, to improve subject fidelity, existing methods either retrain the diffusion model or infuse it with dense visual embeddings, both of which suffer from poor generalization and efficiency. Also, these methods falter in multi-subject image generation due to the unconstrained cross-attention mechanism. In this paper, we propose MM-Diff, a unified and tuning-free image personalization framework capable of generating high-fidelity images of both single and multiple subjects in seconds. Specifically, to simultaneously enhance text consistency and subject fidelity, MM-Diff employs a vision encoder to transform the input image into CLS and patch embeddings. CLS embeddings are used on the one hand to augment the text embeddings, and on the other hand together with patch embeddings to derive a small number of detail-rich subject embeddings, both of which are efficiently integrated into the diffusion model through the well-designed multimodal cross-attention mechanism. Additionally, MM-Diff introduces cross-attention map constraints during the training phase, ensuring flexible multi-subject image sampling during inference without any predefined inputs (e.g., layout). Extensive experiments demonstrate the superior performance of MM-Diff over other leading methods.
☆ Continual Vision-and-Language Navigation
Vision-and-Language Navigation (VLN) agents navigate to a destination using natural language instructions and the visual information they observe. Existing methods for training VLN agents presuppose fixed datasets, leading to a significant limitation: the introduction of new environments necessitates retraining with previously encountered environments to preserve their knowledge. This makes it difficult to train VLN agents that operate in the ever-changing real world. To address this limitation, we present the Continual Vision-and-Language Navigation (CVLN) paradigm, designed to evaluate agents trained through a continual learning process. For the training and evaluation of CVLN agents, we re-arrange existing VLN datasets to propose two datasets: CVLN-I, focused on navigation via initial-instruction interpretation, and CVLN-D, aimed at navigation through dialogue with other agents. Furthermore, we propose two novel rehearsal-based methods for CVLN, Perplexity Replay (PerpR) and Episodic Self-Replay (ESR). PerpR prioritizes replaying challenging episodes based on action perplexity, while ESR replays previously predicted action logits to preserve learned behaviors. We demonstrate the effectiveness of the proposed methods on CVLN through extensive experiments.
☆ Cartoon Hallucinations Detection: Pose-aware In Context Visual Learning
Large-scale Text-to-Image (TTI) models have become a common approach for generating training data in various generative fields. However, visual hallucinations, which contain perceptually critical defects, remain a concern, especially in non-photorealistic styles like cartoon characters. We propose a novel visual hallucination detection system for cartoon character images generated by TTI models. Our approach leverages pose-aware in-context visual learning (PA-ICVL) with Vision-Language Models (VLMs), utilizing both RGB images and pose information. By incorporating pose guidance from a fine-tuned pose estimator, we enable VLMs to make more accurate decisions. Experimental results demonstrate significant improvements in identifying visual hallucinations compared to baseline methods relying solely on RGB images. This research advances TTI models by mitigating visual hallucinations, expanding their potential in non-photorealistic domains.
comment: 11 pages, 12 figures, 1 table, Project page: https://gh-bumsookim.github.io/Cartoon-Hallucinations-Detection/
☆ Multimodal Fusion with Pre-Trained Model Features in Affective Behaviour Analysis In-the-wild
Multimodal fusion is a significant method for most multimodal tasks. With the recent surge in the number of large pre-trained models, combining both multimodal fusion methods and pre-trained model features can achieve outstanding performance in many multimodal tasks. In this paper, we present our approach, which leverages both advantages for addressing the task of Expression (Expr) Recognition and Valence-Arousal (VA) Estimation. We evaluate the Aff-Wild2 database using pre-trained models, then extract the final hidden layers of the models as features. Following preprocessing and interpolation or convolution to align the extracted features, different models are employed for modal fusion. Our code is available at GitHub - FulgenceWen/ABAW6th.
☆ Toward Tiny and High-quality Facial Makeup with Data Amplify Learning
Contemporary makeup approaches primarily hinge on unpaired learning paradigms, yet they grapple with the challenges of inaccurate supervision (e.g., face misalignment) and sophisticated facial prompts (including face parsing, and landmark detection). These challenges prohibit low-cost deployment of facial makeup models, especially on mobile devices. To solve above problems, we propose a brand-new learning paradigm, termed "Data Amplify Learning (DAL)," alongside a compact makeup model named "TinyBeauty." The core idea of DAL lies in employing a Diffusion-based Data Amplifier (DDA) to "amplify" limited images for the model training, thereby enabling accurate pixel-to-pixel supervision with merely a handful of annotations. Two pivotal innovations in DDA facilitate the above training approach: (1) A Residual Diffusion Model (RDM) is designed to generate high-fidelity detail and circumvent the detail vanishing problem in the vanilla diffusion models; (2) A Fine-Grained Makeup Module (FGMM) is proposed to achieve precise makeup control and combination while retaining face identity. Coupled with DAL, TinyBeauty necessitates merely 80K parameters to achieve a state-of-the-art performance without intricate face prompts. Meanwhile, TinyBeauty achieves a remarkable inference speed of up to 460 fps on the iPhone 13. Extensive experiments show that DAL can produce highly competitive makeup models using only 5 image pairs.
☆ An Integrated Neighborhood and Scale Information Network for Open-Pit Mine Change Detection in High-Resolution Remote Sensing Images
Open-pit mine change detection (CD) in high-resolution (HR) remote sensing images plays a crucial role in mineral development and environmental protection. Significant progress has been made in this field in recent years, largely due to the advancement of deep learning techniques. However, existing deep-learning-based CD methods encounter challenges in effectively integrating neighborhood and scale information, resulting in suboptimal performance. Therefore, by exploring the influence patterns of neighborhood and scale information, this paper proposes an Integrated Neighborhood and Scale Information Network (INSINet) for open-pit mine CD in HR remote sensing images. Specifically, INSINet introduces 8-neighborhood-image information to acquire a larger receptive field, improving the recognition of center image boundary regions. Drawing on techniques of skip connection, deep supervision, and attention mechanism, the multi-path deep supervised attention (MDSA) module is designed to enhance multi-scale information fusion and change feature extraction. Experimental analysis reveals that incorporating neighborhood and scale information enhances the F1 score of INSINet by 6.40%, with improvements of 3.08% and 3.32% respectively. INSINet outperforms existing methods with an Overall Accuracy of 97.69%, Intersection over Union of 71.26%, and F1 score of 83.22%. INSINet shows significance for open-pit mine CD in HR remote sensing images.
☆ Image Classification with Rotation-Invariant Variational Quantum Circuits
Variational quantum algorithms are gaining attention as an early application of Noisy Intermediate-Scale Quantum (NISQ) devices. One of the main problems of variational methods lies in the phenomenon of Barren Plateaus, present in the optimization of variational parameters. Adding geometric inductive bias to the quantum models has been proposed as a potential solution to mitigate this problem, leading to a new field called Geometric Quantum Machine Learning. In this work, an equivariant architecture for variational quantum classifiers is introduced to create a label-invariant model for image classification with $C_4$ rotational label symmetry. The equivariant circuit is benchmarked against two different architectures, and it is experimentally observed that the geometric approach boosts the model's performance. Finally, a classical equivariant convolution operation is proposed to extend the quantum model for the processing of larger images, employing the resources available in NISQ devices.
comment: 9 pages, 9 figures
☆ VRSO: Visual-Centric Reconstruction for Static Object Annotation
As a part of the perception results of intelligent driving systems, static object detection (SOD) in 3D space provides crucial cues for driving environment understanding. With the rapid deployment of deep neural networks for SOD tasks, the demand for high-quality training samples soars. The traditional, also reliable, way is manual labeling over the dense LiDAR point clouds and reference images. Though most public driving datasets adopt this strategy to provide SOD ground truth (GT), it is still expensive (requires LiDAR scanners) and low-efficient (time-consuming and unscalable) in practice. This paper introduces VRSO, a visual-centric approach for static object annotation. VRSO is distinguished in low cost, high efficiency, and high quality: (1) It recovers static objects in 3D space with only camera images as input, and (2) manual labeling is barely involved since GT for SOD tasks is generated based on an automatic reconstruction and annotation pipeline. (3) Experiments on the Waymo Open Dataset show that the mean reprojection error from VRSO annotation is only 2.6 pixels, around four times lower than the Waymo labeling (10.6 pixels). Source code is available at: https://github.com/CaiYingFeng/VRSO.
comment: submitted to iros 2024
☆ BSNet: Box-Supervised Simulation-assisted Mean Teacher for 3D Instance Segmentation
3D instance segmentation (3DIS) is a crucial task, but point-level annotations are tedious in fully supervised settings. Thus, using bounding boxes (bboxes) as annotations has shown great potential. The current mainstream approach is a two-step process, involving the generation of pseudo-labels from box annotations and the training of a 3DIS network with the pseudo-labels. However, due to the presence of intersections among bboxes, not every point has a determined instance label, especially in overlapping areas. To generate higher quality pseudo-labels and achieve more precise weakly supervised 3DIS results, we propose the Box-Supervised Simulation-assisted Mean Teacher for 3D Instance Segmentation (BSNet), which devises a novel pseudo-labeler called Simulation-assisted Transformer. The labeler consists of two main components. The first is Simulation-assisted Mean Teacher, which introduces Mean Teacher for the first time in this task and constructs simulated samples to assist the labeler in acquiring prior knowledge about overlapping areas. To better model local-global structure, we also propose Local-Global Aware Attention as the decoder for teacher and student labelers. Extensive experiments conducted on the ScanNetV2 and S3DIS datasets verify the superiority of our designs. Code is available at \href{https://github.com/peoplelu/BSNet}{https://github.com/peoplelu/BSNet}.
☆ Vehicle Detection Performance in Nordic Region ICPR2024
This paper addresses the critical challenge of vehicle detection in the harsh winter conditions in the Nordic regions, characterized by heavy snowfall, reduced visibility, and low lighting. Due to their susceptibility to environmental distortions and occlusions, traditional vehicle detection methods have struggled in these adverse conditions. The advanced proposed deep learning architectures brought promise, yet the unique difficulties of detecting vehicles in Nordic winters remain inadequately addressed. This study uses the Nordic Vehicle Dataset (NVD), which has UAV images from northern Sweden, to evaluate the performance of state-of-the-art vehicle detection algorithms under challenging weather conditions. Our methodology includes a comprehensive evaluation of single-stage, two-stage, and transformer-based detectors against the NVD. We propose a series of enhancements tailored to each detection framework, including data augmentation, hyperparameter tuning, transfer learning, and novel strategies designed explicitly for the DETR model. Our findings not only highlight the limitations of current detection systems in the Nordic environment but also offer promising directions for enhancing these algorithms for improved robustness and accuracy in vehicle detection amidst the complexities of winter landscapes. The code and the dataset are available at https://nvd.ltu-ai.dev
comment: submitted to ICPR2024
☆ Extracting Human Attention through Crowdsourced Patch Labeling
In image classification, a significant problem arises from bias in the datasets. When it contains only specific types of images, the classifier begins to rely on shortcuts - simplistic and erroneous rules for decision-making. This leads to high performance on the training dataset but inferior results on new, varied images, as the classifier's generalization capability is reduced. For example, if the images labeled as mustache consist solely of male figures, the model may inadvertently learn to classify images by gender rather than the presence of a mustache. One approach to mitigate such biases is to direct the model's attention toward the target object's location, usually marked using bounding boxes or polygons for annotation. However, collecting such annotations requires substantial time and human effort. Therefore, we propose a novel patch-labeling method that integrates AI assistance with crowdsourcing to capture human attention from images, which can be a viable solution for mitigating bias. Our method consists of two steps. First, we extract the approximate location of a target using a pre-trained saliency detection model supplemented by human verification for accuracy. Then, we determine the human-attentive area in the image by iteratively dividing the image into smaller patches and employing crowdsourcing to ascertain whether each patch can be classified as the target object. We demonstrated the effectiveness of our method in mitigating bias through improved classification accuracy and the refined focus of the model. Also, crowdsourced experiments validate that our method collects human annotation up to 3.4 times faster than annotating object locations with polygons, significantly reducing the need for human resources. We conclude the paper by discussing the advantages of our method in a crowdsourcing context, mainly focusing on aspects of human errors and accessibility.
comment: 21 pages, 11 figures
☆ Cell Tracking according to Biological Needs -- Strong Mitosis-aware Random-finite Sets Tracker with Aleatoric Uncertainty
Cell tracking and segmentation assist biologists in extracting insights from large-scale microscopy time-lapse data. Driven by local accuracy metrics, current tracking approaches often suffer from a lack of long-term consistency. To address this issue, we introduce an uncertainty estimation technique for neural tracking-by-regression frameworks and incorporate it into our novel extended Poisson multi-Bernoulli mixture tracker. Our uncertainty estimation identifies uncertain associations within high-performing tracking-by-regression methods using problem-specific test-time augmentations. Leveraging this uncertainty, along with a novel mitosis-aware assignment problem formulation, our tracker resolves false associations and mitosis detections stemming from long-term conflicts. We evaluate our approach on nine competitive datasets and demonstrate that it outperforms the current state-of-the-art on biologically relevant metrics substantially, achieving improvements by a factor of approximately $5.75$. Furthermore, we uncover new insights into the behavior of tracking-by-regression uncertainty.
comment: 23 pages, 10 figures, 5 tables
☆ Clean-image Backdoor Attacks
To gather a significant quantity of annotated training data for high-performance image classification models, numerous companies opt to enlist third-party providers to label their unlabeled data. This practice is widely regarded as secure, even in cases where some annotated errors occur, as the impact of these minor inaccuracies on the final performance of the models is negligible and existing backdoor attacks require attacker's ability to poison the training images. Nevertheless, in this paper, we propose clean-image backdoor attacks which uncover that backdoors can still be injected via a fraction of incorrect labels without modifying the training images. Specifically, in our attacks, the attacker first seeks a trigger feature to divide the training images into two parts: those with the feature and those without it. Subsequently, the attacker falsifies the labels of the former part to a backdoor class. The backdoor will be finally implanted into the target model after it is trained on the poisoned data. During the inference phase, the attacker can activate the backdoor in two ways: slightly modifying the input image to obtain the trigger feature, or taking an image that naturally has the trigger feature as input. We conduct extensive experiments to demonstrate the effectiveness and practicality of our attacks. According to the experimental results, we conclude that our attacks seriously jeopardize the fairness and robustness of image classification models, and it is necessary to be vigilant about the incorrect labels in outsourced labeling.
☆ TexRO: Generating Delicate Textures of 3D Models by Recursive Optimization
This paper presents TexRO, a novel method for generating delicate textures of a known 3D mesh by optimizing its UV texture. The key contributions are two-fold. We propose an optimal viewpoint selection strategy, that finds the most miniature set of viewpoints covering all the faces of a mesh. Our viewpoint selection strategy guarantees the completeness of a generated result. We propose a recursive optimization pipeline that optimizes a UV texture at increasing resolutions, with an adaptive denoising method that re-uses existing textures for new texture generation. Through extensive experimentation, we demonstrate the superior performance of TexRO in terms of texture quality, detail preservation, visual consistency, and, notably runtime speed, outperforming other current methods. The broad applicability of TexRO is further confirmed through its successful use on diverse 3D models.
comment: Technical report. Project page: \href{https://3d-aigc.github.io/TexRO}{https://3d-aigc.github.io/TexRO}
☆ Tri-Perspective View Decomposition for Geometry-Aware Depth Completion CVPR 2024
Depth completion is a vital task for autonomous driving, as it involves reconstructing the precise 3D geometry of a scene from sparse and noisy depth measurements. However, most existing methods either rely only on 2D depth representations or directly incorporate raw 3D point clouds for compensation, which are still insufficient to capture the fine-grained 3D geometry of the scene. To address this challenge, we introduce Tri-Perspective view Decomposition (TPVD), a novel framework that can explicitly model 3D geometry. In particular, (1) TPVD ingeniously decomposes the original point cloud into three 2D views, one of which corresponds to the sparse depth input. (2) We design TPV Fusion to update the 2D TPV features through recurrent 2D-3D-2D aggregation, where a Distance-Aware Spherical Convolution (DASC) is applied. (3) By adaptively choosing TPV affinitive neighbors, the newly proposed Geometric Spatial Propagation Network (GSPN) further improves the geometric consistency. As a result, our TPVD outperforms existing methods on KITTI, NYUv2, and SUN RGBD. Furthermore, we build a novel depth completion dataset named TOFDC, which is acquired by the time-of-flight (TOF) sensor and the color camera on smartphones. Project page: https://yanzq95.github.io/projectpage/TOFDC/index.html
comment: Accepted to CVPR 2024
☆ ParFormer: Vision Transformer Baseline with Parallel Local Global Token Mixer and Convolution Attention Patch Embedding
This work presents ParFormer as an enhanced transformer architecture that allows the incorporation of different token mixers into a single stage, hence improving feature extraction capabilities. Integrating both local and global data allows for precise representation of short- and long-range spatial relationships without the need for computationally intensive methods such as shifting windows. Along with the parallel token mixer encoder, We offer the Convolutional Attention Patch Embedding (CAPE) as an enhancement of standard patch embedding to improve token mixer extraction with a convolutional attention module. Our comprehensive evaluation demonstrates that our ParFormer outperforms CNN-based and state-of-the-art transformer-based architectures in image classification and several complex tasks such as object recognition. The proposed CAPE has been demonstrated to benefit the overall MetaFormer architecture, even while utilizing the Identity Mapping Token Mixer, resulting in a 0.5\% increase in accuracy. The ParFormer models outperformed ConvNeXt and Swin Transformer for the pure convolution and transformer model in accuracy. Furthermore, our model surpasses the current leading hybrid transformer by reaching competitive Top-1 scores in the ImageNet-1K classification test. Specifically, our model variants with 11M, 23M, and 34M parameters achieve scores of 80.4\%, 82.1\%, and 83.1\%, respectively. Code: https://github.com/novendrastywn/ParFormer-CAPE-2024
☆ Magic for the Age of Quantized DNNs
Recently, the number of parameters in DNNs has explosively increased, as exemplified by LLMs (Large Language Models), making inference on small-scale computers more difficult. Model compression technology is, therefore, essential for integration into products. In this paper, we propose a method of quantization-aware training. We introduce a novel normalization (Layer-Batch Normalization) that is independent of the mini-batch size and does not require any additional computation cost during inference. Then, we quantize the weights by the scaled round-clip function with the weight standardization. We also quantize activation functions using the same function and apply surrogate gradients to train the model with both quantized weights and the quantized activation functions. We call this method Magic for the age of Quantised DNNs (MaQD). Experimental results show that our quantization method can be achieved with minimal accuracy degradation.
comment: 14 pages, 5 figures, 4 tables
☆ Improve Cross-domain Mixed Sampling with Guidance Training for Adaptive Segmentation
Unsupervised Domain Adaptation (UDA) endeavors to adjust models trained on a source domain to perform well on a target domain without requiring additional annotations. In the context of domain adaptive semantic segmentation, which tackles UDA for dense prediction, the goal is to circumvent the need for costly pixel-level annotations. Typically, various prevailing methods baseline rely on constructing intermediate domains via cross-domain mixed sampling techniques to mitigate the performance decline caused by domain gaps. However, such approaches generate synthetic data that diverge from real-world distributions, potentially leading the model astray from the true target distribution. To address this challenge, we propose a novel auxiliary task called Guidance Training. This task facilitates the effective utilization of cross-domain mixed sampling techniques while mitigating distribution shifts from the real world. Specifically, Guidance Training guides the model to extract and reconstruct the target-domain feature distribution from mixed data, followed by decoding the reconstructed target-domain features to make pseudo-label predictions. Importantly, integrating Guidance Training incurs minimal training overhead and imposes no additional inference burden. We demonstrate the efficacy of our approach by integrating it with existing methods, consistently improving performance. The implementation will be available at https://github.com/Wenlve-Zhou/Guidance-Training.
☆ Generative Active Learning for Image Synthesis Personalization
This paper presents a pilot study that explores the application of active learning, traditionally studied in the context of discriminative models, to generative models. We specifically focus on image synthesis personalization tasks. The primary challenge in conducting active learning on generative models lies in the open-ended nature of querying, which differs from the closed form of querying in discriminative models that typically target a single concept. We introduce the concept of anchor directions to transform the querying process into a semi-open problem. We propose a direction-based uncertainty sampling strategy to enable generative active learning and tackle the exploitation-exploration dilemma. Extensive experiments are conducted to validate the effectiveness of our approach, demonstrating that an open-source model can achieve superior performance compared to closed-source models developed by large companies, such as Google's StyleDrop. The source code is available at https://github.com/zhangxulu1996/GAL4Personalization.
☆ Piecewise-Linear Manifolds for Deep Metric Learning
Unsupervised deep metric learning (UDML) focuses on learning a semantic representation space using only unlabeled data. This challenging problem requires accurately estimating the similarity between data points, which is used to supervise a deep network. For this purpose, we propose to model the high-dimensional data manifold using a piecewise-linear approximation, with each low-dimensional linear piece approximating the data manifold in a small neighborhood of a point. These neighborhoods are used to estimate similarity between data points. We empirically show that this similarity estimate correlates better with the ground truth than the similarity estimates of current state-of-the-art techniques. We also show that proxies, commonly used in supervised metric learning, can be used to model the piecewise-linear manifold in an unsupervised setting, helping improve performance. Our method outperforms existing unsupervised metric learning approaches on standard zero-shot image retrieval benchmarks.
comment: Accepted at CPAL 2024 (Oral)
☆ AVT2-DWF: Improving Deepfake Detection with Audio-Visual Fusion and Dynamic Weighting Strategies
With the continuous improvements of deepfake methods, forgery messages have transitioned from single-modality to multi-modal fusion, posing new challenges for existing forgery detection algorithms. In this paper, we propose AVT2-DWF, the Audio-Visual dual Transformers grounded in Dynamic Weight Fusion, which aims to amplify both intra- and cross-modal forgery cues, thereby enhancing detection capabilities. AVT2-DWF adopts a dual-stage approach to capture both spatial characteristics and temporal dynamics of facial expressions. This is achieved through a face transformer with an n-frame-wise tokenization strategy encoder and an audio transformer encoder. Subsequently, it uses multi-modal conversion with dynamic weight fusion to address the challenge of heterogeneous information fusion between audio and visual modalities. Experiments on DeepfakeTIMIT, FakeAVCeleb, and DFDC datasets indicate that AVT2-DWF achieves state-of-the-art performance intra- and cross-dataset Deepfake detection. Code is available at https://github.com/raining-dev/AVT2-DWF.
☆ Trajectory Regularization Enhances Self-Supervised Geometric Representation
Self-supervised learning (SSL) has proven effective in learning high-quality representations for various downstream tasks, with a primary focus on semantic tasks. However, its application in geometric tasks remains underexplored, partially due to the absence of a standardized evaluation method for geometric representations. To address this gap, we introduce a new pose-estimation benchmark for assessing SSL geometric representations, which demands training without semantic or pose labels and achieving proficiency in both semantic and geometric downstream tasks. On this benchmark, we study enhancing SSL geometric representations without sacrificing semantic classification accuracy. We find that leveraging mid-layer representations improves pose-estimation performance by 10-20%. Further, we introduce an unsupervised trajectory-regularization loss, which improves performance by an additional 4% and improves generalization ability on out-of-distribution data. We hope the proposed benchmark and methods offer new insights and improvements in self-supervised geometric representation learning.
☆ DreamFlow: High-Quality Text-to-3D Generation by Approximating Probability Flow ICLR 2024
Recent progress in text-to-3D generation has been achieved through the utilization of score distillation methods: they make use of the pre-trained text-to-image (T2I) diffusion models by distilling via the diffusion model training objective. However, such an approach inevitably results in the use of random timesteps at each update, which increases the variance of the gradient and ultimately prolongs the optimization process. In this paper, we propose to enhance the text-to-3D optimization by leveraging the T2I diffusion prior in the generative sampling process with a predetermined timestep schedule. To this end, we interpret text-to3D optimization as a multi-view image-to-image translation problem, and propose a solution by approximating the probability flow. By leveraging the proposed novel optimization algorithm, we design DreamFlow, a practical three-stage coarseto-fine text-to-3D optimization framework that enables fast generation of highquality and high-resolution (i.e., 1024x1024) 3D contents. For example, we demonstrate that DreamFlow is 5 times faster than the existing state-of-the-art text-to-3D method, while producing more photorealistic 3D contents. Visit our project page (https://kyungmnlee.github.io/dreamflow.github.io/) for visualizations.
comment: ICLR 2024
☆ GPT-Connect: Interaction between Text-Driven Human Motion Generator and 3D Scenes in a Training-free Manner
Recently, while text-driven human motion generation has received massive research attention, most existing text-driven motion generators are generally only designed to generate motion sequences in a blank background. While this is the case, in practice, human beings naturally perform their motions in 3D scenes, rather than in a blank background. Considering this, we here aim to perform scene-aware text-drive motion generation instead. Yet, intuitively training a separate scene-aware motion generator in a supervised way can require a large amount of motion samples to be troublesomely collected and annotated in a large scale of different 3D scenes. To handle this task rather in a relatively convenient manner, in this paper, we propose a novel GPT-connect framework. In GPT-connect, we enable scene-aware motion sequences to be generated directly utilizing the existing blank-background human motion generator, via leveraging ChatGPT to connect the existing motion generator with the 3D scene in a totally training-free manner. Extensive experiments demonstrate the efficacy and generalizability of our proposed framework.
☆ CLIP-VQDiffusion : Langauge Free Training of Text To Image generation using CLIP and vector quantized diffusion model
There has been a significant progress in text conditional image generation models. Recent advancements in this field depend not only on improvements in model structures, but also vast quantities of text-image paired datasets. However, creating these kinds of datasets is very costly and requires a substantial amount of labor. Famous face datasets don't have corresponding text captions, making it difficult to develop text conditional image generation models on these datasets. Some research has focused on developing text to image generation models using only images without text captions. Here, we propose CLIP-VQDiffusion, which leverage the pretrained CLIP model to provide multimodal text-image representations and strong image generation capabilities. On the FFHQ dataset, our model outperformed previous state-of-the-art methods by 4.4% in clipscore and generated very realistic images even when the text was both in and out of distribution. The pretrained models and codes will soon be available at https://github.com/INFINIQ-AI1/CLIPVQDiffusion
comment: 15 pages, 9 figures
☆ STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians
Recent progress in pre-trained diffusion models and 3D generation have spurred interest in 4D content creation. However, achieving high-fidelity 4D generation with spatial-temporal consistency remains a challenge. In this work, we propose STAG4D, a novel framework that combines pre-trained diffusion models with dynamic 3D Gaussian splatting for high-fidelity 4D generation. Drawing inspiration from 3D generation techniques, we utilize a multi-view diffusion model to initialize multi-view images anchoring on the input video frames, where the video can be either real-world captured or generated by a video diffusion model. To ensure the temporal consistency of the multi-view sequence initialization, we introduce a simple yet effective fusion strategy to leverage the first frame as a temporal anchor in the self-attention computation. With the almost consistent multi-view sequences, we then apply the score distillation sampling to optimize the 4D Gaussian point cloud. The 4D Gaussian spatting is specially crafted for the generation task, where an adaptive densification strategy is proposed to mitigate the unstable Gaussian gradient for robust optimization. Notably, the proposed pipeline does not require any pre-training or fine-tuning of diffusion networks, offering a more accessible and practical solution for the 4D generation task. Extensive experiments demonstrate that our method outperforms prior 4D generation works in rendering quality, spatial-temporal consistency, and generation robustness, setting a new state-of-the-art for 4D generation from diverse inputs, including text, image, and video.
☆ Survey on Modeling of Articulated Objects
3D modeling of articulated objects is a research problem within computer vision, graphics, and robotics. Its objective is to understand the shape and motion of the articulated components, represent the geometry and mobility of object parts, and create realistic models that reflect articulated objects in the real world. This survey provides a comprehensive overview of the current state-of-the-art in 3D modeling of articulated objects, with a specific focus on the task of articulated part perception and articulated object creation (reconstruction and generation). We systematically review and discuss the relevant literature from two perspectives: geometry processing and articulation modeling. Through this survey, we highlight the substantial progress made in these areas, outline the ongoing challenges, and identify gaps for future research. Our survey aims to serve as a foundational reference for researchers and practitioners in computer vision and graphics, offering insights into the complexities of articulated object modeling.
☆ Defying Imbalanced Forgetting in Class Incremental Learning AAAI2024
We observe a high level of imbalance in the accuracy of different classes in the same old task for the first time. This intriguing phenomenon, discovered in replay-based Class Incremental Learning (CIL), highlights the imbalanced forgetting of learned classes, as their accuracy is similar before the occurrence of catastrophic forgetting. This discovery remains previously unidentified due to the reliance on average incremental accuracy as the measurement for CIL, which assumes that the accuracy of classes within the same task is similar. However, this assumption is invalid in the face of catastrophic forgetting. Further empirical studies indicate that this imbalanced forgetting is caused by conflicts in representation between semantically similar old and new classes. These conflicts are rooted in the data imbalance present in replay-based CIL methods. Building on these insights, we propose CLass-Aware Disentanglement (CLAD) to predict the old classes that are more likely to be forgotten and enhance their accuracy. Importantly, CLAD can be seamlessly integrated into existing CIL methods. Extensive experiments demonstrate that CLAD consistently improves current replay-based methods, resulting in performance gains of up to 2.56%.
comment: AAAI2024
☆ Web-based Melanoma Detection
Melanoma is the most aggressive form of skin cancer, and early detection can significantly increase survival rates and prevent cancer spread. However, developing reliable automated detection techniques is difficult due to the lack of standardized datasets and evaluation methods. This study introduces a unified melanoma classification approach that supports 54 combinations of 11 datasets and 24 state-of-the-art deep learning architectures. It enables a fair comparison of 1,296 experiments and results in a lightweight model deployable to the web-based MeshNet architecture named Mela-D. This approach can run up to 33x faster by reducing parameters 24x to yield an analogous 88.8\% accuracy comparable with ResNet50 on previously unseen images. This allows efficient and accurate melanoma detection in real-world settings that can run on consumer-level hardware.
comment: 10 pages, 9 figures
☆ Geometric Generative Models based on Morphological Equivariant PDEs and GANs
Content and image generation consist in creating or generating data from noisy information by extracting specific features such as texture, edges, and other thin image structures. We are interested here in generative models, and two main problems are addressed. Firstly, the improvements of specific feature extraction while accounting at multiscale levels intrinsic geometric features; and secondly, the equivariance of the network to reduce its complexity and provide a geometric interpretability. To proceed, we propose a geometric generative model based on an equivariant partial differential equation (PDE) for group convolution neural networks (G-CNNs), so called PDE-G-CNNs, built on morphology operators and generative adversarial networks (GANs). Equivariant morphological PDE layers are composed of multiscale dilations and erosions formulated in Riemannian manifolds, while group symmetries are defined on a Lie group. We take advantage of the Lie group structure to properly integrate the equivariance in layers, and are able to use the Riemannian metric to solve the multiscale morphological operations. Each point of the Lie group is associated with a unique point in the manifold, which helps us derive a metric on the Riemannian manifold from a tensor field invariant under the Lie group so that the induced metric has the same symmetries. The proposed geometric morphological GAN (GM-GAN) is obtained by using the proposed morphological equivariant convolutions in PDE-G-CNNs to bring nonlinearity in classical CNNs. GM-GAN is evaluated on MNIST data and compared with GANs. Preliminary results show that GM-GAN model outperforms classical GAN.
♻ ☆ Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD videos. To this end, we propose a novel effective strategy for seeding new Gaussians for newly explored areas and their effective online optimization that is independent of the scene size and thus scalable to larger scenes. This is achieved by organizing the scene into sub-maps which are independently optimized and do not need to be kept in memory. We further accomplish frame-to-model camera tracking by minimizing photometric and geometric losses between the input and rendered frames. The Gaussian representation allows for high-quality photo-realistic real-time rendering of real-world scenes. Evaluation on synthetic and real-world datasets demonstrates competitive or superior performance in mapping, tracking, and rendering compared to existing neural dense SLAM methods.
♻ ☆ Videoshop: Localized Semantic Video Editing with Noise-Extrapolated Diffusion Inversion
We introduce Videoshop, a training-free video editing algorithm for localized semantic edits. Videoshop allows users to use any editing software, including Photoshop and generative inpainting, to modify the first frame; it automatically propagates those changes, with semantic, spatial, and temporally consistent motion, to the remaining frames. Unlike existing methods that enable edits only through imprecise textual instructions, Videoshop allows users to add or remove objects, semantically change objects, insert stock photos into videos, etc. with fine-grained control over locations and appearance. We achieve this through image-based video editing by inverting latents with noise extrapolation, from which we generate videos conditioned on the edited image. Videoshop produces higher quality edits against 6 baselines on 2 editing benchmarks using 10 evaluation metrics.
comment: Project page at https://videoshop-editing.github.io/
♻ ☆ VideoPoet: A Large Language Model for Zero-Shot Video Generation
We present VideoPoet, a language model capable of synthesizing high-quality video, with matching audio, from a large variety of conditioning signals. VideoPoet employs a decoder-only transformer architecture that processes multimodal inputs -- including images, videos, text, and audio. The training protocol follows that of Large Language Models (LLMs), consisting of two stages: pretraining and task-specific adaptation. During pretraining, VideoPoet incorporates a mixture of multimodal generative objectives within an autoregressive Transformer framework. The pretrained LLM serves as a foundation that can be adapted for a range of video generation tasks. We present empirical results demonstrating the model's state-of-the-art capabilities in zero-shot video generation, specifically highlighting VideoPoet's ability to generate high-fidelity motions. Project page: http://sites.research.google/videopoet/
comment: Project page: http://sites.research.google/videopoet/
♻ ☆ MM1: Methods, Analysis & Insights from Multimodal LLM Pre-training
In this work, we discuss building performant Multimodal Large Language Models (MLLMs). In particular, we study the importance of various architecture components and data choices. Through careful and comprehensive ablations of the image encoder, the vision language connector, and various pre-training data choices, we identified several crucial design lessons. For example, we demonstrate that for large-scale multimodal pre-training using a careful mix of image-caption, interleaved image-text, and text-only data is crucial for achieving state-of-the-art (SOTA) few-shot results across multiple benchmarks, compared to other published pre-training results. Further, we show that the image encoder together with image resolution and the image token count has substantial impact, while the vision-language connector design is of comparatively negligible importance. By scaling up the presented recipe, we build MM1, a family of multimodal models up to 30B parameters, including both dense models and mixture-of-experts (MoE) variants, that are SOTA in pre-training metrics and achieve competitive performance after supervised fine-tuning on a range of established multimodal benchmarks. Thanks to large-scale pre-training, MM1 enjoys appealing properties such as enhanced in-context learning, and multi-image reasoning, enabling few-shot chain-of-thought prompting.
♻ ☆ SkySense: A Multi-Modal Remote Sensing Foundation Model Towards Universal Interpretation for Earth Observation Imagery CVPR2024
Prior studies on Remote Sensing Foundation Model (RSFM) reveal immense potential towards a generic model for Earth Observation. Nevertheless, these works primarily focus on a single modality without temporal and geo-context modeling, hampering their capabilities for diverse tasks. In this study, we present SkySense, a generic billion-scale model, pre-trained on a curated multi-modal Remote Sensing Imagery (RSI) dataset with 21.5 million temporal sequences. SkySense incorporates a factorized multi-modal spatiotemporal encoder taking temporal sequences of optical and Synthetic Aperture Radar (SAR) data as input. This encoder is pre-trained by our proposed Multi-Granularity Contrastive Learning to learn representations across different modal and spatial granularities. To further enhance the RSI representations by the geo-context clue, we introduce Geo-Context Prototype Learning to learn region-aware prototypes upon RSI's multi-modal spatiotemporal features. To our best knowledge, SkySense is the largest Multi-Modal RSFM to date, whose modules can be flexibly combined or used individually to accommodate various tasks. It demonstrates remarkable generalization capabilities on a thorough evaluation encompassing 16 datasets over 7 tasks, from single- to multi-modal, static to temporal, and classification to localization. SkySense surpasses 18 recent RSFMs in all test scenarios. Specifically, it outperforms the latest models such as GFM, SatLas and Scale-MAE by a large margin, i.e., 2.76%, 3.67% and 3.61% on average respectively. We will release the pre-trained weights to facilitate future research and Earth Observation applications.
comment: Accepted by CVPR2024
♻ ☆ Fast ODE-based Sampling for Diffusion Models in Around 5 Steps CVPR 2024
Sampling from diffusion models can be treated as solving the corresponding ordinary differential equations (ODEs), with the aim of obtaining an accurate solution with as few number of function evaluations (NFE) as possible. Recently, various fast samplers utilizing higher-order ODE solvers have emerged and achieved better performance than the initial first-order one. However, these numerical methods inherently result in certain approximation errors, which significantly degrades sample quality with extremely small NFE (e.g., around 5). In contrast, based on the geometric observation that each sampling trajectory almost lies in a two-dimensional subspace embedded in the ambient space, we propose Approximate MEan-Direction Solver (AMED-Solver) that eliminates truncation errors by directly learning the mean direction for fast diffusion sampling. Besides, our method can be easily used as a plugin to further improve existing ODE-based samplers. Extensive experiments on image synthesis with the resolution ranging from 32 to 512 demonstrate the effectiveness of our method. With only 5 NFE, we achieve 6.61 FID on CIFAR-10, 10.74 FID on ImageNet 64$\times$64, and 13.20 FID on LSUN Bedroom. Our code is available at https://github.com/zju-pi/diff-sampler.
comment: Accepted by CVPR 2024
♻ ☆ Cobra: Extending Mamba to Multi-Modal Large Language Model for Efficient Inference
In recent years, the application of multimodal large language models (MLLM) in various fields has achieved remarkable success. However, as the foundation model for many downstream tasks, current MLLMs are composed of the well-known Transformer network, which has a less efficient quadratic computation complexity. To improve the efficiency of such basic models, we propose Cobra, a linear computational complexity MLLM. Specifically, Cobra integrates the efficient Mamba language model into the visual modality. Moreover, we explore and study various modal fusion schemes to create an effective multi-modal Mamba. Extensive experiments demonstrate that (1) Cobra achieves extremely competitive performance with current computationally efficient state-of-the-art methods, e.g., LLaVA-Phi, TinyLLaVA, and MobileVLM v2, and has faster speed due to Cobra's linear sequential modeling. (2) Interestingly, the results of closed-set challenging prediction benchmarks show that Cobra performs well in overcoming visual illusions and spatial relationship judgments. (3) Notably, Cobra even achieves comparable performance to LLaVA with about 43% of the number of parameters. We will make all codes of Cobra open-source and hope that the proposed method can facilitate future research on complexity problems in MLLM. Our project page is available at: https://sites.google.com/view/cobravlm.
♻ ☆ Faster Neighborhood Attention: Reducing the O(n^2) Cost of Self Attention at the Threadblock Level
Neighborhood attention reduces the cost of self attention by restricting each token's attention span to its nearest neighbors. This restriction, parameterized by a window size and dilation factor, draws a spectrum of possible attention patterns between linear projection and self attention. Neighborhood attention, and more generally sliding window attention patterns, have long been bounded by infrastructure, particularly in higher-rank spaces (2-D and 3-D), calling for the development of custom kernels, which have been limited in either functionality, or performance, if not both. In this work, we first show that neighborhood attention can be represented as a batched GEMM problem, similar to standard attention, and implement it for 1-D and 2-D neighborhood attention. These kernels on average provide 895% and 272% improvement in full precision latency compared to existing naive kernels for 1-D and 2-D neighborhood attention respectively. We find certain inherent inefficiencies in all unfused neighborhood attention kernels that bound their performance and lower-precision scalability. We also developed fused neighborhood attention; an adaptation of fused dot-product attention kernels that allow fine-grained control over attention across different spatial axes. Known for reducing the quadratic time complexity of self attention to a linear complexity, neighborhood attention can now enjoy a reduced and constant memory footprint, and record-breaking half precision latency. We observe that our fused kernels successfully circumvent some of the unavoidable inefficiencies in unfused implementations. While our unfused GEMM-based kernels only improve half precision performance compared to naive kernels by an average of 496% and 113% in 1-D and 2-D problems respectively, our fused kernels improve naive kernels by an average of 1607% and 581% in 1-D and 2-D problems respectively.
comment: Project page: https://github.com/SHI-Labs/NATTEN
♻ ☆ Semantics, Distortion, and Style Matter: Towards Source-free UDA for Panoramic Segmentation CVPR 2024
This paper addresses an interesting yet challenging problem -- source-free unsupervised domain adaptation (SFUDA) for pinhole-to-panoramic semantic segmentation -- given only a pinhole image-trained model (i.e., source) and unlabeled panoramic images (i.e., target). Tackling this problem is nontrivial due to the semantic mismatches, style discrepancies, and inevitable distortion of panoramic images. To this end, we propose a novel method that utilizes Tangent Projection (TP) as it has less distortion and meanwhile slits the equirectangular projection (ERP) with a fixed FoV to mimic the pinhole images. Both projections are shown effective in extracting knowledge from the source model. However, the distinct projection discrepancies between source and target domains impede the direct knowledge transfer; thus, we propose a panoramic prototype adaptation module (PPAM) to integrate panoramic prototypes from the extracted knowledge for adaptation. We then impose the loss constraints on both predictions and prototypes and propose a cross-dual attention module (CDAM) at the feature level to better align the spatial and channel characteristics across the domains and projections. Both knowledge extraction and transfer processes are synchronously updated to reach the best performance. Extensive experiments on the synthetic and real-world benchmarks, including outdoor and indoor scenarios, demonstrate that our method achieves significantly better performance than prior SFUDA methods for pinhole-to-panoramic adaptation.
comment: Accepted to CVPR 2024
♻ ☆ Win-Win: Training High-Resolution Vision Transformers from Two Windows ICLR 2024
Transformers have become the standard in state-of-the-art vision architectures, achieving impressive performance on both image-level and dense pixelwise tasks. However, training vision transformers for high-resolution pixelwise tasks has a prohibitive cost. Typical solutions boil down to hierarchical architectures, fast and approximate attention, or training on low-resolution crops. This latter solution does not constrain architectural choices, but it leads to a clear performance drop when testing at resolutions significantly higher than that used for training, thus requiring ad-hoc and slow post-processing schemes. In this paper, we propose a novel strategy for efficient training and inference of high-resolution vision transformers. The key principle is to mask out most of the high-resolution inputs during training, keeping only N random windows. This allows the model to learn local interactions between tokens inside each window, and global interactions between tokens from different windows. As a result, the model can directly process the high-resolution input at test time without any special trick. We show that this strategy is effective when using relative positional embedding such as rotary embeddings. It is 4 times faster to train than a full-resolution network, and it is straightforward to use at test time compared to existing approaches. We apply this strategy to three dense prediction tasks with high-resolution data. First, we show on the task of semantic segmentation that a simple setting with 2 windows performs best, hence the name of our method: Win-Win. Second, we confirm this result on the task of monocular depth prediction. Third, we further extend it to the binocular task of optical flow, reaching state-of-the-art performance on the Spring benchmark that contains Full-HD images with an order of magnitude faster inference than the best competitor.
comment: ICLR 2024
♻ ☆ Inducing High Energy-Latency of Large Vision-Language Models with Verbose Images ICLR 2024
Large vision-language models (VLMs) such as GPT-4 have achieved exceptional performance across various multi-modal tasks. However, the deployment of VLMs necessitates substantial energy consumption and computational resources. Once attackers maliciously induce high energy consumption and latency time (energy-latency cost) during inference of VLMs, it will exhaust computational resources. In this paper, we explore this attack surface about availability of VLMs and aim to induce high energy-latency cost during inference of VLMs. We find that high energy-latency cost during inference of VLMs can be manipulated by maximizing the length of generated sequences. To this end, we propose verbose images, with the goal of crafting an imperceptible perturbation to induce VLMs to generate long sentences during inference. Concretely, we design three loss objectives. First, a loss is proposed to delay the occurrence of end-of-sequence (EOS) token, where EOS token is a signal for VLMs to stop generating further tokens. Moreover, an uncertainty loss and a token diversity loss are proposed to increase the uncertainty over each generated token and the diversity among all tokens of the whole generated sequence, respectively, which can break output dependency at token-level and sequence-level. Furthermore, a temporal weight adjustment algorithm is proposed, which can effectively balance these losses. Extensive experiments demonstrate that our verbose images can increase the length of generated sequences by 7.87 times and 8.56 times compared to original images on MS-COCO and ImageNet datasets, which presents potential challenges for various applications. Our code is available at https://github.com/KuofengGao/Verbose_Images.
comment: Accepted by ICLR 2024
♻ ☆ Residual Denoising Diffusion Models CVPR2024
We propose residual denoising diffusion models (RDDM), a novel dual diffusion process that decouples the traditional single denoising diffusion process into residual diffusion and noise diffusion. This dual diffusion framework expands the denoising-based diffusion models, initially uninterpretable for image restoration, into a unified and interpretable model for both image generation and restoration by introducing residuals. Specifically, our residual diffusion represents directional diffusion from the target image to the degraded input image and explicitly guides the reverse generation process for image restoration, while noise diffusion represents random perturbations in the diffusion process. The residual prioritizes certainty, while the noise emphasizes diversity, enabling RDDM to effectively unify tasks with varying certainty or diversity requirements, such as image generation and restoration. We demonstrate that our sampling process is consistent with that of DDPM and DDIM through coefficient transformation, and propose a partially path-independent generation process to better understand the reverse process. Notably, our RDDM enables a generic UNet, trained with only an L1 loss and a batch size of 1, to compete with state-of-the-art image restoration methods. We provide code and pre-trained models to encourage further exploration, application, and development of our innovative framework (https://github.com/nachifur/RDDM).
comment: Accepted to CVPR2024
♻ ☆ VisionGPT-3D: A Generalized Multimodal Agent for Enhanced 3D Vision Understanding
The evolution of text to visual components facilitates people's daily lives, such as generating image, videos from text and identifying the desired elements within the images. Computer vision models involving the multimodal abilities in the previous days are focused on image detection, classification based on well-defined objects. Large language models (LLMs) introduces the transformation from nature language to visual objects, which present the visual layout for text contexts. OpenAI GPT-4 has emerged as the pinnacle in LLMs, while the computer vision (CV) domain boasts a plethora of state-of-the-art (SOTA) models and algorithms to convert 2D images to their 3D representations. However, the mismatching between the algorithms with the problem could lead to undesired results. In response to this challenge, we propose an unified VisionGPT-3D framework to consolidate the state-of-the-art vision models, thereby facilitating the development of vision-oriented AI. VisionGPT-3D provides a versatile multimodal framework building upon the strengths of multimodal foundation models. It seamlessly integrates various SOTA vision models and brings the automation in the selection of SOTA vision models, identifies the suitable 3D mesh creation algorithms corresponding to 2D depth maps analysis, generates optimal results based on diverse multimodal inputs such as text prompts. Keywords: VisionGPT-3D, 3D vision understanding, Multimodal agent
comment: 12 pages, 7 figures, pending conference
♻ ☆ Toulouse Hyperspectral Data Set: a benchmark data set to assess semi-supervised spectral representation learning and pixel-wise classification techniques
Airborne hyperspectral images can be used to map the land cover in large urban areas, thanks to their very high spatial and spectral resolutions on a wide spectral domain. While the spectral dimension of hyperspectral images is highly informative of the chemical composition of the land surface, the use of state-of-the-art machine learning algorithms to map the land cover has been dramatically limited by the availability of training data. To cope with the scarcity of annotations, semi-supervised and self-supervised techniques have lately raised a lot of interest in the community. Yet, the publicly available hyperspectral data sets commonly used to benchmark machine learning models are not totally suited to evaluate their generalization performances due to one or several of the following properties: a limited geographical coverage (which does not reflect the spectral diversity in metropolitan areas), a small number of land cover classes and a lack of appropriate standard train / test splits for semi-supervised and self-supervised learning. Therefore, we release in this paper the Toulouse Hyperspectral Data Set that stands out from other data sets in the above-mentioned respects in order to meet key issues in spectral representation learning and classification over large-scale hyperspectral images with very few labeled pixels. Besides, we discuss and experiment self-supervised techniques for spectral representation learning, including the Masked Autoencoder, and establish a baseline for pixel-wise classification achieving 85% overall accuracy and 77% F1 score. The Toulouse Hyperspectral Data Set and our code are publicly available at https://www.toulouse-hyperspectral-data-set.com and https://www.github.com/Romain3Ch216/tlse-experiments, respectively.
comment: 17 pages, 13 figures
♻ ☆ ShapeFormer: Shape Prior Visible-to-Amodal Transformer-based Amodal Instance Segmentation IJCNN 2024
Amodal Instance Segmentation (AIS) presents a challenging task as it involves predicting both visible and occluded parts of objects within images. Existing AIS methods rely on a bidirectional approach, encompassing both the transition from amodal features to visible features (amodal-to-visible) and from visible features to amodal features (visible-to-amodal). Our observation shows that the utilization of amodal features through the amodal-to-visible can confuse the visible features due to the extra information of occluded/hidden segments not presented in visible display. Consequently, this compromised quality of visible features during the subsequent visible-to-amodal transition. To tackle this issue, we introduce ShapeFormer, a decoupled Transformer-based model with a visible-to-amodal transition. It facilitates the explicit relationship between output segmentations and avoids the need for amodal-to-visible transitions. ShapeFormer comprises three key modules: (i) Visible-Occluding Mask Head for predicting visible segmentation with occlusion awareness, (ii) Shape-Prior Amodal Mask Head for predicting amodal and occluded masks, and (iii) Category-Specific Shape Prior Retriever aims to provide shape prior knowledge. Comprehensive experiments and extensive ablation studies across various AIS benchmarks demonstrate the effectiveness of our ShapeFormer. The code is available at: https://github.com/UARK-AICV/ShapeFormer
comment: Accepted to IJCNN 2024
♻ ☆ S-DyRF: Reference-Based Stylized Radiance Fields for Dynamic Scenes CVPR 2024
Current 3D stylization methods often assume static scenes, which violates the dynamic nature of our real world. To address this limitation, we present S-DyRF, a reference-based spatio-temporal stylization method for dynamic neural radiance fields. However, stylizing dynamic 3D scenes is inherently challenging due to the limited availability of stylized reference images along the temporal axis. Our key insight lies in introducing additional temporal cues besides the provided reference. To this end, we generate temporal pseudo-references from the given stylized reference. These pseudo-references facilitate the propagation of style information from the reference to the entire dynamic 3D scene. For coarse style transfer, we enforce novel views and times to mimic the style details present in pseudo-references at the feature level. To preserve high-frequency details, we create a collection of stylized temporal pseudo-rays from temporal pseudo-references. These pseudo-rays serve as detailed and explicit stylization guidance for achieving fine style transfer. Experiments on both synthetic and real-world datasets demonstrate that our method yields plausible stylized results of space-time view synthesis on dynamic 3D scenes.
comment: Accepted by CVPR 2024. Project page: https://xingyi-li.github.io/s-dyrf/
♻ ☆ Beyond Inserting: Learning Identity Embedding for Semantic-Fidelity Personalized Diffusion Generation
Advanced diffusion-based Text-to-Image (T2I) models, such as the Stable Diffusion Model, have made significant progress in generating diverse and high-quality images using text prompts alone. However, when non-famous users require personalized image generation for their identities (IDs), the T2I models fail to accurately generate their ID-related images. The main problem is that pre-trained T2I models do not learn the mapping between the new ID prompts and their corresponding visual content. The previous methods either failed to accurately fit the face region or lost the interactive generative ability with other existing concepts in T2I models. In other words, they are unable to generate T2I-aligned and semantic-fidelity images for the given prompts with other concepts such as scenes (``Eiffel Tower''), actions (``holding a basketball''), and facial attributes (``eyes closed''). In this paper, we focus on inserting accurate and interactive ID embedding into the Stable Diffusion Model for semantic-fidelity personalized generation. We address this challenge from two perspectives: face-wise region fitting and semantic-fidelity token optimization. Specifically, we first visualize the attention overfit problem and propose a face-wise attention loss to fit the face region instead of entangling ID-unrelated information, such as face layout and background. This key trick significantly enhances the ID accuracy and interactive generative ability with other existing concepts. Then, we optimize one ID representation as multiple per-stage tokens where each token contains two disentangled features. This expansion of the textual conditioning space improves semantic-fidelity control. Extensive experiments validate that our results exhibit superior ID accuracy, text-based manipulation ability, and generalization compared to previous methods.
comment: 14 pages, 16 figures
♻ ☆ Multi-conditioned Graph Diffusion for Neural Architecture Search
Neural architecture search automates the design of neural network architectures usually by exploring a large and thus complex architecture search space. To advance the architecture search, we present a graph diffusion-based NAS approach that uses discrete conditional graph diffusion processes to generate high-performing neural network architectures. We then propose a multi-conditioned classifier-free guidance approach applied to graph diffusion networks to jointly impose constraints such as high accuracy and low hardware latency. Unlike the related work, our method is completely differentiable and requires only a single model training. In our evaluations, we show promising results on six standard benchmarks, yielding novel and unique architectures at a fast speed, i.e. less than 0.2 seconds per architecture. Furthermore, we demonstrate the generalisability and efficiency of our method through experiments on ImageNet dataset.
comment: Accepted at Transactions on Machine Learning Research (TMLR)
♻ ☆ PIA: Your Personalized Image Animator via Plug-and-Play Modules in Text-to-Image Models
Recent advancements in personalized text-to-image (T2I) models have revolutionized content creation, empowering non-experts to generate stunning images with unique styles. While promising, adding realistic motions into these personalized images by text poses significant challenges in preserving distinct styles, high-fidelity details, and achieving motion controllability by text. In this paper, we present PIA, a Personalized Image Animator that excels in aligning with condition images, achieving motion controllability by text, and the compatibility with various personalized T2I models without specific tuning. To achieve these goals, PIA builds upon a base T2I model with well-trained temporal alignment layers, allowing for the seamless transformation of any personalized T2I model into an image animation model. A key component of PIA is the introduction of the condition module, which utilizes the condition frame and inter-frame affinity as input to transfer appearance information guided by the affinity hint for individual frame synthesis in the latent space. This design mitigates the challenges of appearance-related image alignment within and allows for a stronger focus on aligning with motion-related guidance.
comment: Project page: https://pi-animator.github.io/
♻ ☆ FunQA: Towards Surprising Video Comprehension
Surprising videos, such as funny clips, creative performances, or visual illusions, attract significant attention. Enjoyment of these videos is not simply a response to visual stimuli; rather, it hinges on the human capacity to understand (and appreciate) commonsense violations depicted in these videos. We introduce FunQA, a challenging video question-answering (QA) dataset specifically designed to evaluate and enhance the depth of video reasoning based on counter-intuitive and fun videos. Unlike most video QA benchmarks which focus on less surprising contexts, e.g., cooking or instructional videos, FunQA covers three previously unexplored types of surprising videos: 1) HumorQA, 2) CreativeQA, and 3) MagicQA. For each subset, we establish rigorous QA tasks designed to assess the model's capability in counter-intuitive timestamp localization, detailed video description, and reasoning around counter-intuitiveness. We also pose higher-level tasks, such as attributing a fitting and vivid title to the video and scoring the video creativity. In total, the FunQA benchmark consists of 312K free-text QA pairs derived from 4.3K video clips, spanning a total of 24 video hours. Moreover, we propose FunMentor, an agent designed for Vision-Language Models (VLMs) that uses multi-turn dialogues to enhance models' understanding of counter-intuitiveness. Extensive experiments with existing VLMs demonstrate the effectiveness of FunMentor and reveal significant performance gaps for the FunQA videos across spatial-temporal reasoning, visual-centered reasoning, and free-text generation.
comment: Project Page: https://funqa-benchmark.github.io/ Codebase: https://github.com/Jingkang50/FunQA
♻ ☆ You Only Need Two Detectors to Achieve Multi-Modal 3D Multi-Object Tracking
In the classical tracking-by-detection (TBD) paradigm, detection and tracking are separately and sequentially conducted, and data association must be properly performed to achieve satisfactory tracking performance. In this paper, a new end-to-end multi-object tracking framework is proposed, which integrates object detection and multi-object tracking into a single model. The proposed tracking framework eliminates the complex data association process in the classical TBD paradigm, and requires no additional training. Secondly, the regression confidence of historical trajectories is investigated, and the possible states of a trajectory (weak object or strong object) in the current frame are predicted. Then, a confidence fusion module is designed to guide non-maximum suppression for trajectories and detections to achieve ordered and robust tracking. Thirdly, by integrating historical trajectory features, the regression performance of the detector is enhanced, which better reflects the occlusion and disappearance patterns of objects in real world. Lastly, extensive experiments are conducted on the commonly used KITTI and Waymo datasets. The results show that the proposed framework can achieve robust tracking by using only a 2D detector and a 3D detector, and it is proven more accurate than many of the state-of-the-art TBD-based multi-modal tracking methods. The source codes of the proposed method are available at https://github.com/wangxiyang2022/YONTD-MOT.
comment: 11 pages, 7 figures
♻ ☆ Mora: Enabling Generalist Video Generation via A Multi-Agent Framework
Sora is the first large-scale generalist video generation model that garnered significant attention across society. Since its launch by OpenAI in February 2024, no other video generation models have paralleled {Sora}'s performance or its capacity to support a broad spectrum of video generation tasks. Additionally, there are only a few fully published video generation models, with the majority being closed-source. To address this gap, this paper proposes a new multi-agent framework Mora, which incorporates several advanced visual AI agents to replicate generalist video generation demonstrated by Sora. In particular, Mora can utilize multiple visual agents and successfully mimic Sora's video generation capabilities in various tasks, such as (1) text-to-video generation, (2) text-conditional image-to-video generation, (3) extend generated videos, (4) video-to-video editing, (5) connect videos and (6) simulate digital worlds. Our extensive experimental results show that Mora achieves performance that is proximate to that of Sora in various tasks. However, there exists an obvious performance gap between our work and Sora when assessed holistically. In summary, we hope this project can guide the future trajectory of video generation through collaborative AI agents.
♻ ☆ MC-NeRF: Multi-Camera Neural Radiance Fields for Multi-Camera Image Acquisition Systems
Neural Radiance Fields (NeRF) use multi-view images for 3D scene representation, demonstrating remarkable performance. As one of the primary sources of multi-view images, multi-camera systems encounter challenges such as varying intrinsic parameters and frequent pose changes. Most previous NeRF-based methods assume a unique camera and rarely consider multi-camera scenarios. Besides, some NeRF methods that can optimize intrinsic and extrinsic parameters still remain susceptible to suboptimal solutions when these parameters are poor initialized. In this paper, we propose MC-NeRF, a method that enables joint optimization of both intrinsic and extrinsic parameters alongside NeRF. The method also supports each image corresponding to independent camera parameters. First, we tackle coupling issue and the degenerate case that arise from the joint optimization between intrinsic and extrinsic parameters. Second, based on the proposed solutions, we introduce an efficient calibration image acquisition scheme for multi-camera systems, including the design of calibration object. Finally, we present an end-to-end network with training sequence that enables the estimation of intrinsic and extrinsic parameters, along with the rendering network. Furthermore, recognizing that most existing datasets are designed for a unique camera, we construct a real multi-camera image acquisition system and create a corresponding new dataset, which includes both simulated data and real-world captured images. Experiments confirm the effectiveness of our method when each image corresponds to different camera parameters. Specifically, we use multi-cameras, each with different intrinsic and extrinsic parameters in real-world system, to achieve 3D scene representation without providing initial poses.
comment: This manuscript is currently under review
♻ ☆ ZePT: Zero-Shot Pan-Tumor Segmentation via Query-Disentangling and Self-Prompting CVPR 2024
The long-tailed distribution problem in medical image analysis reflects a high prevalence of common conditions and a low prevalence of rare ones, which poses a significant challenge in developing a unified model capable of identifying rare or novel tumor categories not encountered during training. In this paper, we propose a new zero-shot pan-tumor segmentation framework (ZePT) based on query-disentangling and self-prompting to segment unseen tumor categories beyond the training set. ZePT disentangles the object queries into two subsets and trains them in two stages. Initially, it learns a set of fundamental queries for organ segmentation through an object-aware feature grouping strategy, which gathers organ-level visual features. Subsequently, it refines the other set of advanced queries that focus on the auto-generated visual prompts for unseen tumor segmentation. Moreover, we introduce query-knowledge alignment at the feature level to enhance each query's discriminative representation and generalizability. Extensive experiments on various tumor segmentation tasks demonstrate the performance superiority of ZePT, which surpasses the previous counterparts and evidence the promising ability for zero-shot tumor segmentation in real-world settings.
comment: This paper has been accepted by CVPR 2024
♻ ☆ FSC: Few-point Shape Completion CVPR 2024
While previous studies have demonstrated successful 3D object shape completion with a sufficient number of points, they often fail in scenarios when a few points, e.g. tens of points, are observed. Surprisingly, via entropy analysis, we find that even a few points, e.g. 64 points, could retain substantial information to help recover the 3D shape of the object. To address the challenge of shape completion with very sparse point clouds, we then propose Few-point Shape Completion (FSC) model, which contains a novel dual-branch feature extractor for handling extremely sparse inputs, coupled with an extensive branch for maximal point utilization with a saliency branch for dynamic importance assignment. This model is further bolstered by a two-stage revision network that refines both the extracted features and the decoder output, enhancing the detail and authenticity of the completed point cloud. Our experiments demonstrate the feasibility of recovering 3D shapes from a few points. The proposed Few-point Shape Completion (FSC) model outperforms previous methods on both few-point inputs and many-point inputs, and shows good generalizability to different object categories.
comment: Accepted by CVPR 2024
♻ ☆ RGBD GS-ICP SLAM
Simultaneous Localization and Mapping (SLAM) with dense representation plays a key role in robotics, Virtual Reality (VR), and Augmented Reality (AR) applications. Recent advancements in dense representation SLAM have highlighted the potential of leveraging neural scene representation and 3D Gaussian representation for high-fidelity spatial representation. In this paper, we propose a novel dense representation SLAM approach with a fusion of Generalized Iterative Closest Point (G-ICP) and 3D Gaussian Splatting (3DGS). In contrast to existing methods, we utilize a single Gaussian map for both tracking and mapping, resulting in mutual benefits. Through the exchange of covariances between tracking and mapping processes with scale alignment techniques, we minimize redundant computations and achieve an efficient system. Additionally, we enhance tracking accuracy and mapping quality through our keyframe selection methods. Experimental results demonstrate the effectiveness of our approach, showing an incredibly fast speed up to 107 FPS (for the entire system) and superior quality of the reconstructed map.
♻ ☆ CPA-Enhancer: Chain-of-Thought Prompted Adaptive Enhancer for Object Detection under Unknown Degradations
Object detection methods under known single degradations have been extensively investigated. However, existing approaches require prior knowledge of the degradation type and train a separate model for each, limiting their practical applications in unpredictable environments. To address this challenge, we propose a chain-of-thought (CoT) prompted adaptive enhancer, CPA-Enhancer, for object detection under unknown degradations. Specifically, CPA-Enhancer progressively adapts its enhancement strategy under the step-by-step guidance of CoT prompts, that encode degradation-related information. To the best of our knowledge, it's the first work that exploits CoT prompting for object detection tasks. Overall, CPA-Enhancer is a plug-and-play enhancement model that can be integrated into any generic detectors to achieve substantial gains on degraded images, without knowing the degradation type priorly. Experimental results demonstrate that CPA-Enhancer not only sets the new state of the art for object detection but also boosts the performance of other downstream vision tasks under unknown degradations.
♻ ☆ S2DM: Sector-Shaped Diffusion Models for Video Generation
Diffusion models have achieved great success in image generation. However, when leveraging this idea for video generation, we face significant challenges in maintaining the consistency and continuity across video frames. This is mainly caused by the lack of an effective framework to align frames of videos with desired temporal features while preserving consistent semantic and stochastic features. In this work, we propose a novel Sector-Shaped Diffusion Model (S2DM) whose sector-shaped diffusion region is formed by a set of ray-shaped reverse diffusion processes starting at the same noise point. S2DM can generate a group of intrinsically related data sharing the same semantic and stochastic features while varying on temporal features with appropriate guided conditions. We apply S2DM to video generation tasks, and explore the use of optical flow as temporal conditions. Our experimental results show that S2DM outperforms many existing methods in the task of video generation without any temporal-feature modelling modules. For text-to-video generation tasks where temporal conditions are not explicitly given, we propose a two-stage generation strategy which can decouple the generation of temporal features from semantic-content features. We show that, without additional training, our model integrated with another temporal conditions generative model can still achieve comparable performance with existing works. Our results can be viewd at https://s2dm.github.io/S2DM/.
comment: 17 pages, 6 figures
♻ ☆ AI-Dentify: Deep learning for proximal caries detection on bitewing x-ray -- HUNT4 Oral Health Study
Background: Dental caries diagnosis requires the manual inspection of diagnostic bitewing images of the patient, followed by a visual inspection and probing of the identified dental pieces with potential lesions. Yet the use of artificial intelligence, and in particular deep-learning, has the potential to aid in the diagnosis by providing a quick and informative analysis of the bitewing images. Methods: A dataset of 13,887 bitewings from the HUNT4 Oral Health Study were annotated individually by six different experts, and used to train three different object detection deep-learning architectures: RetinaNet (ResNet50), YOLOv5 (M size), and EfficientDet (D0 and D1 sizes). A consensus dataset of 197 images, annotated jointly by the same six dentist, was used for evaluation. A five-fold cross validation scheme was used to evaluate the performance of the AI models. Results: he trained models show an increase in average precision and F1-score, and decrease of false negative rate, with respect to the dental clinicians. When compared against the dental clinicians, the YOLOv5 model shows the largest improvement, reporting 0.647 mean average precision, 0.548 mean F1-score, and 0.149 mean false negative rate. Whereas the best annotators on each of these metrics reported 0.299, 0.495, and 0.164 respectively. Conclusion: Deep-learning models have shown the potential to assist dental professionals in the diagnosis of caries. Yet, the task remains challenging due to the artifacts natural to the bitewing images.
comment: 24 pages, 5 figure, 7 tables
♻ ☆ Event-based Simultaneous Localization and Mapping: A Comprehensive Survey
In recent decades, visual simultaneous localization and mapping (vSLAM) has gained significant interest in both academia and industry. It estimates camera motion and reconstructs the environment concurrently using visual sensors on a moving robot. However, conventional cameras are limited by hardware, including motion blur and low dynamic range, which can negatively impact performance in challenging scenarios like high-speed motion and high dynamic range illumination. Recent studies have demonstrated that event cameras, a new type of bio-inspired visual sensor, offer advantages such as high temporal resolution, dynamic range, low power consumption, and low latency. This paper presents a timely and comprehensive review of event-based vSLAM algorithms that exploit the benefits of asynchronous and irregular event streams for localization and mapping tasks. The review covers the working principle of event cameras and various event representations for preprocessing event data. It also categorizes event-based vSLAM methods into four main categories: feature-based, direct, motion-compensation, and deep learning methods, with detailed discussions and practical guidance for each approach. Furthermore, the paper evaluates the state-of-the-art methods on various benchmarks, highlighting current challenges and future opportunities in this emerging research area. A public repository will be maintained to keep track of the rapid developments in this field at {\url{https://github.com/kun150kun/ESLAM-survey}}.
♻ ☆ SyncTweedies: A General Generative Framework Based on Synchronized Diffusions
We introduce a general framework for generating diverse visual content, including ambiguous images, panorama images, mesh textures, and Gaussian splat textures, by synchronizing multiple diffusion processes. We present exhaustive investigation into all possible scenarios for synchronizing multiple diffusion processes through a canonical space and analyze their characteristics across applications. In doing so, we reveal a previously unexplored case: averaging the outputs of Tweedie's formula while conducting denoising in multiple instance spaces. This case also provides the best quality with the widest applicability to downstream tasks. We name this case SyncTweedies. In our experiments generating visual content aforementioned, we demonstrate the superior quality of generation by SyncTweedies compared to other synchronization methods, optimization-based and iterative-update-based methods.
comment: Project page: https://synctweedies.github.io/
♻ ☆ Detection Is Tracking: Point Cloud Multi-Sweep Deep Learning Models Revisited
Conventional tracking paradigm takes in instantaneous measurements such as range and bearing, and produces object tracks across time. In applications such as autonomous driving, lidar measurements in the form of point clouds are usually passed through a "virtual sensor" realized by a deep learning model, to produce "measurements" such as bounding boxes, which are in turn ingested by a tracking module to produce object tracks. Very often multiple lidar sweeps are accumulated in a buffer to merge and become the input to the virtual sensor. We argue in this paper that such an input already contains temporal information, and therefore the virtual sensor output should also contain temporal information, not just instantaneous values for the time corresponding to the end of the buffer. In particular, we present the deep learning model called MULti-Sweep PAired Detector (MULSPAD) that produces, for each detected object, a pair of bounding boxes at both the end time and the beginning time of the input buffer. This is achieved with fairly straightforward changes in commonly used lidar detection models, and with only marginal extra processing, but the resulting symmetry is satisfying. Such paired detections make it possible not only to construct rudimentary trackers fairly easily, but also to construct more sophisticated trackers that can exploit the extra information conveyed by the pair and be robust to choices of motion models and object birth/death models. We have conducted preliminary training and experimentation using Waymo Open Dataset, which shows the efficacy of our proposed method.
comment: My previous employer Motional is requiring a review and approval process before I can publish this paper
♻ ☆ Mixture of Cluster-conditional LoRA Experts for Vision-language Instruction Tuning
Instruction tuning of Large Vision-language Models (LVLMs) has revolutionized the development of versatile models with zero-shot generalization across a wide range of downstream vision-language tasks. However, the diversity of training tasks of different sources and formats would lead to inevitable task conflicts, where different tasks conflict for the same set of model parameters, resulting in sub-optimal instructionfollowing abilities. To address that, we propose the Mixture of Clusterconditional LoRA Experts (MoCLE), a novel Mixture of Experts (MoE) architecture designed to activate the task-customized model parameters based on the instruction clusters. A separate universal expert is further incorporated to improve generalization capabilities of MoCLE for novel instructions. Extensive experiments on 11 zero-shot tasks demonstrate the effectiveness of MoCLE.
comment: Project website: https://gyhdog99.github.io/projects/mocle/
♻ ☆ ToonAging: Face Re-Aging upon Artistic Portrait Style Transfer
Face re-aging is a prominent field in computer vision and graphics, with significant applications in photorealistic domains such as movies, advertising, and live streaming. Recently, the need to apply face re-aging to non-photorealistic images, like comics, illustrations, and animations, has emerged as an extension in various entertainment sectors. However, the lack of a network that can seamlessly edit the apparent age in NPR images has limited these tasks to a naive, sequential approach. This often results in unpleasant artifacts and a loss of facial attributes due to domain discrepancies. In this paper, we introduce a novel one-stage method for face re-aging combined with portrait style transfer, executed in a single generative step. We leverage existing face re-aging and style transfer networks, both trained within the same PR domain. Our method uniquely fuses distinct latent vectors, each responsible for managing aging-related attributes and NPR appearance. By adopting an exemplar-based approach, our method offers greater flexibility compared to domain-level fine-tuning approaches, which typically require separate training or fine-tuning for each domain. This effectively addresses the limitation of requiring paired datasets for re-aging and domain-level, data-driven approaches for stylization. Our experiments show that our model can effortlessly generate re-aged images while simultaneously transferring the style of examples, maintaining both natural appearance and controllability.
comment: 14 pages, 15 figures, 1 table
♻ ☆ Eyes Closed, Safety On: Protecting Multimodal LLMs via Image-to-Text Transformation
Multimodal large language models (MLLMs) have shown impressive reasoning abilities, which, however, are also more vulnerable to jailbreak attacks than their LLM predecessors. Although still capable of detecting unsafe responses, we observe that safety mechanisms of the pre-aligned LLMs in MLLMs can be easily bypassed due to the introduction of image features. To construct robust MLLMs, we propose ECSO(Eyes Closed, Safety On), a novel training-free protecting approach that exploits the inherent safety awareness of MLLMs, and generates safer responses via adaptively transforming unsafe images into texts to activate intrinsic safety mechanism of pre-aligned LLMs in MLLMs. Experiments on five state-of-the-art (SoTA) MLLMs demonstrate that our ECSO enhances model safety significantly (e.g., a 37.6% improvement on the MM-SafetyBench (SD+OCR), and 71.3% on VLSafe for the LLaVA-1.5-7B), while consistently maintaining utility results on common MLLM benchmarks. Furthermore, we show that ECSO can be used as a data engine to generate supervised-finetuning (SFT) data for MLLM alignment without extra human intervention.
comment: Project Page: https://gyhdog99.github.io/projects/ecso/
♻ ☆ MV-ROPE: Multi-view Constraints for Robust Category-level Object Pose and Size Estimation
Recently there has been a growing interest in category-level object pose and size estimation, and prevailing methods commonly rely on single view RGB-D images. However, one disadvantage of such methods is that they require accurate depth maps which cannot be produced by consumer-grade sensors. Furthermore, many practical real-world situations involve a moving camera that continuously observes its surroundings, and the temporal information of the input video streams is simply overlooked by single-view methods. We propose a novel solution that makes use of RGB video streams. Our framework consists of three modules: a scale-aware monocular dense SLAM solution, a lightweight object pose predictor, and an object-level pose graph optimizer. The SLAM module utilizes a video stream and additional scale-sensitive readings to estimate camera poses and metric depth. The object pose predictor then generates canonical object representations from RGB images. The object pose is estimated through geometric registration of these canonical object representations with estimated object depth points. All per-view estimates finally undergo optimization within a pose graph, culminating in the output of robust and accurate canonical object poses. Our experimental results demonstrate that when utilizing public dataset sequences with high-quality depth information, the proposed method exhibits comparable performance to state-of-the-art RGB-D methods. We also collect and evaluate on new datasets containing depth maps of varying quality to further quantitatively benchmark the proposed method alongside previous RGB-D based methods. We demonstrate a significant advantage in scenarios where depth input is absent or the quality of depth sensing is limited.
♻ ☆ D-SCo: Dual-Stream Conditional Diffusion for Monocular Hand-Held Object Reconstruction
Reconstructing hand-held objects from a single RGB image is a challenging task in computer vision. In contrast to prior works that utilize deterministic modeling paradigms, we employ a point cloud denoising diffusion model to account for the probabilistic nature of this problem. In the core, we introduce centroid-fixed dual-stream conditional diffusion for monocular hand-held object reconstruction (D-SCo), tackling two predominant challenges. First, to avoid the object centroid from deviating, we utilize a novel hand-constrained centroid fixing paradigm, enhancing the stability of diffusion and reverse processes and the precision of feature projection. Second, we introduce a dual-stream denoiser to semantically and geometrically model hand-object interactions with a novel unified hand-object semantic embedding, enhancing the reconstruction performance of the hand-occluded region of the object. Experiments on the synthetic ObMan dataset and three real-world datasets HO3D, MOW and DexYCB demonstrate that our approach can surpass all other state-of-the-art methods. Codes will be released.
♻ ☆ Listen to Look into the Future: Audio-Visual Egocentric Gaze Anticipation
Egocentric gaze anticipation serves as a key building block for the emerging capability of Augmented Reality. Notably, gaze behavior is driven by both visual cues and audio signals during daily activities. Motivated by this observation, we introduce the first model that leverages both the video and audio modalities for egocentric gaze anticipation. Specifically, we propose a Contrastive Spatial-Temporal Separable (CSTS) fusion approach that adopts two modules to separately capture audio-visual correlations in spatial and temporal dimensions, and applies a contrastive loss on the re-weighted audio-visual features from fusion modules for representation learning. We conduct extensive ablation studies and thorough analysis using two egocentric video datasets: Ego4D and Aria, to validate our model design. We demonstrate the audio improves the performance by +2.5% and +2.4% on the two datasets. Our model also outperforms the prior state-of-the-art methods by at least +1.9% and +1.6%. Moreover, we provide visualizations to show the gaze anticipation results and provide additional insights into audio-visual representation learning. The code and data split are available on our website (https://bolinlai.github.io/CSTS-EgoGazeAnticipation/).
comment: 30 pages
♻ ☆ 6D-Diff: A Keypoint Diffusion Framework for 6D Object Pose Estimation CVPR 2024
Estimating the 6D object pose from a single RGB image often involves noise and indeterminacy due to challenges such as occlusions and cluttered backgrounds. Meanwhile, diffusion models have shown appealing performance in generating high-quality images from random noise with high indeterminacy through step-by-step denoising. Inspired by their denoising capability, we propose a novel diffusion-based framework (6D-Diff) to handle the noise and indeterminacy in object pose estimation for better performance. In our framework, to establish accurate 2D-3D correspondence, we formulate 2D keypoints detection as a reverse diffusion (denoising) process. To facilitate such a denoising process, we design a Mixture-of-Cauchy-based forward diffusion process and condition the reverse process on the object features. Extensive experiments on the LM-O and YCB-V datasets demonstrate the effectiveness of our framework.
comment: CVPR 2024 CAMERA-READY
♻ ☆ Promoting Segment Anything Model towards Highly Accurate Dichotomous Image Segmentation
The Segment Anything Model (SAM) represents a significant breakthrough into foundation models for computer vision, providing a large-scale image segmentation model. However, despite SAM's zero-shot performance, its segmentation masks lack fine-grained details, particularly in accurately delineating object boundaries. We have high expectations regarding whether SAM, as a foundation model, can be improved towards highly accurate object segmentation, which is known as dichotomous image segmentation (DIS). To address this issue, we propose DIS-SAM, which advances SAM towards DIS with extremely accurate details. DIS-SAM is a framework specifically tailored for highly accurate segmentation, maintaining SAM's promptable design. DIS-SAM employs a two-stage approach, integrating SAM with a modified IS-Net dedicated to DIS. Despite its simplicity, DIS-SAM demonstrates significantly enhanced segmentation accuracy compared to SAM and HQ-SAM.
♻ ☆ Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigation
As a new embodied vision task, Instance ImageGoal Navigation (IIN) aims to navigate to a specified object depicted by a goal image in an unexplored environment. The main challenge of this task lies in identifying the target object from different viewpoints while rejecting similar distractors. Existing ImageGoal Navigation methods usually adopt the simple Exploration-Exploitation framework and ignore the identification of specific instance during navigation. In this work, we propose to imitate the human behaviour of ``getting closer to confirm" when distinguishing objects from a distance. Specifically, we design a new modular navigation framework named Instance-aware Exploration-Verification-Exploitation (IEVE) for instance-level image goal navigation. Our method allows for active switching among the exploration, verification, and exploitation actions, thereby facilitating the agent in making reasonable decisions under different situations. On the challenging HabitatMatterport 3D semantic (HM3D-SEM) dataset, our method surpasses previous state-of-the-art work, with a classical segmentation model (0.684 vs. 0.561 success) or a robust model (0.702 vs. 0.561 success)
♻ ☆ mPLUG-Owl: Modularization Empowers Large Language Models with Multimodality
Large language models (LLMs) have demonstrated impressive zero-shot abilities on a variety of open-ended tasks, while recent research has also explored the use of LLMs for multi-modal generation. In this study, we introduce mPLUG-Owl, a novel training paradigm that equips LLMs with multi-modal abilities through modularized learning of foundation LLM, a visual knowledge module, and a visual abstractor module. This approach can support multiple modalities and facilitate diverse unimodal and multimodal abilities through modality collaboration. The training paradigm of mPLUG-Owl involves a two-stage method for aligning image and text, which learns visual knowledge with the assistance of LLM while maintaining and even improving the generation abilities of LLM. In the first stage, the visual knowledge module and abstractor module are trained with a frozen LLM module to align the image and text. In the second stage, language-only and multi-modal supervised datasets are used to jointly fine-tune a low-rank adaption (LoRA) module on LLM and the abstractor module by freezing the visual knowledge module. We carefully build a visually-related instruction evaluation set OwlEval. Experimental results show that our model outperforms existing multi-modal models, demonstrating mPLUG-Owl's impressive instruction and visual understanding ability, multi-turn conversation ability, and knowledge reasoning ability. Besides, we observe some unexpected and exciting abilities such as multi-image correlation and scene text understanding, which makes it possible to leverage it for harder real scenarios, such as vision-only document comprehension. Our code, pre-trained model, instruction-tuned models, and evaluation set are available at https://github.com/X-PLUG/mPLUG-Owl. The online demo is available at https://www.modelscope.cn/studios/damo/mPLUG-Owl.
comment: Working in Process
♻ ☆ ID-like Prompt Learning for Few-Shot Out-of-Distribution Detection
Out-of-distribution (OOD) detection methods often exploit auxiliary outliers to train model identifying OOD samples, especially discovering challenging outliers from auxiliary outliers dataset to improve OOD detection. However, they may still face limitations in effectively distinguishing between the most challenging OOD samples that are much like in-distribution (ID) data, i.e., \idlike samples. To this end, we propose a novel OOD detection framework that discovers \idlike outliers using CLIP \cite{DBLP:conf/icml/RadfordKHRGASAM21} from the vicinity space of the ID samples, thus helping to identify these most challenging OOD samples. Then a prompt learning framework is proposed that utilizes the identified \idlike outliers to further leverage the capabilities of CLIP for OOD detection. Benefiting from the powerful CLIP, we only need a small number of ID samples to learn the prompts of the model without exposing other auxiliary outlier datasets. By focusing on the most challenging \idlike OOD samples and elegantly exploiting the capabilities of CLIP, our method achieves superior few-shot learning performance on various real-world image datasets (e.g., in 4-shot OOD detection on the ImageNet-1k dataset, our method reduces the average FPR95 by 12.16\% and improves the average AUROC by 2.76\%, compared to state-of-the-art methods). Code is available at https://github.com/ycfate/ID-like.
♻ ☆ BigGait: Learning Gait Representation You Want by Large Vision Models
Gait recognition stands as one of the most pivotal remote identification technologies and progressively expands across research and industry communities. However, existing gait recognition methods heavily rely on task-specific upstream driven by supervised learning to provide explicit gait representations like silhouette sequences, which inevitably introduce expensive annotation costs and potential error accumulation. Escaping from this trend, this work explores effective gait representations based on the all-purpose knowledge produced by task-agnostic Large Vision Models (LVMs) and proposes a simple yet efficient gait framework, termed BigGait. Specifically, the Gait Representation Extractor (GRE) within BigGait draws upon design principles from established gait representations, effectively transforming all-purpose knowledge into implicit gait representations without requiring third-party supervision signals. Experiments on CCPG, CAISA-B* and SUSTech1K indicate that BigGait significantly outperforms the previous methods in both within-domain and cross-domain tasks in most cases, and provides a more practical paradigm for learning the next-generation gait representation. Finally, we delve into prospective challenges and promising directions in LVMs-based gait recognition, aiming to inspire future work in this emerging topic. The source code is available at https://github.com/ShiqiYu/OpenGait.
♻ ☆ Image super-resolution via dynamic network
Convolutional neural networks (CNNs) depend on deep network architectures to extract accurate information for image super-resolution. However, obtained information of these CNNs cannot completely express predicted high-quality images for complex scenes. In this paper, we present a dynamic network for image super-resolution (DSRNet), which contains a residual enhancement block, wide enhancement block, feature refinement block and construction block. The residual enhancement block is composed of a residual enhanced architecture to facilitate hierarchical features for image super-resolution. To enhance robustness of obtained super-resolution model for complex scenes, a wide enhancement block achieves a dynamic architecture to learn more robust information to enhance applicability of an obtained super-resolution model for varying scenes. To prevent interference of components in a wide enhancement block, a refinement block utilizes a stacked architecture to accurately learn obtained features. Also, a residual learning operation is embedded in the refinement block to prevent long-term dependency problem. Finally, a construction block is responsible for reconstructing high-quality images. Designed heterogeneous architecture can not only facilitate richer structural information, but also be lightweight, which is suitable for mobile digital devices. Experimental results shows that our method is more competitive in terms of performance and recovering time of image super-resolution and complexity. The code of DSRNet can be obtained at https://github.com/hellloxiaotian/DSRNet.
♻ ☆ Open-sourced Data Ecosystem in Autonomous Driving: the Present and Future
With the continuous maturation and application of autonomous driving technology, a systematic examination of open-source autonomous driving datasets becomes instrumental in fostering the robust evolution of the industry ecosystem. Current autonomous driving datasets can broadly be categorized into two generations. The first-generation autonomous driving datasets are characterized by relatively simpler sensor modalities, smaller data scale, and is limited to perception-level tasks. KITTI, introduced in 2012, serves as a prominent representative of this initial wave. In contrast, the second-generation datasets exhibit heightened complexity in sensor modalities, greater data scale and diversity, and an expansion of tasks from perception to encompass prediction and control. Leading examples of the second generation include nuScenes and Waymo, introduced around 2019. This comprehensive review, conducted in collaboration with esteemed colleagues from both academia and industry, systematically assesses over seventy open-source autonomous driving datasets from domestic and international sources. It offers insights into various aspects, such as the principles underlying the creation of high-quality datasets, the pivotal role of data engine systems, and the utilization of generative foundation models to facilitate scalable data generation. Furthermore, this review undertakes an exhaustive analysis and discourse regarding the characteristics and data scales that future third-generation autonomous driving datasets should possess. It also delves into the scientific and technical challenges that warrant resolution. These endeavors are pivotal in advancing autonomous innovation and fostering technological enhancement in critical domains. For further details, please refer to https://github.com/OpenDriveLab/DriveAGI.
comment: This article is a simplified English translation of corresponding Chinese article. Please refer to Chinese version for the complete content
♻ ☆ LSKNet: A Foundation Lightweight Backbone for Remote Sensing
Remote sensing images pose distinct challenges for downstream tasks due to their inherent complexity. While a considerable amount of research has been dedicated to remote sensing classification, object detection and semantic segmentation, most of these studies have overlooked the valuable prior knowledge embedded within remote sensing scenarios. Such prior knowledge can be useful because remote sensing objects may be mistakenly recognized without referencing a sufficiently long-range context, which can vary for different objects. This paper considers these priors and proposes a lightweight Large Selective Kernel Network (LSKNet) backbone. LSKNet can dynamically adjust its large spatial receptive field to better model the ranging context of various objects in remote sensing scenarios. To our knowledge, large and selective kernel mechanisms have not been previously explored in remote sensing images. Without bells and whistles, our lightweight LSKNet sets new state-of-the-art scores on standard remote sensing classification, object detection and semantic segmentation benchmarks. Our comprehensive analysis further validated the significance of the identified priors and the effectiveness of LSKNet. The code is available at https://github.com/zcablii/LSKNet.
comment: arXiv admin note: substantial text overlap with arXiv:2303.09030
♻ ☆ Unified Language-Vision Pretraining in LLM with Dynamic Discrete Visual Tokenization ICLR 2024
Recently, the remarkable advance of the Large Language Model (LLM) has inspired researchers to transfer its extraordinary reasoning capability to both vision and language data. However, the prevailing approaches primarily regard the visual input as a prompt and focus exclusively on optimizing the text generation process conditioned upon vision content by a frozen LLM. Such an inequitable treatment of vision and language heavily constrains the model's potential. In this paper, we break through this limitation by representing both vision and language in a unified form. Specifically, we introduce a well-designed visual tokenizer to translate the non-linguistic image into a sequence of discrete tokens like a foreign language that LLM can read. The resulting visual tokens encompass high-level semantics worthy of a word and also support dynamic sequence length varying from the image. Coped with this tokenizer, the presented foundation model called LaVIT can handle both image and text indiscriminately under the same generative learning paradigm. This unification empowers LaVIT to serve as an impressive generalist interface to understand and generate multi-modal content simultaneously. Extensive experiments further showcase that it outperforms the existing models by a large margin on massive vision-language tasks. Our code and models are available at https://github.com/jy0205/LaVIT.
comment: ICLR 2024
♻ ☆ LEGO: Learning EGOcentric Action Frame Generation via Visual Instruction Tuning
Generating instructional images of human daily actions from an egocentric viewpoint serves as a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to synthesize an image depicting an action in the user's context (i.e., action frame) by conditioning on a user prompt and an input egocentric image. Notably, existing egocentric action datasets lack the detailed annotations that describe the execution of actions. Additionally, existing diffusion-based image manipulation models are sub-optimal in controlling the state transition of an action in egocentric image pixel space because of the domain gap. To this end, we propose to Learn EGOcentric (LEGO) action frame generation via visual instruction tuning. First, we introduce a prompt enhancement scheme to generate enriched action descriptions from a visual large language model (VLLM) by visual instruction tuning. Then we propose a novel method to leverage image and text embeddings from the VLLM as additional conditioning to improve the performance of a diffusion model. We validate our model on two egocentric datasets -- Ego4D and Epic-Kitchens. Our experiments show substantial improvement over prior image manipulation models in both quantitative and qualitative evaluation. We also conduct detailed ablation studies and analysis to provide insights in our method. More details of the dataset and code are available on the website (https://bolinlai.github.io/Lego_EgoActGen/).
comment: 34 pages
♻ ☆ Predicting Generalization of AI Colonoscopy Models to Unseen Data
$\textbf{Background}$: Generalizability of AI colonoscopy algorithms is important for wider adoption in clinical practice. However, current techniques for evaluating performance on unseen data require expensive and time-intensive labels. $\textbf{Methods}$: We use a "Masked Siamese Network" (MSN) to identify novel phenomena in unseen data and predict polyp detector performance. MSN is trained to predict masked out regions of polyp images, without any labels. We test MSN's ability to be trained on data only from Israel and detect unseen techniques, narrow-band imaging (NBI) and chromendoscoy (CE), on colonoscopes from Japan (354 videos, 128 hours). We also test MSN's ability to predict performance of Computer Aided Detection (CADe) of polyps on colonoscopies from both countries, even though MSN is not trained on data from Japan. $\textbf{Results}$: MSN correctly identifies NBI and CE as less similar to Israel whitelight than Japan whitelight (bootstrapped z-test, |z| > 496, p < 10^-8 for both) using the label-free Frechet distance. MSN detects NBI with 99% accuracy, predicts CE better than our heuristic (90% vs 79% accuracy) despite being trained only on whitelight, and is the only method that is robust to noisy labels. MSN predicts CADe polyp detector performance on in-domain Israel and out-of-domain Japan colonoscopies (r=0.79, 0.37 respectively). With few examples of Japan detector performance to train on, MSN prediction of Japan performance improves (r=0.56). $\textbf{Conclusion}$: Our technique can identify distribution shifts in clinical data and can predict CADe detector performance on unseen data, without labels. Our self-supervised approach can aid in detecting when data in practice is different from training, such as between hospitals or data has meaningfully shifted from training. MSN has potential for application to medical image domains beyond colonoscopy.
♻ ☆ Retrieval-Augmented Layout Transformer for Content-Aware Layout Generation CVPR 2024
Content-aware graphic layout generation aims to automatically arrange visual elements along with a given content, such as an e-commerce product image. In this paper, we argue that the current layout generation approaches suffer from the limited training data for the high-dimensional layout structure. We show that a simple retrieval augmentation can significantly improve the generation quality. Our model, which is named Retrieval-Augmented Layout Transformer (RALF), retrieves nearest neighbor layout examples based on an input image and feeds these results into an autoregressive generator. Our model can apply retrieval augmentation to various controllable generation tasks and yield high-quality layouts within a unified architecture. Our extensive experiments show that RALF successfully generates content-aware layouts in both constrained and unconstrained settings and significantly outperforms the baselines.
comment: Accepted to CVPR 2024, Project website: https://udonda.github.io/RALF/
♻ ☆ BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Image CVPR 2024
Creating personalized hand avatars is important to offer a realistic experience to users on AR / VR platforms. While most prior studies focused on reconstructing 3D hand shapes, some recent work has tackled the reconstruction of hand textures on top of shapes. However, these methods are often limited to capturing pixels on the visible side of a hand, requiring diverse views of the hand in a video or multiple images as input. In this paper, we propose a novel method, BiTT(Bi-directional Texture reconstruction of Two hands), which is the first end-to-end trainable method for relightable, pose-free texture reconstruction of two interacting hands taking only a single RGB image, by three novel components: 1) bi-directional (left $\leftrightarrow$ right) texture reconstruction using the texture symmetry of left / right hands, 2) utilizing a texture parametric model for hand texture recovery, and 3) the overall coarse-to-fine stage pipeline for reconstructing personalized texture of two interacting hands. BiTT first estimates the scene light condition and albedo image from an input image, then reconstructs the texture of both hands through the texture parametric model and bi-directional texture reconstructor. In experiments using InterHand2.6M and RGB2Hands datasets, our method significantly outperforms state-of-the-art hand texture reconstruction methods quantitatively and qualitatively. The code is available at https://github.com/yunminjin2/BiTT
comment: Accepted by CVPR 2024
♻ ☆ On Image Search in Histopathology
Pathology images of histopathology can be acquired from camera-mounted microscopes or whole slide scanners. Utilizing similarity calculations to match patients based on these images holds significant potential in research and clinical contexts. Recent advancements in search technologies allow for implicit quantification of tissue morphology across diverse primary sites, facilitating comparisons and enabling inferences about diagnosis, and potentially prognosis, and predictions for new patients when compared against a curated database of diagnosed and treated cases. In this paper, we comprehensively review the latest developments in image search technologies for histopathology, offering a concise overview tailored for computational pathology researchers seeking effective, fast and efficient image search methods in their work.
comment: A chapter in the Book "Artificial INtelligence in Digital Pathology" by Cohen and Chauhan, 2024
♻ ☆ Video Super-Resolution Transformer with Masked Inter&Intra-Frame Attention CVPR 2024
Recently, Vision Transformer has achieved great success in recovering missing details in low-resolution sequences, i.e., the video super-resolution (VSR) task. Despite its superiority in VSR accuracy, the heavy computational burden as well as the large memory footprint hinder the deployment of Transformer-based VSR models on constrained devices. In this paper, we address the above issue by proposing a novel feature-level masked processing framework: VSR with Masked Intra and inter frame Attention (MIA-VSR). The core of MIA-VSR is leveraging feature-level temporal continuity between adjacent frames to reduce redundant computations and make more rational use of previously enhanced SR features. Concretely, we propose an intra-frame and inter-frame attention block which takes the respective roles of past features and input features into consideration and only exploits previously enhanced features to provide supplementary information. In addition, an adaptive block-wise mask prediction module is developed to skip unimportant computations according to feature similarity between adjacent frames. We conduct detailed ablation studies to validate our contributions and compare the proposed method with recent state-of-the-art VSR approaches. The experimental results demonstrate that MIA-VSR improves the memory and computation efficiency over state-of-the-art methods, without trading off PSNR accuracy. The code is available at https://github.com/LabShuHangGU/MIA-VSR.
comment: Accepted by CVPR 2024
♻ ☆ SwiftBrush: One-Step Text-to-Image Diffusion Model with Variational Score Distillation CVPR 2024
Despite their ability to generate high-resolution and diverse images from text prompts, text-to-image diffusion models often suffer from slow iterative sampling processes. Model distillation is one of the most effective directions to accelerate these models. However, previous distillation methods fail to retain the generation quality while requiring a significant amount of images for training, either from real data or synthetically generated by the teacher model. In response to this limitation, we present a novel image-free distillation scheme named $\textbf{SwiftBrush}$. Drawing inspiration from text-to-3D synthesis, in which a 3D neural radiance field that aligns with the input prompt can be obtained from a 2D text-to-image diffusion prior via a specialized loss without the use of any 3D data ground-truth, our approach re-purposes that same loss for distilling a pretrained multi-step text-to-image model to a student network that can generate high-fidelity images with just a single inference step. In spite of its simplicity, our model stands as one of the first one-step text-to-image generators that can produce images of comparable quality to Stable Diffusion without reliance on any training image data. Remarkably, SwiftBrush achieves an FID score of $\textbf{16.67}$ and a CLIP score of $\textbf{0.29}$ on the COCO-30K benchmark, achieving competitive results or even substantially surpassing existing state-of-the-art distillation techniques.
comment: Accepted to CVPR 2024; Project Page: https://thuanz123.github.io/swiftbrush/
♻ ☆ Physics-Enhanced Multi-fidelity Learning for Optical Surface Imprint
Human fingerprints serve as one unique and powerful characteristic for each person, from which policemen can recognize the identity. Similar to humans, many natural bodies and intrinsic mechanical qualities can also be uniquely identified from surface characteristics. To measure the elasto-plastic properties of one material, one formally sharp indenter is pushed into the measured body under constant force and retracted, leaving a unique residual imprint of the minute size from several micrometers to nanometers. However, one great challenge is how to map the optical image of this residual imprint into the real wanted mechanical properties, \ie, the tensile force curve. In this paper, we propose a novel method to use multi-fidelity neural networks (MFNN) to solve this inverse problem. We first build up the NN model via pure simulation data, and then bridge the sim-to-real gap via transfer learning. Considering the difficulty of collecting real experimental data, we use NN to dig out the unknown physics and also implant the known physics into the transfer learning framework, thus highly improving the model stability and decreasing the data requirement. The final constructed model only needs three-shot calibration of real materials. We tested the final model across 20 real materials and achieved satisfying accuracy. This work serves as one great example of applying machine learning into scientific research, especially under the constraints of data limitation and fidelity variance.
comment: 15 pages, 11 figure
♻ ☆ Rethinking Boundary Discontinuity Problem for Oriented Object Detection
Oriented object detection has been developed rapidly in the past few years, where rotation equivariance is crucial for detectors to predict rotated boxes. It is expected that the prediction can maintain the corresponding rotation when objects rotate, but severe mutation in angular prediction is sometimes observed when objects rotate near the boundary angle, which is well-known boundary discontinuity problem. The problem has been long believed to be caused by the sharp loss increase at the angular boundary, and widely used joint-optim IoU-like methods deal with this problem by loss-smoothing. However, we experimentally find that even state-of-the-art IoU-like methods actually fail to solve the problem. On further analysis, we find that the key to solution lies in encoding mode of the smoothing function rather than in joint or independent optimization. In existing IoU-like methods, the model essentially attempts to fit the angular relationship between box and object, where the break point at angular boundary makes the predictions highly unstable.To deal with this issue, we propose a dual-optimization paradigm for angles. We decouple reversibility and joint-optim from single smoothing function into two distinct entities, which for the first time achieves the objectives of both correcting angular boundary and blending angle with other parameters.Extensive experiments on multiple datasets show that boundary discontinuity problem is well-addressed. Moreover, typical IoU-like methods are improved to the same level without obvious performance gap. The code is available at https://github.com/hangxu-cv/cvpr24acm.
comment: cvpr 2024
♻ ☆ BadCLIP: Trigger-Aware Prompt Learning for Backdoor Attacks on CLIP
Contrastive Vision-Language Pre-training, known as CLIP, has shown promising effectiveness in addressing downstream image recognition tasks. However, recent works revealed that the CLIP model can be implanted with a downstream-oriented backdoor. On downstream tasks, one victim model performs well on clean samples but predicts a specific target class whenever a specific trigger is present. For injecting a backdoor, existing attacks depend on a large amount of additional data to maliciously fine-tune the entire pre-trained CLIP model, which makes them inapplicable to data-limited scenarios. In this work, motivated by the recent success of learnable prompts, we address this problem by injecting a backdoor into the CLIP model in the prompt learning stage. Our method named BadCLIP is built on a novel and effective mechanism in backdoor attacks on CLIP, i.e., influencing both the image and text encoders with the trigger. It consists of a learnable trigger applied to images and a trigger-aware context generator, such that the trigger can change text features via trigger-aware prompts, resulting in a powerful and generalizable attack. Extensive experiments conducted on 11 datasets verify that the clean accuracy of BadCLIP is similar to those of advanced prompt learning methods and the attack success rate is higher than 99% in most cases. BadCLIP is also generalizable to unseen classes, and shows a strong generalization capability under cross-dataset and cross-domain settings.
comment: 14 pages, 6 figures
♻ ☆ Hulk: A Universal Knowledge Translator for Human-Centric Tasks
Human-centric perception tasks, e.g., pedestrian detection, skeleton-based action recognition, and pose estimation, have wide industrial applications, such as metaverse and sports analysis. There is a recent surge to develop human-centric foundation models that can benefit a broad range of human-centric perception tasks. While many human-centric foundation models have achieved success, they did not explore 3D and vision-language tasks for human-centric and required task-specific finetuning. These limitations restrict their application to more downstream tasks and situations. To tackle these problems, we present Hulk, the first multimodal human-centric generalist model, capable of addressing 2D vision, 3D vision, skeleton-based, and vision-language tasks without task-specific finetuning. The key to achieving this is condensing various task-specific heads into two general heads, one for discrete representations, e.g., languages, and the other for continuous representations, e.g., location coordinates. The outputs of two heads can be further stacked into four distinct input and output modalities. This uniform representation enables Hulk to treat diverse human-centric tasks as modality translation, integrating knowledge across a wide range of tasks. Comprehensive evaluations of Hulk on 12 benchmarks covering 8 human-centric tasks demonstrate the superiority of our proposed method, achieving state-of-the-art performance in 11 benchmarks. The code is available on https://github.com/OpenGVLab/Hulk.
comment: 24 pages, 5 figures
♻ ☆ CBNet: A Plug-and-Play Network for Segmentation-Based Scene Text Detection
Recently, segmentation-based methods are quite popular in scene text detection, which mainly contain two steps: text kernel segmentation and expansion. However, the segmentation process only considers each pixel independently, and the expansion process is difficult to achieve a favorable accuracy-speed trade-off. In this paper, we propose a Context-aware and Boundary-guided Network (CBN) to tackle these problems. In CBN, a basic text detector is firstly used to predict initial segmentation results. Then, we propose a context-aware module to enhance text kernel feature representations, which considers both global and local contexts. Finally, we introduce a boundary-guided module to expand enhanced text kernels adaptively with only the pixels on the contours, which not only obtains accurate text boundaries but also keeps high speed, especially on high-resolution output maps. In particular, with a lightweight backbone, the basic detector equipped with our proposed CBN achieves state-of-the-art results on several popular benchmarks, and our proposed CBN can be plugged into several segmentation-based methods. Code is available at https://github.com/XiiZhao/cbn.pytorch.
comment: Accepted by IJCV 2024. Code is available at https://github.com/XiiZhao/cbn.pytorch
♻ ☆ Large Multilingual Models Pivot Zero-Shot Multimodal Learning across Languages
Recently there has been a significant surge in multimodal learning in terms of both image-to-text and text-to-image generation. However, the success is typically limited to English, leaving other languages largely behind. Building a competitive counterpart in other languages is highly challenging due to the low-resource nature of non-English multimodal data (i.e., lack of large-scale, high-quality image-text data). In this work, we propose MPM, an effective training paradigm for training large multimodal models in non-English languages. MPM demonstrates that Multilingual language models can Pivot zero-shot Multimodal learning across languages. Specifically, based on a strong multilingual large language model, multimodal models pretrained on English-only image-text data can well generalize to other languages in a (quasi)-zero-shot manner, even surpassing models trained on image-text data in native languages. Taking Chinese as a practice of MPM, we build large multimodal models VisCPM in image-to-text and text-to-image generation, which achieve state-of-the-art (open-source) performance in Chinese. To facilitate future research, we open-source codes and model weights at https://github.com/OpenBMB/VisCPM.git.
comment: https://github.com/OpenBMB/VisCPM.git
♻ ☆ Bidirectional Temporal Diffusion Model for Temporally Consistent Human Animation
We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode future frames. However, such unidirectional generation is highly prone to motion drifting over time, generating unrealistic human animation with significant artifacts such as appearance distortion. We claim that bidirectional temporal modeling enforces temporal coherence on a generative network by largely suppressing the motion ambiguity of human appearance. To prove our claim, we design a novel human animation framework using a denoising diffusion model: a neural network learns to generate the image of a person by denoising temporal Gaussian noises whose intermediate results are cross-conditioned bidirectionally between consecutive frames. In the experiments, our method demonstrates strong performance compared to existing unidirectional approaches with realistic temporal coherence.
comment: Project page: see https://typest.github.io/btdm
♻ ☆ AnyV2V: A Plug-and-Play Framework For Any Video-to-Video Editing Tasks
Video-to-video editing involves editing a source video along with additional control (such as text prompts, subjects, or styles) to generate a new video that aligns with the source video and the provided control. Traditional methods have been constrained to certain editing types, limiting their ability to meet the wide range of user demands. In this paper, we introduce AnyV2V, a novel training-free framework designed to simplify video editing into two primary steps: (1) employing an off-the-shelf image editing model (e.g. InstructPix2Pix, InstantID, etc) to modify the first frame, (2) utilizing an existing image-to-video generation model (e.g. I2VGen-XL) for DDIM inversion and feature injection. In the first stage, AnyV2V can plug in any existing image editing tools to support an extensive array of video editing tasks. Beyond the traditional prompt-based editing methods, AnyV2V also can support novel video editing tasks, including reference-based style transfer, subject-driven editing, and identity manipulation, which were unattainable by previous methods. In the second stage, AnyV2V can plug in any existing image-to-video models to perform DDIM inversion and intermediate feature injection to maintain the appearance and motion consistency with the source video. On the prompt-based editing, we show that AnyV2V can outperform the previous best approach by 35\% on prompt alignment, and 25\% on human preference. On the three novel tasks, we show that AnyV2V also achieves a high success rate. We believe AnyV2V will continue to thrive due to its ability to seamlessly integrate the fast-evolving image editing methods. Such compatibility can help AnyV2V to increase its versatility to cater to diverse user demands.
comment: preprint
♻ ☆ iSLAM: Imperative SLAM
Simultaneous Localization and Mapping (SLAM) stands as one of the critical challenges in robot navigation. A SLAM system often consists of a front-end component for motion estimation and a back-end system for eliminating estimation drifts. Recent advancements suggest that data-driven methods are highly effective for front-end tasks, while geometry-based methods continue to be essential in the back-end processes. However, such a decoupled paradigm between the data-driven front-end and geometry-based back-end can lead to sub-optimal performance, consequently reducing the system's capabilities and generalization potential. To solve this problem, we proposed a novel self-supervised imperative learning framework, named imperative SLAM (iSLAM), which fosters reciprocal correction between the front-end and back-end, thus enhancing performance without necessitating any external supervision. Specifically, we formulate the SLAM problem as a bilevel optimization so that the front-end and back-end are bidirectionally connected. As a result, the front-end model can learn global geometric knowledge obtained through pose graph optimization by back-propagating the residuals from the back-end component. We showcase the effectiveness of this new framework through an application of stereo-inertial SLAM. The experiments show that the iSLAM training strategy achieves an accuracy improvement of 22% on average over a baseline model. To the best of our knowledge, iSLAM is the first SLAM system showing that the front-end and back-end components can mutually correct each other in a self-supervised manner.
comment: The paper has been accepted by IEEE Robotics and Automation Letters (RA-L)
♻ ☆ NAYER: Noisy Layer Data Generation for Efficient and Effective Data-free Knowledge Distillation CVPR 2024
Data-Free Knowledge Distillation (DFKD) has made significant recent strides by transferring knowledge from a teacher neural network to a student neural network without accessing the original data. Nonetheless, existing approaches encounter a significant challenge when attempting to generate samples from random noise inputs, which inherently lack meaningful information. Consequently, these models struggle to effectively map this noise to the ground-truth sample distribution, resulting in prolonging training times and low-quality outputs. In this paper, we propose a novel Noisy Layer Generation method (NAYER) which relocates the random source from the input to a noisy layer and utilizes the meaningful constant label-text embedding (LTE) as the input. LTE is generated by using the language model once, and then it is stored in memory for all subsequent training processes. The significance of LTE lies in its ability to contain substantial meaningful inter-class information, enabling the generation of high-quality samples with only a few training steps. Simultaneously, the noisy layer plays a key role in addressing the issue of diversity in sample generation by preventing the model from overemphasizing the constrained label information. By reinitializing the noisy layer in each iteration, we aim to facilitate the generation of diverse samples while still retaining the method's efficiency, thanks to the ease of learning provided by LTE. Experiments carried out on multiple datasets demonstrate that our NAYER not only outperforms the state-of-the-art methods but also achieves speeds 5 to 15 times faster than previous approaches. The code is available at https://github.com/tmtuan1307/nayer.
comment: Accepted at CVPR 2024
♻ ☆ UniChest: Conquer-and-Divide Pre-training for Multi-Source Chest X-Ray Classification
Vision-Language Pre-training (VLP) that utilizes the multi-modal information to promote the training efficiency and effectiveness, has achieved great success in vision recognition of natural domains and shown promise in medical imaging diagnosis for the Chest X-Rays (CXRs). However, current works mainly pay attention to the exploration on single dataset of CXRs, which locks the potential of this powerful paradigm on larger hybrid of multi-source CXRs datasets. We identify that although blending samples from the diverse sources offers the advantages to improve the model generalization, it is still challenging to maintain the consistent superiority for the task of each source due to the existing heterogeneity among sources. To handle this dilemma, we design a Conquer-and-Divide pre-training framework, termed as UniChest, aiming to make full use of the collaboration benefit of multiple sources of CXRs while reducing the negative influence of the source heterogeneity. Specially, the ``Conquer" stage in UniChest encourages the model to sufficiently capture multi-source common patterns, and the ``Divide" stage helps squeeze personalized patterns into different small experts (query networks). We conduct thorough experiments on many benchmarks, e.g., ChestX-ray14, CheXpert, Vindr-CXR, Shenzhen, Open-I and SIIM-ACR Pneumothorax, verifying the effectiveness of UniChest over a range of baselines, and release our codes and pre-training models at https://github.com/Elfenreigen/UniChest.
comment: Accepted at IEEE Transactions on Medical Imaging
♻ ☆ Spacewalk-18: A Benchmark for Multimodal and Long-form Procedural Video Understanding
Learning from videos is an emerging research area that enables robots to acquire skills from human demonstrations, such as procedural videos. To do this, video-language models must be able to obtain structured understandings, such as the temporal segmentation of a demonstration into sequences of actions and skills, and to generalize the understandings to novel domains. In pursuit of this goal, we introduce Spacewalk-18, a benchmark containing two tasks: (1) step recognition and (2) intra-video retrieval over a dataset of temporally segmented and labeled tasks in International Space Station spacewalk recordings. In tandem, the two tasks quantify a model's ability to make use of: (1) out-of-domain visual information; (2) a high temporal context window; and (3) multimodal (e.g. visual and speech) domains. This departs from existing benchmarks for procedural video understanding, which typically deal with short context lengths and can be solved with a single modality. Spacewalk-18, with its inherent multimodal and long-form complexity, exposes the high difficulty of task recognition and segmentation. We find that state-of-the-art methods perform poorly on our benchmark, but improvements can be obtained by incorporating information from longer-range temporal context across different modalities. Our experiments underscore the need to develop new approaches to these tasks. Data, model, and code will be released at https://brown-palm.github.io/Spacewalk-18/.
comment: Under submission. Code and models will be released at https://brown-palm.github.io/Spacewalk-18/
♻ ☆ Few-shot Adaption to Distribution Shifts By Mixing Source and Target Embeddings
Pretrained machine learning models need to be adapted to distribution shifts when deployed in new target environments. When obtaining labeled data from the target distribution is expensive, few-shot adaptation with only a few examples from the target distribution becomes essential. In this work, we propose MixPro, a lightweight and highly data-efficient approach for few-shot adaptation. MixPro first generates a relatively large dataset by mixing (linearly combining) pre-trained embeddings of large source data with those of the few target examples. This process preserves important features of both source and target distributions, while mitigating the specific noise in the small target data. Then, it trains a linear classifier on the mixed embeddings to effectively adapts the model to the target distribution without overfitting the small target data. Theoretically, we demonstrate the advantages of MixPro over previous methods. Our experiments, conducted across various model architectures on 8 datasets featuring different types of distribution shifts, reveal that MixPro can outperform baselines by up to 7\%, with only 2-4 target examples.
♻ ☆ Online Open-set Semi-supervised Object Detection with Dual Competing Head
Open-set semi-supervised object detection (OSSOD) task leverages practical open-set unlabeled datasets that comprise both in-distribution (ID) and out-of-distribution (OOD) instances for conducting semi-supervised object detection (SSOD). The main challenge in OSSOD is distinguishing and filtering the OOD instances (i.e., outliers) during pseudo-labeling since OODs will affect the performance. The only OSSOD work employs an additional offline OOD detection network trained solely with labeled data to solve this problem. However, the limited labeled data restricts the potential for improvement. Meanwhile, the offline strategy results in low efficiency. To alleviate these issues, this paper proposes an end-to-end online OSSOD framework that improves performance and efficiency: 1) We propose a semi-supervised outlier filtering method that more effectively filters the OOD instances using both labeled and unlabeled data. 2) We propose a threshold-free Dual Competing OOD head that further improves the performance by suppressing the error accumulation during semi-supervised outlier filtering. 3) Our proposed method is an online end-to-end trainable OSSOD framework. Experimental results show that our method achieves state-of-the-art performance on several OSSOD benchmarks compared to existing methods. Moreover, additional experiments show that our method is more efficient and can be easily applied to different SSOD frameworks to boost their performance.
♻ ☆ SecondPose: SE(3)-Consistent Dual-Stream Feature Fusion for Category-Level Pose Estimation CVPR 2024
Category-level object pose estimation, aiming to predict the 6D pose and 3D size of objects from known categories, typically struggles with large intra-class shape variation. Existing works utilizing mean shapes often fall short of capturing this variation. To address this issue, we present SecondPose, a novel approach integrating object-specific geometric features with semantic category priors from DINOv2. Leveraging the advantage of DINOv2 in providing SE(3)-consistent semantic features, we hierarchically extract two types of SE(3)-invariant geometric features to further encapsulate local-to-global object-specific information. These geometric features are then point-aligned with DINOv2 features to establish a consistent object representation under SE(3) transformations, facilitating the mapping from camera space to the pre-defined canonical space, thus further enhancing pose estimation. Extensive experiments on NOCS-REAL275 demonstrate that SecondPose achieves a 12.4% leap forward over the state-of-the-art. Moreover, on a more complex dataset HouseCat6D which provides photometrically challenging objects, SecondPose still surpasses other competitors by a large margin.
comment: CVPR 2024 accepted. Code is available at: https://github.com/NOrangeeroli/SecondPose
♻ ☆ A Unified Model for Longitudinal Multi-Modal Multi-View Prediction with Missingness
Medical records often consist of different modalities, such as images, text, and tabular information. Integrating all modalities offers a holistic view of a patient's condition, while analyzing them longitudinally provides a better understanding of disease progression. However, real-world longitudinal medical records present challenges: 1) patients may lack some or all of the data for a specific timepoint, and 2) certain modalities or views might be absent for all patients during a particular period. In this work, we introduce a unified model for longitudinal multi-modal multi-view prediction with missingness. Our method allows as many timepoints as desired for input, and aims to leverage all available data, regardless of their availability. We conduct extensive experiments on the knee osteoarthritis dataset from the Osteoarthritis Initiative for pain and Kellgren-Lawrence grade prediction at a future timepoint. We demonstrate the effectiveness of our method by comparing results from our unified model to specific models that use the same modality and view combinations during training and evaluation. We also show the benefit of having extended temporal data and provide post-hoc analysis for a deeper understanding of each modality/view's importance for different tasks.
Graphics 6
☆ LATTE3D: Large-scale Amortized Text-To-Enhanced3D Synthesis
Recent text-to-3D generation approaches produce impressive 3D results but require time-consuming optimization that can take up to an hour per prompt. Amortized methods like ATT3D optimize multiple prompts simultaneously to improve efficiency, enabling fast text-to-3D synthesis. However, they cannot capture high-frequency geometry and texture details and struggle to scale to large prompt sets, so they generalize poorly. We introduce LATTE3D, addressing these limitations to achieve fast, high-quality generation on a significantly larger prompt set. Key to our method is 1) building a scalable architecture and 2) leveraging 3D data during optimization through 3D-aware diffusion priors, shape regularization, and model initialization to achieve robustness to diverse and complex training prompts. LATTE3D amortizes both neural field and textured surface generation to produce highly detailed textured meshes in a single forward pass. LATTE3D generates 3D objects in 400ms, and can be further enhanced with fast test-time optimization.
comment: See the project website at https://research.nvidia.com/labs/toronto-ai/LATTE3D/
☆ LeGO: Leveraging a Surface Deformation Network for Animatable Stylized Face Generation with One Example
Recent advances in 3D face stylization have made significant strides in few to zero-shot settings. However, the degree of stylization achieved by existing methods is often not sufficient for practical applications because they are mostly based on statistical 3D Morphable Models (3DMM) with limited variations. To this end, we propose a method that can produce a highly stylized 3D face model with desired topology. Our methods train a surface deformation network with 3DMM and translate its domain to the target style using a paired exemplar. The network achieves stylization of the 3D face mesh by mimicking the style of the target using a differentiable renderer and directional CLIP losses. Additionally, during the inference process, we utilize a Mesh Agnostic Encoder (MAGE) that takes deformation target, a mesh of diverse topologies as input to the stylization process and encodes its shape into our latent space. The resulting stylized face model can be animated by commonly used 3DMM blend shapes. A set of quantitative and qualitative evaluations demonstrate that our method can produce highly stylized face meshes according to a given style and output them in a desired topology. We also demonstrate example applications of our method including image-based stylized avatar generation, linear interpolation of geometric styles, and facial animation of stylized avatars.
comment: 8 pages
☆ Recent Trends in 3D Reconstruction of General Non-Rigid Scenes
Reconstructing models of the real world, including 3D geometry, appearance, and motion of real scenes, is essential for computer graphics and computer vision. It enables the synthesizing of photorealistic novel views, useful for the movie industry and AR/VR applications. It also facilitates the content creation necessary in computer games and AR/VR by avoiding laborious manual design processes. Further, such models are fundamental for intelligent computing systems that need to interpret real-world scenes and actions to act and interact safely with the human world. Notably, the world surrounding us is dynamic, and reconstructing models of dynamic, non-rigidly moving scenes is a severely underconstrained and challenging problem. This state-of-the-art report (STAR) offers the reader a comprehensive summary of state-of-the-art techniques with monocular and multi-view inputs such as data from RGB and RGB-D sensors, among others, conveying an understanding of different approaches, their potential applications, and promising further research directions. The report covers 3D reconstruction of general non-rigid scenes and further addresses the techniques for scene decomposition, editing and controlling, and generalizable and generative modeling. More specifically, we first review the common and fundamental concepts necessary to understand and navigate the field and then discuss the state-of-the-art techniques by reviewing recent approaches that use traditional and machine-learning-based neural representations, including a discussion on the newly enabled applications. The STAR is concluded with a discussion of the remaining limitations and open challenges.
comment: 42 pages, 18 figures, 5 tables; State-of-the-Art Report at EUROGRAPHICS 2024
♻ ☆ VisionGPT-3D: A Generalized Multimodal Agent for Enhanced 3D Vision Understanding
The evolution of text to visual components facilitates people's daily lives, such as generating image, videos from text and identifying the desired elements within the images. Computer vision models involving the multimodal abilities in the previous days are focused on image detection, classification based on well-defined objects. Large language models (LLMs) introduces the transformation from nature language to visual objects, which present the visual layout for text contexts. OpenAI GPT-4 has emerged as the pinnacle in LLMs, while the computer vision (CV) domain boasts a plethora of state-of-the-art (SOTA) models and algorithms to convert 2D images to their 3D representations. However, the mismatching between the algorithms with the problem could lead to undesired results. In response to this challenge, we propose an unified VisionGPT-3D framework to consolidate the state-of-the-art vision models, thereby facilitating the development of vision-oriented AI. VisionGPT-3D provides a versatile multimodal framework building upon the strengths of multimodal foundation models. It seamlessly integrates various SOTA vision models and brings the automation in the selection of SOTA vision models, identifies the suitable 3D mesh creation algorithms corresponding to 2D depth maps analysis, generates optimal results based on diverse multimodal inputs such as text prompts. Keywords: VisionGPT-3D, 3D vision understanding, Multimodal agent
comment: 12 pages, 7 figures, pending conference
♻ ☆ ToonAging: Face Re-Aging upon Artistic Portrait Style Transfer
Face re-aging is a prominent field in computer vision and graphics, with significant applications in photorealistic domains such as movies, advertising, and live streaming. Recently, the need to apply face re-aging to non-photorealistic images, like comics, illustrations, and animations, has emerged as an extension in various entertainment sectors. However, the lack of a network that can seamlessly edit the apparent age in NPR images has limited these tasks to a naive, sequential approach. This often results in unpleasant artifacts and a loss of facial attributes due to domain discrepancies. In this paper, we introduce a novel one-stage method for face re-aging combined with portrait style transfer, executed in a single generative step. We leverage existing face re-aging and style transfer networks, both trained within the same PR domain. Our method uniquely fuses distinct latent vectors, each responsible for managing aging-related attributes and NPR appearance. By adopting an exemplar-based approach, our method offers greater flexibility compared to domain-level fine-tuning approaches, which typically require separate training or fine-tuning for each domain. This effectively addresses the limitation of requiring paired datasets for re-aging and domain-level, data-driven approaches for stylization. Our experiments show that our model can effortlessly generate re-aged images while simultaneously transferring the style of examples, maintaining both natural appearance and controllability.
comment: 14 pages, 15 figures, 1 table
♻ ☆ Learning to Importance Sample in Primary Sample Space
Importance sampling is one of the most widely used variance reduction strategies in Monte Carlo rendering. In this paper, we propose a novel importance sampling technique that uses a neural network to learn how to sample from a desired density represented by a set of samples. Our approach considers an existing Monte Carlo rendering algorithm as a black box. During a scene-dependent training phase, we learn to generate samples with a desired density in the primary sample space of the rendering algorithm using maximum likelihood estimation. We leverage a recent neural network architecture that was designed to represent real-valued non-volume preserving ('Real NVP') transformations in high dimensional spaces. We use Real NVP to non-linearly warp primary sample space and obtain desired densities. In addition, Real NVP efficiently computes the determinant of the Jacobian of the warp, which is required to implement the change of integration variables implied by the warp. A main advantage of our approach is that it is agnostic of underlying light transport effects, and can be combined with many existing rendering techniques by treating them as a black box. We show that our approach leads to effective variance reduction in several practical scenarios.
comment: 11 pages, 14 figure; authors' version, the definitive version of record is available at https://onlinelibrary.wiley.com/doi/10.1111/cgf.13628
Robotics 62
☆ ODTFormer: Efficient Obstacle Detection and Tracking with Stereo Cameras Based on Transformer
Obstacle detection and tracking represent a critical component in robot autonomous navigation. In this paper, we propose ODTFormer, a Transformer-based model to address both obstacle detection and tracking problems. For the detection task, our approach leverages deformable attention to construct a 3D cost volume, which is decoded progressively in the form of voxel occupancy grids. We further track the obstacles by matching the voxels between consecutive frames. The entire model can be optimized in an end-to-end manner. Through extensive experiments on DrivingStereo and KITTI benchmarks, our model achieves state-of-the-art performance in the obstacle detection task. We also report comparable accuracy to state-of-the-art obstacle tracking models while requiring only a fraction of their computation cost, typically ten-fold to twenty-fold less. The code and model weights will be publicly released.
comment: 8 pages
☆ SDP Synthesis of Maximum Coverage Trees for Probabilistic Planning under Control Constraints
The paper presents Maximal Covariance Backward Reachable Trees (MAXCOVAR BRT), which is a multi-query algorithm for planning of dynamic systems under stochastic motion uncertainty and constraints on the control input with explicit coverage guarantees. In contrast to existing roadmap-based probabilistic planning methods that sample belief nodes randomly and draw edges between them \cite{csbrm_tro2024}, under control constraints, the reachability of belief nodes needs to be explicitly established and is determined by checking the feasibility of a non-convex program. Moreover, there is no explicit consideration of coverage of the roadmap while adding nodes and edges during the construction procedure for the existing methods. Our contribution is a novel optimization formulation to add nodes and construct the corresponding edge controllers such that the generated roadmap results in provably maximal coverage under control constraints as compared to any other method of adding nodes and edges. We characterize formally the notion of coverage of a roadmap in this stochastic domain via introduction of the h-$\operatorname{BRS}$ (Backward Reachable Set of Distributions) of a tree of distributions under control constraints, and also support our method with extensive simulations on a 6 DoF model.
☆ Extended Reality for Enhanced Human-Robot Collaboration: a Human-in-the-Loop Approach
The rise of automation has provided an opportunity to achieve higher efficiency in manufacturing processes, yet it often compromises the flexibility required to promptly respond to evolving market needs and meet the demand for customization. Human-robot collaboration attempts to tackle these challenges by combining the strength and precision of machines with human ingenuity and perceptual understanding. In this paper, we conceptualize and propose an implementation framework for an autonomous, machine learning-based manipulator that incorporates human-in-the-loop principles and leverages Extended Reality (XR) to facilitate intuitive communication and programming between humans and robots. Furthermore, the conceptual framework foresees human involvement directly in the robot learning process, resulting in higher adaptability and task generalization. The paper highlights key technologies enabling the proposed framework, emphasizing the importance of developing the digital ecosystem as a whole. Additionally, we review the existent implementation approaches of XR in human-robot collaboration, showcasing diverse perspectives and methodologies. The challenges and future outlooks are discussed, delving into the major obstacles and potential research avenues of XR for more natural human-robot interaction and integration in the industrial landscape.
☆ VXP: Voxel-Cross-Pixel Large-scale Image-LiDAR Place Recognition
Recent works on the global place recognition treat the task as a retrieval problem, where an off-the-shelf global descriptor is commonly designed in image-based and LiDAR-based modalities. However, it is non-trivial to perform accurate image-LiDAR global place recognition since extracting consistent and robust global descriptors from different domains (2D images and 3D point clouds) is challenging. To address this issue, we propose a novel Voxel-Cross-Pixel (VXP) approach, which establishes voxel and pixel correspondences in a self-supervised manner and brings them into a shared feature space. Specifically, VXP is trained in a two-stage manner that first explicitly exploits local feature correspondences and enforces similarity of global descriptors. Extensive experiments on the three benchmarks (Oxford RobotCar, ViViD++ and KITTI) demonstrate our method surpasses the state-of-the-art cross-modal retrieval by a large margin.
comment: Project page https://yunjinli.github.io/projects-vxp/
☆ Co-Optimization of Environment and Policies for Decentralized Multi-Agent Navigation
This work views the multi-agent system and its surrounding environment as a co-evolving system, where the behavior of one affects the other. The goal is to take both agent actions and environment configurations as decision variables, and optimize these two components in a coordinated manner to improve some measure of interest. Towards this end, we consider the problem of decentralized multi-agent navigation in cluttered environments. By introducing two sub-objectives of multi-agent navigation and environment optimization, we propose an $\textit{agent-environment co-optimization}$ problem and develop a $\textit{coordinated algorithm}$ that alternates between these sub-objectives to search for an optimal synthesis of agent actions and obstacle configurations in the environment; ultimately, improving the navigation performance. Due to the challenge of explicitly modeling the relation between agents, environment and performance, we leverage policy gradient to formulate a model-free learning mechanism within the coordinated framework. A formal convergence analysis shows that our coordinated algorithm tracks the local minimum trajectory of an associated time-varying non-convex optimization problem. Extensive numerical results corroborate theoretical findings and show the benefits of co-optimization over baselines. Interestingly, the results also indicate that optimized environment configurations are able to offer structural guidance that is key to de-conflicting agents in motion.
☆ Learning Hierarchical Control For Constrained Dynamic Task Assignment
This paper introduces a novel data-driven hierarchical control scheme for managing a fleet of nonlinear, capacity-constrained autonomous agents in an iterative environment. We propose a control framework consisting of a high-level dynamic task assignment and routing layer and low-level motion planning and tracking layer. Each layer of the control hierarchy uses a data-driven MPC policy, maintaining bounded computational complexity at each calculation of a new task assignment or actuation input. We utilize collected data to iteratively refine estimates of agent capacity usage, and update MPC policy parameters accordingly. Our approach leverages tools from iterative learning control to integrate learning at both levels of the hierarchy, and coordinates learning between levels in order to maintain closed-loop feasibility and performance improvement of the connected architecture.
☆ Click to Grasp: Zero-Shot Precise Manipulation via Visual Diffusion Descriptors
Precise manipulation that is generalizable across scenes and objects remains a persistent challenge in robotics. Current approaches for this task heavily depend on having a significant number of training instances to handle objects with pronounced visual and/or geometric part ambiguities. Our work explores the grounding of fine-grained part descriptors for precise manipulation in a zero-shot setting by utilizing web-trained text-to-image diffusion-based generative models. We tackle the problem by framing it as a dense semantic part correspondence task. Our model returns a gripper pose for manipulating a specific part, using as reference a user-defined click from a source image of a visually different instance of the same object. We require no manual grasping demonstrations as we leverage the intrinsic object geometry and features. Practical experiments in a real-world tabletop scenario validate the efficacy of our approach, demonstrating its potential for advancing semantic-aware robotics manipulation. Web page: https://tsagkas.github.io/click2grasp
comment: 8 pages, 4 figures
☆ Physics-Based Causal Reasoning for Safe & Robust Next-Best Action Selection in Robot Manipulation Tasks IROS
Safe and efficient object manipulation is a key enabler of many real-world robot applications. However, this is challenging because robot operation must be robust to a range of sensor and actuator uncertainties. In this paper, we present a physics-informed causal-inference-based framework for a robot to probabilistically reason about candidate actions in a block stacking task in a partially observable setting. We integrate a physics-based simulation of the rigid-body system dynamics with a causal Bayesian network (CBN) formulation to define a causal generative probabilistic model of the robot decision-making process. Using simulation-based Monte Carlo experiments, we demonstrate our framework's ability to successfully: (1) predict block tower stability with high accuracy (Pred Acc: 88.6%); and, (2) select an approximate next-best action for the block stacking task, for execution by an integrated robot system, achieving 94.2% task success rate. We also demonstrate our framework's suitability for real-world robot systems by demonstrating successful task executions with a domestic support robot, with perception and manipulation sub-system integration. Hence, we show that by embedding physics-based causal reasoning into robots' decision-making processes, we can make robot task execution safer, more reliable, and more robust to various types of uncertainty.
comment: 8 pages, 9 figures, submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
☆ Bringing Robots Home: The Rise of AI Robots in Consumer Electronics
On March 18, 2024, NVIDIA unveiled Project GR00T, a general-purpose multimodal generative AI model designed specifically for training humanoid robots. Preceding this event, Tesla's unveiling of the Optimus Gen 2 humanoid robot on December 12, 2023, underscored the profound impact robotics is poised to have on reshaping various facets of our daily lives. While robots have long dominated industrial settings, their presence within our homes is a burgeoning phenomenon. This can be attributed, in part, to the complexities of domestic environments and the challenges of creating robots that can seamlessly integrate into our daily routines.
comment: Accepted by IEEE Consumer Electronics Magazine
☆ Exploring 3D Human Pose Estimation and Forecasting from the Robot's Perspective: The HARPER Dataset
We introduce HARPER, a novel dataset for 3D body pose estimation and forecast in dyadic interactions between users and \spot, the quadruped robot manufactured by Boston Dynamics. The key-novelty is the focus on the robot's perspective, i.e., on the data captured by the robot's sensors. These make 3D body pose analysis challenging because being close to the ground captures humans only partially. The scenario underlying HARPER includes 15 actions, of which 10 involve physical contact between the robot and users. The Corpus contains not only the recordings of the built-in stereo cameras of Spot, but also those of a 6-camera OptiTrack system (all recordings are synchronized). This leads to ground-truth skeletal representations with a precision lower than a millimeter. In addition, the Corpus includes reproducible benchmarks on 3D Human Pose Estimation, Human Pose Forecasting, and Collision Prediction, all based on publicly available baseline approaches. This enables future HARPER users to rigorously compare their results with those we provide in this work.
☆ Efficient Model Learning and Adaptive Tracking Control of Magnetic Micro-Robots for Non-Contact Manipulation
Magnetic microrobots can be navigated by an external magnetic field to autonomously move within living organisms with complex and unstructured environments. Potential applications include drug delivery, diagnostics, and therapeutic interventions. Existing techniques commonly impart magnetic properties to the target object,or drive the robot to contact and then manipulate the object, both probably inducing physical damage. This paper considers a non-contact formulation, where the robot spins to generate a repulsive field to push the object without physical contact. Under such a formulation, the main challenge is that the motion model between the input of the magnetic field and the output velocity of the target object is commonly unknown and difficult to analyze. To deal with it, this paper proposes a data-driven-based solution. A neural network is constructed to efficiently estimate the motion model. Then, an approximate model-based optimal control scheme is developed to push the object to track a time-varying trajectory, maintaining the non-contact with distance constraints. Furthermore, a straightforward planner is introduced to assess the adaptability of non-contact manipulation in a cluttered unstructured environment. Experimental results are presented to show the tracking and navigation performance of the proposed scheme.
comment: 7 pages, 6 figures, received by 2024 IEEE International Conference on Robotics and Automation
☆ DaCapo: Accelerating Continuous Learning in Autonomous Systems for Video Analytics
Deep neural network (DNN) video analytics is crucial for autonomous systems such as self-driving vehicles, unmanned aerial vehicles (UAVs), and security robots. However, real-world deployment faces challenges due to their limited computational resources and battery power. To tackle these challenges, continuous learning exploits a lightweight "student" model at deployment (inference), leverages a larger "teacher" model for labeling sampled data (labeling), and continuously retrains the student model to adapt to changing scenarios (retraining). This paper highlights the limitations in state-of-the-art continuous learning systems: (1) they focus on computations for retraining, while overlooking the compute needs for inference and labeling, (2) they rely on power-hungry GPUs, unsuitable for battery-operated autonomous systems, and (3) they are located on a remote centralized server, intended for multi-tenant scenarios, again unsuitable for autonomous systems due to privacy, network availability, and latency concerns. We propose a hardware-algorithm co-designed solution for continuous learning, DaCapo, that enables autonomous systems to perform concurrent executions of inference, labeling, and training in a performant and energy-efficient manner. DaCapo comprises (1) a spatially-partitionable and precision-flexible accelerator enabling parallel execution of kernels on sub-accelerators at their respective precisions, and (2) a spatiotemporal resource allocation algorithm that strategically navigates the resource-accuracy tradeoff space, facilitating optimal decisions for resource allocation to achieve maximal accuracy. Our evaluation shows that DaCapo achieves 6.5% and 5.5% higher accuracy than a state-of-the-art GPU-based continuous learning systems, Ekya and EOMU, respectively, while consuming 254x less power.
☆ A Comparative Study of Real-Time Implementable Cooperative Aerial Manipulation Systems
This survey paper focuses on quadrotor- and multirotor- based cooperative aerial manipulation. Emphasis is first given on comparing and evaluating prototype systems that have been implemented and tested in real-time in diverse application environments. Underlying modeling and control approaches are also discussed and compared. The outcome of the survey allows for understanding the motivation and rationale to develop such systems, their applicability and implementability in diverse applications and also challenges that need to be addressed and overcome. Moreover, the survey provides a guide to develop the next generation of prototype systems based on preferred characteristics, functionality, operability and application domain.
comment: Submitted to MDPI Drones
☆ Tell Me What You Want (What You Really, Really Want): Addressing the Expectation Gap for Goal Conveyance from Humans to Robots
Conveying human goals to autonomous systems (AS) occurs both when the system is being designed and when it is being operated. The design-step conveyance is typically mediated by robotics and AI engineers, who must appropriately capture end-user requirements and concepts of operations, while the operation-step conveyance is mediated by the design, interfaces, and behavior of the AI. However, communication can be difficult during both these periods because of mismatches in the expectations and expertise of the end-user and the roboticist, necessitating more design cycles to resolve. We examine some of the barriers in communicating system design requirements, and develop an augmentation for applied cognitive task analysis (ACTA) methods, that we call robot task analysis (RTA), pertaining specifically to the development of autonomous systems. Further, we introduce a top-down view of an underexplored area of friction between requirements communication -- implied human expectations -- utilizing a collection of work primarily from experimental psychology and social sciences. We show how such expectations can be used in conjunction with task-specific expectations and the system design process for AS to improve design team communication, alleviate barriers to user rejection, and reduce the number of design cycles.
comment: Presented at the End-User Development for Human-Robot Interaction (EUD4HRI) workshop at HRI 2024
☆ Distilling Reinforcement Learning Policies for Interpretable Robot Locomotion: Gradient Boosting Machines and Symbolic Regression
Recent advancements in reinforcement learning (RL) have led to remarkable achievements in robot locomotion capabilities. However, the complexity and ``black-box'' nature of neural network-based RL policies hinder their interpretability and broader acceptance, particularly in applications demanding high levels of safety and reliability. This paper introduces a novel approach to distill neural RL policies into more interpretable forms using Gradient Boosting Machines (GBMs), Explainable Boosting Machines (EBMs) and Symbolic Regression. By leveraging the inherent interpretability of generalized additive models, decision trees, and analytical expressions, we transform opaque neural network policies into more transparent ``glass-box'' models. We train expert neural network policies using RL and subsequently distill them into (i) GBMs, (ii) EBMs, and (iii) symbolic policies. To address the inherent distribution shift challenge of behavioral cloning, we propose to use the Dataset Aggregation (DAgger) algorithm with a curriculum of episode-dependent alternation of actions between expert and distilled policies, to enable efficient distillation of feedback control policies. We evaluate our approach on various robot locomotion gaits -- walking, trotting, bounding, and pacing -- and study the importance of different observations in joint actions for distilled policies using various methods. We train neural expert policies for 205 hours of simulated experience and distill interpretable policies with only 10 minutes of simulated interaction for each gait using the proposed method.
☆ Evaluation and Deployment of LiDAR-based Place Recognition in Dense Forests
Many LiDAR place recognition systems have been developed and tested specifically for urban driving scenarios. Their performance in natural environments such as forests and woodlands have been studied less closely. In this paper, we analyzed the capabilities of four different LiDAR place recognition systems, both handcrafted and learning-based methods, using LiDAR data collected with a handheld device and legged robot within dense forest environments. In particular, we focused on evaluating localization where there is significant translational and orientation difference between corresponding LiDAR scan pairs. This is particularly important for forest survey systems where the sensor or robot does not follow a defined road or path. Extending our analysis we then incorporated the best performing approach, Logg3dNet, into a full 6-DoF pose estimation system -- introducing several verification layers for precise registration. We demonstrated the performance of our methods in three operational modes: online SLAM, offline multi-mission SLAM map merging, and relocalization into a prior map. We evaluated these modes using data captured in forests from three different countries, achieving 80% of correct loop closures candidates with baseline distances up to 5m, and 60% up to 10m.
☆ Exosense: A Vision-Centric Scene Understanding System For Safe Exoskeleton Navigation
Exoskeletons for daily use by those with mobility impairments are being developed. They will require accurate and robust scene understanding systems. Current research has used vision to identify immediate terrain and geometric obstacles, however these approaches are constrained to detections directly in front of the user and are limited to classifying a finite range of terrain types (e.g., stairs, ramps and level-ground). This paper presents Exosense, a vision-centric scene understanding system which is capable of generating rich, globally-consistent elevation maps, incorporating both semantic and terrain traversability information. It features an elastic Atlas mapping framework associated with a visual SLAM pose graph, embedded with open-vocabulary room labels from a Vision-Language Model (VLM). The device's design includes a wide field-of-view (FoV) fisheye multi-camera system to mitigate the challenges introduced by the exoskeleton walking pattern. We demonstrate the system's robustness to the challenges of typical periodic walking gaits, and its ability to construct accurate semantically-rich maps in indoor settings. Additionally, we showcase its potential for motion planning -- providing a step towards safe navigation for exoskeletons.
comment: 8 pages, 10 figures
☆ Bayesian Optimization for Sample-Efficient Policy Improvement in Robotic Manipulation IROS2024
Sample efficient learning of manipulation skills poses a major challenge in robotics. While recent approaches demonstrate impressive advances in the type of task that can be addressed and the sensing modalities that can be incorporated, they still require large amounts of training data. Especially with regard to learning actions on robots in the real world, this poses a major problem due to the high costs associated with both demonstrations and real-world robot interactions. To address this challenge, we introduce BOpt-GMM, a hybrid approach that combines imitation learning with own experience collection. We first learn a skill model as a dynamical system encoded in a Gaussian Mixture Model from a few demonstrations. We then improve this model with Bayesian optimization building on a small number of autonomous skill executions in a sparse reward setting. We demonstrate the sample efficiency of our approach on multiple complex manipulation skills in both simulations and real-world experiments. Furthermore, we make the code and pre-trained models publicly available at http://bopt-gmm. cs.uni-freiburg.de.
comment: 7 pages, 5 figures, 2 tables, submitted to IROS2024
☆ DexDribbler: Learning Dexterous Soccer Manipulation via Dynamic Supervision IROS 2024
Learning dexterous locomotion policy for legged robots is becoming increasingly popular due to its ability to handle diverse terrains and resemble intelligent behaviors. However, joint manipulation of moving objects and locomotion with legs, such as playing soccer, receive scant attention in the learning community, although it is natural for humans and smart animals. A key challenge to solve this multitask problem is to infer the objectives of locomotion from the states and targets of the manipulated objects. The implicit relation between the object states and robot locomotion can be hard to capture directly from the training experience. We propose adding a feedback control block to compute the necessary body-level movement accurately and using the outputs as dynamic joint-level locomotion supervision explicitly. We further utilize an improved ball dynamic model, an extended context-aided estimator, and a comprehensive ball observer to facilitate transferring policy learned in simulation to the real world. We observe that our learning scheme can not only make the policy network converge faster but also enable soccer robots to perform sophisticated maneuvers like sharp cuts and turns on flat surfaces, a capability that was lacking in previous methods. Video and code are available at https://github.com/SysCV/soccer-player
comment: 8 pages, 7 figures, submitted to IROS 2024
☆ Human Reactions to Incorrect Answers from Robots
As robots grow more and more integrated into numerous industries, it is critical to comprehend how humans respond to their failures. This paper systematically studies how trust dynamics and system design are affected by human responses to robot failures. The three-stage survey used in the study provides a thorough understanding of human-robot interactions. While the second stage concentrates on interaction details, such as robot precision and error acknowledgment, the first stage collects demographic data and initial levels of trust. In the last phase, participants' perceptions are examined after the encounter, and trust dynamics, forgiveness, and propensity to suggest robotic technologies are evaluated. Results show that participants' trust in robotic technologies increased significantly when robots acknowledged their errors or limitations to participants and their willingness to suggest robots for activities in the future points to a favorable change in perception, emphasizing the role that direct engagement has in influencing trust dynamics. By providing useful advice for creating more sympathetic, responsive, and reliable robotic systems, the study advances the science of human-robot interaction and promotes a wider adoption of robotic technologies.
comment: 6 pages, 6 figures, 1 table, Ro-Man 2024
☆ UAV-Assisted Maritime Search and Rescue: A Holistic Approach
In this paper, we explore the application of Unmanned Aerial Vehicles (UAVs) in maritime search and rescue (mSAR) missions, focusing on medium-sized fixed-wing drones and quadcopters. We address the challenges and limitations inherent in operating some of the different classes of UAVs, particularly in search operations. Our research includes the development of a comprehensive software framework designed to enhance the efficiency and efficacy of SAR operations. This framework combines preliminary detection onboard UAVs with advanced object detection at ground stations, aiming to reduce visual strain and improve decision-making for operators. It will be made publicly available upon publication. We conduct experiments to evaluate various Region of Interest (RoI) proposal methods, especially by imposing simulated limited bandwidth on them, an important consideration when flying remote or offshore operations. This forces the algorithm to prioritize some predictions over others.
☆ Scene-Graph ViT: End-to-End Open-Vocabulary Visual Relationship Detection
Visual relationship detection aims to identify objects and their relationships in images. Prior methods approach this task by adding separate relationship modules or decoders to existing object detection architectures. This separation increases complexity and hinders end-to-end training, which limits performance. We propose a simple and highly efficient decoder-free architecture for open-vocabulary visual relationship detection. Our model consists of a Transformer-based image encoder that represents objects as tokens and models their relationships implicitly. To extract relationship information, we introduce an attention mechanism that selects object pairs likely to form a relationship. We provide a single-stage recipe to train this model on a mixture of object and relationship detection data. Our approach achieves state-of-the-art relationship detection performance on Visual Genome and on the large-vocabulary GQA benchmark at real-time inference speeds. We provide analyses of zero-shot performance, ablations, and real-world qualitative examples.
☆ ReFeree: Radar-based efficient global descriptor using a Feature and Free space for Place Recognition
Radar is highlighted for robust sensing capabilities in adverse weather conditions (e.g. dense fog, heavy rain, or snowfall). In addition, Radar can cover wide areas and penetrate small particles. Despite these advantages, Radar-based place recognition remains in the early stages compared to other sensors due to its unique characteristics such as low resolution, and significant noise. In this paper, we propose a Radarbased place recognition utilizing a descriptor called ReFeree using a feature and free space. Unlike traditional methods, we overwhelmingly summarize the Radar image. Despite being lightweight, it contains semi-metric information and is also outstanding from the perspective of place recognition performance. For concrete validation, we test a single session from the MulRan dataset and a multi-session from the Oxford Radar RobotCar and the Boreas dataset.
comment: 5 pages, 4 figures
☆ HCTO: Optimality-Aware LiDAR Inertial Odometry with Hybrid Continuous Time Optimization for Compact Wearable Mapping System
Compact wearable mapping system (WMS) has gained significant attention due to their convenience in various applications. Specifically, it provides an efficient way to collect prior maps for 3D structure inspection and robot-based "last-mile delivery" in complex environments. However, vibrations in human motion and the uneven distribution of point cloud features in complex environments often lead to rapid drift, which is a prevalent issue when applying existing LiDAR Inertial Odometry (LIO) methods on low-cost WMS. To address these limitations, we propose a novel LIO for WMSs based on Hybrid Continuous Time Optimization (HCTO) considering the optimality of Lidar correspondences. First, HCTO recognizes patterns in human motion (high-frequency part, low-frequency part, and constant velocity part) by analyzing raw IMU measurements. Second, HCTO constructs hybrid IMU factors according to different motion states, which enables robust and accurate estimation against vibration-induced noise in the IMU measurements. Third, the best point correspondences are selected using optimal design to achieve real-time performance and better odometry accuracy. We conduct experiments on head-mounted WMS datasets to evaluate the performance of our system, demonstrating significant advantages over state-of-the-art methods. Video recordings of experiments can be found on the project page of HCTO: \href{https://github.com/kafeiyin00/HCTO}{https://github.com/kafeiyin00/HCTO}.
☆ Leveraging Large Language Model-based Room-Object Relationships Knowledge for Enhancing Multimodal-Input Object Goal Navigation
Object-goal navigation is a crucial engineering task for the community of embodied navigation; it involves navigating to an instance of a specified object category within unseen environments. Although extensive investigations have been conducted on both end-to-end and modular-based, data-driven approaches, fully enabling an agent to comprehend the environment through perceptual knowledge and perform object-goal navigation as efficiently as humans remains a significant challenge. Recently, large language models have shown potential in this task, thanks to their powerful capabilities for knowledge extraction and integration. In this study, we propose a data-driven, modular-based approach, trained on a dataset that incorporates common-sense knowledge of object-to-room relationships extracted from a large language model. We utilize the multi-channel Swin-Unet architecture to conduct multi-task learning incorporating with multimodal inputs. The results in the Habitat simulator demonstrate that our framework outperforms the baseline by an average of 10.6% in the efficiency metric, Success weighted by Path Length (SPL). The real-world demonstration shows that the proposed approach can efficiently conduct this task by traversing several rooms. For more details and real-world demonstrations, please check our project webpage (https://sunleyuan.github.io/ObjectNav).
comment: will soon submit to the Elsevier journal, Advanced Engineering Informatics
☆ Extrinsic Calibration of Multiple LiDARs for a Mobile Robot based on Floor Plane And Object Segmentation
Mobile robots equipped with multiple light detection and ranging (LiDARs) and capable of recognizing their surroundings are increasing due to the minitualization and cost reduction of LiDAR. This paper proposes a target-less extrinsic calibration method of multiple LiDARs with non-overlapping field of view (FoV). The proposed method uses accumulated point clouds of floor plane and objects while in motion. It enables accurate calibration with challenging configuration of LiDARs that directed towards the floor plane, caused by biased feature values. Additionally, the method includes a noise removal module that considers the scanning pattern to address bleeding points, which are noises of significant source of error in point cloud alignment using high-density LiDARs. Evaluations through simulation demonstrate that the proposed method achieved higher accuracy extrinsic calibration with two and four LiDARs than conventional methods, regardless type of objects. Furthermore, the experiments using a real mobile robot has shown that our proposed noise removal module can eliminate noise more precisely than conventional methods, and the estimated extrinsic parameters have successfully created consistent 3D maps.
comment: 8pages, 10figures
☆ Development of a Compact Robust Passive Transformable Omni-Ball for Enhanced Step-Climbing and Vibration Reduction
This paper introduces the Passive Transformable Omni-Ball (PTOB), an advanced omnidirectional wheel engineered to enhance step-climbing performance, incorporate built-in actuators, diminish vibrations, and fortify structural integrity. By modifying the omni-ball's structure from two to three segments, we have achieved improved in-wheel actuation and a reduction in vibrational feedback. Additionally, we have implemented a sliding mechanism in the follower wheels to boost the wheel's step-climbing abilities. A prototype with a 127 mm diameter PTOB was constructed, which confirmed its functionality for omnidirectional movement and internal actuation. Compared to a traditional omni-wheel, the PTOB demonstrated a comparable level of vibration while offering superior capabilities. Extensive testing in varied settings showed that the PTOB can adeptly handle step obstacles up to 45 mm, equivalent to 35 $\%$ of the wheel's diameter, in both the forward and lateral directions. The PTOB showcased robust construction and proved to be versatile in navigating through environments with diverse obstacles.
comment: 8 pages, 16 figures
☆ Robust Locomotion via Zero-order Stochastic Nonlinear Model Predictive Control with Guard Saltation Matrix
This paper presents a stochastic/robust nonlinear model predictive control (NMPC) to enhance the robustness of legged locomotion against contact uncertainties. We integrate the contact uncertainties into the covariance propagation of stochastic/robust NMPC framework by leveraging the guard saltation matrix and an extended Kalman filter-like covariance update. We achieve fast stochastic/robust NMPC computation by utilizing the zero-order stochastic/robust NMPC algorithm with additional improvements in computational efficiency concerning the feedback gains. We conducted numerical experiments and demonstrate that the proposed method can accurately forecast future state covariance and generate trajectories that satisfies constraints even in the presence of the contact uncertainties. Hardware experiments on the perceptive locomotion of a wheeled-legged robot were also carried out, validating the feasibility of the proposed method in a real-world system with limited on-board computation.
comment: 8 pages, 8 figures
☆ Evidential Semantic Mapping in Off-road Environments with Uncertainty-aware Bayesian Kernel Inference
Robotic mapping with Bayesian Kernel Inference (BKI) has shown promise in creating semantic maps by effectively leveraging local spatial information. However, existing semantic mapping methods face challenges in constructing reliable maps in unstructured outdoor scenarios due to unreliable semantic predictions. To address this issue, we propose an evidential semantic mapping, which can enhance reliability in perceptually challenging off-road environments. We integrate Evidential Deep Learning into the semantic segmentation network to obtain the uncertainty estimate of semantic prediction. Subsequently, this semantic uncertainty is incorporated into an uncertainty-aware BKI, tailored to prioritize more confident semantic predictions when accumulating semantic information. By adaptively handling semantic uncertainties, the proposed framework constructs robust representations of the surroundings even in previously unseen environments. Comprehensive experiments across various off-road datasets demonstrate that our framework enhances accuracy and robustness, consistently outperforming existing methods in scenes with high perceptual uncertainties.
comment: Our project website can be found at https://kjyoung.github.io/Homepage/#/Projects/Evidential-Semantic-Mapping
☆ Semantics from Space: Satellite-Guided Thermal Semantic Segmentation Annotation for Aerial Field Robots
We present a new method to automatically generate semantic segmentation annotations for thermal imagery captured from an aerial vehicle by utilizing satellite-derived data products alongside onboard global positioning and attitude estimates. This new capability overcomes the challenge of developing thermal semantic perception algorithms for field robots due to the lack of annotated thermal field datasets and the time and costs of manual annotation, enabling precise and rapid annotation of thermal data from field collection efforts at a massively-parallelizable scale. By incorporating a thermal-conditioned refinement step with visual foundation models, our approach can produce highly-precise semantic segmentation labels using low-resolution satellite land cover data for little-to-no cost. It achieves 98.5% of the performance from using costly high-resolution options and demonstrates between 70-160% improvement over popular zero-shot semantic segmentation methods based on large vision-language models currently used for generating annotations for RGB imagery. Code will be available at: https://github.com/connorlee77/aerial-auto-segment.
☆ A Roadmap Towards Automated and Regulated Robotic Systems
The rapid development of generative technology opens up possibility for higher level of automation, and artificial intelligence (AI) embodiment in robotic systems is imminent. However, due to the blackbox nature of the generative technology, the generation of the knowledge and workflow scheme is uncontrolled, especially in a dynamic environment and a complex scene. This poses challenges to regulations in safety-demanding applications such as medical scenes. We argue that the unregulated generative processes from AI is fitted for low level end tasks, but intervention in the form of manual or automated regulation should happen post-workflow-generation and pre-robotic-execution. To address this, we propose a roadmap that can lead to fully automated and regulated robotic systems. In this paradigm, the high level policies are generated as structured graph data, enabling regulatory oversight and reusability, while the code base for lower level tasks is generated by generative models. Our approach aims the transitioning from expert knowledge to regulated action, akin to the iterative processes of study, practice, scrutiny, and execution in human tasks. We identify the generative and deterministic processes in a design cycle, where generative processes serve as a text-based world simulator and the deterministic processes generate the executable system. We propose State Machine Seralization Language (SMSL) to be the conversion point between text simulator and executable workflow control. From there, we analyze the modules involved based on the current literature, and discuss human in the loop. As a roadmap, this work identifies the current possible implementation and future work. This work does not provide an implemented system but envisions to inspire the researchers working on the direction in the roadmap. We implement the SMSL and D-SFO paradigm that serve as the starting point of the roadmap.
comment: 17 pages, 9 figures
☆ GelLink: A Compact Multi-phalanx Finger with Vision-based Tactile Sensing and Proprioception ICRA 2024
Compared to fully-actuated robotic end-effectors, underactuated ones are generally more adaptive, robust, and cost-effective. However, state estimation for underactuated hands is usually more challenging. Vision-based tactile sensors, like Gelsight, can mitigate this issue by providing high-resolution tactile sensing and accurate proprioceptive sensing. As such, we present GelLink, a compact, underactuated, linkage-driven robotic finger with low-cost, high-resolution vision-based tactile sensing and proprioceptive sensing capabilities. In order to reduce the amount of embedded hardware, i.e. the cameras and motors, we optimize the linkage transmission with a planar linkage mechanism simulator and develop a planar reflection simulator to simplify the tactile sensing hardware. As a result, GelLink only requires one motor to actuate the three phalanges, and one camera to capture tactile signals along the entire finger. Overall, GelLink is a compact robotic finger that shows adaptability and robustness when performing grasping tasks. The integration of vision-based tactile sensors can significantly enhance the capabilities of underactuated fingers and potentially broaden their future usage.
comment: Supplement video: https://www.youtube.com/watch?v=hZwUpAig5C0 . 7 pages, 9 figures. ICRA 2024 (IEEE International Conference on Robotics and Automation)
☆ Learning to Change: Choreographing Mixed Traffic Through Lateral Control and Hierarchical Reinforcement Learning
The management of mixed traffic that consists of robot vehicles (RVs) and human-driven vehicles (HVs) at complex intersections presents a multifaceted challenge. Traditional signal controls often struggle to adapt to dynamic traffic conditions and heterogeneous vehicle types. Recent advancements have turned to strategies based on reinforcement learning (RL), leveraging its model-free nature, real-time operation, and generalizability over different scenarios. We introduce a hierarchical RL framework to manage mixed traffic through precise longitudinal and lateral control of RVs. Our proposed hierarchical framework combines the state-of-the-art mixed traffic control algorithm as a high level decision maker to improve the performance and robustness of the whole system. Our experiments demonstrate that the framework can reduce the average waiting time by up to 54% compared to the state-of-the-art mixed traffic control method. When the RV penetration rate exceeds 60%, our technique consistently outperforms conventional traffic signal control programs in terms of the average waiting time for all vehicles at the intersection.
☆ TEeVTOL: Balancing Energy and Time Efficiency in eVTOL Aircraft Path Planning Across City-Scale Wind Fields
Electric vertical-takeoff and landing (eVTOL) aircraft, recognized for their maneuverability and flexibility, offer a promising alternative to our transportation system. However, the operational effectiveness of these aircraft faces many challenges, such as the delicate balance between energy and time efficiency, stemming from unpredictable environmental factors, including wind fields. Mathematical modeling-based approaches have been adopted to plan aircraft flight path in urban wind fields with the goal to save energy and time costs. While effective, they are limited in adapting to dynamic and complex environments. To optimize energy and time efficiency in eVTOL's flight through dynamic wind fields, we introduce a novel path planning method leveraging deep reinforcement learning. We assess our method with extensive experiments, comparing it to Dijkstra's algorithm -- the theoretically optimal approach for determining shortest paths in a weighted graph, where weights represent either energy or time cost. The results show that our method achieves a graceful balance between energy and time efficiency, closely resembling the theoretically optimal values for both objectives.
☆ Learning Quadruped Locomotion Using Differentiable Simulation
While most recent advancements in legged robot control have been driven by model-free reinforcement learning, we explore the potential of differentiable simulation. Differentiable simulation promises faster convergence and more stable training by computing low-variant first-order gradients using the robot model, but so far, its use for legged robot control has remained limited to simulation. The main challenge with differentiable simulation lies in the complex optimization landscape of robotic tasks due to discontinuities in contact-rich environments, e.g., quadruped locomotion. This work proposes a new, differentiable simulation framework to overcome these challenges. The key idea involves decoupling the complex whole-body simulation, which may exhibit discontinuities due to contact, into two separate continuous domains. Subsequently, we align the robot state resulting from the simplified model with a more precise, non-differentiable simulator to maintain sufficient simulation accuracy. Our framework enables learning quadruped walking in minutes using a single simulated robot without any parallelization. When augmented with GPU parallelization, our approach allows the quadruped robot to master diverse locomotion skills, including trot, pace, bound, and gallop, on challenging terrains in minutes. Additionally, our policy achieves robust locomotion performance in the real world zero-shot. To the best of our knowledge, this work represents the first demonstration of using differentiable simulation for controlling a real quadruped robot. This work provides several important insights into using differentiable simulations for legged locomotion in the real world.
☆ Multi-agent Task-Driven Exploration via Intelligent Map Compression and Sharing
This paper investigates the task-driven exploration of unknown environments with mobile sensors communicating compressed measurements. The sensors explore the area and transmit their compressed data to another robot, assisting it in reaching a goal location. We propose a novel communication framework and a tractable multi-agent exploration algorithm to select the sensors' actions. The algorithm uses a task-driven measure of uncertainty, resulting from map compression, as a reward function. We validate the efficacy of our algorithm through numerical simulations conducted on a realistic map and compare it with two alternative approaches. The results indicate that the proposed algorithm effectively decreases the time required for the robot to reach its target without causing excessive load on the communication network.
☆ Multiple and Gyro-Free Inertial Datasets
An inertial navigation system (INS) utilizes three orthogonal accelerometers and gyroscopes to determine platform position, velocity, and orientation. There are countless applications for INS, including robotics, autonomous platforms, and the internet of things. Recent research explores the integration of data-driven methods with INS, highlighting significant innovations, improving accuracy and efficiency. Despite the growing interest in this field and the availability of INS datasets, no datasets are available for gyro-free INS (GFINS) and multiple inertial measurement unit (MIMU) architectures. To fill this gap and to stimulate further research in this field, we designed and recorded GFINS and MIMU datasets using 54 inertial sensors grouped in nine inertial measurement units. These sensors can be used to define and evaluate different types of MIMU and GFINS architectures. The inertial sensors were arranged in three different sensor configurations and mounted on a mobile robot and a passenger car. In total, the dataset contains 35 hours of inertial data and corresponding ground truth trajectories. The data and code are freely accessible through our GitHub repository.
comment: 10 pages, 16 figures, 6 tables
♻ ☆ TD-MPC2: Scalable, Robust World Models for Continuous Control ICLR 2024
TD-MPC is a model-based reinforcement learning (RL) algorithm that performs local trajectory optimization in the latent space of a learned implicit (decoder-free) world model. In this work, we present TD-MPC2: a series of improvements upon the TD-MPC algorithm. We demonstrate that TD-MPC2 improves significantly over baselines across 104 online RL tasks spanning 4 diverse task domains, achieving consistently strong results with a single set of hyperparameters. We further show that agent capabilities increase with model and data size, and successfully train a single 317M parameter agent to perform 80 tasks across multiple task domains, embodiments, and action spaces. We conclude with an account of lessons, opportunities, and risks associated with large TD-MPC2 agents. Explore videos, models, data, code, and more at https://tdmpc2.com
comment: ICLR 2024. Explore videos, models, data, code, and more at https://tdmpc2.com
♻ ☆ A Modular Aerial System Based on Homogeneous Quadrotors with Fault-Tolerant Control ICRA2024
The standard quadrotor is one of the most popular and widely used aerial vehicle of recent decades, offering great maneuverability with mechanical simplicity. However, the under-actuation characteristic limits its applications, especially when it comes to generating desired wrench with six degrees of freedom (DOF). Therefore, existing work often compromises between mechanical complexity and the controllable DOF of the aerial system. To take advantage of the mechanical simplicity of a standard quadrotor, we propose a modular aerial system, IdentiQuad, that combines only homogeneous quadrotor-based modules. Each IdentiQuad can be operated alone like a standard quadrotor, but at the same time allows task-specific assembly, increasing the controllable DOF of the system. Each module is interchangeable within its assembly. We also propose a general controller for different configurations of assemblies, capable of tolerating rotor failures and balancing the energy consumption of each module. The functionality and robustness of the system and its controller are validated using physics-based simulations for different assembly configurations.
comment: ICRA2024
♻ ☆ Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigation
As a new embodied vision task, Instance ImageGoal Navigation (IIN) aims to navigate to a specified object depicted by a goal image in an unexplored environment. The main challenge of this task lies in identifying the target object from different viewpoints while rejecting similar distractors. Existing ImageGoal Navigation methods usually adopt the simple Exploration-Exploitation framework and ignore the identification of specific instance during navigation. In this work, we propose to imitate the human behaviour of ``getting closer to confirm" when distinguishing objects from a distance. Specifically, we design a new modular navigation framework named Instance-aware Exploration-Verification-Exploitation (IEVE) for instance-level image goal navigation. Our method allows for active switching among the exploration, verification, and exploitation actions, thereby facilitating the agent in making reasonable decisions under different situations. On the challenging HabitatMatterport 3D semantic (HM3D-SEM) dataset, our method surpasses previous state-of-the-art work, with a classical segmentation model (0.684 vs. 0.561 success) or a robust model (0.702 vs. 0.561 success). Our code will be made publicly available at https://github.com/XiaohanLei/IEVE.
♻ ☆ Learning a Depth Covariance Function CVPR 2023
We propose learning a depth covariance function with applications to geometric vision tasks. Given RGB images as input, the covariance function can be flexibly used to define priors over depth functions, predictive distributions given observations, and methods for active point selection. We leverage these techniques for a selection of downstream tasks: depth completion, bundle adjustment, and monocular dense visual odometry.
comment: CVPR 2023. Project page: https://edexheim.github.io/DepthCov/
♻ ☆ Deep learning reduces sensor requirements for gust rejection on a small uncrewed aerial vehicle morphing wing
There is a growing need for uncrewed aerial vehicles (UAVs) to operate in cities. However, the uneven urban landscape and complex street systems cause large-scale wind gusts that challenge the safe and effective operation of UAVs. Current gust alleviation methods rely on traditional control surfaces and computationally expensive modeling to select a control action, leading to a slower response. Here, we used deep reinforcement learning to create an autonomous gust alleviation controller for a camber-morphing wing. This method reduced gust impact by 84%, directly from real-time, on-board pressure signals. Notably, we found that gust alleviation using signals from only three pressure taps was statistically indistinguishable from using six signals. This reduced-sensor fly-by-feel control opens the door to UAV missions in previously inoperable locations.
♻ ☆ Exploring Human's Gender Perception and Bias toward Non-Humanoid Robots
As non-humanoid robots increasingly permeate various sectors, understanding their design implications for human acceptance becomes paramount. Despite their ubiquity, studies on how to improve human interaction are sparse. Our investigation, conducted through two surveys, addresses this gap. The first survey emphasizes non-humanoid robots and human perceptions about gender attributions, suggesting that both design and perceived gender influence acceptance. Survey 2 investigates the effects of varying gender cues on robot designs and their consequent impacts on human-robot interactions. Our findings highlighted that distinct gender cues can bolster or impede interaction comfort.
♻ ☆ Star-Searcher: A Complete and Efficient Aerial System for Autonomous Target Search in Complex Unknown Environments
This paper tackles the challenge of autonomous target search using unmanned aerial vehicles (UAVs) in complex unknown environments. To fill the gap in systematic approaches for this task, we introduce Star-Searcher, an aerial system featuring specialized sensor suites, mapping, and planning modules to optimize searching. Path planning challenges due to increased inspection requirements are addressed through a hierarchical planner with a visibility-based viewpoint clustering method. This simplifies planning by breaking it into global and local sub-problems, ensuring efficient global and local path coverage in real-time. Furthermore, our global path planning employs a history-aware mechanism to reduce motion inconsistency from frequent map changes, significantly enhancing search efficiency. We conduct comparisons with state-of-the-art methods in both simulation and the real world, demonstrating shorter flight paths, reduced time, and higher target search completeness. Our approach will be open-sourced for community benefit at https://github.com/SYSU-STAR/STAR-Searcher.
comment: Aceepted to IEEE RA-L. Code: https://github.com/SYSU-STAR/STAR-Searcher. Video: https://www.youtube.com/watch?v=08ll_oo_DtU
♻ ☆ Large Language Models for Multi-Modal Human-Robot Interaction
This paper presents an innovative large language model (LLM)-based robotic system for enhancing multi-modal human-robot interaction (HRI). Traditional HRI systems relied on complex designs for intent estimation, reasoning, and behavior generation, which were resource-intensive. In contrast, our system empowers researchers and practitioners to regulate robot behavior through three key aspects: providing high-level linguistic guidance, creating "atomics" for actions and expressions the robot can use, and offering a set of examples. Implemented on a physical robot, it demonstrates proficiency in adapting to multi-modal inputs and determining the appropriate manner of action to assist humans with its arms, following researchers' defined guidelines. Simultaneously, it coordinates the robot's lid, neck, and ear movements with speech output to produce dynamic, multi-modal expressions. This showcases the system's potential to revolutionize HRI by shifting from conventional, manual state-and-flow design methods to an intuitive, guidance-based, and example-driven approach.
comment: 10 pages, 6 figures
♻ ☆ MAkEable: Memory-centered and Affordance-based Task Execution Framework for Transferable Mobile Manipulation Skills
To perform versatile mobile manipulation tasks in human-centered environments, the ability to efficiently transfer learned tasks and experiences from one robot to another or across different environments is key. In this paper, we present MAkEable, a versatile uni- and multi-manual mobile manipulation framework that facilitates the transfer of capabilities and knowledge across different tasks, environments, and robots. Our framework integrates an affordance-based task description into the memory-centric cognitive architecture of the ARMAR humanoid robot family, which supports the sharing of experiences and demonstrations for transfer learning. By representing mobile manipulation actions through affordances, i.e., interaction possibilities of the robot with its environment, we provide a unifying framework for the autonomous uni- and multi-manual manipulation of known and unknown objects in various environments. We demonstrate the applicability of the framework in real-world experiments for multiple robots, tasks, and environments. This includes grasping known and unknown objects, object placing, bimanual object grasping, memory-enabled skill transfer in a drawer opening scenario across two different humanoid robots, and a pouring task learned from human demonstration.
♻ ☆ Driving Animatronic Robot Facial Expression From Speech
Animatronic robots aim to enable natural human-robot interaction through lifelike facial expressions. However, generating realistic, speech-synchronized robot expressions is challenging due to the complexities of facial biomechanics and responsive motion synthesis. This paper presents a principled, skinning-centric approach to drive animatronic robot facial expressions from speech. The proposed approach employs linear blend skinning (LBS) as the core representation to guide tightly integrated innovations in embodiment design and motion synthesis. LBS informs the actuation topology, enables human expression retargeting, and allows speech-driven facial motion generation. The proposed approach is capable of generating highly realistic, real-time facial expressions from speech on an animatronic face, significantly advancing robots' ability to replicate nuanced human expressions for natural interaction.
comment: Under review. For associated project page, see https://library87.github.io/animatronic-face-iros24
♻ ☆ ROS-Causal: A ROS-based Causal Analysis Framework for Human-Robot Interaction Applications
Deploying robots in human-shared spaces requires understanding interactions among nearby agents and objects. Modelling cause-and-effect relations through causal inference aids in predicting human behaviours and anticipating robot interventions. However, a critical challenge arises as existing causal discovery methods currently lack an implementation inside the ROS ecosystem, the standard de facto in robotics, hindering effective utilisation in robotics. To address this gap, this paper introduces ROS-Causal, a ROS-based framework for onboard data collection and causal discovery in human-robot spatial interactions. An ad-hoc simulator, integrated with ROS, illustrates the approach's effectiveness, showcasing the robot onboard generation of causal models during data collection. ROS-Causal is available on GitHub: https://github.com/lcastri/roscausal.git.
comment: Accepted by the "Causal-HRI: Causal Learning for Human-Robot Interaction" workshop at the 2024 ACM/IEEE International Conference on Human-Robot Interaction (HRI)
♻ ☆ Exploring Large Language Models to Facilitate Variable Autonomy for Human-Robot Teaming
In a rapidly evolving digital landscape autonomous tools and robots are becoming commonplace. Recognizing the significance of this development, this paper explores the integration of Large Language Models (LLMs) like Generative pre-trained transformer (GPT) into human-robot teaming environments to facilitate variable autonomy through the means of verbal human-robot communication. In this paper, we introduce a novel framework for such a GPT-powered multi-robot testbed environment, based on a Unity Virtual Reality (VR) setting. This system allows users to interact with robot agents through natural language, each powered by individual GPT cores. By means of OpenAI's function calling, we bridge the gap between unstructured natural language input and structure robot actions. A user study with 12 participants explores the effectiveness of GPT-4 and, more importantly, user strategies when being given the opportunity to converse in natural language within a multi-robot environment. Our findings suggest that users may have preconceived expectations on how to converse with robots and seldom try to explore the actual language and cognitive capabilities of their robot collaborators. Still, those users who did explore where able to benefit from a much more natural flow of communication and human-like back-and-forth. We provide a set of lessons learned for future research and technical implementations of similar systems.
comment: Frontiers in Robotics and AI, Variable Autonomy for Human-Robot Teaming
♻ ☆ SLIM: Skill Learning with Multiple Critics ICRA 2024
Self-supervised skill learning aims to acquire useful behaviors that leverage the underlying dynamics of the environment. Latent variable models, based on mutual information maximization, have been successful in this task but still struggle in the context of robotic manipulation. As it requires impacting a possibly large set of degrees of freedom composing the environment, mutual information maximization fails alone in producing useful and safe manipulation behaviors. Furthermore, tackling this by augmenting skill discovery rewards with additional rewards through a naive combination might fail to produce desired behaviors. To address this limitation, we introduce SLIM, a multi-critic learning approach for skill discovery with a particular focus on robotic manipulation. Our main insight is that utilizing multiple critics in an actor-critic framework to gracefully combine multiple reward functions leads to a significant improvement in latent-variable skill discovery for robotic manipulation while overcoming possible interference occurring among rewards which hinders convergence to useful skills. Furthermore, in the context of tabletop manipulation, we demonstrate the applicability of our novel skill discovery approach to acquire safe and efficient motor primitives in a hierarchical reinforcement learning fashion and leverage them through planning, significantly surpassing baseline approaches for skill discovery.
comment: Accepted at IEEE ICRA 2024
♻ ☆ R2SNet: Scalable Domain Adaptation for Object Detection in Cloud-Based Robots Ecosystems via Proposal Refinement
We introduce a novel approach for scalable domain adaptation in cloud robotics scenarios where robots rely on third-party AI inference services powered by large pre-trained deep neural networks. Our method is based on a downstream proposal-refinement stage running locally on the robots, exploiting a new lightweight DNN architecture, R2SNet. This architecture aims to mitigate performance degradation from domain shifts by adapting the object detection process to the target environment, focusing on relabeling, rescoring, and suppression of bounding-box proposals. Our method allows for local execution on robots, addressing the scalability challenges of domain adaptation without incurring significant computational costs. Real-world results on mobile service robots performing door detection show the effectiveness of the proposed method in achieving scalable domain adaptation.
♻ ☆ CoBRA: A Composable Benchmark for Robotics Applications ICRA'24
Selecting an optimal robot, its base pose, and trajectory for a given task is currently mainly done by human expertise or trial and error. To evaluate automatic approaches to this combined optimization problem, we introduce a benchmark suite encompassing a unified format for robots, environments, and task descriptions. Our benchmark suite is especially useful for modular robots, where the multitude of robots that can be assembled creates a host of additional parameters to optimize. We include tasks such as machine tending and welding in synthetic environments and 3D scans of real-world machine shops. All benchmarks are accessible through https://cobra.cps.cit.tum.de, a platform to conveniently share, reference, and compare tasks, robot models, and solutions.
comment: 7 pages, 5 Figures, 5 Tables Final version for IEEE ICRA'24
♻ ☆ Generalized Early Stopping in Evolutionary Direct Policy Search
Lengthy evaluation times are common in many optimization problems such as direct policy search tasks, especially when they involve conducting evaluations in the physical world, e.g. in robotics applications. Often when evaluating solution over a fixed time period it becomes clear that the objective value will not increase with additional computation time (for example when a two wheeled robot continuously spins on the spot). In such cases, it makes sense to stop the evaluation early to save computation time. However, most approaches to stop the evaluation are problem specific and need to be specifically designed for the task at hand. Therefore, we propose an early stopping method for direct policy search. The proposed method only looks at the objective value at each time step and requires no problem specific knowledge. We test the introduced stopping criterion in five direct policy search environments drawn from games, robotics and classic control domains, and show that it can save up to 75% of the computation time. We also compare it with problem specific stopping criteria and show that it performs comparably, while being more generally applicable.
♻ ☆ Language and Sketching: An LLM-driven Interactive Multimodal Multitask Robot Navigation Framework
The socially-aware navigation system has evolved to adeptly avoid various obstacles while performing multiple tasks, such as point-to-point navigation, human-following, and -guiding. However, a prominent gap persists: in Human-Robot Interaction (HRI), the procedure of communicating commands to robots demands intricate mathematical formulations. Furthermore, the transition between tasks does not quite possess the intuitive control and user-centric interactivity that one would desire. In this work, we propose an LLM-driven interactive multimodal multitask robot navigation framework, termed LIM2N, to solve the above new challenge in the navigation field. We achieve this by first introducing a multimodal interaction framework where language and hand-drawn inputs can serve as navigation constraints and control objectives. Next, a reinforcement learning agent is built to handle multiple tasks with the received information. Crucially, LIM2N creates smooth cooperation among the reasoning of multimodal input, multitask planning, and adaptation and processing of the intelligent sensing modules in the complicated system. Extensive experiments are conducted in both simulation and the real world demonstrating that LIM2N has superior user needs understanding, alongside an enhanced interactive experience.
♻ ☆ Real-time Perceptive Motion Control using Control Barrier Functions with Analytical Smoothing for Six-Wheeled-Telescopic-Legged Robot Tachyon 3
To achieve safe legged locomotion, it is important to generate motion in real-time considering various constraints in robots and environments. In this study, we propose a lightweight real-time perspective motion control system for the newly developed six-wheeled-telescopic-legged robot, Tachyon 3. In the proposed method, analytically smoothed constraints including Smooth Separating Axis Theorem (Smooth SAT) as a novel higher order differentiable collision detection for 3D shapes is applied to the Control Barrier Function (CBF). The proposed system integrating the CBF achieves online motion generation in a short control cycle of 1 ms that satisfies joint limitations, environmental collision avoidance and safe convex foothold constraints. The efficiency of Smooth SAT is shown from the collision detection time of 1 us or less and the CBF constraint computation time for Tachyon3 of several us. Furthermore, the effectiveness of the proposed system is verified through the stair-climbing motion, integrating online recognition in a simulation and a real machine.
comment: 8 pages, 8 figures, This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
♻ ☆ Distilling and Retrieving Generalizable Knowledge for Robot Manipulation via Language Corrections
Today's robot policies exhibit subpar performance when faced with the challenge of generalizing to novel environments. Human corrective feedback is a crucial form of guidance to enable such generalization. However, adapting to and learning from online human corrections is a non-trivial endeavor: not only do robots need to remember human feedback over time to retrieve the right information in new settings and reduce the intervention rate, but also they would need to be able to respond to feedback that can be arbitrary corrections about high-level human preferences to low-level adjustments to skill parameters. In this work, we present Distillation and Retrieval of Online Corrections (DROC), a large language model (LLM)-based system that can respond to arbitrary forms of language feedback, distill generalizable knowledge from corrections, and retrieve relevant past experiences based on textual and visual similarity for improving performance in novel settings. DROC is able to respond to a sequence of online language corrections that address failures in both high-level task plans and low-level skill primitives. We demonstrate that DROC effectively distills the relevant information from the sequence of online corrections in a knowledge base and retrieves that knowledge in settings with new task or object instances. DROC outperforms other techniques that directly generate robot code via LLMs by using only half of the total number of corrections needed in the first round and requires little to no corrections after two iterations. We show further results, videos, prompts and code on https://sites.google.com/stanford.edu/droc .
comment: 8 pages, 4 figures, videos and code links on website https://sites.google.com/stanford.edu/droc
♻ ☆ Deep Learning for Inertial Positioning: A Survey
Inertial sensors are widely utilized in smartphones, drones, robots, and IoT devices, playing a crucial role in enabling ubiquitous and reliable localization. Inertial sensor-based positioning is essential in various applications, including personal navigation, location-based security, and human-device interaction. However, low-cost MEMS inertial sensors' measurements are inevitably corrupted by various error sources, leading to unbounded drifts when integrated doubly in traditional inertial navigation algorithms, subjecting inertial positioning to the problem of error drifts. In recent years, with the rapid increase in sensor data and computational power, deep learning techniques have been developed, sparking significant research into addressing the problem of inertial positioning. Relevant literature in this field spans across mobile computing, robotics, and machine learning. In this article, we provide a comprehensive review of deep learning-based inertial positioning and its applications in tracking pedestrians, drones, vehicles, and robots. We connect efforts from different fields and discuss how deep learning can be applied to address issues such as sensor calibration, positioning error drift reduction, and multi-sensor fusion. This article aims to attract readers from various backgrounds, including researchers and practitioners interested in the potential of deep learning-based techniques to solve inertial positioning problems. Our review demonstrates the exciting possibilities that deep learning brings to the table and provides a roadmap for future research in this field.
comment: Accepted by IEEE Transactions on Intelligent Transportation Systems
♻ ☆ AMP: Autoregressive Motion Prediction Revisited with Next Token Prediction for Autonomous Driving
As an essential task in autonomous driving (AD), motion prediction aims to predict the future states of surround objects for navigation. One natural solution is to estimate the position of other agents in a step-by-step manner where each predicted time-step is conditioned on both observed time-steps and previously predicted time-steps, i.e., autoregressive prediction. Pioneering works like SocialLSTM and MFP design their decoders based on this intuition. However, almost all state-of-the-art works assume that all predicted time-steps are independent conditioned on observed time-steps, where they use a single linear layer to generate positions of all time-steps simultaneously. They dominate most motion prediction leaderboards due to the simplicity of training MLPs compared to autoregressive networks. In this paper, we introduce the GPT style next token prediction into motion forecasting. In this way, the input and output could be represented in a unified space and thus the autoregressive prediction becomes more feasible. However, different from language data which is composed of homogeneous units -words, the elements in the driving scene could have complex spatial-temporal and semantic relations. To this end, we propose to adopt three factorized attention modules with different neighbors for information aggregation and different position encoding styles to capture their relations, e.g., encoding the transformation between coordinate systems for spatial relativity while adopting RoPE for temporal relativity. Empirically, by equipping with the aforementioned tailored designs, the proposed method achieves state-of-the-art performance in the Waymo Open Motion and Waymo Interaction datasets. Notably, AMP outperforms other recent autoregressive motion prediction methods: MotionLM and StateTransformer, which demonstrates the effectiveness of the proposed designs.
♻ ☆ Redundancy parameterization and inverse kinematics of 7-DOF revolute manipulators
Seven degree-of-freedom (DOF) robot arms have one redundant DOF which does not change the motion of the end effector. The redundant DOF offers greater manipulability of the arm configuration to avoid obstacles and singularities, but it must be parameterized to fully specify the joint angles for a given end effector pose. For 7-DOF revolute (7R) manipulators, we introduce a new concept of generalized shoulder-elbow-wrist (SEW) angle, a generalization of the conventional SEW angle but with an arbitrary choice of the reference direction function. The SEW angle is widely used and easy for human operators to visualize as a rotation of the elbow about the shoulder-wrist line. Since other redundancy parameterizations including the conventional SEW angle encounter an algorithmic singularity along a line in the workspace, we introduce a special choice of the reference direction function called the stereographic SEW angle which has a singularity only along a half-line, which can be placed out of reach. We prove that such a singularity is unavoidable for any parameterization. We also include expressions for the SEW angle Jacobian along with singularity analysis. Finally, we provide efficient and singularity-robust inverse kinematics solutions for most known 7R manipulators using the general SEW angle and the subproblem decomposition method. These solutions are often closed-form but may sometimes involve a 1D or 2D search in the general case. Search-based solutions may be converted to finding zeros of a high-order polynomial. Inverse kinematics solutions, examples, and evaluations are available in a publicly accessible repository.
comment: 22 pages, 14 figures. Update: Sawyer IK using polynomial method, two video extensions, expanded related literature
♻ ☆ Open X-Embodiment: Robotic Learning Datasets and RT-X Models
Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train generalist X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. More details can be found on the project website https://robotics-transformer-x.github.io.
comment: Project website: https://robotics-transformer-x.github.io
♻ ☆ TeleMoMa: A Modular and Versatile Teleoperation System for Mobile Manipulation
A critical bottleneck limiting imitation learning in robotics is the lack of data. This problem is more severe in mobile manipulation, where collecting demonstrations is harder than in stationary manipulation due to the lack of available and easy-to-use teleoperation interfaces. In this work, we demonstrate TeleMoMa, a general and modular interface for whole-body teleoperation of mobile manipulators. TeleMoMa unifies multiple human interfaces including RGB and depth cameras, virtual reality controllers, keyboard, joysticks, etc., and any combination thereof. In its more accessible version, TeleMoMa works using simply vision (e.g., an RGB-D camera), lowering the entry bar for humans to provide mobile manipulation demonstrations. We demonstrate the versatility of TeleMoMa by teleoperating several existing mobile manipulators - PAL Tiago++, Toyota HSR, and Fetch - in simulation and the real world. We demonstrate the quality of the demonstrations collected with TeleMoMa by training imitation learning policies for mobile manipulation tasks involving synchronized whole-body motion. Finally, we also show that TeleMoMa's teleoperation channel enables teleoperation on site, looking at the robot, or remote, sending commands and observations through a computer network, and perform user studies to evaluate how easy it is for novice users to learn to collect demonstrations with different combinations of human interfaces enabled by our system. We hope TeleMoMa becomes a helpful tool for the community enabling researchers to collect whole-body mobile manipulation demonstrations. For more information and video results, https://robin-lab.cs.utexas.edu/telemoma-web.
♻ ☆ OASIS: Optimal Arrangements for Sensing in SLAM
The number and arrangement of sensors on mobile robot dramatically influence its perception capabilities. Ensuring that sensors are mounted in a manner that enables accurate detection, localization, and mapping is essential for the success of downstream control tasks. However, when designing a new robotic platform, researchers and practitioners alike usually mimic standard configurations or maximize simple heuristics like field-of-view (FOV) coverage to decide where to place exteroceptive sensors. In this work, we conduct an information-theoretic investigation of this overlooked element of robotic perception in the context of simultaneous localization and mapping (SLAM). We show how to formalize the sensor arrangement problem as a form of subset selection under the E-optimality performance criterion. While this formulation is NP-hard in general, we show that a combination of greedy sensor selection and fast convex relaxation-based post-hoc verification enables the efficient recovery of certifiably optimal sensor designs in practice. Results from synthetic experiments reveal that sensors placed with OASIS outperform benchmarks in terms of mean squared error of visual SLAM estimates.
Computer Vision and Pattern Recognition 230
☆ Zero-Shot Multi-Object Shape Completion
We present a 3D shape completion method that recovers the complete geometry of multiple objects in complex scenes from a single RGB-D image. Despite notable advancements in single object 3D shape completion, high-quality reconstructions in highly cluttered real-world multi-object scenes remains a challenge. To address this issue, we propose OctMAE, an architecture that leverages an Octree U-Net and a latent 3D MAE to achieve high-quality and near real-time multi-object shape completion through both local and global geometric reasoning. Because a na\"ive 3D MAE can be computationally intractable and memory intensive even in the latent space, we introduce a novel occlusion masking strategy and adopt 3D rotary embeddings, which significantly improves the runtime and shape completion quality. To generalize to a wide range of objects in diverse scenes, we create a large-scale photorealistic dataset, featuring a diverse set of 12K 3D object models from the Objaverse dataset which are rendered in multi-object scenes with physics-based positioning. Our method outperforms the current state-of-the-art on both synthetic and real-world datasets and demonstrates a strong zero-shot capability.
comment: 21 pages, 8 figues
☆ MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
We propose MVSplat, an efficient feed-forward 3D Gaussian Splatting model learned from sparse multi-view images. To accurately localize the Gaussian centers, we propose to build a cost volume representation via plane sweeping in the 3D space, where the cross-view feature similarities stored in the cost volume can provide valuable geometry cues to the estimation of depth. We learn the Gaussian primitives' opacities, covariances, and spherical harmonics coefficients jointly with the Gaussian centers while only relying on photometric supervision. We demonstrate the importance of the cost volume representation in learning feed-forward Gaussian Splatting models via extensive experimental evaluations. On the large-scale RealEstate10K and ACID benchmarks, our model achieves state-of-the-art performance with the fastest feed-forward inference speed (22 fps). Compared to the latest state-of-the-art method pixelSplat, our model uses $10\times $ fewer parameters and infers more than $2\times$ faster while providing higher appearance and geometry quality as well as better cross-dataset generalization.
comment: Project page: https://donydchen.github.io/mvsplat Code: https://github.com/donydchen/mvsplat
☆ LiFT: A Surprisingly Simple Lightweight Feature Transform for Dense ViT Descriptors
We present a simple self-supervised method to enhance the performance of ViT features for dense downstream tasks. Our Lightweight Feature Transform (LiFT) is a straightforward and compact postprocessing network that can be applied to enhance the features of any pre-trained ViT backbone. LiFT is fast and easy to train with a self-supervised objective, and it boosts the density of ViT features for minimal extra inference cost. Furthermore, we demonstrate that LiFT can be applied with approaches that use additional task-specific downstream modules, as we integrate LiFT with ViTDet for COCO detection and segmentation. Despite the simplicity of LiFT, we find that it is not simply learning a more complex version of bilinear interpolation. Instead, our LiFT training protocol leads to several desirable emergent properties that benefit ViT features in dense downstream tasks. This includes greater scale invariance for features, and better object boundary maps. By simply training LiFT for a few epochs, we show improved performance on keypoint correspondence, detection, segmentation, and object discovery tasks. Overall, LiFT provides an easy way to unlock the benefits of denser feature arrays for a fraction of the computational cost. For more details, refer to our project page at https://www.cs.umd.edu/~sakshams/LiFT/.
☆ ODTFormer: Efficient Obstacle Detection and Tracking with Stereo Cameras Based on Transformer
Obstacle detection and tracking represent a critical component in robot autonomous navigation. In this paper, we propose ODTFormer, a Transformer-based model to address both obstacle detection and tracking problems. For the detection task, our approach leverages deformable attention to construct a 3D cost volume, which is decoded progressively in the form of voxel occupancy grids. We further track the obstacles by matching the voxels between consecutive frames. The entire model can be optimized in an end-to-end manner. Through extensive experiments on DrivingStereo and KITTI benchmarks, our model achieves state-of-the-art performance in the obstacle detection task. We also report comparable accuracy to state-of-the-art obstacle tracking models while requiring only a fraction of their computation cost, typically ten-fold to twenty-fold less. The code and model weights will be publicly released.
comment: 8 pages
☆ MathVerse: Does Your Multi-modal LLM Truly See the Diagrams in Visual Math Problems?
The remarkable progress of Multi-modal Large Language Models (MLLMs) has garnered unparalleled attention, due to their superior performance in visual contexts. However, their capabilities in visual math problem-solving remain insufficiently evaluated and understood. We investigate current benchmarks to incorporate excessive visual content within textual questions, which potentially assist MLLMs in deducing answers without truly interpreting the input diagrams. To this end, we introduce MathVerse, an all-around visual math benchmark designed for an equitable and in-depth evaluation of MLLMs. We meticulously collect 2,612 high-quality, multi-subject math problems with diagrams from publicly available sources. Each problem is then transformed by human annotators into six distinct versions, each offering varying degrees of information content in multi-modality, contributing to 15K test samples in total. This approach allows MathVerse to comprehensively assess whether and how much MLLMs can truly understand the visual diagrams for mathematical reasoning. In addition, we propose a Chain-of-Thought (CoT) evaluation strategy for a fine-grained assessment of the output answers. Rather than naively judging True or False, we employ GPT-4(V) to adaptively extract crucial reasoning steps, and then score each step with detailed error analysis, which can reveal the intermediate CoT reasoning quality by MLLMs. We hope the MathVerse benchmark may provide unique insights to guide the future development of MLLMs. Project page: https://mathverse-cuhk.github.io
comment: 46 Pages, Work in Progress, Benchmark Project Page: https://mathverse-cuhk.github.io
☆ Simplified Diffusion Schrödinger Bridge
This paper introduces a novel theoretical simplification of the Diffusion Schr\"odinger Bridge (DSB) that facilitates its unification with Score-based Generative Models (SGMs), addressing the limitations of DSB in complex data generation and enabling faster convergence and enhanced performance. By employing SGMs as an initial solution for DSB, our approach capitalizes on the strengths of both frameworks, ensuring a more efficient training process and improving the performance of SGM. We also propose a reparameterization technique that, despite theoretical approximations, practically improves the network's fitting capabilities. Our extensive experimental evaluations confirm the effectiveness of the simplified DSB, demonstrating its significant improvements. We believe the contributions of this work pave the way for advanced generative modeling. The code is available at https://github.com/tzco/Simplified-Diffusion-Schrodinger-Bridge.
☆ Language Repository for Long Video Understanding
Language has become a prominent modality in computer vision with the rise of multi-modal LLMs. Despite supporting long context-lengths, their effectiveness in handling long-term information gradually declines with input length. This becomes critical, especially in applications such as long-form video understanding. In this paper, we introduce a Language Repository (LangRepo) for LLMs, that maintains concise and structured information as an interpretable (i.e., all-textual) representation. Our repository is updated iteratively based on multi-scale video chunks. We introduce write and read operations that focus on pruning redundancies in text, and extracting information at various temporal scales. The proposed framework is evaluated on zero-shot visual question-answering benchmarks including EgoSchema, NExT-QA, IntentQA and NExT-GQA, showing state-of-the-art performance at its scale. Our code is available at https://github.com/kkahatapitiya/LangRepo.
☆ GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation
We introduce GRM, a large-scale reconstructor capable of recovering a 3D asset from sparse-view images in around 0.1s. GRM is a feed-forward transformer-based model that efficiently incorporates multi-view information to translate the input pixels into pixel-aligned Gaussians, which are unprojected to create a set of densely distributed 3D Gaussians representing a scene. Together, our transformer architecture and the use of 3D Gaussians unlock a scalable and efficient reconstruction framework. Extensive experimental results demonstrate the superiority of our method over alternatives regarding both reconstruction quality and efficiency. We also showcase the potential of GRM in generative tasks, i.e., text-to-3D and image-to-3D, by integrating it with existing multi-view diffusion models. Our project website is at: https://justimyhxu.github.io/projects/grm/.
comment: Project page: https://justimyhxu.github.io/projects/grm/ Code: https://github.com/justimyhxu/GRM
☆ ClusteringSDF: Self-Organized Neural Implicit Surfaces for 3D Decomposition
3D decomposition/segmentation still remains a challenge as large-scale 3D annotated data is not readily available. Contemporary approaches typically leverage 2D machine-generated segments, integrating them for 3D consistency. While the majority of these methods are based on NeRFs, they face a potential weakness that the instance/semantic embedding features derive from independent MLPs, thus preventing the segmentation network from learning the geometric details of the objects directly through radiance and density. In this paper, we propose ClusteringSDF, a novel approach to achieve both segmentation and reconstruction in 3D via the neural implicit surface representation, specifically Signal Distance Function (SDF), where the segmentation rendering is directly integrated with the volume rendering of neural implicit surfaces. Although based on ObjectSDF++, ClusteringSDF no longer requires the ground-truth segments for supervision while maintaining the capability of reconstructing individual object surfaces, but purely with the noisy and inconsistent labels from pre-trained models.As the core of ClusteringSDF, we introduce a high-efficient clustering mechanism for lifting the 2D labels to 3D and the experimental results on the challenging scenes from ScanNet and Replica datasets show that ClusteringSDF can achieve competitive performance compared against the state-of-the-art with significantly reduced training time.
comment: Project Page: https://sm0kywu.github.io/ClusteringSDF/
☆ Videoshop: Localized Semantic Video Editing with Noise-Extrapolated Diffusion Inversion
We introduce Videoshop, a training-free video editing algorithm for localized semantic edits. Videoshop allows users to use any editing software, including Photoshop and generative inpainting, to modify the first frame; it automatically propagates those changes, with semantic, spatial, and temporally consistent motion, to the remaining frames. Unlike existing methods that enable edits only through imprecise textual instructions, Videoshop allows users to add or remove objects, semantically change objects, insert stock photos into videos, etc. with fine-grained control over locations and appearance. We achieve this through image-based video editing by inverting latents with noise extrapolation, from which we generate videos conditioned on the edited image. Videoshop produces higher quality edits against 6 baselines on 2 editing benchmarks using 10 evaluation metrics.
☆ Hierarchical Text-to-Vision Self Supervised Alignment for Improved Histopathology Representation Learning
Self-supervised representation learning has been highly promising for histopathology image analysis with numerous approaches leveraging their patient-slide-patch hierarchy to learn better representations. In this paper, we explore how the combination of domain specific natural language information with such hierarchical visual representations can benefit rich representation learning for medical image tasks. Building on automated language description generation for features visible in histopathology images, we present a novel language-tied self-supervised learning framework, Hierarchical Language-tied Self-Supervision (HLSS) for histopathology images. We explore contrastive objectives and granular language description based text alignment at multiple hierarchies to inject language modality information into the visual representations. Our resulting model achieves state-of-the-art performance on two medical imaging benchmarks, OpenSRH and TCGA datasets. Our framework also provides better interpretability with our language aligned representation space. Code is available at https://github.com/Hasindri/HLSS.
comment: 13 pages and 5 figures
☆ AdaIR: Adaptive All-in-One Image Restoration via Frequency Mining and Modulation
In the image acquisition process, various forms of degradation, including noise, haze, and rain, are frequently introduced. These degradations typically arise from the inherent limitations of cameras or unfavorable ambient conditions. To recover clean images from degraded versions, numerous specialized restoration methods have been developed, each targeting a specific type of degradation. Recently, all-in-one algorithms have garnered significant attention by addressing different types of degradations within a single model without requiring prior information of the input degradation type. However, these methods purely operate in the spatial domain and do not delve into the distinct frequency variations inherent to different degradation types. To address this gap, we propose an adaptive all-in-one image restoration network based on frequency mining and modulation. Our approach is motivated by the observation that different degradation types impact the image content on different frequency subbands, thereby requiring different treatments for each restoration task. Specifically, we first mine low- and high-frequency information from the input features, guided by the adaptively decoupled spectra of the degraded image. The extracted features are then modulated by a bidirectional operator to facilitate interactions between different frequency components. Finally, the modulated features are merged into the original input for a progressively guided restoration. With this approach, the model achieves adaptive reconstruction by accentuating the informative frequency subbands according to different input degradations. Extensive experiments demonstrate that the proposed method achieves state-of-the-art performance on different image restoration tasks, including denoising, dehazing, deraining, motion deblurring, and low-light image enhancement. Our code is available at https://github.com/c-yn/AdaIR.
comment: 28 pages,15 figures
☆ DreamReward: Text-to-3D Generation with Human Preference
3D content creation from text prompts has shown remarkable success recently. However, current text-to-3D methods often generate 3D results that do not align well with human preferences. In this paper, we present a comprehensive framework, coined DreamReward, to learn and improve text-to-3D models from human preference feedback. To begin with, we collect 25k expert comparisons based on a systematic annotation pipeline including rating and ranking. Then, we build Reward3D -- the first general-purpose text-to-3D human preference reward model to effectively encode human preferences. Building upon the 3D reward model, we finally perform theoretical analysis and present the Reward3D Feedback Learning (DreamFL), a direct tuning algorithm to optimize the multi-view diffusion models with a redefined scorer. Grounded by theoretical proof and extensive experiment comparisons, our DreamReward successfully generates high-fidelity and 3D consistent results with significant boosts in prompt alignment with human intention. Our results demonstrate the great potential for learning from human feedback to improve text-to-3D models.
comment: Project page: https://jamesyjl.github.io/DreamReward
☆ Explorative Inbetweening of Time and Space
We introduce bounded generation as a generalized task to control video generation to synthesize arbitrary camera and subject motion based only on a given start and end frame. Our objective is to fully leverage the inherent generalization capability of an image-to-video model without additional training or fine-tuning of the original model. This is achieved through the proposed new sampling strategy, which we call Time Reversal Fusion, that fuses the temporally forward and backward denoising paths conditioned on the start and end frame, respectively. The fused path results in a video that smoothly connects the two frames, generating inbetweening of faithful subject motion, novel views of static scenes, and seamless video looping when the two bounding frames are identical. We curate a diverse evaluation dataset of image pairs and compare against the closest existing methods. We find that Time Reversal Fusion outperforms related work on all subtasks, exhibiting the ability to generate complex motions and 3D-consistent views guided by bounded frames. See project page at https://time-reversal.github.io.
comment: project page at https://time-reversal.github.io
☆ T-Rex2: Towards Generic Object Detection via Text-Visual Prompt Synergy
We present T-Rex2, a highly practical model for open-set object detection. Previous open-set object detection methods relying on text prompts effectively encapsulate the abstract concept of common objects, but struggle with rare or complex object representation due to data scarcity and descriptive limitations. Conversely, visual prompts excel in depicting novel objects through concrete visual examples, but fall short in conveying the abstract concept of objects as effectively as text prompts. Recognizing the complementary strengths and weaknesses of both text and visual prompts, we introduce T-Rex2 that synergizes both prompts within a single model through contrastive learning. T-Rex2 accepts inputs in diverse formats, including text prompts, visual prompts, and the combination of both, so that it can handle different scenarios by switching between the two prompt modalities. Comprehensive experiments demonstrate that T-Rex2 exhibits remarkable zero-shot object detection capabilities across a wide spectrum of scenarios. We show that text prompts and visual prompts can benefit from each other within the synergy, which is essential to cover massive and complicated real-world scenarios and pave the way towards generic object detection. Model API is now available at \url{https://github.com/IDEA-Research/T-Rex}.
comment: Technical Report
☆ ReNoise: Real Image Inversion Through Iterative Noising
Recent advancements in text-guided diffusion models have unlocked powerful image manipulation capabilities. However, applying these methods to real images necessitates the inversion of the images into the domain of the pretrained diffusion model. Achieving faithful inversion remains a challenge, particularly for more recent models trained to generate images with a small number of denoising steps. In this work, we introduce an inversion method with a high quality-to-operation ratio, enhancing reconstruction accuracy without increasing the number of operations. Building on reversing the diffusion sampling process, our method employs an iterative renoising mechanism at each inversion sampling step. This mechanism refines the approximation of a predicted point along the forward diffusion trajectory, by iteratively applying the pretrained diffusion model, and averaging these predictions. We evaluate the performance of our ReNoise technique using various sampling algorithms and models, including recent accelerated diffusion models. Through comprehensive evaluations and comparisons, we show its effectiveness in terms of both accuracy and speed. Furthermore, we confirm that our method preserves editability by demonstrating text-driven image editing on real images.
comment: project page at: https://garibida.github.io/ReNoise-Inversion/
☆ MyVLM: Personalizing VLMs for User-Specific Queries
Recent large-scale vision-language models (VLMs) have demonstrated remarkable capabilities in understanding and generating textual descriptions for visual content. However, these models lack an understanding of user-specific concepts. In this work, we take a first step toward the personalization of VLMs, enabling them to learn and reason over user-provided concepts. For example, we explore whether these models can learn to recognize you in an image and communicate what you are doing, tailoring the model to reflect your personal experiences and relationships. To effectively recognize a variety of user-specific concepts, we augment the VLM with external concept heads that function as toggles for the model, enabling the VLM to identify the presence of specific target concepts in a given image. Having recognized the concept, we learn a new concept embedding in the intermediate feature space of the VLM. This embedding is tasked with guiding the language model to naturally integrate the target concept in its generated response. We apply our technique to BLIP-2 and LLaVA for personalized image captioning and further show its applicability for personalized visual question-answering. Our experiments demonstrate our ability to generalize to unseen images of learned concepts while preserving the model behavior on unrelated inputs.
comment: Project page: https://snap-research.github.io/MyVLM/
☆ PSALM: Pixelwise SegmentAtion with Large Multi-Modal Model
PSALM is a powerful extension of the Large Multi-modal Model (LMM) to address the segmentation task challenges. To overcome the limitation of the LMM being limited to textual output, PSALM incorporates a mask decoder and a well-designed input schema to handle a variety of segmentation tasks. This schema includes images, task instructions, conditional prompts, and mask tokens, which enable the model to generate and classify segmentation masks effectively. The flexible design of PSALM supports joint training across multiple datasets and tasks, leading to improved performance and task generalization. PSALM achieves superior results on several benchmarks, such as RefCOCO/RefCOCO+/RefCOCOg, COCO Panoptic Segmentation, and COCO-Interactive, and further exhibits zero-shot capabilities on unseen tasks, such as open-vocabulary segmentation, generalized referring expression segmentation and video object segmentation, making a significant step towards a GPT moment in computer vision. Through extensive experiments, PSALM demonstrates its potential to transform the domain of image segmentation, leveraging the robust visual understanding capabilities of LMMs as seen in natural language processing. Code and models are available at https://github.com/zamling/PSALM.
☆ VXP: Voxel-Cross-Pixel Large-scale Image-LiDAR Place Recognition
Recent works on the global place recognition treat the task as a retrieval problem, where an off-the-shelf global descriptor is commonly designed in image-based and LiDAR-based modalities. However, it is non-trivial to perform accurate image-LiDAR global place recognition since extracting consistent and robust global descriptors from different domains (2D images and 3D point clouds) is challenging. To address this issue, we propose a novel Voxel-Cross-Pixel (VXP) approach, which establishes voxel and pixel correspondences in a self-supervised manner and brings them into a shared feature space. Specifically, VXP is trained in a two-stage manner that first explicitly exploits local feature correspondences and enforces similarity of global descriptors. Extensive experiments on the three benchmarks (Oxford RobotCar, ViViD++ and KITTI) demonstrate our method surpasses the state-of-the-art cross-modal retrieval by a large margin.
comment: Project page https://yunjinli.github.io/projects-vxp/
☆ Implicit Style-Content Separation using B-LoRA
Image stylization involves manipulating the visual appearance and texture (style) of an image while preserving its underlying objects, structures, and concepts (content). The separation of style and content is essential for manipulating the image's style independently from its content, ensuring a harmonious and visually pleasing result. Achieving this separation requires a deep understanding of both the visual and semantic characteristics of images, often necessitating the training of specialized models or employing heavy optimization. In this paper, we introduce B-LoRA, a method that leverages LoRA (Low-Rank Adaptation) to implicitly separate the style and content components of a single image, facilitating various image stylization tasks. By analyzing the architecture of SDXL combined with LoRA, we find that jointly learning the LoRA weights of two specific blocks (referred to as B-LoRAs) achieves style-content separation that cannot be achieved by training each B-LoRA independently. Consolidating the training into only two blocks and separating style and content allows for significantly improving style manipulation and overcoming overfitting issues often associated with model fine-tuning. Once trained, the two B-LoRAs can be used as independent components to allow various image stylization tasks, including image style transfer, text-based image stylization, consistent style generation, and style-content mixing.
☆ Visibility-Aware Keypoint Localization for 6DoF Object Pose Estimation
Localizing predefined 3D keypoints in a 2D image is an effective way to establish 3D-2D correspondences for 6DoF object pose estimation. However, unreliable localization results of invisible keypoints degrade the quality of correspondences. In this paper, we address this issue by localizing the important keypoints in terms of visibility. Since keypoint visibility information is currently missing in dataset collection process, we propose an efficient way to generate binary visibility labels from available object-level annotations, for keypoints of both asymmetric objects and symmetric objects. We further derive real-valued visibility-aware importance from binary labels based on PageRank algorithm. Taking advantage of the flexibility of our visibility-aware importance, we construct VAPO (Visibility-Aware POse estimator) by integrating the visibility-aware importance with a state-of-the-art pose estimation algorithm, along with additional positional encoding. Extensive experiments are conducted on popular pose estimation benchmarks including Linemod, Linemod-Occlusion, and YCB-V. The results show that, VAPO improves both the keypoint correspondences and final estimated poses, and clearly achieves state-of-the-art performances.
☆ Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
We propose Gaussian Frosting, a novel mesh-based representation for high-quality rendering and editing of complex 3D effects in real-time. Our approach builds on the recent 3D Gaussian Splatting framework, which optimizes a set of 3D Gaussians to approximate a radiance field from images. We propose first extracting a base mesh from Gaussians during optimization, then building and refining an adaptive layer of Gaussians with a variable thickness around the mesh to better capture the fine details and volumetric effects near the surface, such as hair or grass. We call this layer Gaussian Frosting, as it resembles a coating of frosting on a cake. The fuzzier the material, the thicker the frosting. We also introduce a parameterization of the Gaussians to enforce them to stay inside the frosting layer and automatically adjust their parameters when deforming, rescaling, editing or animating the mesh. Our representation allows for efficient rendering using Gaussian splatting, as well as editing and animation by modifying the base mesh. We demonstrate the effectiveness of our method on various synthetic and real scenes, and show that it outperforms existing surface-based approaches. We will release our code and a web-based viewer as additional contributions. Our project page is the following: https://anttwo.github.io/frosting/
comment: Project Webpage: https://anttwo.github.io/frosting/
☆ Token Transformation Matters: Towards Faithful Post-hoc Explanation for Vision Transformer CVPR 2024
While Transformers have rapidly gained popularity in various computer vision applications, post-hoc explanations of their internal mechanisms remain largely unexplored. Vision Transformers extract visual information by representing image regions as transformed tokens and integrating them via attention weights. However, existing post-hoc explanation methods merely consider these attention weights, neglecting crucial information from the transformed tokens, which fails to accurately illustrate the rationales behind the models' predictions. To incorporate the influence of token transformation into interpretation, we propose TokenTM, a novel post-hoc explanation method that utilizes our introduced measurement of token transformation effects. Specifically, we quantify token transformation effects by measuring changes in token lengths and correlations in their directions pre- and post-transformation. Moreover, we develop initialization and aggregation rules to integrate both attention weights and token transformation effects across all layers, capturing holistic token contributions throughout the model. Experimental results on segmentation and perturbation tests demonstrate the superiority of our proposed TokenTM compared to state-of-the-art Vision Transformer explanation methods.
comment: CVPR 2024
☆ DINO-Tracker: Taming DINO for Self-Supervised Point Tracking in a Single Video
We present DINO-Tracker -- a new framework for long-term dense tracking in video. The pillar of our approach is combining test-time training on a single video, with the powerful localized semantic features learned by a pre-trained DINO-ViT model. Specifically, our framework simultaneously adopts DINO's features to fit to the motion observations of the test video, while training a tracker that directly leverages the refined features. The entire framework is trained end-to-end using a combination of self-supervised losses, and regularization that allows us to retain and benefit from DINO's semantic prior. Extensive evaluation demonstrates that our method achieves state-of-the-art results on known benchmarks. DINO-tracker significantly outperforms self-supervised methods and is competitive with state-of-the-art supervised trackers, while outperforming them in challenging cases of tracking under long-term occlusions.
☆ Estimating Physical Information Consistency of Channel Data Augmentation for Remote Sensing Images
The application of data augmentation for deep learning (DL) methods plays an important role in achieving state-of-the-art results in supervised, semi-supervised, and self-supervised image classification. In particular, channel transformations (e.g., solarize, grayscale, brightness adjustments) are integrated into data augmentation pipelines for remote sensing (RS) image classification tasks. However, contradicting beliefs exist about their proper applications to RS images. A common point of critique is that the application of channel augmentation techniques may lead to physically inconsistent spectral data (i.e., pixel signatures). To shed light on the open debate, we propose an approach to estimate whether a channel augmentation technique affects the physical information of RS images. To this end, the proposed approach estimates a score that measures the alignment of a pixel signature within a time series that can be naturally subject to deviations caused by factors such as acquisition conditions or phenological states of vegetation. We compare the scores associated with original and augmented pixel signatures to evaluate the physical consistency. Experimental results on a multi-label image classification task show that channel augmentations yielding a score that exceeds the expected deviation of original pixel signatures can not improve the performance of a baseline model trained without augmentation.
comment: Accepted at the IEEE International Geoscience and Remote Sensing Symposium
☆ Object-Centric Domain Randomization for 3D Shape Reconstruction in the Wild
One of the biggest challenges in single-view 3D shape reconstruction in the wild is the scarcity of <3D shape, 2D image>-paired data from real-world environments. Inspired by remarkable achievements via domain randomization, we propose ObjectDR which synthesizes such paired data via a random simulation of visual variations in object appearances and backgrounds. Our data synthesis framework exploits a conditional generative model (e.g., ControlNet) to generate images conforming to spatial conditions such as 2.5D sketches, which are obtainable through a rendering process of 3D shapes from object collections (e.g., Objaverse-XL). To simulate diverse variations while preserving object silhouettes embedded in spatial conditions, we also introduce a disentangled framework which leverages an initial object guidance. After synthesizing a wide range of data, we pre-train a model on them so that it learns to capture a domain-invariant geometry prior which is consistent across various domains. We validate its effectiveness by substantially improving 3D shape reconstruction models on a real-world benchmark. In a scale-up evaluation, our pre-training achieves 23.6% superior results compared with the pre-training on high-quality computer graphics renderings.
comment: Project Page: https://ObjectDR.github.io
☆ Transfer Learning for Cross-dataset Isolated Sign Language Recognition in Under-Resourced Datasets
Sign language recognition (SLR) has recently achieved a breakthrough in performance thanks to deep neural networks trained on large annotated sign datasets. Of the many different sign languages, these annotated datasets are only available for a select few. Since acquiring gloss-level labels on sign language videos is difficult, learning by transferring knowledge from existing annotated sources is useful for recognition in under-resourced sign languages. This study provides a publicly available cross-dataset transfer learning benchmark from two existing public Turkish SLR datasets. We use a temporal graph convolution-based sign language recognition approach to evaluate five supervised transfer learning approaches and experiment with closed-set and partial-set cross-dataset transfer learning. Experiments demonstrate that improvement over finetuning based transfer learning is possible with specialized supervised transfer learning methods.
comment: Accepted to The 18th IEEE International Conference on Automatic Face and Gesture Recognition 2024, Code available in https://github.com/alpk/tid-supervised-transfer-learning-dataset
☆ HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians and their associated attributes necessitate effective compression techniques. Nevertheless, the sparse and unorganized nature of the point cloud of Gaussians (or anchors in our paper) presents challenges for compression. To address this, we make use of the relations between the unorganized anchors and the structured hash grid, leveraging their mutual information for context modeling, and propose a Hash-grid Assisted Context (HAC) framework for highly compact 3DGS representation. Our approach introduces a binary hash grid to establish continuous spatial consistencies, allowing us to unveil the inherent spatial relations of anchors through a carefully designed context model. To facilitate entropy coding, we utilize Gaussian distributions to accurately estimate the probability of each quantized attribute, where an adaptive quantization module is proposed to enable high-precision quantization of these attributes for improved fidelity restoration. Additionally, we incorporate an adaptive masking strategy to eliminate invalid Gaussians and anchors. Importantly, our work is the pioneer to explore context-based compression for 3DGS representation, resulting in a remarkable size reduction of over $75\times$ compared to vanilla 3DGS, while simultaneously improving fidelity, and achieving over $11\times$ size reduction over SOTA 3DGS compression approach Scaffold-GS. Our code is available here: https://github.com/YihangChen-ee/HAC
comment: Project Page: https://yihangchen-ee.github.io/project_hac/ Code: https://github.com/YihangChen-ee/HAC
☆ Click to Grasp: Zero-Shot Precise Manipulation via Visual Diffusion Descriptors
Precise manipulation that is generalizable across scenes and objects remains a persistent challenge in robotics. Current approaches for this task heavily depend on having a significant number of training instances to handle objects with pronounced visual and/or geometric part ambiguities. Our work explores the grounding of fine-grained part descriptors for precise manipulation in a zero-shot setting by utilizing web-trained text-to-image diffusion-based generative models. We tackle the problem by framing it as a dense semantic part correspondence task. Our model returns a gripper pose for manipulating a specific part, using as reference a user-defined click from a source image of a visually different instance of the same object. We require no manual grasping demonstrations as we leverage the intrinsic object geometry and features. Practical experiments in a real-world tabletop scenario validate the efficacy of our approach, demonstrating its potential for advancing semantic-aware robotics manipulation. Web page: https://tsagkas.github.io/click2grasp
comment: 8 pages, 4 figures
☆ Invisible Needle Detection in Ultrasound: Leveraging Mechanism-Induced Vibration
In clinical applications that involve ultrasound-guided intervention, the visibility of the needle can be severely impeded due to steep insertion and strong distractors such as speckle noise and anatomical occlusion. To address this challenge, we propose VibNet, a learning-based framework tailored to enhance the robustness and accuracy of needle detection in ultrasound images, even when the target becomes invisible to the naked eye. Inspired by Eulerian Video Magnification techniques, we utilize an external step motor to induce low-amplitude periodic motion on the needle. These subtle vibrations offer the potential to generate robust frequency features for detecting the motion patterns around the needle. To robustly and precisely detect the needle leveraging these vibrations, VibNet integrates learning-based Short-Time-Fourier-Transform and Hough-Transform modules to achieve successive sub-goals, including motion feature extraction in the spatiotemporal space, frequency feature aggregation, and needle detection in the Hough space. Based on the results obtained on distinct ex vivo porcine and bovine tissue samples, the proposed algorithm exhibits superior detection performance with efficient computation and generalization capability.
☆ Cobra: Extending Mamba to Multi-Modal Large Language Model for Efficient Inference
In recent years, the application of multimodal large language models (MLLM) in various fields has achieved remarkable success. However, as the foundation model for many downstream tasks, current MLLMs are composed of the well-known Transformer network, which has a less efficient quadratic computation complexity. To improve the efficiency of such basic models, we propose Cobra, a linear computational complexity MLLM. Specifically, Cobra integrates the efficient Mamba language model into the visual modality. Moreover, we explore and study various modal fusion schemes to create an effective multi-modal Mamba. Extensive experiments demonstrate that (1) Cobra achieves extremely competitive performance with current computationally efficient state-of-the-art methods, \textit{e.g.}, LLaVA-Phi, TinyLLaVA, and MobileVLM v2, and has faster speed due to Cobra's linear sequential modeling. (2) Interestingly, the results of closed-set challenging prediction benchmarks show that Cobra performs well in overcoming visual illusions and spatial relationship judgments. (3) Notably, Cobra even achieves comparable performance to LLaVA with about 43% of the number of parameters. We will make all codes of Cobra open-source and hope that the proposed method can facilitate future research on complexity problems in MLLM. Our project page is available at: https://sites.google.com/view/cobravlm.
☆ View-decoupled Transformer for Person Re-identification under Aerial-ground Camera Network CVPR 2024
Existing person re-identification methods have achieved remarkable advances in appearance-based identity association across homogeneous cameras, such as ground-ground matching. However, as a more practical scenario, aerial-ground person re-identification (AGPReID) among heterogeneous cameras has received minimal attention. To alleviate the disruption of discriminative identity representation by dramatic view discrepancy as the most significant challenge in AGPReID, the view-decoupled transformer (VDT) is proposed as a simple yet effective framework. Two major components are designed in VDT to decouple view-related and view-unrelated features, namely hierarchical subtractive separation and orthogonal loss, where the former separates these two features inside the VDT, and the latter constrains these two to be independent. In addition, we contribute a large-scale AGPReID dataset called CARGO, consisting of five/eight aerial/ground cameras, 5,000 identities, and 108,563 images. Experiments on two datasets show that VDT is a feasible and effective solution for AGPReID, surpassing the previous method on mAP/Rank1 by up to 5.0%/2.7% on CARGO and 3.7%/5.2% on AG-ReID, keeping the same magnitude of computational complexity. Our project is available at https://github.com/LinlyAC/VDT-AGPReID
comment: CVPR 2024
☆ Denoising Diffusion Models for 3D Healthy Brain Tissue Inpainting
Monitoring diseases that affect the brain's structural integrity requires automated analysis of magnetic resonance (MR) images, e.g., for the evaluation of volumetric changes. However, many of the evaluation tools are optimized for analyzing healthy tissue. To enable the evaluation of scans containing pathological tissue, it is therefore required to restore healthy tissue in the pathological areas. In this work, we explore and extend denoising diffusion models for consistent inpainting of healthy 3D brain tissue. We modify state-of-the-art 2D, pseudo-3D, and 3D methods working in the image space, as well as 3D latent and 3D wavelet diffusion models, and train them to synthesize healthy brain tissue. Our evaluation shows that the pseudo-3D model performs best regarding the structural-similarity index, peak signal-to-noise ratio, and mean squared error. To emphasize the clinical relevance, we fine-tune this model on data containing synthetic MS lesions and evaluate it on a downstream brain tissue segmentation task, whereby it outperforms the established FMRIB Software Library (FSL) lesion-filling method.
☆ MULDE: Multiscale Log-Density Estimation via Denoising Score Matching for Video Anomaly Detection
We propose a novel approach to video anomaly detection: we treat feature vectors extracted from videos as realizations of a random variable with a fixed distribution and model this distribution with a neural network. This lets us estimate the likelihood of test videos and detect video anomalies by thresholding the likelihood estimates. We train our video anomaly detector using a modification of denoising score matching, a method that injects training data with noise to facilitate modeling its distribution. To eliminate hyperparameter selection, we model the distribution of noisy video features across a range of noise levels and introduce a regularizer that tends to align the models for different levels of noise. At test time, we combine anomaly indications at multiple noise scales with a Gaussian mixture model. Running our video anomaly detector induces minimal delays as inference requires merely extracting the features and forward-propagating them through a shallow neural network and a Gaussian mixture model. Our experiments on five popular video anomaly detection benchmarks demonstrate state-of-the-art performance, both in the object-centric and in the frame-centric setup.
☆ Learning to Project for Cross-Task Knowledge Distillation
Traditional knowledge distillation (KD) relies on a proficient teacher trained on the target task, which is not always available. In this setting, cross-task distillation can be used, enabling the use of any teacher model trained on a different task. However, many KD methods prove ineffective when applied to this cross-task setting. To address this limitation, we propose a simple modification: the use of an inverted projection. We show that this drop-in replacement for a standard projector is effective by learning to disregard any task-specific features which might degrade the student's performance. We find that this simple modification is sufficient for extending many KD methods to the cross-task setting, where the teacher and student tasks can be very different. In doing so, we obtain up to a 1.9% improvement in the cross-task setting compared to the traditional projection, at no additional cost. Our method can obtain significant performance improvements (up to 7%) when using even a randomly-initialised teacher on various tasks such as depth estimation, image translation, and semantic segmentation, despite the lack of any learned knowledge to transfer. To provide conceptual and analytical insights into this result, we show that using an inverted projection allows the distillation loss to be decomposed into a knowledge transfer and a spectral regularisation component. Through this analysis we are additionally able to propose a novel regularisation loss that allows teacher-free distillation, enabling performance improvements of up to 8.57% on ImageNet with no additional training costs.
☆ Adversary-Robust Graph-Based Learning of WSIs
Enhancing the robustness of deep learning models against adversarial attacks is crucial, especially in critical domains like healthcare where significant financial interests heighten the risk of such attacks. Whole slide images (WSIs) are high-resolution, digitized versions of tissue samples mounted on glass slides, scanned using sophisticated imaging equipment. The digital analysis of WSIs presents unique challenges due to their gigapixel size and multi-resolution storage format. In this work, we aim at improving the robustness of cancer Gleason grading classification systems against adversarial attacks, addressing challenges at both the image and graph levels. As regards the proposed algorithm, we develop a novel and innovative graph-based model which utilizes GNN to extract features from the graph representation of WSIs. A denoising module, along with a pooling layer is incorporated to manage the impact of adversarial attacks on the WSIs. The process concludes with a transformer module that classifies various grades of prostate cancer based on the processed data. To assess the effectiveness of the proposed method, we conducted a comparative analysis using two scenarios. Initially, we trained and tested the model without the denoiser using WSIs that had not been exposed to any attack. We then introduced a range of attacks at either the image or graph level and processed them through the proposed network. The performance of the model was evaluated in terms of accuracy and kappa scores. The results from this comparison showed a significant improvement in cancer diagnosis accuracy, highlighting the robustness and efficiency of the proposed method in handling adversarial challenges in the context of medical imaging.
☆ DesignEdit: Multi-Layered Latent Decomposition and Fusion for Unified & Accurate Image Editing
Recently, how to achieve precise image editing has attracted increasing attention, especially given the remarkable success of text-to-image generation models. To unify various spatial-aware image editing abilities into one framework, we adopt the concept of layers from the design domain to manipulate objects flexibly with various operations. The key insight is to transform the spatial-aware image editing task into a combination of two sub-tasks: multi-layered latent decomposition and multi-layered latent fusion. First, we segment the latent representations of the source images into multiple layers, which include several object layers and one incomplete background layer that necessitates reliable inpainting. To avoid extra tuning, we further explore the inner inpainting ability within the self-attention mechanism. We introduce a key-masking self-attention scheme that can propagate the surrounding context information into the masked region while mitigating its impact on the regions outside the mask. Second, we propose an instruction-guided latent fusion that pastes the multi-layered latent representations onto a canvas latent. We also introduce an artifact suppression scheme in the latent space to enhance the inpainting quality. Due to the inherent modular advantages of such multi-layered representations, we can achieve accurate image editing, and we demonstrate that our approach consistently surpasses the latest spatial editing methods, including Self-Guidance and DiffEditor. Last, we show that our approach is a unified framework that supports various accurate image editing tasks on more than six different editing tasks.
comment: technical report, 15 pages, webpage: https://design-edit.github.io/
☆ HyperGALE: ASD Classification via Hypergraph Gated Attention with Learnable Hyperedges IJCNN 2024
Autism Spectrum Disorder (ASD) is a neurodevelopmental condition characterized by varied social cognitive challenges and repetitive behavioral patterns. Identifying reliable brain imaging-based biomarkers for ASD has been a persistent challenge due to the spectrum's diverse symptomatology. Existing baselines in the field have made significant strides in this direction, yet there remains room for improvement in both performance and interpretability. We propose \emph{HyperGALE}, which builds upon the hypergraph by incorporating learned hyperedges and gated attention mechanisms. This approach has led to substantial improvements in the model's ability to interpret complex brain graph data, offering deeper insights into ASD biomarker characterization. Evaluated on the extensive ABIDE II dataset, \emph{HyperGALE} not only improves interpretability but also demonstrates statistically significant enhancements in key performance metrics compared to both previous baselines and the foundational hypergraph model. The advancement \emph{HyperGALE} brings to ASD research highlights the potential of sophisticated graph-based techniques in neurodevelopmental studies. The source code and implementation instructions are available at GitHub:https://github.com/mehular0ra/HyperGALE.
comment: Accepted to IJCNN 2024
☆ Detoxifying Large Language Models via Knowledge Editing
This paper investigates using knowledge editing techniques to detoxify Large Language Models (LLMs). We construct a benchmark, SafeEdit, which covers nine unsafe categories with various powerful attack prompts and equips comprehensive metrics for systematic evaluation. We conduct experiments to compare knowledge editing approaches with previous baselines, indicating that knowledge editing has the potential to efficiently detoxify LLMs with limited impact on general performance. Then, we propose a simple yet effective baseline, dubbed Detoxifying with Intraoperative Neural Monitoring (DINM), to diminish the toxicity of LLMs within a few tuning steps via only one instance. We further provide an in-depth analysis of the internal mechanism for various detoxify approaches, demonstrating that previous methods like SFT and DPO may merely suppress the activations of toxic parameters, while DINM mitigates the toxicity of the toxic parameters to a certain extent, making permanent adjustments. We hope that these insights could shed light on future work of developing detoxifying approaches and the underlying knowledge mechanisms of LLMs. Code and benchmark are available at https://github.com/zjunlp/EasyEdit.
comment: Ongoing work. Project website: https://zjunlp.github.io/project/SafeEdit Benchmark: https://huggingface.co/datasets/zjunlp/SafeEdit Code: https://github.com/zjunlp/EasyEdit
☆ AnyV2V: A Plug-and-Play Framework For Any Video-to-Video Editing Tasks
Video-to-video editing involves editing a source video along with additional control (such as text prompts, subjects, or styles) to generate a new video that aligns with the source video and the provided control. Traditional methods have been constrained to certain editing types, limiting their ability to meet the wide range of user demands. In this paper, we introduce AnyV2V, a novel training-free framework designed to simplify video editing into two primary steps: (1) employing an off-the-shelf image editing model (e.g. InstructPix2Pix, InstantID, etc) to modify the first frame, (2) utilizing an existing image-to-video generation model (e.g. I2VGen-XL) for DDIM inversion and feature injection. In the first stage, AnyV2V can plug in any existing image editing tools to support an extensive array of video editing tasks. Beyond the traditional prompt-based editing methods, AnyV2V also can support novel video editing tasks, including reference-based style transfer, subject-driven editing, and identity manipulation, which were unattainable by previous methods. In the second stage, AnyV2V can plug in any existing image-to-video models to perform DDIM inversion and intermediate feature injection to maintain the appearance and motion consistency with the source video. On the prompt-based editing, we show that AnyV2V can outperform the previous best approach by 35\% on prompt alignment, and 25\% on human preference. On the three novel tasks, we show that AnyV2V also achieves a high success rate. We believe AnyV2V will continue to thrive due to its ability to seamlessly integrate the fast-evolving image editing methods. Such compatibility can help AnyV2V to increase its versatility to cater to diverse user demands.
comment: preprint
☆ CathFlow: Self-Supervised Segmentation of Catheters in Interventional Ultrasound Using Optical Flow and Transformers
In minimally invasive endovascular procedures, contrast-enhanced angiography remains the most robust imaging technique. However, it is at the expense of the patient and clinician's health due to prolonged radiation exposure. As an alternative, interventional ultrasound has notable benefits such as being radiation-free, fast to deploy, and having a small footprint in the operating room. Yet, ultrasound is hard to interpret, and highly prone to artifacts and noise. Additionally, interventional radiologists must undergo extensive training before they become qualified to diagnose and treat patients effectively, leading to a shortage of staff, and a lack of open-source datasets. In this work, we seek to address both problems by introducing a self-supervised deep learning architecture to segment catheters in longitudinal ultrasound images, without demanding any labeled data. The network architecture builds upon AiAReSeg, a segmentation transformer built with the Attention in Attention mechanism, and is capable of learning feature changes across time and space. To facilitate training, we used synthetic ultrasound data based on physics-driven catheter insertion simulations, and translated the data into a unique CT-Ultrasound common domain, CACTUSS, to improve the segmentation performance. We generated ground truth segmentation masks by computing the optical flow between adjacent frames using FlowNet2, and performed thresholding to obtain a binary map estimate. Finally, we validated our model on a test dataset, consisting of unseen synthetic data and images collected from silicon aorta phantoms, thus demonstrating its potential for applications to clinical data in the future.
comment: This work has been submitted to the IEEE for possible publication
☆ Exploring 3D Human Pose Estimation and Forecasting from the Robot's Perspective: The HARPER Dataset
We introduce HARPER, a novel dataset for 3D body pose estimation and forecast in dyadic interactions between users and \spot, the quadruped robot manufactured by Boston Dynamics. The key-novelty is the focus on the robot's perspective, i.e., on the data captured by the robot's sensors. These make 3D body pose analysis challenging because being close to the ground captures humans only partially. The scenario underlying HARPER includes 15 actions, of which 10 involve physical contact between the robot and users. The Corpus contains not only the recordings of the built-in stereo cameras of Spot, but also those of a 6-camera OptiTrack system (all recordings are synchronized). This leads to ground-truth skeletal representations with a precision lower than a millimeter. In addition, the Corpus includes reproducible benchmarks on 3D Human Pose Estimation, Human Pose Forecasting, and Collision Prediction, all based on publicly available baseline approaches. This enables future HARPER users to rigorously compare their results with those we provide in this work.
☆ RoDLA: Benchmarking the Robustness of Document Layout Analysis Models CVPR 2024
Before developing a Document Layout Analysis (DLA) model in real-world applications, conducting comprehensive robustness testing is essential. However, the robustness of DLA models remains underexplored in the literature. To address this, we are the first to introduce a robustness benchmark for DLA models, which includes 450K document images of three datasets. To cover realistic corruptions, we propose a perturbation taxonomy with 36 common document perturbations inspired by real-world document processing. Additionally, to better understand document perturbation impacts, we propose two metrics, Mean Perturbation Effect (mPE) for perturbation assessment and Mean Robustness Degradation (mRD) for robustness evaluation. Furthermore, we introduce a self-titled model, i.e., Robust Document Layout Analyzer (RoDLA), which improves attention mechanisms to boost extraction of robust features. Experiments on the proposed benchmarks (PubLayNet-P, DocLayNet-P, and M$^6$Doc-P) demonstrate that RoDLA obtains state-of-the-art mRD scores of 115.7, 135.4, and 150.4, respectively. Compared to previous methods, RoDLA achieves notable improvements in mAP of +3.8%, +7.1% and +12.1%, respectively.
comment: Accepted by CVPR 2024. Project page: https://yufanchen96.github.io/projects/RoDLA
☆ Analysing Diffusion Segmentation for Medical Images
Denoising Diffusion Probabilistic models have become increasingly popular due to their ability to offer probabilistic modeling and generate diverse outputs. This versatility inspired their adaptation for image segmentation, where multiple predictions of the model can produce segmentation results that not only achieve high quality but also capture the uncertainty inherent in the model. Here, powerful architectures were proposed for improving diffusion segmentation performance. However, there is a notable lack of analysis and discussions on the differences between diffusion segmentation and image generation, and thorough evaluations are missing that distinguish the improvements these architectures provide for segmentation in general from their benefit for diffusion segmentation specifically. In this work, we critically analyse and discuss how diffusion segmentation for medical images differs from diffusion image generation, with a particular focus on the training behavior. Furthermore, we conduct an assessment how proposed diffusion segmentation architectures perform when trained directly for segmentation. Lastly, we explore how different medical segmentation tasks influence the diffusion segmentation behavior and the diffusion process could be adapted accordingly. With these analyses, we aim to provide in-depth insights into the behavior of diffusion segmentation that allow for a better design and evaluation of diffusion segmentation methods in the future.
☆ Raw Instinct: Trust Your Classifiers and Skip the Conversion
Using RAW-images in computer vision problems is surprisingly underexplored considering that converting from RAW to RGB does not introduce any new capture information. In this paper, we show that a sufficiently advanced classifier can yield equivalent results on RAW input compared to RGB and present a new public dataset consisting of RAW images and the corresponding converted RGB images. Classifying images directly from RAW is attractive, as it allows for skipping the conversion to RGB, lowering computation time significantly. Two CNN classifiers are used to classify the images in both formats, confirming that classification performance can indeed be preserved. We furthermore show that the total computation time from RAW image data to classification results for RAW images can be up to 8.46 times faster than RGB. These results contribute to the evidence found in related works, that using RAW images as direct input to computer vision algorithms looks very promising.
comment: https://www.kaggle.com/datasets/mathiasviborg/raw-instinct
☆ Biased Binary Attribute Classifiers Ignore the Majority Classes
To visualize the regions of interest that classifiers base their decisions on, different Class Activation Mapping (CAM) methods have been developed. However, all of these techniques target categorical classifiers only, though most real-world tasks are binary classification. In this paper, we extend gradient-based CAM techniques to work with binary classifiers and visualize the active regions for binary facial attribute classifiers. When training an unbalanced binary classifier on an imbalanced dataset, it is well-known that the majority class, i.e. the class with many training samples, is mostly predicted much better than minority class with few training instances. In our experiments on the CelebA dataset, we verify these results, when training an unbalanced classifier to extract 40 facial attributes simultaneously. One would expect that the biased classifier has learned to extract features mainly for the majority classes and that the proportional energy of the activations mainly reside in certain specific regions of the image where the attribute is located. However, we find very little regular activation for samples of majority classes, while the active regions for minority classes seem mostly reasonable and overlap with our expectations. These results suggest that biased classifiers mainly rely on bias activation for majority classes. When training a balanced classifier on the imbalanced data by employing attribute-specific class weights, majority and minority classes are classified similarly well and show expected activations for almost all attributes
☆ Ranking Distillation for Open-Ended Video Question Answering with Insufficient Labels CVPR 2024
This paper focuses on open-ended video question answering, which aims to find the correct answers from a large answer set in response to a video-related question. This is essentially a multi-label classification task, since a question may have multiple answers. However, due to annotation costs, the labels in existing benchmarks are always extremely insufficient, typically one answer per question. As a result, existing works tend to directly treat all the unlabeled answers as negative labels, leading to limited ability for generalization. In this work, we introduce a simple yet effective ranking distillation framework (RADI) to mitigate this problem without additional manual annotation. RADI employs a teacher model trained with incomplete labels to generate rankings for potential answers, which contain rich knowledge about label priority as well as label-associated visual cues, thereby enriching the insufficient labeling information. To avoid overconfidence in the imperfect teacher model, we further present two robust and parameter-free ranking distillation approaches: a pairwise approach which introduces adaptive soft margins to dynamically refine the optimization constraints on various pairwise rankings, and a listwise approach which adopts sampling-based partial listwise learning to resist the bias in teacher ranking. Extensive experiments on five popular benchmarks consistently show that both our pairwise and listwise RADIs outperform state-of-the-art methods. Further analysis demonstrates the effectiveness of our methods on the insufficient labeling problem.
comment: Accepted to CVPR 2024
☆ Style-Extracting Diffusion Models for Semi-Supervised Histopathology Segmentation
Deep learning-based image generation has seen significant advancements with diffusion models, notably improving the quality of generated images. Despite these developments, generating images with unseen characteristics beneficial for downstream tasks has received limited attention. To bridge this gap, we propose Style-Extracting Diffusion Models, featuring two conditioning mechanisms. Specifically, we utilize 1) a style conditioning mechanism which allows to inject style information of previously unseen images during image generation and 2) a content conditioning which can be targeted to a downstream task, e.g., layout for segmentation. We introduce a trainable style encoder to extract style information from images, and an aggregation block that merges style information from multiple style inputs. This architecture enables the generation of images with unseen styles in a zero-shot manner, by leveraging styles from unseen images, resulting in more diverse generations. In this work, we use the image layout as target condition and first show the capability of our method on a natural image dataset as a proof-of-concept. We further demonstrate its versatility in histopathology, where we combine prior knowledge about tissue composition and unannotated data to create diverse synthetic images with known layouts. This allows us to generate additional synthetic data to train a segmentation network in a semi-supervised fashion. We verify the added value of the generated images by showing improved segmentation results and lower performance variability between patients when synthetic images are included during segmentation training. Our code will be made publicly available at [LINK].
☆ DP-RDM: Adapting Diffusion Models to Private Domains Without Fine-Tuning
Text-to-image diffusion models have been shown to suffer from sample-level memorization, possibly reproducing near-perfect replica of images that they are trained on, which may be undesirable. To remedy this issue, we develop the first differentially private (DP) retrieval-augmented generation algorithm that is capable of generating high-quality image samples while providing provable privacy guarantees. Specifically, we assume access to a text-to-image diffusion model trained on a small amount of public data, and design a DP retrieval mechanism to augment the text prompt with samples retrieved from a private retrieval dataset. Our \emph{differentially private retrieval-augmented diffusion model} (DP-RDM) requires no fine-tuning on the retrieval dataset to adapt to another domain, and can use state-of-the-art generative models to generate high-quality image samples while satisfying rigorous DP guarantees. For instance, when evaluated on MS-COCO, our DP-RDM can generate samples with a privacy budget of $\epsilon=10$, while providing a $3.5$ point improvement in FID compared to public-only retrieval for up to $10,000$ queries.
☆ OA-CNNs: Omni-Adaptive Sparse CNNs for 3D Semantic Segmentation CVPR 2024
The booming of 3D recognition in the 2020s began with the introduction of point cloud transformers. They quickly overwhelmed sparse CNNs and became state-of-the-art models, especially in 3D semantic segmentation. However, sparse CNNs are still valuable networks, due to their efficiency treasure, and ease of application. In this work, we reexamine the design distinctions and test the limits of what a sparse CNN can achieve. We discover that the key credit to the performance difference is adaptivity. Specifically, we propose two key components, i.e., adaptive receptive fields (spatially) and adaptive relation, to bridge the gap. This exploration led to the creation of Omni-Adaptive 3D CNNs (OA-CNNs), a family of networks that integrates a lightweight module to greatly enhance the adaptivity of sparse CNNs at minimal computational cost. Without any self-attention modules, OA-CNNs favorably surpass point transformers in terms of accuracy in both indoor and outdoor scenes, with much less latency and memory cost. Notably, it achieves 76.1%, 78.9%, and 70.6% mIoU on ScanNet v2, nuScenes, and SemanticKITTI validation benchmarks respectively, while maintaining at most 5x better speed than transformer counterparts. This revelation highlights the potential of pure sparse CNNs to outperform transformer-related networks.
comment: CVPR 2024
☆ CombiNeRF: A Combination of Regularization Techniques for Few-Shot Neural Radiance Field View Synthesis 3DV
Neural Radiance Fields (NeRFs) have shown impressive results for novel view synthesis when a sufficiently large amount of views are available. When dealing with few-shot settings, i.e. with a small set of input views, the training could overfit those views, leading to artifacts and geometric and chromatic inconsistencies in the resulting rendering. Regularization is a valid solution that helps NeRF generalization. On the other hand, each of the most recent NeRF regularization techniques aim to mitigate a specific rendering problem. Starting from this observation, in this paper we propose CombiNeRF, a framework that synergically combines several regularization techniques, some of them novel, in order to unify the benefits of each. In particular, we regularize single and neighboring rays distributions and we add a smoothness term to regularize near geometries. After these geometric approaches, we propose to exploit Lipschitz regularization to both NeRF density and color networks and to use encoding masks for input features regularization. We show that CombiNeRF outperforms the state-of-the-art methods with few-shot settings in several publicly available datasets. We also present an ablation study on the LLFF and NeRF-Synthetic datasets that support the choices made. We release with this paper the open-source implementation of our framework.
comment: This paper has been accepted for publication at the 2024 International Conference on 3D Vision (3DV)
☆ GLC++: Source-Free Universal Domain Adaptation through Global-Local Clustering and Contrastive Affinity Learning CVPR 2023
Deep neural networks often exhibit sub-optimal performance under covariate and category shifts. Source-Free Domain Adaptation (SFDA) presents a promising solution to this dilemma, yet most SFDA approaches are restricted to closed-set scenarios. In this paper, we explore Source-Free Universal Domain Adaptation (SF-UniDA) aiming to accurately classify "known" data belonging to common categories and segregate them from target-private "unknown" data. We propose a novel Global and Local Clustering (GLC) technique, which comprises an adaptive one-vs-all global clustering algorithm to discern between target classes, complemented by a local k-NN clustering strategy to mitigate negative transfer. Despite the effectiveness, the inherent closed-set source architecture leads to uniform treatment of "unknown" data, impeding the identification of distinct "unknown" categories. To address this, we evolve GLC to GLC++, integrating a contrastive affinity learning strategy. We examine the superiority of GLC and GLC++ across multiple benchmarks and category shift scenarios. Remarkably, in the most challenging open-partial-set scenarios, GLC and GLC++ surpass GATE by 16.7% and 18.6% in H-score on VisDA, respectively. GLC++ enhances the novel category clustering accuracy of GLC by 4.3% in open-set scenarios on Office-Home. Furthermore, the introduced contrastive learning strategy not only enhances GLC but also significantly facilitates existing methodologies.
comment: This is a substantial extension of the CVPR 2023 paper "Upcycling Models under Domain and Category Shift"
☆ Pensieve: Retrospect-then-Compare Mitigates Visual Hallucination
Multi-modal Large Language Models (MLLMs) demonstrate remarkable success across various vision-language tasks. However, they suffer from visual hallucination, where the generated responses diverge from the provided image. Are MLLMs completely oblivious to accurate visual cues when they hallucinate? Our investigation reveals that the visual branch may simultaneously advocate both accurate and non-existent content. To address this issue, we propose Pensieve, a training-free method inspired by our observation that analogous visual hallucinations can arise among images sharing common semantic and appearance characteristics. During inference, Pensieve enables MLLMs to retrospect relevant images as references and compare them with the test image. This paradigm assists MLLMs in downgrading hallucinatory content mistakenly supported by the visual input. Experiments on Whoops, MME, POPE, and LLaVA Bench demonstrate the efficacy of Pensieve in mitigating visual hallucination, surpassing other advanced decoding strategies. Additionally, Pensieve aids MLLMs in identifying details in the image and enhancing the specificity of image descriptions.
☆ A Bag of Tricks for Few-Shot Class-Incremental Learning
We present a bag of tricks framework for few-shot class-incremental learning (FSCIL), which is a challenging form of continual learning that involves continuous adaptation to new tasks with limited samples. FSCIL requires both stability and adaptability, i.e., preserving proficiency in previously learned tasks while learning new ones. Our proposed bag of tricks brings together eight key and highly influential techniques that improve stability, adaptability, and overall performance under a unified framework for FSCIL. We organize these tricks into three categories: stability tricks, adaptability tricks, and training tricks. Stability tricks aim to mitigate the forgetting of previously learned classes by enhancing the separation between the embeddings of learned classes and minimizing interference when learning new ones. On the other hand, adaptability tricks focus on the effective learning of new classes. Finally, training tricks improve the overall performance without compromising stability or adaptability. We perform extensive experiments on three benchmark datasets, CIFAR-100, CUB-200, and miniIMageNet, to evaluate the impact of our proposed framework. Our detailed analysis shows that our approach substantially improves both stability and adaptability, establishing a new state-of-the-art by outperforming prior works in the area. We believe our method provides a go-to solution and establishes a robust baseline for future research in this area.
☆ Tensor network compressibility of convolutional models
Convolutional neural networks (CNNs) represent one of the most widely used neural network architectures, showcasing state-of-the-art performance in computer vision tasks. Although larger CNNs generally exhibit higher accuracy, their size can be effectively reduced by "tensorization" while maintaining accuracy. Tensorization consists of replacing the convolution kernels with compact decompositions such as Tucker, Canonical Polyadic decompositions, or quantum-inspired decompositions such as matrix product states, and directly training the factors in the decompositions to bias the learning towards low-rank decompositions. But why doesn't tensorization seem to impact the accuracy adversely? We explore this by assessing how truncating the convolution kernels of dense (untensorized) CNNs impact their accuracy. Specifically, we truncated the kernels of (i) a vanilla four-layer CNN and (ii) ResNet-50 pre-trained for image classification on CIFAR-10 and CIFAR-100 datasets. We found that kernels (especially those inside deeper layers) could often be truncated along several cuts resulting in significant loss in kernel norm but not in classification accuracy. This suggests that such ``correlation compression'' (underlying tensorization) is an intrinsic feature of how information is encoded in dense CNNs. We also found that aggressively truncated models could often recover the pre-truncation accuracy after only a few epochs of re-training, suggesting that compressing the internal correlations of convolution layers does not often transport the model to a worse minimum. Our results can be applied to tensorize and compress CNN models more effectively.
comment: 20 pages, 21 images
☆ InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity
The conventional mesh-based Level of Detail (LoD) technique, exemplified by applications such as Google Earth and many game engines, exhibits the capability to holistically represent a large scene even the Earth, and achieves rendering with a space complexity of O(log n). This constrained data requirement not only enhances rendering efficiency but also facilitates dynamic data fetching, thereby enabling a seamless 3D navigation experience for users. In this work, we extend this proven LoD technique to Neural Radiance Fields (NeRF) by introducing an octree structure to represent the scenes in different scales. This innovative approach provides a mathematically simple and elegant representation with a rendering space complexity of O(log n), aligned with the efficiency of mesh-based LoD techniques. We also present a novel training strategy that maintains a complexity of O(n). This strategy allows for parallel training with minimal overhead, ensuring the scalability and efficiency of our proposed method. Our contribution is not only in extending the capabilities of existing techniques but also in establishing a foundation for scalable and efficient large-scale scene representation using NeRF and octree structures.
☆ SyncTweedies: A General Generative Framework Based on Synchronized Diffusions
We introduce a general framework for generating diverse visual content, including ambiguous images, panorama images, mesh textures, and Gaussian splat textures, by synchronizing multiple diffusion processes. We present exhaustive investigation into all possible scenarios for synchronizing multiple diffusion processes through a canonical space and analyze their characteristics across applications. In doing so, we reveal a previously unexplored case: averaging the outputs of Tweedie's formula while conducting denoising in multiple instance spaces. This case also provides the best quality with the widest applicability to downstream tasks. We name this case SyncTweedies. In our experiments generating visual content aforementioned, we demonstrate the superior quality of generation by SyncTweedies compared to other synchronization methods, optimization-based and iterative-update-based methods.
comment: Project page: https://synctweedies.github.io/
☆ Enabling Visual Composition and Animation in Unsupervised Video Generation
In this work we propose a novel method for unsupervised controllable video generation. Once trained on a dataset of unannotated videos, at inference our model is capable of both composing scenes of predefined object parts and animating them in a plausible and controlled way. This is achieved by conditioning video generation on a randomly selected subset of local pre-trained self-supervised features during training. We call our model CAGE for visual Composition and Animation for video GEneration. We conduct a series of experiments to demonstrate capabilities of CAGE in various settings. Project website: https://araachie.github.io/cage.
comment: Project website: https://araachie.github.io/cage
☆ SurroundSDF: Implicit 3D Scene Understanding Based on Signed Distance Field
Vision-centric 3D environment understanding is both vital and challenging for autonomous driving systems. Recently, object-free methods have attracted considerable attention. Such methods perceive the world by predicting the semantics of discrete voxel grids but fail to construct continuous and accurate obstacle surfaces. To this end, in this paper, we propose SurroundSDF to implicitly predict the signed distance field (SDF) and semantic field for the continuous perception from surround images. Specifically, we introduce a query-based approach and utilize SDF constrained by the Eikonal formulation to accurately describe the surfaces of obstacles. Furthermore, considering the absence of precise SDF ground truth, we propose a novel weakly supervised paradigm for SDF, referred to as the Sandwich Eikonal formulation, which emphasizes applying correct and dense constraints on both sides of the surface, thereby enhancing the perceptual accuracy of the surface. Experiments suggest that our method achieves SOTA for both occupancy prediction and 3D scene reconstruction tasks on the nuScenes dataset.
☆ Less but Better: Enabling Generalized Zero-shot Learning Towards Unseen Domains by Intrinsic Learning from Redundant LLM Semantics
Generalized zero-shot learning (GZSL) focuses on recognizing seen and unseen classes against domain shift problem (DSP) where data of unseen classes may be misclassified as seen classes. However, existing GZSL is still limited to seen domains. In the current work, we pioneer cross-domain GZSL (CDGZSL) which addresses GZSL towards unseen domains. Different from existing GZSL methods which alleviate DSP by generating features of unseen classes with semantics, CDGZSL needs to construct a common feature space across domains and acquire the corresponding intrinsic semantics shared among domains to transfer from seen to unseen domains. Considering the information asymmetry problem caused by redundant class semantics annotated with large language models (LLMs), we present Meta Domain Alignment Semantic Refinement (MDASR). Technically, MDASR consists of two parts: Inter-class Similarity Alignment (ISA), which eliminates the non-intrinsic semantics not shared across all domains under the guidance of inter-class feature relationships, and Unseen-class Meta Generation (UMG), which preserves intrinsic semantics to maintain connectivity between seen and unseen classes by simulating feature generation. MDASR effectively aligns the redundant semantic space with the common feature space, mitigating the information asymmetry in CDGZSL. The effectiveness of MDASR is demonstrated on the Office-Home and Mini-DomainNet, and we have shared the LLM-based semantics for these datasets as the benchmark.
comment: This work is submitted to IEEE TNNLS and is subject to IEEE copyright
☆ Varroa destructor detection on honey bees using hyperspectral imagery
Hyperspectral (HS) imagery in agriculture is becoming increasingly common. These images have the advantage of higher spectral resolution. Advanced spectral processing techniques are required to unlock the information potential in these HS images. The present paper introduces a method rooted in multivariate statistics designed to detect parasitic Varroa destructor mites on the body of western honey bee Apis mellifera, enabling easier and continuous monitoring of the bee hives. The methodology explores unsupervised (K-means++) and recently developed supervised (Kernel Flows - Partial Least-Squares, KF-PLS) methods for parasitic identification. Additionally, in light of the emergence of custom-band multispectral cameras, the present research outlines a strategy for identifying the specific wavelengths necessary for effective bee-mite separation, suitable for implementation in a custom-band camera. Illustrated with a real-case dataset, our findings demonstrate that as few as four spectral bands are sufficient for accurate parasite identification.
☆ LDTR: Transformer-based Lane Detection with Anchor-chain Representation
Despite recent advances in lane detection methods, scenarios with limited- or no-visual-clue of lanes due to factors such as lighting conditions and occlusion remain challenging and crucial for automated driving. Moreover, current lane representations require complex post-processing and struggle with specific instances. Inspired by the DETR architecture, we propose LDTR, a transformer-based model to address these issues. Lanes are modeled with a novel anchor-chain, regarding a lane as a whole from the beginning, which enables LDTR to handle special lanes inherently. To enhance lane instance perception, LDTR incorporates a novel multi-referenced deformable attention module to distribute attention around the object. Additionally, LDTR incorporates two line IoU algorithms to improve convergence efficiency and employs a Gaussian heatmap auxiliary branch to enhance model representation capability during training. To evaluate lane detection models, we rely on Frechet distance, parameterized F1-score, and additional synthetic metrics. Experimental results demonstrate that LDTR achieves state-of-the-art performance on well-known datasets.
comment: Accepted by CVM 2024 and CVMJ. 16 pages, 14 figures
☆ Annotation-Efficient Polyp Segmentation via Active Learning
Deep learning-based techniques have proven effective in polyp segmentation tasks when provided with sufficient pixel-wise labeled data. However, the high cost of manual annotation has created a bottleneck for model generalization. To minimize annotation costs, we propose a deep active learning framework for annotation-efficient polyp segmentation. In practice, we measure the uncertainty of each sample by examining the similarity between features masked by the prediction map of the polyp and the background area. Since the segmentation model tends to perform weak in samples with indistinguishable features of foreground and background areas, uncertainty sampling facilitates the fitting of under-learning data. Furthermore, clustering image-level features weighted by uncertainty identify samples that are both uncertain and representative. To enhance the selectivity of the active selection strategy, we propose a novel unsupervised feature discrepancy learning mechanism. The selection strategy and feature optimization work in tandem to achieve optimal performance with a limited annotation budget. Extensive experimental results have demonstrated that our proposed method achieved state-of-the-art performance compared to other competitors on both a public dataset and a large-scale in-house dataset.
comment: 2024 IEEE 21th International Symposium on Biomedical Imaging (ISBI)
☆ On the Concept Trustworthiness in Concept Bottleneck Models
Concept Bottleneck Models (CBMs), which break down the reasoning process into the input-to-concept mapping and the concept-to-label prediction, have garnered significant attention due to their remarkable interpretability achieved by the interpretable concept bottleneck. However, despite the transparency of the concept-to-label prediction, the mapping from the input to the intermediate concept remains a black box, giving rise to concerns about the trustworthiness of the learned concepts (i.e., these concepts may be predicted based on spurious cues). The issue of concept untrustworthiness greatly hampers the interpretability of CBMs, thereby hindering their further advancement. To conduct a comprehensive analysis on this issue, in this study we establish a benchmark to assess the trustworthiness of concepts in CBMs. A pioneering metric, referred to as concept trustworthiness score, is proposed to gauge whether the concepts are derived from relevant regions. Additionally, an enhanced CBM is introduced, enabling concept predictions to be made specifically from distinct parts of the feature map, thereby facilitating the exploration of their related regions. Besides, we introduce three modules, namely the cross-layer alignment (CLA) module, the cross-image alignment (CIA) module, and the prediction alignment (PA) module, to further enhance the concept trustworthiness within the elaborated CBM. The experiments on five datasets across ten architectures demonstrate that without using any concept localization annotations during training, our model improves the concept trustworthiness by a large margin, meanwhile achieving superior accuracy to the state-of-the-arts. Our code is available at https://github.com/hqhQAQ/ProtoCBM.
☆ Towards Efficient Information Fusion: Concentric Dual Fusion Attention Based Multiple Instance Learning for Whole Slide Images
In the realm of digital pathology, multi-magnification Multiple Instance Learning (multi-mag MIL) has proven effective in leveraging the hierarchical structure of Whole Slide Images (WSIs) to reduce information loss and redundant data. However, current methods fall short in bridging the domain gap between pretrained models and medical imaging, and often fail to account for spatial relationships across different magnifications. Addressing these challenges, we introduce the Concentric Dual Fusion Attention-MIL (CDFA-MIL) framework,which innovatively combines point-to-area feature-colum attention and point-to-point concentric-row attention using concentric patch. This approach is designed to effectively fuse correlated information, enhancing feature representation and providing stronger correlation guidance for WSI analysis. CDFA-MIL distinguishes itself by offering a robust fusion strategy that leads to superior WSI recognition. Its application has demonstrated exceptional performance, significantly surpassing existing MIL methods in accuracy and F1 scores on prominent datasets like Camelyon16 and TCGA-NSCLC. Specifically, CDFA-MIL achieved an average accuracy and F1-score of 93.7\% and 94.1\% respectively on these datasets, marking a notable advancement over traditional MIL approaches.
comment: 14 pages, 7 figures
☆ $\nabla τ$: Gradient-based and Task-Agnostic machine Unlearning
Machine Unlearning, the process of selectively eliminating the influence of certain data examples used during a model's training, has gained significant attention as a means for practitioners to comply with recent data protection regulations. However, existing unlearning methods face critical drawbacks, including their prohibitively high cost, often associated with a large number of hyperparameters, and the limitation of forgetting only relatively small data portions. This often makes retraining the model from scratch a quicker and more effective solution. In this study, we introduce Gradient-based and Task-Agnostic machine Unlearning ($\nabla \tau$), an optimization framework designed to remove the influence of a subset of training data efficiently. It applies adaptive gradient ascent to the data to be forgotten while using standard gradient descent for the remaining data. $\nabla \tau$ offers multiple benefits over existing approaches. It enables the unlearning of large sections of the training dataset (up to 30%). It is versatile, supporting various unlearning tasks (such as subset forgetting or class removal) and applicable across different domains (images, text, etc.). Importantly, $\nabla \tau$ requires no hyperparameter adjustments, making it a more appealing option than retraining the model from scratch. We evaluate our framework's effectiveness using a set of well-established Membership Inference Attack metrics, demonstrating up to 10% enhancements in performance compared to state-of-the-art methods without compromising the original model's accuracy.
comment: 14 pages, 2 figures
☆ FFT-based Selection and Optimization of Statistics for Robust Recognition of Severely Corrupted Images
Improving model robustness in case of corrupted images is among the key challenges to enable robust vision systems on smart devices, such as robotic agents. Particularly, robust test-time performance is imperative for most of the applications. This paper presents a novel approach to improve robustness of any classification model, especially on severely corrupted images. Our method (FROST) employs high-frequency features to detect input image corruption type, and select layer-wise feature normalization statistics. FROST provides the state-of-the-art results for different models and datasets, outperforming competitors on ImageNet-C by up to 37.1% relative gain, improving baseline of 40.9% mCE on severe corruptions.
comment: ICASSP 2024. Copyright 2024 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other
☆ CFPL-FAS: Class Free Prompt Learning for Generalizable Face Anti-spoofing
Domain generalization (DG) based Face Anti-Spoofing (FAS) aims to improve the model's performance on unseen domains. Existing methods either rely on domain labels to align domain-invariant feature spaces, or disentangle generalizable features from the whole sample, which inevitably lead to the distortion of semantic feature structures and achieve limited generalization. In this work, we make use of large-scale VLMs like CLIP and leverage the textual feature to dynamically adjust the classifier's weights for exploring generalizable visual features. Specifically, we propose a novel Class Free Prompt Learning (CFPL) paradigm for DG FAS, which utilizes two lightweight transformers, namely Content Q-Former (CQF) and Style Q-Former (SQF), to learn the different semantic prompts conditioned on content and style features by using a set of learnable query vectors, respectively. Thus, the generalizable prompt can be learned by two improvements: (1) A Prompt-Text Matched (PTM) supervision is introduced to ensure CQF learns visual representation that is most informative of the content description. (2) A Diversified Style Prompt (DSP) technology is proposed to diversify the learning of style prompts by mixing feature statistics between instance-specific styles. Finally, the learned text features modulate visual features to generalization through the designed Prompt Modulation (PM). Extensive experiments show that the CFPL is effective and outperforms the state-of-the-art methods on several cross-domain datasets.
comment: 11 pages, 4 figures
☆ Neural Network-Based Processing and Reconstruction of Compromised Biophotonic Image Data
The integration of deep learning techniques with biophotonic setups has opened new horizons in bioimaging. A compelling trend in this field involves deliberately compromising certain measurement metrics to engineer better bioimaging tools in terms of cost, speed, and form-factor, followed by compensating for the resulting defects through the utilization of deep learning models trained on a large amount of ideal, superior or alternative data. This strategic approach has found increasing popularity due to its potential to enhance various aspects of biophotonic imaging. One of the primary motivations for employing this strategy is the pursuit of higher temporal resolution or increased imaging speed, critical for capturing fine dynamic biological processes. This approach also offers the prospect of simplifying hardware requirements/complexities, thereby making advanced imaging standards more accessible in terms of cost and/or size. This article provides an in-depth review of the diverse measurement aspects that researchers intentionally impair in their biophotonic setups, including the point spread function, signal-to-noise ratio, sampling density, and pixel resolution. By deliberately compromising these metrics, researchers aim to not only recuperate them through the application of deep learning networks, but also bolster in return other crucial parameters, such as the field-of-view, depth-of-field, and space-bandwidth product. Here, we discuss various biophotonic methods that have successfully employed this strategic approach. These techniques span broad applications and showcase the versatility and effectiveness of deep learning in the context of compromised biophotonic data. Finally, by offering our perspectives on the future possibilities of this rapidly evolving concept, we hope to motivate our readers to explore novel ways of balancing hardware compromises with compensation via AI.
comment: 17 Pages, 4 Figures, 1 Table
☆ Exosense: A Vision-Centric Scene Understanding System For Safe Exoskeleton Navigation
Exoskeletons for daily use by those with mobility impairments are being developed. They will require accurate and robust scene understanding systems. Current research has used vision to identify immediate terrain and geometric obstacles, however these approaches are constrained to detections directly in front of the user and are limited to classifying a finite range of terrain types (e.g., stairs, ramps and level-ground). This paper presents Exosense, a vision-centric scene understanding system which is capable of generating rich, globally-consistent elevation maps, incorporating both semantic and terrain traversability information. It features an elastic Atlas mapping framework associated with a visual SLAM pose graph, embedded with open-vocabulary room labels from a Vision-Language Model (VLM). The device's design includes a wide field-of-view (FoV) fisheye multi-camera system to mitigate the challenges introduced by the exoskeleton walking pattern. We demonstrate the system's robustness to the challenges of typical periodic walking gaits, and its ability to construct accurate semantically-rich maps in indoor settings. Additionally, we showcase its potential for motion planning -- providing a step towards safe navigation for exoskeletons.
comment: 8 pages, 10 figures
☆ A Lightweight Attention-based Deep Network via Multi-Scale Feature Fusion for Multi-View Facial Expression Recognition
Convolutional neural networks (CNNs) and their variations have shown effectiveness in facial expression recognition (FER). However, they face challenges when dealing with high computational complexity and multi-view head poses in real-world scenarios. We introduce a lightweight attentional network incorporating multi-scale feature fusion (LANMSFF) to tackle these issues. For the first challenge, we have carefully designed a lightweight fully convolutional network (FCN). We address the second challenge by presenting two novel components, namely mass attention (MassAtt) and point wise feature selection (PWFS) blocks. The MassAtt block simultaneously generates channel and spatial attention maps to recalibrate feature maps by emphasizing important features while suppressing irrelevant ones. On the other hand, the PWFS block employs a feature selection mechanism that discards less meaningful features prior to the fusion process. This mechanism distinguishes it from previous methods that directly fuse multi-scale features. Our proposed approach achieved results comparable to state-of-the-art methods in terms of parameter counts and robustness to pose variation, with accuracy rates of 90.77% on KDEF, 70.44% on FER-2013, and 86.96% on FERPlus datasets. The code for LANMSFF is available at https://github.com/AE-1129/LANMSFF.
comment: 9 pages, two-column, submitted to journal
☆ SpikingResformer: Bridging ResNet and Vision Transformer in Spiking Neural Networks CVPR
The remarkable success of Vision Transformers in Artificial Neural Networks (ANNs) has led to a growing interest in incorporating the self-attention mechanism and transformer-based architecture into Spiking Neural Networks (SNNs). While existing methods propose spiking self-attention mechanisms that are compatible with SNNs, they lack reasonable scaling methods, and the overall architectures proposed by these methods suffer from a bottleneck in effectively extracting local features. To address these challenges, we propose a novel spiking self-attention mechanism named Dual Spike Self-Attention (DSSA) with a reasonable scaling method. Based on DSSA, we propose a novel spiking Vision Transformer architecture called SpikingResformer, which combines the ResNet-based multi-stage architecture with our proposed DSSA to improve both performance and energy efficiency while reducing parameters. Experimental results show that SpikingResformer achieves higher accuracy with fewer parameters and lower energy consumption than other spiking Vision Transformer counterparts. Notably, our SpikingResformer-L achieves 79.40% top-1 accuracy on ImageNet with 4 time-steps, which is the state-of-the-art result in the SNN field.
comment: To be published in the 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
☆ Impact Assessment of Missing Data in Model Predictions for Earth Observation Applications
Earth observation (EO) applications involving complex and heterogeneous data sources are commonly approached with machine learning models. However, there is a common assumption that data sources will be persistently available. Different situations could affect the availability of EO sources, like noise, clouds, or satellite mission failures. In this work, we assess the impact of missing temporal and static EO sources in trained models across four datasets with classification and regression tasks. We compare the predictive quality of different methods and find that some are naturally more robust to missing data. The Ensemble strategy, in particular, achieves a prediction robustness up to 100%. We evidence that missing scenarios are significantly more challenging in regression than classification tasks. Finally, we find that the optical view is the most critical view when it is missing individually.
comment: Accepted at IEEE International Geoscience and Remote Sensing Symposium 2024
☆ HySim: An Efficient Hybrid Similarity Measure for Patch Matching in Image Inpainting
Inpainting, for filling missing image regions, is a crucial task in various applications, such as medical imaging and remote sensing. Trending data-driven approaches efficiency, for image inpainting, often requires extensive data preprocessing. In this sense, there is still a need for model-driven approaches in case of application constrained with data availability and quality, especially for those related for time series forecasting using image inpainting techniques. This paper proposes an improved modeldriven approach relying on patch-based techniques. Our approach deviates from the standard Sum of Squared Differences (SSD) similarity measure by introducing a Hybrid Similarity (HySim), which combines both strengths of Chebychev and Minkowski distances. This hybridization enhances patch selection, leading to high-quality inpainting results with reduced mismatch errors. Experimental results proved the effectiveness of our approach against other model-driven techniques, such as diffusion or patch-based approaches, showcasing its effectiveness in achieving visually pleasing restorations.
☆ Open-Vocabulary Attention Maps with Token Optimization for Semantic Segmentation in Diffusion Models
Diffusion models represent a new paradigm in text-to-image generation. Beyond generating high-quality images from text prompts, models such as Stable Diffusion have been successfully extended to the joint generation of semantic segmentation pseudo-masks. However, current extensions primarily rely on extracting attentions linked to prompt words used for image synthesis. This approach limits the generation of segmentation masks derived from word tokens not contained in the text prompt. In this work, we introduce Open-Vocabulary Attention Maps (OVAM)-a training-free method for text-to-image diffusion models that enables the generation of attention maps for any word. In addition, we propose a lightweight optimization process based on OVAM for finding tokens that generate accurate attention maps for an object class with a single annotation. We evaluate these tokens within existing state-of-the-art Stable Diffusion extensions. The best-performing model improves its mIoU from 52.1 to 86.6 for the synthetic images' pseudo-masks, demonstrating that our optimized tokens are an efficient way to improve the performance of existing methods without architectural changes or retraining.
☆ Exploring Green AI for Audio Deepfake Detection
The state-of-the-art audio deepfake detectors leveraging deep neural networks exhibit impressive recognition performance. Nonetheless, this advantage is accompanied by a significant carbon footprint. This is mainly due to the use of high-performance computing with accelerators and high training time. Studies show that average deep NLP model produces around 626k lbs of CO\textsubscript{2} which is equivalent to five times of average US car emission at its lifetime. This is certainly a massive threat to the environment. To tackle this challenge, this study presents a novel framework for audio deepfake detection that can be seamlessly trained using standard CPU resources. Our proposed framework utilizes off-the-shelve self-supervised learning (SSL) based models which are pre-trained and available in public repositories. In contrast to existing methods that fine-tune SSL models and employ additional deep neural networks for downstream tasks, we exploit classical machine learning algorithms such as logistic regression and shallow neural networks using the SSL embeddings extracted using the pre-trained model. Our approach shows competitive results compared to the commonly used high-carbon footprint approaches. In experiments with the ASVspoof 2019 LA dataset, we achieve a 0.90\% equal error rate (EER) with less than 1k trainable model parameters. To encourage further research in this direction and support reproducible results, the Python code will be made publicly accessible following acceptance. Github: https://github.com/sahasubhajit/Speech-Spoofing-
comment: This manuscript is under review in a conference
☆ Enhancing Historical Image Retrieval with Compositional Cues
In analyzing vast amounts of digitally stored historical image data, existing content-based retrieval methods often overlook significant non-semantic information, limiting their effectiveness for flexible exploration across varied themes. To broaden the applicability of image retrieval methods for diverse purposes and uncover more general patterns, we innovatively introduce a crucial factor from computational aesthetics, namely image composition, into this topic. By explicitly integrating composition-related information extracted by CNN into the designed retrieval model, our method considers both the image's composition rules and semantic information. Qualitative and quantitative experiments demonstrate that the image retrieval network guided by composition information outperforms those relying solely on content information, facilitating the identification of images in databases closer to the target image in human perception. Please visit https://github.com/linty5/CCBIR to try our codes.
☆ Assessing the Robustness of Spectral Clustering for Deep Speaker Diarization
Clustering speaker embeddings is crucial in speaker diarization but hasn't received as much focus as other components. Moreover, the robustness of speaker diarization across various datasets hasn't been explored when the development and evaluation data are from different domains. To bridge this gap, this study thoroughly examines spectral clustering for both same-domain and cross-domain speaker diarization. Our extensive experiments on two widely used corpora, AMI and DIHARD, reveal the performance trend of speaker diarization in the presence of domain mismatch. We observe that the performance difference between two different domain conditions can be attributed to the role of spectral clustering. In particular, keeping other modules unchanged, we show that differences in optimal tuning parameters as well as speaker count estimation originates due to the mismatch. This study opens several future directions for speaker diarization research.
comment: Manuscript Under Review
☆ Zero123-6D: Zero-shot Novel View Synthesis for RGB Category-level 6D Pose Estimation
Estimating the pose of objects through vision is essential to make robotic platforms interact with the environment. Yet, it presents many challenges, often related to the lack of flexibility and generalizability of state-of-the-art solutions. Diffusion models are a cutting-edge neural architecture transforming 2D and 3D computer vision, outlining remarkable performances in zero-shot novel-view synthesis. Such a use case is particularly intriguing for reconstructing 3D objects. However, localizing objects in unstructured environments is rather unexplored. To this end, this work presents Zero123-6D to demonstrate the utility of Diffusion Model-based novel-view-synthesizers in enhancing RGB 6D pose estimation at category-level by integrating them with feature extraction techniques. The outlined method exploits such a novel view synthesizer to expand a sparse set of RGB-only reference views for the zero-shot 6D pose estimation task. Experiments are quantitatively analyzed on the CO3D dataset, showcasing increased performance over baselines, a substantial reduction in data requirements, and the removal of the necessity of depth information.
comment: 6 pages, 2 reference pages, 4 figures
☆ Scene-Graph ViT: End-to-End Open-Vocabulary Visual Relationship Detection
Visual relationship detection aims to identify objects and their relationships in images. Prior methods approach this task by adding separate relationship modules or decoders to existing object detection architectures. This separation increases complexity and hinders end-to-end training, which limits performance. We propose a simple and highly efficient decoder-free architecture for open-vocabulary visual relationship detection. Our model consists of a Transformer-based image encoder that represents objects as tokens and models their relationships implicitly. To extract relationship information, we introduce an attention mechanism that selects object pairs likely to form a relationship. We provide a single-stage recipe to train this model on a mixture of object and relationship detection data. Our approach achieves state-of-the-art relationship detection performance on Visual Genome and on the large-vocabulary GQA benchmark at real-time inference speeds. We provide analyses of zero-shot performance, ablations, and real-world qualitative examples.
☆ A Framework for Portrait Stylization with Skin-Tone Awareness and Nudity Identification
Portrait stylization is a challenging task involving the transformation of an input portrait image into a specific style while preserving its inherent characteristics. The recent introduction of Stable Diffusion (SD) has significantly improved the quality of outcomes in this field. However, a practical stylization framework that can effectively filter harmful input content and preserve the distinct characteristics of an input, such as skin-tone, while maintaining the quality of stylization remains lacking. These challenges have hindered the wide deployment of such a framework. To address these issues, this study proposes a portrait stylization framework that incorporates a nudity content identification module (NCIM) and a skin-tone-aware portrait stylization module (STAPSM). In experiments, NCIM showed good performance in enhancing explicit content filtering, and STAPSM accurately represented a diverse range of skin tones. Our proposed framework has been successfully deployed in practice, and it has effectively satisfied critical requirements of real-world applications.
comment: Accepted to ICASSP 2024
☆ Diffusion Models with Ensembled Structure-Based Anomaly Scoring for Unsupervised Anomaly Detection
Supervised deep learning techniques show promise in medical image analysis. However, they require comprehensive annotated data sets, which poses challenges, particularly for rare diseases. Consequently, unsupervised anomaly detection (UAD) emerges as a viable alternative for pathology segmentation, as only healthy data is required for training. However, recent UAD anomaly scoring functions often focus on intensity only and neglect structural differences, which impedes the segmentation performance. This work investigates the potential of Structural Similarity (SSIM) to bridge this gap. SSIM captures both intensity and structural disparities and can be advantageous over the classical $l1$ error. However, we show that there is more than one optimal kernel size for the SSIM calculation for different pathologies. Therefore, we investigate an adaptive ensembling strategy for various kernel sizes to offer a more pathology-agnostic scoring mechanism. We demonstrate that this ensembling strategy can enhance the performance of DMs and mitigate the sensitivity to different kernel sizes across varying pathologies, highlighting its promise for brain MRI anomaly detection.
comment: Accepted at IEEE ISBI 2024
☆ LayoutLLM: Large Language Model Instruction Tuning for Visually Rich Document Understanding
This paper proposes LayoutLLM, a more flexible document analysis method for understanding imaged documents. Visually Rich Document Understanding tasks, such as document image classification and information extraction, have gained significant attention due to their importance. Existing methods have been developed to enhance document comprehension by incorporating pre-training awareness of images, text, and layout structure. However, these methods require fine-tuning for each task and dataset, and the models are expensive to train and operate. To overcome this limitation, we propose a new LayoutLLM that integrates these with large-scale language models (LLMs). By leveraging the strengths of existing research in document image understanding and LLMs' superior language understanding capabilities, the proposed model, fine-tuned with multimodal instruction datasets, performs an understanding of document images in a single model. Our experiments demonstrate improvement over the baseline model in various document analysis tasks.
comment: LREC-COLING 2024
☆ Safeguarding Medical Image Segmentation Datasets against Unauthorized Training via Contour- and Texture-Aware Perturbations
The widespread availability of publicly accessible medical images has significantly propelled advancements in various research and clinical fields. Nonetheless, concerns regarding unauthorized training of AI systems for commercial purposes and the duties of patient privacy protection have led numerous institutions to hesitate to share their images. This is particularly true for medical image segmentation (MIS) datasets, where the processes of collection and fine-grained annotation are time-intensive and laborious. Recently, Unlearnable Examples (UEs) methods have shown the potential to protect images by adding invisible shortcuts. These shortcuts can prevent unauthorized deep neural networks from generalizing. However, existing UEs are designed for natural image classification and fail to protect MIS datasets imperceptibly as their protective perturbations are less learnable than important prior knowledge in MIS, e.g., contour and texture features. To this end, we propose an Unlearnable Medical image generation method, termed UMed. UMed integrates the prior knowledge of MIS by injecting contour- and texture-aware perturbations to protect images. Given that our target is to only poison features critical to MIS, UMed requires only minimal perturbations within the ROI and its contour to achieve greater imperceptibility (average PSNR is 50.03) and protective performance (clean average DSC degrades from 82.18% to 6.80%).
☆ ResNet101 and DAE for Enhance Quality and Classification Accuracy in Skin Cancer Imaging
Skin cancer is a crucial health issue that requires timely detection for higher survival rates. Traditional computer vision techniques face challenges in addressing the advanced variability of skin lesion features, a gap partially bridged by convolutional neural networks (CNNs). To overcome the existing issues, we introduce an innovative convolutional ensemble network approach named deep autoencoder (DAE) with ResNet101. This method utilizes convolution-based deep neural networks for the detection of skin cancer. The ISIC-2018 public data taken from the source is used for experimental results, which demonstrate remarkable performance with the different in terms of performance metrics. The methods result in 96.03% of accuracy, 95.40 % of precision, 96.05% of recall, 0.9576 of F-measure, 0.98 of AUC.
comment: 6 Pages; 14 figures; 3 tables
☆ Isotropic Gaussian Splatting for Real-Time Radiance Field Rendering
The 3D Gaussian splatting method has drawn a lot of attention, thanks to its high performance in training and high quality of the rendered image. However, it uses anisotropic Gaussian kernels to represent the scene. Although such anisotropic kernels have advantages in representing the geometry, they lead to difficulties in terms of computation, such as splitting or merging two kernels. In this paper, we propose to use isotropic Gaussian kernels to avoid such difficulties in the computation, leading to a higher performance method. The experiments confirm that the proposed method is about {\bf 100X} faster without losing the geometry representation accuracy. The proposed method can be applied in a large range applications where the radiance field is needed, such as 3D reconstruction, view synthesis, and dynamic object modeling.
☆ Dermacen Analytica: A Novel Methodology Integrating Multi-Modal Large Language Models with Machine Learning in tele-dermatology
The rise of Artificial Intelligence creates great promise in the field of medical discovery, diagnostics and patient management. However, the vast complexity of all medical domains require a more complex approach that combines machine learning algorithms, classifiers, segmentation algorithms and, lately, large language models. In this paper, we describe, implement and assess an Artificial Intelligence-empowered system and methodology aimed at assisting the diagnosis process of skin lesions and other skin conditions within the field of dermatology that aims to holistically address the diagnostic process in this domain. The workflow integrates large language, transformer-based vision models and sophisticated machine learning tools. This holistic approach achieves a nuanced interpretation of dermatological conditions that simulates and facilitates a dermatologist's workflow. We assess our proposed methodology through a thorough cross-model validation technique embedded in an evaluation pipeline that utilizes publicly available medical case studies of skin conditions and relevant images. To quantitatively score the system performance, advanced machine learning and natural language processing tools are employed which focus on similarity comparison and natural language inference. Additionally, we incorporate a human expert evaluation process based on a structured checklist to further validate our results. We implemented the proposed methodology in a system which achieved approximate (weighted) scores of 0.87 for both contextual understanding and diagnostic accuracy, demonstrating the efficacy of our approach in enhancing dermatological analysis. The proposed methodology is expected to prove useful in the development of next-generation tele-dermatology applications, enhancing remote consultation capabilities and access to care, especially in underserved areas.
☆ Weak Supervision with Arbitrary Single Frame for Micro- and Macro-expression Spotting
Frame-level micro- and macro-expression spotting methods require time-consuming frame-by-frame observation during annotation. Meanwhile, video-level spotting lacks sufficient information about the location and number of expressions during training, resulting in significantly inferior performance compared with fully-supervised spotting. To bridge this gap, we propose a point-level weakly-supervised expression spotting (PWES) framework, where each expression requires to be annotated with only one random frame (i.e., a point). To mitigate the issue of sparse label distribution, the prevailing solution is pseudo-label mining, which, however, introduces new problems: localizing contextual background snippets results in inaccurate boundaries and discarding foreground snippets leads to fragmentary predictions. Therefore, we design the strategies of multi-refined pseudo label generation (MPLG) and distribution-guided feature contrastive learning (DFCL) to address these problems. Specifically, MPLG generates more reliable pseudo labels by merging class-specific probabilities, attention scores, fused features, and point-level labels. DFCL is utilized to enhance feature similarity for the same categories and feature variability for different categories while capturing global representations across the entire datasets. Extensive experiments on the CAS(ME)^2, CAS(ME)^3, and SAMM-LV datasets demonstrate PWES achieves promising performance comparable to that of recent fully-supervised methods.
☆ RG-CAT: Detection Pipeline and Catalogue of Radio Galaxies in the EMU Pilot Survey
We present source detection and catalogue construction pipelines to build the first catalogue of radio galaxies from the 270 $\rm deg^2$ pilot survey of the Evolutionary Map of the Universe (EMU-PS) conducted with the Australian Square Kilometre Array Pathfinder (ASKAP) telescope. The detection pipeline uses Gal-DINO computer-vision networks (Gupta et al., 2024) to predict the categories of radio morphology and bounding boxes for radio sources, as well as their potential infrared host positions. The Gal-DINO network is trained and evaluated on approximately 5,000 visually inspected radio galaxies and their infrared hosts, encompassing both compact and extended radio morphologies. We find that the Intersection over Union (IoU) for the predicted and ground truth bounding boxes is larger than 0.5 for 99% of the radio sources, and 98% of predicted host positions are within $3^{\prime \prime}$ of the ground truth infrared host in the evaluation set. The catalogue construction pipeline uses the predictions of the trained network on the radio and infrared image cutouts based on the catalogue of radio components identified using the Selavy source finder algorithm. Confidence scores of the predictions are then used to prioritize Selavy components with higher scores and incorporate them first into the catalogue. This results in identifications for a total of 211,625 radio sources, with 201,211 classified as compact and unresolved. The remaining 10,414 are categorized as extended radio morphologies, including 582 FR-I, 5,602 FR-II, 1,494 FR-x (uncertain whether FR-I or FR-II), 2,375 R (single-peak resolved) radio galaxies, and 361 with peculiar and other rare morphologies. We cross-match the radio sources in the catalogue with the infrared and optical catalogues, finding infrared cross-matches for 73% and photometric redshifts for 36% of the radio galaxies.
comment: Accepted for publication in PASA. The paper has 22 pages, 12 figures and 5 tables
☆ SoftPatch: Unsupervised Anomaly Detection with Noisy Data
Although mainstream unsupervised anomaly detection (AD) algorithms perform well in academic datasets, their performance is limited in practical application due to the ideal experimental setting of clean training data. Training with noisy data is an inevitable problem in real-world anomaly detection but is seldom discussed. This paper considers label-level noise in image sensory anomaly detection for the first time. To solve this problem, we proposed a memory-based unsupervised AD method, SoftPatch, which efficiently denoises the data at the patch level. Noise discriminators are utilized to generate outlier scores for patch-level noise elimination before coreset construction. The scores are then stored in the memory bank to soften the anomaly detection boundary. Compared with existing methods, SoftPatch maintains a strong modeling ability of normal data and alleviates the overconfidence problem in coreset. Comprehensive experiments in various noise scenes demonstrate that SoftPatch outperforms the state-of-the-art AD methods on the MVTecAD and BTAD benchmarks and is comparable to those methods under the setting without noise.
comment: 36th Conference on Neural Information Processing Systems
☆ Toward Multi-class Anomaly Detection: Exploring Class-aware Unified Model against Inter-class Interference
In the context of high usability in single-class anomaly detection models, recent academic research has become concerned about the more complex multi-class anomaly detection. Although several papers have designed unified models for this task, they often overlook the utility of class labels, a potent tool for mitigating inter-class interference. To address this issue, we introduce a Multi-class Implicit Neural representation Transformer for unified Anomaly Detection (MINT-AD), which leverages the fine-grained category information in the training stage. By learning the multi-class distributions, the model generates class-aware query embeddings for the transformer decoder, mitigating inter-class interference within the reconstruction model. Utilizing such an implicit neural representation network, MINT-AD can project category and position information into a feature embedding space, further supervised by classification and prior probability loss functions. Experimental results on multiple datasets demonstrate that MINT-AD outperforms existing unified training models.
☆ Unsupervised Audio-Visual Segmentation with Modality Alignment
Audio-Visual Segmentation (AVS) aims to identify, at the pixel level, the object in a visual scene that produces a given sound. Current AVS methods rely on costly fine-grained annotations of mask-audio pairs, making them impractical for scalability. To address this, we introduce unsupervised AVS, eliminating the need for such expensive annotation. To tackle this more challenging problem, we propose an unsupervised learning method, named Modality Correspondence Alignment (MoCA), which seamlessly integrates off-the-shelf foundation models like DINO, SAM, and ImageBind. This approach leverages their knowledge complementarity and optimizes their joint usage for multi-modality association. Initially, we estimate positive and negative image pairs in the feature space. For pixel-level association, we introduce an audio-visual adapter and a novel pixel matching aggregation strategy within the image-level contrastive learning framework. This allows for a flexible connection between object appearance and audio signal at the pixel level, with tolerance to imaging variations such as translation and rotation. Extensive experiments on the AVSBench (single and multi-object splits) and AVSS datasets demonstrate that our MoCA outperforms strongly designed baseline methods and approaches supervised counterparts, particularly in complex scenarios with multiple auditory objects. Notably when comparing mIoU, MoCA achieves a substantial improvement over baselines in both the AVSBench (S4: +17.24%; MS3: +67.64%) and AVSS (+19.23%) audio-visual segmentation challenges.
☆ Debiasing surgeon: fantastic weights and how to find them
Nowadays an ever-growing concerning phenomenon, the emergence of algorithmic biases that can lead to unfair models, emerges. Several debiasing approaches have been proposed in the realm of deep learning, employing more or less sophisticated approaches to discourage these models from massively employing these biases. However, a question emerges: is this extra complexity really necessary? Is a vanilla-trained model already embodying some ``unbiased sub-networks'' that can be used in isolation and propose a solution without relying on the algorithmic biases? In this work, we show that such a sub-network typically exists, and can be extracted from a vanilla-trained model without requiring additional training. We further validate that such specific architecture is incapable of learning a specific bias, suggesting that there are possible architectural countermeasures to the problem of biases in deep neural networks.
☆ Unleashing Unlabeled Data: A Paradigm for Cross-View Geo-Localization CVPR2024
This paper investigates the effective utilization of unlabeled data for large-area cross-view geo-localization (CVGL), encompassing both unsupervised and semi-supervised settings. Common approaches to CVGL rely on ground-satellite image pairs and employ label-driven supervised training. However, the cost of collecting precise cross-view image pairs hinders the deployment of CVGL in real-life scenarios. Without the pairs, CVGL will be more challenging to handle the significant imaging and spatial gaps between ground and satellite images. To this end, we propose an unsupervised framework including a cross-view projection to guide the model for retrieving initial pseudo-labels and a fast re-ranking mechanism to refine the pseudo-labels by leveraging the fact that ``the perfectly paired ground-satellite image is located in a unique and identical scene". The framework exhibits competitive performance compared with supervised works on three open-source benchmarks. Our code and models will be released on https://github.com/liguopeng0923/UCVGL.
comment: Accepted by CVPR2024
☆ PECI-Net: Bolus segmentation from video fluoroscopic swallowing study images using preprocessing ensemble and cascaded inference
Bolus segmentation is crucial for the automated detection of swallowing disorders in videofluoroscopic swallowing studies (VFSS). However, it is difficult for the model to accurately segment a bolus region in a VFSS image because VFSS images are translucent, have low contrast and unclear region boundaries, and lack color information. To overcome these challenges, we propose PECI-Net, a network architecture for VFSS image analysis that combines two novel techniques: the preprocessing ensemble network (PEN) and the cascaded inference network (CIN). PEN enhances the sharpness and contrast of the VFSS image by combining multiple preprocessing algorithms in a learnable way. CIN reduces ambiguity in bolus segmentation by using context from other regions through cascaded inference. Moreover, CIN prevents undesirable side effects from unreliably segmented regions by referring to the context in an asymmetric way. In experiments, PECI-Net exhibited higher performance than four recently developed baseline models, outperforming TernausNet, the best among the baseline models, by 4.54\% and the widely used UNet by 10.83\%. The results of the ablation studies confirm that CIN and PEN are effective in improving bolus segmentation performance.
comment: 20 pages, 8 figures,
☆ StyleCineGAN: Landscape Cinemagraph Generation using a Pre-trained StyleGAN
We propose a method that can generate cinemagraphs automatically from a still landscape image using a pre-trained StyleGAN. Inspired by the success of recent unconditional video generation, we leverage a powerful pre-trained image generator to synthesize high-quality cinemagraphs. Unlike previous approaches that mainly utilize the latent space of a pre-trained StyleGAN, our approach utilizes its deep feature space for both GAN inversion and cinemagraph generation. Specifically, we propose multi-scale deep feature warping (MSDFW), which warps the intermediate features of a pre-trained StyleGAN at different resolutions. By using MSDFW, the generated cinemagraphs are of high resolution and exhibit plausible looping animation. We demonstrate the superiority of our method through user studies and quantitative comparisons with state-of-the-art cinemagraph generation methods and a video generation method that uses a pre-trained StyleGAN.
comment: Project website: https://jeolpyeoni.github.io/stylecinegan_project/
☆ OTSeg: Multi-prompt Sinkhorn Attention for Zero-Shot Semantic Segmentation
The recent success of CLIP has demonstrated promising results in zero-shot semantic segmentation by transferring muiltimodal knowledge to pixel-level classification. However, leveraging pre-trained CLIP knowledge to closely align text embeddings with pixel embeddings still has limitations in existing approaches. To address this issue, we propose OTSeg, a novel multimodal attention mechanism aimed at enhancing the potential of multiple text prompts for matching associated pixel embeddings. We first propose Multi-Prompts Sinkhorn (MPS) based on the Optimal Transport (OT) algorithm, which leads multiple text prompts to selectively focus on various semantic features within image pixels. Moreover, inspired by the success of Sinkformers in unimodal settings, we introduce the extension of MPS, called Multi-Prompts Sinkhorn Attention (MPSA), which effectively replaces cross-attention mechanisms within Transformer framework in multimodal settings. Through extensive experiments, we demonstrate that OTSeg achieves state-of-the-art (SOTA) performance with significant gains on Zero-Shot Semantic Segmentation (ZS3) tasks across three benchmark datasets.
comment: 22 pages, 7 figures
☆ Unified Static and Dynamic Network: Efficient Temporal Filtering for Video Grounding
Inspired by the activity-silent and persistent activity mechanisms in human visual perception biology, we design a Unified Static and Dynamic Network (UniSDNet), to learn the semantic association between the video and text/audio queries in a cross-modal environment for efficient video grounding. For static modeling, we devise a novel residual structure (ResMLP) to boost the global comprehensive interaction between the video segments and queries, achieving more effective semantic enhancement/supplement. For dynamic modeling, we effectively exploit three characteristics of the persistent activity mechanism in our network design for a better video context comprehension. Specifically, we construct a diffusely connected video clip graph on the basis of 2D sparse temporal masking to reflect the "short-term effect" relationship. We innovatively consider the temporal distance and relevance as the joint "auxiliary evidence clues" and design a multi-kernel Temporal Gaussian Filter to expand the context clue into high-dimensional space, simulating the "complex visual perception", and then conduct element level filtering convolution operations on neighbour clip nodes in message passing stage for finally generating and ranking the candidate proposals. Our UniSDNet is applicable to both Natural Language Video Grounding (NLVG) and Spoken Language Video Grounding (SLVG) tasks. Our UniSDNet achieves SOTA performance on three widely used datasets for NLVG, as well as three datasets for SLVG, e.g., reporting new records at 38.88% R@1,IoU@0.7 on ActivityNet Captions and 40.26% R@1,IoU@0.5 on TACoS. To facilitate this field, we collect two new datasets (Charades-STA Speech and TACoS Speech) for SLVG task. Meanwhile, the inference speed of our UniSDNet is 1.56$\times$ faster than the strong multi-query benchmark. Code is available at: https://github.com/xian-sh/UniSDNet.
☆ Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians
In this study, we explore the challenge of efficiently representing scenes with a constrained number of Gaussians. Our analysis shifts from traditional graphics and 2D computer vision to the perspective of point clouds, highlighting the inefficient spatial distribution of Gaussian representation as a key limitation in model performance. To address this, we introduce strategies for densification including blur split and depth reinitialization, and simplification through Gaussian binarization and sampling. These techniques reorganize the spatial positions of the Gaussians, resulting in significant improvements across various datasets and benchmarks in terms of rendering quality, resource consumption, and storage compression. Our proposed Mini-Splatting method integrates seamlessly with the original rasterization pipeline, providing a strong baseline for future research in Gaussian-Splatting-based works.
☆ Leveraging Large Language Model-based Room-Object Relationships Knowledge for Enhancing Multimodal-Input Object Goal Navigation
Object-goal navigation is a crucial engineering task for the community of embodied navigation; it involves navigating to an instance of a specified object category within unseen environments. Although extensive investigations have been conducted on both end-to-end and modular-based, data-driven approaches, fully enabling an agent to comprehend the environment through perceptual knowledge and perform object-goal navigation as efficiently as humans remains a significant challenge. Recently, large language models have shown potential in this task, thanks to their powerful capabilities for knowledge extraction and integration. In this study, we propose a data-driven, modular-based approach, trained on a dataset that incorporates common-sense knowledge of object-to-room relationships extracted from a large language model. We utilize the multi-channel Swin-Unet architecture to conduct multi-task learning incorporating with multimodal inputs. The results in the Habitat simulator demonstrate that our framework outperforms the baseline by an average of 10.6% in the efficiency metric, Success weighted by Path Length (SPL). The real-world demonstration shows that the proposed approach can efficiently conduct this task by traversing several rooms. For more details and real-world demonstrations, please check our project webpage (https://sunleyuan.github.io/ObjectNav).
comment: will soon submit to the Elsevier journal, Advanced Engineering Informatics
☆ Volumetric Environment Representation for Vision-Language Navigation CVPR 2024
Vision-language navigation (VLN) requires an agent to navigate through an 3D environment based on visual observations and natural language instructions. It is clear that the pivotal factor for successful navigation lies in the comprehensive scene understanding. Previous VLN agents employ monocular frameworks to extract 2D features of perspective views directly. Though straightforward, they struggle for capturing 3D geometry and semantics, leading to a partial and incomplete environment representation. To achieve a comprehensive 3D representation with fine-grained details, we introduce a Volumetric Environment Representation (VER), which voxelizes the physical world into structured 3D cells. For each cell, VER aggregates multi-view 2D features into such a unified 3D space via 2D-3D sampling. Through coarse-to-fine feature extraction and multi-task learning for VER, our agent predicts 3D occupancy, 3D room layout, and 3D bounding boxes jointly. Based on online collected VERs, our agent performs volume state estimation and builds episodic memory for predicting the next step. Experimental results show our environment representations from multi-task learning lead to evident performance gains on VLN. Our model achieves state-of-the-art performance across VLN benchmarks (R2R, REVERIE, and R4R).
comment: Accepted at CVPR 2024
☆ Harmonizing Visual and Textual Embeddings for Zero-Shot Text-to-Image Customization
In a surge of text-to-image (T2I) models and their customization methods that generate new images of a user-provided subject, current works focus on alleviating the costs incurred by a lengthy per-subject optimization. These zero-shot customization methods encode the image of a specified subject into a visual embedding which is then utilized alongside the textual embedding for diffusion guidance. The visual embedding incorporates intrinsic information about the subject, while the textual embedding provides a new, transient context. However, the existing methods often 1) are significantly affected by the input images, eg., generating images with the same pose, and 2) exhibit deterioration in the subject's identity. We first pin down the problem and show that redundant pose information in the visual embedding interferes with the textual embedding containing the desired pose information. To address this issue, we propose orthogonal visual embedding which effectively harmonizes with the given textual embedding. We also adopt the visual-only embedding and inject the subject's clear features utilizing a self-attention swap. Our results demonstrate the effectiveness and robustness of our method, which offers highly flexible zero-shot generation while effectively maintaining the subject's identity.
comment: Project page: https://ldynx.github.io/harmony-zero-t2i/
☆ Efficient Video Diffusion Models via Content-Frame Motion-Latent Decomposition ICLR 2024
Video diffusion models have recently made great progress in generation quality, but are still limited by the high memory and computational requirements. This is because current video diffusion models often attempt to process high-dimensional videos directly. To tackle this issue, we propose content-motion latent diffusion model (CMD), a novel efficient extension of pretrained image diffusion models for video generation. Specifically, we propose an autoencoder that succinctly encodes a video as a combination of a content frame (like an image) and a low-dimensional motion latent representation. The former represents the common content, and the latter represents the underlying motion in the video, respectively. We generate the content frame by fine-tuning a pretrained image diffusion model, and we generate the motion latent representation by training a new lightweight diffusion model. A key innovation here is the design of a compact latent space that can directly utilizes a pretrained image diffusion model, which has not been done in previous latent video diffusion models. This leads to considerably better quality generation and reduced computational costs. For instance, CMD can sample a video 7.7$\times$ faster than prior approaches by generating a video of 512$\times$1024 resolution and length 16 in 3.1 seconds. Moreover, CMD achieves an FVD score of 212.7 on WebVid-10M, 27.3% better than the previous state-of-the-art of 292.4.
comment: ICLR 2024. Project page: https://sihyun.me/CMD
☆ Empowering Segmentation Ability to Multi-modal Large Language Models
Multi-modal large language models (MLLMs) can understand image-language prompts and demonstrate impressive reasoning ability. In this paper, we extend MLLMs' output by empowering MLLMs with the segmentation ability. The extended MLLMs can both output language responses to the image-language prompts and segment the regions that the complex question or query in the language prompts focuses on. To this end, the existing work, LISA, enlarges the original word embeddings with an additional segment token and fine-tunes dialogue generation and query-focused segmentation together, where the feature of the segment token is used to prompt the segment-anything model. Although they achieve superior segmentation performance, we observe that the dialogue ability decreases by a large margin compared to the original MLLMs. To maintain the original MLLMs' dialogue ability, we propose a novel MLLMs framework, coined as LLaVASeg, which leverages a chain-of-thought prompting strategy to instruct the MLLMs to segment the target region queried by the user. The MLLMs are first prompted to reason about the simple description of the target region from the complicated user query, then extract the visual attributes of the target region according to the understanding of MLLMs to the image. These visual attributes, such as color and relative locations, are utilized to prompt the downstream segmentation model. Experiments show that the proposed method keeps the original dialogue ability and equips the MLLMs' model with strong reasoning segmentation ability. The code is available at https://github.com/YuqiYang213/LLaVASeg.
comment: 10 pages, 4 figures
☆ Learning Decomposable and Debiased Representations via Attribute-Centric Information Bottlenecks
Biased attributes, spuriously correlated with target labels in a dataset, can problematically lead to neural networks that learn improper shortcuts for classifications and limit their capabilities for out-of-distribution (OOD) generalization. Although many debiasing approaches have been proposed to ensure correct predictions from biased datasets, few studies have considered learning latent embedding consisting of intrinsic and biased attributes that contribute to improved performance and explain how the model pays attention to attributes. In this paper, we propose a novel debiasing framework, Debiasing Global Workspace, introducing attention-based information bottlenecks for learning compositional representations of attributes without defining specific bias types. Based on our observation that learning shape-centric representation helps robust performance on OOD datasets, we adopt those abilities to learn robust and generalizable representations of decomposable latent embeddings corresponding to intrinsic and biasing attributes. We conduct comprehensive evaluations on biased datasets, along with both quantitative and qualitative analyses, to showcase our approach's efficacy in attribute-centric representation learning and its ability to differentiate between intrinsic and bias-related features.
comment: 24 pages, 16 figures, 3 tables
☆ Evidential Semantic Mapping in Off-road Environments with Uncertainty-aware Bayesian Kernel Inference
Robotic mapping with Bayesian Kernel Inference (BKI) has shown promise in creating semantic maps by effectively leveraging local spatial information. However, existing semantic mapping methods face challenges in constructing reliable maps in unstructured outdoor scenarios due to unreliable semantic predictions. To address this issue, we propose an evidential semantic mapping, which can enhance reliability in perceptually challenging off-road environments. We integrate Evidential Deep Learning into the semantic segmentation network to obtain the uncertainty estimate of semantic prediction. Subsequently, this semantic uncertainty is incorporated into an uncertainty-aware BKI, tailored to prioritize more confident semantic predictions when accumulating semantic information. By adaptively handling semantic uncertainties, the proposed framework constructs robust representations of the surroundings even in previously unseen environments. Comprehensive experiments across various off-road datasets demonstrate that our framework enhances accuracy and robustness, consistently outperforming existing methods in scenes with high perceptual uncertainties.
comment: Our project website can be found at https://kjyoung.github.io/Homepage/#/Projects/Evidential-Semantic-Mapping
☆ Improving Image Classification Accuracy through Complementary Intra-Class and Inter-Class Mixup
MixUp and its variants, such as Manifold MixUp, have two key limitations in image classification tasks. First, they often neglect mixing within the same class (intra-class mixup), leading to an underutilization of the relationships among samples within the same class. Second, although these methods effectively enhance inter-class separability by mixing between different classes (inter-class mixup), they fall short in improving intra-class cohesion through their mixing operations, limiting their classification performance. To tackle these issues, we propose a novel mixup method and a comprehensive integrated solution.Our mixup approach specifically targets intra-class mixup, an aspect commonly overlooked, to strengthen intra-class cohesion-a feature not provided by current mixup techniques.For each mini-batch, our method utilizes feature representations of unaugmented original images from each class within the mini-batch to generate a single synthesized feature representation through random linear interpolation. All synthesized representations for this mini-batch are then fed into the classification and loss layers to calculate an average classification loss that can markedly enhance intra-class cohesion. Moreover, our integrated solution seamlessly combines our intra-class mixup method with an existing mixup approach such as MixUp or Manifold MixUp. This comprehensive solution incorporates inter- and intra-class mixup in a balanced manner while concurrently improving intra-class cohesion and inter-class separability. Experimental results on six public datasets demonstrate that our integrated solution achieves a 0.1% to 3.43% higher accuracy than the best of either MixUp or our intra-class mixup method, averaging a 1.16% gain. It also outperforms the better performer of either Manifold MixUp or our intra-class mixup method by 0.12% to 5.16%, with an average gain of 1.11%.
comment: 25 pages,12 figures
☆ Powerful Lossy Compression for Noisy Images ICME 2024
Image compression and denoising represent fundamental challenges in image processing with many real-world applications. To address practical demands, current solutions can be categorized into two main strategies: 1) sequential method; and 2) joint method. However, sequential methods have the disadvantage of error accumulation as there is information loss between multiple individual models. Recently, the academic community began to make some attempts to tackle this problem through end-to-end joint methods. Most of them ignore that different regions of noisy images have different characteristics. To solve these problems, in this paper, our proposed signal-to-noise ratio~(SNR) aware joint solution exploits local and non-local features for image compression and denoising simultaneously. We design an end-to-end trainable network, which includes the main encoder branch, the guidance branch, and the signal-to-noise ratio~(SNR) aware branch. We conducted extensive experiments on both synthetic and real-world datasets, demonstrating that our joint solution outperforms existing state-of-the-art methods.
comment: Accpeted by ICME 2024
☆ 3D Object Detection from Point Cloud via Voting Step Diffusion
3D object detection is a fundamental task in scene understanding. Numerous research efforts have been dedicated to better incorporate Hough voting into the 3D object detection pipeline. However, due to the noisy, cluttered, and partial nature of real 3D scans, existing voting-based methods often receive votes from the partial surfaces of individual objects together with severe noises, leading to sub-optimal detection performance. In this work, we focus on the distributional properties of point clouds and formulate the voting process as generating new points in the high-density region of the distribution of object centers. To achieve this, we propose a new method to move random 3D points toward the high-density region of the distribution by estimating the score function of the distribution with a noise conditioned score network. Specifically, we first generate a set of object center proposals to coarsely identify the high-density region of the object center distribution. To estimate the score function, we perturb the generated object center proposals by adding normalized Gaussian noise, and then jointly estimate the score function of all perturbed distributions. Finally, we generate new votes by moving random 3D points to the high-density region of the object center distribution according to the estimated score function. Extensive experiments on two large scale indoor 3D scene datasets, SUN RGB-D and ScanNet V2, demonstrate the superiority of our proposed method. The code will be released at https://github.com/HHrEtvP/DiffVote.
☆ Soft Masked Transformer for Point Cloud Processing with Skip Attention-Based Upsampling
Point cloud processing methods leverage local and global point features %at the feature level to cater to downstream tasks, yet they often overlook the task-level context inherent in point clouds during the encoding stage. We argue that integrating task-level information into the encoding stage significantly enhances performance. To that end, we propose SMTransformer which incorporates task-level information into a vector-based transformer by utilizing a soft mask generated from task-level queries and keys to learn the attention weights. Additionally, to facilitate effective communication between features from the encoding and decoding layers in high-level tasks such as segmentation, we introduce a skip-attention-based up-sampling block. This block dynamically fuses features from various resolution points across the encoding and decoding layers. To mitigate the increase in network parameters and training time resulting from the complexity of the aforementioned blocks, we propose a novel shared position encoding strategy. This strategy allows various transformer blocks to share the same position information over the same resolution points, thereby reducing network parameters and training time without compromising accuracy.Experimental comparisons with existing methods on multiple datasets demonstrate the efficacy of SMTransformer and skip-attention-based up-sampling for point cloud processing tasks, including semantic segmentation and classification. In particular, we achieve state-of-the-art semantic segmentation results of 73.4% mIoU on S3DIS Area 5 and 62.4% mIoU on SWAN dataset
comment: 14 pages, 8 figures
☆ External Knowledge Enhanced 3D Scene Generation from Sketch
Generating realistic 3D scenes is challenging due to the complexity of room layouts and object geometries.We propose a sketch based knowledge enhanced diffusion architecture (SEK) for generating customized, diverse, and plausible 3D scenes. SEK conditions the denoising process with a hand-drawn sketch of the target scene and cues from an object relationship knowledge base. We first construct an external knowledge base containing object relationships and then leverage knowledge enhanced graph reasoning to assist our model in understanding hand-drawn sketches. A scene is represented as a combination of 3D objects and their relationships, and then incrementally diffused to reach a Gaussian distribution.We propose a 3D denoising scene transformer that learns to reverse the diffusion process, conditioned by a hand-drawn sketch along with knowledge cues, to regressively generate the scene including the 3D object instances as well as their layout. Experiments on the 3D-FRONT dataset show that our model improves FID, CKL by 17.41%, 37.18% in 3D scene generation and FID, KID by 19.12%, 20.06% in 3D scene completion compared to the nearest competitor DiffuScene.
☆ C-TPT: Calibrated Test-Time Prompt Tuning for Vision-Language Models via Text Feature Dispersion ICLR 2024
In deep learning, test-time adaptation has gained attention as a method for model fine-tuning without the need for labeled data. A prime exemplification is the recently proposed test-time prompt tuning for large-scale vision-language models such as CLIP. Unfortunately, these prompts have been mainly developed to improve accuracy, overlooking the importance of calibration-a crucial aspect for quantifying prediction uncertainty. However, traditional calibration methods rely on substantial amounts of labeled data, making them impractical for test-time scenarios. To this end, this paper explores calibration during test-time prompt tuning by leveraging the inherent properties of CLIP. Through a series of observations, we find that the prompt choice significantly affects the calibration in CLIP, where the prompts leading to higher text feature dispersion result in better-calibrated predictions. Introducing the Average Text Feature Dispersion (ATFD), we establish its relationship with calibration error and present a novel method, Calibrated Test-time Prompt Tuning (C-TPT), for optimizing prompts during test-time with enhanced calibration. Through extensive experiments on different CLIP architectures and datasets, we show that C-TPT can effectively improve the calibration of test-time prompt tuning without needing labeled data.
comment: ICLR 2024
☆ Training point-based deep learning networks for forest segmentation with synthetic data ICPR
Remote sensing through unmanned aerial systems (UAS) has been increasing in forestry in recent years, along with using machine learning for data processing. Deep learning architectures, extensively applied in natural language and image processing, have recently been extended to the point cloud domain. However, the availability of point cloud datasets for training and testing remains limited. Creating forested environment point cloud datasets is expensive, requires high-precision sensors, and is time-consuming as manual point classification is required. Moreover, forest areas could be inaccessible or dangerous for humans, further complicating data collection. Then, a question arises whether it is possible to use synthetic data to train deep learning networks without the need to rely on large volumes of real forest data. To answer this question, we developed a realistic simulator that procedurally generates synthetic forest scenes. Thanks to this, we have conducted a comparative study of different state-of-the-art point-based deep learning networks for forest segmentation. Using created datasets, we determined the feasibility of using synthetic data to train deep learning networks to classify point clouds from real forest datasets. Both the simulator and the datasets are released as part of this work.
comment: 15 pages, 4 figures. Submitted to the International Conference on Pattern Recognition (ICPR) 2024
☆ Test-time Similarity Modification for Person Re-identification toward Temporal Distribution Shift IJCNN2024
Person re-identification (re-id), which aims to retrieve images of the same person in a given image from a database, is one of the most practical image recognition applications. In the real world, however, the environments that the images are taken from change over time. This causes a distribution shift between training and testing and degrades the performance of re-id. To maintain re-id performance, models should continue adapting to the test environment's temporal changes. Test-time adaptation (TTA), which aims to adapt models to the test environment with only unlabeled test data, is a promising way to handle this problem because TTA can adapt models instantly in the test environment. However, the previous TTA methods are designed for classification and cannot be directly applied to re-id. This is because the set of people's identities in the dataset differs between training and testing in re-id, whereas the set of classes is fixed in the current TTA methods designed for classification. To improve re-id performance in changing test environments, we propose TEst-time similarity Modification for Person re-identification (TEMP), a novel TTA method for re-id. TEMP is the first fully TTA method for re-id, which does not require any modification to pre-training. Inspired by TTA methods that refine the prediction uncertainty in classification, we aim to refine the uncertainty in re-id. However, the uncertainty cannot be computed in the same way as classification in re-id since it is an open-set task, which does not share person labels between training and testing. Hence, we propose re-id entropy, an alternative uncertainty measure for re-id computed based on the similarity between the feature vectors. Experiments show that the re-id entropy can measure the uncertainty on re-id and TEMP improves the performance of re-id in online settings where the distribution changes over time.
comment: Accepted to IJCNN2024
☆ Spatio-Temporal Proximity-Aware Dual-Path Model for Panoramic Activity Recognition
Panoramic Activity Recognition (PAR) seeks to identify diverse human activities across different scales, from individual actions to social group and global activities in crowded panoramic scenes. PAR presents two major challenges: 1) recognizing the nuanced interactions among numerous individuals and 2) understanding multi-granular human activities. To address these, we propose Social Proximity-aware Dual-Path Network (SPDP-Net) based on two key design principles. First, while previous works often focus on spatial distance among individuals within an image, we argue to consider the spatio-temporal proximity. It is crucial for individual relation encoding to correctly understand social dynamics. Secondly, deviating from existing hierarchical approaches (individual-to-social-to-global activity), we introduce a dual-path architecture for multi-granular activity recognition. This architecture comprises individual-to-global and individual-to-social paths, mutually reinforcing each other's task with global-local context through multiple layers. Through extensive experiments, we validate the effectiveness of the spatio-temporal proximity among individuals and the dual-path architecture in PAR. Furthermore, SPDP-Net achieves new state-of-the-art performance with 46.5\% of overall F1 score on JRDB-PAR dataset.
☆ Existence Is Chaos: Enhancing 3D Human Motion Prediction with Uncertainty Consideration AAAI2024
Human motion prediction is consisting in forecasting future body poses from historically observed sequences. It is a longstanding challenge due to motion's complex dynamics and uncertainty. Existing methods focus on building up complicated neural networks to model the motion dynamics. The predicted results are required to be strictly similar to the training samples with L2 loss in current training pipeline. However, little attention has been paid to the uncertainty property which is crucial to the prediction task. We argue that the recorded motion in training data could be an observation of possible future, rather than a predetermined result. In addition, existing works calculate the predicted error on each future frame equally during training, while recent work indicated that different frames could play different roles. In this work, a novel computationally efficient encoder-decoder model with uncertainty consideration is proposed, which could learn proper characteristics for future frames by a dynamic function. Experimental results on benchmark datasets demonstrate that our uncertainty consideration approach has obvious advantages both in quantity and quality. Moreover, the proposed method could produce motion sequences with much better quality that avoids the intractable shaking artefacts. We believe our work could provide a novel perspective to consider the uncertainty quality for the general motion prediction task and encourage the studies in this field. The code will be available in https://github.com/Motionpre/Adaptive-Salient-Loss-SAGGB.
comment: Accepted by AAAI2024
☆ MaskSAM: Towards Auto-prompt SAM with Mask Classification for Medical Image Segmentation
Segment Anything Model~(SAM), a prompt-driven foundation model for natural image segmentation, has demonstrated impressive zero-shot performance. However, SAM does not work when directly applied to medical image segmentation tasks, since SAM lacks the functionality to predict semantic labels for predicted masks and needs to provide extra prompts, such as points or boxes, to segment target regions. Meanwhile, there is a huge gap between 2D natural images and 3D medical images, so the performance of SAM is imperfect for medical image segmentation tasks. Following the above issues, we propose MaskSAM, a novel mask classification prompt-free SAM adaptation framework for medical image segmentation. We design a prompt generator combined with the image encoder in SAM to generate a set of auxiliary classifier tokens, auxiliary binary masks, and auxiliary bounding boxes. Each pair of auxiliary mask and box prompts, which can solve the requirements of extra prompts, is associated with class label predictions by the sum of the auxiliary classifier token and the learnable global classifier tokens in the mask decoder of SAM to solve the predictions of semantic labels. Meanwhile, we design a 3D depth-convolution adapter for image embeddings and a 3D depth-MLP adapter for prompt embeddings. We inject one of them into each transformer block in the image encoder and mask decoder to enable pre-trained 2D SAM models to extract 3D information and adapt to 3D medical images. Our method achieves state-of-the-art performance on AMOS2022, 90.52% Dice, which improved by 2.7% compared to nnUNet. Our method surpasses nnUNet by 1.7% on ACDC and 1.0% on Synapse datasets.
☆ Text-Enhanced Data-free Approach for Federated Class-Incremental Learning CVPR 2024
Federated Class-Incremental Learning (FCIL) is an underexplored yet pivotal issue, involving the dynamic addition of new classes in the context of federated learning. In this field, Data-Free Knowledge Transfer (DFKT) plays a crucial role in addressing catastrophic forgetting and data privacy problems. However, prior approaches lack the crucial synergy between DFKT and the model training phases, causing DFKT to encounter difficulties in generating high-quality data from a non-anchored latent space of the old task model. In this paper, we introduce LANDER (Label Text Centered Data-Free Knowledge Transfer) to address this issue by utilizing label text embeddings (LTE) produced by pretrained language models. Specifically, during the model training phase, our approach treats LTE as anchor points and constrains the feature embeddings of corresponding training samples around them, enriching the surrounding area with more meaningful information. In the DFKT phase, by using these LTE anchors, LANDER can synthesize more meaningful samples, thereby effectively addressing the forgetting problem. Additionally, instead of tightly constraining embeddings toward the anchor, the Bounding Loss is introduced to encourage sample embeddings to remain flexible within a defined radius. This approach preserves the natural differences in sample embeddings and mitigates the embedding overlap caused by heterogeneous federated settings. Extensive experiments conducted on CIFAR100, Tiny-ImageNet, and ImageNet demonstrate that LANDER significantly outperforms previous methods and achieves state-of-the-art performance in FCIL. The code is available at https://github.com/tmtuan1307/lander.
comment: Accepted at CVPR 2024
☆ Science based AI model certification for untrained operational environments with application in traffic state estimation
The expanding role of Artificial Intelligence (AI) in diverse engineering domains highlights the challenges associated with deploying AI models in new operational environments, involving substantial investments in data collection and model training. Rapid application of AI necessitates evaluating the feasibility of utilizing pre-trained models in unobserved operational settings with minimal or no additional data. However, interpreting the opaque nature of AI's black-box models remains a persistent challenge. Addressing this issue, this paper proposes a science-based certification methodology to assess the viability of employing pre-trained data-driven models in untrained operational environments. The methodology advocates a profound integration of domain knowledge, leveraging theoretical and analytical models from physics and related disciplines, with data-driven AI models. This novel approach introduces tools to facilitate the development of secure engineering systems, providing decision-makers with confidence in the trustworthiness and safety of AI-based models across diverse environments characterized by limited training data and dynamic, uncertain conditions. The paper demonstrates the efficacy of this methodology in real-world safety-critical scenarios, particularly in the context of traffic state estimation. Through simulation results, the study illustrates how the proposed methodology efficiently quantifies physical inconsistencies exhibited by pre-trained AI models. By utilizing analytical models, the methodology offers a means to gauge the applicability of pre-trained AI models in new operational environments. This research contributes to advancing the understanding and deployment of AI models, offering a robust certification framework that enhances confidence in their reliability and safety across a spectrum of operational conditions.
comment: 7 pages, 4 figures
☆ Unsupervised Intrinsic Image Decomposition with LiDAR Intensity Enhanced Training
Unsupervised intrinsic image decomposition (IID) is the process of separating a natural image into albedo and shade without these ground truths. A recent model employing light detection and ranging (LiDAR) intensity demonstrated impressive performance, though the necessity of LiDAR intensity during inference restricts its practicality. Thus, IID models employing only a single image during inference while keeping as high IID quality as the one with an image plus LiDAR intensity are highly desired. To address this challenge, we propose a novel approach that utilizes only an image during inference while utilizing an image and LiDAR intensity during training. Specifically, we introduce a partially-shared model that accepts an image and LiDAR intensity individually using a different specific encoder but processes them together in specific components to learn shared representations. In addition, to enhance IID quality, we propose albedo-alignment loss and image-LiDAR conversion (ILC) paths. Albedo-alignment loss aligns the gray-scale albedo from an image to that inferred from LiDAR intensity, thereby reducing cast shadows in albedo from an image due to the absence of cast shadows in LiDAR intensity. Furthermore, to translate the input image into albedo and shade style while keeping the image contents, the input image is separated into style code and content code by encoders. The ILC path mutually translates the image and LiDAR intensity, which share content but differ in style, contributing to the distinct differentiation of style from content. Consequently, LIET achieves comparable IID quality to the existing model with LiDAR intensity, while utilizing only an image without LiDAR intensity during inference.
☆ Surface Reconstruction from Point Clouds via Grid-based Intersection Prediction
Surface reconstruction from point clouds is a crucial task in the fields of computer vision and computer graphics. SDF-based methods excel at reconstructing smooth meshes with minimal error and artifacts but struggle with representing open surfaces. On the other hand, UDF-based methods can effectively represent open surfaces but often introduce noise near the surface, leading to artifacts in the mesh. In this work, we propose a novel approach that directly predicts the intersection points between sampled line segments of point pairs and implicit surfaces. This method not only preserves the ability to represent open surfaces but also eliminates artifacts in the mesh. Our approach demonstrates state-of-the-art performance on three datasets: ShapeNet, MGN, and ScanNet. The code will be made available upon acceptance.
☆ EventDance: Unsupervised Source-free Cross-modal Adaptation for Event-based Object Recognition CVPR2024
In this paper, we make the first attempt at achieving the cross-modal (i.e., image-to-events) adaptation for event-based object recognition without accessing any labeled source image data owning to privacy and commercial issues. Tackling this novel problem is non-trivial due to the novelty of event cameras and the distinct modality gap between images and events. In particular, as only the source model is available, a hurdle is how to extract the knowledge from the source model by only using the unlabeled target event data while achieving knowledge transfer. To this end, we propose a novel framework, dubbed EventDance for this unsupervised source-free cross-modal adaptation problem. Importantly, inspired by event-to-video reconstruction methods, we propose a reconstruction-based modality bridging (RMB) module, which reconstructs intensity frames from events in a self-supervised manner. This makes it possible to build up the surrogate images to extract the knowledge (i.e., labels) from the source model. We then propose a multi-representation knowledge adaptation (MKA) module that transfers the knowledge to target models learning events with multiple representation types for fully exploring the spatiotemporal information of events. The two modules connecting the source and target models are mutually updated so as to achieve the best performance. Experiments on three benchmark datasets with two adaption settings show that EventDance is on par with prior methods utilizing the source data.
comment: Accepted to CVPR2024
☆ QSMDiff: Unsupervised 3D Diffusion Models for Quantitative Susceptibility Mapping
Quantitative Susceptibility Mapping (QSM) dipole inversion is an ill-posed inverse problem for quantifying magnetic susceptibility distributions from MRI tissue phases. While supervised deep learning methods have shown success in specific QSM tasks, their generalizability across different acquisition scenarios remains constrained. Recent developments in diffusion models have demonstrated potential for solving 2D medical imaging inverse problems. However, their application to 3D modalities, such as QSM, remains challenging due to high computational demands. In this work, we developed a 3D image patch-based diffusion model, namely QSMDiff, for robust QSM reconstruction across different scan parameters, alongside simultaneous super-resolution and image-denoising tasks. QSMDiff adopts unsupervised 3D image patch training and full-size measurement guidance during inference for controlled image generation. Evaluation on simulated and in-vivo human brains, using gradient-echo and echo-planar imaging sequences across different acquisition parameters, demonstrates superior performance. The method proposed in QSMDiff also holds promise for impacting other 3D medical imaging applications beyond QSM.
☆ DSGG: Dense Relation Transformer for an End-to-end Scene Graph Generation CVPR 2024
Scene graph generation aims to capture detailed spatial and semantic relationships between objects in an image, which is challenging due to incomplete labelling, long-tailed relationship categories, and relational semantic overlap. Existing Transformer-based methods either employ distinct queries for objects and predicates or utilize holistic queries for relation triplets and hence often suffer from limited capacity in learning low-frequency relationships. In this paper, we present a new Transformer-based method, called DSGG, that views scene graph detection as a direct graph prediction problem based on a unique set of graph-aware queries. In particular, each graph-aware query encodes a compact representation of both the node and all of its relations in the graph, acquired through the utilization of a relaxed sub-graph matching during the training process. Moreover, to address the problem of relational semantic overlap, we utilize a strategy for relation distillation, aiming to efficiently learn multiple instances of semantic relationships. Extensive experiments on the VG and the PSG datasets show that our model achieves state-of-the-art results, showing a significant improvement of 3.5\% and 6.7\% in mR@50 and mR@100 for the scene-graph generation task and achieves an even more substantial improvement of 8.5\% and 10.3\% in mR@50 and mR@100 for the panoptic scene graph generation task. Code is available at \url{https://github.com/zeeshanhayder/DSGG}.
comment: Accepted by CVPR 2024
☆ WeatherProof: Leveraging Language Guidance for Semantic Segmentation in Adverse Weather
We propose a method to infer semantic segmentation maps from images captured under adverse weather conditions. We begin by examining existing models on images degraded by weather conditions such as rain, fog, or snow, and found that they exhibit a large performance drop as compared to those captured under clear weather. To control for changes in scene structures, we propose WeatherProof, the first semantic segmentation dataset with accurate clear and adverse weather image pairs that share an underlying scene. Through this dataset, we analyze the error modes in existing models and found that they were sensitive to the highly complex combination of different weather effects induced on the image during capture. To improve robustness, we propose a way to use language as guidance by identifying contributions of adverse weather conditions and injecting that as "side information". Models trained using our language guidance exhibit performance gains by up to 10.2% in mIoU on WeatherProof, up to 8.44% in mIoU on the widely used ACDC dataset compared to standard training techniques, and up to 6.21% in mIoU on the ACDC dataset as compared to previous SOTA methods.
comment: arXiv admin note: substantial text overlap with arXiv:2312.09534
☆ VidLA: Video-Language Alignment at Scale CVPR 2024
In this paper, we propose VidLA, an approach for video-language alignment at scale. There are two major limitations of previous video-language alignment approaches. First, they do not capture both short-range and long-range temporal dependencies and typically employ complex hierarchical deep network architectures that are hard to integrate with existing pretrained image-text foundation models. To effectively address this limitation, we instead keep the network architecture simple and use a set of data tokens that operate at different temporal resolutions in a hierarchical manner, accounting for the temporally hierarchical nature of videos. By employing a simple two-tower architecture, we are able to initialize our video-language model with pretrained image-text foundation models, thereby boosting the final performance. Second, existing video-language alignment works struggle due to the lack of semantically aligned large-scale training data. To overcome it, we leverage recent LLMs to curate the largest video-language dataset to date with better visual grounding. Furthermore, unlike existing video-text datasets which only contain short clips, our dataset is enriched with video clips of varying durations to aid our temporally hierarchical data tokens in extracting better representations at varying temporal scales. Overall, empirical results show that our proposed approach surpasses state-of-the-art methods on multiple retrieval benchmarks, especially on longer videos, and performs competitively on classification benchmarks.
comment: Accepted to CVPR 2024
☆ Distribution-informed and wavelength-flexible data-driven photoacoustic oximetry
Significance: Photoacoustic imaging (PAI) promises to measure spatially-resolved blood oxygen saturation, but suffers from a lack of accurate and robust spectral unmixing methods to deliver on this promise. Accurate blood oxygenation estimation could have important clinical applications, from cancer detection to quantifying inflammation. Aim: This study addresses the inflexibility of existing data-driven methods for estimating blood oxygenation in PAI by introducing a recurrent neural network architecture. Approach: We created 25 simulated training dataset variations to assess neural network performance. We used a long short-term memory network to implement a wavelength-flexible network architecture and proposed the Jensen-Shannon divergence to predict the most suitable training dataset. Results: The network architecture can handle arbitrary input wavelengths and outperforms linear unmixing and the previously proposed learned spectral decolouring method. Small changes in the training data significantly affect the accuracy of our method, but we find that the Jensen-Shannon divergence correlates with the estimation error and is thus suitable for predicting the most appropriate training datasets for any given application. Conclusions: A flexible data-driven network architecture combined with the Jensen-Shannon Divergence to predict the best training data set provides a promising direction that might enable robust data-driven photoacoustic oximetry for clinical use cases.
comment: 37 pages, 7 figures
☆ KeyPoint Relative Position Encoding for Face Recognition CVPR2024
In this paper, we address the challenge of making ViT models more robust to unseen affine transformations. Such robustness becomes useful in various recognition tasks such as face recognition when image alignment failures occur. We propose a novel method called KP-RPE, which leverages key points (e.g.~facial landmarks) to make ViT more resilient to scale, translation, and pose variations. We begin with the observation that Relative Position Encoding (RPE) is a good way to bring affine transform generalization to ViTs. RPE, however, can only inject the model with prior knowledge that nearby pixels are more important than far pixels. Keypoint RPE (KP-RPE) is an extension of this principle, where the significance of pixels is not solely dictated by their proximity but also by their relative positions to specific keypoints within the image. By anchoring the significance of pixels around keypoints, the model can more effectively retain spatial relationships, even when those relationships are disrupted by affine transformations. We show the merit of KP-RPE in face and gait recognition. The experimental results demonstrate the effectiveness in improving face recognition performance from low-quality images, particularly where alignment is prone to failure. Code and pre-trained models are available.
comment: To appear in CVPR2024
☆ Hyperspectral Neural Radiance Fields
Hyperspectral Imagery (HSI) has been used in many applications to non-destructively determine the material and/or chemical compositions of samples. There is growing interest in creating 3D hyperspectral reconstructions, which could provide both spatial and spectral information while also mitigating common HSI challenges such as non-Lambertian surfaces and translucent objects. However, traditional 3D reconstruction with HSI is difficult due to technological limitations of hyperspectral cameras. In recent years, Neural Radiance Fields (NeRFs) have seen widespread success in creating high quality volumetric 3D representations of scenes captured by a variety of camera models. Leveraging recent advances in NeRFs, we propose computing a hyperspectral 3D reconstruction in which every point in space and view direction is characterized by wavelength-dependent radiance and transmittance spectra. To evaluate our approach, a dataset containing nearly 2000 hyperspectral images across 8 scenes and 2 cameras was collected. We perform comparisons against traditional RGB NeRF baselines and apply ablation testing with alternative spectra representations. Finally, we demonstrate the potential of hyperspectral NeRFs for hyperspectral super-resolution and imaging sensor simulation. We show that our hyperspectral NeRF approach enables creating fast, accurate volumetric 3D hyperspectral scenes and enables several new applications and areas for future study.
comment: Main paper: 15 pages + 2 pages references. Supplemental/Appendix: 6 pages
☆ Osmosis: RGBD Diffusion Prior for Underwater Image Restoration
Underwater image restoration is a challenging task because of strong water effects that increase dramatically with distance. This is worsened by lack of ground truth data of clean scenes without water. Diffusion priors have emerged as strong image restoration priors. However, they are often trained with a dataset of the desired restored output, which is not available in our case. To overcome this critical issue, we show how to leverage in-air images to train diffusion priors for underwater restoration. We also observe that only color data is insufficient, and augment the prior with a depth channel. We train an unconditional diffusion model prior on the joint space of color and depth, using standard RGBD datasets of natural outdoor scenes in air. Using this prior together with a novel guidance method based on the underwater image formation model, we generate posterior samples of clean images, removing the water effects. Even though our prior did not see any underwater images during training, our method outperforms state-of-the-art baselines for image restoration on very challenging scenes. Data, models and code are published in the project page.
☆ Evaluating Panoramic 3D Estimation in Indoor Lighting Analysis
This paper presents the use of panoramic 3D estimation in lighting simulation. Conventional lighting simulation necessitates detailed modeling as input, resulting in significant labor effort and time cost. The 3D layout estimation method directly takes a single panorama as input and generates a lighting simulation model with room geometry and window aperture. We evaluate the simulation results by comparing the luminance errors between on-site High Dynamic Range (HDR) photographs, 3D estimation model, and detailed model in panoramic representation and fisheye perspective. Given the selected scene, the results demonstrate the estimated room layout is reliable for lighting simulation.
comment: Annual Modeling and Simulation Conference (ANNSIM), May 20-23, 2024, Washington D.C., USA
☆ Multimodal-Conditioned Latent Diffusion Models for Fashion Image Editing
Fashion illustration is a crucial medium for designers to convey their creative vision and transform design concepts into tangible representations that showcase the interplay between clothing and the human body. In the context of fashion design, computer vision techniques have the potential to enhance and streamline the design process. Departing from prior research primarily focused on virtual try-on, this paper tackles the task of multimodal-conditioned fashion image editing. Our approach aims to generate human-centric fashion images guided by multimodal prompts, including text, human body poses, garment sketches, and fabric textures. To address this problem, we propose extending latent diffusion models to incorporate these multiple modalities and modifying the structure of the denoising network, taking multimodal prompts as input. To condition the proposed architecture on fabric textures, we employ textual inversion techniques and let diverse cross-attention layers of the denoising network attend to textual and texture information, thus incorporating different granularity conditioning details. Given the lack of datasets for the task, we extend two existing fashion datasets, Dress Code and VITON-HD, with multimodal annotations. Experimental evaluations demonstrate the effectiveness of our proposed approach in terms of realism and coherence concerning the provided multimodal inputs.
☆ Learning Gaussian Representation for Eye Fixation Prediction
Existing eye fixation prediction methods perform the mapping from input images to the corresponding dense fixation maps generated from raw fixation points. However, due to the stochastic nature of human fixation, the generated dense fixation maps may be a less-than-ideal representation of human fixation. To provide a robust fixation model, we introduce Gaussian Representation for eye fixation modeling. Specifically, we propose to model the eye fixation map as a mixture of probability distributions, namely a Gaussian Mixture Model. In this new representation, we use several Gaussian distribution components as an alternative to the provided fixation map, which makes the model more robust to the randomness of fixation. Meanwhile, we design our framework upon some lightweight backbones to achieve real-time fixation prediction. Experimental results on three public fixation prediction datasets (SALICON, MIT1003, TORONTO) demonstrate that our method is fast and effective.
comment: 11 pages, 7 figures
☆ Deep Active Learning: A Reality Check
We conduct a comprehensive evaluation of state-of-the-art deep active learning methods. Surprisingly, under general settings, no single-model method decisively outperforms entropy-based active learning, and some even fall short of random sampling. We delve into overlooked aspects like starting budget, budget step, and pretraining's impact, revealing their significance in achieving superior results. Additionally, we extend our evaluation to other tasks, exploring the active learning effectiveness in combination with semi-supervised learning, and object detection. Our experiments provide valuable insights and concrete recommendations for future active learning studies. By uncovering the limitations of current methods and understanding the impact of different experimental settings, we aim to inspire more efficient training of deep learning models in real-world scenarios with limited annotation budgets. This work contributes to advancing active learning's efficacy in deep learning and empowers researchers to make informed decisions when applying active learning to their tasks.
☆ Preventing Catastrophic Forgetting through Memory Networks in Continuous Detection
Modern pre-trained architectures struggle to retain previous information while undergoing continuous fine-tuning on new tasks. Despite notable progress in continual classification, systems designed for complex vision tasks such as detection or segmentation still struggle to attain satisfactory performance. In this work, we introduce a memory-based detection transformer architecture to adapt a pre-trained DETR-style detector to new tasks while preserving knowledge from previous tasks. We propose a novel localized query function for efficient information retrieval from memory units, aiming to minimize forgetting. Furthermore, we identify a fundamental challenge in continual detection referred to as background relegation. This arises when object categories from earlier tasks reappear in future tasks, potentially without labels, leading them to be implicitly treated as background. This is an inevitable issue in continual detection or segmentation. The introduced continual optimization technique effectively tackles this challenge. Finally, we assess the performance of our proposed system on continual detection benchmarks and demonstrate that our approach surpasses the performance of existing state-of-the-art resulting in 5-7% improvements on MS-COCO and PASCAL-VOC on the task of continual detection.
☆ Latent Diffusion Models for Attribute-Preserving Image Anonymization
Generative techniques for image anonymization have great potential to generate datasets that protect the privacy of those depicted in the images, while achieving high data fidelity and utility. Existing methods have focused extensively on preserving facial attributes, but failed to embrace a more comprehensive perspective that considers the scene and background into the anonymization process. This paper presents, to the best of our knowledge, the first approach to image anonymization based on Latent Diffusion Models (LDMs). Every element of a scene is maintained to convey the same meaning, yet manipulated in a way that makes re-identification difficult. We propose two LDMs for this purpose: CAMOUFLaGE-Base exploits a combination of pre-trained ControlNets, and a new controlling mechanism designed to increase the distance between the real and anonymized images. CAMOFULaGE-Light is based on the Adapter technique, coupled with an encoding designed to efficiently represent the attributes of different persons in a scene. The former solution achieves superior performance on most metrics and benchmarks, while the latter cuts the inference time in half at the cost of fine-tuning a lightweight module. We show through extensive experimental comparison that the proposed method is competitive with the state-of-the-art concerning identity obfuscation whilst better preserving the original content of the image and tackling unresolved challenges that current solutions fail to address.
☆ On the exploitation of DCT statistics for cropping detectors
{The study of frequency components derived from Discrete Cosine Transform (DCT) has been widely used in image analysis. In recent years it has been observed that significant information can be extrapolated from them about the lifecycle of the image, but no study has focused on the analysis between them and the source resolution of the image. In this work, we investigated a novel image resolution classifier that employs DCT statistics with the goal to detect the original resolution of images; in particular the insight was exploited to address the challenge of identifying cropped images. Training a Machine Learning (ML) classifier on entire images (not cropped), the generated model can leverage this information to detect cropping. The results demonstrate the classifier's reliability in distinguishing between cropped and not cropped images, providing a dependable estimation of their original resolution. This advancement has significant implications for image processing applications, including digital security, authenticity verification, and visual quality analysis, by offering a new tool for detecting image manipulations and enhancing qualitative image assessment. This work opens new perspectives in the field, with potential to transform image analysis and usage across multiple domains.}
comment: 8 pages, 3 figures, conference
☆ Multi-Agent VQA: Exploring Multi-Agent Foundation Models in Zero-Shot Visual Question Answering
This work explores the zero-shot capabilities of foundation models in Visual Question Answering (VQA) tasks. We propose an adaptive multi-agent system, named Multi-Agent VQA, to overcome the limitations of foundation models in object detection and counting by using specialized agents as tools. Unlike existing approaches, our study focuses on the system's performance without fine-tuning it on specific VQA datasets, making it more practical and robust in the open world. We present preliminary experimental results under zero-shot scenarios and highlight some failure cases, offering new directions for future research.
comment: A full version of the paper will be released soon. The codes are available at https://github.com/bowen-upenn/Multi-Agent-VQA
☆ Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance
In this study, we introduce a methodology for human image animation by leveraging a 3D human parametric model within a latent diffusion framework to enhance shape alignment and motion guidance in curernt human generative techniques. The methodology utilizes the SMPL(Skinned Multi-Person Linear) model as the 3D human parametric model to establish a unified representation of body shape and pose. This facilitates the accurate capture of intricate human geometry and motion characteristics from source videos. Specifically, we incorporate rendered depth images, normal maps, and semantic maps obtained from SMPL sequences, alongside skeleton-based motion guidance, to enrich the conditions to the latent diffusion model with comprehensive 3D shape and detailed pose attributes. A multi-layer motion fusion module, integrating self-attention mechanisms, is employed to fuse the shape and motion latent representations in the spatial domain. By representing the 3D human parametric model as the motion guidance, we can perform parametric shape alignment of the human body between the reference image and the source video motion. Experimental evaluations conducted on benchmark datasets demonstrate the methodology's superior ability to generate high-quality human animations that accurately capture both pose and shape variations. Furthermore, our approach also exhibits superior generalization capabilities on the proposed wild dataset. Project page: https://fudan-generative-vision.github.io/champ.
☆ Diffusion Attack: Leveraging Stable Diffusion for Naturalistic Image Attacking
In Virtual Reality (VR), adversarial attack remains a significant security threat. Most deep learning-based methods for physical and digital adversarial attacks focus on enhancing attack performance by crafting adversarial examples that contain large printable distortions that are easy for human observers to identify. However, attackers rarely impose limitations on the naturalness and comfort of the appearance of the generated attack image, resulting in a noticeable and unnatural attack. To address this challenge, we propose a framework to incorporate style transfer to craft adversarial inputs of natural styles that exhibit minimal detectability and maximum natural appearance, while maintaining superior attack capabilities.
comment: Accepted to IEEE VRW
☆ Few-Shot Adversarial Prompt Learning on Vision-Language Models
The vulnerability of deep neural networks to imperceptible adversarial perturbations has attracted widespread attention. Inspired by the success of vision-language foundation models, previous efforts achieved zero-shot adversarial robustness by aligning adversarial visual features with text supervision. However, in practice, they are still unsatisfactory due to several issues, including heavy adaptation cost, suboptimal text supervision, and uncontrolled natural generalization capacity. In this paper, to address these issues, we propose a few-shot adversarial prompt framework where adapting input sequences with limited data makes significant adversarial robustness improvement. Specifically, we achieve this by providing adversarially correlated text supervision that is end-to-end learned from adversarial examples. We also propose a novel training objective that enhances the consistency of multi-modal features while encourages differentiated uni-modal features between natural and adversarial examples. The proposed framework gives access to learn adversarial text supervision, which provides superior cross-modal adversarial alignment and matches state-of-the-art zero-shot adversarial robustness with only 1% training data.
comment: 25 pages, 13 tables, 8 figures
☆ StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text
Text-to-video diffusion models enable the generation of high-quality videos that follow text instructions, making it easy to create diverse and individual content. However, existing approaches mostly focus on high-quality short video generation (typically 16 or 24 frames), ending up with hard-cuts when naively extended to the case of long video synthesis. To overcome these limitations, we introduce StreamingT2V, an autoregressive approach for long video generation of 80, 240, 600, 1200 or more frames with smooth transitions. The key components are:(i) a short-term memory block called conditional attention module (CAM), which conditions the current generation on the features extracted from the previous chunk via an attentional mechanism, leading to consistent chunk transitions, (ii) a long-term memory block called appearance preservation module, which extracts high-level scene and object features from the first video chunk to prevent the model from forgetting the initial scene, and (iii) a randomized blending approach that enables to apply a video enhancer autoregressively for infinitely long videos without inconsistencies between chunks. Experiments show that StreamingT2V generates high motion amount. In contrast, all competing image-to-video methods are prone to video stagnation when applied naively in an autoregressive manner. Thus, we propose with StreamingT2V a high-quality seamless text-to-long video generator that outperforms competitors with consistency and motion. Our code will be available at: https://github.com/Picsart-AI-Research/StreamingT2V
comment: https://github.com/Picsart-AI-Research/StreamingT2V
☆ Improving Robustness to Model Inversion Attacks via Sparse Coding Architectures
Recent model inversion attack algorithms permit adversaries to reconstruct a neural network's private training data just by repeatedly querying the network and inspecting its outputs. In this work, we develop a novel network architecture that leverages sparse-coding layers to obtain superior robustness to this class of attacks. Three decades of computer science research has studied sparse coding in the context of image denoising, object recognition, and adversarial misclassification settings, but to the best of our knowledge, its connection to state-of-the-art privacy vulnerabilities remains unstudied. However, sparse coding architectures suggest an advantageous means to defend against model inversion attacks because they allow us to control the amount of irrelevant private information encoded in a network's intermediate representations in a manner that can be computed efficiently during training and that is known to have little effect on classification accuracy. Specifically, compared to networks trained with a variety of state-of-the-art defenses, our sparse-coding architectures maintain comparable or higher classification accuracy while degrading state-of-the-art training data reconstructions by factors of 1.1 to 18.3 across a variety of reconstruction quality metrics (PSNR, SSIM, FID). This performance advantage holds across 5 datasets ranging from CelebA faces to medical images and CIFAR-10, and across various state-of-the-art SGD-based and GAN-based inversion attacks, including Plug-&-Play attacks. We provide a cluster-ready PyTorch codebase to promote research and standardize defense evaluations.
comment: 32 pages, 15 Tables, and 9 Figures
☆ Can 3D Vision-Language Models Truly Understand Natural Language?
Rapid advancements in 3D vision-language (3D-VL) tasks have opened up new avenues for human interaction with embodied agents or robots using natural language. Despite this progress, we find a notable limitation: existing 3D-VL models exhibit sensitivity to the styles of language input, struggling to understand sentences with the same semantic meaning but written in different variants. This observation raises a critical question: Can 3D vision-language models truly understand natural language? To test the language understandability of 3D-VL models, we first propose a language robustness task for systematically assessing 3D-VL models across various tasks, benchmarking their performance when presented with different language style variants. Importantly, these variants are commonly encountered in applications requiring direct interaction with humans, such as embodied robotics, given the diversity and unpredictability of human language. We propose a 3D Language Robustness Dataset, designed based on the characteristics of human language, to facilitate the systematic study of robustness. Our comprehensive evaluation uncovers a significant drop in the performance of all existing models across various 3D-VL tasks. Even the state-of-the-art 3D-LLM fails to understand some variants of the same sentences. Further in-depth analysis suggests that the existing models have a fragile and biased fusion module, which stems from the low diversity of the existing dataset. Finally, we propose a training-free module driven by LLM, which improves language robustness. Datasets and code will be available at github.
comment: https://github.com/VincentDENGP/3D-LR
☆ VURF: A General-purpose Reasoning and Self-refinement Framework for Video Understanding
Recent studies have demonstrated the effectiveness of Large Language Models (LLMs) as reasoning modules that can deconstruct complex tasks into more manageable sub-tasks, particularly when applied to visual reasoning tasks for images. In contrast, this paper introduces a Video Understanding and Reasoning Framework (VURF) based on the reasoning power of LLMs. Ours is a novel approach to extend the utility of LLMs in the context of video tasks, leveraging their capacity to generalize from minimal input and output demonstrations within a contextual framework. By presenting LLMs with pairs of instructions and their corresponding high-level programs, we harness their contextual learning capabilities to generate executable visual programs for video understanding. To enhance program's accuracy and robustness, we implement two important strategies. Firstly, we employ a feedback-generation approach, powered by GPT-3.5, to rectify errors in programs utilizing unsupported functions. Secondly, taking motivation from recent works on self refinement of LLM outputs, we introduce an iterative procedure for improving the quality of the in-context examples by aligning the initial outputs to the outputs that would have been generated had the LLM not been bound by the structure of the in-context examples. Our results on several video-specific tasks, including visual QA, video anticipation, pose estimation and multi-video QA illustrate the efficacy of these enhancements in improving the performance of visual programming approaches for video tasks. Our Codes and data will be publicly released.
♻ ☆ TD-MPC2: Scalable, Robust World Models for Continuous Control ICLR 2024
TD-MPC is a model-based reinforcement learning (RL) algorithm that performs local trajectory optimization in the latent space of a learned implicit (decoder-free) world model. In this work, we present TD-MPC2: a series of improvements upon the TD-MPC algorithm. We demonstrate that TD-MPC2 improves significantly over baselines across 104 online RL tasks spanning 4 diverse task domains, achieving consistently strong results with a single set of hyperparameters. We further show that agent capabilities increase with model and data size, and successfully train a single 317M parameter agent to perform 80 tasks across multiple task domains, embodiments, and action spaces. We conclude with an account of lessons, opportunities, and risks associated with large TD-MPC2 agents. Explore videos, models, data, code, and more at https://tdmpc2.com
comment: ICLR 2024. Explore videos, models, data, code, and more at https://tdmpc2.com
♻ ☆ Unveiling Typographic Deceptions: Insights of the Typographic Vulnerability in Large Vision-Language Model
Large Vision-Language Models (LVLMs) rely on vision encoders and Large Language Models (LLMs) to exhibit remarkable capabilities on various multi-modal tasks in the joint space of vision and language. However, the Typographic Attack, which disrupts vision-language models (VLMs) such as Contrastive Language-Image Pretraining (CLIP), has also been expected to be a security threat to LVLMs. Firstly, we verify typographic attacks on current well-known commercial and open-source LVLMs and uncover the widespread existence of this threat. Secondly, to better assess this vulnerability, we propose the most comprehensive and largest-scale Typographic Dataset to date. The Typographic Dataset not only considers the evaluation of typographic attacks under various multi-modal tasks but also evaluates the effects of typographic attacks, influenced by texts generated with diverse factors. Based on the evaluation results, we investigate the causes why typographic attacks may impact VLMs and LVLMs, leading to three highly insightful discoveries. By the examination of our discoveries and experimental validation in the Typographic Dataset, we reduce the performance degradation from $42.07\%$ to $13.90\%$ when LVLMs confront typographic attacks.
♻ ☆ The All-Seeing Project V2: Towards General Relation Comprehension of the Open World
We present the All-Seeing Project V2: a new model and dataset designed for understanding object relations in images. Specifically, we propose the All-Seeing Model V2 (ASMv2) that integrates the formulation of text generation, object localization, and relation comprehension into a relation conversation (ReC) task. Leveraging this unified task, our model excels not only in perceiving and recognizing all objects within the image but also in grasping the intricate relation graph between them, diminishing the relation hallucination often encountered by Multi-modal Large Language Models (MLLMs). To facilitate training and evaluation of MLLMs in relation understanding, we created the first high-quality ReC dataset ({AS-V2) which is aligned with the format of standard instruction tuning data. In addition, we design a new benchmark, termed Circular-based Relation Probing Evaluation (CRPE) for comprehensively evaluating the relation comprehension capabilities of MLLMs. Notably, our ASMv2 achieves an overall accuracy of 52.04 on this relation-aware benchmark, surpassing the 43.14 of LLaVA-1.5 by a large margin. We hope that our work can inspire more future research and contribute to the evolution towards artificial general intelligence. Our project is released at https://github.com/OpenGVLab/all-seeing.
comment: Technical Report
♻ ☆ m&m's: A Benchmark to Evaluate Tool-Use for multi-step multi-modal Tasks
Real-world multi-modal problems are rarely solved by a single machine learning model, and often require multi-step computational plans that involve stitching several models. Tool-augmented LLMs hold tremendous promise for automating the generation of such computational plans. However, the lack of standardized benchmarks for evaluating LLMs as planners for multi-step multi-modal tasks has prevented a systematic study of planner design decisions. Should LLMs generate a full plan in a single shot or step-by-step? Should they invoke tools directly with Python code or through structured data formats like JSON? Does feedback improve planning? To answer these questions and more, we introduce m&m's: a benchmark containing 4K+ multi-step multi-modal tasks involving 33 tools that include multi-modal models, (free) public APIs, and image processing modules. For each of these task queries, we provide automatically generated plans using this realistic toolset. We further provide a high-quality subset of 1,565 task plans that are human-verified and correctly executable. With m&m's, we evaluate 6 popular LLMs with 2 planning strategies (multi-step vs. step-by-step planning), 2 plan formats (JSON vs. code), and 3 types of feedback (parsing/verification/execution). Finally, we summarize takeaways from our extensive experiments. Our dataset and code are available on HuggingFace (https://huggingface.co/datasets/zixianma/mnms) and Github (https://github.com/RAIVNLab/mnms).
♻ ☆ MedCycle: Unpaired Medical Report Generation via Cycle-Consistency
Generating medical reports for X-ray images presents a significant challenge, particularly in unpaired scenarios where access to paired image-report data for training is unavailable. Previous works have typically learned a joint embedding space for images and reports, necessitating a specific labeling schema for both. We introduce an innovative approach that eliminates the need for consistent labeling schemas, thereby enhancing data accessibility and enabling the use of incompatible datasets. This approach is based on cycle-consistent mapping functions that transform image embeddings into report embeddings, coupled with report auto-encoding for medical report generation. Our model and objectives consider intricate local details and the overarching semantic context within images and reports. This approach facilitates the learning of effective mapping functions, resulting in the generation of coherent reports. It outperforms state-of-the-art results in unpaired chest X-ray report generation, demonstrating improvements in both language and clinical metrics.
♻ ☆ A Geospatial Approach to Predicting Desert Locust Breeding Grounds in Africa
Desert locust swarms present a major threat to agriculture and food security. Addressing this challenge, our study develops an operationally-ready model for predicting locust breeding grounds, which has the potential to enhance early warning systems and targeted control measures. We curated a dataset from the United Nations Food and Agriculture Organization's (UN-FAO) locust observation records and analyzed it using two types of spatio-temporal input features: remotely-sensed environmental and climate data as well as multi-spectral earth observation images. Our approach employed custom deep learning models (three-dimensional and LSTM-based recurrent convolutional networks), along with the geospatial foundational model Prithvi recently released by Jakubik et al., 2023. These models notably outperformed existing baselines, with the Prithvi-based model, fine-tuned on multi-spectral images from NASA's Harmonized Landsat and Sentinel-2 (HLS) dataset, achieving the highest accuracy, F1 and ROC-AUC scores (83.03%, 81.53% and 87.69%, respectively). A significant finding from our research is that multi-spectral earth observation images alone are sufficient for effective locust breeding ground prediction without the need to explicitly incorporate climatic or environmental features.
♻ ☆ Towards Flexible, Scalable, and Adaptive Multi-Modal Conditioned Face Synthesis
Recent progress in multi-modal conditioned face synthesis has enabled the creation of visually striking and accurately aligned facial images. Yet, current methods still face issues with scalability, limited flexibility, and a one-size-fits-all approach to control strength, not accounting for the differing levels of conditional entropy, a measure of unpredictability in data given some condition, across modalities. To address these challenges, we introduce a novel uni-modal training approach with modal surrogates, coupled with an entropy-aware modal-adaptive modulation, to support flexible, scalable, and scalable multi-modal conditioned face synthesis network. Our uni-modal training with modal surrogate that only leverage uni-modal data, use modal surrogate to decorate condition with modal-specific characteristic and serve as linker for inter-modal collaboration , fully learns each modality control in face synthesis process as well as inter-modal collaboration. The entropy-aware modal-adaptive modulation finely adjust diffusion noise according to modal-specific characteristics and given conditions, enabling well-informed step along denoising trajectory and ultimately leading to synthesis results of high fidelity and quality. Our framework improves multi-modal face synthesis under various conditions, surpassing current methods in image quality and fidelity, as demonstrated by our thorough experimental results.
♻ ☆ MedMamba: Vision Mamba for Medical Image Classification
Medical image classification is a very fundamental and crucial task in the field of computer vision. These years, CNN-based and Transformer-based models have been widely used to classify various medical images. Unfortunately, The limitation of CNNs in long-range modeling capabilities prevents them from effectively extracting features in medical images, while Transformers are hampered by their quadratic computational complexity. Recent research has shown that the state space model (SSM) represented by Mamba can efficiently model long-range interactions while maintaining linear computational complexity. Inspired by this, we propose Vision Mamba for medical image classification (MedMamba). More specifically, we introduce a novel Conv-SSM module. Conv-SSM combines the local feature extraction ability of convolutional layers with the ability of SSM to capture long-range dependency, thereby modeling medical images with different modalities. To demonstrate the potential of MedMamba, we conducted extensive experiments using 14 publicly available medical datasets with different imaging techniques and two private datasets built by ourselves. Extensive experimental results demonstrate that the proposed MedMamba performs well in detecting lesions in various medical images. To the best of our knowledge, this is the first Vision Mamba tailored for medical image classification. The purpose of this work is to establish a new baseline for medical image classification tasks and provide valuable insights for the future development of more efficient and effective SSM-based artificial intelligence algorithms and application systems in the medical. Source code has been available at https://github.com/YubiaoYue/MedMamba.
♻ ☆ Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigation
As a new embodied vision task, Instance ImageGoal Navigation (IIN) aims to navigate to a specified object depicted by a goal image in an unexplored environment. The main challenge of this task lies in identifying the target object from different viewpoints while rejecting similar distractors. Existing ImageGoal Navigation methods usually adopt the simple Exploration-Exploitation framework and ignore the identification of specific instance during navigation. In this work, we propose to imitate the human behaviour of ``getting closer to confirm" when distinguishing objects from a distance. Specifically, we design a new modular navigation framework named Instance-aware Exploration-Verification-Exploitation (IEVE) for instance-level image goal navigation. Our method allows for active switching among the exploration, verification, and exploitation actions, thereby facilitating the agent in making reasonable decisions under different situations. On the challenging HabitatMatterport 3D semantic (HM3D-SEM) dataset, our method surpasses previous state-of-the-art work, with a classical segmentation model (0.684 vs. 0.561 success) or a robust model (0.702 vs. 0.561 success). Our code will be made publicly available at https://github.com/XiaohanLei/IEVE.
♻ ☆ Generalizing deep learning models for medical image classification
Numerous Deep Learning (DL) models have been developed for a large spectrum of medical image analysis applications, which promises to reshape various facets of medical practice. Despite early advances in DL model validation and implementation, which encourage healthcare institutions to adopt them, some fundamental questions remain: are the DL models capable of generalizing? What causes a drop in DL model performances? How to overcome the DL model performance drop? Medical data are dynamic and prone to domain shift, due to multiple factors such as updates to medical equipment, new imaging workflow, and shifts in patient demographics or populations can induce this drift over time. In this paper, we review recent developments in generalization methods for DL-based classification models. We also discuss future challenges, including the need for improved evaluation protocols and benchmarks, and envisioned future developments to achieve robust, generalized models for medical image classification.
♻ ☆ Chain-of-Spot: Interactive Reasoning Improves Large Vision-Language Models
In the realm of vision-language understanding, the proficiency of models in interpreting and reasoning over visual content has become a cornerstone for numerous applications. However, it is challenging for the visual encoder in Large Vision-Language Models (LVLMs) to extract useful features tailored to questions that aid the language model's response. Furthermore, a common practice among existing LVLMs is to utilize lower-resolution images, which restricts the ability for visual recognition. Our work introduces the Chain-of-Spot (CoS) method, which we describe as Interactive Reasoning, a novel approach that enhances feature extraction by focusing on key regions of interest (ROI) within the image, corresponding to the posed questions or instructions. This technique allows LVLMs to access more detailed visual information without altering the original image resolution, thereby offering multi-granularity image features. By integrating Chain-of-Spot with instruct-following LLaVA-1.5 models, the process of image reasoning consistently improves performance across a wide range of multimodal datasets and benchmarks without bells and whistles and achieves new state-of-the-art results. Our empirical findings demonstrate a significant improvement in LVLMs' ability to understand and reason about visual content, paving the way for more sophisticated visual instruction-following applications. Code and models are available at https://github.com/dongyh20/Chain-of-Spot
comment: Project Page: https://sites.google.com/view/chain-of-spot/
♻ ☆ Neural Radiance Fields in Medical Imaging: Challenges and Next Steps
Neural Radiance Fields (NeRF), as a pioneering technique in computer vision, offer great potential to revolutionize medical imaging by synthesizing three-dimensional representations from the projected two-dimensional image data. However, they face unique challenges when applied to medical applications. This paper presents a comprehensive examination of applications of NeRFs in medical imaging, highlighting four imminent challenges, including fundamental imaging principles, inner structure requirement, object boundary definition, and color density significance. We discuss current methods on different organs and discuss related limitations. We also review several datasets and evaluation metrics and propose several promising directions for future research.
♻ ☆ Learning a Depth Covariance Function CVPR 2023
We propose learning a depth covariance function with applications to geometric vision tasks. Given RGB images as input, the covariance function can be flexibly used to define priors over depth functions, predictive distributions given observations, and methods for active point selection. We leverage these techniques for a selection of downstream tasks: depth completion, bundle adjustment, and monocular dense visual odometry.
comment: CVPR 2023. Project page: https://edexheim.github.io/DepthCov/
♻ ☆ T-MAE: Temporal Masked Autoencoders for Point Cloud Representation Learning
The scarcity of annotated data in LiDAR point cloud understanding hinders effective representation learning. Consequently, scholars have been actively investigating efficacious self-supervised pre-training paradigms. Nevertheless, temporal information, which is inherent in the LiDAR point cloud sequence, is consistently disregarded. To better utilize this property, we propose an effective pre-training strategy, namely Temporal Masked Auto-Encoders (T-MAE), which takes as input temporally adjacent frames and learns temporal dependency. A SiamWCA backbone, containing a Siamese encoder and a windowed cross-attention (WCA) module, is established for the two-frame input. Considering that the movement of an ego-vehicle alters the view of the same instance, temporal modeling also serves as a robust and natural data augmentation, enhancing the comprehension of target objects. SiamWCA is a powerful architecture but heavily relies on annotated data. Our T-MAE pre-training strategy alleviates its demand for annotated data. Comprehensive experiments demonstrate that T-MAE achieves the best performance on both Waymo and ONCE datasets among competitive self-supervised approaches.
comment: Under review
♻ ☆ Ins-HOI: Instance Aware Human-Object Interactions Recovery
Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing multiple subjects into a single, unified mesh, which fails to model the states of each instance individually during interactions. To address this, previous methods use template-based representations to track human/hand and object. However, the quality of the reconstructions is limited by the descriptive capabilities of the templates so that these methods are inherently struggle with geometry details, pressing deformations and invisible contact surfaces. In this work, we propose an end-to-end Instance-aware Human-Object Interactions recovery (Ins-HOI) framework by introducing an instance-level occupancy field representation. However, the real-captured data is presented as a holistic mesh, unable to provide instance-level supervision. To address this, we further propose a complementary training strategy that leverages synthetic data to introduce instance-level shape priors, enabling the disentanglement of occupancy fields for different instances. Specifically, synthetic data, created by randomly combining individual scans of humans/hands and objects, guides the network to learn a coarse prior of instances. Meanwhile, real-captured data helps in learning the overall geometry and restricting interpenetration in contact areas. As demonstrated in experiments, our method Ins-HOI supports instance-level reconstruction and provides reasonable and realistic invisible contact surfaces even in cases of extremely close interaction. To facilitate the research of this task, we collect a large-scale, high-fidelity 3D scan dataset, including 5.2k high-quality scans with real-world human-chair and hand-object interactions. The code and data will be public for research purposes.
comment: Project Page: https://jiajunzhang16.github.io/ins-hoi/ , Code and Dataset Page: https://github.com/jiajunzhang16/ins-hoi
♻ ☆ GIVT: Generative Infinite-Vocabulary Transformers
We introduce generative infinite-vocabulary transformers (GIVT) which generate vector sequences with real-valued entries, instead of discrete tokens from a finite vocabulary. To this end, we propose two surprisingly simple modifications to decoder-only transformers: 1) at the input, we replace the finite-vocabulary lookup table with a linear projection of the input vectors; and 2) at the output, we replace the logits prediction (usually mapped to a categorical distribution) with the parameters of a multivariate Gaussian mixture model. Inspired by the image-generation paradigm of VQ-GAN and MaskGIT, where transformers are used to model the discrete latent sequences of a VQ-VAE, we use GIVT to model the unquantized real-valued latent sequences of a $\beta$-VAE. In class-conditional image generation GIVT outperforms VQ-GAN (and improved variants thereof) as well as MaskGIT, and achieves performance competitive with recent latent diffusion models. Finally, we obtain strong results outside of image generation when applying GIVT to panoptic segmentation and depth estimation with a VAE variant of the UViM framework
comment: v2: add related NLP work, loss details. v3: Improved GMM formulation, added adapter module, larger models, better image generation results. Code and model checkpoints are available at: https://github.com/google-research/big_vision
♻ ☆ Closing the Gap: Achieving Better Accuracy-Robustness Tradeoffs against Query-Based Attacks AAAI
Although promising, existing defenses against query-based attacks share a common limitation: they offer increased robustness against attacks at the price of a considerable accuracy drop on clean samples. In this work, we show how to efficiently establish, at test-time, a solid tradeoff between robustness and accuracy when mitigating query-based attacks. Given that these attacks necessarily explore low-confidence regions, our insight is that activating dedicated defenses, such as random noise defense and random image transformations, only for low-confidence inputs is sufficient to prevent them. Our approach is independent of training and supported by theory. We verify the effectiveness of our approach for various existing defenses by conducting extensive experiments on CIFAR-10, CIFAR-100, and ImageNet. Our results confirm that our proposal can indeed enhance these defenses by providing better tradeoffs between robustness and accuracy when compared to state-of-the-art approaches while being completely training-free.
comment: To appear in the Proceedings of the AAAI Conference on Artificial Intelligence (AAAI) 2024
♻ ☆ Self-Supervised Class-Agnostic Motion Prediction with Spatial and Temporal Consistency Regularizations CVPR2024
The perception of motion behavior in a dynamic environment holds significant importance for autonomous driving systems, wherein class-agnostic motion prediction methods directly predict the motion of the entire point cloud. While most existing methods rely on fully-supervised learning, the manual labeling of point cloud data is laborious and time-consuming. Therefore, several annotation-efficient methods have been proposed to address this challenge. Although effective, these methods rely on weak annotations or additional multi-modal data like images, and the potential benefits inherent in the point cloud sequence are still underexplored. To this end, we explore the feasibility of self-supervised motion prediction with only unlabeled LiDAR point clouds. Initially, we employ an optimal transport solver to establish coarse correspondences between current and future point clouds as the coarse pseudo motion labels. Training models directly using such coarse labels leads to noticeable spatial and temporal prediction inconsistencies. To mitigate these issues, we introduce three simple spatial and temporal regularization losses, which facilitate the self-supervised training process effectively. Experimental results demonstrate the significant superiority of our approach over the state-of-the-art self-supervised methods.
comment: Accepted by CVPR2024
♻ ☆ ColonNeRF: High-Fidelity Neural Reconstruction of Long Colonoscopy
Colonoscopy reconstruction is pivotal for diagnosing colorectal cancer. However, accurate long-sequence colonoscopy reconstruction faces three major challenges: (1) dissimilarity among segments of the colon due to its meandering and convoluted shape; (2) co-existence of simple and intricately folded geometry structures; (3) sparse viewpoints due to constrained camera trajectories. To tackle these challenges, we introduce a new reconstruction framework based on neural radiance field (NeRF), named ColonNeRF, which leverages neural rendering for novel view synthesis of long-sequence colonoscopy. Specifically, to reconstruct the entire colon in a piecewise manner, our ColonNeRF introduces a region division and integration module, effectively reducing shape dissimilarity and ensuring geometric consistency in each segment. To learn both the simple and complex geometry in a unified framework, our ColonNeRF incorporates a multi-level fusion module that progressively models the colon regions from easy to hard. Additionally, to overcome the challenges from sparse views, we devise a DensiNet module for densifying camera poses under the guidance of semantic consistency. We conduct extensive experiments on both synthetic and real-world datasets to evaluate our ColonNeRF. Quantitatively, ColonNeRF exhibits a 67%-85% increase in LPIPS-ALEX scores. Qualitatively, our reconstruction visualizations show much clearer textures and more accurate geometric details. These sufficiently demonstrate our superior performance over the state-of-the-art methods.
comment: for Project Page, see https://showlab.github.io/ColonNeRF/
♻ ☆ Neuromorphic Imaging and Classification with Graph Learning
Bio-inspired neuromorphic cameras asynchronously record pixel brightness changes and generate sparse event streams. They can capture dynamic scenes with little motion blur and more details in extreme illumination conditions. Due to the multidimensional address-event structure, most existing vision algorithms cannot properly handle asynchronous event streams. While several event representations and processing methods have been developed to address such an issue, they are typically driven by a large number of events, leading to substantial overheads in runtime and memory. In this paper, we propose a new graph representation of the event data and couple it with a Graph Transformer to perform accurate neuromorphic classification. Extensive experiments show that our approach leads to better results and excels at the challenging realistic situations where only a small number of events and limited computational resources are available, paving the way for neuromorphic applications embedded into mobile facilities.
comment: 15 pages, 4 figures, and 7 tables. Accepted by Elsevier Neurocomputing
♻ ☆ BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Image CVPR 2024
Creating personalized hand avatars is important to offer a realistic experience to users on AR / VR platforms. While most prior studies focused on reconstructing 3D hand shapes, some recent work has tackled the reconstruction of hand textures on top of shapes. However, these methods are often limited to capturing pixels on the visible side of a hand, requiring diverse views of the hand in a video or multiple images as input. In this paper, we propose a novel method, BiTT(Bi-directional Texture reconstruction of Two hands), which is the first end-to-end trainable method for relightable, pose-free texture reconstruction of two interacting hands taking only a single RGB image, by three novel components: 1) bi-directional (left $\leftrightarrow$ right) texture reconstruction using the texture symmetry of left / right hands, 2) utilizing a texture parametric model for hand texture recovery, and 3) the overall coarse-to-fine stage pipeline for reconstructing personalized texture of two interacting hands. BiTT first estimates the scene light condition and albedo image from an input image, then reconstructs the texture of both hands through the texture parametric model and bi-directional texture reconstructor. In experiments using InterHand2.6M and RGB2Hands datasets, our method significantly outperforms state-of-the-art hand texture reconstruction methods quantitatively and qualitatively. The code is available at https://github.com/yunminjin2/BiTT
comment: Accepted by CVPR 2024
♻ ☆ An explainable three dimension framework to uncover learning patterns: A unified look in variable sulci recognition
Explainable AI is crucial in medical imaging. In the challenging field of neuroscience, visual topics present a high level of complexity, particularly within three-dimensional space. The application of neuroscience, which involves identifying brain sulcal features from MRI, faces significant hurdles due to varying annotation protocols among experts and the intricate three-dimension functionality of the brain. Consequently, traditional explainability approaches fall short in effectively validating and evaluating these networks. To address this, we first present a mathematical formulation delineating various categories of explanation needs across diverse computer vision tasks, categorized into self-explanatory, semi-explanatory, non-explanatory, and new-pattern learning applications based on the reliability of the validation protocol. With respect to this mathematical formulation, we propose a 3D explainability framework aimed at validating the outputs of deep learning networks in detecting the paracingulate sulcus an essential brain anatomical feature. The framework integrates local 3D explanations, global explanations through dimensionality reduction, concatenated global explanations, and statistical shape features, unveiling new insights into pattern learning. We trained and tested two advanced 3D deep learning networks on the challenging TOP-OSLO dataset, significantly improving sulcus detection accuracy, particularly on the left hemisphere. During evaluation with diverse annotation protocols for this dataset, we highlighted the crucial role of an unbiased annotation process in achieving precise predictions and effective pattern learning within our proposed 3D framework. The proposed framework not only annotates the variable sulcus but also uncovers hidden AI knowledge, promising to advance our understanding of brain anatomy and function.
♻ ☆ A Generative Approach for Wikipedia-Scale Visual Entity Recognition CVPR2024
In this paper, we address web-scale visual entity recognition, specifically the task of mapping a given query image to one of the 6 million existing entities in Wikipedia. One way of approaching a problem of such scale is using dual-encoder models (eg CLIP), where all the entity names and query images are embedded into a unified space, paving the way for an approximate k-NN search. Alternatively, it is also possible to re-purpose a captioning model to directly generate the entity names for a given image. In contrast, we introduce a novel Generative Entity Recognition (GER) framework, which given an input image learns to auto-regressively decode a semantic and discriminative ``code'' identifying the target entity. Our experiments demonstrate the efficacy of this GER paradigm, showcasing state-of-the-art performance on the challenging OVEN benchmark. GER surpasses strong captioning, dual-encoder, visual matching and hierarchical classification baselines, affirming its advantage in tackling the complexities of web-scale recognition.
comment: CVPR2024
♻ ☆ Analyzing Local Representations of Self-supervised Vision Transformers
In this paper, we present a comparative analysis of various self-supervised Vision Transformers (ViTs), focusing on their local representative power. Inspired by large language models, we examine the abilities of ViTs to perform various computer vision tasks with little to no fine-tuning. We design evaluation framework to analyze the quality of local, i.e.\ patch-level, representations in the context of few-shot semantic segmentation, instance identification, object retrieval and tracking. We discover that contrastive learning based methods like DINO produce more universal patch representations that can be immediately applied for downstream tasks with no parameter tuning, compared to masked image modeling. The embeddings learned using the latter approach, e.g. in masked autoencoders, have high variance features that harm distance-based algorithms, such as k-NN, and do not contain useful information for most downstream tasks. Furthermore, we demonstrate that removing these high-variance features enhances k-NN for MAE, as well as for its recent extension Scale-MAE. Finally, we find an object instance retrieval setting where DINOv2, a model pretrained on two orders of magnitude more data, falls short of its less compute intensive counterpart DINO.
♻ ☆ Enhanced Few-Shot Class-Incremental Learning via Ensemble Models
Few-shot class-incremental learning (FSCIL) aims to continually fit new classes with limited training data, while maintaining the performance of previously learned classes. The main challenges are overfitting the rare new training samples and forgetting old classes. While catastrophic forgetting has been extensively studied, the overfitting problem has attracted less attention in FSCIL. To tackle overfitting challenge, we design a new ensemble model framework cooperated with data augmentation to boost generalization. In this way, the enhanced model works as a library storing abundant features to guarantee fast adaptation to downstream tasks. Specifically, the multi-input multi-output ensemble structure is applied with a spatial-aware data augmentation strategy, aiming at diversifying the feature extractor and alleviating overfitting in incremental sessions. Moreover, self-supervised learning is also integrated to further improve the model generalization. Comprehensive experimental results show that the proposed method can indeed mitigate the overfitting problem in FSCIL, and outperform the state-of-the-art methods.
♻ ☆ Separate and Conquer: Decoupling Co-occurrence via Decomposition and Representation for Weakly Supervised Semantic Segmentation CVPR 2024
Weakly supervised semantic segmentation (WSSS) with image-level labels aims to achieve segmentation tasks without dense annotations. However, attributed to the frequent coupling of co-occurring objects and the limited supervision from image-level labels, the challenging co-occurrence problem is widely present and leads to false activation of objects in WSSS. In this work, we devise a 'Separate and Conquer' scheme SeCo to tackle this issue from dimensions of image space and feature space. In the image space, we propose to 'separate' the co-occurring objects with image decomposition by subdividing images into patches. Importantly, we assign each patch a category tag from Class Activation Maps (CAMs), which spatially helps remove the co-context bias and guide the subsequent representation. In the feature space, we propose to 'conquer' the false activation by enhancing semantic representation with multi-granularity knowledge contrast. To this end, a dual-teacher-single-student architecture is designed and tag-guided contrast is conducted, which guarantee the correctness of knowledge and further facilitate the discrepancy among co-contexts. We streamline the multi-staged WSSS pipeline end-to-end and tackle this issue without external supervision. Extensive experiments are conducted, validating the efficiency of our method and the superiority over previous single-staged and even multi-staged competitors on PASCAL VOC and MS COCO. Code is available at https://github.com/zwyang6/SeCo.git.
comment: Accepted by CVPR 2024
♻ ☆ Visually-Aware Context Modeling for News Image Captioning
News Image Captioning aims to create captions from news articles and images, emphasizing the connection between textual context and visual elements. Recognizing the significance of human faces in news images and the face-name co-occurrence pattern in existing datasets, we propose a face-naming module for learning better name embeddings. Apart from names, which can be directly linked to an image area (faces), news image captions mostly contain context information that can only be found in the article. We design a retrieval strategy using CLIP to retrieve sentences that are semantically close to the image, mimicking human thought process of linking articles to images. Furthermore, to tackle the problem of the imbalanced proportion of article context and image context in captions, we introduce a simple yet effective method Contrasting with Language Model backbone (CoLaM) to the training pipeline. We conduct extensive experiments to demonstrate the efficacy of our framework. We out-perform the previous state-of-the-art (without external data) by 7.97/5.80 CIDEr scores on GoodNews/NYTimes800k. Our code is available at https://github.com/tingyu215/VACNIC.
comment: Accepted at NAACL 2024 Main Conference
♻ ☆ An Active Contour Model Driven By the Hybrid Signed Pressure Function
Due to the influence of imaging equipment and complex imaging environments, most images in daily life have features of intensity inhomogeneity and noise. Therefore, many scholars have designed many image segmentation algorithms to address these issues. Among them, the active contour model is one of the most effective image segmentation algorithms.This paper proposes an active contour model driven by the hybrid signed pressure function that combines global and local information construction. Firstly, a new global region-based signed pressure function is introduced by combining the average intensity of the inner and outer regions of the curve with the median intensity of the inner region of the evolution curve. Then, the paper uses the energy differences between the inner and outer regions of the curve in the local region to design the signed pressure function of the local term. Combine the two SPF function to obtain a new signed pressure function and get the evolution equation of the new model. Finally, experiments and numerical analysis show that the model has excellent segmentation performance for both intensity inhomogeneous images and noisy images.
♻ ☆ Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusion CVPR 2024
Recent advances in generative AI have unveiled significant potential for the creation of 3D content. However, current methods either apply a pre-trained 2D diffusion model with the time-consuming score distillation sampling (SDS), or a direct 3D diffusion model trained on limited 3D data losing generation diversity. In this work, we approach the problem by employing a multi-view 2.5D diffusion fine-tuned from a pre-trained 2D diffusion model. The multi-view 2.5D diffusion directly models the structural distribution of 3D data, while still maintaining the strong generalization ability of the original 2D diffusion model, filling the gap between 2D diffusion-based and direct 3D diffusion-based methods for 3D content generation. During inference, multi-view normal maps are generated using the 2.5D diffusion, and a novel differentiable rasterization scheme is introduced to fuse the almost consistent multi-view normal maps into a consistent 3D model. We further design a normal-conditioned multi-view image generation module for fast appearance generation given the 3D geometry. Our method is a one-pass diffusion process and does not require any SDS optimization as post-processing. We demonstrate through extensive experiments that, our direct 2.5D generation with the specially-designed fusion scheme can achieve diverse, mode-seeking-free, and high-fidelity 3D content generation in only 10 seconds. Project page: https://nju-3dv.github.io/projects/direct25.
comment: CVPR 2024 camera ready, including more evaluations and discussions. Project webpage: https://nju-3dv.github.io/projects/direct25
♻ ☆ Alleviating Exposure Bias in Diffusion Models through Sampling with Shifted Time Steps ICLR2024
Diffusion Probabilistic Models (DPM) have shown remarkable efficacy in the synthesis of high-quality images. However, their inference process characteristically requires numerous, potentially hundreds, of iterative steps, which could exaggerate the problem of exposure bias due to the training and inference discrepancy. Previous work has attempted to mitigate this issue by perturbing inputs during training, which consequently mandates the retraining of the DPM. In this work, we conduct a systematic study of exposure bias in DPM and, intriguingly, we find that the exposure bias could be alleviated with a novel sampling method that we propose, without retraining the model. We empirically and theoretically show that, during inference, for each backward time step $t$ and corresponding state $\hat{x}_t$, there might exist another time step $t_s$ which exhibits superior coupling with $\hat{x}_t$. Based on this finding, we introduce a sampling method named Time-Shift Sampler. Our framework can be seamlessly integrated to existing sampling algorithms, such as DDPM, DDIM and other high-order solvers, inducing merely minimal additional computations. Experimental results show our method brings significant and consistent improvements in FID scores on different datasets and sampling methods. For example, integrating Time-Shift Sampler to F-PNDM yields a FID=3.88, achieving 44.49\% improvements as compared to F-PNDM, on CIFAR-10 with 10 sampling steps, which is more performant than the vanilla DDIM with 100 sampling steps. Our code is available at https://github.com/Mingxiao-Li/TS-DPM.
comment: Accepted at International Conference on Learning Representations (ICLR2024)
♻ ☆ To use or not to use proprietary street view images in (health and place) research? That is the question
Computer vision-based analysis of street view imagery has transformative impacts on environmental assessments. Interactive web services, particularly Google Street View, play an ever-important role in making imagery data ubiquitous. Despite the technical ease of harnessing millions of Google Street View images, this article questions the current practices in using this proprietary data source from a European viewpoint. Our concern lies with Google's terms of service, which restrict bulk image downloads and the generation of street view image-based indices. To reconcile the challenge of advancing society through groundbreaking research while maintaining data license agreements and legal integrity, we believe it is crucial to 1) include an author's statement on using proprietary street view data and the directives it entails, 2) negotiate academic-specific license to democratize Google Street View data access, and 3) adhere to open data principles and utilize open image sources for future research.
♻ ☆ Unsupervised Video Domain Adaptation with Masked Pre-Training and Collaborative Self-Training CVPR 2024
In this work, we tackle the problem of unsupervised domain adaptation (UDA) for video action recognition. Our approach, which we call UNITE, uses an image teacher model to adapt a video student model to the target domain. UNITE first employs self-supervised pre-training to promote discriminative feature learning on target domain videos using a teacher-guided masked distillation objective. We then perform self-training on masked target data, using the video student model and image teacher model together to generate improved pseudolabels for unlabeled target videos. Our self-training process successfully leverages the strengths of both models to achieve strong transfer performance across domains. We evaluate our approach on multiple video domain adaptation benchmarks and observe significant improvements upon previously reported results.
comment: Accepted at CVPR 2024. 13 pages, 4 figures
♻ ☆ AI-KD: Adversarial learning and Implicit regularization for self-Knowledge Distillation
We present a novel adversarial penalized self-knowledge distillation method, named adversarial learning and implicit regularization for self-knowledge distillation (AI-KD), which regularizes the training procedure by adversarial learning and implicit distillations. Our model not only distills the deterministic and progressive knowledge which are from the pre-trained and previous epoch predictive probabilities but also transfers the knowledge of the deterministic predictive distributions using adversarial learning. The motivation is that the self-knowledge distillation methods regularize the predictive probabilities with soft targets, but the exact distributions may be hard to predict. Our method deploys a discriminator to distinguish the distributions between the pre-trained and student models while the student model is trained to fool the discriminator in the trained procedure. Thus, the student model not only can learn the pre-trained model's predictive probabilities but also align the distributions between the pre-trained and student models. We demonstrate the effectiveness of the proposed method with network architectures on multiple datasets and show the proposed method achieves better performance than state-of-the-art methods.
comment: Accepted to KBS
♻ ☆ Consistency Enhancement-Based Deep Multiview Clustering via Contrastive Learning
Multiview clustering (MVC) segregates data samples into meaningful clusters by synthesizing information across multiple views. Moreover, deep learning-based methods have demonstrated their strong feature learning capabilities in MVC scenarios. However, effectively generalizing feature representations while maintaining consistency is still an intractable problem. In addition, most existing deep clustering methods based on contrastive learning overlook the consistency of the clustering representations during the clustering process. In this paper, we show how the above problems can be overcome and propose a consistent enhancement-based deep MVC method via contrastive learning (CCEC). Specifically, semantic connection blocks are incorporated into a feature representation to preserve the consistent information among multiple views. Furthermore, the representation process for clustering is enhanced through spectral clustering, and the consistency across multiple views is improved. Experiments conducted on five datasets demonstrate the effectiveness and superiority of our method in comparison with the state-of-the-art (SOTA) methods. The code for this method can be accessed at https://anonymous.4open.science/r/CCEC-E84E/.
comment: There are multiple errors that need to be corrected, including some formulas and concept descriptions. We will re upload the paper after the modifications are completed
♻ ☆ LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment
Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize Scene-Text-to-Motion research. LaserHuman stands out with its inclusion of genuine human motions within 3D environments, unbounded free-form natural language descriptions, a blend of indoor and outdoor scenarios, and dynamic, ever-changing scenes. Diverse modalities of capture data and rich annotations present great opportunities for the research of conditional motion generation, and can also facilitate the development of real-life applications. Moreover, to generate semantically consistent and physically plausible human motions, we propose a multi-conditional diffusion model, which is simple but effective, achieving state-of-the-art performance on existing datasets.
♻ ☆ LLM4SGG: Large Language Model for Weakly Supervised Scene Graph Generation CVPR 2024
Weakly-Supervised Scene Graph Generation (WSSGG) research has recently emerged as an alternative to the fully-supervised approach that heavily relies on costly annotations. In this regard, studies on WSSGG have utilized image captions to obtain unlocalized triplets while primarily focusing on grounding the unlocalized triplets over image regions. However, they have overlooked the two issues involved in the triplet formation process from the captions: 1) Semantic over-simplification issue arises when extracting triplets from captions, where fine-grained predicates in captions are undesirably converted into coarse-grained predicates, resulting in a long-tailed predicate distribution, and 2) Low-density scene graph issue arises when aligning the triplets in the caption with entity/predicate classes of interest, where many triplets are discarded and not used in training, leading to insufficient supervision. To tackle the two issues, we propose a new approach, i.e., Large Language Model for weakly-supervised SGG (LLM4SGG), where we mitigate the two issues by leveraging the LLM's in-depth understanding of language and reasoning ability during the extraction of triplets from captions and alignment of entity/predicate classes with target data. To further engage the LLM in these processes, we adopt the idea of Chain-of-Thought and the in-context few-shot learning strategy. To validate the effectiveness of LLM4SGG, we conduct extensive experiments on Visual Genome and GQA datasets, showing significant improvements in both Recall@K and mean Recall@K compared to the state-of-the-art WSSGG methods. A further appeal is that LLM4SGG is data-efficient, enabling effective model training with a small amount of training images.
comment: 8 pages; CVPR 2024
♻ ☆ Intrinsic Image Diffusion for Indoor Single-view Material Estimation
We present Intrinsic Image Diffusion, a generative model for appearance decomposition of indoor scenes. Given a single input view, we sample multiple possible material explanations represented as albedo, roughness, and metallic maps. Appearance decomposition poses a considerable challenge in computer vision due to the inherent ambiguity between lighting and material properties and the lack of real datasets. To address this issue, we advocate for a probabilistic formulation, where instead of attempting to directly predict the true material properties, we employ a conditional generative model to sample from the solution space. Furthermore, we show that utilizing the strong learned prior of recent diffusion models trained on large-scale real-world images can be adapted to material estimation and highly improves the generalization to real images. Our method produces significantly sharper, more consistent, and more detailed materials, outperforming state-of-the-art methods by $1.5dB$ on PSNR and by $45\%$ better FID score on albedo prediction. We demonstrate the effectiveness of our approach through experiments on both synthetic and real-world datasets.
comment: Project page: https://peter-kocsis.github.io/IntrinsicImageDiffusion/ Video: https://youtu.be/lz0meJlj5cA
♻ ☆ Point2RBox: Combine Knowledge from Synthetic Visual Patterns for End-to-end Oriented Object Detection with Single Point Supervision
With the rapidly increasing demand for oriented object detection (OOD), recent research involving weakly-supervised detectors for learning rotated box (RBox) from the horizontal box (HBox) has attracted more and more attention. In this paper, we explore a more challenging yet label-efficient setting, namely single point-supervised OOD, and present our approach called Point2RBox. Specifically, we propose to leverage two principles: 1) Synthetic pattern knowledge combination: By sampling around each labeled point on the image, we spread the object feature to synthetic visual patterns with known boxes to provide the knowledge for box regression. 2) Transform self-supervision: With a transformed input image (e.g. scaled/rotated), the output RBoxes are trained to follow the same transformation so that the network can perceive the relative size/rotation between objects. The detector is further enhanced by a few devised techniques to cope with peripheral issues, e.g. the anchor/layer assignment as the size of the object is not available in our point supervision setting. To our best knowledge, Point2RBox is the first end-to-end solution for point-supervised OOD. In particular, our method uses a lightweight paradigm, yet it achieves a competitive performance among point-supervised alternatives, 41.05%/27.62%/80.01% on DOTA/DIOR/HRSC datasets.
comment: 10 pages, 3 figures, 5 tables, code: https://github.com/yuyi1005/point2rbox-mmrotate
♻ ☆ Driving Animatronic Robot Facial Expression From Speech
Animatronic robots aim to enable natural human-robot interaction through lifelike facial expressions. However, generating realistic, speech-synchronized robot expressions is challenging due to the complexities of facial biomechanics and responsive motion synthesis. This paper presents a principled, skinning-centric approach to drive animatronic robot facial expressions from speech. The proposed approach employs linear blend skinning (LBS) as the core representation to guide tightly integrated innovations in embodiment design and motion synthesis. LBS informs the actuation topology, enables human expression retargeting, and allows speech-driven facial motion generation. The proposed approach is capable of generating highly realistic, real-time facial expressions from speech on an animatronic face, significantly advancing robots' ability to replicate nuanced human expressions for natural interaction.
comment: Under review. For associated project page, see https://library87.github.io/animatronic-face-iros24
♻ ☆ Mpox-AISM: AI-Mediated Super Monitoring for Mpox and Like-Mpox
The key to preventing the spread of mpox (monkeypox) lies in timely, convenient, and accurate diagnosis for earlier-stage infected individuals. Unfortunately, the resemblances between common skin diseases and mpox and the need for professional diagnosis inevitably deteriorated the diagnosis of earlier-stage patients with Mpox and contributed to its widespread outbreak in crowded areas. Here, we proposed a real-time visualization strategy called "Super Monitoring" using artificial intelligence and Internet technology, thereby performing a low-cost, convenient, timely, and unspecialized diagnosis for earlier-stage mpox. Specifically, such AI-mediated "super monitoring" (Mpox-AISM) invokes a framework assembled by deep learning models, data augmentation, self-supervised learning, and cloud services. Verified by publicly available datasets, the Precision, Recall, Specificity, and F1-score of Mpox-AISM in diagnosing mpox achieved 99.3%, 94.1%, 99.9%, and 96.6%, respectively. Furthermore, Mpox-AISM's overall accuracy reaches 94.51% in diagnosing mpox, six like-mpox skin diseases, and normal skin. We also employed gradient-weighted class activation mapping to explain the decision-making process of Mpox-AISM, thus handily understanding the specific characteristics that may indicate the mpox's onset and improving its reliability. With the help of the Internet and communication terminal, Mpox-AISM can perform a real-time, low-cost, and convenient diagnosis for earlier-stage mpox in various real-world settings, thereby effectively curbing the spread of mpox virus.
♻ ☆ Open-Vocabulary Camouflaged Object Segmentation
Recently, the emergence of the large-scale vision-language model (VLM), such as CLIP, has opened the way towards open-world object perception. Many works have explored the utilization of pre-trained VLM for the challenging open-vocabulary dense prediction task that requires perceiving diverse objects with novel classes at inference time. Existing methods construct experiments based on the public datasets of related tasks, which are not tailored for open vocabulary and rarely involve imperceptible objects camouflaged in complex scenes due to data collection bias and annotation costs. To fill in the gaps, we introduce a new task, open-vocabulary camouflaged object segmentation (OVCOS), and construct a large-scale complex scene dataset (\textbf{OVCamo}) containing 11,483 hand-selected images with fine annotations and corresponding object classes. Further, we build a strong single-stage open-vocabulary \underline{c}amouflaged \underline{o}bject \underline{s}egmentation transform\underline{er} baseline \textbf{OVCoser} attached to the parameter-fixed CLIP with iterative semantic guidance and structure enhancement. By integrating the guidance of class semantic knowledge and the supplement of visual structure cues from the edge and depth information, the proposed method can efficiently capture camouflaged objects. Moreover, this effective framework also surpasses previous state-of-the-arts of open-vocabulary semantic image segmentation by a large margin on our OVCamo dataset. With the proposed dataset and baseline, we hope that this new task with more practical value can further expand the research on open-vocabulary dense prediction tasks. The code and data will be available in the future.
comment: Update the style and add details
♻ ☆ Semantics Meets Temporal Correspondence: Self-supervised Object-centric Learning in Videos ICCV 2023
Self-supervised methods have shown remarkable progress in learning high-level semantics and low-level temporal correspondence. Building on these results, we take one step further and explore the possibility of integrating these two features to enhance object-centric representations. Our preliminary experiments indicate that query slot attention can extract different semantic components from the RGB feature map, while random sampling based slot attention can exploit temporal correspondence cues between frames to assist instance identification. Motivated by this, we propose a novel semantic-aware masked slot attention on top of the fused semantic features and correspondence maps. It comprises two slot attention stages with a set of shared learnable Gaussian distributions. In the first stage, we use the mean vectors as slot initialization to decompose potential semantics and generate semantic segmentation masks through iterative attention. In the second stage, for each semantics, we randomly sample slots from the corresponding Gaussian distribution and perform masked feature aggregation within the semantic area to exploit temporal correspondence patterns for instance identification. We adopt semantic- and instance-level temporal consistency as self-supervision to encourage temporally coherent object-centric representations. Our model effectively identifies multiple object instances with semantic structure, reaching promising results on unsupervised video object discovery. Furthermore, we achieve state-of-the-art performance on dense label propagation tasks, demonstrating the potential for object-centric analysis. The code is released at https://github.com/shvdiwnkozbw/SMTC.
comment: ICCV 2023
♻ ☆ ICP-Flow: LiDAR Scene Flow Estimation with ICP CVPR 2024
Scene flow characterizes the 3D motion between two LiDAR scans captured by an autonomous vehicle at nearby timesteps. Prevalent methods consider scene flow as point-wise unconstrained flow vectors that can be learned by either large-scale training beforehand or time-consuming optimization at inference. However, these methods do not take into account that objects in autonomous driving often move rigidly. We incorporate this rigid-motion assumption into our design, where the goal is to associate objects over scans and then estimate the locally rigid transformations. We propose ICP-Flow, a learning-free flow estimator. The core of our design is the conventional Iterative Closest Point (ICP) algorithm, which aligns the objects over time and outputs the corresponding rigid transformations. Crucially, to aid ICP, we propose a histogram-based initialization that discovers the most likely translation, thus providing a good starting point for ICP. The complete scene flow is then recovered from the rigid transformations. We outperform state-of-the-art baselines, including supervised models, on the Waymo dataset and perform competitively on Argoverse-v2 and nuScenes. Further, we train a feedforward neural network, supervised by the pseudo labels from our model, and achieve top performance among all models capable of real-time inference. We validate the advantage of our model on scene flow estimation with longer temporal gaps, up to 0.4 seconds where other models fail to deliver meaningful results.
comment: CVPR 2024, camera-ready. Code: https://github.com/yanconglin/ICP-Flow
♻ ☆ GSVA: Generalized Segmentation via Multimodal Large Language Models CVPR2024
Generalized Referring Expression Segmentation (GRES) extends the scope of classic RES to refer to multiple objects in one expression or identify the empty targets absent in the image. GRES poses challenges in modeling the complex spatial relationships of the instances in the image and identifying non-existing referents. Multimodal Large Language Models (MLLMs) have recently shown tremendous progress in these complicated vision-language tasks. Connecting Large Language Models (LLMs) and vision models, MLLMs are proficient in understanding contexts with visual inputs. Among them, LISA, as a representative, adopts a special [SEG] token to prompt a segmentation mask decoder, e.g., SAM, to enable MLLMs in the RES task. However, existing solutions to GRES remain unsatisfactory since current segmentation MLLMs cannot correctly handle the cases where users might reference multiple subjects in a singular prompt or provide descriptions incongruent with any image target. In this paper, we propose Generalized Segmentation Vision Assistant (GSVA) to address this gap. Specifically, GSVA reuses the [SEG] token to prompt the segmentation model towards supporting multiple mask references simultaneously and innovatively learns to generate a [REJ] token to reject the null targets explicitly. Experiments validate GSVA's efficacy in resolving the GRES issue, marking a notable enhancement and setting a new record on the GRES benchmark gRefCOCO dataset. GSVA also proves effective across various classic referring segmentation and comprehension tasks.
comment: Accepted by CVPR2024 (19 pages, 9 figures, 11 tables)
♻ ☆ RTFS-Net: Recurrent Time-Frequency Modelling for Efficient Audio-Visual Speech Separation ICLR
Audio-visual speech separation methods aim to integrate different modalities to generate high-quality separated speech, thereby enhancing the performance of downstream tasks such as speech recognition. Most existing state-of-the-art (SOTA) models operate in the time domain. However, their overly simplistic approach to modeling acoustic features often necessitates larger and more computationally intensive models in order to achieve SOTA performance. In this paper, we present a novel time-frequency domain audio-visual speech separation method: Recurrent Time-Frequency Separation Network (RTFS-Net), which applies its algorithms on the complex time-frequency bins yielded by the Short-Time Fourier Transform. We model and capture the time and frequency dimensions of the audio independently using a multi-layered RNN along each dimension. Furthermore, we introduce a unique attention-based fusion technique for the efficient integration of audio and visual information, and a new mask separation approach that takes advantage of the intrinsic spectral nature of the acoustic features for a clearer separation. RTFS-Net outperforms the prior SOTA method in both inference speed and separation quality while reducing the number of parameters by 90% and MACs by 83%. This is the first time-frequency domain audio-visual speech separation method to outperform all contemporary time-domain counterparts.
comment: Accepted by The Twelfth International Conference on Learning Representations (ICLR) 2024, see https://openreview.net/forum?id=PEuDO2EiDr
♻ ☆ Unveiling Parts Beyond Objects:Towards Finer-Granularity Referring Expression Segmentation CVPR 2024
Referring expression segmentation (RES) aims at segmenting the foreground masks of the entities that match the descriptive natural language expression. Previous datasets and methods for classic RES task heavily rely on the prior assumption that one expression must refer to object-level targets. In this paper, we take a step further to finer-grained part-level RES task. To promote the object-level RES task towards finer-grained vision-language understanding, we put forward a new multi-granularity referring expression segmentation (MRES) task and construct an evaluation benchmark called RefCOCOm by manual annotations. By employing our automatic model-assisted data engine, we build the largest visual grounding dataset namely MRES-32M, which comprises over 32.2M high-quality masks and captions on the provided 1M images. Besides, a simple yet strong model named UniRES is designed to accomplish the unified object-level and part-level grounding task. Extensive experiments on our RefCOCOm for MRES and three datasets (i.e., RefCOCO(+/g) for classic RES task demonstrate the superiority of our method over previous state-of-the-art methods. To foster future research into fine-grained visual grounding, our benchmark RefCOCOm, the MRES-32M dataset and model UniRES will be publicly available at https://github.com/Rubics-Xuan/MRES
comment: This work is accepted by CVPR 2024
♻ ☆ FMM-Attack: A Flow-based Multi-modal Adversarial Attack on Video-based LLMs
Despite the remarkable performance of video-based large language models (LLMs), their adversarial threat remains unexplored. To fill this gap, we propose the first adversarial attack tailored for video-based LLMs by crafting flow-based multi-modal adversarial perturbations on a small fraction of frames within a video, dubbed FMM-Attack. Extensive experiments show that our attack can effectively induce video-based LLMs to generate incorrect answers when videos are added with imperceptible adversarial perturbations. Intriguingly, our FMM-Attack can also induce garbling in the model output, prompting video-based LLMs to hallucinate. Overall, our observations inspire a further understanding of multi-modal robustness and safety-related feature alignment across different modalities, which is of great importance for various large multi-modal models. Our code is available at https://github.com/THU-Kingmin/FMM-Attack.
♻ ☆ CBNet: A Plug-and-Play Network for Segmentation-Based Scene Text Detection
Recently, segmentation-based methods are quite popular in scene text detection, which mainly contain two steps: text kernel segmentation and expansion. However, the segmentation process only considers each pixel independently, and the expansion process is difficult to achieve a favorable accuracy-speed trade-off. In this paper, we propose a Context-aware and Boundary-guided Network (CBN) to tackle these problems. In CBN, a basic text detector is firstly used to predict initial segmentation results. Then, we propose a context-aware module to enhance text kernel feature representations, which considers both global and local contexts. Finally, we introduce a boundary-guided module to expand enhanced text kernels adaptively with only the pixels on the contours, which not only obtains accurate text boundaries but also keeps high speed, especially on high-resolution output maps. In particular, with a lightweight backbone, the basic detector equipped with our proposed CBN achieves state-of-the-art results on several popular benchmarks, and our proposed CBN can be plugged into several segmentation-based methods. Code is available at https://github.com/XiiZhao/cbn.pytorch.
comment: Accepted by IJCV 2024. Code is available at this https URL: https://github.com/XiiZhao/cbn.pytorch
♻ ☆ Conditional Tuning Network for Few-Shot Adaptation of Segmentation Anything Model
The recent Segment Anything Model (SAM) has demonstrated remarkable zero-shot capability and flexible geometric prompting in general image segmentation. However, SAM often struggles when handling various unconventional images, such as aerial, medical, and non-RGB images. This paper presents CAT-SAM, a ConditionAl Tuning network that adapts SAM toward various unconventional target tasks with just few-shot target samples. CAT-SAM freezes the entire SAM and adapts its mask decoder and image encoder simultaneously with a small number of learnable parameters. The core design is a prompt bridge structure that enables decoder-conditioned joint tuning of the heavyweight image encoder and the lightweight mask decoder. The bridging maps the prompt token of the mask decoder to the image encoder, fostering synergic adaptation of the encoder and the decoder with mutual benefits. We develop two representative tuning strategies for the image encoder which leads to two CAT-SAM variants: one injecting learnable prompt tokens in the input space and the other inserting lightweight adapter networks. Extensive experiments over 11 unconventional tasks show that both CAT-SAM variants achieve superior target segmentation performance consistently even under the very challenging one-shot adaptation setup. Project page: https://xiaoaoran.github.io/projects/CAT-SAM
comment: Project page: https://xiaoaoran.github.io/projects/CAT-SAM
♻ ☆ ShaDocFormer: A Shadow-Attentive Threshold Detector With Cascaded Fusion Refiner for Document Shadow Removal IJCNN 2024
Document shadow is a common issue that arises when capturing documents using mobile devices, which significantly impacts readability. Current methods encounter various challenges, including inaccurate detection of shadow masks and estimation of illumination. In this paper, we propose ShaDocFormer, a Transformer-based architecture that integrates traditional methodologies and deep learning techniques to tackle the problem of document shadow removal. The ShaDocFormer architecture comprises two components: the Shadow-attentive Threshold Detector (STD) and the Cascaded Fusion Refiner (CFR). The STD module employs a traditional thresholding technique and leverages the attention mechanism of the Transformer to gather global information, thereby enabling precise detection of shadow masks. The cascaded and aggregative structure of the CFR module facilitates a coarse-to-fine restoration process for the entire image. As a result, ShaDocFormer excels in accurately detecting and capturing variations in both shadow and illumination, thereby enabling effective removal of shadows. Extensive experiments demonstrate that ShaDocFormer outperforms current state-of-the-art methods in both qualitative and quantitative measurements.
comment: Accepted by IJCNN 2024
♻ ☆ MinD-3D: Reconstruct High-quality 3D objects in Human Brain
In this paper, we introduce Recon3DMind, an innovative task aimed at reconstructing 3D visuals from Functional Magnetic Resonance Imaging (fMRI) signals, marking a significant advancement in the fields of cognitive neuroscience and computer vision. To support this pioneering task, we present the fMRI-Shape dataset, which includes data from 14 participants and features 360-degree videos of 3D objects to enable comprehensive fMRI signal capture across various settings, thereby laying a foundation for future research. Furthermore, we propose MinD-3D, a novel and effective three-stage framework specifically designed to decode the brain's 3D visual information from fMRI signals, demonstrating the feasibility of this challenging task. The framework begins by extracting and aggregating features from fMRI frames through a neuro-fusion encoder, subsequently employs a feature bridge diffusion model to generate visual features, and ultimately recovers the 3D object via a generative transformer decoder. We assess the performance of MinD-3D using a suite of semantic and structural metrics and analyze the correlation between the features extracted by our model and the visual regions of interest (ROIs) in fMRI signals. Our findings indicate that MinD-3D not only reconstructs 3D objects with high semantic relevance and spatial similarity but also significantly enhances our understanding of the human brain's capabilities in processing 3D visual information. Project page at: https://jianxgao.github.io/MinD-3D.
comment: 26 pages, 13 figures
♻ ☆ Neural Markov Random Field for Stereo Matching CVPR 2024
Stereo matching is a core task for many computer vision and robotics applications. Despite their dominance in traditional stereo methods, the hand-crafted Markov Random Field (MRF) models lack sufficient modeling accuracy compared to end-to-end deep models. While deep learning representations have greatly improved the unary terms of the MRF models, the overall accuracy is still severely limited by the hand-crafted pairwise terms and message passing. To address these issues, we propose a neural MRF model, where both potential functions and message passing are designed using data-driven neural networks. Our fully data-driven model is built on the foundation of variational inference theory, to prevent convergence issues and retain stereo MRF's graph inductive bias. To make the inference tractable and scale well to high-resolution images, we also propose a Disparity Proposal Network (DPN) to adaptively prune the search space of disparity. The proposed approach ranks $1^{st}$ on both KITTI 2012 and 2015 leaderboards among all published methods while running faster than 100 ms. This approach significantly outperforms prior global methods, e.g., lowering D1 metric by more than 50% on KITTI 2015. In addition, our method exhibits strong cross-domain generalization and can recover sharp edges. The codes at https://github.com/aeolusguan/NMRF
comment: Accepted to CVPR 2024
♻ ☆ Active Prompt Learning in Vision Language Models CVPR 2024
Pre-trained Vision Language Models (VLMs) have demonstrated notable progress in various zero-shot tasks, such as classification and retrieval. Despite their performance, because improving performance on new tasks requires task-specific knowledge, their adaptation is essential. While labels are needed for the adaptation, acquiring them is typically expensive. To overcome this challenge, active learning, a method of achieving a high performance by obtaining labels for a small number of samples from experts, has been studied. Active learning primarily focuses on selecting unlabeled samples for labeling and leveraging them to train models. In this study, we pose the question, "how can the pre-trained VLMs be adapted under the active learning framework?" In response to this inquiry, we observe that (1) simply applying a conventional active learning framework to pre-trained VLMs even may degrade performance compared to random selection because of the class imbalance in labeling candidates, and (2) the knowledge of VLMs can provide hints for achieving the balance before labeling. Based on these observations, we devise a novel active learning framework for VLMs, denoted as PCB. To assess the effectiveness of our approach, we conduct experiments on seven different real-world datasets, and the results demonstrate that PCB surpasses conventional active learning and random sampling methods. Code will be available in https://github.com/kaist-dmlab/pcb .
comment: accepted at CVPR 2024
♻ ☆ LMM-Assisted Breast Cancer Treatment Target Segmentation with Consistency Embedding
Recent advancements in Artificial Intelligence (AI) have profoundly influenced medical fields, by providing tools to reduce clinical workloads. However, most AI models are constrained to execute unimodal tasks, in stark contrast to the comprehensive approaches utilized by medical professionals. To address this, here we present RO-LMM, a multi-purpose large multimodal model (LMM) tailored for the field of radiation oncology. This model covers series of tasks within clinical workflow, adept at clinical report summarization, radiation treatment plan suggestion, and plan-guided target volume segmentation. In particular, to perform consecutive clinical tasks, we further present a novel Consistency Embedding Fine-Tuning (CEFTune) technique, which boosts LMM's robustness to noisy inputs while preserving the capability of handling clean inputs, and transform this concept into LMM-driven segmentation framework as Consistency Embedding Segmentation~(CESEG). Experimental results on multi-centre cohorts demonstrate our RO-LMM's promising performance for multiple clinical tasks with generalization capabilities.
comment: 30 pages, 16 table, 5 figures
♻ ☆ NocPlace: Nocturnal Visual Place Recognition via Generative and Inherited Knowledge Transfer
Visual Place Recognition (VPR) is crucial in computer vision, aiming to retrieve database images similar to a query image from an extensive collection of known images. However, like many vision tasks, VPR always degrades at night due to the scarcity of nighttime images. Moreover, VPR needs to address the cross-domain problem of night-to-day rather than just the issue of a single nighttime domain. In response to these issues, we present NocPlace, which leverages generative and inherited knowledge transfer to embed resilience against dazzling lights and extreme darkness in the global descriptor. First, we establish a day-night urban scene dataset called NightCities, capturing diverse lighting variations and dark scenarios across 60 cities globally. Then, an image generation network is trained on this dataset and processes a large-scale VPR dataset, obtaining its nighttime version. Finally, VPR models are fine-tuned using descriptors inherited from themselves and night-style images, which builds explicit cross-domain contrastive relationships. Comprehensive experiments on various datasets demonstrate our contributions and the superiority of NocPlace. Without adding any real-time computing resources, NocPlace improves the performance of Eigenplaces by 7.6% on Tokyo 24/7 Night and 16.8% on SVOX Night.
comment: 28 pages,9 figures
♻ ☆ ED-NeRF: Efficient Text-Guided Editing of 3D Scene with Latent Space NeRF ICLR 2024
Recently, there has been a significant advancement in text-to-image diffusion models, leading to groundbreaking performance in 2D image generation. These advancements have been extended to 3D models, enabling the generation of novel 3D objects from textual descriptions. This has evolved into NeRF editing methods, which allow the manipulation of existing 3D objects through textual conditioning. However, existing NeRF editing techniques have faced limitations in their performance due to slow training speeds and the use of loss functions that do not adequately consider editing. To address this, here we present a novel 3D NeRF editing approach dubbed ED-NeRF by successfully embedding real-world scenes into the latent space of the latent diffusion model (LDM) through a unique refinement layer. This approach enables us to obtain a NeRF backbone that is not only faster but also more amenable to editing compared to traditional image space NeRF editing. Furthermore, we propose an improved loss function tailored for editing by migrating the delta denoising score (DDS) distillation loss, originally used in 2D image editing to the three-dimensional domain. This novel loss function surpasses the well-known score distillation sampling (SDS) loss in terms of suitability for editing purposes. Our experimental results demonstrate that ED-NeRF achieves faster editing speed while producing improved output quality compared to state-of-the-art 3D editing models.
comment: ICLR 2024; Project Page: https://jhq1234.github.io/ed-nerf.github.io/
♻ ☆ Less is More: Data Value Estimation for Visual Instruction Tuning
Visual instruction tuning is the key to building multimodal large language models (MLLMs), which greatly improves the reasoning capabilities of large language models (LLMs) in vision scenario. However, existing MLLMs mostly rely on a mixture of multiple highly diverse visual instruction datasets for training (even more than a million instructions), which may introduce data redundancy. To investigate this issue, we conduct a series of empirical studies, which reveal a significant redundancy within the visual instruction datasets, and show that greatly reducing the amount of several instruction dataset even do not affect the performance. Based on the findings, we propose a new data selection approach TIVE, to eliminate redundancy within visual instruction data. TIVE first estimates the task-level and instance-level value of the visual instructions based on computed gradients. Then, according to the estimated values, TIVE determines the task proportion within the visual instructions, and selects representative instances to compose a smaller visual instruction subset for training. Experiments on LLaVA-1.5 show that our approach using only about 7.5% data can achieve comparable performance as the full-data fine-tuned model across seven benchmarks, even surpassing it on four of the benchmarks. Our code and data will be publicly released.
♻ ☆ A Fourier Transform Framework for Domain Adaptation
By using unsupervised domain adaptation (UDA), knowledge can be transferred from a label-rich source domain to a target domain that contains relevant information but lacks labels. Many existing UDA algorithms suffer from directly using raw images as input, resulting in models that overly focus on redundant information and exhibit poor generalization capability. To address this issue, we attempt to improve the performance of unsupervised domain adaptation by employing the Fourier method (FTF).Specifically, FTF is inspired by the amplitude of Fourier spectra, which primarily preserves low-level statistical information. In FTF, we effectively incorporate low-level information from the target domain into the source domain by fusing the amplitudes of both domains in the Fourier domain. Additionally, we observe that extracting features from batches of images can eliminate redundant information while retaining class-specific features relevant to the task. Building upon this observation, we apply the Fourier Transform at the data stream level for the first time. To further align multiple sources of data, we introduce the concept of correlation alignment. To evaluate the effectiveness of our FTF method, we conducted evaluations on four benchmark datasets for domain adaptation, including Office-31, Office-Home, ImageCLEF-DA, and Office-Caltech. Our results demonstrate superior performance.
comment: The paper contains significant errors and the experimental methodology is not rigorous. The experimental section and methodology need to be rewritten
♻ ☆ EfficientDreamer: High-Fidelity and Robust 3D Creation via Orthogonal-view Diffusion Prior
While image diffusion models have made significant progress in text-driven 3D content creation, they often fail to accurately capture the intended meaning of text prompts, especially for view information. This limitation leads to the Janus problem, where multi-faced 3D models are generated under the guidance of such diffusion models. In this paper, we propose a robust high-quality 3D content generation pipeline by exploiting orthogonal-view image guidance. First, we introduce a novel 2D diffusion model that generates an image consisting of four orthogonal-view sub-images based on the given text prompt. Then, the 3D content is created using this diffusion model. Notably, the generated orthogonal-view image provides strong geometric structure priors and thus improves 3D consistency. As a result, it effectively resolves the Janus problem and significantly enhances the quality of 3D content creation. Additionally, we present a 3D synthesis fusion network that can further improve the details of the generated 3D contents. Both quantitative and qualitative evaluations demonstrate that our method surpasses previous text-to-3D techniques. Project page: https://efficientdreamer.github.io.
♻ ☆ SwIPE: Efficient and Robust Medical Image Segmentation with Implicit Patch Embeddings MICCAI'23
Modern medical image segmentation methods primarily use discrete representations in the form of rasterized masks to learn features and generate predictions. Although effective, this paradigm is spatially inflexible, scales poorly to higher-resolution images, and lacks direct understanding of object shapes. To address these limitations, some recent works utilized implicit neural representations (INRs) to learn continuous representations for segmentation. However, these methods often directly adopted components designed for 3D shape reconstruction. More importantly, these formulations were also constrained to either point-based or global contexts, lacking contextual understanding or local fine-grained details, respectively--both critical for accurate segmentation. To remedy this, we propose a novel approach, SwIPE (Segmentation with Implicit Patch Embeddings), that leverages the advantages of INRs and predicts shapes at the patch level--rather than at the point level or image level--to enable both accurate local boundary delineation and global shape coherence. Extensive evaluations on two tasks (2D polyp segmentation and 3D abdominal organ segmentation) show that SwIPE significantly improves over recent implicit approaches and outperforms state-of-the-art discrete methods with over 10x fewer parameters. Our method also demonstrates superior data efficiency and improved robustness to data shifts across image resolutions and datasets. Code is available on Github (https://github.com/charzharr/miccai23-swipe-implicit-segmentation).
comment: Accepted to the 2023 International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI'23)
♻ ☆ M3FAS: An Accurate and Robust MultiModal Mobile Face Anti-Spoofing System
Face presentation attacks (FPA), also known as face spoofing, have brought increasing concerns to the public through various malicious applications, such as financial fraud and privacy leakage. Therefore, safeguarding face recognition systems against FPA is of utmost importance. Although existing learning-based face anti-spoofing (FAS) models can achieve outstanding detection performance, they lack generalization capability and suffer significant performance drops in unforeseen environments. Many methodologies seek to use auxiliary modality data (e.g., depth and infrared maps) during the presentation attack detection (PAD) to address this limitation. However, these methods can be limited since (1) they require specific sensors such as depth and infrared cameras for data capture, which are rarely available on commodity mobile devices, and (2) they cannot work properly in practical scenarios when either modality is missing or of poor quality. In this paper, we devise an accurate and robust MultiModal Mobile Face Anti-Spoofing system named M3FAS to overcome the issues above. The primary innovation of this work lies in the following aspects: (1) To achieve robust PAD, our system combines visual and auditory modalities using three commonly available sensors: camera, speaker, and microphone; (2) We design a novel two-branch neural network with three hierarchical feature aggregation modules to perform cross-modal feature fusion; (3). We propose a multi-head training strategy, allowing the model to output predictions from the vision, acoustic, and fusion heads, resulting in a more flexible PAD. Extensive experiments have demonstrated the accuracy, robustness, and flexibility of M3FAS under various challenging experimental settings. The source code and dataset are available at: https://github.com/ChenqiKONG/M3FAS/
♻ ☆ See, Imagine, Plan: Discovering and Hallucinating Tasks from a Single Image
Humans can not only recognize and understand the world in its current state but also envision future scenarios that extend beyond immediate perception. To resemble this profound human capacity, we introduce zero-shot task hallucination -- given a single RGB image of any scene comprising unknown environments and objects, our model can identify potential tasks and imagine their execution in a vivid narrative, realized as a video. We develop a modular pipeline that progressively enhances scene decomposition, comprehension, and reconstruction, incorporating VLM for dynamic interaction and 3D motion planning for object trajectories. Our model can discover diverse tasks, with the generated task videos demonstrating realistic and compelling visual outcomes that are understandable by both machines and humans. Project Page: https://dannymcy.github.io/zeroshot_task_hallucination/
comment: Project Page: https://dannymcy.github.io/zeroshot_task_hallucination/
♻ ☆ Federated Learning for Large-Scale Scene Modeling with Neural Radiance Fields
We envision a system to continuously build and maintain a map based on earth-scale neural radiance fields (NeRF) using data collected from vehicles and drones in a lifelong learning manner. However, existing large-scale modeling by NeRF has problems in terms of scalability and maintainability when modeling earth-scale environments. Therefore, to address these problems, we propose a federated learning pipeline for large-scale modeling with NeRF. We tailor the model aggregation pipeline in federated learning for NeRF, thereby allowing local updates of NeRF. In the aggregation step, the accuracy of the clients' global pose is critical. Thus, we also propose global pose alignment to align the noisy global pose of clients before the aggregation step. In experiments, we show the effectiveness of the proposed pose alignment and the federated learning pipeline on the large-scale scene dataset, Mill19.
comment: Our subsequent work is available at arXiv:2403.11460
♻ ☆ Chat-UniVi: Unified Visual Representation Empowers Large Language Models with Image and Video Understanding CVPR 2024
Large language models have demonstrated impressive universal capabilities across a wide range of open-ended tasks and have extended their utility to encompass multimodal conversations. However, existing methods encounter challenges in effectively handling both image and video understanding, particularly with limited visual tokens. In this work, we introduce Chat-UniVi, a Unified Vision-language model capable of comprehending and engaging in conversations involving images and videos through a unified visual representation. Specifically, we employ a set of dynamic visual tokens to uniformly represent images and videos. This representation framework empowers the model to efficiently utilize a limited number of visual tokens to simultaneously capture the spatial details necessary for images and the comprehensive temporal relationship required for videos. Moreover, we leverage a multi-scale representation, enabling the model to perceive both high-level semantic concepts and low-level visual details. Notably, Chat-UniVi is trained on a mixed dataset containing both images and videos, allowing direct application to tasks involving both mediums without requiring any modifications. Extensive experimental results demonstrate that Chat-UniVi consistently outperforms even existing methods exclusively designed for either images or videos. Code is available at https://github.com/PKU-YuanGroup/Chat-UniVi.
comment: Accepted by CVPR 2024
♻ ☆ Deep Learning for Inertial Positioning: A Survey
Inertial sensors are widely utilized in smartphones, drones, robots, and IoT devices, playing a crucial role in enabling ubiquitous and reliable localization. Inertial sensor-based positioning is essential in various applications, including personal navigation, location-based security, and human-device interaction. However, low-cost MEMS inertial sensors' measurements are inevitably corrupted by various error sources, leading to unbounded drifts when integrated doubly in traditional inertial navigation algorithms, subjecting inertial positioning to the problem of error drifts. In recent years, with the rapid increase in sensor data and computational power, deep learning techniques have been developed, sparking significant research into addressing the problem of inertial positioning. Relevant literature in this field spans across mobile computing, robotics, and machine learning. In this article, we provide a comprehensive review of deep learning-based inertial positioning and its applications in tracking pedestrians, drones, vehicles, and robots. We connect efforts from different fields and discuss how deep learning can be applied to address issues such as sensor calibration, positioning error drift reduction, and multi-sensor fusion. This article aims to attract readers from various backgrounds, including researchers and practitioners interested in the potential of deep learning-based techniques to solve inertial positioning problems. Our review demonstrates the exciting possibilities that deep learning brings to the table and provides a roadmap for future research in this field.
comment: Accepted by IEEE Transactions on Intelligent Transportation Systems
♻ ☆ Frequency-Aware Transformer for Learned Image Compression ICLR2024
Learned image compression (LIC) has gained traction as an effective solution for image storage and transmission in recent years. However, existing LIC methods are redundant in latent representation due to limitations in capturing anisotropic frequency components and preserving directional details. To overcome these challenges, we propose a novel frequency-aware transformer (FAT) block that for the first time achieves multiscale directional ananlysis for LIC. The FAT block comprises frequency-decomposition window attention (FDWA) modules to capture multiscale and directional frequency components of natural images. Additionally, we introduce frequency-modulation feed-forward network (FMFFN) to adaptively modulate different frequency components, improving rate-distortion performance. Furthermore, we present a transformer-based channel-wise autoregressive (T-CA) model that effectively exploits channel dependencies. Experiments show that our method achieves state-of-the-art rate-distortion performance compared to existing LIC methods, and evidently outperforms latest standardized codec VTM-12.1 by 14.5%, 15.1%, 13.0% in BD-rate on the Kodak, Tecnick, and CLIC datasets.
comment: ICLR2024 poster
♻ ☆ TiC-CLIP: Continual Training of CLIP Models ICLR 2024
Keeping large foundation models up to date on latest data is inherently expensive. To avoid the prohibitive costs of constantly retraining, it is imperative to continually train these models. This problem is exacerbated by the lack of any large scale continual learning benchmarks or baselines. We introduce the first set of web-scale Time-Continual (TiC) benchmarks for training vision-language models: TiC-DataComp, TiC-YFCC, and TiC-Redcaps. TiC-DataComp, our largest dataset, contains over 12.7B timestamped image-text pairs spanning 9 years (2014-2022). We first use our benchmarks to curate various dynamic evaluations to measure temporal robustness of existing models. We show OpenAI's CLIP (trained on data up to 2020) loses $\approx 8\%$ zero-shot accuracy on our curated retrieval task from 2021-2022 compared with more recently trained models in OpenCLIP repository. We then study how to efficiently train models on time-continuous data. We demonstrate that a simple rehearsal-based approach that continues training from the last checkpoint and replays old data reduces compute by $2.5\times$ when compared to the standard practice of retraining from scratch. Code is available at https://github.com/apple/ml-tic-clip.
comment: ICLR 2024
♻ ☆ Vision-Language Models can Identify Distracted Driver Behavior from Naturalistic Videos
Recognizing the activities causing distraction in real-world driving scenarios is critical for ensuring the safety and reliability of both drivers and pedestrians on the roadways. Conventional computer vision techniques are typically data-intensive and require a large volume of annotated training data to detect and classify various distracted driving behaviors, thereby limiting their efficiency and scalability. We aim to develop a generalized framework that showcases robust performance with access to limited or no annotated training data. Recently, vision-language models have offered large-scale visual-textual pretraining that can be adapted to task-specific learning like distracted driving activity recognition. Vision-language pretraining models, such as CLIP, have shown significant promise in learning natural language-guided visual representations. This paper proposes a CLIP-based driver activity recognition approach that identifies driver distraction from naturalistic driving images and videos. CLIP's vision embedding offers zero-shot transfer and task-based finetuning, which can classify distracted activities from driving video data. Our results show that this framework offers state-of-the-art performance on zero-shot transfer and video-based CLIP for predicting the driver's state on two public datasets. We propose both frame-based and video-based frameworks developed on top of the CLIP's visual representation for distracted driving detection and classification tasks and report the results.
comment: 15 pages, 7 figures
♻ ☆ Weighted Ensemble Models Are Strong Continual Learners
In this work, we study the problem of continual learning (CL) where the goal is to learn a model on a sequence of tasks, such that the data from the previous tasks becomes unavailable while learning on the current task data. CL is essentially a balancing act between being able to learn on the new task (i.e., plasticity) and maintaining the performance on the previously learned concepts (i.e., stability). Intending to address the stability-plasticity trade-off, we propose to perform weight-ensembling of the model parameters of the previous and current tasks. This weighted-ensembled model, which we call Continual Model Averaging (or CoMA), attains high accuracy on the current task by leveraging plasticity, while not deviating too far from the previous weight configuration, ensuring stability. We also propose an improved variant of CoMA, named Continual Fisher-weighted Model Averaging (or CoFiMA), that selectively weighs each parameter in the weights ensemble by leveraging the Fisher information of the weights of the model. Both variants are conceptually simple, easy to implement, and effective in attaining state-of-the-art performance on several standard CL benchmarks. Code is available at: https://github.com/IemProg/CoFiMA.
comment: Code: https://github.com/IemProg/CoFiMA
♻ ☆ AMP: Autoregressive Motion Prediction Revisited with Next Token Prediction for Autonomous Driving
As an essential task in autonomous driving (AD), motion prediction aims to predict the future states of surround objects for navigation. One natural solution is to estimate the position of other agents in a step-by-step manner where each predicted time-step is conditioned on both observed time-steps and previously predicted time-steps, i.e., autoregressive prediction. Pioneering works like SocialLSTM and MFP design their decoders based on this intuition. However, almost all state-of-the-art works assume that all predicted time-steps are independent conditioned on observed time-steps, where they use a single linear layer to generate positions of all time-steps simultaneously. They dominate most motion prediction leaderboards due to the simplicity of training MLPs compared to autoregressive networks. In this paper, we introduce the GPT style next token prediction into motion forecasting. In this way, the input and output could be represented in a unified space and thus the autoregressive prediction becomes more feasible. However, different from language data which is composed of homogeneous units -words, the elements in the driving scene could have complex spatial-temporal and semantic relations. To this end, we propose to adopt three factorized attention modules with different neighbors for information aggregation and different position encoding styles to capture their relations, e.g., encoding the transformation between coordinate systems for spatial relativity while adopting RoPE for temporal relativity. Empirically, by equipping with the aforementioned tailored designs, the proposed method achieves state-of-the-art performance in the Waymo Open Motion and Waymo Interaction datasets. Notably, AMP outperforms other recent autoregressive motion prediction methods: MotionLM and StateTransformer, which demonstrates the effectiveness of the proposed designs.
♻ ☆ Soft-Label Anonymous Gastric X-ray Image Distillation ICIP 2020
This paper presents a soft-label anonymous gastric X-ray image distillation method based on a gradient descent approach. The sharing of medical data is demanded to construct high-accuracy computer-aided diagnosis (CAD) systems. However, the large size of the medical dataset and privacy protection are remaining problems in medical data sharing, which hindered the research of CAD systems. The idea of our distillation method is to extract the valid information of the medical dataset and generate a tiny distilled dataset that has a different data distribution. Different from model distillation, our method aims to find the optimal distilled images, distilled labels and the optimized learning rate. Experimental results show that the proposed method can not only effectively compress the medical dataset but also anonymize medical images to protect the patient's private information. The proposed approach can improve the efficiency and security of medical data sharing.
comment: The first paper to explore real-world dataset distillation; Work was done in 2019 and published as a conference paper at ICIP 2020
♻ ☆ Enhancing Multimodal Cooperation via Fine-grained Modality Valuation CVPR 2024
One primary topic of multimodal learning is to jointly incorporate heterogeneous information from different modalities. However, most models often suffer from unsatisfactory multimodal cooperation, which cannot jointly utilize all modalities well. Some methods are proposed to identify and enhance the worse learnt modality, but they are often hard to provide the fine-grained observation of multimodal cooperation at sample-level with theoretical support. Hence, it is essential to reasonably observe and improve the fine-grained cooperation between modalities, especially when facing realistic scenarios where the modality discrepancy could vary across different samples. To this end, we introduce a sample-level modality valuation metric to evaluate the contribution of each modality for each sample. Via modality valuation, we observe that modality discrepancy indeed could be different at sample-level, beyond the global contribution discrepancy at dataset-level. We further analyze this issue and improve cooperation between modalities at sample-level by enhancing the discriminative ability of low-contributing modalities in a targeted manner. Overall, our methods reasonably observe the fine-grained uni-modal contribution and achieve considerable improvement. The source code and dataset are available at \url{https://github.com/GeWu-Lab/Valuate-and-Enhance-Multimodal-Cooperation}.
comment: Accepted by CVPR 2024
♻ ☆ PrPSeg: Universal Proposition Learning for Panoramic Renal Pathology Segmentation
Understanding the anatomy of renal pathology is crucial for advancing disease diagnostics, treatment evaluation, and clinical research. The complex kidney system comprises various components across multiple levels, including regions (cortex, medulla), functional units (glomeruli, tubules), and cells (podocytes, mesangial cells in glomerulus). Prior studies have predominantly overlooked the intricate spatial interrelations among objects from clinical knowledge. In this research, we introduce a novel universal proposition learning approach, called panoramic renal pathology segmentation (PrPSeg), designed to segment comprehensively panoramic structures within kidney by integrating extensive knowledge of kidney anatomy. In this paper, we propose (1) the design of a comprehensive universal proposition matrix for renal pathology, facilitating the incorporation of classification and spatial relationships into the segmentation process; (2) a token-based dynamic head single network architecture, with the improvement of the partial label image segmentation and capability for future data enlargement; and (3) an anatomy loss function, quantifying the inter-object relationships across the kidney.
comment: IEEE / CVF Computer Vision and Pattern Recognition Conference 2024
♻ ☆ Implicit Discriminative Knowledge Learning for Visible-Infrared Person Re-Identification CVPR 2024
Visible-Infrared Person Re-identification (VI-ReID) is a challenging cross-modal pedestrian retrieval task, due to significant intra-class variations and cross-modal discrepancies among different cameras. Existing works mainly focus on embedding images of different modalities into a unified space to mine modality-shared features. They only seek distinctive information within these shared features, while ignoring the identity-aware useful information that is implicit in the modality-specific features. To address this issue, we propose a novel Implicit Discriminative Knowledge Learning (IDKL) network to uncover and leverage the implicit discriminative information contained within the modality-specific. First, we extract modality-specific and modality-shared features using a novel dual-stream network. Then, the modality-specific features undergo purification to reduce their modality style discrepancies while preserving identity-aware discriminative knowledge. Subsequently, this kind of implicit knowledge is distilled into the modality-shared feature to enhance its distinctiveness. Finally, an alignment loss is proposed to minimize modality discrepancy on enhanced modality-shared features. Extensive experiments on multiple public datasets demonstrate the superiority of IDKL network over the state-of-the-art methods. Code is available at https://github.com/1KK077/IDKL.
comment: CVPR 2024
♻ ☆ IDAdapter: Learning Mixed Features for Tuning-Free Personalization of Text-to-Image Models
Leveraging Stable Diffusion for the generation of personalized portraits has emerged as a powerful and noteworthy tool, enabling users to create high-fidelity, custom character avatars based on their specific prompts. However, existing personalization methods face challenges, including test-time fine-tuning, the requirement of multiple input images, low preservation of identity, and limited diversity in generated outcomes. To overcome these challenges, we introduce IDAdapter, a tuning-free approach that enhances the diversity and identity preservation in personalized image generation from a single face image. IDAdapter integrates a personalized concept into the generation process through a combination of textual and visual injections and a face identity loss. During the training phase, we incorporate mixed features from multiple reference images of a specific identity to enrich identity-related content details, guiding the model to generate images with more diverse styles, expressions, and angles compared to previous works. Extensive evaluations demonstrate the effectiveness of our method, achieving both diversity and identity fidelity in generated images.
comment: 14 pages, 15 figures
♻ ☆ Aligning Step-by-Step Instructional Diagrams to Video Demonstrations
Multimodal alignment facilitates the retrieval of instances from one modality when queried using another. In this paper, we consider a novel setting where such an alignment is between (i) instruction steps that are depicted as assembly diagrams (commonly seen in Ikea assembly manuals) and (ii) video segments from in-the-wild videos; these videos comprising an enactment of the assembly actions in the real world. To learn this alignment, we introduce a novel supervised contrastive learning method that learns to align videos with the subtle details in the assembly diagrams, guided by a set of novel losses. To study this problem and demonstrate the effectiveness of our method, we introduce a novel dataset: IAW for Ikea assembly in the wild consisting of 183 hours of videos from diverse furniture assembly collections and nearly 8,300 illustrations from their associated instruction manuals and annotated for their ground truth alignments. We define two tasks on this dataset: First, nearest neighbor retrieval between video segments and illustrations, and, second, alignment of instruction steps and the segments for each video. Extensive experiments on IAW demonstrate superior performances of our approach against alternatives.
comment: Project website: https://academic.davidz.cn/en/publication/zhang-cvpr-2023/
♻ ☆ R2Human: Real-Time 3D Human Appearance Rendering from a Single Image
Rendering 3D human appearance in different views is crucial for achieving holographic communication and immersive VR/AR. Existing methods either rely on multi-camera setups or have low-quality rendered images from a single image. In this paper, we propose R2Human, the first approach for real-time inference and rendering of photorealistic 3D human appearance from a single image. The core of our approach is to combine the strengths of implicit texture fields and explicit neural rendering with our novel representation, namely Z-map. Based on this, we present an end-to-end network that performs high-fidelity color reconstruction of visible areas and provides reliable color inference for occluded regions. To further enhance the 3D perception ability of our network, we leverage the Fourier occupancy field as a prior for generating the texture field and providing a sampling surface in the rendering stage. We also propose a consistency loss and a spatio-temporal fusion strategy to ensure the multi-view coherence. Experimental results show that our method outperforms the state-of-the-art methods on both synthetic data and challenging real-world images, in real time.
♻ ☆ Dodging DeepFake Detection via Implicit Spatial-Domain Notch Filtering
The current high-fidelity generation and high-precision detection of DeepFake images are at an arms race. We believe that producing DeepFakes that are highly realistic and 'detection evasive' can serve the ultimate goal of improving future generation DeepFake detection capabilities. In this paper, we propose a simple yet powerful pipeline to reduce the artifact patterns of fake images without hurting image quality by performing implicit spatial-domain notch filtering. We first demonstrate that frequency-domain notch filtering, although famously shown to be effective in removing periodic noise in the spatial domain, is infeasible for our task at hand due to the manual designs required for the notch filters. We, therefore, resort to a learning-based approach to reproduce the notch filtering effects, but solely in the spatial domain. We adopt a combination of adding overwhelming spatial noise for breaking the periodic noise pattern and deep image filtering to reconstruct the noise-free fake images, and we name our method DeepNotch. Deep image filtering provides a specialized filter for each pixel in the noisy image, producing filtered images with high fidelity compared to their DeepFake counterparts. Moreover, we also use the semantic information of the image to generate an adversarial guidance map to add noise intelligently. Our large-scale evaluation on 3 representative state-of-the-art DeepFake detection methods (tested on 16 types of DeepFakes) has demonstrated that our technique significantly reduces the accuracy of these 3 fake image detection methods, 36.79% on average and up to 97.02% in the best case.
comment: 14 pages
♻ ☆ RGNet: A Unified Clip Retrieval and Grounding Network for Long Videos
Locating specific moments within long videos (20-120 minutes) presents a significant challenge, akin to finding a needle in a haystack. Adapting existing short video (5-30 seconds) grounding methods to this problem yields poor performance. Since most real life videos, such as those on YouTube and AR/VR, are lengthy, addressing this issue is crucial. Existing methods typically operate in two stages: clip retrieval and grounding. However, this disjoint process limits the retrieval module's fine-grained event understanding, crucial for specific moment detection. We propose RGNet which deeply integrates clip retrieval and grounding into a single network capable of processing long videos into multiple granular levels, e.g., clips and frames. Its core component is a novel transformer encoder, RG-Encoder, that unifies the two stages through shared features and mutual optimization. The encoder incorporates a sparse attention mechanism and an attention loss to model both granularity jointly. Moreover, we introduce a contrastive clip sampling technique to mimic the long video paradigm closely during training. RGNet surpasses prior methods, showcasing state-of-the-art performance on long video temporal grounding (LVTG) datasets MAD and Ego4D.
comment: The code is released at https://github.com/Tanveer81/RGNet
♻ ☆ Tur[k]ingBench: A Challenge Benchmark for Web Agents
Recent chatbots have demonstrated impressive ability to understand and communicate in raw-text form. However, there is more to the world than raw text. For example, humans spend long hours of their time on web pages, where text is intertwined with other modalities and tasks are accomplished in the form of various complex interactions. Can state-of-the-art multi-modal models generalize to such complex domains? To address this question, we introduce TurkingBench, a benchmark of tasks formulated as web pages containing textual instructions with multi-modal context. Unlike existing work which employs artificially synthesized web pages, here we use natural HTML pages that were originally designed for crowdsourcing workers for various annotation purposes. The HTML instructions of each task are also instantiated with various values (obtained from the crowdsourcing tasks) to form new instances of the task. This benchmark contains 32.2K instances distributed across 158 tasks. Additionally, to facilitate the evaluation on TurkingBench, we develop an evaluation framework that connects the responses of chatbots to modifications on web pages (modifying a text box, checking a radio, etc.). We evaluate the performance of state-of-the-art models, including language-only, vision-only, and layout-only models, and their combinations, on this benchmark. Our findings reveal that these models perform significantly better than random chance, yet considerable room exists for improvement. We hope this benchmark will help facilitate the evaluation and development of web-based agents.
♻ ☆ Short-Form Videos and Mental Health: A Knowledge-Guided Neural Topic Model
While short-form videos head to reshape the entire social media landscape, experts are exceedingly worried about their depressive impacts on viewers, as evidenced by medical studies. To prevent widespread consequences, platforms are eager to predict these videos' impact on viewers' mental health. Subsequently, they can take intervention measures, such as revising recommendation algorithms and displaying viewer discretion. Nevertheless, applicable predictive methods lack relevance to well-established medical knowledge, which outlines clinically proven external and environmental factors of depression. To account for such medical knowledge, we resort to an emergent methodological discipline, seeded Neural Topic Models (NTMs). However, existing seeded NTMs suffer from the limitations of single-origin topics, unknown topic sources, unclear seed supervision, and suboptimal convergence. To address those challenges, we develop a novel Knowledge-guided Multimodal NTM to predict a short-form video's depressive impact on viewers. Extensive empirical analyses using TikTok and Douyin datasets prove that our method outperforms state-of-the-art benchmarks. Our method also discovers medically relevant topics from videos that are linked to depressive impact. We contribute to IS with a novel video analytics method that is generalizable to other video classification problems. Practically, our method can help platforms understand videos' mental impacts, thus adjusting recommendations and video topic disclosure.
♻ ☆ PointNeRF++: A multi-scale, point-based Neural Radiance Field
Point clouds offer an attractive source of information to complement images in neural scene representations, especially when few images are available. Neural rendering methods based on point clouds do exist, but they do not perform well when the point cloud quality is low -- e.g., sparse or incomplete, which is often the case with real-world data. We overcome these problems with a simple representation that aggregates point clouds at multiple scale levels with sparse voxel grids at different resolutions. To deal with point cloud sparsity, we average across multiple scale levels -- but only among those that are valid, i.e., that have enough neighboring points in proximity to the ray of a pixel. To help model areas without points, we add a global voxel at the coarsest scale, thus unifying ``classical'' and point-based NeRF formulations. We validate our method on the NeRF Synthetic, ScanNet, and KITTI-360 datasets, outperforming the state of the art, with a significant gap compared to other NeRF-based methods, especially on more challenging scenes.
comment: Project website: https://pointnerfpp.github.io/
♻ ☆ MiKASA: Multi-Key-Anchor & Scene-Aware Transformer for 3D Visual Grounding
3D visual grounding involves matching natural language descriptions with their corresponding objects in 3D spaces. Existing methods often face challenges with accuracy in object recognition and struggle in interpreting complex linguistic queries, particularly with descriptions that involve multiple anchors or are view-dependent. In response, we present the MiKASA (Multi-Key-Anchor Scene-Aware) Transformer. Our novel end-to-end trained model integrates a self-attention-based scene-aware object encoder and an original multi-key-anchor technique, enhancing object recognition accuracy and the understanding of spatial relationships. Furthermore, MiKASA improves the explainability of decision-making, facilitating error diagnosis. Our model achieves the highest overall accuracy in the Referit3D challenge for both the Sr3D and Nr3D datasets, particularly excelling by a large margin in categories that require viewpoint-dependent descriptions.
♻ ☆ FERGI: Automatic Annotation of User Preferences for Text-to-Image Generation from Spontaneous Facial Expression Reaction
Researchers have proposed to use data of human preference feedback to fine-tune text-to-image generative models. However, the scalability of human feedback collection has been limited by its reliance on manual annotation. Therefore, we develop and test a method to automatically annotate user preferences from their spontaneous facial expression reaction to the generated images. We collect a dataset of Facial Expression Reaction to Generated Images (FERGI) and show that the activations of multiple facial action units (AUs) are highly correlated with user evaluations of the generated images. Specifically, AU4 (brow lowerer) is reflective of negative evaluations of the generated image whereas AU12 (lip corner puller) is reflective of positive evaluations. These can be useful in two ways. Firstly, we can automatically annotate user preferences between image pairs with substantial difference in these AU responses with an accuracy significantly outperforming state-of-the-art scoring models. Secondly, directly integrating the AU responses with the scoring models improves their consistency with human preferences. Finally, this method of automatic annotation with facial expression analysis can be potentially generalized to other generation tasks. The code is available at https://github.com/ShuangquanFeng/FERGI, and the dataset is also available at the same link for research purposes.
♻ ☆ The Manga Whisperer: Automatically Generating Transcriptions for Comics CVPR'24
In the past few decades, Japanese comics, commonly referred to as Manga, have transcended both cultural and linguistic boundaries to become a true worldwide sensation. Yet, the inherent reliance on visual cues and illustration within manga renders it largely inaccessible to individuals with visual impairments. In this work, we seek to address this substantial barrier, with the aim of ensuring that manga can be appreciated and actively engaged by everyone. Specifically, we tackle the problem of diarisation i.e. generating a transcription of who said what and when, in a fully automatic way. To this end, we make the following contributions: (1) we present a unified model, Magi, that is able to (a) detect panels, text boxes and character boxes, (b) cluster characters by identity (without knowing the number of clusters apriori), and (c) associate dialogues to their speakers; (2) we propose a novel approach that is able to sort the detected text boxes in their reading order and generate a dialogue transcript; (3) we annotate an evaluation benchmark for this task using publicly available [English] manga pages. The code, evaluation datasets and the pre-trained model can be found at: https://github.com/ragavsachdeva/magi.
comment: Accepted at CVPR'24
Graphics 7
☆ ReNoise: Real Image Inversion Through Iterative Noising
Recent advancements in text-guided diffusion models have unlocked powerful image manipulation capabilities. However, applying these methods to real images necessitates the inversion of the images into the domain of the pretrained diffusion model. Achieving faithful inversion remains a challenge, particularly for more recent models trained to generate images with a small number of denoising steps. In this work, we introduce an inversion method with a high quality-to-operation ratio, enhancing reconstruction accuracy without increasing the number of operations. Building on reversing the diffusion sampling process, our method employs an iterative renoising mechanism at each inversion sampling step. This mechanism refines the approximation of a predicted point along the forward diffusion trajectory, by iteratively applying the pretrained diffusion model, and averaging these predictions. We evaluate the performance of our ReNoise technique using various sampling algorithms and models, including recent accelerated diffusion models. Through comprehensive evaluations and comparisons, we show its effectiveness in terms of both accuracy and speed. Furthermore, we confirm that our method preserves editability by demonstrating text-driven image editing on real images.
comment: project page at: https://garibida.github.io/ReNoise-Inversion/
☆ Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
We propose Gaussian Frosting, a novel mesh-based representation for high-quality rendering and editing of complex 3D effects in real-time. Our approach builds on the recent 3D Gaussian Splatting framework, which optimizes a set of 3D Gaussians to approximate a radiance field from images. We propose first extracting a base mesh from Gaussians during optimization, then building and refining an adaptive layer of Gaussians with a variable thickness around the mesh to better capture the fine details and volumetric effects near the surface, such as hair or grass. We call this layer Gaussian Frosting, as it resembles a coating of frosting on a cake. The fuzzier the material, the thicker the frosting. We also introduce a parameterization of the Gaussians to enforce them to stay inside the frosting layer and automatically adjust their parameters when deforming, rescaling, editing or animating the mesh. Our representation allows for efficient rendering using Gaussian splatting, as well as editing and animation by modifying the base mesh. We demonstrate the effectiveness of our method on various synthetic and real scenes, and show that it outperforms existing surface-based approaches. We will release our code and a web-based viewer as additional contributions. Our project page is the following: https://anttwo.github.io/frosting/
comment: Project Webpage: https://anttwo.github.io/frosting/
☆ StyleCineGAN: Landscape Cinemagraph Generation using a Pre-trained StyleGAN
We propose a method that can generate cinemagraphs automatically from a still landscape image using a pre-trained StyleGAN. Inspired by the success of recent unconditional video generation, we leverage a powerful pre-trained image generator to synthesize high-quality cinemagraphs. Unlike previous approaches that mainly utilize the latent space of a pre-trained StyleGAN, our approach utilizes its deep feature space for both GAN inversion and cinemagraph generation. Specifically, we propose multi-scale deep feature warping (MSDFW), which warps the intermediate features of a pre-trained StyleGAN at different resolutions. By using MSDFW, the generated cinemagraphs are of high resolution and exhibit plausible looping animation. We demonstrate the superiority of our method through user studies and quantitative comparisons with state-of-the-art cinemagraph generation methods and a video generation method that uses a pre-trained StyleGAN.
comment: Project website: https://jeolpyeoni.github.io/stylecinegan_project/
☆ Leveraging Thermal Modality to Enhance Reconstruction in Low-Light Conditions
Neural Radiance Fields (NeRF) accomplishes photo-realistic novel view synthesis by learning the implicit volumetric representation of a scene from multi-view images, which faithfully convey the colorimetric information. However, sensor noises will contaminate low-value pixel signals, and the lossy camera image signal processor will further remove near-zero intensities in extremely dark situations, deteriorating the synthesis performance. Existing approaches reconstruct low-light scenes from raw images but struggle to recover texture and boundary details in dark regions. Additionally, they are unsuitable for high-speed models relying on explicit representations. To address these issues, we present Thermal-NeRF, which takes thermal and visible raw images as inputs, considering the thermal camera is robust to the illumination variation and raw images preserve any possible clues in the dark, to accomplish visible and thermal view synthesis simultaneously. Also, the first multi-view thermal and visible dataset (MVTV) is established to support the research on multimodal NeRF. Thermal-NeRF achieves the best trade-off between detail preservation and noise smoothing and provides better synthesis performance than previous work. Finally, we demonstrate that both modalities are beneficial to each other in 3D reconstruction.
comment: 25 pages, 13 figures
♻ ☆ VR Research at Fraunhofer IGD, Darmstadt, Germany
We present a historical outline of the research and developments of Virtual Reality at the Fraunhofer Institute for Computer Graphics (IGD) in Darmstadt, Germany, from 1990 through 2000.
comment: IEEE VR 2024 Workshop "Archiving VR"
♻ ☆ Intrinsic Image Diffusion for Indoor Single-view Material Estimation
We present Intrinsic Image Diffusion, a generative model for appearance decomposition of indoor scenes. Given a single input view, we sample multiple possible material explanations represented as albedo, roughness, and metallic maps. Appearance decomposition poses a considerable challenge in computer vision due to the inherent ambiguity between lighting and material properties and the lack of real datasets. To address this issue, we advocate for a probabilistic formulation, where instead of attempting to directly predict the true material properties, we employ a conditional generative model to sample from the solution space. Furthermore, we show that utilizing the strong learned prior of recent diffusion models trained on large-scale real-world images can be adapted to material estimation and highly improves the generalization to real images. Our method produces significantly sharper, more consistent, and more detailed materials, outperforming state-of-the-art methods by $1.5dB$ on PSNR and by $45\%$ better FID score on albedo prediction. We demonstrate the effectiveness of our approach through experiments on both synthetic and real-world datasets.
comment: Project page: https://peter-kocsis.github.io/IntrinsicImageDiffusion/ Video: https://youtu.be/lz0meJlj5cA
♻ ☆ PointNeRF++: A multi-scale, point-based Neural Radiance Field
Point clouds offer an attractive source of information to complement images in neural scene representations, especially when few images are available. Neural rendering methods based on point clouds do exist, but they do not perform well when the point cloud quality is low -- e.g., sparse or incomplete, which is often the case with real-world data. We overcome these problems with a simple representation that aggregates point clouds at multiple scale levels with sparse voxel grids at different resolutions. To deal with point cloud sparsity, we average across multiple scale levels -- but only among those that are valid, i.e., that have enough neighboring points in proximity to the ray of a pixel. To help model areas without points, we add a global voxel at the coarsest scale, thus unifying ``classical'' and point-based NeRF formulations. We validate our method on the NeRF Synthetic, ScanNet, and KITTI-360 datasets, outperforming the state of the art, with a significant gap compared to other NeRF-based methods, especially on more challenging scenes.
comment: Project website: https://pointnerfpp.github.io/
Robotics 71
☆ Natural Language as Polices: Reasoning for Coordinate-Level Embodied Control with LLMs
We demonstrate experimental results with LLMs that address robotics action planning problems. Recently, LLMs have been applied in robotics action planning, particularly using a code generation approach that converts complex high-level instructions into mid-level policy codes. In contrast, our approach acquires text descriptions of the task and scene objects, then formulates action planning through natural language reasoning, and outputs coordinate level control commands, thus reducing the necessity for intermediate representation code as policies. Our approach is evaluated on a multi-modal prompt simulation benchmark, demonstrating that our prompt engineering experiments with natural language reasoning significantly enhance success rates compared to its absence. Furthermore, our approach illustrates the potential for natural language descriptions to transfer robotics skills from known tasks to previously unseen tasks.
comment: 8 pages, 2 figures
☆ A Convex Formulation of Frictional Contact for the Material Point Method and Rigid Bodies
In this paper, we introduce a novel convex formulation that seamlessly integrates the Material Point Method (MPM) with articulated rigid body dynamics in frictional contact scenarios. We extend the linear corotational hyperelastic model into the realm of elastoplasticity and include an efficient return mapping algorithm. This approach is particularly effective for MPM simulations involving significant deformation and topology changes, while preserving the convexity of the optimization problem. Our method ensures global convergence, enabling the use of large simulation time steps without compromising robustness. We have validated our approach through rigorous testing and performance evaluations, highlighting its superior capabilities in managing complex simulations relevant to robotics. Compared to previous MPM based robotic simulators, our method significantly improves the stability of contact resolution -- a critical factor in robot manipulation tasks. We make our method available in the open-source robotics toolkit, Drake.
☆ Certified Human Trajectory Prediction
Trajectory prediction plays an essential role in autonomous vehicles. While numerous strategies have been developed to enhance the robustness of trajectory prediction models, these methods are predominantly heuristic and do not offer guaranteed robustness against adversarial attacks and noisy observations. In this work, we propose a certification approach tailored for the task of trajectory prediction. To this end, we address the inherent challenges associated with trajectory prediction, including unbounded outputs, and mutli-modality, resulting in a model that provides guaranteed robustness. Furthermore, we integrate a denoiser into our method to further improve the performance. Through comprehensive evaluations, we demonstrate the effectiveness of the proposed technique across various baselines and using standard trajectory prediction datasets. The code will be made available online: https://s-attack.github.io/
☆ Embedding Pose Graph, Enabling 3D Foundation Model Capabilities with a Compact Representation
This paper presents the Embedding Pose Graph (EPG), an innovative method that combines the strengths of foundation models with a simple 3D representation suitable for robotics applications. Addressing the need for efficient spatial understanding in robotics, EPG provides a compact yet powerful approach by attaching foundation model features to the nodes of a pose graph. Unlike traditional methods that rely on bulky data formats like voxel grids or point clouds, EPG is lightweight and scalable. It facilitates a range of robotic tasks, including open-vocabulary querying, disambiguation, image-based querying, language-directed navigation, and re-localization in 3D environments. We showcase the effectiveness of EPG in handling these tasks, demonstrating its capacity to improve how robots interact with and navigate through complex spaces. Through both qualitative and quantitative assessments, we illustrate EPG's strong performance and its ability to outperform existing methods in re-localization. Our work introduces a crucial step forward in enabling robots to efficiently understand and operate within large-scale 3D spaces.
☆ Projection-free computation of robust controllable sets with constrained zonotopes
We study the problem of computing robust controllable sets for discrete-time linear systems with additive uncertainty. We propose a tractable and scalable approach to inner- and outer-approximate robust controllable sets using constrained zonotopes, when the additive uncertainty set is a symmetric, convex, and compact set. Our least-squares-based approach uses novel closed-form approximations of the Pontryagin difference between a constrained zonotopic minuend and a symmetric, convex, and compact subtrahend. Unlike existing approaches, our approach does not rely on convex optimization solvers, and is projection-free for ellipsoidal and zonotopic uncertainty sets. We also propose a least-squares-based approach to compute a convex, polyhedral outer-approximation to constrained zonotopes, and characterize sufficient conditions under which all these approximations are exact. We demonstrate the computational efficiency and scalability of our approach in several case studies, including the design of abort-safe rendezvous trajectories for a spacecraft in near-rectilinear halo orbit under uncertainty. Our approach can inner-approximate a 20-step robust controllable set for a 100-dimensional linear system in under 15 seconds on a standard computer.
comment: 22 pages, 6 figures
☆ Reinforcement Learning for Online Testing of Autonomous Driving Systems: a Replication and Extension Study
In a recent study, Reinforcement Learning (RL) used in combination with many-objective search, has been shown to outperform alternative techniques (random search and many-objective search) for online testing of Deep Neural Network-enabled systems. The empirical evaluation of these techniques was conducted on a state-of-the-art Autonomous Driving System (ADS). This work is a replication and extension of that empirical study. Our replication shows that RL does not outperform pure random test generation in a comparison conducted under the same settings of the original study, but with no confounding factor coming from the way collisions are measured. Our extension aims at eliminating some of the possible reasons for the poor performance of RL observed in our replication: (1) the presence of reward components providing contrasting or useless feedback to the RL agent; (2) the usage of an RL algorithm (Q-learning) which requires discretization of an intrinsically continuous state space. Results show that our new RL agent is able to converge to an effective policy that outperforms random testing. Results also highlight other possible improvements, which open to further investigations on how to best leverage RL for online ADS testing.
☆ DBA-Fusion: Tightly Integrating Deep Dense Visual Bundle Adjustment with Multiple Sensors for Large-Scale Localization and Mapping
Visual simultaneous localization and mapping (VSLAM) has broad applications, with state-of-the-art methods leveraging deep neural networks for better robustness and applicability. However, there is a lack of research in fusing these learning-based methods with multi-sensor information, which could be indispensable to push related applications to large-scale and complex scenarios. In this paper, we tightly integrate the trainable deep dense bundle adjustment (DBA) with multi-sensor information through a factor graph. In the framework, recurrent optical flow and DBA are performed among sequential images. The Hessian information derived from DBA is fed into a generic factor graph for multi-sensor fusion, which employs a sliding window and supports probabilistic marginalization. A pipeline for visual-inertial integration is firstly developed, which provides the minimum ability of metric-scale localization and mapping. Furthermore, other sensors (e.g., global navigation satellite system) are integrated for driftless and geo-referencing functionality. Extensive tests are conducted on both public datasets and self-collected datasets. The results validate the superior localization performance of our approach, which enables real-time dense mapping in large-scale environments. The code has been made open-source (https://github.com/GREAT-WHU/DBA-Fusion).
☆ What Matters for Active Texture Recognition With Vision-Based Tactile Sensors ICRA
This paper explores active sensing strategies that employ vision-based tactile sensors for robotic perception and classification of fabric textures. We formalize the active sampling problem in the context of tactile fabric recognition and provide an implementation of information-theoretic exploration strategies based on minimizing predictive entropy and variance of probabilistic models. Through ablation studies and human experiments, we investigate which components are crucial for quick and reliable texture recognition. Along with the active sampling strategies, we evaluate neural network architectures, representations of uncertainty, influence of data augmentation, and dataset variability. By evaluating our method on a previously published Active Clothing Perception Dataset and on a real robotic system, we establish that the choice of the active exploration strategy has only a minor influence on the recognition accuracy, whereas data augmentation and dropout rate play a significantly larger role. In a comparison study, while humans achieve 66.9% recognition accuracy, our best approach reaches 90.0% in under 5 touches, highlighting that vision-based tactile sensors are highly effective for fabric texture recognition.
comment: 7 pages, 9 figures, accepted at 2024 IEEE International Conference on Robotics and Automation (ICRA)
☆ Loss Regularizing Robotic Terrain Classification
Locomotion mechanics of legged robots are suitable when pacing through difficult terrains. Recognising terrains for such robots are important to fully yoke the versatility of their movements. Consequently, robotic terrain classification becomes significant to classify terrains in real time with high accuracy. The conventional classifiers suffer from overfitting problem, low accuracy problem, high variance problem, and not suitable for live dataset. On the other hand, classifying a growing dataset is difficult for convolution based terrain classification. Supervised recurrent models are also not practical for this classification. Further, the existing recurrent architectures are still evolving to improve accuracy of terrain classification based on live variable-length sensory data collected from legged robots. This paper proposes a new semi-supervised method for terrain classification of legged robots, avoiding preprocessing of long variable-length dataset. The proposed method has a stacked Long Short-Term Memory architecture, including a new loss regularization. The proposed method solves the existing problems and improves accuracy. Comparison with the existing architectures show the improvements.
comment: Preliminary draft of the work published in IEEE conference 2023
☆ DVMNet: Computing Relative Pose for Unseen Objects Beyond Hypotheses CVPR 2024
Determining the relative pose of an object between two images is pivotal to the success of generalizable object pose estimation. Existing approaches typically approximate the continuous pose representation with a large number of discrete pose hypotheses, which incurs a computationally expensive process of scoring each hypothesis at test time. By contrast, we present a Deep Voxel Matching Network (DVMNet) that eliminates the need for pose hypotheses and computes the relative object pose in a single pass. To this end, we map the two input RGB images, reference and query, to their respective voxelized 3D representations. We then pass the resulting voxels through a pose estimation module, where the voxels are aligned and the pose is computed in an end-to-end fashion by solving a least-squares problem. To enhance robustness, we introduce a weighted closest voxel algorithm capable of mitigating the impact of noisy voxels. We conduct extensive experiments on the CO3D, LINEMOD, and Objaverse datasets, demonstrating that our method delivers more accurate relative pose estimates for novel objects at a lower computational cost compared to state-of-the-art methods. Our code is released at: https://github.com/sailor-z/DVMNet/.
comment: Accepted by CVPR 2024
☆ Reward-Driven Automated Curriculum Learning for Interaction-Aware Self-Driving at Unsignalized Intersections
In this work, we present a reward-driven automated curriculum reinforcement learning approach for interaction-aware self-driving at unsignalized intersections, taking into account the uncertainties associated with surrounding vehicles (SVs). These uncertainties encompass the uncertainty of SVs' driving intention and also the quantity of SVs. To deal with this problem, the curriculum set is specifically designed to accommodate a progressively increasing number of SVs. By implementing an automated curriculum selection mechanism, the importance weights are rationally allocated across various curricula, thereby facilitating improved sample efficiency and training outcomes. Furthermore, the reward function is meticulously designed to guide the agent towards effective policy exploration. Thus the proposed framework could proactively address the above uncertainties at unsignalized intersections by employing the automated curriculum learning technique that progressively increases task difficulty, and this ensures safe self-driving through effective interaction with SVs. Comparative experiments are conducted in $Highway\_Env$, and the results indicate that our approach achieves the highest task success rate, attains strong robustness to initialization parameters of the curriculum selection module, and exhibits superior adaptability to diverse situational configurations at unsignalized intersections. Furthermore, the effectiveness of the proposed method is validated using the high-fidelity CARLA simulator.
comment: 8 pages, 6 figures
☆ LaCE-LHMP: Airflow Modelling-Inspired Long-Term Human Motion Prediction By Enhancing Laminar Characteristics in Human Flow ICRA
Long-term human motion prediction (LHMP) is essential for safely operating autonomous robots and vehicles in populated environments. It is fundamental for various applications, including motion planning, tracking, human-robot interaction and safety monitoring. However, accurate prediction of human trajectories is challenging due to complex factors, including, for example, social norms and environmental conditions. The influence of such factors can be captured through Maps of Dynamics (MoDs), which encode spatial motion patterns learned from (possibly scattered and partial) past observations of motion in the environment and which can be used for data-efficient, interpretable motion prediction (MoD-LHMP). To address the limitations of prior work, especially regarding accuracy and sensitivity to anomalies in long-term prediction, we propose the Laminar Component Enhanced LHMP approach (LaCE-LHMP). Our approach is inspired by data-driven airflow modelling, which estimates laminar and turbulent flow components and uses predominantly the laminar components to make flow predictions. Based on the hypothesis that human trajectory patterns also manifest laminar flow (that represents predictable motion) and turbulent flow components (that reflect more unpredictable and arbitrary motion), LaCE-LHMP extracts the laminar patterns in human dynamics and uses them for human motion prediction. We demonstrate the superior prediction performance of LaCE-LHMP through benchmark comparisons with state-of-the-art LHMP methods, offering an unconventional perspective and a more intuitive understanding of human movement patterns.
comment: Accepted to the 2024 IEEE International Conference on Robotics and Automation (ICRA)
☆ From One to Many: How Active Robot Swarm Sizes Influence Human Cognitive Processes
In robotics, understanding human interaction with autonomous systems is crucial for enhancing collaborative technologies. We focus on human-swarm interaction (HSI), exploring how differently sized groups of active robots affect operators' cognitive and perceptual reactions over different durations. We analyze the impact of different numbers of active robots within a 15-robot swarm on operators' time perception, emotional state, flow experience, and task difficulty perception. Our findings indicate that managing multiple active robots when compared to one active robot significantly alters time perception and flow experience, leading to a faster passage of time and increased flow. More active robots and extended durations cause increased emotional arousal and perceived task difficulty, highlighting the interaction between robot the number of active robots and human cognitive processes. These insights inform the creation of intuitive human-swarm interfaces and aid in developing swarm robotic systems aligned with human cognitive structures, enhancing human-robot collaboration.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
☆ Motion Generation from Fine-grained Textual Descriptions
The task of text2motion is to generate motion sequences from given textual descriptions, where a model should explore the interactions between natural language instructions and human body movements. While most existing works are confined to coarse-grained motion descriptions (e.g., "A man squats."), fine-grained ones specifying movements of relevant body parts are barely explored. Models trained with coarse texts may not be able to learn mappings from fine-grained motion-related words to motion primitives, resulting in the failure in generating motions from unseen descriptions. In this paper, we build a large-scale language-motion dataset with fine-grained textual descriptions, FineHumanML3D, by feeding GPT-3.5-turbo with delicate prompts. Accordingly, we design a new text2motion model, FineMotionDiffuse, which makes full use of fine-grained textual information. Our experiments show that FineMotionDiffuse trained on FineHumanML3D acquires good results in quantitative evaluation. We also find this model can better generate spatially/chronologically composite motions by learning the implicit mappings from simple descriptions to the corresponding basic motions.
☆ Iterative Active-Inactive Obstacle Classification for Time-Optimal Collision Avoidance IROS24
Time-optimal obstacle avoidance is a prevalent problem encountered in various fields, including robotics and autonomous vehicles, where the task involves determining a path for a moving vehicle to reach its goal while navigating around obstacles within its environment. This problem becomes increasingly challenging as the number of obstacles in the environment rises. We propose an iterative active-inactive obstacle approach, which involves identifying a subset of the obstacles as "active", that considers solely the effect of the "active" obstacles on the path of the moving vehicle. The remaining obstacles are considered "inactive" and are not considered in the path planning process. The obstacles are classified as 'active' on the basis of previous findings derived from prior iterations. This approach allows for a more efficient calculation of the optimal path by reducing the number of obstacles that need to be considered. The effectiveness of the proposed method is demonstrated with two different dynamic models using the various number of obstacles. The results show that the proposed method is able to find the optimal path in a timely manner, while also being able to handle a large number of obstacles in the environment and the constraints on the motion of the object.
comment: This paper is under review in IROS24
☆ CLIPSwarm: Generating Drone Shows from Text Prompts with Vision-Language Models
This paper introduces CLIPSwarm, a new algorithm designed to automate the modeling of swarm drone formations based on natural language. The algorithm begins by enriching a provided word, to compose a text prompt that serves as input to an iterative approach to find the formation that best matches the provided word. The algorithm iteratively refines formations of robots to align with the textual description, employing different steps for "exploration" and "exploitation". Our framework is currently evaluated on simple formation targets, limited to contour shapes. A formation is visually represented through alpha-shape contours and the most representative color is automatically found for the input word. To measure the similarity between the description and the visual representation of the formation, we use CLIP [1], encoding text and images into vectors and assessing their similarity. Subsequently, the algorithm rearranges the formation to visually represent the word more effectively, within the given constraints of available drones. Control actions are then assigned to the drones, ensuring robotic behavior and collision-free movement. Experimental results demonstrate the system's efficacy in accurately modeling robot formations from natural language descriptions. The algorithm's versatility is showcased through the execution of drone shows in photorealistic simulation with varying shapes. We refer the reader to the supplementary video for a visual reference of the results.
☆ FACT: Fast and Active Coordinate Initialization for Vision-based Drone Swarms
Swarm robots have sparked remarkable developments across a range of fields. While it is necessary for various applications in swarm robots, a fast and robust coordinate initialization in vision-based drone swarms remains elusive. To this end, our paper proposes a complete system to recover a swarm's initial relative pose on platforms with size, weight, and power (SWaP) constraints. To overcome limited coverage of field-of-view (FoV), the drones rotate in place to obtain observations. To tackle the anonymous measurements, we formulate a non-convex rotation estimation problem and transform it into a semi-definite programming (SDP) problem, which can steadily obtain global optimal values. Then we utilize the Hungarian algorithm to recover relative translation and correspondences between observations and drone identities. To safely acquire complete observations, we actively search for positions and generate feasible trajectories to avoid collisions. To validate the practicability of our system, we conduct experiments on a vision-based drone swarm with only stereo cameras and inertial measurement units (IMUs) as sensors. The results demonstrate that the system can robustly get accurate relative poses in real time with limited onboard computation resources. The source code is released.
☆ Mobile Robot Localization: a Modular, Odometry-Improving Approach
Despite the number of works published in recent years, vehicle localization remains an open, challenging problem. While map-based localization and SLAM algorithms are getting better and better, they remain a single point of failure in typical localization pipelines. This paper proposes a modular localization architecture that fuses sensor measurements with the outputs of off-the-shelf localization algorithms. The fusion filter estimates model uncertainties to improve odometry in case absolute pose measurements are lost entirely. The architecture is validated experimentally on a real robot navigating autonomously proving a reduction of the position error of more than 90% with respect to the odometrical estimate without uncertainty estimation in a two-minute navigation period without position measurements.
comment: Accepted at IEEE European Control Conference 2024
☆ Fast-Poly: A Fast Polyhedral Framework For 3D Multi-Object Tracking
3D Multi-Object Tracking (MOT) captures stable and comprehensive motion states of surrounding obstacles, essential for robotic perception. However, current 3D trackers face issues with accuracy and latency consistency. In this paper, we propose Fast-Poly, a fast and effective filter-based method for 3D MOT. Building upon our previous work Poly-MOT, Fast-Poly addresses object rotational anisotropy in 3D space, enhances local computation densification, and leverages parallelization technique, improving inference speed and precision. Fast-Poly is extensively tested on two large-scale tracking benchmarks with Python implementation. On the nuScenes dataset, Fast-Poly achieves new state-of-the-art performance with 75.8% AMOTA among all methods and can run at 34.2 FPS on a personal CPU. On the Waymo dataset, Fast-Poly exhibits competitive accuracy with 63.6% MOTA and impressive inference speed (35.5 FPS). The source code is publicly available at https://github.com/lixiaoyu2000/FastPoly.
comment: 1st on the NuScenes Tracking benchmark with 75.8 AMOTA and 34.2 FPS
☆ Automatic Navigation Map Generation for Mobile Robots in Urban Environments
A fundamental prerequisite for safe and efficient navigation of mobile robots is the availability of reliable navigation maps upon which trajectories can be planned. With the increasing industrial interest in mobile robotics, especially in urban environments, the process of generating navigation maps has become of particular interest, being a labor intensive step of the deployment process. Automating this step is challenging and becomes even more arduous when the perception capabilities are limited by cost considerations. This paper proposes an algorithm to automatically generate navigation maps using a typical navigation-oriented sensor setup: a single top-mounted 3D LiDAR sensor. The proposed method is designed and validated with the urban environment as the main use case: it is shown to be able to produce accurate maps featuring different terrain types, positive obstacles of different heights as well as negative obstacles. The algorithm is applied to data collected in a typical urban environment with a wheeled inverted pendulum robot, showing its robustness against localization, perception and dynamic uncertainties. The generated map is validated against a human-made map.
☆ Caching-Augmented Lifelong Multi-Agent Path Finding
Multi-Agent Path Finding (MAPF), which involves finding collision-free paths for multiple robots, is crucial in various applications. Lifelong MAPF, where targets are reassigned to agents as soon as they complete their initial objectives, offers a more accurate approximation of real-world warehouse planning. In this paper, we present a novel mechanism named Caching-Augmented Lifelong MAPF (CAL-MAPF), designed to improve the performance of Lifelong MAPF. We have developed a new map grid type called cache for temporary item storage and replacement and designed a lock mechanism for it to improve the stability of the planning solution. This cache mechanism was evaluated using various cache replacement policies and a spectrum of input task distributions. We identified three main factors significantly impacting CAL-MAPF performance through experimentation: suitable input task distribution, high cache hit rate, and smooth traffic. Overall, CAL-MAPF has demonstrated potential for performance improvements in certain task distributions, maps and agent configurations.
☆ Unifying Local and Global Multimodal Features for Place Recognition in Aliased and Low-Texture Environments ICRA
Perceptual aliasing and weak textures pose significant challenges to the task of place recognition, hindering the performance of Simultaneous Localization and Mapping (SLAM) systems. This paper presents a novel model, called UMF (standing for Unifying Local and Global Multimodal Features) that 1) leverages multi-modality by cross-attention blocks between vision and LiDAR features, and 2) includes a re-ranking stage that re-orders based on local feature matching the top-k candidates retrieved using a global representation. Our experiments, particularly on sequences captured on a planetary-analogous environment, show that UMF outperforms significantly previous baselines in those challenging aliased environments. Since our work aims to enhance the reliability of SLAM in all situations, we also explore its performance on the widely used RobotCar dataset, for broader applicability. Code and models are available at https://github.com/DLR-RM/UMF
comment: Accepted submission to International Conference on Robotics and Automation (ICRA), 2024
☆ Centroidal State Estimation based on the Koopman Embedding for Dynamic Legged Locomotion IROS 2024
In this paper, we introduce a novel approach to centroidal state estimation, which plays a crucial role in predictive model-based control strategies for dynamic legged locomotion. Our approach uses the Koopman operator theory to transform the robot's complex nonlinear dynamics into a linear system, by employing dynamic mode decomposition and deep learning for model construction. We evaluate both models on their linearization accuracy and capability to capture both fast and slow dynamic system responses. We then select the most suitable model for estimation purposes, and integrate it within a moving horizon estimator. This estimator is formulated as a convex quadratic program, to facilitate robust, real-time centroidal state estimation. Through extensive simulation experiments on a quadruped robot executing various dynamic gaits, our data-driven framework outperforms conventional filtering techniques based on nonlinear dynamics. Our estimator addresses challenges posed by force/torque measurement noise in highly dynamic motions and accurately recovers the centroidal states, demonstrating the adaptability and effectiveness of the Koopman-based linear representation for complex locomotive behaviors. Importantly, our model based on dynamic mode decomposition, trained with two locomotion patterns (trot and jump), successfully estimates the centroidal states for a different motion (bound) without retraining.
comment: Submitted to IROS 2024
☆ ManiPose: A Comprehensive Benchmark for Pose-aware Object Manipulation in Robotics IROS 2024
Robotic manipulation in everyday scenarios, especially in unstructured environments, requires skills in pose-aware object manipulation (POM), which adapts robots' grasping and handling according to an object's 6D pose. Recognizing an object's position and orientation is crucial for effective manipulation. For example, if a mug is lying on its side, it's more effective to grasp it by the rim rather than the handle. Despite its importance, research in POM skills remains limited, because learning manipulation skills requires pose-varying simulation environments and datasets. This paper introduces ManiPose, a pioneering benchmark designed to advance the study of pose-varying manipulation tasks. ManiPose encompasses: 1) Simulation environments for POM feature tasks ranging from 6D pose-specific pick-and-place of single objects to cluttered scenes, further including interactions with articulated objects. 2) A comprehensive dataset featuring geometrically consistent and manipulation-oriented 6D pose labels for 2936 real-world scanned rigid objects and 100 articulated objects across 59 categories. 3) A baseline for POM, leveraging the inferencing abilities of LLM (e.g., ChatGPT) to analyze the relationship between 6D pose and task-specific requirements, offers enhanced pose-aware grasp prediction and motion planning capabilities. Our benchmark demonstrates notable advancements in pose estimation, pose-aware manipulation, and real-robot skill transfer, setting new standards for POM research. We will open-source the ManiPose benchmark with the final version paper, inviting the community to engage with our resources, available at our website:https://sites.google.com/view/manipose.
comment: 8 pages, 7 figures, submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2024)
☆ GeRM: A Generalist Robotic Model with Mixture-of-experts for Quadruped Robot
Multi-task robot learning holds significant importance in tackling diverse and complex scenarios. However, current approaches are hindered by performance issues and difficulties in collecting training datasets. In this paper, we propose GeRM (Generalist Robotic Model). We utilize offline reinforcement learning to optimize data utilization strategies to learn from both demonstrations and sub-optimal data, thus surpassing the limitations of human demonstrations. Thereafter, we employ a transformer-based VLA network to process multi-modal inputs and output actions. By introducing the Mixture-of-Experts structure, GeRM allows faster inference speed with higher whole model capacity, and thus resolves the issue of limited RL parameters, enhancing model performance in multi-task learning while controlling computational costs. Through a series of experiments, we demonstrate that GeRM outperforms other methods across all tasks, while also validating its efficiency in both training and inference processes. Additionally, we uncover its potential to acquire emergent skills. Additionally, we contribute the QUARD-Auto dataset, collected automatically to support our training approach and foster advancements in multi-task quadruped robot learning. This work presents a new paradigm for reducing the cost of collecting robot data and driving progress in the multi-task learning community.
☆ MULAN-WC: Multi-Robot Localization Uncertainty-aware Active NeRF with Wireless Coordination
This paper presents MULAN-WC, a novel multi-robot 3D reconstruction framework that leverages wireless signal-based coordination between robots and Neural Radiance Fields (NeRF). Our approach addresses key challenges in multi-robot 3D reconstruction, including inter-robot pose estimation, localization uncertainty quantification, and active best-next-view selection. We introduce a method for using wireless Angle-of-Arrival (AoA) and ranging measurements to estimate relative poses between robots, as well as quantifying and incorporating the uncertainty embedded in the wireless localization of these pose estimates into the NeRF training loss to mitigate the impact of inaccurate camera poses. Furthermore, we propose an active view selection approach that accounts for robot pose uncertainty when determining the next-best views to improve the 3D reconstruction, enabling faster convergence through intelligent view selection. Extensive experiments on both synthetic and real-world datasets demonstrate the effectiveness of our framework in theory and in practice. Leveraging wireless coordination and localization uncertainty-aware training, MULAN-WC can achieve high-quality 3d reconstruction which is close to applying the ground truth camera poses. Furthermore, the quantification of the information gain from a novel view enables consistent rendering quality improvement with incrementally captured images by commending the robot the novel view position. Our hardware experiments showcase the practicality of deploying MULAN-WC to real robotic systems.
☆ Discretizing SO(2)-Equivariant Features for Robotic Kitting
Robotic kitting has attracted considerable attention in logistics and industrial settings. However, existing kitting methods encounter challenges such as low precision and poor efficiency, limiting their widespread applications. To address these issues, we present a novel kitting framework that improves both the precision and computational efficiency of complex kitting tasks. Firstly, our approach introduces a fine-grained orientation estimation technique in the picking module, significantly enhancing orientation precision while effectively decoupling computational load from orientation granularity. This approach combines an SO(2)-equivariant network with a group discretization operation to preciously predict discrete orientation distributions. Secondly, we develop the Hand-tool Kitting Dataset (HKD) to evaluate the performance of different solutions in handling orientation-sensitive kitting tasks. This dataset comprises a diverse collection of hand tools and synthetically created kits, which reflects the complexities encountered in real-world kitting scenarios. Finally, a series of experiments are conducted to evaluate the performance of the proposed method. The results demonstrate that our approach offers remarkable precision and enhanced computational efficiency in robotic kitting tasks.
comment: 8 pages, 6 figures
☆ AMP: Autoregressive Motion Prediction Revisited with Next Token Prediction for Autonomous Driving
As an essential task in autonomous driving (AD), motion prediction aims to predict the future states of surround objects for navigation. One natural solution is to estimate the position of other agents in a step-by-step manner where each predicted time-step is conditioned on both observed time-steps and previously predicted time-steps, i.e., autoregressive prediction. Pioneering works like SocialLSTM and MFP design their decoders based on this intuition. However, almost all state-of-the-art works assume that all predicted time-steps are independent conditioned on observed time-steps, where they use a single linear layer to generate positions of all time-steps simultaneously. They dominate most motion prediction leaderboards due to the simplicity of training MLPs compared to autoregressive networks. In this paper, we introduce the GPT style next token prediction into motion forecasting. In this way, the input and output could be represented in a unified space and thus the autoregressive prediction becomes more feasible. However, different from language data which is composed of homogeneous units -words, the elements in the driving scene could have complex spatial-temporal and semantic relations. To this end, we propose to adopt three factorized attention modules with different neighbors for information aggregation and different position encoding styles to capture their relations, e.g., encoding the transformation between coordinate systems for spatial relativity while adopting RoPE for temporal relativity. Empirically, by equipping with the aforementioned tailored designs, the proposed method achieves state-of-the-art performance in the Waymo Open Motion and Waymo Interaction datasets. Notably, AMP outperforms other recent autoregressive motion prediction methods: MotionLM and StateTransformer, which demonstrates the effectiveness of the proposed designs.
☆ Robotics meets Fluid Dynamics: A Characterization of the Induced Airflow around a Quadrotor
The widespread adoption of quadrotors for diverse applications, from agriculture to public safety, necessitates an understanding of the aerodynamic disturbances they create. This paper introduces a computationally lightweight model for estimating the time-averaged magnitude of the induced flow below quadrotors in hover. Unlike related approaches that rely on expensive computational fluid dynamics (CFD) simulations or time-consuming empirical measurements, our method leverages classical theory from turbulent flows. By analyzing over 9 hours of flight data from drones of varying sizes within a large motion capture system, we show that the combined flow from all propellers of the drone is well-approximated by a turbulent jet. Through the use of a novel normalization and scaling, we have developed and experimentally validated a unified model that describes the mean velocity field of the induced flow for different drone sizes. The model accurately describes the far-field airflow in a very large volume below the drone which is difficult to simulate in CFD. Our model, which requires only the drone's mass, propeller size, and drone size for calculations, offers a practical tool for dynamic planning in multi-agent scenarios, ensuring safer operations near humans and optimizing sensor placements.
comment: 7+1 pages
☆ Workload Estimation for Unknown Tasks: A Survey of Machine Learning Under Distribution Shift
Human-robot teams involve humans and robots collaborating to achieve tasks under various environmental conditions. Successful teaming will require robots to adapt autonomously to a human teammate's internal state. An important element of such adaptation is the ability to estimate the human teammates' workload in unknown situations. Existing workload models use machine learning to model the relationships between physiological metrics and workload; however, these methods are susceptible to individual differences and are heavily influenced by other factors. These methods cannot generalize to unknown tasks, as they rely on standard machine learning approaches that assume data consists of independent and identically distributed (IID) samples. This assumption does not necessarily hold for estimating workload for new tasks. A survey of non-IID machine learning techniques is presented, where commonly used techniques are evaluated using three criteria: portability, model complexity, and adaptability. These criteria are used to argue which techniques are most applicable for estimating workload for unknown tasks in dynamic, real-time environments.
☆ Multi-Robot Connected Fermat Spiral Coverage ICAPS24
We introduce the Multi-Robot Connected Fermat Spiral (MCFS), a novel algorithmic framework for Multi-Robot Coverage Path Planning (MCPP) that adapts Connected Fermat Spiral (CFS) from the computer graphics community to multi-robot coordination for the first time. MCFS uniquely enables the orchestration of multiple robots to generate coverage paths that contour around arbitrarily shaped obstacles, a feature that is notably lacking in traditional methods. Our framework not only enhances area coverage and optimizes task performance, particularly in terms of makespan, for workspaces rich in irregular obstacles but also addresses the challenges of path continuity and curvature critical for non-holonomic robots by generating smooth paths without decomposing the workspace. MCFS solves MCPP by constructing a graph of isolines and transforming MCPP into a combinatorial optimization problem, aiming to minimize the makespan while covering all vertices. Our contributions include developing a unified CFS version for scalable and adaptable MCPP, extending it to MCPP with novel optimization techniques for cost reduction and path continuity and smoothness, and demonstrating through extensive experiments that MCFS outperforms existing MCPP methods in makespan, path curvature, coverage ratio, and overlapping ratio. Our research marks a significant step in MCPP, showcasing the fusion of computer graphics and automated planning principles to advance the capabilities of multi-robot systems in complex environments. Our code is available at https://github.com/reso1/MCFS.
comment: accepted to ICAPS24
☆ POLICEd RL: Learning Closed-Loop Robot Control Policies with Provable Satisfaction of Hard Constraints
In this paper, we seek to learn a robot policy guaranteed to satisfy state constraints. To encourage constraint satisfaction, existing RL algorithms typically rely on Constrained Markov Decision Processes and discourage constraint violations through reward shaping. However, such soft constraints cannot offer verifiable safety guarantees. To address this gap, we propose POLICEd RL, a novel RL algorithm explicitly designed to enforce affine hard constraints in closed-loop with a black-box environment. Our key insight is to force the learned policy to be affine around the unsafe set and use this affine region as a repulsive buffer to prevent trajectories from violating the constraint. We prove that such policies exist and guarantee constraint satisfaction. Our proposed framework is applicable to both systems with continuous and discrete state and action spaces and is agnostic to the choice of the RL training algorithm. Our results demonstrate the capacity of POLICEd RL to enforce hard constraints in robotic tasks while significantly outperforming existing methods.
comment: 26 pages, 11 figures
☆ Map-Aware Human Pose Prediction for Robot Follow-Ahead
In the robot follow-ahead task, a mobile robot is tasked to maintain its relative position in front of a moving human actor while keeping the actor in sight. To accomplish this task, it is important that the robot understand the full 3D pose of the human (since the head orientation can be different than the torso) and predict future human poses so as to plan accordingly. This prediction task is especially tricky in a complex environment with junctions and multiple corridors. In this work, we address the problem of forecasting the full 3D trajectory of a human in such environments. Our main insight is to show that one can first predict the 2D trajectory and then estimate the full 3D trajectory by conditioning the estimator on the predicted 2D trajectory. With this approach, we achieve results comparable or better than the state-of-the-art methods three times faster. As part of our contribution, we present a new dataset where, in contrast to existing datasets, the human motion is in a much larger area than a single room. We also present a complete robot system that integrates our human pose forecasting network on the mobile robot to enable real-time robot follow-ahead and present results from real-world experiments in multiple buildings on campus. Our project page, including supplementary material and videos, can be found at: https://qingyuan-jiang.github.io/iros2024_poseForecasting/
☆ Look Before You Leap: Socially Acceptable High-Speed Ground Robot Navigation in Crowded Hallways IROS 2024
To operate safely and efficiently, autonomous warehouse/delivery robots must be able to accomplish tasks while navigating in dynamic environments and handling the large uncertainties associated with the motions/behaviors of other robots and/or humans. A key scenario in such environments is the hallway problem, where robots must operate in the same narrow corridor as human traffic going in one or both directions. Traditionally, robot planners have tended to focus on socially acceptable behavior in the hallway scenario at the expense of performance. This paper proposes a planner that aims to address the consequent "robot freezing problem" in hallways by allowing for "peek-and-pass" maneuvers. We then go on to demonstrate in simulation how this planner improves robot time to goal without violating social norms. Finally, we show initial hardware demonstrations of this planner in the real world.
comment: Submitted to IROS 2024
☆ Waypoint-Based Reinforcement Learning for Robot Manipulation Tasks
Robot arms should be able to learn new tasks. One framework here is reinforcement learning, where the robot is given a reward function that encodes the task, and the robot autonomously learns actions to maximize its reward. Existing approaches to reinforcement learning often frame this problem as a Markov decision process, and learn a policy (or a hierarchy of policies) to complete the task. These policies reason over hundreds of fine-grained actions that the robot arm needs to take: e.g., moving slightly to the right or rotating the end-effector a few degrees. But the manipulation tasks that we want robots to perform can often be broken down into a small number of high-level motions: e.g., reaching an object or turning a handle. In this paper we therefore propose a waypoint-based approach for model-free reinforcement learning. Instead of learning a low-level policy, the robot now learns a trajectory of waypoints, and then interpolates between those waypoints using existing controllers. Our key novelty is framing this waypoint-based setting as a sequence of multi-armed bandits: each bandit problem corresponds to one waypoint along the robot's motion. We theoretically show that an ideal solution to this reformulation has lower regret bounds than standard frameworks. We also introduce an approximate posterior sampling solution that builds the robot's motion one waypoint at a time. Results across benchmark simulations and two real-world experiments suggest that this proposed approach learns new tasks more quickly than state-of-the-art baselines. See videos here: https://youtu.be/MMEd-lYfq4Y
☆ UNO Push: Unified Nonprehensile Object Pushing via Non-Parametric Estimation and Model Predictive Control
Nonprehensile manipulation through precise pushing is an essential skill that has been commonly challenged by perception and physical uncertainties, such as those associated with contacts, object geometries, and physical properties. For this, we propose a unified framework that jointly addresses system modeling, action generation, and control. While most existing approaches either heavily rely on a priori system information for analytic modeling, or leverage a large dataset to learn dynamic models, our framework approximates a system transition function via non-parametric learning only using a small number of exploratory actions (ca. 10). The approximated function is then integrated with model predictive control to provide precise pushing manipulation. Furthermore, we show that the approximated system transition functions can be robustly transferred across novel objects while being online updated to continuously improve the manipulation accuracy. Through extensive experiments on a real robot platform with a set of novel objects and comparing against a state-of-the-art baseline, we show that the proposed unified framework is a light-weight and highly effective approach to enable precise pushing manipulation all by itself. Our evaluation results illustrate that the system can robustly ensure millimeter-level precision and can straightforwardly work on any novel object.
☆ Enhancing Security in Multi-Robot Systems through Co-Observation Planning, Reachability Analysis, and Network Flow
This paper addresses security challenges in multi-robot systems (MRS) where adversaries may compromise robot control, risking unauthorized access to forbidden areas. We propose a novel multi-robot optimal planning algorithm that integrates mutual observations and introduces reachability constraints for enhanced security. This ensures that, even with adversarial movements, compromised robots cannot breach forbidden regions without missing scheduled co-observations. The reachability constraint uses ellipsoidal over-approximation for efficient intersection checking and gradient computation. To enhance system resilience and tackle feasibility challenges, we also introduce sub-teams. These cohesive units replace individual robot assignments along each route, enabling redundant robots to deviate for co-observations across different trajectories, securing multiple sub-teams without requiring modifications. We formulate the cross-trajectory co-observation plan by solving a network flow coverage problem on the checkpoint graph generated from the original unsecured MRS trajectories, providing the same security guarantees against plan-deviation attacks. We demonstrate the effectiveness and robustness of our proposed algorithm, which significantly strengthens the security of multi-robot systems in the face of adversarial threats.
comment: 12 pages, 6 figures, submitted to IEEE Transactions on Control of Network Systems
☆ A Rule-Compliance Path Planner for Lane-Merge Scenarios Based on Responsibility-Sensitive Safety IROS 2024
Lane merging is one of the critical tasks for self-driving cars, and how to perform lane-merge maneuvers effectively and safely has become one of the important standards in measuring the capability of autonomous driving systems. However, due to the ambiguity in driving intentions and right-of-way issues, the lane merging process in autonomous driving remains deficient in terms of maintaining or ceding the right-of-way and attributing liability, which could result in protracted durations for merging and problems such as trajectory oscillation. Hence, we present a rule-compliance path planner (RCPP) for lane-merge scenarios, which initially employs the extended responsibility-sensitive safety (RSS) to elucidate the right-of-way, followed by the potential field-based sigmoid planner for path generation. In the simulation, we have validated the efficacy of the proposed algorithm. The algorithm demonstrated superior performance over previous approaches in aspects such as merging time (Saved 72.3%), path length (reduced 53.4%), and eliminating the trajectory oscillation.
comment: Submitted to IEEE IROS 2024
☆ Federated reinforcement learning for robot motion planning with zero-shot generalization
This paper considers the problem of learning a control policy for robot motion planning with zero-shot generalization, i.e., no data collection and policy adaptation is needed when the learned policy is deployed in new environments. We develop a federated reinforcement learning framework that enables collaborative learning of multiple learners and a central server, i.e., the Cloud, without sharing their raw data. In each iteration, each learner uploads its local control policy and the corresponding estimated normalized arrival time to the Cloud, which then computes the global optimum among the learners and broadcasts the optimal policy to the learners. Each learner then selects between its local control policy and that from the Cloud for next iteration. The proposed framework leverages on the derived zero-shot generalization guarantees on arrival time and safety. Theoretical guarantees on almost-sure convergence, almost consensus, Pareto improvement and optimality gap are also provided. Monte Carlo simulation is conducted to evaluate the proposed framework.
☆ AMCO: Adaptive Multimodal Coupling of Vision and Proprioception for Quadruped Robot Navigation in Outdoor Environments
We present AMCO, a novel navigation method for quadruped robots that adaptively combines vision-based and proprioception-based perception capabilities. Our approach uses three cost maps: general knowledge map; traversability history map; and current proprioception map; which are derived from a robot's vision and proprioception data, and couples them to obtain a coupled traversability cost map for navigation. The general knowledge map encodes terrains semantically segmented from visual sensing, and represents a terrain's typically expected traversability. The traversability history map encodes the robot's recent proprioceptive measurements on a terrain and its semantic segmentation as a cost map. Further, the robot's present proprioceptive measurement is encoded as a cost map in the current proprioception map. As the general knowledge map and traversability history map rely on semantic segmentation, we evaluate the reliability of the visual sensory data by estimating the brightness and motion blur of input RGB images and accordingly combine the three cost maps to obtain the coupled traversability cost map used for navigation. Leveraging this adaptive coupling, the robot can depend on the most reliable input modality available. Finally, we present a novel planner that selects appropriate gaits and velocities for traversing challenging outdoor environments using the coupled traversability cost map. We demonstrate AMCO's navigation performance in different real-world outdoor environments and observe 10.8%-34.9% reduction w.r.t. two stability metrics, and up to 50% improvement in terms of success rate compared to current navigation methods.
comment: 8 pages
☆ A Contact Model based on Denoising Diffusion to Learn Variable Impedance Control for Contact-rich Manipulation
In this paper, a novel approach is proposed for learning robot control in contact-rich tasks such as wiping, by developing Diffusion Contact Model (DCM). Previous methods of learning such tasks relied on impedance control with time-varying stiffness tuning by performing Bayesian optimization by trial-and-error with robots. The proposed approach aims to reduce the cost of robot operation by predicting the robot contact trajectories from the variable stiffness inputs and using neural models. However, contact dynamics are inherently highly nonlinear, and their simulation requires iterative computations such as convex optimization. Moreover, approximating such computations by using finite-layer neural models is difficult. To overcome these limitations, the proposed DCM used the denoising diffusion models that could simulate the complex dynamics via iterative computations of multi-step denoising, thus improving the prediction accuracy. Stiffness tuning experiments conducted in simulated and real environments showed that the DCM achieved comparable performance to a conventional robot-based optimization method while reducing the number of robot trials.
☆ "It's Not a Replacement:" Enabling Parent-Robot Collaboration to Support In-Home Learning Experiences of Young Children
Learning companion robots for young children are increasingly adopted in informal learning environments. Although parents play a pivotal role in their children's learning, very little is known about how parents prefer to incorporate robots into their children's learning activities. We developed prototype capabilities for a learning companion robot to deliver educational prompts and responses to parent-child pairs during reading sessions and conducted in-home user studies involving 10 families with children aged 3-5. Our data indicates that parents want to work with robots as collaborators to augment parental activities to foster children's learning, introducing the notion of parent-robot collaboration. Our findings offer an empirical understanding of the needs and challenges of parent-child interaction in informal learning scenarios and design opportunities for integrating a companion robot into these interactions. We offer insights into how robots might be designed to facilitate parent-robot collaboration, including parenting policies, collaboration patterns, and interaction paradigms.
☆ Quadcopter Team Configurable Motion Guided by a Quadruped
The paper focuses on modeling and experimental evaluation of a quadcopter team configurable coordination guided by a single quadruped robot. We consider the quadcopter team as particles of a two-dimensional deformable body and propose a two-dimensional affine transformation model for safe and collision-free configurable coordination of this heterogeneous robotic system. The proposed affine transformation is decomposed into translation, that is specified by the quadruped global position, and configurable motion of the quadcopters, which is determined by a nonsingular Jacobian matrix so that the quadcopter team can safely navigate a constrained environment while avoiding collision. We propose two methods to experimentally evaluate the proposed heterogeneous robot coordination model. The first method measures real positions of quadcopters, quadruped, and environmental objects all with respect to the global coordinate system. On the other hand, the second method measures position with respect to the local coordinate system fixed on the dog robot which in turn enables safe planning the Jacobian matrix of the quadcopter team while the world is virtually approached the robotic system.
☆ HRI Curriculum for a Liberal Arts Education
In this paper, we discuss the opportunities and challenges of teaching a human-robot interaction course at an undergraduate liberal arts college. We provide a sample syllabus adapted from a previous version of a course.
comment: Presented at the Designing an Intro to HRI Course Workshop at HRI 2024 (arXiv:2403.05588)
☆ Crowdsourcing Task Traces for Service Robotics
Demonstration is an effective end-user development paradigm for teaching robots how to perform new tasks. In this paper, we posit that demonstration is useful not only as a teaching tool, but also as a way to understand and assist end-user developers in thinking about a task at hand. As a first step toward gaining this understanding, we constructed a lightweight web interface to crowdsource step-by-step instructions of common household tasks, leveraging the imaginations and past experiences of potential end-user developers. As evidence of the utility of our interface, we deployed the interface on Amazon Mechanical Turk and collected 207 task traces that span 18 different task categories. We describe our vision for how these task traces can be operationalized as task models within end-user development tools and provide a roadmap for future work.
comment: Published in the companion proceedings of the 2023 ACM/IEEE International Conference on Human-Robot Interaction
☆ Visual Imitation Learning of Task-Oriented Object Grasping and Rearrangement
Task-oriented object grasping and rearrangement are critical skills for robots to accomplish different real-world manipulation tasks. However, they remain challenging due to partial observations of the objects and shape variations in categorical objects. In this paper, we propose the Multi-feature Implicit Model (MIMO), a novel object representation that encodes multiple spatial features between a point and an object in an implicit neural field. Training such a model on multiple features ensures that it embeds the object shapes consistently in different aspects, thus improving its performance in object shape reconstruction from partial observation, shape similarity measure, and modeling spatial relations between objects. Based on MIMO, we propose a framework to learn task-oriented object grasping and rearrangement from single or multiple human demonstration videos. The evaluations in simulation show that our approach outperforms the state-of-the-art methods for multi- and single-view observations. Real-world experiments demonstrate the efficacy of our approach in one- and few-shot imitation learning of manipulation tasks.
☆ Goal-Oriented End-User Programming of Robots
End-user programming (EUP) tools must balance user control with the robot's ability to plan and act autonomously. Many existing task-oriented EUP tools enforce a specific level of control, e.g., by requiring that users hand-craft detailed sequences of actions, rather than offering users the flexibility to choose the level of task detail they wish to express. We thereby created a novel EUP system, Polaris, that in contrast to most existing EUP tools, uses goal predicates as the fundamental building block of programs. Users can thereby express high-level robot objectives or lower-level checkpoints at their choosing, while an off-the-shelf task planner fills in any remaining program detail. To ensure that goal-specified programs adhere to user expectations of robot behavior, Polaris is equipped with a Plan Visualizer that exposes the planner's output to the user before runtime. In what follows, we describe our design of Polaris and its evaluation with 32 human participants. Our results support the Plan Visualizer's ability to help users craft higher-quality programs. Furthermore, there are strong associations between user perception of the robot and Plan Visualizer usage, and evidence that robot familiarity has a key role in shaping user experience.
comment: Published in the proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction
☆ Open Access NAO (OAN): a ROS2-based software framework for HRI applications with the NAO robot
This paper presents a new software framework for HRI experimentation with the sixth version of the common NAO robot produced by the United Robotics Group. Embracing the common demand of researchers for better performance and new features for NAO, the authors took advantage of the ability to run ROS2 onboard on the NAO to develop a framework independent of the APIs provided by the manufacturer. Such a system provides NAO with not only the basic skills of a humanoid robot such as walking and reproducing movements of interest but also features often used in HRI such as: speech recognition/synthesis, face and object detention, and the use of Generative Pre-trained Transformer (GPT) models for conversation. The developed code is therefore configured as a ready-to-use but also highly expandable and improvable tool thanks to the possibilities provided by the ROS community.
comment: 7 pages, 3 figures
☆ Sensory Glove-Based Surgical Robot User Interface IROS
Robotic surgery has reached a high level of maturity and has become an integral part of standard surgical care. However, existing surgeon consoles are bulky and take up valuable space in the operating room, present challenges for surgical team coordination, and their proprietary nature makes it difficult to take advantage of recent technological advances, especially in virtual and augmented reality. One potential area for further improvement is the integration of modern sensory gloves into robotic platforms, allowing surgeons to control robotic arms directly with their hand movements intuitively. We propose one such system that combines an HTC Vive tracker, a Manus Meta Prime 3 XR sensory glove, and God Vision wireless smart glasses. The system controls one arm of a da Vinci surgical robot. In addition to moving the arm, the surgeon can use fingers to control the end-effector of the surgical instrument. Hand gestures are used to implement clutching and similar functions. In particular, we introduce clutching of the instrument orientation, a functionality not available in the da Vinci system. The vibrotactile elements of the glove are used to provide feedback to the user when gesture commands are invoked. A preliminary evaluation of the system shows that it has excellent tracking accuracy and allows surgeons to efficiently perform common surgical training tasks with minimal practice with the new interface; this suggests that the interface is highly intuitive. The proposed system is inexpensive, allows rapid prototyping, and opens opportunities for further innovations in the design of surgical robot interfaces.
comment: 6 pages, 5 figures, 7 tables, submitted to International Conference on Intelligent Robots and Systems (IROS)2024
☆ Safety-Aware Perception for Autonomous Collision Avoidance in Dynamic Environments
Autonomous collision avoidance requires accurate environmental perception; however, flight systems often possess limited sensing capabilities with field-of-view (FOV) restrictions. To navigate this challenge, we present a safety-aware approach for online determination of the optimal sensor-pointing direction $\psi_\text{d}$ which utilizes control barrier functions (CBFs). First, we generate a spatial density function $\Phi$ which leverages CBF constraints to map the collision risk of all local coordinates. Then, we convolve $\Phi$ with an attitude-dependent sensor FOV quality function to produce the objective function $\Gamma$ which quantifies the total observed risk for a given pointing direction. Finally, by finding the global optimizer for $\Gamma$, we identify the value of $\psi_\text{d}$ which maximizes the perception of risk within the FOV. We incorporate $\psi_\text{d}$ into a safety-critical flight architecture and conduct a numerical analysis using multiple simulated mission profiles. Our algorithm achieves a success rate of $88-96\%$, constituting a $16-29\%$ improvement compared to the best heuristic methods. We demonstrate the functionality of our approach via a flight demonstration using the Crazyflie 2.1 micro-quadrotor. Without a priori obstacle knowledge, the quadrotor follows a dynamic flight path while simultaneously calculating and tracking $\psi_\text{d}$ to perceive and avoid two static obstacles with an average computation time of 371 $\mu$s.
☆ Augmented Reality Demonstrations for Scalable Robot Imitation Learning
Robot Imitation Learning (IL) is a widely used method for training robots to perform manipulation tasks that involve mimicking human demonstrations to acquire skills. However, its practicality has been limited due to its requirement that users be trained in operating real robot arms to provide demonstrations. This paper presents an innovative solution: an Augmented Reality (AR)-assisted framework for demonstration collection, empowering non-roboticist users to produce demonstrations for robot IL using devices like the HoloLens 2. Our framework facilitates scalable and diverse demonstration collection for real-world tasks. We validate our approach with experiments on three classical robotics tasks: reach, push, and pick-and-place. The real robot performs each task successfully while replaying demonstrations collected via AR.
♻ ☆ Ada-NAV: Adaptive Trajectory Length-Based Sample Efficient Policy Learning for Robotic Navigation
Trajectory length stands as a crucial hyperparameter within reinforcement learning (RL) algorithms, significantly contributing to the sample inefficiency in robotics applications. Motivated by the pivotal role trajectory length plays in the training process, we introduce Ada-NAV, a novel adaptive trajectory length scheme designed to enhance the training sample efficiency of RL algorithms in robotic navigation tasks. Unlike traditional approaches that treat trajectory length as a fixed hyperparameter, we propose to dynamically adjust it based on the entropy of the underlying navigation policy. Interestingly, Ada-NAV can be applied to both existing on-policy and off-policy RL methods, which we demonstrate by empirically validating its efficacy on three popular RL methods: REINFORCE, Proximal Policy Optimization (PPO), and Soft Actor-Critic (SAC). We demonstrate through simulated and real-world robotic experiments that Ada-NAV outperforms conventional methods that employ constant or randomly sampled trajectory lengths. Specifically, for a fixed sample budget, Ada-NAV achieves an 18\% increase in navigation success rate, a 20-38\% reduction in navigation path length, and a 9.32\% decrease in elevation costs. Furthermore, we showcase the versatility of Ada-NAV by integrating it with the Clearpath Husky robot, illustrating its applicability in complex outdoor environments.
comment: 11 pages, 9 figures, 2 tables
♻ ☆ uPLAM: Robust Panoptic Localization and Mapping Leveraging Perception Uncertainties
The availability of a robust map-based localization system is essential for the operation of many autonomously navigating vehicles. Since uncertainty is an inevitable part of perception, it is beneficial for the robustness of the robot to consider it in typical downstream tasks of navigation stacks. In particular localization and mapping methods, which in modern systems often employ convolutional neural networks (CNNs) for perception tasks, require proper uncertainty estimates. In this work, we present uncertainty-aware Panoptic Localization and Mapping (uPLAM), which employs pixel-wise uncertainty estimates for panoptic CNNs as a bridge to fuse modern perception with classical probabilistic localization and mapping approaches. Beyond the perception, we introduce an uncertainty-based map aggregation technique to create accurate panoptic maps, containing surface semantics and landmark instances. Moreover, we provide cell-wise map uncertainties, and present a particle filter-based localization method that employs perception uncertainties. Extensive evaluations show that our proposed incorporation of uncertainties leads to more accurate maps with reliable uncertainty estimates and improved localization accuracy. Additionally, we present the Freiburg Panoptic Driving dataset for evaluating panoptic mapping and localization methods. We make our code and dataset available at: \url{http://uplam.cs.uni-freiburg.de}
♻ ☆ Exposing the Unseen: Exposure Time Emulation for Offline Benchmarking of Vision Algorithms IROS 2024
Visual Odometry (VO) is one of the fundamental tasks in computer vision for robotics. However, its performance is deeply affected by High Dynamic Range (HDR) scenes, omnipresent outdoor. While new Automatic-Exposure (AE) approaches to mitigate this have appeared, their comparison in a reproducible manner is problematic. This stems from the fact that the behavior of AE depends on the environment, and it affects the image acquisition process. Consequently, AE has traditionally only been benchmarked in an online manner, making the experiments non-reproducible. To solve this, we propose a new methodology based on an emulator that can generate images at any exposure time. It leverages BorealHDR, a unique multi-exposure stereo dataset collected over 10 km, on 55 trajectories with challenging illumination conditions. Moreover, it includes lidar-inertial-based global maps with pose estimation for each image frame as well as Global Navigation Satellite System (GNSS) data, for comparison. We show that using these images acquired at different exposure times, we can emulate realistic images, keeping a Root-Mean-Square Error (RMSE) below 1.78 % compared to ground truth images. To demonstrate the practicality of our approach for offline benchmarking, we compared three state-of-the-art AE algorithms on key elements of Visual Simultaneous Localization And Mapping (VSLAM) pipeline, against four baselines. Consequently, reproducible evaluation of AE is now possible, speeding up the development of future approaches. Our code and dataset are available online at this link: https://github.com/norlab-ulaval/BorealHDR
comment: 8 pages, 6 figures, submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2024)
♻ ☆ Investigation of Enhanced Inertial Navigation Algorithms by Functional Iteration
The defects of the traditional strapdown inertial navigation algorithms become well acknowledged and the corresponding enhanced algorithms have been quite recently proposed trying to mitigate both theoretical and algorithmic defects. In this paper, the analytical accuracy evaluation of both the traditional algorithms and the enhanced algorithms is investigated, against the true reference for the first time enabled by the functional iteration approach having provable convergence. The analyses by the help of MATLAB Symbolic Toolbox show that the resultant error orders of all algorithms under investigation are consistent with those in the existing literatures, and the enhanced attitude algorithm notably reduces error orders of the traditional counterpart, while the impact of the enhanced velocity algorithm on error order reduction is insignificant. Simulation results agree with analyses that the superiority of the enhanced algorithm over the traditional one in the body-frame attitude computation scenario diminishes significantly in the entire inertial navigation computation scenario, while the functional iteration approach possesses significant accuracy superiority even under sustained lowly dynamic conditions.
comment: 12 pages, 3 figs
♻ ☆ Intention-Aware Planner for Robust and Safe Aerial Tracking IROS
Autonomous target tracking with quadrotors has wide applications in many scenarios, such as cinematographic follow-up shooting or suspect chasing. Target motion prediction is necessary when designing the tracking planner. However, the widely used constant velocity or constant rotation assumption can not fully capture the dynamics of the target. The tracker may fail when the target happens to move aggressively, such as sudden turn or deceleration. In this paper, we propose an intention-aware planner by additionally considering the intention of the target to enhance safety and robustness in aerial tracking applications. Firstly, a designated intention prediction method is proposed, which combines a user-defined potential assessment function and a state observation function. A reachable region is generated to specifically evaluate the turning intentions. Then we design an intention-driven hybrid A* method to predict the future possible positions for the target. Finally, an intention-aware optimization approach is designed to generate a spatial-temporal optimal trajectory, allowing the tracker to perceive unexpected situations from the target. Benchmark comparisons and real-world experiments are conducted to validate the performance of our method.
comment: 8 pages, 10 figures, submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
♻ ☆ Surfer: Progressive Reasoning with World Models for Robotic Manipulation
Considering how to make the model accurately understand and follow natural language instructions and perform actions consistent with world knowledge is a key challenge in robot manipulation. This mainly includes human fuzzy instruction reasoning and the following of physical knowledge. Therefore, the embodied intelligence agent must have the ability to model world knowledge from training data. However, most existing vision and language robot manipulation methods mainly operate in less realistic simulator and language settings and lack explicit modeling of world knowledge. To bridge this gap, we introduce a novel and simple robot manipulation framework, called Surfer. It is based on the world model, treats robot manipulation as a state transfer of the visual scene, and decouples it into two parts: action and scene. Then, the generalization ability of the model on new instructions and new scenes is enhanced by explicit modeling of the action and scene prediction in multi-modal information. In addition to the framework, we also built a robot manipulation simulator that supports full physics execution based on the MuJoCo physics engine. It can automatically generate demonstration training data and test data, effectively reducing labor costs. To conduct a comprehensive and systematic evaluation of the robot manipulation model in terms of language understanding and physical execution, we also created a robotic manipulation benchmark with progressive reasoning tasks, called SeaWave. It contains 4 levels of progressive reasoning tasks and can provide a standardized testing platform for embedded AI agents in multi-modal environments. On average, Surfer achieved a success rate of 54.74% on the defined four levels of manipulation tasks, exceeding the best baseline performance of 47.64%.
♻ ☆ LLM3:Large Language Model-based Task and Motion Planning with Motion Failure Reasoning IROS 2024
Conventional Task and Motion Planning (TAMP) approaches rely on manually crafted interfaces connecting symbolic task planning with continuous motion generation. These domain-specific and labor-intensive modules are limited in addressing emerging tasks in real-world settings. Here, we present LLM^3, a novel Large Language Model (LLM)-based TAMP framework featuring a domain-independent interface. Specifically, we leverage the powerful reasoning and planning capabilities of pre-trained LLMs to propose symbolic action sequences and select continuous action parameters for motion planning. Crucially, LLM^3 incorporates motion planning feedback through prompting, allowing the LLM to iteratively refine its proposals by reasoning about motion failure. Consequently, LLM^3 interfaces between task planning and motion planning, alleviating the intricate design process of handling domain-specific messages between them. Through a series of simulations in a box-packing domain, we quantitatively demonstrate the effectiveness of LLM^3 in solving TAMP problems and the efficiency in selecting action parameters. Ablation studies underscore the significant contribution of motion failure reasoning to the success of LLM^3. Furthermore, we conduct qualitative experiments on a physical manipulator, demonstrating the practical applicability of our approach in real-world settings.
comment: Submitted to IROS 2024. Codes available: https://github.com/AssassinWS/LLM-TAMP
♻ ☆ Pseudo-rigid body networks: learning interpretable deformable object dynamics from partial observations
Accurate prediction of deformable linear object (DLO) dynamics is challenging if the task at hand requires a human-interpretable yet computationally fast model. In this work, we draw inspiration from the pseudo-rigid body method (PRB) and model a DLO as a serial chain of rigid bodies whose internal state is unrolled through time by a dynamics network. This dynamics network is trained jointly with a physics-informed encoder which maps observed motion variables to the DLO's hidden state. To encourage that the state acquires a physically meaningful representation, we leverage the forward kinematics of the PRB model as decoder. We demonstrate in robot experiments that the proposed DLO dynamics model provides physically interpretable predictions from partial observations while being on par with black-box models regarding prediction accuracy. The project code is available at: http://tinyurl.com/prb-networks
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
♻ ☆ Camera Height Doesn't Change: Unsupervised Training for Metric Monocular Road-Scene Depth Estimation
In this paper, we introduce a novel training method for making any monocular depth network learn absolute scale and estimate metric road-scene depth just from regular training data, i.e., driving videos. We refer to this training framework as StableCamH. The key idea is to leverage cars found on the road as sources of scale supervision but to incorporate them in the training robustly. StableCamH detects and estimates the sizes of cars in the frame and aggregates scale information extracted from them into a camera height estimate whose consistency across the entire video sequence is enforced as scale supervision. This realizes robust unsupervised training of any, otherwise scale-oblivious, monocular depth network to become not only scale-aware but also metric-accurate without the need for auxiliary sensors and extra supervision. Extensive experiments on the KITTI and Cityscapes datasets show the effectiveness of StableCamH and its state-of-the-art accuracy compared with related methods. We also show that StableCamH enables training on mixed datasets of different camera heights, which leads to larger-scale training and thus higher generalization. Metric depth reconstruction is essential in any road-scene visual modeling, and StableCamH democratizes its deployment by establishing the means to train any model as a metric depth estimator.
♻ ☆ NDT-Map-Code: A 3D global descriptor for real-time loop closure detection in lidar SLAM
Loop-closure detection, also known as place recognition, aiming to identify previously visited locations, is an essential component of a SLAM system. Existing research on lidar-based loop closure heavily relies on dense point cloud and 360 FOV lidars. This paper proposes an out-of-the-box NDT (Normal Distribution Transform) based global descriptor, NDT-Map-Code, designed for both on-road driving and underground valet parking scenarios. NDT-Map-Code can be directly extracted from the NDT map without the need for a dense point cloud, resulting in excellent scalability and low maintenance cost. The NDT representation is leveraged to identify representative patterns, which are further encoded according to their spatial location (bearing, range, and height). Experimental results on the NIO underground parking lot dataset and the KITTI dataset demonstrate that our method achieves significantly better performance compared to the state-of-the-art.
comment: 8 pages, 6 figures, 4 tables
♻ ☆ Vision-State Fusion: Improving Deep Neural Networks for Autonomous Robotics
Vision-based deep learning perception fulfills a paramount role in robotics, facilitating solutions to many challenging scenarios, such as acrobatic maneuvers of autonomous unmanned aerial vehicles (UAVs) and robot-assisted high-precision surgery. Control-oriented end-to-end perception approaches, which directly output control variables for the robot, commonly take advantage of the robot's state estimation as an auxiliary input. When intermediate outputs are estimated and fed to a lower-level controller, i.e. mediated approaches, the robot's state is commonly used as an input only for egocentric tasks, which estimate physical properties of the robot itself. In this work, we propose to apply a similar approach for the first time -- to the best of our knowledge -- to non-egocentric mediated tasks, where the estimated outputs refer to an external subject. We prove how our general methodology improves the regression performance of deep convolutional neural networks (CNNs) on a broad class of non-egocentric 3D pose estimation problems, with minimal computational cost. By analyzing three highly-different use cases, spanning from grasping with a robotic arm to following a human subject with a pocket-sized UAV, our results consistently improve the R\textsuperscript{2} regression metric, up to +0.51, compared to their stateless baselines. Finally, we validate the in-field performance of a closed-loop autonomous cm-scale UAV on the human pose estimation task. Our results show a significant reduction, i.e., 24\% on average, on the mean absolute error of our stateful CNN, compared to a State-of-the-Art stateless counterpart.
comment: This paper has been accepted for publication in the Journal of Intelligent & Robotic Systems. \copyright 2024 Springer
♻ ☆ Distributed Pose-graph Optimization with Multi-level Partitioning for Collaborative SLAM
The back-end module of Distributed Collaborative Simultaneous Localization and Mapping (DCSLAM) requires solving a nonlinear Pose Graph Optimization (PGO) under a distributed setting, also known as SE(d)-synchronization. Most existing distributed graph optimization algorithms employ a simple sequential partitioning scheme, which may result in unbalanced subgraph dimensions due to the different geographic locations of each robot, and hence imposes extra communication load. Moreover, the performance of current Riemannian optimization algorithms can be further accelerated. In this letter, we propose a novel distributed pose graph optimization algorithm combining multi-level partitioning with an accelerated Riemannian optimization method. Firstly, we employ the multi-level graph partitioning algorithm to preprocess the naive pose graph to formulate a balanced optimization problem. In addition, inspired by the accelerated coordinate descent method, we devise an Improved Riemannian Block Coordinate Descent (IRBCD) algorithm and the critical point obtained is globally optimal. Finally, we evaluate the effects of four common graph partitioning approaches on the correlation of the inter-subgraphs, and discover that the Highest scheme has the best partitioning performance. Also, we implement simulations to quantitatively demonstrate that our proposed algorithm outperforms the state-of-the-art distributed pose graph optimization protocols.
♻ ☆ Results and Lessons Learned from Autonomous Driving Transportation Services in Airfield, Crowded Indoor, and Urban Environments
Autonomous vehicles have been actively investigated over the past few decades. Several recent works show the potential of autonomous vehicles in urban environments with impressive experimental results. However, these works note that autonomous vehicles are still occasionally inferior to expert drivers in complex scenarios. Furthermore, they do not focus on the possibilities of autonomous driving transportation services in other areas beyond urban environments. This paper presents the research results and lessons learned from autonomous driving transportation services in airfield, crowded indoor, and urban environments. We discuss how we address several unique challenges in these diverse environments. We also offer an overview of remaining challenges that have not received much attention but must be addressed. This paper aims to share our unique experience to support researchers who are interested in exploring autonomous driving transportation services in various real-world environments.
comment: 8 pages, 7 figures, 4 tables
♻ ☆ Improving Out-of-Distribution Generalization of Learned Dynamics by Learning Pseudometrics and Constraint Manifolds ICRA 2024
We propose a method for improving the prediction accuracy of learned robot dynamics models on out-of-distribution (OOD) states. We achieve this by leveraging two key sources of structure often present in robot dynamics: 1) sparsity, i.e., some components of the state may not affect the dynamics, and 2) physical limits on the set of possible motions, in the form of nonholonomic constraints. Crucially, we do not assume this structure is known a priori, and instead learn it from data. We use contrastive learning to obtain a distance pseudometric that uncovers the sparsity pattern in the dynamics, and use it to reduce the input space when learning the dynamics. We then learn the unknown constraint manifold by approximating the normal space of possible motions from the data, which we use to train a Gaussian process (GP) representation of the constraint manifold. We evaluate our approach on a physical differential-drive robot and a simulated quadrotor, showing improved prediction accuracy on OOD data relative to baselines.
comment: Accept to ICRA 2024, 6 pages + references
♻ ☆ LingoQA: Video Question Answering for Autonomous Driving
Autonomous driving has long faced a challenge with public acceptance due to the lack of explainability in the decision-making process. Video question-answering (QA) in natural language provides the opportunity for bridging this gap. Nonetheless, evaluating the performance of Video QA models has proved particularly tough due to the absence of comprehensive benchmarks. To fill this gap, we introduce LingoQA, a benchmark specifically for autonomous driving Video QA. The LingoQA trainable metric demonstrates a 0.95 Spearman correlation coefficient with human evaluations. We introduce a Video QA dataset of central London consisting of 419k samples that we release with the paper. We establish a baseline vision-language model and run extensive ablation studies to understand its performance.
comment: Benchmark and dataset are available at https://github.com/wayveai/LingoQA/
♻ ☆ Designing Library of Skill-Agents for Hardware-Level Reusability
To use new robot hardware in a new environment, it is necessary to develop a control program tailored to that specific robot in that environment. Considering the reusability of software among robots is crucial to minimize the effort involved in this process and maximize software reuse across different robots in different environments. This paper proposes a method to remedy this process by considering hardware-level reusability, using Learning-from-observation (LfO) paradigm with a pre-designed skill-agent library. The LfO framework represents the required actions in hardware-independent representations, referred to as task models, from observing human demonstrations, capturing the necessary parameters for the interaction between the environment and the robot. When executing the desired actions from the task models, a set of skill agents is employed to convert the representations into robot commands. This paper focuses on the latter part of the LfO framework, utilizing the set to generate robot actions from the task models, and explores a hardware-independent design approach for these skill agents. These skill agents are described in a hardware-independent manner, considering the relative relationship between the robot's hand position and the environment. As a result, it is possible to execute these actions on robots with different hardware configurations by simply swapping the inverse kinematics solver. This paper, first, defines a necessary and sufficient skill-agent set corresponding to cover all possible actions, and considers the design principles for these skill agents in the library. We provide concrete examples of such skill agents and demonstrate the practicality of using these skill agents by showing that the same representations can be executed on two different robots, Nextage and Fetch, using the proposed skill-agents set.
♻ ☆ Working Backwards: Learning to Place by Picking IROS'24
We present placing via picking (PvP), a method to autonomously collect real-world demonstrations for a family of placing tasks in which objects must be manipulated to specific contact-constrained locations. With PvP, we approach the collection of robotic object placement demonstrations by reversing the grasping process and exploiting the inherent symmetry of the pick and place problems. Specifically, we obtain placing demonstrations from a set of grasp sequences of objects initially located at their target placement locations. Our system can collect hundreds of demonstrations in contact-constrained environments without human intervention by combining two modules: tactile regrasping and compliant control for grasps. We train a policy directly from visual observations through behavioral cloning, using the autonomously-collected demonstrations. By doing so, the policy can generalize to object placement scenarios outside of the training environment without privileged information (e.g., placing a plate picked up from a table). We validate our approach in home robotic scenarios that include dishwasher loading and table setting. Our approach yields robotic placing policies that outperform policies trained with kinesthetic teaching, both in terms of performance and data efficiency, while requiring no human supervision.
comment: Submitted to the IEEE/RSJ International Conference on Intelligent Robotics and Systems (IROS'24), Abu Dhabi, UAE, Oct 14-18, 2024
♻ ☆ PhotoBot: Reference-Guided Interactive Photography via Natural Language IROS'24
We introduce PhotoBot, a framework for fully automated photo acquisition based on an interplay between high-level human language guidance and a robot photographer. We propose to communicate photography suggestions to the user via reference images that are selected from a curated gallery. We leverage a visual language model (VLM) and an object detector to characterize the reference images via textual descriptions and then use a large language model (LLM) to retrieve relevant reference images based on a user's language query through text-based reasoning. To correspond the reference image and the observed scene, we exploit pre-trained features from a vision transformer capable of capturing semantic similarity across marked appearance variations. Using these features, we compute pose adjustments for an RGB-D camera by solving a perspective-n-point (PnP) problem. We demonstrate our approach using a manipulator equipped with a wrist camera. Our user studies show that photos taken by PhotoBot are often more aesthetically pleasing than those taken by users themselves, as measured by human feedback. We also show that PhotoBot can generalize to other reference sources such as paintings.
comment: Submitted to the IEEE/RSJ International Conference on Intelligent Robotics and Systems (IROS'24), Abu Dhabi, UAE, Oct 14-18, 2024
♻ ☆ Social Robots for Sleep Health: A Scoping Review
Poor sleep health is an increasingly concerning public healthcare crisis, especially when coupled with a dwindling number of health professionals qualified to combat it. However, there is a growing body of scientific literature on the use of digital technologies in supporting and sustaining individuals' healthy sleep habits. Social robots are a relatively recent technology that has been used to facilitate health care interventions and may have potential in improving sleep health outcomes, as well. Social robots' unique characteristics -- such as anthropomorphic physical embodiment or effective communication methods -- help to engage users and motivate them to comply with specific interventions, thus improving the interventions' outcomes. This scoping review aims to evaluate current scientific evidence for employing social robots in sleep health interventions, identify critical research gaps, and suggest future directions for developing and using social robots to improve people's sleep health. Our analysis of the reviewed studies found them limited due to a singular focus on the older adult population, use of small sample sizes, limited intervention durations, and other compounding factors. Nevertheless, the reviewed studies reported several positive outcomes, highlighting the potential social robots hold in this field. Although our review found limited clinical evidence for the efficacy of social robots as purveyors of sleep health interventions, it did elucidate the potential for a successful future in this domain if current limitations are addressed and more research is conducted.
♻ ☆ LGMCTS: Language-Guided Monte-Carlo Tree Search for Executable Semantic Object Rearrangement
We introduce a novel approach to the executable semantic object rearrangement problem. In this challenge, a robot seeks to create an actionable plan that rearranges objects within a scene according to a pattern dictated by a natural language description. Unlike existing methods such as StructFormer and StructDiffusion, which tackle the issue in two steps by first generating poses and then leveraging a task planner for action plan formulation, our method concurrently addresses pose generation and action planning. We achieve this integration using a Language-Guided Monte-Carlo Tree Search (LGMCTS). Quantitative evaluations are provided on two simulation datasets, and complemented by qualitative tests with a real robot.
comment: Our code and supplementary materials are accessible at https://github.com/changhaonan/LG-MCTS
Computer Vision and Pattern Recognition 186
☆ On Pretraining Data Diversity for Self-Supervised Learning
We explore the impact of training with more diverse datasets, characterized by the number of unique samples, on the performance of self-supervised learning (SSL) under a fixed computational budget. Our findings consistently demonstrate that increasing pretraining data diversity enhances SSL performance, albeit only when the distribution distance to the downstream data is minimal. Notably, even with an exceptionally large pretraining data diversity achieved through methods like web crawling or diffusion-generated data, among other ways, the distribution shift remains a challenge. Our experiments are comprehensive with seven SSL methods using large-scale datasets such as ImageNet and YFCC100M amounting to over 200 GPU days. Code and trained models will be available at https://github.com/hammoudhasan/DiversitySSL .
comment: Under review
☆ Editing Massive Concepts in Text-to-Image Diffusion Models
Text-to-image diffusion models suffer from the risk of generating outdated, copyrighted, incorrect, and biased content. While previous methods have mitigated the issues on a small scale, it is essential to handle them simultaneously in larger-scale real-world scenarios. We propose a two-stage method, Editing Massive Concepts In Diffusion Models (EMCID). The first stage performs memory optimization for each individual concept with dual self-distillation from text alignment loss and diffusion noise prediction loss. The second stage conducts massive concept editing with multi-layer, closed form model editing. We further propose a comprehensive benchmark, named ImageNet Concept Editing Benchmark (ICEB), for evaluating massive concept editing for T2I models with two subtasks, free-form prompts, massive concept categories, and extensive evaluation metrics. Extensive experiments conducted on our proposed benchmark and previous benchmarks demonstrate the superior scalability of EMCID for editing up to 1,000 concepts, providing a practical approach for fast adjustment and re-deployment of T2I diffusion models in real-world applications.
comment: Project page: https://silentview.github.io/EMCID/ . Code: https://github.com/SilentView/EMCID
☆ RAR: Retrieving And Ranking Augmented MLLMs for Visual Recognition
CLIP (Contrastive Language-Image Pre-training) uses contrastive learning from noise image-text pairs to excel at recognizing a wide array of candidates, yet its focus on broad associations hinders the precision in distinguishing subtle differences among fine-grained items. Conversely, Multimodal Large Language Models (MLLMs) excel at classifying fine-grained categories, thanks to their substantial knowledge from pre-training on web-level corpora. However, the performance of MLLMs declines with an increase in category numbers, primarily due to growing complexity and constraints of limited context window size. To synergize the strengths of both approaches and enhance the few-shot/zero-shot recognition abilities for datasets characterized by extensive and fine-grained vocabularies, this paper introduces RAR, a Retrieving And Ranking augmented method for MLLMs. We initially establish a multi-modal retriever based on CLIP to create and store explicit memory for different categories beyond the immediate context window. During inference, RAR retrieves the top-k similar results from the memory and uses MLLMs to rank and make the final predictions. Our proposed approach not only addresses the inherent limitations in fine-grained recognition but also preserves the model's comprehensive knowledge base, significantly boosting accuracy across a range of vision-language recognition tasks. Notably, our approach demonstrates a significant improvement in performance on 5 fine-grained visual recognition benchmarks, 11 few-shot image recognition datasets, and the 2 object detection datasets under the zero-shot recognition setting.
comment: Project: https://github.com/Liuziyu77/RAR
☆ RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild captures and large-scale scenes, they often suffer from excessively high compute requirements linked to volumetric rendering. Gaussian Splatting-based methods, on the other hand, rely on rasterization and naturally achieve real-time rendering but suffer from brittle optimization heuristics that underperform on more challenging scenes. In this work, we present RadSplat, a lightweight method for robust real-time rendering of complex scenes. Our main contributions are threefold. First, we use radiance fields as a prior and supervision signal for optimizing point-based scene representations, leading to improved quality and more robust optimization. Next, we develop a novel pruning technique reducing the overall point count while maintaining high quality, leading to smaller and more compact scene representations with faster inference speeds. Finally, we propose a novel test-time filtering approach that further accelerates rendering and allows to scale to larger, house-sized scenes. We find that our method enables state-of-the-art synthesis of complex captures at 900+ FPS.
comment: Project page at https://m-niemeyer.github.io/radsplat/
☆ Learning from Models and Data for Visual Grounding
We introduce SynGround, a novel framework that combines data-driven learning and knowledge transfer from various large-scale pretrained models to enhance the visual grounding capabilities of a pretrained vision-and-language model. The knowledge transfer from the models initiates the generation of image descriptions through an image description generator. These descriptions serve dual purposes: they act as prompts for synthesizing images through a text-to-image generator, and as queries for synthesizing text, from which phrases are extracted using a large language model. Finally, we leverage an open-vocabulary object detector to generate synthetic bounding boxes for the synthetic images and texts. We finetune a pretrained vision-and-language model on this dataset by optimizing a mask-attention consistency objective that aligns region annotations with gradient-based model explanations. The resulting model improves the grounding capabilities of an off-the-shelf vision-and-language model. Particularly, SynGround improves the pointing game accuracy of ALBEF on the Flickr30k dataset from 79.38% to 87.26%, and on RefCOCO+ Test A from 69.35% to 79.06% and on RefCOCO+ Test B from 53.77% to 63.67%.
comment: Project Page: https://catherine-r-he.github.io/SynGround/
☆ Bounding Box Stability against Feature Dropout Reflects Detector Generalization across Environments ICLR 2024
Bounding boxes uniquely characterize object detection, where a good detector gives accurate bounding boxes of categories of interest. However, in the real-world where test ground truths are not provided, it is non-trivial to find out whether bounding boxes are accurate, thus preventing us from assessing the detector generalization ability. In this work, we find under feature map dropout, good detectors tend to output bounding boxes whose locations do not change much, while bounding boxes of poor detectors will undergo noticeable position changes. We compute the box stability score (BoS score) to reflect this stability. Specifically, given an image, we compute a normal set of bounding boxes and a second set after feature map dropout. To obtain BoS score, we use bipartite matching to find the corresponding boxes between the two sets and compute the average Intersection over Union (IoU) across the entire test set. We contribute to finding that BoS score has a strong, positive correlation with detection accuracy measured by mean average precision (mAP) under various test environments. This relationship allows us to predict the accuracy of detectors on various real-world test sets without accessing test ground truths, verified on canonical detection tasks such as vehicle detection and pedestrian detection. Code and data are available at https://github.com/YangYangGirl/BoS.
comment: ICLR 2024 spotlight
☆ ZigMa: Zigzag Mamba Diffusion Model
The diffusion model has long been plagued by scalability and quadratic complexity issues, especially within transformer-based structures. In this study, we aim to leverage the long sequence modeling capability of a State-Space Model called Mamba to extend its applicability to visual data generation. Firstly, we identify a critical oversight in most current Mamba-based vision methods, namely the lack of consideration for spatial continuity in the scan scheme of Mamba. Secondly, building upon this insight, we introduce a simple, plug-and-play, zero-parameter method named Zigzag Mamba, which outperforms Mamba-based baselines and demonstrates improved speed and memory utilization compared to transformer-based baselines. Lastly, we integrate Zigzag Mamba with the Stochastic Interpolant framework to investigate the scalability of the model on large-resolution visual datasets, such as FacesHQ $1024\times 1024$ and UCF101, MultiModal-CelebA-HQ, and MS COCO $256\times 256$. Code will be released at https://taohu.me/zigma/
comment: Project Page: https://taohu.me/zigma/
☆ TimeRewind: Rewinding Time with Image-and-Events Video Diffusion
This paper addresses the novel challenge of ``rewinding'' time from a single captured image to recover the fleeting moments missed just before the shutter button is pressed. This problem poses a significant challenge in computer vision and computational photography, as it requires predicting plausible pre-capture motion from a single static frame, an inherently ill-posed task due to the high degree of freedom in potential pixel movements. We overcome this challenge by leveraging the emerging technology of neuromorphic event cameras, which capture motion information with high temporal resolution, and integrating this data with advanced image-to-video diffusion models. Our proposed framework introduces an event motion adaptor conditioned on event camera data, guiding the diffusion model to generate videos that are visually coherent and physically grounded in the captured events. Through extensive experimentation, we demonstrate the capability of our approach to synthesize high-quality videos that effectively ``rewind'' time, showcasing the potential of combining event camera technology with generative models. Our work opens new avenues for research at the intersection of computer vision, computational photography, and generative modeling, offering a forward-thinking solution to capturing missed moments and enhancing future consumer cameras and smartphones. Please see the project page at https://timerewind.github.io/ for video results and code release.
☆ Hierarchical NeuroSymbolic Approach for Action Quality Assessment
Action quality assessment (AQA) applies computer vision to quantitatively assess the performance or execution of a human action. Current AQA approaches are end-to-end neural models, which lack transparency and tend to be biased because they are trained on subjective human judgements as ground-truth. To address these issues, we introduce a neuro-symbolic paradigm for AQA, which uses neural networks to abstract interpretable symbols from video data and makes quality assessments by applying rules to those symbols. We take diving as the case study. We found that domain experts prefer our system and find it more informative than purely neural approaches to AQA in diving. Our system also achieves state-of-the-art action recognition and temporal segmentation, and automatically generates a detailed report that breaks the dive down into its elements and provides objective scoring with visual evidence. As verified by a group of domain experts, this report may be used to assist judges in scoring, help train judges, and provide feedback to divers. We will open-source all of our annotated training data and code for ease of reproducibility.
☆ Bridge the Modality and Capacity Gaps in Vision-Language Model Selection
Vision Language Models (VLMs) excel in zero-shot image classification by pairing images with textual category names. The expanding variety of Pre-Trained VLMs enhances the likelihood of identifying a suitable VLM for specific tasks. Thus, a promising zero-shot image classification strategy is selecting the most appropriate Pre-Trained VLM from the VLM Zoo, relying solely on the text data of the target dataset without access to the dataset's images. In this paper, we analyze two inherent challenges in assessing the ability of a VLM in this Language-Only VLM selection: the "Modality Gap" -- the disparity in VLM's embeddings across two different modalities, making text a less reliable substitute for images; and the "Capability Gap" -- the discrepancy between the VLM's overall ranking and its ranking for target dataset, hindering direct prediction of a model's dataset-specific performance from its general performance. We propose VLM Selection With gAp Bridging (SWAB) to mitigate the negative impact of these two gaps. SWAB first adopts optimal transport to capture the relevance between open-source datasets and target dataset with a transportation matrix. It then uses this matrix to transfer useful statistics of VLMs from open-source datasets to the target dataset for bridging those two gaps and enhancing the VLM's capacity estimation for VLM selection. Experiments across various VLMs and image classification datasets validate SWAB's effectiveness.
☆ DepthFM: Fast Monocular Depth Estimation with Flow Matching
Monocular depth estimation is crucial for numerous downstream vision tasks and applications. Current discriminative approaches to this problem are limited due to blurry artifacts, while state-of-the-art generative methods suffer from slow sampling due to their SDE nature. Rather than starting from noise, we seek a direct mapping from input image to depth map. We observe that this can be effectively framed using flow matching, since its straight trajectories through solution space offer efficiency and high quality. Our study demonstrates that a pre-trained image diffusion model can serve as an adequate prior for a flow matching depth model, allowing efficient training on only synthetic data to generalize to real images. We find that an auxiliary surface normals loss further improves the depth estimates. Due to the generative nature of our approach, our model reliably predicts the confidence of its depth estimates. On standard benchmarks of complex natural scenes, our lightweight approach exhibits state-of-the-art performance at favorable low computational cost despite only being trained on little synthetic data.
☆ Certified Human Trajectory Prediction
Trajectory prediction plays an essential role in autonomous vehicles. While numerous strategies have been developed to enhance the robustness of trajectory prediction models, these methods are predominantly heuristic and do not offer guaranteed robustness against adversarial attacks and noisy observations. In this work, we propose a certification approach tailored for the task of trajectory prediction. To this end, we address the inherent challenges associated with trajectory prediction, including unbounded outputs, and mutli-modality, resulting in a model that provides guaranteed robustness. Furthermore, we integrate a denoiser into our method to further improve the performance. Through comprehensive evaluations, we demonstrate the effectiveness of the proposed technique across various baselines and using standard trajectory prediction datasets. The code will be made available online: https://s-attack.github.io/
☆ Describe-and-Dissect: Interpreting Neurons in Vision Networks with Language Models
In this paper, we propose Describe-and-Dissect (DnD), a novel method to describe the roles of hidden neurons in vision networks. DnD utilizes recent advancements in multimodal deep learning to produce complex natural language descriptions, without the need for labeled training data or a predefined set of concepts to choose from. Additionally, DnD is training-free, meaning we don't train any new models and can easily leverage more capable general purpose models in the future. We have conducted extensive qualitative and quantitative analysis to show that DnD outperforms prior work by providing higher quality neuron descriptions. Specifically, our method on average provides the highest quality labels and is more than 2 times as likely to be selected as the best explanation for a neuron than the best baseline.
☆ Towards Principled Representation Learning from Videos for Reinforcement Learning ICLR 2024
We study pre-training representations for decision-making using video data, which is abundantly available for tasks such as game agents and software testing. Even though significant empirical advances have been made on this problem, a theoretical understanding remains absent. We initiate the theoretical investigation into principled approaches for representation learning and focus on learning the latent state representations of the underlying MDP using video data. We study two types of settings: one where there is iid noise in the observation, and a more challenging setting where there is also the presence of exogenous noise, which is non-iid noise that is temporally correlated, such as the motion of people or cars in the background. We study three commonly used approaches: autoencoding, temporal contrastive learning, and forward modeling. We prove upper bounds for temporal contrastive learning and forward modeling in the presence of only iid noise. We show that these approaches can learn the latent state and use it to do efficient downstream RL with polynomial sample complexity. When exogenous noise is also present, we establish a lower bound result showing that the sample complexity of learning from video data can be exponentially worse than learning from action-labeled trajectory data. This partially explains why reinforcement learning with video pre-training is hard. We evaluate these representational learning methods in two visual domains, yielding results that are consistent with our theoretical findings.
comment: ICLR 2024 Spotlight Conference Paper
☆ Practical End-to-End Optical Music Recognition for Pianoform Music
The majority of recent progress in Optical Music Recognition (OMR) has been achieved with Deep Learning methods, especially models following the end-to-end paradigm, reading input images and producing a linear sequence of tokens. Unfortunately, many music scores, especially piano music, cannot be easily converted to a linear sequence. This has led OMR researchers to use custom linearized encodings, instead of broadly accepted structured formats for music notation. Their diversity makes it difficult to compare the performance of OMR systems directly. To bring recent OMR model progress closer to useful results: (a) We define a sequential format called Linearized MusicXML, allowing to train an end-to-end model directly and maintaining close cohesion and compatibility with the industry-standard MusicXML format. (b) We create a dev and test set for benchmarking typeset OMR with MusicXML ground truth based on the OpenScore Lieder corpus. They contain 1,438 and 1,493 pianoform systems, each with an image from IMSLP. (c) We train and fine-tune an end-to-end model to serve as a baseline on the dataset and employ the TEDn metric to evaluate the model. We also test our model against the recently published synthetic pianoform dataset GrandStaff and surpass the state-of-the-art results.
comment: 15+4 pages, 6 figures
☆ HierCode: A Lightweight Hierarchical Codebook for Zero-shot Chinese Text Recognition
Text recognition, especially for complex scripts like Chinese, faces unique challenges due to its intricate character structures and vast vocabulary. Traditional one-hot encoding methods struggle with the representation of hierarchical radicals, recognition of Out-Of-Vocabulary (OOV) characters, and on-device deployment due to their computational intensity. To address these challenges, we propose HierCode, a novel and lightweight codebook that exploits the innate hierarchical nature of Chinese characters. HierCode employs a multi-hot encoding strategy, leveraging hierarchical binary tree encoding and prototype learning to create distinctive, informative representations for each character. This approach not only facilitates zero-shot recognition of OOV characters by utilizing shared radicals and structures but also excels in line-level recognition tasks by computing similarity with visual features, a notable advantage over existing methods. Extensive experiments across diverse benchmarks, including handwritten, scene, document, web, and ancient text, have showcased HierCode's superiority for both conventional and zero-shot Chinese character or text recognition, exhibiting state-of-the-art performance with significantly fewer parameters and fast inference speed.
☆ When Cars meet Drones: Hyperbolic Federated Learning for Source-Free Domain Adaptation in Adverse Weather
In Federated Learning (FL), multiple clients collaboratively train a global model without sharing private data. In semantic segmentation, the Federated source Free Domain Adaptation (FFreeDA) setting is of particular interest, where clients undergo unsupervised training after supervised pretraining at the server side. While few recent works address FL for autonomous vehicles, intrinsic real-world challenges such as the presence of adverse weather conditions and the existence of different autonomous agents are still unexplored. To bridge this gap, we address both problems and introduce a new federated semantic segmentation setting where both car and drone clients co-exist and collaborate. Specifically, we propose a novel approach for this setting which exploits a batch-norm weather-aware strategy to dynamically adapt the model to the different weather conditions, while hyperbolic space prototypes are used to align the heterogeneous client representations. Finally, we introduce FLYAWARE, the first semantic segmentation dataset with adverse weather data for aerial vehicles.
☆ Enhancing Gait Video Analysis in Neurodegenerative Diseases by Knowledge Augmentation in Vision Language Model
We present a knowledge augmentation strategy for assessing the diagnostic groups and gait impairment from monocular gait videos. Based on a large-scale pre-trained Vision Language Model (VLM), our model learns and improves visual, textual, and numerical representations of patient gait videos, through a collective learning across three distinct modalities: gait videos, class-specific descriptions, and numerical gait parameters. Our specific contributions are two-fold: First, we adopt a knowledge-aware prompt tuning strategy to utilize the class-specific medical description in guiding the text prompt learning. Second, we integrate the paired gait parameters in the form of numerical texts to enhance the numeracy of the textual representation. Results demonstrate that our model not only significantly outperforms state-of-the-art (SOTA) in video-based classification tasks but also adeptly decodes the learned class-specific text features into natural language descriptions using the vocabulary of quantitative gait parameters. The code and the model will be made available at our project page.
☆ Leveraging High-Resolution Features for Improved Deep Hashing-based Image Retrieval
Deep hashing techniques have emerged as the predominant approach for efficient image retrieval. Traditionally, these methods utilize pre-trained convolutional neural networks (CNNs) such as AlexNet and VGG-16 as feature extractors. However, the increasing complexity of datasets poses challenges for these backbone architectures in capturing meaningful features essential for effective image retrieval. In this study, we explore the efficacy of employing high-resolution features learned through state-of-the-art techniques for image retrieval tasks. Specifically, we propose a novel methodology that utilizes High-Resolution Networks (HRNets) as the backbone for the deep hashing task, termed High-Resolution Hashing Network (HHNet). Our approach demonstrates superior performance compared to existing methods across all tested benchmark datasets, including CIFAR-10, NUS-WIDE, MS COCO, and ImageNet. This performance improvement is more pronounced for complex datasets, which highlights the need to learn high-resolution features for intricate image retrieval tasks. Furthermore, we conduct a comprehensive analysis of different HRNet configurations and provide insights into the optimal architecture for the deep hashing task
☆ Be-Your-Outpainter: Mastering Video Outpainting through Input-Specific Adaptation
Video outpainting is a challenging task, aiming at generating video content outside the viewport of the input video while maintaining inter-frame and intra-frame consistency. Existing methods fall short in either generation quality or flexibility. We introduce MOTIA Mastering Video Outpainting Through Input-Specific Adaptation, a diffusion-based pipeline that leverages both the intrinsic data-specific patterns of the source video and the image/video generative prior for effective outpainting. MOTIA comprises two main phases: input-specific adaptation and pattern-aware outpainting. The input-specific adaptation phase involves conducting efficient and effective pseudo outpainting learning on the single-shot source video. This process encourages the model to identify and learn patterns within the source video, as well as bridging the gap between standard generative processes and outpainting. The subsequent phase, pattern-aware outpainting, is dedicated to the generalization of these learned patterns to generate outpainting outcomes. Additional strategies including spatial-aware insertion and noise travel are proposed to better leverage the diffusion model's generative prior and the acquired video patterns from source videos. Extensive evaluations underscore MOTIA's superiority, outperforming existing state-of-the-art methods in widely recognized benchmarks. Notably, these advancements are achieved without necessitating extensive, task-specific tuning.
comment: Code will be available at https://github.com/G-U-N/Be-Your-Outpainter
☆ DBA-Fusion: Tightly Integrating Deep Dense Visual Bundle Adjustment with Multiple Sensors for Large-Scale Localization and Mapping
Visual simultaneous localization and mapping (VSLAM) has broad applications, with state-of-the-art methods leveraging deep neural networks for better robustness and applicability. However, there is a lack of research in fusing these learning-based methods with multi-sensor information, which could be indispensable to push related applications to large-scale and complex scenarios. In this paper, we tightly integrate the trainable deep dense bundle adjustment (DBA) with multi-sensor information through a factor graph. In the framework, recurrent optical flow and DBA are performed among sequential images. The Hessian information derived from DBA is fed into a generic factor graph for multi-sensor fusion, which employs a sliding window and supports probabilistic marginalization. A pipeline for visual-inertial integration is firstly developed, which provides the minimum ability of metric-scale localization and mapping. Furthermore, other sensors (e.g., global navigation satellite system) are integrated for driftless and geo-referencing functionality. Extensive tests are conducted on both public datasets and self-collected datasets. The results validate the superior localization performance of our approach, which enables real-time dense mapping in large-scale environments. The code has been made open-source (https://github.com/GREAT-WHU/DBA-Fusion).
☆ Fostc3net:A Lightweight YOLOv5 Based On the Network Structure Optimization
Transmission line detection technology is crucial for automatic monitoring and ensuring the safety of electrical facilities. The YOLOv5 series is currently one of the most advanced and widely used methods for object detection. However, it faces inherent challenges, such as high computational load on devices and insufficient detection accuracy. To address these concerns, this paper presents an enhanced lightweight YOLOv5 technique customized for mobile devices, specifically intended for identifying objects associated with transmission lines. The C3Ghost module is integrated into the convolutional network of YOLOv5 to reduce floating point operations per second (FLOPs) in the feature channel fusion process and improve feature expression performance. In addition, a FasterNet module is introduced to replace the c3 module in the YOLOv5 Backbone. The FasterNet module uses Partial Convolutions to process only a portion of the input channels, improving feature extraction efficiency and reducing computational overhead. To address the imbalance between simple and challenging samples in the dataset and the diversity of aspect ratios of bounding boxes, the wIoU v3 LOSS is adopted as the loss function. To validate the performance of the proposed approach, Experiments are conducted on a custom dataset of transmission line poles. The results show that the proposed model achieves a 1% increase in detection accuracy, a 13% reduction in FLOPs, and a 26% decrease in model parameters compared to the existing YOLOv5.In the ablation experiment, it was also discovered that while the Fastnet module and the CSghost module improved the precision of the original YOLOv5 baseline model, they caused a decrease in the mAP@.5-.95 metric. However, the improvement of the wIoUv3 loss function significantly mitigated the decline of the mAP@.5-.95 metric.
☆ Insight Into the Collocation of Multi-Source Satellite Imagery for Multi-Scale Vessel Detection
Ship detection from satellite imagery using Deep Learning (DL) is an indispensable solution for maritime surveillance. However, applying DL models trained on one dataset to others having differences in spatial resolution and radiometric features requires many adjustments. To overcome this issue, this paper focused on the DL models trained on datasets that consist of different optical images and a combination of radar and optical data. When dealing with a limited number of training images, the performance of DL models via this approach was satisfactory. They could improve 5-20% of average precision, depending on the optical images tested. Likewise, DL models trained on the combined optical and radar dataset could be applied to both optical and radar images. Our experiments showed that the models trained on an optical dataset could be used for radar images, while those trained on a radar dataset offered very poor scores when applied to optical images.
comment: 5 pages, accepted to IGARSS 2024
☆ MotorEase: Automated Detection of Motor Impairment Accessibility Issues in Mobile App UIs
Recent research has begun to examine the potential of automatically finding and fixing accessibility issues that manifest in software. However, while recent work makes important progress, it has generally been skewed toward identifying issues that affect users with certain disabilities, such as those with visual or hearing impairments. However, there are other groups of users with different types of disabilities that also need software tooling support to improve their experience. As such, this paper aims to automatically identify accessibility issues that affect users with motor-impairments. To move toward this goal, this paper introduces a novel approach, called MotorEase, capable of identifying accessibility issues in mobile app UIs that impact motor-impaired users. Motor-impaired users often have limited ability to interact with touch-based devices, and instead may make use of a switch or other assistive mechanism -- hence UIs must be designed to support both limited touch gestures and the use of assistive devices. MotorEase adapts computer vision and text processing techniques to enable a semantic understanding of app UI screens, enabling the detection of violations related to four popular, previously unexplored UI design guidelines that support motor-impaired users, including: (i) visual touch target size, (ii) expanding sections, (iii) persisting elements, and (iv) adjacent icon visual distance. We evaluate MotorEase on a newly derived benchmark, called MotorCheck, that contains 555 manually annotated examples of violations to the above accessibility guidelines, across 1599 screens collected from 70 applications via a mobile app testing tool. Our experiments illustrate that MotorEase is able to identify violations with an average accuracy of ~90%, and a false positive rate of less than 9%, outperforming baseline techniques.
comment: Accepted to ICSE 2024 Research Track, 13 pages
☆ SPTNet: An Efficient Alternative Framework for Generalized Category Discovery with Spatial Prompt Tuning ICLR 2024
Generalized Category Discovery (GCD) aims to classify unlabelled images from both `seen' and `unseen' classes by transferring knowledge from a set of labelled `seen' class images. A key theme in existing GCD approaches is adapting large-scale pre-trained models for the GCD task. An alternate perspective, however, is to adapt the data representation itself for better alignment with the pre-trained model. As such, in this paper, we introduce a two-stage adaptation approach termed SPTNet, which iteratively optimizes model parameters (i.e., model-finetuning) and data parameters (i.e., prompt learning). Furthermore, we propose a novel spatial prompt tuning method (SPT) which considers the spatial property of image data, enabling the method to better focus on object parts, which can transfer between seen and unseen classes. We thoroughly evaluate our SPTNet on standard benchmarks and demonstrate that our method outperforms existing GCD methods. Notably, we find our method achieves an average accuracy of 61.4% on the SSB, surpassing prior state-of-the-art methods by approximately 10%. The improvement is particularly remarkable as our method yields extra parameters amounting to only 0.117% of those in the backbone architecture. Project page: https://visual-ai.github.io/sptnet.
comment: Accepted as a conference paper at ICLR 2024; Project page: https://visual-ai.github.io/sptnet
☆ DVMNet: Computing Relative Pose for Unseen Objects Beyond Hypotheses CVPR 2024
Determining the relative pose of an object between two images is pivotal to the success of generalizable object pose estimation. Existing approaches typically approximate the continuous pose representation with a large number of discrete pose hypotheses, which incurs a computationally expensive process of scoring each hypothesis at test time. By contrast, we present a Deep Voxel Matching Network (DVMNet) that eliminates the need for pose hypotheses and computes the relative object pose in a single pass. To this end, we map the two input RGB images, reference and query, to their respective voxelized 3D representations. We then pass the resulting voxels through a pose estimation module, where the voxels are aligned and the pose is computed in an end-to-end fashion by solving a least-squares problem. To enhance robustness, we introduce a weighted closest voxel algorithm capable of mitigating the impact of noisy voxels. We conduct extensive experiments on the CO3D, LINEMOD, and Objaverse datasets, demonstrating that our method delivers more accurate relative pose estimates for novel objects at a lower computational cost compared to state-of-the-art methods. Our code is released at: https://github.com/sailor-z/DVMNet/.
comment: Accepted by CVPR 2024
☆ Step-Calibrated Diffusion for Biomedical Optical Image Restoration
High-quality, high-resolution medical imaging is essential for clinical care. Raman-based biomedical optical imaging uses non-ionizing infrared radiation to evaluate human tissues in real time and is used for early cancer detection, brain tumor diagnosis, and intraoperative tissue analysis. Unfortunately, optical imaging is vulnerable to image degradation due to laser scattering and absorption, which can result in diagnostic errors and misguided treatment. Restoration of optical images is a challenging computer vision task because the sources of image degradation are multi-factorial, stochastic, and tissue-dependent, preventing a straightforward method to obtain paired low-quality/high-quality data. Here, we present Restorative Step-Calibrated Diffusion (RSCD), an unpaired image restoration method that views the image restoration problem as completing the finishing steps of a diffusion-based image generation task. RSCD uses a step calibrator model to dynamically determine the severity of image degradation and the number of steps required to complete the reverse diffusion process for image restoration. RSCD outperforms other widely used unpaired image restoration methods on both image quality and perceptual evaluation metrics for restoring optical images. Medical imaging experts consistently prefer images restored using RSCD in blinded comparison experiments and report minimal to no hallucinations. Finally, we show that RSCD improves performance on downstream clinical imaging tasks, including automated brain tumor diagnosis and deep tissue imaging. Our code is available at https://github.com/MLNeurosurg/restorative_step-calibrated_diffusion.
☆ AUD-TGN: Advancing Action Unit Detection with Temporal Convolution and GPT-2 in Wild Audiovisual Contexts
Leveraging the synergy of both audio data and visual data is essential for understanding human emotions and behaviors, especially in in-the-wild setting. Traditional methods for integrating such multimodal information often stumble, leading to less-than-ideal outcomes in the task of facial action unit detection. To overcome these shortcomings, we propose a novel approach utilizing audio-visual multimodal data. This method enhances audio feature extraction by leveraging Mel Frequency Cepstral Coefficients (MFCC) and Log-Mel spectrogram features alongside a pre-trained VGGish network. Moreover, this paper adaptively captures fusion features across modalities by modeling the temporal relationships, and ultilizes a pre-trained GPT-2 model for sophisticated context-aware fusion of multimodal information. Our method notably improves the accuracy of AU detection by understanding the temporal and contextual nuances of the data, showcasing significant advancements in the comprehension of intricate scenarios. These findings underscore the potential of integrating temporal dynamics and contextual interpretation, paving the way for future research endeavors.
☆ Retina Vision Transformer (RetinaViT): Introducing Scaled Patches into Vision Transformers
Humans see low and high spatial frequency components at the same time, and combine the information from both to form a visual scene. Drawing on this neuroscientific inspiration, we propose an altered Vision Transformer architecture where patches from scaled down versions of the input image are added to the input of the first Transformer Encoder layer. We name this model Retina Vision Transformer (RetinaViT) due to its inspiration from the human visual system. Our experiments show that when trained on the ImageNet-1K dataset with a moderate configuration, RetinaViT achieves a 3.3% performance improvement over the original ViT. We hypothesize that this improvement can be attributed to the inclusion of low spatial frequency components in the input, which improves the ability to capture structural features, and to select and forward important features to deeper layers. RetinaViT thereby opens doors to further investigations into vertical pathways and attention patterns.
☆ DanceCamera3D: 3D Camera Movement Synthesis with Music and Dance CVPR 2024
Choreographers determine what the dances look like, while cameramen determine the final presentation of dances. Recently, various methods and datasets have showcased the feasibility of dance synthesis. However, camera movement synthesis with music and dance remains an unsolved challenging problem due to the scarcity of paired data. Thus, we present DCM, a new multi-modal 3D dataset, which for the first time combines camera movement with dance motion and music audio. This dataset encompasses 108 dance sequences (3.2 hours) of paired dance-camera-music data from the anime community, covering 4 music genres. With this dataset, we uncover that dance camera movement is multifaceted and human-centric, and possesses multiple influencing factors, making dance camera synthesis a more challenging task compared to camera or dance synthesis alone. To overcome these difficulties, we propose DanceCamera3D, a transformer-based diffusion model that incorporates a novel body attention loss and a condition separation strategy. For evaluation, we devise new metrics measuring camera movement quality, diversity, and dancer fidelity. Utilizing these metrics, we conduct extensive experiments on our DCM dataset, providing both quantitative and qualitative evidence showcasing the effectiveness of our DanceCamera3D model. Code and video demos are available at https://github.com/Carmenw1203/DanceCamera3D-Official.
comment: Accept to CVPR 2024
☆ T-Pixel2Mesh: Combining Global and Local Transformer for 3D Mesh Generation from a Single Image
Pixel2Mesh (P2M) is a classical approach for reconstructing 3D shapes from a single color image through coarse-to-fine mesh deformation. Although P2M is capable of generating plausible global shapes, its Graph Convolution Network (GCN) often produces overly smooth results, causing the loss of fine-grained geometry details. Moreover, P2M generates non-credible features for occluded regions and struggles with the domain gap from synthetic data to real-world images, which is a common challenge for single-view 3D reconstruction methods. To address these challenges, we propose a novel Transformer-boosted architecture, named T-Pixel2Mesh, inspired by the coarse-to-fine approach of P2M. Specifically, we use a global Transformer to control the holistic shape and a local Transformer to progressively refine the local geometry details with graph-based point upsampling. To enhance real-world reconstruction, we present the simple yet effective Linear Scale Search (LSS), which serves as prompt tuning during the input preprocessing. Our experiments on ShapeNet demonstrate state-of-the-art performance, while results on real-world data show the generalization capability.
comment: Received by ICASSP 2024
☆ ProMamba: Prompt-Mamba for polyp segmentation
Detecting polyps through colonoscopy is an important task in medical image segmentation, which provides significant assistance and reference value for clinical surgery. However, accurate segmentation of polyps is a challenging task due to two main reasons. Firstly, polyps exhibit various shapes and colors. Secondly, the boundaries between polyps and their normal surroundings are often unclear. Additionally, significant differences between different datasets lead to limited generalization capabilities of existing methods. To address these issues, we propose a segmentation model based on Prompt-Mamba, which incorporates the latest Vision-Mamba and prompt technologies. Compared to previous models trained on the same dataset, our model not only maintains high segmentation accuracy on the validation part of the same dataset but also demonstrates superior accuracy on unseen datasets, exhibiting excellent generalization capabilities. Notably, we are the first to apply the Vision-Mamba architecture to polyp segmentation and the first to utilize prompt technology in a polyp segmentation model. Our model efficiently accomplishes segmentation tasks, surpassing previous state-of-the-art methods by an average of 5% across six datasets. Furthermore, we have developed multiple versions of our model with scaled parameter counts, achieving better performance than previous models even with fewer parameters. Our code and trained weights will be released soon.
comment: 10 pages, 2 figures,3 tabels
☆ Recursive Cross-Modal Attention for Multimodal Fusion in Dimensional Emotion Recognition
Multi-modal emotion recognition has recently gained a lot of attention since it can leverage diverse and complementary relationships over multiple modalities, such as audio, visual, and text. Most state-of-the-art methods for multimodal fusion rely on recurrent networks or conventional attention mechanisms that do not effectively leverage the complementary nature of the modalities. In this paper, we focus on dimensional emotion recognition based on the fusion of facial, vocal, and text modalities extracted from videos. Specifically, we propose a recursive cross-modal attention (RCMA) to effectively capture the complementary relationships across the modalities in a recursive fashion. The proposed model is able to effectively capture the inter-modal relationships by computing the cross-attention weights across the individual modalities and the joint representation of the other two modalities. To further improve the inter-modal relationships, the obtained attended features of the individual modalities are again fed as input to the cross-modal attention to refine the feature representations of the individual modalities. In addition to that, we have used Temporal convolution networks (TCNs) to capture the temporal modeling (intra-modal relationships) of the individual modalities. By deploying the TCNs as well cross-modal attention in a recursive fashion, we are able to effectively capture both intra- and inter-modal relationships across the audio, visual, and text modalities. Experimental results on validation-set videos from the AffWild2 dataset indicate that our proposed fusion model is able to achieve significant improvement over the baseline for the sixth challenge of Affective Behavior Analysis in-the-Wild 2024 (ABAW6) competition.
comment: arXiv admin note: substantial text overlap with arXiv:2209.09068; text overlap with arXiv:2203.14779 by other authors
☆ Multimodal Variational Autoencoder for Low-cost Cardiac Hemodynamics Instability Detection
Recent advancements in non-invasive detection of cardiac hemodynamic instability (CHDI) primarily focus on applying machine learning techniques to a single data modality, e.g. cardiac magnetic resonance imaging (MRI). Despite their potential, these approaches often fall short especially when the size of labeled patient data is limited, a common challenge in the medical domain. Furthermore, only a few studies have explored multimodal methods to study CHDI, which mostly rely on costly modalities such as cardiac MRI and echocardiogram. In response to these limitations, we propose a novel multimodal variational autoencoder ($\text{CardioVAE}_\text{X,G}$) to integrate low-cost chest X-ray (CXR) and electrocardiogram (ECG) modalities with pre-training on a large unlabeled dataset. Specifically, $\text{CardioVAE}_\text{X,G}$ introduces a novel tri-stream pre-training strategy to learn both shared and modality-specific features, thus enabling fine-tuning with both unimodal and multimodal datasets. We pre-train $\text{CardioVAE}_\text{X,G}$ on a large, unlabeled dataset of $50,982$ subjects from a subset of MIMIC database and then fine-tune the pre-trained model on a labeled dataset of $795$ subjects from the ASPIRE registry. Comprehensive evaluations against existing methods show that $\text{CardioVAE}_\text{X,G}$ offers promising performance (AUROC $=0.79$ and Accuracy $=0.77$), representing a significant step forward in non-invasive prediction of CHDI. Our model also excels in producing fine interpretations of predictions directly associated with clinical features, thereby supporting clinical decision-making.
☆ Learning User Embeddings from Human Gaze for Personalised Saliency Prediction
Reusable embeddings of user behaviour have shown significant performance improvements for the personalised saliency prediction task. However, prior works require explicit user characteristics and preferences as input, which are often difficult to obtain. We present a novel method to extract user embeddings from pairs of natural images and corresponding saliency maps generated from a small amount of user-specific eye tracking data. At the core of our method is a Siamese convolutional neural encoder that learns the user embeddings by contrasting the image and personal saliency map pairs of different users. Evaluations on two public saliency datasets show that the generated embeddings have high discriminative power, are effective at refining universal saliency maps to the individual users, and generalise well across users and images. Finally, based on our model's ability to encode individual user characteristics, our work points towards other applications that can benefit from reusable embeddings of gaze behaviour.
☆ ZoDi: Zero-Shot Domain Adaptation with Diffusion-Based Image Transfer
Deep learning models achieve high accuracy in segmentation tasks among others, yet domain shift often degrades the models' performance, which can be critical in real-world scenarios where no target images are available. This paper proposes a zero-shot domain adaptation method based on diffusion models, called ZoDi, which is two-fold by the design: zero-shot image transfer and model adaptation. First, we utilize an off-the-shelf diffusion model to synthesize target-like images by transferring the domain of source images to the target domain. In this we specifically try to maintain the layout and content by utilising layout-to-image diffusion models with stochastic inversion. Secondly, we train the model using both source images and synthesized images with the original segmentation maps while maximizing the feature similarity of images from the two domains to learn domain-robust representations. Through experiments we show benefits of ZoDi in the task of image segmentation over state-of-the-art methods. It is also more applicable than existing CLIP-based methods because it assumes no specific backbone or models, and it enables to estimate the model's performance without target images by inspecting generated images. Our implementation will be publicly available.
☆ Meta-Point Learning and Refining for Category-Agnostic Pose Estimation CVPR 2024
Category-agnostic pose estimation (CAPE) aims to predict keypoints for arbitrary classes given a few support images annotated with keypoints. Existing methods only rely on the features extracted at support keypoints to predict or refine the keypoints on query image, but a few support feature vectors are local and inadequate for CAPE. Considering that human can quickly perceive potential keypoints of arbitrary objects, we propose a novel framework for CAPE based on such potential keypoints (named as meta-points). Specifically, we maintain learnable embeddings to capture inherent information of various keypoints, which interact with image feature maps to produce meta-points without any support. The produced meta-points could serve as meaningful potential keypoints for CAPE. Due to the inevitable gap between inherency and annotation, we finally utilize the identities and details offered by support keypoints to assign and refine meta-points to desired keypoints in query image. In addition, we propose a progressive deformable point decoder and a slacked regression loss for better prediction and supervision. Our novel framework not only reveals the inherency of keypoints but also outperforms existing methods of CAPE. Comprehensive experiments and in-depth studies on large-scale MP-100 dataset demonstrate the effectiveness of our framework.
comment: Published in CVPR 2024
☆ H-vmunet: High-order Vision Mamba UNet for Medical Image Segmentation
In the field of medical image segmentation, variant models based on Convolutional Neural Networks (CNNs) and Visual Transformers (ViTs) as the base modules have been very widely developed and applied. However, CNNs are often limited in their ability to deal with long sequences of information, while the low sensitivity of ViTs to local feature information and the problem of secondary computational complexity limit their development. Recently, the emergence of state-space models (SSMs), especially 2D-selective-scan (SS2D), has had an impact on the longtime dominance of traditional CNNs and ViTs as the foundational modules of visual neural networks. In this paper, we extend the adaptability of SS2D by proposing a High-order Vision Mamba UNet (H-vmunet) for medical image segmentation. Among them, the proposed High-order 2D-selective-scan (H-SS2D) progressively reduces the introduction of redundant information during SS2D operations through higher-order interactions. In addition, the proposed Local-SS2D module improves the learning ability of local features of SS2D at each order of interaction. We conducted comparison and ablation experiments on three publicly available medical image datasets (ISIC2017, Spleen, and CVC-ClinicDB), and the results all demonstrate the strong competitiveness of H-vmunet in medical image segmentation tasks. The code is available from https://github.com/wurenkai/H-vmunet .
☆ VL-Mamba: Exploring State Space Models for Multimodal Learning
Multimodal large language models (MLLMs) have attracted widespread interest and have rich applications. However, the inherent attention mechanism in its Transformer structure requires quadratic complexity and results in expensive computational overhead. Therefore, in this work, we propose VL-Mamba, a multimodal large language model based on state space models, which have been shown to have great potential for long-sequence modeling with fast inference and linear scaling in sequence length. Specifically, we first replace the transformer-based backbone language model such as LLama or Vicuna with the pre-trained Mamba language model. Then, we empirically explore how to effectively apply the 2D vision selective scan mechanism for multimodal learning and the combinations of different vision encoders and variants of pretrained Mamba language models. The extensive experiments on diverse multimodal benchmarks with competitive performance show the effectiveness of our proposed VL-Mamba and demonstrate the great potential of applying state space models for multimodal learning tasks.
☆ ReGround: Improving Textual and Spatial Grounding at No Cost
When an image generation process is guided by both a text prompt and spatial cues, such as a set of bounding boxes, do these elements work in harmony, or does one dominate the other? Our analysis of a pretrained image diffusion model that integrates gated self-attention into the U-Net reveals that spatial grounding often outweighs textual grounding due to the sequential flow from gated self-attention to cross-attention. We demonstrate that such bias can be significantly mitigated without sacrificing accuracy in either grounding by simply rewiring the network architecture, changing from sequential to parallel for gated self-attention and cross-attention. This surprisingly simple yet effective solution does not require any fine-tuning of the network but significantly reduces the trade-off between the two groundings. Our experiments demonstrate significant improvements from the original GLIGEN to the rewired version in the trade-off between textual grounding and spatial grounding.
comment: Project page: https://re-ground.github.io/
☆ Leveraging feature communication in federated learning for remote sensing image classification
In the realm of Federated Learning (FL) applied to remote sensing image classification, this study introduces and assesses several innovative communication strategies. Our exploration includes feature-centric communication, pseudo-weight amalgamation, and a combined method utilizing both weights and features. Experiments conducted on two public scene classification datasets unveil the effectiveness of these strategies, showcasing accelerated convergence, heightened privacy, and reduced network information exchange. This research provides valuable insights into the implications of feature-centric communication in FL, offering potential applications tailored for remote sensing scenarios.
comment: 5 pages, to appear in IGARSS 2024
☆ Portrait4D-v2: Pseudo Multi-View Data Creates Better 4D Head Synthesizer
In this paper, we propose a novel learning approach for feed-forward one-shot 4D head avatar synthesis. Different from existing methods that often learn from reconstructing monocular videos guided by 3DMM, we employ pseudo multi-view videos to learn a 4D head synthesizer in a data-driven manner, avoiding reliance on inaccurate 3DMM reconstruction that could be detrimental to the synthesis performance. The key idea is to first learn a 3D head synthesizer using synthetic multi-view images to convert monocular real videos into multi-view ones, and then utilize the pseudo multi-view videos to learn a 4D head synthesizer via cross-view self-reenactment. By leveraging a simple vision transformer backbone with motion-aware cross-attentions, our method exhibits superior performance compared to previous methods in terms of reconstruction fidelity, geometry consistency, and motion control accuracy. We hope our method offers novel insights into integrating 3D priors with 2D supervisions for improved 4D head avatar creation.
comment: Project page: https://yudeng.github.io/Portrait4D-v2/
☆ Find n' Propagate: Open-Vocabulary 3D Object Detection in Urban Environments
In this work, we tackle the limitations of current LiDAR-based 3D object detection systems, which are hindered by a restricted class vocabulary and the high costs associated with annotating new object classes. Our exploration of open-vocabulary (OV) learning in urban environments aims to capture novel instances using pre-trained vision-language models (VLMs) with multi-sensor data. We design and benchmark a set of four potential solutions as baselines, categorizing them into either top-down or bottom-up approaches based on their input data strategies. While effective, these methods exhibit certain limitations, such as missing novel objects in 3D box estimation or applying rigorous priors, leading to biases towards objects near the camera or of rectangular geometries. To overcome these limitations, we introduce a universal \textsc{Find n' Propagate} approach for 3D OV tasks, aimed at maximizing the recall of novel objects and propagating this detection capability to more distant areas thereby progressively capturing more. In particular, we utilize a greedy box seeker to search against 3D novel boxes of varying orientations and depth in each generated frustum and ensure the reliability of newly identified boxes by cross alignment and density ranker. Additionally, the inherent bias towards camera-proximal objects is alleviated by the proposed remote simulator, which randomly diversifies pseudo-labeled novel instances in the self-training process, combined with the fusion of base samples in the memory bank. Extensive experiments demonstrate a 53% improvement in novel recall across diverse OV settings, VLMs, and 3D detectors. Notably, we achieve up to a 3.97-fold increase in Average Precision (AP) for novel object classes. The source code is made available in the supplementary material.
☆ Ground-A-Score: Scaling Up the Score Distillation for Multi-Attribute Editing
Despite recent advancements in text-to-image diffusion models facilitating various image editing techniques, complex text prompts often lead to an oversight of some requests due to a bottleneck in processing text information. To tackle this challenge, we present Ground-A-Score, a simple yet powerful model-agnostic image editing method by incorporating grounding during score distillation. This approach ensures a precise reflection of intricate prompt requirements in the editing outcomes, taking into account the prior knowledge of the object locations within the image. Moreover, the selective application with a new penalty coefficient and contrastive loss helps to precisely target editing areas while preserving the integrity of the objects in the source image. Both qualitative assessments and quantitative analyses confirm that Ground-A-Score successfully adheres to the intricate details of extended and multifaceted prompts, ensuring high-quality outcomes that respect the original image attributes.
☆ Diversity-aware Channel Pruning for StyleGAN Compression CVPR 2024
StyleGAN has shown remarkable performance in unconditional image generation. However, its high computational cost poses a significant challenge for practical applications. Although recent efforts have been made to compress StyleGAN while preserving its performance, existing compressed models still lag behind the original model, particularly in terms of sample diversity. To overcome this, we propose a novel channel pruning method that leverages varying sensitivities of channels to latent vectors, which is a key factor in sample diversity. Specifically, by assessing channel importance based on their sensitivities to latent vector perturbations, our method enhances the diversity of samples in the compressed model. Since our method solely focuses on the channel pruning stage, it has complementary benefits with prior training schemes without additional training cost. Extensive experiments demonstrate that our method significantly enhances sample diversity across various datasets. Moreover, in terms of FID scores, our method not only surpasses state-of-the-art by a large margin but also achieves comparable scores with only half training iterations.
comment: Accepted to CVPR 2024. Project page: https://jiwoogit.github.io/DCP-GAN_site
☆ Next day fire prediction via semantic segmentation ECML
In this paper we present a deep learning pipeline for next day fire prediction. The next day fire prediction task consists in learning models that receive as input the available information for an area up until a certain day, in order to predict the occurrence of fire for the next day. Starting from our previous problem formulation as a binary classification task on instances (daily snapshots of each area) represented by tabular feature vectors, we reformulate the problem as a semantic segmentation task on images; there, each pixel corresponds to a daily snapshot of an area, while its channels represent the formerly tabular training features. We demonstrate that this problem formulation, built within a thorough pipeline achieves state of the art results.
comment: Accepted in MACLEAN@ECML/PKDD 2023
☆ What explains the success of cross-modal fine-tuning with ORCA?
ORCA (Shen et al., 2023) is a recent technique for cross-modal fine-tuning, i.e., applying pre-trained transformer models to modalities beyond their training data. The technique consists primarily of training an embedder and fine-tuning the embedder and model. Despite its high performance on a variety of downstream tasks, we do not understand precisely how each of these components contribute to ORCA's success. Therefore, we run a series of ablations and find that embedder training does not help 2D tasks at all, contrary to what the original paper posits. In 1D tasks, some amount of embedder training is necessary but more is not better. In 4 out of 6 datasets we experiment with, it is model fine-tuning that makes the biggest difference. Through our ablations and baselines, we contribute a better understanding of the individual components of ORCA.
☆ IDAdapter: Learning Mixed Features for Tuning-Free Personalization of Text-to-Image Models
Leveraging Stable Diffusion for the generation of personalized portraits has emerged as a powerful and noteworthy tool, enabling users to create high-fidelity, custom character avatars based on their specific prompts. However, existing personalization methods face challenges, including test-time fine-tuning, the requirement of multiple input images, low preservation of identity, and limited diversity in generated outcomes. To overcome these challenges, we introduce IDAdapter, a tuning-free approach that enhances the diversity and identity preservation in personalized image generation from a single face image. IDAdapter integrates a personalized concept into the generation process through a combination of textual and visual injections and a face identity loss. During the training phase, we incorporate mixed features from multiple reference images of a specific identity to enrich identity-related content details, guiding the model to generate images with more diverse styles, expressions, and angles compared to previous works. Extensive evaluations demonstrate the effectiveness of our method, achieving both diversity and identity fidelity in generated images.
comment: 14 pages, 15 figures
☆ Compress3D: a Compressed Latent Space for 3D Generation from a Single Image
3D generation has witnessed significant advancements, yet efficiently producing high-quality 3D assets from a single image remains challenging. In this paper, we present a triplane autoencoder, which encodes 3D models into a compact triplane latent space to effectively compress both the 3D geometry and texture information. Within the autoencoder framework, we introduce a 3D-aware cross-attention mechanism, which utilizes low-resolution latent representations to query features from a high-resolution 3D feature volume, thereby enhancing the representation capacity of the latent space. Subsequently, we train a diffusion model on this refined latent space. In contrast to solely relying on image embedding for 3D generation, our proposed method advocates for the simultaneous utilization of both image embedding and shape embedding as conditions. Specifically, the shape embedding is estimated via a diffusion prior model conditioned on the image embedding. Through comprehensive experiments, we demonstrate that our method outperforms state-of-the-art algorithms, achieving superior performance while requiring less training data and time. Our approach enables the generation of high-quality 3D assets in merely 7 seconds on a single A100 GPU.
☆ REAL: Representation Enhanced Analytic Learning for Exemplar-free Class-incremental Learning
Exemplar-free class-incremental learning (EFCIL) aims to mitigate catastrophic forgetting in class-incremental learning without available historical data. Compared with its counterpart (replay-based CIL) that stores historical samples, the EFCIL suffers more from forgetting issues under the exemplar-free constraint. In this paper, inspired by the recently developed analytic learning (AL) based CIL, we propose a representation enhanced analytic learning (REAL) for EFCIL. The REAL constructs a dual-stream base pretraining (DS-BPT) and a representation enhancing distillation (RED) process to enhance the representation of the extractor. The DS-BPT pretrains model in streams of both supervised learning and self-supervised contrastive learning (SSCL) for base knowledge extraction. The RED process distills the supervised knowledge to the SSCL pretrained backbone and facilitates a subsequent AL-basd CIL that converts the CIL to a recursive least-square problem. Our method addresses the issue of insufficient discriminability in representations of unseen data caused by a frozen backbone in the existing AL-based CIL. Empirical results on various datasets including CIFAR-100, ImageNet-100 and ImageNet-1k, demonstrate that our REAL outperforms the state-of-the-arts in EFCIL, and achieves comparable or even more superior performance compared with the replay-based methods.
☆ Motion Generation from Fine-grained Textual Descriptions
The task of text2motion is to generate motion sequences from given textual descriptions, where a model should explore the interactions between natural language instructions and human body movements. While most existing works are confined to coarse-grained motion descriptions (e.g., "A man squats."), fine-grained ones specifying movements of relevant body parts are barely explored. Models trained with coarse texts may not be able to learn mappings from fine-grained motion-related words to motion primitives, resulting in the failure in generating motions from unseen descriptions. In this paper, we build a large-scale language-motion dataset with fine-grained textual descriptions, FineHumanML3D, by feeding GPT-3.5-turbo with delicate prompts. Accordingly, we design a new text2motion model, FineMotionDiffuse, which makes full use of fine-grained textual information. Our experiments show that FineMotionDiffuse trained on FineHumanML3D acquires good results in quantitative evaluation. We also find this model can better generate spatially/chronologically composite motions by learning the implicit mappings from simple descriptions to the corresponding basic motions.
☆ What if...?: Counterfactual Inception to Mitigate Hallucination Effects in Large Multimodal Models
This paper presents a way of enhancing the reliability of Large Multimodal Models (LMMs) in addressing hallucination effects, where models generate incorrect or unrelated responses. Without additional instruction tuning paradigm, we introduce Counterfactual Inception, a novel method that implants counterfactual thoughts into LMMs using carefully chosen, misaligned counterfactual keywords. This method is grounded in the concept of counterfactual thinking, a cognitive process where humans consider alternative realities and outcomes. By applying this human-like reasoning mechanism to LMMs, we aim to reduce hallucination effects and improve the models' trustworthiness. We also propose Dual-modality Verification Process (DVP), a rigorous framework for selecting optimal counterfactual keywords to trigger counterfactual thinking into LMMs, concurrently considering visual and linguistic context. Our extensive experiments across various LMMs, including both open-source and proprietary models, corroborate that our method significantly mitigates hallucination phenomena across different datasets.
comment: under review, code available: https://github.com/IVY-LVLM/Counterfactual-Inception
☆ Scale Decoupled Distillation CVPR2024
Logit knowledge distillation attracts increasing attention due to its practicality in recent studies. However, it often suffers inferior performance compared to the feature knowledge distillation. In this paper, we argue that existing logit-based methods may be sub-optimal since they only leverage the global logit output that couples multiple semantic knowledge. This may transfer ambiguous knowledge to the student and mislead its learning. To this end, we propose a simple but effective method, i.e., Scale Decoupled Distillation (SDD), for logit knowledge distillation. SDD decouples the global logit output into multiple local logit outputs and establishes distillation pipelines for them. This helps the student to mine and inherit fine-grained and unambiguous logit knowledge. Moreover, the decoupled knowledge can be further divided into consistent and complementary logit knowledge that transfers the semantic information and sample ambiguity, respectively. By increasing the weight of complementary parts, SDD can guide the student to focus more on ambiguous samples, improving its discrimination ability. Extensive experiments on several benchmark datasets demonstrate the effectiveness of SDD for wide teacher-student pairs, especially in the fine-grained classification task. Code is available at: https://github.com/shicaiwei123/SDD-CVPR2024
comment: Accepted to CVPR2024 10 pages 6figure
☆ High-confidence pseudo-labels for domain adaptation in COVID-19 detection
This paper outlines our submission for the 4th COV19D competition as part of the `Domain adaptation, Explainability, Fairness in AI for Medical Image Analysis' (DEF-AI-MIA) workshop at the Computer Vision and Pattern Recognition Conference (CVPR). The competition consists of two challenges. The first is to train a classifier to detect the presence of COVID-19 from over one thousand CT scans from the COV19-CT-DB database. The second challenge is to perform domain adaptation by taking the dataset from Challenge 1 and adding a small number of scans (some annotated and other not) for a different distribution. We preprocessed the CT scans to segment the lungs, and output volumes with the lungs individually and together. We then trained 3D ResNet and Swin Transformer models on these inputs. We annotated the unlabeled CT scans using an ensemble of these models and chose the high-confidence predictions as pseudo-labels for fine-tuning. This resulted in a best cross-validation mean F1 score of 93.39\% for Challenge 1 and a mean F1 score of 92.15 for Challenge 2.
☆ FMM-Attack: A Flow-based Multi-modal Adversarial Attack on Video-based LLMs
Despite the remarkable performance of video-based large language models (LLMs), their adversarial threat remains unexplored. To fill this gap, we propose the first adversarial attack tailored for video-based LLMs by crafting flow-based multi-modal adversarial perturbations on a small fraction of frames within a video, dubbed FMM-Attack. Extensive experiments show that our attack can effectively induce video-based LLMs to generate incorrect answers when videos are added with imperceptible adversarial perturbations. Intriguingly, our FMM-Attack can also induce garbling in the model output, prompting video-based LLMs to hallucinate. Overall, our observations inspire a further understanding of multi-modal robustness and safety-related feature alignment across different modalities, which is of great importance for various large multi-modal models. Our code is available at https://github.com/THU-Kingmin/FMM-Attack.
☆ VSTAR: Generative Temporal Nursing for Longer Dynamic Video Synthesis
Despite tremendous progress in the field of text-to-video (T2V) synthesis, open-sourced T2V diffusion models struggle to generate longer videos with dynamically varying and evolving content. They tend to synthesize quasi-static videos, ignoring the necessary visual change-over-time implied in the text prompt. At the same time, scaling these models to enable longer, more dynamic video synthesis often remains computationally intractable. To address this challenge, we introduce the concept of Generative Temporal Nursing (GTN), where we aim to alter the generative process on the fly during inference to improve control over the temporal dynamics and enable generation of longer videos. We propose a method for GTN, dubbed VSTAR, which consists of two key ingredients: 1) Video Synopsis Prompting (VSP) - automatic generation of a video synopsis based on the original single prompt leveraging LLMs, which gives accurate textual guidance to different visual states of longer videos, and 2) Temporal Attention Regularization (TAR) - a regularization technique to refine the temporal attention units of the pre-trained T2V diffusion models, which enables control over the video dynamics. We experimentally showcase the superiority of the proposed approach in generating longer, visually appealing videos over existing open-sourced T2V models. We additionally analyze the temporal attention maps realized with and without VSTAR, demonstrating the importance of applying our method to mitigate neglect of the desired visual change over time.
comment: Project page: https://yumengli007.github.io/VSTAR
☆ Improved Baselines for Data-efficient Perceptual Augmentation of LLMs
The abilities of large language models (LLMs) have recently progressed to unprecedented levels, paving the way to novel applications in a wide variety of areas. In computer vision, LLMs can be used to prime vision-language tasks such image captioning and visual question answering when coupled with pre-trained vision backbones. While different approaches have been explored to interface LLMs with ``perceptual backbones'' that process, e.g., visual or audio data, they are often explored for different tasks, different datasets, and using different perceptual backbones and language models, hindering direct comparison of the interfacing mechanisms. To remedy this lack of comparability between methods, we present an extensive experimental evaluation of different interfacing mechanisms, across multiple tasks (including image, video, and audio captioning as well as visual question answering), datasets and backbones, paying special attention to low-data settings. We find improved performance using existing mechanisms over state-of-the-art results, and identify a new interfacing mechanism that yields (near) optimal results across different tasks, while obtaining a 4x reduction in training time.
☆ A Unified Optimal Transport Framework for Cross-Modal Retrieval with Noisy Labels
Cross-modal retrieval (CMR) aims to establish interaction between different modalities, among which supervised CMR is emerging due to its flexibility in learning semantic category discrimination. Despite the remarkable performance of previous supervised CMR methods, much of their success can be attributed to the well-annotated data. However, even for unimodal data, precise annotation is expensive and time-consuming, and it becomes more challenging with the multimodal scenario. In practice, massive multimodal data are collected from the Internet with coarse annotation, which inevitably introduces noisy labels. Training with such misleading labels would bring two key challenges -- enforcing the multimodal samples to \emph{align incorrect semantics} and \emph{widen the heterogeneous gap}, resulting in poor retrieval performance. To tackle these challenges, this work proposes UOT-RCL, a Unified framework based on Optimal Transport (OT) for Robust Cross-modal Retrieval. First, we propose a semantic alignment based on partial OT to progressively correct the noisy labels, where a novel cross-modal consistent cost function is designed to blend different modalities and provide precise transport cost. Second, to narrow the discrepancy in multi-modal data, an OT-based relation alignment is proposed to infer the semantic-level cross-modal matching. Both of these two components leverage the inherent correlation among multi-modal data to facilitate effective cost function. The experiments on three widely-used cross-modal retrieval datasets demonstrate that our UOT-RCL surpasses the state-of-the-art approaches and significantly improves the robustness against noisy labels.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
☆ Deepfake Detection without Deepfakes: Generalization via Synthetic Frequency Patterns Injection
Deepfake detectors are typically trained on large sets of pristine and generated images, resulting in limited generalization capacity; they excel at identifying deepfakes created through methods encountered during training but struggle with those generated by unknown techniques. This paper introduces a learning approach aimed at significantly enhancing the generalization capabilities of deepfake detectors. Our method takes inspiration from the unique "fingerprints" that image generation processes consistently introduce into the frequency domain. These fingerprints manifest as structured and distinctly recognizable frequency patterns. We propose to train detectors using only pristine images injecting in part of them crafted frequency patterns, simulating the effects of various deepfake generation techniques without being specific to any. These synthetic patterns are based on generic shapes, grids, or auras. We evaluated our approach using diverse architectures across 25 different generation methods. The models trained with our approach were able to perform state-of-the-art deepfake detection, demonstrating also superior generalization capabilities in comparison with previous methods. Indeed, they are untied to any specific generation technique and can effectively identify deepfakes regardless of how they were made.
☆ Scaling Diffusion Models to Real-World 3D LiDAR Scene Completion
Computer vision techniques play a central role in the perception stack of autonomous vehicles. Such methods are employed to perceive the vehicle surroundings given sensor data. 3D LiDAR sensors are commonly used to collect sparse 3D point clouds from the scene. However, compared to human perception, such systems struggle to deduce the unseen parts of the scene given those sparse point clouds. In this matter, the scene completion task aims at predicting the gaps in the LiDAR measurements to achieve a more complete scene representation. Given the promising results of recent diffusion models as generative models for images, we propose extending them to achieve scene completion from a single 3D LiDAR scan. Previous works used diffusion models over range images extracted from LiDAR data, directly applying image-based diffusion methods. Distinctly, we propose to directly operate on the points, reformulating the noising and denoising diffusion process such that it can efficiently work at scene scale. Together with our approach, we propose a regularization loss to stabilize the noise predicted during the denoising process. Our experimental evaluation shows that our method can complete the scene given a single LiDAR scan as input, producing a scene with more details compared to state-of-the-art scene completion methods. We believe that our proposed diffusion process formulation can support further research in diffusion models applied to scene-scale point cloud data.
☆ Progressive trajectory matching for medical dataset distillation
It is essential but challenging to share medical image datasets due to privacy issues, which prohibit building foundation models and knowledge transfer. In this paper, we propose a novel dataset distillation method to condense the original medical image datasets into a synthetic one that preserves useful information for building an analysis model without accessing the original datasets. Existing methods tackle only natural images by randomly matching parts of the training trajectories of the model parameters trained by the whole real datasets. However, through extensive experiments on medical image datasets, the training process is extremely unstable and achieves inferior distillation results. To solve these barriers, we propose to design a novel progressive trajectory matching strategy to improve the training stability for medical image dataset distillation. Additionally, it is observed that improved stability prevents the synthetic dataset diversity and final performance improvements. Therefore, we propose a dynamic overlap mitigation module that improves the synthetic dataset diversity by dynamically eliminating the overlap across different images and retraining parts of the synthetic images for better convergence. Finally, we propose a new medical image dataset distillation benchmark of various modalities and configurations to promote fair evaluations. It is validated that our proposed method achieves 8.33% improvement over previous state-of-the-art methods on average, and 11.7% improvement when ipc=2 (i.e., image per class is 2). Codes and benchmarks will be released.
☆ CLIPSwarm: Generating Drone Shows from Text Prompts with Vision-Language Models
This paper introduces CLIPSwarm, a new algorithm designed to automate the modeling of swarm drone formations based on natural language. The algorithm begins by enriching a provided word, to compose a text prompt that serves as input to an iterative approach to find the formation that best matches the provided word. The algorithm iteratively refines formations of robots to align with the textual description, employing different steps for "exploration" and "exploitation". Our framework is currently evaluated on simple formation targets, limited to contour shapes. A formation is visually represented through alpha-shape contours and the most representative color is automatically found for the input word. To measure the similarity between the description and the visual representation of the formation, we use CLIP [1], encoding text and images into vectors and assessing their similarity. Subsequently, the algorithm rearranges the formation to visually represent the word more effectively, within the given constraints of available drones. Control actions are then assigned to the drones, ensuring robotic behavior and collision-free movement. Experimental results demonstrate the system's efficacy in accurately modeling robot formations from natural language descriptions. The algorithm's versatility is showcased through the execution of drone shows in photorealistic simulation with varying shapes. We refer the reader to the supplementary video for a visual reference of the results.
☆ An AI-Assisted Skincare Routine Recommendation System in XR
In recent years, there has been an increasing interest in the use of artificial intelligence (AI) and extended reality (XR) in the beauty industry. In this paper, we present an AI-assisted skin care recommendation system integrated into an XR platform. The system uses a convolutional neural network (CNN) to analyse an individual's skin type and recommend personalised skin care products in an immersive and interactive manner. Our methodology involves collecting data from individuals through a questionnaire and conducting skin analysis using a provided facial image in an immersive environment. This data is then used to train the CNN model, which recognises the skin type and existing issues and allows the recommendation engine to suggest personalised skin care products. We evaluate our system in terms of the accuracy of the CNN model, which achieves an average score of 93% in correctly classifying existing skin issues. Being integrated into an XR system, this approach has the potential to significantly enhance the beauty industry by providing immersive and engaging experiences to users, leading to more efficient and consistent skincare routines.
☆ HyperLLaVA: Dynamic Visual and Language Expert Tuning for Multimodal Large Language Models
Recent advancements indicate that scaling up Multimodal Large Language Models (MLLMs) effectively enhances performance on downstream multimodal tasks. The prevailing MLLM paradigm, \emph{e.g.}, LLaVA, transforms visual features into text-like tokens using a \emph{static} vision-language mapper, thereby enabling \emph{static} LLMs to develop the capability to comprehend visual information through visual instruction tuning. Although promising, the \emph{static} tuning strategy~\footnote{The static tuning refers to the trained model with static parameters.} that shares the same parameters may constrain performance across different downstream multimodal tasks. In light of this, we introduce HyperLLaVA, which involves adaptive tuning of the projector and LLM parameters, in conjunction with a dynamic visual expert and language expert, respectively. These experts are derived from HyperNetworks, which generates adaptive parameter shifts through visual and language guidance, enabling dynamic projector and LLM modeling in two-stage training. Our experiments demonstrate that our solution significantly surpasses LLaVA on existing MLLM benchmarks, including MME, MMBench, SEED-Bench, and LLaVA-Bench. ~\footnote{Our project is available on the link https://github.com/DCDmllm/HyperLLaVA}.
☆ MedCycle: Unpaired Medical Report Generation via Cycle-Consistency
Generating medical reports for X-ray images presents a significant challenge, particularly in unpaired scenarios where access to paired image-report data for training is unavailable. Previous works have typically learned a joint embedding space for images and reports, necessitating a specific labeling schema for both. We introduce an innovative approach that eliminates the need for consistent labeling schemas, thereby enhancing data accessibility and enabling the use of incompatible datasets. This approach is based on cycle-consistent mapping functions that transform image embeddings into report embeddings, coupled with report auto-encoding for medical report generation. Our model and objectives consider intricate local details and the overarching semantic context within images and reports. This approach facilitates the learning of effective mapping functions, resulting in the generation of coherent reports. It outperforms state-of-the-art results in unpaired chest X-ray report generation, demonstrating improvements in both language and clinical metrics.
☆ Fast-Poly: A Fast Polyhedral Framework For 3D Multi-Object Tracking
3D Multi-Object Tracking (MOT) captures stable and comprehensive motion states of surrounding obstacles, essential for robotic perception. However, current 3D trackers face issues with accuracy and latency consistency. In this paper, we propose Fast-Poly, a fast and effective filter-based method for 3D MOT. Building upon our previous work Poly-MOT, Fast-Poly addresses object rotational anisotropy in 3D space, enhances local computation densification, and leverages parallelization technique, improving inference speed and precision. Fast-Poly is extensively tested on two large-scale tracking benchmarks with Python implementation. On the nuScenes dataset, Fast-Poly achieves new state-of-the-art performance with 75.8% AMOTA among all methods and can run at 34.2 FPS on a personal CPU. On the Waymo dataset, Fast-Poly exhibits competitive accuracy with 63.6% MOTA and impressive inference speed (35.5 FPS). The source code is publicly available at https://github.com/lixiaoyu2000/FastPoly.
comment: 1st on the NuScenes Tracking benchmark with 75.8 AMOTA and 34.2 FPS
☆ Stochastic Geometry Models for Texture Synthesis of Machined Metallic Surfaces: Sandblasting and Milling
Training defect detection algorithms for visual surface inspection systems requires a large and representative set of training data. Often there is not enough real data available which additionally cannot cover the variety of possible defects. Synthetic data generated by a synthetic visual surface inspection environment can overcome this problem. Therefore, a digital twin of the object is needed, whose micro-scale surface topography is modeled by texture synthesis models. We develop stochastic texture models for sandblasted and milled surfaces based on topography measurements of such surfaces. As the surface patterns differ significantly, we use separate modeling approaches for the two cases. Sandblasted surfaces are modeled by a combination of data-based texture synthesis methods that rely entirely on the measurements. In contrast, the model for milled surfaces is procedural and includes all process-related parameters known from the machine settings.
☆ Advancing 6D Pose Estimation in Augmented Reality -- Overcoming Projection Ambiguity with Uncontrolled Imagery
This study addresses the challenge of accurate 6D pose estimation in Augmented Reality (AR), a critical component for seamlessly integrating virtual objects into real-world environments. Our research primarily addresses the difficulty of estimating 6D poses from uncontrolled RGB images, a common scenario in AR applications, which lacks metadata such as focal length. We propose a novel approach that strategically decomposes the estimation of z-axis translation and focal length, leveraging the neural-render and compare strategy inherent in the FocalPose architecture. This methodology not only streamlines the 6D pose estimation process but also significantly enhances the accuracy of 3D object overlaying in AR settings. Our experimental results demonstrate a marked improvement in 6D pose estimation accuracy, with promising applications in manufacturing and robotics. Here, the precise overlay of AR visualizations and the advancement of robotic vision systems stand to benefit substantially from our findings.
☆ MTP: Advancing Remote Sensing Foundation Model via Multi-Task Pretraining
Foundation models have reshaped the landscape of Remote Sensing (RS) by enhancing various image interpretation tasks. Pretraining is an active research topic, encompassing supervised and self-supervised learning methods to initialize model weights effectively. However, transferring the pretrained models to downstream tasks may encounter task discrepancy due to their formulation of pretraining as image classification or object discrimination tasks. In this study, we explore the Multi-Task Pretraining (MTP) paradigm for RS foundation models to address this issue. Using a shared encoder and task-specific decoder architecture, we conduct multi-task supervised pretraining on the SAMRS dataset, encompassing semantic segmentation, instance segmentation, and rotated object detection. MTP supports both convolutional neural networks and vision transformer foundation models with over 300 million parameters. The pretrained models are finetuned on various RS downstream tasks, such as scene classification, horizontal and rotated object detection, semantic segmentation, and change detection. Extensive experiments across 14 datasets demonstrate the superiority of our models over existing ones of similar size and their competitive performance compared to larger state-of-the-art models, thus validating the effectiveness of MTP.
comment: The codes and pretrained models will be released at https://github.com/ViTAE-Transformer/MTP
☆ Diversified and Personalized Multi-rater Medical Image Segmentation CVPR 2024
Annotation ambiguity due to inherent data uncertainties such as blurred boundaries in medical scans and different observer expertise and preferences has become a major obstacle for training deep-learning based medical image segmentation models. To address it, the common practice is to gather multiple annotations from different experts, leading to the setting of multi-rater medical image segmentation. Existing works aim to either merge different annotations into the "groundtruth" that is often unattainable in numerous medical contexts, or generate diverse results, or produce personalized results corresponding to individual expert raters. Here, we bring up a more ambitious goal for multi-rater medical image segmentation, i.e., obtaining both diversified and personalized results. Specifically, we propose a two-stage framework named D-Persona (first Diversification and then Personalization). In Stage I, we exploit multiple given annotations to train a Probabilistic U-Net model, with a bound-constrained loss to improve the prediction diversity. In this way, a common latent space is constructed in Stage I, where different latent codes denote diversified expert opinions. Then, in Stage II, we design multiple attention-based projection heads to adaptively query the corresponding expert prompts from the shared latent space, and then perform the personalized medical image segmentation. We evaluated the proposed model on our in-house Nasopharyngeal Carcinoma dataset and the public lung nodule dataset (i.e., LIDC-IDRI). Extensive experiments demonstrated our D-Persona can provide diversified and personalized results at the same time, achieving new SOTA performance for multi-rater medical image segmentation. Our code will be released at https://github.com/ycwu1997/D-Persona.
comment: Accepted by CVPR 2024
☆ Cell Tracking in C. elegans with Cell Position Heatmap-Based Alignment and Pairwise Detection
3D cell tracking in a living organism has a crucial role in live cell image analysis. Cell tracking in C. elegans has two difficulties. First, cell migration in a consecutive frame is large since they move their head during scanning. Second, cell detection is often inconsistent in consecutive frames due to touching cells and low-contrast images, and these inconsistent detections affect the tracking performance worse. In this paper, we propose a cell tracking method to address these issues, which has two main contributions. First, we introduce cell position heatmap-based non-rigid alignment with test-time fine-tuning, which can warp the detected points to near the positions at the next frame. Second, we propose a pairwise detection method, which uses the information of detection results at the previous frame for detecting cells at the current frame. The experimental results demonstrate the effectiveness of each module, and the proposed method achieved the best performance in comparison.
comment: 4 pages, 5 figures, Accepted in EMBC 2023
☆ S2DM: Sector-Shaped Diffusion Models for Video Generation
Diffusion models have achieved great success in image generation. However, when leveraging this idea for video generation, we face significant challenges in maintaining the consistency and continuity across video frames. This is mainly caused by the lack of an effective framework to align frames of videos with desired temporal features while preserving consistent semantic and stochastic features. In this work, we propose a novel Sector-Shaped Diffusion Model (S2DM) whose sector-shaped diffusion region is formed by a set of ray-shaped reverse diffusion processes starting at the same noise point. S2DM can generate a group of intrinsically related data sharing the same semantic and stochastic features while varying on temporal features with appropriate guided conditions. We apply S2DM to video generation tasks, and explore the use of optical flow as temporal conditions. Our experimental results show that S2DM outperforms many existing methods in the task of video generation without any temporal-feature modelling modules. For text-to-video generation tasks where temporal conditions are not explicitly given, we propose a two-stage generation strategy which can decouple the generation of temporal features from semantic-content features. We show that, without additional training, our model integrated with another temporal conditions generative model can still achieve comparable performance with existing works. Our results can be viewd at https://s2dm.github.io/S2DM/.
comment: 17 pages, 6 figures
☆ DOR3D-Net: Dense Ordinal Regression Network for 3D Hand Pose Estimation
Depth-based 3D hand pose estimation is an important but challenging research task in human-machine interaction community. Recently, dense regression methods have attracted increasing attention in 3D hand pose estimation task, which provide a low computational burden and high accuracy regression way by densely regressing hand joint offset maps. However, large-scale regression offset values are often affected by noise and outliers, leading to a significant drop in accuracy. To tackle this, we re-formulate 3D hand pose estimation as a dense ordinal regression problem and propose a novel Dense Ordinal Regression 3D Pose Network (DOR3D-Net). Specifically, we first decompose offset value regression into sub-tasks of binary classifications with ordinal constraints. Then, each binary classifier can predict the probability of a binary spatial relationship relative to joint, which is easier to train and yield much lower level of noise. The estimated hand joint positions are inferred by aggregating the ordinal regression results at local positions with a weighted sum. Furthermore, both joint regression loss and ordinal regression loss are used to train our DOR3D-Net in an end-to-end manner. Extensive experiments on public datasets (ICVL, MSRA, NYU and HANDS2017) show that our design provides significant improvements over SOTA methods.
☆ Unifying Local and Global Multimodal Features for Place Recognition in Aliased and Low-Texture Environments ICRA
Perceptual aliasing and weak textures pose significant challenges to the task of place recognition, hindering the performance of Simultaneous Localization and Mapping (SLAM) systems. This paper presents a novel model, called UMF (standing for Unifying Local and Global Multimodal Features) that 1) leverages multi-modality by cross-attention blocks between vision and LiDAR features, and 2) includes a re-ranking stage that re-orders based on local feature matching the top-k candidates retrieved using a global representation. Our experiments, particularly on sequences captured on a planetary-analogous environment, show that UMF outperforms significantly previous baselines in those challenging aliased environments. Since our work aims to enhance the reliability of SLAM in all situations, we also explore its performance on the widely used RobotCar dataset, for broader applicability. Code and models are available at https://github.com/DLR-RM/UMF
comment: Accepted submission to International Conference on Robotics and Automation (ICRA), 2024
☆ Robust image segmentation model based on binary level set
In order to improve the robustness of traditional image segmentation models to noise, this paper models the illumination term in intensity inhomogeneity images. Additionally, to enhance the model's robustness to noisy images, we incorporate the binary level set model into the proposed model. Compared to the traditional level set, the binary level set eliminates the need for continuous reinitialization. Moreover, by introducing the variational operator GL, our model demonstrates better capability in segmenting noisy images. Finally, we employ the three-step splitting operator method for solving, and the effectiveness of the proposed model is demonstrated on various images.
comment: SCI
☆ IIDM: Image-to-Image Diffusion Model for Semantic Image Synthesis
Semantic image synthesis aims to generate high-quality images given semantic conditions, i.e. segmentation masks and style reference images. Existing methods widely adopt generative adversarial networks (GANs). GANs take all conditional inputs and directly synthesize images in a single forward step. In this paper, semantic image synthesis is treated as an image denoising task and is handled with a novel image-to-image diffusion model (IIDM). Specifically, the style reference is first contaminated with random noise and then progressively denoised by IIDM, guided by segmentation masks. Moreover, three techniques, refinement, color-transfer and model ensembles, are proposed to further boost the generation quality. They are plug-in inference modules and do not require additional training. Extensive experiments show that our IIDM outperforms existing state-of-the-art methods by clear margins. Further analysis is provided via detailed demonstrations. We have implemented IIDM based on the Jittor framework; code is available at https://github.com/ader47/jittor-jieke-semantic_images_synthesis.
comment: 6 pages, 7 figures, accetped by CVMJ 2024
☆ Correlation Clustering of Organoid Images
In biological and medical research, scientists now routinely acquire microscopy images of hundreds of morphologically heterogeneous organoids and are then faced with the task of finding patterns in the image collection, i.e., subsets of organoids that appear similar and potentially represent the same morphological class. We adopt models and algorithms for correlating organoid images, i.e., for quantifying the similarity in appearance and geometry of the organoids they depict, and for clustering organoid images by consolidating conflicting correlations. For correlating organoid images, we adopt and compare two alternatives, a partial quadratic assignment problem and a twin network. For clustering organoid images, we employ the correlation clustering problem. Empirically, we learn the parameters of these models, infer a clustering of organoid images, and quantify the accuracy of the inferred clusters, with respect to a training set and a test set we contribute of state-of-the-art light microscopy images of organoids clustered manually by biologists.
comment: 19 pages
☆ Few-shot Oriented Object Detection with Memorable Contrastive Learning in Remote Sensing Images
Few-shot object detection (FSOD) has garnered significant research attention in the field of remote sensing due to its ability to reduce the dependency on large amounts of annotated data. However, two challenges persist in this area: (1) axis-aligned proposals, which can result in misalignment for arbitrarily oriented objects, and (2) the scarcity of annotated data still limits the performance for unseen object categories. To address these issues, we propose a novel FSOD method for remote sensing images called Few-shot Oriented object detection with Memorable Contrastive learning (FOMC). Specifically, we employ oriented bounding boxes instead of traditional horizontal bounding boxes to learn a better feature representation for arbitrary-oriented aerial objects, leading to enhanced detection performance. To the best of our knowledge, we are the first to address oriented object detection in the few-shot setting for remote sensing images. To address the challenging issue of object misclassification, we introduce a supervised contrastive learning module with a dynamically updated memory bank. This module enables the use of large batches of negative samples and enhances the model's capability to learn discriminative features for unseen classes. We conduct comprehensive experiments on the DOTA and HRSC2016 datasets, and our model achieves state-of-the-art performance on the few-shot oriented object detection task. Code and pretrained models will be released.
comment: 13 pages, 8 tables, 10 figures
☆ Counting Network for Learning from Majority Label
The paper proposes a novel problem in multi-class Multiple-Instance Learning (MIL) called Learning from the Majority Label (LML). In LML, the majority class of instances in a bag is assigned as the bag's label. LML aims to classify instances using bag-level majority classes. This problem is valuable in various applications. Existing MIL methods are unsuitable for LML due to aggregating confidences, which may lead to inconsistency between the bag-level label and the label obtained by counting the number of instances for each class. This may lead to incorrect instance-level classification. We propose a counting network trained to produce the bag-level majority labels estimated by counting the number of instances for each class. This led to the consistency of the majority class between the network outputs and one obtained by counting the number of instances. Experimental results show that our counting network outperforms conventional MIL methods on four datasets The code is publicly available at https://github.com/Shiku-Kaito/Counting-Network-for-Learning-from-Majority-Label.
comment: 5 pages, 4 figures, Accepted in ICASSP 2024
☆ ManiPose: A Comprehensive Benchmark for Pose-aware Object Manipulation in Robotics IROS 2024
Robotic manipulation in everyday scenarios, especially in unstructured environments, requires skills in pose-aware object manipulation (POM), which adapts robots' grasping and handling according to an object's 6D pose. Recognizing an object's position and orientation is crucial for effective manipulation. For example, if a mug is lying on its side, it's more effective to grasp it by the rim rather than the handle. Despite its importance, research in POM skills remains limited, because learning manipulation skills requires pose-varying simulation environments and datasets. This paper introduces ManiPose, a pioneering benchmark designed to advance the study of pose-varying manipulation tasks. ManiPose encompasses: 1) Simulation environments for POM feature tasks ranging from 6D pose-specific pick-and-place of single objects to cluttered scenes, further including interactions with articulated objects. 2) A comprehensive dataset featuring geometrically consistent and manipulation-oriented 6D pose labels for 2936 real-world scanned rigid objects and 100 articulated objects across 59 categories. 3) A baseline for POM, leveraging the inferencing abilities of LLM (e.g., ChatGPT) to analyze the relationship between 6D pose and task-specific requirements, offers enhanced pose-aware grasp prediction and motion planning capabilities. Our benchmark demonstrates notable advancements in pose estimation, pose-aware manipulation, and real-robot skill transfer, setting new standards for POM research. We will open-source the ManiPose benchmark with the final version paper, inviting the community to engage with our resources, available at our website:https://sites.google.com/view/manipose.
comment: 8 pages, 7 figures, submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2024)
☆ AGFSync: Leveraging AI-Generated Feedback for Preference Optimization in Text-to-Image Generation
Text-to-Image (T2I) diffusion models have achieved remarkable success in image generation. Despite their progress, challenges remain in both prompt-following ability, image quality and lack of high-quality datasets, which are essential for refining these models. As acquiring labeled data is costly, we introduce AGFSync, a framework that enhances T2I diffusion models through Direct Preference Optimization (DPO) in a fully AI-driven approach. AGFSync utilizes Vision-Language Models (VLM) to assess image quality across style, coherence, and aesthetics, generating feedback data within an AI-driven loop. By applying AGFSync to leading T2I models such as SD v1.4, v1.5, and SDXL, our extensive experiments on the TIFA dataset demonstrate notable improvements in VQA scores, aesthetic evaluations, and performance on the HPSv2 benchmark, consistently outperforming the base models. AGFSync's method of refining T2I diffusion models paves the way for scalable alignment techniques.
☆ OrthCaps: An Orthogonal CapsNet with Sparse Attention Routing and Pruning
Redundancy is a persistent challenge in Capsule Networks (CapsNet),leading to high computational costs and parameter counts. Although previous works have introduced pruning after the initial capsule layer, dynamic routing's fully connected nature and non-orthogonal weight matrices reintroduce redundancy in deeper layers. Besides, dynamic routing requires iterating to converge, further increasing computational demands. In this paper, we propose an Orthogonal Capsule Network (OrthCaps) to reduce redundancy, improve routing performance and decrease parameter counts. Firstly, an efficient pruned capsule layer is introduced to discard redundant capsules. Secondly, dynamic routing is replaced with orthogonal sparse attention routing, eliminating the need for iterations and fully connected structures. Lastly, weight matrices during routing are orthogonalized to sustain low capsule similarity, which is the first approach to introduce orthogonality into CapsNet as far as we know. Our experiments on baseline datasets affirm the efficiency and robustness of OrthCaps in classification tasks, in which ablation studies validate the criticality of each component. Remarkably, OrthCaps-Shallow outperforms other Capsule Network benchmarks on four datasets, utilizing only 110k parameters, which is a mere 1.25% of a standard Capsule Network's total. To the best of our knowledge, it achieves the smallest parameter count among existing Capsule Networks. Similarly, OrthCaps-Deep demonstrates competitive performance across four datasets, utilizing only 1.2% of the parameters required by its counterparts.
comment: 8 pages
☆ Hierarchical Gaussian Mixture Normalizing Flow Modeling for Unified Anomaly Detection
Unified anomaly detection (AD) is one of the most challenges for anomaly detection, where one unified model is trained with normal samples from multiple classes with the objective to detect anomalies in these classes. For such a challenging task, popular normalizing flow (NF) based AD methods may fall into a "homogeneous mapping" issue,where the NF-based AD models are biased to generate similar latent representations for both normal and abnormal features, and thereby lead to a high missing rate of anomalies. In this paper, we propose a novel Hierarchical Gaussian mixture normalizing flow modeling method for accomplishing unified Anomaly Detection, which we call HGAD. Our HGAD consists of two key components: inter-class Gaussian mixture modeling and intra-class mixed class centers learning. Compared to the previous NF-based AD methods, the hierarchical Gaussian mixture modeling approach can bring stronger representation capability to the latent space of normalizing flows, so that even complex multi-class distribution can be well represented and learned in the latent space. In this way, we can avoid mapping different class distributions into the same single Gaussian prior, thus effectively avoiding or mitigating the "homogeneous mapping" issue. We further indicate that the more distinguishable different class centers, the more conducive to avoiding the bias issue. Thus, we further propose a mutual information maximization loss for better structuring the latent feature space. We evaluate our method on four real-world AD benchmarks, where we can significantly improve the previous NF-based AD methods and also outperform the SOTA unified AD methods.
comment: 15 pages
☆ vid-TLDR: Training Free Token merging for Light-weight Video Transformer CVPR
Video Transformers have become the prevalent solution for various video downstream tasks with superior expressive power and flexibility. However, these video transformers suffer from heavy computational costs induced by the massive number of tokens across the entire video frames, which has been the major barrier to training the model. Further, the patches irrelevant to the main contents, e.g., backgrounds, degrade the generalization performance of models. To tackle these issues, we propose training free token merging for lightweight video Transformer (vid-TLDR) that aims to enhance the efficiency of video Transformers by merging the background tokens without additional training. For vid-TLDR, we introduce a novel approach to capture the salient regions in videos only with the attention map. Further, we introduce the saliency-aware token merging strategy by dropping the background tokens and sharpening the object scores. Our experiments show that vid-TLDR significantly mitigates the computational complexity of video Transformers while achieving competitive performance compared to the base model without vid-TLDR. Code is available at https://github.com/mlvlab/vid-TLDR.
comment: Conference on Computer Vision and Pattern Recognition (CVPR), 2024
☆ TiBiX: Leveraging Temporal Information for Bidirectional X-ray and Report Generation
With the emergence of vision language models in the medical imaging domain, numerous studies have focused on two dominant research activities: (1) report generation from Chest X-rays (CXR), and (2) synthetic scan generation from text or reports. Despite some research incorporating multi-view CXRs into the generative process, prior patient scans and reports have been generally disregarded. This can inadvertently lead to the leaving out of important medical information, thus affecting generation quality. To address this, we propose TiBiX: Leveraging Temporal information for Bidirectional X-ray and Report Generation. Considering previous scans, our approach facilitates bidirectional generation, primarily addressing two challenging problems: (1) generating the current image from the previous image and current report and (2) generating the current report based on both the previous and current images. Moreover, we extract and release a curated temporal benchmark dataset derived from the MIMIC-CXR dataset, which focuses on temporal data. Our comprehensive experiments and ablation studies explore the merits of incorporating prior CXRs and achieve state-of-the-art (SOTA) results on the report generation task. Furthermore, we attain on-par performance with SOTA image generation efforts, thus serving as a new baseline in longitudinal bidirectional CXR-to-report generation. The code is available at https://github.com/BioMedIA-MBZUAI/TiBiX.
☆ FissionFusion: Fast Geometric Generation and Hierarchical Souping for Medical Image Analysis
The scarcity of well-annotated medical datasets requires leveraging transfer learning from broader datasets like ImageNet or pre-trained models like CLIP. Model soups averages multiple fine-tuned models aiming to improve performance on In-Domain (ID) tasks and enhance robustness against Out-of-Distribution (OOD) datasets. However, applying these methods to the medical imaging domain faces challenges and results in suboptimal performance. This is primarily due to differences in error surface characteristics that stem from data complexities such as heterogeneity, domain shift, class imbalance, and distributional shifts between training and testing phases. To address this issue, we propose a hierarchical merging approach that involves local and global aggregation of models at various levels based on models' hyperparameter configurations. Furthermore, to alleviate the need for training a large number of models in the hyperparameter search, we introduce a computationally efficient method using a cyclical learning rate scheduler to produce multiple models for aggregation in the weight space. Our method demonstrates significant improvements over the model souping approach across multiple datasets (around 6% gain in HAM10000 and CheXpert datasets) while maintaining low computational costs for model generation and selection. Moreover, we achieve better results on OOD datasets than model soups. The code is available at https://github.com/BioMedIA-MBZUAI/FissionFusion.
☆ Adaptive Critical Subgraph Mining for Cognitive Impairment Conversion Prediction with T1-MRI-based Brain Network
Prediction the conversion to early-stage dementia is critical for mitigating its progression but remains challenging due to subtle cognitive impairments and structural brain changes. Traditional T1-weighted magnetic resonance imaging (T1-MRI) research focus on identifying brain atrophy regions but often fails to address the intricate connectivity between them. This limitation underscores the necessity of focuing on inter-regional connectivity for a comprehensive understand of the brain's complex network. Moreover, there is a pressing demand for methods that adaptively preserve and extract critical information, particularly specialized subgraph mining techniques for brain networks. These are essential for developing high-quality feature representations that reveal critical spatial impacts of structural brain changes and its topology. In this paper, we propose Brain-SubGNN, a novel graph representation network to mine and enhance critical subgraphs based on T1-MRI. This network provides a subgraph-level interpretation, enhancing interpretability and insights for graph analysis. The process begins by extracting node features and a correlation matrix between nodes to construct a task-oriented brain network. Brain-SubGNN then adaptively identifies and enhances critical subgraphs, capturing both loop and neighbor subgraphs. This method reflects the loop topology and local changes, indicative of long-range connections, and maintains local and global brain attributes. Extensive experiments validate the effectiveness and advantages of Brain-SubGNN, demonstrating its potential as a powerful tool for understanding and diagnosing early-stage dementia. Source code is available at https://github.com/Leng-10/Brain-SubGNN.
comment: 11 pages
☆ Learning Novel View Synthesis from Heterogeneous Low-light Captures
Neural radiance field has achieved fundamental success in novel view synthesis from input views with the same brightness level captured under fixed normal lighting. Unfortunately, synthesizing novel views remains to be a challenge for input views with heterogeneous brightness level captured under low-light condition. The condition is pretty common in the real world. It causes low-contrast images where details are concealed in the darkness and camera sensor noise significantly degrades the image quality. To tackle this problem, we propose to learn to decompose illumination, reflectance, and noise from input views according to that reflectance remains invariant across heterogeneous views. To cope with heterogeneous brightness and noise levels across multi-views, we learn an illumination embedding and optimize a noise map individually for each view. To allow intuitive editing of the illumination, we design an illumination adjustment module to enable either brightening or darkening of the illumination component. Comprehensive experiments demonstrate that this approach enables effective intrinsic decomposition for low-light multi-view noisy images and achieves superior visual quality and numerical performance for synthesizing novel views compared to state-of-the-art methods.
☆ AMP: Autoregressive Motion Prediction Revisited with Next Token Prediction for Autonomous Driving
As an essential task in autonomous driving (AD), motion prediction aims to predict the future states of surround objects for navigation. One natural solution is to estimate the position of other agents in a step-by-step manner where each predicted time-step is conditioned on both observed time-steps and previously predicted time-steps, i.e., autoregressive prediction. Pioneering works like SocialLSTM and MFP design their decoders based on this intuition. However, almost all state-of-the-art works assume that all predicted time-steps are independent conditioned on observed time-steps, where they use a single linear layer to generate positions of all time-steps simultaneously. They dominate most motion prediction leaderboards due to the simplicity of training MLPs compared to autoregressive networks. In this paper, we introduce the GPT style next token prediction into motion forecasting. In this way, the input and output could be represented in a unified space and thus the autoregressive prediction becomes more feasible. However, different from language data which is composed of homogeneous units -words, the elements in the driving scene could have complex spatial-temporal and semantic relations. To this end, we propose to adopt three factorized attention modules with different neighbors for information aggregation and different position encoding styles to capture their relations, e.g., encoding the transformation between coordinate systems for spatial relativity while adopting RoPE for temporal relativity. Empirically, by equipping with the aforementioned tailored designs, the proposed method achieves state-of-the-art performance in the Waymo Open Motion and Waymo Interaction datasets. Notably, AMP outperforms other recent autoregressive motion prediction methods: MotionLM and StateTransformer, which demonstrates the effectiveness of the proposed designs.
☆ Efficient scene text image super-resolution with semantic guidance
Scene text image super-resolution has significantly improved the accuracy of scene text recognition. However, many existing methods emphasize performance over efficiency and ignore the practical need for lightweight solutions in deployment scenarios. Faced with the issues, our work proposes an efficient framework called SGENet to facilitate deployment on resource-limited platforms. SGENet contains two branches: super-resolution branch and semantic guidance branch. We apply a lightweight pre-trained recognizer as a semantic extractor to enhance the understanding of text information. Meanwhile, we design the visual-semantic alignment module to achieve bidirectional alignment between image features and semantics, resulting in the generation of highquality prior guidance. We conduct extensive experiments on benchmark dataset, and the proposed SGENet achieves excellent performance with fewer computational costs. Code is available at https://github.com/SijieLiu518/SGENet
Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion
High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera motion and allows high-quality scene reconstruction with handheld video data suffering from motion blur and rolling shutter distortion. Our approach is based on detailed modelling of the physical image formation process and utilizes velocities estimated using visual-inertial odometry (VIO). Camera poses are considered non-static during the exposure time of a single image frame and camera poses are further optimized in the reconstruction process. We formulate a differentiable rendering pipeline that leverages screen space approximation to efficiently incorporate rolling-shutter and motion blur effects into the 3DGS framework. Our results with both synthetic and real data demonstrate superior performance in mitigating camera motion over existing methods, thereby advancing 3DGS in naturalistic settings.
comment: Source code available at https://github.com/SpectacularAI/3dgs-deblur
☆ Out-of-Distribution Detection Using Peer-Class Generated by Large Language Model
Out-of-distribution (OOD) detection is a critical task to ensure the reliability and security of machine learning models deployed in real-world applications. Conventional methods for OOD detection that rely on single-modal information, often struggle to capture the rich variety of OOD instances. The primary difficulty in OOD detection arises when an input image has numerous similarities to a particular class in the in-distribution (ID) dataset, e.g., wolf to dog, causing the model to misclassify it. Nevertheless, it may be easy to distinguish these classes in the semantic domain. To this end, in this paper, a novel method called ODPC is proposed, in which specific prompts to generate OOD peer classes of ID semantics are designed by a large language model as an auxiliary modality to facilitate detection. Moreover, a contrastive loss based on OOD peer classes is devised to learn compact representations of ID classes and improve the clarity of boundaries between different classes. The extensive experiments on five benchmark datasets show that the method we propose can yield state-of-the-art results.
☆ DD-RobustBench: An Adversarial Robustness Benchmark for Dataset Distillation
Dataset distillation is an advanced technique aimed at compressing datasets into significantly smaller counterparts, while preserving formidable training performance. Significant efforts have been devoted to promote evaluation accuracy under limited compression ratio while overlooked the robustness of distilled dataset. In this work, we introduce a comprehensive benchmark that, to the best of our knowledge, is the most extensive to date for evaluating the adversarial robustness of distilled datasets in a unified way. Our benchmark significantly expands upon prior efforts by incorporating a wider range of dataset distillation methods, including the latest advancements such as TESLA and SRe2L, a diverse array of adversarial attack methods, and evaluations across a broader and more extensive collection of datasets such as ImageNet-1K. Moreover, we assessed the robustness of these distilled datasets against representative adversarial attack algorithms like PGD and AutoAttack, while exploring their resilience from a frequency perspective. We also discovered that incorporating distilled data into the training batches of the original dataset can yield to improvement of robustness.
☆ HyperFusion: A Hypernetwork Approach to Multimodal Integration of Tabular and Medical Imaging Data for Predictive Modeling
The integration of diverse clinical modalities such as medical imaging and the tabular data obtained by the patients' Electronic Health Records (EHRs) is a crucial aspect of modern healthcare. The integrative analysis of multiple sources can provide a comprehensive understanding of a patient's condition and can enhance diagnoses and treatment decisions. Deep Neural Networks (DNNs) consistently showcase outstanding performance in a wide range of multimodal tasks in the medical domain. However, the complex endeavor of effectively merging medical imaging with clinical, demographic and genetic information represented as numerical tabular data remains a highly active and ongoing research pursuit. We present a novel framework based on hypernetworks to fuse clinical imaging and tabular data by conditioning the image processing on the EHR's values and measurements. This approach aims to leverage the complementary information present in these modalities to enhance the accuracy of various medical applications. We demonstrate the strength and the generality of our method on two different brain Magnetic Resonance Imaging (MRI) analysis tasks, namely, brain age prediction conditioned by subject's sex, and multiclass Alzheimer's Disease (AD) classification conditioned by tabular data. We show that our framework outperforms both single-modality models and state-of-the-art MRI-tabular data fusion methods. The code, enclosed to this manuscript will be made publicly available.
comment: 17 pages, 8 figures
☆ PuzzleVQA: Diagnosing Multimodal Reasoning Challenges of Language Models with Abstract Visual Patterns
Large multimodal models extend the impressive capabilities of large language models by integrating multimodal understanding abilities. However, it is not clear how they can emulate the general intelligence and reasoning ability of humans. As recognizing patterns and abstracting concepts are key to general intelligence, we introduce PuzzleVQA, a collection of puzzles based on abstract patterns. With this dataset, we evaluate large multimodal models with abstract patterns based on fundamental concepts, including colors, numbers, sizes, and shapes. Through our experiments on state-of-the-art large multimodal models, we find that they are not able to generalize well to simple abstract patterns. Notably, even GPT-4V cannot solve more than half of the puzzles. To diagnose the reasoning challenges in large multimodal models, we progressively guide the models with our ground truth reasoning explanations for visual perception, inductive reasoning, and deductive reasoning. Our systematic analysis finds that the main bottlenecks of GPT-4V are weaker visual perception and inductive reasoning abilities. Through this work, we hope to shed light on the limitations of large multimodal models and how they can better emulate human cognitive processes in the future (Our data and code will be released publicly at https://github.com/declare-lab/LLM-PuzzleTest).
☆ LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment
Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize Scene-Text-to-Motion research. LaserHuman stands out with its inclusion of genuine human motions within 3D environments, unbounded free-form natural language descriptions, a blend of indoor and outdoor scenarios, and dynamic, ever-changing scenes. Diverse modalities of capture data and rich annotations present great opportunities for the research of conditional motion generation, and can also facilitate the development of real-life applications. Moreover, to generate semantically consistent and physically plausible human motions, we propose a multi-conditional diffusion model, which is simple but effective, achieving state-of-the-art performance on existing datasets.
☆ DetDiffusion: Synergizing Generative and Perceptive Models for Enhanced Data Generation and Perception CVPR 2024
Current perceptive models heavily depend on resource-intensive datasets, prompting the need for innovative solutions. Leveraging recent advances in diffusion models, synthetic data, by constructing image inputs from various annotations, proves beneficial for downstream tasks. While prior methods have separately addressed generative and perceptive models, DetDiffusion, for the first time, harmonizes both, tackling the challenges in generating effective data for perceptive models. To enhance image generation with perceptive models, we introduce perception-aware loss (P.A. loss) through segmentation, improving both quality and controllability. To boost the performance of specific perceptive models, our method customizes data augmentation by extracting and utilizing perception-aware attribute (P.A. Attr) during generation. Experimental results from the object detection task highlight DetDiffusion's superior performance, establishing a new state-of-the-art in layout-guided generation. Furthermore, image syntheses from DetDiffusion can effectively augment training data, significantly enhancing downstream detection performance.
comment: Accepted to CVPR 2024
☆ Rotary Position Embedding for Vision Transformer
Rotary Position Embedding (RoPE) performs remarkably on language models, especially for length extrapolation of Transformers. However, the impacts of RoPE on computer vision domains have been underexplored, even though RoPE appears capable of enhancing Vision Transformer (ViT) performance in a way similar to the language domain. This study provides a comprehensive analysis of RoPE when applied to ViTs, utilizing practical implementations of RoPE for 2D vision data. The analysis reveals that RoPE demonstrates impressive extrapolation performance, i.e., maintaining precision while increasing image resolution at inference. It eventually leads to performance improvement for ImageNet-1k, COCO detection, and ADE-20k segmentation. We believe this study provides thorough guidelines to apply RoPE into ViT, promising improved backbone performance with minimal extra computational overhead. Our code and pre-trained models are available at https://github.com/naver-ai/rope-vit
comment: 20 pages, 5 figures
☆ Building Optimal Neural Architectures using Interpretable Knowledge CVPR'24
Neural Architecture Search is a costly practice. The fact that a search space can span a vast number of design choices with each architecture evaluation taking nontrivial overhead makes it hard for an algorithm to sufficiently explore candidate networks. In this paper, we propose AutoBuild, a scheme which learns to align the latent embeddings of operations and architecture modules with the ground-truth performance of the architectures they appear in. By doing so, AutoBuild is capable of assigning interpretable importance scores to architecture modules, such as individual operation features and larger macro operation sequences such that high-performance neural networks can be constructed without any need for search. Through experiments performed on state-of-the-art image classification, segmentation, and Stable Diffusion models, we show that by mining a relatively small set of evaluated architectures, AutoBuild can learn to build high-quality architectures directly or help to reduce search space to focus on relevant areas, finding better architectures that outperform both the original labeled ones and ones found by search baselines. Code available at https://github.com/Ascend-Research/AutoBuild
comment: CVPR'24; 18 Pages, 18 Figures, 3 Tables
☆ Text-to-3D Shape Generation
Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling generative AI models, and differentiable rendering. Computational systems that can perform text-to-3D shape generation have captivated the popular imagination as they enable non-expert users to easily create 3D content directly from text. However, there are still many limitations and challenges remaining in this problem space. In this state-of-the-art report, we provide a survey of the underlying technology and methods enabling text-to-3D shape generation to summarize the background literature. We then derive a systematic categorization of recent work on text-to-3D shape generation based on the type of supervision data required. Finally, we discuss limitations of the existing categories of methods, and delineate promising directions for future work.
☆ AdaViPro: Region-based Adaptive Visual Prompt for Large-Scale Models Adapting ICIP 2024
Recently, prompt-based methods have emerged as a new alternative `parameter-efficient fine-tuning' paradigm, which only fine-tunes a small number of additional parameters while keeping the original model frozen. However, despite achieving notable results, existing prompt methods mainly focus on `what to add', while overlooking the equally important aspect of `where to add', typically relying on the manually crafted placement. To this end, we propose a region-based Adaptive Visual Prompt, named AdaViPro, which integrates the `where to add' optimization of the prompt into the learning process. Specifically, we reconceptualize the `where to add' optimization as a problem of regional decision-making. During inference, AdaViPro generates a regionalized mask map for the whole image, which is composed of 0 and 1, to designate whether to apply or discard the prompt in each specific area. Therefore, we employ Gumbel-Softmax sampling to enable AdaViPro's end-to-end learning through standard back-propagation. Extensive experiments demonstrate that our AdaViPro yields new efficiency and accuracy trade-offs for adapting pre-trained models.
comment: Submitted to ICIP 2024
☆ SC-Tune: Unleashing Self-Consistent Referential Comprehension in Large Vision Language Models CVPR2024
Recent trends in Large Vision Language Models (LVLMs) research have been increasingly focusing on advancing beyond general image understanding towards more nuanced, object-level referential comprehension. In this paper, we present and delve into the self-consistency capability of LVLMs, a crucial aspect that reflects the models' ability to both generate informative captions for specific objects and subsequently utilize these captions to accurately re-identify the objects in a closed-loop process. This capability significantly mirrors the precision and reliability of fine-grained visual-language understanding. Our findings reveal that the self-consistency level of existing LVLMs falls short of expectations, posing limitations on their practical applicability and potential. To address this gap, we introduce a novel fine-tuning paradigm named Self-Consistency Tuning (SC-Tune). It features the synergistic learning of a cyclic describer-locator system. This paradigm is not only data-efficient but also exhibits generalizability across multiple LVLMs. Through extensive experiments, we demonstrate that SC-Tune significantly elevates performance across a spectrum of object-level vision-language benchmarks and maintains competitive or improved performance on image-level vision-language benchmarks. Both our model and code will be publicly available at https://github.com/ivattyue/SC-Tune.
comment: Accepted by CVPR2024
☆ Self-Supervised Class-Agnostic Motion Prediction with Spatial and Temporal Consistency Regularizations CVPR2024
The perception of motion behavior in a dynamic environment holds significant importance for autonomous driving systems, wherein class-agnostic motion prediction methods directly predict the motion of the entire point cloud. While most existing methods rely on fully-supervised learning, the manual labeling of point cloud data is laborious and time-consuming. Therefore, several annotation-efficient methods have been proposed to address this challenge. Although effective, these methods rely on weak annotations or additional multi-modal data like images, and the potential benefits inherent in the point cloud sequence are still underexplored. To this end, we explore the feasibility of self-supervised motion prediction with only unlabeled LiDAR point clouds. Initially, we employ an optimal transport solver to establish coarse correspondences between current and future point clouds as the coarse pseudo motion labels. Training models directly using such coarse labels leads to noticeable spatial and temporal prediction inconsistencies. To mitigate these issues, we introduce three simple spatial and temporal regularization losses, which facilitate the self-supervised training process effectively. Experimental results demonstrate the significant superiority of our approach over the state-of-the-art self-supervised methods.
comment: Accepted by CVPR2024
☆ SAMCT: Segment Any CT Allowing Labor-Free Task-Indicator Prompts
Segment anything model (SAM), a foundation model with superior versatility and generalization across diverse segmentation tasks, has attracted widespread attention in medical imaging. However, it has been proved that SAM would encounter severe performance degradation due to the lack of medical knowledge in training and local feature encoding. Though several SAM-based models have been proposed for tuning SAM in medical imaging, they still suffer from insufficient feature extraction and highly rely on high-quality prompts. In this paper, we construct a large CT dataset consisting of 1.1M CT images and 5M masks from public datasets and propose a powerful foundation model SAMCT allowing labor-free prompts. Specifically, based on SAM, SAMCT is further equipped with a U-shaped CNN image encoder, a cross-branch interaction module, and a task-indicator prompt encoder. The U-shaped CNN image encoder works in parallel with the ViT image encoder in SAM to supplement local features. Cross-branch interaction enhances the feature expression capability of the CNN image encoder and the ViT image encoder by exchanging global perception and local features from one to the other. The task-indicator prompt encoder is a plug-and-play component to effortlessly encode task-related indicators into prompt embeddings. In this way, SAMCT can work in an automatic manner in addition to the semi-automatic interactive strategy in SAM. Extensive experiments demonstrate the superiority of SAMCT against the state-of-the-art task-specific and SAM-based medical foundation models on various tasks. The code, data, and models are released at https://github.com/xianlin7/SAMCT.
☆ A Unified and General Framework for Continual Learning ICLR 2024
Continual Learning (CL) focuses on learning from dynamic and changing data distributions while retaining previously acquired knowledge. Various methods have been developed to address the challenge of catastrophic forgetting, including regularization-based, Bayesian-based, and memory-replay-based techniques. However, these methods lack a unified framework and common terminology for describing their approaches. This research aims to bridge this gap by introducing a comprehensive and overarching framework that encompasses and reconciles these existing methodologies. Notably, this new framework is capable of encompassing established CL approaches as special instances within a unified and general optimization objective. An intriguing finding is that despite their diverse origins, these methods share common mathematical structures. This observation highlights the compatibility of these seemingly distinct techniques, revealing their interconnectedness through a shared underlying optimization objective. Moreover, the proposed general framework introduces an innovative concept called refresh learning, specifically designed to enhance the CL performance. This novel approach draws inspiration from neuroscience, where the human brain often sheds outdated information to improve the retention of crucial knowledge and facilitate the acquisition of new information. In essence, refresh learning operates by initially unlearning current data and subsequently relearning it. It serves as a versatile plug-in that seamlessly integrates with existing CL methods, offering an adaptable and effective enhancement to the learning process. Extensive experiments on CL benchmarks and theoretical analysis demonstrate the effectiveness of the proposed refresh learning. Code is available at \url{https://github.com/joey-wang123/CL-refresh-learning}.
comment: ICLR 2024
☆ Mora: Enabling Generalist Video Generation via A Multi-Agent Framework
Sora is the first large-scale generalist video generation model that garnered significant attention across society. Since its launch by OpenAI in February 2024, no other video generation models have paralleled {Sora}'s performance or its capacity to support a broad spectrum of video generation tasks. Additionally, there are only a few fully published video generation models, with the majority being closed-source. To address this gap, this paper proposes a new multi-agent framework Mora, which incorporates several advanced visual AI agents to replicate generalist video generation demonstrated by Sora. In particular, Mora can utilize multiple visual agents and successfully mimic Sora's video generation capabilities in various tasks, such as (1) text-to-video generation, (2) text-conditional image-to-video generation, (3) extend generated videos, (4) video-to-video editing, (5) connect videos and (6) simulate digital worlds. Our extensive experimental results show that Mora achieves performance that is proximate to that of Sora in various tasks. However, there exists an obvious performance gap between our work and Sora when assessed holistically. In summary, we hope this project can guide the future trajectory of video generation through collaborative AI agents.
☆ Beyond Skeletons: Integrative Latent Mapping for Coherent 4D Sequence Generation
Directly learning to model 4D content, including shape, color and motion, is challenging. Existing methods depend on skeleton-based motion control and offer limited continuity in detail. To address this, we propose a novel framework that generates coherent 4D sequences with animation of 3D shapes under given conditions with dynamic evolution of shape and color over time through integrative latent mapping. We first employ an integrative latent unified representation to encode shape and color information of each detailed 3D geometry frame. The proposed skeleton-free latent 4D sequence joint representation allows us to leverage diffusion models in a low-dimensional space to control the generation of 4D sequences. Finally, temporally coherent 4D sequences are generated conforming well to the input images and text prompts. Extensive experiments on the ShapeNet, 3DBiCar and DeformingThings4D datasets for several tasks demonstrate that our method effectively learns to generate quality 3D shapes with color and 4D mesh animations, improving over the current state-of-the-art. Source code will be released.
☆ Self-Attention Based Semantic Decomposition in Vector Symbolic Architectures
Vector Symbolic Architectures (VSAs) have emerged as a novel framework for enabling interpretable machine learning algorithms equipped with the ability to reason and explain their decision processes. The basic idea is to represent discrete information through high dimensional random vectors. Complex data structures can be built up with operations over vectors such as the "binding" operation involving element-wise vector multiplication, which associates data together. The reverse task of decomposing the associated elements is a combinatorially hard task, with an exponentially large search space. The main algorithm for performing this search is the resonator network, inspired by Hopfield network-based memory search operations. In this work, we introduce a new variant of the resonator network, based on self-attention based update rules in the iterative search problem. This update rule, based on the Hopfield network with log-sum-exp energy function and norm-bounded states, is shown to substantially improve the performance and rate of convergence. As a result, our algorithm enables a larger capacity for associative memory, enabling applications in many tasks like perception based pattern recognition, scene decomposition, and object reasoning. We substantiate our algorithm with a thorough evaluation and comparisons to baselines.
☆ Nellie: Automated organelle segmentation, tracking, and hierarchical feature extraction in 2D/3D live-cell microscopy
The analysis of dynamic organelles remains a formidable challenge, though key to understanding biological processes. We introduce Nellie, an automated and unbiased pipeline for segmentation, tracking, and feature extraction of diverse intracellular structures. Nellie adapts to image metadata, eliminating user input. Nellie's preprocessing pipeline enhances structural contrast on multiple intracellular scales allowing for robust hierarchical segmentation of sub-organellar regions. Internal motion capture markers are generated and tracked via a radius-adaptive pattern matching scheme, and used as guides for sub-voxel flow interpolation. Nellie extracts a plethora of features at multiple hierarchical levels for deep and customizable analysis. Nellie features a Napari-based GUI that allows for code-free operation and visualization, while its modular open-source codebase invites customization by experienced users. We demonstrate Nellie's wide variety of use cases with two examples: unmixing multiple organelles from a single channel using feature-based classification and training an unsupervised graph autoencoder on mitochondrial multi-mesh graphs to quantify latent space embedding changes following ionomycin treatment.
comment: for associated code, see https://github.com/aelefebv/nellie; 82 pages, 5 main figures, 11 extended figures
♻ ☆ AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homes
Inspired by cognitive theories, we introduce AnyHome, a framework that translates any text into well-structured and textured indoor scenes at a house-scale. By prompting Large Language Models (LLMs) with designed templates, our approach converts provided textual narratives into amodal structured representations. These representations guarantee consistent and realistic spatial layouts by directing the synthesis of a geometry mesh within defined constraints. A Score Distillation Sampling process is then employed to refine the geometry, followed by an egocentric inpainting process that adds lifelike textures to it. AnyHome stands out with its editability, customizability, diversity, and realism. The structured representations for scenes allow for extensive editing at varying levels of granularity. Capable of interpreting texts ranging from simple labels to detailed narratives, AnyHome generates detailed geometries and textures that outperform existing methods in both quantitative and qualitative measures.
♻ ☆ Magic-Me: Identity-Specific Video Customized Diffusion
Creating content with specified identities (ID) has attracted significant interest in the field of generative models. In the field of text-to-image generation (T2I), subject-driven creation has achieved great progress with the identity controlled via reference images. However, its extension to video generation is not well explored. In this work, we propose a simple yet effective subject identity controllable video generation framework, termed Video Custom Diffusion (VCD). With a specified identity defined by a few images, VCD reinforces the identity characteristics and injects frame-wise correlation at the initialization stage for stable video outputs. To achieve this, we propose three novel components that are essential for high-quality identity preservation and stable video generation: 1) a noise initialization method with 3D Gaussian Noise Prior for better inter-frame stability; 2) an ID module based on extended Textual Inversion trained with the cropped identity to disentangle the ID information from the background 3) Face VCD and Tiled VCD modules to reinforce faces and upscale the video to higher resolution while preserving the identity's features. We conducted extensive experiments to verify that VCD is able to generate stable videos with better ID over the baselines. Besides, with the transferability of the encoded identity in the ID module, VCD is also working well with personalized text-to-image models available publicly. The codes are available at https://github.com/Zhen-Dong/Magic-Me.
comment: Project Page at https://magic-me-webpage.github.io
♻ ☆ m&m's: A Benchmark to Evaluate Tool-Use for multi-step multi-modal Tasks
Real-world multi-modal problems are rarely solved by a single machine learning model, and often require multi-step computational plans that involve stitching several models. Tool-augmented LLMs hold tremendous promise for automating the generation of such computational plans. However, the lack of standardized benchmarks for evaluating LLMs as planners for multi-step multi-modal tasks has prevented a systematic study of planner design decisions. Should LLMs generate a full plan in a single shot or step-by-step? Should they invoke tools directly with Python code or through structured data formats like JSON? Does feedback improve planning? To answer these questions and more, we introduce m&m's: a benchmark containing 4K+ multi-step multi-modal tasks involving 33 tools that include multi-modal models, (free) public APIs, and image processing modules. For each of these task queries, we provide automatically generated plans using this realistic toolset. We further provide a high-quality subset of 1,565 task plans that are human-verified and correctly executable. With m&m's, we evaluate 6 popular LLMs with 2 planning strategies (multi-step vs. step-by-step planning), 2 plan formats (JSON vs. code), and 3 types of feedback (parsing/verification/execution). Finally, we summarize takeaways from our extensive experiments. Our dataset and code are available on HuggingFace (https://huggingface.co/datasets/zixianma/mnms) and Github (https://github.com/RAIVNLab/mnms).
♻ ☆ TrackDiffusion: Tracklet-Conditioned Video Generation via Diffusion Models
Despite remarkable achievements in video synthesis, achieving granular control over complex dynamics, such as nuanced movement among multiple interacting objects, still presents a significant hurdle for dynamic world modeling, compounded by the necessity to manage appearance and disappearance, drastic scale changes, and ensure consistency for instances across frames. These challenges hinder the development of video generation that can faithfully mimic real-world complexity, limiting utility for applications requiring high-level realism and controllability, including advanced scene simulation and training of perception systems. To address that, we propose TrackDiffusion, a novel video generation framework affording fine-grained trajectory-conditioned motion control via diffusion models, which facilitates the precise manipulation of the object trajectories and interactions, overcoming the prevalent limitation of scale and continuity disruptions. A pivotal component of TrackDiffusion is the instance enhancer, which explicitly ensures inter-frame consistency of multiple objects, a critical factor overlooked in the current literature. Moreover, we demonstrate that generated video sequences by our TrackDiffusion can be used as training data for visual perception models. To the best of our knowledge, this is the first work to apply video diffusion models with tracklet conditions and demonstrate that generated frames can be beneficial for improving the performance of object trackers.
♻ ☆ PathMMU: A Massive Multimodal Expert-Level Benchmark for Understanding and Reasoning in Pathology
The emergence of large multimodal models has unlocked remarkable potential in AI, particularly in pathology. However, the lack of specialized, high-quality benchmark impeded their development and precise evaluation. To address this, we introduce PathMMU, the largest and highest-quality expert-validated pathology benchmark for Large Multimodal Models (LMMs). It comprises 33,428 multimodal multi-choice questions and 24,067 images from various sources, each accompanied by an explanation for the correct answer. The construction of PathMMU harnesses GPT-4V's advanced capabilities, utilizing over 30,000 image-caption pairs to enrich captions and generate corresponding Q&As in a cascading process. Significantly, to maximize PathMMU's authority, we invite seven pathologists to scrutinize each question under strict standards in PathMMU's validation and test sets, while simultaneously setting an expert-level performance benchmark for PathMMU. We conduct extensive evaluations, including zero-shot assessments of 14 open-sourced and 4 closed-sourced LMMs and their robustness to image corruption. We also fine-tune representative LMMs to assess their adaptability to PathMMU. The empirical findings indicate that advanced LMMs struggle with the challenging PathMMU benchmark, with the top-performing LMM, GPT-4V, achieving only a 49.8% zero-shot performance, significantly lower than the 71.8% demonstrated by human pathologists. After fine-tuning, significantly smaller open-sourced LMMs can outperform GPT-4V but still fall short of the expertise shown by pathologists. We hope that the PathMMU will offer valuable insights and foster the development of more specialized, next-generation LMMs for pathology.
comment: 27 pages, 12 figures
♻ ☆ Jaccard Metric Losses: Optimizing the Jaccard Index with Soft Labels NeurIPS 2023
Intersection over Union (IoU) losses are surrogates that directly optimize the Jaccard index. Leveraging IoU losses as part of the loss function have demonstrated superior performance in semantic segmentation tasks compared to optimizing pixel-wise losses such as the cross-entropy loss alone. However, we identify a lack of flexibility in these losses to support vital training techniques like label smoothing, knowledge distillation, and semi-supervised learning, mainly due to their inability to process soft labels. To address this, we introduce Jaccard Metric Losses (JMLs), which are identical to the soft Jaccard loss in standard settings with hard labels but are fully compatible with soft labels. We apply JMLs to three prominent use cases of soft labels: label smoothing, knowledge distillation and semi-supervised learning, and demonstrate their potential to enhance model accuracy and calibration. Our experiments show consistent improvements over the cross-entropy loss across 4 semantic segmentation datasets (Cityscapes, PASCAL VOC, ADE20K, DeepGlobe Land) and 13 architectures, including classic CNNs and recent vision transformers. Remarkably, our straightforward approach significantly outperforms state-of-the-art knowledge distillation and semi-supervised learning methods. The code is available at \href{https://github.com/zifuwanggg/JDTLosses}{https://github.com/zifuwanggg/JDTLosses}.
comment: NeurIPS 2023
♻ ☆ Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
Modeling dynamic, large-scale urban scenes is challenging due to their highly intricate geometric structures and unconstrained dynamics in both space and time. Prior methods often employ high-level architectural priors, separating static and dynamic elements, resulting in suboptimal capture of their synergistic interactions. To address this challenge, we present a unified representation model, called Periodic Vibration Gaussian (PVG). PVG builds upon the efficient 3D Gaussian splatting technique, originally designed for static scene representation, by introducing periodic vibration-based temporal dynamics. This innovation enables PVG to elegantly and uniformly represent the characteristics of various objects and elements in dynamic urban scenes. To enhance temporally coherent and large scene representation learning with sparse training data, we introduce a novel temporal smoothing mechanism and a position-aware adaptive control strategy respectively. Extensive experiments on Waymo Open Dataset and KITTI benchmarks demonstrate that PVG surpasses state-of-the-art alternatives in both reconstruction and novel view synthesis for both dynamic and static scenes. Notably, PVG achieves this without relying on manually labeled object bounding boxes or expensive optical flow estimation. Moreover, PVG exhibits 900-fold acceleration in rendering over the best alternative.
comment: Project page: https://fudan-zvg.github.io/PVG/
♻ ☆ Normalizing flow-based deep variational Bayesian network for seismic multi-hazards and impacts estimation from InSAR imagery
Onsite disasters like earthquakes can trigger cascading hazards and impacts, such as landslides and infrastructure damage, leading to catastrophic losses; thus, rapid and accurate estimates are crucial for timely and effective post-disaster responses. Interferometric Synthetic aperture radar (InSAR) data is important in providing high-resolution onsite information for rapid hazard estimation. Most recent methods using InSAR imagery signals predict a single type of hazard and thus often suffer low accuracy due to noisy and complex signals induced by co-located hazards, impacts, and irrelevant environmental changes (e.g., vegetation changes, human activities). We introduce a novel stochastic variational inference with normalizing flows derived to jointly approximate posteriors of multiple unobserved hazards and impacts from noisy InSAR imagery.
comment: This paper needs to be reviewed by the USGS
♻ ☆ Uncertainty-Aware Source-Free Adaptive Image Super-Resolution with Wavelet Augmentation Transformer
Unsupervised Domain Adaptation (UDA) can effectively address domain gap issues in real-world image Super-Resolution (SR) by accessing both the source and target data. Considering privacy policies or transmission restrictions of source data in practical scenarios, we propose a SOurce-free Domain Adaptation framework for image SR (SODA-SR) to address this issue, i.e., adapt a source-trained model to a target domain with only unlabeled target data. SODA-SR leverages the source-trained model to generate refined pseudo-labels for teacher-student learning. To better utilize pseudo-labels, we propose a novel wavelet-based augmentation method, named Wavelet Augmentation Transformer (WAT), which can be flexibly incorporated with existing networks, to implicitly produce useful augmented data. WAT learns low-frequency information of varying levels across diverse samples, which is aggregated efficiently via deformable attention. Furthermore, an uncertainty-aware self-training mechanism is proposed to improve the accuracy of pseudo-labels, with inaccurate predictions being rectified by uncertainty estimation. To acquire better SR results and avoid overfitting pseudo-labels, several regularization losses are proposed to constrain target LR and SR images in the frequency domain. Experiments show that without accessing source data, SODA-SR outperforms state-of-the-art UDA methods in both synthetic$\rightarrow$real and real$\rightarrow$real adaptation settings, and is not constrained by specific network architectures.
comment: 11 pages, 7 figures, 3 tables
♻ ☆ Towards Architecture-Agnostic Untrained Network Priors for Image Reconstruction with Frequency Regularization
Untrained networks inspired by deep image prior have shown promising capabilities in recovering a high-quality image from noisy or partial measurements, without requiring training data. Their success has been widely attributed to the spectral bias acting as an implicit regularization induced by suitable network architectures. However, applications of such network-based priors often entail superfluous architectural decisions, overfitting risks, and slow optimization, all of which hinder their practicality. In this work, we propose efficient, architecture-agnostic methods for a more direct frequency control over the network priors: 1) constraining the bandwidth of the white-noise input, 2) controlling the bandwidth of the interpolation-based upsamplers, and 3) regularizing the Lipschitz constants of the layers. We show that even with just one extra line of code, the overfitting issues in underperforming architectures can be alleviated such that their performance gaps with the high-performing counterparts can be largely closed despite their distinct configurations, mitigating the need for architecture tuning. This then makes it possible to employ a more compact model to achieve similar or superior performance to larger models with greater efficiency. Our regularized network priors compare favorably with current supervised and self-supervised methods on MRI reconstruction and image inpainting tasks, serving as a stronger zero-shot baseline reconstructor. Our code will be made publicly available.
♻ ☆ Simple Semantic-Aided Few-Shot Learning CVPR 2024
Learning from a limited amount of data, namely Few-Shot Learning, stands out as a challenging computer vision task. Several works exploit semantics and design complicated semantic fusion mechanisms to compensate for rare representative features within restricted data. However, relying on naive semantics such as class names introduces biases due to their brevity, while acquiring extensive semantics from external knowledge takes a huge time and effort. This limitation severely constrains the potential of semantics in few-shot learning. In this paper, we design an automatic way called Semantic Evolution to generate high-quality semantics. The incorporation of high-quality semantics alleviates the need for complex network structures and learning algorithms used in previous works. Hence, we employ a simple two-layer network termed Semantic Alignment Network to transform semantics and visual features into robust class prototypes with rich discriminative features for few-shot classification. The experimental results show our framework outperforms all previous methods on six benchmarks, demonstrating a simple network with high-quality semantics can beat intricate multi-modal modules on few-shot classification tasks. Code is available at https://github.com/zhangdoudou123/SemFew.
comment: Accepted by CVPR 2024
♻ ☆ MMICL: Empowering Vision-language Model with Multi-Modal In-Context Learning ICLR2024
Since the resurgence of deep learning, vision-language models (VLMs) enhanced by large language models (LLMs) have grown exponentially in popularity. However, while LLMs can utilize extensive background knowledge and task information with in-context learning, most VLMs still struggle with understanding complex multi-modal prompts with multiple images, making VLMs less effective in downstream vision-language tasks. In this paper, we address the limitation above by 1) introducing vision-language Model with Multi-Modal In-Context Learning(MMICL), a new approach to allow the VLM to deal with multi-modal inputs efficiently; 2) proposing a novel context scheme to augment the in-context learning ability of the VLM; 3) constructing the Multi-modal In-Context Learning (MIC) dataset, designed to enhance the VLM's ability to understand complex multi-modal prompts. Our experiments confirm that MMICL achieves new state-of-the-art zero-shot performance on a wide range of general vision-language tasks, especially for complex benchmarks, including MME and MMBench. Our analysis demonstrates that MMICL effectively tackles the challenge of complex multi-modal prompt understanding and emerges the impressive ICL ability. Furthermore, we observe that MMICL successfully alleviates language bias in VLMs, a common issue for VLMs that often leads to hallucination when faced with extensive textual context. Our code, dataset, dataset tool, and model are available at https://github.com/PKUnlp-icler/MIC
comment: Accepted by ICLR2024
♻ ☆ Multimodal Prompt Perceiver: Empower Adaptiveness, Generalizability and Fidelity for All-in-One Image Restoration
Despite substantial progress, all-in-one image restoration (IR) grapples with persistent challenges in handling intricate real-world degradations. This paper introduces MPerceiver: a novel multimodal prompt learning approach that harnesses Stable Diffusion (SD) priors to enhance adaptiveness, generalizability and fidelity for all-in-one image restoration. Specifically, we develop a dual-branch module to master two types of SD prompts: textual for holistic representation and visual for multiscale detail representation. Both prompts are dynamically adjusted by degradation predictions from the CLIP image encoder, enabling adaptive responses to diverse unknown degradations. Moreover, a plug-in detail refinement module improves restoration fidelity via direct encoder-to-decoder information transformation. To assess our method, MPerceiver is trained on 9 tasks for all-in-one IR and outperforms state-of-the-art task-specific methods across most tasks. Post multitask pre-training, MPerceiver attains a generalized representation in low-level vision, exhibiting remarkable zero-shot and few-shot capabilities in unseen tasks. Extensive experiments on 16 IR tasks underscore the superiority of MPerceiver in terms of adaptiveness, generalizability and fidelity.
comment: 13 pages, 8 figures, 9 tables
♻ ☆ Auto-Vocabulary Semantic Segmentation
Open-ended image understanding tasks gained significant attention from the research community, particularly with the emergence of Vision-Language Models. Open-Vocabulary Segmentation (OVS) methods are capable of performing semantic segmentation without relying on a fixed vocabulary, and in some cases, they operate without the need for training or fine-tuning. However, OVS methods typically require users to specify the vocabulary based on the task or dataset at hand. In this paper, we introduce \textit{Auto-Vocabulary Semantic Segmentation (AVS)}, advancing open-ended image understanding by eliminating the necessity to predefine object categories for segmentation. Our approach, \ours, presents a framework that autonomously identifies relevant class names using enhanced BLIP embeddings, which are utilized for segmentation afterwards. Given that open-ended object category predictions cannot be directly compared with a fixed ground truth, we develop a Large Language Model-based Auto-Vocabulary Evaluator (LAVE) to efficiently evaluate the automatically generated class names and their corresponding segments. Our method sets new benchmarks on datasets such as PASCAL VOC and Context, ADE20K, and Cityscapes for AVS and showcases competitive performance to OVS methods that require specified class names.
♻ ☆ CoNeS: Conditional neural fields with shift modulation for multi-sequence MRI translation
Multi-sequence magnetic resonance imaging (MRI) has found wide applications in both modern clinical studies and deep learning research. However, in clinical practice, it frequently occurs that one or more of the MRI sequences are missing due to different image acquisition protocols or contrast agent contraindications of patients, limiting the utilization of deep learning models trained on multi-sequence data. One promising approach is to leverage generative models to synthesize the missing sequences, which can serve as a surrogate acquisition. State-of-the-art methods tackling this problem are based on convolutional neural networks (CNN) which usually suffer from spectral biases, resulting in poor reconstruction of high-frequency fine details. In this paper, we propose Conditional Neural fields with Shift modulation (CoNeS), a model that takes voxel coordinates as input and learns a representation of the target images for multi-sequence MRI translation. The proposed model uses a multi-layer perceptron (MLP) instead of a CNN as the decoder for pixel-to-pixel mapping. Hence, each target image is represented as a neural field that is conditioned on the source image via shift modulation with a learned latent code. Experiments on BraTS 2018 and an in-house clinical dataset of vestibular schwannoma patients showed that the proposed method outperformed state-of-the-art methods for multi-sequence MRI translation both visually and quantitatively. Moreover, we conducted spectral analysis, showing that CoNeS was able to overcome the spectral bias issue common in conventional CNN models. To further evaluate the usage of synthesized images in clinical downstream tasks, we tested a segmentation network using the synthesized images at inference.
comment: Accepted for publication at the Journal of Machine Learning for Biomedical Imaging (MELBA) https://melba-journal.org/2024:004
♻ ☆ Dice Semimetric Losses: Optimizing the Dice Score with Soft Labels MICCAI 2023
The soft Dice loss (SDL) has taken a pivotal role in numerous automated segmentation pipelines in the medical imaging community. Over the last years, some reasons behind its superior functioning have been uncovered and further optimizations have been explored. However, there is currently no implementation that supports its direct utilization in scenarios involving soft labels. Hence, a synergy between the use of SDL and research leveraging the use of soft labels, also in the context of model calibration, is still missing. In this work, we introduce Dice semimetric losses (DMLs), which (i) are by design identical to SDL in a standard setting with hard labels, but (ii) can be employed in settings with soft labels. Our experiments on the public QUBIQ, LiTS and KiTS benchmarks confirm the potential synergy of DMLs with soft labels (e.g. averaging, label smoothing, and knowledge distillation) over hard labels (e.g. majority voting and random selection). As a result, we obtain superior Dice scores and model calibration, which supports the wider adoption of DMLs in practice. The code is available at https://github.com/zifuwanggg/JDTLosses
comment: MICCAI 2023
♻ ☆ Poly Kernel Inception Network for Remote Sensing Detection
Object detection in remote sensing images (RSIs) often suffers from several increasing challenges, including the large variation in object scales and the diverse-ranging context. Prior methods tried to address these challenges by expanding the spatial receptive field of the backbone, either through large-kernel convolution or dilated convolution. However, the former typically introduces considerable background noise, while the latter risks generating overly sparse feature representations. In this paper, we introduce the Poly Kernel Inception Network (PKINet) to handle the above challenges. PKINet employs multi-scale convolution kernels without dilation to extract object features of varying scales and capture local context. In addition, a Context Anchor Attention (CAA) module is introduced in parallel to capture long-range contextual information. These two components work jointly to advance the performance of PKINet on four challenging remote sensing detection benchmarks, namely DOTA-v1.0, DOTA-v1.5, HRSC2016, and DIOR-R.
comment: accepted by IEEE Conference on Computer Vision and Pattern Recognition, 2024
♻ ☆ Weakly supervised segmentation of intracranial aneurysms using a novel 3D focal modulation UNet
Accurate identification and quantification of unruptured intracranial aneurysms (UIAs) is crucial for the risk assessment and treatment of this cerebrovascular disorder. Current 2D manual assessment on 3D magnetic resonance angiography (MRA) is suboptimal and time-consuming. In addition, one major issue in medical image segmentation is the need for large well-annotated data, which can be expensive to obtain. Techniques that mitigate this requirement, such as weakly supervised learning with coarse labels are highly desirable. In the paper, we propose FocalSegNet, a novel 3D focal modulation UNet, to detect an aneurysm and offer an initial, coarse segmentation of it from time-of-flight MRA image patches, which is further refined with a dense conditional random field (CRF) post-processing layer to produce a final segmentation map. We trained and evaluated our model on a public dataset, and in terms of UIA detection, our model showed a low false-positive rate of 0.21 and a high sensitivity of 0.80. For voxel-wise aneurysm segmentation, we achieved a Dice score of 0.68 and a 95% Hausdorff distance of ~0.95 mm, demonstrating its strong performance. We evaluated our algorithms against the state-of-the-art 3D Residual-UNet and Swin-UNETR, and illustrated the superior performance of our proposed FocalSegNet, highlighting the advantages of employing focal modulation for this task.
♻ ☆ View-Consistent 3D Editing with Gaussian Splatting
The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view rendered images, which then guide the editing of 3DGS models. However, this approach faces a critical issue of multi-view inconsistency, where the guidance images exhibit significant discrepancies across views, leading to mode collapse and visual artifacts of 3DGS. To this end, we introduce View-consistent Editing (VcEdit), a novel framework that seamlessly incorporates 3DGS into image editing processes, ensuring multi-view consistency in edited guidance images and effectively mitigating mode collapse issues. VcEdit employs two innovative consistency modules: the Cross-attention Consistency Module and the Editing Consistency Module, both designed to reduce inconsistencies in edited images. By incorporating these consistency modules into an iterative pattern, VcEdit proficiently resolves the issue of multi-view inconsistency, facilitating high-quality 3DGS editing across a diverse range of scenes.
♻ ☆ DiffMOT: A Real-time Diffusion-based Multiple Object Tracker with Non-linear Prediction CVPR2024
In Multiple Object Tracking, objects often exhibit non-linear motion of acceleration and deceleration, with irregular direction changes. Tacking-by-detection (TBD) trackers with Kalman Filter motion prediction work well in pedestrian-dominant scenarios but fall short in complex situations when multiple objects perform non-linear and diverse motion simultaneously. To tackle the complex non-linear motion, we propose a real-time diffusion-based MOT approach named DiffMOT. Specifically, for the motion predictor component, we propose a novel Decoupled Diffusion-based Motion Predictor (D$^2$MP). It models the entire distribution of various motion presented by the data as a whole. It also predicts an individual object's motion conditioning on an individual's historical motion information. Furthermore, it optimizes the diffusion process with much fewer sampling steps. As a MOT tracker, the DiffMOT is real-time at 22.7FPS, and also outperforms the state-of-the-art on DanceTrack and SportsMOT datasets with $62.3\%$ and $76.2\%$ in HOTA metrics, respectively. To the best of our knowledge, DiffMOT is the first to introduce a diffusion probabilistic model into the MOT to tackle non-linear motion prediction.
comment: CVPR2024
♻ ☆ OSCaR: Object State Captioning and State Change Representation
The capability of intelligent models to extrapolate and comprehend changes in object states is a crucial yet demanding aspect of AI research, particularly through the lens of human interaction in real-world settings. This task involves describing complex visual environments, identifying active objects, and interpreting their changes as conveyed through language. Traditional methods, which isolate object captioning and state change detection, offer a limited view of dynamic environments. Moreover, relying on a small set of symbolic words to represent changes has restricted the expressiveness of the language. To address these challenges, in this paper, we introduce the Object State Captioning and State Change Representation (OSCaR) dataset and benchmark. OSCaR consists of 14,084 annotated video segments with nearly 1,000 unique objects from various egocentric video collections. It sets a new testbed for evaluating multimodal large language models (MLLMs). Our experiments demonstrate that while MLLMs show some skill, they lack a full understanding of object state changes. The benchmark includes a fine-tuned model that, despite initial capabilities, requires significant improvements in accuracy and generalization ability for effective understanding of these changes. Our code and dataset are available at https://github.com/nguyennm1024/OSCaR.
comment: NAACL 2024
♻ ☆ On the Privacy Effect of Data Enhancement via the Lens of Memorization
Machine learning poses severe privacy concerns as it has been shown that the learned models can reveal sensitive information about their training data. Many works have investigated the effect of widely adopted data augmentation and adversarial training techniques, termed data enhancement in the paper, on the privacy leakage of machine learning models. Such privacy effects are often measured by membership inference attacks (MIAs), which aim to identify whether a particular example belongs to the training set or not. We propose to investigate privacy from a new perspective called memorization. Through the lens of memorization, we find that previously deployed MIAs produce misleading results as they are less likely to identify samples with higher privacy risks as members compared to samples with low privacy risks. To solve this problem, we deploy a recent attack that can capture individual samples' memorization degrees for evaluation. Through extensive experiments, we unveil several findings about the connections between three essential properties of machine learning models, including privacy, generalization gap, and adversarial robustness. We demonstrate that the generalization gap and privacy leakage are less correlated than those of the previous results. Moreover, there is not necessarily a trade-off between adversarial robustness and privacy as stronger adversarial robustness does not make the model more susceptible to privacy attacks.
comment: Accepted by IEEE TIFS, 17 pages
♻ ☆ Multimodal Fusion Method with Spatiotemporal Sequences and Relationship Learning for Valence-Arousal Estimation
This paper presents our approach for the VA (Valence-Arousal) estimation task in the ABAW6 competition. We devised a comprehensive model by preprocessing video frames and audio segments to extract visual and audio features. Through the utilization of Temporal Convolutional Network (TCN) modules, we effectively captured the temporal and spatial correlations between these features. Subsequently, we employed a Transformer encoder structure to learn long-range dependencies, thereby enhancing the model's performance and generalization ability. Our method leverages a multimodal data fusion approach, integrating pre-trained audio and video backbones for feature extraction, followed by TCN-based spatiotemporal encoding and Transformer-based temporal information capture. Experimental results demonstrate the effectiveness of our approach, achieving competitive performance in VA estimation on the AffWild2 dataset.
comment: 8 pages,3 figures
♻ ☆ Surfer: Progressive Reasoning with World Models for Robotic Manipulation
Considering how to make the model accurately understand and follow natural language instructions and perform actions consistent with world knowledge is a key challenge in robot manipulation. This mainly includes human fuzzy instruction reasoning and the following of physical knowledge. Therefore, the embodied intelligence agent must have the ability to model world knowledge from training data. However, most existing vision and language robot manipulation methods mainly operate in less realistic simulator and language settings and lack explicit modeling of world knowledge. To bridge this gap, we introduce a novel and simple robot manipulation framework, called Surfer. It is based on the world model, treats robot manipulation as a state transfer of the visual scene, and decouples it into two parts: action and scene. Then, the generalization ability of the model on new instructions and new scenes is enhanced by explicit modeling of the action and scene prediction in multi-modal information. In addition to the framework, we also built a robot manipulation simulator that supports full physics execution based on the MuJoCo physics engine. It can automatically generate demonstration training data and test data, effectively reducing labor costs. To conduct a comprehensive and systematic evaluation of the robot manipulation model in terms of language understanding and physical execution, we also created a robotic manipulation benchmark with progressive reasoning tasks, called SeaWave. It contains 4 levels of progressive reasoning tasks and can provide a standardized testing platform for embedded AI agents in multi-modal environments. On average, Surfer achieved a success rate of 54.74% on the defined four levels of manipulation tasks, exceeding the best baseline performance of 47.64%.
♻ ☆ Learning Spatiotemporal Inconsistency via Thumbnail Layout for Face Deepfake Detection
The deepfake threats to society and cybersecurity have provoked significant public apprehension, driving intensified efforts within the realm of deepfake video detection. Current video-level methods are mostly based on {3D CNNs} resulting in high computational demands, although have achieved good performance. This paper introduces an elegantly simple yet effective strategy named Thumbnail Layout (TALL), which transforms a video clip into a pre-defined layout to realize the preservation of spatial and temporal dependencies. This transformation process involves sequentially masking frames at the same positions within each frame. These frames are then resized into sub-frames and reorganized into the predetermined layout, forming thumbnails. TALL is model-agnostic and has remarkable simplicity, necessitating only minimal code modifications. Furthermore, we introduce a graph reasoning block (GRB) and semantic consistency (SC) loss to strengthen TALL, culminating in TALL++. GRB enhances interactions between different semantic regions to capture semantic-level inconsistency clues. The semantic consistency loss imposes consistency constraints on semantic features to improve model generalization ability. Extensive experiments on intra-dataset, cross-dataset, diffusion-generated image detection, and deepfake generation method recognition show that TALL++ achieves results surpassing or comparable to the state-of-the-art methods, demonstrating the effectiveness of our approaches for various deepfake detection problems. The code is available at https://github.com/rainy-xu/TALL4Deepfake.
comment: Accepted by IJCV
♻ ☆ Vulnerability analysis of captcha using Deep learning
Several websites improve their security and avoid dangerous Internet attacks by implementing CAPTCHAs (Completely Automated Public Turing test to tell Computers and Humans Apart), a type of verification to identify whether the end-user is human or a robot. The most prevalent type of CAPTCHA is text-based, designed to be easily recognized by humans while being unsolvable towards machines or robots. However, as deep learning technology progresses, development of convolutional neural network (CNN) models that predict text-based CAPTCHAs becomes easier. The purpose of this research is to investigate the flaws and vulnerabilities in the CAPTCHA generating systems in order to design more resilient CAPTCHAs. To achieve this, we created CapNet, a Convolutional Neural Network. The proposed platform can evaluate both numerical and alphanumerical CAPTCHAs
♻ ☆ Analyzing and Improving the Training Dynamics of Diffusion Models
Diffusion models currently dominate the field of data-driven image synthesis with their unparalleled scaling to large datasets. In this paper, we identify and rectify several causes for uneven and ineffective training in the popular ADM diffusion model architecture, without altering its high-level structure. Observing uncontrolled magnitude changes and imbalances in both the network activations and weights over the course of training, we redesign the network layers to preserve activation, weight, and update magnitudes on expectation. We find that systematic application of this philosophy eliminates the observed drifts and imbalances, resulting in considerably better networks at equal computational complexity. Our modifications improve the previous record FID of 2.41 in ImageNet-512 synthesis to 1.81, achieved using fast deterministic sampling. As an independent contribution, we present a method for setting the exponential moving average (EMA) parameters post-hoc, i.e., after completing the training run. This allows precise tuning of EMA length without the cost of performing several training runs, and reveals its surprising interactions with network architecture, training time, and guidance.
♻ ☆ Style Injection in Diffusion: A Training-free Approach for Adapting Large-scale Diffusion Models for Style Transfer CVPR 2024
Despite the impressive generative capabilities of diffusion models, existing diffusion model-based style transfer methods require inference-stage optimization (e.g. fine-tuning or textual inversion of style) which is time-consuming, or fails to leverage the generative ability of large-scale diffusion models. To address these issues, we introduce a novel artistic style transfer method based on a pre-trained large-scale diffusion model without any optimization. Specifically, we manipulate the features of self-attention layers as the way the cross-attention mechanism works; in the generation process, substituting the key and value of content with those of style image. This approach provides several desirable characteristics for style transfer including 1) preservation of content by transferring similar styles into similar image patches and 2) transfer of style based on similarity of local texture (e.g. edge) between content and style images. Furthermore, we introduce query preservation and attention temperature scaling to mitigate the issue of disruption of original content, and initial latent Adaptive Instance Normalization (AdaIN) to deal with the disharmonious color (failure to transfer the colors of style). Our experimental results demonstrate that our proposed method surpasses state-of-the-art methods in both conventional and diffusion-based style transfer baselines.
comment: Accepted to CVPR 2024. Project page: https://jiwoogit.github.io/StyleID_site
♻ ☆ Joint Person Identity, Gender and Age Estimation from Hand Images using Deep Multi-Task Representation Learning
In this paper, we propose a multi-task representation learning framework to jointly estimate the identity, gender and age of individuals from their hand images for the purpose of criminal investigations since the hand images are often the only available information in cases of serious crime such as sexual abuse. We investigate different up-to-date deep learning architectures and compare their performance for joint estimation of identity, gender and age from hand images of perpetrators of serious crime. To simplify the age prediction, we create age groups for the age estimation. We make extensive evaluations and comparisons of both convolution-based and transformer-based deep learning architectures on a publicly available 11k hands dataset. Our experimental analysis shows that it is possible to efficiently estimate not only identity but also other attributes such as gender and age of suspects jointly from hand images for criminal investigations, which is crucial in assisting international police forces in the court to identify and convict abusers.
comment: arXiv admin note: text overlap with arXiv:2209.04821
♻ ☆ iComMa: Inverting 3D Gaussian Splatting for Camera Pose Estimation via Comparing and Matching
We present a method named iComMa to address the 6D camera pose estimation problem in computer vision. Conventional pose estimation methods typically rely on the target's CAD model or necessitate specific network training tailored to particular object classes. Some existing methods have achieved promising results in mesh-free object and scene pose estimation by inverting the Neural Radiance Fields (NeRF). However, they still struggle with adverse initializations such as large rotations and translations. To address this issue, we propose an efficient method for accurate camera pose estimation by inverting 3D Gaussian Splatting (3DGS). Specifically, a gradient-based differentiable framework optimizes camera pose by minimizing the residual between the query image and the rendered image, requiring no training. An end-to-end matching module is designed to enhance the model's robustness against adverse initializations, while minimizing pixel-level comparing loss aids in precise pose estimation. Experimental results on synthetic and complex real-world data demonstrate the effectiveness of the proposed approach in challenging conditions and the accuracy of camera pose estimation.
♻ ☆ IVAC-P2L: Leveraging Irregular Repetition Priors for Improving Video Action Counting
Video Action Counting (VAC) is crucial in analyzing sports, fitness, and everyday activities by quantifying repetitive actions in videos. However, traditional VAC methods have overlooked the complexity of action repetitions, such as interruptions and the variability in cycle duration. Our research addresses the shortfall by introducing a novel approach to VAC, called Irregular Video Action Counting (IVAC). IVAC prioritizes modeling irregular repetition patterns in videos, which we define through two primary aspects: Inter-cycle Consistency and Cycle-interval Inconsistency. Inter-cycle Consistency ensures homogeneity in the spatial-temporal representations of cycle segments, signifying action uniformity within cycles. Cycle-interval inconsistency highlights the importance of distinguishing between cycle segments and intervals based on their inherent content differences. To encapsulate these principles, we propose a new methodology that includes consistency and inconsistency modules, supported by a unique pull-push loss (P2L) mechanism. The IVAC-P2L model applies a pull loss to promote coherence among cycle segment features and a push loss to clearly distinguish features of cycle segments from interval segments. Empirical evaluations conducted on the RepCount dataset demonstrate that the IVAC-P2L model sets a new benchmark in VAC task performance. Furthermore, the model demonstrates exceptional adaptability and generalization across various video contents, outperforming existing models on two additional datasets, UCFRep and Countix, without the need for dataset-specific optimization. These results confirm the efficacy of our approach in addressing irregular repetitions in videos and pave the way for further advancements in video analysis and understanding.
comment: Source code: https://github.com/hwang-cs-ime/IVAC-P2L
♻ ☆ Enhanced Face Authentication With Separate Loss Functions
The overall objective of the main project is to propose and develop a system of facial authentication in unlocking phones or applications in phones using facial recognition. The system will include four separate architectures: face detection, face recognition, face spoofing, and classification of closed eyes. In which, we consider the problem of face recognition to be the most important, determining the true identity of the person standing in front of the screen with absolute accuracy is what facial recognition systems need to achieve. Along with the development of the face recognition problem, the problem of the anti-fake face is also gradually becoming popular and equally important. Our goal is to propose and develop two loss functions: LMCot and Double Loss. Then apply them to the face authentication process.
comment: in Vietnamese language
♻ ☆ Impact of Synthetic Images on Morphing Attack Detection Using a Siamese Network
This paper evaluated the impact of synthetic images on Morphing Attack Detection (MAD) using a Siamese network with a semi-hard-loss function. Intra and cross-dataset evaluations were performed to measure synthetic image generalisation capabilities using a cross-dataset for evaluation. Three different pre-trained networks were used as feature extractors from traditional MobileNetV2, MobileNetV3 and EfficientNetB0. Our results show that MAD trained on EfficientNetB0 from FERET, FRGCv2, and FRLL can reach a lower error rate in comparison with SOTA. Conversely, worse performances were reached when the system was trained only with synthetic images. A mixed approach (synthetic + digital) database may help to improve MAD and reduce the error rate. This fact shows that we still need to keep going with our efforts to include synthetic images in the training process.
comment: Arxiv version of CIARP2023 - fixed typo errors
♻ ☆ Immunohistochemistry guided segmentation of benign epithelial cells, in situ lesions, and invasive epithelial cells in breast cancer slides
Digital pathology enables automatic analysis of histopathological sections using artificial intelligence (AI). Automatic evaluation could improve diagnostic efficiency and help find associations between morphological features and clinical outcome. For development of such prediction models, identifying invasive epithelial cells, and separating these from benign epithelial cells and in situ lesions would be the first step. In this study, we aimed to develop an AI model for segmentation of epithelial cells in sections from breast cancer. We generated epithelial ground truth masks by restaining hematoxylin and eosin (HE) sections with cytokeratin (CK) AE1/AE3, and by pathologists' annotations. HE/CK image pairs were used to train a convolutional neural network, and data augmentation was used to make the model more robust. Tissue microarrays (TMAs) from 839 patients, and whole slide images from two patients were used for training and evaluation of the models. The sections were derived from four cohorts of breast cancer patients. TMAs from 21 patients from a fifth cohort was used as a second test set. In quantitative evaluation, a mean Dice score of 0.70, 0.79, and 0.75 for invasive epithelial cells, benign epithelial cells, and in situ lesions, respectively, were achieved. In qualitative scoring (0-5) by pathologists, results were best for all epithelium and invasive epithelium, with scores of 4.7 and 4.4. Scores for benign epithelium and in situ lesions were 3.7 and 2.0. The proposed model segmented epithelial cells in HE stained breast cancer slides well, but further work is needed for accurate division between the classes. Immunohistochemistry, together with pathologists' annotations, enabled the creation of accurate ground truths. The model is made freely available in FastPathology and the code is available at https://github.com/AICAN-Research/breast-epithelium-segmentation
comment: 19 pages, 6 figures. Submitted to a scientific journal
♻ ☆ MoST: Motion Style Transformer between Diverse Action Contents CVPR 2024
While existing motion style transfer methods are effective between two motions with identical content, their performance significantly diminishes when transferring style between motions with different contents. This challenge lies in the lack of clear separation between content and style of a motion. To tackle this challenge, we propose a novel motion style transformer that effectively disentangles style from content and generates a plausible motion with transferred style from a source motion. Our distinctive approach to achieving the goal of disentanglement is twofold: (1) a new architecture for motion style transformer with `part-attentive style modulator across body parts' and `Siamese encoders that encode style and content features separately'; (2) style disentanglement loss. Our method outperforms existing methods and demonstrates exceptionally high quality, particularly in motion pairs with different contents, without the need for heuristic post-processing. Codes are available at https://github.com/Boeun-Kim/MoST.
comment: Accepted by CVPR 2024
♻ ☆ AttriCLIP: A Non-Incremental Learner for Incremental Knowledge Learning
Continual learning aims to enable a model to incrementally learn knowledge from sequentially arrived data. Previous works adopt the conventional classification architecture, which consists of a feature extractor and a classifier. The feature extractor is shared across sequentially arrived tasks or classes, but one specific group of weights of the classifier corresponding to one new class should be incrementally expanded. Consequently, the parameters of a continual learner gradually increase. Moreover, as the classifier contains all historical arrived classes, a certain size of the memory is usually required to store rehearsal data to mitigate classifier bias and catastrophic forgetting. In this paper, we propose a non-incremental learner, named AttriCLIP, to incrementally extract knowledge of new classes or tasks. Specifically, AttriCLIP is built upon the pre-trained visual-language model CLIP. Its image encoder and text encoder are fixed to extract features from both images and text. Text consists of a category name and a fixed number of learnable parameters which are selected from our designed attribute word bank and serve as attributes. As we compute the visual and textual similarity for classification, AttriCLIP is a non-incremental learner. The attribute prompts, which encode the common knowledge useful for classification, can effectively mitigate the catastrophic forgetting and avoid constructing a replay memory. We evaluate our AttriCLIP and compare it with CLIP-based and previous state-of-the-art continual learning methods in realistic settings with domain-shift and long-sequence learning. The results show that our method performs favorably against previous state-of-the-arts. The implementation code can be available at https://github.com/bhrqw/AttriCLIP.
♻ ☆ Camera Height Doesn't Change: Unsupervised Training for Metric Monocular Road-Scene Depth Estimation
In this paper, we introduce a novel training method for making any monocular depth network learn absolute scale and estimate metric road-scene depth just from regular training data, i.e., driving videos. We refer to this training framework as StableCamH. The key idea is to leverage cars found on the road as sources of scale supervision but to incorporate them in the training robustly. StableCamH detects and estimates the sizes of cars in the frame and aggregates scale information extracted from them into a camera height estimate whose consistency across the entire video sequence is enforced as scale supervision. This realizes robust unsupervised training of any, otherwise scale-oblivious, monocular depth network to become not only scale-aware but also metric-accurate without the need for auxiliary sensors and extra supervision. Extensive experiments on the KITTI and Cityscapes datasets show the effectiveness of StableCamH and its state-of-the-art accuracy compared with related methods. We also show that StableCamH enables training on mixed datasets of different camera heights, which leads to larger-scale training and thus higher generalization. Metric depth reconstruction is essential in any road-scene visual modeling, and StableCamH democratizes its deployment by establishing the means to train any model as a metric depth estimator.
♻ ☆ End-to-end Learned Visual Odometry with Events and Frames
Visual Odometry (VO) is crucial for autonomous robotic navigation, especially in GPS-denied environments like planetary terrains. To improve robustness, recent model-based VO systems have begun combining standard and event-based cameras. Event cameras excel in low-light and high-speed motion, while standard cameras provide dense and easier-to-track features, even in low-textured areas. However, the field of image- and event-based VO still predominantly relies on model-based methods and is yet to fully integrate recent image-only advancements leveraging end-to-end learning-based architectures. Seamlessly integrating the two modalities remains challenging due to their different nature, one asynchronous, the other not, limiting the potential for a more effective image- and event-based VO. We introduce RAMP-VO, the first end-to-end learned image- and event-based VO system. It leverages novel Recurrent, Asynchronous, and Massively Parallel (RAMP) encoders capable of fusing asynchronous events with image data, providing 8x faster inference and 33% more accurate predictions than existing solutions. Despite being trained only in simulation, RAMP-VO outperforms image- and event-based methods by 46% and 60%, respectively, on traditional, real-world benchmarks as well as newly introduced Apollo and Malapert landing sequences, paving the way for robust and asynchronous VO in space.
comment: 8 pages, 5 figures, 4 tables
♻ ☆ QUASAR: QUality and Aesthetics Scoring with Advanced Representations
This paper introduces a new data-driven, non-parametric method for image quality and aesthetics assessment, surpassing existing approaches and requiring no prompt engineering or fine-tuning. We eliminate the need for expressive textual embeddings by proposing efficient image anchors in the data. Through extensive evaluations of 7 state-of-the-art self-supervised models, our method demonstrates superior performance and robustness across various datasets and benchmarks. Notably, it achieves high agreement with human assessments even with limited data and shows high robustness to the nature of data and their pre-processing pipeline. Our contributions offer a streamlined solution for assessment of images while providing insights into the perception of visual information.
♻ ☆ A Hybrid Transformer-Sequencer approach for Age and Gender classification from in-wild facial images
The advancements in computer vision and image processing techniques have led to emergence of new application in the domain of visual surveillance, targeted advertisement, content-based searching, and human-computer interaction etc. Out of the various techniques in computer vision, face analysis, in particular, has gained much attention. Several previous studies have tried to explore different applications of facial feature processing for a variety of tasks, including age and gender classification. However, despite several previous studies having explored the problem, the age and gender classification of in-wild human faces is still far from the achieving the desired levels of accuracy required for real-world applications. This paper, therefore, attempts to bridge this gap by proposing a hybrid model that combines self-attention and BiLSTM approaches for age and gender classification problems. The proposed models performance is compared with several state-of-the-art model proposed so far. An improvement of approximately 10percent and 6percent over the state-of-the-art implementations for age and gender classification, respectively, are noted for the proposed model. The proposed model is thus found to achieve superior performance and is found to provide a more generalized learning. The model can, therefore, be applied as a core classification component in various image processing and computer vision problems.
comment: 22 pages
♻ ☆ DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
We present DrivingGaussian, an efficient and effective framework for surrounding dynamic autonomous driving scenes. For complex scenes with moving objects, we first sequentially and progressively model the static background of the entire scene with incremental static 3D Gaussians. We then leverage a composite dynamic Gaussian graph to handle multiple moving objects, individually reconstructing each object and restoring their accurate positions and occlusion relationships within the scene. We further use a LiDAR prior for Gaussian Splatting to reconstruct scenes with greater details and maintain panoramic consistency. DrivingGaussian outperforms existing methods in dynamic driving scene reconstruction and enables photorealistic surround-view synthesis with high-fidelity and multi-camera consistency. Our project page is at: https://github.com/VDIGPKU/DrivingGaussian.
♻ ☆ AdjointDPM: Adjoint Sensitivity Method for Gradient Backpropagation of Diffusion Probabilistic Models
Existing customization methods require access to multiple reference examples to align pre-trained diffusion probabilistic models (DPMs) with user-provided concepts. This paper aims to address the challenge of DPM customization when the only available supervision is a differentiable metric defined on the generated contents. Since the sampling procedure of DPMs involves recursive calls to the denoising UNet, na\"ive gradient backpropagation requires storing the intermediate states of all iterations, resulting in extremely high memory consumption. To overcome this issue, we propose a novel method AdjointDPM, which first generates new samples from diffusion models by solving the corresponding probability-flow ODEs. It then uses the adjoint sensitivity method to backpropagate the gradients of the loss to the models' parameters (including conditioning signals, network weights, and initial noises) by solving another augmented ODE. To reduce numerical errors in both the forward generation and gradient backpropagation processes, we further reparameterize the probability-flow ODE and augmented ODE as simple non-stiff ODEs using exponential integration. Finally, we demonstrate the effectiveness of AdjointDPM on three interesting tasks: converting visual effects into identification text embeddings, finetuning DPMs for specific types of stylization, and optimizing initial noise to generate adversarial samples for security auditing.
♻ ☆ KP-RED: Exploiting Semantic Keypoints for Joint 3D Shape Retrieval and Deformation CVPR 2024
In this paper, we present KP-RED, a unified KeyPoint-driven REtrieval and Deformation framework that takes object scans as input and jointly retrieves and deforms the most geometrically similar CAD models from a pre-processed database to tightly match the target. Unlike existing dense matching based methods that typically struggle with noisy partial scans, we propose to leverage category-consistent sparse keypoints to naturally handle both full and partial object scans. Specifically, we first employ a lightweight retrieval module to establish a keypoint-based embedding space, measuring the similarity among objects by dynamically aggregating deformation-aware local-global features around extracted keypoints. Objects that are close in the embedding space are considered similar in geometry. Then we introduce the neural cage-based deformation module that estimates the influence vector of each keypoint upon cage vertices inside its local support region to control the deformation of the retrieved shape. Extensive experiments on the synthetic dataset PartNet and the real-world dataset Scan2CAD demonstrate that KP-RED surpasses existing state-of-the-art approaches by a large margin. Codes and trained models will be released in https://github.com/lolrudy/KP-RED.
comment: Accepted by CVPR 2024
♻ ☆ Learning to Produce Semi-dense Correspondences for Visual Localization CVPR 2024
This study addresses the challenge of performing visual localization in demanding conditions such as night-time scenarios, adverse weather, and seasonal changes. While many prior studies have focused on improving image-matching performance to facilitate reliable dense keypoint matching between images, existing methods often heavily rely on predefined feature points on a reconstructed 3D model. Consequently, they tend to overlook unobserved keypoints during the matching process. Therefore, dense keypoint matches are not fully exploited, leading to a notable reduction in accuracy, particularly in noisy scenes. To tackle this issue, we propose a novel localization method that extracts reliable semi-dense 2D-3D matching points based on dense keypoint matches. This approach involves regressing semi-dense 2D keypoints into 3D scene coordinates using a point inference network. The network utilizes both geometric and visual cues to effectively infer 3D coordinates for unobserved keypoints from the observed ones. The abundance of matching information significantly enhances the accuracy of camera pose estimation, even in scenarios involving noisy or sparse 3D models. Comprehensive evaluations demonstrate that the proposed method outperforms other methods in challenging scenes and achieves competitive results in large-scale visual localization benchmarks. The code will be available.
comment: Accepted at CVPR 2024
♻ ☆ Genixer: Empowering Multimodal Large Language Models as a Powerful Data Generator
Instruction tuning data is essential for training the Multimodal Large Language Models (MLLMs). However, the creation of high-quality instruction tuning data presents significant challenges. Prior methods that depended on GPT-4 for data generation were not only costly but also lacked satisfactory performance in complex tasks (i.e., grounding-based reasoning tasks). To address these issues, we developed an innovative data generation pipeline, Genixer, to generate various high-quality instruction tuning data, including nine representative tasks, e.g., Common VQA, REC, REG, and PointQ. Specifically, Genixer provides a unified solution with four key steps for alleviating the difficulty of data generation: (i) instruction data collection, (ii) instruction template design, (iii) empowering MLLM, and (iv) data generation and filtering. Subsequently, the superior qualitative results of our Genixer demonstrate that current MLLMs have a strong potential to evolve into powerful data generators. Additionally, to validate the efficacy of generated data quantitatively, we add the instruction tuning data produced by Genixer into the training of two representative MLLMs and observe the consistent improvements on various VQA tasks and multimodal benchmarks.
comment: Technical report
♻ ☆ Modality-missing RGBT Tracking: Invertible Prompt Learning and High-quality Benchmarks
Current RGBT tracking research relies on the complete multi-modal input, but modal information might miss due to some factors such as thermal sensor self-calibration and data transmission error, called modality-missing challenge in this work. To address this challenge, we propose a novel invertible prompt learning approach, which integrates the content-preserving prompts into a well-trained tracking model to adapt to various modality-missing scenarios, for robust RGBT tracking. Given one modality-missing scenario, we propose to utilize the available modality to generate the prompt of the missing modality to adapt to RGBT tracking model. However, the cross-modality gap between available and missing modalities usually causes semantic distortion and information loss in prompt generation. To handle this issue, we design the invertible prompter by incorporating the full reconstruction of the input available modality from the generated prompt. To provide a comprehensive evaluation platform, we construct several high-quality benchmark datasets, in which various modality-missing scenarios are considered to simulate real-world challenges. Extensive experiments on three modality-missing benchmark datasets show that our method achieves significant performance improvements compared with state-of-the-art methods. We have released the code and simulation datasets at: \href{https://github.com/Alexadlu/Modality-missing-RGBT-Tracking.git}{https://github.com/Alexadlu/Modality-missing-RGBT-Tracking.git}.
♻ ☆ EAGLE: Eigen Aggregation Learning for Object-Centric Unsupervised Semantic Segmentation
Semantic segmentation has innately relied on extensive pixel-level annotated data, leading to the emergence of unsupervised methodologies. Among them, leveraging self-supervised Vision Transformers for unsupervised semantic segmentation (USS) has been making steady progress with expressive deep features. Yet, for semantically segmenting images with complex objects, a predominant challenge remains: the lack of explicit object-level semantic encoding in patch-level features. This technical limitation often leads to inadequate segmentation of complex objects with diverse structures. To address this gap, we present a novel approach, EAGLE, which emphasizes object-centric representation learning for unsupervised semantic segmentation. Specifically, we introduce EiCue, a spectral technique providing semantic and structural cues through an eigenbasis derived from the semantic similarity matrix of deep image features and color affinity from an image. Further, by incorporating our object-centric contrastive loss with EiCue, we guide our model to learn object-level representations with intra- and inter-image object-feature consistency, thereby enhancing semantic accuracy. Extensive experiments on COCO-Stuff, Cityscapes, and Potsdam-3 datasets demonstrate the state-of-the-art USS results of EAGLE with accurate and consistent semantic segmentation across complex scenes.
♻ ☆ Towards Effective Multiple-in-One Image Restoration: A Sequential and Prompt Learning Strategy
While single task image restoration (IR) has achieved significant successes, it remains a challenging issue to train a single model which can tackle multiple IR tasks. In this work, we investigate in-depth the multiple-in-one (MiO) IR problem, which comprises seven popular IR tasks. We point out that MiO IR faces two pivotal challenges: the optimization of diverse objectives and the adaptation to multiple tasks. To tackle these challenges, we present two simple yet effective strategies. The first strategy, referred to as sequential learning, attempts to address how to optimize the diverse objectives, which guides the network to incrementally learn individual IR tasks in a sequential manner rather than mixing them together. The second strategy, i.e., prompt learning, attempts to address how to adapt to the different IR tasks, which assists the network to understand the specific task and improves the generalization ability. By evaluating on 19 test sets, we demonstrate that the sequential and prompt learning strategies can significantly enhance the MiO performance of commonly used CNN and Transformer backbones. Our experiments also reveal that the two strategies can supplement each other to learn better degradation representations and enhance the model robustness. It is expected that our proposed MiO IR formulation and strategies could facilitate the research on how to train IR models with higher generalization capabilities.
♻ ☆ Posterior Distillation Sampling
We introduce Posterior Distillation Sampling (PDS), a novel optimization method for parametric image editing based on diffusion models. Existing optimization-based methods, which leverage the powerful 2D prior of diffusion models to handle various parametric images, have mainly focused on generation. Unlike generation, editing requires a balance between conforming to the target attribute and preserving the identity of the source content. Recent 2D image editing methods have achieved this balance by leveraging the stochastic latent encoded in the generative process of diffusion models. To extend the editing capabilities of diffusion models shown in pixel space to parameter space, we reformulate the 2D image editing method into an optimization form named PDS. PDS matches the stochastic latents of the source and the target, enabling the sampling of targets in diverse parameter spaces that align with a desired attribute while maintaining the source's identity. We demonstrate that this optimization resembles running a generative process with the target attribute, but aligning this process with the trajectory of the source's generative process. Extensive editing results in Neural Radiance Fields and Scalable Vector Graphics representations demonstrate that PDS is capable of sampling targets to fulfill the aforementioned balance across various parameter spaces.
comment: Project page: https://posterior-distillation-sampling.github.io/
♻ ☆ StyleHumanCLIP: Text-guided Garment Manipulation for StyleGAN-Human
This paper tackles text-guided control of StyleGAN for editing garments in full-body human images. Existing StyleGAN-based methods suffer from handling the rich diversity of garments and body shapes and poses. We propose a framework for text-guided full-body human image synthesis via an attention-based latent code mapper, which enables more disentangled control of StyleGAN than existing mappers. Our latent code mapper adopts an attention mechanism that adaptively manipulates individual latent codes on different StyleGAN layers under text guidance. In addition, we introduce feature-space masking at inference time to avoid unwanted changes caused by text inputs. Our quantitative and qualitative evaluations reveal that our method can control generated images more faithfully to given texts than existing methods.
comment: VISIAPP 2024, project page: https://www.cgg.cs.tsukuba.ac.jp/~yoshikawa/pub/style_human_clip/
♻ ☆ MEDBind: Unifying Language and Multimodal Medical Data Embeddings
Medical vision-language pretraining models (VLPM) have achieved remarkable progress in fusing chest X-rays (CXR) with clinical texts, introducing image-text data binding approaches that enable zero-shot learning and downstream clinical tasks. However, the current landscape lacks the holistic integration of additional medical modalities, such as electrocardiograms (ECG). We present MEDBind (Medical Electronic patient recorD), which learns joint embeddings across CXR, ECG, and medical text. Using text data as the central anchor, MEDBind features tri-modality binding, delivering competitive performance in top-K retrieval, zero-shot, and few-shot benchmarks against established VLPM, and the ability for CXR-to-ECG zero-shot classification and retrieval. This seamless integration is achieved through combination of contrastive loss on modality-text pairs with our proposed contrastive loss function, Edge-Modality Contrastive Loss, fostering a cohesive embedding space for CXR, ECG, and text. Finally, we demonstrate that MEDBind can improve downstream tasks by directly integrating CXR and ECG embeddings into a large-language model for multimodal prompt tuning.
♻ ☆ SALAD: Part-Level Latent Diffusion for 3D Shape Generation and Manipulation
We present a cascaded diffusion model based on a part-level implicit 3D representation. Our model achieves state-of-the-art generation quality and also enables part-level shape editing and manipulation without any additional training in conditional setup. Diffusion models have demonstrated impressive capabilities in data generation as well as zero-shot completion and editing via a guided reverse process. Recent research on 3D diffusion models has focused on improving their generation capabilities with various data representations, while the absence of structural information has limited their capability in completion and editing tasks. We thus propose our novel diffusion model using a part-level implicit representation. To effectively learn diffusion with high-dimensional embedding vectors of parts, we propose a cascaded framework, learning diffusion first on a low-dimensional subspace encoding extrinsic parameters of parts and then on the other high-dimensional subspace encoding intrinsic attributes. In the experiments, we demonstrate the outperformance of our method compared with the previous ones both in generation and part-level completion and manipulation tasks.
comment: Project page: https://salad3d.github.io
♻ ☆ LISNeRF Mapping: LiDAR-based Implicit Mapping via Semantic Neural Fields for Large-Scale 3D Scenes
Large-scale semantic mapping is crucial for outdoor autonomous agents to fulfill high-level tasks such as planning and navigation. This paper proposes a novel method for large-scale 3D semantic reconstruction through implicit representations from posed LiDAR measurements alone. We first leverage an octree-based and hierarchical structure to store implicit features, then these implicit features are decoded to semantic information and signed distance value through shallow Multilayer Perceptrons (MLPs). We adopt off-the-shelf algorithms to predict the semantic labels and instance IDs of point clouds. We then jointly optimize the feature embeddings and MLPs parameters with a self-supervision paradigm for point cloud geometry and a pseudo-supervision paradigm for semantic and panoptic labels. Subsequently, categories and geometric structures for novel points are regressed, and marching cubes are exploited to subdivide and visualize the scenes in the inferring stage. For scenarios with memory constraints, a map stitching strategy is also developed to merge sub-maps into a complete map. Experiments on two real-world datasets, SemanticKITTI and SemanticPOSS, demonstrate the superior segmentation efficiency and mapping effectiveness of our framework compared to current state-of-the-art 3D LiDAR mapping methods.
♻ ☆ PanoDiffusion: 360-degree Panorama Outpainting via Diffusion
Generating complete 360-degree panoramas from narrow field of view images is ongoing research as omnidirectional RGB data is not readily available. Existing GAN-based approaches face some barriers to achieving higher quality output, and have poor generalization performance over different mask types. In this paper, we present our 360-degree indoor RGB-D panorama outpainting model using latent diffusion models (LDM), called PanoDiffusion. We introduce a new bi-modal latent diffusion structure that utilizes both RGB and depth panoramic data during training, which works surprisingly well to outpaint depth-free RGB images during inference. We further propose a novel technique of introducing progressive camera rotations during each diffusion denoising step, which leads to substantial improvement in achieving panorama wraparound consistency. Results show that our PanoDiffusion not only significantly outperforms state-of-the-art methods on RGB-D panorama outpainting by producing diverse well-structured results for different types of masks, but can also synthesize high-quality depth panoramas to provide realistic 3D indoor models.
comment: Project Page: https://sm0kywu.github.io/panodiffusion/
♻ ☆ CAGE: Controllable Articulation GEneration CVPR 2024
We address the challenge of generating 3D articulated objects in a controllable fashion. Currently, modeling articulated 3D objects is either achieved through laborious manual authoring, or using methods from prior work that are hard to scale and control directly. We leverage the interplay between part shape, connectivity, and motion using a denoising diffusion-based method with attention modules designed to extract correlations between part attributes. Our method takes an object category label and a part connectivity graph as input and generates an object's geometry and motion parameters. The generated objects conform to user-specified constraints on the object category, part shape, and part articulation. Our experiments show that our method outperforms the state-of-the-art in articulated object generation, producing more realistic objects while conforming better to user constraints. Video Summary at: http://youtu.be/cH_rbKbyTpE
comment: CVPR 2024. Project page: https://3dlg-hcvc.github.io/cage/
♻ ☆ Modeling Collaborator: Enabling Subjective Vision Classification With Minimal Human Effort via LLM Tool-Use
From content moderation to wildlife conservation, the number of applications that require models to recognize nuanced or subjective visual concepts is growing. Traditionally, developing classifiers for such concepts requires substantial manual effort measured in hours, days, or even months to identify and annotate data needed for training. Even with recently proposed Agile Modeling techniques, which enable rapid bootstrapping of image classifiers, users are still required to spend 30 minutes or more of monotonous, repetitive data labeling just to train a single classifier. Drawing on Fiske's Cognitive Miser theory, we propose a new framework that alleviates manual effort by replacing human labeling with natural language interactions, reducing the total effort required to define a concept by an order of magnitude: from labeling 2,000 images to only 100 plus some natural language interactions. Our framework leverages recent advances in foundation models, both large language models and vision-language models, to carve out the concept space through conversation and by automatically labeling training data points. Most importantly, our framework eliminates the need for crowd-sourced annotations. Moreover, our framework ultimately produces lightweight classification models that are deployable in cost-sensitive scenarios. Across 15 subjective concepts and across 2 public image classification datasets, our trained models outperform traditional Agile Modeling as well as state-of-the-art zero-shot classification models like ALIGN, CLIP, CuPL, and large visual question-answering models like PaLI-X.
♻ ☆ A Dataset and Benchmark for Copyright Protection from Text-to-Image Diffusion Models
Copyright is a legal right that grants creators the exclusive authority to reproduce, distribute, and profit from their creative works. However, the recent advancements in text-to-image generation techniques have posed significant challenges to copyright protection, as these methods have facilitated the learning of unauthorized content, artistic creations, and portraits, which are subsequently utilized to generate and disseminate uncontrolled content. Especially, the use of stable diffusion, an emerging model for text-to-image generation, poses an increased risk of unauthorized copyright infringement and distribution. Currently, there is a lack of systematic studies evaluating the potential correlation between content generated by stable diffusion and those under copyright protection. Conducting such studies faces several challenges, including i) the intrinsic ambiguity related to copyright infringement in text-to-image models, ii) the absence of a comprehensive large-scale dataset, and iii) the lack of standardized metrics for defining copyright infringement. This work provides the first large-scale standardized dataset and benchmark on copyright protection. Specifically, we propose a pipeline to coordinate CLIP, ChatGPT, and diffusion models to generate a dataset that contains anchor images, corresponding prompts, and images generated by text-to-image models, reflecting the potential abuses of copyright. Furthermore, we explore a suite of evaluation metrics to judge the effectiveness of copyright protection methods. The proposed dataset, benchmark library, and evaluation metrics will be open-sourced to facilitate future research and application. The website and dataset can be accessed website dataset.
comment: Improve experimental content
♻ ☆ Tackling the Singularities at the Endpoints of Time Intervals in Diffusion Models CVPR2024
Most diffusion models assume that the reverse process adheres to a Gaussian distribution. However, this approximation has not been rigorously validated, especially at singularities, where t=0 and t=1. Improperly dealing with such singularities leads to an average brightness issue in applications, and limits the generation of images with extreme brightness or darkness. We primarily focus on tackling singularities from both theoretical and practical perspectives. Initially, we establish the error bounds for the reverse process approximation, and showcase its Gaussian characteristics at singularity time steps. Based on this theoretical insight, we confirm the singularity at t=1 is conditionally removable while it at t=0 is an inherent property. Upon these significant conclusions, we propose a novel plug-and-play method SingDiffusion to address the initial singular time step sampling, which not only effectively resolves the average brightness issue for a wide range of diffusion models without extra training efforts, but also enhances their generation capability in achieving notable lower FID scores.
comment: Accepted to CVPR2024
♻ ☆ Don't Blame the Annotator: Bias Already Starts in the Annotation Instructions
In recent years, progress in NLU has been driven by benchmarks. These benchmarks are typically collected by crowdsourcing, where annotators write examples based on annotation instructions crafted by dataset creators. In this work, we hypothesize that annotators pick up on patterns in the crowdsourcing instructions, which bias them to write many similar examples that are then over-represented in the collected data. We study this form of bias, termed instruction bias, in 14 recent NLU benchmarks, showing that instruction examples often exhibit concrete patterns, which are propagated by crowdworkers to the collected data. This extends previous work (Geva et al., 2019) and raises a new concern of whether we are modeling the dataset creator's instructions, rather than the task. Through a series of experiments, we show that, indeed, instruction bias can lead to overestimation of model performance, and that models struggle to generalize beyond biases originating in the crowdsourcing instructions. We further analyze the influence of instruction bias in terms of pattern frequency and model size, and derive concrete recommendations for creating future NLU benchmarks.
comment: EACL 2023 (Outstanding Paper Award)
♻ ☆ LDM-ISP: Enhancing Neural ISP for Low Light with Latent Diffusion Models
Enhancing a low-light noisy RAW image into a well-exposed and clean sRGB image is a significant challenge for modern digital cameras. Prior approaches have difficulties in recovering fine-grained details and true colors of the scene under extremely low-light environments due to near-to-zero SNR. Meanwhile, diffusion models have shown significant progress towards general domain image generation. In this paper, we propose to leverage the pre-trained latent diffusion model to perform the neural ISP for enhancing extremely low-light images. Specifically, to tailor the pre-trained latent diffusion model to operate on the RAW domain, we train a set of lightweight taming modules to inject the RAW information into the diffusion denoising process via modulating the intermediate features of UNet. We further observe different roles of UNet denoising and decoder reconstruction in the latent diffusion model, which inspires us to decompose the low-light image enhancement task into latent-space low-frequency content generation and decoding-phase high-frequency detail maintenance. Through extensive experiments on representative datasets, we demonstrate our simple design not only achieves state-of-the-art performance in quantitative evaluations but also shows significant superiority in visual comparisons over strong baselines, which highlight the effectiveness of powerful generative priors for neural ISP under extremely low-light environments. The project page is available at https://csqiangwen.github.io/projects/ldm-isp/
♻ ☆ View while Moving: Efficient Video Recognition in Long-untrimmed Videos ACM MM 2023
Recent adaptive methods for efficient video recognition mostly follow the two-stage paradigm of "preview-then-recognition" and have achieved great success on multiple video benchmarks. However, this two-stage paradigm involves two visits of raw frames from coarse-grained to fine-grained during inference (cannot be parallelized), and the captured spatiotemporal features cannot be reused in the second stage (due to varying granularity), being not friendly to efficiency and computation optimization. To this end, inspired by human cognition, we propose a novel recognition paradigm of "View while Moving" for efficient long-untrimmed video recognition. In contrast to the two-stage paradigm, our paradigm only needs to access the raw frame once. The two phases of coarse-grained sampling and fine-grained recognition are combined into unified spatiotemporal modeling, showing great performance. Moreover, we investigate the properties of semantic units in video and propose a hierarchical mechanism to efficiently capture and reason about the unit-level and video-level temporal semantics in long-untrimmed videos respectively. Extensive experiments on both long-untrimmed and short-trimmed videos demonstrate that our approach outperforms state-of-the-art methods in terms of accuracy as well as efficiency, yielding new efficiency and accuracy trade-offs for video spatiotemporal modeling.
comment: Published on ACM MM 2023
♻ ☆ D-YOLO a robust framework for object detection in adverse weather conditions
Adverse weather conditions including haze, snow and rain lead to decline in image qualities, which often causes a decline in performance for deep-learning based detection networks. Most existing approaches attempts to rectify hazy images before performing object detection, which increases the complexity of the network and may result in the loss in latent information. To better integrate image restoration and object detection tasks, we designed a double-route network with an attention feature fusion module, taking both hazy and dehazed features into consideration. We also proposed a subnetwork to provide haze-free features to the detection network. Specifically, our D-YOLO improves the performance of the detection network by minimizing the distance between the clear feature extraction subnetwork and detection network. Experiments on RTTS and FoggyCityscapes datasets show that D-YOLO demonstrates better performance compared to the state-of-the-art methods. It is a robust detection framework for bridging the gap between low-level dehazing and high-level detection.
comment: Object detection in adverse weather conditions. arXiv admin note: text overlap with arXiv:2209.01373 by other authors
♻ ☆ Content-aware Masked Image Modeling Transformer for Stereo Image Compression
Existing learning-based stereo image codec adopt sophisticated transformation with simple entropy models derived from single image codecs to encode latent representations. However, those entropy models struggle to effectively capture the spatial-disparity characteristics inherent in stereo images, which leads to suboptimal rate-distortion results. In this paper, we propose a stereo image compression framework, named CAMSIC. CAMSIC independently transforms each image to latent representation and employs a powerful decoder-free Transformer entropy model to capture both spatial and disparity dependencies, by introducing a novel content-aware masked image modeling (MIM) technique. Our content-aware MIM facilitates efficient bidirectional interaction between prior information and estimated tokens, which naturally obviates the need for an extra Transformer decoder. Experiments show that our stereo image codec achieves state-of-the-art rate-distortion performance on two stereo image datasets Cityscapes and InStereo2K with fast encoding and decoding speed.
♻ ☆ Leveraging Neural Radiance Field in Descriptor Synthesis for Keypoints Scene Coordinate Regression
Classical structural-based visual localization methods offer high accuracy but face trade-offs in terms of storage, speed, and privacy. A recent innovation, keypoint scene coordinate regression (KSCR) named D2S addresses these issues by leveraging graph attention networks to enhance keypoint relationships and predict their 3D coordinates using a simple multilayer perceptron (MLP). Camera pose is then determined via PnP+RANSAC, using established 2D-3D correspondences. While KSCR achieves competitive results, rivaling state-of-the-art image-retrieval methods like HLoc across multiple benchmarks, its performance is hindered when data samples are limited due to the deep learning model's reliance on extensive data. This paper proposes a solution to this challenge by introducing a pipeline for keypoint descriptor synthesis using Neural Radiance Field (NeRF). By generating novel poses and feeding them into a trained NeRF model to create new views, our approach enhances the KSCR's generalization capabilities in data-scarce environments. The proposed system could significantly improve localization accuracy by up to 50% and cost only a fraction of time for data synthesis. Furthermore, its modular design allows for the integration of multiple NeRFs, offering a versatile and efficient solution for visual localization. The implementation is publicly available at: https://github.com/ais-lab/DescriptorSynthesis4Feat2Map.
♻ ☆ UWFormer: Underwater Image Enhancement via a Semi-Supervised Multi-Scale Transformer IJCNN 2024
Underwater images often exhibit poor quality, distorted color balance and low contrast due to the complex and intricate interplay of light, water, and objects. Despite the significant contributions of previous underwater enhancement techniques, there exist several problems that demand further improvement: (i) The current deep learning methods rely on Convolutional Neural Networks (CNNs) that lack the multi-scale enhancement, and global perception field is also limited. (ii) The scarcity of paired real-world underwater datasets poses a significant challenge, and the utilization of synthetic image pairs could lead to overfitting. To address the aforementioned problems, this paper introduces a Multi-scale Transformer-based Network called UWFormer for enhancing images at multiple frequencies via semi-supervised learning, in which we propose a Nonlinear Frequency-aware Attention mechanism and a Multi-Scale Fusion Feed-forward Network for low-frequency enhancement. Besides, we introduce a special underwater semi-supervised training strategy, where we propose a Subaqueous Perceptual Loss function to generate reliable pseudo labels. Experiments using full-reference and non-reference underwater benchmarks demonstrate that our method outperforms state-of-the-art methods in terms of both quantity and visual quality.
comment: Accepted by IJCNN 2024
♻ ☆ ShaDocFormer: A Shadow-Attentive Threshold Detector With Cascaded Fusion Refiner for Document Shadow Removal IJCNN 2024
Document shadow is a common issue that arises when capturing documents using mobile devices, which significantly impacts readability. Current methods encounter various challenges, including inaccurate detection of shadow masks and estimation of illumination. In this paper, we propose ShaDocFormer, a Transformer-based architecture that integrates traditional methodologies and deep learning techniques to tackle the problem of document shadow removal. The ShaDocFormer architecture comprises two components: the Shadow-attentive Threshold Detector (STD) and the Cascaded Fusion Refiner (CFR). The STD module employs a traditional thresholding technique and leverages the attention mechanism of the Transformer to gather global information, thereby enabling precise detection of shadow masks. The cascaded and aggregative structure of the CFR module facilitates a coarse-to-fine restoration process for the entire image. As a result, ShaDocFormer excels in accurately detecting and capturing variations in both shadow and illumination, thereby enabling effective removal of shadows. Extensive experiments demonstrate that ShaDocFormer outperforms current state-of-the-art methods in both qualitative and quantitative measurements.
comment: Accepted by IJCNN 2024
♻ ☆ Human Mesh Recovery from Arbitrary Multi-view Images
Human mesh recovery from arbitrary multi-view images involves two characteristics: the arbitrary camera poses and arbitrary number of camera views. Because of the variability, designing a unified framework to tackle this task is challenging. The challenges can be summarized as the dilemma of being able to simultaneously estimate arbitrary camera poses and recover human mesh from arbitrary multi-view images while maintaining flexibility. To solve this dilemma, we propose a divide and conquer framework for Unified Human Mesh Recovery (U-HMR) from arbitrary multi-view images. In particular, U-HMR consists of a decoupled structure and two main components: camera and body decoupling (CBD), camera pose estimation (CPE), and arbitrary view fusion (AVF). As camera poses and human body mesh are independent of each other, CBD splits the estimation of them into two sub-tasks for two individual sub-networks (\ie, CPE and AVF) to handle respectively, thus the two sub-tasks are disentangled. In CPE, since each camera pose is unrelated to the others, we adopt a shared MLP to process all views in a parallel way. In AVF, in order to fuse multi-view information and make the fusion operation independent of the number of views, we introduce a transformer decoder with a SMPL parameters query token to extract cross-view features for mesh recovery. To demonstrate the efficacy and flexibility of the proposed framework and effect of each component, we conduct extensive experiments on three public datasets: Human3.6M, MPI-INF-3DHP, and TotalCapture.
♻ ☆ BA-SAM: Scalable Bias-Mode Attention Mask for Segment Anything Model CVPR
In this paper, we address the challenge of image resolution variation for the Segment Anything Model (SAM). SAM, known for its zero-shot generalizability, exhibits a performance degradation when faced with datasets with varying image sizes. Previous approaches tend to resize the image to a fixed size or adopt structure modifications, hindering the preservation of SAM's rich prior knowledge. Besides, such task-specific tuning necessitates a complete retraining of the model, which is cost-expensive and unacceptable for deployment in the downstream tasks. In this paper, we reformulate this issue as a length extrapolation problem, where token sequence length varies while maintaining a consistent patch size for images of different sizes. To this end, we propose Scalable Bias-Mode Attention Mask (BA-SAM) to enhance SAM's adaptability to varying image resolutions while eliminating the need for structure modifications. Firstly, we introduce a new scaling factor to ensure consistent magnitude in the attention layer's dot product values when the token sequence length changes. Secondly, we present a bias-mode attention mask that allows each token to prioritize neighboring information, mitigating the impact of untrained distant information. Our BA-SAM demonstrates efficacy in two scenarios: zero-shot and fine-tuning. Extensive evaluation on diverse datasets, including DIS5K, DUTS, ISIC, COD10K, and COCO, reveals its ability to significantly mitigate performance degradation in the zero-shot setting and achieve state-of-the-art performance with minimal fine-tuning. Furthermore, we propose a generalized model and benchmark, showcasing BA-SAM's generalizability across all four datasets simultaneously. Code is available at https://github.com/zongzi13545329/BA-SAM
comment: Accepted to IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024
♻ ☆ GaussNav: Gaussian Splatting for Visual Navigation
In embodied vision, Instance ImageGoal Navigation (IIN) requires an agent to locate a specific object depicted in a goal image within an unexplored environment. The primary difficulty of IIN stems from the necessity of recognizing the target object across varying viewpoints and rejecting potential distractors. Existing map-based navigation methods largely adopt the representation form of Bird's Eye View (BEV) maps, which, however, lack the representation of detailed textures in a scene. To address the above issues, we propose a new Gaussian Splatting Navigation (abbreviated as GaussNav) framework for IIN task, which constructs a novel map representation based on 3D Gaussian Splatting (3DGS). The proposed framework enables the agent to not only memorize the geometry and semantic information of the scene, but also retain the textural features of objects. Our GaussNav framework demonstrates a significant leap in performance, evidenced by an increase in Success weighted by Path Length (SPL) from 0.252 to 0.578 on the challenging Habitat-Matterport 3D (HM3D) dataset. Our code will be made publicly available.
comment: conference
♻ ☆ Data-Efficient Contrastive Language-Image Pretraining: Prioritizing Data Quality over Quantity AISTATS 2024
Contrastive Language-Image Pre-training (CLIP) on large-scale image-caption datasets learns representations that can achieve remarkable zero-shot generalization. However, such models require a massive amount of pre-training data. Improving the quality of the pre-training data has been shown to be much more effective in improving CLIP's performance than increasing its volume. Nevertheless, finding small subsets of training data that provably generalize the best has remained an open question. In this work, we propose the first theoretically rigorous data selection method for CLIP. We show that subsets that closely preserve the cross-covariance of the images and captions of the full data provably achieve a superior generalization performance. Our extensive experiments on ConceptualCaptions3M and ConceptualCaptions12M demonstrate that subsets found by \method\ achieve over 2.7x and 1.4x the accuracy of the next best baseline on ImageNet and its shifted versions. Moreover, we show that our subsets obtain 1.5x the average accuracy across 11 downstream datasets, of the next best baseline. The code is available at: https://github.com/BigML-CS-UCLA/clipcov-data-efficient-clip.
comment: AISTATS 2024, Code: https://github.com/BigML-CS-UCLA/clipcov-data-efficient-clip
♻ ☆ A Dual-Augmentor Framework for Domain Generalization in 3D Human Pose Estimation CVPR 2024
3D human pose data collected in controlled laboratory settings present challenges for pose estimators that generalize across diverse scenarios. To address this, domain generalization is employed. Current methodologies in domain generalization for 3D human pose estimation typically utilize adversarial training to generate synthetic poses for training. Nonetheless, these approaches exhibit several limitations. First, the lack of prior information about the target domain complicates the application of suitable augmentation through a single pose augmentor, affecting generalization on target domains. Moreover, adversarial training's discriminator tends to enforce similarity between source and synthesized poses, impeding the exploration of out-of-source distributions. Furthermore, the pose estimator's optimization is not exposed to domain shifts, limiting its overall generalization ability. To address these limitations, we propose a novel framework featuring two pose augmentors: the weak and the strong augmentors. Our framework employs differential strategies for generation and discrimination processes, facilitating the preservation of knowledge related to source poses and the exploration of out-of-source distributions without prior information about target poses. Besides, we leverage meta-optimization to simulate domain shifts in the optimization process of the pose estimator, thereby improving its generalization ability. Our proposed approach significantly outperforms existing methods, as demonstrated through comprehensive experiments on various benchmark datasets.Our code will be released at \url{https://github.com/davidpengucf/DAF-DG}.
comment: Accepted by CVPR 2024
♻ ☆ Just Add $100 More: Augmenting NeRF-based Pseudo-LiDAR Point Cloud for Resolving Class-imbalance Problem
Typical LiDAR-based 3D object detection models are trained in a supervised manner with real-world data collection, which is often imbalanced over classes (or long-tailed). To deal with it, augmenting minority-class examples by sampling ground truth (GT) LiDAR points from a database and pasting them into a scene of interest is often used, but challenges still remain: inflexibility in locating GT samples and limited sample diversity. In this work, we propose to leverage pseudo-LiDAR point clouds generated (at a low cost) from videos capturing a surround view of miniatures or real-world objects of minor classes. Our method, called Pseudo Ground Truth Augmentation (PGT-Aug), consists of three main steps: (i) volumetric 3D instance reconstruction using a 2D-to-3D view synthesis model, (ii) object-level domain alignment with LiDAR intensity estimation and (iii) a hybrid context-aware placement method from ground and map information. We demonstrate the superiority and generality of our method through performance improvements in extensive experiments conducted on three popular benchmarks, i.e., nuScenes, KITTI, and Lyft, especially for the datasets with large domain gaps captured by different LiDAR configurations. Our code and data will be publicly available upon publication.
comment: 28 pages, 12 figures, 11 tables
♻ ☆ GeoScaler: Geometry and Rendering-Aware Downsampling of 3D Mesh Textures
High-resolution texture maps are necessary for representing real-world objects accurately with 3D meshes. The large sizes of textures can bottleneck the real-time rendering of high-quality virtual 3D scenes on devices having low computational budgets and limited memory. Downsampling the texture maps directly addresses the issue, albeit at the cost of visual fidelity. Traditionally, downsampling of texture maps is performed using methods like bicubic interpolation and the Lanczos algorithm. These methods ignore the geometric layout of the mesh and its UV parametrization and also do not account for the rendering process used to obtain the final visualization that the users will experience. Towards filling these gaps, we introduce GeoScaler, which is a method of downsampling texture maps of 3D meshes while incorporating geometric cues, and by maximizing the visual fidelity of the rendered views of the textured meshes. We show that the textures generated by GeoScaler deliver significantly better quality rendered images compared to those generated by traditional downsampling methods
♻ ☆ Mamba-ND: Selective State Space Modeling for Multi-Dimensional Data
In recent years, Transformers have become the de-facto architecture for sequence modeling on text and a variety of multi-dimensional data, such as images and video. However, the use of self-attention layers in a Transformer incurs prohibitive compute and memory complexity that scales quadratically w.r.t. the sequence length. A recent architecture, Mamba, based on state space models has been shown to achieve comparable performance for modeling text sequences, while scaling linearly with the sequence length. In this work, we present Mamba-ND, a generalized design extending the Mamba architecture to arbitrary multi-dimensional data. Our design alternatively unravels the input data across different dimensions following row-major orderings. We provide a systematic comparison of Mamba-ND with several other alternatives, based on prior multi-dimensional extensions such as Bi-directional LSTMs and S4ND. Empirically, we show that Mamba-ND demonstrates performance competitive with the state-of-the-art on a variety of multi-dimensional benchmarks, including ImageNet-1K classification, HMDB-51 action recognition, and ERA5 weather forecasting.
comment: 22 pages, 7 figures
♻ ☆ LingoQA: Video Question Answering for Autonomous Driving
Autonomous driving has long faced a challenge with public acceptance due to the lack of explainability in the decision-making process. Video question-answering (QA) in natural language provides the opportunity for bridging this gap. Nonetheless, evaluating the performance of Video QA models has proved particularly tough due to the absence of comprehensive benchmarks. To fill this gap, we introduce LingoQA, a benchmark specifically for autonomous driving Video QA. The LingoQA trainable metric demonstrates a 0.95 Spearman correlation coefficient with human evaluations. We introduce a Video QA dataset of central London consisting of 419k samples that we release with the paper. We establish a baseline vision-language model and run extensive ablation studies to understand its performance.
comment: Benchmark and dataset are available at https://github.com/wayveai/LingoQA/
♻ ☆ Malaria Parasitic Detection using a New Deep Boosted and Ensemble Learning Framework
Malaria is a potentially fatal plasmodium parasite injected by female anopheles mosquitoes that infect red blood cells and millions worldwide yearly. However, specialists' manual screening in clinical practice is laborious and prone to error. Therefore, a novel Deep Boosted and Ensemble Learning (DBEL) framework, comprising the stacking of new Boosted-BR-STM convolutional neural networks (CNN) and the ensemble ML classifiers, is developed to screen malaria parasite images. The proposed Boosted-BR-STM is based on a new dilated-convolutional block-based split transform merge (STM) and feature-map Squeezing-Boosting (SB) ideas. Moreover, the new STM block uses regional and boundary operations to learn the malaria parasite's homogeneity, heterogeneity, and boundary with patterns. Furthermore, the diverse boosted channels are attained by employing Transfer Learning-based new feature-map SB in STM blocks at the abstract, medium, and conclusion levels to learn minute intensity and texture variation of the parasitic pattern. The proposed DBEL framework implicates the stacking of prominent and diverse boosted channels and provides the generated discriminative features of the developed Boosted-BR-STM to the ensemble of ML classifiers. The proposed framework improves the discrimination ability and generalization of ensemble learning. Moreover, the deep feature spaces of the developed Boosted-BR-STM and customized CNNs are fed into ML classifiers for comparative analysis. The proposed DBEL framework outperforms the existing techniques on the NIH malaria dataset that are enhanced using discrete wavelet transform to enrich feature space. The proposed DBEL framework achieved Accuracy (98.50%), Sensitivity (0.9920), F-score (0.9850), and AUC (0.997), which suggest it to be utilized for malaria parasite screening.
comment: 26 pages, 10 figures, 9 Tables
♻ ☆ Precipitation Downscaling with Spatiotemporal Video Diffusion
In climate science and meteorology, high-resolution local precipitation (rain and snowfall) predictions are limited by the computational costs of simulation-based methods. Statistical downscaling, or super-resolution, is a common workaround where a low-resolution prediction is improved using statistical approaches. Unlike traditional computer vision tasks, weather and climate applications require capturing the accurate conditional distribution of high-resolution given low-resolution patterns to assure reliable ensemble averages and unbiased estimates of extreme events, such as heavy rain. This work extends recent video diffusion models to precipitation super-resolution, employing a deterministic downscaler followed by a temporally-conditioned diffusion model to capture noise characteristics and high-frequency patterns. We test our approach on FV3GFS output, an established large-scale global atmosphere model, and compare it against five state-of-the-art baselines. Our analysis, capturing CRPS, MSE, precipitation distributions, and qualitative aspects using California and the Himalayas as examples, establishes our method as a new standard for data-driven precipitation downscaling.
Graphics 10
☆ RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild captures and large-scale scenes, they often suffer from excessively high compute requirements linked to volumetric rendering. Gaussian Splatting-based methods, on the other hand, rely on rasterization and naturally achieve real-time rendering but suffer from brittle optimization heuristics that underperform on more challenging scenes. In this work, we present RadSplat, a lightweight method for robust real-time rendering of complex scenes. Our main contributions are threefold. First, we use radiance fields as a prior and supervision signal for optimizing point-based scene representations, leading to improved quality and more robust optimization. Next, we develop a novel pruning technique reducing the overall point count while maintaining high quality, leading to smaller and more compact scene representations with faster inference speeds. Finally, we propose a novel test-time filtering approach that further accelerates rendering and allows to scale to larger, house-sized scenes. We find that our method enables state-of-the-art synthesis of complex captures at 900+ FPS.
comment: Project page at https://m-niemeyer.github.io/radsplat/
☆ LFS-Aware Surface Reconstruction from Unoriented 3D Point Clouds
We present a novel approach for generating isotropic surface triangle meshes directly from unoriented 3D point clouds, with mesh density adapting to the estimated local feature size (LFS). The popular reconstruction pipelines first reconstruct a dense mesh from the input point cloud and then apply remeshing to obtain the isotropic mesh. The sequential pipeline makes it hard to find a lower-density mesh while preserving more details. Instead, our approach reconstructs both an implicit function and an LFS-aware mesh sizing function directly from the input point cloud, which is then used to produce the final LFS-aware mesh without remeshing. We combine local curvature radius and shape diameter to estimate the LFS directly from the input point clouds. Also, we propose a new mesh solver to solve an implicit function whose zero level set delineates the surface without requiring normal orientation. The added value of our approach is generating isotropic meshes directly from 3D point clouds with an LFS-aware density, thus enabling flexible mesh quality control. Our experiments demonstrate the robustness of our method to noise, outliers, and missing data. Our method is also capable of preserving sharp features for CAD point clouds.
☆ Augmented Reality Demonstrations for Scalable Robot Imitation Learning
Robot Imitation Learning (IL) is a widely used method for training robots to perform manipulation tasks that involve mimicking human demonstrations to acquire skills. However, its practicality has been limited due to its requirement that users be trained in operating real robot arms to provide demonstrations. This paper presents an innovative solution: an Augmented Reality (AR)-assisted framework for demonstration collection, empowering non-roboticist users to produce demonstrations for robot IL using devices like the HoloLens 2. Our framework facilitates scalable and diverse demonstration collection for real-world tasks. We validate our approach with experiments on three classical robotics tasks: reach, push, and pick-and-place. The real robot performs each task successfully while replaying demonstrations collected via AR.
☆ GPolylla: Fully GPU-accelerated polygonal mesh generator
This work presents a fully GPU-accelerated algorithm for the polygonal mesh generator known as Polylla. Polylla is a tri-to-polygon mesh generator, which benefits from the half-edge data structure to manage any polygonal shape. The proposed parallel algorithm introduces a novel approach to modify triangulations to get polygonal meshes using the half-edge data structure in parallel on the GPU. By changing the adjacency values of each half-edge, the algorithm accomplish to unlink half-edges that are not used in the new polygonal mesh without the need neither removing nor allocating new memory in the GPU. The experimental results show a speedup, reaching up to $\times 83.2$ when compared to the CPU sequential implementation. Additionally, the speedup is $\times 746.8$ when the cost of copying the data structure from the host device and back is not included.
☆ Learning to Infer Generative Template Programs for Visual Concepts
People grasp flexible visual concepts from a few examples. We explore a neurosymbolic system that learns how to infer programs that capture visual concepts in a domain-general fashion. We introduce Template Programs: programmatic expressions from a domain-specific language that specify structural and parametric patterns common to an input concept. Our framework supports multiple concept-related tasks, including few-shot generation and co-segmentation through parsing. We develop a learning paradigm that allows us to train networks that infer Template Programs directly from visual datasets that contain concept groupings. We run experiments across multiple visual domains: 2D layouts, Omniglot characters, and 3D shapes. We find that our method outperforms task-specific alternatives, and performs competitively against domain-specific approaches for the limited domains where they exist.
♻ ☆ AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homes
Inspired by cognitive theories, we introduce AnyHome, a framework that translates any text into well-structured and textured indoor scenes at a house-scale. By prompting Large Language Models (LLMs) with designed templates, our approach converts provided textual narratives into amodal structured representations. These representations guarantee consistent and realistic spatial layouts by directing the synthesis of a geometry mesh within defined constraints. A Score Distillation Sampling process is then employed to refine the geometry, followed by an egocentric inpainting process that adds lifelike textures to it. AnyHome stands out with its editability, customizability, diversity, and realism. The structured representations for scenes allow for extensive editing at varying levels of granularity. Capable of interpreting texts ranging from simple labels to detailed narratives, AnyHome generates detailed geometries and textures that outperform existing methods in both quantitative and qualitative measures.
♻ ☆ View-Consistent 3D Editing with Gaussian Splatting
The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view rendered images, which then guide the editing of 3DGS models. However, this approach faces a critical issue of multi-view inconsistency, where the guidance images exhibit significant discrepancies across views, leading to mode collapse and visual artifacts of 3DGS. To this end, we introduce View-consistent Editing (VcEdit), a novel framework that seamlessly incorporates 3DGS into image editing processes, ensuring multi-view consistency in edited guidance images and effectively mitigating mode collapse issues. VcEdit employs two innovative consistency modules: the Cross-attention Consistency Module and the Editing Consistency Module, both designed to reduce inconsistencies in edited images. By incorporating these consistency modules into an iterative pattern, VcEdit proficiently resolves the issue of multi-view inconsistency, facilitating high-quality 3DGS editing across a diverse range of scenes.
♻ ☆ StyleHumanCLIP: Text-guided Garment Manipulation for StyleGAN-Human
This paper tackles text-guided control of StyleGAN for editing garments in full-body human images. Existing StyleGAN-based methods suffer from handling the rich diversity of garments and body shapes and poses. We propose a framework for text-guided full-body human image synthesis via an attention-based latent code mapper, which enables more disentangled control of StyleGAN than existing mappers. Our latent code mapper adopts an attention mechanism that adaptively manipulates individual latent codes on different StyleGAN layers under text guidance. In addition, we introduce feature-space masking at inference time to avoid unwanted changes caused by text inputs. Our quantitative and qualitative evaluations reveal that our method can control generated images more faithfully to given texts than existing methods.
comment: VISIAPP 2024, project page: https://www.cgg.cs.tsukuba.ac.jp/~yoshikawa/pub/style_human_clip/
♻ ☆ GeoScaler: Geometry and Rendering-Aware Downsampling of 3D Mesh Textures
High-resolution texture maps are necessary for representing real-world objects accurately with 3D meshes. The large sizes of textures can bottleneck the real-time rendering of high-quality virtual 3D scenes on devices having low computational budgets and limited memory. Downsampling the texture maps directly addresses the issue, albeit at the cost of visual fidelity. Traditionally, downsampling of texture maps is performed using methods like bicubic interpolation and the Lanczos algorithm. These methods ignore the geometric layout of the mesh and its UV parametrization and also do not account for the rendering process used to obtain the final visualization that the users will experience. Towards filling these gaps, we introduce GeoScaler, which is a method of downsampling texture maps of 3D meshes while incorporating geometric cues, and by maximizing the visual fidelity of the rendered views of the textured meshes. We show that the textures generated by GeoScaler deliver significantly better quality rendered images compared to those generated by traditional downsampling methods
♻ ☆ An Image-based Typology for Visualization
We present and discuss the results of a qualitative analysis of visual representations from images. We labeled each image's essential stimuli, the removal of which would render a visualization uninterpretable. As a result, we derive a typology of 10 visualization types of defined groups. We describe the typology derivation process in which we engaged. The resulting typology and image analysis can serve a number of purposes: enabling researchers to study the evolution of the community and its research output over time, facilitating the categorization of visualization images for the purpose of research and teaching, allowing researchers and practitioners to identify visual design styles to further align the quantification of any visual information processor, be that a person or an algorithm observer, and it facilitates a discussion of standardization in visualization. In addition to the visualization typology from images, we provide a dataset of 6,833 tagged images and an online tool that can be used to explore and analyze the large set of labeled images. The tool and data set enable scholars to closely examine the diverse visual designs used and how they are published and communicated in our community. A pre-registration, a free copy of this paper, and all supplemental materials are available via osf.io/dxjwt.
comment: arXiv admin note: text overlap with arXiv:2209.07533
Robotics 82
☆ WHAC: World-grounded Humans and Cameras
Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In this study, we aim to recover expressive parametric human models (i.e., SMPL-X) and corresponding camera poses jointly, by leveraging the synergy between three critical players: the world, the human, and the camera. Our approach is founded on two key observations. Firstly, camera-frame SMPL-X estimation methods readily recover absolute human depth. Secondly, human motions inherently provide absolute spatial cues. By integrating these insights, we introduce a novel framework, referred to as WHAC, to facilitate world-grounded expressive human pose and shape estimation (EHPS) alongside camera pose estimation, without relying on traditional optimization techniques. Additionally, we present a new synthetic dataset, WHAC-A-Mole, which includes accurately annotated humans and cameras, and features diverse interactive human motions as well as realistic camera trajectories. Extensive experiments on both standard and newly established benchmarks highlight the superiority and efficacy of our framework. We will make the code and dataset publicly available.
comment: Homepage: https://wqyin.github.io/projects/WHAC/
☆ DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset
The creation of large, diverse, high-quality robot manipulation datasets is an important stepping stone on the path toward more capable and robust robotic manipulation policies. However, creating such datasets is challenging: collecting robot manipulation data in diverse environments poses logistical and safety challenges and requires substantial investments in hardware and human labour. As a result, even the most general robot manipulation policies today are mostly trained on data collected in a small number of environments with limited scene and task diversity. In this work, we introduce DROID (Distributed Robot Interaction Dataset), a diverse robot manipulation dataset with 76k demonstration trajectories or 350 hours of interaction data, collected across 564 scenes and 84 tasks by 50 data collectors in North America, Asia, and Europe over the course of 12 months. We demonstrate that training with DROID leads to policies with higher performance and improved generalization ability. We open source the full dataset, policy learning code, and a detailed guide for reproducing our robot hardware setup.
comment: Project website: https://droid-dataset.github.io/
☆ Vid2Robot: End-to-end Video-conditioned Policy Learning with Cross-Attention Transformers
While large-scale robotic systems typically rely on textual instructions for tasks, this work explores a different approach: can robots infer the task directly from observing humans? This shift necessitates the robot's ability to decode human intent and translate it into executable actions within its physical constraints and environment. We introduce Vid2Robot, a novel end-to-end video-based learning framework for robots. Given a video demonstration of a manipulation task and current visual observations, Vid2Robot directly produces robot actions. This is achieved through a unified representation model trained on a large dataset of human video and robot trajectory. The model leverages cross-attention mechanisms to fuse prompt video features to the robot's current state and generate appropriate actions that mimic the observed task. To further improve policy performance, we propose auxiliary contrastive losses that enhance the alignment between human and robot video representations. We evaluate Vid2Robot on real-world robots, demonstrating a 20% improvement in performance compared to other video-conditioned policies when using human demonstration videos. Additionally, our model exhibits emergent capabilities, such as successfully transferring observed motions from one object to another, and long-horizon composition, thus showcasing its potential for real-world applications. Project website: vid2robot.github.io
comment: Robot learning: Imitation Learning, Robot Perception, Sensing & Vision, Grasping & Manipulation
☆ Semantic Layering in Room Segmentation via LLMs
In this paper, we introduce Semantic Layering in Room Segmentation via LLMs (SeLRoS), an advanced method for semantic room segmentation by integrating Large Language Models (LLMs) with traditional 2D map-based segmentation. Unlike previous approaches that solely focus on the geometric segmentation of indoor environments, our work enriches segmented maps with semantic data, including object identification and spatial relationships, to enhance robotic navigation. By leveraging LLMs, we provide a novel framework that interprets and organizes complex information about each segmented area, thereby improving the accuracy and contextual relevance of room segmentation. Furthermore, SeLRoS overcomes the limitations of existing algorithms by using a semantic evaluation method to accurately distinguish true room divisions from those erroneously generated by furniture and segmentation inaccuracies. The effectiveness of SeLRoS is verified through its application across 30 different 3D environments. Source code and experiment videos for this work are available at: https://sites.google.com/view/selros.
☆ Yell At Your Robot: Improving On-the-Fly from Language Corrections
Hierarchical policies that combine language and low-level control have been shown to perform impressively long-horizon robotic tasks, by leveraging either zero-shot high-level planners like pretrained language and vision-language models (LLMs/VLMs) or models trained on annotated robotic demonstrations. However, for complex and dexterous skills, attaining high success rates on long-horizon tasks still represents a major challenge -- the longer the task is, the more likely it is that some stage will fail. Can humans help the robot to continuously improve its long-horizon task performance through intuitive and natural feedback? In this paper, we make the following observation: high-level policies that index into sufficiently rich and expressive low-level language-conditioned skills can be readily supervised with human feedback in the form of language corrections. We show that even fine-grained corrections, such as small movements ("move a bit to the left"), can be effectively incorporated into high-level policies, and that such corrections can be readily obtained from humans observing the robot and making occasional suggestions. This framework enables robots not only to rapidly adapt to real-time language feedback, but also incorporate this feedback into an iterative training scheme that improves the high-level policy's ability to correct errors in both low-level execution and high-level decision-making purely from verbal feedback. Our evaluation on real hardware shows that this leads to significant performance improvement in long-horizon, dexterous manipulation tasks without the need for any additional teleoperation. Videos and code are available at https://yay-robot.github.io/.
comment: Project website: https://yay-robot.github.io/
☆ Uoc luong kenh truyen trong he thong da robot su dung SDR
This study focuses on developing an experimental system for estimating communication channels in a multi-robot mobile system using software-defined radio (SDR) devices. The system consists of two mobile robots programmed for two scenarios: one where the robot remains stationary and another where it follows a predefined trajectory. Communication within the system is conducted through orthogonal frequency-division multiplexing (OFDM) to mitigate the effects of multipath propagation in indoor environments. The system's performance is evaluated using the bit error rate (BER). Connections related to robot motion and communication are implemented using Raspberry Pi 3 and BladeRF x115, respectively. The least squares (LS) technique is employed to estimate the channel with a bit error rate of approximately 10^(-2).
comment: in Vietnamese language
☆ Adaptive Visual Imitation Learning for Robotic Assisted Feeding Across Varied Bowl Configurations and Food Types
In this study, we introduce a novel visual imitation network with a spatial attention module for robotic assisted feeding (RAF). The goal is to acquire (i.e., scoop) food items from a bowl. However, achieving robust and adaptive food manipulation is particularly challenging. To deal with this, we propose a framework that integrates visual perception with imitation learning to enable the robot to handle diverse scenarios during scooping. Our approach, named AVIL (adaptive visual imitation learning), exhibits adaptability and robustness across different bowl configurations in terms of material, size, and position, as well as diverse food types including granular, semi-solid, and liquid, even in the presence of distractors. We validate the effectiveness of our approach by conducting experiments on a real robot. We also compare its performance with a baseline. The results demonstrate improvement over the baseline across all scenarios, with an enhancement of up to 2.5 times in terms of a success metric. Notably, our model, trained solely on data from a transparent glass bowl containing granular cereals, showcases generalization ability when tested zero-shot on other bowl configurations with different types of food.
☆ LAVA: Long-horizon Visual Action based Food Acquisition
Robotic Assisted Feeding (RAF) addresses the fundamental need for individuals with mobility impairments to regain autonomy in feeding themselves. The goal of RAF is to use a robot arm to acquire and transfer food to individuals from the table. Existing RAF methods primarily focus on solid foods, leaving a gap in manipulation strategies for semi-solid and deformable foods. This study introduces Long-horizon Visual Action (LAVA) based food acquisition of liquid, semisolid, and deformable foods. Long-horizon refers to the goal of "clearing the bowl" by sequentially acquiring the food from the bowl. LAVA employs a hierarchical policy for long-horizon food acquisition tasks. The framework uses high-level policy to determine primitives by leveraging ScoopNet. At the mid-level, LAVA finds parameters for primitives using vision. To carry out sequential plans in the real world, LAVA delegates action execution which is driven by Low-level policy that uses parameters received from mid-level policy and behavior cloning ensuring precise trajectory execution. We validate our approach on complex real-world acquisition trials involving granular, liquid, semisolid, and deformable food types along with fruit chunks and soup acquisition. Across 46 bowls, LAVA acquires much more efficiently than baselines with a success rate of 89 +/- 4% and generalizes across realistic plate variations such as different positions, varieties, and amount of food in the bowl. Code, datasets, videos, and supplementary materials can be found on our website.
comment: 8 pages, 8 figures
☆ PE-Planner: A Performance-Enhanced Quadrotor Motion Planner for Autonomous Flight in Complex and Dynamic Environments
The role of a motion planner is pivotal in quadrotor applications, yet existing methods often struggle to adapt to complex environments, limiting their ability to achieve fast, safe, and robust flight. In this letter, we introduce a performance-enhanced quadrotor motion planner designed for autonomous flight in complex environments including dense obstacles, dynamic obstacles, and unknown disturbances. The global planner generates an initial trajectory through kinodynamic path searching and refines it using B-spline trajectory optimization. Subsequently, the local planner takes into account the quadrotor dynamics, estimated disturbance, global reference trajectory, control cost, time cost, and safety constraints to generate real-time control inputs, utilizing the framework of model predictive contouring control. Both simulations and real-world experiments corroborate the heightened robustness, safety, and speed of the proposed motion planner. Additionally, our motion planner achieves flights at more than 6.8 m/s in a challenging and complex racing scenario.
☆ D-Cubed: Latent Diffusion Trajectory Optimisation for Dexterous Deformable Manipulation
Mastering dexterous robotic manipulation of deformable objects is vital for overcoming the limitations of parallel grippers in real-world applications. Current trajectory optimisation approaches often struggle to solve such tasks due to the large search space and the limited task information available from a cost function. In this work, we propose D-Cubed, a novel trajectory optimisation method using a latent diffusion model (LDM) trained from a task-agnostic play dataset to solve dexterous deformable object manipulation tasks. D-Cubed learns a skill-latent space that encodes short-horizon actions in the play dataset using a VAE and trains a LDM to compose the skill latents into a skill trajectory, representing a long-horizon action trajectory in the dataset. To optimise a trajectory for a target task, we introduce a novel gradient-free guided sampling method that employs the Cross-Entropy method within the reverse diffusion process. In particular, D-Cubed samples a small number of noisy skill trajectories using the LDM for exploration and evaluates the trajectories in simulation. Then, D-Cubed selects the trajectory with the lowest cost for the subsequent reverse process. This effectively explores promising solution areas and optimises the sampled trajectories towards a target task throughout the reverse diffusion process. Through empirical evaluation on a public benchmark of dexterous deformable object manipulation tasks, we demonstrate that D-Cubed outperforms traditional trajectory optimisation and competitive baseline approaches by a significant margin. We further demonstrate that trajectories found by D-Cubed readily transfer to a real-world LEAP hand on a folding task.
comment: https://applied-ai-lab.github.io/D-cubed/
☆ Equivariant Ensembles and Regularization for Reinforcement Learning in Map-based Path Planning
In reinforcement learning (RL), exploiting environmental symmetries can significantly enhance efficiency, robustness, and performance. However, ensuring that the deep RL policy and value networks are respectively equivariant and invariant to exploit these symmetries is a substantial challenge. Related works try to design networks that are equivariant and invariant by construction, limiting them to a very restricted library of components, which in turn hampers the expressiveness of the networks. This paper proposes a method to construct equivariant policies and invariant value functions without specialized neural network components, which we term equivariant ensembles. We further add a regularization term for adding inductive bias during training. In a map-based path planning case study, we show how equivariant ensembles and regularization benefit sample efficiency and performance.
comment: submitted for possible publication. A video can be found here: https://youtu.be/L6NOdvU7n7s
☆ RASP: A Drone-based Reconfigurable Actuation and Sensing Platform Towards Ambient Intelligent Systems
Realizing consumer-grade drones that are as useful as robot vacuums throughout our homes or personal smartphones in our daily lives requires drones to sense, actuate, and respond to general scenarios that may arise. Towards this vision, we propose RASP, a modular and reconfigurable sensing and actuation platform that allows drones to autonomously swap onboard sensors and actuators in only 25 seconds, allowing a single drone to quickly adapt to a diverse range of tasks. RASP consists of a mechanical layer to physically swap sensor modules, an electrical layer to maintain power and communication lines to the sensor/actuator, and a software layer to maintain a common interface between the drone and any sensor module in our platform. Leveraging recent advances in large language and visual language models, we further introduce the architecture, implementation, and real-world deployments of a personal assistant system utilizing RASP. We demonstrate that RASP can enable a diverse range of useful tasks in home, office, lab, and other indoor settings.
☆ The Interplay Between Symmetries and Impact Effects on Hybrid Mechanical Systems
Hybrid systems are dynamical systems with continuous-time and discrete-time components in their dynamics. When hybrid systems are defined on a principal bundle we are able to define two classes of impacts for the discrete-time transition of the dynamics: interior impacts and exterior impacts. In this paper we define hybrid systems on principal bundles, study the underlying geometry on the switching surface where impacts occur and we find conditions for which both exterior and interior impacts are preserved by the mechanical connection induced in the principal bundle.
comment: 6 pages. To be presented at a conference. Comments welcome
☆ Opti-Acoustic Semantic SLAM with Unknown Objects in Underwater Environments
Despite recent advances in semantic Simultaneous Localization and Mapping (SLAM) for terrestrial and aerial applications, underwater semantic SLAM remains an open and largely unaddressed research problem due to the unique sensing modalities and the object classes found underwater. This paper presents an object-based semantic SLAM method for underwater environments that can identify, localize, classify, and map a wide variety of marine objects without a priori knowledge of the object classes present in the scene. The method performs unsupervised object segmentation and object-level feature aggregation, and then uses opti-acoustic sensor fusion for object localization. Probabilistic data association is used to determine observation to landmark correspondences. Given such correspondences, the method then jointly optimizes landmark and vehicle position estimates. Indoor and outdoor underwater datasets with a wide variety of objects and challenging acoustic and lighting conditions are collected for evaluation and made publicly available. Quantitative and qualitative results show the proposed method achieves reduced trajectory error compared to baseline methods, and is able to obtain comparable map accuracy to a baseline closed-set method that requires hand-labeled data of all objects in the scene.
☆ AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents
Traditional approaches in physics-based motion generation, centered around imitation learning and reward shaping, often struggle to adapt to new scenarios. To tackle this limitation, we propose AnySkill, a novel hierarchical method that learns physically plausible interactions following open-vocabulary instructions. Our approach begins by developing a set of atomic actions via a low-level controller trained via imitation learning. Upon receiving an open-vocabulary textual instruction, AnySkill employs a high-level policy that selects and integrates these atomic actions to maximize the CLIP similarity between the agent's rendered images and the text. An important feature of our method is the use of image-based rewards for the high-level policy, which allows the agent to learn interactions with objects without manual reward engineering. We demonstrate AnySkill's capability to generate realistic and natural motion sequences in response to unseen instructions of varying lengths, marking it the first method capable of open-vocabulary physical skill learning for interactive humanoid agents.
☆ Introducing Combi-Stations in Robotic Mobile Fulfilment Systems: A Queueing-Theory-Based Efficiency Analysis
In the era of digital commerce, the surge in online shopping and the expectation for rapid delivery have placed unprecedented demands on warehouse operations. The traditional method of order fulfilment, where human order pickers traverse large storage areas to pick items, has become a bottleneck, consuming valuable time and resources. Robotic Mobile Fulfilment Systems (RMFS) offer a solution by using robots to transport storage racks directly to human-operated picking stations, eliminating the need for pickers to travel. This paper introduces combi-stations, a novel type of station that enables both item picking and replenishment, as opposed to traditional separate stations. We analyse the efficiency of combi-stations using queueing theory and demonstrate their potential to streamline warehouse operations. Our results suggest that combi-stations can reduce the number of robots required for stability and significantly reduce order turnover time, indicating a promising direction for future warehouse automation.
comment: 15 pages, 7 figures. arXiv admin note: text overlap with arXiv:1912.01782
☆ BTGenBot: Behavior Tree Generation for Robotic Tasks with Lightweight LLMs
This paper presents a novel approach to generating behavior trees for robots using lightweight large language models (LLMs) with a maximum of 7 billion parameters. The study demonstrates that it is possible to achieve satisfying results with compact LLMs when fine-tuned on a specific dataset. The key contributions of this research include the creation of a fine-tuning dataset based on existing behavior trees using GPT-3.5 and a comprehensive comparison of multiple LLMs (namely llama2, llama-chat, and code-llama) across nine distinct tasks. To be thorough, we evaluated the generated behavior trees using static syntactical analysis, a validation system, a simulated environment, and a real robot. Furthermore, this work opens the possibility of deploying such solutions directly on the robot, enhancing its practical applicability. Findings from this study demonstrate the potential of LLMs with a limited number of parameters in generating effective and efficient robot behaviors.
☆ Some geometric and topological data-driven methods in robot motion path planning
Motion path planning is an intrinsically geometric problem which is central for design of robot systems. Since the early years of AI, robotics together with computer vision have been the areas of computer science that drove its development. Many questions that arise, such as existence, optimality, and diversity of motion paths in the configuration space that describes feasible robot configurations, are of topological nature. The recent advances in topological data analysis and related metric geometry, topology and combinatorics have provided new tools to address these engineering tasks. We will survey some questions, issues, recent work and promising directions in data-driven geometric and topological methods with some emphasis on the use of discrete Morse theory.
comment: 21 pages, 6 figures, to appear in a book project on Topology, Geometry and AI in the EMS Series in Industrial and Applied Mathematics, edited by Michael Farber and Jes\'us Gonz\'alez
☆ Shared Autonomy via Variable Impedance Control and Virtual Potential Fields for Encoding Human Demonstration ICRA 2024
This article introduces a framework for complex human-robot collaboration tasks, such as the co-manufacturing of furniture. For these tasks, it is essential to encode tasks from human demonstration and reproduce these skills in a compliant and safe manner. Therefore, two key components are addressed in this work: motion generation and shared autonomy. We propose a motion generator based on a time-invariant potential field, capable of encoding wrench profiles, complex and closed-loop trajectories, and additionally incorporates obstacle avoidance. Additionally, the paper addresses shared autonomy (SA) which enables synergetic collaboration between human operators and robots by dynamically allocating authority. Variable impedance control (VIC) and force control are employed, where impedance and wrench are adapted based on the human-robot autonomy factor derived from interaction forces. System passivity is ensured by an energy-tank based task passivation strategy. The framework's efficacy is validated through simulations and an experimental study employing a Franka Emika Research 3 robot.
comment: Accepted to ICRA 2024
☆ WaterVG: Waterway Visual Grounding based on Text-Guided Vision and mmWave Radar
The perception of waterways based on human intent holds significant importance for autonomous navigation and operations of Unmanned Surface Vehicles (USVs) in water environments. Inspired by visual grounding, in this paper, we introduce WaterVG, the first visual grounding dataset designed for USV-based waterway perception based on human intention prompts. WaterVG encompasses prompts describing multiple targets, with annotations at the instance level including bounding boxes and masks. Notably, WaterVG includes 11,568 samples with 34,950 referred targets, which integrates both visual and radar characteristics captured by monocular camera and millimeter-wave (mmWave) radar, enabling a finer granularity of text prompts. Furthermore, we propose a novel multi-modal visual grounding model, Potamoi, which is a multi-modal and multi-task model based on the one-stage paradigm with a designed Phased Heterogeneous Modality Fusion (PHMF) structure, including Adaptive Radar Weighting (ARW) and Multi-Head Slim Cross Attention (MHSCA). In specific, MHSCA is a low-cost and efficient fusion module with a remarkably small parameter count and FLOPs, elegantly aligning and fusing scenario context information captured by two sensors with linguistic features, which can effectively address tasks of referring expression comprehension and segmentation based on fine-grained prompts. Comprehensive experiments and evaluations have been conducted on WaterVG, where our Potamoi archives state-of-the-art performances compared with counterparts.
comment: 10 pages, 9 figures
☆ Dynamic Manipulation of Deformable Objects using Imitation Learning with Adaptation to Hardware Constraints IROS 2024
Imitation Learning (IL) is a promising paradigm for learning dynamic manipulation of deformable objects since it does not depend on difficult-to-create accurate simulations of such objects. However, the translation of motions demonstrated by a human to a robot is a challenge for IL, due to differences in the embodiments and the robot's physical limits. These limits are especially relevant in dynamic manipulation where high velocities and accelerations are typical. To address this problem, we propose a framework that first maps a dynamic demonstration into a motion that respects the robot's constraints using a constrained Dynamic Movement Primitive. Second, the resulting object state is further optimized by quasi-static refinement motions to optimize task performance metrics. This allows both efficiently altering the object state by dynamic motions and stable small-scale refinements. We evaluate the framework in the challenging task of bag opening, designing the system BILBO: Bimanual dynamic manipulation using Imitation Learning for Bag Opening. Our results show that BILBO can successfully open a wide range of crumpled bags, using a demonstration with a single bag. See supplementary material at https://sites.google.com/view/bilbo-bag.
comment: Submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2024). 8 pages, 8 figures
☆ IFFNeRF: Initialisation Free and Fast 6DoF pose estimation from a single image and a NeRF model ICRA 2024
We introduce IFFNeRF to estimate the six degrees-of-freedom (6DoF) camera pose of a given image, building on the Neural Radiance Fields (NeRF) formulation. IFFNeRF is specifically designed to operate in real-time and eliminates the need for an initial pose guess that is proximate to the sought solution. IFFNeRF utilizes the Metropolis-Hasting algorithm to sample surface points from within the NeRF model. From these sampled points, we cast rays and deduce the color for each ray through pixel-level view synthesis. The camera pose can then be estimated as the solution to a Least Squares problem by selecting correspondences between the query image and the resulting bundle. We facilitate this process through a learned attention mechanism, bridging the query image embedding with the embedding of parameterized rays, thereby matching rays pertinent to the image. Through synthetic and real evaluation settings, we show that our method can improve the angular and translation error accuracy by 80.1% and 67.3%, respectively, compared to iNeRF while performing at 34fps on consumer hardware and not requiring the initial pose guess.
comment: Accepted ICRA 2024, Project page: https://mbortolon97.github.io/iffnerf/
☆ In-Hand Following of Deformable Linear Objects Using Dexterous Fingers with Tactile Sensing
Most research on deformable linear object (DLO) manipulation assumes rigid grasping. However, beyond rigid grasping and re-grasping, in-hand following is also an essential skill that humans use to dexterously manipulate DLOs, which requires continuously changing the grasp point by in-hand sliding while holding the DLO to prevent it from falling. Achieving such a skill is very challenging for robots without using specially designed but not versatile end-effectors. Previous works have attempted using generic parallel grippers, but their robustness is unsatisfactory owing to the conflict between following and holding, which is hard to balance with a one-degree-of-freedom gripper. In this work, inspired by how humans use fingers to follow DLOs, we explore the usage of a generic dexterous hand with tactile sensing to imitate human skills and achieve robust in-hand DLO following. To enable the hardware system to function in the real world, we develop a framework that includes Cartesian-space arm-hand control, tactile-based in-hand 3-D DLO pose estimation, and task-specific motion design. Experimental results demonstrate the significant superiority of our method over using parallel grippers, as well as its great robustness, generalizability, and efficiency.
☆ Driving Animatronic Robot Facial Expression From Speech
Animatronic robots aim to enable natural human-robot interaction through lifelike facial expressions. However, generating realistic, speech-synchronized robot expressions is challenging due to the complexities of facial biomechanics and responsive motion synthesis. This paper presents a principled, skinning-centric approach to drive animatronic robot facial expressions from speech. The proposed approach employs linear blend skinning (LBS) as the core representation to guide tightly integrated innovations in embodiment design and motion synthesis. LBS informs the actuation topology, enables human expression retargeting, and allows speech-driven facial motion generation. The proposed approach is capable of generating highly realistic, real-time facial expressions from speech on an animatronic face, significantly advancing robots' ability to replicate nuanced human expressions for natural interaction.
comment: Under review
☆ PointGrasp: Point Cloud-based Grasping for Tendon-driven Soft Robotic Glove Applications
Controlling hand exoskeletons to assist individuals with grasping tasks poses a challenge due to the difficulty in understanding user intentions. We propose that most daily grasping tasks during activities of daily living (ADL) can be deduced by analyzing object geometries (simple and complex) from 3D point clouds. The study introduces PointGrasp, a real-time system designed for identifying household scenes semantically, aiming to support and enhance assistance during ADL for tailored end-to-end grasping tasks. The system comprises an RGB-D camera with an inertial measurement unit and a microprocessor integrated into a tendon-driven soft robotic glove. The RGB-D camera processes 3D scenes at a rate exceeding 30 frames per second. The proposed pipeline demonstrates an average RMSE of 0.8 $\pm$ 0.39 cm for simple and 0.11 $\pm$ 0.06 cm for complex geometries. Within each mode, it identifies and pinpoints reachable objects. This system shows promise in end-to-end vision-driven robotic-assisted rehabilitation manual tasks.
comment: 6 pages, 8 figures, conference
☆ Looking for the Human in HRI Teaching: User-Centered Course Design for Tech-Savvy Students
Top-down, user-centered thinking is not typically a strength of all students, especially tech-savvy computer science-related ones. We propose Human-Robot Interaction (HRI) introductory courses as a highly suitable opportunity to foster these important skills since the HRI discipline includes a focus on humans as users. Our HRI course therefore contains elements like scenario-based design of laboratory projects, discussing and merging ideas and other self-empowerment techniques. Participants describe, implement and present everyday scenarios using Pepper robots and our customized open-source visual programming tool. We observe that students obtain a good grasp of the taught topics and improve their user-centered thinking skills.
comment: Presented at the Designing an Intro to HRI Course Workshop at HRI 2024 (arXiv:2403.05588)
☆ FootstepNet: an Efficient Actor-Critic Method for Fast On-line Bipedal Footstep Planning and Forecasting
Designing a humanoid locomotion controller is challenging and classically split up in sub-problems. Footstep planning is one of those, where the sequence of footsteps is defined. Even in simpler environments, finding a minimal sequence, or even a feasible sequence, yields a complex optimization problem. In the literature, this problem is usually addressed by search-based algorithms (e.g. variants of A*). However, such approaches are either computationally expensive or rely on hand-crafted tuning of several parameters. In this work, at first, we propose an efficient footstep planning method to navigate in local environments with obstacles, based on state-of-the art Deep Reinforcement Learning (DRL) techniques, with very low computational requirements for on-line inference. Our approach is heuristic-free and relies on a continuous set of actions to generate feasible footsteps. In contrast, other methods necessitate the selection of a relevant discrete set of actions. Second, we propose a forecasting method, allowing to quickly estimate the number of footsteps required to reach different candidates of local targets. This approach relies on inherent computations made by the actor-critic DRL architecture. We demonstrate the validity of our approach with simulation results, and by a deployment on a kid-size humanoid robot during the RoboCup 2023 competition.
☆ M2DA: Multi-Modal Fusion Transformer Incorporating Driver Attention for Autonomous Driving
End-to-end autonomous driving has witnessed remarkable progress. However, the extensive deployment of autonomous vehicles has yet to be realized, primarily due to 1) inefficient multi-modal environment perception: how to integrate data from multi-modal sensors more efficiently; 2) non-human-like scene understanding: how to effectively locate and predict critical risky agents in traffic scenarios like an experienced driver. To overcome these challenges, in this paper, we propose a Multi-Modal fusion transformer incorporating Driver Attention (M2DA) for autonomous driving. To better fuse multi-modal data and achieve higher alignment between different modalities, a novel Lidar-Vision-Attention-based Fusion (LVAFusion) module is proposed. By incorporating driver attention, we empower the human-like scene understanding ability to autonomous vehicles to identify crucial areas within complex scenarios precisely and ensure safety. We conduct experiments on the CARLA simulator and achieve state-of-the-art performance with less data in closed-loop benchmarks. Source codes are available at https://anonymous.4open.science/r/M2DA-4772.
☆ Multi-View Active Sensing for Human-Robot Interaction via Hierarchically Connected Tree
Comprehensive perception of human beings is the prerequisite to ensure the safety of human-robot interaction. Currently, prevailing visual sensing approach typically involves a single static camera, resulting in a restricted and occluded field of view. In our work, we develop an active vision system using multiple cameras to dynamically capture multi-source RGB-D data. An integrated human sensing strategy based on a hierarchically connected tree structure is proposed to fuse localized visual information. Constituting the tree model are the nodes representing keypoints and the edges representing keyparts, which are consistently interconnected to preserve the structural constraints during multi-source fusion. Utilizing RGB-D data and HRNet, the 3D positions of keypoints are analytically estimated, and their presence is inferred through a sliding widow of confidence scores. Subsequently, the point clouds of reliable keyparts are extracted by drawing occlusion-resistant masks, enabling fine registration between data clouds and cylindrical model following the hierarchical order. Experimental results demonstrate that our method enhances keypart recognition recall from 69.20% to 90.10%, compared to employing a single static camera. Furthermore, in overcoming challenges related to localized and occluded perception, the robotic arm's obstacle avoidance capabilities are effectively improved.
☆ High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization IROS24
We propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering loss to map unobserved areas and refine reobserved areas. Second, we introduce extra regularization parameters to alleviate the forgetting problem in the continuous mapping problem, where parameters tend to overfit the latest frame and result in decreasing rendering quality for previous frames. Both mapping and tracking are performed with Gaussian parameters by minimizing re-rendering loss in a differentiable way. Compared to recent neural and concurrently developed gaussian splatting RGBD SLAM baselines, our method achieves state-of-the-art results on the synthetic dataset Replica and competitive results on the real-world dataset TUM.
comment: submitted to IROS24
☆ To Help or Not to Help: LLM-based Attentive Support for Human-Robot Group Interactions
How can a robot provide unobtrusive physical support within a group of humans? We present Attentive Support, a novel interaction concept for robots to support a group of humans. It combines scene perception, dialogue acquisition, situation understanding, and behavior generation with the common-sense reasoning capabilities of Large Language Models (LLMs). In addition to following user instructions, Attentive Support is capable of deciding when and how to support the humans, and when to remain silent to not disturb the group. With a diverse set of scenarios, we show and evaluate the robot's attentive behavior, which supports and helps the humans when required, while not disturbing if no help is needed.
comment: 8 pages, 5 figures
☆ TON-VIO: Online Time Offset Modeling Networks for Robust Temporal Alignment in High Dynamic Motion VIO
Temporal misalignment (time offset) between sensors is common in low cost visual-inertial odometry (VIO) systems. Such temporal misalignment introduces inconsistent constraints for state estimation, leading to a significant positioning drift especially in high dynamic motion scenarios. In this article, we focus on online temporal calibration to reduce the positioning drift caused by the time offset for high dynamic motion VIO. For the time offset observation model, most existing methods rely on accurate state estimation or stable visual tracking. For the prediction model, current methods oversimplify the time offset as a constant value with white Gaussian noise. However, these ideal conditions are seldom satisfied in real high dynamic scenarios, resulting in the poor performance. In this paper, we introduce online time offset modeling networks (TON) to enhance real-time temporal calibration. TON improves the accuracy of time offset observation and prediction modeling. Specifically, for observation modeling, we propose feature velocity observation networks to enhance velocity computation for features in unstable visual tracking conditions. For prediction modeling, we present time offset prediction networks to learn its evolution pattern. To highlight the effectiveness of our method, we integrate the proposed TON into both optimization-based and filter-based VIO systems. Simulation and real-world experiments are conducted to demonstrate the enhanced performance of our approach. Additionally, to contribute to the VIO community, we will open-source the code of our method on: https://github.com/Franky-X/FVON-TPN.
☆ Under-actuated Robotic Gripper with Multiple Grasping Modes Inspired by Human Finger
Under-actuated robot grippers as a pervasive tool of robots have become a considerable research focus. Despite their simplicity of mechanical design and control strategy, they suffer from poor versatility and weak adaptability, making widespread applications limited. To better relieve relevant research gaps, we present a novel 3-finger linkage-based gripper that realizes retractable and reconfigurable multi-mode grasps driven by a single motor. Firstly, inspired by the changes that occurred in the contact surface with a human finger moving, we artfully design a slider-slide rail mechanism as the phalanx to achieve retraction of each finger, allowing for better performance in the enveloping grasping mode. Secondly, a reconfigurable structure is constructed to broaden the grasping range of objects' dimensions for the proposed gripper. By adjusting the configuration and gesture of each finger, the gripper can achieve five grasping modes. Thirdly, the proposed gripper is just actuated by a single motor, yet it can be capable of grasping and reconfiguring simultaneously. Finally, various experiments on grasps of slender, thin, and large-volume objects are implemented to evaluate the performance of the proposed gripper in practical scenarios, which demonstrates the excellent grasping capabilities of the gripper.
comment: 8 pages
☆ Theoretical Modeling and Bio-inspired Trajectory Optimization of A Multiple-locomotion Origami Robot
Recent research on mobile robots has focused on increasing their adaptability to unpredictable and unstructured environments using soft materials and structures. However, the determination of key design parameters and control over these compliant robots are predominantly iterated through experiments, lacking a solid theoretical foundation. To improve their efficiency, this paper aims to provide mathematics modeling over two locomotion, crawling and swimming. Specifically, a dynamic model is first devised to reveal the influence of the contact surfaces' frictional coefficients on displacements in different motion phases. Besides, a swimming kinematics model is provided using coordinate transformation, based on which, we further develop an algorithm that systematically plans human-like swimming gaits, with maximum thrust obtained. The proposed algorithm is highly generalizable and has the potential to be applied in other soft robots with multiple joints. Simulation experiments have been conducted to illustrate the effectiveness of the proposed modeling.
comment: 8 pages
☆ Diagrammatic Instructions to Specify Spatial Objectives and Constraints with Applications to Mobile Base Placement
This paper introduces Spatial Diagrammatic Instructions (SDIs), an approach for human operators to specify objectives and constraints that are related to spatial regions in the working environment. Human operators are enabled to sketch out regions directly on camera images that correspond to the objectives and constraints. These sketches are projected to 3D spatial coordinates, and continuous Spatial Instruction Maps (SIMs) are learned upon them. These maps can then be integrated into optimization problems for tasks of robots. In particular, we demonstrate how Spatial Diagrammatic Instructions can be applied to solve the Base Placement Problem of mobile manipulators, which concerns the best place to put the manipulator to facilitate a certain task. Human operators can specify, via sketch, spatial regions of interest for a manipulation task and permissible regions for the mobile manipulator to be at. Then, an optimization problem that maximizes the manipulator's reachability, or coverage, over the designated regions of interest while remaining in the permissible regions is solved. We provide extensive empirical evaluations, and show that our formulation of Spatial Instruction Maps provides accurate representations of user-specified diagrammatic instructions. Furthermore, we demonstrate that our diagrammatic approach to the Mobile Base Placement Problem enables higher quality solutions and faster run-time.
☆ Multi-Object RANSAC: Efficient Plane Clustering Method in a Clutter
In this paper, we propose a novel method for plane clustering specialized in cluttered scenes using an RGB-D camera and validate its effectiveness through robot grasping experiments. Unlike existing methods, which focus on large-scale indoor structures, our approach -- Multi-Object RANSAC emphasizes cluttered environments that contain a wide range of objects with different scales. It enhances plane segmentation by generating subplanes in Deep Plane Clustering (DPC) module, which are then merged with the final planes by post-processing. DPC rearranges the point cloud by voting layers to make subplane clusters, trained in a self-supervised manner using pseudo-labels generated from RANSAC. Multi-Object RANSAC demonstrates superior plane instance segmentation performances over other recent RANSAC applications. We conducted an experiment on robot suction-based grasping, comparing our method with vision-based grasping network and RANSAC applications. The results from this real-world scenario showed its remarkable performance surpassing the baseline methods, highlighting its potential for advanced scene understanding and manipulation.
comment: 7 pages, 6 figures
☆ UniDexFPM: Universal Dexterous Functional Pre-grasp Manipulation Via Diffusion Policy
Objects in the real world are often not naturally positioned for functional grasping, which usually requires repositioning and reorientation before they can be grasped, a process known as pre-grasp manipulation. However, effective learning of universal dexterous functional pre-grasp manipulation necessitates precise control over relative position, relative orientation, and contact between the hand and object, while generalizing to diverse dynamic scenarios with varying objects and goal poses. We address the challenge by using teacher-student learning. We propose a novel mutual reward that incentivizes agents to jointly optimize three key criteria. Furthermore, we introduce a pipeline that leverages a mixture-of-experts strategy to learn diverse manipulation policies, followed by a diffusion policy to capture complex action distributions from these experts. Our method achieves a success rate of 72.6% across 30+ object categories encompassing 1400+ objects and 10k+ goal poses. Notably, our method relies solely on object pose information for universal dexterous functional pre-grasp manipulation by using extrinsic dexterity and adjusting from feedback. Additional experiments under noisy object pose observation showcase the robustness of our method and its potential for real-world applications. The demonstrations can be viewed at https://unidexfpm.github.io.
☆ Bin Packing Optimization via Deep Reinforcement Learning
The Bin Packing Problem (BPP) has attracted enthusiastic research interest recently, owing to widespread applications in logistics and warehousing environments. It is truly essential to optimize the bin packing to enable more objects to be packed into boxes. Object packing order and placement strategy are the two crucial optimization objectives of the BPP. However, existing optimization methods for BPP, such as the genetic algorithm (GA), emerge as the main issues in highly computational cost and relatively low accuracy, making it difficult to implement in realistic scenarios. To well relieve the research gaps, we present a novel optimization methodology of two-dimensional (2D)-BPP and three-dimensional (3D)-BPP for objects with regular shapes via deep reinforcement learning (DRL), maximizing the space utilization and minimizing the usage number of boxes. First, an end-to-end DRL neural network constructed by a modified Pointer Network consisting of an encoder, a decoder and an attention module is proposed to achieve the optimal object packing order. Second, conforming to the top-down operation mode, the placement strategy based on a height map is used to arrange the ordered objects in the boxes, preventing the objects from colliding with boxes and other objects in boxes. Third, the reward and loss functions are defined as the indicators of the compactness, pyramid, and usage number of boxes to conduct the training of the DRL neural network based on an on-policy actor-critic framework. Finally, a series of experiments are implemented to compare our method with conventional packing methods, from which we conclude that our method outperforms these packing methods in both packing accuracy and efficiency.
☆ OV9D: Open-Vocabulary Category-Level 9D Object Pose and Size Estimation
This paper studies a new open-set problem, the open-vocabulary category-level object pose and size estimation. Given human text descriptions of arbitrary novel object categories, the robot agent seeks to predict the position, orientation, and size of the target object in the observed scene image. To enable such generalizability, we first introduce OO3D-9D, a large-scale photorealistic dataset for this task. Derived from OmniObject3D, OO3D-9D is the largest and most diverse dataset in the field of category-level object pose and size estimation. It includes additional annotations for the symmetry axis of each category, which help resolve symmetric ambiguity. Apart from the large-scale dataset, we find another key to enabling such generalizability is leveraging the strong prior knowledge in pre-trained visual-language foundation models. We then propose a framework built on pre-trained DinoV2 and text-to-image stable diffusion models to infer the normalized object coordinate space (NOCS) maps of the target instances. This framework fully leverages the visual semantic prior from DinoV2 and the aligned visual and language knowledge within the text-to-image diffusion model, which enables generalization to various text descriptions of novel categories. Comprehensive quantitative and qualitative experiments demonstrate that the proposed open-vocabulary method, trained on our large-scale synthesized data, significantly outperforms the baseline and can effectively generalize to real-world images of unseen categories. The project page is at https://ov9d.github.io.
☆ Online Multi-Agent Pickup and Delivery with Task Deadlines IROS 2024
Managing delivery deadlines in automated warehouses and factories is crucial for maintaining customer satisfaction and ensuring seamless production. This study introduces the problem of online multi-agent pickup and delivery with task deadlines (MAPD-D), which is an advanced variant of the online MAPD problem incorporating delivery deadlines. MAPD-D presents a dynamic deadline-driven approach that includes task deadlines, with tasks being added at any time (online), thus challenging conventional MAPD frameworks. To tackle MAPD-D, we propose a novel algorithm named deadline-aware token passing (D-TP). The D-TP algorithm is designed to calculate pickup deadlines and assign tasks while balancing execution cost and deadline proximity. Additionally, we introduce the D-TP with task swaps (D-TPTS) method to further reduce task tardiness, enhancing flexibility and efficiency via task-swapping strategies. Numerical experiments were conducted in simulated warehouse environments to showcase the effectiveness of the proposed methods. Both D-TP and D-TPTS demonstrate significant reductions in task tardiness compared to existing methods, thereby contributing to efficient operations in automated warehouses and factories with delivery deadlines.
comment: 6 pages, 2 figures, submitted to IROS 2024
☆ CaDRE: Controllable and Diverse Generation of Safety-Critical Driving Scenarios using Real-World Trajectories
Simulation is an indispensable tool in the development and testing of autonomous vehicles (AVs), offering an efficient and safe alternative to road testing by allowing the exploration of a wide range of scenarios. Despite its advantages, a significant challenge within simulation-based testing is the generation of safety-critical scenarios, which are essential to ensure that AVs can handle rare but potentially fatal situations. This paper addresses this challenge by introducing a novel generative framework, CaDRE, which is specifically designed for generating diverse and controllable safety-critical scenarios using real-world trajectories. Our approach optimizes for both the quality and diversity of scenarios by employing a unique formulation and algorithm that integrates real-world data, domain knowledge, and black-box optimization techniques. We validate the effectiveness of our framework through extensive testing in three representative types of traffic scenarios. The results demonstrate superior performance in generating diverse and high-quality scenarios with greater sample efficiency than existing reinforcement learning and sampling-based methods.
☆ Towards Robots That Know When They Need Help: Affordance-Based Uncertainty for Large Language Model Planners
Large language models (LLMs) showcase many desirable traits for intelligent and helpful robots. However, they are also known to hallucinate predictions. This issue is exacerbated in consumer robotics where LLM hallucinations may result in robots confidently executing plans that are contrary to user goals, relying more frequently on human assistance, or preventing the robot from asking for help at all. In this work, we present LAP, a novel approach for utilizing off-the-shelf LLM's, alongside scene and object Affordances, in robotic Planners that minimize harmful hallucinations and know when to ask for help. Our key finding is that calculating and leveraging a scene affordance score, a measure of whether a given action is possible in the provided scene, helps to mitigate hallucinations in LLM predictions and better align the LLM's confidence measure with the probability of success. We specifically propose and test three different affordance scores, which can be used independently or in tandem to improve performance across different use cases. The most successful of these individual scores involves prompting an LLM to determine if a given action is possible and safe in the given scene and uses the LLM's response to compute the score. Through experiments in both simulation and the real world, on tasks with a variety of ambiguities, we show that LAP significantly increases success rate and decreases the amount of human intervention required relative to prior art. For example, in our real-world testing paradigm, LAP decreases the human help rate of previous methods by over 33% at a success rate of 70%.
☆ Reflectivity Is All You Need!: Advancing LiDAR Semantic Segmentation
LiDAR semantic segmentation frameworks predominantly leverage geometry-based features to differentiate objects within a scan. While these methods excel in scenarios with clear boundaries and distinct shapes, their performance declines in environments where boundaries are blurred, particularly in off-road contexts. To address this, recent strides in 3D segmentation algorithms have focused on harnessing raw LiDAR intensity measurements to improve prediction accuracy. Despite these efforts, current learning-based models struggle to correlate the intricate connections between raw intensity and factors such as distance, incidence angle, material reflectivity, and atmospheric conditions. Building upon our prior work, this paper delves into the advantages of employing calibrated intensity (also referred to as reflectivity) within learning-based LiDAR semantic segmentation frameworks. We initially establish that incorporating reflectivity as an input enhances the existing LiDAR semantic segmentation model. Furthermore, we present findings that enable the model to learn to calibrate intensity can boost its performance. Through extensive experimentation on the off-road dataset Rellis-3D, we demonstrate notable improvements. Specifically, converting intensity to reflectivity results in a 4% increase in mean Intersection over Union (mIoU) when compared to using raw intensity in Off-road scenarios. Additionally, we also investigate the possible benefits of using calibrated intensity in semantic segmentation in urban environments (SemanticKITTI) and cross-sensor domain adaptation.
☆ User-customizable Shared Control for Fine Teleoperation via Virtual Reality
Shared control can ease and enhance a human operator's ability to teleoperate robots, particularly for intricate tasks demanding fine control over multiple degrees of freedom. However, the arbitration process dictating how much autonomous assistance to administer in shared control can confuse novice operators and impede their understanding of the robot's behavior. To overcome these adverse side-effects, we propose a novel formulation of shared control that enables operators to tailor the arbitration to their unique capabilities and preferences. Unlike prior approaches to customizable shared control where users could indirectly modify the latent parameters of the arbitration function by issuing a feedback command, we instead make these parameters observable and directly editable via a virtual reality (VR) interface. We present our user-customizable shared control method for a teleoperation task in SE(3), known as the buzz wire game. A user study is conducted with participants teleoperating a robotic arm in VR to complete the game. The experiment spanned two weeks per subject to investigate longitudinal trends. Our findings reveal that users allowed to interactively tune the arbitration parameters across trials generalize well to adaptations in the task, exhibiting improvements in precision and fluency over direct teleoperation and conventional shared control.
☆ On Designing Consistent Covariance Recovery from a Deep Learning Visual Odometry Engine IROS 2024
Deep learning techniques have significantly advanced in providing accurate visual odometry solutions by leveraging large datasets. However, generating uncertainty estimates for these methods remains a challenge. Traditional sensor fusion approaches in a Bayesian framework are well-established, but deep learning techniques with millions of parameters lack efficient methods for uncertainty estimation. This paper addresses the issue of uncertainty estimation for pre-trained deep-learning models in monocular visual odometry. We propose formulating a factor graph on an implicit layer of the deep learning network to recover relative covariance estimates, which allows us to determine the covariance of the Visual Odometry (VO) solution. We showcase the consistency of the deep learning engine's covariance approximation with an empirical analysis of the covariance model on the EUROC datasets to demonstrate the correctness of our formulation.
comment: Submitted to IROS 2024
☆ Meta-Learning for Fast Adaptation in Intent Inferral on a Robotic Hand Orthosis for Stroke
We propose MetaEMG, a meta-learning approach for fast adaptation in intent inferral on a robotic hand orthosis for stroke. One key challenge in machine learning for assistive and rehabilitative robotics with disabled-bodied subjects is the difficulty of collecting labeled training data. Muscle tone and spasticity often vary significantly among stroke subjects, and hand function can even change across different use sessions of the device for the same subject. We investigate the use of meta-learning to mitigate the burden of data collection needed to adapt high-capacity neural networks to a new session or subject. Our experiments on real clinical data collected from five stroke subjects show that MetaEMG can improve the intent inferral accuracy with a small session- or subject-specific dataset and very few fine-tuning epochs. To the best of our knowledge, we are the first to formulate intent inferral on stroke subjects as a meta-learning problem and demonstrate fast adaptation to a new session or subject for controlling a robotic hand orthosis with EMG signals.
☆ Interactive Robot-Environment Self-Calibration via Compliant Exploratory Actions
Calibrating robots into their workspaces is crucial for manipulation tasks. Existing calibration techniques often rely on sensors external to the robot (cameras, laser scanners, etc.) or specialized tools. This reliance complicates the calibration process and increases the costs and time requirements. Furthermore, the associated setup and measurement procedures require significant human intervention, which makes them more challenging to operate. Using the built-in force-torque sensors, which are nowadays a default component in collaborative robots, this work proposes a self-calibration framework where robot-environmental spatial relations are automatically estimated through compliant exploratory actions by the robot itself. The self-calibration approach converges, verifies its own accuracy, and terminates upon completion, autonomously purely through interactive exploration of the environment's geometries. Extensive experiments validate the effectiveness of our self-calibration approach in accurately establishing the robot-environment spatial relationships without the need for additional sensing equipment or any human intervention.
☆ Wearable Roller Rings to Enable Robot Dexterous In-Hand Manipulation through Active Surfaces
In-hand manipulation is a crucial ability for reorienting and repositioning objects within grasps. The main challenges are not only the complexity in the computational models, but also the risks of grasp instability caused by active finger motions, such as rolling, sliding, breaking, and remaking contacts. Based on the idea of manipulation without lifting a finger, this paper presents the development of Roller Rings (RR), a modular robotic attachment with active surfaces that is wearable by both robot and human hands. By installing and angling the RRs on grasping systems, such that their spatial motions are not co-linear, we derive a general differential motion model for the object actuated by the active surfaces. Our motion model shows that complete in-hand manipulation skill sets can be provided by as few as only 2 RRs through non-holonomic object motions, while more RRs can enable enhanced manipulation dexterity with fewer motion constraints. Through extensive experiments, we wear RRs on both a robot hand and a human hand to evaluate their manipulation capabilities, and show that the RRs can be employed to manipulate arbitrary object shapes to provide dexterous in-hand manipulation.
☆ Better Call SAL: Towards Learning to Segment Anything in Lidar
We propose $\texttt{SAL}$ ($\texttt{S}$egment $\texttt{A}$nything in $\texttt{L}$idar) method consisting of a text-promptable zero-shot model for segmenting and classifying any object in Lidar, and a pseudo-labeling engine that facilitates model training without manual supervision. While the established paradigm for $\textit{Lidar Panoptic Segmentation}$ (LPS) relies on manual supervision for a handful of object classes defined a priori, we utilize 2D vision foundation models to generate 3D supervision "for free". Our pseudo-labels consist of instance masks and corresponding CLIP tokens, which we lift to Lidar using calibrated multi-modal data. By training our model on these labels, we distill the 2D foundation models into our Lidar $\texttt{SAL}$ model. Even without manual labels, our model achieves $91\%$ in terms of class-agnostic segmentation and $44\%$ in terms of zero-shot LPS of the fully supervised state-of-the-art. Furthermore, we outperform several baselines that do not distill but only lift image features to 3D. More importantly, we demonstrate that $\texttt{SAL}$ supports arbitrary class prompts, can be easily extended to new datasets, and shows significant potential to improve with increasing amounts of self-labeled data.
☆ Cooperative Modular Manipulation with Numerous Cable-Driven Robots for Assistive Construction and Gap Crossing IROS 2024
Soldiers in the field often need to cross negative obstacles, such as rivers or canyons, to reach goals or safety. Military gap crossing involves on-site temporary bridges construction. However, this procedure is conducted with dangerous, time and labor intensive operations, and specialized machinery. We envision a scalable robotic solution inspired by advancements in force-controlled and Cable Driven Parallel Robots (CDPRs); this solution can address the challenges inherent in this transportation problem, achieving fast, efficient, and safe deployment and field operations. We introduce the embodied vision in Co3MaNDR, a solution to the military gap crossing problem, a distributed robot consisting of several modules simultaneously pulling on a central payload, controlling the cables' tensions to achieve complex objectives, such as precise trajectory tracking or force amplification. Hardware experiments demonstrate teleoperation of a payload, trajectory following, and the sensing and amplification of operators' applied physical forces during slow operations. An operator was shown to manipulate a 27.2 kg (60 lb) payload with an average force utilization of 14.5\% of its weight. Results indicate that the system can be scaled up to heavier payloads without compromising performance or introducing superfluous complexity. This research lays a foundation to expand CDPR technology to uncoordinated and unstable mobile platforms in unknown environments.
comment: 8 pages, 9 figures. Submit to IROS 2024
☆ Graph Neural Network-based Multi-agent Reinforcement Learning for Resilient Distributed Coordination of Multi-Robot Systems
Existing multi-agent coordination techniques are often fragile and vulnerable to anomalies such as agent attrition and communication disturbances, which are quite common in the real-world deployment of systems like field robotics. To better prepare these systems for the real world, we present a graph neural network (GNN)-based multi-agent reinforcement learning (MARL) method for resilient distributed coordination of a multi-robot system. Our method, Multi-Agent Graph Embedding-based Coordination (MAGEC), is trained using multi-agent proximal policy optimization (PPO) and enables distributed coordination around global objectives under agent attrition, partial observability, and limited or disturbed communications. We use a multi-robot patrolling scenario to demonstrate our MAGEC method in a ROS 2-based simulator and then compare its performance with prior coordination approaches. Results demonstrate that MAGEC outperforms existing methods in several experiments involving agent attrition and communication disturbance, and provides competitive results in scenarios without such anomalies.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
☆ Digital Twin-Driven Reinforcement Learning for Obstacle Avoidance in Robot Manipulators: A Self-Improving Online Training Framework
The evolution and growing automation of collaborative robots introduce more complexity and unpredictability to systems, highlighting the crucial need for robot's adaptability and flexibility to address the increasing complexities of their environment. In typical industrial production scenarios, robots are often required to be re-programmed when facing a more demanding task or even a few changes in workspace conditions. To increase productivity, efficiency and reduce human effort in the design process, this paper explores the potential of using digital twin combined with Reinforcement Learning (RL) to enable robots to generate self-improving collision-free trajectories in real time. The digital twin, acting as a virtual counterpart of the physical system, serves as a 'forward run' for monitoring, controlling, and optimizing the physical system in a safe and cost-effective manner. The physical system sends data to synchronize the digital system through the video feeds from cameras, which allows the virtual robot to update its observation and policy based on real scenarios. The bidirectional communication between digital and physical systems provides a promising platform for hardware-in-the-loop RL training through trial and error until the robot successfully adapts to its new environment. The proposed online training framework is demonstrated on the Unfactory Xarm5 collaborative robot, where the robot end-effector aims to reach the target position while avoiding obstacles. The experiment suggest that proposed framework is capable of performing policy online training, and that there remains significant room for improvement.
comment: 7 pages
☆ Subgoal Diffuser: Coarse-to-fine Subgoal Generation to Guide Model Predictive Control for Robot Manipulation ICRA 2024
Manipulation of articulated and deformable objects can be difficult due to their compliant and under-actuated nature. Unexpected disturbances can cause the object to deviate from a predicted state, making it necessary to use Model-Predictive Control (MPC) methods to plan motion. However, these methods need a short planning horizon to be practical. Thus, MPC is ill-suited for long-horizon manipulation tasks due to local minima. In this paper, we present a diffusion-based method that guides an MPC method to accomplish long-horizon manipulation tasks by dynamically specifying sequences of subgoals for the MPC to follow. Our method, called Subgoal Diffuser, generates subgoals in a coarse-to-fine manner, producing sparse subgoals when the task is easily accomplished by MPC and more dense subgoals when the MPC method needs more guidance. The density of subgoals is determined dynamically based on a learned estimate of reachability, and subgoals are distributed to focus on challenging parts of the task. We evaluate our method on two robot manipulation tasks and find it improves the planning performance of an MPC method, and also outperforms prior diffusion-based methods.
comment: ICRA 2024
☆ Current-Based Impedance Control for Interacting with Mobile Manipulators IROS 2024
As robots shift from industrial to human-centered spaces, adopting mobile manipulators, which expand workspace capabilities, becomes crucial. In these settings, seamless interaction with humans necessitates compliant control. Two common methods for safe interaction, admittance, and impedance control, require force or torque sensors, often absent in lower-cost or lightweight robots. This paper presents an adaption of impedance control that can be used on current-controlled robots without the use of force or torque sensors and its application for compliant control of a mobile manipulator. A calibration method is designed that enables estimation of the actuators' current/torque ratios and frictions, used by the adapted impedance controller, and that can handle model errors. The calibration method and the performance of the designed controller are experimentally validated using the Kinova GEN3 Lite arm. Results show that the calibration method is consistent and that the designed controller for the arm is compliant while also being able to track targets with five-millimeter precision when no interaction is present. Additionally, this paper presents two operational modes for interacting with the mobile manipulator: one for guiding the robot around the workspace through interacting with the arm and another for executing a tracking task, both maintaining compliance to external forces. These operational modes were tested in real-world experiments, affirming their practical applicability and effectiveness.
comment: 8 pages, 13 figures, under review for IROS 2024
☆ TAPTR: Tracking Any Point with Transformers as Detection
In this paper, we propose a simple and strong framework for Tracking Any Point with TRansformers (TAPTR). Based on the observation that point tracking bears a great resemblance to object detection and tracking, we borrow designs from DETR-like algorithms to address the task of TAP. In the proposed framework, in each video frame, each tracking point is represented as a point query, which consists of a positional part and a content part. As in DETR, each query (its position and content feature) is naturally updated layer by layer. Its visibility is predicted by its updated content feature. Queries belonging to the same tracking point can exchange information through self-attention along the temporal dimension. As all such operations are well-designed in DETR-like algorithms, the model is conceptually very simple. We also adopt some useful designs such as cost volume from optical flow models and develop simple designs to provide long temporal information while mitigating the feature drifting issue. Our framework demonstrates strong performance with state-of-the-art performance on various TAP datasets with faster inference speed.
♻ ☆ RLingua: Improving Reinforcement Learning Sample Efficiency in Robotic Manipulations With Large Language Models
Reinforcement learning (RL) has demonstrated its capability in solving various tasks but is notorious for its low sample efficiency. In this paper, we propose RLingua, a framework that can leverage the internal knowledge of large language models (LLMs) to reduce the sample complexity of RL in robotic manipulations. To this end, we first present a method for extracting the prior knowledge of LLMs by prompt engineering so that a preliminary rule-based robot controller for a specific task can be generated in a user-friendly manner. Despite being imperfect, the LLM-generated robot controller is utilized to produce action samples during rollouts with a decaying probability, thereby improving RL's sample efficiency. We employ TD3, the widely-used RL baseline method, and modify the actor loss to regularize the policy learning towards the LLM-generated controller. RLingua also provides a novel method of improving the imperfect LLM-generated robot controllers by RL. We demonstrate that RLingua can significantly reduce the sample complexity of TD3 in four robot tasks of panda_gym and achieve high success rates in 12 sampled sparsely rewarded robot tasks in RLBench, where the standard TD3 fails. Additionally, We validated RLingua's effectiveness in real-world robot experiments through Sim2Real, demonstrating that the learned policies are effectively transferable to real robot tasks. Further details about our work are available at our project website https://rlingua.github.io.
♻ ☆ SmartRefine: A Scenario-Adaptive Refinement Framework for Efficient Motion Prediction CVPR 2024
Predicting the future motion of surrounding agents is essential for autonomous vehicles (AVs) to operate safely in dynamic, human-robot-mixed environments. Context information, such as road maps and surrounding agents' states, provides crucial geometric and semantic information for motion behavior prediction. To this end, recent works explore two-stage prediction frameworks where coarse trajectories are first proposed, and then used to select critical context information for trajectory refinement. However, they either incur a large amount of computation or bring limited improvement, if not both. In this paper, we introduce a novel scenario-adaptive refinement strategy, named SmartRefine, to refine prediction with minimal additional computation. Specifically, SmartRefine can comprehensively adapt refinement configurations based on each scenario's properties, and smartly chooses the number of refinement iterations by introducing a quality score to measure the prediction quality and remaining refinement potential of each scenario. SmartRefine is designed as a generic and flexible approach that can be seamlessly integrated into most state-of-the-art motion prediction models. Experiments on Argoverse (1 & 2) show that our method consistently improves the prediction accuracy of multiple state-of-the-art prediction models. Specifically, by adding SmartRefine to QCNet, we outperform all published ensemble-free works on the Argoverse 2 leaderboard (single agent track) at submission. Comprehensive studies are also conducted to ablate design choices and explore the mechanism behind multi-iteration refinement. Codes are available at https://github.com/opendilab/SmartRefine/
comment: Camera-ready version for CVPR 2024
♻ ☆ Asynchronous Distributed Smoothing and Mapping via On-Manifold Consensus ADMM ICRA 2024
In this paper we present a fully distributed, asynchronous, and general purpose optimization algorithm for Consensus Simultaneous Localization and Mapping (CSLAM). Multi-robot teams require that agents have timely and accurate solutions to their state as well as the states of the other robots in the team. To optimize this solution we develop a CSLAM back-end based on Consensus ADMM called MESA (Manifold, Edge-based, Separable ADMM). MESA is fully distributed to tolerate failures of individual robots, asynchronous to tolerate communication delays and outages, and general purpose to handle any CSLAM problem formulation. We demonstrate that MESA exhibits superior convergence rates and accuracy compare to existing state-of-the art CSLAM back-end optimizers.
comment: Accepted to ICRA 2024
♻ ☆ Ada-NAV: Adaptive Trajectory Length-Based Sample Efficient Policy Learning for Robotic Navigation
Trajectory length stands as a crucial hyperparameter within reinforcement learning (RL) algorithms, significantly contributing to the sample inefficiency in robotics applications. Motivated by the pivotal role trajectory length plays in the training process, we introduce Ada-NAV, a novel adaptive trajectory length scheme designed to enhance the training sample efficiency of RL algorithms in robotic navigation tasks. Unlike traditional approaches that treat trajectory length as a fixed hyperparameter, we propose to dynamically adjust it based on the entropy of the underlying navigation policy. Interestingly, Ada-NAV can be applied to both existing on-policy and off-policy RL methods, which we demonstrate by empirically validating its efficacy on three popular RL methods: REINFORCE, Proximal Policy Optimization (PPO), and Soft Actor-Critic (SAC). We demonstrate through simulated and real-world robotic experiments that Ada-NAV outperforms conventional methods that employ constant or randomly sampled trajectory lengths. Specifically, for a fixed sample budget, Ada-NAV achieves an 18\% increase in navigation success rate, a 20-38\% reduction in navigation path length, and a 9.32\% decrease in elevation costs. Furthermore, we showcase the versatility of Ada-NAV by integrating it with the Clearpath Husky robot, illustrating its applicability in complex outdoor environments.
comment: 11 pages, 9 figures, 2 tables
♻ ☆ When Robotics Meets Wireless Communications: An Introductory Tutorial
The importance of ground Mobile Robots (MRs) and Unmanned Aerial Vehicles (UAVs) within the research community, industry, and society is growing fast. Many of these agents are nowadays equipped with communication systems that are, in some cases, essential to successfully achieve certain tasks. In this context, we have begun to witness the development of a new interdisciplinary research field at the intersection of robotics and communications. This research field has been boosted by the intention of integrating UAVs within the 5G and 6G communication networks. This research will undoubtedly lead to many important applications in the near future. Nevertheless, one of the main obstacles to the development of this research area is that most researchers address these problems by oversimplifying either the robotics or the communications aspect. This impedes the ability of reaching the full potential of this new interdisciplinary research area. In this tutorial, we present some of the modelling tools necessary to address problems involving both robotics and communication from an interdisciplinary perspective. As an illustrative example of such problems, we focus in this tutorial on the issue of communication-aware trajectory planning.
comment: 35 pages, 192 references
♻ ☆ CognitiveOS: Large Multimodal Model based System to Endow Any Type of Robot with Generative AI
This paper introduces CognitiveOS, the first operating system designed for cognitive robots capable of functioning across diverse robotic platforms. CognitiveOS is structured as a multi-agent system comprising modules built upon a transformer architecture, facilitating communication through an internal monologue format. These modules collectively empower the robot to tackle intricate real-world tasks. The paper delineates the operational principles of the system along with descriptions of its nine distinct modules. The modular design endows the system with distinctive advantages over traditional end-to-end methodologies, notably in terms of adaptability and scalability. The system's modules are configurable, modifiable, or deactivatable depending on the task requirements, while new modules can be seamlessly integrated. This system serves as a foundational resource for researchers and developers in the cognitive robotics domain, alleviating the burden of constructing a cognitive robot system from scratch. Experimental findings demonstrate the system's advanced task comprehension and adaptability across varied tasks, robotic platforms, and module configurations, underscoring its potential for real-world applications. Moreover, in the category of Reasoning it outperformed CognitiveDog (by 15%) and RT2 (by 31%), achieving the highest to date rate of 77%. We provide a code repository and dataset for the replication of CognitiveOS: link will be provided in camera-ready submission.
comment: The paper is submitted to the IEEE conference
♻ ☆ A Fast and Optimal Learning-based Path Planning Method for Planetary Rovers
Intelligent autonomous path planning is crucial to improve the exploration efficiency of planetary rovers. In this paper, we propose a learning-based method to quickly search for optimal paths in an elevation map, which is called NNPP. The NNPP model learns semantic information about start and goal locations, as well as map representations, from numerous pre-annotated optimal path demonstrations, and produces a probabilistic distribution over each pixel representing the likelihood of it belonging to an optimal path on the map. More specifically, the paper computes the traversal cost for each grid cell from the slope, roughness and elevation difference obtained from the DEM. Subsequently, the start and goal locations are encoded using a Gaussian distribution and different location encoding parameters are analyzed for their effect on model performance. After training, the NNPP model is able to perform path planning on novel maps. Experiments show that the guidance field generated by the NNPP model can significantly reduce the search time for optimal paths under the same hardware conditions, and the advantage of NNPP increases with the scale of the map.
♻ ☆ Multi-task real-robot data with gaze attention for dual-arm fine manipulation
In the field of robotic manipulation, deep imitation learning is recognized as a promising approach for acquiring manipulation skills. Additionally, learning from diverse robot datasets is considered a viable method to achieve versatility and adaptability. In such research, by learning various tasks, robots achieved generality across multiple objects. However, such multi-task robot datasets have mainly focused on single-arm tasks that are relatively imprecise, not addressing the fine-grained object manipulation that robots are expected to perform in the real world. This paper introduces a dataset of diverse object manipulations that includes dual-arm tasks and/or tasks requiring fine manipulation. To this end, we have generated dataset with 224k episodes (150 hours, 1,104 language instructions) which includes dual-arm fine tasks such as bowl-moving, pencil-case opening or banana-peeling, and this data is publicly available. Additionally, this dataset includes visual attention signals as well as dual-action labels, a signal that separates actions into a robust reaching trajectory and precise interaction with objects, and language instructions to achieve robust and precise object manipulation. We applied the dataset to our Dual-Action and Attention (DAA), a model designed for fine-grained dual arm manipulation tasks and robust against covariate shifts. The model was tested with over 7k total trials in real robot manipulation tasks, demonstrating its capability in fine manipulation.
comment: 10 pages, The dataset is available at https://sites.google.com/view/multi-task-fine
♻ ☆ PGA: Personalizing Grasping Agents with Single Human-Robot Interaction
Language-Conditioned Robotic Grasping (LCRG) aims to develop robots that comprehend and grasp objects based on natural language instructions. While the ability to understand personal objects like my wallet facilitates more natural interaction with human users, current LCRG systems only allow generic language instructions, e.g., the black-colored wallet next to the laptop. To this end, we introduce a task scenario GraspMine alongside a novel dataset aimed at pinpointing and grasping personal objects given personal indicators via learning from a single human-robot interaction, rather than a large labeled dataset. Our proposed method, Personalized Grasping Agent (PGA), addresses GraspMine by leveraging the unlabeled image data of the user's environment, called Reminiscence. Specifically, PGA acquires personal object information by a user presenting a personal object with its associated indicator, followed by PGA inspecting the object by rotating it. Based on the acquired information, PGA pseudo-labels objects in the Reminiscence by our proposed label propagation algorithm. Harnessing the information acquired from the interactions and the pseudo-labeled objects in the Reminiscence, PGA adapts the object grounding model to grasp personal objects. This results in significant efficiency while previous LCRG systems rely on resource-intensive human annotations -- necessitating hundreds of labeled data to learn my wallet. Moreover, PGA outperforms baseline methods across all metrics and even shows comparable performance compared to the fully-supervised method, which learns from 9k annotated data samples. We further validate PGA's real-world applicability by employing a physical robot to execute GrsapMine. Code and data are publicly available at https://github.com/JHKim-snu/PGA.
comment: 8 pages, under review
♻ ☆ Goal-conditioned dual-action imitation learning for dexterous dual-arm robot manipulation
Long-horizon dexterous robot manipulation of deformable objects, such as banana peeling, is a problematic task because of the difficulties in object modeling and a lack of knowledge about stable and dexterous manipulation skills. This paper presents a goal-conditioned dual-action (GC-DA) deep imitation learning (DIL) approach that can learn dexterous manipulation skills using human demonstration data. Previous DIL methods map the current sensory input and reactive action, which often fails because of compounding errors in imitation learning caused by the recurrent computation of actions. The method predicts reactive action only when the precise manipulation of the target object is required (local action) and generates the entire trajectory when precise manipulation is not required (global action). This dual-action formulation effectively prevents compounding error in the imitation learning using the trajectory-based global action while responding to unexpected changes in the target object during the reactive local action. The proposed method was tested in a real dual-arm robot and successfully accomplished the banana-peeling task.
comment: 19 pages, published in Transactions on Robotics (T-RO)
♻ ☆ Drones Guiding Drones: Cooperative Navigation of a Less-Equipped Micro Aerial Vehicle in Cluttered Environments IROS 2024
Reliable deployment of Unmanned Aerial Vehicles (UAVs) in cluttered unknown environments requires accurate sensors for Global Navigation Satellite System (GNSS)-denied localization and obstacle avoidance. Such a requirement limits the usage of cheap and micro-scale vehicles with constrained payload capacity if industrial-grade reliability and precision are required. This paper investigates the possibility of offloading the necessity to carry heavy sensors to another member of the UAV team while preserving the desired capability of the smaller robot intended for exploring narrow passages. A novel cooperative guidance framework offloading the sensing requirements from a minimalistic secondary UAV to a superior primary UAV is proposed. The primary UAV constructs a dense occupancy map of the environment and plans collision-free paths for both UAVs to ensure reaching the desired secondary UAV's goals even in areas not accessible by the bigger robot. The primary UAV guides the secondary UAV to follow the planned path while tracking the UAV using Light Detection and Ranging (LiDAR)-based relative localization. The proposed approach was verified in real-world experiments with a heterogeneous team of a 3D LiDAR-equipped primary UAV and a micro-scale camera-equipped secondary UAV moving autonomously through unknown cluttered GNSS-denied environments with the proposed framework running fully on board the UAVs.
comment: 8 pages, submitted to IROS 2024
DynamicGlue: Epipolar and Time-Informed Data Association in Dynamic Environments using Graph Neural Networks
The assumption of a static environment is common in many geometric computer vision tasks like SLAM but limits their applicability in highly dynamic scenes. Since these tasks rely on identifying point correspondences between input images within the static part of the environment, we propose a graph neural network-based sparse feature matching network designed to perform robust matching under challenging conditions while excluding keypoints on moving objects. We employ a similar scheme of attentional aggregation over graph edges to enhance keypoint representations as state-of-the-art feature-matching networks but augment the graph with epipolar and temporal information and vastly reduce the number of graph edges. Furthermore, we introduce a self-supervised training scheme to extract pseudo labels for image pairs in dynamic environments from exclusively unprocessed visual-inertial data. A series of experiments show the superior performance of our network as it excludes keypoints on moving objects compared to state-of-the-art feature matching networks while still achieving similar results regarding conventional matching metrics. When integrated into a SLAM system, our network significantly improves performance, especially in highly dynamic scenes.
♻ ☆ MonoForce: Self-supervised Learning of Physics-aware Model for Predicting Robot-terrain Interaction IROS-2024
While autonomous navigation of mobile robots on rigid terrain is a well-explored problem, navigating on deformable terrain such as tall grass or bushes remains a challenge. To address it, we introduce an explainable, physics-aware and end-to-end differentiable model which predicts the outcome of robot-terrain interaction from camera images, both on rigid and non-rigid terrain. The proposed MonoForce model consists of a black-box module which predicts robot-terrain interaction forces from onboard cameras, followed by a white-box module, which transforms these forces and a control signals into predicted trajectories, using only the laws of classical mechanics. The differentiable white-box module allows backpropagating the predicted trajectory errors into the black-box module, serving as a self-supervised loss that measures consistency between the predicted forces and ground-truth trajectories of the robot. Experimental evaluation on a public dataset and our data has shown that while the prediction capabilities are comparable to state-of-the-art algorithms on rigid terrain, MonoForce shows superior accuracy on non-rigid terrain such as tall grass or bushes. To facilitate the reproducibility of our results, we release both the code and datasets.
comment: 8 pages, IROS-2024 submission
♻ ☆ Towards Dense and Accurate Radar Perception Via Efficient Cross-Modal Diffusion Model
Millimeter wave (mmWave) radars have attracted significant attention from both academia and industry due to their capability to operate in extreme weather conditions. However, they face challenges in terms of sparsity and noise interference, which hinder their application in the field of micro aerial vehicle (MAV) autonomous navigation. To this end, this paper proposes a novel approach to dense and accurate mmWave radar point cloud construction via cross-modal learning. Specifically, we introduce diffusion models, which possess state-of-the-art performance in generative modeling, to predict LiDAR-like point clouds from paired raw radar data. We also incorporate the most recent diffusion model inference accelerating techniques to ensure that the proposed method can be implemented on MAVs with limited computing resources.We validate the proposed method through extensive benchmark comparisons and real-world experiments, demonstrating its superior performance and generalization ability. Code and pretrained models will be available at https://github.com/ZJU-FAST-Lab/Radar-Diffusion.
comment: 8 pages, 6 figures, submitted to RA-L
♻ ☆ HeLiPR: Heterogeneous LiDAR Dataset for inter-LiDAR Place Recognition under Spatiotemporal Variations
Place recognition is crucial for robot localization and loop closure in simultaneous localization and mapping (SLAM). Light Detection and Ranging (LiDAR), known for its robust sensing capabilities and measurement consistency even in varying illumination conditions, has become pivotal in various fields, surpassing traditional imaging sensors in certain applications. Among various types of LiDAR, spinning LiDARs are widely used, while non-repetitive scanning patterns have recently been utilized in robotics applications. Some LiDARs provide additional measurements such as reflectivity, Near Infrared (NIR), and velocity from Frequency modulated continuous wave (FMCW) LiDARs. Despite these advances, there is a lack of comprehensive datasets reflecting the broad spectrum of LiDAR configurations for place recognition. To tackle this issue, our paper proposes the HeLiPR dataset, curated especially for place recognition with heterogeneous LiDARs, embodying spatiotemporal variations. To the best of our knowledge, the HeLiPR dataset is the first heterogeneous LiDAR dataset supporting inter-LiDAR place recognition with both non-repetitive and spinning LiDARs, accommodating different field of view (FOV)s and varying numbers of rays. The dataset covers diverse environments, from urban cityscapes to high-dynamic freeways, over a month, enhancing adaptability and robustness across scenarios. Notably, HeLiPR includes trajectories parallel to MulRan sequences, making it valuable for research in heterogeneous LiDAR place recognition and long-term studies. The dataset is accessible at https://sites.google.com/view/heliprdataset.
comment: 11 pages, 9 figures, 5 tables
♻ ☆ VIHE: Virtual In-Hand Eye Transformer for 3D Robotic Manipulation
In this work, we introduce the Virtual In-Hand Eye Transformer (VIHE), a novel method designed to enhance 3D manipulation capabilities through action-aware view rendering. VIHE autoregressively refines actions in multiple stages by conditioning on rendered views posed from action predictions in the earlier stages. These virtual in-hand views provide a strong inductive bias for effectively recognizing the correct pose for the hand, especially for challenging high-precision tasks such as peg insertion. On 18 manipulation tasks in RLBench simulated environments, VIHE achieves a new state-of-the-art, with a 12% absolute improvement, increasing from 65% to 77% over the existing state-of-the-art model using 100 demonstrations per task. In real-world scenarios, VIHE can learn manipulation tasks with just a handful of demonstrations, highlighting its practical utility. Videos and code implementation can be found at our project site: https://vihe-3d.github.io.
♻ ☆ Chasing Day and Night: Towards Robust and Efficient All-Day Object Detection Guided by an Event Camera ICRA 2024
The ability to detect objects in all lighting (i.e., normal-, over-, and under-exposed) conditions is crucial for real-world applications, such as self-driving.Traditional RGB-based detectors often fail under such varying lighting conditions.Therefore, recent works utilize novel event cameras to supplement or guide the RGB modality; however, these methods typically adopt asymmetric network structures that rely predominantly on the RGB modality, resulting in limited robustness for all-day detection. In this paper, we propose EOLO, a novel object detection framework that achieves robust and efficient all-day detection by fusing both RGB and event modalities. Our EOLO framework is built based on a lightweight spiking neural network (SNN) to efficiently leverage the asynchronous property of events. Buttressed by it, we first introduce an Event Temporal Attention (ETA) module to learn the high temporal information from events while preserving crucial edge information. Secondly, as different modalities exhibit varying levels of importance under diverse lighting conditions, we propose a novel Symmetric RGB-Event Fusion (SREF) module to effectively fuse RGB-Event features without relying on a specific modality, thus ensuring a balanced and adaptive fusion for all-day detection. In addition, to compensate for the lack of paired RGB-Event datasets for all-day training and evaluation, we propose an event synthesis approach based on the randomized optical flow that allows for directly generating the event frame from a single exposure image. We further build two new datasets, E-MSCOCO and E-VOC based on the popular benchmarks MSCOCO and PASCAL VOC. Extensive experiments demonstrate that our EOLO outperforms the state-of-the-art detectors,e.g.,RENet,by a substantial margin (+3.74% mAP50) in all lighting conditions.Our code and datasets will be available at https://vlislab22.github.io/EOLO/
comment: Accepted by ICRA 2024
♻ ☆ Safe Planning through Incremental Decomposition of Signal Temporal Logic Specifications
Trajectory planning is a critical process that enables autonomous systems to safely navigate complex environments. Signal temporal logic (STL) specifications are an effective way to encode complex temporally extended objectives for trajectory planning in cyber-physical systems (CPS). However, planning from these specifications using existing techniques scale exponentially with the number of nested operators and the horizon of specification. Additionally, performance is exacerbated at runtime due to limited computational budgets and compounding modeling errors. Decomposing a complex specification into smaller subtasks and incrementally planning for them can remedy these issues. In this work, we present a way to decompose STL requirements temporally to improve planning efficiency and performance. The key insight in our work is to encode all specifications as a set of reachability and invariance constraints and scheduling these constraints sequentially at runtime. Our proposed technique outperforms the state-of-the-art trajectory synthesis techniques for both linear and non linear dynamical systems.
comment: Accepted to Nasa Formal Methods (NFM) 2024
♻ ☆ Reinforcement Learning with Latent State Inference for Autonomous On-ramp Merging under Observation Delay
This paper presents a novel approach to address the challenging problem of autonomous on-ramp merging, where a self-driving vehicle needs to seamlessly integrate into a flow of vehicles on a multi-lane highway. We introduce the Lane-keeping, Lane-changing with Latent-state Inference and Safety Controller (L3IS) agent, designed to perform the on-ramp merging task safely without comprehensive knowledge about surrounding vehicles' intents or driving styles. We also present an augmentation of this agent called AL3IS that accounts for observation delays, allowing the agent to make more robust decisions in real-world environments with vehicle-to-vehicle (V2V) communication delays. By modeling the unobservable aspects of the environment through latent states, such as other drivers' intents, our approach enhances the agent's ability to adapt to dynamic traffic conditions, optimize merging maneuvers, and ensure safe interactions with other vehicles. We demonstrate the effectiveness of our method through extensive simulations generated from real traffic data and compare its performance with existing approaches. L3IS shows a 99.90% success rate in a challenging on-ramp merging case generated from the real US Highway 101 data. We further perform a sensitivity analysis on AL3IS to evaluate its robustness against varying observation delays, which demonstrates an acceptable performance of 93.84% success rate in 1-second V2V communication delay.
♻ ☆ Think, Act, and Ask: Open-World Interactive Personalized Robot Navigation
Zero-Shot Object Navigation (ZSON) enables agents to navigate towards open-vocabulary objects in unknown environments. The existing works of ZSON mainly focus on following individual instructions to find generic object classes, neglecting the utilization of natural language interaction and the complexities of identifying user-specific objects. To address these limitations, we introduce Zero-shot Interactive Personalized Object Navigation (ZIPON), where robots need to navigate to personalized goal objects while engaging in conversations with users. To solve ZIPON, we propose a new framework termed Open-woRld Interactive persOnalized Navigation (ORION), which uses Large Language Models (LLMs) to make sequential decisions to manipulate different modules for perception, navigation and communication. Experimental results show that the performance of interactive agents that can leverage user feedback exhibits significant improvement. However, obtaining a good balance between task completion and the efficiency of navigation and interaction remains challenging for all methods. We further provide more findings on the impact of diverse user feedback forms on the agents' performance.
comment: Video URL: https://www.youtube.com/watch?v=rN5S8QIhhQc Code URL: https://github.com/sled-group/navchat
♻ ☆ Sensor Fault Detection and Compensation with Performance Prescription for Robotic Manipulators
This paper focuses on sensor fault detection and compensation for robotic manipulators. The proposed method features a new adaptive observer and a new terminal sliding mode control law established on a second-order integral sliding surface. The method enables sensor fault detection without the need to know the bounds on fault value and/or its derivative. It also enables fast and fixed-time fault-tolerant control whose performance can be prescribed beforehand by defining funnel bounds on the tracking error. The ultimate boundedness of the estimation errors for the proposed observer and the fixed-time stability of the control system are shown using Lyapunov stability analysis. The effectiveness of the proposed method is verified using numerical simulations on two different robotic manipulators, and the results are compared with existing methods. Our results demonstrate performance gains obtained by the proposed method compared to the existing results.
♻ ☆ Granger-Causal Hierarchical Skill Discovery
Reinforcement Learning (RL) has demonstrated promising results in learning policies for complex tasks, but it often suffers from low sample efficiency and limited transferability. Hierarchical RL (HRL) methods aim to address the difficulty of learning long-horizon tasks by decomposing policies into skills, abstracting states, and reusing skills in new tasks. However, many HRL methods require some initial task success to discover useful skills, which paradoxically may be very unlikely without access to useful skills. On the other hand, reward-free HRL methods often need to learn far too many skills to achieve proper coverage in high-dimensional domains. In contrast, we introduce the Chain of Interaction Skills (COInS) algorithm, which focuses on controllability in factored domains to identify a small number of task-agnostic skills that still permit a high degree of control. COInS uses learned detectors to identify interactions between state factors and then trains a chain of skills to control each of these factors successively. We evaluate COInS on a robotic pushing task with obstacles-a challenging domain where other RL and HRL methods fall short. We also demonstrate the transferability of skills learned by COInS, using variants of Breakout, a common RL benchmark, and show 2-3x improvement in both sample efficiency and final performance compared to standard RL baselines.
comment: Accepted TMLR 2024
♻ ☆ OSDaR23: Open Sensor Data for Rail 2023
To achieve a driverless train operation on mainline railways, actual and potential obstacles for the train's driveway must be detected automatically by appropriate sensor systems. Machine learning algorithms have proven to be powerful tools for this task during the last years. However, these algorithms require large amounts of high-quality annotated data containing railway-specific objects as training data. Unfortunately, all of the publicly available datasets that tackle this requirement are restricted in some way. Therefore, this paper presents OSDaR23, a multi-sensor dataset of 45 subsequences acquired in Hamburg, Germany, in September 2021, that was created to foster driverless train operation on mainline railways. The sensor setup consists of multiple calibrated and synchronized infrared (IR) and visual (RGB) cameras, lidars, a radar, and position and acceleration sensors mounted on the front of a rail vehicle. In addition to the raw data, the dataset contains 204091 polyline, polygonal, rectangle, and cuboid annotations in total for 20 different object classes. It is the first publicly available multi-sensor dataset annotated with a variety of object classes that are relevant for the railway context. OSDaR23, available at data.fid-move.de/dataset/osdar23, can also be used for tasks beyond collision prediction, which are listed in this paper.
comment: 7 pages, 11 images, 5 tables
♻ ☆ Hierarchical Optimization-based Control for Whole-body Loco-manipulation of Heavy Objects
In recent years, the field of legged robotics has seen growing interest in enhancing the capabilities of these robots through the integration of articulated robotic arms. However, achieving successful loco-manipulation, especially involving interaction with heavy objects, is far from straightforward, as object manipulation can introduce substantial disturbances that impact the robot's locomotion. This paper presents a novel framework for legged loco-manipulation that considers whole-body coordination through a hierarchical optimization-based control framework. First, an online manipulation planner computes the manipulation forces and manipulated object task-based reference trajectory. Then, pose optimization aligns the robot's trajectory with kinematic constraints. The resultant robot reference trajectory is executed via a linear MPC controller incorporating the desired manipulation forces into its prediction model. Our approach has been validated in simulation and hardware experiments, highlighting the necessity of whole-body optimization compared to the baseline locomotion MPC when interacting with heavy objects. Experimental results with Unitree Aliengo, equipped with a custom-made robotic arm, showcase its ability to lift and carry an 8kg payload and manipulate doors.
comment: 7 pages, 7 figures
♻ ☆ Learning Agile Locomotion and Adaptive Behaviors via RL-augmented MPC
In the context of legged robots, adaptive behavior involves adaptive balancing and adaptive swing foot reflection. While adaptive balancing counteracts perturbations to the robot, adaptive swing foot reflection helps the robot to navigate intricate terrains without foot entrapment. In this paper, we manage to bring both aspects of adaptive behavior to quadruped locomotion by combining RL and MPC while improving the robustness and agility of blind legged locomotion. This integration leverages MPC's strength in predictive capabilities and RL's adeptness in drawing from past experiences. Unlike traditional locomotion controls that separate stance foot control and swing foot trajectory, our innovative approach unifies them, addressing their lack of synchronization. At the heart of our contribution is the synthesis of stance foot control with swing foot reflection, improving agility and robustness in locomotion with adaptive behavior. A hallmark of our approach is robust blind stair climbing through swing foot reflection. Moreover, we intentionally designed the learning module as a general plugin for different robot platforms. We trained the policy and implemented our approach on the Unitree A1 robot, achieving impressive results: a peak turn rate of 8.5 rad/s, a peak running speed of 3 m/s, and steering at a speed of 2.5 m/s. Remarkably, this framework also allows the robot to maintain stable locomotion while bearing an unexpected load of 10 kg, or 83\% of its body mass. We further demonstrate the generalizability and robustness of the same policy where it realizes zero-shot transfer to different robot platforms like Go1 and AlienGo robots for load carrying. Code is made available for the use of the research community at https://github.com/DRCL-USC/RL_augmented_MPC.git
♻ ☆ Locomotion Generation for a Rat Robot based on Environmental Changes via Reinforcement Learning
This research focuses on developing reinforcement learning approaches for the locomotion generation of small-size quadruped robots. The rat robot NeRmo is employed as the experimental platform. Due to the constrained volume, small-size quadruped robots typically possess fewer and weaker sensors, resulting in difficulty in accurately perceiving and responding to environmental changes. In this context, insufficient and imprecise feedback data from sensors makes it difficult to generate adaptive locomotion based on reinforcement learning. To overcome these challenges, this paper proposes a novel reinforcement learning approach that focuses on extracting effective perceptual information to enhance the environmental adaptability of small-size quadruped robots. According to the frequency of a robot's gait stride, key information of sensor data is analyzed utilizing sinusoidal functions derived from Fourier transform results. Additionally, a multifunctional reward mechanism is proposed to generate adaptive locomotion in different tasks. Extensive simulations are conducted to assess the effectiveness of the proposed reinforcement learning approach in generating rat robot locomotion in various environments. The experiment results illustrate the capability of the proposed approach to maintain stable locomotion of a rat robot across different terrains, including ramps, stairs, and spiral stairs.
♻ ☆ LANCAR: Leveraging Language for Context-Aware Robot Locomotion in Unstructured Environments
Navigating robots through unstructured terrains is challenging, primarily due to the dynamic environmental changes. While humans adeptly navigate such terrains by using context from their observations, creating a similar context-aware navigation system for robots is difficult. The essence of the issue lies in the acquisition and interpretation of contextual information, a task complicated by the inherent ambiguity of human language. In this work, we introduce LANCAR, which addresses this issue by combining a context translator with reinforcement learning (RL) agents for context-aware locomotion. LANCAR allows robots to comprehend contextual information through Large Language Models (LLMs) sourced from human observers and convert this information into actionable contextual embeddings. These embeddings, combined with the robot's sensor data, provide a complete input for the RL agent's policy network. We provide an extensive evaluation of LANCAR under different levels of contextual ambiguity and compare with alternative methods. The experimental results showcase the superior generalizability and adaptability across different terrains. Notably, LANCAR shows at least a 7.4% increase in episodic reward over the best alternatives, highlighting its potential to enhance robotic navigation in unstructured environments. More details and experiment videos could be found in http://raaslab.org/projects/LLM_Context_Estimation/.
Computer Vision and Pattern Recognition 214
☆ Wear-Any-Way: Manipulable Virtual Try-on via Sparse Correspondence Alignment
This paper introduces a novel framework for virtual try-on, termed Wear-Any-Way. Different from previous methods, Wear-Any-Way is a customizable solution. Besides generating high-fidelity results, our method supports users to precisely manipulate the wearing style. To achieve this goal, we first construct a strong pipeline for standard virtual try-on, supporting single/multiple garment try-on and model-to-model settings in complicated scenarios. To make it manipulable, we propose sparse correspondence alignment which involves point-based control to guide the generation for specific locations. With this design, Wear-Any-Way gets state-of-the-art performance for the standard setting and provides a novel interaction form for customizing the wearing style. For instance, it supports users to drag the sleeve to make it rolled up, drag the coat to make it open, and utilize clicks to control the style of tuck, etc. Wear-Any-Way enables more liberated and flexible expressions of the attires, holding profound implications in the fashion industry.
comment: Project Page: https://mengtingchen.github.io/wear-any-way-page/
☆ Chain-of-Spot: Interactive Reasoning Improves Large Vision-Language Models
In the realm of vision-language understanding, the proficiency of models in interpreting and reasoning over visual content has become a cornerstone for numerous applications. However, it is challenging for the visual encoder in Large Vision-Language Models (LVLMs) to extract useful features tailored to questions that aid the language model's response. Furthermore, a common practice among existing LVLMs is to utilize lower-resolution images, which restricts the ability for visual recognition. Our work introduces the Chain-of-Spot (CoS) method, which we describe as Interactive Reasoning, a novel approach that enhances feature extraction by focusing on key regions of interest (ROI) within the image, corresponding to the posed questions or instructions. This technique allows LVLMs to access more detailed visual information without altering the original image resolution, thereby offering multi-granularity image features. By integrating Chain-of-Spot with instruct-following LLaVA-1.5 models, the process of image reasoning consistently improves performance across a wide range of multimodal datasets and benchmarks without bells and whistles and achieves new state-of-the-art results. Our empirical findings demonstrate a significant improvement in LVLMs' ability to understand and reason about visual content, paving the way for more sophisticated visual instruction-following applications. Code and models are available at https://github.com/dongyh20/Chain-of-Spot
comment: Project Page: https://sites.google.com/view/chain-of-spot/
☆ Negative Yields Positive: Unified Dual-Path Adapter for Vision-Language Models
Recently, large-scale pre-trained Vision-Language Models (VLMs) have demonstrated great potential in learning open-world visual representations, and exhibit remarkable performance across a wide range of downstream tasks through efficient fine-tuning. In this work, we innovatively introduce the concept of dual learning into fine-tuning VLMs, i.e., we not only learn what an image is, but also what an image isn't. Building on this concept, we introduce a novel DualAdapter approach to enable dual-path adaptation of VLMs from both positive and negative perspectives with only limited annotated samples. In the inference stage, our DualAdapter performs unified predictions by simultaneously conducting complementary positive selection and negative exclusion across target classes, thereby enhancing the overall recognition accuracy of VLMs in downstream tasks. Our extensive experimental results across 15 datasets validate that the proposed DualAdapter outperforms existing state-of-the-art methods on both few-shot learning and domain generalization tasks while achieving competitive computational efficiency. Code is available at https://github.com/zhangce01/DualAdapter.
☆ FouriScale: A Frequency Perspective on Training-Free High-Resolution Image Synthesis
In this study, we delve into the generation of high-resolution images from pre-trained diffusion models, addressing persistent challenges, such as repetitive patterns and structural distortions, that emerge when models are applied beyond their trained resolutions. To address this issue, we introduce an innovative, training-free approach FouriScale from the perspective of frequency domain analysis. We replace the original convolutional layers in pre-trained diffusion models by incorporating a dilation technique along with a low-pass operation, intending to achieve structural consistency and scale consistency across resolutions, respectively. Further enhanced by a padding-then-crop strategy, our method can flexibly handle text-to-image generation of various aspect ratios. By using the FouriScale as guidance, our method successfully balances the structural integrity and fidelity of generated images, achieving an astonishing capacity of arbitrary-size, high-resolution, and high-quality generation. With its simplicity and compatibility, our method can provide valuable insights for future explorations into the synthesis of ultra-high-resolution images. The code will be released at https://github.com/LeonHLJ/FouriScale.
☆ FRESCO: Spatial-Temporal Correspondence for Zero-Shot Video Translation CVPR 24
The remarkable efficacy of text-to-image diffusion models has motivated extensive exploration of their potential application in video domains. Zero-shot methods seek to extend image diffusion models to videos without necessitating model training. Recent methods mainly focus on incorporating inter-frame correspondence into attention mechanisms. However, the soft constraint imposed on determining where to attend to valid features can sometimes be insufficient, resulting in temporal inconsistency. In this paper, we introduce FRESCO, intra-frame correspondence alongside inter-frame correspondence to establish a more robust spatial-temporal constraint. This enhancement ensures a more consistent transformation of semantically similar content across frames. Beyond mere attention guidance, our approach involves an explicit update of features to achieve high spatial-temporal consistency with the input video, significantly improving the visual coherence of the resulting translated videos. Extensive experiments demonstrate the effectiveness of our proposed framework in producing high-quality, coherent videos, marking a notable improvement over existing zero-shot methods.
comment: CVPR 24, Code: https://github.com/williamyang1991/FRESCO, Project: https://www.mmlab-ntu.com/project/fresco/
☆ TexTile: A Differentiable Metric for Texture Tileability CVPR 2024
We introduce TexTile, a novel differentiable metric to quantify the degree upon which a texture image can be concatenated with itself without introducing repeating artifacts (i.e., the tileability). Existing methods for tileable texture synthesis focus on general texture quality, but lack explicit analysis of the intrinsic repeatability properties of a texture. In contrast, our TexTile metric effectively evaluates the tileable properties of a texture, opening the door to more informed synthesis and analysis of tileable textures. Under the hood, TexTile is formulated as a binary classifier carefully built from a large dataset of textures of different styles, semantics, regularities, and human annotations.Key to our method is a set of architectural modifications to baseline pre-train image classifiers to overcome their shortcomings at measuring tileability, along with a custom data augmentation and training regime aimed at increasing robustness and accuracy. We demonstrate that TexTile can be plugged into different state-of-the-art texture synthesis methods, including diffusion-based strategies, and generate tileable textures while keeping or even improving the overall texture quality. Furthermore, we show that TexTile can objectively evaluate any tileable texture synthesis method, whereas the current mix of existing metrics produces uncorrelated scores which heavily hinders progress in the field.
comment: CVPR 2024. Project page: https://mslab.es/projects/TexTile/
☆ FaceXFormer: A Unified Transformer for Facial Analysis
In this work, we introduce FaceXformer, an end-to-end unified transformer model for a comprehensive range of facial analysis tasks such as face parsing, landmark detection, head pose estimation, attributes recognition, and estimation of age, gender, race, and landmarks visibility. Conventional methods in face analysis have often relied on task-specific designs and preprocessing techniques, which limit their approach to a unified architecture. Unlike these conventional methods, our FaceXformer leverages a transformer-based encoder-decoder architecture where each task is treated as a learnable token, enabling the integration of multiple tasks within a single framework. Moreover, we propose a parameter-efficient decoder, FaceX, which jointly processes face and task tokens, thereby learning generalized and robust face representations across different tasks. To the best of our knowledge, this is the first work to propose a single model capable of handling all these facial analysis tasks using transformers. We conducted a comprehensive analysis of effective backbones for unified face task processing and evaluated different task queries and the synergy between them. We conduct experiments against state-of-the-art specialized models and previous multi-task models in both intra-dataset and cross-dataset evaluations across multiple benchmarks. Additionally, our model effectively handles images "in-the-wild," demonstrating its robustness and generalizability across eight different tasks, all while maintaining the real-time performance of 37 FPS.
comment: Project page: https://kartik-3004.github.io/facexformer_web/
☆ WHAC: World-grounded Humans and Cameras
Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In this study, we aim to recover expressive parametric human models (i.e., SMPL-X) and corresponding camera poses jointly, by leveraging the synergy between three critical players: the world, the human, and the camera. Our approach is founded on two key observations. Firstly, camera-frame SMPL-X estimation methods readily recover absolute human depth. Secondly, human motions inherently provide absolute spatial cues. By integrating these insights, we introduce a novel framework, referred to as WHAC, to facilitate world-grounded expressive human pose and shape estimation (EHPS) alongside camera pose estimation, without relying on traditional optimization techniques. Additionally, we present a new synthetic dataset, WHAC-A-Mole, which includes accurately annotated humans and cameras, and features diverse interactive human motions as well as realistic camera trajectories. Extensive experiments on both standard and newly established benchmarks highlight the superiority and efficacy of our framework. We will make the code and dataset publicly available.
comment: Homepage: https://wqyin.github.io/projects/WHAC/
☆ GVGEN: Text-to-3D Generation with Volumetric Representation
In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel diffusion-based framework, GVGEN, designed to efficiently generate 3D Gaussian representations from text input. We propose two innovative techniques:(1) Structured Volumetric Representation. We first arrange disorganized 3D Gaussian points as a structured form GaussianVolume. This transformation allows the capture of intricate texture details within a volume composed of a fixed number of Gaussians. To better optimize the representation of these details, we propose a unique pruning and densifying method named the Candidate Pool Strategy, enhancing detail fidelity through selective optimization. (2) Coarse-to-fine Generation Pipeline. To simplify the generation of GaussianVolume and empower the model to generate instances with detailed 3D geometry, we propose a coarse-to-fine pipeline. It initially constructs a basic geometric structure, followed by the prediction of complete Gaussian attributes. Our framework, GVGEN, demonstrates superior performance in qualitative and quantitative assessments compared to existing 3D generation methods. Simultaneously, it maintains a fast generation speed ($\sim$7 seconds), effectively striking a balance between quality and efficiency.
comment: project page: https://gvgen.github.io/
☆ FutureDepth: Learning to Predict the Future Improves Video Depth Estimation
In this paper, we propose a novel video depth estimation approach, FutureDepth, which enables the model to implicitly leverage multi-frame and motion cues to improve depth estimation by making it learn to predict the future at training. More specifically, we propose a future prediction network, F-Net, which takes the features of multiple consecutive frames and is trained to predict multi-frame features one time step ahead iteratively. In this way, F-Net learns the underlying motion and correspondence information, and we incorporate its features into the depth decoding process. Additionally, to enrich the learning of multiframe correspondence cues, we further leverage a reconstruction network, R-Net, which is trained via adaptively masked auto-encoding of multiframe feature volumes. At inference time, both F-Net and R-Net are used to produce queries to work with the depth decoder, as well as a final refinement network. Through extensive experiments on several benchmarks, i.e., NYUDv2, KITTI, DDAD, and Sintel, which cover indoor, driving, and open-domain scenarios, we show that FutureDepth significantly improves upon baseline models, outperforms existing video depth estimation methods, and sets new state-of-the-art (SOTA) accuracy. Furthermore, FutureDepth is more efficient than existing SOTA video depth estimation models and has similar latencies when comparing to monocular models
☆ Just Shift It: Test-Time Prototype Shifting for Zero-Shot Generalization with Vision-Language Models
Advancements in vision-language models (VLMs) have propelled the field of computer vision, particularly in the zero-shot learning setting. Despite their promise, the effectiveness of these models often diminishes due to domain shifts in test environments. To address this, we introduce the Test-Time Prototype Shifting (TPS) framework, a pioneering approach designed to adapt VLMs to test datasets using unlabeled test inputs. Our method is based on the notion of modulating per-class prototypes in the shared embedding space. By pre-computing and caching prototypes generated with the pre-trained text encoder, TPS not only facilitates optimization-free prototype reuse for subsequent predictions but also enables seamless integration with current advancements in prompt engineering. At test-time, TPS dynamically learns shift vectors for each prototype based solely on the given test sample, effectively bridging the domain gap and enhancing classification accuracy. A notable aspect of our framework is its significantly reduced memory and computational demands when compared to conventional text-prompt tuning methods. Extensive evaluations across 15 datasets involving natural distribution shifts and cross-dataset generalization demonstrate TPS's superior performance, achieving state-of-the-art results while reducing resource requirements.
☆ Segment Anything for comprehensive analysis of grapevine cluster architecture and berry properties
Grape cluster architecture and compactness are complex traits influencing disease susceptibility, fruit quality, and yield. Evaluation methods for these traits include visual scoring, manual methodologies, and computer vision, with the latter being the most scalable approach. Most of the existing computer vision approaches for processing cluster images often rely on conventional segmentation or machine learning with extensive training and limited generalization. The Segment Anything Model (SAM), a novel foundation model trained on a massive image dataset, enables automated object segmentation without additional training. This study demonstrates out-of-the-box SAM's high accuracy in identifying individual berries in 2D cluster images. Using this model, we managed to segment approximately 3,500 cluster images, generating over 150,000 berry masks, each linked with spatial coordinates within their clusters. The correlation between human-identified berries and SAM predictions was very strong (Pearson r2=0.96). Although the visible berry count in images typically underestimates the actual cluster berry count due to visibility issues, we demonstrated that this discrepancy could be adjusted using a linear regression model (adjusted R2=0.87). We emphasized the critical importance of the angle at which the cluster is imaged, noting its substantial effect on berry counts and architecture. We proposed different approaches in which berry location information facilitated the calculation of complex features related to cluster architecture and compactness. Finally, we discussed SAM's potential integration into currently available pipelines for image generation and processing in vineyard conditions.
☆ Zero-Reference Low-Light Enhancement via Physical Quadruple Priors CVPR-2024
Understanding illumination and reducing the need for supervision pose a significant challenge in low-light enhancement. Current approaches are highly sensitive to data usage during training and illumination-specific hyper-parameters, limiting their ability to handle unseen scenarios. In this paper, we propose a new zero-reference low-light enhancement framework trainable solely with normal light images. To accomplish this, we devise an illumination-invariant prior inspired by the theory of physical light transfer. This prior serves as the bridge between normal and low-light images. Then, we develop a prior-to-image framework trained without low-light data. During testing, this framework is able to restore our illumination-invariant prior back to images, automatically achieving low-light enhancement. Within this framework, we leverage a pretrained generative diffusion model for model ability, introduce a bypass decoder to handle detail distortion, as well as offer a lightweight version for practicality. Extensive experiments demonstrate our framework's superiority in various scenarios as well as good interpretability, robustness, and efficiency. Code is available on our project homepage: http://daooshee.github.io/QuadPrior-Website/
comment: Accepted by CVPR-2024
☆ You Only Sample Once: Taming One-Step Text-To-Image Synthesis by Self-Cooperative Diffusion GANs
We introduce YOSO, a novel generative model designed for rapid, scalable, and high-fidelity one-step image synthesis. This is achieved by integrating the diffusion process with GANs. Specifically, we smooth the distribution by the denoising generator itself, performing self-cooperative learning. We show that our method can serve as a one-step generation model training from scratch with competitive performance. Moreover, we show that our method can be extended to finetune pre-trained text-to-image diffusion for high-quality one-step text-to-image synthesis even with LoRA fine-tuning. In particular, we provide the first diffusion transformer that can generate images in one step trained on 512 resolution, with the capability of adapting to 1024 resolution without explicit training. Our code is provided at https://github.com/Luo-Yihong/YOSO.
comment: Early version
☆ Contextual AD Narration with Interleaved Multimodal Sequence
The Audio Description (AD) task aims to generate descriptions of visual elements for visually impaired individuals to help them access long-form video contents, like movie. With video feature, text, character bank and context information as inputs, the generated ADs are able to correspond to the characters by name and provide reasonable, contextual descriptions to help audience understand the storyline of movie. To achieve this goal, we propose to leverage pre-trained foundation models through a simple and unified framework to generate ADs with interleaved multimodal sequence as input, termed as Uni-AD. To enhance the alignment of features across various modalities with finer granularity, we introduce a simple and lightweight module that maps video features into the textual feature space. Moreover, we also propose a character-refinement module to provide more precise information by identifying the main characters who play more significant role in the video context. With these unique designs, we further incorporate contextual information and a contrastive loss into our architecture to generate more smooth and contextual ADs. Experiments on the MAD-eval dataset show that Uni-AD can achieve state-of-the-art performance on AD generation, which demonstrates the effectiveness of our approach. Code will be available at https://github.com/MCG-NJU/Uni-AD.
☆ Semantic Layering in Room Segmentation via LLMs
In this paper, we introduce Semantic Layering in Room Segmentation via LLMs (SeLRoS), an advanced method for semantic room segmentation by integrating Large Language Models (LLMs) with traditional 2D map-based segmentation. Unlike previous approaches that solely focus on the geometric segmentation of indoor environments, our work enriches segmented maps with semantic data, including object identification and spatial relationships, to enhance robotic navigation. By leveraging LLMs, we provide a novel framework that interprets and organizes complex information about each segmented area, thereby improving the accuracy and contextual relevance of room segmentation. Furthermore, SeLRoS overcomes the limitations of existing algorithms by using a semantic evaluation method to accurately distinguish true room divisions from those erroneously generated by furniture and segmentation inaccuracies. The effectiveness of SeLRoS is verified through its application across 30 different 3D environments. Source code and experiment videos for this work are available at: https://sites.google.com/view/selros.
☆ Ultra-High-Resolution Image Synthesis with Pyramid Diffusion Model
We introduce the Pyramid Diffusion Model (PDM), a novel architecture designed for ultra-high-resolution image synthesis. PDM utilizes a pyramid latent representation, providing a broader design space that enables more flexible, structured, and efficient perceptual compression which enable AutoEncoder and Network of Diffusion to equip branches and deeper layers. To enhance PDM's capabilities for generative tasks, we propose the integration of Spatial-Channel Attention and Res-Skip Connection, along with the utilization of Spectral Norm and Decreasing Dropout Strategy for the Diffusion Network and AutoEncoder. In summary, PDM achieves the synthesis of images with a 2K resolution for the first time, demonstrated on two new datasets comprising images of sizes 2048x2048 pixels and 2048x1024 pixels respectively. We believe that this work offers an alternative approach to designing scalable image generative models, while also providing incremental reinforcement for existing frameworks.
comment: Preprint Version
☆ TexDreamer: Towards Zero-Shot High-Fidelity 3D Human Texture Generation
Texturing 3D humans with semantic UV maps remains a challenge due to the difficulty of acquiring reasonably unfolded UV. Despite recent text-to-3D advancements in supervising multi-view renderings using large text-to-image (T2I) models, issues persist with generation speed, text consistency, and texture quality, resulting in data scarcity among existing datasets. We present TexDreamer, the first zero-shot multimodal high-fidelity 3D human texture generation model. Utilizing an efficient texture adaptation finetuning strategy, we adapt large T2I model to a semantic UV structure while preserving its original generalization capability. Leveraging a novel feature translator module, the trained model is capable of generating high-fidelity 3D human textures from either text or image within seconds. Furthermore, we introduce ArTicuLated humAn textureS (ATLAS), the largest high-resolution (1024 X 1024) 3D human texture dataset which contains 50k high-fidelity textures with text descriptions.
comment: Project Page: https://ggxxii.github.io/texdreamer/
☆ mPLUG-DocOwl 1.5: Unified Structure Learning for OCR-free Document Understanding
Structure information is critical for understanding the semantics of text-rich images, such as documents, tables, and charts. Existing Multimodal Large Language Models (MLLMs) for Visual Document Understanding are equipped with text recognition ability but lack general structure understanding abilities for text-rich document images. In this work, we emphasize the importance of structure information in Visual Document Understanding and propose the Unified Structure Learning to boost the performance of MLLMs. Our Unified Structure Learning comprises structure-aware parsing tasks and multi-grained text localization tasks across 5 domains: document, webpage, table, chart, and natural image. To better encode structure information, we design a simple and effective vision-to-text module H-Reducer, which can not only maintain the layout information but also reduce the length of visual features by merging horizontal adjacent patches through convolution, enabling the LLM to understand high-resolution images more efficiently. Furthermore, by constructing structure-aware text sequences and multi-grained pairs of texts and bounding boxes for publicly available text-rich images, we build a comprehensive training set DocStruct4M to support structure learning. Finally, we construct a small but high-quality reasoning tuning dataset DocReason25K to trigger the detailed explanation ability in the document domain. Our model DocOwl 1.5 achieves state-of-the-art performance on 10 visual document understanding benchmarks, improving the SOTA performance of MLLMs with a 7B LLM by more than 10 points in 5/10 benchmarks. Our codes, models, and datasets are publicly available at https://github.com/X-PLUG/mPLUG-DocOwl/tree/main/DocOwl1.5.
comment: 21 pages, 15 figures
☆ MEDBind: Unifying Language and Multimodal Medical Data Embeddings
Medical vision-language pretraining models (VLPM) have achieved remarkable progress in fusing chest X-rays (CXR) with clinical texts, introducing image-text data binding approaches that enable zero-shot learning and downstream clinical tasks. However, the current landscape lacks the holistic integration of additional medical modalities, such as electrocardiograms (ECG). We present MEDBind (Medical Electronic patient recorD), which learns joint embeddings across CXR, ECG, and medical text. Using text data as the central anchor, MEDBind features tri-modality binding, delivering competitive performance in top-K retrieval, zero-shot, and few-shot benchmarks against established VLPM, and the ability for CXR-to-ECG zero-shot classification and retrieval. This seamless integration is achieved through combination of contrastive loss on modality-text pairs with our proposed contrastive loss function, Edge-Modality Contrastive Loss, fostering a cohesive embedding space for CXR, ECG, and text. Finally, we demonstrate that MEDBind can improve downstream tasks by directly integrating CXR and ECG embeddings into a large-language model for multimodal prompt tuning.
☆ Adaptive Visual Imitation Learning for Robotic Assisted Feeding Across Varied Bowl Configurations and Food Types
In this study, we introduce a novel visual imitation network with a spatial attention module for robotic assisted feeding (RAF). The goal is to acquire (i.e., scoop) food items from a bowl. However, achieving robust and adaptive food manipulation is particularly challenging. To deal with this, we propose a framework that integrates visual perception with imitation learning to enable the robot to handle diverse scenarios during scooping. Our approach, named AVIL (adaptive visual imitation learning), exhibits adaptability and robustness across different bowl configurations in terms of material, size, and position, as well as diverse food types including granular, semi-solid, and liquid, even in the presence of distractors. We validate the effectiveness of our approach by conducting experiments on a real robot. We also compare its performance with a baseline. The results demonstrate improvement over the baseline across all scenarios, with an enhancement of up to 2.5 times in terms of a success metric. Notably, our model, trained solely on data from a transparent glass bowl containing granular cereals, showcases generalization ability when tested zero-shot on other bowl configurations with different types of food.
☆ EmoVOCA: Speech-Driven Emotional 3D Talking Heads
The domain of 3D talking head generation has witnessed significant progress in recent years. A notable challenge in this field consists in blending speech-related motions with expression dynamics, which is primarily caused by the lack of comprehensive 3D datasets that combine diversity in spoken sentences with a variety of facial expressions. Whereas literature works attempted to exploit 2D video data and parametric 3D models as a workaround, these still show limitations when jointly modeling the two motions. In this work, we address this problem from a different perspective, and propose an innovative data-driven technique that we used for creating a synthetic dataset, called EmoVOCA, obtained by combining a collection of inexpressive 3D talking heads and a set of 3D expressive sequences. To demonstrate the advantages of this approach, and the quality of the dataset, we then designed and trained an emotional 3D talking head generator that accepts a 3D face, an audio file, an emotion label, and an intensity value as inputs, and learns to animate the audio-synchronized lip movements with expressive traits of the face. Comprehensive experiments, both quantitative and qualitative, using our data and generator evidence superior ability in synthesizing convincing animations, when compared with the best performing methods in the literature. Our code and pre-trained model will be made available.
☆ HYDRA: A Hyper Agent for Dynamic Compositional Visual Reasoning
Recent advances in visual reasoning (VR), particularly with the aid of Large Vision-Language Models (VLMs), show promise but require access to large-scale datasets and face challenges such as high computational costs and limited generalization capabilities. Compositional visual reasoning approaches have emerged as effective strategies; however, they heavily rely on the commonsense knowledge encoded in Large Language Models (LLMs) to perform planning, reasoning, or both, without considering the effect of their decisions on the visual reasoning process, which can lead to errors or failed procedures. To address these challenges, we introduce HYDRA, a multi-stage dynamic compositional visual reasoning framework designed for reliable and incrementally progressive general reasoning. HYDRA integrates three essential modules: a planner, a Reinforcement Learning (RL) agent serving as a cognitive controller, and a reasoner. The planner and reasoner modules utilize an LLM to generate instruction samples and executable code from the selected instruction, respectively, while the RL agent dynamically interacts with these modules, making high-level decisions on selection of the best instruction sample given information from the historical state stored through a feedback loop. This adaptable design enables HYDRA to adjust its actions based on previous feedback received during the reasoning process, leading to more reliable reasoning outputs and ultimately enhancing its overall effectiveness. Our framework demonstrates state-of-the-art performance in various VR tasks on four different widely-used datasets.
☆ Confusing Pair Correction Based on Category Prototype for Domain Adaptation under Noisy Environments AAAI 2024
In this paper, we address unsupervised domain adaptation under noisy environments, which is more challenging and practical than traditional domain adaptation. In this scenario, the model is prone to overfitting noisy labels, resulting in a more pronounced domain shift and a notable decline in the overall model performance. Previous methods employed prototype methods for domain adaptation on robust feature spaces. However, these approaches struggle to effectively classify classes with similar features under noisy environments. To address this issue, we propose a new method to detect and correct confusing class pair. We first divide classes into easy and hard classes based on the small loss criterion. We then leverage the top-2 predictions for each sample after aligning the source and target domain to find the confusing pair in the hard classes. We apply label correction to the noisy samples within the confusing pair. With the proposed label correction method, we can train our model with more accurate labels. Extensive experiments confirm the effectiveness of our method and demonstrate its favorable performance compared with existing state-of-the-art methods. Our codes are publicly available at https://github.com/Hehxcf/CPC/.
comment: AAAI 2024
☆ PoNQ: a Neural QEM-based Mesh Representation
Although polygon meshes have been a standard representation in geometry processing, their irregular and combinatorial nature hinders their suitability for learning-based applications. In this work, we introduce a novel learnable mesh representation through a set of local 3D sample Points and their associated Normals and Quadric error metrics (QEM) w.r.t. the underlying shape, which we denote PoNQ. A global mesh is directly derived from PoNQ by efficiently leveraging the knowledge of the local quadric errors. Besides marking the first use of QEM within a neural shape representation, our contribution guarantees both topological and geometrical properties by ensuring that a PoNQ mesh does not self-intersect and is always the boundary of a volume. Notably, our representation does not rely on a regular grid, is supervised directly by the target surface alone, and also handles open surfaces with boundaries and/or sharp features. We demonstrate the efficacy of PoNQ through a learning-based mesh prediction from SDF grids and show that our method surpasses recent state-of-the-art techniques in terms of both surface and edge-based metrics.
☆ Generative Enhancement for 3D Medical Images
The limited availability of 3D medical image datasets, due to privacy concerns and high collection or annotation costs, poses significant challenges in the field of medical imaging. While a promising alternative is the use of synthesized medical data, there are few solutions for realistic 3D medical image synthesis due to difficulties in backbone design and fewer 3D training samples compared to 2D counterparts. In this paper, we propose GEM-3D, a novel generative approach to the synthesis of 3D medical images and the enhancement of existing datasets using conditional diffusion models. Our method begins with a 2D slice, noted as the informed slice to serve the patient prior, and propagates the generation process using a 3D segmentation mask. By decomposing the 3D medical images into masks and patient prior information, GEM-3D offers a flexible yet effective solution for generating versatile 3D images from existing datasets. GEM-3D can enable dataset enhancement by combining informed slice selection and generation at random positions, along with editable mask volumes to introduce large variations in diffusion sampling. Moreover, as the informed slice contains patient-wise information, GEM-3D can also facilitate counterfactual image synthesis and dataset-level de-enhancement with desired control. Experiments on brain MRI and abdomen CT images demonstrate that GEM-3D is capable of synthesizing high-quality 3D medical images with volumetric consistency, offering a straightforward solution for dataset enhancement during inference. The code is available at https://github.com/HKU-MedAI/GEM-3D.
comment: 19 pages, 4 figures
☆ Compositional 3D Scene Synthesis with Scene Graph Guided Layout-Shape Generation
Compositional 3D scene synthesis has diverse applications across a spectrum of industries such as robotics, films, and video games, as it closely mirrors the complexity of real-world multi-object environments. Early works typically employ shape retrieval based frameworks which naturally suffer from limited shape diversity. Recent progresses have been made in shape generation with powerful generative models, such as diffusion models, which increases the shape fidelity. However, these approaches separately treat 3D shape generation and layout generation. The synthesized scenes are usually hampered by layout collision, which implies that the scene-level fidelity is still under-explored. In this paper, we aim at generating realistic and reasonable 3D scenes from scene graph. To enrich the representation capability of the given scene graph inputs, large language model is utilized to explicitly aggregate the global graph features with local relationship features. With a unified graph convolution network (GCN), graph features are extracted from scene graphs updated via joint layout-shape distribution. During scene generation, an IoU-based regularization loss is introduced to constrain the predicted 3D layouts. Benchmarked on the SG-FRONT dataset, our method achieves better 3D scene synthesis, especially in terms of scene-level fidelity. The source code will be released after publication.
☆ Global-guided Focal Neural Radiance Field for Large-scale Scene Rendering
Neural radiance fields~(NeRF) have recently been applied to render large-scale scenes. However, their limited model capacity typically results in blurred rendering results. Existing large-scale NeRFs primarily address this limitation by partitioning the scene into blocks, which are subsequently handled by separate sub-NeRFs. These sub-NeRFs, trained from scratch and processed independently, lead to inconsistencies in geometry and appearance across the scene. Consequently, the rendering quality fails to exhibit significant improvement despite the expansion of model capacity. In this work, we present global-guided focal neural radiance field (GF-NeRF) that achieves high-fidelity rendering of large-scale scenes. Our proposed GF-NeRF utilizes a two-stage (Global and Focal) architecture and a global-guided training strategy. The global stage obtains a continuous representation of the entire scene while the focal stage decomposes the scene into multiple blocks and further processes them with distinct sub-encoders. Leveraging this two-stage architecture, sub-encoders only need fine-tuning based on the global encoder, thus reducing training complexity in the focal stage while maintaining scene-wide consistency. Spatial information and error information from the global stage also benefit the sub-encoders to focus on crucial areas and effectively capture more details of large-scale scenes. Notably, our approach does not rely on any prior knowledge about the target scene, attributing GF-NeRF adaptable to various large-scale scene types, including street-view and aerial-view scenes. We demonstrate that our method achieves high-fidelity, natural rendering results on various types of large-scale datasets. Our project page: https://shaomq2187.github.io/GF-NeRF/
☆ AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents
Traditional approaches in physics-based motion generation, centered around imitation learning and reward shaping, often struggle to adapt to new scenarios. To tackle this limitation, we propose AnySkill, a novel hierarchical method that learns physically plausible interactions following open-vocabulary instructions. Our approach begins by developing a set of atomic actions via a low-level controller trained via imitation learning. Upon receiving an open-vocabulary textual instruction, AnySkill employs a high-level policy that selects and integrates these atomic actions to maximize the CLIP similarity between the agent's rendered images and the text. An important feature of our method is the use of image-based rewards for the high-level policy, which allows the agent to learn interactions with objects without manual reward engineering. We demonstrate AnySkill's capability to generate realistic and natural motion sequences in response to unseen instructions of varying lengths, marking it the first method capable of open-vocabulary physical skill learning for interactive humanoid agents.
☆ Embarrassingly Simple Scribble Supervision for 3D Medical Segmentation
Traditionally, segmentation algorithms require dense annotations for training, demanding significant annotation efforts, particularly within the 3D medical imaging field. Scribble-supervised learning emerges as a possible solution to this challenge, promising a reduction in annotation efforts when creating large-scale datasets. Recently, a plethora of methods for optimized learning from scribbles have been proposed, but have so far failed to position scribble annotation as a beneficial alternative. We relate this shortcoming to two major issues: 1) the complex nature of many methods which deeply ties them to the underlying segmentation model, thus preventing a migration to more powerful state-of-the-art models as the field progresses and 2) the lack of a systematic evaluation to validate consistent performance across the broader medical domain, resulting in a lack of trust when applying these methods to new segmentation problems. To address these issues, we propose a comprehensive scribble supervision benchmark consisting of seven datasets covering a diverse set of anatomies and pathologies imaged with varying modalities. We furthermore propose the systematic use of partial losses, i.e. losses that are only computed on annotated voxels. Contrary to most existing methods, these losses can be seamlessly integrated into state-of-the-art segmentation methods, enabling them to learn from scribble annotations while preserving their original loss formulations. Our evaluation using nnU-Net reveals that while most existing methods suffer from a lack of generalization, the proposed approach consistently delivers state-of-the-art performance. Thanks to its simplicity, our approach presents an embarrassingly simple yet effective solution to the challenges of scribble supervision. Source code as well as our extensive scribble benchmarking suite will be made publicly available upon publication.
☆ Re-identification from histopathology images
In numerous studies, deep learning algorithms have proven their potential for the analysis of histopathology images, for example, for revealing the subtypes of tumors or the primary origin of metastases. These models require large datasets for training, which must be anonymized to prevent possible patient identity leaks. This study demonstrates that even relatively simple deep learning algorithms can re-identify patients in large histopathology datasets with substantial accuracy. We evaluated our algorithms on two TCIA datasets including lung squamous cell carcinoma (LSCC) and lung adenocarcinoma (LUAD). We also demonstrate the algorithm's performance on an in-house dataset of meningioma tissue. We predicted the source patient of a slide with F1 scores of 50.16 % and 52.30 % on the LSCC and LUAD datasets, respectively, and with 62.31 % on our meningioma dataset. Based on our findings, we formulated a risk assessment scheme to estimate the risk to the patient's privacy prior to publication.
comment: 20 pages, 7 figures, 2 tables
☆ VisualCritic: Making LMMs Perceive Visual Quality Like Humans
At present, large multimodal models (LMMs) have exhibited impressive generalization capabilities in understanding and generating visual signals. However, they currently still lack sufficient capability to perceive low-level visual quality akin to human perception. Can LMMs achieve this and show the same degree of generalization in this regard? If so, not only could the versatility of LMMs be further enhanced, but also the challenge of poor cross-dataset performance in the field of visual quality assessment could be addressed. In this paper, we explore this question and provide the answer "Yes!". As the result of this initial exploration, we present VisualCritic, the first LMM for broad-spectrum image subjective quality assessment. VisualCritic can be used across diverse data right out of box, without any requirements of dataset-specific adaptation operations like conventional specialist models. As an instruction-following LMM, VisualCritic enables new capabilities of (1) quantitatively measuring the perceptual quality of given images in terms of their Mean Opinion Score (MOS), noisiness, colorfulness, sharpness, and other numerical indicators, (2) qualitatively evaluating visual quality and providing explainable descriptions, (3) discerning whether a given image is AI-generated or photographic. Extensive experiments demonstrate the efficacy of VisualCritic by comparing it with other open-source LMMs and conventional specialist models over both AI-generated and photographic images.
☆ DreamDA: Generative Data Augmentation with Diffusion Models
The acquisition of large-scale, high-quality data is a resource-intensive and time-consuming endeavor. Compared to conventional Data Augmentation (DA) techniques (e.g. cropping and rotation), exploiting prevailing diffusion models for data generation has received scant attention in classification tasks. Existing generative DA methods either inadequately bridge the domain gap between real-world and synthesized images, or inherently suffer from a lack of diversity. To solve these issues, this paper proposes a new classification-oriented framework DreamDA, which enables data synthesis and label generation by way of diffusion models. DreamDA generates diverse samples that adhere to the original data distribution by considering training images in the original data as seeds and perturbing their reverse diffusion process. In addition, since the labels of the generated data may not align with the labels of their corresponding seed images, we introduce a self-training paradigm for generating pseudo labels and training classifiers using the synthesized data. Extensive experiments across four tasks and five datasets demonstrate consistent improvements over strong baselines, revealing the efficacy of DreamDA in synthesizing high-quality and diverse images with accurate labels. Our code will be available at https://github.com/yunxiangfu2001/DreamDA.
comment: 14 pages, 8 tables, 3 figures
☆ RelationVLM: Making Large Vision-Language Models Understand Visual Relations
The development of Large Vision-Language Models (LVLMs) is striving to catch up with the success of Large Language Models (LLMs), yet it faces more challenges to be resolved. Very recent works enable LVLMs to localize object-level visual contents and ground text to them. Nonetheless, current LVLMs still struggle to precisely understand visual relations due to the lack of relevant data. In this work, we present RelationVLM, a large vision-language model capable of comprehending various levels and types of relations whether across multiple images or within a video. Specifically, we devise a multi-stage relation-aware training scheme and a series of corresponding data configuration strategies to bestow RelationVLM with the capabilities of understanding semantic relations, temporal associations and geometric transforms. Extensive case studies and quantitative evaluations show RelationVLM has strong capability in understanding such relations and emerges impressive in-context capability of reasoning from few-shot examples by comparison. This work fosters the advancements of LVLMs by enabling them to support a wider range of downstream applications toward artificial general intelligence.
☆ Learning Neural Volumetric Pose Features for Camera Localization
We introduce a novel neural volumetric pose feature, termed PoseMap, designed to enhance camera localization by encapsulating the information between images and the associated camera poses. Our framework leverages an Absolute Pose Regression (APR) architecture, together with an augmented NeRF module. This integration not only facilitates the generation of novel views to enrich the training dataset but also enables the learning of effective pose features. Additionally, we extend our architecture for self-supervised online alignment, allowing our method to be used and fine-tuned for unlabelled images within a unified framework. Experiments demonstrate that our method achieves 14.28% and 20.51% performance gain on average in indoor and outdoor benchmark scenes, outperforming existing APR methods with state-of-the-art accuracy.
comment: 14 pages, 9 figures
☆ DDSB: An Unsupervised and Training-free Method for Phase Detection in Echocardiography
Accurate identification of End-Diastolic (ED) and End-Systolic (ES) frames is key for cardiac function assessment through echocardiography. However, traditional methods face several limitations: they require extensive amounts of data, extensive annotations by medical experts, significant training resources, and often lack robustness. Addressing these challenges, we proposed an unsupervised and training-free method, our novel approach leverages unsupervised segmentation to enhance fault tolerance against segmentation inaccuracies. By identifying anchor points and analyzing directional deformation, we effectively reduce dependence on the accuracy of initial segmentation images and enhance fault tolerance, all while improving robustness. Tested on Echo-dynamic and CAMUS datasets, our method achieves comparable accuracy to learning-based models without their associated drawbacks. The code is available at https://github.com/MRUIL/DDSB
☆ Total Disentanglement of Font Images into Style and Character Class Features
In this paper, we demonstrate a total disentanglement of font images. Total disentanglement is a neural network-based method for decomposing each font image nonlinearly and completely into its style and content (i.e., character class) features. It uses a simple but careful training procedure to extract the common style feature from all `A'-`Z' images in the same font and the common content feature from all `A' (or another class) images in different fonts. These disentangled features guarantee the reconstruction of the original font image. Various experiments have been conducted to understand the performance of total disentanglement. First, it is demonstrated that total disentanglement is achievable with very high accuracy; this is experimental proof of the long-standing open question, ``Does `A'-ness exist?'' Hofstadter (1985). Second, it is demonstrated that the disentangled features produced by total disentanglement apply to a variety of tasks, including font recognition, character recognition, and one-shot font image generation.
☆ ViTGaze: Gaze Following with Interaction Features in Vision Transformers
Gaze following aims to interpret human-scene interactions by predicting the person's focal point of gaze. Prevailing approaches often use multi-modality inputs, most of which adopt a two-stage framework. Hence their performance highly depends on the previous prediction accuracy. Others use a single-modality approach with complex decoders, increasing network computational load. Inspired by the remarkable success of pre-trained plain Vision Transformers (ViTs), we introduce a novel single-modality gaze following framework, ViTGaze. In contrast to previous methods, ViTGaze creates a brand new gaze following framework based mainly on powerful encoders (dec. param. less than 1%). Our principal insight lies in that the inter-token interactions within self-attention can be transferred to interactions between humans and scenes. Leveraging this presumption, we formulate a framework consisting of a 4D interaction encoder and a 2D spatial guidance module to extract human-scene interaction information from self-attention maps. Furthermore, our investigation reveals that ViT with self-supervised pre-training exhibits an enhanced ability to extract correlated information. A large number of experiments have been conducted to demonstrate the performance of the proposed method. Our method achieves state-of-the-art (SOTA) performance among all single-modality methods (3.4% improvement on AUC, 5.1% improvement on AP) and very comparable performance against multi-modality methods with 59% number of parameters less.
☆ Discover and Mitigate Multiple Biased Subgroups in Image Classifiers
Machine learning models can perform well on in-distribution data but often fail on biased subgroups that are underrepresented in the training data, hindering the robustness of models for reliable applications. Such subgroups are typically unknown due to the absence of subgroup labels. Discovering biased subgroups is the key to understanding models' failure modes and further improving models' robustness. Most previous works of subgroup discovery make an implicit assumption that models only underperform on a single biased subgroup, which does not hold on in-the-wild data where multiple biased subgroups exist. In this work, we propose Decomposition, Interpretation, and Mitigation (DIM), a novel method to address a more challenging but also more practical problem of discovering multiple biased subgroups in image classifiers. Our approach decomposes the image features into multiple components that represent multiple subgroups. This decomposition is achieved via a bilinear dimension reduction method, Partial Least Square (PLS), guided by useful supervision from the image classifier. We further interpret the semantic meaning of each subgroup component by generating natural language descriptions using vision-language foundation models. Finally, DIM mitigates multiple biased subgroups simultaneously via two strategies, including the data- and model-centric strategies. Extensive experiments on CIFAR-100 and Breeds datasets demonstrate the effectiveness of DIM in discovering and mitigating multiple biased subgroups. Furthermore, DIM uncovers the failure modes of the classifier on Hard ImageNet, showcasing its broader applicability to understanding model bias in image classifiers. The code is available at https://github.com/ZhangAIPI/DIM.
☆ Multispectral Image Restoration by Generalized Opponent Transformation Total Variation
Multispectral images (MSI) contain light information in different wavelengths of objects, which convey spectral-spatial information and help improve the performance of various image processing tasks. Numerous techniques have been created to extend the application of total variation regularization in restoring multispectral images, for example, based on channel coupling and adaptive total variation regularization. The primary contribution of this paper is to propose and develop a new multispectral total variation regularization in a generalized opponent transformation domain instead of the original multispectral image domain. Here opponent transformations for multispectral images are generalized from a well-known opponent transformation for color images. We will explore the properties of generalized opponent transformation total variation (GOTTV) regularization and the corresponding optimization formula for multispectral image restoration. To evaluate the effectiveness of the new GOTTV method, we provide numerical examples that showcase its superior performance compared to existing multispectral image total variation methods, using criteria such as MPSNR and MSSIM.
☆ Inter- and intra-uncertainty based feature aggregation model for semi-supervised histopathology image segmentation
Acquiring pixel-level annotations is often limited in applications such as histology studies that require domain expertise. Various semi-supervised learning approaches have been developed to work with limited ground truth annotations, such as the popular teacher-student models. However, hierarchical prediction uncertainty within the student model (intra-uncertainty) and image prediction uncertainty (inter-uncertainty) have not been fully utilized by existing methods. To address these issues, we first propose a novel inter- and intra-uncertainty regularization method to measure and constrain both inter- and intra-inconsistencies in the teacher-student architecture. We also propose a new two-stage network with pseudo-mask guided feature aggregation (PG-FANet) as the segmentation model. The two-stage structure complements with the uncertainty regularization strategy to avoid introducing extra modules in solving uncertainties and the aggregation mechanisms enable multi-scale and multi-stage feature integration. Comprehensive experimental results over the MoNuSeg and CRAG datasets show that our PG-FANet outperforms other state-of-the-art methods and our semi-supervised learning framework yields competitive performance with a limited amount of labeled data.
☆ WaveFace: Authentic Face Restoration with Efficient Frequency Recovery
Although diffusion models are rising as a powerful solution for blind face restoration, they are criticized for two problems: 1) slow training and inference speed, and 2) failure in preserving identity and recovering fine-grained facial details. In this work, we propose WaveFace to solve the problems in the frequency domain, where low- and high-frequency components decomposed by wavelet transformation are considered individually to maximize authenticity as well as efficiency. The diffusion model is applied to recover the low-frequency component only, which presents general information of the original image but 1/16 in size. To preserve the original identity, the generation is conditioned on the low-frequency component of low-quality images at each denoising step. Meanwhile, high-frequency components at multiple decomposition levels are handled by a unified network, which recovers complex facial details in a single step. Evaluations on four benchmark datasets show that: 1) WaveFace outperforms state-of-the-art methods in authenticity, especially in terms of identity preservation, and 2) authentic images are restored with the efficiency 10x faster than existing diffusion model-based BFR methods.
☆ Building Brain Tumor Segmentation Networks with User-Assisted Filter Estimation and Selection
Brain tumor image segmentation is a challenging research topic in which deep-learning models have presented the best results. However, the traditional way of training those models from many pre-annotated images leaves several unanswered questions. Hence methodologies, such as Feature Learning from Image Markers (FLIM), have involved an expert in the learning loop to reduce human effort in data annotation and build models sufficiently deep for a given problem. FLIM has been successfully used to create encoders, estimating the filters of all convolutional layers from patches centered at marker voxels. In this work, we present Multi-Step (MS) FLIM - a user-assisted approach to estimating and selecting the most relevant filters from multiple FLIM executions. MS-FLIM is used only for the first convolutional layer, and the results already indicate improvement over FLIM. For evaluation, we build a simple U-shaped encoder-decoder network, named sU-Net, for glioblastoma segmentation using T1Gd and FLAIR MRI scans, varying the encoder's training method, using FLIM, MS-FLIM, and backpropagation algorithm. Also, we compared these sU-Nets with two State-Of-The-Art (SOTA) deep-learning models using two datasets. The results show that the sU-Net based on MS-FLIM outperforms the other training methods and achieves effectiveness within the standard deviations of the SOTA models.
comment: 10 pages, 5 figures, 2 tables, 24 references, manuscript of conference paper
☆ Towards Controllable Face Generation with Semantic Latent Diffusion Models
Semantic Image Synthesis (SIS) is among the most popular and effective techniques in the field of face generation and editing, thanks to its good generation quality and the versatility is brings along. Recent works attempted to go beyond the standard GAN-based framework, and started to explore Diffusion Models (DMs) for this task as these stand out with respect to GANs in terms of both quality and diversity. On the other hand, DMs lack in fine-grained controllability and reproducibility. To address that, in this paper we propose a SIS framework based on a novel Latent Diffusion Model architecture for human face generation and editing that is both able to reproduce and manipulate a real reference image and generate diversity-driven results. The proposed system utilizes both SPADE normalization and cross-attention layers to merge shape and style information and, by doing so, allows for a precise control over each of the semantic parts of the human face. This was not possible with previous methods in the state of the art. Finally, we performed an extensive set of experiments to prove that our model surpasses current state of the art, both qualitatively and quantitatively.
☆ Towards Multimodal In-Context Learning for Vision & Language Models
Inspired by the emergence of Large Language Models (LLMs) that can truly understand human language, significant progress has been made in aligning other, non-language, modalities to be `understandable' by an LLM, primarily via converting their samples into a sequence of embedded language-like tokens directly fed into the LLM (decoder) input stream. However, so far limited attention has been given to transferring (and evaluating) one of the core LLM capabilities to the emerging VLMs, namely the In-Context Learning (ICL) ability, or in other words to guide VLMs to desired target downstream tasks or output structure using in-context image+text demonstrations. In this work, we dive deeper into analyzing the capabilities of some of the state-of-the-art VLMs to follow ICL instructions, discovering them to be somewhat lacking. We discover that even models that underwent large-scale mixed modality pre-training and were implicitly guided to make use of interleaved image and text information (intended to consume helpful context from multiple images) under-perform when prompted with few-shot (ICL) demonstrations, likely due to their lack of `direct' ICL instruction tuning. To test this conjecture, we propose a simple, yet surprisingly effective, strategy of extending a common VLM alignment framework with ICL support, methodology, and curriculum. We explore, analyze, and provide insights into effective data mixes, leading up to a significant 21.03% (and 11.3% on average) ICL performance boost over the strongest VLM baselines and a variety of ICL benchmarks. We also contribute new benchmarks for ICL evaluation in VLMs and discuss their advantages over the prior art.
☆ Diffusion-Driven Self-Supervised Learning for Shape Reconstruction and Pose Estimation
Fully-supervised category-level pose estimation aims to determine the 6-DoF poses of unseen instances from known categories, requiring expensive mannual labeling costs. Recently, various self-supervised category-level pose estimation methods have been proposed to reduce the requirement of the annotated datasets. However, most methods rely on synthetic data or 3D CAD model for self-supervised training, and they are typically limited to addressing single-object pose problems without considering multi-objective tasks or shape reconstruction. To overcome these challenges and limitations, we introduce a diffusion-driven self-supervised network for multi-object shape reconstruction and categorical pose estimation, only leveraging the shape priors. Specifically, to capture the SE(3)-equivariant pose features and 3D scale-invariant shape information, we present a Prior-Aware Pyramid 3D Point Transformer in our network. This module adopts a point convolutional layer with radial-kernels for pose-aware learning and a 3D scale-invariant graph convolution layer for object-level shape representation, respectively. Furthermore, we introduce a pretrain-to-refine self-supervised training paradigm to train our network. It enables proposed network to capture the associations between shape priors and observations, addressing the challenge of intra-class shape variations by utilising the diffusion mechanism. Extensive experiments conducted on four public datasets and a self-built dataset demonstrate that our method significantly outperforms state-of-the-art self-supervised category-level baselines and even surpasses some fully-supervised instance-level and category-level methods.
☆ HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis, parsing semantic labels, and tracking moving objects. Despite considerable progress, existing approaches often focus on specific aspects of this task and require additional inputs such as LiDAR scans or manually annotated 3D bounding boxes. In this paper, we introduce a novel pipeline that utilizes 3D Gaussian Splatting for holistic urban scene understanding. Our main idea involves the joint optimization of geometry, appearance, semantics, and motion using a combination of static and dynamic 3D Gaussians, where moving object poses are regularized via physical constraints. Our approach offers the ability to render new viewpoints in real-time, yielding 2D and 3D semantic information with high accuracy, and reconstruct dynamic scenes, even in scenarios where 3D bounding box detection are highly noisy. Experimental results on KITTI, KITTI-360, and Virtual KITTI 2 demonstrate the effectiveness of our approach.
comment: Our project page is at https://xdimlab.github.io/hugs_website
☆ Addressing Source Scale Bias via Image Warping for Domain Adaptation
In visual recognition, scale bias is a key challenge due to the imbalance of object and image size distribution inherent in real scene datasets. Conventional solutions involve injecting scale invariance priors, oversampling the dataset at different scales during training, or adjusting scale at inference. While these strategies mitigate scale bias to some extent, their ability to adapt across diverse datasets is limited. Besides, they increase computational load during training and latency during inference. In this work, we use adaptive attentional processing -- oversampling salient object regions by warping images in-place during training. Discovering that shifting the source scale distribution improves backbone features, we developed a instance-level warping guidance aimed at object region sampling to mitigate source scale bias in domain adaptation. Our approach improves adaptation across geographies, lighting and weather conditions, is agnostic to the task, domain adaptation algorithm, saliency guidance, and underlying model architecture. Highlights include +6.1 mAP50 for BDD100K Clear $\rightarrow$ DENSE Foggy, +3.7 mAP50 for BDD100K Day $\rightarrow$ Night, +3.0 mAP50 for BDD100K Clear $\rightarrow$ Rainy, and +6.3 mIoU for Cityscapes $\rightarrow$ ACDC. Our approach adds minimal memory during training and has no additional latency at inference time. Please see Appendix for more results and analysis.
☆ Selective, Interpretable, and Motion Consistent Privacy Attribute Obfuscation for Action Recognition
Concerns for the privacy of individuals captured in public imagery have led to privacy-preserving action recognition. Existing approaches often suffer from issues arising through obfuscation being applied globally and a lack of interpretability. Global obfuscation hides privacy sensitive regions, but also contextual regions important for action recognition. Lack of interpretability erodes trust in these new technologies. We highlight the limitations of current paradigms and propose a solution: Human selected privacy templates that yield interpretability by design, an obfuscation scheme that selectively hides attributes and also induces temporal consistency, which is important in action recognition. Our approach is architecture agnostic and directly modifies input imagery, while existing approaches generally require architecture training. Our approach offers more flexibility, as no retraining is required, and outperforms alternatives on three widely used datasets.
☆ Selective Domain-Invariant Feature for Generalizable Deepfake Detection
With diverse presentation forgery methods emerging continually, detecting the authenticity of images has drawn growing attention. Although existing methods have achieved impressive accuracy in training dataset detection, they still perform poorly in the unseen domain and suffer from forgery of irrelevant information such as background and identity, affecting generalizability. To solve this problem, we proposed a novel framework Selective Domain-Invariant Feature (SDIF), which reduces the sensitivity to face forgery by fusing content features and styles. Specifically, we first use a Farthest-Point Sampling (FPS) training strategy to construct a task-relevant style sample representation space for fusing with content features. Then, we propose a dynamic feature extraction module to generate features with diverse styles to improve the performance and effectiveness of the feature extractor. Finally, a domain separation strategy is used to retain domain-related features to help distinguish between real and fake faces. Both qualitative and quantitative results in existing benchmarks and proposals demonstrate the effectiveness of our approach.
comment: Accepted by ICASSP 2024
☆ AnimateDiff-Lightning: Cross-Model Diffusion Distillation
We present AnimateDiff-Lightning for lightning-fast video generation. Our model uses progressive adversarial diffusion distillation to achieve new state-of-the-art in few-step video generation. We discuss our modifications to adapt it for the video modality. Furthermore, we propose to simultaneously distill the probability flow of multiple base diffusion models, resulting in a single distilled motion module with broader style compatibility. We are pleased to release our distilled AnimateDiff-Lightning model for the community's use.
☆ Learning Cross-view Visual Geo-localization without Ground Truth
Cross-View Geo-Localization (CVGL) involves determining the geographical location of a query image by matching it with a corresponding GPS-tagged reference image. Current state-of-the-art methods predominantly rely on training models with labeled paired images, incurring substantial annotation costs and training burdens. In this study, we investigate the adaptation of frozen models for CVGL without requiring ground truth pair labels. We observe that training on unlabeled cross-view images presents significant challenges, including the need to establish relationships within unlabeled data and reconcile view discrepancies between uncertain queries and references. To address these challenges, we propose a self-supervised learning framework to train a learnable adapter for a frozen Foundation Model (FM). This adapter is designed to map feature distributions from diverse views into a uniform space using unlabeled data exclusively. To establish relationships within unlabeled data, we introduce an Expectation-Maximization-based Pseudo-labeling module, which iteratively estimates associations between cross-view features and optimizes the adapter. To maintain the robustness of the FM's representation, we incorporate an information consistency module with a reconstruction loss, ensuring that adapted features retain strong discriminative ability across views. Experimental results demonstrate that our proposed method achieves significant improvements over vanilla FMs and competitive accuracy compared to supervised methods, while necessitating fewer training parameters and relying solely on unlabeled data. Evaluation of our adaptation for task-specific models further highlights its broad applicability.
☆ Federated Semi-supervised Learning for Medical Image Segmentation with intra-client and inter-client Consistency
Medical image segmentation plays a vital role in clinic disease diagnosis and medical image analysis. However, labeling medical images for segmentation task is tough due to the indispensable domain expertise of radiologists. Furthermore, considering the privacy and sensitivity of medical images, it is impractical to build a centralized segmentation dataset from different medical institutions. Federated learning aims to train a shared model of isolated clients without local data exchange which aligns well with the scarcity and privacy characteristics of medical data. To solve the problem of labeling hard, many advanced semi-supervised methods have been proposed in a centralized data setting. As for federated learning, how to conduct semi-supervised learning under this distributed scenario is worth investigating. In this work, we propose a novel federated semi-supervised learning framework for medical image segmentation. The intra-client and inter-client consistency learning are introduced to smooth predictions at the data level and avoid confirmation bias of local models. They are achieved with the assistance of a Variational Autoencoder (VAE) trained collaboratively by clients. The added VAE model plays three roles: 1) extracting latent low-dimensional features of all labeled and unlabeled data; 2) performing a novel type of data augmentation in calculating intra-client consistency loss; 3) utilizing the generative ability of itself to conduct inter-client consistency distillation. The proposed framework is compared with other federated semi-supervised or self-supervised learning methods. The experimental results illustrate that our method outperforms the state-of-the-art method while avoiding a lot of computation and communication overhead.
comment: Working in progress
☆ As Firm As Their Foundations: Can open-sourced foundation models be used to create adversarial examples for downstream tasks?
Foundation models pre-trained on web-scale vision-language data, such as CLIP, are widely used as cornerstones of powerful machine learning systems. While pre-training offers clear advantages for downstream learning, it also endows downstream models with shared adversarial vulnerabilities that can be easily identified through the open-sourced foundation model. In this work, we expose such vulnerabilities in CLIP's downstream models and show that foundation models can serve as a basis for attacking their downstream systems. In particular, we propose a simple yet effective adversarial attack strategy termed Patch Representation Misalignment (PRM). Solely based on open-sourced CLIP vision encoders, this method produces adversaries that simultaneously fool more than 20 downstream models spanning 4 common vision-language tasks (semantic segmentation, object detection, image captioning and visual question-answering). Our findings highlight the concerning safety risks introduced by the extensive usage of public foundational models in the development of downstream systems, calling for extra caution in these scenarios.
☆ Audio-Visual Compound Expression Recognition Method based on Late Modality Fusion and Rule-based Decision
This paper presents the results of the SUN team for the Compound Expressions Recognition Challenge of the 6th ABAW Competition. We propose a novel audio-visual method for compound expression recognition. Our method relies on emotion recognition models that fuse modalities at the emotion probability level, while decisions regarding the prediction of compound expressions are based on predefined rules. Notably, our method does not use any training data specific to the target task. The method is evaluated in multi-corpus training and cross-corpus validation setups. Our findings from the challenge demonstrate that the proposed method can potentially form a basis for development of intelligent tools for annotating audio-visual data in the context of human's basic and compound emotions. The source code is publicly available.
comment: 7 pages, 3 figures
☆ WaterVG: Waterway Visual Grounding based on Text-Guided Vision and mmWave Radar
The perception of waterways based on human intent holds significant importance for autonomous navigation and operations of Unmanned Surface Vehicles (USVs) in water environments. Inspired by visual grounding, in this paper, we introduce WaterVG, the first visual grounding dataset designed for USV-based waterway perception based on human intention prompts. WaterVG encompasses prompts describing multiple targets, with annotations at the instance level including bounding boxes and masks. Notably, WaterVG includes 11,568 samples with 34,950 referred targets, which integrates both visual and radar characteristics captured by monocular camera and millimeter-wave (mmWave) radar, enabling a finer granularity of text prompts. Furthermore, we propose a novel multi-modal visual grounding model, Potamoi, which is a multi-modal and multi-task model based on the one-stage paradigm with a designed Phased Heterogeneous Modality Fusion (PHMF) structure, including Adaptive Radar Weighting (ARW) and Multi-Head Slim Cross Attention (MHSCA). In specific, MHSCA is a low-cost and efficient fusion module with a remarkably small parameter count and FLOPs, elegantly aligning and fusing scenario context information captured by two sensors with linguistic features, which can effectively address tasks of referring expression comprehension and segmentation based on fine-grained prompts. Comprehensive experiments and evaluations have been conducted on WaterVG, where our Potamoi archives state-of-the-art performances compared with counterparts.
comment: 10 pages, 9 figures
☆ IFFNeRF: Initialisation Free and Fast 6DoF pose estimation from a single image and a NeRF model ICRA 2024
We introduce IFFNeRF to estimate the six degrees-of-freedom (6DoF) camera pose of a given image, building on the Neural Radiance Fields (NeRF) formulation. IFFNeRF is specifically designed to operate in real-time and eliminates the need for an initial pose guess that is proximate to the sought solution. IFFNeRF utilizes the Metropolis-Hasting algorithm to sample surface points from within the NeRF model. From these sampled points, we cast rays and deduce the color for each ray through pixel-level view synthesis. The camera pose can then be estimated as the solution to a Least Squares problem by selecting correspondences between the query image and the resulting bundle. We facilitate this process through a learned attention mechanism, bridging the query image embedding with the embedding of parameterized rays, thereby matching rays pertinent to the image. Through synthetic and real evaluation settings, we show that our method can improve the angular and translation error accuracy by 80.1% and 67.3%, respectively, compared to iNeRF while performing at 34fps on consumer hardware and not requiring the initial pose guess.
comment: Accepted ICRA 2024, Project page: https://mbortolon97.github.io/iffnerf/
☆ Driving Animatronic Robot Facial Expression From Speech
Animatronic robots aim to enable natural human-robot interaction through lifelike facial expressions. However, generating realistic, speech-synchronized robot expressions is challenging due to the complexities of facial biomechanics and responsive motion synthesis. This paper presents a principled, skinning-centric approach to drive animatronic robot facial expressions from speech. The proposed approach employs linear blend skinning (LBS) as the core representation to guide tightly integrated innovations in embodiment design and motion synthesis. LBS informs the actuation topology, enables human expression retargeting, and allows speech-driven facial motion generation. The proposed approach is capable of generating highly realistic, real-time facial expressions from speech on an animatronic face, significantly advancing robots' ability to replicate nuanced human expressions for natural interaction.
comment: Under review
☆ Tuning-Free Image Customization with Image and Text Guidance
Despite significant advancements in image customization with diffusion models, current methods still have several limitations: 1) unintended changes in non-target areas when regenerating the entire image; 2) guidance solely by a reference image or text descriptions; and 3) time-consuming fine-tuning, which limits their practical application. In response, we introduce a tuning-free framework for simultaneous text-image-guided image customization, enabling precise editing of specific image regions within seconds. Our approach preserves the semantic features of the reference image subject while allowing modification of detailed attributes based on text descriptions. To achieve this, we propose an innovative attention blending strategy that blends self-attention features in the UNet decoder during the denoising process. To our knowledge, this is the first tuning-free method that concurrently utilizes text and image guidance for image customization in specific regions. Our approach outperforms previous methods in both human and quantitative evaluations, providing an efficient solution for various practical applications, such as image synthesis, design, and creative photography.
comment: 17 pages, 8 figures
☆ LASPA: Latent Spatial Alignment for Fast Training-free Single Image Editing
We present a novel, training-free approach for textual editing of real images using diffusion models. Unlike prior methods that rely on computationally expensive finetuning, our approach leverages LAtent SPatial Alignment (LASPA) to efficiently preserve image details. We demonstrate how the diffusion process is amenable to spatial guidance using a reference image, leading to semantically coherent edits. This eliminates the need for complex optimization and costly model finetuning, resulting in significantly faster editing compared to previous methods. Additionally, our method avoids the storage requirements associated with large finetuned models. These advantages make our approach particularly well-suited for editing on mobile devices and applications demanding rapid response times. While simple and fast, our method achieves 62-71\% preference in a user-study and significantly better model-based editing strength and image preservation scores.
☆ Real-IAD: A Real-World Multi-View Dataset for Benchmarking Versatile Industrial Anomaly Detection CVPR2024
Industrial anomaly detection (IAD) has garnered significant attention and experienced rapid development. However, the recent development of IAD approach has encountered certain difficulties due to dataset limitations. On the one hand, most of the state-of-the-art methods have achieved saturation (over 99% in AUROC) on mainstream datasets such as MVTec, and the differences of methods cannot be well distinguished, leading to a significant gap between public datasets and actual application scenarios. On the other hand, the research on various new practical anomaly detection settings is limited by the scale of the dataset, posing a risk of overfitting in evaluation results. Therefore, we propose a large-scale, Real-world, and multi-view Industrial Anomaly Detection dataset, named Real-IAD, which contains 150K high-resolution images of 30 different objects, an order of magnitude larger than existing datasets. It has a larger range of defect area and ratio proportions, making it more challenging than previous datasets. To make the dataset closer to real application scenarios, we adopted a multi-view shooting method and proposed sample-level evaluation metrics. In addition, beyond the general unsupervised anomaly detection setting, we propose a new setting for Fully Unsupervised Industrial Anomaly Detection (FUIAD) based on the observation that the yield rate in industrial production is usually greater than 60%, which has more practical application value. Finally, we report the results of popular IAD methods on the Real-IAD dataset, providing a highly challenging benchmark to promote the development of the IAD field.
comment: It is accepted by CVPR2024
☆ EAS-SNN: End-to-End Adaptive Sampling and Representation for Event-based Detection with Recurrent Spiking Neural Networks
Event cameras, with their high dynamic range and temporal resolution, are ideally suited for object detection, especially under scenarios with motion blur and challenging lighting conditions. However, while most existing approaches prioritize optimizing spatiotemporal representations with advanced detection backbones and early aggregation functions, the crucial issue of adaptive event sampling remains largely unaddressed. Spiking Neural Networks (SNNs), which operate on an event-driven paradigm through sparse spike communication, emerge as a natural fit for addressing this challenge. In this study, we discover that the neural dynamics of spiking neurons align closely with the behavior of an ideal temporal event sampler. Motivated by this insight, we propose a novel adaptive sampling module that leverages recurrent convolutional SNNs enhanced with temporal memory, facilitating a fully end-to-end learnable framework for event-based detection. Additionally, we introduce Residual Potential Dropout (RPD) and Spike-Aware Training (SAT) to regulate potential distribution and address performance degradation encountered in spike-based sampling modules. Through rigorous testing on neuromorphic datasets for event-based detection, our approach demonstrably surpasses existing state-of-the-art spike-based methods, achieving superior performance with significantly fewer parameters and time steps. For instance, our method achieves a 4.4\% mAP improvement on the Gen1 dataset, while requiring 38\% fewer parameters and three time steps. Moreover, the applicability and effectiveness of our adaptive sampling methodology extend beyond SNNs, as demonstrated through further validation on conventional non-spiking detection models.
☆ Lifting Multi-View Detection and Tracking to the Bird's Eye View
Taking advantage of multi-view aggregation presents a promising solution to tackle challenges such as occlusion and missed detection in multi-object tracking and detection. Recent advancements in multi-view detection and 3D object recognition have significantly improved performance by strategically projecting all views onto the ground plane and conducting detection analysis from a Bird's Eye View. In this paper, we compare modern lifting methods, both parameter-free and parameterized, to multi-view aggregation. Additionally, we present an architecture that aggregates the features of multiple times steps to learn robust detection and combines appearance- and motion-based cues for tracking. Most current tracking approaches either focus on pedestrians or vehicles. In our work, we combine both branches and add new challenges to multi-view detection with cross-scene setups. Our method generalizes to three public datasets across two domains: (1) pedestrian: Wildtrack and MultiviewX, and (2) roadside perception: Synthehicle, achieving state-of-the-art performance in detection and tracking. https://github.com/tteepe/TrackTacular
☆ Compound Expression Recognition via Multi Model Ensemble
Compound Expression Recognition (CER) plays a crucial role in interpersonal interactions. Due to the existence of Compound Expressions , human emotional expressions are complex, requiring consideration of both local and global facial expressions to make judgments. In this paper, to address this issue, we propose a solution based on ensemble learning methods for Compound Expression Recognition. Specifically, our task is classification, where we train three expression classification models based on convolutional networks, Vision Transformers, and multi-scale local attention networks. Then, through model ensemble using late fusion, we merge the outputs of multiple models to predict the final result. Our method achieves high accuracy on RAF-DB and is able to recognize expressions through zero-shot on certain portions of C-EXPR-DB.
☆ Adapting Visual-Language Models for Generalizable Anomaly Detection in Medical Images CVPR 2024
Recent advancements in large-scale visual-language pre-trained models have led to significant progress in zero-/few-shot anomaly detection within natural image domains. However, the substantial domain divergence between natural and medical images limits the effectiveness of these methodologies in medical anomaly detection. This paper introduces a novel lightweight multi-level adaptation and comparison framework to repurpose the CLIP model for medical anomaly detection. Our approach integrates multiple residual adapters into the pre-trained visual encoder, enabling a stepwise enhancement of visual features across different levels. This multi-level adaptation is guided by multi-level, pixel-wise visual-language feature alignment loss functions, which recalibrate the model's focus from object semantics in natural imagery to anomaly identification in medical images. The adapted features exhibit improved generalization across various medical data types, even in zero-shot scenarios where the model encounters unseen medical modalities and anatomical regions during training. Our experiments on medical anomaly detection benchmarks demonstrate that our method significantly surpasses current state-of-the-art models, with an average AUC improvement of 6.24% and 7.33% for anomaly classification, 2.03% and 2.37% for anomaly segmentation, under the zero-shot and few-shot settings, respectively. Source code is available at: https://github.com/MediaBrain-SJTU/MVFA-AD
comment: CVPR 2024
☆ Confidence Self-Calibration for Multi-Label Class-Incremental Learning
The partial label challenge in Multi-Label Class-Incremental Learning (MLCIL) arises when only the new classes are labeled during training, while past and future labels remain unavailable. This issue leads to a proliferation of false-positive errors due to erroneously high confidence multi-label predictions, exacerbating catastrophic forgetting within the disjoint label space. In this paper, we aim to refine multi-label confidence calibration in MLCIL and propose a Confidence Self-Calibration (CSC) approach. Firstly, for label relationship calibration, we introduce a class-incremental graph convolutional network that bridges the isolated label spaces by constructing learnable, dynamically extended label relationship graph. Then, for confidence calibration, we present a max-entropy regularization for each multi-label increment, facilitating confidence self-calibration through the penalization of over-confident output distributions. Our approach attains new state-of-the-art results in MLCIL tasks on both MS-COCO and PASCAL VOC datasets, with the calibration of label confidences confirmed through our methodology.
☆ M2DA: Multi-Modal Fusion Transformer Incorporating Driver Attention for Autonomous Driving
End-to-end autonomous driving has witnessed remarkable progress. However, the extensive deployment of autonomous vehicles has yet to be realized, primarily due to 1) inefficient multi-modal environment perception: how to integrate data from multi-modal sensors more efficiently; 2) non-human-like scene understanding: how to effectively locate and predict critical risky agents in traffic scenarios like an experienced driver. To overcome these challenges, in this paper, we propose a Multi-Modal fusion transformer incorporating Driver Attention (M2DA) for autonomous driving. To better fuse multi-modal data and achieve higher alignment between different modalities, a novel Lidar-Vision-Attention-based Fusion (LVAFusion) module is proposed. By incorporating driver attention, we empower the human-like scene understanding ability to autonomous vehicles to identify crucial areas within complex scenarios precisely and ensure safety. We conduct experiments on the CARLA simulator and achieve state-of-the-art performance with less data in closed-loop benchmarks. Source codes are available at https://anonymous.4open.science/r/M2DA-4772.
☆ RGBD GS-ICP SLAM
Simultaneous Localization and Mapping (SLAM) with dense representation plays a key role in robotics, Virtual Reality (VR), and Augmented Reality (AR) applications. Recent advancements in dense representation SLAM have highlighted the potential of leveraging neural scene representation and 3D Gaussian representation for high-fidelity spatial representation. In this paper, we propose a novel dense representation SLAM approach with a fusion of Generalized Iterative Closest Point (G-ICP) and 3D Gaussian Splatting (3DGS). In contrast to existing methods, we utilize a single Gaussian map for both tracking and mapping, resulting in mutual benefits. Through the exchange of covariances between tracking and mapping processes with scale alignment techniques, we minimize redundant computations and achieve an efficient system. Additionally, we enhance tracking accuracy and mapping quality through our keyframe selection methods. Experimental results demonstrate the effectiveness of our approach, showing an incredibly fast speed up to 107 FPS (for the entire system) and superior quality of the reconstructed map.
☆ HCPM: Hierarchical Candidates Pruning for Efficient Detector-Free Matching
Deep learning-based image matching methods play a crucial role in computer vision, yet they often suffer from substantial computational demands. To tackle this challenge, we present HCPM, an efficient and detector-free local feature-matching method that employs hierarchical pruning to optimize the matching pipeline. In contrast to recent detector-free methods that depend on an exhaustive set of coarse-level candidates for matching, HCPM selectively concentrates on a concise subset of informative candidates, resulting in fewer computational candidates and enhanced matching efficiency. The method comprises a self-pruning stage for selecting reliable candidates and an interactive-pruning stage that identifies correlated patches at the coarse level. Our results reveal that HCPM significantly surpasses existing methods in terms of speed while maintaining high accuracy. The source code will be made available upon publication.
☆ Prompt-Guided Adaptive Model Transformation for Whole Slide Image Classification
Multiple instance learning (MIL) has emerged as a popular method for classifying histopathology whole slide images (WSIs). Existing approaches typically rely on frozen pre-trained models to extract instance features, neglecting the substantial domain shift between pre-training natural and histopathological images. To address this issue, we propose PAMT, a novel Prompt-guided Adaptive Model Transformation framework that enhances MIL classification performance by seamlessly adapting pre-trained models to the specific characteristics of histopathology data. To capture the intricate histopathology distribution, we introduce Representative Patch Sampling (RPS) and Prototypical Visual Prompt (PVP) to reform the input data, building a compact while informative representation. Furthermore, to narrow the domain gap, we introduce Adaptive Model Transformation (AMT) that integrates adapter blocks within the feature extraction pipeline, enabling the pre-trained models to learn domain-specific features. We rigorously evaluate our approach on two publicly available datasets, Camelyon16 and TCGA-NSCLC, showcasing substantial improvements across various MIL models. Our findings affirm the potential of PAMT to set a new benchmark in WSI classification, underscoring the value of a targeted reprogramming approach.
☆ Vox-Fusion++: Voxel-based Neural Implicit Dense Tracking and Mapping with Multi-maps
In this paper, we introduce Vox-Fusion++, a multi-maps-based robust dense tracking and mapping system that seamlessly fuses neural implicit representations with traditional volumetric fusion techniques. Building upon the concept of implicit mapping and positioning systems, our approach extends its applicability to real-world scenarios. Our system employs a voxel-based neural implicit surface representation, enabling efficient encoding and optimization of the scene within each voxel. To handle diverse environments without prior knowledge, we incorporate an octree-based structure for scene division and dynamic expansion. To achieve real-time performance, we propose a high-performance multi-process framework. This ensures the system's suitability for applications with stringent time constraints. Additionally, we adopt the idea of multi-maps to handle large-scale scenes, and leverage loop detection and hierarchical pose optimization strategies to reduce long-term pose drift and remove duplicate geometry. Through comprehensive evaluations, we demonstrate that our method outperforms previous methods in terms of reconstruction quality and accuracy across various scenarios. We also show that our Vox-Fusion++ can be used in augmented reality and collaborative mapping applications. Our source code will be publicly available at \url{https://github.com/zju3dv/Vox-Fusion_Plus_Plus}
comment: 14 pages. arXiv admin note: text overlap with arXiv:2210.15858
☆ High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization IROS24
We propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering loss to map unobserved areas and refine reobserved areas. Second, we introduce extra regularization parameters to alleviate the forgetting problem in the continuous mapping problem, where parameters tend to overfit the latest frame and result in decreasing rendering quality for previous frames. Both mapping and tracking are performed with Gaussian parameters by minimizing re-rendering loss in a differentiable way. Compared to recent neural and concurrently developed gaussian splatting RGBD SLAM baselines, our method achieves state-of-the-art results on the synthetic dataset Replica and competitive results on the real-world dataset TUM.
comment: submitted to IROS24
☆ ExACT: Language-guided Conceptual Reasoning and Uncertainty Estimation for Event-based Action Recognition and More CVPR2024
Event cameras have recently been shown beneficial for practical vision tasks, such as action recognition, thanks to their high temporal resolution, power efficiency, and reduced privacy concerns. However, current research is hindered by 1) the difficulty in processing events because of their prolonged duration and dynamic actions with complex and ambiguous semantics and 2) the redundant action depiction of the event frame representation with fixed stacks. We find language naturally conveys abundant semantic information, rendering it stunningly superior in reducing semantic uncertainty. In light of this, we propose ExACT, a novel approach that, for the first time, tackles event-based action recognition from a cross-modal conceptualizing perspective. Our ExACT brings two technical contributions. Firstly, we propose an adaptive fine-grained event (AFE) representation to adaptively filter out the repeated events for the stationary objects while preserving dynamic ones. This subtly enhances the performance of ExACT without extra computational cost. Then, we propose a conceptual reasoning-based uncertainty estimation module, which simulates the recognition process to enrich the semantic representation. In particular, conceptual reasoning builds the temporal relation based on the action semantics, and uncertainty estimation tackles the semantic uncertainty of actions based on the distributional representation. Experiments show that our ExACT achieves superior recognition accuracy of 94.83%(+2.23%), 90.10%(+37.47%) and 67.24% on PAF, HARDVS and our SeAct datasets respectively.
comment: Accepted by CVPR2024
☆ UniBind: LLM-Augmented Unified and Balanced Representation Space to Bind Them All CVPR2024
We present UniBind, a flexible and efficient approach that learns a unified representation space for seven diverse modalities -- images, text, audio, point cloud, thermal, video, and event data. Existing works, eg., ImageBind, treat the image as the central modality and build an image-centered representation space; however, the space may be sub-optimal as it leads to an unbalanced representation space among all modalities. Moreover, the category names are directly used to extract text embeddings for the downstream tasks, making it hardly possible to represent the semantics of multi-modal data. The 'out-of-the-box' insight of our UniBind is to make the alignment center modality-agnostic and further learn a unified and balanced representation space, empowered by the large language models (LLMs). UniBind is superior in its flexible application to all CLIP-style models and delivers remarkable performance boosts. To make this possible, we 1) construct a knowledge base of text embeddings with the help of LLMs and multi-modal LLMs; 2) adaptively build LLM-augmented class-wise embedding center on top of the knowledge base and encoded visual embeddings; 3) align all the embeddings to the LLM-augmented embedding center via contrastive learning to achieve a unified and balanced representation space. UniBind shows strong zero-shot recognition performance gains over prior arts by an average of 6.36%. Finally, we achieve new state-of-the-art performance, eg., a 6.75% gain on ImageNet, on the multi-modal fine-tuning setting while reducing 90% of the learnable parameters.
comment: Accepted to CVPR2024
☆ PCT: Perspective Cue Training Framework for Multi-Camera BEV Segmentation
Generating annotations for bird's-eye-view (BEV) segmentation presents significant challenges due to the scenes' complexity and the high manual annotation cost. In this work, we address these challenges by leveraging the abundance of unlabeled data available. We propose the Perspective Cue Training (PCT) framework, a novel training framework that utilizes pseudo-labels generated from unlabeled perspective images using publicly available semantic segmentation models trained on large street-view datasets. PCT applies a perspective view task head to the image encoder shared with the BEV segmentation head, effectively utilizing the unlabeled data to be trained with the generated pseudo-labels. Since image encoders are present in nearly all camera-based BEV segmentation architectures, PCT is flexible and applicable to various existing BEV architectures. PCT can be applied to various settings where unlabeled data is available. In this paper, we applied PCT for semi-supervised learning (SSL) and unsupervised domain adaptation (UDA). Additionally, we introduce strong input perturbation through Camera Dropout (CamDrop) and feature perturbation via BEV Feature Dropout (BFD), which are crucial for enhancing SSL capabilities using our teacher-student framework. Our comprehensive approach is simple and flexible but yields significant improvements over various baselines for SSL and UDA, achieving competitive performances even against the current state-of-the-art.
comment: 13 pages, 5 figures
☆ Dynamic Spatial-Temporal Aggregation for Skeleton-Aware Sign Language Recognition
Skeleton-aware sign language recognition (SLR) has gained popularity due to its ability to remain unaffected by background information and its lower computational requirements. Current methods utilize spatial graph modules and temporal modules to capture spatial and temporal features, respectively. However, their spatial graph modules are typically built on fixed graph structures such as graph convolutional networks or a single learnable graph, which only partially explore joint relationships. Additionally, a simple temporal convolution kernel is used to capture temporal information, which may not fully capture the complex movement patterns of different signers. To overcome these limitations, we propose a new spatial architecture consisting of two concurrent branches, which build input-sensitive joint relationships and incorporates specific domain knowledge for recognition, respectively. These two branches are followed by an aggregation process to distinguishe important joint connections. We then propose a new temporal module to model multi-scale temporal information to capture complex human dynamics. Our method achieves state-of-the-art accuracy compared to previous skeleton-aware methods on four large-scale SLR benchmarks. Moreover, our method demonstrates superior accuracy compared to RGB-based methods in most cases while requiring much fewer computational resources, bringing better accuracy-computation trade-off. Code is available at https://github.com/hulianyuyy/DSTA-SLR.
☆ Generalized Consistency Trajectory Models for Image Manipulation
Diffusion-based generative models excel in unconditional generation, as well as on applied tasks such as image editing and restoration. The success of diffusion models lies in the iterative nature of diffusion: diffusion breaks down the complex process of mapping noise to data into a sequence of simple denoising tasks. Moreover, we are able to exert fine-grained control over the generation process by injecting guidance terms into each denoising step. However, the iterative process is also computationally intensive, often taking from tens up to thousands of function evaluations. Although consistency trajectory models (CTMs) enable traversal between any time points along the probability flow ODE (PFODE) and score inference with a single function evaluation, CTMs only allow translation from Gaussian noise to data. Thus, this work aims to unlock the full potential of CTMs by proposing generalized CTMs (GCTMs), which translate between arbitrary distributions via ODEs. We discuss the design space of GCTMs and demonstrate their efficacy in various image manipulation tasks such as image-to-image translation, restoration, and editing. Code: \url{https://github.com/1202kbs/GCTM}
☆ Semantics, Distortion, and Style Matter: Towards Source-free UDA for Panoramic Segmentation CVPR 2024
This paper addresses an interesting yet challenging problem -- source-free unsupervised domain adaptation (SFUDA) for pinhole-to-panoramic semantic segmentation -- given only a pinhole image-trained model (i.e., source) and unlabeled panoramic images (i.e., target). Tackling this problem is nontrivial due to the semantic mismatches, style discrepancies, and inevitable distortion of panoramic images. To this end, we propose a novel method that utilizes Tangent Projection (TP) as it has less distortion and meanwhile slits the equirectangular projection (ERP) with a fixed FoV to mimic the pinhole images. Both projections are shown effective in extracting knowledge from the source model. However, the distinct projection discrepancies between source and target domains impede the direct knowledge transfer; thus, we propose a panoramic prototype adaptation module (PPAM) to integrate panoramic prototypes from the extracted knowledge for adaptation. We then impose the loss constraints on both predictions and prototypes and propose a cross-dual attention module (CDAM) at the feature level to better align the spatial and channel characteristics across the domains and projections. Both knowledge extraction and transfer processes are synchronously updated to reach the best performance. Extensive experiments on the synthetic and real-world benchmarks, including outdoor and indoor scenarios, demonstrate that our method achieves significantly better performance than prior SFUDA methods for pinhole-to-panoramic adaptation.
comment: Accepted to CVPR 2024
☆ Task-Customized Mixture of Adapters for General Image Fusion CVPR 2024
General image fusion aims at integrating important information from multi-source images. However, due to the significant cross-task gap, the respective fusion mechanism varies considerably in practice, resulting in limited performance across subtasks. To handle this problem, we propose a novel task-customized mixture of adapters (TC-MoA) for general image fusion, adaptively prompting various fusion tasks in a unified model. We borrow the insight from the mixture of experts (MoE), taking the experts as efficient tuning adapters to prompt a pre-trained foundation model. These adapters are shared across different tasks and constrained by mutual information regularization, ensuring compatibility with different tasks while complementarity for multi-source images. The task-specific routing networks customize these adapters to extract task-specific information from different sources with dynamic dominant intensity, performing adaptive visual feature prompt fusion. Notably, our TC-MoA controls the dominant intensity bias for different fusion tasks, successfully unifying multiple fusion tasks in a single model. Extensive experiments show that TC-MoA outperforms the competing approaches in learning commonalities while retaining compatibility for general image fusion (multi-modal, multi-exposure, and multi-focus), and also demonstrating striking controllability on more generalization experiments. The code is available at https://github.com/YangSun22/TC-MoA .
comment: 19 pages, 17 figures, CVPR 2024
☆ A Trainable Feature Extractor Module for Deep Neural Networks and Scanpath Classification
Scanpath classification is an area in eye tracking research with possible applications in medicine, manufacturing as well as training systems for students in various domains. In this paper we propose a trainable feature extraction module for deep neural networks. The purpose of this module is to transform a scanpath into a feature vector which is directly useable for the deep neural network architecture. Based on the backpropagated error of the deep neural network, the feature extraction module adapts its parameters to improve the classification performance. Therefore, our feature extraction module is jointly trainable with the deep neural network. The motivation to this feature extraction module is based on classical histogram-based approaches which usually compute distributions over a scanpath. We evaluated our module on three public datasets and compared it to the state of the art approaches.
☆ DetToolChain: A New Prompting Paradigm to Unleash Detection Ability of MLLM
We present DetToolChain, a novel prompting paradigm, to unleash the zero-shot object detection ability of multimodal large language models (MLLMs), such as GPT-4V and Gemini. Our approach consists of a detection prompting toolkit inspired by high-precision detection priors and a new Chain-of-Thought to implement these prompts. Specifically, the prompts in the toolkit are designed to guide the MLLM to focus on regional information (e.g., zooming in), read coordinates according to measure standards (e.g., overlaying rulers and compasses), and infer from the contextual information (e.g., overlaying scene graphs). Building upon these tools, the new detection chain-of-thought can automatically decompose the task into simple subtasks, diagnose the predictions, and plan for progressive box refinements. The effectiveness of our framework is demonstrated across a spectrum of detection tasks, especially hard cases. Compared to existing state-of-the-art methods, GPT-4V with our DetToolChain improves state-of-the-art object detectors by +21.5% AP50 on MS COCO Novel class set for open-vocabulary detection, +24.23% Acc on RefCOCO val set for zero-shot referring expression comprehension, +14.5% AP on D-cube describe object detection FULL setting.
☆ A Hybrid Transformer-Sequencer approach for Age and Gender classification from in-wild facial images
The advancements in computer vision and image processing techniques have led to emergence of new application in the domain of visual surveillance, targeted advertisement, content-based searching, and human-computer interaction etc. Out of the various techniques in computer vision, face analysis, in particular, has gained much attention. Several previous studies have tried to explore different applications of facial feature processing for a variety of tasks, including age and gender classification. However, despite several previous studies having explored the problem, the age and gender classification of in-wild human faces is still far from the achieving the desired levels of accuracy required for real-world applications. This paper, therefore, attempts to bridge this gap by proposing a hybrid model that combines self-attention and BiLSTM approaches for age and gender classification problems. The proposed models performance is compared with several state-of-the-art model proposed so far. An improvement of approximately 10percent and 6percent over the state-of-the-art implementations for age and gender classification, respectively, are noted for the proposed model. The proposed model is thus found to achieve superior performance and is found to provide a more generalized learning. The model can, therefore, be applied as a core classification component in various image processing and computer vision problems.
comment: 22 pages
☆ TT-BLIP: Enhancing Fake News Detection Using BLIP and Tri-Transformer
Detecting fake news has received a lot of attention. Many previous methods concatenate independently encoded unimodal data, ignoring the benefits of integrated multimodal information. Also, the absence of specialized feature extraction for text and images further limits these methods. This paper introduces an end-to-end model called TT-BLIP that applies the bootstrapping language-image pretraining for unified vision-language understanding and generation (BLIP) for three types of information: BERT and BLIP\textsubscript{Txt} for text, ResNet and BLIP\textsubscript{Img} for images, and bidirectional BLIP encoders for multimodal information. The Multimodal Tri-Transformer fuses tri-modal features using three types of multi-head attention mechanisms, ensuring integrated modalities for enhanced representations and improved multimodal data analysis. The experiments are performed using two fake news datasets, Weibo and Gossipcop. The results indicate TT-BLIP outperforms the state-of-the-art models.
comment: 8 pages, submitted to conference
☆ PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recovery
With the recent advancements in single-image-based human mesh recovery, there is a growing interest in enhancing its performance in certain extreme scenarios, such as occlusion, while maintaining overall model accuracy. Although obtaining accurately annotated 3D human poses under occlusion is challenging, there is still a wealth of rich and precise 2D pose annotations that can be leveraged. However, existing works mostly focus on directly leveraging 2D pose coordinates to estimate 3D pose and mesh. In this paper, we present PostoMETRO($\textbf{Pos}$e $\textbf{to}$ken enhanced $\textbf{ME}$sh $\textbf{TR}$ansf$\textbf{O}$rmer), which integrates occlusion-resilient 2D pose representation into transformers in a token-wise manner. Utilizing a specialized pose tokenizer, we efficiently condense 2D pose data to a compact sequence of pose tokens and feed them to the transformer together with the image tokens. This process not only ensures a rich depiction of texture from the image but also fosters a robust integration of pose and image information. Subsequently, these combined tokens are queried by vertex and joint tokens to decode 3D coordinates of mesh vertices and human joints. Facilitated by the robust pose token representation and the effective combination, we are able to produce more precise 3D coordinates, even under extreme scenarios like occlusion. Experiments on both standard and occlusion-specific benchmarks demonstrate the effectiveness of PostoMETRO. Qualitative results further illustrate the clarity of how 2D pose can help 3D reconstruction. Code will be made available.
☆ SC-Diff: 3D Shape Completion with Latent Diffusion Models
This paper introduces a 3D shape completion approach using a 3D latent diffusion model optimized for completing shapes, represented as Truncated Signed Distance Functions (TSDFs), from partial 3D scans. Our method combines image-based conditioning through cross-attention and spatial conditioning through the integration of 3D features from captured partial scans. This dual guidance enables high-fidelity, realistic shape completions at superior resolutions. At the core of our approach is the compression of 3D data into a low-dimensional latent space using an auto-encoder inspired by 2D latent diffusion models. This compression facilitates the processing of higher-resolution shapes and allows us to apply our model across multiple object classes, a significant improvement over other existing diffusion-based shape completion methods, which often require a separate diffusion model for each class. We validated our approach against two common benchmarks in the field of shape completion, demonstrating competitive performance in terms of accuracy and realism and performing on par with state-of-the-art methods despite operating at a higher resolution with a single model for all object classes. We present a comprehensive evaluation of our model, showcasing its efficacy in handling diverse shape completion challenges, even on unseen object classes. The code will be released upon acceptance.
comment: 22 pages
☆ Few-shot Object Localization
Existing few-shot object counting tasks primarily focus on quantifying the number of objects in an image, neglecting precise positional information. To bridge this research gap, this paper introduces the novel task of Few-Shot Object Localization (FSOL), which aims to provide accurate object positional information. This task achieves generalized object localization by leveraging a small number of labeled support samples to query the positional information of objects within corresponding images. To advance this research field, we propose an innovative high-performance baseline model. Our model integrates a dual-path feature augmentation module to enhance shape association and gradient differences between supports and query images, alongside a self-query module designed to explore the association between feature maps and query images. Experimental results demonstrate a significant performance improvement of our approach in the FSOL task, establishing an efficient benchmark for further research.
☆ Non-negative Contrastive Learning ICLR 2024
Deep representations have shown promising performance when transferred to downstream tasks in a black-box manner. Yet, their inherent lack of interpretability remains a significant challenge, as these features are often opaque to human understanding. In this paper, we propose Non-negative Contrastive Learning (NCL), a renaissance of Non-negative Matrix Factorization (NMF) aimed at deriving interpretable features. The power of NCL lies in its enforcement of non-negativity constraints on features, reminiscent of NMF's capability to extract features that align closely with sample clusters. NCL not only aligns mathematically well with an NMF objective but also preserves NMF's interpretability attributes, resulting in a more sparse and disentangled representation compared to standard contrastive learning (CL). Theoretically, we establish guarantees on the identifiability and downstream generalization of NCL. Empirically, we show that these advantages enable NCL to outperform CL significantly on feature disentanglement, feature selection, as well as downstream classification tasks. At last, we show that NCL can be easily extended to other learning scenarios and benefit supervised learning as well. Code is available at https://github.com/PKU-ML/non_neg.
comment: 22 pages. Accepted by ICLR 2024
☆ Privacy-Preserving Face Recognition Using Trainable Feature Subtraction CVPR 2024
The widespread adoption of face recognition has led to increasing privacy concerns, as unauthorized access to face images can expose sensitive personal information. This paper explores face image protection against viewing and recovery attacks. Inspired by image compression, we propose creating a visually uninformative face image through feature subtraction between an original face and its model-produced regeneration. Recognizable identity features within the image are encouraged by co-training a recognition model on its high-dimensional feature representation. To enhance privacy, the high-dimensional representation is crafted through random channel shuffling, resulting in randomized recognizable images devoid of attacker-leverageable texture details. We distill our methodologies into a novel privacy-preserving face recognition method, MinusFace. Experiments demonstrate its high recognition accuracy and effective privacy protection. Its code is available at https://github.com/Tencent/TFace.
comment: CVPR 2024
☆ CLIP-VIS: Adapting CLIP for Open-Vocabulary Video Instance Segmentation
Open-vocabulary video instance segmentation strives to segment and track instances belonging to an open set of categories in a video. The vision-language model Contrastive Language-Image Pre-training (CLIP) has shown strong zero-shot classification ability in image-level open-vocabulary task. In this paper, we propose a simple encoder-decoder network, called CLIP-VIS, to adapt CLIP for open-vocabulary video instance segmentation. Our CLIP-VIS adopts frozen CLIP image encoder and introduces three modules, including class-agnostic mask generation, temporal topK-enhanced matching, and weighted open-vocabulary classification. Given a set of initial queries, class-agnostic mask generation employs a transformer decoder to predict query masks and corresponding object scores and mask IoU scores. Then, temporal topK-enhanced matching performs query matching across frames by using K mostly matched frames. Finally, weighted open-vocabulary classification first generates query visual features with mask pooling, and second performs weighted classification using object scores and mask IoU scores. Our CLIP-VIS does not require the annotations of instance categories and identities. The experiments are performed on various video instance segmentation datasets, which demonstrate the effectiveness of our proposed method, especially on novel categories. When using ConvNeXt-B as backbone, our CLIP-VIS achieves the AP and APn scores of 32.1% and 40.3% on validation set of LV-VIS dataset, which outperforms OV2Seg by 11.0% and 24.0% respectively. We will release the source code and models at https://github.com/zwq456/CLIP-VIS.git.
☆ Intention Action Anticipation Model with Guide-Feedback Loop Mechanism
Anticipating human intention from videos has broad applications, such as automatic driving, robot assistive technology, and virtual reality. This study addresses the problem of intention action anticipation using egocentric video sequences to estimate actions that indicate human intention. We propose a Hierarchical Complete-Recent (HCR) information fusion model that makes full use of the features of the entire video sequence (i.e., complete features) and the features of the video tail sequence (i.e., recent features). The HCR model has two primary mechanisms. The Guide-Feedback Loop (GFL) mechanism is proposed to model the relation between one recent feature and one complete feature. Based on GFL, the MultiComplete-Recent Feature Aggregation (MCRFA) module is proposed to model the relation of one recent feature with multiscale complete features. Based on GFL and MCRFA, the HCR model can hierarchically explore the rich interrelationships between multiscale complete features and multiscale recent features. Through comparative and ablation experiments, we validate the effectiveness of our model on two well-known public datasets: EPIC-Kitchens and EGTEA Gaze+.
☆ Do Generated Data Always Help Contrastive Learning? ICLR 2024
Contrastive Learning (CL) has emerged as one of the most successful paradigms for unsupervised visual representation learning, yet it often depends on intensive manual data augmentations. With the rise of generative models, especially diffusion models, the ability to generate realistic images close to the real data distribution has been well recognized. These generated high-equality images have been successfully applied to enhance contrastive representation learning, a technique termed ``data inflation''. However, we find that the generated data (even from a good diffusion model like DDPM) may sometimes even harm contrastive learning. We investigate the causes behind this failure from the perspective of both data inflation and data augmentation. For the first time, we reveal the complementary roles that stronger data inflation should be accompanied by weaker augmentations, and vice versa. We also provide rigorous theoretical explanations for these phenomena via deriving its generalization bounds under data inflation. Drawing from these insights, we propose Adaptive Inflation (AdaInf), a purely data-centric strategy without introducing any extra computation cost. On benchmark datasets, AdaInf can bring significant improvements for various contrastive learning methods. Notably, without using external data, AdaInf obtains 94.70% linear accuracy on CIFAR-10 with SimCLR, setting a new record that surpasses many sophisticated methods. Code is available at https://github.com/PKU-ML/adainf.
comment: 19 pages. Accepted by ICLR 2024
☆ Boosting Transferability in Vision-Language Attacks via Diversification along the Intersection Region of Adversarial Trajectory
Vision-language pre-training (VLP) models exhibit remarkable capabilities in comprehending both images and text, yet they remain susceptible to multimodal adversarial examples (AEs). Strengthening adversarial attacks and uncovering vulnerabilities, especially common issues in VLP models (e.g., high transferable AEs), can stimulate further research on constructing reliable and practical VLP models. A recent work (i.e., Set-level guidance attack) indicates that augmenting image-text pairs to increase AE diversity along the optimization path enhances the transferability of adversarial examples significantly. However, this approach predominantly emphasizes diversity around the online adversarial examples (i.e., AEs in the optimization period), leading to the risk of overfitting the victim model and affecting the transferability. In this study, we posit that the diversity of adversarial examples towards the clean input and online AEs are both pivotal for enhancing transferability across VLP models. Consequently, we propose using diversification along the intersection region of adversarial trajectory to expand the diversity of AEs. To fully leverage the interaction between modalities, we introduce text-guided adversarial example selection during optimization. Furthermore, to further mitigate the potential overfitting, we direct the adversarial text deviating from the last intersection region along the optimization path, rather than adversarial images as in existing methods. Extensive experiments affirm the effectiveness of our method in improving transferability across various VLP models and downstream vision-and-language tasks (e.g., Image-Text Retrieval(ITR), Visual Grounding(VG), Image Captioning(IC)).
☆ Self-learning Canonical Space for Multi-view 3D Human Pose Estimation
Multi-view 3D human pose estimation is naturally superior to single view one, benefiting from more comprehensive information provided by images of multiple views. The information includes camera poses, 2D/3D human poses, and 3D geometry. However, the accurate annotation of these information is hard to obtain, making it challenging to predict accurate 3D human pose from multi-view images. To deal with this issue, we propose a fully self-supervised framework, named cascaded multi-view aggregating network (CMANet), to construct a canonical parameter space to holistically integrate and exploit multi-view information. In our framework, the multi-view information is grouped into two categories: 1) intra-view information , 2) inter-view information. Accordingly, CMANet consists of two components: intra-view module (IRV) and inter-view module (IEV). IRV is used for extracting initial camera pose and 3D human pose of each view; IEV is to fuse complementary pose information and cross-view 3D geometry for a final 3D human pose. To facilitate the aggregation of the intra- and inter-view, we define a canonical parameter space, depicted by per-view camera pose and human pose and shape parameters ($\theta$ and $\beta$) of SMPL model, and propose a two-stage learning procedure. At first stage, IRV learns to estimate camera pose and view-dependent 3D human pose supervised by confident output of an off-the-shelf 2D keypoint detector. At second stage, IRV is frozen and IEV further refines the camera pose and optimizes the 3D human pose by implicitly encoding the cross-view complement and 3D geometry constraint, achieved by jointly fitting predicted multi-view 2D keypoints. The proposed framework, modules, and learning strategy are demonstrated to be effective by comprehensive experiments and CMANet is superior to state-of-the-art methods in extensive quantitative and qualitative analysis.
☆ Precise-Physics Driven Text-to-3D Generation
Text-to-3D generation has shown great promise in generating novel 3D content based on given text prompts. However, existing generative methods mostly focus on geometric or visual plausibility while ignoring precise physics perception for the generated 3D shapes. This greatly hinders the practicality of generated 3D shapes in real-world applications. In this work, we propose Phy3DGen, a precise-physics-driven text-to-3D generation method. By analyzing the solid mechanics of generated 3D shapes, we reveal that the 3D shapes generated by existing text-to-3D generation methods are impractical for real-world applications as the generated 3D shapes do not conform to the laws of physics. To this end, we leverage 3D diffusion models to provide 3D shape priors and design a data-driven differentiable physics layer to optimize 3D shape priors with solid mechanics. This allows us to optimize geometry efficiently and learn precise physics information about 3D shapes at the same time. Experimental results demonstrate that our method can consider both geometric plausibility and precise physics perception, further bridging 3D virtual modeling and precise physical worlds.
☆ Human Mesh Recovery from Arbitrary Multi-view Images
Human mesh recovery from arbitrary multi-view images involves two characteristics: the arbitrary camera poses and arbitrary number of camera views. Because of the variability, designing a unified framework to tackle this task is challenging. The challenges can be summarized as the dilemma of being able to simultaneously estimate arbitrary camera poses and recover human mesh from arbitrary multi-view images while maintaining flexibility. To solve this dilemma, we propose a divide and conquer framework for Unified Human Mesh Recovery (U-HMR) from arbitrary multi-view images. In particular, U-HMR consists of a decoupled structure and two main components: camera and body decoupling (CBD), camera pose estimation (CPE), and arbitrary view fusion (AVF). As camera poses and human body mesh are independent of each other, CBD splits the estimation of them into two sub-tasks for two individual sub-networks (\ie, CPE and AVF) to handle respectively, thus the two sub-tasks are disentangled. In CPE, since each camera pose is unrelated to the others, we adopt a shared MLP to process all views in a parallel way. In AVF, in order to fuse multi-view information and make the fusion operation independent of the number of views, we introduce a transformer decoder with a SMPL parameters query token to extract cross-view features for mesh recovery. To demonstrate the efficacy and flexibility of the proposed framework and effect of each component, we conduct extensive experiments on three public datasets: Human3.6M, MPI-INF-3DHP, and TotalCapture.
☆ Prototipo de video juego activo basado en una cámara 3D para motivar la actividad física en niños y adultos mayores
This document describes the development of a video game prototype designed to encourage physical activity among children and older adults. The prototype consists of a laptop, a camera with 3D sensors, and optionally requires an LCD screen or a projector. The programming component of this prototype was developed in Scratch, a programming language geared towards children, which greatly facilitates the creation of a game tailored to the users' preferences. The idea to create such a prototype originated from the desire to offer an option that promotes physical activity among children and adults, given that a lack of physical exercise is a predominant factor in the development of chronic degenerative diseases such as diabetes and hypertension, to name the most common. As a result of this initiative, an active video game prototype was successfully developed, based on a ping-pong game, which allows both children and adults to interact in a fun way while encouraging the performance of physical activities that can positively impact the users' health.
comment: 13 pages, in Spanish language, 11 figures
☆ Geometric Constraints in Deep Learning Frameworks: A Survey
Stereophotogrammetry is an emerging technique of scene understanding. Its origins go back to at least the 1800s when people first started to investigate using photographs to measure the physical properties of the world. Since then, thousands of approaches have been explored. The classic geometric techniques of Shape from Stereo is built on using geometry to define constraints on scene and camera geometry and then solving the non-linear systems of equations. More recent work has taken an entirely different approach, using end-to-end deep learning without any attempt to explicitly model the geometry. In this survey, we explore the overlap for geometric-based and deep learning-based frameworks. We compare and contrast geometry enforcing constraints integrated into a deep learning framework for depth estimation or other closely related problems. We present a new taxonomy for prevalent geometry enforcing constraints used in modern deep learning frameworks. We also present insightful observations and potential future research directions.
comment: A preprint
☆ TransformMix: Learning Transformation and Mixing Strategies from Data
Data augmentation improves the generalization power of deep learning models by synthesizing more training samples. Sample-mixing is a popular data augmentation approach that creates additional data by combining existing samples. Recent sample-mixing methods, like Mixup and Cutmix, adopt simple mixing operations to blend multiple inputs. Although such a heuristic approach shows certain performance gains in some computer vision tasks, it mixes the images blindly and does not adapt to different datasets automatically. A mixing strategy that is effective for a particular dataset does not often generalize well to other datasets. If not properly configured, the methods may create misleading mixed images, which jeopardize the effectiveness of sample-mixing augmentations. In this work, we propose an automated approach, TransformMix, to learn better transformation and mixing augmentation strategies from data. In particular, TransformMix applies learned transformations and mixing masks to create compelling mixed images that contain correct and important information for the target tasks. We demonstrate the effectiveness of TransformMix on multiple datasets in transfer learning, classification, object detection, and knowledge distillation settings. Experimental results show that our method achieves better performance as well as efficiency when compared with strong sample-mixing baselines.
comment: 17 pages, 9 figures
☆ Multimodal Fusion Method with Spatiotemporal Sequences and Relationship Learning for Valence-Arousal Estimation
This paper presents our approach for the VA (Valence-Arousal) estimation task in the ABAW6 competition. We devised a comprehensive model by preprocessing video frames and audio segments to extract visual and audio features. Through the utilization of Temporal Convolutional Network (TCN) modules, we effectively captured the temporal and spatial correlations between these features. Subsequently, we employed a Transformer encoder structure to learn long-range dependencies, thereby enhancing the model's performance and generalization ability. Our method leverages a multimodal data fusion approach, integrating pre-trained audio and video backbones for feature extraction, followed by TCN-based spatiotemporal encoding and Transformer-based temporal information capture. Experimental results demonstrate the effectiveness of our approach, achieving competitive performance in VA estimation on the AffWild2 dataset.
comment: 6 pages,1 figures
☆ Eye-gaze Guided Multi-modal Alignment Framework for Radiology
In multi-modal frameworks, the alignment of cross-modal features presents a significant challenge. The predominant approach in multi-modal pre-training emphasizes either global or local alignment between modalities, utilizing extensive datasets. This bottom-up driven method often suffers from a lack of interpretability, a critical concern in radiology. Previous studies have integrated high-level labels in medical images or text, but these still rely on manual annotation, a costly and labor-intensive process. Our work introduces a novel approach by using eye-gaze data, collected synchronously by radiologists during diagnostic evaluations. This data, indicating radiologists' focus areas, naturally links chest X-rays to diagnostic texts. We propose the Eye-gaze Guided Multi-modal Alignment (EGMA) framework to harness eye-gaze data for better alignment of image and text features, aiming to reduce reliance on manual annotations and thus cut training costs. Our model demonstrates robust performance, outperforming other state-of-the-art methods in zero-shot classification and retrieval tasks. The incorporation of easily-obtained eye-gaze data during routine radiological diagnoses signifies a step towards minimizing manual annotation dependency. Additionally, we explore the impact of varying amounts of eye-gaze data on model performance, highlighting the feasibility and utility of integrating this auxiliary data into multi-modal pre-training.
comment: 12 pages, 4 figures
☆ VisionGPT: LLM-Assisted Real-Time Anomaly Detection for Safe Visual Navigation
This paper explores the potential of Large Language Models(LLMs) in zero-shot anomaly detection for safe visual navigation. With the assistance of the state-of-the-art real-time open-world object detection model Yolo-World and specialized prompts, the proposed framework can identify anomalies within camera-captured frames that include any possible obstacles, then generate concise, audio-delivered descriptions emphasizing abnormalities, assist in safe visual navigation in complex circumstances. Moreover, our proposed framework leverages the advantages of LLMs and the open-vocabulary object detection model to achieve the dynamic scenario switch, which allows users to transition smoothly from scene to scene, which addresses the limitation of traditional visual navigation. Furthermore, this paper explored the performance contribution of different prompt components, provided the vision for future improvement in visual accessibility, and paved the way for LLMs in video anomaly detection and vision-language understanding.
☆ ComboVerse: Compositional 3D Assets Creation Using Spatially-Aware Diffusion Guidance
Generating high-quality 3D assets from a given image is highly desirable in various applications such as AR/VR. Recent advances in single-image 3D generation explore feed-forward models that learn to infer the 3D model of an object without optimization. Though promising results have been achieved in single object generation, these methods often struggle to model complex 3D assets that inherently contain multiple objects. In this work, we present ComboVerse, a 3D generation framework that produces high-quality 3D assets with complex compositions by learning to combine multiple models. 1) We first perform an in-depth analysis of this ``multi-object gap'' from both model and data perspectives. 2) Next, with reconstructed 3D models of different objects, we seek to adjust their sizes, rotation angles, and locations to create a 3D asset that matches the given image. 3) To automate this process, we apply spatially-aware score distillation sampling (SSDS) from pretrained diffusion models to guide the positioning of objects. Our proposed framework emphasizes spatial alignment of objects, compared with standard score distillation sampling, and thus achieves more accurate results. Extensive experiments validate ComboVerse achieves clear improvements over existing methods in generating compositional 3D assets.
comment: https://cyw-3d.github.io/ComboVerse/
☆ Understanding Training-free Diffusion Guidance: Mechanisms and Limitations
Adding additional control to pretrained diffusion models has become an increasingly popular research area, with extensive applications in computer vision, reinforcement learning, and AI for science. Recently, several studies have proposed training-free diffusion guidance by using off-the-shelf networks pretrained on clean images. This approach enables zero-shot conditional generation for universal control formats, which appears to offer a free lunch in diffusion guidance. In this paper, we aim to develop a deeper understanding of the operational mechanisms and fundamental limitations of training-free guidance. We offer a theoretical analysis that supports training-free guidance from the perspective of optimization, distinguishing it from classifier-based (or classifier-free) guidance. To elucidate their drawbacks, we theoretically demonstrate that training-free methods are more susceptible to adversarial gradients and exhibit slower convergence rates compared to classifier guidance. We then introduce a collection of techniques designed to overcome the limitations, accompanied by theoretical rationale and empirical evidence. Our experiments in image and motion generation confirm the efficacy of these techniques.
☆ VQ-NeRV: A Vector Quantized Neural Representation for Videos
Implicit neural representations (INR) excel in encoding videos within neural networks, showcasing promise in computer vision tasks like video compression and denoising. INR-based approaches reconstruct video frames from content-agnostic embeddings, which hampers their efficacy in video frame regression and restricts their generalization ability for video interpolation. To address these deficiencies, Hybrid Neural Representation for Videos (HNeRV) was introduced with content-adaptive embeddings. Nevertheless, HNeRV's compression ratios remain relatively low, attributable to an oversight in leveraging the network's shallow features and inter-frame residual information. In this work, we introduce an advanced U-shaped architecture, Vector Quantized-NeRV (VQ-NeRV), which integrates a novel component--the VQ-NeRV Block. This block incorporates a codebook mechanism to discretize the network's shallow residual features and inter-frame residual information effectively. This approach proves particularly advantageous in video compression, as it results in smaller size compared to quantized features. Furthermore, we introduce an original codebook optimization technique, termed shallow codebook optimization, designed to refine the utility and efficiency of the codebook. The experimental evaluations indicate that VQ-NeRV outperforms HNeRV on video regression tasks, delivering superior reconstruction quality (with an increase of 1-2 dB in Peak Signal-to-Noise Ratio (PSNR)), better bit per pixel (bpp) efficiency, and improved video inpainting outcomes.
comment: Under Review
☆ OV9D: Open-Vocabulary Category-Level 9D Object Pose and Size Estimation
This paper studies a new open-set problem, the open-vocabulary category-level object pose and size estimation. Given human text descriptions of arbitrary novel object categories, the robot agent seeks to predict the position, orientation, and size of the target object in the observed scene image. To enable such generalizability, we first introduce OO3D-9D, a large-scale photorealistic dataset for this task. Derived from OmniObject3D, OO3D-9D is the largest and most diverse dataset in the field of category-level object pose and size estimation. It includes additional annotations for the symmetry axis of each category, which help resolve symmetric ambiguity. Apart from the large-scale dataset, we find another key to enabling such generalizability is leveraging the strong prior knowledge in pre-trained visual-language foundation models. We then propose a framework built on pre-trained DinoV2 and text-to-image stable diffusion models to infer the normalized object coordinate space (NOCS) maps of the target instances. This framework fully leverages the visual semantic prior from DinoV2 and the aligned visual and language knowledge within the text-to-image diffusion model, which enables generalization to various text descriptions of novel categories. Comprehensive quantitative and qualitative experiments demonstrate that the proposed open-vocabulary method, trained on our large-scale synthesized data, significantly outperforms the baseline and can effectively generalize to real-world images of unseen categories. The project page is at https://ov9d.github.io.
☆ VideoBadminton: A Video Dataset for Badminton Action Recognition
In the dynamic and evolving field of computer vision, action recognition has become a key focus, especially with the advent of sophisticated methodologies like Convolutional Neural Networks (CNNs), Convolutional 3D, Transformer, and spatial-temporal feature fusion. These technologies have shown promising results on well-established benchmarks but face unique challenges in real-world applications, particularly in sports analysis, where the precise decomposition of activities and the distinction of subtly different actions are crucial. Existing datasets like UCF101, HMDB51, and Kinetics have offered a diverse range of video data for various scenarios. However, there's an increasing need for fine-grained video datasets that capture detailed categorizations and nuances within broader action categories. In this paper, we introduce the VideoBadminton dataset derived from high-quality badminton footage. Through an exhaustive evaluation of leading methodologies on this dataset, this study aims to advance the field of action recognition, particularly in badminton sports. The introduction of VideoBadminton could not only serve for badminton action recognition but also provide a dataset for recognizing fine-grained actions. The insights gained from these evaluations are expected to catalyze further research in action comprehension, especially within sports contexts.
☆ Low-Trace Adaptation of Zero-shot Self-supervised Blind Image Denoising
Deep learning-based denoiser has been the focus of recent development on image denoising. In the past few years, there has been increasing interest in developing self-supervised denoising networks that only require noisy images, without the need for clean ground truth for training. However, a performance gap remains between current self-supervised methods and their supervised counterparts. Additionally, these methods commonly depend on assumptions about noise characteristics, thereby constraining their applicability in real-world scenarios. Inspired by the properties of the Frobenius norm expansion, we discover that incorporating a trace term reduces the optimization goal disparity between self-supervised and supervised methods, thereby enhancing the performance of self-supervised learning. To exploit this insight, we propose a trace-constraint loss function and design the low-trace adaptation Noise2Noise (LoTA-N2N) model that bridges the gap between self-supervised and supervised learning. Furthermore, we have discovered that several existing self-supervised denoising frameworks naturally fall within the proposed trace-constraint loss as subcases. Extensive experiments conducted on natural and confocal image datasets indicate that our method achieves state-of-the-art performance within the realm of zero-shot self-supervised image denoising approaches, without relying on any assumptions regarding the noise.
comment: 11pages, 6 figures
☆ XPose: eXplainable Human Pose Estimation
Current approaches in pose estimation primarily concentrate on enhancing model architectures, often overlooking the importance of comprehensively understanding the rationale behind model decisions. In this paper, we propose XPose, a novel framework that incorporates Explainable AI (XAI) principles into pose estimation. This integration aims to elucidate the individual contribution of each keypoint to final prediction, thereby elevating the model's transparency and interpretability. Conventional XAI techniques have predominantly addressed tasks with single-target tasks like classification. Additionally, the application of Shapley value, a common measure in XAI, to pose estimation has been hindered by prohibitive computational demands. To address these challenges, this work introduces an innovative concept called Group Shapley Value (GSV). This approach strategically organizes keypoints into clusters based on their interdependencies. Within these clusters, GSV meticulously calculates Shapley value for keypoints, while for inter-cluster keypoints, it opts for a more holistic group-level valuation. This dual-level computation framework meticulously assesses keypoint contributions to the final outcome, optimizing computational efficiency. Building on the insights into keypoint interactions, we devise a novel data augmentation technique known as Group-based Keypoint Removal (GKR). This method ingeniously removes individual keypoints during training phases, deliberately preserving those with strong mutual connections, thereby refining the model's predictive prowess for non-visible keypoints. The empirical validation of GKR across a spectrum of standard approaches attests to its efficacy. GKR's success demonstrates how using Explainable AI (XAI) can directly enhance pose estimation models.
☆ GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Creating 4D fields of Gaussian Splatting from images or videos is a challenging task due to its under-constrained nature. While the optimization can draw photometric reference from the input videos or be regulated by generative models, directly supervising Gaussian motions remains underexplored. In this paper, we introduce a novel concept, Gaussian flow, which connects the dynamics of 3D Gaussians and pixel velocities between consecutive frames. The Gaussian flow can be efficiently obtained by splatting Gaussian dynamics into the image space. This differentiable process enables direct dynamic supervision from optical flow. Our method significantly benefits 4D dynamic content generation and 4D novel view synthesis with Gaussian Splatting, especially for contents with rich motions that are hard to be handled by existing methods. The common color drifting issue that happens in 4D generation is also resolved with improved Guassian dynamics. Superior visual quality on extensive experiments demonstrates our method's effectiveness. Quantitative and qualitative evaluations show that our method achieves state-of-the-art results on both tasks of 4D generation and 4D novel view synthesis. Project page: https://zerg-overmind.github.io/GaussianFlow.github.io/
☆ Class and Region-Adaptive Constraints for Network Calibration
In this work, we present a novel approach to calibrate segmentation networks that considers the inherent challenges posed by different categories and object regions. In particular, we present a formulation that integrates class and region-wise constraints into the learning objective, with multiple penalty weights to account for class and region differences. Finding the optimal penalty weights manually, however, might be unfeasible, and potentially hinder the optimization process. To overcome this limitation, we propose an approach based on Class and Region-Adaptive constraints (CRaC), which allows to learn the class and region-wise penalty weights during training. CRaC is based on a general Augmented Lagrangian method, a well-established technique in constrained optimization. Experimental results on two popular segmentation benchmarks, and two well-known segmentation networks, demonstrate the superiority of CRaC compared to existing approaches. The code is available at: https://github.com/Bala93/CRac/
comment: Under review
☆ DMAD: Dual Memory Bank for Real-World Anomaly Detection
Training a unified model is considered to be more suitable for practical industrial anomaly detection scenarios due to its generalization ability and storage efficiency. However, this multi-class setting, which exclusively uses normal data, overlooks the few but important accessible annotated anomalies in the real world. To address the challenge of real-world anomaly detection, we propose a new framework named Dual Memory bank enhanced representation learning for Anomaly Detection (DMAD). This framework handles both unsupervised and semi-supervised scenarios in a unified (multi-class) setting. DMAD employs a dual memory bank to calculate feature distance and feature attention between normal and abnormal patterns, thereby encapsulating knowledge about normal and abnormal instances. This knowledge is then used to construct an enhanced representation for anomaly score learning. We evaluated DMAD on the MVTec-AD and VisA datasets. The results show that DMAD surpasses current state-of-the-art methods, highlighting DMAD's capability in handling the complexities of real-world anomaly detection scenarios.
☆ Depth-guided NeRF Training via Earth Mover's Distance
Neural Radiance Fields (NeRFs) are trained to minimize the rendering loss of predicted viewpoints. However, the photometric loss often does not provide enough information to disambiguate between different possible geometries yielding the same image. Previous work has thus incorporated depth supervision during NeRF training, leveraging dense predictions from pre-trained depth networks as pseudo-ground truth. While these depth priors are assumed to be perfect once filtered for noise, in practice, their accuracy is more challenging to capture. This work proposes a novel approach to uncertainty in depth priors for NeRF supervision. Instead of using custom-trained depth or uncertainty priors, we use off-the-shelf pretrained diffusion models to predict depth and capture uncertainty during the denoising process. Because we know that depth priors are prone to errors, we propose to supervise the ray termination distance distribution with Earth Mover's Distance instead of enforcing the rendered depth to replicate the depth prior exactly through L2-loss. Our depth-guided NeRF outperforms all baselines on standard depth metrics by a large margin while maintaining performance on photometric measures.
comment: Preprint. Under review
☆ Diversity-Aware Agnostic Ensemble of Sharpness Minimizers
There has long been plenty of theoretical and empirical evidence supporting the success of ensemble learning. Deep ensembles in particular take advantage of training randomness and expressivity of individual neural networks to gain prediction diversity, ultimately leading to better generalization, robustness and uncertainty estimation. In respect of generalization, it is found that pursuing wider local minima result in models being more robust to shifts between training and testing sets. A natural research question arises out of these two approaches as to whether a boost in generalization ability can be achieved if ensemble learning and loss sharpness minimization are integrated. Our work investigates this connection and proposes DASH - a learning algorithm that promotes diversity and flatness within deep ensembles. More concretely, DASH encourages base learners to move divergently towards low-loss regions of minimal sharpness. We provide a theoretical backbone for our method along with extensive empirical evidence demonstrating an improvement in ensemble generalizability.
☆ DecentNeRFs: Decentralized Neural Radiance Fields from Crowdsourced Images
Neural radiance fields (NeRFs) show potential for transforming images captured worldwide into immersive 3D visual experiences. However, most of this captured visual data remains siloed in our camera rolls as these images contain personal details. Even if made public, the problem of learning 3D representations of billions of scenes captured daily in a centralized manner is computationally intractable. Our approach, DecentNeRF, is the first attempt at decentralized, crowd-sourced NeRFs that require $\sim 10^4\times$ less server computing for a scene than a centralized approach. Instead of sending the raw data, our approach requires users to send a 3D representation, distributing the high computation cost of training centralized NeRFs between the users. It learns photorealistic scene representations by decomposing users' 3D views into personal and global NeRFs and a novel optimally weighted aggregation of only the latter. We validate the advantage of our approach to learn NeRFs with photorealism and minimal server computation cost on structured synthetic and real-world photo tourism datasets. We further analyze how secure aggregation of global NeRFs in DecentNeRF minimizes the undesired reconstruction of personal content by the server.
☆ ADAPT to Robustify Prompt Tuning Vision Transformers
The performance of deep models, including Vision Transformers, is known to be vulnerable to adversarial attacks. Many existing defenses against these attacks, such as adversarial training, rely on full-model fine-tuning to induce robustness in the models. These defenses require storing a copy of the entire model, that can have billions of parameters, for each task. At the same time, parameter-efficient prompt tuning is used to adapt large transformer-based models to downstream tasks without the need to save large copies. In this paper, we examine parameter-efficient prompt tuning of Vision Transformers for downstream tasks under the lens of robustness. We show that previous adversarial defense methods, when applied to the prompt tuning paradigm, suffer from gradient obfuscation and are vulnerable to adaptive attacks. We introduce ADAPT, a novel framework for performing adaptive adversarial training in the prompt tuning paradigm. Our method achieves competitive robust accuracy of ~40% w.r.t. SOTA robustness methods using full-model fine-tuning, by tuning only ~1% of the number of parameters.
☆ Hermite coordinate interpolation kernels: application to image zooming
A number of basic image processing tasks, such as any geometric transformation require interpolation at subpixel image values. In this work we utilize the multidimensional coordinate Hermite spline interpolation defined on non-equal spaced, rectilinear grids and apply it to a very common image processing task, image zooming. Since Hermite interpolation utilizes function values, as well as partial derivative values, it is natural to apply it to image processing tasks as a special case of equi-spaced grid, using numerical approximations of the image partial derivatives at each pixel. Furthermore, the task of image interpolation requires the calculation of image values at positions with nono-zero fractional part. Thus, any spline interpolation can be written as convolution with an appropriate kernel. In this context we generate the Hermite kernels according to the derived $n-$dimensional interpolant of Theorem 2 in [1]. We show that despite the increased complexity of the interpolant, once the kernels are constructed, the Hermite spline interpolation can be applied to images as efficiently as any other less complicated method. Finally, we perform illustrative numerical examples to showcase the applicability and high accuracy of the proposed Hermite kernels for image zooming, compared to other interpolation methods, both traditional convolution-based, as well as employing deep learning, in terms of PSNR, as well as SSIM error metrics. The proposed Hermite spline kernels outperform all other methods in the majority of the test images, in experiments using many cascaded repetitions of the zoom operation. Interesting conclusions can be drawn considering all methods under comparison.
☆ 3D Semantic MapNet: Building Maps for Multi-Object Re-Identification in 3D
We study the task of 3D multi-object re-identification from embodied tours. Specifically, an agent is given two tours of an environment (e.g. an apartment) under two different layouts (e.g. arrangements of furniture). Its task is to detect and re-identify objects in 3D - e.g. a "sofa" moved from location A to B, a new "chair" in the second layout at location C, or a "lamp" from location D in the first layout missing in the second. To support this task, we create an automated infrastructure to generate paired egocentric tours of initial/modified layouts in the Habitat simulator using Matterport3D scenes, YCB and Google-scanned objects. We present 3D Semantic MapNet (3D-SMNet) - a two-stage re-identification model consisting of (1) a 3D object detector that operates on RGB-D videos with known pose, and (2) a differentiable object matching module that solves correspondence estimation between two sets of 3D bounding boxes. Overall, 3D-SMNet builds object-based maps of each layout and then uses a differentiable matcher to re-identify objects across the tours. After training 3D-SMNet on our generated episodes, we demonstrate zero-shot transfer to real-world rearrangement scenarios by instantiating our task in Replica, Active Vision, and RIO environments depicting rearrangements. On all datasets, we find 3D-SMNet outperforms competitive baselines. Further, we show jointly training on real and generated episodes can lead to significant improvements over training on real data alone.
comment: 8pages
☆ Reflectivity Is All You Need!: Advancing LiDAR Semantic Segmentation
LiDAR semantic segmentation frameworks predominantly leverage geometry-based features to differentiate objects within a scan. While these methods excel in scenarios with clear boundaries and distinct shapes, their performance declines in environments where boundaries are blurred, particularly in off-road contexts. To address this, recent strides in 3D segmentation algorithms have focused on harnessing raw LiDAR intensity measurements to improve prediction accuracy. Despite these efforts, current learning-based models struggle to correlate the intricate connections between raw intensity and factors such as distance, incidence angle, material reflectivity, and atmospheric conditions. Building upon our prior work, this paper delves into the advantages of employing calibrated intensity (also referred to as reflectivity) within learning-based LiDAR semantic segmentation frameworks. We initially establish that incorporating reflectivity as an input enhances the existing LiDAR semantic segmentation model. Furthermore, we present findings that enable the model to learn to calibrate intensity can boost its performance. Through extensive experimentation on the off-road dataset Rellis-3D, we demonstrate notable improvements. Specifically, converting intensity to reflectivity results in a 4% increase in mean Intersection over Union (mIoU) when compared to using raw intensity in Off-road scenarios. Additionally, we also investigate the possible benefits of using calibrated intensity in semantic segmentation in urban environments (SemanticKITTI) and cross-sensor domain adaptation.
☆ Castor: Competing shapelets for fast and accurate time series classification
Shapelets are discriminative subsequences, originally embedded in shapelet-based decision trees but have since been extended to shapelet-based transformations. We propose Castor, a simple, efficient, and accurate time series classification algorithm that utilizes shapelets to transform time series. The transformation organizes shapelets into groups with varying dilation and allows the shapelets to compete over the time context to construct a diverse feature representation. By organizing the shapelets into groups, we enable the transformation to transition between levels of competition, resulting in methods that more closely resemble distance-based transformations or dictionary-based transformations. We demonstrate, through an extensive empirical investigation, that Castor yields transformations that result in classifiers that are significantly more accurate than several state-of-the-art classifiers. In an extensive ablation study, we examine the effect of choosing hyperparameters and suggest accurate and efficient default values.
comment: Submitted to Data Mining and Knowledge Discovery Journal
☆ LUWA Dataset: Learning Lithic Use-Wear Analysis on Microscopic Images CVPR
Lithic Use-Wear Analysis (LUWA) using microscopic images is an underexplored vision-for-science research area. It seeks to distinguish the worked material, which is critical for understanding archaeological artifacts, material interactions, tool functionalities, and dental records. However, this challenging task goes beyond the well-studied image classification problem for common objects. It is affected by many confounders owing to the complex wear mechanism and microscopic imaging, which makes it difficult even for human experts to identify the worked material successfully. In this paper, we investigate the following three questions on this unique vision task for the first time:(i) How well can state-of-the-art pre-trained models (like DINOv2) generalize to the rarely seen domain? (ii) How can few-shot learning be exploited for scarce microscopic images? (iii) How do the ambiguous magnification and sensing modality influence the classification accuracy? To study these, we collaborated with archaeologists and built the first open-source and the largest LUWA dataset containing 23,130 microscopic images with different magnifications and sensing modalities. Extensive experiments show that existing pre-trained models notably outperform human experts but still leave a large gap for improvements. Most importantly, the LUWA dataset provides an underexplored opportunity for vision and learning communities and complements existing image classification problems on common objects.
comment: CVPR
♻ ☆ Resolution- and Stimulus-agnostic Super-Resolution of Ultra-High-Field Functional MRI: Application to Visual Studies
High-resolution fMRI provides a window into the brain's mesoscale organization. Yet, higher spatial resolution increases scan times, to compensate for the low signal and contrast-to-noise ratio. This work introduces a deep learning-based 3D super-resolution (SR) method for fMRI. By incorporating a resolution-agnostic image augmentation framework, our method adapts to varying voxel sizes without retraining. We apply this innovative technique to localize fine-scale motion-selective sites in the early visual areas. Detection of these sites typically requires a resolution higher than 1 mm isotropic, whereas here, we visualize them based on lower resolution (2-3mm isotropic) fMRI data. Remarkably, the super-resolved fMRI is able to recover high-frequency detail of the interdigitated organization of these sites (relative to the color-selective sites), even with training data sourced from different subjects and experimental paradigms -- including non-visual resting-state fMRI, underscoring its robustness and versatility. Quantitative and qualitative results indicate that our method has the potential to enhance the spatial resolution of fMRI, leading to a drastic reduction in acquisition time.
comment: ISBI2024 final version
♻ ☆ DRESS: Instructing Large Vision-Language Models to Align and Interact with Humans via Natural Language Feedback CVPR 2024
We present DRESS, a large vision language model (LVLM) that innovatively exploits Natural Language feedback (NLF) from Large Language Models to enhance its alignment and interactions by addressing two key limitations in the state-of-the-art LVLMs. First, prior LVLMs generally rely only on the instruction finetuning stage to enhance alignment with human preferences. Without incorporating extra feedback, they are still prone to generate unhelpful, hallucinated, or harmful responses. Second, while the visual instruction tuning data is generally structured in a multi-turn dialogue format, the connections and dependencies among consecutive conversational turns are weak. This reduces the capacity for effective multi-turn interactions. To tackle these, we propose a novel categorization of the NLF into two key types: critique and refinement. The critique NLF identifies the strengths and weaknesses of the responses and is used to align the LVLMs with human preferences. The refinement NLF offers concrete suggestions for improvement and is adopted to improve the interaction ability of the LVLMs-- which focuses on LVLMs' ability to refine responses by incorporating feedback in multi-turn interactions. To address the non-differentiable nature of NLF, we generalize conditional reinforcement learning for training. Our experimental results demonstrate that DRESS can generate more helpful (9.76%), honest (11.52%), and harmless (21.03%) responses, and more effectively learn from feedback during multi-turn interactions compared to SOTA LVMLs.
comment: CVPR 2024. The feedback datasets are released at: https://huggingface.co/datasets/YangyiYY/LVLM_NLF
♻ ☆ EscherNet: A Generative Model for Scalable View Synthesis CVPR2024
We introduce EscherNet, a multi-view conditioned diffusion model for view synthesis. EscherNet learns implicit and generative 3D representations coupled with a specialised camera positional encoding, allowing precise and continuous relative control of the camera transformation between an arbitrary number of reference and target views. EscherNet offers exceptional generality, flexibility, and scalability in view synthesis -- it can generate more than 100 consistent target views simultaneously on a single consumer-grade GPU, despite being trained with a fixed number of 3 reference views to 3 target views. As a result, EscherNet not only addresses zero-shot novel view synthesis, but also naturally unifies single- and multi-image 3D reconstruction, combining these diverse tasks into a single, cohesive framework. Our extensive experiments demonstrate that EscherNet achieves state-of-the-art performance in multiple benchmarks, even when compared to methods specifically tailored for each individual problem. This remarkable versatility opens up new directions for designing scalable neural architectures for 3D vision. Project page: https://kxhit.github.io/EscherNet.
comment: CVPR2024 Project Page: https://kxhit.github.io/EscherNet
♻ ☆ Best of Both Worlds: Hybrid SNN-ANN Architecture for Event-based Optical Flow Estimation
In the field of robotics, event-based cameras are emerging as a promising low-power alternative to traditional frame-based cameras for capturing high-speed motion and high dynamic range scenes. This is due to their sparse and asynchronous event outputs. Spiking Neural Networks (SNNs) with their asynchronous event-driven compute, show great potential for extracting the spatio-temporal features from these event streams. In contrast, the standard Analog Neural Networks (ANNs) fail to process event data effectively. However, training SNNs is difficult due to additional trainable parameters (thresholds and leaks), vanishing spikes at deeper layers, and a non-differentiable binary activation function. Furthermore, an additional data structure, membrane potential, responsible for keeping track of temporal information, must be fetched and updated at every timestep in SNNs. To overcome these challenges, we propose a novel SNN-ANN hybrid architecture that combines the strengths of both. Specifically, we leverage the asynchronous compute capabilities of SNN layers to effectively extract the input temporal information. Concurrently, the ANN layers facilitate training and efficient hardware deployment on traditional machine learning hardware such as GPUs. We provide extensive experimental analysis for assigning each layer to be spiking or analog, leading to a network configuration optimized for performance and ease of training. We evaluate our hybrid architecture for optical flow estimation on DSEC-flow and Multi-Vehicle Stereo Event-Camera (MVSEC) datasets. On the DSEC-flow dataset, the hybrid SNN-ANN architecture achieves a 40% reduction in average endpoint error (AEE) with 22% lower energy consumption compared to Full-SNN, and 48% lower AEE compared to Full-ANN, while maintaining comparable energy usage.
♻ ☆ Exploring Facial Expression Recognition through Semi-Supervised Pretraining and Temporal Modeling
Facial Expression Recognition (FER) plays a crucial role in computer vision and finds extensive applications across various fields. This paper aims to present our approach for the upcoming 6th Affective Behavior Analysis in-the-Wild (ABAW) competition, scheduled to be held at CVPR2024. In the facial expression recognition task, The limited size of the FER dataset poses a challenge to the expression recognition model's generalization ability, resulting in subpar recognition performance. To address this problem, we employ a semi-supervised learning technique to generate expression category pseudo-labels for unlabeled face data. At the same time, we uniformly sampled the labeled facial expression samples and implemented a debiased feedback learning strategy to address the problem of category imbalance in the dataset and the possible data bias in semi-supervised learning. Moreover, to further compensate for the limitation and bias of features obtained only from static images, we introduced a Temporal Encoder to learn and capture temporal relationships between neighbouring expression image features. In the 6th ABAW competition, our method achieved outstanding results on the official validation set, a result that fully confirms the effectiveness and competitiveness of our proposed method.
♻ ☆ Align before Adapt: Leveraging Entity-to-Region Alignments for Generalizable Video Action Recognition CVPR 2024
Large-scale visual-language pre-trained models have achieved significant success in various video tasks. However, most existing methods follow an "adapt then align" paradigm, which adapts pre-trained image encoders to model video-level representations and utilizes one-hot or text embedding of the action labels for supervision. This paradigm overlooks the challenge of mapping from static images to complicated activity concepts. In this paper, we propose a novel "Align before Adapt" (ALT) paradigm. Prior to adapting to video representation learning, we exploit the entity-to-region alignments for each frame. The alignments are fulfilled by matching the region-aware image embeddings to an offline-constructed text corpus. With the aligned entities, we feed their text embeddings to a transformer-based video adapter as the queries, which can help extract the semantics of the most important entities from a video to a vector. This paradigm reuses the visual-language alignment of VLP during adaptation and tries to explain an action by the underlying entities. This helps understand actions by bridging the gap with complex activity semantics, particularly when facing unfamiliar or unseen categories. ALT demonstrates competitive performance while maintaining remarkably low computational costs. In fully supervised experiments, it achieves 88.1% top-1 accuracy on Kinetics-400 with only 4947 GFLOPs. Moreover, ALT outperforms the previous state-of-the-art methods in both zero-shot and few-shot experiments, emphasizing its superior generalizability across various learning scenarios.
comment: Accepted at CVPR 2024
♻ ☆ Vertical Federated Image Segmentation
With the popularization of AI solutions for image based problems, there has been a growing concern for both data privacy and acquisition. In a large number of cases, information is located on separate data silos and it can be difficult for a developer to consolidate all of it in a fashion that is appropriate for machine learning model development. Alongside this, a portion of these localized data regions may not have access to a labelled ground truth. This indicates that they have the capacity to reach conclusions numerically, but are not able to assign classifications amid a lack of pertinent information. Such a determination is often negligible, especially when attempting to develop image based solutions that often necessitate this capability. With this being the case, we propose an innovative vertical federated learning (VFL) model architecture that can operate under this common set of conditions. This is the first (and currently the only) implementation of a system that can work under the constraints of a VFL environment and perform image segmentation while maintaining nominal accuracies. We achieved this by utilizing an FCN that boasts the ability to operate on federates that lack labelled data and privately share the respective weights with a central server, that of which hosts the necessary features for classification. Tests were conducted on the CamVid dataset in order to determine the impact of heavy feature compression required for the transfer of information between federates, as well as to reach nominal conclusions about the overall performance metrics when working under such constraints.
comment: 11 pages, 5 figures
♻ ☆ Self-Supervised Learning for Image Super-Resolution and Deblurring
Self-supervised methods have recently proved to be nearly as effective as supervised methods in various imaging inverse problems, paving the way for learning-based methods in scientific and medical imaging applications where ground truth data is hard or expensive to obtain. This is the case in magnetic resonance imaging and computed tomography. These methods critically rely on invariance to translations and/or rotations of the image distribution to learn from incomplete measurement data alone. However, existing approaches fail to obtain competitive performances in the problems of image super-resolution and deblurring, which play a key role in most imaging systems. In this work, we show that invariance to translations and rotations is insufficient to learn from measurements that only contain low-frequency information. Instead, we propose a new self-supervised approach that leverages the fact that many image distributions are approximately scale-invariant, and that enables recovering high-frequency information lost in the measurement process. We demonstrate throughout a series of experiments on real datasets that the proposed method outperforms other self-supervised approaches, and obtains performances on par with fully supervised learning.
♻ ☆ SmartRefine: A Scenario-Adaptive Refinement Framework for Efficient Motion Prediction CVPR 2024
Predicting the future motion of surrounding agents is essential for autonomous vehicles (AVs) to operate safely in dynamic, human-robot-mixed environments. Context information, such as road maps and surrounding agents' states, provides crucial geometric and semantic information for motion behavior prediction. To this end, recent works explore two-stage prediction frameworks where coarse trajectories are first proposed, and then used to select critical context information for trajectory refinement. However, they either incur a large amount of computation or bring limited improvement, if not both. In this paper, we introduce a novel scenario-adaptive refinement strategy, named SmartRefine, to refine prediction with minimal additional computation. Specifically, SmartRefine can comprehensively adapt refinement configurations based on each scenario's properties, and smartly chooses the number of refinement iterations by introducing a quality score to measure the prediction quality and remaining refinement potential of each scenario. SmartRefine is designed as a generic and flexible approach that can be seamlessly integrated into most state-of-the-art motion prediction models. Experiments on Argoverse (1 & 2) show that our method consistently improves the prediction accuracy of multiple state-of-the-art prediction models. Specifically, by adding SmartRefine to QCNet, we outperform all published ensemble-free works on the Argoverse 2 leaderboard (single agent track) at submission. Comprehensive studies are also conducted to ablate design choices and explore the mechanism behind multi-iteration refinement. Codes are available at https://github.com/opendilab/SmartRefine/
comment: Camera-ready version for CVPR 2024
♻ ☆ SynCDR : Training Cross Domain Retrieval Models with Synthetic Data
In cross-domain retrieval, a model is required to identify images from the same semantic category across two visual domains. For instance, given a sketch of an object, a model needs to retrieve a real image of it from an online store's catalog. A standard approach for such a problem is learning a feature space of images where Euclidean distances reflect similarity. Even without human annotations, which may be expensive to acquire, prior methods function reasonably well using unlabeled images for training. Our problem constraint takes this further to scenarios where the two domains do not necessarily share any common categories in training data. This can occur when the two domains in question come from different versions of some biometric sensor recording identities of different people. We posit a simple solution, which is to generate synthetic data to fill in these missing category examples across domains. This, we do via category preserving translation of images from one visual domain to another. We compare approaches specifically trained for this translation for a pair of domains, as well as those that can use large-scale pre-trained text-to-image diffusion models via prompts, and find that the latter can generate better replacement synthetic data, leading to more accurate cross-domain retrieval models. Our best SynCDR model can outperform prior art by up to 15\%. Code for our work is available at https://github.com/samarth4149/SynCDR .
comment: Pre-print
♻ ☆ Generic 3D Diffusion Adapter Using Controlled Multi-View Editing
Open-domain 3D object synthesis has been lagging behind image synthesis due to limited data and higher computational complexity. To bridge this gap, recent works have investigated multi-view diffusion but often fall short in either 3D consistency, visual quality, or efficiency. This paper proposes MVEdit, which functions as a 3D counterpart of SDEdit, employing ancestral sampling to jointly denoise multi-view images and output high-quality textured meshes. Built on off-the-shelf 2D diffusion models, MVEdit achieves 3D consistency through a training-free 3D Adapter, which lifts the 2D views of the last timestep into a coherent 3D representation, then conditions the 2D views of the next timestep using rendered views, without uncompromising visual quality. With an inference time of only 2-5 minutes, this framework achieves better trade-off between quality and speed than score distillation. MVEdit is highly versatile and extendable, with a wide range of applications including text/image-to-3D generation, 3D-to-3D editing, and high-quality texture synthesis. In particular, evaluations demonstrate state-of-the-art performance in both image-to-3D and text-guided texture generation tasks. Additionally, we introduce a method for fine-tuning 2D latent diffusion models on small 3D datasets with limited resources, enabling fast low-resolution text-to-3D initialization.
comment: V2 note: Fix missing acknowledgements. Project page: https://lakonik.github.io/mvedit
♻ ☆ BugNIST - a Large Volumetric Dataset for Object Detection under Domain Shift
Domain shift significantly influences the performance of deep learning algorithms, particularly for object detection within volumetric 3D images. Annotated training data is essential for deep learning-based object detection. However, annotating densely packed objects is time-consuming and costly. Instead, we suggest training models on individually scanned objects, causing a domain shift between training and detection data. To address this challenge, we introduce the BugNIST dataset, comprising 9154 micro-CT volumes of 12 bug types and 388 volumes of tightly packed bug mixtures. This dataset is characterized by having objects with the same appearance in the source and target domain, which is uncommon for other benchmark datasets for domain shift. During training, individual bug volumes labeled by class are utilized, while testing employs mixtures with center point annotations and bug type labels. Together with the dataset, we provide a baseline detection analysis, aiming at advancing the field of 3D object detection methods.
comment: 20 pages, 6 figures, 2 tables
♻ ☆ MM1: Methods, Analysis & Insights from Multimodal LLM Pre-training
In this work, we discuss building performant Multimodal Large Language Models (MLLMs). In particular, we study the importance of various architecture components and data choices. Through careful and comprehensive ablations of the image encoder, the vision language connector, and various pre-training data choices, we identified several crucial design lessons. For example, we demonstrate that for large-scale multimodal pre-training using a careful mix of image-caption, interleaved image-text, and text-only data is crucial for achieving state-of-the-art (SOTA) few-shot results across multiple benchmarks, compared to other published pre-training results. Further, we show that the image encoder together with image resolution and the image token count has substantial impact, while the vision-language connector design is of comparatively negligible importance. By scaling up the presented recipe, we build MM1, a family of multimodal models up to 30B parameters, including both dense models and mixture-of-experts (MoE) variants, that are SOTA in pre-training metrics and achieve competitive performance after supervised fine-tuning on a range of established multimodal benchmarks. Thanks to large-scale pre-training, MM1 enjoys appealing properties such as enhanced in-context learning, and multi-image reasoning, enabling few-shot chain-of-thought prompting.
♻ ☆ Cross-Domain Few-Shot Object Detection via Enhanced Open-Set Object Detector
This paper studies the challenging cross-domain few-shot object detection (CD-FSOD), aiming to develop an accurate object detector for novel domains with minimal labeled examples. While transformer-based open-set detectors, such as DE-ViT, show promise in traditional few-shot object detection, their generalization to CD-FSOD remains unclear: 1) can such open-set detection methods easily generalize to CD-FSOD? 2) If not, how can models be enhanced when facing huge domain gaps? To answer the first question, we employ measures including style, inter-class variance (ICV), and indefinable boundaries (IB) to understand the domain gap. Based on these measures, we establish a new benchmark named CD-FSOD to evaluate object detection methods, revealing that most of the current approaches fail to generalize across domains. Technically, we observe that the performance decline is associated with our proposed measures: style, ICV, and IB. Consequently, we propose several novel modules to address these issues. First, the learnable instance features align initial fixed instances with target categories, enhancing feature distinctiveness. Second, the instance reweighting module assigns higher importance to high-quality instances with slight IB. Third, the domain prompter encourages features resilient to different styles by synthesizing imaginary domains without altering semantic contents. These techniques collectively contribute to the development of the Cross-Domain Vision Transformer for CD-FSOD (CD-ViTO), significantly improving upon the base DE-ViT. Experimental results validate the efficacy of our model. All datasets, codes, and models will be released to the community.
♻ ☆ MambaMIR: An Arbitrary-Masked Mamba for Joint Medical Image Reconstruction and Uncertainty Estimation
The recent Mamba model has shown remarkable adaptability for visual representation learning, including in medical imaging tasks. This study introduces MambaMIR, a Mamba-based model for medical image reconstruction, as well as its Generative Adversarial Network-based variant, MambaMIR-GAN. Our proposed MambaMIR inherits several advantages, such as linear complexity, global receptive fields, and dynamic weights, from the original Mamba model. The innovated arbitrary-mask mechanism effectively adapt Mamba to our image reconstruction task, providing randomness for subsequent Monte Carlo-based uncertainty estimation. Experiments conducted on various medical image reconstruction tasks, including fast MRI and SVCT, which cover anatomical regions such as the knee, chest, and abdomen, have demonstrated that MambaMIR and MambaMIR-GAN achieve comparable or superior reconstruction results relative to state-of-the-art methods. Additionally, the estimated uncertainty maps offer further insights into the reliability of the reconstruction quality. The code is publicly available at https://github.com/ayanglab/MambaMIR.
♻ ☆ Low-power, Continuous Remote Behavioral Localization with Event Cameras
Researchers in natural science need reliable methods for quantifying animal behavior. Recently, numerous computer vision methods emerged to automate the process. However, observing wild species at remote locations remains a challenging task due to difficult lighting conditions and constraints on power supply and data storage. Event cameras offer unique advantages for battery-dependent remote monitoring due to their low power consumption and high dynamic range capabilities. We use this novel sensor to quantify a behavior in Chinstrap penguins called ecstatic display. We formulate the problem as a temporal action detection task, determining the start and end times of the behavior. For this purpose, we recorded a colony of breeding penguins in Antarctica for several weeks and labeled event data on 16 nests. The developed method consists of a generator of candidate time intervals (proposals) and a classifier of the actions within them. The experiments show that the event cameras' natural response to motion is effective for continuous behavior monitoring and detection, reaching a mean average precision (mAP) of 58% (which increases to 63% in good weather conditions). The results also demonstrate the robustness against various lighting conditions contained in the challenging dataset. The low-power capabilities of the event camera allow it to record significantly longer than with a conventional camera. This work pioneers the use of event cameras for remote wildlife observation, opening new interdisciplinary opportunities. https://tub-rip.github.io/eventpenguins/
comment: 13 pages, 8 figures, 12 tables, Project page: https://tub-rip.github.io/eventpenguins/
♻ ☆ GCT: Graph Co-Training for Semi-Supervised Few-Shot Learning
Few-shot learning (FSL), purposing to resolve the problem of data-scarce, has attracted considerable attention in recent years. A popular FSL framework contains two phases: (i) the pre-train phase employs the base data to train a CNN-based feature extractor. (ii) the meta-test phase applies the frozen feature extractor to novel data (novel data has different categories from base data) and designs a classifier for recognition. To correct few-shot data distribution, researchers propose Semi-Supervised Few-Shot Learning (SSFSL) by introducing unlabeled data. Although SSFSL has been proved to achieve outstanding performances in the FSL community, there still exists a fundamental problem: the pre-trained feature extractor can not adapt to the novel data flawlessly due to the cross-category setting. Usually, large amounts of noises are introduced to the novel feature. We dub it as Feature-Extractor-Maladaptive (FEM) problem. To tackle FEM, we make two efforts in this paper. First, we propose a novel label prediction method, Isolated Graph Learning (IGL). IGL introduces the Laplacian operator to encode the raw data to graph space, which helps reduce the dependence on features when classifying, and then project graph representation to label space for prediction. The key point is that: IGL can weaken the negative influence of noise from the feature representation perspective, and is also flexible to independently complete training and testing procedures, which is suitable for SSFSL. Second, we propose Graph Co-Training (GCT) to tackle this challenge from a multi-modal fusion perspective by extending the proposed IGL to the co-training framework. GCT is a semi-supervised method that exploits the unlabeled samples with two modal features to crossly strengthen the IGL classifier.
♻ ☆ BA-SAM: Scalable Bias-Mode Attention Mask for Segment Anything Model
In this paper, we address the challenge of image resolution variation for the Segment Anything Model (SAM). SAM, known for its zero-shot generalizability, exhibits a performance degradation when faced with datasets with varying image sizes. Previous approaches tend to resize the image to a fixed size or adopt structure modifications, hindering the preservation of SAM's rich prior knowledge. Besides, such task-specific tuning necessitates a complete retraining of the model, which is cost-expensive and unacceptable for deployment in the downstream tasks. In this paper, we reformulate this issue as a length extrapolation problem, where token sequence length varies while maintaining a consistent patch size for images of different sizes. To this end, we propose Scalable Bias-Mode Attention Mask (BA-SAM) to enhance SAM's adaptability to varying image resolutions while eliminating the need for structure modifications. Firstly, we introduce a new scaling factor to ensure consistent magnitude in the attention layer's dot product values when the token sequence length changes. Secondly, we present a bias-mode attention mask that allows each token to prioritize neighboring information, mitigating the impact of untrained distant information. Our BA-SAM demonstrates efficacy in two scenarios: zero-shot and fine-tuning. Extensive evaluation on diverse datasets, including DIS5K, DUTS, ISIC, COD10K, and COCO, reveals its ability to significantly mitigate performance degradation in the zero-shot setting and achieve state-of-the-art performance with minimal fine-tuning. Furthermore, we propose a generalized model and benchmark, showcasing BA-SAM's generalizability across all four datasets simultaneously.
comment: Code:https://github.com/zongzi13545329/BA-SAM
♻ ☆ WoVoGen: World Volume-aware Diffusion for Controllable Multi-camera Driving Scene Generation
Generating multi-camera street-view videos is critical for augmenting autonomous driving datasets, addressing the urgent demand for extensive and varied data. Due to the limitations in diversity and challenges in handling lighting conditions, traditional rendering-based methods are increasingly being supplanted by diffusion-based methods. However, a significant challenge in diffusion-based methods is ensuring that the generated sensor data preserve both intra-world consistency and inter-sensor coherence. To address these challenges, we combine an additional explicit world volume and propose the World Volume-aware Multi-camera Driving Scene Generator (WoVoGen). This system is specifically designed to leverage 4D world volume as a foundational element for video generation. Our model operates in two distinct phases: (i) envisioning the future 4D temporal world volume based on vehicle control sequences, and (ii) generating multi-camera videos, informed by this envisioned 4D temporal world volume and sensor interconnectivity. The incorporation of the 4D world volume empowers WoVoGen not only to generate high-quality street-view videos in response to vehicle control inputs but also to facilitate scene editing tasks.
♻ ☆ MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis
Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both structural accuracy and photorealism. However, there exists a knowledge gap in how to apply geometric reconstruction and photorealism modeling (novel view synthesis) in a unified framework. To address this gap and promote the development of robust and immersive modeling and rendering with consumer-grade devices, we propose a real-world Multi-Sensor Hybrid Room Dataset (MuSHRoom). Our dataset presents exciting challenges and requires state-of-the-art methods to be cost-effective, robust to noisy data and devices, and can jointly learn 3D reconstruction and novel view synthesis instead of treating them as separate tasks, making them ideal for real-world applications. We benchmark several famous pipelines on our dataset for joint 3D mesh reconstruction and novel view synthesis. Our dataset and benchmark show great potential in promoting the improvements for fusing 3D reconstruction and high-quality rendering in a robust and computationally efficient end-to-end fashion. The dataset and code are available at the project website: https://xuqianren.github.io/publications/MuSHRoom/.
♻ ☆ 3D Scene Creation and Rendering via Rough Meshes: A Lighting Transfer Avenue
This paper studies how to flexibly integrate reconstructed 3D models into practical 3D modeling pipelines such as 3D scene creation and rendering. Due to the technical difficulty, one can only obtain rough 3D models (R3DMs) for most real objects using existing 3D reconstruction techniques. As a result, physically-based rendering (PBR) would render low-quality images or videos for scenes that are constructed by R3DMs. One promising solution would be representing real-world objects as Neural Fields such as NeRFs, which are able to generate photo-realistic renderings of an object under desired viewpoints. However, a drawback is that the synthesized views through Neural Fields Rendering (NFR) cannot reflect the simulated lighting details on R3DMs in PBR pipelines, especially when object interactions in the 3D scene creation cause local shadows. To solve this dilemma, we propose a lighting transfer network (LighTNet) to bridge NFR and PBR, such that they can benefit from each other. LighTNet reasons about a simplified image composition model, remedies the uneven surface issue caused by R3DMs, and is empowered by several perceptual-motivated constraints and a new Lab angle loss which enhances the contrast between lighting strength and colors. Comparisons demonstrate that LighTNet is superior in synthesizing impressive lighting, and is promising in pushing NFR further in practical 3D modeling workflows.
comment: Accepted by IEEE Transactions on Pattern Analysis and Machine Intelligence (T-PAMI), project page: http://3d-front-future.github.io/LighTNet
♻ ☆ P-MapNet: Far-seeing Map Generator Enhanced by both SDMap and HDMap Priors
Autonomous vehicles are gradually entering city roads today, with the help of high-definition maps (HDMaps). However, the reliance on HDMaps prevents autonomous vehicles from stepping into regions without this expensive digital infrastructure. This fact drives many researchers to study online HDMap generation algorithms, but the performance of these algorithms at far regions is still unsatisfying. We present P-MapNet, in which the letter P highlights the fact that we focus on incorporating map priors to improve model performance. Specifically, we exploit priors in both SDMap and HDMap. On one hand, we extract weakly aligned SDMap from OpenStreetMap, and encode it as an additional conditioning branch. Despite the misalignment challenge, our attention-based architecture adaptively attends to relevant SDMap skeletons and significantly improves performance. On the other hand, we exploit a masked autoencoder to capture the prior distribution of HDMap, which can serve as a refinement module to mitigate occlusions and artifacts. We benchmark on the nuScenes and Argoverse2 datasets. Through comprehensive experiments, we show that: (1) our SDMap prior can improve online map generation performance, using both rasterized (by up to $+18.73$ $\rm mIoU$) and vectorized (by up to $+8.50$ $\rm mAP$) output representations. (2) our HDMap prior can improve map perceptual metrics by up to $6.34\%$. (3) P-MapNet can be switched into different inference modes that covers different regions of the accuracy-efficiency trade-off landscape. (4) P-MapNet is a far-seeing solution that brings larger improvements on longer ranges. Codes and models are publicly available at https://jike5.github.io/P-MapNet.
comment: Code: https://jike5.github.io/P-MapNet
♻ ☆ MineDreamer: Learning to Follow Instructions via Chain-of-Imagination for Simulated-World Control
It is a long-lasting goal to design a generalist-embodied agent that can follow diverse instructions in human-like ways. However, existing approaches often fail to steadily follow instructions due to difficulties in understanding abstract and sequential natural language instructions. To this end, we introduce MineDreamer, an open-ended embodied agent built upon the challenging Minecraft simulator with an innovative paradigm that enhances instruction-following ability in low-level control signal generation. Specifically, MineDreamer is developed on top of recent advances in Multimodal Large Language Models (MLLMs) and diffusion models, and we employ a Chain-of-Imagination (CoI) mechanism to envision the step-by-step process of executing instructions and translating imaginations into more precise visual prompts tailored to the current state; subsequently, the agent generates keyboard-and-mouse actions to efficiently achieve these imaginations, steadily following the instructions at each step. Extensive experiments demonstrate that MineDreamer follows single and multi-step instructions steadily, significantly outperforming the best generalist agent baseline and nearly doubling its performance. Moreover, qualitative analysis of the agent's imaginative ability reveals its generalization and comprehension of the open world.
comment: Project page: https://sites.google.com/view/minedreamer/main
♻ ☆ TiC-CLIP: Continual Training of CLIP Models ICLR 2024
Keeping large foundation models up to date on latest data is inherently expensive. To avoid the prohibitive costs of constantly retraining, it is imperative to \emph{continually} train these models. This problem is exacerbated by the lack of any large scale continual learning benchmarks or baselines. We introduce the first set of web-scale Time-Continual (TiC) benchmarks for training vision-language models: TiC-DataComp, TiC-YFCC, and TiC-Redcaps. TiC-DataComp, our largest dataset, contains over 12.7B timestamped image-text pairs spanning 9 years (2014--2022). We first use our benchmarks to curate various \emph{dynamic} evaluations to measure temporal robustness of existing models. We show OpenAI's CLIP (trained on data up to 2020) loses $\approx 8\%$ zero-shot accuracy on our curated retrieval task from 2021--2022 compared with more recently trained models in OpenCLIP repository. We then study how to efficiently train models on time-continuous data. We demonstrate that a simple rehearsal-based approach that continues training from the last checkpoint and replays old data reduces compute by $2.5\times$ when compared to the standard practice of retraining from scratch. Code is available at https://github.com/apple/ml-tic-clip.
comment: ICLR 2024
♻ ☆ Divide and not forget: Ensemble of selectively trained experts in Continual Learning ICLR 2024
Class-incremental learning is becoming more popular as it helps models widen their applicability while not forgetting what they already know. A trend in this area is to use a mixture-of-expert technique, where different models work together to solve the task. However, the experts are usually trained all at once using whole task data, which makes them all prone to forgetting and increasing computational burden. To address this limitation, we introduce a novel approach named SEED. SEED selects only one, the most optimal expert for a considered task, and uses data from this task to fine-tune only this expert. For this purpose, each expert represents each class with a Gaussian distribution, and the optimal expert is selected based on the similarity of those distributions. Consequently, SEED increases diversity and heterogeneity within the experts while maintaining the high stability of this ensemble method. The extensive experiments demonstrate that SEED achieves state-of-the-art performance in exemplar-free settings across various scenarios, showing the potential of expert diversification through data in continual learning.
comment: Accepted for ICLR 2024 (main track), code is available at: https://github.com/grypesc/SEED
♻ ☆ Subjective-Aligned Dateset and Metric for Text-to-Video Quality Assessment
With the rapid development of generative models, Artificial Intelligence-Generated Contents (AIGC) have exponentially increased in daily lives. Among them, Text-to-Video (T2V) generation has received widespread attention. Though many T2V models have been released for generating high perceptual quality videos, there is still lack of a method to evaluate the quality of these videos quantitatively. To solve this issue, we establish the largest-scale Text-to-Video Quality Assessment DataBase (T2VQA-DB) to date. The dataset is composed of 10,000 videos generated by 9 different T2V models. We also conduct a subjective study to obtain each video's corresponding mean opinion score. Based on T2VQA-DB, we propose a novel transformer-based model for subjective-aligned Text-to-Video Quality Assessment (T2VQA). The model extracts features from text-video alignment and video fidelity perspectives, then it leverages the ability of a large language model to give the prediction score. Experimental results show that T2VQA outperforms existing T2V metrics and SOTA video quality assessment models. Quantitative analysis indicates that T2VQA is capable of giving subjective-align predictions, validating its effectiveness. The dataset and code will be released at https://github.com/QMME/T2VQA.
♻ ☆ PopulAtion Parameter Averaging (PAPA)
Ensemble methods combine the predictions of multiple models to improve performance, but they require significantly higher computation costs at inference time. To avoid these costs, multiple neural networks can be combined into one by averaging their weights. However, this usually performs significantly worse than ensembling. Weight averaging is only beneficial when different enough to benefit from combining them, but similar enough to average well. Based on this idea, we propose PopulAtion Parameter Averaging (PAPA): a method that combines the generality of ensembling with the efficiency of weight averaging. PAPA leverages a population of diverse models (trained on different data orders, augmentations, and regularizations) while slowly pushing the weights of the networks toward the population average of the weights. We also propose PAPA variants (PAPA-all, and PAPA-2) that average weights rarely rather than continuously; all methods increase generalization, but PAPA tends to perform best. PAPA reduces the performance gap between averaging and ensembling, increasing the average accuracy of a population of models by up to 0.8% on CIFAR-10, 1.9% on CIFAR-100, and 1.6% on ImageNet when compared to training independent (non-averaged) models.
comment: Blog post: https://ajolicoeur.wordpress.com/papa/, Code: https://github.com/SamsungSAILMontreal/PAPA, TMLR journal publication: https://openreview.net/forum?id=cPDVjsOytS
♻ ☆ Bidirectional Temporal Diffusion Model for Temporally Consistent Human Animation
We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode future frames. However, such unidirectional generation is highly prone to motion drifting over time, generating unrealistic human animation with significant artifacts such as appearance distortion. We claim that bidirectional temporal modeling enforces temporal coherence on a generative network by largely suppressing the motion ambiguity of human appearance. To prove our claim, we design a novel human animation framework using a denoising diffusion model: a neural network learns to generate the image of a person by denoising temporal Gaussian noises whose intermediate results are cross-conditioned bidirectionally between consecutive frames. In the experiments, our method demonstrates strong performance compared to existing unidirectional approaches with realistic temporal coherence
♻ ☆ Meta-Prompting for Automating Zero-shot Visual Recognition with LLMs
Prompt ensembling of Large Language Model (LLM) generated category-specific prompts has emerged as an effective method to enhance zero-shot recognition ability of Vision-Language Models (VLMs). To obtain these category-specific prompts, the present methods rely on hand-crafting the prompts to the LLMs for generating VLM prompts for the downstream tasks. However, this requires manually composing these task-specific prompts and still, they might not cover the diverse set of visual concepts and task-specific styles associated with the categories of interest. To effectively take humans out of the loop and completely automate the prompt generation process for zero-shot recognition, we propose Meta-Prompting for Visual Recognition (MPVR). Taking as input only minimal information about the target task, in the form of its short natural language description, and a list of associated class labels, MPVR automatically produces a diverse set of category-specific prompts resulting in a strong zero-shot classifier. MPVR generalizes effectively across various popular zero-shot image recognition benchmarks belonging to widely different domains when tested with multiple LLMs and VLMs. For example, MPVR obtains a zero-shot recognition improvement over CLIP by up to 19.8% and 18.2% (5.0% and 4.5% on average over 20 datasets) leveraging GPT and Mixtral LLMs, respectively
comment: Project Page (Code and Data): https://jmiemirza.github.io/Meta-Prompting/
♻ ☆ CPA-Enhancer: Chain-of-Thought Prompted Adaptive Enhancer for Object Detection under Unknown Degradations
Object detection methods under known single degradations have been extensively investigated. However, existing approaches require prior knowledge of the degradation type and train a separate model for each, limiting their practical applications in unpredictable environments. To address this challenge, we propose a chain-of-thought (CoT) prompted adaptive enhancer, CPA-Enhancer, for object detection under unknown degradations. Specifically, CPA-Enhancer progressively adapts its enhancement strategy under the step-by-step guidance of CoT prompts, that encode degradation-related information. To the best of our knowledge, it's the first work that exploits CoT prompting for object detection tasks. Overall, CPA-Enhancer is a plug-and-play enhancement model that can be integrated into any generic detectors to achieve substantial gains on degraded images, without knowing the degradation type priorly. Experimental results demonstrate that CPA-Enhancer not only sets the new state of the art for object detection but also boosts the performance of other downstream vision tasks under unknown degradations.
♻ ☆ Dysen-VDM: Empowering Dynamics-aware Text-to-Video Diffusion with LLMs CVPR 2024
Text-to-video (T2V) synthesis has gained increasing attention in the community, in which the recently emerged diffusion models (DMs) have promisingly shown stronger performance than the past approaches. While existing state-of-the-art DMs are competent to achieve high-resolution video generation, they may largely suffer from key limitations (e.g., action occurrence disorders, crude video motions) with respect to the intricate temporal dynamics modeling, one of the crux of video synthesis. In this work, we investigate strengthening the awareness of video dynamics for DMs, for high-quality T2V generation. Inspired by human intuition, we design an innovative dynamic scene manager (dubbed as Dysen) module, which includes (step-1) extracting from input text the key actions with proper time-order arrangement, (step-2) transforming the action schedules into the dynamic scene graph (DSG) representations, and (step-3) enriching the scenes in the DSG with sufficient and reasonable details. Taking advantage of the existing powerful LLMs (e.g., ChatGPT) via in-context learning, Dysen realizes (nearly) human-level temporal dynamics understanding. Finally, the resulting video DSG with rich action scene details is encoded as fine-grained spatio-temporal features, integrated into the backbone T2V DM for video generating. Experiments on popular T2V datasets suggest that our Dysen-VDM consistently outperforms prior arts with significant margins, especially in scenarios with complex actions. Codes at https://haofei.vip/Dysen-VDM
comment: CVPR 2024
♻ ☆ SAMAug: Point Prompt Augmentation for Segment Anything Model
This paper introduces SAMAug, a novel visual point augmentation method for the Segment Anything Model (SAM) that enhances interactive image segmentation performance. SAMAug generates augmented point prompts to provide more information about the user's intention to SAM. Starting with an initial point prompt, SAM produces an initial mask, which is then fed into our proposed SAMAug to generate augmented point prompts. By incorporating these extra points, SAM can generate augmented segmentation masks based on both the augmented point prompts and the initial prompt, resulting in improved segmentation performance. We conducted evaluations using four different point augmentation strategies: random sampling, sampling based on maximum difference entropy, maximum distance, and saliency. Experiment results on the COCO, Fundus, COVID QUEx, and ISIC2018 datasets show that SAMAug can boost SAM's segmentation results, especially using the maximum distance and saliency. SAMAug demonstrates the potential of visual prompt augmentation for computer vision. Codes of SAMAug are available at github.com/yhydhx/SAMAug
♻ ☆ EasyEdit: An Easy-to-use Knowledge Editing Framework for Large Language Models
Large Language Models (LLMs) usually suffer from knowledge cutoff or fallacy issues, which means they are unaware of unseen events or generate text with incorrect facts owing to outdated/noisy data. To this end, many knowledge editing approaches for LLMs have emerged -- aiming to subtly inject/edit updated knowledge or adjust undesired behavior while minimizing the impact on unrelated inputs. Nevertheless, due to significant differences among various knowledge editing methods and the variations in task setups, there is no standard implementation framework available for the community, which hinders practitioners from applying knowledge editing to applications. To address these issues, we propose EasyEdit, an easy-to-use knowledge editing framework for LLMs. It supports various cutting-edge knowledge editing approaches and can be readily applied to many well-known LLMs such as T5, GPT-J, LlaMA, etc. Empirically, we report the knowledge editing results on LlaMA-2 with EasyEdit, demonstrating that knowledge editing surpasses traditional fine-tuning in terms of reliability and generalization. We have released the source code on GitHub, along with Google Colab tutorials and comprehensive documentation for beginners to get started. Besides, we present an online system for real-time knowledge editing, and a demo video.
comment: Code: https://github.com/zjunlp/EasyEdit HF Demo: https://huggingface.co/spaces/zjunlp/EasyEdit Video: https://youtu.be/Gm6T0QaaskU Docs: https://zjunlp.gitbook.io/easyedit
♻ ☆ DePT: Decoupled Prompt Tuning
This work breaks through the Base-New Tradeoff (BNT)dilemma in prompt tuning, i.e., the better the tuned model generalizes to the base (or target) task, the worse it generalizes to new tasks, and vice versa. Specifically, through an in-depth analysis of the learned features of the base and new tasks, we observe that the BNT stems from a channel bias issue, i.e., the vast majority of feature channels are occupied by base-specific knowledge, resulting in the collapse of taskshared knowledge important to new tasks. To address this, we propose the Decoupled Prompt Tuning (DePT) framework, which decouples base-specific knowledge from feature channels into an isolated feature space during prompt tuning, so as to maximally preserve task-shared knowledge in the original feature space for achieving better zero-shot generalization on new tasks. Importantly, our DePT is orthogonal to existing prompt tuning methods, hence it can improve all of them. Extensive experiments on 11 datasets show the strong flexibility and effectiveness of DePT. Our code and pretrained models are available at https://github.com/Koorye/DePT.
comment: 13 pages
♻ ☆ Urban Sound Propagation: a Benchmark for 1-Step Generative Modeling of Complex Physical Systems
Data-driven modeling of complex physical systems is receiving a growing amount of attention in the simulation and machine learning communities. Since most physical simulations are based on compute-intensive, iterative implementations of differential equation systems, a (partial) replacement with learned, 1-step inference models has the potential for significant speedups in a wide range of application areas. In this context, we present a novel benchmark for the evaluation of 1-step generative learning models in terms of speed and physical correctness. Our Urban Sound Propagation benchmark is based on the physically complex and practically relevant, yet intuitively easy to grasp task of modeling the 2d propagation of waves from a sound source in an urban environment. We provide a dataset with 100k samples, where each sample consists of pairs of real 2d building maps drawn from OpenStreetmap, a parameterized sound source, and a simulated ground truth sound propagation for the given scene. The dataset provides four different simulation tasks with increasing complexity regarding reflection, diffraction and source variance. A first baseline evaluation of common generative U-Net, GAN and Diffusion models shows, that while these models are very well capable of modeling sound propagations in simple cases, the approximation of sub-systems represented by higher order equations systematically fails. Information about the dataset, download instructions and source codes are provided on our website: https://www.urban-sound-data.org.
♻ ☆ BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting
While neural rendering has demonstrated impressive capabilities in 3D scene reconstruction and novel view synthesis, it heavily relies on high-quality sharp images and accurate camera poses. Numerous approaches have been proposed to train Neural Radiance Fields (NeRF) with motion-blurred images, commonly encountered in real-world scenarios such as low-light or long-exposure conditions. However, the implicit representation of NeRF struggles to accurately recover intricate details from severely motion-blurred images and cannot achieve real-time rendering. In contrast, recent advancements in 3D Gaussian Splatting achieve high-quality 3D scene reconstruction and real-time rendering by explicitly optimizing point clouds as Gaussian spheres. In this paper, we introduce a novel approach, named BAD-Gaussians (Bundle Adjusted Deblur Gaussian Splatting), which leverages explicit Gaussian representation and handles severe motion-blurred images with inaccurate camera poses to achieve high-quality scene reconstruction. Our method models the physical image formation process of motion-blurred images and jointly learns the parameters of Gaussians while recovering camera motion trajectories during exposure time. In our experiments, we demonstrate that BAD-Gaussians not only achieves superior rendering quality compared to previous state-of-the-art deblur neural rendering methods on both synthetic and real datasets but also enables real-time rendering capabilities. Our project page and source code is available at https://lingzhezhao.github.io/BAD-Gaussians/
comment: Project Page and Source Code: https://lingzhezhao.github.io/BAD-Gaussians/
♻ ☆ ScanTalk: 3D Talking Heads from Unregistered Scans
Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise correspondence is established, and the number and order of points remains consistent across all identities the model can animate. In this work, we present ScanTalk, a novel framework capable of animating 3D faces in arbitrary topologies including scanned data. Our approach relies on the DiffusionNet architecture to overcome the fixed topology constraint, offering promising avenues for more flexible and realistic 3D animations. By leveraging the power of DiffusionNet, ScanTalk not only adapts to diverse facial structures but also maintains fidelity when dealing with scanned data, thereby enhancing the authenticity and versatility of generated 3D talking heads. Through comprehensive comparisons with state-of-the-art methods, we validate the efficacy of our approach, demonstrating its capacity to generate realistic talking heads comparable to existing techniques. While our primary objective is to develop a generic method free from topological constraints, all state-of-the-art methodologies are bound by such limitations. Code for reproducing our results, and the pre-trained model will be made available.
♻ ☆ PGA: Personalizing Grasping Agents with Single Human-Robot Interaction
Language-Conditioned Robotic Grasping (LCRG) aims to develop robots that comprehend and grasp objects based on natural language instructions. While the ability to understand personal objects like my wallet facilitates more natural interaction with human users, current LCRG systems only allow generic language instructions, e.g., the black-colored wallet next to the laptop. To this end, we introduce a task scenario GraspMine alongside a novel dataset aimed at pinpointing and grasping personal objects given personal indicators via learning from a single human-robot interaction, rather than a large labeled dataset. Our proposed method, Personalized Grasping Agent (PGA), addresses GraspMine by leveraging the unlabeled image data of the user's environment, called Reminiscence. Specifically, PGA acquires personal object information by a user presenting a personal object with its associated indicator, followed by PGA inspecting the object by rotating it. Based on the acquired information, PGA pseudo-labels objects in the Reminiscence by our proposed label propagation algorithm. Harnessing the information acquired from the interactions and the pseudo-labeled objects in the Reminiscence, PGA adapts the object grounding model to grasp personal objects. This results in significant efficiency while previous LCRG systems rely on resource-intensive human annotations -- necessitating hundreds of labeled data to learn my wallet. Moreover, PGA outperforms baseline methods across all metrics and even shows comparable performance compared to the fully-supervised method, which learns from 9k annotated data samples. We further validate PGA's real-world applicability by employing a physical robot to execute GrsapMine. Code and data are publicly available at https://github.com/JHKim-snu/PGA.
comment: 8 pages, under review
♻ ☆ ECAMP: Entity-centered Context-aware Medical Vision Language Pre-training
Despite significant advancements in medical vision-language pre-training, existing methods have largely overlooked the inherent entity-specific context within radiology reports and the complex cross-modality contextual relationships between text and images. To close this gap, we propose a novel Entity-centered Context-aware Medical Vision-language Pre-training (ECAMP) framework, which is designed to enable a more entity-centered and context-sensitive interpretation of medical data. Utilizing the recent powerful large language model, we distill entity-centered context from medical reports, which enables ECAMP to gain more effective supervision from the text modality. By further pre-training our model with carefully designed entity-aware, context-enhanced masked language modeling and context-guided super-resolution tasks, ECAMP significantly refines the interplay between text and image modalities, leading to an enhanced ability to extract entity-centered contextual features. Besides, our proposed multi-scale context fusion design also improves the semantic integration of both coarse and fine-level image representations, prompting better performance for multi-scale downstream applications. Combining these components leads to significant performance leaps over current state-of-the-art methods and establishes a new standard for cross-modality learning in medical imaging, whose effectiveness is demonstrated by our extensive experiments on various tasks including classification, segmentation, and detection across several public datasets. Code and models are available at https://github.com/ToniChopp/ECAMP.
♻ ☆ Goal-conditioned dual-action imitation learning for dexterous dual-arm robot manipulation
Long-horizon dexterous robot manipulation of deformable objects, such as banana peeling, is a problematic task because of the difficulties in object modeling and a lack of knowledge about stable and dexterous manipulation skills. This paper presents a goal-conditioned dual-action (GC-DA) deep imitation learning (DIL) approach that can learn dexterous manipulation skills using human demonstration data. Previous DIL methods map the current sensory input and reactive action, which often fails because of compounding errors in imitation learning caused by the recurrent computation of actions. The method predicts reactive action only when the precise manipulation of the target object is required (local action) and generates the entire trajectory when precise manipulation is not required (global action). This dual-action formulation effectively prevents compounding error in the imitation learning using the trajectory-based global action while responding to unexpected changes in the target object during the reactive local action. The proposed method was tested in a real dual-arm robot and successfully accomplished the banana-peeling task.
comment: 19 pages, published in Transactions on Robotics (T-RO)
♻ ☆ Towards image compression with perfect realism at ultra-low bitrates
Image codecs are typically optimized to trade-off bitrate \vs distortion metrics. At low bitrates, this leads to compression artefacts which are easily perceptible, even when training with perceptual or adversarial losses. To improve image quality and remove dependency on the bitrate, we propose to decode with iterative diffusion models. We condition the decoding process on a vector-quantized image representation, as well as a global image description to provide additional context. We dub our model PerCo for 'perceptual compression', and compare it to state-of-the-art codecs at rates from 0.1 down to 0.003 bits per pixel. The latter rate is more than an order of magnitude smaller than those considered in most prior work, compressing a 512x768 Kodak image with less than 153 bytes. Despite this ultra-low bitrate, our approach maintains the ability to reconstruct realistic images. We find that our model leads to reconstructions with state-of-the-art visual quality as measured by FID and KID. As predicted by rate-distortion-perception theory, visual quality is less dependent on the bitrate than previous methods.
♻ ☆ OCTDL: Optical Coherence Tomography Dataset for Image-Based Deep Learning Methods
Optical coherence tomography (OCT) is a non-invasive imaging technique with extensive clinical applications in ophthalmology. OCT enables the visualization of the retinal layers, playing a vital role in the early detection and monitoring of retinal diseases. OCT uses the principle of light wave interference to create detailed images of the retinal microstructures, making it a valuable tool for diagnosing ocular conditions. This work presents an open-access OCT dataset (OCTDL) comprising over 2000 OCT images labeled according to disease group and retinal pathology. The dataset consists of OCT records of patients with Age-related Macular Degeneration (AMD), Diabetic Macular Edema (DME), Epiretinal Membrane (ERM), Retinal Artery Occlusion (RAO), Retinal Vein Occlusion (RVO), and Vitreomacular Interface Disease (VID). The images were acquired with an Optovue Avanti RTVue XR using raster scanning protocols with dynamic scan length and image resolution. Each retinal b-scan was acquired by centering on the fovea and interpreted and cataloged by an experienced retinal specialist. In this work, we applied Deep Learning classification techniques to this new open-access dataset.
♻ ☆ Genixer: Empowering Multimodal Large Language Models as a Powerful Data Generator
Instruction tuning data is essential for training the Multimodal Large Language Models (MLLMs). However, the creation of high-quality instruction tuning data presents significant challenges. Prior methods that depended on GPT-4 for data generation were not only costly but also lacked satisfactory performance in complex tasks (i.e., grounding-based reasoning tasks). To address these issues, we developed an innovative data generation pipeline, Genixer, to generate various high-quality instruction tuning data, including nine representative tasks, e.g., Common VQA, REC, REG, and PointQ. Specifically, Genixer provides a unified solution with four key steps for alleviating the difficulty of data generation: (i) instruction data collection, (ii) instruction template design, (iii) empowering MLLM, and (iv) data generation and filtering. Subsequently, the superior qualitative results of our Genixer demonstrate that current MLLMs have a strong potential to evolve into powerful data generators. Additionally, to validate the efficacy of generated data quantitatively, we add the instruction tuning data produced by Genixer into the training of two representative MLLMs and observe the consistent improvements on various VQA tasks and multimodal benchmarks.
comment: Technical report
♻ ☆ GSVA: Generalized Segmentation via Multimodal Large Language Models CVPR2024
Generalized Referring Expression Segmentation (GRES) extends the scope of classic RES to refer to multiple objects in one expression or identify the empty targets absent in the image. GRES poses challenges in modeling the complex spatial relationships of the instances in the image and identifying non-existing referents. Multimodal Large Language Models (MLLMs) have recently shown tremendous progress in these complicated vision-language tasks. Connecting Large Language Models (LLMs) and vision models, MLLMs are proficient in understanding contexts with visual inputs. Among them, LISA, as a representative, adopts a special [SEG] token to prompt a segmentation mask decoder, e.g., SAM, to enable MLLMs in the RES task. However, existing solutions to GRES remain unsatisfactory since current segmentation MLLMs cannot correctly handle the cases where users might reference multiple subjects in a singular prompt or provide descriptions incongruent with any image target. In this paper, we propose Generalized Segmentation Vision Assistant (GSVA) to address this gap. Specifically, GSVA reuses the [SEG] token to prompt the segmentation model towards supporting multiple mask references simultaneously and innovatively learns to generate a [REJ] token to reject the null targets explicitly. Experiments validate GSVA's efficacy in resolving the GRES issue, marking a notable enhancement and setting a new record on the GRES benchmark gRefCOCO dataset. GSVA also proves effective across various classic referring segmentation and comprehension tasks.
comment: Accepted by CVPR2024 (19 pages, 9 figures, 11 tables)
DynamicGlue: Epipolar and Time-Informed Data Association in Dynamic Environments using Graph Neural Networks
The assumption of a static environment is common in many geometric computer vision tasks like SLAM but limits their applicability in highly dynamic scenes. Since these tasks rely on identifying point correspondences between input images within the static part of the environment, we propose a graph neural network-based sparse feature matching network designed to perform robust matching under challenging conditions while excluding keypoints on moving objects. We employ a similar scheme of attentional aggregation over graph edges to enhance keypoint representations as state-of-the-art feature-matching networks but augment the graph with epipolar and temporal information and vastly reduce the number of graph edges. Furthermore, we introduce a self-supervised training scheme to extract pseudo labels for image pairs in dynamic environments from exclusively unprocessed visual-inertial data. A series of experiments show the superior performance of our network as it excludes keypoints on moving objects compared to state-of-the-art feature matching networks while still achieving similar results regarding conventional matching metrics. When integrated into a SLAM system, our network significantly improves performance, especially in highly dynamic scenes.
♻ ☆ GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos
In this paper, we present a novel method that facilitates the creation of vivid 3D Gaussian avatars from monocular video inputs (GVA). Our innovation lies in addressing the intricate challenges of delivering high-fidelity human body reconstructions and aligning 3D Gaussians with human skin surfaces accurately. The key contributions of this paper are twofold. Firstly, we introduce a pose refinement technique to improve hand and foot pose accuracy by aligning normal maps and silhouettes. Precise pose is crucial for correct shape and appearance reconstruction. Secondly, we address the problems of unbalanced aggregation and initialization bias that previously diminished the quality of 3D Gaussian avatars, through a novel surface-guided re-initialization method that ensures accurate alignment of 3D Gaussian points with avatar surfaces. Experimental results demonstrate that our proposed method achieves high-fidelity and vivid 3D Gaussian avatar reconstruction. Extensive experimental analyses validate the performance qualitatively and quantitatively, demonstrating that it achieves state-of-the-art performance in photo-realistic novel view synthesis while offering fine-grained control over the human body and hand pose. Project page: https://3d-aigc.github.io/GVA/.
♻ ☆ DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video CVPR 2024
Recent advancements in dynamic neural radiance field methods have yielded remarkable outcomes. However, these approaches rely on the assumption of sharp input images. When faced with motion blur, existing dynamic NeRF methods often struggle to generate high-quality novel views. In this paper, we propose DyBluRF, a dynamic radiance field approach that synthesizes sharp novel views from a monocular video affected by motion blur. To account for motion blur in input images, we simultaneously capture the camera trajectory and object Discrete Cosine Transform (DCT) trajectories within the scene. Additionally, we employ a global cross-time rendering approach to ensure consistent temporal coherence across the entire scene. We curate a dataset comprising diverse dynamic scenes that are specifically tailored for our task. Experimental results on our dataset demonstrate that our method outperforms existing approaches in generating sharp novel views from motion-blurred inputs while maintaining spatial-temporal consistency of the scene.
comment: Accepted by CVPR 2024. Project page: https://huiqiang-sun.github.io/dyblurf/
♻ ☆ AV-SUPERB: A Multi-Task Evaluation Benchmark for Audio-Visual Representation Models
Audio-visual representation learning aims to develop systems with human-like perception by utilizing correlation between auditory and visual information. However, current models often focus on a limited set of tasks, and generalization abilities of learned representations are unclear. To this end, we propose the AV-SUPERB benchmark that enables general-purpose evaluation of unimodal audio/visual and bimodal fusion representations on 7 datasets covering 5 audio-visual tasks in speech and audio processing. We evaluate 5 recent self-supervised models and show that none of these models generalize to all tasks, emphasizing the need for future study on improving universal model performance. In addition, we show that representations may be improved with intermediate-task fine-tuning and audio event classification with AudioSet serves as a strong intermediate task. We release our benchmark with evaluation code and a model submission platform to encourage further research in audio-visual learning.
comment: Accepted to ICASSP 2024; Evaluation Code: https://github.com/roger-tseng/av-superb Submission Platform: https://av.superbbenchmark.org
♻ ☆ Towards Plastic and Stable Exemplar-Free Incremental Learning: A Dual-Learner Framework with Cumulative Parameter Averaging
The dilemma between plasticity and stability presents a significant challenge in Incremental Learning (IL), especially in the exemplar-free scenario where accessing old-task samples is strictly prohibited during the learning of a new task. A straightforward solution to this issue is learning and storing an independent model for each task, known as Single Task Learning (STL). Despite the linear growth in model storage with the number of tasks in STL, we empirically discover that averaging these model parameters can potentially preserve knowledge across all tasks. Inspired by this observation, we propose a Dual-Learner framework with Cumulative Parameter Averaging (DLCPA). DLCPA employs a dual-learner design: a plastic learner focused on acquiring new-task knowledge and a stable learner responsible for accumulating all learned knowledge. The knowledge from the plastic learner is transferred to the stable learner via cumulative parameter averaging. Additionally, several task-specific classifiers work in cooperation with the stable learner to yield the final prediction. Specifically, when learning a new task, these modules are updated in a cyclic manner: i) the plastic learner is initially optimized using a self-supervised loss besides the supervised loss to enhance the feature extraction robustness; ii) the stable learner is then updated with respect to the plastic learner in a cumulative parameter averaging manner to maintain its task-wise generalization; iii) the task-specific classifier is accordingly optimized to align with the stable learner. Experimental results on CIFAR-100 and Tiny-ImageNet show that DLCPA outperforms several state-of-the-art exemplar-free baselines in both Task-IL and Class-IL settings.
♻ ☆ Enhancing Quality of Compressed Images by Mitigating Enhancement Bias Towards Compression Domain CVPR 2024
Existing quality enhancement methods for compressed images focus on aligning the enhancement domain with the raw domain to yield realistic images. However, these methods exhibit a pervasive enhancement bias towards the compression domain, inadvertently regarding it as more realistic than the raw domain. This bias makes enhanced images closely resemble their compressed counterparts, thus degrading their perceptual quality. In this paper, we propose a simple yet effective method to mitigate this bias and enhance the quality of compressed images. Our method employs a conditional discriminator with the compressed image as a key condition, and then incorporates a domain-divergence regularization to actively distance the enhancement domain from the compression domain. Through this dual strategy, our method enables the discrimination against the compression domain, and brings the enhancement domain closer to the raw domain. Comprehensive quality evaluations confirm the superiority of our method over other state-of-the-art methods without incurring inference overheads.
comment: Accepted to CVPR 2024
♻ ☆ Mask-Based Modeling for Neural Radiance Fields
Most Neural Radiance Fields (NeRFs) exhibit limited generalization capabilities, which restrict their applicability in representing multiple scenes using a single model. To address this problem, existing generalizable NeRF methods simply condition the model on image features. These methods still struggle to learn precise global representations over diverse scenes since they lack an effective mechanism for interacting among different points and views. In this work, we unveil that 3D implicit representation learning can be significantly improved by mask-based modeling. Specifically, we propose masked ray and view modeling for generalizable NeRF (MRVM-NeRF), which is a self-supervised pretraining target to predict complete scene representations from partially masked features along each ray. With this pretraining target, MRVM-NeRF enables better use of correlations across different points and views as the geometry priors, which thereby strengthens the capability of capturing intricate details within the scenes and boosts the generalization capability across different scenes. Extensive experiments demonstrate the effectiveness of our proposed MRVM-NeRF on both synthetic and real-world datasets, qualitatively and quantitatively. Besides, we also conduct experiments to show the compatibility of our proposed method with various backbones and its superiority under few-shot cases.
♻ ☆ A Comprehensive Survey on 3D Content Generation
Recent years have witnessed remarkable advances in artificial intelligence generated content(AIGC), with diverse input modalities, e.g., text, image, video, audio and 3D. The 3D is the most close visual modality to real-world 3D environment and carries enormous knowledge. The 3D content generation shows both academic and practical values while also presenting formidable technical challenges. This review aims to consolidate developments within the burgeoning domain of 3D content generation. Specifically, a new taxonomy is proposed that categorizes existing approaches into three types: 3D native generative methods, 2D prior-based 3D generative methods, and hybrid 3D generative methods. The survey covers approximately 60 papers spanning the major techniques. Besides, we discuss limitations of current 3D content generation techniques, and point out open challenges as well as promising directions for future work. Accompanied with this survey, we have established a project website where the resources on 3D content generation research are provided. The project page is available at https://github.com/hitcslj/Awesome-AIGC-3D.
comment: under review
♻ ☆ Zippo: Zipping Color and Transparency Distributions into a Single Diffusion Model
Beyond the superiority of the text-to-image diffusion model in generating high-quality images, recent studies have attempted to uncover its potential for adapting the learned semantic knowledge to visual perception tasks. In this work, instead of translating a generative diffusion model into a visual perception model, we explore to retain the generative ability with the perceptive adaptation. To accomplish this, we present Zippo, a unified framework for zipping the color and transparency distributions into a single diffusion model by expanding the diffusion latent into a joint representation of RGB images and alpha mattes. By alternatively selecting one modality as the condition and then applying the diffusion process to the counterpart modality, Zippo is capable of generating RGB images from alpha mattes and predicting transparency from input images. In addition to single-modality prediction, we propose a modality-aware noise reassignment strategy to further empower Zippo with jointly generating RGB images and its corresponding alpha mattes under the text guidance. Our experiments showcase Zippo's ability of efficient text-conditioned transparent image generation and present plausible results of Matte-to-RGB and RGB-to-Matte translation.
♻ ☆ On the Diversity and Realism of Distilled Dataset: An Efficient Dataset Distillation Paradigm
Contemporary machine learning requires training large neural networks on massive datasets and thus faces the challenges of high computational demands. Dataset distillation, as a recent emerging strategy, aims to compress real-world datasets for efficient training. However, this line of research currently struggle with large-scale and high-resolution datasets, hindering its practicality and feasibility. To this end, we re-examine the existing dataset distillation methods and identify three properties required for large-scale real-world applications, namely, realism, diversity, and efficiency. As a remedy, we propose RDED, a novel computationally-efficient yet effective data distillation paradigm, to enable both diversity and realism of the distilled data. Extensive empirical results over various neural architectures and datasets demonstrate the advancement of RDED: we can distill the full ImageNet-1K to a small dataset comprising 10 images per class within 7 minutes, achieving a notable 42% top-1 accuracy with ResNet-18 on a single RTX-4090 GPU (while the SOTA only achieves 21% but requires 6 hours).
comment: 17 pages, 20 figures
♻ ☆ Shared and Private Information Learning in Multimodal Sentiment Analysis with Deep Modal Alignment and Self-supervised Multi-Task Learning
Designing an effective representation learning method for multimodal sentiment analysis tasks is a crucial research direction. The challenge lies in learning both shared and private information in a complete modal representation, which is difficult with uniform multimodal labels and a raw feature fusion approach. In this work, we propose a deep modal shared information learning module based on the covariance matrix to capture the shared information between modalities. Additionally, we use a label generation module based on a self-supervised learning strategy to capture the private information of the modalities. Our module is plug-and-play in multimodal tasks, and by changing the parameterization, it can adjust the information exchange relationship between the modes and learn the private or shared information between the specified modes. We also employ a multi-task learning strategy to help the model focus its attention on the modal differentiation training data. We provide a detailed formulation derivation and feasibility proof for the design of the deep modal shared information learning module. We conduct extensive experiments on three common multimodal sentiment analysis baseline datasets, and the experimental results validate the reliability of our model. Furthermore, we explore more combinatorial techniques for the use of the module. Our approach outperforms current state-of-the-art methods on most of the metrics of the three public datasets.
♻ ☆ Approximation and bounding techniques for the Fisher-Rao distances
The Fisher-Rao distance between two probability distributions of a statistical model is defined as the Riemannian geodesic distance induced by the Fisher information metric. In order to calculate the Fisher-Rao distance in closed-form, we need (1) to elicit a formula for the Fisher-Rao geodesics, and (2) to integrate the Fisher length element along those geodesics. We consider several numerically robust approximation and bounding techniques for the Fisher-Rao distances: First, we report generic upper bounds on Fisher-Rao distances based on closed-form 1D Fisher-Rao distances of submodels. Second, we describe several generic approximation schemes depending on whether the Fisher-Rao geodesics or pregeodesics are available in closed-form or not. In particular, we obtain a generic method to guarantee an arbitrarily small additive error on the approximation provided that Fisher-Rao pregeodesics and tight lower and upper bounds are available. Third, we consider the case of Fisher metrics being Hessian metrics, and report generic tight upper bounds on the Fisher-Rao distances using techniques of information geometry. Uniparametric and biparametric statistical models always have Fisher Hessian metrics, and in general a simple test allows to check whether the Fisher information matrix yields a Hessian metric or not. Fourth, we consider elliptical distribution families and show how to apply the above techniques to these models. We also propose two new distances based either on the Fisher-Rao lengths of curves serving as proxies of Fisher-Rao geodesics, or based on the Birkhoff/Hilbert projective cone distance. Last, we consider an alternative group-theoretic approach for statistical transformation models based on the notion of maximal invariant which yields insights on the structures of the Fisher-Rao distance formula which may be used fruitfully in applications.
comment: 43 pages
♻ ☆ Cameras as Rays: Pose Estimation via Ray Diffusion ICLR 2024
Estimating camera poses is a fundamental task for 3D reconstruction and remains challenging given sparsely sampled views (<10). In contrast to existing approaches that pursue top-down prediction of global parametrizations of camera extrinsics, we propose a distributed representation of camera pose that treats a camera as a bundle of rays. This representation allows for a tight coupling with spatial image features improving pose precision. We observe that this representation is naturally suited for set-level transformers and develop a regression-based approach that maps image patches to corresponding rays. To capture the inherent uncertainties in sparse-view pose inference, we adapt this approach to learn a denoising diffusion model which allows us to sample plausible modes while improving performance. Our proposed methods, both regression- and diffusion-based, demonstrate state-of-the-art performance on camera pose estimation on CO3D while generalizing to unseen object categories and in-the-wild captures.
comment: In ICLR 2024 (oral). v2: updated references. Project webpage: https://jasonyzhang.com/RayDiffusion
♻ ☆ Leveraging Spatial and Semantic Feature Extraction for Skin Cancer Diagnosis with Capsule Networks and Graph Neural Networks
In the realm of skin lesion image classification, the intricate spatial and semantic features pose significant challenges for conventional Convolutional Neural Network (CNN)-based methodologies. These challenges are compounded by the imbalanced nature of skin lesion datasets, which hampers the ability of models to learn minority class features effectively. Despite augmentation strategies, such as those using Generative Adversarial Networks (GANs), previous attempts have not fully addressed these complexities. This study introduces an innovative approach by integrating Graph Neural Networks (GNNs) with Capsule Networks to enhance classification performance. GNNs, known for their proficiency in handling graph-structured data, offer an advanced mechanism for capturing complex patterns and relationships beyond the capabilities of traditional CNNs. Capsule Networks further contribute by providing superior recognition of spatial hierarchies within images. Our research focuses on evaluating and enhancing the Tiny Pyramid Vision GNN (Tiny Pyramid ViG) architecture by incorporating it with a Capsule Network. This hybrid model was applied to the MNIST:HAM10000 dataset, a comprehensive skin lesion dataset designed for benchmarking classification models. After 75 epochs of training, our model achieved a significant accuracy improvement, reaching 89.23% and 95.52%, surpassing established benchmarks such as GoogLeNet (83.94%), InceptionV3 (86.82%), MobileNet V3 (89.87%), EfficientNet-B7 (92.07%), ResNet18 (92.22%), ResNet34 (91.90%), ViT-Base (73.70%), and IRv2-SA (93.47%) on the same dataset. This outcome underscores the potential of our approach in overcoming the inherent challenges of skin lesion classification, contributing to the advancement of image-based diagnosis in dermatology.
comment: This is the first version of our paper, we gladly expect feedback and corrections if there is any mistake within our paper
♻ ☆ Motion Mamba: Efficient and Long Sequence Motion Generation with Hierarchical and Bidirectional Selective SSM
Human motion generation stands as a significant pursuit in generative computer vision, while achieving long-sequence and efficient motion generation remains challenging. Recent advancements in state space models (SSMs), notably Mamba, have showcased considerable promise in long sequence modeling with an efficient hardware-aware design, which appears to be a promising direction to build motion generation model upon it. Nevertheless, adapting SSMs to motion generation faces hurdles since the lack of a specialized design architecture to model motion sequence. To address these challenges, we propose Motion Mamba, a simple and efficient approach that presents the pioneering motion generation model utilized SSMs. Specifically, we design a Hierarchical Temporal Mamba (HTM) block to process temporal data by ensemble varying numbers of isolated SSM modules across a symmetric U-Net architecture aimed at preserving motion consistency between frames. We also design a Bidirectional Spatial Mamba (BSM) block to bidirectionally process latent poses, to enhance accurate motion generation within a temporal frame. Our proposed method achieves up to 50% FID improvement and up to 4 times faster on the HumanML3D and KIT-ML datasets compared to the previous best diffusion-based method, which demonstrates strong capabilities of high-quality long sequence motion modeling and real-time human motion generation. See project website https://steve-zeyu-zhang.github.io/MotionMamba/
♻ ☆ OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers CVPR 2024
We have recently seen tremendous progress in realistic text-to-motion generation. Yet, the existing methods often fail or produce implausible motions with unseen text inputs, which limits the applications. In this paper, we present OMG, a novel framework, which enables compelling motion generation from zero-shot open-vocabulary text prompts. Our key idea is to carefully tailor the pretrain-then-finetune paradigm into the text-to-motion generation. At the pre-training stage, our model improves the generation ability by learning the rich out-of-domain inherent motion traits. To this end, we scale up a large unconditional diffusion model up to 1B parameters, so as to utilize the massive unlabeled motion data up to over 20M motion instances. At the subsequent fine-tuning stage, we introduce motion ControlNet, which incorporates text prompts as conditioning information, through a trainable copy of the pre-trained model and the proposed novel Mixture-of-Controllers (MoC) block. MoC block adaptively recognizes various ranges of the sub-motions with a cross-attention mechanism and processes them separately with the text-token-specific experts. Such a design effectively aligns the CLIP token embeddings of text prompts to various ranges of compact and expressive motion features. Extensive experiments demonstrate that our OMG achieves significant improvements over the state-of-the-art methods on zero-shot text-to-motion generation. Project page: https://tr3e.github.io/omg-page.
comment: accepted by CVPR 2024
♻ ☆ O$^2$-Recon: Completing 3D Reconstruction of Occluded Objects in the Scene with a Pre-trained 2D Diffusion Model AAAI 2024
Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based in-painting model, to reconstruct complete surfaces for the hidden parts of objects. Specifically, we utilize a pre-trained diffusion model to fill in the hidden areas of 2D images. Then we use these in-painted images to optimize a neural implicit surface representation for each instance for 3D reconstruction. Since creating the in-painting masks needed for this process is tricky, we adopt a human-in-the-loop strategy that involves very little human engagement to generate high-quality masks. Moreover, some parts of objects can be totally hidden because the videos are usually shot from limited perspectives. To ensure recovering these invisible areas, we develop a cascaded network architecture for predicting signed distance field, making use of different frequency bands of positional encoding and maintaining overall smoothness. Besides the commonly used rendering loss, Eikonal loss, and silhouette loss, we adopt a CLIP-based semantic consistency loss to guide the surface from unseen camera angles. Experiments on ScanNet scenes show that our proposed framework achieves state-of-the-art accuracy and completeness in object-level reconstruction from scene-level RGB-D videos. Code: https://github.com/THU-LYJ-Lab/O2-Recon.
comment: AAAI 2024
♻ ☆ Predicated Diffusion: Predicate Logic-Based Attention Guidance for Text-to-Image Diffusion Models
Diffusion models have achieved remarkable results in generating high-quality, diverse, and creative images. However, when it comes to text-based image generation, they often fail to capture the intended meaning presented in the text. For instance, a specified object may not be generated, an unnecessary object may be generated, and an adjective may alter objects it was not intended to modify. Moreover, we found that relationships indicating possession between objects are often overlooked. While users' intentions in text are diverse, existing methods tend to specialize in only some aspects of these. In this paper, we propose Predicated Diffusion, a unified framework to express users' intentions. We consider that the root of the above issues lies in the text encoder, which often focuses only on individual words and neglects the logical relationships between them. The proposed method does not solely rely on the text encoder, but instead, represents the intended meaning in the text as propositions using predicate logic and treats the pixels in the attention maps as the fuzzy predicates. This enables us to obtain a differentiable loss function that makes the image fulfill the proposition by minimizing it. When compared to several existing methods, we demonstrated that Predicated Diffusion can generate images that are more faithful to various text prompts, as verified by human evaluators and pretrained image-text models.
comment: 20 pages, 16 figures, 6 tables, ~500 images, ~30MB
♻ ☆ CarbonNet: How Computer Vision Plays a Role in Climate Change? Application: Learning Geomechanics from Subsurface Geometry of CCS to Mitigate Global Warming
We introduce a new approach using computer vision to predict the land surface displacement from subsurface geometry images for Carbon Capture and Sequestration (CCS). CCS has been proved to be a key component for a carbon neutral society. However, scientists see there are challenges along the way including the high computational cost due to the large model scale and limitations to generalize a pre-trained model with complex physics. We tackle those challenges by training models directly from the subsurface geometry images. The goal is to understand the respons of land surface displacement due to carbon injection and utilize our trained models to inform decision making in CCS projects. We implement multiple models (CNN, ResNet, and ResNetUNet) for static mechanics problem, which is a image prediction problem. Next, we use the LSTM and transformer for transient mechanics scenario, which is a video prediction problem. It shows ResNetUNet outperforms the others thanks to its architecture in static mechanics problem, and LSTM shows comparable performance to transformer in transient problem. This report proceeds by outlining our dataset in detail followed by model descriptions in method section. Result and discussion state the key learning, observations, and conclusion with future work rounds out the paper.
♻ ☆ Multi-View Video-Based Learning: Leveraging Weak Labels for Frame-Level Perception
For training a video-based action recognition model that accepts multi-view video, annotating frame-level labels is tedious and difficult. However, it is relatively easy to annotate sequence-level labels. This kind of coarse annotations are called as weak labels. However, training a multi-view video-based action recognition model with weak labels for frame-level perception is challenging. In this paper, we propose a novel learning framework, where the weak labels are first used to train a multi-view video-based base model, which is subsequently used for downstream frame-level perception tasks. The base model is trained to obtain individual latent embeddings for each view in the multi-view input. For training the model using the weak labels, we propose a novel latent loss function. We also propose a model that uses the view-specific latent embeddings for downstream frame-level action recognition and detection tasks. The proposed framework is evaluated using the MM Office dataset by comparing several baseline algorithms. The results show that the proposed base model is effectively trained using weak labels and the latent embeddings help the downstream models improve accuracy.
♻ ☆ EventBind: Learning a Unified Representation to Bind Them All for Event-based Open-world Understanding
In this paper, we propose EventBind, a novel and effective framework that unleashes the potential of vision-language models (VLMs) for event-based recognition to compensate for the lack of large-scale event-based datasets. In particular, due to the distinct modality gap with the image-text data and the lack of large-scale datasets, learning a common representation space for images, texts, and events is non-trivial.Intuitively, we need to address two key challenges: 1) how to generalize CLIP's visual encoder to event data while fully leveraging events' unique properties, e.g., sparsity and high temporal resolution; 2) how to effectively align the multi-modal embeddings, i.e., image, text, and events. Accordingly, we first introduce a novel event encoder that subtly models the temporal information from events and meanwhile, generates event prompts for modality bridging. We then design a text encoder that generates content prompts and utilizes hybrid text prompts to enhance EventBind's generalization ability across diverse datasets.With the proposed event encoder, text encoder, and image encoder, a novel Hierarchical Triple Contrastive Alignment (HTCA) module is introduced to jointly optimize the correlation and enable efficient knowledge transfer among the three modalities. We evaluate various settings, including fine-tuning and few-shot on three benchmarks, and our EventBind achieves new state-of-the-art accuracy compared with the previous methods, such as on N-Caltech101 (+5.34% and +1.70%) and N-Imagenet (+5.65% and +1.99%) with fine-tuning and 20-shot settings, respectively. Moreover, our EventBind can be flexibly extended to the event retrieval task using text or image queries, showing plausible performance. Our project code will be made publicly available.
comment: Conference version with supplementary
♻ ☆ Towards Dense and Accurate Radar Perception Via Efficient Cross-Modal Diffusion Model
Millimeter wave (mmWave) radars have attracted significant attention from both academia and industry due to their capability to operate in extreme weather conditions. However, they face challenges in terms of sparsity and noise interference, which hinder their application in the field of micro aerial vehicle (MAV) autonomous navigation. To this end, this paper proposes a novel approach to dense and accurate mmWave radar point cloud construction via cross-modal learning. Specifically, we introduce diffusion models, which possess state-of-the-art performance in generative modeling, to predict LiDAR-like point clouds from paired raw radar data. We also incorporate the most recent diffusion model inference accelerating techniques to ensure that the proposed method can be implemented on MAVs with limited computing resources.We validate the proposed method through extensive benchmark comparisons and real-world experiments, demonstrating its superior performance and generalization ability. Code and pretrained models will be available at https://github.com/ZJU-FAST-Lab/Radar-Diffusion.
comment: 8 pages, 6 figures, submitted to RA-L
♻ ☆ Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting
While text-to-3D and image-to-3D generation tasks have received considerable attention, one important but under-explored field between them is controllable text-to-3D generation, which we mainly focus on in this work. To address this task, 1) we introduce Multi-view ControlNet (MVControl), a novel neural network architecture designed to enhance existing pre-trained multi-view diffusion models by integrating additional input conditions, such as edge, depth, normal, and scribble maps. Our innovation lies in the introduction of a conditioning module that controls the base diffusion model using both local and global embeddings, which are computed from the input condition images and camera poses. Once trained, MVControl is able to offer 3D diffusion guidance for optimization-based 3D generation. And, 2) we propose an efficient multi-stage 3D generation pipeline that leverages the benefits of recent large reconstruction models and score distillation algorithm. Building upon our MVControl architecture, we employ a unique hybrid diffusion guidance method to direct the optimization process. In pursuit of efficiency, we adopt 3D Gaussians as our representation instead of the commonly used implicit representations. We also pioneer the use of SuGaR, a hybrid representation that binds Gaussians to mesh triangle faces. This approach alleviates the issue of poor geometry in 3D Gaussians and enables the direct sculpting of fine-grained geometry on the mesh. Extensive experiments demonstrate that our method achieves robust generalization and enables the controllable generation of high-quality 3D content.
comment: Project page: https://lizhiqi49.github.io/MVControl/
♻ ☆ OctreeOcc: Efficient and Multi-Granularity Occupancy Prediction Using Octree Queries
Occupancy prediction has increasingly garnered attention in recent years for its fine-grained understanding of 3D scenes. Traditional approaches typically rely on dense, regular grid representations, which often leads to excessive computational demands and a loss of spatial details for small objects. This paper introduces OctreeOcc, an innovative 3D occupancy prediction framework that leverages the octree representation to adaptively capture valuable information in 3D, offering variable granularity to accommodate object shapes and semantic regions of varying sizes and complexities. In particular, we incorporate image semantic information to improve the accuracy of initial octree structures and design an effective rectification mechanism to refine the octree structure iteratively. Our extensive evaluations show that OctreeOcc not only surpasses state-of-the-art methods in occupancy prediction, but also achieves a 15%-24% reduction in computational overhead compared to dense-grid-based methods.
♻ ☆ Layered 3D Human Generation via Semantic-Aware Diffusion Model
The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body structures. As a result, these methods are unable to arbitrarily and separately change and edit the body and clothing of the human. In this paper, we propose a text-driven layered 3D human generation framework based on a novel physically-decoupled semantic-aware diffusion model. To keep the generated clothing consistent with the target text, we propose a semantic-confidence strategy for clothing that can eliminate the non-clothing content generated by the model. To match the clothing with different body shapes, we propose a SMPL-driven implicit field deformation network that enables the free transfer and reuse of clothing. Besides, we introduce uniform shape priors based on the SMPL model for body and clothing, respectively, which generates more diverse 3D content without being constrained by specific templates. The experimental results demonstrate that the proposed method not only generates 3D humans with consistent body structures but also allows free editing in a layered manner. The source code will be made public.
♻ ☆ Improving Diffusion Models for Virtual Try-on
This paper considers image-based virtual try-on, which renders an image of a person wearing a curated garment, given a pair of images depicting the person and the garment, respectively. Previous works adapt existing exemplar-based inpainting diffusion models for virtual try-on to improve the naturalness of the generated visuals compared to other methods (e.g., GAN-based), but they fail to preserve the identity of the garments. To overcome this limitation, we propose a novel diffusion model that improves garment fidelity and generates authentic virtual try-on images. Our method, coined IDM-VTON, uses two different modules to encode the semantics of garment image; given the base UNet of the diffusion model, 1) the high-level semantics extracted from a visual encoder are fused to the cross-attention layer, and then 2) the low-level features extracted from parallel UNet are fused to the self-attention layer. In addition, we provide detailed textual prompts for both garment and person images to enhance the authenticity of the generated visuals. Finally, we present a customization method using a pair of person-garment images, which significantly improves fidelity and authenticity. Our experimental results show that our method outperforms previous approaches (both diffusion-based and GAN-based) in preserving garment details and generating authentic virtual try-on images, both qualitatively and quantitatively. Furthermore, the proposed customization method demonstrates its effectiveness in a real-world scenario. More visualizations are available in our project page: https://idm-vton.github.io
♻ ☆ Boosting Image Restoration via Priors from Pre-trained Models CVPR2024
Pre-trained models with large-scale training data, such as CLIP and Stable Diffusion, have demonstrated remarkable performance in various high-level computer vision tasks such as image understanding and generation from language descriptions. Yet, their potential for low-level tasks such as image restoration remains relatively unexplored. In this paper, we explore such models to enhance image restoration. As off-the-shelf features (OSF) from pre-trained models do not directly serve image restoration, we propose to learn an additional lightweight module called Pre-Train-Guided Refinement Module (PTG-RM) to refine restoration results of a target restoration network with OSF. PTG-RM consists of two components, Pre-Train-Guided Spatial-Varying Enhancement (PTG-SVE), and Pre-Train-Guided Channel-Spatial Attention (PTG-CSA). PTG-SVE enables optimal short- and long-range neural operations, while PTG-CSA enhances spatial-channel attention for restoration-related learning. Extensive experiments demonstrate that PTG-RM, with its compact size ($<$1M parameters), effectively enhances restoration performance of various models across different tasks, including low-light enhancement, deraining, deblurring, and denoising.
comment: CVPR2024
♻ ☆ RadarCam-Depth: Radar-Camera Fusion for Depth Estimation with Learned Metric Scale
We present a novel approach for metric dense depth estimation based on the fusion of a single-view image and a sparse, noisy Radar point cloud. The direct fusion of heterogeneous Radar and image data, or their encodings, tends to yield dense depth maps with significant artifacts, blurred boundaries, and suboptimal accuracy. To circumvent this issue, we learn to augment versatile and robust monocular depth prediction with the dense metric scale induced from sparse and noisy Radar data. We propose a Radar-Camera framework for highly accurate and fine-detailed dense depth estimation with four stages, including monocular depth prediction, global scale alignment of monocular depth with sparse Radar points, quasi-dense scale estimation through learning the association between Radar points and image patches, and local scale refinement of dense depth using a scale map learner. Our proposed method significantly outperforms the state-of-the-art Radar-Camera depth estimation methods by reducing the mean absolute error (MAE) of depth estimation by 25.6% and 40.2% on the challenging nuScenes dataset and our self-collected ZJU-4DRadarCam dataset, respectively. Our code and dataset will be released at \url{https://github.com/MMOCKING/RadarCam-Depth}.
♻ ☆ UFineBench: Towards Text-based Person Retrieval with Ultra-fine Granularity
Existing text-based person retrieval datasets often have relatively coarse-grained text annotations. This hinders the model to comprehend the fine-grained semantics of query texts in real scenarios. To address this problem, we contribute a new benchmark named \textbf{UFineBench} for text-based person retrieval with ultra-fine granularity. Firstly, we construct a new \textbf{dataset} named UFine6926. We collect a large number of person images and manually annotate each image with two detailed textual descriptions, averaging 80.8 words each. The average word count is three to four times that of the previous datasets. In addition of standard in-domain evaluation, we also propose a special \textbf{evaluation paradigm} more representative of real scenarios. It contains a new evaluation set with cross domains, cross textual granularity and cross textual styles, named UFine3C, and a new evaluation metric for accurately measuring retrieval ability, named mean Similarity Distribution (mSD). Moreover, we propose CFAM, a more efficient \textbf{algorithm} especially designed for text-based person retrieval with ultra fine-grained texts. It achieves fine granularity mining by adopting a shared cross-modal granularity decoder and hard negative match mechanism. With standard in-domain evaluation, CFAM establishes competitive performance across various datasets, especially on our ultra fine-grained UFine6926. Furthermore, by evaluating on UFine3C, we demonstrate that training on our UFine6926 significantly improves generalization to real scenarios compared with other coarse-grained datasets. The dataset and code will be made publicly available at \url{https://github.com/Zplusdragon/UFineBench}.
♻ ☆ GRA: Detecting Oriented Objects through Group-wise Rotating and Attention
Oriented object detection, an emerging task in recent years, aims to identify and locate objects across varied orientations. This requires the detector to accurately capture the orientation information, which varies significantly within and across images. Despite the existing substantial efforts, simultaneously ensuring model effectiveness and parameter efficiency remains challenging in this scenario. In this paper, we propose a lightweight yet effective Group-wise Rotating and Attention (GRA) module to replace the convolution operations in backbone networks for oriented object detection. GRA can adaptively capture fine-grained features of objects with diverse orientations, comprising two key components: Group-wise Rotating and Group-wise Attention. Group-wise Rotating first divides the convolution kernel into groups, where each group extracts different object features by rotating at a specific angle according to the object orientation. Subsequently, Group-wise Attention is employed to adaptively enhance the object-related regions in the feature. The collaborative effort of these components enables GRA to effectively capture the various orientation information while maintaining parameter efficiency. Extensive experimental results demonstrate the superiority of our method. For example, GRA achieves a new state-of-the-art (SOTA) on the DOTA-v2.0 benchmark, while saving the parameters by nearly 50% compared to the previous SOTA method. Code will be released.
comment: tech report
♻ ☆ Urban Scene Diffusion through Semantic Occupancy Map
Generating unbounded 3D scenes is crucial for large-scale scene understanding and simulation. Urban scenes, unlike natural landscapes, consist of various complex man-made objects and structures such as roads, traffic signs, vehicles, and buildings. To create a realistic and detailed urban scene, it is crucial to accurately represent the geometry and semantics of the underlying objects, going beyond their visual appearance. In this work, we propose UrbanDiffusion, a 3D diffusion model that is conditioned on a Bird's-Eye View (BEV) map and generates an urban scene with geometry and semantics in the form of semantic occupancy map. Our model introduces a novel paradigm that learns the data distribution of scene-level structures within a latent space and further enables the expansion of the synthesized scene into an arbitrary scale. After training on real-world driving datasets, our model can generate a wide range of diverse urban scenes given the BEV maps from the held-out set and also generalize to the synthesized maps from a driving simulator. We further demonstrate its application to scene image synthesis with a pretrained image generator as a prior.
comment: The project website is https://metadriverse.github.io/urbandiff/
♻ ☆ FTIC: Frequency-Aware Transformer for Learned Image Compression ICLR2024
Learned image compression (LIC) has gained traction as an effective solution for image storage and transmission in recent years. However, existing LIC methods are redundant in latent representation due to limitations in capturing anisotropic frequency components and preserving directional details. To overcome these challenges, we propose a novel frequency-aware transformer (FAT) block that for the first time achieves multiscale directional ananlysis for LIC. The FAT block comprises frequency-decomposition window attention (FDWA) modules to capture multiscale and directional frequency components of natural images. Additionally, we introduce frequency-modulation feed-forward network (FMFFN) to adaptively modulate different frequency components, improving rate-distortion performance. Furthermore, we present a transformer-based channel-wise autoregressive (T-CA) model that effectively exploits channel dependencies. Experiments show that our method achieves state-of-the-art rate-distortion performance compared to existing LIC methods, and evidently outperforms latest standardized codec VTM-12.1 by 14.5%, 15.1%, 13.0% in BD-rate on the Kodak, Tecnick, and CLIC datasets.
comment: ICLR2024 poster
♻ ☆ Exploiting Optical Flow Guidance for Transformer-Based Video Inpainting ECCV 2022
Transformers have been widely used for video processing owing to the multi-head self attention (MHSA) mechanism. However, the MHSA mechanism encounters an intrinsic difficulty for video inpainting, since the features associated with the corrupted regions are degraded and incur inaccurate self attention. This problem, termed query degradation, may be mitigated by first completing optical flows and then using the flows to guide the self attention, which was verified in our previous work - flow-guided transformer (FGT). We further exploit the flow guidance and propose FGT++ to pursue more effective and efficient video inpainting. First, we design a lightweight flow completion network by using local aggregation and edge loss. Second, to address the query degradation, we propose a flow guidance feature integration module, which uses the motion discrepancy to enhance the features, together with a flow-guided feature propagation module that warps the features according to the flows. Third, we decouple the transformer along the temporal and spatial dimensions, where flows are used to select the tokens through a temporally deformable MHSA mechanism, and global tokens are combined with the inner-window local tokens through a dual perspective MHSA mechanism. FGT++ is experimentally evaluated to be outperforming the existing video inpainting networks qualitatively and quantitatively.
comment: Accepted to TPAMI. This manuscript is a journal extension of our ECCV 2022 paper (arXiv:2208.06768)
♻ ☆ Fully Authentic Visual Question Answering Dataset from Online Communities
Visual Question Answering (VQA) entails answering questions about images. We introduce the first VQA dataset in which all contents originate from an authentic use case. Sourced from online question answering community forums, we call it VQAonline. We characterize this dataset and how it relates to eight mainstream VQA datasets. Observing that answers in our dataset tend to be much longer (i.e., a mean of 173 words) and so incompatible with standard VQA evaluation metrics, we instead utilize popular metrics for longer text evaluation for evaluating six state-of-the-art VQA models on VQAonline and report where they struggle most. Finally, we analyze which evaluation metrics align best with human judgments. To facilitate future extensions, we publicly-share the dataset at: https://vqaonline.github.io/.
♻ ☆ Key-point Guided Deformable Image Manipulation Using Diffusion Model
In this paper, we introduce a Key-point-guided Diffusion probabilistic Model (KDM) that gains precise control over images by manipulating the object's key-point. We propose a two-stage generative model incorporating an optical flow map as an intermediate output. By doing so, a dense pixel-wise understanding of the semantic relation between the image and sparse key point is configured, leading to more realistic image generation. Additionally, the integration of optical flow helps regulate the inter-frame variance of sequential images, demonstrating an authentic sequential image generation. The KDM is evaluated with diverse key-point conditioned image synthesis tasks, including facial image generation, human pose synthesis, and echocardiography video prediction, demonstrating the KDM is proving consistency enhanced and photo-realistic images compared with state-of-the-art models.
comment: 24 pages
♻ ☆ Towards Generalizing to Unseen Domains with Few Labels CVPR 2024
We approach the challenge of addressing semi-supervised domain generalization (SSDG). Specifically, our aim is to obtain a model that learns domain-generalizable features by leveraging a limited subset of labelled data alongside a substantially larger pool of unlabeled data. Existing domain generalization (DG) methods which are unable to exploit unlabeled data perform poorly compared to semi-supervised learning (SSL) methods under SSDG setting. Nevertheless, SSL methods have considerable room for performance improvement when compared to fully-supervised DG training. To tackle this underexplored, yet highly practical problem of SSDG, we make the following core contributions. First, we propose a feature-based conformity technique that matches the posterior distributions from the feature space with the pseudo-label from the model's output space. Second, we develop a semantics alignment loss to learn semantically-compatible representations by regularizing the semantic structure in the feature space. Our method is plug-and-play and can be readily integrated with different SSL-based SSDG baselines without introducing any additional parameters. Extensive experimental results across five challenging DG benchmarks with four strong SSL baselines suggest that our method provides consistent and notable gains in two different SSDG settings.
comment: Accepted at CVPR 2024
♻ ☆ Chasing Day and Night: Towards Robust and Efficient All-Day Object Detection Guided by an Event Camera ICRA 2024
The ability to detect objects in all lighting (i.e., normal-, over-, and under-exposed) conditions is crucial for real-world applications, such as self-driving.Traditional RGB-based detectors often fail under such varying lighting conditions.Therefore, recent works utilize novel event cameras to supplement or guide the RGB modality; however, these methods typically adopt asymmetric network structures that rely predominantly on the RGB modality, resulting in limited robustness for all-day detection. In this paper, we propose EOLO, a novel object detection framework that achieves robust and efficient all-day detection by fusing both RGB and event modalities. Our EOLO framework is built based on a lightweight spiking neural network (SNN) to efficiently leverage the asynchronous property of events. Buttressed by it, we first introduce an Event Temporal Attention (ETA) module to learn the high temporal information from events while preserving crucial edge information. Secondly, as different modalities exhibit varying levels of importance under diverse lighting conditions, we propose a novel Symmetric RGB-Event Fusion (SREF) module to effectively fuse RGB-Event features without relying on a specific modality, thus ensuring a balanced and adaptive fusion for all-day detection. In addition, to compensate for the lack of paired RGB-Event datasets for all-day training and evaluation, we propose an event synthesis approach based on the randomized optical flow that allows for directly generating the event frame from a single exposure image. We further build two new datasets, E-MSCOCO and E-VOC based on the popular benchmarks MSCOCO and PASCAL VOC. Extensive experiments demonstrate that our EOLO outperforms the state-of-the-art detectors,e.g.,RENet,by a substantial margin (+3.74% mAP50) in all lighting conditions.Our code and datasets will be available at https://vlislab22.github.io/EOLO/
comment: Accepted by ICRA 2024
♻ ☆ GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time
This paper presents GGRt, a novel approach to generalizable novel view synthesis that alleviates the need for real camera poses, complexity in processing high-resolution images, and lengthy optimization processes, thus facilitating stronger applicability of 3D Gaussian Splatting (3D-GS) in real-world scenarios. Specifically, we design a novel joint learning framework that consists of an Iterative Pose Optimization Network (IPO-Net) and a Generalizable 3D-Gaussians (G-3DG) model. With the joint learning mechanism, the proposed framework can inherently estimate robust relative pose information from the image observations and thus primarily alleviate the requirement of real camera poses. Moreover, we implement a deferred back-propagation mechanism that enables high-resolution training and inference, overcoming the resolution constraints of previous methods. To enhance the speed and efficiency, we further introduce a progressive Gaussian cache module that dynamically adjusts during training and inference. As the first pose-free generalizable 3D-GS framework, GGRt achieves inference at $\ge$ 5 FPS and real-time rendering at $\ge$ 100 FPS. Through extensive experimentation, we demonstrate that our method outperforms existing NeRF-based pose-free techniques in terms of inference speed and effectiveness. It can also approach the real pose-based 3D-GS methods. Our contributions provide a significant leap forward for the integration of computer vision and computer graphics into practical applications, offering state-of-the-art results on LLFF, KITTI, and Waymo Open datasets and enabling real-time rendering for immersive experiences.
comment: Project page: \href{https://3d-aigc.github.io/GGRt}{https://3d-aigc.github.io/GGRt}
♻ ☆ Aria-NeRF: Multimodal Egocentric View Synthesis
We seek to accelerate research in developing rich, multimodal scene models trained from egocentric data, based on differentiable volumetric ray-tracing inspired by Neural Radiance Fields (NeRFs). The construction of a NeRF-like model from an egocentric image sequence plays a pivotal role in understanding human behavior and holds diverse applications within the realms of VR/AR. Such egocentric NeRF-like models may be used as realistic simulations, contributing significantly to the advancement of intelligent agents capable of executing tasks in the real-world. The future of egocentric view synthesis may lead to novel environment representations going beyond today's NeRFs by augmenting visual data with multimodal sensors such as IMU for egomotion tracking, audio sensors to capture surface texture and human language context, and eye-gaze trackers to infer human attention patterns in the scene. To support and facilitate the development and evaluation of egocentric multimodal scene modeling, we present a comprehensive multimodal egocentric video dataset. This dataset offers a comprehensive collection of sensory data, featuring RGB images, eye-tracking camera footage, audio recordings from a microphone, atmospheric pressure readings from a barometer, positional coordinates from GPS, connectivity details from Wi-Fi and Bluetooth, and information from dual-frequency IMU datasets (1kHz and 800Hz) paired with a magnetometer. The dataset was collected with the Meta Aria Glasses wearable device platform. The diverse data modalities and the real-world context captured within this dataset serve as a robust foundation for furthering our understanding of human behavior and enabling more immersive and intelligent experiences in the realms of VR, AR, and robotics.
♻ ☆ Securely Fine-tuning Pre-trained Encoders Against Adversarial Examples
With the evolution of self-supervised learning, the pre-training paradigm has emerged as a predominant solution within the deep learning landscape. Model providers furnish pre-trained encoders designed to function as versatile feature extractors, enabling downstream users to harness the benefits of expansive models with minimal effort through fine-tuning. Nevertheless, recent works have exposed a vulnerability in pre-trained encoders, highlighting their susceptibility to downstream-agnostic adversarial examples (DAEs) meticulously crafted by attackers. The lingering question pertains to the feasibility of fortifying the robustness of downstream models against DAEs, particularly in scenarios where the pre-trained encoders are publicly accessible to the attackers. In this paper, we initially delve into existing defensive mechanisms against adversarial examples within the pre-training paradigm. Our findings reveal that the failure of current defenses stems from the domain shift between pre-training data and downstream tasks, as well as the sensitivity of encoder parameters. In response to these challenges, we propose Genetic Evolution-Nurtured Adversarial Fine-tuning (Gen-AF), a two-stage adversarial fine-tuning approach aimed at enhancing the robustness of downstream models. Our extensive experiments, conducted across ten self-supervised training methods and six datasets, demonstrate that Gen-AF attains high testing accuracy and robust testing accuracy against state-of-the-art DAEs.
♻ ☆ GenCorres: Consistent Shape Matching via Coupled Implicit-Explicit Shape Generative Models ICLR 2024
This paper introduces GenCorres, a novel unsupervised joint shape matching (JSM) approach. Our key idea is to learn a mesh generator to fit an unorganized deformable shape collection while constraining deformations between adjacent synthetic shapes to preserve geometric structures such as local rigidity and local conformality. GenCorres presents three appealing advantages over existing JSM techniques. First, GenCorres performs JSM among a synthetic shape collection whose size is much bigger than the input shapes and fully leverages the datadriven power of JSM. Second, GenCorres unifies consistent shape matching and pairwise matching (i.e., by enforcing deformation priors between adjacent synthetic shapes). Third, the generator provides a concise encoding of consistent shape correspondences. However, learning a mesh generator from an unorganized shape collection is challenging, requiring a good initialization. GenCorres addresses this issue by learning an implicit generator from the input shapes, which provides intermediate shapes between two arbitrary shapes. We introduce a novel approach for computing correspondences between adjacent implicit surfaces, which we use to regularize the implicit generator. Synthetic shapes of the implicit generator then guide initial fittings (i.e., via template-based deformation) for learning the mesh generator. Experimental results show that GenCorres considerably outperforms state-of-the-art JSM techniques. The synthetic shapes of GenCorres also achieve salient performance gains against state-of-the-art deformable shape generators.
comment: ICLR 2024
♻ ☆ Efficient Diffusion-Driven Corruption Editor for Test-Time Adaptation
Test-time adaptation (TTA) addresses the unforeseen distribution shifts occurring during test time. In TTA, both performance and, memory and time consumption serve as crucial considerations. A recent diffusion-based TTA approach for restoring corrupted images involves image-level updates. However, using pixel space diffusion significantly increases resource requirements compared to conventional model updating TTA approaches, revealing limitations as a TTA method. To address this, we propose a novel TTA method by leveraging a latent diffusion model (LDM) based image editing model and fine-tuning it with our newly introduced corruption modeling scheme. This scheme enhances the robustness of the diffusion model against distribution shifts by creating (clean, corrupted) image pairs and fine-tuning the model to edit corrupted images into clean ones. Moreover, we introduce a distilled variant to accelerate the model for corruption editing using only 4 network function evaluations (NFEs). We extensively validated our method across various architectures and datasets including image and video domains. Our model achieves the best performance with a 100 times faster runtime than that of a diffusion-based baseline. Furthermore, it outpaces the speed of the model updating TTA method based on data augmentation threefold, rendering an image-level updating approach more practical.
♻ ☆ Interactive Continual Learning: Fast and Slow Thinking CVPR 2024
Advanced life forms, sustained by the synergistic interaction of neural cognitive mechanisms, continually acquire and transfer knowledge throughout their lifespan. In contrast, contemporary machine learning paradigms exhibit limitations in emulating the facets of continual learning (CL). Nonetheless, the emergence of large language models (LLMs) presents promising avenues for realizing CL via interactions with these models. Drawing on Complementary Learning System theory, this paper presents a novel Interactive Continual Learning (ICL) framework, enabled by collaborative interactions among models of various sizes. Specifically, we assign the ViT model as System1 and multimodal LLM as System2. To enable the memory module to deduce tasks from class information and enhance Set2Set retrieval, we propose the Class-Knowledge-Task Multi-Head Attention (CKT-MHA). Additionally, to improve memory retrieval in System1 through enhanced geometric representation, we introduce the CL-vMF mechanism, based on the von Mises-Fisher (vMF) distribution. Meanwhile, we introduce the von Mises-Fisher Outlier Detection and Interaction (vMF-ODI) strategy to identify hard examples, thus enhancing collaboration between System1 and System2 for complex reasoning realization. Comprehensive evaluation of our proposed ICL demonstrates significant resistance to forgetting and superior performance relative to existing methods. Code is available at github.com/ICL.
comment: Accepted to CVPR 2024
♻ ☆ MoreStyle: Relax Low-frequency Constraint of Fourier-based Image Reconstruction in Generalizable Medical Image Segmentation
The task of single-source domain generalization (SDG) in medical image segmentation is crucial due to frequent domain shifts in clinical image datasets. To address the challenge of poor generalization across different domains, we introduce a Plug-and-Play module for data augmentation called MoreStyle. MoreStyle diversifies image styles by relaxing low-frequency constraints in Fourier space, guiding the image reconstruction network. With the help of adversarial learning, MoreStyle further expands the style range and pinpoints the most intricate style combinations within latent features. To handle significant style variations, we introduce an uncertainty-weighted loss. This loss emphasizes hard-to-classify pixels resulting only from style shifts while mitigating true hard-to-classify pixels in both MoreStyle-generated and original images. Extensive experiments on two widely used benchmarks demonstrate that the proposed MoreStyle effectively helps to achieve good domain generalization ability, and has the potential to further boost the performance of some state-of-the-art SDG methods.
comment: 12 pages, 5 figures
♻ ☆ WIA-LD2ND: Wavelet-based Image Alignment for Self-supervised Low-Dose CT Denoising
In clinical examinations and diagnoses, low-dose computed tomography (LDCT) is crucial for minimizing health risks compared with normal-dose computed tomography (NDCT). However, reducing the radiation dose compromises the signal-to-noise ratio, leading to degraded quality of CT images. To address this, we analyze LDCT denoising task based on experimental results from the frequency perspective, and then introduce a novel self-supervised CT image denoising method called WIA-LD2ND, only using NDCT data. The proposed WIA-LD2ND comprises two modules: Wavelet-based Image Alignment (WIA) and Frequency-Aware Multi-scale Loss (FAM). First, WIA is introduced to align NDCT with LDCT by mainly adding noise to the high-frequency components, which is the main difference between LDCT and NDCT. Second, to better capture high-frequency components and detailed information, Frequency-Aware Multi-scale Loss (FAM) is proposed by effectively utilizing multi-scale feature space. Extensive experiments on two public LDCT denoising datasets demonstrate that our WIA-LD2ND, only uses NDCT, outperforms existing several state-of-the-art weakly-supervised and self-supervised methods.
comment: 12 pages, 5 figures
♻ ☆ DiffPortrait3D: Controllable Diffusion for Zero-Shot Portrait View Synthesis
We present DiffPortrait3D, a conditional diffusion model that is capable of synthesizing 3D-consistent photo-realistic novel views from as few as a single in-the-wild portrait. Specifically, given a single RGB input, we aim to synthesize plausible but consistent facial details rendered from novel camera views with retained both identity and facial expression. In lieu of time-consuming optimization and fine-tuning, our zero-shot method generalizes well to arbitrary face portraits with unposed camera views, extreme facial expressions, and diverse artistic depictions. At its core, we leverage the generative prior of 2D diffusion models pre-trained on large-scale image datasets as our rendering backbone, while the denoising is guided with disentangled attentive control of appearance and camera pose. To achieve this, we first inject the appearance context from the reference image into the self-attention layers of the frozen UNets. The rendering view is then manipulated with a novel conditional control module that interprets the camera pose by watching a condition image of a crossed subject from the same view. Furthermore, we insert a trainable cross-view attention module to enhance view consistency, which is further strengthened with a novel 3D-aware noise generation process during inference. We demonstrate state-of-the-art results both qualitatively and quantitatively on our challenging in-the-wild and multi-view benchmarks.
♻ ☆ Mitigating Hallucination in Large Multi-Modal Models via Robust Instruction Tuning ICLR 2024
Despite the promising progress in multi-modal tasks, current large multi-modal models (LMMs) are prone to hallucinating inconsistent descriptions with respect to the associated image and human instructions. This paper addresses this issue by introducing the first large and diverse visual instruction tuning dataset, named Large-scale Robust Visual (LRV)-Instruction. Our dataset comprises 400k visual instructions generated by GPT4, covering 16 vision-and-language tasks with open-ended instructions and answers. Unlike existing studies that primarily focus on positive instruction samples, we design LRV-Instruction to include both positive and negative instructions for more robust visual instruction tuning. Our negative instructions are designed at three semantic levels: (i) Nonexistent Object Manipulation, (ii) Existent Object Manipulation and (iii) Knowledge Manipulation. To efficiently measure the hallucination generated by LMMs, we propose GPT4-Assisted Visual Instruction Evaluation (GAVIE), a stable approach to evaluate visual instruction tuning like human experts. GAVIE does not require human-annotated groundtruth answers and can adapt to diverse instruction formats. We conduct comprehensive experiments to investigate the hallucination of LMMs. Our results demonstrate existing LMMs exhibit significant hallucinations when presented with our negative instructions, particularly Existent Object and Knowledge Manipulation instructions. Moreover, we successfully mitigate hallucination by finetuning MiniGPT4 and mPLUG-Owl on LRV-Instruction while improving performance on several public datasets compared to state-of-the-art methods. Additionally, we observed that a balanced ratio of positive and negative instances in the training data leads to a more robust model. Code and data are available at https://github.com/FuxiaoLiu/LRV-Instruction.
comment: 40 pages, 32 figures, ICLR 2024
♻ ☆ DREAM: Diffusion Rectification and Estimation-Adaptive Models
We present DREAM, a novel training framework representing Diffusion Rectification and Estimation Adaptive Models, requiring minimal code changes (just three lines) yet significantly enhancing the alignment of training with sampling in diffusion models. DREAM features two components: diffusion rectification, which adjusts training to reflect the sampling process, and estimation adaptation, which balances perception against distortion. When applied to image super-resolution (SR), DREAM adeptly navigates the tradeoff between minimizing distortion and preserving high image quality. Experiments demonstrate DREAM's superiority over standard diffusion-based SR methods, showing a $2$ to $3\times $ faster training convergence and a $10$ to $20\times$ reduction in sampling steps to achieve comparable results. We hope DREAM will inspire a rethinking of diffusion model training paradigms.
comment: 16 pages, 22 figures, 5 tables; the first two authors contributed to this work equally
♻ ☆ Instant Uncertainty Calibration of NeRFs Using a Meta-calibrator
Although Neural Radiance Fields (NeRFs) have markedly improved novel view synthesis, accurate uncertainty quantification in their image predictions remains an open problem. The prevailing methods for estimating uncertainty, including the state-of-the-art Density-aware NeRF Ensembles (DANE) [29], quantify uncertainty without calibration. This frequently leads to over- or under-confidence in image predictions, which can undermine their real-world applications. In this paper, we propose a method which, for the first time, achieves calibrated uncertainties for NeRFs. To accomplish this, we overcome a significant challenge in adapting existing calibration techniques to NeRFs: a need to hold out ground truth images from the target scene, reducing the number of images left to train the NeRF. This issue is particularly problematic in sparse-view settings, where we can operate with as few as three images. To address this, we introduce the concept of a meta-calibrator that performs uncertainty calibration for NeRFs with a single forward pass without the need for holding out any images from the target scene. Our meta-calibrator is a neural network that takes as input the NeRF images and uncalibrated uncertainty maps and outputs a scene-specific calibration curve that corrects the NeRF's uncalibrated uncertainties. We show that the meta-calibrator can generalize on unseen scenes and achieves well-calibrated and state-of-the-art uncertainty for NeRFs, significantly beating DANE and other approaches. This opens opportunities to improve applications that rely on accurate NeRF uncertainty estimates such as next-best view planning and potentially more trustworthy image reconstruction for medical diagnosis.
♻ ☆ Measuring and Improving Chain-of-Thought Reasoning in Vision-Language Models
Vision-language models (VLMs) have recently demonstrated strong efficacy as visual assistants that can parse natural queries about the visual content and generate human-like outputs. In this work, we explore the ability of these models to demonstrate human-like reasoning based on the perceived information. To address a crucial concern regarding the extent to which their reasoning capabilities are fully consistent and grounded, we also measure the reasoning consistency of these models. We achieve this by proposing a chain-of-thought (CoT) based consistency measure. However, such an evaluation requires a benchmark that encompasses both high-level inference and detailed reasoning chains, which is costly. We tackle this challenge by proposing a LLM-Human-in-the-Loop pipeline, which notably reduces cost while simultaneously ensuring the generation of a high-quality dataset. Based on this pipeline and the existing coarse-grained annotated dataset, we build the CURE benchmark to measure both the zero-shot reasoning performance and consistency of VLMs. We evaluate existing state-of-the-art VLMs, and find that even the best-performing model is unable to demonstrate strong visual reasoning capabilities and consistency, indicating that substantial efforts are required to enable VLMs to perform visual reasoning as systematically and consistently as humans. As an early step, we propose a two-stage training framework aimed at improving both the reasoning performance and consistency of VLMs. The first stage involves employing supervised fine-tuning of VLMs using step-by-step reasoning samples automatically generated by LLMs. In the second stage, we further augment the training process by incorporating feedback provided by LLMs to produce reasoning chains that are highly consistent and grounded. We empirically highlight the effectiveness of our framework in both reasoning performance and consistency.
comment: NAACL 2024 Main Conference. The data is released at https://github.com/Yangyi-Chen/CoTConsistency
Graphics 5
☆ TexTile: A Differentiable Metric for Texture Tileability CVPR 2024
We introduce TexTile, a novel differentiable metric to quantify the degree upon which a texture image can be concatenated with itself without introducing repeating artifacts (i.e., the tileability). Existing methods for tileable texture synthesis focus on general texture quality, but lack explicit analysis of the intrinsic repeatability properties of a texture. In contrast, our TexTile metric effectively evaluates the tileable properties of a texture, opening the door to more informed synthesis and analysis of tileable textures. Under the hood, TexTile is formulated as a binary classifier carefully built from a large dataset of textures of different styles, semantics, regularities, and human annotations.Key to our method is a set of architectural modifications to baseline pre-train image classifiers to overcome their shortcomings at measuring tileability, along with a custom data augmentation and training regime aimed at increasing robustness and accuracy. We demonstrate that TexTile can be plugged into different state-of-the-art texture synthesis methods, including diffusion-based strategies, and generate tileable textures while keeping or even improving the overall texture quality. Furthermore, we show that TexTile can objectively evaluate any tileable texture synthesis method, whereas the current mix of existing metrics produces uncorrelated scores which heavily hinders progress in the field.
comment: CVPR 2024. Project page: https://mslab.es/projects/TexTile/
☆ WHAC: World-grounded Humans and Cameras
Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In this study, we aim to recover expressive parametric human models (i.e., SMPL-X) and corresponding camera poses jointly, by leveraging the synergy between three critical players: the world, the human, and the camera. Our approach is founded on two key observations. Firstly, camera-frame SMPL-X estimation methods readily recover absolute human depth. Secondly, human motions inherently provide absolute spatial cues. By integrating these insights, we introduce a novel framework, referred to as WHAC, to facilitate world-grounded expressive human pose and shape estimation (EHPS) alongside camera pose estimation, without relying on traditional optimization techniques. Additionally, we present a new synthetic dataset, WHAC-A-Mole, which includes accurately annotated humans and cameras, and features diverse interactive human motions as well as realistic camera trajectories. Extensive experiments on both standard and newly established benchmarks highlight the superiority and efficacy of our framework. We will make the code and dataset publicly available.
comment: Homepage: https://wqyin.github.io/projects/WHAC/
☆ A Physics-embedded Deep Learning Framework for Cloth Simulation
Delicate cloth simulations have long been desired in computer graphics. Various methods were proposed to improve engaged force interactions, collision handling, and numerical integrations. Deep learning has the potential to achieve fast and real-time simulation, but common neural network structures often demand many parameters to capture cloth dynamics. This paper proposes a physics-embedded learning framework that directly encodes physical features of cloth simulation. The convolutional neural network is used to represent spatial correlations of the mass-spring system, after which three branches are designed to learn linear, nonlinear, and time derivate features of cloth physics. The framework can also integrate with other external forces and collision handling through either traditional simulators or sub neural networks. The model is tested across different cloth animation cases, without training with new data. Agreement with baselines and predictive realism successfully validate its generalization ability. Inference efficiency of the proposed model also defeats traditional physics simulation. This framework is also designed to easily integrate with other visual refinement techniques like wrinkle carving, which leaves significant chances to incorporate prevailing macing learning techniques in 3D cloth amination.
comment: Updates are kept with future progress. The code is available at: https://github.com/Furkath/DL_Framework-for-PBS-Cloth-Simulation
☆ ProgrammableGrass: A Shape-Changing Artificial Grass Display Adapted for Dynamic and Interactive Display Features
There are various proposals for employing grass materials as a green landscape-friendly display. However, it is difficult for current techniques to display smooth animations using 8-bit images and to adjust display resolution, similar to conventional displays. We present ProgrammableGrass, an artificial grass display with scalable resolution, capable of swiftly controlling grass color at 8-bit levels. This grass display can control grass colors linearly at the 8-bit level, similar to an LCD display, and can also display not only 8-bit-based images but also videos. This display enables pixel-by-pixel color transitions from yellow to green using fixed-length yellow and adjustable-length green grass. We designed a grass module that can be connected to other modules. Utilizing a proportional derivative control, the grass colors are manipulated to display animations at approximately 10 [fps]. Since the relationship between grass lengths and colors is nonlinear, we developed a calibration system for ProgrammableGrass. We revealed that this calibration system allows ProgrammableGrass to linearly control grass colors at 8-bit levels through experiments under multiple conditions. Lastly, we demonstrate ProgrammableGrass to show smooth animations with 8-bit grayscale images. Moreover, we show several application examples to illustrate the potential of ProgrammableGrass. With the advancement of this technology, users will be able to treat grass as a green-based interactive display device.
♻ ☆ Generic 3D Diffusion Adapter Using Controlled Multi-View Editing
Open-domain 3D object synthesis has been lagging behind image synthesis due to limited data and higher computational complexity. To bridge this gap, recent works have investigated multi-view diffusion but often fall short in either 3D consistency, visual quality, or efficiency. This paper proposes MVEdit, which functions as a 3D counterpart of SDEdit, employing ancestral sampling to jointly denoise multi-view images and output high-quality textured meshes. Built on off-the-shelf 2D diffusion models, MVEdit achieves 3D consistency through a training-free 3D Adapter, which lifts the 2D views of the last timestep into a coherent 3D representation, then conditions the 2D views of the next timestep using rendered views, without uncompromising visual quality. With an inference time of only 2-5 minutes, this framework achieves better trade-off between quality and speed than score distillation. MVEdit is highly versatile and extendable, with a wide range of applications including text/image-to-3D generation, 3D-to-3D editing, and high-quality texture synthesis. In particular, evaluations demonstrate state-of-the-art performance in both image-to-3D and text-guided texture generation tasks. Additionally, we introduce a method for fine-tuning 2D latent diffusion models on small 3D datasets with limited resources, enabling fast low-resolution text-to-3D initialization.
comment: V2 note: Fix missing acknowledgements. Project page: https://lakonik.github.io/mvedit
Robotics 78
☆ MASSTAR: A Multi-Modal and Large-Scale Scene Dataset with a Versatile Toolchain for Surface Prediction and Completion IROS2024
Surface prediction and completion have been widely studied in various applications. Recently, research in surface completion has evolved from small objects to complex large-scale scenes. As a result, researchers have begun increasing the volume of data and leveraging a greater variety of data modalities including rendered RGB images, descriptive texts, depth images, etc, to enhance algorithm performance. However, existing datasets suffer from a deficiency in the amounts of scene-level models along with the corresponding multi-modal information. Therefore, a method to scale the datasets and generate multi-modal information in them efficiently is essential. To bridge this research gap, we propose MASSTAR: a Multi-modal lArge-scale Scene dataset with a verSatile Toolchain for surfAce pRediction and completion. We develop a versatile and efficient toolchain for processing the raw 3D data from the environments. It screens out a set of fine-grained scene models and generates the corresponding multi-modal data. Utilizing the toolchain, we then generate an example dataset composed of over a thousand scene-level models with partial real-world data added. We compare MASSTAR with the existing datasets, which validates its superiority: the ability to efficiently extract high-quality models from complex scenarios to expand the dataset. Additionally, several representative surface completion algorithms are benchmarked on MASSTAR, which reveals that existing algorithms can hardly deal with scene-level completion. We will release the source code of our toolchain and the dataset. For more details, please see our project page at https://sysu-star.github.io/MASSTAR.
comment: Submitted to IROS2024. Code: https://github.com/SYSU-STAR/MASSTAR. Project Page: https://github.com/SYSU-STAR/MASSTAR
☆ NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting
We propose NEDS-SLAM, an Explicit Dense semantic SLAM system based on 3D Gaussian representation, that enables robust 3D semantic mapping, accurate camera tracking, and high-quality rendering in real-time. In the system, we propose a Spatially Consistent Feature Fusion model to reduce the effect of erroneous estimates from pre-trained segmentation head on semantic reconstruction, achieving robust 3D semantic Gaussian mapping. Additionally, we employ a lightweight encoder-decoder to compress the high-dimensional semantic features into a compact 3D Gaussian representation, mitigating the burden of excessive memory consumption. Furthermore, we leverage the advantage of 3D Gaussian splatting, which enables efficient and differentiable novel view rendering, and propose a Virtual Camera View Pruning method to eliminate outlier GS points, thereby effectively enhancing the quality of scene representations. Our NEDS-SLAM method demonstrates competitive performance over existing dense semantic SLAM methods in terms of mapping and tracking accuracy on Replica and ScanNet datasets, while also showing excellent capabilities in 3D dense semantic mapping.
☆ FE-DeTr: Keypoint Detection and Tracking in Low-quality Image Frames with Events ICRA 2024
Keypoint detection and tracking in traditional image frames are often compromised by image quality issues such as motion blur and extreme lighting conditions. Event cameras offer potential solutions to these challenges by virtue of their high temporal resolution and high dynamic range. However, they have limited performance in practical applications due to their inherent noise in event data. This paper advocates fusing the complementary information from image frames and event streams to achieve more robust keypoint detection and tracking. Specifically, we propose a novel keypoint detection network that fuses the textural and structural information from image frames with the high-temporal-resolution motion information from event streams, namely FE-DeTr. The network leverages a temporal response consistency for supervision, ensuring stable and efficient keypoint detection. Moreover, we use a spatio-temporal nearest-neighbor search strategy for robust keypoint tracking. Extensive experiments are conducted on a new dataset featuring both image frames and event data captured under extreme conditions. The experimental results confirm the superior performance of our method over both existing frame-based and event-based methods.
comment: 7 pages, Accepted by ICRA 2024
☆ Combining Local and Global Perception for Autonomous Navigation on Nano-UAVs
A critical challenge in deploying unmanned aerial vehicles (UAVs) for autonomous tasks is their ability to navigate in an unknown environment. This paper introduces a novel vision-depth fusion approach for autonomous navigation on nano-UAVs. We combine the visual-based PULP-Dronet convolutional neural network for semantic information extraction, i.e., serving as the global perception, with 8x8px depth maps for close-proximity maneuvers, i.e., the local perception. When tested in-field, our integration strategy highlights the complementary strengths of both visual and depth sensory information. We achieve a 100% success rate over 15 flights in a complex navigation scenario, encompassing straight pathways, static obstacle avoidance, and 90{\deg} turns.
comment: 5 pages, 2 figures, 1 table, 1 video
☆ Diffusion-Based Environment-Aware Trajectory Prediction
The ability to predict the future trajectories of traffic participants is crucial for the safe and efficient operation of autonomous vehicles. In this paper, a diffusion-based generative model for multi-agent trajectory prediction is proposed. The model is capable of capturing the complex interactions between traffic participants and the environment, accurately learning the multimodal nature of the data. The effectiveness of the approach is assessed on large-scale datasets of real-world traffic scenarios, showing that our model outperforms several well-established methods in terms of prediction accuracy. By the incorporation of differential motion constraints on the model output, we illustrate that our model is capable of generating a diverse set of realistic future trajectories. Through the use of an interaction-aware guidance signal, we further demonstrate that the model can be adapted to predict the behavior of less cooperative agents, emphasizing its practical applicability under uncertain traffic conditions.
☆ An Accurate and Real-time Relative Pose Estimation from Triple Point-line Images by Decoupling Rotation and Translation
Line features are valid complements for point features in man-made environments. 3D-2D constraints provided by line features have been widely used in Visual Odometry (VO) and Structure-from-Motion (SfM) systems. However, how to accurately solve three-view relative motion only with 2D observations of points and lines in real time has not been fully explored. In this paper, we propose a novel three-view pose solver based on rotation-translation decoupled estimation. First, a high-precision rotation estimation method based on normal vector coplanarity constraints that consider the uncertainty of observations is proposed, which can be solved by Levenberg-Marquardt (LM) algorithm efficiently. Second, a robust linear translation constraint that minimizes the degree of the rotation components and feature observation components in equations is elaborately designed for estimating translations accurately. Experiments on synthetic data and real-world data show that the proposed approach improves both rotation and translation accuracy compared to the classical trifocal-tensor-based method and the state-of-the-art two-view algorithm in outdoor and indoor environments.
☆ Synthesizing multi-log grasp poses
Multi-object grasping is a challenging task. It is important for energy and cost-efficient operation of industrial crane manipulators, such as those used to collect tree logs off the forest floor and onto forest machines. In this work, we used synthetic data from physics simulations to explore how data-driven modeling can be used to infer multi-object grasp poses from images. We showed that convolutional neural networks can be trained specifically for synthesizing multi-object grasps. Using RGB-Depth images and instance segmentation masks as input, a U-Net model outputs grasp maps with corresponding grapple orientation and opening width. Given an observation of a pile of logs, the model can be used to synthesize and rate the possible grasp poses and select the most suitable one, with the possibility to respect changing operational constraints such as lift capacity and reach. When tested on previously unseen data, the proposed model found successful grasp poses with an accuracy of 95%.
☆ Frontier-Based Exploration for Multi-Robot Rendezvous in Communication-Restricted Unknown Environments
Multi-robot rendezvous and exploration are fundamental challenges in the domain of mobile robotic systems. This paper addresses multi-robot rendezvous within an initially unknown environment where communication is only possible after the rendezvous. Traditionally, exploration has been focused on rapidly mapping the environment, often leading to suboptimal rendezvous performance in later stages. We adapt a standard frontier-based exploration technique to integrate exploration and rendezvous into a unified strategy, with a mechanism that allows robots to re-visit previously explored regions thus enhancing rendezvous opportunities. We validate our approach in 3D realistic simulations using ROS, showcasing its effectiveness in achieving faster rendezvous times compared to exploration strategies.
☆ AGRNav: Efficient and Energy-Saving Autonomous Navigation for Air-Ground Robots in Occlusion-Prone Environments ICRA 2024
The exceptional mobility and long endurance of air-ground robots are raising interest in their usage to navigate complex environments (e.g., forests and large buildings). However, such environments often contain occluded and unknown regions, and without accurate prediction of unobserved obstacles, the movement of the air-ground robot often suffers a suboptimal trajectory under existing mapping-based and learning-based navigation methods. In this work, we present AGRNav, a novel framework designed to search for safe and energy-saving air-ground hybrid paths. AGRNav contains a lightweight semantic scene completion network (SCONet) with self-attention to enable accurate obstacle predictions by capturing contextual information and occlusion area features. The framework subsequently employs a query-based method for low-latency updates of prediction results to the grid map. Finally, based on the updated map, the hierarchical path planner efficiently searches for energy-saving paths for navigation. We validate AGRNav's performance through benchmarks in both simulated and real-world environments, demonstrating its superiority over classical and state-of-the-art methods. The open-source code is available at https://github.com/jmwang0117/AGRNav.
comment: Accepted to ICRA 2024
☆ 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration
Reliable multimodal sensor fusion algorithms re- quire accurate spatiotemporal calibration. Recently, targetless calibration techniques based on implicit neural representations have proven to provide precise and robust results. Nevertheless, such methods are inherently slow to train given the high compu- tational overhead caused by the large number of sampled points required for volume rendering. With the recent introduction of 3D Gaussian Splatting as a faster alternative to implicit representation methods, we propose to leverage this new ren- dering approach to achieve faster multi-sensor calibration. We introduce 3DGS-Calib, a new calibration method that relies on the speed and rendering accuracy of 3D Gaussian Splatting to achieve multimodal spatiotemporal calibration that is accurate, robust, and with a substantial speed-up compared to methods relying on implicit neural representations. We demonstrate the superiority of our proposal with experimental results on sequences from KITTI-360, a widely used driving dataset.
comment: Under review
☆ R2SNet: Scalable Domain Adaptation for Object Detection in Cloud-Based Robots Ecosystems via Proposal Refinement
We introduce a novel approach for scalable domain adaptation in cloud robotics scenarios where robots rely on third-party AI inference services powered by large pre-trained deep neural networks. Our method is based on a downstream proposal-refinement stage running locally on the robots, exploiting a new lightweight DNN architecture, R2SNet. This architecture aims to mitigate performance degradation from domain shifts by adapting the object detection process to the target environment, focusing on relabeling, rescoring, and suppression of bounding-box proposals. Our method allows for local execution on robots, addressing the scalability challenges of domain adaptation without incurring significant computational costs. Real-world results on mobile service robots performing door detection show the effectiveness of the proposed method in achieving scalable domain adaptation.
☆ LLM^3:Large Language Model-based Task and Motion Planning with Motion Failure Reasoning IROS 2024
Conventional Task and Motion Planning (TAMP) approaches rely on manually crafted interfaces connecting symbolic task planning with continuous motion generation. These domain-specific and labor-intensive modules are limited in addressing emerging tasks in real-world settings. Here, we present LLM^3, a novel Large Language Model (LLM)-based TAMP framework featuring a domain-independent interface. Specifically, we leverage the powerful reasoning and planning capabilities of pre-trained LLMs to propose symbolic action sequences and select continuous action parameters for motion planning. Crucially, LLM^3 incorporates motion planning feed- back through prompting, allowing the LLM to iteratively refine its proposals by reasoning about motion failure. Consequently, LLM^3 interfaces between task planning and motion planning, alleviating the intricate design process of handling domain- specific messages between them. Through a series of simulations in a box-packing domain, we quantitatively demonstrate the effectiveness of LLM^3 in solving TAMP problems and the efficiency in selecting action parameters. Ablation studies un- derscore the significant contribution of motion failure reasoning to the success of LLM^3. Furthermore, we conduct qualitative experiments on a physical manipulator, demonstrating the practical applicability of our approach in real-world settings.
comment: Submitted to IROS 2024. Codes available: https://github.com/AssassinWS/LLM-TAMP
☆ SSAP: A Shape-Sensitive Adversarial Patch for Comprehensive Disruption of Monocular Depth Estimation in Autonomous Navigation Applications
Monocular depth estimation (MDE) has advanced significantly, primarily through the integration of convolutional neural networks (CNNs) and more recently, Transformers. However, concerns about their susceptibility to adversarial attacks have emerged, especially in safety-critical domains like autonomous driving and robotic navigation. Existing approaches for assessing CNN-based depth prediction methods have fallen short in inducing comprehensive disruptions to the vision system, often limited to specific local areas. In this paper, we introduce SSAP (Shape-Sensitive Adversarial Patch), a novel approach designed to comprehensively disrupt monocular depth estimation (MDE) in autonomous navigation applications. Our patch is crafted to selectively undermine MDE in two distinct ways: by distorting estimated distances or by creating the illusion of an object disappearing from the system's perspective. Notably, our patch is shape-sensitive, meaning it considers the specific shape and scale of the target object, thereby extending its influence beyond immediate proximity. Furthermore, our patch is trained to effectively address different scales and distances from the camera. Experimental results demonstrate that our approach induces a mean depth estimation error surpassing 0.5, impacting up to 99% of the targeted region for CNN-based MDE models. Additionally, we investigate the vulnerability of Transformer-based MDE models to patch-based attacks, revealing that SSAP yields a significant error of 0.59 and exerts substantial influence over 99% of the target region on these models.
☆ Visual Preference Inference: An Image Sequence-Based Preference Reasoning in Tabletop Object Manipulation
In robotic object manipulation, human preferences can often be influenced by the visual attributes of objects, such as color and shape. These properties play a crucial role in operating a robot to interact with objects and align with human intention. In this paper, we focus on the problem of inferring underlying human preferences from a sequence of raw visual observations in tabletop manipulation environments with a variety of object types, named Visual Preference Inference (VPI). To facilitate visual reasoning in the context of manipulation, we introduce the Chain-of-Visual-Residuals (CoVR) method. CoVR employs a prompting mechanism that describes the difference between the consecutive images (i.e., visual residuals) and incorporates such texts with a sequence of images to infer the user's preference. This approach significantly enhances the ability to understand and adapt to dynamic changes in its visual environment during manipulation tasks. Furthermore, we incorporate such texts along with a sequence of images to infer the user's preferences. Our method outperforms baseline methods in terms of extracting human preferences from visual sequences in both simulation and real-world environments. Code and videos are available at: \href{https://joonhyung-lee.github.io/vpi/}{https://joonhyung-lee.github.io/vpi/}
comment: 8 pages
☆ Sim-to-Real Grasp Detection with Global-to-Local RGB-D Adaptation ICRA 2024
This paper focuses on the sim-to-real issue of RGB-D grasp detection and formulates it as a domain adaptation problem. In this case, we present a global-to-local method to address hybrid domain gaps in RGB and depth data and insufficient multi-modal feature alignment. First, a self-supervised rotation pre-training strategy is adopted to deliver robust initialization for RGB and depth networks. We then propose a global-to-local alignment pipeline with individual global domain classifiers for scene features of RGB and depth images as well as a local one specifically working for grasp features in the two modalities. In particular, we propose a grasp prototype adaptation module, which aims to facilitate fine-grained local feature alignment by dynamically updating and matching the grasp prototypes from the simulation and real-world scenarios throughout the training process. Due to such designs, the proposed method substantially reduces the domain shift and thus leads to consistent performance improvements. Extensive experiments are conducted on the GraspNet-Planar benchmark and physical environment, and superior results are achieved which demonstrate the effectiveness of our method.
comment: Accepted at ICRA 2024
☆ MCD: Diverse Large-Scale Multi-Campus Dataset for Robot Perception
Perception plays a crucial role in various robot applications. However, existing well-annotated datasets are biased towards autonomous driving scenarios, while unlabelled SLAM datasets are quickly over-fitted, and often lack environment and domain variations. To expand the frontier of these fields, we introduce a comprehensive dataset named MCD (Multi-Campus Dataset), featuring a wide range of sensing modalities, high-accuracy ground truth, and diverse challenging environments across three Eurasian university campuses. MCD comprises both CCS (Classical Cylindrical Spinning) and NRE (Non-Repetitive Epicyclic) lidars, high-quality IMUs (Inertial Measurement Units), cameras, and UWB (Ultra-WideBand) sensors. Furthermore, in a pioneering effort, we introduce semantic annotations of 29 classes over 59k sparse NRE lidar scans across three domains, thus providing a novel challenge to existing semantic segmentation research upon this largely unexplored lidar modality. Finally, we propose, for the first time to the best of our knowledge, continuous-time ground truth based on optimization-based registration of lidar-inertial data on large survey-grade prior maps, which are also publicly released, each several times the size of existing ones. We conduct a rigorous evaluation of numerous state-of-the-art algorithms on MCD, report their performance, and highlight the challenges awaiting solutions from the research community.
comment: Accepted by The IEEE/CVF Conference on Computer Vision and Pattern Recognition 2024
☆ SmartRefine: An Scenario-Adaptive Refinement Framework for Efficient Motion Prediction CVPR 2024
Predicting the future motion of surrounding agents is essential for autonomous vehicles (AVs) to operate safely in dynamic, human-robot-mixed environments. Context information, such as road maps and surrounding agents' states, provides crucial geometric and semantic information for motion behavior prediction. To this end, recent works explore two-stage prediction frameworks where coarse trajectories are first proposed, and then used to select critical context information for trajectory refinement. However, they either incur a large amount of computation or bring limited improvement, if not both. In this paper, we introduce a novel scenario-adaptive refinement strategy, named SmartRefine, to refine prediction with minimal additional computation. Specifically, SmartRefine can comprehensively adapt refinement configurations based on each scenario's properties, and smartly chooses the number of refinement iterations by introducing a quality score to measure the prediction quality and remaining refinement potential of each scenario. SmartRefine is designed as a generic and flexible approach that can be seamlessly integrated into most state-of-the-art motion prediction models. Experiments on Argoverse (1 & 2) show that our method consistently improves the prediction accuracy of multiple state-of-the-art prediction models. Specifically, by adding SmartRefine to QCNet, we outperform all published ensemble-free works on the Argoverse 2 leaderboard (single agent track) at submission. Comprehensive studies are also conducted to ablate design choices and explore the mechanism behind multi-iteration refinement. Codes are available at https://github.com/opendilab/SmartRefine/
comment: Camera-ready version for CVPR 2024
☆ Can LLMs Generate Human-Like Wayfinding Instructions? Towards Platform-Agnostic Embodied Instruction Synthesis
We present a novel approach to automatically synthesize "wayfinding instructions" for an embodied robot agent. In contrast to prior approaches that are heavily reliant on human-annotated datasets designed exclusively for specific simulation platforms, our algorithm uses in-context learning to condition an LLM to generate instructions using just a few references. Using an LLM-based Visual Question Answering strategy, we gather detailed information about the environment which is used by the LLM for instruction synthesis. We implement our approach on multiple simulation platforms including Matterport3D, AI Habitat and ThreeDWorld, thereby demonstrating its platform-agnostic nature. We subjectively evaluate our approach via a user study and observe that 83.3% of users find the synthesized instructions accurately capture the details of the environment and show characteristics similar to those of human-generated instructions. Further, we conduct zero-shot navigation with multiple approaches on the REVERIE dataset using the generated instructions, and observe very close correlation with the baseline on standard success metrics (< 1% change in SR), quantifying the viability of generated instructions in replacing human-annotated data. To the best of our knowledge, ours is the first LLM-driven approach capable of generating "human-like" instructions in a platform-agnostic manner, without requiring any form of training.
comment: 13 Pages
☆ Robot Navigation in Unknown and Cluttered Workspace with Dynamical System Modulation in Starshaped Roadmap
This paper presents a novel reactive motion planning framework for navigating robots in unknown and cluttered 2D workspace. Typical existing methods are developed by enforcing the robot staying in free regions represented by the locally extracted ellipse or polygon. Instead, we navigate the robot in free space with an alternate starshaped decomposition, which is calculated directly from real-time sensor data. Additionally, a roadmap is constructed incrementally to maintain the connectivity information of the starshaped regions. Compared to the roadmap built upon connected polygons or ellipses in the conventional approaches, the concave starshaped region is better suited to capture the natural distribution of sensor data, so that the perception information can be fully exploited for robot navigation. In this sense, conservative and myopic behaviors are avoided with the proposed approach, and intricate obstacle configurations can be suitably accommodated in unknown and cluttered environments. Then, we design a heuristic exploration algorithm on the roadmap to determine the frontier points of the starshaped regions, from which short-term goals are selected to attract the robot towards the goal configuration. It is noteworthy that, a recovery mechanism is developed on the roadmap that is triggered once a non-extendable short-term goal is reached. This mechanism renders it possible to deal with dead-end situations that can be typically encountered in unknown and cluttered environments. Furthermore, safe and smooth motion within the starshaped regions is generated by employing the Dynamical System Modulation (DSM) approach on the constructed roadmap. Through comprehensive evaluation in both simulations and real-world experiments, the proposed method outperforms the benchmark methods in terms of success rate and traveling time.
☆ VIHE: Virtual In-Hand Eye Transformer for 3D Robotic Manipulation
In this work, we introduce the Virtual In-Hand Eye Transformer (VIHE), a novel method designed to enhance 3D manipulation capabilities through action-aware view rendering. VIHE autoregressively refines actions in multiple stages by conditioning on rendered views posed from action predictions in the earlier stages. These virtual in-hand views provide a strong inductive bias for effectively recognizing the correct pose for the hand, especially for challenging high-precision tasks such as peg insertion. On 18 manipulation tasks in RLBench simulated environments, VIHE achieves a new state-of-the-art, with a 12% absolute improvement, increasing from 65% to 77% over the existing state-of-the-art model using 100 demonstrations per task. In real-world scenarios, VIHE can learn manipulation tasks with just a handful of demonstrations, highlighting its practical utility. Videos and code implementation can be found at our project site: https://vihe-3d.github.io.
☆ ALDM-Grasping: Diffusion-aided Zero-Shot Sim-to-Real Transfer for Robot Grasping
To tackle the "reality gap" encountered in Sim-to-Real transfer, this study proposes a diffusion-based framework that minimizes inconsistencies in grasping actions between the simulation settings and realistic environments. The process begins by training an adversarial supervision layout-to-image diffusion model(ALDM). Then, leverage the ALDM approach to enhance the simulation environment, rendering it with photorealistic fidelity, thereby optimizing robotic grasp task training. Experimental results indicate this framework outperforms existing models in both success rates and adaptability to new environments through improvements in the accuracy and reliability of visual grasping actions under a variety of conditions. Specifically, it achieves a 75\% success rate in grasping tasks under plain backgrounds and maintains a 65\% success rate in more complex scenarios. This performance demonstrates this framework excels at generating controlled image content based on text descriptions, identifying object grasp points, and demonstrating zero-shot learning in complex, unseen scenarios.
☆ Demystifying Deep Reinforcement Learning-Based Autonomous Vehicle Decision-Making
With the advent of universal function approximators in the domain of reinforcement learning, the number of practical applications leveraging deep reinforcement learning (DRL) has exploded. Decision-making in automated driving tasks has emerged as a chief application among them, taking the sensor data or the higher-order kinematic variables as the input and providing a discrete choice or continuous control output. However, the black-box nature of the models presents an overwhelming limitation that restricts the real-world deployment of DRL in autonomous vehicles (AVs). Therefore, in this research work, we focus on the interpretability of an attention-based DRL framework. We use a continuous proximal policy optimization-based DRL algorithm as the baseline model and add a multi-head attention framework in an open-source AV simulation environment. We provide some analytical techniques for discussing the interpretability of the trained models in terms of explainability and causality for spatial and temporal correlations. We show that the weights in the first head encode the positions of the neighboring vehicles while the second head focuses on the leader vehicle exclusively. Also, the ego vehicle's action is causally dependent on the vehicles in the target lane spatially and temporally. Through these findings, we reliably show that these techniques can help practitioners decipher the results of the DRL algorithms.
comment: Submitted for peer-review
☆ Expert Composer Policy: Scalable Skill Repertoire for Quadruped Robots ICRA 2024
We propose the expert composer policy, a framework to reliably expand the skill repertoire of quadruped agents. The composer policy links pair of experts via transitions to a sampled target state, allowing experts to be composed sequentially. Each expert specializes in a single skill, such as a locomotion gait or a jumping motion. Instead of a hierarchical or mixture-of-experts architecture, we train a single composer policy in an independent process that is not conditioned on the other expert policies. By reusing the same composer policy, our approach enables adding new experts without affecting existing ones, enabling incremental repertoire expansion and preserving original motion quality. We measured the transition success rate of 72 transition pairs and achieved an average success rate of 99.99\%, which is over 10\% higher than the baseline random approach, and outperforms other state-of-the-art methods. Using domain randomization during training we ensure a successful transfer to the real world, where we achieve an average transition success rate of 97.22\% (N=360) in our experiments.
comment: ICRA 2024
☆ Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRF
This work proposes a novel approach to bolster both the robot's risk assessment and safety measures while deepening its understanding of 3D scenes, which is achieved by leveraging Radiance Field (RF) models and 3D Gaussian Splatting. To further enhance these capabilities, we incorporate additional sampled views from the environment with the RF model. One of our key contributions is the introduction of Risk-aware Environment Masking (RaEM), which prioritizes crucial information by selecting the next-best-view that maximizes the expected information gain. This targeted approach aims to minimize uncertainties surrounding the robot's path and enhance the safety of its navigation. Our method offers a dual benefit: improved robot safety and increased efficiency in risk-aware 3D scene reconstruction and understanding. Extensive experiments in real-world scenarios demonstrate the effectiveness of our proposed approach, highlighting its potential to establish a robust and safety-focused framework for active robot exploration and 3D scene understanding.
☆ A Systematic Review of XR-based Remote Human-Robot Interaction Systems
This survey provides an exhaustive review of the applications of extended reality (XR) technologies in the field of remote human-computer interaction (HRI). We developed a systematic search strategy based on the PRISMA methodology. From the initial 2,561 articles selected, 100 research papers that met our inclusion criteria were included. We categorized and summarized the domain in detail, delving into XR technologies, including augmented reality (AR), virtual reality (VR), and mixed reality (MR), and their applications in facilitating intuitive and effective remote control and interaction with robotic systems.The survey highlights existing articles on the application of XR technologies, user experience enhancement, and various interaction designs for XR in remote HRI, providing insights into current trends and future directions. We also identified potential gaps and opportunities for future research to improve remote HRI systems through XR technology to guide and inform future XR and robotics research.
☆ On the Benefits of GPU Sample-Based Stochastic Predictive Controllers for Legged Locomotion
Quadrupedal robots excel in mobility, navigating complex terrains with agility. However, their complex control systems present challenges that are still far from being fully addressed. In this paper, we introduce the use of Sample-Based Stochastic control strategies for quadrupedal robots, as an alternative to traditional optimal control laws. We show that Sample-Based Stochastic methods, supported by GPU acceleration, can be effectively applied to real quadruped robots. In particular, in this work, we focus on achieving gait frequency adaptation, a notable challenge in quadrupedal locomotion for gradient-based methods. To validate the effectiveness of Sample-Based Stochastic controllers we test two distinct approaches for quadrupedal robots and compare them against a conventional gradient-based Model Predictive Control system. Our findings, validated both in simulation and on a real 21Kg Aliengo quadruped, demonstrate that our method is on par with a traditional Model Predictive Control strategy when the robot is subject to zero or moderate disturbance, while it surpasses gradient-based methods in handling sustained external disturbances, thanks to the straightforward gait adaptation strategy that is possible to achieve within their formulation.
☆ Reachability-based Trajectory Design via Exact Formulation of Implicit Neural Signed Distance Functions
Generating receding-horizon motion trajectories for autonomous vehicles in real-time while also providing safety guarantees is challenging. This is because a future trajectory needs to be planned before the previously computed trajectory is completely executed. This becomes even more difficult if the trajectory is required to satisfy continuous-time collision-avoidance constraints while accounting for a large number of obstacles. To address these challenges, this paper proposes a novel real-time, receding-horizon motion planning algorithm named REachability-based trajectory Design via Exact Formulation of Implicit NEural signed Distance functions (REDEFINED). REDEFINED first applies offline reachability analysis to compute zonotope-based reachable sets that overapproximate the motion of the ego vehicle. During online planning, REDEFINED leverages zonotope arithmetic to construct a neural implicit representation that computes the exact signed distance between a parameterized swept volume of the ego vehicle and obstacle vehicles. REDEFINED then implements a novel, real-time optimization framework that utilizes the neural network to construct a collision avoidance constraint. REDEFINED is compared to a variety of state-of-the-art techniques and is demonstrated to successfully enable the vehicle to safely navigate through complex environments. Code, data, and video demonstrations can be found at https://roahmlab.github.io/redefined/.
☆ Scalable Networked Feature Selection with Randomized Algorithm for Robot Navigation
We address the problem of sparse selection of visual features for localizing a team of robots navigating an unknown environment, where robots can exchange relative position measurements with neighbors. We select a set of the most informative features by anticipating their importance in robots localization by simulating trajectories of robots over a prediction horizon. Through theoretical proofs, we establish a crucial connection between graph Laplacian and the importance of features. We show that strong network connectivity translates to uniformity in feature importance, which enables uniform random sampling of features and reduces the overall computational complexity. We leverage a scalable randomized algorithm for sparse sums of positive semidefinite matrices to efficiently select the set of the most informative features and significantly improve the probabilistic performance bounds. Finally, we support our findings with extensive simulations.
☆ Multimodal Human-Autonomous Agents Interaction Using Pre-Trained Language and Visual Foundation Models
In this paper, we extended the method proposed in [17] to enable humans to interact naturally with autonomous agents through vocal and textual conversations. Our extended method exploits the inherent capabilities of pre-trained large language models (LLMs), multimodal visual language models (VLMs), and speech recognition (SR) models to decode the high-level natural language conversations and semantic understanding of the robot's task environment, and abstract them to the robot's actionable commands or queries. We performed a quantitative evaluation of our framework's natural vocal conversation understanding with participants from different racial backgrounds and English language accents. The participants interacted with the robot using both spoken and textual instructional commands. Based on the logged interaction data, our framework achieved 87.55% vocal commands decoding accuracy, 86.27% commands execution success, and an average latency of 0.89 seconds from receiving the participants' vocal chat commands to initiating the robot's actual physical action. The video demonstrations of this paper can be found at https://linusnep.github.io/MTCC-IRoNL/.
☆ Improving Out-of-Distribution Generalization of Learned Dynamics by Learning Pseudometrics and Constraint Manifolds
We propose a method for improving the prediction accuracy of learned robot dynamics models on out-of-distribution (OOD) states. We achieve this by leveraging two key sources of structure often present in robot dynamics: 1) sparsity, i.e., some components of the state may not affect the dynamics, and 2) physical limits on the set of possible motions, in the form of nonholonomic constraints. Crucially, we do not assume this structure is known \textit{a priori}, and instead learn it from data. We use contrastive learning to obtain a distance pseudometric that uncovers the sparsity pattern in the dynamics, and use it to reduce the input space when learning the dynamics. We then learn the unknown constraint manifold by approximating the normal space of possible motions from the data, which we use to train a Gaussian process (GP) representation of the constraint manifold. We evaluate our approach on a physical differential-drive robot and a simulated quadrotor, showing improved prediction accuracy on OOD data relative to baselines.
☆ IKSPARK: An Inverse Kinematics Solver using Semidefinite Relaxation and Rank Minimization
Inverse kinematics (IK) is a fundamental problem frequently occurred in robot control and motion planning. However, the problem is nonconvex because the kinematic map between the configuration and task spaces is generally nonlinear, which makes it challenging for fast and accurate solutions. The problem can be more complicated with the existence of different physical constraints imposed by the robot structure. In this paper, we develop an inverse kinematics solver named IKSPARK (Inverse Kinematics using Semidefinite Programming And RanK minimization) that can find solutions for robots with various structures, including open/closed kinematic chains, spherical, revolute, and/or prismatic joints. The solver works in the space of rotation matrices of the link reference frames and involves solving only convex semidefinite problems (SDPs). Specifically, the IK problem is formulated as an SDP with an additional rank-1 constraint on symmetric matrices with constant traces. The solver first solves this SDP disregarding the rank constraint to get a start point and then finds the rank-1 solution iteratively via a rank minimization algorithm with proven local convergence. Compared to other work that performs SDP relaxation for IK problems, our formulation is simpler, and uses variables with smaller sizes. We validate our approach via simulations on different robots, comparing against a standard IK method.
☆ HRI in Indian Education: Challenges Opportunities
With the recent advancements in the field of robotics and the increased focus on having general-purpose robots widely available to the general public, it has become increasingly necessary to pursue research into Human-robot interaction (HRI). While there have been a lot of works discussing frameworks for teaching HRI in educational institutions with a few institutions already offering courses to students, a consensus on the course content still eludes the field. In this work, we highlight a few challenges and opportunities while designing an HRI course from an Indian perspective. These topics warrant further deliberations as they have a direct impact on the design of HRI courses and wider implications for the entire field.
comment: Presented at the Designing an Intro to HRI Course Workshop at HRI 2024 (arXiv:2403.05588)
☆ Architectural-Scale Artistic Brush Painting with a Hybrid Cable Robot IROS 2024
Robot art presents an opportunity to both showcase and advance state-of-the-art robotics through the challenging task of creating art. Creating large-scale artworks in particular engages the public in a way that small-scale works cannot, and the distinct qualities of brush strokes contribute to an organic and human-like quality. Combining the large scale of murals with the strokes of the brush medium presents an especially impactful result, but also introduces unique challenges in maintaining precise, dextrous motion control of the brush across such a large workspace. In this work, we present the first robot to our knowledge that can paint architectural-scale murals with a brush. We create a hybrid robot consisting of a cable-driven parallel robot and 4 degree of freedom (DoF) serial manipulator to paint a 27m by 3.7m mural on windows spanning 2-stories of a building. We discuss our approach to achieving both the scale and accuracy required for brush-painting a mural through a combination of novel mechanical design elements, coordinated planning and control, and on-site calibration algorithms with experimental validations.
comment: 8 pages IEEE conference format, submitted to IROS 2024,
☆ Bootstrapping Reinforcement Learning with Imitation for Vision-Based Agile Flight
We combine the effectiveness of Reinforcement Learning (RL) and the efficiency of Imitation Learning (IL) in the context of vision-based, autonomous drone racing. We focus on directly processing visual input without explicit state estimation. While RL offers a general framework for learning complex controllers through trial and error, it faces challenges regarding sample efficiency and computational demands due to the high dimensionality of visual inputs. Conversely, IL demonstrates efficiency in learning from visual demonstrations but is limited by the quality of those demonstrations and faces issues like covariate shift. To overcome these limitations, we propose a novel training framework combining RL and IL's advantages. Our framework involves three stages: initial training of a teacher policy using privileged state information, distilling this policy into a student policy using IL, and performance-constrained adaptive RL fine-tuning. Our experiments in both simulated and real-world environments demonstrate that our approach achieves superior performance and robustness than IL or RL alone in navigating a quadrotor through a racing course using only visual information without explicit state estimation.
☆ The POLAR Traverse Dataset: A Dataset of Stereo Camera Images Simulating Traverses across Lunar Polar Terrain under Extreme Lighting Conditions
We present the POLAR Traverse Dataset: a dataset of high-fidelity stereo pair images of lunar-like terrain under polar lighting conditions designed to simulate a straight-line traverse. Images from individual traverses with different camera heights and pitches were recorded at 1 m intervals by moving a suspended stereo bar across a test bed filled with regolith simulant and shaped to mimic lunar south polar terrain. Ground truth geometry and camera position information was also recorded. This dataset is intended for developing and testing software algorithms that rely on stereo or monocular camera images, such as visual odometry, for use in the lunar polar environment, as well as to provide insight into the expected lighting conditions in lunar polar regions.
comment: 6 pages, 5 figures, 3 tables. Associated dataset can be found at https://ti.arc.nasa.gov/dataset/PolarTrav/
☆ Continual Domain Randomization
Domain Randomization (DR) is commonly used for sim2real transfer of reinforcement learning (RL) policies in robotics. Most DR approaches require a simulator with a fixed set of tunable parameters from the start of the training, from which the parameters are randomized simultaneously to train a robust model for use in the real world. However, the combined randomization of many parameters increases the task difficulty and might result in sub-optimal policies. To address this problem and to provide a more flexible training process, we propose Continual Domain Randomization (CDR) for RL that combines domain randomization with continual learning to enable sequential training in simulation on a subset of randomization parameters at a time. Starting from a model trained in a non-randomized simulation where the task is easier to solve, the model is trained on a sequence of randomizations, and continual learning is employed to remember the effects of previous randomizations. Our robotic reaching and grasping tasks experiments show that the model trained in this fashion learns effectively in simulation and performs robustly on the real robot while matching or outperforming baselines that employ combined randomization or sequential randomization without continual learning. Our code and videos are available at https://continual-dr.github.io/.
comment: Under peer review
☆ Safety Implications of Explainable Artificial Intelligence in End-to-End Autonomous Driving
The end-to-end learning pipeline is gradually creating a paradigm shift in the ongoing development of highly autonomous vehicles, largely due to advances in deep learning, the availability of large-scale training datasets, and improvements in integrated sensor devices. However, a lack of interpretability in real-time decisions with contemporary learning methods impedes user trust and attenuates the widespread deployment and commercialization of such vehicles. Moreover, the issue is exacerbated when these cars are involved in or cause traffic accidents. Such drawback raises serious safety concerns from societal and legal perspectives. Consequently, explainability in end-to-end autonomous driving is essential to enable the safety of vehicular automation. However, the safety and explainability aspects of autonomous driving have generally been investigated disjointly by researchers in today's state of the art. In this paper, we aim to bridge the gaps between these topics and seek to answer the following research question: When and how can explanations improve safety of autonomous driving? In this regard, we first revisit established safety and state-of-the-art explainability techniques in autonomous driving. Furthermore, we present three critical case studies and show the pivotal role of explanations in enhancing self-driving safety. Finally, we describe our empirical investigation and reveal potential value, limitations, and caveats with practical explainable AI methods on their role of assuring safety and transparency for vehicle autonomy.
comment: 18 pages
☆ Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learning
Using tactile sensors for manipulation remains one of the most challenging problems in robotics. At the heart of these challenges is generalization: How can we train a tactile-based policy that can manipulate unseen and diverse objects? In this paper, we propose to perform Reinforcement Learning with only visual tactile sensing inputs on diverse objects in a physical simulator. By training with diverse objects in simulation, it enables the policy to generalize to unseen objects. However, leveraging simulation introduces the Sim2Real transfer problem. To mitigate this problem, we study different tactile representations and evaluate how each affects real-robot manipulation results after transfer. We conduct our experiments on diverse real-world objects and show significant improvements over baselines for the pivoting task. Our project page is available at https://tactilerl.github.io/.
☆ Intelligent Execution through Plan Analysis IROS 21
Intelligent robots need to generate and execute plans. In order to deal with the complexity of real environments, planning makes some assumptions about the world. When executing plans, the assumptions are usually not met. Most works have focused on the negative impact of this fact and the use of replanning after execution failures. Instead, we focus on the positive impact, or opportunities to find better plans. When planning, the proposed technique finds and stores those opportunities. Later, during execution, the monitoring system can use them to focus perception and repair the plan, instead of replanning from scratch. Experiments in several paradigmatic robotic tasks show how the approach outperforms standard replanning strategies.
comment: Published at IROS 21, 6 pages
☆ Ergonomic Optimization in Worker-Robot Bimanual Object Handover: Implementing REBA Using Reinforcement Learning in Virtual Reality
Robots can serve as safety catalysts on construction job sites by taking over hazardous and repetitive tasks while alleviating the risks associated with existing manual workflows. Research on the safety of physical human-robot interaction (pHRI) is traditionally focused on addressing the risks associated with potential collisions. However, it is equally important to ensure that the workflows involving a collaborative robot are inherently safe, even though they may not result in an accident. For example, pHRI may require the human counterpart to use non-ergonomic body postures to conform to the robot hardware and physical configurations. Frequent and long-term exposure to such situations may result in chronic health issues. Safety and ergonomics assessment measures can be understood by robots if they are presented in algorithmic fashions so optimization for body postures is attainable. While frameworks such as Rapid Entire Body Assessment (REBA) have been an industry standard for many decades, they lack a rigorous mathematical structure which poses challenges in using them immediately for pHRI safety optimization purposes. Furthermore, learnable approaches have limited robustness outside of their training data, reducing generalizability. In this paper, we propose a novel framework that approaches optimization through Reinforcement Learning, ensuring precise, online ergonomic scores as compared to approximations, while being able to generalize and tune the regiment to any human and any task. To ensure practicality, the training is done in virtual reality utilizing Inverse Kinematics to simulate human movement mechanics. Experimental findings are compared to ergonomically naive object handover heuristics and indicate promising results where the developed framework can find the optimal object handover coordinates in pHRI contexts for manual material handling exemplary situations.
comment: Submitted to Safety Science
☆ StereoNavNet: Learning to Navigate using Stereo Cameras with Auxiliary Occupancy Voxels
Visual navigation has received significant attention recently. Most of the prior works focus on predicting navigation actions based on semantic features extracted from visual encoders. However, these approaches often rely on large datasets and exhibit limited generalizability. In contrast, our approach draws inspiration from traditional navigation planners that operate on geometric representations, such as occupancy maps. We propose StereoNavNet (SNN), a novel visual navigation approach employing a modular learning framework comprising perception and policy modules. Within the perception module, we estimate an auxiliary 3D voxel occupancy grid from stereo RGB images and extract geometric features from it. These features, along with user-defined goals, are utilized by the policy module to predict navigation actions. Through extensive empirical evaluation, we demonstrate that SNN outperforms baseline approaches in terms of success rates, success weighted by path length, and navigation error. Furthermore, SNN exhibits better generalizability, characterized by maintaining leading performance when navigating across previously unseen environments.
☆ Aligning Learning with Communication in Shared Autonomy IROS 2024
Assistive robot arms can help humans by partially automating their desired tasks. Consider an adult with motor impairments controlling an assistive robot arm to eat dinner. The robot can reduce the number of human inputs -- and how precise those inputs need to be -- by recognizing what the human wants (e.g., a fork) and assisting for that task (e.g., moving towards the fork). Prior research has largely focused on learning the human's task and providing meaningful assistance. But as the robot learns and assists, we also need to ensure that the human understands the robot's intent (e.g., does the human know the robot is reaching for a fork?). In this paper, we study the effects of communicating learned assistance from the robot back to the human operator. We do not focus on the specific interfaces used for communication. Instead, we develop experimental and theoretical models of a) how communication changes the way humans interact with assistive robot arms, and b) how robots can harness these changes to better align with the human's intent. We first conduct online and in-person user studies where participants operate robots that provide partial assistance, and we measure how the human's inputs change with and without communication. With communication, we find that humans are more likely to intervene when the robot incorrectly predicts their intent, and more likely to release control when the robot correctly understands their task. We then use these findings to modify an established robot learning algorithm so that the robot can correctly interpret the human's inputs when communication is present. Our results from a second in-person user study suggest that this combination of communication and learning outperforms assistive systems that isolate either learning or communication.
comment: 7 pages, under review for IROS 2024
☆ SceneSense: Diffusion Models for 3D Occupancy Synthesis from Partial Observation
When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. When entering space that was previously obstructed from view such as turning corners in hallways or entering new rooms, robots often pause to plan over the newly observed space. To address this we present SceneScene, a real-time 3D diffusion model for synthesizing 3D occupancy information from partial observations that effectively predicts these occluded or out of view geometries for use in future planning and control frameworks. SceneSense uses a running occupancy map and a single RGB-D camera to generate predicted geometry around the platform at runtime, even when the geometry is occluded or out of view. Our architecture ensures that SceneSense never overwrites observed free or occupied space. By preserving the integrity of the observed map, SceneSense mitigates the risk of corrupting the observed space with generative predictions. While SceneSense is shown to operate well using a single RGB-D camera, the framework is flexible enough to extend to additional modalities. SceneSense operates as part of any system that generates a running occupancy map `out of the box', removing conditioning from the framework. Alternatively, for maximum performance in new modalities, the perception backbone can be replaced and the model retrained for inference in new applications. Unlike existing models that necessitate multiple views and offline scene synthesis, or are focused on filling gaps in observed data, our findings demonstrate that SceneSense is an effective approach to estimating unobserved local occupancy information at runtime. Local occupancy predictions from SceneSense are shown to better represent the ground truth occupancy distribution during the test exploration trajectories than the running occupancy map.
comment: 8 pages, 6 figures
☆ Inferring Belief States in Partially-Observable Human-Robot Teams
We investigate the real-time estimation of human situation awareness using observations from a robot teammate with limited visibility. In human factors and human-autonomy teaming, it is recognized that individuals navigate their environments using an internal mental simulation, or mental model. The mental model informs cognitive processes including situation awareness, contextual reasoning, and task planning. In teaming domains, the mental model includes a team model of each teammate's beliefs and capabilities, enabling fluent teamwork without the need for explicit communication. However, little work has applied team models to human-robot teaming. We compare the performance of two current methods at estimating user situation awareness over varying visibility conditions. Our results indicate that the methods are largely resilient to low-visibility conditions in our domain, however opportunities exist to improve their overall performance.
comment: Under review, project page: https://jackkolb.com/tmm-hri
☆ Learning Dynamical Systems Encoding Non-Linearity within Space Curvature
Dynamical Systems (DS) are an effective and powerful means of shaping high-level policies for robotics control. They provide robust and reactive control while ensuring the stability of the driving vector field. The increasing complexity of real-world scenarios necessitates DS with a higher degree of non-linearity, along with the ability to adapt to potential changes in environmental conditions, such as obstacles. Current learning strategies for DSs often involve a trade-off, sacrificing either stability guarantees or offline computational efficiency in order to enhance the capabilities of the learned DS. Online local adaptation to environmental changes is either not taken into consideration or treated as a separate problem. In this paper, our objective is to introduce a method that enhances the complexity of the learned DS without compromising efficiency during training or stability guarantees. Furthermore, we aim to provide a unified approach for seamlessly integrating the initially learned DS's non-linearity with any local non-linearities that may arise due to changes in the environment. We propose a geometrical approach to learn asymptotically stable non-linear DS for robotics control. Each DS is modeled as a harmonic damped oscillator on a latent manifold. By learning the manifold's Euclidean embedded representation, our approach encodes the non-linearity of the DS within the curvature of the space. Having an explicit embedded representation of the manifold allows us to showcase obstacle avoidance by directly inducing local deformations of the space. We demonstrate the effectiveness of our methodology through two scenarios: first, the 2D learning of synthetic vector fields, and second, the learning of 3D robotic end-effector motions in real-world settings.
☆ Single-Agent Actor Critic for Decentralized Cooperative Driving
Active traffic management incorporating autonomous vehicles (AVs) promises a future with diminished congestion and enhanced traffic flow. However, developing algorithms for real-world application requires addressing the challenges posed by continuous traffic flow and partial observability. To bridge this gap and advance the field of active traffic management towards greater decentralization, we introduce a novel asymmetric actor-critic model aimed at learning decentralized cooperative driving policies for autonomous vehicles using single-agent reinforcement learning. Our approach employs attention neural networks with masking to handle the dynamic nature of real-world traffic flow and partial observability. Through extensive evaluations against baseline controllers across various traffic scenarios, our model shows great potential for improving traffic flow at diverse bottleneck locations within the road system. Additionally, we explore the challenge associated with the conservative driving behaviors of autonomous vehicles that adhere strictly to traffic regulations. The experiment results illustrate that our proposed cooperative policy can mitigate potential traffic slowdowns without compromising safety.
☆ Visuo-Tactile Pretraining for Cable Plugging IROS 2024
Tactile information is a critical tool for fine-grain manipulation. As humans, we rely heavily on tactile information to understand objects in our environments and how to interact with them. We use touch not only to perform manipulation tasks but also to learn how to perform these tasks. Therefore, to create robotic agents that can learn to complete manipulation tasks at a human or super-human level of performance, we need to properly incorporate tactile information into both skill execution and skill learning. In this paper, we investigate how we can incorporate tactile information into imitation learning platforms to improve performance on complex tasks. To do this, we tackle the challenge of plugging in a USB cable, a dexterous manipulation task that relies on fine-grain visuo-tactile serving. By incorporating tactile information into imitation learning frameworks, we are able to train a robotic agent to plug in a USB cable - a first for imitation learning. Additionally, we explore how tactile information can be used to train non-tactile agents through a contrastive-loss pretraining process. Our results show that by pretraining with tactile information, the performance of a non-tactile agent can be significantly improved, reaching a level on par with visuo-tactile agents. For demonstration videos and access to our codebase, see the project website: https://sites.google.com/andrew.cmu.edu/visuo-tactile-cable-plugging/home
comment: 8 pages, 6 figures, submitted to IROS 2024
☆ Deep Bayesian Future Fusion for Self-Supervised, High-Resolution, Off-Road Mapping
The limited sensing resolution of resource-constrained off-road vehicles poses significant challenges towards reliable off-road autonomy. To overcome this limitation, we propose a general framework based on fusing the future information (i.e. future fusion) for self-supervision. Recent approaches exploit this future information alongside the hand-crafted heuristics to directly supervise the targeted downstream tasks (e.g. traversability estimation). However, in this paper, we opt for a more general line of development - time-efficient completion of the highest resolution (i.e. 2cm per pixel) BEV map in a self-supervised manner via future fusion, which can be used for any downstream tasks for better longer range prediction. To this end, first, we create a high-resolution future-fusion dataset containing pairs of (RGB / height) raw sparse and noisy inputs and map-based dense labels. Next, to accommodate the noise and sparsity of the sensory information, especially in the distal regions, we design an efficient realization of the Bayes filter onto the vanilla convolutional network via the recurrent mechanism. Equipped with the ideas from SOTA generative models, our Bayesian structure effectively predicts high-quality BEV maps in the distal regions. Extensive evaluation on both the quality of completion and downstream task on our future-fusion dataset demonstrates the potential of our approach.
☆ Context-aware LLM-based Safe Control Against Latent Risks
It is challenging for autonomous control systems to perform complex tasks in the presence of latent risks. Motivated by this challenge, this paper proposes an integrated framework that involves Large Language Models (LLMs), stochastic gradient descent (SGD), and optimization-based control. In the first phrase, the proposed framework breaks down complex tasks into a sequence of smaller subtasks, whose specifications account for contextual information and latent risks. In the second phase, these subtasks and their parameters are refined through a dual process involving LLMs and SGD. LLMs are used to generate rough guesses and failure explanations, and SGD is used to fine-tune parameters. The proposed framework is tested using simulated case studies of robots and vehicles. The experiments demonstrate that the proposed framework can mediate actions based on the context and latent risks and learn complex behaviors efficiently.
☆ OpenOcc: Open Vocabulary 3D Scene Reconstruction via Occupancy Representation
3D reconstruction has been widely used in autonomous navigation fields of mobile robotics. However, the former research can only provide the basic geometry structure without the capability of open-world scene understanding, limiting advanced tasks like human interaction and visual navigation. Moreover, traditional 3D scene understanding approaches rely on expensive labeled 3D datasets to train a model for a single task with supervision. Thus, geometric reconstruction with zero-shot scene understanding i.e. Open vocabulary 3D Understanding and Reconstruction, is crucial for the future development of mobile robots. In this paper, we propose OpenOcc, a novel framework unifying the 3D scene reconstruction and open vocabulary understanding with neural radiance fields. We model the geometric structure of the scene with occupancy representation and distill the pre-trained open vocabulary model into a 3D language field via volume rendering for zero-shot inference. Furthermore, a novel semantic-aware confidence propagation (SCP) method has been proposed to relieve the issue of language field representation degeneracy caused by inconsistent measurements in distilled features. Experimental results show that our approach achieves competitive performance in 3D scene understanding tasks, especially for small and long-tail objects.
☆ Locomotion Generation for a Rat Robot based on Environmental Changes via Reinforcement Learning
This research focuses on developing reinforcement learning approaches for the locomotion generation of small-size quadruped robots. The rat robot NeRmo is employed as the experimental platform. Due to the constrained volume, small-size quadruped robots typically possess fewer and weaker sensors, resulting in difficulty in accurately perceiving and responding to environmental changes. In this context, insufficient and imprecise feedback data from sensors makes it difficult to generate adaptive locomotion based on reinforcement learning. To overcome these challenges, this paper proposes a novel reinforcement learning approach that focuses on extracting effective perceptual information to enhance the environmental adaptability of small-size quadruped robots. According to the frequency of a robot's gait stride, key information of sensor data is analyzed utilizing sinusoidal functions derived from Fourier transform results. Additionally, a multifunctional reward mechanism is proposed to generate adaptive locomotion in different tasks. Extensive simulations are conducted to assess the effectiveness of the proposed reinforcement learning approach in generating rat robot locomotion in various environments. The experiment results illustrate the capability of the proposed approach to maintain stable locomotion of a rat robot across different terrains, including ramps, stairs, and spiral stairs.
☆ ForzaETH Race Stack -- Scaled Autonomous Head-to-Head Racing on Fully Commercial off-the-Shelf Hardware
Autonomous racing in robotics combines high-speed dynamics with the necessity for reliability and real-time decision-making. While such racing pushes software and hardware to their limits, many existing full-system solutions necessitate complex, custom hardware and software, and usually focus on Time-Trials rather than full unrestricted Head-to-Head racing, due to financial and safety constraints. This limits their reproducibility, making advancements and replication feasible mostly for well-resourced laboratories with comprehensive expertise in mechanical, electrical, and robotics fields. Researchers interested in the autonomy domain but with only partial experience in one of these fields, need to spend significant time with familiarization and integration. The ForzaETH Race Stack addresses this gap by providing an autonomous racing software platform designed for F1TENTH, a 1:10 scaled Head-to-Head autonomous racing competition, which simplifies replication by using commercial off-the-shelf hardware. This approach enhances the competitive aspect of autonomous racing and provides an accessible platform for research and development in the field. The ForzaETH Race Stack is designed with modularity and operational ease of use in mind, allowing customization and adaptability to various environmental conditions, such as track friction and layout. Capable of handling both Time-Trials and Head-to-Head racing, the stack has demonstrated its effectiveness, robustness, and adaptability in the field by winning the official F1TENTH international competition multiple times.
☆ BEVCar: Camera-Radar Fusion for BEV Map and Object Segmentation
Semantic scene segmentation from a bird's-eye-view (BEV) perspective plays a crucial role in facilitating planning and decision-making for mobile robots. Although recent vision-only methods have demonstrated notable advancements in performance, they often struggle under adverse illumination conditions such as rain or nighttime. While active sensors offer a solution to this challenge, the prohibitively high cost of LiDARs remains a limiting factor. Fusing camera data with automotive radars poses a more inexpensive alternative but has received less attention in prior research. In this work, we aim to advance this promising avenue by introducing BEVCar, a novel approach for joint BEV object and map segmentation. The core novelty of our approach lies in first learning a point-based encoding of raw radar data, which is then leveraged to efficiently initialize the lifting of image features into the BEV space. We perform extensive experiments on the nuScenes dataset and demonstrate that BEVCar outperforms the current state of the art. Moreover, we show that incorporating radar information significantly enhances robustness in challenging environmental conditions and improves segmentation performance for distant objects. To foster future research, we provide the weather split of the nuScenes dataset used in our experiments, along with our code and trained models at http://bevcar.cs.uni-freiburg.de.
☆ Accelerating Model Predictive Control for Legged Robots through Distributed Optimization
This paper presents a novel approach to enhance Model Predictive Control (MPC) for legged robots through Distributed Optimization. Our method focuses on decomposing the robot dynamics into smaller, parallelizable subsystems, and utilizing the Alternating Direction Method of Multipliers (ADMM) to ensure consensus among them. Each subsystem is managed by its own \gls{ocp}, with ADMM facilitating consistency between their optimizations. This approach not only decreases the computational time but also allows for effective scaling with more complex robot configurations, facilitating the integration of additional subsystems such as articulated arms on a quadruped robot. We demonstrate, through numerical evaluations, the convergence of our approach on two systems with increasing complexity. In addition, we showcase that our approach converges towards the same solution when compared to a state-of-the-art centralized whole-body MPC implementation. Moreover, we quantitatively compare the computational efficiency of our method to the centralized approach, revealing up to a 75\% reduction in computational time. Overall, our approach offers a promising avenue for accelerating MPC solutions for legged robots, paving the way for more effective utilization of the computational performance of modern hardware.
☆ SMT-Based Dynamic Multi-Robot Task Allocation
Multi-Robot Task Allocation (MRTA) is a problem that arises in many application domains including package delivery, warehouse robotics, and healthcare. In this work, we consider the problem of MRTA for a dynamic stream of tasks with task deadlines and capacitated agents (capacity for more than one simultaneous task). Previous work commonly focuses on the static case, uses specialized algorithms for restrictive task specifications, or lacks guarantees. We propose an approach to Dynamic MRTA for capacitated robots that is based on Satisfiability Modulo Theories (SMT) solving and addresses these concerns. We show our approach is both sound and complete, and that the SMT encoding is general, enabling extension to a broader class of task specifications. We show how to leverage the incremental solving capabilities of SMT solvers, keeping learned information when allocating new tasks arriving online, and to solve non-incrementally, which we provide runtime comparisons of. Additionally, we provide an algorithm to start with a smaller but potentially incomplete encoding that can iteratively be adjusted to the complete encoding. We evaluate our method on a parameterized set of benchmarks encoding multi-robot delivery created from a graph abstraction of a hospital-like environment. The effectiveness of our approach is demonstrated using a range of encodings, including quantifier-free theories of uninterpreted functions and linear or bitvector arithmetic across multiple solvers.
comment: 26 pages, 6 figures, to be published in NASA Formal Methods Symposium 2024
☆ Hardware Design and Learning-Based Software Architecture of Musculoskeletal Wheeled Robot Musashi-W for Real-World Applications
Various musculoskeletal humanoids have been developed so far. While these humanoids have the advantage of their flexible and redundant bodies that mimic the human body, they are still far from being applied to real-world tasks. One of the reasons for this is the difficulty of bipedal walking in a flexible body. Thus, we developed a musculoskeletal wheeled robot, Musashi-W, by combining a wheeled base and musculoskeletal upper limbs for real-world applications. Also, we constructed its software system by combining static and dynamic body schema learning, reflex control, and visual recognition. We show that the hardware and software of Musashi-W can make the most of the advantages of the musculoskeletal upper limbs, through several tasks of cleaning by human teaching, carrying a heavy object considering muscle addition, and setting a table through dynamic cloth manipulation with variable stiffness.
comment: Accepted at Humanoids2022
☆ PITA: Physics-Informed Trajectory Autoencoder
Validating robotic systems in safety-critical appli-cations requires testing in many scenarios including rare edgecases that are unlikely to occur, requiring to complement real-world testing with testing in simulation. Generative models canbe used to augment real-world datasets with generated data toproduce edge case scenarios by sampling in a learned latentspace. Autoencoders can learn said latent representation for aspecific domain by learning to reconstruct the input data froma lower-dimensional intermediate representation. However, theresulting trajectories are not necessarily physically plausible, butinstead typically contain noise that is not present in the inputtrajectory. To resolve this issue, we propose the novel Physics-Informed Trajectory Autoencoder (PITA) architecture, whichincorporates a physical dynamics model into the loss functionof the autoencoder. This results in smooth trajectories that notonly reconstruct the input trajectory but also adhere to thephysical model. We evaluate PITA on a real-world dataset ofvehicle trajectories and compare its performance to a normalautoencoder and a state-of-the-art action-space autoencoder.
☆ 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration
Reliable multimodal sensor fusion algorithms require accurate spatiotemporal calibration. Recently, targetless calibration techniques based on implicit neural representations have proven to provide precise and robust results. Nevertheless, such methods are inherently slow to train given the high computational overhead caused by the large number of sampled points required for volume rendering. With the recent introduction of 3D Gaussian Splatting as a faster alternative to implicit representation methods, we propose to leverage this new rendering approach to achieve faster multi-sensor calibration. We introduce 3DGS-Calib, a new calibration method that relies on the speed and rendering accuracy of 3D Gaussian Splatting to achieve multimodal spatiotemporal calibration that is accurate, robust, and with a substantial speed-up compared to methods relying on implicit neural representations. We demonstrate the superiority of our proposal with experimental results on sequences from KITTI-360, a widely used driving dataset.
comment: Under review
☆ LLM^3:Large Language Model-based Task and Motion Planning with Motion Failure Reasoning IROS 2024
Conventional Task and Motion Planning (TAMP) approaches rely on manually crafted interfaces connecting symbolic task planning with continuous motion generation. These domain-specific and labor-intensive modules are limited in addressing emerging tasks in real-world settings. Here, we present LLM^3, a novel Large Language Model (LLM)-based TAMP framework featuring a domain-independent interface. Specifically, we leverage the powerful reasoning and planning capabilities of pre-trained LLMs to propose symbolic action sequences and select continuous action parameters for motion planning. Crucially, LLM^3 incorporates motion planning feedback through prompting, allowing the LLM to iteratively refine its proposals by reasoning about motion failure. Consequently, LLM^3 interfaces between task planning and motion planning, alleviating the intricate design process of handling domain-specific messages between them. Through a series of simulations in a box-packing domain, we quantitatively demonstrate the effectiveness of LLM^3 in solving TAMP problems and the efficiency in selecting action parameters. Ablation studies underscore the significant contribution of motion failure reasoning to the success of LLM^3. Furthermore, we conduct qualitative experiments on a physical manipulator, demonstrating the practical applicability of our approach in real-world settings.
comment: Submitted to IROS 2024. Codes available: https://github.com/AssassinWS/LLM-TAMP
♻ ☆ Collaborative Aquatic Positioning System Utilising Multi-beam Sonar and Depth Sensors
Accurate positioning of remotely operated underwater vehicles (ROVs) in confined environments is crucial for inspection and mapping tasks and is also a prerequisite for autonomous operations. Presently, there are no positioning systems available that are suited for real-world use in confined underwater environments, unconstrained by environmental lighting and water turbidity levels and have sufficient accuracy for long-term, reliable and repeatable navigation. This shortage presents a significant barrier to enhancing the capabilities of ROVs in such scenarios. This paper introduces an innovative positioning system for ROVs operating in confined, cluttered underwater settings, achieved through the collaboration of an omnidirectional surface vehicle and an ROV. A formulation is proposed and evaluated in the simulation against ground truth. The experimental results from the simulation form a proof of principle of the proposed system and also demonstrate its deployability. Unlike many previous approaches, the system does not rely on fixed infrastructure or tracking of features in the environment and can cover large enclosed areas without additional equipment.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
♻ ☆ An Efficient Model-Based Approach on Learning Agile Motor Skills without Reinforcement ICRA2024
Learning-based methods have improved locomotion skills of quadruped robots through deep reinforcement learning. However, the sim-to-real gap and low sample efficiency still limit the skill transfer. To address this issue, we propose an efficient model-based learning framework that combines a world model with a policy network. We train a differentiable world model to predict future states and use it to directly supervise a Variational Autoencoder (VAE)-based policy network to imitate real animal behaviors. This significantly reduces the need for real interaction data and allows for rapid policy updates. We also develop a high-level network to track diverse commands and trajectories. Our simulated results show a tenfold sample efficiency increase compared to reinforcement learning methods such as PPO. In real-world testing, our policy achieves proficient command-following performance with only a two-minute data collection period and generalizes well to new speeds and paths.
comment: Accepted by ICRA2024
♻ ☆ SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulation
Humans demonstrate remarkable skill in transferring manipulation abilities across objects of varying shapes, poses, and appearances, a capability rooted in their understanding of semantic correspondences between different instances. To equip robots with a similar high-level comprehension, we present SparseDFF, a novel DFF for 3D scenes utilizing large 2D vision models to extract semantic features from sparse RGBD images, a domain where research is limited despite its relevance to many tasks with fixed-camera setups. SparseDFF generates view-consistent 3D DFFs, enabling efficient one-shot learning of dexterous manipulations by mapping image features to a 3D point cloud. Central to SparseDFF is a feature refinement network, optimized with a contrastive loss between views and a point-pruning mechanism for feature continuity. This facilitates the minimization of feature discrepancies w.r.t. end-effector parameters, bridging demonstrations and target manipulations. Validated in real-world scenarios with a dexterous hand, SparseDFF proves effective in manipulating both rigid and deformable objects, demonstrating significant generalization capabilities across object and scene variations.
♻ ☆ LeTO: Learning Constrained Visuomotor Policy with Differentiable Trajectory Optimization
This paper introduces LeTO, a method for learning constrained visuomotor policy via differentiable trajectory optimization. Our approach uniquely integrates a differentiable optimization layer into the neural network. By formulating the optimization layer as a trajectory optimization problem, we enable the model to end-to-end generate actions in a safe and controlled fashion without extra modules. Our method allows for the introduction of constraints information during the training process, thereby balancing the training objectives of satisfying constraints, smoothing the trajectories, and minimizing errors with demonstrations. This "gray box" method marries the optimization-based safety and interpretability with the powerful representational abilities of neural networks. We quantitatively evaluate LeTO in simulation and on the real robot. In simulation, LeTO achieves a success rate comparable to state-of-the-art imitation learning methods, but the generated trajectories are of less uncertainty, higher quality, and smoother. In real-world experiments, we deployed LeTO to handle constraints-critical tasks. The results show the effectiveness of LeTO comparing with state-of-the-art imitation learning approaches. We release our code at https://github.com/ZhengtongXu/LeTO.
comment: 8 pages, 5 figures
♻ ☆ Diffusion Reward: Learning Rewards via Conditional Video Diffusion
Learning rewards from expert videos offers an affordable and effective solution to specify the intended behaviors for reinforcement learning tasks. In this work, we propose Diffusion Reward, a novel framework that learns rewards from expert videos via conditional video diffusion models for solving complex visual RL problems. Our key insight is that lower generative diversity is observed when conditioned on expert trajectories. Diffusion Reward is accordingly formalized by the negative of conditional entropy that encourages productive exploration of expert-like behaviors. We show the efficacy of our method over 10 robotic manipulation tasks from MetaWorld and Adroit with visual input and sparse reward. Moreover, Diffusion Reward could even solve unseen tasks successfully and effectively, largely surpassing baseline methods. Project page and code: https://diffusion-reward.github.io/.
comment: Project page and code: https://diffusion-reward.github.io/
♻ ☆ Value of Assistance for Grasping
In multiple realistic settings, a robot is tasked with grasping an object without knowing its exact pose and relies on a probabilistic estimation of the pose to decide how to attempt the grasp. We support settings in which it is possible to provide the robot with an observation of the object before a grasp is attempted but this possibility is limited and there is a need to decide which sensing action would be most beneficial. We support this decision by offering a novel Value of Assistance (VOA) measure for assessing the expected effect a specific observation will have on the robot's ability to complete its task. We evaluate our suggested measure in simulated and real-world collaborative grasping settings.
♻ ☆ Fast LiDAR Informed Visual Search in Unseen Indoor Environments
This paper explores the problem of planning for visual search without prior map information. We leverage the pixel-wise environment perception problem where one is given wide Field of View 2D scan data and must perform LiDAR segmentation to contextually label points in the surroundings. These pixel classifications provide an informed prior on which to plan next best viewpoints during visual search tasks. We present LIVES: LiDAR Informed Visual Search, a method aimed at finding objects of interest in unknown indoor environments. A robust map-free classifier is trained from expert data collected using a simple cart platform equipped with a map-based classifier. An autonomous exploration planner takes the contextual data from scans and uses that prior to plan viewpoints more likely to yield detection of the search target. We propose a utility function that accounts for traditional metrics like information gain and path cost and for the contextual information. LIVES is baselined against several existing exploration methods in simulation to verify its performance. It is validated in real-world experiments with single and multiple search objects with a Spot robot in two unseen environments. Videos of experiments, implementation details and open source code can be found at https://sites.google.com/view/lives-2024/home.
comment: 6 pages + references. 6 figures. 1 algorithm. 1 table
♻ ☆ High-Gain Disturbance Observer for Robust Trajectory Tracking of Quadrotors
This paper presents a simple method to boost the robustness of quadrotors in trajectory tracking. The presented method features a high-gain disturbance observer (HGDO) that provides disturbance estimates in real-time. The estimates are then used in a trajectory control law to compensate for disturbance effects. We present theoretical convergence results showing that the proposed HGDO can quickly converge to an adjustable neighborhood of actual disturbance values. We will then integrate the disturbance estimates with a typical robust trajectory controller, namely sliding mode control (SMC), and present Lyapunov stability analysis to establish the boundedness of trajectory tracking errors. However, our stability analysis can be easily extended to other Lyapunov-based controllers to develop different HGDO-based controllers with formal stability guarantees. We evaluate the proposed HGDO-based control method using both simulation and laboratory experiments in various scenarios and in the presence of external disturbances. Our results indicate that the addition of HGDO to a quadrotor trajectory controller can significantly improve the accuracy and precision of trajectory tracking in the presence of external disturbances.
♻ ☆ RLIF: Interactive Imitation Learning as Reinforcement Learning ICLR 2024
Although reinforcement learning methods offer a powerful framework for automatic skill acquisition, for practical learning-based control problems in domains such as robotics, imitation learning often provides a more convenient and accessible alternative. In particular, an interactive imitation learning method such as DAgger, which queries a near-optimal expert to intervene online to collect correction data for addressing the distributional shift challenges that afflict na\"ive behavioral cloning, can enjoy good performance both in theory and practice without requiring manually specified reward functions and other components of full reinforcement learning methods. In this paper, we explore how off-policy reinforcement learning can enable improved performance under assumptions that are similar but potentially even more practical than those of interactive imitation learning. Our proposed method uses reinforcement learning with user intervention signals themselves as rewards. This relaxes the assumption that intervening experts in interactive imitation learning should be near-optimal and enables the algorithm to learn behaviors that improve over the potential suboptimal human expert. We also provide a unified framework to analyze our RL method and DAgger; for which we present the asymptotic analysis of the suboptimal gap for both methods as well as the non-asymptotic sample complexity bound of our method. We then evaluate our method on challenging high-dimensional continuous control simulation benchmarks as well as real-world robotic vision-based manipulation tasks. The results show that it strongly outperforms DAgger-like approaches across the different tasks, especially when the intervening experts are suboptimal. Code and videos can be found on the project website: https://rlif-page.github.io
comment: ICLR 2024
♻ ☆ 3D Reconstruction in Noisy Agricultural Environments: A Bayesian Optimization Perspective for View Planning
3D reconstruction is a fundamental task in robotics that gained attention due to its major impact in a wide variety of practical settings, including agriculture, underwater, and urban environments. This task can be carried out via view planning (VP), which aims to optimally place a certain number of cameras in positions that maximize the visual information, improving the resulting 3D reconstruction. Nonetheless, in most real-world settings, existing environmental noise can significantly affect the performance of 3D reconstruction. To that end, this work advocates a novel geometric-based reconstruction quality function for VP, that accounts for the existing noise of the environment, without requiring its closed-form expression. With no analytic expression of the objective function, this work puts forth an adaptive Bayesian optimization algorithm for accurate 3D reconstruction in the presence of noise. Numerical tests on noisy agricultural environments showcase the merits of the proposed approach for 3D reconstruction with even a small number of available cameras.
♻ ☆ Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting
In this work, we propose a novel method to supervise 3D Gaussian Splatting (3DGS) scenes using optical tactile sensors. Optical tactile sensors have become widespread in their use in robotics for manipulation and object representation; however, raw optical tactile sensor data is unsuitable to directly supervise a 3DGS scene. Our representation leverages a Gaussian Process Implicit Surface to implicitly represent the object, combining many touches into a unified representation with uncertainty. We merge this model with a monocular depth estimation network, which is aligned in a two stage process, coarsely aligning with a depth camera and then finely adjusting to match our touch data. For every training image, our method produces a corresponding fused depth and uncertainty map. Utilizing this additional information, we propose a new loss function, variance weighted depth supervised loss, for training the 3DGS scene model. We leverage the DenseTact optical tactile sensor and RealSense RGB-D camera to show that combining touch and vision in this manner leads to quantitatively and qualitatively better results than vision or touch alone in a few-view scene syntheses on opaque as well as on reflective and transparent objects. Please see our project page at http://armlabstanford.github.io/touch-gs
comment: 8 pages, 7 figures
♻ ☆ AO-Grasp: Articulated Object Grasp Generation
We introduce AO-Grasp, a grasp proposal method that generates 6 DoF grasps that enable robots to interact with articulated objects, such as opening and closing cabinets and appliances. AO-Grasp consists of two main contributions: the AO-Grasp Model and the AO-Grasp Dataset. Given a segmented partial point cloud of a single articulated object, the AO-Grasp Model predicts the best grasp points on the object with an Actionable Grasp Point Predictor. Then, it finds corresponding grasp orientations for each of these points, resulting in stable and actionable grasp proposals. We train the AO-Grasp Model on our new AO-Grasp Dataset, which contains 78K actionable parallel-jaw grasps on synthetic articulated objects. In simulation, AO-Grasp achieves a 45.0 % grasp success rate, whereas the highest performing baseline achieves a 35.0% success rate. Additionally, we evaluate AO-Grasp on 120 real-world scenes of objects with varied geometries, articulation axes, and joint states, where AO-Grasp produces successful grasps on 67.5% of scenes, while the baseline only produces successful grasps on 33.3% of scenes. To the best of our knowledge, AO-Grasp is the first method for generating 6 DoF grasps on articulated objects directly from partial point clouds without requiring part detection or hand-designed grasp heuristics. Project website: https://stanford-iprl-lab.github.io/ao-grasp
comment: Project website: https://stanford-iprl-lab.github.io/ao-grasp
♻ ☆ Learning Continuous Control with Geometric Regularity from Robot Intrinsic Symmetry ICRA 2024
Geometric regularity, which leverages data symmetry, has been successfully incorporated into deep learning architectures such as CNNs, RNNs, GNNs, and Transformers. While this concept has been widely applied in robotics to address the curse of dimensionality when learning from high-dimensional data, the inherent reflectional and rotational symmetry of robot structures has not been adequately explored. Drawing inspiration from cooperative multi-agent reinforcement learning, we introduce novel network structures for single-agent control learning that explicitly capture these symmetries. Moreover, we investigate the relationship between the geometric prior and the concept of Parameter Sharing in multi-agent reinforcement learning. Last but not the least, we implement the proposed framework in online and offline learning methods to demonstrate its ease of use. Through experiments conducted on various challenging continuous control tasks on simulators and real robots, we highlight the significant potential of the proposed geometric regularity in enhancing robot learning capabilities.
comment: accepted by ICRA 2024
♻ ☆ Comparison of Motion Encoding Frameworks on Human Manipulation Actions
Movement generation, and especially generalisation to unseen situations, plays an important role in robotics. Different types of movement generation methods exist such as spline based methods, dynamical system based methods, and methods based on Gaussian mixture models (GMMs). Using a large, new dataset on human manipulations, in this paper we provide a highly detailed comparison of five fundamentally different and widely used movement encoding and generation frameworks: dynamic movement primitives (DMPs), time based Gaussian mixture regression (tbGMR), stable estimator of dynamical systems (SEDS), Probabilistic Movement Primitives (ProMP) and Optimal Control Primitives (OCP). We compare these frameworks with respect to their movement encoding efficiency, reconstruction accuracy, and movement generalisation capabilities. The new dataset consists of nine object manipulation actions performed by 12 humans: pick and place, put on top/take down, put inside/take out, hide/uncover, and push/pull with a total of 7,652 movement examples. Our analysis shows that for movement encoding and reconstruction DMPs and OCPs are the most efficient with respect to the number of parameters and reconstruction accuracy, if a sufficient number of kernels is used. In case of movement generalisation to new start- and end-point situations, DMPs, OCPs and task parameterized GMM (TP-GMM, movement generalisation framework based on tbGMR) lead to similar performance, which ProMPs only achieve when using many demonstrations for learning. All models outperform SEDS, which additionally proves to be difficult to fit. Furthermore we observe that TP-GMM and SEDS suffer from problems reaching the end-points of generalizations.These different quantitative results will help selecting the most appropriate models and designing trajectory representations in an improved task-dependent way in future robotic applications.
♻ ☆ Exposing the Unseen: Exposure Time Emulation for Offline Benchmarking of Vision Algorithms IROS 2024
Visual Odometry (VO) is one of the fundamental tasks in computer vision for robotics. However, its performance is deeply affected by High Dynamic Range (HDR) scenes, omnipresent outdoor. While new Automatic-Exposure (AE) approaches to mitigate this have appeared, their comparison in a reproducible manner is problematic. This stems from the fact that the behavior of AE depends on the environment, and it affects the image acquisition process. Consequently, AE has traditionally only been benchmarked in an online manner, making the experiments non-reproducible. To solve this, we propose a new methodology based on an emulator that can generate images at any exposure time. It leverages BorealHDR, a unique multi-exposure stereo dataset collected over 10 km, on 55 trajectories with challenging illumination conditions. Moreover, it includes lidar-inertial-based global maps with pose estimation for each image frame as well as Global Navigation Satellite System (GNSS) data, for comparison. We show that using these images acquired at different exposure times, we can emulate realistic images, keeping a Root-Mean-Square Error (RMSE) below 1.78 % compared to ground truth images. To demonstrate the practicality of our approach for offline benchmarking, we compared three state-of-the-art AE algorithms on key elements of Visual Simultaneous Localization And Mapping (VSLAM) pipeline, against four baselines. Consequently, reproducible evaluation of AE is now possible, speeding up the development of future approaches. Our code and dataset are available online at this link: https://github.com/norlab-ulaval/BorealHDR
comment: 6 pages, 6 figures, submitted to 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2024)
♻ ☆ MAINS: A Magnetic Field Aided Inertial Navigation System for Indoor Positioning
A Magnetic field Aided Inertial Navigation System (MAINS) for indoor navigation is proposed in this paper. MAINS leverages an array of magnetometers to measure spatial variations in the magnetic field, which are then used to estimate the displacement and orientation changes of the system, thereby aiding the inertial navigation system (INS). Experiments show that MAINS significantly outperforms the stand-alone INS, demonstrating a remarkable two orders of magnitude reduction in position error. Furthermore, when compared to the state-of-the-art magnetic-field-aided navigation approach, the proposed method exhibits slightly improved horizontal position accuracy. On the other hand, it has noticeably larger vertical error on datasets with large magnetic field variations. However, one of the main advantages of MAINS compared to the state-of-the-art is that it enables flexible sensor configurations. The experimental results show that the position error after 2 minutes of navigation in most cases is less than 3 meters when using an array of 30 magnetometers. Thus, the proposed navigation solution has the potential to solve one of the key challenges faced with current magnetic-field simultaneous localization and mapping (SLAM) solutions: the very limited allowable length of the exploration phase during which unvisited areas are mapped.
comment: Accepted to IEEE Sensors Journal
♻ ☆ Studying speed-accuracy trade-offs in best-of-n collective decision-making through heterogeneous mean-field modeling
To succeed in their objectives, groups of individuals must be able to make quick and accurate collective decisions on the best option among a set of alternatives with different qualities. Group-living animals aim to do that all the time. Plants and fungi are thought to do so too. Swarms of autonomous robots can also be programmed to make best-of-n decisions for solving tasks collaboratively. Ultimately, humans critically need it and so many times they should be better at it. Thanks to their mathematical tractability, simple models like the voter model and the local majority rule model have proven useful to describe the dynamics of such collective decision-making processes. To reach a consensus, individuals change their opinion by interacting with neighbors in their social network. At least among animals and robots, options with a better quality are exchanged more often and therefore spread faster than lower-quality options, leading to the collective selection of the best option. With our work, we study the impact of individuals making errors in pooling others' opinions caused, for example, by the need to reduce the cognitive load. Our analysis is grounded on the introduction of a model that generalizes the two existing models (local majority rule and voter model), showing a speed-accuracy trade-off regulated by the cognitive effort of individuals. We also investigate the impact of the interaction network topology on the collective dynamics. To do so, we extend our model and, by using the heterogeneous mean-field approach, we show the presence of another speed-accuracy trade-off regulated by network connectivity. An interesting result is that reduced network connectivity corresponds to an increase in collective decision accuracy.
comment: 29 pages, 18 figures
♻ ☆ Robustness Evaluation of Localization Techniques for Autonomous Racing
This work introduces SynPF, an MCL-based algorithm tailored for high-speed racing environments. Benchmarked against Cartographer, a state-of-the-art pose-graph SLAM algorithm, SynPF leverages synergies from previous particle-filtering methods and synthesizes them for the high-performance racing domain. Our extensive in-field evaluations reveal that while Cartographer excels under nominal conditions, it struggles when subjected to wheel-slip, a common phenomenon in a racing scenario due to varying grip levels and aggressive driving behaviour. Conversely, SynPF demonstrates robustness in these challenging conditions and a low-latency computation time of 1.25 ms on on-board computers without a GPU. Using the F1TENTH platform, a 1:10 scaled autonomous racing vehicle, this work not only highlights the vulnerabilities of existing algorithms in high-speed scenarios, tested up until 7.6 m/s, but also emphasizes the potential of SynPF as a viable alternative, especially in deteriorating odometry conditions.
comment: Accepted at the Design, Automation and Test in Europe Conference 2024 as an extended abstract
♻ ☆ Transferring Foundation Models for Generalizable Robotic Manipulation
Improving the generalization capabilities of general-purpose robotic manipulation agents in the real world has long been a significant challenge. Existing approaches often rely on collecting large-scale robotic data which is costly and time-consuming, such as the RT-1 dataset. However, due to insufficient diversity of data, these approaches typically suffer from limiting their capability in open-domain scenarios with new objects and diverse environments. In this paper, we propose a novel paradigm that effectively leverages language-reasoning segmentation mask generated by internet-scale foundation models, to condition robot manipulation tasks. By integrating the mask modality, which incorporates semantic, geometric, and temporal correlation priors derived from vision foundation models, into the end-to-end policy model, our approach can effectively and robustly perceive object pose and enable sample-efficient generalization learning, including new object instances, semantic categories, and unseen backgrounds. We first introduce a series of foundation models to ground natural language demands across multiple tasks. Secondly, we develop a two-stream 2D policy model based on imitation learning, which processes raw images and object masks to predict robot actions with a local-global perception manner. Extensive realworld experiments conducted on a Franka Emika robot arm demonstrate the effectiveness of our proposed paradigm and policy architecture. Demos can be found in our submitted video, and more comprehensive ones can be found in link1 or link2.
comment: 9 pages, 5 figures
Computer Vision and Pattern Recognition 141
☆ Implicit Discriminative Knowledge Learning for Visible-Infrared Person Re-Identification CVPR 2024
Visible-Infrared Person Re-identification (VI-ReID) is a challenging cross-modal pedestrian retrieval task, due to significant intra-class variations and cross-modal discrepancies among different cameras. Existing works mainly focus on embedding images of different modalities into a unified space to mine modality-shared features. They only seek distinctive information within these shared features, while ignoring the identity-aware useful information that is implicit in the modality-specific features. To address this issue, we propose a novel Implicit Discriminative Knowledge Learning (IDKL) network to uncover and leverage the implicit discriminative information contained within the modality-specific. First, we extract modality-specific and modality-shared features using a novel dual-stream network. Then, the modality-specific features undergo purification to reduce their modality style discrepancies while preserving identity-aware discriminative knowledge. Subsequently, this kind of implicit knowledge is distilled into the modality-shared feature to enhance its distinctiveness. Finally, an alignment loss is proposed to minimize modality discrepancy on enhanced modality-shared features. Extensive experiments on multiple public datasets demonstrate the superiority of IDKL network over the state-of-the-art methods. Code is available at https://github.com/1KK077/IDKL.
comment: CVPR 2024
☆ LLaVA-UHD: an LMM Perceiving Any Aspect Ratio and High-Resolution Images
Visual encoding constitutes the basis of large multimodal models (LMMs) in understanding the visual world. Conventional LMMs process images in fixed sizes and limited resolutions, while recent explorations in this direction are limited in adaptivity, efficiency, and even correctness. In this work, we first take GPT-4V and LLaVA-1.5 as representative examples and expose systematic flaws rooted in their visual encoding strategy. To address the challenges, we present LLaVA-UHD, a large multimodal model that can efficiently perceive images in any aspect ratio and high resolution. LLaVA-UHD includes three key components: (1) An image modularization strategy that divides native-resolution images into smaller variable-sized slices for efficient and extensible encoding, (2) a compression module that further condenses image tokens from visual encoders, and (3) a spatial schema to organize slice tokens for LLMs. Comprehensive experiments show that LLaVA-UHD outperforms established LMMs trained with 2-3 orders of magnitude more data on 9 benchmarks. Notably, our model built on LLaVA-1.5 336x336 supports 6 times larger (i.e., 672x1088) resolution images using only 94% inference computation, and achieves 6.4 accuracy improvement on TextVQA. Moreover, the model can be efficiently trained in academic settings, within 23 hours on 8 A100 GPUs (vs. 26 hours of LLaVA-1.5). We make the data and code publicly available at https://github.com/thunlp/LLaVA-UHD.
comment: Preprint
☆ A Spatial-Temporal Progressive Fusion Network for Breast Lesion Segmentation in Ultrasound Videos
Ultrasound video-based breast lesion segmentation provides a valuable assistance in early breast lesion detection and treatment. However, existing works mainly focus on lesion segmentation based on ultrasound breast images which usually can not be adapted well to obtain desirable results on ultrasound videos. The main challenge for ultrasound video-based breast lesion segmentation is how to exploit the lesion cues of both intra-frame and inter-frame simultaneously. To address this problem, we propose a novel Spatial-Temporal Progressive Fusion Network (STPFNet) for video based breast lesion segmentation problem. The main aspects of the proposed STPFNet are threefold. First, we propose to adopt a unified network architecture to capture both spatial dependences within each ultrasound frame and temporal correlations between different frames together for ultrasound data representation. Second, we propose a new fusion module, termed Multi-Scale Feature Fusion (MSFF), to fuse spatial and temporal cues together for lesion detection. MSFF can help to determine the boundary contour of lesion region to overcome the issue of lesion boundary blurring. Third, we propose to exploit the segmentation result of previous frame as the prior knowledge to suppress the noisy background and learn more robust representation. In particular, we introduce a new publicly available ultrasound video breast lesion segmentation dataset, termed UVBLS200, which is specifically dedicated to breast lesion segmentation. It contains 200 videos, including 80 videos of benign lesions and 120 videos of malignant lesions. Experiments on the proposed dataset demonstrate that the proposed STPFNet achieves better breast lesion detection performance than state-of-the-art methods.
☆ Urban Scene Diffusion through Semantic Occupancy Map
Generating unbounded 3D scenes is crucial for large-scale scene understanding and simulation. Urban scenes, unlike natural landscapes, consist of various complex man-made objects and structures such as roads, traffic signs, vehicles, and buildings. To create a realistic and detailed urban scene, it is crucial to accurately represent the geometry and semantics of the underlying objects, going beyond their visual appearance. In this work, we propose UrbanDiffusion, a 3D diffusion model that is conditioned on a Bird's-Eye View (BEV) map and generates an urban scene with geometry and semantics in the form of semantic occupancy map. Our model introduces a novel paradigm that learns the data distribution of scene-level structures within a latent space and further enables the expansion of the synthesized scene into an arbitrary scale. After training on real-world driving datasets, our model can generate a wide range of diverse urban scenes given the BEV maps from the held-out set and also generalize to the synthesized maps from a driving simulator. We further demonstrate its application to scene image synthesis with a pretrained image generator as a prior.
comment: The project website is https://metadriverse.github.io/urbandiff/
☆ TrajectoryNAS: A Neural Architecture Search for Trajectory Prediction
Autonomous driving systems are a rapidly evolving technology that enables driverless car production. Trajectory prediction is a critical component of autonomous driving systems, enabling cars to anticipate the movements of surrounding objects for safe navigation. Trajectory prediction using Lidar point-cloud data performs better than 2D images due to providing 3D information. However, processing point-cloud data is more complicated and time-consuming than 2D images. Hence, state-of-the-art 3D trajectory predictions using point-cloud data suffer from slow and erroneous predictions. This paper introduces TrajectoryNAS, a pioneering method that focuses on utilizing point cloud data for trajectory prediction. By leveraging Neural Architecture Search (NAS), TrajectoryNAS automates the design of trajectory prediction models, encompassing object detection, tracking, and forecasting in a cohesive manner. This approach not only addresses the complex interdependencies among these tasks but also emphasizes the importance of accuracy and efficiency in trajectory modeling. Through empirical studies, TrajectoryNAS demonstrates its effectiveness in enhancing the performance of autonomous driving systems, marking a significant advancement in the field.Experimental results reveal that TrajcetoryNAS yield a minimum of 4.8 higger accuracy and 1.1* lower latency over competing methods on the NuScenes dataset.
☆ Object Segmentation-Assisted Inter Prediction for Versatile Video Coding
In modern video coding standards, block-based inter prediction is widely adopted, which brings high compression efficiency. However, in natural videos, there are usually multiple moving objects of arbitrary shapes, resulting in complex motion fields that are difficult to compactly represent. This problem has been tackled by more flexible block partitioning methods in the Versatile Video Coding (VVC) standard, but the more flexible partitions require more overhead bits to signal and still cannot be made arbitrary shaped. To address this limitation, we propose an object segmentation-assisted inter prediction method (SAIP), where objects in the reference frames are segmented by some advanced technologies. With a proper indication, the object segmentation mask is translated from the reference frame to the current frame as the arbitrary-shaped partition of different regions without any extra signal. Using the segmentation mask, motion compensation is separately performed for different regions, achieving higher prediction accuracy. The segmentation mask is further used to code the motion vectors of different regions more efficiently. Moreover, segmentation mask is considered in the joint rate-distortion optimization for motion estimation and partition estimation to derive the motion vector of different regions and partition more accurately. The proposed method is implemented into the VVC reference software, VTM version 12.0. Experimental results show that the proposed method achieves up to 1.98%, 1.14%, 0.79%, and on average 0.82%, 0.49%, 0.37% BD-rate reduction for common test sequences, under the Low-delay P, Low-delay B, and Random Access configurations, respectively.
comment: 22 pages, 15 figures
☆ TTT-KD: Test-Time Training for 3D Semantic Segmentation through Knowledge Distillation from Foundation Models
Test-Time Training (TTT) proposes to adapt a pre-trained network to changing data distributions on-the-fly. In this work, we propose the first TTT method for 3D semantic segmentation, TTT-KD, which models Knowledge Distillation (KD) from foundation models (e.g. DINOv2) as a self-supervised objective for adaptation to distribution shifts at test-time. Given access to paired image-pointcloud (2D-3D) data, we first optimize a 3D segmentation backbone for the main task of semantic segmentation using the pointclouds and the task of 2D $\to$ 3D KD by using an off-the-shelf 2D pre-trained foundation model. At test-time, our TTT-KD updates the 3D segmentation backbone for each test sample, by using the self-supervised task of knowledge distillation, before performing the final prediction. Extensive evaluations on multiple indoor and outdoor 3D segmentation benchmarks show the utility of TTT-KD, as it improves performance for both in-distribution (ID) and out-of-distribution (ODO) test datasets. We achieve a gain of up to 13% mIoU (7% on average) when the train and test distributions are similar and up to 45% (20% on average) when adapting to OOD test samples.
☆ MoreStyle: Relax Low-frequency Constraint of Fourier-based Image Reconstruction in Generalizable Medical Image Segmentation
The task of single-source domain generalization (SDG) in medical image segmentation is crucial due to frequent domain shifts in clinical image datasets. To address the challenge of poor generalization across different domains, we introduce a Plug-and-Play module for data augmentation called MoreStyle. MoreStyle diversifies image styles by relaxing low-frequency constraints in Fourier space, guiding the image reconstruction network. With the help of adversarial learning, MoreStyle further expands the style range and pinpoints the most intricate style combinations within latent features. To handle significant style variations, we introduce an uncertainty-weighted loss. This loss emphasizes hard-to-classify pixels resulting only from style shifts while mitigating true hard-to-classify pixels in both MoreStyle-generated and original images. Extensive experiments on two widely used benchmarks demonstrate that the proposed MoreStyle effectively helps to achieve good domain generalization ability, and has the potential to further boost the performance of some state-of-the-art SDG methods.
comment: 10 pages, 3 figures
☆ MASSTAR: A Multi-Modal and Large-Scale Scene Dataset with a Versatile Toolchain for Surface Prediction and Completion IROS2024
Surface prediction and completion have been widely studied in various applications. Recently, research in surface completion has evolved from small objects to complex large-scale scenes. As a result, researchers have begun increasing the volume of data and leveraging a greater variety of data modalities including rendered RGB images, descriptive texts, depth images, etc, to enhance algorithm performance. However, existing datasets suffer from a deficiency in the amounts of scene-level models along with the corresponding multi-modal information. Therefore, a method to scale the datasets and generate multi-modal information in them efficiently is essential. To bridge this research gap, we propose MASSTAR: a Multi-modal lArge-scale Scene dataset with a verSatile Toolchain for surfAce pRediction and completion. We develop a versatile and efficient toolchain for processing the raw 3D data from the environments. It screens out a set of fine-grained scene models and generates the corresponding multi-modal data. Utilizing the toolchain, we then generate an example dataset composed of over a thousand scene-level models with partial real-world data added. We compare MASSTAR with the existing datasets, which validates its superiority: the ability to efficiently extract high-quality models from complex scenarios to expand the dataset. Additionally, several representative surface completion algorithms are benchmarked on MASSTAR, which reveals that existing algorithms can hardly deal with scene-level completion. We will release the source code of our toolchain and the dataset. For more details, please see our project page at https://sysu-star.github.io/MASSTAR.
comment: Submitted to IROS2024. Code: https://github.com/SYSU-STAR/MASSTAR. Project Page: https://github.com/SYSU-STAR/MASSTAR
☆ NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting
We propose NEDS-SLAM, an Explicit Dense semantic SLAM system based on 3D Gaussian representation, that enables robust 3D semantic mapping, accurate camera tracking, and high-quality rendering in real-time. In the system, we propose a Spatially Consistent Feature Fusion model to reduce the effect of erroneous estimates from pre-trained segmentation head on semantic reconstruction, achieving robust 3D semantic Gaussian mapping. Additionally, we employ a lightweight encoder-decoder to compress the high-dimensional semantic features into a compact 3D Gaussian representation, mitigating the burden of excessive memory consumption. Furthermore, we leverage the advantage of 3D Gaussian splatting, which enables efficient and differentiable novel view rendering, and propose a Virtual Camera View Pruning method to eliminate outlier GS points, thereby effectively enhancing the quality of scene representations. Our NEDS-SLAM method demonstrates competitive performance over existing dense semantic SLAM methods in terms of mapping and tracking accuracy on Replica and ScanNet datasets, while also showing excellent capabilities in 3D dense semantic mapping.
☆ Exploring 3D-aware Latent Spaces for Efficiently Learning Numerous Scenes
We present a method enabling the scaling of NeRFs to learn a large number of semantically-similar scenes. We combine two techniques to improve the required training time and memory cost per scene. First, we learn a 3D-aware latent space in which we train Tri-Plane scene representations, hence reducing the resolution at which scenes are learned. Moreover, we present a way to share common information across scenes, hence allowing for a reduction of model complexity to learn a particular scene. Our method reduces effective per-scene memory costs by 44% and per-scene time costs by 86% when training 1000 scenes. Our project page can be found at https://3da-ae.github.io .
☆ Better (pseudo-)labels for semi-supervised instance segmentation ICLR 2024
Despite the availability of large datasets for tasks like image classification and image-text alignment, labeled data for more complex recognition tasks, such as detection and segmentation, is less abundant. In particular, for instance segmentation annotations are time-consuming to produce, and the distribution of instances is often highly skewed across classes. While semi-supervised teacher-student distillation methods show promise in leveraging vast amounts of unlabeled data, they suffer from miscalibration, resulting in overconfidence in frequently represented classes and underconfidence in rarer ones. Additionally, these methods encounter difficulties in efficiently learning from a limited set of examples. We introduce a dual-strategy to enhance the teacher model's training process, substantially improving the performance on few-shot learning. Secondly, we propose a calibration correction mechanism that that enables the student model to correct the teacher's calibration errors. Using our approach, we observed marked improvements over a state-of-the-art supervised baseline performance on the LVIS dataset, with an increase of 2.8% in average precision (AP) and 10.3% gain in AP for rare classes.
comment: Appeared at the Practical ML for Low Resource Settings workshop at ICLR 2024
☆ Towards Generalizing to Unseen Domains with Few Labels CVPR 2024
We approach the challenge of addressing semi-supervised domain generalization (SSDG). Specifically, our aim is to obtain a model that learns domain-generalizable features by leveraging a limited subset of labelled data alongside a substantially larger pool of unlabeled data. Existing domain generalization (DG) methods which are unable to exploit unlabeled data perform poorly compared to semi-supervised learning (SSL) methods under SSDG setting. Nevertheless, SSL methods have considerable room for performance improvement when compared to fully-supervised DG training. To tackle this underexplored, yet highly practical problem of SSDG, we make the following core contributions. First, we propose a feature-based conformity technique that matches the posterior distributions from the feature space with the pseudo-label from the model's output space. Second, we develop a semantics alignment loss to learn semantically-compatible representations by regularizing the semantic structure in the feature space. Our method is plug-and-play and can be readily integrated with different SSL-based SSDG baselines without introducing any additional parameters. Extensive experimental results across five challenging DG benchmarks with four strong SSL baselines suggest that our method provides consistent and notable gains in two different SSDG settings.
comment: Accepted at CVPR 2024
☆ WIA-LD2ND: Wavelet-based Image Alignment for Self-supervised Low-Dose CT Denoising
In clinical examinations and diagnoses, low-dose computed tomography (LDCT) is crucial for minimizing health risks compared with normal-dose computed tomography (NDCT). However, reducing the radiation dose compromises the signal-to-noise ratio, leading to degraded quality of CT images. To address this, we analyze LDCT denoising task based on experimental results from the frequency perspective, and then introduce a novel self-supervised CT image denoising method called WIA-LD2ND, only using NDCT data. The proposed WIA-LD2ND comprises two modules: Wavelet-based Image Alignment (WIA) and Frequency-Aware Multi-scale Loss (FAM). First, WIA is introduced to align NDCT with LDCT by mainly adding noise to the high-frequency components, which is the main difference between LDCT and NDCT. Second, to better capture high-frequency components and detailed information, Frequency-Aware Multi-scale Loss (FAM) is proposed by effectively utilizing multi-scale feature space. Extensive experiments on two public LDCT denoising datasets demonstrate that our WIA-LD2ND, only uses NDCT, outperforms existing several state-of-the-art weakly-supervised and self-supervised methods.
comment: 11 pages, 4 figures
☆ Binary Noise for Binary Tasks: Masked Bernoulli Diffusion for Unsupervised Anomaly Detection
The high performance of denoising diffusion models for image generation has paved the way for their application in unsupervised medical anomaly detection. As diffusion-based methods require a lot of GPU memory and have long sampling times, we present a novel and fast unsupervised anomaly detection approach based on latent Bernoulli diffusion models. We first apply an autoencoder to compress the input images into a binary latent representation. Next, a diffusion model that follows a Bernoulli noise schedule is employed to this latent space and trained to restore binary latent representations from perturbed ones. The binary nature of this diffusion model allows us to identify entries in the latent space that have a high probability of flipping their binary code during the denoising process, which indicates out-of-distribution data. We propose a masking algorithm based on these probabilities, which improves the anomaly detection scores. We achieve state-of-the-art performance compared to other diffusion-based unsupervised anomaly detection algorithms while significantly reducing sampling time and memory consumption. The code is available at https://github.com/JuliaWolleb/Anomaly_berdiff.
☆ Normalized Validity Scores for DNNs in Regression based Eye Feature Extraction
We propose an improvement to the landmark validity loss. Landmark detection is widely used in head pose estimation, eyelid shape extraction, as well as pupil and iris segmentation. There are numerous additional applications where landmark detection is used to estimate the shape of complex objects. One part of this process is the accurate and fine-grained detection of the shape. The other part is the validity or inaccuracy per landmark, which can be used to detect unreliable areas, where the shape possibly does not fit, and to improve the accuracy of the entire shape extraction by excluding inaccurate landmarks. We propose a normalization in the loss formulation, which improves the accuracy of the entire approach due to the numerical balance of the normalized inaccuracy. In addition, we propose a margin for the inaccuracy to reduce the impact of gradients, which are produced by negligible errors close to the ground truth.
☆ LocalStyleFool: Regional Video Style Transfer Attack Using Segment Anything Model
Previous work has shown that well-crafted adversarial perturbations can threaten the security of video recognition systems. Attackers can invade such models with a low query budget when the perturbations are semantic-invariant, such as StyleFool. Despite the query efficiency, the naturalness of the minutia areas still requires amelioration, since StyleFool leverages style transfer to all pixels in each frame. To close the gap, we propose LocalStyleFool, an improved black-box video adversarial attack that superimposes regional style-transfer-based perturbations on videos. Benefiting from the popularity and scalably usability of Segment Anything Model (SAM), we first extract different regions according to semantic information and then track them through the video stream to maintain the temporal consistency. Then, we add style-transfer-based perturbations to several regions selected based on the associative criterion of transfer-based gradient information and regional area. Perturbation fine adjustment is followed to make stylized videos adversarial. We demonstrate that LocalStyleFool can improve both intra-frame and inter-frame naturalness through a human-assessed survey, while maintaining competitive fooling rate and query efficiency. Successful experiments on the high-resolution dataset also showcase that scrupulous segmentation of SAM helps to improve the scalability of adversarial attacks under high-resolution data.
comment: Accepted to 2024 IEEE Security and Privacy Workshops (SPW)
☆ Prioritized Semantic Learning for Zero-shot Instance Navigation
We study zero-shot instance navigation, in which the agent navigates to a specific object without using object annotations for training. Previous object navigation approaches apply the image-goal navigation (ImageNav) task (go to the location of an image) for pretraining, and transfer the agent to achieve object goals using a vision-language model. However, these approaches lead to issues of semantic neglect, where the model fails to learn meaningful semantic alignments. In this paper, we propose a Prioritized Semantic Learning (PSL) method to improve the semantic understanding ability of navigation agents. Specifically, a semantic-enhanced PSL agent is proposed and a prioritized semantic training strategy is introduced to select goal images that exhibit clear semantic supervision and relax the reward function from strict exact view matching. At inference time, a semantic expansion inference scheme is designed to preserve the same granularity level of the goal-semantic as training. Furthermore, for the popular HM3D environment, we present an Instance Navigation (InstanceNav) task that requires going to a specific object instance with detailed descriptions, as opposed to the Object Navigation (ObjectNav) task where the goal is defined merely by the object category. Our PSL agent outperforms the previous state-of-the-art by 66% on zero-shot ObjectNav in terms of success rate and is also superior on the new InstanceNav task. Code will be released at https://anonymous.4open. science/r/PSL/.
☆ Gridless 2D Recovery of Lines using the Sliding Frank-Wolfe Algorithm
We present a new approach leveraging the Sliding Frank--Wolfe algorithm to address the challenge of line recovery in degraded images. Building upon advances in conditional gradient methods for sparse inverse problems with differentiable measurement models, we propose two distinct models tailored for line detection tasks within the realm of blurred line deconvolution and ridge detection of linear chirps in spectrogram images.
☆ MedMerge: Merging Models for Effective Transfer Learning to Medical Imaging Tasks
Transfer learning has become a powerful tool to initialize deep learning models to achieve faster convergence and higher performance. This is especially useful in the medical imaging analysis domain, where data scarcity limits possible performance gains for deep learning models. Some advancements have been made in boosting the transfer learning performance gain by merging models starting from the same initialization. However, in the medical imaging analysis domain, there is an opportunity in merging models starting from different initialisations, thus combining the features learnt from different tasks. In this work, we propose MedMerge, a method whereby the weights of different models can be merged, and their features can be effectively utilized to boost performance on a new task. With MedMerge, we learn kernel-level weights that can later be used to merge the models into a single model, even when starting from different initializations. Testing on various medical imaging analysis tasks, we show that our merged model can achieve significant performance gains, with up to 3% improvement on the F1 score. The code implementation of this work will be available at www.github.com/BioMedIA-MBZUAI/MedMerge.
☆ Diffusion-Based Environment-Aware Trajectory Prediction
The ability to predict the future trajectories of traffic participants is crucial for the safe and efficient operation of autonomous vehicles. In this paper, a diffusion-based generative model for multi-agent trajectory prediction is proposed. The model is capable of capturing the complex interactions between traffic participants and the environment, accurately learning the multimodal nature of the data. The effectiveness of the approach is assessed on large-scale datasets of real-world traffic scenarios, showing that our model outperforms several well-established methods in terms of prediction accuracy. By the incorporation of differential motion constraints on the model output, we illustrate that our model is capable of generating a diverse set of realistic future trajectories. Through the use of an interaction-aware guidance signal, we further demonstrate that the model can be adapted to predict the behavior of less cooperative agents, emphasizing its practical applicability under uncertain traffic conditions.
☆ Arc2Face: A Foundation Model of Human Faces
This paper presents Arc2Face, an identity-conditioned face foundation model, which, given the ArcFace embedding of a person, can generate diverse photo-realistic images with an unparalleled degree of face similarity than existing models. Despite previous attempts to decode face recognition features into detailed images, we find that common high-resolution datasets (e.g. FFHQ) lack sufficient identities to reconstruct any subject. To that end, we meticulously upsample a significant portion of the WebFace42M database, the largest public dataset for face recognition (FR). Arc2Face builds upon a pretrained Stable Diffusion model, yet adapts it to the task of ID-to-face generation, conditioned solely on ID vectors. Deviating from recent works that combine ID with text embeddings for zero-shot personalization of text-to-image models, we emphasize on the compactness of FR features, which can fully capture the essence of the human face, as opposed to hand-crafted prompts. Crucially, text-augmented models struggle to decouple identity and text, usually necessitating some description of the given face to achieve satisfactory similarity. Arc2Face, however, only needs the discriminative features of ArcFace to guide the generation, offering a robust prior for a plethora of tasks where ID consistency is of paramount importance. As an example, we train a FR model on synthetic images from our model and achieve superior performance to existing synthetic datasets.
comment: 29 pages, 20 figures. Project page: https://arc2face.github.io/
☆ An Accurate and Real-time Relative Pose Estimation from Triple Point-line Images by Decoupling Rotation and Translation
Line features are valid complements for point features in man-made environments. 3D-2D constraints provided by line features have been widely used in Visual Odometry (VO) and Structure-from-Motion (SfM) systems. However, how to accurately solve three-view relative motion only with 2D observations of points and lines in real time has not been fully explored. In this paper, we propose a novel three-view pose solver based on rotation-translation decoupled estimation. First, a high-precision rotation estimation method based on normal vector coplanarity constraints that consider the uncertainty of observations is proposed, which can be solved by Levenberg-Marquardt (LM) algorithm efficiently. Second, a robust linear translation constraint that minimizes the degree of the rotation components and feature observation components in equations is elaborately designed for estimating translations accurately. Experiments on synthetic data and real-world data show that the proposed approach improves both rotation and translation accuracy compared to the classical trifocal-tensor-based method and the state-of-the-art two-view algorithm in outdoor and indoor environments.
☆ Personalized 3D Human Pose and Shape Refinement ICCV
Recently, regression-based methods have dominated the field of 3D human pose and shape estimation. Despite their promising results, a common issue is the misalignment between predictions and image observations, often caused by minor joint rotation errors that accumulate along the kinematic chain. To address this issue, we propose to construct dense correspondences between initial human model estimates and the corresponding images that can be used to refine the initial predictions. To this end, we utilize renderings of the 3D models to predict per-pixel 2D displacements between the synthetic renderings and the RGB images. This allows us to effectively integrate and exploit appearance information of the persons. Our per-pixel displacements can be efficiently transformed to per-visible-vertex displacements and then used for 3D model refinement by minimizing a reprojection loss. To demonstrate the effectiveness of our approach, we refine the initial 3D human mesh predictions of multiple models using different refinement procedures on 3DPW and RICH. We show that our approach not only consistently leads to better image-model alignment, but also to improved 3D accuracy.
comment: Accepted to 2023 IEEE/CVF International Conference on Computer Vision Workshops (ICCVW)
☆ Compositional Kronecker Context Optimization for Vision-Language Models
Context Optimization (CoOp) has emerged as a simple yet effective technique for adapting CLIP-like vision-language models to downstream image recognition tasks. Nevertheless, learning compact context with satisfactory base-to-new, domain and cross-task generalization ability while adapting to new tasks is still a challenge. To tackle such a challenge, we propose a lightweight yet generalizable approach termed Compositional Kronecker Context Optimization (CK-CoOp). Technically, the prompt's context words in CK-CoOp are learnable vectors, which are crafted by linearly combining base vectors sourced from a dictionary. These base vectors consist of a non-learnable component obtained by quantizing the weights in the token embedding layer, and a learnable component constructed by applying Kronecker product on several learnable tiny matrices. Intuitively, the compositional structure mitigates the risk of overfitting on training data by remembering more pre-trained knowledge. Meantime, the Kronecker product breaks the non-learnable restrictions of the dictionary, thereby enhancing representation ability with minimal additional parameters. Extensive experiments confirm that CK-CoOp achieves state-of-the-art performance under base-to-new, domain and cross-task generalization evaluation, but also has the metrics of fewer learnable parameters and efficient training and inference speed.
☆ LoRA-Composer: Leveraging Low-Rank Adaptation for Multi-Concept Customization in Training-Free Diffusion Models
Customization generation techniques have significantly advanced the synthesis of specific concepts across varied contexts. Multi-concept customization emerges as the challenging task within this domain. Existing approaches often rely on training a Low-Rank Adaptations (LoRA) fusion matrix of multiple LoRA to merge various concepts into a single image. However, we identify this straightforward method faces two major challenges: 1) concept confusion, which occurs when the model cannot preserve distinct individual characteristics, and 2) concept vanishing, where the model fails to generate the intended subjects. To address these issues, we introduce LoRA-Composer, a training-free framework designed for seamlessly integrating multiple LoRAs, thereby enhancing the harmony among different concepts within generated images. LoRA-Composer addresses concept vanishing through Concept Injection Constraints, enhancing concept visibility via an expanded cross-attention mechanism. To combat concept confusion, Concept Isolation Constraints are introduced, refining the self-attention computation. Furthermore, Latent Re-initialization is proposed to effectively stimulate concept-specific latent within designated regions. Our extensive testing showcases a notable enhancement in LoRA-Composer's performance compared to standard baselines, especially when eliminating the image-based conditions like canny edge or pose estimations. Code is released at https://github.com/Young98CN/LoRA\_Composer.
☆ QEAN: Quaternion-Enhanced Attention Network for Visual Dance Generation
The study of music-generated dance is a novel and challenging Image generation task. It aims to input a piece of music and seed motions, then generate natural dance movements for the subsequent music. Transformer-based methods face challenges in time series prediction tasks related to human movements and music due to their struggle in capturing the nonlinear relationship and temporal aspects. This can lead to issues like joint deformation, role deviation, floating, and inconsistencies in dance movements generated in response to the music. In this paper, we propose a Quaternion-Enhanced Attention Network (QEAN) for visual dance synthesis from a quaternion perspective, which consists of a Spin Position Embedding (SPE) module and a Quaternion Rotary Attention (QRA) module. First, SPE embeds position information into self-attention in a rotational manner, leading to better learning of features of movement sequences and audio sequences, and improved understanding of the connection between music and dance. Second, QRA represents and fuses 3D motion features and audio features in the form of a series of quaternions, enabling the model to better learn the temporal coordination of music and dance under the complex temporal cycle conditions of dance generation. Finally, we conducted experiments on the dataset AIST++, and the results show that our approach achieves better and more robust performance in generating accurate, high-quality dance movements. Our source code and dataset can be available from https://github.com/MarasyZZ/QEAN and https://google.github.io/aistplusplus_dataset respectively.
comment: Accepted by The Visual Computer Journal
☆ GaussNav: Gaussian Splatting for Visual Navigation
In embodied vision, Instance ImageGoal Navigation (IIN) requires an agent to locate a specific object depicted in a goal image within an unexplored environment. The primary difficulty of IIN stems from the necessity of recognizing the target object across varying viewpoints and rejecting potential distractors. Existing map-based navigation methods largely adopt the representation form of Bird's Eye View (BEV) maps, which, however, lack the representation of detailed textures in a scene. To address the above issues, we propose a new Gaussian Splatting Navigation (abbreviated as GaussNav) framework for IIN task, which constructs a novel map representation based on 3D Gaussian Splatting (3DGS). The proposed framework enables the agent to not only memorize the geometry and semantic information of the scene, but also retain the textural features of objects. Our GaussNav framework demonstrates a significant leap in performance, evidenced by an increase in Success weighted by Path Length (SPL) from 0.252 to 0.578 on the challenging Habitat-Matterport 3D (HM3D) dataset. Our code will be made publicly available.
comment: conference
☆ Multi-View Video-Based Learning: Leveraging Weak Labels for Frame-Level Perception
For training a video-based action recognition model that accepts multi-view video, annotating frame-level labels is tedious and difficult. However, it is relatively easy to annotate sequence-level labels. This kind of coarse annotations are called as weak labels. However, training a multi-view video-based action recognition model with weak labels for frame-level perception is challenging. In this paper, we propose a novel learning framework, where the weak labels are first used to train a multi-view video-based base model, which is subsequently used for downstream frame-level perception tasks. The base model is trained to obtain individual latent embeddings for each view in the multi-view input. For training the model using the weak labels, we propose a novel latent loss function. We also propose a model that uses the view-specific latent embeddings for downstream frame-level action recognition and detection tasks. The proposed framework is evaluated using the MM Office dataset by comparing several baseline algorithms. The results show that the proposed base model is effectively trained using weak labels and the latent embeddings help the downstream models improve accuracy.
☆ CRS-Diff: Controllable Generative Remote Sensing Foundation Model
The emergence of diffusion models has revolutionized the field of image generation, providing new methods for creating high-quality, high-resolution images across various applications. However, the potential of these models for generating domain-specific images, particularly remote sensing (RS) images, remains largely untapped. RS images that are notable for their high resolution, extensive coverage, and rich information content, bring new challenges that general diffusion models may not adequately address. This paper proposes CRS-Diff, a pioneering diffusion modeling framework specifically tailored for generating remote sensing imagery, leveraging the inherent advantages of diffusion models while integrating advanced control mechanisms to ensure that the imagery is not only visually clear but also enriched with geographic and temporal information. The model integrates global and local control inputs, enabling precise combinations of generation conditions to refine the generation process. A comprehensive evaluation of CRS-Diff has demonstrated its superior capability to generate RS imagery both in a single condition and multiple conditions compared with previous methods in terms of image quality and diversity.
☆ End-to-end multi-modal product matching in fashion e-commerce
Product matching, the task of identifying different representations of the same product for better discoverability, curation, and pricing, is a key capability for online marketplace and e-commerce companies. We present a robust multi-modal product matching system in an industry setting, where large datasets, data distribution shifts and unseen domains pose challenges. We compare different approaches and conclude that a relatively straightforward projection of pretrained image and text encoders, trained through contrastive learning, yields state-of-the-art results, while balancing cost and performance. Our solution outperforms single modality matching systems and large pretrained models, such as CLIP. Furthermore we show how a human-in-the-loop process can be combined with model-based predictions to achieve near perfect precision in a production system.
comment: 9 pages, submitted to SIGKDD
☆ HSEmotion Team at the 6th ABAW Competition: Facial Expressions, Valence-Arousal and Emotion Intensity Prediction
This article presents our results for the sixth Affective Behavior Analysis in-the-wild (ABAW) competition. To improve the trustworthiness of facial analysis, we study the possibility of using pre-trained deep models that extract reliable emotional features without the need to fine-tune the neural networks for a downstream task. In particular, we introduce several lightweight models based on MobileViT, MobileFaceNet, EfficientNet, and DDAMFN architectures trained in multi-task scenarios to recognize facial expressions, valence, and arousal on static photos. These neural networks extract frame-level features fed into a simple classifier, e.g., linear feed-forward neural network, to predict emotion intensity, compound expressions, action units, facial expressions, and valence/arousal. Experimental results for five tasks from the sixth ABAW challenge demonstrate that our approach lets us significantly improve quality metrics on validation sets compared to existing non-ensemble techniques.
comment: 10 pages, 1 figure, 8 tables
☆ UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling
Reconstructing photo-realistic drivable human avatars from multi-view image sequences has been a popular and challenging topic in the field of computer vision and graphics. While existing NeRF-based methods can achieve high-quality novel view rendering of human models, both training and inference processes are time-consuming. Recent approaches have utilized 3D Gaussians to represent the human body, enabling faster training and rendering. However, they undermine the importance of the mesh guidance and directly predict Gaussians in 3D space with coarse mesh guidance. This hinders the learning procedure of the Gaussians and tends to produce blurry textures. Therefore, we propose UV Gaussians, which models the 3D human body by jointly learning mesh deformations and 2D UV-space Gaussian textures. We utilize the embedding of UV map to learn Gaussian textures in 2D space, leveraging the capabilities of powerful 2D networks to extract features. Additionally, through an independent Mesh network, we optimize pose-dependent geometric deformations, thereby guiding Gaussian rendering and significantly enhancing rendering quality. We collect and process a new dataset of human motion, which includes multi-view images, scanned models, parametric model registration, and corresponding texture maps. Experimental results demonstrate that our method achieves state-of-the-art synthesis of novel view and novel pose. The code and data will be made available on the homepage https://alex-jyj.github.io/UV-Gaussians/ once the paper is accepted.
☆ DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstruction
This paper explores the problem of reconstructing temporally consistent surfaces from a 3D point cloud sequence without correspondence. To address this challenging task, we propose DynoSurf, an unsupervised learning framework integrating a template surface representation with a learnable deformation field. Specifically, we design a coarse-to-fine strategy for learning the template surface based on the deformable tetrahedron representation. Furthermore, we propose a learnable deformation representation based on the learnable control points and blending weights, which can deform the template surface non-rigidly while maintaining the consistency of the local shape. Experimental results demonstrate the significant superiority of DynoSurf over current state-of-the-art approaches, showcasing its potential as a powerful tool for dynamic mesh reconstruction. The code is publicly available at https://github.com/yaoyx689/DynoSurf.
☆ OurDB: Ouroboric Domain Bridging for Multi-Target Domain Adaptive Semantic Segmentation
Multi-target domain adaptation (MTDA) for semantic segmentation poses a significant challenge, as it involves multiple target domains with varying distributions. The goal of MTDA is to minimize the domain discrepancies among a single source and multi-target domains, aiming to train a single model that excels across all target domains. Previous MTDA approaches typically employ multiple teacher architectures, where each teacher specializes in one target domain to simplify the task. However, these architectures hinder the student model from fully assimilating comprehensive knowledge from all target-specific teachers and escalate training costs with increasing target domains. In this paper, we propose an ouroboric domain bridging (OurDB) framework, offering an efficient solution to the MTDA problem using a single teacher architecture. This framework dynamically cycles through multiple target domains, aligning each domain individually to restrain the biased alignment problem, and utilizes Fisher information to minimize the forgetting of knowledge from previous target domains. We also propose a context-guided class-wise mixup (CGMix) that leverages contextual information tailored to diverse target contexts in MTDA. Experimental evaluations conducted on four urban driving datasets (i.e., GTA5, Cityscapes, IDD, and Mapillary) demonstrate the superiority of our method over existing state-of-the-art approaches.
☆ 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration
Reliable multimodal sensor fusion algorithms re- quire accurate spatiotemporal calibration. Recently, targetless calibration techniques based on implicit neural representations have proven to provide precise and robust results. Nevertheless, such methods are inherently slow to train given the high compu- tational overhead caused by the large number of sampled points required for volume rendering. With the recent introduction of 3D Gaussian Splatting as a faster alternative to implicit representation methods, we propose to leverage this new ren- dering approach to achieve faster multi-sensor calibration. We introduce 3DGS-Calib, a new calibration method that relies on the speed and rendering accuracy of 3D Gaussian Splatting to achieve multimodal spatiotemporal calibration that is accurate, robust, and with a substantial speed-up compared to methods relying on implicit neural representations. We demonstrate the superiority of our proposal with experimental results on sequences from KITTI-360, a widely used driving dataset.
comment: Under review
☆ MISS: Memory-efficient Instance Segmentation Framework By Visual Inductive Priors Flow Propagation
Instance segmentation, a cornerstone task in computer vision, has wide-ranging applications in diverse industries. The advent of deep learning and artificial intelligence has underscored the criticality of training effective models, particularly in data-scarce scenarios - a concern that resonates in both academic and industrial circles. A significant impediment in this domain is the resource-intensive nature of procuring high-quality, annotated data for instance segmentation, a hurdle that amplifies the challenge of developing robust models under resource constraints. In this context, the strategic integration of a visual prior into the training dataset emerges as a potential solution to enhance congruity with the testing data distribution, consequently reducing the dependency on computational resources and the need for highly complex models. However, effectively embedding a visual prior into the learning process remains a complex endeavor. Addressing this challenge, we introduce the MISS (Memory-efficient Instance Segmentation System) framework. MISS leverages visual inductive prior flow propagation, integrating intrinsic prior knowledge from the Synergy-basketball dataset at various stages: data preprocessing, augmentation, training, and inference. Our empirical evaluations underscore the efficacy of MISS, demonstrating commendable performance in scenarios characterized by limited data availability and memory constraints.
☆ Just Add $100 More: Augmenting NeRF-based Pseudo-LiDAR Point Cloud for Resolving Class-imbalance Problem ECCV 2024
Typical LiDAR-based 3D object detection models are trained in a supervised manner with real-world data collection, which is often imbalanced over classes (or long-tailed). To deal with it, augmenting minority-class examples by sampling ground truth (GT) LiDAR points from a database and pasting them into a scene of interest is often used, but challenges still remain: inflexibility in locating GT samples and limited sample diversity. In this work, we propose to leverage pseudo-LiDAR point clouds generated (at a low cost) from videos capturing a surround view of miniatures or real-world objects of minor classes. Our method, called Pseudo Ground Truth Augmentation (PGT-Aug), consists of three main steps: (i) volumetric 3D instance reconstruction using a 2D-to-3D view synthesis model, (ii) object-level domain alignment with LiDAR intensity estimation and (iii) a hybrid context-aware placement method from ground and map information. We demonstrate the superiority and generality of our method through performance improvements in extensive experiments conducted on three popular benchmarks, i.e., nuScenes, KITTI, and Lyft, especially for the datasets with large domain gaps captured by different LiDAR configurations. Our code and data will be publicly available upon publication.
comment: 28 pages, 12 figures, 11 tables; Submitted to ECCV 2024
☆ Augment Before Copy-Paste: Data and Memory Efficiency-Oriented Instance Segmentation Framework for Sport-scenes
Instance segmentation is a fundamental task in computer vision with broad applications across various industries. In recent years, with the proliferation of deep learning and artificial intelligence applications, how to train effective models with limited data has become a pressing issue for both academia and industry. In the Visual Inductive Priors challenge (VIPriors2023), participants must train a model capable of precisely locating individuals on a basketball court, all while working with limited data and without the use of transfer learning or pre-trained models. We propose Memory effIciency inStance Segmentation framework based on visual inductive prior flow propagation that effectively incorporates inherent prior information from the dataset into both the data preprocessing and data augmentation stages, as well as the inference phase. Our team (ACVLAB) experiments demonstrate that our model achieves promising performance (0.509 AP@0.50:0.95) even under limited data and memory constraints.
☆ LogicalDefender: Discovering, Extracting, and Utilizing Common-Sense Knowledge
Large text-to-image models have achieved astonishing performance in synthesizing diverse and high-quality images guided by texts. With detail-oriented conditioning control, even finer-grained spatial control can be achieved. However, some generated images still appear unreasonable, even with plentiful object features and a harmonious style. In this paper, we delve into the underlying causes and find that deep-level logical information, serving as common-sense knowledge, plays a significant role in understanding and processing images. Nonetheless, almost all models have neglected the importance of logical relations in images, resulting in poor performance in this aspect. Following this observation, we propose LogicalDefender, which combines images with the logical knowledge already summarized by humans in text. This encourages models to learn logical knowledge faster and better, and concurrently, extracts the widely applicable logical knowledge from both images and human knowledge. Experiments show that our model has achieved better logical performance, and the extracted logical knowledge can be effectively applied to other scenarios.
☆ EffiVED:Efficient Video Editing via Text-instruction Diffusion Models
Large-scale text-to-video models have shown remarkable abilities, but their direct application in video editing remains challenging due to limited available datasets. Current video editing methods commonly require per-video fine-tuning of diffusion models or specific inversion optimization to ensure high-fidelity edits. In this paper, we introduce EffiVED, an efficient diffusion-based model that directly supports instruction-guided video editing. To achieve this, we present two efficient workflows to gather video editing pairs, utilizing augmentation and fundamental vision-language techniques. These workflows transform vast image editing datasets and open-world videos into a high-quality dataset for training EffiVED. Experimental results reveal that EffiVED not only generates high-quality editing videos but also executes rapidly. Finally, we demonstrate that our data collection method significantly improves editing performance and can potentially tackle the scarcity of video editing data. The datasets will be made publicly available upon publication.
☆ Learning Unified Reference Representation for Unsupervised Multi-class Anomaly Detection
In the field of multi-class anomaly detection, reconstruction-based methods derived from single-class anomaly detection face the well-known challenge of ``learning shortcuts'', wherein the model fails to learn the patterns of normal samples as it should, opting instead for shortcuts such as identity mapping or artificial noise elimination. Consequently, the model becomes unable to reconstruct genuine anomalies as normal instances, resulting in a failure of anomaly detection. To counter this issue, we present a novel unified feature reconstruction-based anomaly detection framework termed RLR (Reconstruct features from a Learnable Reference representation). Unlike previous methods, RLR utilizes learnable reference representations to compel the model to learn normal feature patterns explicitly, thereby prevents the model from succumbing to the ``learning shortcuts'' issue. Additionally, RLR incorporates locality constraints into the learnable reference to facilitate more effective normal pattern capture and utilizes a masked learnable key attention mechanism to enhance robustness. Evaluation of RLR on the 15-category MVTec-AD dataset and the 12-category VisA dataset shows superior performance compared to state-of-the-art methods under the unified setting. The code of RLR will be publicly available.
☆ Hierarchical Frequency-based Upsampling and Refining for Compressed Video Quality Enhancement
Video compression artifacts arise due to the quantization operation in the frequency domain. The goal of video quality enhancement is to reduce compression artifacts and reconstruct a visually-pleasant result. In this work, we propose a hierarchical frequency-based upsampling and refining neural network (HFUR) for compressed video quality enhancement. HFUR consists of two modules: implicit frequency upsampling module (ImpFreqUp) and hierarchical and iterative refinement module (HIR). ImpFreqUp exploits DCT-domain prior derived through implicit DCT transform, and accurately reconstructs the DCT-domain loss via a coarse-to-fine transfer. Consequently, HIR is introduced to facilitate cross-collaboration and information compensation between the scales, thus further refine the feature maps and promote the visual quality of the final output. We demonstrate the effectiveness of the proposed modules via ablation experiments and visualized results. Extensive experiments on public benchmarks show that HFUR achieves state-of-the-art performance for both constant bit rate and constant QP modes.
☆ TARN-VIST: Topic Aware Reinforcement Network for Visual Storytelling
As a cross-modal task, visual storytelling aims to generate a story for an ordered image sequence automatically. Different from the image captioning task, visual storytelling requires not only modeling the relationships between objects in the image but also mining the connections between adjacent images. Recent approaches primarily utilize either end-to-end frameworks or multi-stage frameworks to generate relevant stories, but they usually overlook latent topic information. In this paper, in order to generate a more coherent and relevant story, we propose a novel method, Topic Aware Reinforcement Network for VIsual StoryTelling (TARN-VIST). In particular, we pre-extracted the topic information of stories from both visual and linguistic perspectives. Then we apply two topic-consistent reinforcement learning rewards to identify the discrepancy between the generated story and the human-labeled story so as to refine the whole generation process. Extensive experimental results on the VIST dataset and human evaluation demonstrate that our proposed model outperforms most of the competitive models across multiple evaluation metrics.
☆ Boosting Continual Learning of Vision-Language Models via Mixture-of-Experts Adapters CVPR2024
Continual learning can empower vision-language models to continuously acquire new knowledge, without the need for access to the entire historical dataset. However, mitigating the performance degradation in large-scale models is non-trivial due to (i) parameter shifts throughout lifelong learning and (ii) significant computational burdens associated with full-model tuning. In this work, we present a parameter-efficient continual learning framework to alleviate long-term forgetting in incremental learning with vision-language models. Our approach involves the dynamic expansion of a pre-trained CLIP model, through the integration of Mixture-of-Experts (MoE) adapters in response to new tasks. To preserve the zero-shot recognition capability of vision-language models, we further introduce a Distribution Discriminative Auto-Selector (DDAS) that automatically routes in-distribution and out-of-distribution inputs to the MoE Adapter and the original CLIP, respectively. Through extensive experiments across various settings, our proposed method consistently outperforms previous state-of-the-art approaches while concurrently reducing parameter training burdens by 60%. Our code locates at https://github.com/JiazuoYu/MoE-Adapters4CL
comment: This work is accepted by CVPR2024. More modifications may be performed
☆ Hierarchical Spatial Proximity Reasoning for Vision-and-Language Navigation
Most Vision-and-Language Navigation (VLN) algorithms tend to make decision errors, primarily due to a lack of visual common sense and insufficient reasoning capabilities. To address this issue, this paper proposes a Hierarchical Spatial Proximity Reasoning (HSPR) model. Firstly, we design a Scene Understanding Auxiliary Task (SUAT) to assist the agent in constructing a knowledge base of hierarchical spatial proximity for reasoning navigation. Specifically, this task utilizes panoramic views and object features to identify regions in the navigation environment and uncover the adjacency relationships between regions, objects, and region-object pairs. Secondly, we dynamically construct a semantic topological map through agent-environment interactions and propose a Multi-step Reasoning Navigation Algorithm (MRNA) based on the map. This algorithm continuously plans various feasible paths from one region to another, utilizing the constructed proximity knowledge base, enabling more efficient exploration. Additionally, we introduce a Proximity Adaptive Attention Module (PAAM) and Residual Fusion Method (RFM) to enable the model to obtain more accurate navigation decision confidence. Finally, we conduct experiments on publicly available datasets including REVERIE, SOON, R2R, and R4R to validate the effectiveness of the proposed approach.
☆ Semantic Prompting with Image-Token for Continual Learning
Continual learning aims to refine model parameters for new tasks while retaining knowledge from previous tasks. Recently, prompt-based learning has emerged to leverage pre-trained models to be prompted to learn subsequent tasks without the reliance on the rehearsal buffer. Although this approach has demonstrated outstanding results, existing methods depend on preceding task-selection process to choose appropriate prompts. However, imperfectness in task-selection may lead to negative impacts on the performance particularly in the scenarios where the number of tasks is large or task distributions are imbalanced. To address this issue, we introduce I-Prompt, a task-agnostic approach focuses on the visual semantic information of image tokens to eliminate task prediction. Our method consists of semantic prompt matching, which determines prompts based on similarities between tokens, and image token-level prompting, which applies prompts directly to image tokens in the intermediate layers. Consequently, our method achieves competitive performance on four benchmarks while significantly reducing training time compared to state-of-the-art methods. Moreover, we demonstrate the superiority of our method across various scenarios through extensive experiments.
☆ OCR is All you need: Importing Multi-Modality into Image-based Defect Detection System
Automatic optical inspection (AOI) plays a pivotal role in the manufacturing process, predominantly leveraging high-resolution imaging instruments for scanning purposes. It detects anomalies by analyzing image textures or patterns, making it an essential tool in industrial manufacturing and quality control. Despite its importance, the deployment of models for AOI often faces challenges. These include limited sample sizes, which hinder effective feature learning, variations among source domains, and sensitivities to changes in lighting and camera positions during imaging. These factors collectively compromise the accuracy of model predictions. Traditional AOI often fails to capitalize on the rich mechanism-parameter information from machines or inside images, including statistical parameters, which typically benefit AOI classification. To address this, we introduce an external modality-guided data mining framework, primarily rooted in optical character recognition (OCR), to extract statistical features from images as a second modality to enhance performance, termed OANet (Ocr-Aoi-Net). A key aspect of our approach is the alignment of external modality features, extracted using a single modality-aware model, with image features encoded by a convolutional neural network. This synergy enables a more refined fusion of semantic representations from different modalities. We further introduce feature refinement and a gating function in our OANet to optimize the combination of these features, enhancing inference and decision-making capabilities. Experimental outcomes show that our methodology considerably boosts the recall rate of the defect detection model and maintains high robustness even in challenging scenarios.
☆ EchoReel: Enhancing Action Generation of Existing Video Diffusion Models
Recent large-scale video datasets have facilitated the generation of diverse open-domain videos of Video Diffusion Models (VDMs). Nonetheless, the efficacy of VDMs in assimilating complex knowledge from these datasets remains constrained by their inherent scale, leading to suboptimal comprehension and synthesis of numerous actions. In this paper, we introduce EchoReel, a novel approach to augment the capability of VDMs in generating intricate actions by emulating motions from pre-existing videos, which are readily accessible from databases or online repositories. EchoReel seamlessly integrates with existing VDMs, enhancing their ability to produce realistic motions without compromising their fundamental capabilities. Specifically, the Action Prism (AP), is introduced to distill motion information from reference videos, which requires training on only a small dataset. Leveraging the knowledge from pre-trained VDMs, EchoReel incorporates new action features into VDMs through the additional layers, eliminating the need for any further fine-tuning of untrained actions. Extensive experiments demonstrate that EchoReel is not merely replicating the whole content from references, and it significantly improves the generation of realistic actions, even in situations where existing VDMs might directly fail.
comment: 22 pages, 10 figures
☆ Out-of-Distribution Detection Should Use Conformal Prediction (and Vice-versa?)
Research on Out-Of-Distribution (OOD) detection focuses mainly on building scores that efficiently distinguish OOD data from In Distribution (ID) data. On the other hand, Conformal Prediction (CP) uses non-conformity scores to construct prediction sets with probabilistic coverage guarantees. In this work, we propose to use CP to better assess the efficiency of OOD scores. Specifically, we emphasize that in standard OOD benchmark settings, evaluation metrics can be overly optimistic due to the finite sample size of the test dataset. Based on the work of (Bates et al., 2022), we define new conformal AUROC and conformal FRP@TPR95 metrics, which are corrections that provide probabilistic conservativeness guarantees on the variability of these metrics. We show the effect of these corrections on two reference OOD and anomaly detection benchmarks, OpenOOD (Yang et al., 2022) and ADBench (Han et al., 2022). We also show that the benefits of using OOD together with CP apply the other way around by using OOD scores as non-conformity scores, which results in improving upon current CP methods. One of the key messages of these contributions is that since OOD is concerned with designing scores and CP with interpreting these scores, the two fields may be inherently intertwined.
☆ Continual Forgetting for Pre-trained Vision Models CVPR 2024
For privacy and security concerns, the need to erase unwanted information from pre-trained vision models is becoming evident nowadays. In real-world scenarios, erasure requests originate at any time from both users and model owners. These requests usually form a sequence. Therefore, under such a setting, selective information is expected to be continuously removed from a pre-trained model while maintaining the rest. We define this problem as continual forgetting and identify two key challenges. (i) For unwanted knowledge, efficient and effective deleting is crucial. (ii) For remaining knowledge, the impact brought by the forgetting procedure should be minimal. To address them, we propose Group Sparse LoRA (GS-LoRA). Specifically, towards (i), we use LoRA modules to fine-tune the FFN layers in Transformer blocks for each forgetting task independently, and towards (ii), a simple group sparse regularization is adopted, enabling automatic selection of specific LoRA groups and zeroing out the others. GS-LoRA is effective, parameter-efficient, data-efficient, and easy to implement. We conduct extensive experiments on face recognition, object detection and image classification and demonstrate that GS-LoRA manages to forget specific classes with minimal impact on other classes. Codes will be released on \url{https://github.com/bjzhb666/GS-LoRA}.
comment: Accepted by CVPR 2024
☆ Video Object Segmentation with Dynamic Query Modulation ICME2024
Storing intermediate frame segmentations as memory for long-range context modeling, spatial-temporal memory-based methods have recently showcased impressive results in semi-supervised video object segmentation (SVOS). However, these methods face two key limitations: 1) relying on non-local pixel-level matching to read memory, resulting in noisy retrieved features for segmentation; 2) segmenting each object independently without interaction. These shortcomings make the memory-based methods struggle in similar object and multi-object segmentation. To address these issues, we propose a query modulation method, termed QMVOS. This method summarizes object features into dynamic queries and then treats them as dynamic filters for mask prediction, thereby providing high-level descriptions and object-level perception for the model. Efficient and effective multi-object interactions are realized through inter-query attention. Extensive experiments demonstrate that our method can bring significant improvements to the memory-based SVOS method and achieve competitive performance on standard SVOS benchmarks. The code is available at https://github.com/zht8506/QMVOS.
comment: Accepted by ICME2024
☆ SSAP: A Shape-Sensitive Adversarial Patch for Comprehensive Disruption of Monocular Depth Estimation in Autonomous Navigation Applications
Monocular depth estimation (MDE) has advanced significantly, primarily through the integration of convolutional neural networks (CNNs) and more recently, Transformers. However, concerns about their susceptibility to adversarial attacks have emerged, especially in safety-critical domains like autonomous driving and robotic navigation. Existing approaches for assessing CNN-based depth prediction methods have fallen short in inducing comprehensive disruptions to the vision system, often limited to specific local areas. In this paper, we introduce SSAP (Shape-Sensitive Adversarial Patch), a novel approach designed to comprehensively disrupt monocular depth estimation (MDE) in autonomous navigation applications. Our patch is crafted to selectively undermine MDE in two distinct ways: by distorting estimated distances or by creating the illusion of an object disappearing from the system's perspective. Notably, our patch is shape-sensitive, meaning it considers the specific shape and scale of the target object, thereby extending its influence beyond immediate proximity. Furthermore, our patch is trained to effectively address different scales and distances from the camera. Experimental results demonstrate that our approach induces a mean depth estimation error surpassing 0.5, impacting up to 99% of the targeted region for CNN-based MDE models. Additionally, we investigate the vulnerability of Transformer-based MDE models to patch-based attacks, revealing that SSAP yields a significant error of 0.59 and exerts substantial influence over 99% of the target region on these models.
☆ Sim-to-Real Grasp Detection with Global-to-Local RGB-D Adaptation ICRA 2024
This paper focuses on the sim-to-real issue of RGB-D grasp detection and formulates it as a domain adaptation problem. In this case, we present a global-to-local method to address hybrid domain gaps in RGB and depth data and insufficient multi-modal feature alignment. First, a self-supervised rotation pre-training strategy is adopted to deliver robust initialization for RGB and depth networks. We then propose a global-to-local alignment pipeline with individual global domain classifiers for scene features of RGB and depth images as well as a local one specifically working for grasp features in the two modalities. In particular, we propose a grasp prototype adaptation module, which aims to facilitate fine-grained local feature alignment by dynamically updating and matching the grasp prototypes from the simulation and real-world scenarios throughout the training process. Due to such designs, the proposed method substantially reduces the domain shift and thus leads to consistent performance improvements. Extensive experiments are conducted on the GraspNet-Planar benchmark and physical environment, and superior results are achieved which demonstrate the effectiveness of our method.
comment: Accepted at ICRA 2024
☆ GenFlow: Generalizable Recurrent Flow for 6D Pose Refinement of Novel Objects
Despite the progress of learning-based methods for 6D object pose estimation, the trade-off between accuracy and scalability for novel objects still exists. Specifically, previous methods for novel objects do not make good use of the target object's 3D shape information since they focus on generalization by processing the shape indirectly, making them less effective. We present GenFlow, an approach that enables both accuracy and generalization to novel objects with the guidance of the target object's shape. Our method predicts optical flow between the rendered image and the observed image and refines the 6D pose iteratively. It boosts the performance by a constraint of the 3D shape and the generalizable geometric knowledge learned from an end-to-end differentiable system. We further improve our model by designing a cascade network architecture to exploit the multi-scale correlations and coarse-to-fine refinement. GenFlow ranked first on the unseen object pose estimation benchmarks in both the RGB and RGB-D cases. It also achieves performance competitive with existing state-of-the-art methods for the seen object pose estimation without any fine-tuning.
☆ Circle Representation for Medical Instance Object Segmentation
Recently, circle representation has been introduced for medical imaging, designed specifically to enhance the detection of instance objects that are spherically shaped (e.g., cells, glomeruli, and nuclei). Given its outstanding effectiveness in instance detection, it is compelling to consider the application of circle representation for segmenting instance medical objects. In this study, we introduce CircleSnake, a simple end-to-end segmentation approach that utilizes circle contour deformation for segmenting ball-shaped medical objects at the instance level. The innovation of CircleSnake lies in these three areas: (1) It substitutes the complex bounding box-to-octagon contour transformation with a more consistent and rotation-invariant bounding circle-to-circle contour adaptation. This adaptation specifically targets ball-shaped medical objects. (2) The circle representation employed in CircleSnake significantly reduces the degrees of freedom to two, compared to eight in the octagon representation. This reduction enhances both the robustness of the segmentation performance and the rotational consistency of the method. (3) CircleSnake is the first end-to-end deep instance segmentation pipeline to incorporate circle representation, encompassing consistent circle detection, circle contour proposal, and circular convolution in a unified framework. This integration is achieved through the novel application of circular graph convolution within the context of circle detection and instance segmentation. In practical applications, such as the detection of glomeruli, nuclei, and eosinophils in pathological images, CircleSnake has demonstrated superior performance and greater rotation invariance when compared to benchmarks. The code has been made publicly available: https://github.com/hrlblab/CircleSnake.
☆ End-To-End Underwater Video Enhancement: Dataset and Model
Underwater video enhancement (UVE) aims to improve the visibility and frame quality of underwater videos, which has significant implications for marine research and exploration. However, existing methods primarily focus on developing image enhancement algorithms to enhance each frame independently. There is a lack of supervised datasets and models specifically tailored for UVE tasks. To fill this gap, we construct the Synthetic Underwater Video Enhancement (SUVE) dataset, comprising 840 diverse underwater-style videos paired with ground-truth reference videos. Based on this dataset, we train a novel underwater video enhancement model, UVENet, which utilizes inter-frame relationships to achieve better enhancement performance. Through extensive experiments on both synthetic and real underwater videos, we demonstrate the effectiveness of our approach. This study represents the first comprehensive exploration of UVE to our knowledge. The code is available at https://anonymous.4open.science/r/UVENet.
☆ Covid-19 detection from CT scans using EfficientNet and Attention mechanism
Manual diagnosis and analysis of COVID-19 through the examination of lung Computed Tomography (CT) scan images by physicians tends to result in inefficiency, especially with high patient volumes and numerous images per patient. We address the need for automation by developing a deep learning model-based pipeline for COVID-19 detection from CT scan images of the lungs. The Domain adaptation, Explainability, and Fairness in AI for Medical Image Analysis Workshop and COVID-19 Diagnosis Competition (DEF-AI-MIA COV19D) provides an opportunity to assess our designed pipeline for COVID-19 detection from CT scan images. The proposed pipeline incorporates EfficientNet with an Attention mechanism with a pre-processing step. Our pipeline outperforms last year's teams on the validation set of the competition dataset.
☆ MLVICX: Multi-Level Variance-Covariance Exploration for Chest X-ray Self-Supervised Representation Learning
Self-supervised learning (SSL) is potentially useful in reducing the need for manual annotation and making deep learning models accessible for medical image analysis tasks. By leveraging the representations learned from unlabeled data, self-supervised models perform well on tasks that require little to no fine-tuning. However, for medical images, like chest X-rays, which are characterized by complex anatomical structures and diverse clinical conditions, there arises a need for representation learning techniques that can encode fine-grained details while preserving the broader contextual information. In this context, we introduce MLVICX (Multi-Level Variance-Covariance Exploration for Chest X-ray Self-Supervised Representation Learning), an approach to capture rich representations in the form of embeddings from chest X-ray images. Central to our approach is a novel multi-level variance and covariance exploration strategy that empowers the model to detect diagnostically meaningful patterns while reducing redundancy effectively. By enhancing the variance and covariance of the learned embeddings, MLVICX promotes the retention of critical medical insights by adapting both global and local contextual details. We demonstrate the performance of MLVICX in advancing self-supervised chest X-ray representation learning through comprehensive experiments. The performance enhancements we observe across various downstream tasks highlight the significance of the proposed approach in enhancing the utility of chest X-ray embeddings for precision medical diagnosis and comprehensive image analysis. For pertaining, we used the NIH-Chest X-ray dataset, while for downstream tasks, we utilized NIH-Chest X-ray, Vinbig-CXR, RSNA pneumonia, and SIIM-ACR Pneumothorax datasets. Overall, we observe more than 3% performance gains over SOTA SSL approaches in various downstream tasks.
☆ Diffusion Models are Geometry Critics: Single Image 3D Editing Using Pre-Trained Diffusion Priors
We propose a novel image editing technique that enables 3D manipulations on single images, such as object rotation and translation. Existing 3D-aware image editing approaches typically rely on synthetic multi-view datasets for training specialized models, thus constraining their effectiveness on open-domain images featuring significantly more varied layouts and styles. In contrast, our method directly leverages powerful image diffusion models trained on a broad spectrum of text-image pairs and thus retain their exceptional generalization abilities. This objective is realized through the development of an iterative novel view synthesis and geometry alignment algorithm. The algorithm harnesses diffusion models for dual purposes: they provide appearance prior by predicting novel views of the selected object using estimated depth maps, and they act as a geometry critic by correcting misalignments in 3D shapes across the sampled views. Our method can generate high-quality 3D-aware image edits with large viewpoint transformations and high appearance and shape consistency with the input image, pushing the boundaries of what is possible with single-image 3D-aware editing.
comment: Project page: https://wangrc.site/DiffCriticEdit/
☆ Domain Adaptation Using Pseudo Labels for COVID-19 Detection
In response to the need for rapid and accurate COVID-19 diagnosis during the global pandemic, we present a two-stage framework that leverages pseudo labels for domain adaptation to enhance the detection of COVID-19 from CT scans. By utilizing annotated data from one domain and non-annotated data from another, the model overcomes the challenge of data scarcity and variability, common in emergent health crises. The innovative approach of generating pseudo labels enables the model to iteratively refine its learning process, thereby improving its accuracy and adaptability across different hospitals and medical centres. Experimental results on COV19-CT-DB database showcase the model's potential to achieve high diagnostic precision, significantly contributing to efficient patient management and alleviating the strain on healthcare systems. Our method achieves 0.92 Macro F1 Score on the validation set of Covid-19 domain adaptation challenge.
☆ Do CLIPs Always Generalize Better than ImageNet Models?
Large vision language models, such as CLIPs, have revolutionized modern machine learning. CLIPs have demonstrated great generalizability under distribution shifts, supported by an increasing body of literature. However, the evaluation datasets for CLIPs are variations primarily designed for ImageNet benchmarks, which may not fully reflect the extent to which CLIPs, e.g., pre-trained on LAION, robust to spurious correlations. To bridge the gap, we collect a real-world dataset called CounterAnimal that contains realistic spurious features found in animal photos. CounterAnimal consists of a) the common group: comprising animals on common backgrounds, and b) the counter group: including animals on unusual backgrounds. The performance drops from the common to counter groups quantify the reliance of models on spurious features (i.e., backgrounds) to predict the animals. We find that CLIPs trained on either LAION or the OpenAI data exhibit notable performance drops on the counter group. Surprisingly, we observe that single-modal models trained on ImageNet are more robust than CLIPs. We provide both theoretical and empirical explanations for why CLIPs still learn spurious features. Our findings suggest that distribution shifts remain an open problem for CLIPs, and one needs to be cautious about test setups when evaluating foundation models pre-trained on a significantly different scale and distribution.
comment: Qizhou Wang, Yong Lin, and Yongqiang Chen contributed equally. Project page: https://counteranimal.github.io
☆ CCC++: Optimized Color Classified Colorization with Segment Anything Model (SAM) Empowered Object Selective Color Harmonization
In this paper, we formulate the colorization problem into a multinomial classification problem and then apply a weighted function to classes. We propose a set of formulas to transform color values into color classes and vice versa. To optimize the classes, we experiment with different bin sizes for color class transformation. Observing class appearance, standard deviation, and model parameters on various extremely large-scale real-time images in practice we propose 532 color classes for our classification task. During training, we propose a class-weighted function based on true class appearance in each batch to ensure proper saturation of individual objects. We adjust the weights of the major classes, which are more frequently observed, by lowering them, while escalating the weights of the minor classes, which are less commonly observed. In our class re-weight formula, we propose a hyper-parameter for finding the optimal trade-off between the major and minor appeared classes. As we apply regularization to enhance the stability of the minor class, occasional minor noise may appear at the object's edges. We propose a novel object-selective color harmonization method empowered by the Segment Anything Model (SAM) to refine and enhance these edges. We propose two new color image evaluation metrics, the Color Class Activation Ratio (CCAR), and the True Activation Ratio (TAR), to quantify the richness of color components. We compare our proposed model with state-of-the-art models using six different dataset: Place, ADE, Celeba, COCO, Oxford 102 Flower, and ImageNet, in qualitative and quantitative approaches. The experimental results show that our proposed model outstrips other models in visualization, CNR and in our proposed CCAR and TAR measurement criteria while maintaining satisfactory performance in regression (MSE, PSNR), similarity (SSIM, LPIPS, UIUI), and generative criteria (FID).
comment: arXiv admin note: text overlap with arXiv:2403.01476
☆ SmartRefine: An Scenario-Adaptive Refinement Framework for Efficient Motion Prediction CVPR 2024
Predicting the future motion of surrounding agents is essential for autonomous vehicles (AVs) to operate safely in dynamic, human-robot-mixed environments. Context information, such as road maps and surrounding agents' states, provides crucial geometric and semantic information for motion behavior prediction. To this end, recent works explore two-stage prediction frameworks where coarse trajectories are first proposed, and then used to select critical context information for trajectory refinement. However, they either incur a large amount of computation or bring limited improvement, if not both. In this paper, we introduce a novel scenario-adaptive refinement strategy, named SmartRefine, to refine prediction with minimal additional computation. Specifically, SmartRefine can comprehensively adapt refinement configurations based on each scenario's properties, and smartly chooses the number of refinement iterations by introducing a quality score to measure the prediction quality and remaining refinement potential of each scenario. SmartRefine is designed as a generic and flexible approach that can be seamlessly integrated into most state-of-the-art motion prediction models. Experiments on Argoverse (1 & 2) show that our method consistently improves the prediction accuracy of multiple state-of-the-art prediction models. Specifically, by adding SmartRefine to QCNet, we outperform all published ensemble-free works on the Argoverse 2 leaderboard (single agent track) at submission. Comprehensive studies are also conducted to ablate design choices and explore the mechanism behind multi-iteration refinement. Codes are available at https://github.com/opendilab/SmartRefine/
comment: Camera-ready version for CVPR 2024
☆ VideoAgent: A Memory-augmented Multimodal Agent for Video Understanding
We explore how reconciling several foundation models (large language models and vision-language models) with a novel unified memory mechanism could tackle the challenging video understanding problem, especially capturing the long-term temporal relations in lengthy videos. In particular, the proposed multimodal agent VideoAgent: 1) constructs a structured memory to store both the generic temporal event descriptions and object-centric tracking states of the video; 2) given an input task query, it employs tools including video segment localization and object memory querying along with other visual foundation models to interactively solve the task, utilizing the zero-shot tool-use ability of LLMs. VideoAgent demonstrates impressive performances on several long-horizon video understanding benchmarks, an average increase of 6.6% on NExT-QA and 26.0% on EgoSchema over baselines, closing the gap between open-sourced models and private counterparts including Gemini 1.5 Pro.
comment: Project page: videoagent.github.io; First two authors contributed equally
☆ Towards understanding the nature of direct functional connectivity in visual brain network
Recent advances in neuroimaging have enabled studies in functional connectivity (FC) of human brain, alongside investigation of the neuronal basis of cognition. One important FC study is the representation of vision in human brain. The release of publicly available dataset BOLD5000 has made it possible to study the brain dynamics during visual tasks in greater detail. In this paper, a comprehensive analysis of fMRI time series (TS) has been performed to explore different types of visual brain networks (VBN). The novelty of this work lies in (1) constructing VBN with consistently significant direct connectivity using both marginal and partial correlation, which is further analyzed using graph theoretic measures, (2) classification of VBNs as formed by image complexity-specific TS, using graphical features. In image complexity-specific VBN classification, XGBoost yields average accuracy in the range of 86.5% to 91.5% for positively correlated VBN, which is 2% greater than that using negative correlation. This result not only reflects the distinguishing graphical characteristics of each image complexity-specific VBN, but also highlights the importance of studying both positively correlated and negatively correlated VBN to understand the how differently brain functions while viewing different complexities of real-world images.
☆ Generative Motion Stylization within Canonical Motion Space
Stylized motion breathes life into characters. However, the fixed skeleton structure and style representation hinder existing data-driven motion synthesis methods from generating stylized motion for various characters. In this work, we propose a generative motion stylization pipeline, named MotionS, for synthesizing diverse and stylized motion on cross-structure characters using cross-modality style prompts. Our key insight is to embed motion style into a cross-modality latent space and perceive the cross-structure skeleton topologies, allowing for motion stylization within a canonical motion space. Specifically, the large-scale Contrastive-Language-Image-Pre-training (CLIP) model is leveraged to construct the cross-modality latent space, enabling flexible style representation within this space. Additionally, two topology-encoded tokens are learned to capture the canonical and specific skeleton topologies, facilitating cross-structure topology shifting. Subsequently, the topology-shifted stylization diffusion is designed to generate motion content for the specific skeleton and stylize it in the shifted canonical motion space using multi-modality style descriptions. Through an extensive set of examples, we demonstrate the flexibility and generalizability of our pipeline across various characters and style descriptions. Qualitative and quantitative experiments underscore the superiority of our pipeline over state-of-the-art methods, consistently delivering high-quality stylized motion across a broad spectrum of skeletal structures.
☆ Collage Prompting: Budget-Friendly Visual Recognition with GPT-4V
Recent advancements in generative AI have suggested that by taking visual prompt, GPT-4V can demonstrate significant proficiency in image recognition task. Despite its impressive capabilities, the financial cost associated with GPT-4V's inference presents a substantial barrier for its wide use. To address this challenge, our work introduces Collage Prompting, a budget-friendly prompting approach that concatenates multiple images into a single visual input. With collage prompt, GPT-4V is able to perform image recognition on several images simultaneously. Based on the observation that the accuracy of GPT-4V's image recognition varies significantly with the order of images within the collage prompt, our method further learns to optimize the arrangement of images for maximum recognition accuracy. A graph predictor is trained to indicate the accuracy of each collage prompt, then we propose an optimization method to navigate the search space of possible image arrangements. Experiment results across various datasets demonstrate the cost-efficiency score of collage prompt is much larger than standard prompt. Additionally, collage prompt with learned arrangement achieves clearly better accuracy than collage prompt with random arrangement in GPT-4V's visual recognition.
☆ Siamese Learning with Joint Alignment and Regression for Weakly-Supervised Video Paragraph Grounding CVPR 2024
Video Paragraph Grounding (VPG) is an emerging task in video-language understanding, which aims at localizing multiple sentences with semantic relations and temporal order from an untrimmed video. However, existing VPG approaches are heavily reliant on a considerable number of temporal labels that are laborious and time-consuming to acquire. In this work, we introduce and explore Weakly-Supervised Video Paragraph Grounding (WSVPG) to eliminate the need of temporal annotations. Different from previous weakly-supervised grounding frameworks based on multiple instance learning or reconstruction learning for two-stage candidate ranking, we propose a novel siamese learning framework that jointly learns the cross-modal feature alignment and temporal coordinate regression without timestamp labels to achieve concise one-stage localization for WSVPG. Specifically, we devise a Siamese Grounding TRansformer (SiamGTR) consisting of two weight-sharing branches for learning complementary supervision. An Augmentation Branch is utilized for directly regressing the temporal boundaries of a complete paragraph within a pseudo video, and an Inference Branch is designed to capture the order-guided feature correspondence for localizing multiple sentences in a normal video. We demonstrate by extensive experiments that our paradigm has superior practicability and flexibility to achieve efficient weakly-supervised or semi-supervised learning, outperforming state-of-the-art methods trained with the same or stronger supervision.
comment: Accepted to CVPR 2024
☆ Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning
In this work, we present Fed3DGS, a scalable 3D reconstruction framework based on 3D Gaussian splatting (3DGS) with federated learning. Existing city-scale reconstruction methods typically adopt a centralized approach, which gathers all data in a central server and reconstructs scenes. The approach hampers scalability because it places a heavy load on the server and demands extensive data storage when reconstructing scenes on a scale beyond city-scale. In pursuit of a more scalable 3D reconstruction, we propose a federated learning framework with 3DGS, which is a decentralized framework and can potentially use distributed computational resources across millions of clients. We tailor a distillation-based model update scheme for 3DGS and introduce appearance modeling for handling non-IID data in the scenario of 3D reconstruction with federated learning. We simulate our method on several large-scale benchmarks, and our method demonstrates rendered image quality comparable to centralized approaches. In addition, we also simulate our method with data collected in different seasons, demonstrating that our framework can reflect changes in the scenes and our appearance modeling captures changes due to seasonal variations.
comment: Code: https://github.com/DensoITLab/Fed3DGS
☆ Bridging 3D Gaussian and Mesh for Freeview Video Rendering
This is only a preview version of GauMesh. Recently, primitive-based rendering has been proven to achieve convincing results in solving the problem of modeling and rendering the 3D dynamic scene from 2D images. Despite this, in the context of novel view synthesis, each type of primitive has its inherent defects in terms of representation ability. It is difficult to exploit the mesh to depict the fuzzy geometry. Meanwhile, the point-based splatting (e.g. the 3D Gaussian Splatting) method usually produces artifacts or blurry pixels in the area with smooth geometry and sharp textures. As a result, it is difficult, even not impossible, to represent the complex and dynamic scene with a single type of primitive. To this end, we propose a novel approach, GauMesh, to bridge the 3D Gaussian and Mesh for modeling and rendering the dynamic scenes. Given a sequence of tracked mesh as initialization, our goal is to simultaneously optimize the mesh geometry, color texture, opacity maps, a set of 3D Gaussians, and the deformation field. At a specific time, we perform $\alpha$-blending on the RGB and opacity values based on the merged and re-ordered z-buffers from mesh and 3D Gaussian rasterizations. This produces the final rendering, which is supervised by the ground-truth image. Experiments demonstrate that our approach adapts the appropriate type of primitives to represent the different parts of the dynamic scene and outperforms all the baseline methods in both quantitative and qualitative comparisons without losing render speed.
comment: 7 pages
☆ CasSR: Activating Image Power for Real-World Image Super-Resolution
The objective of image super-resolution is to generate clean and high-resolution images from degraded versions. Recent advancements in diffusion modeling have led to the emergence of various image super-resolution techniques that leverage pretrained text-to-image (T2I) models. Nevertheless, due to the prevalent severe degradation in low-resolution images and the inherent characteristics of diffusion models, achieving high-fidelity image restoration remains challenging. Existing methods often exhibit issues including semantic loss, artifacts, and the introduction of spurious content not present in the original image. To tackle this challenge, we propose Cascaded diffusion for Super-Resolution, CasSR , a novel method designed to produce highly detailed and realistic images. In particular, we develop a cascaded controllable diffusion model that aims to optimize the extraction of information from low-resolution images. This model generates a preliminary reference image to facilitate initial information extraction and degradation mitigation. Furthermore, we propose a multi-attention mechanism to enhance the T2I model's capability in maximizing the restoration of the original image content. Through a comprehensive blend of qualitative and quantitative analyses, we substantiate the efficacy and superiority of our approach.
☆ Zero-shot Compound Expression Recognition with Visual Language Model at the 6th ABAW Challenge
Conventional approaches to facial expression recognition primarily focus on the classification of six basic facial expressions. Nevertheless, real-world situations present a wider range of complex compound expressions that consist of combinations of these basics ones due to limited availability of comprehensive training datasets. The 6th Workshop and Competition on Affective Behavior Analysis in-the-wild (ABAW) offered unlabeled datasets containing compound expressions. In this study, we propose a zero-shot approach for recognizing compound expressions by leveraging a pretrained visual language model integrated with some traditional CNN networks.
comment: USTC-AC's paper for Compound Expression (CE) Recognition Challenge in 6th Workshop and Competition on Affective Behavior Analysis in-the-wild (ABAW)
☆ Robust Overfitting Does Matter: Test-Time Adversarial Purification With FGSM CVPR 2024
Numerous studies have demonstrated the susceptibility of deep neural networks (DNNs) to subtle adversarial perturbations, prompting the development of many advanced adversarial defense methods aimed at mitigating adversarial attacks. Current defense strategies usually train DNNs for a specific adversarial attack method and can achieve good robustness in defense against this type of adversarial attack. Nevertheless, when subjected to evaluations involving unfamiliar attack modalities, empirical evidence reveals a pronounced deterioration in the robustness of DNNs. Meanwhile, there is a trade-off between the classification accuracy of clean examples and adversarial examples. Most defense methods often sacrifice the accuracy of clean examples in order to improve the adversarial robustness of DNNs. To alleviate these problems and enhance the overall robust generalization of DNNs, we propose the Test-Time Pixel-Level Adversarial Purification (TPAP) method. This approach is based on the robust overfitting characteristic of DNNs to the fast gradient sign method (FGSM) on training and test datasets. It utilizes FGSM for adversarial purification, to process images for purifying unknown adversarial perturbations from pixels at testing time in a "counter changes with changelessness" manner, thereby enhancing the defense capability of DNNs against various unknown adversarial attacks. Extensive experimental results show that our method can effectively improve both overall robust generalization of DNNs, notably over previous methods.
comment: CVPR 2024
☆ Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction
3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information carried by 2D observations, thus suffering from performance degradation and model redundancy. To address the above problem, we propose a novel motion-aware enhancement framework for dynamic scene reconstruction, which mines useful motion cues from optical flow to improve different paradigms of dynamic 3DGS. Specifically, we first establish a correspondence between 3D Gaussian movements and pixel-level flow. Then a novel flow augmentation method is introduced with additional insights into uncertainty and loss collaboration. Moreover, for the prevalent deformation-based paradigm that presents a harder optimization problem, a transient-aware deformation auxiliary module is proposed. We conduct extensive experiments on both multi-view and monocular scenes to verify the merits of our work. Compared with the baselines, our method shows significant superiority in both rendering quality and efficiency.
☆ Boosting Continuous Emotion Recognition with Self-Pretraining using Masked Autoencoders, Temporal Convolutional Networks, and Transformers
Human emotion recognition holds a pivotal role in facilitating seamless human-computer interaction. This paper delineates our methodology in tackling the Valence-Arousal (VA) Estimation Challenge, Expression (Expr) Classification Challenge, and Action Unit (AU) Detection Challenge within the ambit of the 6th Workshop and Competition on Affective Behavior Analysis in-the-wild (ABAW). Our study advocates a novel approach aimed at refining continuous emotion recognition. We achieve this by initially harnessing pre-training with Masked Autoencoders (MAE) on facial datasets, followed by fine-tuning on the aff-wild2 dataset annotated with expression (Expr) labels. The pre-trained model serves as an adept visual feature extractor, thereby enhancing the model's robustness. Furthermore, we bolster the performance of continuous emotion recognition by integrating Temporal Convolutional Network (TCN) modules and Transformer Encoder modules into our framework.
☆ BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors
Animatable 3D reconstruction has significant applications across various fields, primarily relying on artists' handcraft creation. Recently, some studies have successfully constructed animatable 3D models from monocular videos. However, these approaches require sufficient view coverage of the object within the input video and typically necessitate significant time and computational costs for training and rendering. This limitation restricts the practical applications. In this work, we propose a method to build animatable 3D Gaussian Splatting from monocular video with diffusion priors. The 3D Gaussian representations significantly accelerate the training and rendering process, and the diffusion priors allow the method to learn 3D models with limited viewpoints. We also present the rigid regularization to enhance the utilization of the priors. We perform an extensive evaluation across various real-world videos, demonstrating its superior performance compared to the current state-of-the-art methods.
comment: https://talegqz.github.io/BAGS/
☆ Benchmarking the Robustness of UAV Tracking Against Common Corruptions
The robustness of unmanned aerial vehicle (UAV) tracking is crucial in many tasks like surveillance and robotics. Despite its importance, little attention is paid to the performance of UAV trackers under common corruptions due to lack of a dedicated platform. Addressing this, we propose UAV-C, a large-scale benchmark for assessing robustness of UAV trackers under common corruptions. Specifically, UAV-C is built upon two popular UAV datasets by introducing 18 common corruptions from 4 representative categories including adversarial, sensor, blur, and composite corruptions in different levels. Finally, UAV-C contains more than 10K sequences. To understand the robustness of existing UAV trackers against corruptions, we extensively evaluate 12 representative algorithms on UAV-C. Our study reveals several key findings: 1) Current trackers are vulnerable to corruptions, indicating more attention needed in enhancing the robustness of UAV trackers; 2) When accompanying together, composite corruptions result in more severe degradation to trackers; and 3) While each tracker has its unique performance profile, some trackers may be more sensitive to specific corruptions. By releasing UAV-C, we hope it, along with comprehensive analysis, serves as a valuable resource for advancing the robustness of UAV tracking against corruption. Our UAV-C will be available at https://github.com/Xiaoqiong-Liu/UAV-C.
☆ VmambaIR: Visual State Space Model for Image Restoration
Image restoration is a critical task in low-level computer vision, aiming to restore high-quality images from degraded inputs. Various models, such as convolutional neural networks (CNNs), generative adversarial networks (GANs), transformers, and diffusion models (DMs), have been employed to address this problem with significant impact. However, CNNs have limitations in capturing long-range dependencies. DMs require large prior models and computationally intensive denoising steps. Transformers have powerful modeling capabilities but face challenges due to quadratic complexity with input image size. To address these challenges, we propose VmambaIR, which introduces State Space Models (SSMs) with linear complexity into comprehensive image restoration tasks. We utilize a Unet architecture to stack our proposed Omni Selective Scan (OSS) blocks, consisting of an OSS module and an Efficient Feed-Forward Network (EFFN). Our proposed omni selective scan mechanism overcomes the unidirectional modeling limitation of SSMs by efficiently modeling image information flows in all six directions. Furthermore, we conducted a comprehensive evaluation of our VmambaIR across multiple image restoration tasks, including image deraining, single image super-resolution, and real-world image super-resolution. Extensive experimental results demonstrate that our proposed VmambaIR achieves state-of-the-art (SOTA) performance with much fewer computational resources and parameters. Our research highlights the potential of state space models as promising alternatives to the transformer and CNN architectures in serving as foundational frameworks for next-generation low-level visual tasks.
comment: 23 pages
☆ DreamSampler: Unifying Diffusion Sampling and Score Distillation for Image Manipulation
Reverse sampling and score-distillation have emerged as main workhorses in recent years for image manipulation using latent diffusion models (LDMs). While reverse diffusion sampling often requires adjustments of LDM architecture or feature engineering, score distillation offers a simple yet powerful model-agnostic approach, but it is often prone to mode-collapsing. To address these limitations and leverage the strengths of both approaches, here we introduce a novel framework called {\em DreamSampler}, which seamlessly integrates these two distinct approaches through the lens of regularized latent optimization. Similar to score-distillation, DreamSampler is a model-agnostic approach applicable to any LDM architecture, but it allows both distillation and reverse sampling with additional guidance for image editing and reconstruction. Through experiments involving image editing, SVG reconstruction and etc, we demonstrate the competitive performance of DreamSampler compared to existing approaches, while providing new applications.
☆ Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning
This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D visual feature representation, that incorporates dense spatial information and supports scene state updates. The model employs a projection layer to efficiently project these features in the pre-trained textual embedding space, enabling effective interpretation of 3D visual information. Unique to our approach is the integration of both scene-level and ego-centric 3D information. This combination is pivotal for interactive planning, where scene-level data supports global planning and ego-centric data is important for localization. Notably, we use ego-centric 3D frame features for feature alignment, an efficient technique that enhances the model's ability to align features of small objects within the scene. Our experiments with Scene-LLM demonstrate its strong capabilities in dense captioning, question answering, and interactive planning. We believe Scene-LLM advances the field of 3D visual understanding and reasoning, offering new possibilities for sophisticated agent interactions in indoor settings.
☆ Defense Against Adversarial Attacks on No-Reference Image Quality Models with Gradient Norm Regularization CVPR 2024
The task of No-Reference Image Quality Assessment (NR-IQA) is to estimate the quality score of an input image without additional information. NR-IQA models play a crucial role in the media industry, aiding in performance evaluation and optimization guidance. However, these models are found to be vulnerable to adversarial attacks, which introduce imperceptible perturbations to input images, resulting in significant changes in predicted scores. In this paper, we propose a defense method to improve the stability in predicted scores when attacked by small perturbations, thus enhancing the adversarial robustness of NR-IQA models. To be specific, we present theoretical evidence showing that the magnitude of score changes is related to the $\ell_1$ norm of the model's gradient with respect to the input image. Building upon this theoretical foundation, we propose a norm regularization training strategy aimed at reducing the $\ell_1$ norm of the gradient, thereby boosting the robustness of NR-IQA models. Experiments conducted on four NR-IQA baseline models demonstrate the effectiveness of our strategy in reducing score changes in the presence of adversarial attacks. To the best of our knowledge, this work marks the first attempt to defend against adversarial attacks on NR-IQA models. Our study offers valuable insights into the adversarial robustness of NR-IQA models and provides a foundation for future research in this area.
comment: accepted by CVPR 2024
☆ Investigating the Benefits of Projection Head for Representation Learning
An effective technique for obtaining high-quality representations is adding a projection head on top of the encoder during training, then discarding it and using the pre-projection representations. Despite its proven practical effectiveness, the reason behind the success of this technique is poorly understood. The pre-projection representations are not directly optimized by the loss function, raising the question: what makes them better? In this work, we provide a rigorous theoretical answer to this question. We start by examining linear models trained with self-supervised contrastive loss. We reveal that the implicit bias of training algorithms leads to layer-wise progressive feature weighting, where features become increasingly unequal as we go deeper into the layers. Consequently, lower layers tend to have more normalized and less specialized representations. We theoretically characterize scenarios where such representations are more beneficial, highlighting the intricate interplay between data augmentation and input features. Additionally, we demonstrate that introducing non-linearity into the network allows lower layers to learn features that are completely absent in higher layers. Finally, we show how this mechanism improves the robustness in supervised contrastive learning and supervised learning. We empirically validate our results through various experiments on CIFAR-10/100, UrbanCars and shifted versions of ImageNet. We also introduce a potential alternative to projection head, which offers a more interpretable and controllable design.
☆ Boosting Order-Preserving and Transferability for Neural Architecture Search: a Joint Architecture Refined Search and Fine-tuning Approach CVPR2024
Supernet is a core component in many recent Neural Architecture Search (NAS) methods. It not only helps embody the search space but also provides a (relative) estimation of the final performance of candidate architectures. Thus, it is critical that the top architectures ranked by a supernet should be consistent with those ranked by true performance, which is known as the order-preserving ability. In this work, we analyze the order-preserving ability on the whole search space (global) and a sub-space of top architectures (local), and empirically show that the local order-preserving for current two-stage NAS methods still need to be improved. To rectify this, we propose a novel concept of Supernet Shifting, a refined search strategy combining architecture searching with supernet fine-tuning. Specifically, apart from evaluating, the training loss is also accumulated in searching and the supernet is updated every iteration. Since superior architectures are sampled more frequently in evolutionary searching, the supernet is encouraged to focus on top architectures, thus improving local order-preserving. Besides, a pre-trained supernet is often un-reusable for one-shot methods. We show that Supernet Shifting can fulfill transferring supernet to a new dataset. Specifically, the last classifier layer will be unset and trained through evolutionary searching. Comprehensive experiments show that our method has better order-preserving ability and can find a dominating architecture. Moreover, the pre-trained supernet can be easily transferred into a new dataset with no loss of performance.
comment: Accepted by CVPR2024
☆ ShapeFormer: Shape Prior Visible-to-Amodal Transformer-based Amodal Instance Segmentation IJCNN 2024
Amodal Instance Segmentation (AIS) presents a challenging task as it involves predicting both visible and occluded parts of objects within images. Existing AIS methods rely on a bidirectional approach, encompassing both the transition from amodal features to visible features (amodal-to-visible) and from visible features to amodal features (visible-to-amodal). Our observation shows that the utilization of amodal features through the amodal-to-visible can confuse the visible features due to the extra information of occluded/hidden segments not presented in visible display. Consequently, this compromised quality of visible features during the subsequent visible-to-amodal transition. To tackle this issue, we introduce ShapeFormer, a decoupled Transformer-based model with a visible-to-amodal transition. It facilitates the explicit relationship between output segmentations and avoids the need for amodal-to-visible transitions. ShapeFormer comprises three key modules: (i) Visible-Occluding Mask Head for predicting visible segmentation with occlusion awareness, (ii) Shape-Prior Amodal Mask Head for predicting amodal and occluded masks, and (iii) Category-Specific Shape Prior Retriever aims to provide shape prior knowledge. Comprehensive experiments and extensive ablation studies across various AIS benchmarks demonstrate the effectiveness of our ShapeFormer. The code is available at: https://github.com/UARK-AICV/ShapeFormer
comment: Accepted to IJCNN 2024
☆ Path-GPTOmic: A Balanced Multi-modal Learning Framework for Survival Outcome Prediction
For predicting cancer survival outcomes, standard approaches in clinical research are often based on two main modalities: pathology images for observing cell morphology features, and genomic (e.g., bulk RNA-seq) for quantifying gene expressions. However, existing pathology-genomic multi-modal algorithms face significant challenges: (1) Valuable biological insights regarding genes and gene-gene interactions are frequently overlooked; (2) one modality often dominates the optimization process, causing inadequate training for the other modality. In this paper, we introduce a new multi-modal ``Path-GPTOmic" framework for cancer survival outcome prediction. First, to extract valuable biological insights, we regulate the embedding space of a foundation model, scGPT, initially trained on single-cell RNA-seq data, making it adaptable for bulk RNA-seq data. Second, to address the imbalance-between-modalities problem, we propose a gradient modulation mechanism tailored to the Cox partial likelihood loss for survival prediction. The contributions of the modalities are dynamically monitored and adjusted during the training process, encouraging that both modalities are sufficiently trained. Evaluated on two TCGA(The Cancer Genome Atlas) datasets, our model achieves substantially improved survival prediction accuracy.
comment: Accepted by IEEE International Symposium on Biomedical Imaging (ISBI 2024)
♻ ☆ Unsupervised Modality-Transferable Video Highlight Detection with Representation Activation Sequence Learning
Identifying highlight moments of raw video materials is crucial for improving the efficiency of editing videos that are pervasive on internet platforms. However, the extensive work of manually labeling footage has created obstacles to applying supervised methods to videos of unseen categories. The absence of an audio modality that contains valuable cues for highlight detection in many videos also makes it difficult to use multimodal strategies. In this paper, we propose a novel model with cross-modal perception for unsupervised highlight detection. The proposed model learns representations with visual-audio level semantics from image-audio pair data via a self-reconstruction task. To achieve unsupervised highlight detection, we investigate the latent representations of the network and propose the representation activation sequence learning (RASL) module with k-point contrastive learning to learn significant representation activations. To connect the visual modality with the audio modality, we use the symmetric contrastive learning (SCL) module to learn the paired visual and audio representations. Furthermore, an auxiliary task of masked feature vector sequence (FVS) reconstruction is simultaneously conducted during pretraining for representation enhancement. During inference, the cross-modal pretrained model can generate representations with paired visual-audio semantics given only the visual modality. The RASL module is used to output the highlight scores. The experimental results show that the proposed framework achieves superior performance compared to other state-of-the-art approaches.
comment: Accepted by IEEE Transactions on Image Processing, 2024
♻ ☆ Histo-Genomic Knowledge Distillation For Cancer Prognosis From Histopathology Whole Slide Images
Histo-genomic multi-modal methods have recently emerged as a powerful paradigm, demonstrating significant potential for improving cancer prognosis. However, genome sequencing, unlike histopathology imaging, is still not widely accessible in underdeveloped regions, limiting the application of these multi-modal approaches in clinical settings. To address this, we propose a novel Genome-informed Hyper-Attention Network, termed G-HANet, which is capable of effectively distilling the histo-genomic knowledge during training to elevate uni-modal whole slide image (WSI)-based inference for the first time. Compared with traditional knowledge distillation methods (i.e., teacher-student architecture) in other tasks, our end-to-end model is superior in terms of training efficiency and learning cross-modal interactions. Specifically, the network comprises the cross-modal associating branch (CAB) and hyper-attention survival branch (HSB). Through the genomic data reconstruction from WSIs, CAB effectively distills the associations between functional genotypes and morphological phenotypes and offers insights into the gene expression profiles in the feature space. Subsequently, HSB leverages the distilled histo-genomic associations as well as the generated morphology-based weights to achieve the hyper-attention modeling of the patients from both histopathology and genomic perspectives to improve cancer prognosis. Extensive experiments are conducted on five TCGA benchmarking datasets and the results demonstrate that G-HANet significantly outperforms the state-of-the-art WSI-based methods and achieves competitive performance with genome-based and multi-modal methods. G-HANet is expected to be explored as a useful tool by the research community to address the current bottleneck of insufficient histo-genomic data pairing in the context of cancer prognosis and precision oncology.
♻ ☆ Stop Reasoning! When Multimodal LLMs with Chain-of-Thought Reasoning Meets Adversarial Images
Recently, Multimodal LLMs (MLLMs) have shown a great ability to understand images. However, like traditional vision models, they are still vulnerable to adversarial images. Meanwhile, Chain-of-Thought (CoT) reasoning has been widely explored on MLLMs, which not only improves model's performance, but also enhances model's explainability by giving intermediate reasoning steps. Nevertheless, there is still a lack of study regarding MLLMs' adversarial robustness with CoT and an understanding of what the rationale looks like when MLLMs infer wrong answers with adversarial images. Our research evaluates the adversarial robustness of MLLMs when employing CoT reasoning, finding that CoT marginally improves adversarial robustness against existing attack methods. Moreover, we introduce a novel stop-reasoning attack technique that effectively bypasses the CoT-induced robustness enhancements. Finally, we demonstrate the alterations in CoT reasoning when MLLMs confront adversarial images, shedding light on their reasoning process under adversarial attacks.
♻ ☆ ECAMP: Entity-centered Context-aware Medical Vision Language Pre-training
Despite significant advancements in medical vision-language pre-training, existing methods have largely overlooked the inherent entity-specific context within radiology reports and the complex cross-modality contextual relationships between text and images. To close this gap, we propose a novel Entity-centered Context-aware Medical Vision-language Pre-training (ECAMP) framework, which is designed to enable a more entity-centered and context-sensitive interpretation of medical data. Utilizing the recent powerful large language model, we distill entity-centered context from medical reports, which enables ECAMP to gain more effective supervision from the text modality. By further pre-training our model with carefully designed entity-aware, context-enhanced masked language modeling and context-guided super-resolution tasks, ECAMP significantly refines the interplay between text and image modalities, leading to an enhanced ability to extract entity-centered contextual features. Besides, our proposed multi-scale context fusion design also improves the semantic integration of both coarse and fine-level image representations, prompting better performance for multi-scale downstream applications. Combining these components leads to significant performance leaps over current state-of-the-art methods and establishes a new standard for cross-modality learning in medical imaging, whose effectiveness is demonstrated by our extensive experiments on various tasks including classification, segmentation, and detection across several public datasets. Code and models are available at https://github.com/ToniChopp/ECAMP.
♻ ☆ Matching Non-Identical Objects
Not identical but similar objects are everywhere in the world. Examples include four-legged animals such as dogs and cats, cars of different models, akin flowers in various colors, and countless others. In this study, we address a novel task of matching such non-identical objects. We propose a simple weighting scheme of descriptors that enhances various sparse image matching methods, which were originally designed for matching identical objects captured from different perspectives, and achieve semantically robust matching. The experiments show successful matching between non-identical objects in various cases including domain shift. Further, we present a first evaluation of the robustness of the image matching methods under common corruptions, which is a sort of domain shift, and the proposed method improves the matching in this case as well.
comment: 10+7 pages, 10 figures, 4 tables
♻ ☆ Hybrid Reasoning Based on Large Language Models for Autonomous Car Driving
Large Language Models (LLMs) have garnered significant attention for their ability to understand text and images, generate human-like text, and perform complex reasoning tasks. However, their ability to generalize this advanced reasoning with a combination of natural language text for decision-making in dynamic situations requires further exploration. In this study, we investigate how well LLMs can adapt and apply a combination of arithmetic and common-sense reasoning, particularly in autonomous driving scenarios. We hypothesize that LLMs hybrid reasoning abilities can improve autonomous driving by enabling them to analyze detected object and sensor data, understand driving regulations and physical laws, and offer additional context. This addresses complex scenarios, like decisions in low visibility (due to weather conditions), where traditional methods might fall short. We evaluated Large Language Models (LLMs) based on accuracy by comparing their answers with human-generated ground truth inside CARLA. The results showed that when a combination of images (detected objects) and sensor data is fed into the LLM, it can offer precise information for brake and throttle control in autonomous vehicles across various weather conditions. This formulation and answers can assist in decision-making for auto-pilot systems.
comment: 12 pages, 4 figures
♻ ☆ GRAM: Global Reasoning for Multi-Page VQA
The increasing use of transformer-based large language models brings forward the challenge of processing long sequences. In document visual question answering (DocVQA), leading methods focus on the single-page setting, while documents can span hundreds of pages. We present GRAM, a method that seamlessly extends pre-trained single-page models to the multi-page setting, without requiring computationally-heavy pretraining. To do so, we leverage a single-page encoder for local page-level understanding, and enhance it with document-level designated layers and learnable tokens, facilitating the flow of information across pages for global reasoning. To enforce our model to utilize the newly introduced document tokens, we propose a tailored bias adaptation method. For additional computational savings during decoding, we introduce an optional compression stage using our compression-transformer (C-Former),reducing the encoded sequence length, thereby allowing a tradeoff between quality and latency. Extensive experiments showcase GRAM's state-of-the-art performance on the benchmarks for multi-page DocVQA, demonstrating the effectiveness of our approach.
♻ ☆ BraSyn 2023 challenge: Missing MRI synthesis and the effect of different learning objectives MICCAI
This work addresses the Brain Magnetic Resonance Image Synthesis for Tumor Segmentation (BraSyn) challenge, which was hosted as part of the Brain Tumor Segmentation (BraTS) challenge in 2023. In this challenge, researchers are invited to synthesize a missing magnetic resonance image sequence, given other available sequences, to facilitate tumor segmentation pipelines trained on complete sets of image sequences. This problem can be tackled using deep learning within the framework of paired image-to-image translation. In this study, we propose investigating the effectiveness of a commonly used deep learning framework, such as Pix2Pix, trained under the supervision of different image-quality loss functions. Our results indicate that the use of different loss functions significantly affects the synthesis quality. We systematically study the impact of various loss functions in the multi-sequence MR image synthesis setting of the BraSyn challenge. Furthermore, we demonstrate how image synthesis performance can be optimized by combining different learning objectives beneficially.
comment: minor changes, to be published as part of the 9th BrainLes: International MICCAI Brain Lesion Workshop
♻ ☆ Deep Homography Estimation for Visual Place Recognition AAAI2024
Visual place recognition (VPR) is a fundamental task for many applications such as robot localization and augmented reality. Recently, the hierarchical VPR methods have received considerable attention due to the trade-off between accuracy and efficiency. They usually first use global features to retrieve the candidate images, then verify the spatial consistency of matched local features for re-ranking. However, the latter typically relies on the RANSAC algorithm for fitting homography, which is time-consuming and non-differentiable. This makes existing methods compromise to train the network only in global feature extraction. Here, we propose a transformer-based deep homography estimation (DHE) network that takes the dense feature map extracted by a backbone network as input and fits homography for fast and learnable geometric verification. Moreover, we design a re-projection error of inliers loss to train the DHE network without additional homography labels, which can also be jointly trained with the backbone network to help it extract the features that are more suitable for local matching. Extensive experiments on benchmark datasets show that our method can outperform several state-of-the-art methods. And it is more than one order of magnitude faster than the mainstream hierarchical VPR methods using RANSAC. The code is released at https://github.com/Lu-Feng/DHE-VPR.
comment: Accepted by AAAI2024
♻ ☆ Ricci flow-based brain surface covariance descriptors for diagnosing Alzheimer's disease
Automated feature extraction from MRI brain scans and diagnosis of Alzheimer's disease are ongoing challenges. With advances in 3D imaging technology, 3D data acquisition is becoming more viable and efficient than its 2D counterpart. Rather than using feature-based vectors, in this paper, for the first time, we suggest a pipeline to extract novel covariance-based descriptors from the cortical surface using the Ricci energy optimization. The covariance descriptors are components of the nonlinear manifold of symmetric positive-definite matrices, thus we focus on using the Gaussian radial basis function to apply manifold-based classification to the 3D shape problem. Applying this novel signature to the analysis of abnormal cortical brain morphometry allows for diagnosing Alzheimer's disease. Experimental studies performed on about two hundred 3D MRI brain models, gathered from Alzheimer's Disease Neuroimaging Initiative (ADNI) dataset demonstrate the effectiveness of our descriptors in achieving remarkable classification accuracy.
comment: Accepted for publication in Biomedical Signal Processing and Control journal
♻ ☆ EmoCLIP: A Vision-Language Method for Zero-Shot Video Facial Expression Recognition
Facial Expression Recognition (FER) is a crucial task in affective computing, but its conventional focus on the seven basic emotions limits its applicability to the complex and expanding emotional spectrum. To address the issue of new and unseen emotions present in dynamic in-the-wild FER, we propose a novel vision-language model that utilises sample-level text descriptions (i.e. captions of the context, expressions or emotional cues) as natural language supervision, aiming to enhance the learning of rich latent representations, for zero-shot classification. To test this, we evaluate using zero-shot classification of the model trained on sample-level descriptions on four popular dynamic FER datasets. Our findings show that this approach yields significant improvements when compared to baseline methods. Specifically, for zero-shot video FER, we outperform CLIP by over 10\% in terms of Weighted Average Recall and 5\% in terms of Unweighted Average Recall on several datasets. Furthermore, we evaluate the representations obtained from the network trained using sample-level descriptions on the downstream task of mental health symptom estimation, achieving performance comparable or superior to state-of-the-art methods and strong agreement with human experts. Namely, we achieve a Pearson's Correlation Coefficient of up to 0.85 on schizophrenia symptom severity estimation, which is comparable to human experts' agreement. The code is publicly available at: https://github.com/NickyFot/EmoCLIP.
comment: Accepted at FG'2024
♻ ☆ Learning Triangular Distribution in Visual World CVPR 2024
Convolution neural network is successful in pervasive vision tasks, including label distribution learning, which usually takes the form of learning an injection from the non-linear visual features to the well-defined labels. However, how the discrepancy between features is mapped to the label discrepancy is ambient, and its correctness is not guaranteed.To address these problems, we study the mathematical connection between feature and its label, presenting a general and simple framework for label distribution learning. We propose a so-called Triangular Distribution Transform (TDT) to build an injective function between feature and label, guaranteeing that any symmetric feature discrepancy linearly reflects the difference between labels. The proposed TDT can be used as a plug-in in mainstream backbone networks to address different label distribution learning tasks. Experiments on Facial Age Recognition, Illumination Chromaticity Estimation, and Aesthetics assessment show that TDT achieves on-par or better results than the prior arts.
comment: Accepet by CVPR 2024 (11 pages, 5 figures)
♻ ☆ Learning Exhaustive Correlation for Spectral Super-Resolution: Where Spatial-Spectral Attention Meets Linear Dependence
Spectral super-resolution that aims to recover hyperspectral image (HSI) from easily obtainable RGB image has drawn increasing interest in the field of computational photography. The crucial aspect of spectral super-resolution lies in exploiting the correlation within HSIs. However, two types of bottlenecks in existing Transformers limit performance improvement and practical applications. First, existing Transformers often separately emphasize either spatial-wise or spectral-wise correlation, disrupting the 3D features of HSI and hindering the exploitation of unified spatial-spectral correlation. Second, existing self-attention mechanism always establishes full-rank correlation matrix by learning the correlation between pairs of tokens, leading to its inability to describe linear dependence widely existing in HSI among multiple tokens. To address these issues, we propose a novel Exhaustive Correlation Transformer (ECT) for spectral super-resolution. First, we propose a Spectral-wise Discontinuous 3D (SD3D) splitting strategy, which models unified spatial-spectral correlation by integrating spatial-wise continuous splitting strategy and spectral-wise discontinuous splitting strategy. Second, we propose a Dynamic Low-Rank Mapping (DLRM) model, which captures linear dependence among multiple tokens through a dynamically calculated low-rank dependence map. By integrating unified spatial-spectral attention and linear dependence, our ECT can model exhaustive correlation within HSI. The experimental results on both simulated and real data indicate that our method achieves state-of-the-art performance. Codes and pretrained models will be available later.
♻ ☆ CMMMU: A Chinese Massive Multi-discipline Multimodal Understanding Benchmark
As the capabilities of large multimodal models (LMMs) continue to advance, evaluating the performance of LMMs emerges as an increasing need. Additionally, there is an even larger gap in evaluating the advanced knowledge and reasoning abilities of LMMs in non-English contexts such as Chinese. We introduce CMMMU, a new Chinese Massive Multi-discipline Multimodal Understanding benchmark designed to evaluate LMMs on tasks demanding college-level subject knowledge and deliberate reasoning in a Chinese context. CMMMU is inspired by and strictly follows the annotation and analysis pattern of MMMU. CMMMU includes 12k manually collected multimodal questions from college exams, quizzes, and textbooks, covering six core disciplines: Art & Design, Business, Science, Health & Medicine, Humanities & Social Science, and Tech & Engineering, like its companion, MMMU. These questions span 30 subjects and comprise 39 highly heterogeneous image types, such as charts, diagrams, maps, tables, music sheets, and chemical structures. CMMMU focuses on complex perception and reasoning with domain-specific knowledge in the Chinese context. We evaluate 11 open-source LLMs and one proprietary GPT-4V(ision). Even GPT-4V only achieves accuracies of 42%, indicating a large space for improvement. CMMMU will boost the community to build the next-generation LMMs towards expert artificial intelligence and promote the democratization of LMMs by providing diverse language contexts.
♻ ☆ Is it Really Negative? Evaluating Natural Language Video Localization Performance on Multiple Reliable Videos Pool
With the explosion of multimedia content in recent years, Video Corpus Moment Retrieval (VCMR), which aims to detect a video moment that matches a given natural language query from multiple videos, has become a critical problem. However, existing VCMR studies have a significant limitation since they have regarded all videos not paired with a specific query as negative, neglecting the possibility of including false negatives when constructing the negative video set. In this paper, we propose an MVMR (Massive Videos Moment Retrieval) task that aims to localize video frames within a massive video set, mitigating the possibility of falsely distinguishing positive and negative videos. For this task, we suggest an automatic dataset construction framework by employing textual and visual semantic matching evaluation methods on the existing video moment search datasets and introduce three MVMR datasets. To solve MVMR task, we further propose a strong method, CroCs, which employs cross-directional contrastive learning that selectively identifies the reliable and informative negatives, enhancing the robustness of a model on MVMR task. Experimental results on the introduced datasets reveal that existing video moment search models are easily distracted by negative video frames, whereas our model shows significant performance.
comment: 15 pages, 10 figures
♻ ☆ Exposure Bracketing is All You Need for Unifying Image Restoration and Enhancement Tasks
It is highly desired but challenging to acquire high-quality photos with clear content in low-light environments. Although multi-image processing methods (using burst, dual-exposure, or multi-exposure images) have made significant progress in addressing this issue, they typically focus on specific restoration or enhancement problems, being insufficient in exploiting multi-image. Motivated by that multi-exposure images are complementary in denoising, deblurring, high dynamic range imaging, and super-resolution, we propose to utilize exposure bracketing photography to unify restoration and enhancement tasks in this work. Due to the difficulty in collecting real-world pairs, we suggest a solution that first pre-trains the model with synthetic paired data and then adapts it to real-world unlabeled images. In particular, a temporally modulated recurrent network (TMRNet) and self-supervised adaptation method are proposed. Moreover, we construct a data simulation pipeline to synthesize pairs and collect real-world images from 200 nighttime scenarios. Experiments on both datasets show that our method performs favorably against the state-of-the-art multi-image processing ones. The dataset, code, and pre-trained models are available at https://github.com/cszhilu1998/BracketIRE.
comment: 28 pages
♻ ☆ Enhancing the Reliability of Segment Anything Model for Auto-Prompting Medical Image Segmentation with Uncertainty Rectification
The Segment Anything Model (SAM) has recently emerged as a groundbreaking foundation model for prompt-driven image segmentation tasks. However, both the original SAM and its medical variants require slice-by-slice manual prompting of target structures, which directly increase the burden for applications. Despite attempts of auto-prompting to turn SAM into a fully automatic manner, it still exhibits subpar performance and lacks of reliability especially in the field of medical imaging. In this paper, we propose UR-SAM, an uncertainty rectified SAM framework to enhance the reliability for auto-prompting medical image segmentation. Building upon a localization framework for automatic prompt generation, our method incorporates a prompt augmentation module to obtain a series of input prompts for SAM for uncertainty estimation and an uncertainty-based rectification module to further utilize the distribution of estimated uncertainty to improve the segmentation performance. Extensive experiments on two public 3D medical datasets covering the segmentation of 35 organs demonstrate that without supplementary training or fine-tuning, our method further improves the segmentation performance with up to 10.7 % and 13.8 % in dice similarity coefficient, demonstrating efficiency and broad capabilities for medical image segmentation without manual prompting.
♻ ☆ Multimodal Pathway: Improve Transformers with Irrelevant Data from Other Modalities CVPR 2024
We propose to improve transformers of a specific modality with irrelevant data from other modalities, e.g., improve an ImageNet model with audio or point cloud datasets. We would like to highlight that the data samples of the target modality are irrelevant to the other modalities, which distinguishes our method from other works utilizing paired (e.g., CLIP) or interleaved data of different modalities. We propose a methodology named Multimodal Pathway - given a target modality and a transformer designed for it, we use an auxiliary transformer trained with data of another modality and construct pathways to connect components of the two models so that data of the target modality can be processed by both models. In this way, we utilize the universal sequence-to-sequence modeling abilities of transformers obtained from two modalities. As a concrete implementation, we use a modality-specific tokenizer and task-specific head as usual but utilize the transformer blocks of the auxiliary model via a proposed method named Cross-Modal Re-parameterization, which exploits the auxiliary weights without any inference costs. On the image, point cloud, video, and audio recognition tasks, we observe significant and consistent performance improvements with irrelevant data from other modalities. The code and models are available at https://github.com/AILab-CVC/M2PT.
comment: CVPR 2024. Code and models are available at https://github.com/AILab-CVC/M2PT
♻ ☆ ProMISe: Promptable Medical Image Segmentation using SAM
With the proposal of the Segment Anything Model (SAM), fine-tuning SAM for medical image segmentation (MIS) has become popular. However, due to the large size of the SAM model and the significant domain gap between natural and medical images, fine-tuning-based strategies are costly with potential risk of instability, feature damage and catastrophic forgetting. Furthermore, some methods of transferring SAM to a domain-specific MIS through fine-tuning strategies disable the model's prompting capability, severely limiting its utilization scenarios. In this paper, we propose an Auto-Prompting Module (APM), which provides SAM-based foundation model with Euclidean adaptive prompts in the target domain. Our experiments demonstrate that such adaptive prompts significantly improve SAM's non-fine-tuned performance in MIS. In addition, we propose a novel non-invasive method called Incremental Pattern Shifting (IPS) to adapt SAM to specific medical domains. Experimental results show that the IPS enables SAM to achieve state-of-the-art or competitive performance in MIS without the need for fine-tuning. By coupling these two methods, we propose ProMISe, an end-to-end non-fine-tuned framework for Promptable Medical Image Segmentation. Our experiments demonstrate that both using our methods individually or in combination achieves satisfactory performance in low-cost pattern shifting, with all of SAM's parameters frozen.
♻ ☆ UniRepLKNet: A Universal Perception Large-Kernel ConvNet for Audio, Video, Point Cloud, Time-Series and Image Recognition CVPR 2024
Large-kernel convolutional neural networks (ConvNets) have recently received extensive research attention, but two unresolved and critical issues demand further investigation. 1) The architectures of existing large-kernel ConvNets largely follow the design principles of conventional ConvNets or transformers, while the architectural design for large-kernel ConvNets remains under-addressed. 2) As transformers have dominated multiple modalities, it remains to be investigated whether ConvNets also have a strong universal perception ability in domains beyond vision. In this paper, we contribute from two aspects. 1) We propose four architectural guidelines for designing large-kernel ConvNets, the core of which is to exploit the essential characteristics of large kernels that distinguish them from small kernels - they can see wide without going deep. Following such guidelines, our proposed large-kernel ConvNet shows leading performance in image recognition (ImageNet accuracy of 88.0%, ADE20K mIoU of 55.6%, and COCO box AP of 56.4%), demonstrating better performance and higher speed than the recent powerful competitors. 2) We discover large kernels are the key to unlocking the exceptional performance of ConvNets in domains where they were originally not proficient. With certain modality-related preprocessing approaches, the proposed model achieves state-of-the-art performance on time-series forecasting and audio recognition tasks even without modality-specific customization to the architecture. All the code and models are publicly available on GitHub and Huggingface.
comment: CVPR 2024. Code, all the models, reproducible training scripts at https://github.com/AILab-CVC/UniRepLKNet
♻ ☆ Object-aware Inversion and Reassembly for Image Editing
By comparing the original and target prompts, we can obtain numerous editing pairs, each comprising an object and its corresponding editing target. To allow editability while maintaining fidelity to the input image, existing editing methods typically involve a fixed number of inversion steps that project the whole input image to its noisier latent representation, followed by a denoising process guided by the target prompt. However, we find that the optimal number of inversion steps for achieving ideal editing results varies significantly among different editing pairs, owing to varying editing difficulties. Therefore, the current literature, which relies on a fixed number of inversion steps, produces sub-optimal generation quality, especially when handling multiple editing pairs in a natural image. To this end, we propose a new image editing paradigm, dubbed Object-aware Inversion and Reassembly (OIR), to enable object-level fine-grained editing. Specifically, we design a new search metric, which determines the optimal inversion steps for each editing pair, by jointly considering the editability of the target and the fidelity of the non-editing region. We use our search metric to find the optimal inversion step for each editing pair when editing an image. We then edit these editing pairs separately to avoid concept mismatch. Subsequently, we propose an additional reassembly step to seamlessly integrate the respective editing results and the non-editing region to obtain the final edited image. To systematically evaluate the effectiveness of our method, we collect two datasets called OIRBench for benchmarking single- and multi-object editing, respectively. Experiments demonstrate that our method achieves superior performance in editing object shapes, colors, materials, categories, etc., especially in multi-object editing scenarios.
comment: Project Page: https://aim-uofa.github.io/OIR-Diffusion/
♻ ☆ CRISP: Hybrid Structured Sparsity for Class-aware Model Pruning
Machine learning pipelines for classification tasks often train a universal model to achieve accuracy across a broad range of classes. However, a typical user encounters only a limited selection of classes regularly. This disparity provides an opportunity to enhance computational efficiency by tailoring models to focus on user-specific classes. Existing works rely on unstructured pruning, which introduces randomly distributed non-zero values in the model, making it unsuitable for hardware acceleration. Alternatively, some approaches employ structured pruning, such as channel pruning, but these tend to provide only minimal compression and may lead to reduced model accuracy. In this work, we propose CRISP, a novel pruning framework leveraging a hybrid structured sparsity pattern that combines both fine-grained N:M structured sparsity and coarse-grained block sparsity. Our pruning strategy is guided by a gradient-based class-aware saliency score, allowing us to retain weights crucial for user-specific classes. CRISP achieves high accuracy with minimal memory consumption for popular models like ResNet-50, VGG-16, and MobileNetV2 on ImageNet and CIFAR-100 datasets. Moreover, CRISP delivers up to 14$\times$ reduction in latency and energy consumption compared to existing pruning methods while maintaining comparable accuracy. Our code is available at https://github.com/shivmgg/CRISP/.
comment: 6 pages, accepted in Design, Automation & Test in Europe Conference & Exhibition (DATE) 2024
♻ ☆ Robust Domain Adaptive Object Detection with Unified Multi-Granularity Alignment
Domain adaptive detection aims to improve the generalization of detectors on target domain. To reduce discrepancy in feature distributions between two domains, recent approaches achieve domain adaption through feature alignment in different granularities via adversarial learning. However, they neglect the relationship between multiple granularities and different features in alignment, degrading detection. Addressing this, we introduce a unified multi-granularity alignment (MGA)-based detection framework for domain-invariant feature learning. The key is to encode the dependencies across different granularities including pixel-, instance-, and category-levels simultaneously to align two domains. Specifically, based on pixel-level features, we first develop an omni-scale gated fusion (OSGF) module to aggregate discriminative representations of instances with scale-aware convolutions, leading to robust multi-scale detection. Besides, we introduce multi-granularity discriminators to identify where, either source or target domains, different granularities of samples come from. Note that, MGA not only leverages instance discriminability in different categories but also exploits category consistency between two domains for detection. Furthermore, we present an adaptive exponential moving average (AEMA) strategy that explores model assessments for model update to improve pseudo labels and alleviate local misalignment problem, boosting detection robustness. Extensive experiments on multiple domain adaption scenarios validate the superiority of MGA over other approaches on FCOS and Faster R-CNN detectors. Code will be released at https://github.com/tiankongzhang/MGA.
♻ ☆ Flooding Regularization for Stable Training of Generative Adversarial Networks
Generative Adversarial Networks (GANs) have shown remarkable performance in image generation. However, GAN training suffers from the problem of instability. One of the main approaches to address this problem is to modify the loss function, often using regularization terms in addition to changing the type of adversarial losses. This paper focuses on directly regularizing the adversarial loss function. We propose a method that applies flooding, an overfitting suppression method in supervised learning, to GANs to directly prevent the discriminator's loss from becoming excessively low. Flooding requires tuning the flood level, but when applied to GANs, we propose that the appropriate range of flood level settings is determined by the adversarial loss function, supported by theoretical analysis of GANs using the binary cross entropy loss. We experimentally verify that flooding stabilizes GAN training and can be combined with other stabilization techniques. We also show that by restricting the discriminator's loss to be no less than the flood level, the training proceeds stably even when the flood level is somewhat high.
comment: 25 pages, 9 figures, 18 tables
♻ ☆ Effectiveness Assessment of Recent Large Vision-Language Models
The advent of large vision-language models (LVLMs) represents a noteworthy advancement towards the pursuit of artificial general intelligence. However, the extent of their efficacy across both specialized and general tasks warrants further investigation. This article endeavors to evaluate the competency of popular LVLMs in specialized and general tasks, respectively, aiming to offer a comprehensive comprehension of these innovative methodologies. To gauge their efficacy in specialized tasks, we tailor a comprehensive testbed comprising three distinct scenarios: natural, healthcare, and industrial, encompassing six challenging tasks. These tasks include salient, camouflaged, and transparent object detection, as well as polyp and skin lesion detection, alongside industrial anomaly detection. We examine the performance of three recent open-source LVLMs -- MiniGPT-v2, LLaVA-1.5, and Shikra -- in the realm of visual recognition and localization. Moreover, we conduct empirical investigations utilizing the aforementioned models alongside GPT-4V, assessing their multi-modal understanding capacities in general tasks such as object counting, absurd question answering, affordance reasoning, attribute recognition, and spatial relation reasoning. Our investigations reveal that these models demonstrate limited proficiency not only in specialized tasks but also in general tasks. We delve deeper into this inadequacy and suggest several potential factors, including limited cognition in specialized tasks, object hallucination, text-to-image interference, and decreased robustness in complex problems. We hope this study would provide valuable insights for the future development of LVLMs, augmenting their power in coping with both general and specialized applications.
♻ ☆ SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulation
Humans demonstrate remarkable skill in transferring manipulation abilities across objects of varying shapes, poses, and appearances, a capability rooted in their understanding of semantic correspondences between different instances. To equip robots with a similar high-level comprehension, we present SparseDFF, a novel DFF for 3D scenes utilizing large 2D vision models to extract semantic features from sparse RGBD images, a domain where research is limited despite its relevance to many tasks with fixed-camera setups. SparseDFF generates view-consistent 3D DFFs, enabling efficient one-shot learning of dexterous manipulations by mapping image features to a 3D point cloud. Central to SparseDFF is a feature refinement network, optimized with a contrastive loss between views and a point-pruning mechanism for feature continuity. This facilitates the minimization of feature discrepancies w.r.t. end-effector parameters, bridging demonstrations and target manipulations. Validated in real-world scenarios with a dexterous hand, SparseDFF proves effective in manipulating both rigid and deformable objects, demonstrating significant generalization capabilities across object and scene variations.
♻ ☆ Phased Data Augmentation for Training a Likelihood-Based Generative Model with Limited Data
Generative models excel in creating realistic images, yet their dependency on extensive datasets for training presents significant challenges, especially in domains where data collection is costly or challenging. Current data-efficient methods largely focus on GAN architectures, leaving a gap in training other types of generative models. Our study introduces "phased data augmentation" as a novel technique that addresses this gap by optimizing training in limited data scenarios without altering the inherent data distribution. By limiting the augmentation intensity throughout the learning phases, our method enhances the model's ability to learn from limited data, thus maintaining fidelity. Applied to a model integrating PixelCNNs with VQ-VAE-2, our approach demonstrates superior performance in both quantitative and qualitative evaluations across diverse datasets. This represents an important step forward in the efficient training of likelihood-based models, extending the usefulness of data augmentation techniques beyond just GANs.
♻ ☆ Multimodal Transformer Distillation for Audio-Visual Synchronization
Audio-visual synchronization aims to determine whether the mouth movements and speech in the video are synchronized. VocaLiST reaches state-of-the-art performance by incorporating multimodal Transformers to model audio-visual interact information. However, it requires high computing resources, making it impractical for real-world applications. This paper proposed an MTDVocaLiST model, which is trained by our proposed multimodal Transformer distillation (MTD) loss. MTD loss enables MTDVocaLiST model to deeply mimic the cross-attention distribution and value-relation in the Transformer of VocaLiST. Additionally, we harness uncertainty weighting to fully exploit the interaction information across all layers. Our proposed method is effective in two aspects: From the distillation method perspective, MTD loss outperforms other strong distillation baselines. From the distilled model's performance perspective: 1) MTDVocaLiST outperforms similar-size SOTA models, SyncNet, and Perfect Match models by 15.65% and 3.35%; 2) MTDVocaLiST reduces the model size of VocaLiST by 83.52%, yet still maintaining similar performance.
comment: Accepted by ICASSP 2024
♻ ☆ Self-supervised Video Object Segmentation with Distillation Learning of Deformable Attention
Video object segmentation is a fundamental research problem in computer vision. Recent techniques have often applied attention mechanism to object representation learning from video sequences. However, due to temporal changes in the video data, attention maps may not well align with the objects of interest across video frames, causing accumulated errors in long-term video processing. In addition, existing techniques have utilised complex architectures, requiring highly computational complexity and hence limiting the ability to integrate video object segmentation into low-powered devices. To address these issues, we propose a new method for self-supervised video object segmentation based on distillation learning of deformable attention. Specifically, we devise a lightweight architecture for video object segmentation that is effectively adapted to temporal changes. This is enabled by deformable attention mechanism, where the keys and values capturing the memory of a video sequence in the attention module have flexible locations updated across frames. The learnt object representations are thus adaptive to both the spatial and temporal dimensions. We train the proposed architecture in a self-supervised fashion through a new knowledge distillation paradigm where deformable attention maps are integrated into the distillation loss. We qualitatively and quantitatively evaluate our method and compare it with existing methods on benchmark datasets including DAVIS 2016/2017 and YouTube-VOS 2018/2019. Experimental results verify the superiority of our method via its achieved state-of-the-art performance and optimal memory usage.
comment: under review
♻ ☆ Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigation ICLR 2024
Due to the dynamic and unpredictable open-world setting, navigating complex environments in Minecraft poses significant challenges for multi-agent systems. Agents must interact with the environment and coordinate their actions with other agents to achieve common objectives. However, traditional approaches often struggle to efficiently manage inter-agent communication and task distribution, crucial for effective multi-agent navigation. Furthermore, processing and integrating multi-modal information (such as visual, textual, and auditory data) is essential for agents to comprehend their goals and navigate the environment successfully and fully. To address this issue, we design the HAS framework to auto-organize groups of LLM-based agents to complete navigation tasks. In our approach, we devise a hierarchical auto-organizing navigation system, which is characterized by 1) a hierarchical system for multi-agent organization, ensuring centralized planning and decentralized execution; 2) an auto-organizing and intra-communication mechanism, enabling dynamic group adjustment under subtasks; 3) a multi-modal information platform, facilitating multi-modal perception to perform the three navigation tasks with one system. To assess organizational behavior, we design a series of navigation tasks in the Minecraft environment, which includes searching and exploring. We aim to develop embodied organizations that push the boundaries of embodied AI, moving it towards a more human-like organizational structure.
comment: ICLR 2024 Workshop on LLM Agents
♻ ☆ Diffeomorphic Mesh Deformation via Efficient Optimal Transport for Cortical Surface Reconstruction ICLR 2024
Mesh deformation plays a pivotal role in many 3D vision tasks including dynamic simulations, rendering, and reconstruction. However, defining an efficient discrepancy between predicted and target meshes remains an open problem. A prevalent approach in current deep learning is the set-based approach which measures the discrepancy between two surfaces by comparing two randomly sampled point-clouds from the two meshes with Chamfer pseudo-distance. Nevertheless, the set-based approach still has limitations such as lacking a theoretical guarantee for choosing the number of points in sampled point-clouds, and the pseudo-metricity and the quadratic complexity of the Chamfer divergence. To address these issues, we propose a novel metric for learning mesh deformation. The metric is defined by sliced Wasserstein distance on meshes represented as probability measures that generalize the set-based approach. By leveraging probability measure space, we gain flexibility in encoding meshes using diverse forms of probability measures, such as continuous, empirical, and discrete measures via varifold representation. After having encoded probability measures, we can compare meshes by using the sliced Wasserstein distance which is an effective optimal transport distance with linear computational complexity and can provide a fast statistical rate for approximating the surface of meshes. To the end, we employ a neural ordinary differential equation (ODE) to deform the input surface into the target shape by modeling the trajectories of the points on the surface. Our experiments on cortical surface reconstruction demonstrate that our approach surpasses other competing methods in multiple datasets and metrics.
comment: Accepted by ICLR 2024
♻ ☆ EC-Depth: Exploring the consistency of self-supervised monocular depth estimation in challenging scenes
Self-supervised monocular depth estimation holds significant importance in the fields of autonomous driving and robotics. However, existing methods are typically trained and tested on standard datasets, overlooking the impact of various adverse conditions prevalent in real-world applications, such as rainy days. As a result, it is commonly observed that these methods struggle to handle these challenging scenarios. To address this issue, we present EC-Depth, a novel self-supervised two-stage framework to achieve a robust depth estimation. In the first stage, we propose depth consistency regularization to propagate reliable supervision from standard to challenging scenes. In the second stage, we adopt the Mean Teacher paradigm and propose a novel consistency-based pseudo-label filtering strategy to improve the quality of pseudo-labels, further improving both the accuracy and robustness of our model. Extensive experiments demonstrate that our method achieves accurate and consistent depth predictions in both standard and challenging scenarios, surpassing existing state-of-the-art methods on KITTI, KITTI-C, DrivingStereo, and NuScenes-Night benchmarks.
comment: Project page: https://ruijiezhu94.github.io/ECDepth_page
♻ ☆ MotionGPT: Finetuned LLMs Are General-Purpose Motion Generators AAAI 2024
Generating realistic human motion from given action descriptions has experienced significant advancements because of the emerging requirement of digital humans. While recent works have achieved impressive results in generating motion directly from textual action descriptions, they often support only a single modality of the control signal, which limits their application in the real digital human industry. This paper presents a Motion General-Purpose generaTor (MotionGPT) that can use multimodal control signals, e.g., text and single-frame poses, for generating consecutive human motions by treating multimodal signals as special input tokens in large language models (LLMs). Specifically, we first quantize multimodal control signals into discrete codes and then formulate them in a unified prompt instruction to ask the LLMs to generate the motion answer. Our MotionGPT demonstrates a unified human motion generation model with multimodal control signals by tuning a mere 0.4% of LLM parameters. To the best of our knowledge, MotionGPT is the first method to generate human motion by multimodal control signals, which we hope can shed light on this new direction. Visit our webpage at https://qiqiapink.github.io/MotionGPT/.
comment: 18 pages, 8 figures, accepted by AAAI 2024
♻ ☆ Diffusion Reward: Learning Rewards via Conditional Video Diffusion
Learning rewards from expert videos offers an affordable and effective solution to specify the intended behaviors for reinforcement learning tasks. In this work, we propose Diffusion Reward, a novel framework that learns rewards from expert videos via conditional video diffusion models for solving complex visual RL problems. Our key insight is that lower generative diversity is observed when conditioned on expert trajectories. Diffusion Reward is accordingly formalized by the negative of conditional entropy that encourages productive exploration of expert-like behaviors. We show the efficacy of our method over 10 robotic manipulation tasks from MetaWorld and Adroit with visual input and sparse reward. Moreover, Diffusion Reward could even solve unseen tasks successfully and effectively, largely surpassing baseline methods. Project page and code: https://diffusion-reward.github.io/.
comment: Project page and code: https://diffusion-reward.github.io/
♻ ☆ Shifting to Machine Supervision: Annotation-Efficient Semi and Self-Supervised Learning for Automatic Medical Image Segmentation and Classification
Advancements in clinical treatment are increasingly constrained by the limitations of supervised learning techniques, which depend heavily on large volumes of annotated data. The annotation process is not only costly but also demands substantial time from clinical specialists. Addressing this issue, we introduce the S4MI (Self-Supervision and Semi-Supervision for Medical Imaging) pipeline, a novel approach that leverages the advancements in self-supervised and semi-supervised learning. These techniques engage in auxiliary tasks that do not require labeling, thus simplifying the scaling of machine supervision compared to fully-supervised methods. Our study benchmarks these techniques on three distinct medical imaging datasets to evaluate their effectiveness in classification and segmentation tasks. Notably, we observed that self-supervised learning significantly surpassed the performance of supervised methods in the classification of all evaluated datasets. Remarkably, the semi-supervised approach demonstrated superior outcomes in segmentation, outperforming fully-supervised methods while using 50% fewer labels across all datasets. In line with our commitment to contributing to the scientific community, we have made the S4MI code openly accessible, allowing for broader application and further development of these methods.
comment: Seventeen pages (incl. references), five figures, and one table. (Under Review)
♻ ☆ LLM-CXR: Instruction-Finetuned LLM for CXR Image Understanding and Generation ICLR 2024
Following the impressive development of LLMs, vision-language alignment in LLMs is actively being researched to enable multimodal reasoning and visual IO. This direction of research is particularly relevant to medical imaging because medical image analysis and generation consist of reasoning based on a combination of visual features and prior knowledge. Many recent works have focused on training adapter networks that serve as an information bridge between image processing networks and LLMs; but presumably, in order to achieve maximum reasoning potential of LLMs on visual information as well, visual and language features should be allowed to interact more freely. This is especially important in the medical domain because understanding and generating medical images such as chest X-rays (CXR) require not only accurate visual and language-based reasoning but also a more intimate mapping between the two modalities. Thus, taking inspiration from previous work on the transformer and VQ-GAN combination for bidirectional image and text generation, we build upon this approach and develop a method for instruction-tuning an LLM pre-trained only on text to gain vision-language capabilities for medical images. Specifically, we leverage a pretrained LLM's existing question-answering and instruction-following abilities to teach it to understand visual inputs by instructing it to answer questions about image inputs and, symmetrically, output both text and image responses appropriate to a given query by tuning the LLM with diverse tasks that encompass image-based text-generation and text-based image-generation. We show that our model, LLM-CXR, trained in this approach shows better image-text alignment in both CXR understanding and generation tasks while being smaller in size compared to previously developed models that perform a narrower range of tasks. The code is at https://github.com/hyn2028/llm-cxr.
comment: 21 pages, 8 figures; ICLR 2024 (poster)
♻ ☆ When Semantic Segmentation Meets Frequency Aliasing ICLR 2024
Despite recent advancements in semantic segmentation, where and what pixels are hard to segment remains largely unexplored. Existing research only separates an image into easy and hard regions and empirically observes the latter are associated with object boundaries. In this paper, we conduct a comprehensive analysis of hard pixel errors, categorizing them into three types: false responses, merging mistakes, and displacements. Our findings reveal a quantitative association between hard pixels and aliasing, which is distortion caused by the overlapping of frequency components in the Fourier domain during downsampling. To identify the frequencies responsible for aliasing, we propose using the equivalent sampling rate to calculate the Nyquist frequency, which marks the threshold for aliasing. Then, we introduce the aliasing score as a metric to quantify the extent of aliasing. While positively correlated with the proposed aliasing score, three types of hard pixels exhibit different patterns. Here, we propose two novel de-aliasing filter (DAF) and frequency mixing (FreqMix) modules to alleviate aliasing degradation by accurately removing or adjusting frequencies higher than the Nyquist frequency. The DAF precisely removes the frequencies responsible for aliasing before downsampling, while the FreqMix dynamically selects high-frequency components within the encoder block. Experimental results demonstrate consistent improvements in semantic segmentation and low-light instance segmentation tasks. The code is available at: https://github.com/Linwei-Chen/Seg-Aliasing.
comment: Accepted by ICLR 2024
♻ ☆ TivNe-SLAM: Dynamic Mapping and Tracking via Time-Varying Neural Radiance Fields
Previous attempts to integrate Neural Radiance Fields (NeRF) into the Simultaneous Localization and Mapping (SLAM) framework either rely on the assumption of static scenes or require the ground truth camera poses, which impedes their application in real-world scenarios. In this paper, we propose a time-varying representation to track and reconstruct the dynamic scenes. Firstly, two processes, tracking process and mapping process, are simultaneously maintained in our framework. For the tracking process, all input images are uniformly sampled, then progressively trained in a self-supervised paradigm. For the mapping process, we leverage motion masks to distinguish dynamic objects from static background, and sample more pixels from dynamic areas. Secondly, the parameter optimization for both processes consists of two stages: the first stage associates time with 3D positions to convert the deformation field to the canonical field. And the second stage associates time with the embeddings of canonical field to obtain colors and Signed Distance Function (SDF). Lastly, we propose a novel keyframe selection strategy based on the overlapping rate. We evaluate our approach on two synthetic datasets and one real-world dataset. And the experiments validate that our method achieves competitive results in both tracking and mapping when compared to existing state-of-the-art NeRF-based methods.
♻ ☆ Effective Message Hiding with Order-Preserving Mechanisms
Message hiding, a technique that conceals secret message bits within a cover image, aims to achieve an optimal balance among message capacity, recovery accuracy, and imperceptibility. While convolutional neural networks have notably improved message capacity and imperceptibility, achieving high recovery accuracy remains challenging. This challenge arises because convolutional operations struggle to preserve the sequential order of message bits and effectively address the discrepancy between these two modalities. To address this, we propose StegaFormer, an innovative MLP-based framework designed to preserve bit order and enable global fusion between modalities. Specifically, StegaFormer incorporates three crucial components: Order-Preserving Message Encoder (OPME), Decoder (OPMD) and Global Message-Image Fusion (GMIF). OPME and OPMD aim to preserve the order of message bits by segmenting the entire sequence into equal-length segments and incorporating sequential information during encoding and decoding. Meanwhile, GMIF employs a cross-modality fusion mechanism to effectively fuse the features from the two uncorrelated modalities. Experimental results on the COCO and DIV2K datasets demonstrate that StegaFormer surpasses existing state-of-the-art methods in terms of recovery accuracy, message capacity, and imperceptibility. We will make our code publicly available.
comment: 7 Pages
♻ ☆ CURSOR: Scalable Mixed-Order Hypergraph Matching with CUR Decomposition CVPR 2024
To achieve greater accuracy, hypergraph matching algorithms require exponential increases in computational resources. Recent kd-tree-based approximate nearest neighbor (ANN) methods, despite the sparsity of their compatibility tensor, still require exhaustive calculations for large-scale graph matching. This work utilizes CUR tensor decomposition and introduces a novel cascaded second and third-order hypergraph matching framework (CURSOR) for efficient hypergraph matching. A CUR-based second-order graph matching algorithm is used to provide a rough match, and then the core of CURSOR, a fiber-CUR-based tensor generation method, directly calculates entries of the compatibility tensor by leveraging the initial second-order match result. This significantly decreases the time complexity and tensor density. A probability relaxation labeling (PRL)-based matching algorithm, especially suitable for sparse tensors, is developed. Experiment results on large-scale synthetic datasets and widely-adopted benchmark sets demonstrate the superiority of CURSOR over existing methods. The tensor generation method in CURSOR can be integrated seamlessly into existing hypergraph matching methods to improve their performance and lower their computational costs.
comment: Accepted to CVPR 2024. The final camera-ready version. 15 pages with supplementary materials and 11 figures. Minor grammarly and syntax errors fixed. Irrelavant hyperrefs removed. Authorship information amended
♻ ☆ Biophysics Informed Pathological Regularisation for Brain Tumour Segmentation
Recent advancements in deep learning have significantly improved brain tumour segmentation techniques; however, the results still lack confidence and robustness as they solely consider image data without biophysical priors or pathological information. Integrating biophysics-informed regularisation is one effective way to change this situation, as it provides an prior regularisation for automated end-to-end learning. In this paper, we propose a novel approach that designs brain tumour growth Partial Differential Equation (PDE) models as a regularisation with deep learning, operational with any network model. Our method introduces tumour growth PDE models directly into the segmentation process, improving accuracy and robustness, especially in data-scarce scenarios. This system estimates tumour cell density using a periodic activation function. By effectively integrating this estimation with biophysical models, we achieve a better capture of tumour characteristics. This approach not only aligns the segmentation closer to actual biological behaviour but also strengthens the model's performance under limited data conditions. We demonstrate the effectiveness of our framework through extensive experiments on the BraTS 2023 dataset, showcasing significant improvements in both precision and reliability of tumour segmentation.
comment: 11 pages, 4 figures and 1 table
♻ ☆ Key-point Guided Deformable Image Manipulation Using Diffusion Model
In this paper, we introduce a Key-point-guided Diffusion probabilistic Model (KDM) that gains precise control over images by manipulating the object's key-point. We propose a two-stage generative model incorporating an optical flow map as an intermediate output. By doing so, a dense pixel-wise understanding of the semantic relation between the image and sparse key point is configured, leading to more realistic image generation. Additionally, the integration of optical flow helps regulate the inter-frame variance of sequential images, demonstrating an authentic sequential image generation. The KDM is evaluated with diverse key-point conditioned image synthesis tasks, including facial image generation, human pose synthesis, and echocardiography video prediction, demonstrating the KDM is proving consistency enhanced and photo-realistic images compared with state-of-the-art models.
comment: 1. The ideas and approaches for the existing network have undergone significant revisions, along with changes in the dataset, resulting in an overall overhaul. I am planning to upload the newly written paper. 2. All authors have agreed to these decisions
♻ ☆ Understanding Domain Generalization: A Noise Robustness Perspective ICLR 2024
Despite the rapid development of machine learning algorithms for domain generalization (DG), there is no clear empirical evidence that the existing DG algorithms outperform the classic empirical risk minimization (ERM) across standard benchmarks. To better understand this phenomenon, we investigate whether there are benefits of DG algorithms over ERM through the lens of label noise. Specifically, our finite-sample analysis reveals that label noise exacerbates the effect of spurious correlations for ERM, undermining generalization. Conversely, we illustrate that DG algorithms exhibit implicit label-noise robustness during finite-sample training even when spurious correlation is present. Such desirable property helps mitigate spurious correlations and improve generalization in synthetic experiments. However, additional comprehensive experiments on real-world benchmark datasets indicate that label-noise robustness does not necessarily translate to better performance compared to ERM. We conjecture that the failure mode of ERM arising from spurious correlations may be less pronounced in practice.
comment: Accepted to the 12th International Conference on Learning Representations (ICLR 2024). Code is available at https://github.com/qiaoruiyt/NoiseRobustDG
♻ ☆ Point Mamba: A Novel Point Cloud Backbone Based on State Space Model with Octree-Based Ordering Strategy
Recently, state space model (SSM) has gained great attention due to its promising performance, linear complexity, and long sequence modeling ability in both language and image domains. However, it is non-trivial to extend SSM to the point cloud field, because of the causality requirement of SSM and the disorder and irregularity nature of point clouds. In this paper, we propose a novel SSM-based point cloud processing backbone, named Point Mamba, with a causality-aware ordering mechanism. To construct the causal dependency relationship, we design an octree-based ordering strategy on raw irregular points, globally sorting points in a z-order sequence and also retaining their spatial proximity. Our method achieves state-of-the-art performance compared with transformer-based counterparts, with 93.4% accuracy and 75.7 mIOU respectively on the ModelNet40 classification dataset and ScanNet semantic segmentation dataset. Furthermore, our Point Mamba has linear complexity, which is more efficient than transformer-based methods. Our method demonstrates the great potential that SSM can serve as a generic backbone in point cloud understanding. Codes are released at https://github.com/IRMVLab/Point-Mamba.
♻ ☆ AuG-KD: Anchor-Based Mixup Generation for Out-of-Domain Knowledge Distillation ICLR 2024
Due to privacy or patent concerns, a growing number of large models are released without granting access to their training data, making transferring their knowledge inefficient and problematic. In response, Data-Free Knowledge Distillation (DFKD) methods have emerged as direct solutions. However, simply adopting models derived from DFKD for real-world applications suffers significant performance degradation, due to the discrepancy between teachers' training data and real-world scenarios (student domain). The degradation stems from the portions of teachers' knowledge that are not applicable to the student domain. They are specific to the teacher domain and would undermine students' performance. Hence, selectively transferring teachers' appropriate knowledge becomes the primary challenge in DFKD. In this work, we propose a simple but effective method AuG-KD. It utilizes an uncertainty-guided and sample-specific anchor to align student-domain data with the teacher domain and leverages a generative method to progressively trade off the learning process between OOD knowledge distillation and domain-specific information learning via mixup learning. Extensive experiments in 3 datasets and 8 settings demonstrate the stability and superiority of our approach. Code available at https://github.com/IshiKura-a/AuG-KD .
comment: Accepted to ICLR 2024
♻ ☆ Improving Neural Radiance Field using Near-Surface Sampling with Point Cloud Generation
Neural radiance field (NeRF) is an emerging view synthesis method that samples points in a three-dimensional (3D) space and estimates their existence and color probabilities. The disadvantage of NeRF is that it requires a long training time since it samples many 3D points. In addition, if one samples points from occluded regions or in the space where an object is unlikely to exist, the rendering quality of NeRF can be degraded. These issues can be solved by estimating the geometry of 3D scene. This paper proposes a near-surface sampling framework to improve the rendering quality of NeRF. To this end, the proposed method estimates the surface of a 3D object using depth images of the training set and sampling is performed around there only. To obtain depth information on a novel view, the paper proposes a 3D point cloud generation method and a simple refining method for projected depth from a point cloud. Experimental results show that the proposed near-surface sampling NeRF framework can significantly improve the rendering quality, compared to the original NeRF and three different state-of-the-art NeRF. In addition, one can significantly accelerate the training time of a NeRF model with the proposed near-surface sampling framework.
comment: 14 figures, 3 tables
♻ ☆ HallusionBench: An Advanced Diagnostic Suite for Entangled Language Hallucination and Visual Illusion in Large Vision-Language Models
We introduce HallusionBench, a comprehensive benchmark designed for the evaluation of image-context reasoning. This benchmark presents significant challenges to advanced large visual-language models (LVLMs), such as GPT-4V(Vision), Gemini Pro Vision, Claude 3, and LLaVA-1.5, by emphasizing nuanced understanding and interpretation of visual data. The benchmark comprises 346 images paired with 1129 questions, all meticulously crafted by human experts. We introduce a novel structure for these visual questions designed to establish control groups. This structure enables us to conduct a quantitative analysis of the models' response tendencies, logical consistency, and various failure modes. In our evaluation on HallusionBench, we benchmarked 15 different models, highlighting a 31.42% question-pair accuracy achieved by the state-of-the-art GPT-4V. Notably, all other evaluated models achieve accuracy below 16%. Moreover, our analysis not only highlights the observed failure modes, including language hallucination and visual illusion, but also deepens an understanding of these pitfalls. Our comprehensive case studies within HallusionBench shed light on the challenges of hallucination and illusion in LVLMs. Based on these insights, we suggest potential pathways for their future improvement. The benchmark and codebase can be accessed at https://github.com/tianyi-lab/HallusionBench.
♻ ☆ SAM-Lightening: A Lightweight Segment Anything Model with Dilated Flash Attention to Achieve 30 times Acceleration
Segment Anything Model (SAM) has garnered significant attention in segmentation tasks due to their zero-shot generalization ability. However, a broader application of SAMs to real-world practice has been restricted by their low inference speed and high computational memory demands, which mainly stem from the attention mechanism. Existing work concentrated on optimizing the encoder, yet has not adequately addressed the inefficiency of the attention mechanism itself, even when distilled to a smaller model, which thus leaves space for further improvement. In response, we introduce SAM-Lightening, a variant of SAM, that features a re-engineered attention mechanism, termed Dilated Flash Attention. It not only facilitates higher parallelism, enhancing processing efficiency but also retains compatibility with the existing FlashAttention. Correspondingly, we propose a progressive distillation to enable an efficient knowledge transfer from the vanilla SAM without costly training from scratch. Experiments on COCO and LVIS reveal that SAM-Lightening significantly outperforms the state-of-the-art methods in both run-time efficiency and segmentation accuracy. Specifically, it can achieve an inference speed of 7 milliseconds (ms) per image, for images of size 1024*1024 pixels, which is 30.1 times faster than the vanilla SAM and 2.1 times than the state-of-the-art. Moreover, it takes only 244MB memory, which is 3.5\% of the vanilla SAM. The code and weights are available at https://anonymous.4open.science/r/SAM-LIGHTENING-BC25/.
♻ ☆ LOSTU: Fast, Scalable, and Uncertainty-Aware Triangulation
This work proposes a non-iterative, scalable, and statistically optimal way to triangulate called \texttt{LOSTU}. Unlike triangulation algorithms that minimize the reprojection ($L_2$) error, LOSTU will still provide the maximum likelihood estimate when there are errors in camera pose or parameters. This generic framework is used to contextualize other triangulation methods like the direct linear transform (DLT) or the midpoint. Synthetic experiments show that LOSTU can be substantially faster than using uncertainty-aware Levenberg-Marquardt (or similar) optimization schemes, while providing results of comparable precision. Finally, LOSTU is implemented in sequential reconstruction in conjunction with uncertainty-aware pose estimation, where it yields better reconstruction metrics.
comment: 19 pages, 5 figures, 3 tables
♻ ☆ Lifelong Person Re-Identification with Backward-Compatibility
Lifelong person re-identification (LReID) assumes a practical scenario where the model is sequentially trained on continuously incoming datasets while alleviating the catastrophic forgetting in the old datasets. However, not only the training datasets but also the gallery images are incrementally accumulated, that requires a huge amount of computational complexity and storage space to extract the features at the inference phase. In this paper, we address the above mentioned problem by incorporating the backward-compatibility to LReID for the first time. We train the model using the continuously incoming datasets while maintaining the model's compatibility toward the previously trained old models without re-computing the features of the old gallery images. To this end, we devise the cross-model compatibility loss based on the contrastive learning with respect to the replay features across all the old datasets. Moreover, we also develop the knowledge consolidation method based on the part classification to learn the shared representation across different datasets for the backward-compatibility. We suggest a more practical methodology for performance evaluation as well where all the gallery and query images are considered together. Experimental results demonstrate that the proposed method achieves a significantly higher performance of the backward-compatibility compared with the existing methods. It is a promising tool for more practical scenarios of LReID.
comment: 17 pages, 5 figures, 7 tables
♻ ☆ Frequency-Adaptive Dilated Convolution for Semantic Segmentation
Dilated convolution, which expands the receptive field by inserting gaps between its consecutive elements, is widely employed in computer vision. In this study, we propose three strategies to improve individual phases of dilated convolution from the view of spectrum analysis. Departing from the conventional practice of fixing a global dilation rate as a hyperparameter, we introduce Frequency-Adaptive Dilated Convolution (FADC), which dynamically adjusts dilation rates spatially based on local frequency components. Subsequently, we design two plug-in modules to directly enhance effective bandwidth and receptive field size. The Adaptive Kernel (AdaKern) module decomposes convolution weights into low-frequency and high-frequency components, dynamically adjusting the ratio between these components on a per-channel basis. By increasing the high-frequency part of convolution weights, AdaKern captures more high-frequency components, thereby improving effective bandwidth. The Frequency Selection (FreqSelect) module optimally balances high- and low-frequency components in feature representations through spatially variant reweighting. It suppresses high frequencies in the background to encourage FADC to learn a larger dilation, thereby increasing the receptive field for an expanded scope. Extensive experiments on segmentation and object detection consistently validate the efficacy of our approach. The code is publicly available at \url{https://github.com/Linwei-Chen/FADC}.
♻ ☆ GPT-4V with Emotion: A Zero-shot Benchmark for Generalized Emotion Recognition
Recently, GPT-4 with Vision (GPT-4V) has demonstrated remarkable visual capabilities across various tasks, but its performance in emotion recognition has not been fully evaluated. To bridge this gap, we present the quantitative evaluation results of GPT-4V on 21 benchmark datasets covering 6 tasks: visual sentiment analysis, tweet sentiment analysis, micro-expression recognition, facial emotion recognition, dynamic facial emotion recognition, and multimodal emotion recognition. This paper collectively refers to these tasks as ``Generalized Emotion Recognition (GER)''. Through experimental analysis, we observe that GPT-4V exhibits strong visual understanding capabilities in GER tasks. Meanwhile, GPT-4V shows the ability to integrate multimodal clues and exploit temporal information, which is also critical for emotion recognition. However, it's worth noting that GPT-4V is primarily designed for general domains and cannot recognize micro-expressions that require specialized knowledge. To the best of our knowledge, this paper provides the first quantitative assessment of GPT-4V for GER tasks. We have open-sourced the code and encourage subsequent researchers to broaden the evaluation scope by including more tasks and datasets. Our code and evaluation results are available at: https://github.com/zeroQiaoba/gpt4v-emotion.
♻ ☆ DynaMoN: Motion-Aware Fast and Robust Camera Localization for Dynamic Neural Radiance Fields
The accurate reconstruction of dynamic scenes with neural radiance fields is significantly dependent on the estimation of camera poses. Widely used structure-from-motion pipelines encounter difficulties in accurately tracking the camera trajectory when faced with separate dynamics of the scene content and the camera movement. To address this challenge, we propose DynaMoN. DynaMoN utilizes semantic segmentation and generic motion masks to handle dynamic content for initial camera pose estimation and statics-focused ray sampling for fast and accurate novel-view synthesis. Our novel iterative learning scheme switches between training the NeRF and updating the pose parameters for an improved reconstruction and trajectory estimation quality. The proposed pipeline shows significant acceleration of the training process. We extensively evaluate our approach on two real-world dynamic datasets, the TUM RGB-D and the BONN RGB-D Dynamic dataset. DynaMoN improves over the state-of-the-art both in terms of reconstruction quality and trajectory accuracy. We plan to make our code public to enhance research in this area.
comment: 6 pages, 4 figures
♻ ☆ A survey of synthetic data augmentation methods in computer vision
The standard approach to tackling computer vision problems is to train deep convolutional neural network (CNN) models using large-scale image datasets which are representative of the target task. However, in many scenarios, it is often challenging to obtain sufficient image data for the target task. Data augmentation is a way to mitigate this challenge. A common practice is to explicitly transform existing images in desired ways so as to create the required volume and variability of training data necessary to achieve good generalization performance. In situations where data for the target domain is not accessible, a viable workaround is to synthesize training data from scratch--i.e., synthetic data augmentation. This paper presents an extensive review of synthetic data augmentation techniques. It covers data synthesis approaches based on realistic 3D graphics modeling, neural style transfer (NST), differential neural rendering, and generative artificial intelligence (AI) techniques such as generative adversarial networks (GANs) and variational autoencoders (VAEs). For each of these classes of methods, we focus on the important data generation and augmentation techniques, general scope of application and specific use-cases, as well as existing limitations and possible workarounds. Additionally, we provide a summary of common synthetic datasets for training computer vision models, highlighting the main features, application domains and supported tasks. Finally, we discuss the effectiveness of synthetic data augmentation methods. Since this is the first paper to explore synthetic data augmentation methods in great detail, we are hoping to equip readers with the necessary background information and in-depth knowledge of existing methods and their attendant issues.
♻ ☆ On Robust Cross-View Consistency in Self-Supervised Monocular Depth Estimation
Remarkable progress has been made in self-supervised monocular depth estimation (SS-MDE) by exploring cross-view consistency, e.g., photometric consistency and 3D point cloud consistency. However, they are very vulnerable to illumination variance, occlusions, texture-less regions, as well as moving objects, making them not robust enough to deal with various scenes. To address this challenge, we study two kinds of robust cross-view consistency in this paper. Firstly, the spatial offset field between adjacent frames is obtained by reconstructing the reference frame from its neighbors via deformable alignment, which is used to align the temporal depth features via a Depth Feature Alignment (DFA) loss. Secondly, the 3D point clouds of each reference frame and its nearby frames are calculated and transformed into voxel space, where the point density in each voxel is calculated and aligned via a Voxel Density Alignment (VDA) loss. In this way, we exploit the temporal coherence in both depth feature space and 3D voxel space for SS-MDE, shifting the "point-to-point" alignment paradigm to the "region-to-region" one. Compared with the photometric consistency loss as well as the rigid point cloud alignment loss, the proposed DFA and VDA losses are more robust owing to the strong representation power of deep features as well as the high tolerance of voxel density to the aforementioned challenges. Experimental results on several outdoor benchmarks show that our method outperforms current state-of-the-art techniques. Extensive ablation study and analysis validate the effectiveness of the proposed losses, especially in challenging scenes. The code and models are available at https://github.com/sunnyHelen/RCVC-depth.
Graphics 12
☆ QEAN: Quaternion-Enhanced Attention Network for Visual Dance Generation
The study of music-generated dance is a novel and challenging Image generation task. It aims to input a piece of music and seed motions, then generate natural dance movements for the subsequent music. Transformer-based methods face challenges in time series prediction tasks related to human movements and music due to their struggle in capturing the nonlinear relationship and temporal aspects. This can lead to issues like joint deformation, role deviation, floating, and inconsistencies in dance movements generated in response to the music. In this paper, we propose a Quaternion-Enhanced Attention Network (QEAN) for visual dance synthesis from a quaternion perspective, which consists of a Spin Position Embedding (SPE) module and a Quaternion Rotary Attention (QRA) module. First, SPE embeds position information into self-attention in a rotational manner, leading to better learning of features of movement sequences and audio sequences, and improved understanding of the connection between music and dance. Second, QRA represents and fuses 3D motion features and audio features in the form of a series of quaternions, enabling the model to better learn the temporal coordination of music and dance under the complex temporal cycle conditions of dance generation. Finally, we conducted experiments on the dataset AIST++, and the results show that our approach achieves better and more robust performance in generating accurate, high-quality dance movements. Our source code and dataset can be available from https://github.com/MarasyZZ/QEAN and https://google.github.io/aistplusplus_dataset respectively.
comment: Accepted by The Visual Computer Journal
☆ Generative Motion Stylization within Canonical Motion Space
Stylized motion breathes life into characters. However, the fixed skeleton structure and style representation hinder existing data-driven motion synthesis methods from generating stylized motion for various characters. In this work, we propose a generative motion stylization pipeline, named MotionS, for synthesizing diverse and stylized motion on cross-structure characters using cross-modality style prompts. Our key insight is to embed motion style into a cross-modality latent space and perceive the cross-structure skeleton topologies, allowing for motion stylization within a canonical motion space. Specifically, the large-scale Contrastive-Language-Image-Pre-training (CLIP) model is leveraged to construct the cross-modality latent space, enabling flexible style representation within this space. Additionally, two topology-encoded tokens are learned to capture the canonical and specific skeleton topologies, facilitating cross-structure topology shifting. Subsequently, the topology-shifted stylization diffusion is designed to generate motion content for the specific skeleton and stylize it in the shifted canonical motion space using multi-modality style descriptions. Through an extensive set of examples, we demonstrate the flexibility and generalizability of our pipeline across various characters and style descriptions. Qualitative and quantitative experiments underscore the superiority of our pipeline over state-of-the-art methods, consistently delivering high-quality stylized motion across a broad spectrum of skeletal structures.
☆ Bridging 3D Gaussian and Mesh for Freeview Video Rendering
This is only a preview version of GauMesh. Recently, primitive-based rendering has been proven to achieve convincing results in solving the problem of modeling and rendering the 3D dynamic scene from 2D images. Despite this, in the context of novel view synthesis, each type of primitive has its inherent defects in terms of representation ability. It is difficult to exploit the mesh to depict the fuzzy geometry. Meanwhile, the point-based splatting (e.g. the 3D Gaussian Splatting) method usually produces artifacts or blurry pixels in the area with smooth geometry and sharp textures. As a result, it is difficult, even not impossible, to represent the complex and dynamic scene with a single type of primitive. To this end, we propose a novel approach, GauMesh, to bridge the 3D Gaussian and Mesh for modeling and rendering the dynamic scenes. Given a sequence of tracked mesh as initialization, our goal is to simultaneously optimize the mesh geometry, color texture, opacity maps, a set of 3D Gaussians, and the deformation field. At a specific time, we perform $\alpha$-blending on the RGB and opacity values based on the merged and re-ordered z-buffers from mesh and 3D Gaussian rasterizations. This produces the final rendering, which is supervised by the ground-truth image. Experiments demonstrate that our approach adapts the appropriate type of primitives to represent the different parts of the dynamic scene and outperforms all the baseline methods in both quantitative and qualitative comparisons without losing render speed.
comment: 7 pages
☆ FLex: Joint Pose and Dynamic Radiance Fields Optimization for Stereo Endoscopic Videos
Reconstruction of endoscopic scenes is an important asset for various medical applications, from post-surgery analysis to educational training. Neural rendering has recently shown promising results in endoscopic reconstruction with deforming tissue. However, the setup has been restricted to a static endoscope, limited deformation, or required an external tracking device to retrieve camera pose information of the endoscopic camera. With FLex we adress the challenging setup of a moving endoscope within a highly dynamic environment of deforming tissue. We propose an implicit scene separation into multiple overlapping 4D neural radiance fields (NeRFs) and a progressive optimization scheme jointly optimizing for reconstruction and camera poses from scratch. This improves the ease-of-use and allows to scale reconstruction capabilities in time to process surgical videos of 5,000 frames and more; an improvement of more than ten times compared to the state of the art while being agnostic to external tracking information. Extensive evaluations on the StereoMIS dataset show that FLex significantly improves the quality of novel view synthesis while maintaining competitive pose accuracy.
☆ One-Step Image Translation with Text-to-Image Models
In this work, we address two limitations of existing conditional diffusion models: their slow inference speed due to the iterative denoising process and their reliance on paired data for model fine-tuning. To tackle these issues, we introduce a general method for adapting a single-step diffusion model to new tasks and domains through adversarial learning objectives. Specifically, we consolidate various modules of the vanilla latent diffusion model into a single end-to-end generator network with small trainable weights, enhancing its ability to preserve the input image structure while reducing overfitting. We demonstrate that, for unpaired settings, our model CycleGAN-Turbo outperforms existing GAN-based and diffusion-based methods for various scene translation tasks, such as day-to-night conversion and adding/removing weather effects like fog, snow, and rain. We extend our method to paired settings, where our model pix2pix-Turbo is on par with recent works like Control-Net for Sketch2Photo and Edge2Image, but with a single-step inference. This work suggests that single-step diffusion models can serve as strong backbones for a range of GAN learning objectives. Our code and models are available at https://github.com/GaParmar/img2img-turbo.
comment: Github: https://github.com/GaParmar/img2img-turbo
☆ VFusion3D: Learning Scalable 3D Generative Models from Video Diffusion Models
This paper presents a novel paradigm for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike images, texts, or videos, 3D data are not readily accessible and are difficult to acquire. This results in a significant disparity in scale compared to the vast quantities of other types of data. To address this issue, we propose using a video diffusion model, trained with extensive volumes of text, images, and videos, as a knowledge source for 3D data. By unlocking its multi-view generative capabilities through fine-tuning, we generate a large-scale synthetic multi-view dataset to train a feed-forward 3D generative model. The proposed model, VFusion3D, trained on nearly 3M synthetic multi-view data, can generate a 3D asset from a single image in seconds and achieves superior performance when compared to current SOTA feed-forward 3D generative models, with users preferring our results over 70% of the time.
comment: Project page: https://junlinhan.github.io/projects/vfusion3d.html
☆ VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model
Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency. This paper introduces a novel framework that makes fundamental contributions to both questions. Unlike leveraging images from 2D diffusion models for training, we propose a dense consistent multi-view generation model that is fine-tuned from off-the-shelf video generative models. Images from video generative models are more suitable for multi-view generation because the underlying network architecture that generates them employs a temporal module to enforce frame consistency. Moreover, the video data sets used to train these models are abundant and diverse, leading to a reduced train-finetuning domain gap. To enhance multi-view consistency, we introduce a 3D-Aware Denoising Sampling, which first employs a feed-forward reconstruction module to get an explicit global 3D model, and then adopts a sampling strategy that effectively involves images rendered from the global 3D model into the denoising sampling loop to improve the multi-view consistency of the final images. As a by-product, this module also provides a fast way to create 3D assets represented by 3D Gaussians within a few seconds. Our approach can generate 24 dense views and converges much faster in training than state-of-the-art approaches (4 GPU hours versus many thousand GPU hours) with comparable visual quality and consistency. By further fine-tuning, our approach outperforms existing state-of-the-art methods in both quantitative metrics and visual effects. Our project page is aigc3d.github.io/VideoMV.
comment: Project page: aigc3d.github.io/VideoMV/
☆ View-Consistent 3D Editing with Gaussian Splatting
The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view rendered images, which then guide the editing of 3DGS models. However, this approach faces a critical issue of multi-view inconsistency, where the guidance images exhibit significant discrepancies across views, leading to mode collapse and visual artifacts of 3DGS. To this end, we introduce View-consistent Editing (VcEdit), a novel framework that seamlessly incorporates 3DGS into image editing processes, ensuring multi-view consistency in edited guidance images and effectively mitigating mode collapse issues. VcEdit employs two innovative consistency modules: the Cross-attention Consistency Module and the Editing Consistency Module, both designed to reduce inconsistencies in edited images. By incorporating these consistency modules into an iterative pattern, VcEdit proficiently resolves the issue of multi-view inconsistency, facilitating high-quality 3DGS editing across a diverse range of scenes.
☆ Exploring Multi-modal Neural Scene Representations With Applications on Thermal Imaging
Neural Radiance Fields (NeRFs) quickly evolved as the new de-facto standard for the task of novel view synthesis when trained on a set of RGB images. In this paper, we conduct a comprehensive evaluation of neural scene representations, such as NeRFs, in the context of multi-modal learning. Specifically, we present four different strategies of how to incorporate a second modality, other than RGB, into NeRFs: (1) training from scratch independently on both modalities; (2) pre-training on RGB and fine-tuning on the second modality; (3) adding a second branch; and (4) adding a separate component to predict (color) values of the additional modality. We chose thermal imaging as second modality since it strongly differs from RGB in terms of radiosity, making it challenging to integrate into neural scene representations. For the evaluation of the proposed strategies, we captured a new publicly available multi-view dataset, ThermalMix, consisting of six common objects and about 360 RGB and thermal images in total. We employ cross-modality calibration prior to data capturing, leading to high-quality alignments between RGB and thermal images. Our findings reveal that adding a second branch to NeRF performs best for novel view synthesis on thermal images while also yielding compelling results on RGB. Finally, we also show that our analysis generalizes to other modalities, including near-infrared images and depth maps. Project page: https://mert-o.github.io/ThermalNeRF/.
comment: 24 pages, 14 figures
☆ Evaluating Text to Image Synthesis: Survey and Taxonomy of Image Quality Metrics
Recent advances in text-to-image synthesis have been enabled by exploiting a combination of language and vision through foundation models. These models are pre-trained on tremendous amounts of text-image pairs sourced from the World Wide Web or other large-scale databases. As the demand for high-quality image generation shifts towards ensuring content alignment between text and image, novel evaluation metrics have been developed with the aim of mimicking human judgments. Thus, researchers have started to collect datasets with increasingly complex annotations to study the compositionality of vision-language models and their incorporation as a quality measure of compositional alignment between text and image contents. In this work, we provide a comprehensive overview of existing text-to-image evaluation metrics and propose a new taxonomy for categorizing these metrics. We also review frequently adopted text-image benchmark datasets before discussing techniques to optimize text-to-image synthesis models towards quality and human preferences. Ultimately, we derive guidelines for improving text-to-image evaluation and discuss the open challenges and current limitations.
comment: preprint, 18 pages, 2 figures, 2 tables
♻ ☆ A survey of synthetic data augmentation methods in computer vision
The standard approach to tackling computer vision problems is to train deep convolutional neural network (CNN) models using large-scale image datasets which are representative of the target task. However, in many scenarios, it is often challenging to obtain sufficient image data for the target task. Data augmentation is a way to mitigate this challenge. A common practice is to explicitly transform existing images in desired ways so as to create the required volume and variability of training data necessary to achieve good generalization performance. In situations where data for the target domain is not accessible, a viable workaround is to synthesize training data from scratch--i.e., synthetic data augmentation. This paper presents an extensive review of synthetic data augmentation techniques. It covers data synthesis approaches based on realistic 3D graphics modeling, neural style transfer (NST), differential neural rendering, and generative artificial intelligence (AI) techniques such as generative adversarial networks (GANs) and variational autoencoders (VAEs). For each of these classes of methods, we focus on the important data generation and augmentation techniques, general scope of application and specific use-cases, as well as existing limitations and possible workarounds. Additionally, we provide a summary of common synthetic datasets for training computer vision models, highlighting the main features, application domains and supported tasks. Finally, we discuss the effectiveness of synthetic data augmentation methods. Since this is the first paper to explore synthetic data augmentation methods in great detail, we are hoping to equip readers with the necessary background information and in-depth knowledge of existing methods and their attendant issues.
♻ ☆ ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image CVPR24
Recent progress in human shape learning, shows that neural implicit models are effective in generating 3D human surfaces from limited number of views, and even from a single RGB image. However, existing monocular approaches still struggle to recover fine geometric details such as face, hands or cloth wrinkles. They are also easily prone to depth ambiguities that result in distorted geometries along the camera optical axis. In this paper, we explore the benefits of incorporating depth observations in the reconstruction process by introducing ANIM, a novel method that reconstructs arbitrary 3D human shapes from single-view RGB-D images with an unprecedented level of accuracy. Our model learns geometric details from both multi-resolution pixel-aligned and voxel-aligned features to leverage depth information and enable spatial relationships, mitigating depth ambiguities. We further enhance the quality of the reconstructed shape by introducing a depth-supervision strategy, which improves the accuracy of the signed distance field estimation of points that lie on the reconstructed surface. Experiments demonstrate that ANIM outperforms state-of-the-art works that use RGB, surface normals, point cloud or RGB-D data as input. In addition, we introduce ANIM-Real, a new multi-modal dataset comprising high-quality scans paired with consumer-grade RGB-D camera, and our protocol to fine-tune ANIM, enabling high-quality reconstruction from real-world human capture.
comment: Accepted to CVPR24; Project page: https://marcopesavento.github.io/ANIM/
Robotics 28
DynamicGlue: Epipolar and Time-Informed Data Association in Dynamic Environments using Graph Neural Networks
The assumption of a static environment is common in many geometric computer vision tasks like SLAM but limits their applicability in highly dynamic scenes. Since these tasks rely on identifying point correspondences between input images within the static part of the environment, we propose a graph neural network-based sparse feature matching network designed to perform robust matching under challenging conditions while excluding keypoints on moving objects. We employ a similar scheme of attentional aggregation over graph edges to enhance keypoint representations as state-of-the-art feature-matching networks but augment the graph with epipolar and temporal information and vastly reduce the number of graph edges. Furthermore, we introduce a self-supervised training scheme to extract pseudo labels for image pairs in dynamic environments from exclusively unprocessed visual-inertial data. A series of experiments show the superior performance of our network as it excludes keypoints on moving objects compared to state-of-the-art feature matching networks while still achieving similar results regarding conventional matching metrics. When integrated into a SLAM system, our network significantly improves performance, especially in highly dynamic scenes.
☆ Driving Style Alignment for LLM-powered Driver Agent
Recently, LLM-powered driver agents have demonstrated considerable potential in the field of autonomous driving, showcasing human-like reasoning and decision-making abilities.However, current research on aligning driver agent behaviors with human driving styles remains limited, partly due to the scarcity of high-quality natural language data from human driving behaviors.To address this research gap, we propose a multi-alignment framework designed to align driver agents with human driving styles through demonstrations and feedback. Notably, we construct a natural language dataset of human driver behaviors through naturalistic driving experiments and post-driving interviews, offering high-quality human demonstrations for LLM alignment. The framework's effectiveness is validated through simulation experiments in the CARLA urban traffic simulator and further corroborated by human evaluations. Our research offers valuable insights into designing driving agents with diverse driving styles.The implementation of the framework and details of the dataset can be found at the link.
☆ 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization
This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment. By leveraging LiDAR data to initiate the training of the 3D Gaussian Splatting map, our system constructs maps that are both detailed and geometrically accurate. To mitigate excessive GPU memory usage and facilitate rapid spatial queries, we employ a combination of a 2D voxel map and a KD-tree. This preparation makes our method well-suited for visual localization tasks, enabling efficient identification of correspondences between the query image and the rendered image from the Gaussian Splatting map via normalized cross-correlation (NCC). Additionally, we refine the camera pose of the query image using feature-based matching and the Perspective-n-Point (PnP) technique. The effectiveness, adaptability, and precision of our system are demonstrated through extensive evaluation on the KITTI360 dataset.
comment: 8 pages, 7 figures
☆ Bridging the Gap between Discrete Agent Strategies in Game Theory and Continuous Motion Planning in Dynamic Environments
Generating competitive strategies and performing continuous motion planning simultaneously in an adversarial setting is a challenging problem. In addition, understanding the intent of other agents is crucial to deploying autonomous systems in adversarial multi-agent environments. Existing approaches either discretize agent action by grouping similar control inputs, sacrificing performance in motion planning, or plan in uninterpretable latent spaces, producing hard-to-understand agent behaviors. This paper proposes an agent strategy representation via Policy Characteristic Space that maps the agent policies to a pre-specified low-dimensional space. Policy Characteristic Space enables the discretization of agent policy switchings while preserving continuity in control. Also, it provides intepretability of agent policies and clear intentions of policy switchings. Then, regret-based game-theoretic approaches can be applied in the Policy Characteristic Space to obtain high performance in adversarial environments. Our proposed method is assessed by conducting experiments in an autonomous racing scenario using scaled vehicles. Statistical evidence shows that our method significantly improves the win rate of ego agent and the method also generalizes well to unseen environments.
comment: Submitted to RA-L
☆ Leveraging Simulation-Based Model Preconditions for Fast Action Parameter Optimization with Multiple Models
Optimizing robotic action parameters is a significant challenge for manipulation tasks that demand high levels of precision and generalization. Using a model-based approach, the robot must quickly reason about the outcomes of different actions using a predictive model to find a set of parameters that will have the desired effect. The model may need to capture the behaviors of rigid and deformable objects, as well as objects of various shapes and sizes. Predictive models often need to trade-off speed for prediction accuracy and generalization. This paper proposes a framework that leverages the strengths of multiple predictive models, including analytical, learned, and simulation-based models, to enhance the efficiency and accuracy of action parameter optimization. Our approach uses Model Deviation Estimators (MDEs) to determine the most suitable predictive model for any given state-action parameters, allowing the robot to select models to make fast and precise predictions. We extend the MDE framework by not only learning sim-to-real MDEs, but also sim-to-sim MDEs. Our experiments show that these sim-to-sim MDEs provide significantly faster parameter optimization as well as a basis for efficiently learning sim-to-real MDEs through finetuning. The ease of collecting sim-to-sim training data also allows the robot to learn MDEs based directly on visual inputs and local material properties.
☆ Pioneering SE(2)-Equivariant Trajectory Planning for Automated Driving
Planning the trajectory of the controlled ego vehicle is a key challenge in automated driving. As for human drivers, predicting the motions of surrounding vehicles is important to plan the own actions. Recent motion prediction methods utilize equivariant neural networks to exploit geometric symmetries in the scene. However, no existing method combines motion prediction and trajectory planning in a joint step while guaranteeing equivariance under roto-translations of the input space. We address this gap by proposing a lightweight equivariant planning model that generates multi-modal joint predictions for all vehicles and selects one mode as the ego plan. The equivariant network design improves sample efficiency, guarantees output stability, and reduces model parameters. We further propose equivariant route attraction to guide the ego vehicle along a high-level route provided by an off-the-shelf GPS navigation system. This module creates a momentum from embedded vehicle positions toward the route in latent space while keeping the equivariance property. Route attraction enables goal-oriented behavior without forcing the vehicle to stick to the exact route. We conduct experiments on the challenging nuScenes dataset to investigate the capability of our planner. The results show that the planned trajectory is stable under roto-translations of the input scene which demonstrates the equivariance of our model. Despite using only a small split of the dataset for training, our method improves L2 distance at 3 s by 20.6 % and surpasses the state of the art.
☆ Multi-Sample Long Range Path Planning under Sensing Uncertainty for Off-Road Autonomous Driving
We focus on the problem of long-range dynamic replanning for off-road autonomous vehicles, where a robot plans paths through a previously unobserved environment while continuously receiving noisy local observations. An effective approach for planning under sensing uncertainty is determinization, where one converts a stochastic world into a deterministic one and plans under this simplification. This makes the planning problem tractable, but the cost of following the planned path in the real world may be different than in the determinized world. This causes collisions if the determinized world optimistically ignores obstacles, or causes unnecessarily long routes if the determinized world pessimistically imagines more obstacles. We aim to be robust to uncertainty over potential worlds while still achieving the efficiency benefits of determinization. We evaluate algorithms for dynamic replanning on a large real-world dataset of challenging long-range planning problems from the DARPA RACER program. Our method, Dynamic Replanning via Evaluating and Aggregating Multiple Samples (DREAMS), outperforms other determinization-based approaches in terms of combined traversal time and collision cost. https://sites.google.com/cs.washington.edu/dreams/
☆ ManipVQA: Injecting Robotic Affordance and Physically Grounded Information into Multi-Modal Large Language Models
The integration of Multimodal Large Language Models (MLLMs) with robotic systems has significantly enhanced the ability of robots to interpret and act upon natural language instructions. Despite these advancements, conventional MLLMs are typically trained on generic image-text pairs, lacking essential robotics knowledge such as affordances and physical knowledge, which hampers their efficacy in manipulation tasks. To bridge this gap, we introduce ManipVQA, a novel framework designed to endow MLLMs with Manipulation-centric knowledge through a Visual Question-Answering format. This approach not only encompasses tool detection and affordance recognition but also extends to a comprehensive understanding of physical concepts. Our approach starts with collecting a varied set of images displaying interactive objects, which presents a broad range of challenges in tool object detection, affordance, and physical concept predictions. To seamlessly integrate this robotic-specific knowledge with the inherent vision-reasoning capabilities of MLLMs, we adopt a unified VQA format and devise a fine-tuning strategy that preserves the original vision-reasoning abilities while incorporating the new robotic insights. Empirical evaluations conducted in robotic simulators and across various vision task benchmarks demonstrate the robust performance of ManipVQA. Code and dataset will be made publicly available at https://github.com/SiyuanHuang95/ManipVQA.
comment: Code and dataset will be made publicly available at https://github.com/SiyuanHuang95/ManipVQA
☆ Hybrid Feedback for Three-dimensional Convex Obstacle Avoidance
We propose a hybrid feedback control scheme for the autonomous robot navigation problem in three-dimensional environments with arbitrarily-shaped convex obstacles. The proposed hybrid control strategy, which consists in switching between the move-to-target mode and the obstacle-avoidance mode, guarantees global asymptotic stability of the target location in the obstacle-free workspace. We also provide a procedure for the implementation of the proposed hybrid controller in a priori unknown environments and validate its effectiveness through simulation results.
comment: 12 pages, 5 figures
☆ Zutu: A Platform for Localization and Navigation of Swarm Robots Using Virtual Grids ICRA
Swarm robots, which are inspired from the way insects behave collectively in order to achieve a common goal, have become a major part of research with applications involving search and rescue, area exploration, surveillance etc. In this paper, we present a swarm of robots that do not require individual extrinsic sensors to sense the environment but instead use a single central camera to locate and map the swarm. The robots can be easily built using readily available components with the main chassis being 3D printed, making the system low-cost, low-maintenance, and easy to replicate. We describe Zutu's hardware and software architecture, the algorithms to map the robots to the real world, and some experiments conducted using four of our robots. Eventually, we conclude the possible applications of our system in research, education, and industries.
comment: Accepted at 7th International Conference on Robotics and Automation Engineering, ICRAE 2022, Singapore, November 18 - November 20, 2022
☆ Compact 3D Gaussian Splatting For Dense Visual SLAM
Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian ellipsoids, leading to high memory and storage costs, and slow training speed. To address the limitation, we propose a compact 3D Gaussian Splatting SLAM system that reduces the number and the parameter size of Gaussian ellipsoids. A sliding window-based masking strategy is first proposed to reduce the redundant ellipsoids. Then we observe that the covariance matrix (geometry) of most 3D Gaussian ellipsoids are extremely similar, which motivates a novel geometry codebook to compress 3D Gaussian geometric attributes, i.e., the parameters. Robust and accurate pose estimation is achieved by a global bundle adjustment method with reprojection loss. Extensive experiments demonstrate that our method achieves faster training and rendering speed while maintaining the state-of-the-art (SOTA) quality of the scene representation.
☆ STAIR: Semantic-Targeted Active Implicit Reconstruction
Many autonomous robotic applications require object-level understanding when deployed. Actively reconstructing objects of interest, i.e. objects with specific semantic meanings, is therefore relevant for a robot to perform downstream tasks in an initially unknown environment. In this work, we propose a novel framework for semantic-targeted active reconstruction using posed RGB-D measurements and 2D semantic labels as input. The key components of our framework are a semantic implicit neural representation and a compatible planning utility function based on semantic rendering and uncertainty estimation, enabling adaptive view planning to target objects of interest. Our planning approach achieves better reconstruction performance in terms of mesh and novel view rendering quality compared to implicit reconstruction baselines that do not consider semantics for view planning. Our framework further outperforms a state-of-the-art semantic-targeted active reconstruction pipeline based on explicit maps, justifying our choice of utilising implicit neural representations to tackle semantic-targeted active reconstruction problems.
☆ Continuous Jumping of a Parallel Wire-Driven Monopedal Robot RAMIEL Using Reinforcement Learning
We have developed a parallel wire-driven monopedal robot, RAMIEL, which has both speed and power due to the parallel wire mechanism and a long acceleration distance. RAMIEL is capable of jumping high and continuously, and so has high performance in traveling. On the other hand, one of the drawbacks of a minimal parallel wire-driven robot without joint encoders is that the current joint velocities estimated from the wire lengths oscillate due to the elongation of the wires, making the values unreliable. Therefore, despite its high performance, the control of the robot is unstable, and in 10 out of 16 jumps, the robot could only jump up to two times continuously. In this study, we propose a method to realize a continuous jumping motion by reinforcement learning in simulation, and its application to the actual robot. Because the joint velocities oscillate with the elongation of the wires, they are not used directly, but instead are inferred from the time series of joint angles. At the same time, noise that imitates the vibration caused by the elongation of the wires is added for transfer to the actual robot. The results show that the system can be applied to the actual robot RAMIEL as well as to the stable continuous jumping motion in simulation.
comment: Accepted at Humanoids2022
☆ Learning-Based Wiping Behavior of Low-Rigidity Robots Considering Various Surface Materials and Task Definitions
Wiping behavior is a task of tracing the surface of an object while feeling the force with the palm of the hand. It is necessary to adjust the force and posture appropriately considering the various contact conditions felt by the hand. Several studies have been conducted on the wiping motion, however, these studies have only dealt with a single surface material, and have only considered the application of the amount of appropriate force, lacking intelligent movements to ensure that the force is applied either evenly to the entire surface or to a certain area. Depending on the surface material, the hand posture and pressing force should be varied appropriately, and this is highly dependent on the definition of the task. Also, most of the movements are executed by high-rigidity robots that are easy to model, and few movements are executed by robots that are low-rigidity but therefore have a small risk of damage due to excessive contact. So, in this study, we develop a method of motion generation based on the learned prediction of contact force during the wiping motion of a low-rigidity robot. We show that MyCobot, which is made of low-rigidity resin, can appropriately perform wiping behaviors on a plane with multiple surface materials based on various task definitions.
comment: Accepted at Humanoids2022
☆ Toward Adaptive Cooperation: Model-Based Shared Control Using LQ-Differential Games
This paper introduces a novel model-based adaptive shared control to allow for the identification and design challenge for shared-control systems, in which humans and automation share control tasks. The main challenge is the adaptive behavior of the human in such shared control interactions. Consequently, merely identifying human behavior without considering automation is insufficient and often leads to inadequate automation design. Therefore, this paper proposes a novel solution involving online identification of the human and the adaptation of shared control using Linear-Quadratic differential games. The effectiveness of the proposed online adaptation is analyzed in simulations and compared with a non-adaptive shared control from the state of the art. Finally, the proposed approach is tested through human-in-the-loop experiments, highlighting its suitability for real-time applications.
☆ PyroTrack: Belief-Based Deep Reinforcement Learning Path Planning for Aerial Wildfire Monitoring in Partially Observable Environments
Motivated by agility, 3D mobility, and low-risk operation compared to human-operated management systems of autonomous unmanned aerial vehicles (UAVs), this work studies UAV-based active wildfire monitoring where a UAV detects fire incidents in remote areas and tracks the fire frontline. A UAV path planning solution is proposed considering realistic wildfire management missions, where a single low-altitude drone with limited power and flight time is available. Noting the limited field of view of commercial low-altitude UAVs, the problem formulates as a partially observable Markov decision process (POMDP), in which wildfire progression outside the field of view causes inaccurate state representation that prevents the UAV from finding the optimal path to track the fire front in limited time. Common deep reinforcement learning (DRL)-based trajectory planning solutions require diverse drone-recorded wildfire data to generalize pre-trained models to real-time systems, which is not currently available at a diverse and standard scale. To narrow down the gap caused by partial observability in the space of possible policies, a belief-based state representation with broad, extensive simulated data is proposed where the beliefs (i.e., ignition probabilities of different grid areas) are updated using a Bayesian framework for the cells within the field of view. The performance of the proposed solution in terms of the ratio of detected fire cells and monitored ignited area (MIA) is evaluated in a complex fire scenario with multiple rapidly growing fire batches, indicating that the belief state representation outperforms the observation state representation both in fire coverage and the distance to fire frontline.
comment: 7 pages, Accepted in American Control Conference (ACC) 2024, July 10-12th, Toronto, ON, Canada
☆ Large Language Models Powered Context-aware Motion Prediction
Motion prediction is among the most fundamental tasks in autonomous driving. Traditional methods of motion forecasting primarily encode vector information of maps and historical trajectory data of traffic participants, lacking a comprehensive understanding of overall traffic semantics, which in turn affects the performance of prediction tasks. In this paper, we utilized Large Language Models (LLMs) to enhance the global traffic context understanding for motion prediction tasks. We first conducted systematic prompt engineering, visualizing complex traffic environments and historical trajectory information of traffic participants into image prompts -- Transportation Context Map (TC-Map), accompanied by corresponding text prompts. Through this approach, we obtained rich traffic context information from the LLM. By integrating this information into the motion prediction model, we demonstrate that such context can enhance the accuracy of motion predictions. Furthermore, considering the cost associated with LLMs, we propose a cost-effective deployment strategy: enhancing the accuracy of motion prediction tasks at scale with 0.7\% LLM-augmented datasets. Our research offers valuable insights into enhancing the understanding of traffic scenes of LLMs and the motion prediction performance of autonomous driving.
comment: 6 pages,4 figures
♻ ☆ Quantifying the biomimicry gap in biohybrid robot-fish pairs
Biohybrid systems in which robotic lures interact with animals have become compelling tools for probing and identifying the mechanisms underlying collective animal behavior. One key challenge lies in the transfer of social interaction models from simulations to reality, using robotics to validate the modeling hypotheses. This challenge arises in bridging what we term the "biomimicry gap", which is caused by imperfect robotic replicas, communication cues and physics constraints not incorporated in the simulations, that may elicit unrealistic behavioral responses in animals. In this work, we used a biomimetic lure of a rummy-nose tetra fish (Hemigrammus rhodostomus) and a neural network (NN) model for generating biomimetic social interactions. Through experiments with a biohybrid pair comprising a fish and the robotic lure, a pair of real fish, and simulations of pairs of fish, we demonstrate that our biohybrid system generates social interactions mirroring those of genuine fish pairs. Our analyses highlight that: 1) the lure and NN maintain minimal deviation in real-world interactions compared to simulations and fish-only experiments, 2) our NN controls the robot efficiently in real-time, and 3) a comprehensive validation is crucial to bridge the biomimicry gap, ensuring realistic biohybrid systems.
♻ ☆ Learning Fine Pinch-Grasp Skills using Tactile Sensing from A Few Real-world Demonstrations
Imitation learning for robot dexterous manipulation, especially with a real robot setup, typically requires a large number of demonstrations. In this paper, we present a data-efficient learning from demonstration framework which exploits the use of rich tactile sensing data and achieves fine bimanual pinch grasping. Specifically, we employ a convolutional autoencoder network that can effectively extract and encode high-dimensional tactile information. Further, We develop a framework that achieves efficient multi-sensor fusion for imitation learning, allowing the robot to learn contact-aware sensorimotor skills from demonstrations. Our comparision study against the framework without using encoded tactile features highlighted the effectiveness of incorporating rich contact information, which enabled dexterous bimanual grasping with active contact searching. Extensive experiments demonstrated the robustness of the fine pinch grasp policy directly learned from few-shot demonstration, including grasping of the same object with different initial poses, generalizing to ten unseen new objects, robust and firm grasping against external pushes, as well as contact-aware and reactive re-grasping in case of dropping objects under very large perturbations. Furthermore, the saliency map analysis method is used to describe weight distribution across various modalities during pinch grasping, confirming the effectiveness of our framework at leveraging multimodal information.
♻ ☆ SWTrack: Multiple Hypothesis Sliding Window 3D Multi-Object Tracking ICRA 2024
Modern robotic systems are required to operate in dense dynamic environments, requiring highly accurate real-time track identification and estimation. For 3D multi-object tracking, recent approaches process a single measurement frame recursively with greedy association and are prone to errors in ambiguous association decisions. Our method, Sliding Window Tracker (SWTrack), yields more accurate association and state estimation by batch processing many frames of sensor data while being capable of running online in real-time. The most probable track associations are identified by evaluating all possible track hypotheses across the temporal sliding window. A novel graph optimization approach is formulated to solve the multidimensional assignment problem with lifted graph edges introduced to account for missed detections and graph sparsity enforced to retain real-time efficiency. We evaluate our SWTrack implementation$^{2}$ on the NuScenes autonomous driving dataset to demonstrate improved tracking performance.
comment: Accepted to ICRA 2024
♻ ☆ Accelerating Laboratory Automation Through Robot Skill Learning For Sample Scraping
The use of laboratory robotics for autonomous experiments offers an attractive route to alleviate scientists from tedious tasks while accelerating material discovery for topical issues such as climate change and pharmaceuticals. While some experimental workflows can already benefit from automation, sample preparation is still carried out manually due to the high level of motor function and dexterity required when dealing with different tools, chemicals, and glassware. A fundamental workflow in chemical fields is crystallisation, where one application is polymorph screening, i.e., obtaining a three dimensional molecular structure from a crystal. For this process, it is of utmost importance to recover as much of the sample as possible since synthesising molecules is both costly in time and money. To this aim, chemists scrape vials to retrieve sample contents prior to imaging plate transfer. Automating this process is challenging as it goes beyond robotic insertion tasks due to a fundamental requirement of having to execute fine-granular movements within a constrained environment (sample vial). Motivated by how human chemists carry out this process of scraping powder from vials, our work proposes a model-free reinforcement learning method for learning a scraping policy, leading to a fully autonomous sample scraping procedure. We first create a scenario-specific simulation environment with a Panda Franka Emika robot using a laboratory scraper that is inserted into a simulated vial, to demonstrate how a scraping policy can be learned successfully in simulation. We then train and evaluate our method on a real robotic manipulator in laboratory settings, and show that our method can autonomously scrape powder across various setups.
comment: 8 pages, 7 figures
♻ ☆ A Motion Planning Algorithm in a Figure Eight Track
We design a motion planning algorithm to coordinate the movements of two robots along a figure eight track, in such a way that no collisions occur. We use a topological approach to robot motion planning that relates instabilities in motion planning algorithms to topological features of configuration spaces. The topological complexity of a configuration space is an invariant that measures the complexity of motion planning algorithms. We show that the topological complexity of our problem is 3 and construct an explicit algorithm with three continuous instructions.
comment: 25 pages, 45 figures, First published in PUMP Journal of Undergraduate Research. This research paper was completed under the supervision of Prof. Hellen Colman at Wilbur Wright College
♻ ☆ Representing Robot Geometry as Distance Fields: Applications to Whole-body Manipulation ICRA
In this work, we propose a novel approach to represent robot geometry as distance fields (RDF) that extends the principle of signed distance fields (SDFs) to articulated kinematic chains. Our method employs a combination of Bernstein polynomials to encode the signed distance for each robot link with high accuracy and efficiency while ensuring the mathematical continuity and differentiability of SDFs. We further leverage the kinematics chain of the robot to produce the SDF representation in joint space, allowing robust distance queries in arbitrary joint configurations. The proposed RDF representation is differentiable and smooth in both task and joint spaces, enabling its direct integration to optimization problems. Additionally, the 0-level set of the robot corresponds to the robot surface, which can be seamlessly integrated into whole-body manipulation tasks. We conduct various experiments in both simulations and with 7-axis Franka Emika robots, comparing against baseline methods, and demonstrating its effectiveness in collision avoidance and whole-body manipulation tasks. Project page: https://sites.google.com/view/lrdf/home
comment: IEEE International Conference on Robotics and Automation, ICRA, 2024
♻ ☆ Parallel Self-assembly for a Multi-USV System on Water Surface with Obstacles
Parallel self-assembly is an efficient approach to accelerate the assembly process for modular robots. However, these approaches cannot accommodate complicated environments with obstacles, which restricts their applications. This paper considers the surrounding stationary obstacles and proposes a parallel self-assembly planning algorithm named SAPOA. With this algorithm, modular robots can avoid immovable obstacles when performing docking actions, which adapts the parallel self-assembly process to complex scenes. To validate the efficiency and scalability, we have designed 25 distinct grid maps with different obstacle configurations to simulate the algorithm. From the results compared to the existing parallel self-assembly algorithms, our algorithm shows a significantly higher success rate, which is more than 80%. For verification in real-world applications, a multi-agent hardware testbed system is developed. The algorithm is successfully deployed on four omnidirectional unmanned surface vehicles, CuBoats. The navigation strategy that translates the discrete planner, SAPOA, to the continuous controller on the CuBoats is presented. The algorithm's feasibility and flexibility were demonstrated through successful self-assembly experiments on 5 maps with varying obstacle configurations.
♻ ☆ How Physics and Background Attributes Impact Video Transformers in Robotic Manipulation: A Case Study on Planar Pushing IROS 2024
As model and dataset sizes continue to scale in robot learning, the need to understand what is the specific factor in the dataset that affects model performance becomes increasingly urgent to ensure cost-effective data collection and model performance. In this work, we empirically investigate how physics attributes (color, friction coefficient, shape) and scene background characteristics, such as the complexity and dynamics of interactions with background objects, influence the performance of Video Transformers in predicting planar pushing trajectories. We aim to investigate three primary questions: How do physics attributes and background scene characteristics influence model performance? What kind of changes in attributes are most detrimental to model generalization? What proportion of fine-tuning data is required to adapt models to novel scenarios? To facilitate this research, we present CloudGripper-Push-1K, a large real-world vision-based robot pushing dataset comprising 1278 hours and 460,000 videos of planar pushing interactions with objects with different physics and background attributes. We also propose Video Occlusion Transformer (VOT), a generic modular video-transformer-based trajectory prediction framework which features 3 choices of 2D-spatial encoders as the subject of our case study. Dataset and codes will be available at https://cloudgripper.org.
comment: Under review at IEEE/RSJ IROS 2024
♻ ☆ Optimal Impact Angle Guidance via First-Order Optimization under Nonconvex Constraints
Most of the optimal guidance problems can be formulated as nonconvex optimization problems, which can be solved indirectly by relaxation, convexification, or linearization. Although these methods are guaranteed to converge to the global optimum of the modified problems, the obtained solution may not guarantee global optimality or even the feasibility of the original nonconvex problems. In this paper, we propose a computational optimal guidance approach that directly handles the nonconvex constraints encountered in formulating the guidance problems. The proposed computational guidance approach alternately solves the least squares problems and projects the solution onto nonconvex feasible sets, which rapidly converges to feasible suboptimal solutions or sometimes to the globally optimal solutions. The proposed algorithm is verified via a series of numerical simulations on impact angle guidance problems under state dependent maneuver vector constraints, and it is demonstrated that the proposed algorithm provides superior guidance performance than conventional techniques.
comment: To appear at 2024 American Control Conference
♻ ☆ CalibFormer: A Transformer-based Automatic LiDAR-Camera Calibration Network
The fusion of LiDARs and cameras has been increasingly adopted in autonomous driving for perception tasks. The performance of such fusion-based algorithms largely depends on the accuracy of sensor calibration, which is challenging due to the difficulty of identifying common features across different data modalities. Previously, many calibration methods involved specific targets and/or manual intervention, which has proven to be cumbersome and costly. Learning-based online calibration methods have been proposed, but their performance is barely satisfactory in most cases. These methods usually suffer from issues such as sparse feature maps, unreliable cross-modality association, inaccurate calibration parameter regression, etc. In this paper, to address these issues, we propose CalibFormer, an end-to-end network for automatic LiDAR-camera calibration. We aggregate multiple layers of camera and LiDAR image features to achieve high-resolution representations. A multi-head correlation module is utilized to identify correlations between features more accurately. Lastly, we employ transformer architectures to estimate accurate calibration parameters from the correlation information. Our method achieved a mean translation error of $0.8751 \mathrm{cm}$ and a mean rotation error of $0.0562 ^{\circ}$ on the KITTI dataset, surpassing existing state-of-the-art methods and demonstrating strong robustness, accuracy, and generalization capabilities.
♻ ☆ Uni-O4: Unifying Online and Offline Deep Reinforcement Learning with Multi-Step On-Policy Optimization
Combining offline and online reinforcement learning (RL) is crucial for efficient and safe learning. However, previous approaches treat offline and online learning as separate procedures, resulting in redundant designs and limited performance. We ask: Can we achieve straightforward yet effective offline and online learning without introducing extra conservatism or regularization? In this study, we propose Uni-o4, which utilizes an on-policy objective for both offline and online learning. Owning to the alignment of objectives in two phases, the RL agent can transfer between offline and online learning seamlessly. This property enhances the flexibility of the learning paradigm, allowing for arbitrary combinations of pretraining, fine-tuning, offline, and online learning. In the offline phase, specifically, Uni-o4 leverages diverse ensemble policies to address the mismatch issues between the estimated behavior policy and the offline dataset. Through a simple offline policy evaluation (OPE) approach, Uni-o4 can achieve multi-step policy improvement safely. We demonstrate that by employing the method above, the fusion of these two paradigms can yield superior offline initialization as well as stable and rapid online fine-tuning capabilities. Through real-world robot tasks, we highlight the benefits of this paradigm for rapid deployment in challenging, previously unseen real-world environments. Additionally, through comprehensive evaluations using numerous simulated benchmarks, we substantiate that our method achieves state-of-the-art performance in both offline and offline-to-online fine-tuning learning. Our website: https://lei-kun.github.io/uni-o4/ .
comment: Our website: https://lei-kun.github.io/uni-o4/
Computer Vision and Pattern Recognition 59
☆ Reconstruct before Query: Continual Missing Modality Learning with Decomposed Prompt Collaboration
Pre-trained large multi-modal models (LMMs) exploit fine-tuning to adapt diverse user applications. Nevertheless, fine-tuning may face challenges due to deactivated sensors (e.g., cameras turned off for privacy or technical issues), yielding modality-incomplete data and leading to inconsistency in training data and the data for inference. Additionally, continuous training leads to catastrophic forgetting, diluting the knowledge in pre-trained LMMs. To overcome these challenges, we introduce a novel task, Continual Missing Modality Learning (CMML), to investigate how models can generalize when data of certain modalities is missing during continual fine-tuning. Our preliminary benchmarks reveal that existing methods suffer from a significant performance drop in CMML, even with the aid of advanced continual learning techniques. Therefore, we devise a framework termed Reconstruct before Query (RebQ). It decomposes prompts into modality-specific ones and breaks them into components stored in pools accessible via a key-query mechanism, which facilitates ParameterEfficient Fine-Tuning and enhances knowledge transferability for subsequent tasks. Meanwhile, our RebQ leverages extensive multi-modal knowledge from pre-trained LMMs to reconstruct the data of missing modality. Comprehensive experiments demonstrate that RebQ effectively reconstructs the missing modality information and retains pre-trained knowledge. Specifically, compared with the baseline, RebQ improves average precision from 20.00 to 50.92 and decreases average forgetting from 75.95 to 8.56. Code and datasets are available on https://github.com/Tree-Shu-Zhao/RebQ.pytorch
☆ V2X-DGW: Domain Generalization for Multi-agent Perception under Adverse Weather Conditions
Current LiDAR-based Vehicle-to-Everything (V2X) multi-agent perception systems have shown the significant success on 3D object detection. While these models perform well in the trained clean weather, they struggle in unseen adverse weather conditions with the real-world domain gap. In this paper, we propose a domain generalization approach, named V2X-DGW, for LiDAR-based 3D object detection on multi-agent perception system under adverse weather conditions. Not only in the clean weather does our research aim to ensure favorable multi-agent performance, but also in the unseen adverse weather conditions by learning only on the clean weather data. To advance research in this area, we have simulated the impact of three prevalent adverse weather conditions on two widely-used multi-agent datasets, resulting in the creation of two novel benchmark datasets: OPV2V-w and V2XSet-w. To this end, we first introduce the Adaptive Weather Augmentation (AWA) to mimic the unseen adverse weather conditions, and then propose two alignments for generalizable representation learning: Trust-region Weather-invariant Alignment (TWA) and Agent-aware Contrastive Alignment (ACA). Extensive experimental results demonstrate that our V2X-DGW achieved improvements in the unseen adverse weather conditions.
DynamicGlue: Epipolar and Time-Informed Data Association in Dynamic Environments using Graph Neural Networks
The assumption of a static environment is common in many geometric computer vision tasks like SLAM but limits their applicability in highly dynamic scenes. Since these tasks rely on identifying point correspondences between input images within the static part of the environment, we propose a graph neural network-based sparse feature matching network designed to perform robust matching under challenging conditions while excluding keypoints on moving objects. We employ a similar scheme of attentional aggregation over graph edges to enhance keypoint representations as state-of-the-art feature-matching networks but augment the graph with epipolar and temporal information and vastly reduce the number of graph edges. Furthermore, we introduce a self-supervised training scheme to extract pseudo labels for image pairs in dynamic environments from exclusively unprocessed visual-inertial data. A series of experiments show the superior performance of our network as it excludes keypoints on moving objects compared to state-of-the-art feature matching networks while still achieving similar results regarding conventional matching metrics. When integrated into a SLAM system, our network significantly improves performance, especially in highly dynamic scenes.
☆ 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization
This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment. By leveraging LiDAR data to initiate the training of the 3D Gaussian Splatting map, our system constructs maps that are both detailed and geometrically accurate. To mitigate excessive GPU memory usage and facilitate rapid spatial queries, we employ a combination of a 2D voxel map and a KD-tree. This preparation makes our method well-suited for visual localization tasks, enabling efficient identification of correspondences between the query image and the rendered image from the Gaussian Splatting map via normalized cross-correlation (NCC). Additionally, we refine the camera pose of the query image using feature-based matching and the Perspective-n-Point (PnP) technique. The effectiveness, adaptability, and precision of our system are demonstrated through extensive evaluation on the KITTI360 dataset.
comment: 8 pages, 7 figures
☆ Creating Seamless 3D Maps Using Radiance Fields
It is desirable to create 3D object models and 3D maps from 2D input images for applications such as navigation, virtual tourism, and urban planning. The traditional methods of creating 3D maps, (such as photogrammetry), require a large number of images and odometry. Additionally, traditional methods have difficulty with reflective surfaces and specular reflections; windows and chrome in the scene can be problematic. Google Road View is a familiar application, which uses traditional methods to fuse a collection of 2D input images into the illusion of a 3D map. However, Google Road View does not create an actual 3D object model, only a collection of views. The objective of this work is to create an actual 3D object model using updated techniques. Neural Radiance Fields (NeRF[1]) has emerged as a potential solution, offering the capability to produce more precise and intricate 3D maps. Gaussian Splatting[4] is another contemporary technique. This investigation compares Neural Radiance Fields to Gaussian Splatting, and describes some of their inner workings. Our primary contribution is a method for improving the results of the 3D reconstructed models. Our results indicate that Gaussian Splatting was superior to the NeRF technique.
comment: 10 pages with figures
☆ StainDiffuser: MultiTask Dual Diffusion Model for Virtual Staining
Hematoxylin and Eosin (H&E) staining is the most commonly used for disease diagnosis and tumor recurrence tracking. Hematoxylin excels at highlighting nuclei, whereas eosin stains the cytoplasm. However, H&E stain lacks details for differentiating different types of cells relevant to identifying the grade of the disease or response to specific treatment variations. Pathologists require special immunohistochemical (IHC) stains that highlight different cell types. These stains help in accurately identifying different regions of disease growth and their interactions with the cell's microenvironment. The advent of deep learning models has made Image-to-Image (I2I) translation a key research area, reducing the need for expensive physical staining processes. Pix2Pix and CycleGAN are still the most commonly used methods for virtual staining applications. However, both suffer from hallucinations or staining irregularities when H&E stain has less discriminate information about the underlying cells IHC needs to highlight (e.g.,CD3 lymphocytes). Diffusion models are currently the state-of-the-art models for image generation and conditional generation tasks. However, they require extensive and diverse datasets (millions of samples) to converge, which is less feasible for virtual staining applications.Inspired by the success of multitask deep learning models for limited dataset size, we propose StainDiffuser, a novel multitask dual diffusion architecture for virtual staining that converges under a limited training budget. StainDiffuser trains two diffusion processes simultaneously: (a) generation of cell-specific IHC stain from H&E and (b) H&E-based cell segmentation using coarse segmentation only during training. Our results show that StainDiffuser produces high-quality results for easier (CK8/18,epithelial marker) and difficult stains(CD3, Lymphocytes).
☆ Ensembling and Test Augmentation for Covid-19 Detection and Covid-19 Domain Adaptation from 3D CT-Scans
Since the emergence of Covid-19 in late 2019, medical image analysis using artificial intelligence (AI) has emerged as a crucial research area, particularly with the utility of CT-scan imaging for disease diagnosis. This paper contributes to the 4th COV19D competition, focusing on Covid-19 Detection and Covid-19 Domain Adaptation Challenges. Our approach centers on lung segmentation and Covid-19 infection segmentation employing the recent CNN-based segmentation architecture PDAtt-Unet, which simultaneously segments lung regions and infections. Departing from traditional methods, we concatenate the input slice (grayscale) with segmented lung and infection, generating three input channels akin to color channels. Additionally, we employ three 3D CNN backbones Customized Hybrid-DeCoVNet, along with pretrained 3D-Resnet-18 and 3D-Resnet-50 models to train Covid-19 recognition for both challenges. Furthermore, we explore ensemble approaches and testing augmentation to enhance performance. Comparison with baseline results underscores the substantial efficiency of our approach, with a significant margin in terms of F1-score (14 %). This study advances the field by presenting a comprehensive methodology for accurate Covid-19 detection and adaptation, leveraging cutting-edge AI techniques in medical image analysis.
☆ Enhancing Bandwidth Efficiency for Video Motion Transfer Applications using Deep Learning Based Keypoint Prediction
We propose a deep learning based novel prediction framework for enhanced bandwidth reduction in motion transfer enabled video applications such as video conferencing, virtual reality gaming and privacy preservation for patient health monitoring. To model complex motion, we use the First Order Motion Model (FOMM) that represents dynamic objects using learned keypoints along with their local affine transformations. Keypoints are extracted by a self-supervised keypoint detector and organized in a time series corresponding to the video frames. Prediction of keypoints, to enable transmission using lower frames per second on the source device, is performed using a Variational Recurrent Neural Network (VRNN). The predicted keypoints are then synthesized to video frames using an optical flow estimator and a generator network. This efficacy of leveraging keypoint based representations in conjunction with VRNN based prediction for both video animation and reconstruction is demonstrated on three diverse datasets. For real-time applications, our results show the effectiveness of our proposed architecture by enabling up to 2x additional bandwidth reduction over existing keypoint based video motion transfer frameworks without significantly compromising video quality.
☆ Domain-Guided Masked Autoencoders for Unique Player Identification
Unique player identification is a fundamental module in vision-driven sports analytics. Identifying players from broadcast videos can aid with various downstream tasks such as player assessment, in-game analysis, and broadcast production. However, automatic detection of jersey numbers using deep features is challenging primarily due to: a) motion blur, b) low resolution video feed, and c) occlusions. With their recent success in various vision tasks, masked autoencoders (MAEs) have emerged as a superior alternative to conventional feature extractors. However, most MAEs simply zero-out image patches either randomly or focus on where to mask rather than how to mask. Motivated by human vision, we devise a novel domain-guided masking policy for MAEs termed d-MAE to facilitate robust feature extraction in the presence of motion blur for player identification. We further introduce a new spatio-temporal network leveraging our novel d-MAE for unique player identification. We conduct experiments on three large-scale sports datasets, including a curated baseball dataset, the SoccerNet dataset, and an in-house ice hockey dataset. We preprocess the datasets using an upgraded keyframe identification (KfID) module by focusing on frames containing jersey numbers. Additionally, we propose a keyframe-fusion technique to augment keyframes, preserving spatial and temporal context. Our spatio-temporal network showcases significant improvements, surpassing the current state-of-the-art by 8.58%, 4.29%, and 1.20% in the test set accuracies, respectively. Rigorous ablations highlight the effectiveness of our domain-guided masking approach and the refined KfID module, resulting in performance enhancements of 1.48% and 1.84% respectively, compared to original architectures.
comment: Submitted to 21st International Conference on Robots and Vision (CRV'24), Guelph, Ontario, Canada
☆ GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering
During the Gaussian Splatting optimization process, the scene's geometry can gradually deteriorate if its structure is not deliberately preserved, especially in non-textured regions such as walls, ceilings, and furniture surfaces. This degradation significantly affects the rendering quality of novel views that deviate significantly from the viewpoints in the training data. To mitigate this issue, we propose a novel approach called GeoGaussian. Based on the smoothly connected areas observed from point clouds, this method introduces a novel pipeline to initialize thin Gaussians aligned with the surfaces, where the characteristic can be transferred to new generations through a carefully designed densification strategy. Finally, the pipeline ensures that the scene's geometry and texture are maintained through constrained optimization processes with explicit geometry constraints. Benefiting from the proposed architecture, the generative ability of 3D Gaussians is enhanced, especially in structured regions. Our proposed pipeline achieves state-of-the-art performance in novel view synthesis and geometric reconstruction, as evaluated qualitatively and quantitatively on public datasets.
☆ Few-Shot VQA with Frozen LLMs: A Tale of Two Approaches
Two approaches have emerged to input images into large language models (LLMs). The first is to caption images into natural language. The second is to map image feature embeddings into the domain of the LLM and pass the mapped embeddings directly to the LLM. The majority of recent few-shot multimodal work reports performance using architectures that employ variations of one of these two approaches. But they overlook an important comparison between them. We design a controlled and focused experiment to compare these two approaches to few-shot visual question answering (VQA) with LLMs. Our findings indicate that for Flan-T5 XL, a 3B parameter LLM, connecting visual embeddings directly to the LLM embedding space does not guarantee improved performance over using image captions. In the zero-shot regime, we find using textual image captions is better. In the few-shot regimes, how the in-context examples are selected determines which is better.
☆ A Dual-Augmentor Framework for Domain Generalization in 3D Human Pose Estimation CVPR 2024
3D human pose data collected in controlled laboratory settings present challenges for pose estimators that generalize across diverse scenarios. To address this, domain generalization is employed. Current methodologies in domain generalization for 3D human pose estimation typically utilize adversarial training to generate synthetic poses for training. Nonetheless, these approaches exhibit several limitations. First, the lack of prior information about the target domain complicates the application of suitable augmentation through a single pose augmentor, affecting generalization on target domains. Moreover, adversarial training's discriminator tends to enforce similarity between source and synthesized poses, impeding the exploration of out-of-source distributions. Furthermore, the pose estimator's optimization is not exposed to domain shifts, limiting its overall generalization ability. To address these limitations, we propose a novel framework featuring two pose augmentors: the weak and the strong augmentors. Our framework employs differential strategies for generation and discrimination processes, facilitating the preservation of knowledge related to source poses and the exploration of out-of-source distributions without prior information about target poses. Besides, we leverage meta-optimization to simulate domain shifts in the optimization process of the pose estimator, thereby improving its generalization ability. Our proposed approach significantly outperforms existing methods, as demonstrated through comprehensive experiments on various benchmark datasets.
comment: Accepted by CVPR 2024
☆ SQ-LLaVA: Self-Questioning for Large Vision-Language Assistant
Recent advancements in the vision-language model have shown notable generalization in vision-language tasks after visual instruction tuning. However, bridging the gap between the pre-trained vision encoder and the large language models becomes the whole network's bottleneck. To improve cross-modality alignment, existing works usually consider more visual instruction data covering a broader range of vision tasks to fine-tune the model for question-answering, which are costly to obtain. However, the image contains rich contextual information that has been largely under-explored. This paper first attempts to harness this overlooked context within visual instruction data, training the model to self-supervised `learning' how to ask high-quality questions. In this way, we introduce a novel framework named SQ-LLaVA: Self-Questioning for Large Vision-Language Assistant. SQ-LLaVA exhibits proficiency in generating flexible and meaningful image-related questions while analyzing the visual clue and prior language knowledge, signifying an advanced level of generalized visual understanding. Moreover, fine-tuning SQ-LLaVA on higher-quality instruction data shows a consistent performance improvement compared with traditional visual-instruction tuning methods. This improvement highlights the efficacy of self-questioning techniques in achieving a deeper and more nuanced comprehension of visual content across various contexts.
☆ Order-One Rolling Shutter Cameras
Rolling shutter (RS) cameras dominate consumer and smartphone markets. Several methods for computing the absolute pose of RS cameras have appeared in the last 20 years, but the relative pose problem has not been fully solved yet. We provide a unified theory for the important class of order-one rolling shutter (RS$_1$) cameras. These cameras generalize the perspective projection to RS cameras, projecting a generic space point to exactly one image point via a rational map. We introduce a new back-projection RS camera model, characterize RS$_1$ cameras, construct explicit parameterizations of such cameras, and determine the image of a space line. We classify all minimal problems for solving the relative camera pose problem with linear RS$_1$ cameras and discover new practical cases. Finally, we show how the theory can be used to explain RS models previously used for absolute pose computation.
comment: 36 pages, 6 figures, 3 ancillary files
☆ Advanced Knowledge Extraction of Physical Design Drawings, Translation and conversion to CAD formats using Deep Learning
The maintenance, archiving and usage of the design drawings is cumbersome in physical form in different industries for longer period. It is hard to extract information by simple scanning of drawing sheets. Converting them to their digital formats such as Computer-Aided Design (CAD), with needed knowledge extraction can solve this problem. The conversion of these machine drawings to its digital form is a crucial challenge which requires advanced techniques. This research proposes an innovative methodology utilizing Deep Learning methods. The approach employs object detection model, such as Yolov7, Faster R-CNN, to detect physical drawing objects present in the images followed by, edge detection algorithms such as canny filter to extract and refine the identified lines from the drawing region and curve detection techniques to detect circle. Also ornaments (complex shapes) within the drawings are extracted. To ensure comprehensive conversion, an Optical Character Recognition (OCR) tool is integrated to identify and extract the text elements from the drawings. The extracted data which includes the lines, shapes and text is consolidated and stored in a structured comma separated values(.csv) file format. The accuracy and the efficiency of conversion is evaluated. Through this, conversion can be automated to help organizations enhance their productivity, facilitate seamless collaborations and preserve valuable design information in a digital format easily accessible. Overall, this study contributes to the advancement of CAD conversions, providing accurate results from the translating process. Future research can focus on handling diverse drawing types, enhanced accuracy in shape and line detection and extraction.
☆ Fast Personalized Text-to-Image Syntheses With Attention Injection
Currently, personalized image generation methods mostly require considerable time to finetune and often overfit the concept resulting in generated images that are similar to custom concepts but difficult to edit by prompts. We propose an effective and fast approach that could balance the text-image consistency and identity consistency of the generated image and reference image. Our method can generate personalized images without any fine-tuning while maintaining the inherent text-to-image generation ability of diffusion models. Given a prompt and a reference image, we merge the custom concept into generated images by manipulating cross-attention and self-attention layers of the original diffusion model to generate personalized images that match the text description. Comprehensive experiments highlight the superiority of our method.
☆ BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis
Text-to-3D synthesis has recently seen intriguing advances by combining the text-to-image models with 3D representation methods, e.g., Gaussian Splatting (GS), via Score Distillation Sampling (SDS). However, a hurdle of existing methods is the low efficiency, per-prompt optimization for a single 3D object. Therefore, it is imperative for a paradigm shift from per-prompt optimization to one-stage generation for any unseen text prompts, which yet remains challenging. A hurdle is how to directly generate a set of millions of 3D Gaussians to represent a 3D object. This paper presents BrightDreamer, an end-to-end single-stage approach that can achieve generalizable and fast (77 ms) text-to-3D generation. Our key idea is to formulate the generation process as estimating the 3D deformation from an anchor shape with predefined positions. For this, we first propose a Text-guided Shape Deformation (TSD) network to predict the deformed shape and its new positions, used as the centers (one attribute) of 3D Gaussians. To estimate the other four attributes (i.e., scaling, rotation, opacity, and SH coefficient), we then design a novel Text-guided Triplane Generator (TTG) to generate a triplane representation for a 3D object. The center of each Gaussian enables us to transform the triplane feature into the four attributes. The generated 3D Gaussians can be finally rendered at 705 frames per second. Extensive experiments demonstrate the superiority of our method over existing methods. Also, BrightDreamer possesses a strong semantic understanding capability even for complex text prompts. The project code is available at https://vlislab22.github.io/BrightDreamer.
☆ Bilateral Propagation Network for Depth Completion CVPR 2024
Depth completion aims to derive a dense depth map from sparse depth measurements with a synchronized color image. Current state-of-the-art (SOTA) methods are predominantly propagation-based, which work as an iterative refinement on the initial estimated dense depth. However, the initial depth estimations mostly result from direct applications of convolutional layers on the sparse depth map. In this paper, we present a Bilateral Propagation Network (BP-Net), that propagates depth at the earliest stage to avoid directly convolving on sparse data. Specifically, our approach propagates the target depth from nearby depth measurements via a non-linear model, whose coefficients are generated through a multi-layer perceptron conditioned on both \emph{radiometric difference} and \emph{spatial distance}. By integrating bilateral propagation with multi-modal fusion and depth refinement in a multi-scale framework, our BP-Net demonstrates outstanding performance on both indoor and outdoor scenes. It achieves SOTA on the NYUv2 dataset and ranks 1st on the KITTI depth completion benchmark at the time of submission. Experimental results not only show the effectiveness of bilateral propagation but also emphasize the significance of early-stage propagation in contrast to the refinement stage. Our code and trained models will be available on the project page.
comment: Accepted by CVPR 2024
☆ Stylized Face Sketch Extraction via Generative Prior with Limited Data
Facial sketches are both a concise way of showing the identity of a person and a means to express artistic intention. While a few techniques have recently emerged that allow sketches to be extracted in different styles, they typically rely on a large amount of data that is difficult to obtain. Here, we propose StyleSketch, a method for extracting high-resolution stylized sketches from a face image. Using the rich semantics of the deep features from a pretrained StyleGAN, we are able to train a sketch generator with 16 pairs of face and the corresponding sketch images. The sketch generator utilizes part-based losses with two-stage learning for fast convergence during training for high-quality sketch extraction. Through a set of comparisons, we show that StyleSketch outperforms existing state-of-the-art sketch extraction methods and few-shot image adaptation methods for the task of extracting high-resolution abstract face sketches. We further demonstrate the versatility of StyleSketch by extending its use to other domains and explore the possibility of semantic editing. The project page can be found in https://kwanyun.github.io/stylesketch_project.
comment: 14 pages
☆ Uncertainty-Aware Pseudo-Label Filtering for Source-Free Unsupervised Domain Adaptation
Source-free unsupervised domain adaptation (SFUDA) aims to enable the utilization of a pre-trained source model in an unlabeled target domain without access to source data. Self-training is a way to solve SFUDA, where confident target samples are iteratively selected as pseudo-labeled samples to guide target model learning. However, prior heuristic noisy pseudo-label filtering methods all involve introducing extra models, which are sensitive to model assumptions and may introduce additional errors or mislabeling. In this work, we propose a method called Uncertainty-aware Pseudo-label-filtering Adaptation (UPA) to efficiently address this issue in a coarse-to-fine manner. Specially, we first introduce a sample selection module named Adaptive Pseudo-label Selection (APS), which is responsible for filtering noisy pseudo labels. The APS utilizes a simple sample uncertainty estimation method by aggregating knowledge from neighboring samples and confident samples are selected as clean pseudo-labeled. Additionally, we incorporate Class-Aware Contrastive Learning (CACL) to mitigate the memorization of pseudo-label noise by learning robust pair-wise representation supervised by pseudo labels. Through extensive experiments conducted on three widely used benchmarks, we demonstrate that our proposed method achieves competitive performance on par with state-of-the-art SFUDA methods. Code is available at https://github.com/chenxi52/UPA.
comment: Neurocomputing 2024
☆ NeoNeXt: Novel neural network operator and architecture based on the patch-wise matrix multiplications
Most of the computer vision architectures nowadays are built upon the well-known foundation operations: fully-connected layers, convolutions and multi-head self-attention blocks. In this paper we propose a novel foundation operation - NeoCell - which learns matrix patterns and performs patchwise matrix multiplications with the input data. The main advantages of the proposed operator are (1) simple implementation without need in operations like im2col, (2) low computational complexity (especially for large matrices) and (3) simple and flexible implementation of up-/down-sampling. We validate NeoNeXt family of models based on this operation on ImageNet-1K classification task and show that they achieve competitive quality.
☆ YOLOv9 for Fracture Detection in Pediatric Wrist Trauma X-ray Images
The introduction of YOLOv9, the latest version of the You Only Look Once (YOLO) series, has led to its widespread adoption across various scenarios. This paper is the first to apply the YOLOv9 algorithm model to the fracture detection task as computer-assisted diagnosis (CAD) to help radiologists and surgeons to interpret X-ray images. Specifically, this paper trained the model on the GRAZPEDWRI-DX dataset and extended the training set using data augmentation techniques to improve the model performance. Experimental results demonstrate that compared to the mAP 50-95 of the current state-of-the-art (SOTA) model, the YOLOv9 model increased the value from 42.16% to 43.73%, with an improvement of 3.7%. The implementation code is publicly available at https://github.com/RuiyangJu/YOLOv9-Fracture-Detection.
☆ Compact 3D Gaussian Splatting For Dense Visual SLAM
Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian ellipsoids, leading to high memory and storage costs, and slow training speed. To address the limitation, we propose a compact 3D Gaussian Splatting SLAM system that reduces the number and the parameter size of Gaussian ellipsoids. A sliding window-based masking strategy is first proposed to reduce the redundant ellipsoids. Then we observe that the covariance matrix (geometry) of most 3D Gaussian ellipsoids are extremely similar, which motivates a novel geometry codebook to compress 3D Gaussian geometric attributes, i.e., the parameters. Robust and accurate pose estimation is achieved by a global bundle adjustment method with reprojection loss. Extensive experiments demonstrate that our method achieves faster training and rendering speed while maintaining the state-of-the-art (SOTA) quality of the scene representation.
☆ FORCE: Dataset and Method for Intuitive Physics Guided Human-object Interaction
Interactions between human and objects are influenced not only by the object's pose and shape, but also by physical attributes such as object mass and surface friction. They introduce important motion nuances that are essential for diversity and realism. Despite advancements in recent kinematics-based methods, this aspect has been overlooked. Generating nuanced human motion presents two challenges. First, it is non-trivial to learn from multi-modal human and object information derived from both the physical and non-physical attributes. Second, there exists no dataset capturing nuanced human interactions with objects of varying physical properties, hampering model development. This work addresses the gap by introducing the FORCE model, a kinematic approach for synthesizing diverse, nuanced human-object interactions by modeling physical attributes. Our key insight is that human motion is dictated by the interrelation between the force exerted by the human and the perceived resistance. Guided by a novel intuitive physics encoding, the model captures the interplay between human force and resistance. Experiments also demonstrate incorporating human force facilitates learning multi-class motion. Accompanying our model, we contribute the FORCE dataset. It features diverse, different-styled motion through interactions with varying resistances.
comment: 24 pages, 9 figures
☆ Universal Semi-Supervised Domain Adaptation by Mitigating Common-Class Bias CVPR 2024
Domain adaptation is a critical task in machine learning that aims to improve model performance on a target domain by leveraging knowledge from a related source domain. In this work, we introduce Universal Semi-Supervised Domain Adaptation (UniSSDA), a practical yet challenging setting where the target domain is partially labeled, and the source and target label space may not strictly match. UniSSDA is at the intersection of Universal Domain Adaptation (UniDA) and Semi-Supervised Domain Adaptation (SSDA): the UniDA setting does not allow for fine-grained categorization of target private classes not represented in the source domain, while SSDA focuses on the restricted closed-set setting where source and target label spaces match exactly. Existing UniDA and SSDA methods are susceptible to common-class bias in UniSSDA settings, where models overfit to data distributions of classes common to both domains at the expense of private classes. We propose a new prior-guided pseudo-label refinement strategy to reduce the reinforcement of common-class bias due to pseudo-labeling, a common label propagation strategy in domain adaptation. We demonstrate the effectiveness of the proposed strategy on benchmark datasets Office-Home, DomainNet, and VisDA. The proposed strategy attains the best performance across UniSSDA adaptation settings and establishes a new baseline for UniSSDA.
comment: Accepted to CVPR 2024
☆ STAIR: Semantic-Targeted Active Implicit Reconstruction
Many autonomous robotic applications require object-level understanding when deployed. Actively reconstructing objects of interest, i.e. objects with specific semantic meanings, is therefore relevant for a robot to perform downstream tasks in an initially unknown environment. In this work, we propose a novel framework for semantic-targeted active reconstruction using posed RGB-D measurements and 2D semantic labels as input. The key components of our framework are a semantic implicit neural representation and a compatible planning utility function based on semantic rendering and uncertainty estimation, enabling adaptive view planning to target objects of interest. Our planning approach achieves better reconstruction performance in terms of mesh and novel view rendering quality compared to implicit reconstruction baselines that do not consider semantics for view planning. Our framework further outperforms a state-of-the-art semantic-targeted active reconstruction pipeline based on explicit maps, justifying our choice of utilising implicit neural representations to tackle semantic-targeted active reconstruction problems.
☆ Simple 2D Convolutional Neural Network-based Approach for COVID-19 Detection
This study explores the use of deep learning techniques for analyzing lung Computed Tomography (CT) images. Classic deep learning approaches face challenges with varying slice counts and resolutions in CT images, a diversity arising from the utilization of assorted scanning equipment. Typically, predictions are made on single slices which are then combined for a comprehensive outcome. Yet, this method does not incorporate learning features specific to each slice, leading to a compromise in effectiveness. To address these challenges, we propose an advanced Spatial-Slice Feature Learning (SSFL++) framework specifically tailored for CT scans. It aims to filter out out-of-distribution (OOD) data within the entire CT scan, allowing us to select essential spatial-slice features for analysis by reducing data redundancy by 70\%. Additionally, we introduce a Kernel-Density-based slice Sampling (KDS) method to enhance stability during training and inference phases, thereby accelerating convergence and enhancing overall performance. Remarkably, our experiments reveal that our model achieves promising results with a simple EfficientNet-2D (E2D) model. The effectiveness of our approach is confirmed on the COVID-19-CT-DB datasets provided by the DEF-AI-MIA workshop.
☆ Concatenate, Fine-tuning, Re-training: A SAM-enabled Framework for Semi-supervised 3D Medical Image Segmentation
Segment Anything Model (SAM) fine-tuning has shown remarkable performance in medical image segmentation in a fully supervised manner, but requires precise annotations. To reduce the annotation cost and maintain satisfactory performance, in this work, we leverage the capabilities of SAM for establishing semi-supervised medical image segmentation models. Rethinking the requirements of effectiveness, efficiency, and compatibility, we propose a three-stage framework, i.e., Concatenate, Fine-tuning, and Re-training (CFR). The current fine-tuning approaches mostly involve 2D slice-wise fine-tuning that disregards the contextual information between adjacent slices. Our concatenation strategy mitigates the mismatch between natural and 3D medical images. The concatenated images are then used for fine-tuning SAM, providing robust initialization pseudo-labels. Afterwards, we train a 3D semi-supervised segmentation model while maintaining the same parameter size as the conventional segmenter such as V-Net. Our CFR framework is plug-and-play, and easily compatible with various popular semi-supervised methods. Extensive experiments validate that our CFR achieves significant improvements in both moderate annotation and scarce annotation across four datasets. In particular, CFR framework improves the Dice score of Mean Teacher from 29.68% to 74.40% with only one labeled data of LA dataset.
☆ SpikeNeRF: Learning Neural Radiance Fields from Continuous Spike Stream CVPR 2024
Spike cameras, leveraging spike-based integration sampling and high temporal resolution, offer distinct advantages over standard cameras. However, existing approaches reliant on spike cameras often assume optimal illumination, a condition frequently unmet in real-world scenarios. To address this, we introduce SpikeNeRF, the first work that derives a NeRF-based volumetric scene representation from spike camera data. Our approach leverages NeRF's multi-view consistency to establish robust self-supervision, effectively eliminating erroneous measurements and uncovering coherent structures within exceedingly noisy input amidst diverse real-world illumination scenarios. The framework comprises two core elements: a spike generation model incorporating an integrate-and-fire neuron layer and parameters accounting for non-idealities, such as threshold variation, and a spike rendering loss capable of generalizing across varying illumination conditions. We describe how to effectively optimize neural radiance fields to render photorealistic novel views from the novel continuous spike stream, demonstrating advantages over other vision sensors in certain scenes. Empirical evaluations conducted on both real and novel realistically simulated sequences affirm the efficacy of our methodology. The dataset and source code are released at https://github.com/BIT-Vision/SpikeNeRF.
comment: Accepted by CVPR 2024
☆ CPA-Enhancer: Chain-of-Thought Prompted Adaptive Enhancer for Object Detection under Unknown Degradations
Object detection methods under known single degradations have been extensively investigated. However, existing approaches require prior knowledge of the degradation type and train a separate model for each, limiting their practical applications in unpredictable environments. To address this challenge, we propose a chain-of-thought (CoT) prompted adaptive enhancer, CPA-Enhancer, for object detection under unknown degradations. Specifically, CPA-Enhancer progressively adapts its enhancement strategy under the step-by-step guidance of CoT prompts, that encode degradation-related information. To the best of our knowledge, it's the first work that exploits CoT prompting for object detection tasks. Overall, CPA-Enhancer is a plug-and-play enhancement model that can be integrated into any generic detectors to achieve substantial gains on degraded images, without knowing the degradation type priorly. Experimental results demonstrate that CPA-Enhancer not only sets the new state of the art for object detection but also boosts the performance of other downstream vision tasks under unknown degradations.
☆ RCdpia: A Renal Carcinoma Digital Pathology Image Annotation dataset based on pathologists
The annotation of digital pathological slide data for renal cell carcinoma is of paramount importance for correct diagnosis of artificial intelligence models due to the heterogeneous nature of the tumor. This process not only facilitates a deeper understanding of renal cell cancer heterogeneity but also aims to minimize noise in the data for more accurate studies. To enhance the applicability of the data, two pathologists were enlisted to meticulously curate, screen, and label a kidney cancer pathology image dataset from The Cancer Genome Atlas Program (TCGA) database. Subsequently, a Resnet model was developed to validate the annotated dataset against an additional dataset from the First Affiliated Hospital of Zhejiang University. Based on these results, we have meticulously compiled the TCGA digital pathological dataset with independent labeling of tumor regions and adjacent areas (RCdpia), which includes 109 cases of kidney chromophobe cell carcinoma, 486 cases of kidney clear cell carcinoma, and 292 cases of kidney papillary cell carcinoma. This dataset is now publicly accessible at http://39.171.241.18:8888/RCdpia/. Furthermore, model analysis has revealed significant discrepancies in predictive outcomes when applying the same model to datasets from different centers. Leveraging the RCdpia, we can now develop more precise digital pathology artificial intelligence models for tasks such as normalization, classification, and segmentation. These advancements underscore the potential for more nuanced and accurate AI applications in the field of digital pathology.
comment: 8 pages, 3 figures, 1 table
☆ THOR: Text to Human-Object Interaction Diffusion via Relation Intervention
This paper addresses new methodologies to deal with the challenging task of generating dynamic Human-Object Interactions from textual descriptions (Text2HOI). While most existing works assume interactions with limited body parts or static objects, our task involves addressing the variation in human motion, the diversity of object shapes, and the semantic vagueness of object motion simultaneously. To tackle this, we propose a novel Text-guided Human-Object Interaction diffusion model with Relation Intervention (THOR). THOR is a cohesive diffusion model equipped with a relation intervention mechanism. In each diffusion step, we initiate text-guided human and object motion and then leverage human-object relations to intervene in object motion. This intervention enhances the spatial-temporal relations between humans and objects, with human-centric interaction representation providing additional guidance for synthesizing consistent motion from text. To achieve more reasonable and realistic results, interaction losses is introduced at different levels of motion granularity. Moreover, we construct Text-BEHAVE, a Text2HOI dataset that seamlessly integrates textual descriptions with the currently largest publicly available 3D HOI dataset. Both quantitative and qualitative experiments demonstrate the effectiveness of our proposed model.
☆ MindEye2: Shared-Subject Models Enable fMRI-To-Image With 1 Hour of Data
Reconstructions of visual perception from brain activity have improved tremendously, but the practical utility of such methods has been limited. This is because such models are trained independently per subject where each subject requires dozens of hours of expensive fMRI training data to attain high-quality results. The present work showcases high-quality reconstructions using only 1 hour of fMRI training data. We pretrain our model across 7 subjects and then fine-tune on minimal data from a new subject. Our novel functional alignment procedure linearly maps all brain data to a shared-subject latent space, followed by a shared non-linear mapping to CLIP image space. We then map from CLIP space to pixel space by fine-tuning Stable Diffusion XL to accept CLIP latents as inputs instead of text. This approach improves out-of-subject generalization with limited training data and also attains state-of-the-art image retrieval and reconstruction metrics compared to single-subject approaches. MindEye2 demonstrates how accurate reconstructions of perception are possible from a single visit to the MRI facility. All code is available on GitHub.
comment: Code at https://github.com/MedARC-AI/MindEyeV2/tree/main
☆ TAG: Guidance-free Open-Vocabulary Semantic Segmentation
Semantic segmentation is a crucial task in computer vision, where each pixel in an image is classified into a category. However, traditional methods face significant challenges, including the need for pixel-level annotations and extensive training. Furthermore, because supervised learning uses a limited set of predefined categories, models typically struggle with rare classes and cannot recognize new ones. Unsupervised and open-vocabulary segmentation, proposed to tackle these issues, faces challenges, including the inability to assign specific class labels to clusters and the necessity of user-provided text queries for guidance. In this context, we propose a novel approach, TAG which achieves Training, Annotation, and Guidance-free open-vocabulary semantic segmentation. TAG utilizes pre-trained models such as CLIP and DINO to segment images into meaningful categories without additional training or dense annotations. It retrieves class labels from an external database, providing flexibility to adapt to new scenarios. Our TAG achieves state-of-the-art results on PascalVOC, PascalContext and ADE20K for open-vocabulary segmentation without given class names, i.e. improvement of +15.3 mIoU on PascalVOC. All code and data will be released at https://github.com/Valkyrja3607/TAG.
comment: 18 pages
☆ MaskDiffusion: Exploiting Pre-trained Diffusion Models for Semantic Segmentation
Semantic segmentation is essential in computer vision for various applications, yet traditional approaches face significant challenges, including the high cost of annotation and extensive training for supervised learning. Additionally, due to the limited predefined categories in supervised learning, models typically struggle with infrequent classes and are unable to predict novel classes. To address these limitations, we propose MaskDiffusion, an innovative approach that leverages pretrained frozen Stable Diffusion to achieve open-vocabulary semantic segmentation without the need for additional training or annotation, leading to improved performance compared to similar methods. We also demonstrate the superior performance of MaskDiffusion in handling open vocabularies, including fine-grained and proper noun-based categories, thus expanding the scope of segmentation applications. Overall, our MaskDiffusion shows significant qualitative and quantitative improvements in contrast to other comparable unsupervised segmentation methods, i.e. on the Potsdam dataset (+10.5 mIoU compared to GEM) and COCO-Stuff (+14.8 mIoU compared to DiffSeg). All code and data will be released at https://github.com/Valkyrja3607/MaskDiffusion.
comment: 19 pages
☆ Neural Markov Random Field for Stereo Matching CVPR 2024
Stereo matching is a core task for many computer vision and robotics applications. Despite their dominance in traditional stereo methods, the hand-crafted Markov Random Field (MRF) models lack sufficient modeling accuracy compared to end-to-end deep models. While deep learning representations have greatly improved the unary terms of the MRF models, the overall accuracy is still severely limited by the hand-crafted pairwise terms and message passing. To address these issues, we propose a neural MRF model, where both potential functions and message passing are designed using data-driven neural networks. Our fully data-driven model is built on the foundation of variational inference theory, to prevent convergence issues and retain stereo MRF's graph inductive bias. To make the inference tractable and scale well to high-resolution images, we also propose a Disparity Proposal Network (DPN) to adaptively prune the search space of disparity. The proposed approach ranks $1^{st}$ on both KITTI 2012 and 2015 leaderboards among all published methods while running faster than 100 ms. This approach significantly outperforms prior global methods, e.g., lowering D1 metric by more than 50% on KITTI 2015. In addition, our method exhibits strong cross-domain generalization and can recover sharp edges. The codes at https://github.com/aeolusguan/NMRF .
comment: Accepted to CVPR 2024
☆ Self-Supervised Video Desmoking for Laparoscopic Surgery
Due to the difficulty of collecting real paired data, most existing desmoking methods train the models by synthesizing smoke, generalizing poorly to real surgical scenarios. Although a few works have explored single-image real-world desmoking in unpaired learning manners, they still encounter challenges in handling dense smoke. In this work, we address these issues together by introducing the self-supervised surgery video desmoking (SelfSVD). On the one hand, we observe that the frame captured before the activation of high-energy devices is generally clear (named pre-smoke frame, PS frame), thus it can serve as supervision for other smoky frames, making real-world self-supervised video desmoking practically feasible. On the other hand, in order to enhance the desmoking performance, we further feed the valuable information from PS frame into models, where a masking strategy and a regularization term are presented to avoid trivial solutions. In addition, we construct a real surgery video dataset for desmoking, which covers a variety of smoky scenes. Extensive experiments on the dataset show that our SelfSVD can remove smoke more effectively and efficiently while recovering more photo-realistic details than the state-of-the-art methods. The dataset, codes, and pre-trained models are available at \url{https://github.com/ZcsrenlongZ/SelfSVD}.
comment: 28 pages
☆ Boosting Semi-Supervised Temporal Action Localization by Learning from Non-Target Classes
The crux of semi-supervised temporal action localization (SS-TAL) lies in excavating valuable information from abundant unlabeled videos. However, current approaches predominantly focus on building models that are robust to the error-prone target class (i.e, the predicted class with the highest confidence) while ignoring informative semantics within non-target classes. This paper approaches SS-TAL from a novel perspective by advocating for learning from non-target classes, transcending the conventional focus solely on the target class. The proposed approach involves partitioning the label space of the predicted class distribution into distinct subspaces: target class, positive classes, negative classes, and ambiguous classes, aiming to mine both positive and negative semantics that are absent in the target class, while excluding ambiguous classes. To this end, we first devise innovative strategies to adaptively select high-quality positive and negative classes from the label space, by modeling both the confidence and rank of a class in relation to those of the target class. Then, we introduce novel positive and negative losses designed to guide the learning process, pushing predictions closer to positive classes and away from negative classes. Finally, the positive and negative processes are integrated into a hybrid positive-negative learning framework, facilitating the utilization of non-target classes in both labeled and unlabeled videos. Experimental results on THUMOS14 and ActivityNet v1.3 demonstrate the superiority of the proposed method over prior state-of-the-art approaches.
☆ NetTrack: Tracking Highly Dynamic Objects with a Net CVPR 2024
The complex dynamicity of open-world objects presents non-negligible challenges for multi-object tracking (MOT), often manifested as severe deformations, fast motion, and occlusions. Most methods that solely depend on coarse-grained object cues, such as boxes and the overall appearance of the object, are susceptible to degradation due to distorted internal relationships of dynamic objects. To address this problem, this work proposes NetTrack, an efficient, generic, and affordable tracking framework to introduce fine-grained learning that is robust to dynamicity. Specifically, NetTrack constructs a dynamicity-aware association with a fine-grained Net, leveraging point-level visual cues. Correspondingly, a fine-grained sampler and matching method have been incorporated. Furthermore, NetTrack learns object-text correspondence for fine-grained localization. To evaluate MOT in extremely dynamic open-world scenarios, a bird flock tracking (BFT) dataset is constructed, which exhibits high dynamicity with diverse species and open-world scenarios. Comprehensive evaluation on BFT validates the effectiveness of fine-grained learning on object dynamicity, and thorough transfer experiments on challenging open-world benchmarks, i.e., TAO, TAO-OW, AnimalTrack, and GMOT-40, validate the strong generalization ability of NetTrack even without finetuning. Project page: https://george-zhuang.github.io/nettrack/.
comment: Accepted by CVPR 2024
♻ ☆ FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models
We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears, and finer-scale eye movements, we propose to couple speech signal with the latent space of neural parametric head models to create high-fidelity, temporally coherent motion sequences. We propose a new latent diffusion model for this task, operating in the expression space of neural parametric head models, to synthesize audio-driven realistic head sequences. In the absence of a dataset with corresponding NPHM expressions to audio, we optimize for these correspondences to produce a dataset of temporally-optimized NPHM expressions fit to audio-video recordings of people talking. To the best of our knowledge, this is the first work to propose a generative approach for realistic and high-quality motion synthesis of volumetric human heads, representing a significant advancement in the field of audio-driven 3D animation. Notably, our approach stands out in its ability to generate plausible motion sequences that can produce high-fidelity head animation coupled with the NPHM shape space. Our experimental results substantiate the effectiveness of FaceTalk, consistently achieving superior and visually natural motion, encompassing diverse facial expressions and styles, outperforming existing methods by 75% in perceptual user study evaluation.
comment: Paper Video: https://youtu.be/7Jf0kawrA3Q Project Page: https://shivangi-aneja.github.io/projects/facetalk/
♻ ☆ Cross-Shaped Windows Transformer with Self-supervised Pretraining for Clinically Significant Prostate Cancer Detection in Bi-parametric MRI
Biparametric magnetic resonance imaging (bpMRI) has demonstrated promising results in prostate cancer (PCa) detection using convolutional neural networks (CNNs). Recently, transformers have achieved competitive performance compared to CNNs in computer vision. Large scale transformers need abundant annotated data for training, which are difficult to obtain in medical imaging. Self-supervised learning (SSL) utilizes unlabeled data to generate meaningful semantic representations without the need for costly annotations, enhancing model performance on tasks with limited labeled data. We introduce a novel end-to-end Cross-Shaped windows (CSwin) transformer UNet model, CSwin UNet, to detect clinically significant prostate cancer (csPCa) in prostate bi-parametric MR imaging (bpMRI) and demonstrate the effectiveness of our proposed self-supervised pre-training framework. Using a large prostate bpMRI dataset with 1500 patients, we first pretrain CSwin transformer using multi-task self-supervised learning to improve data-efficiency and network generalizability. We then finetune using lesion annotations to perform csPCa detection. Five-fold cross validation shows that self-supervised CSwin UNet achieves 0.888 AUC and 0.545 Average Precision (AP), significantly outperforming four comparable models (Swin UNETR, DynUNet, Attention UNet, UNet). Using a separate bpMRI dataset with 158 patients, we evaluate our method robustness to external hold-out data. Self-supervised CSwin UNet achieves 0.79 AUC and 0.45 AP, still outperforming all other comparable methods and demonstrating good generalization to external data.
♻ ☆ AISFormer: Amodal Instance Segmentation with Transformer BMVC2022
Amodal Instance Segmentation (AIS) aims to segment the region of both visible and possible occluded parts of an object instance. While Mask R-CNN-based AIS approaches have shown promising results, they are unable to model high-level features coherence due to the limited receptive field. The most recent transformer-based models show impressive performance on vision tasks, even better than Convolution Neural Networks (CNN). In this work, we present AISFormer, an AIS framework, with a Transformer-based mask head. AISFormer explicitly models the complex coherence between occluder, visible, amodal, and invisible masks within an object's regions of interest by treating them as learnable queries. Specifically, AISFormer contains four modules: (i) feature encoding: extract ROI and learn both short-range and long-range visual features. (ii) mask transformer decoding: generate the occluder, visible, and amodal mask query embeddings by a transformer decoder (iii) invisible mask embedding: model the coherence between the amodal and visible masks, and (iv) mask predicting: estimate output masks including occluder, visible, amodal and invisible. We conduct extensive experiments and ablation studies on three challenging benchmarks i.e. KINS, D2SA, and COCOA-cls to evaluate the effectiveness of AISFormer. The code is available at: https://github.com/UARK-AICV/AISFormer
comment: Accepted to BMVC2022
♻ ☆ Single-Model and Any-Modality for Video Object Tracking CVPR2024
In the realm of video object tracking, auxiliary modalities such as depth, thermal, or event data have emerged as valuable assets to complement the RGB trackers. In practice, most existing RGB trackers learn a single set of parameters to use them across datasets and applications. However, a similar single-model unification for multi-modality tracking presents several challenges. These challenges stem from the inherent heterogeneity of inputs -- each with modality-specific representations, the scarcity of multi-modal datasets, and the absence of all the modalities at all times. In this work, we introduce Un-Track, a Unified Tracker of a single set of parameters for any modality. To handle any modality, our method learns their common latent space through low-rank factorization and reconstruction techniques. More importantly, we use only the RGB-X pairs to learn the common latent space. This unique shared representation seamlessly binds all modalities together, enabling effective unification and accommodating any missing modality, all within a single transformer-based architecture. Our Un-Track achieves +8.1 absolute F-score gain, on the DepthTrack dataset, by introducing only +2.14 (over 21.50) GFLOPs with +6.6M (over 93M) parameters, through a simple yet efficient prompting strategy. Extensive comparisons on five benchmark datasets with different modalities show that Un-Track surpasses both SOTA unified trackers and modality-specific counterparts, validating our effectiveness and practicality. The source code is publicly available at https://github.com/Zongwei97/UnTrack.
comment: Accepted by CVPR2024
♻ ☆ TMT-VIS: Taxonomy-aware Multi-dataset Joint Training for Video Instance Segmentation NeurIPS 2023
Training on large-scale datasets can boost the performance of video instance segmentation while the annotated datasets for VIS are hard to scale up due to the high labor cost. What we possess are numerous isolated filed-specific datasets, thus, it is appealing to jointly train models across the aggregation of datasets to enhance data volume and diversity. However, due to the heterogeneity in category space, as mask precision increases with the data volume, simply utilizing multiple datasets will dilute the attention of models on different taxonomies. Thus, increasing the data scale and enriching taxonomy space while improving classification precision is important. In this work, we analyze that providing extra taxonomy information can help models concentrate on specific taxonomy, and propose our model named Taxonomy-aware Multi-dataset Joint Training for Video Instance Segmentation (TMT-VIS) to address this vital challenge. Specifically, we design a two-stage taxonomy aggregation module that first compiles taxonomy information from input videos and then aggregates these taxonomy priors into instance queries before the transformer decoder. We conduct extensive experimental evaluations on four popular and challenging benchmarks, including YouTube-VIS 2019, YouTube-VIS 2021, OVIS, and UVO. Our model shows significant improvement over the baseline solutions, and sets new state-of-the-art records on all benchmarks. These appealing and encouraging results demonstrate the effectiveness and generality of our approach. The code is available at https://github.com/rkzheng99/TMT-VIS .
comment: NeurIPS 2023
♻ ☆ Large Language Models and Foundation Models in Smart Agriculture: Basics, Opportunities, and Challenges
The past decade has witnessed the rapid development and adoption of ML & DL methodologies in agricultural systems, showcased by great successes in agricultural applications. However, these conventional ML/DL models have certain limitations: they heavily rely on large, costly-to-acquire labeled datasets for training, require specialized expertise for development and maintenance, and are mostly tailored for specific tasks, thus lacking generalizability. Recently, large pre-trained models, also known as FMs, have demonstrated remarkable successes in language, vision, and decision-making tasks across various domains. These models are trained on a large amount of data from multiple domains and modalities. Once trained, they can accomplish versatile tasks with just minor fine-tuning and minimal task-specific labeled data. Despite their proven effectiveness and huge potential, there has been little exploration of applying FMs to agriculture AI. Thus, this study aims to explore the potential of FMs in the field of smart agriculture. In particular, conceptual tools and technical background are presented to help the understanding of the problem space and uncover new research directions. To this end, recent FMs in the general CS domain are reviewed, and the models are categorized into four categories: language FMs, vision FMs, multimodal FMs, and reinforcement learning FMs. Then, the steps of developing agriculture FMs (AFMs) are outlined and potential applications in smart agriculture are discussed. Moreover, challenges and risks associated with developing AFMs are discussed, including model training, validation, and deployment. In summary, the advancement of AI in agriculture is explored by introducing AFMs as a promising paradigm that can significantly mitigate the reliance on extensive labeled datasets and enhance the efficiency, effectiveness, and generalization of agricultural AI systems.
comment: 18 pages, 3 figures
♻ ☆ PixArt-Σ: Weak-to-Strong Training of Diffusion Transformer for 4K Text-to-Image Generation
In this paper, we introduce PixArt-\Sigma, a Diffusion Transformer model~(DiT) capable of directly generating images at 4K resolution. PixArt-\Sigma represents a significant advancement over its predecessor, PixArt-\alpha, offering images of markedly higher fidelity and improved alignment with text prompts. A key feature of PixArt-\Sigma is its training efficiency. Leveraging the foundational pre-training of PixArt-\alpha, it evolves from the `weaker' baseline to a `stronger' model via incorporating higher quality data, a process we term "weak-to-strong training". The advancements in PixArt-\Sigma are twofold: (1) High-Quality Training Data: PixArt-\Sigma incorporates superior-quality image data, paired with more precise and detailed image captions. (2) Efficient Token Compression: we propose a novel attention module within the DiT framework that compresses both keys and values, significantly improving efficiency and facilitating ultra-high-resolution image generation. Thanks to these improvements, PixArt-\Sigma achieves superior image quality and user prompt adherence capabilities with significantly smaller model size (0.6B parameters) than existing text-to-image diffusion models, such as SDXL (2.6B parameters) and SD Cascade (5.1B parameters). Moreover, PixArt-\Sigma's capability to generate 4K images supports the creation of high-resolution posters and wallpapers, efficiently bolstering the production of high-quality visual content in industries such as film and gaming.
comment: Project Page: https://pixart-alpha.github.io/PixArt-sigma-project/
♻ ☆ Forgedit: Text Guided Image Editing via Learning and Forgetting
Text-guided image editing on real or synthetic images, given only the original image itself and the target text prompt as inputs, is a very general and challenging task. It requires an editing model to estimate by itself which part of the image should be edited, and then perform either rigid or non-rigid editing while preserving the characteristics of original image. In this paper, we design a novel text-guided image editing method, named as Forgedit. First, we propose a vision-language joint optimization framework capable of reconstructing the original image in 30 seconds, much faster than previous SOTA and much less overfitting. Then we propose a novel vector projection mechanism in text embedding space of Diffusion Models, which is capable to control the identity similarity and editing strength seperately. Finally, we discovered a general property of UNet in Diffusion Models, i.e., Unet encoder learns space and structure, Unet decoder learns appearance and identity. With such a property, we design forgetting mechanisms to successfully tackle the fatal and inevitable overfitting issues when fine-tuning Diffusion Models on one image, thus significantly boosting the editing capability of Diffusion Models. Our method, Forgedit, built on Stable Diffusion, achieves new state-of-the-art results on the challenging text-guided image editing benchmark: TEdBench, surpassing the previous SOTA methods such as Imagic with Imagen, in terms of both CLIP score and LPIPS score. Codes are available at https://github.com/witcherofresearch/Forgedit
comment: Codes are available at https://github.com/witcherofresearch/Forgedit
♻ ☆ RDA-INR: Riemannian Diffeomorphic Autoencoding via Implicit Neural Representations
Diffeomorphic registration frameworks such as Large Deformation Diffeomorphic Metric Mapping (LDDMM) are used in computer graphics and the medical domain for atlas building, statistical latent modeling, and pairwise and groupwise registration. In recent years, researchers have developed neural network-based approaches regarding diffeomorphic registration to improve the accuracy and computational efficiency of traditional methods. In this work, we focus on a limitation of neural network-based atlas building and statistical latent modeling methods, namely that they either are (i) resolution dependent or (ii) disregard any data/problem-specific geometry needed for proper mean-variance analysis. In particular, we overcome this limitation by designing a novel encoder based on resolution-independent implicit neural representations. The encoder achieves resolution invariance for LDDMM-based statistical latent modeling. Additionally, the encoder adds LDDMM Riemannian geometry to resolution-independent deep learning models for statistical latent modeling. We showcase that the Riemannian geometry aspect improves latent modeling and is required for a proper mean-variance analysis. Furthermore, to showcase the benefit of resolution independence for LDDMM-based data variability modeling, we show that our approach outperforms another neural network-based LDDMM latent code model. Our work paves a way to more research into how Riemannian geometry, shape/image analysis, and deep learning can be combined.
comment: 34 pages, 27 figures (including subfigures)
♻ ☆ SemCity: Semantic Scene Generation with Triplane Diffusion CVPR 2024
We present "SemCity," a 3D diffusion model for semantic scene generation in real-world outdoor environments. Most 3D diffusion models focus on generating a single object, synthetic indoor scenes, or synthetic outdoor scenes, while the generation of real-world outdoor scenes is rarely addressed. In this paper, we concentrate on generating a real-outdoor scene through learning a diffusion model on a real-world outdoor dataset. In contrast to synthetic data, real-outdoor datasets often contain more empty spaces due to sensor limitations, causing challenges in learning real-outdoor distributions. To address this issue, we exploit a triplane representation as a proxy form of scene distributions to be learned by our diffusion model. Furthermore, we propose a triplane manipulation that integrates seamlessly with our triplane diffusion model. The manipulation improves our diffusion model's applicability in a variety of downstream tasks related to outdoor scene generation such as scene inpainting, scene outpainting, and semantic scene completion refinements. In experimental results, we demonstrate that our triplane diffusion model shows meaningful generation results compared with existing work in a real-outdoor dataset, SemanticKITTI. We also show our triplane manipulation facilitates seamlessly adding, removing, or modifying objects within a scene. Further, it also enables the expansion of scenes toward a city-level scale. Finally, we evaluate our method on semantic scene completion refinements where our diffusion model enhances predictions of semantic scene completion networks by learning scene distribution. Our code is available at https://github.com/zoomin-lee/SemCity.
comment: Accepted to CVPR 2024
♻ ☆ Swin UNETR++: Advancing Transformer-Based Dense Dose Prediction Towards Fully Automated Radiation Oncology Treatments ML4H
The field of Radiation Oncology is uniquely positioned to benefit from the use of artificial intelligence to fully automate the creation of radiation treatment plans for cancer therapy. This time-consuming and specialized task combines patient imaging with organ and tumor segmentation to generate a 3D radiation dose distribution to meet clinical treatment goals, similar to voxel-level dense prediction. In this work, we propose Swin UNETR++, that contains a lightweight 3D Dual Cross-Attention (DCA) module to capture the intra and inter-volume relationships of each patient's unique anatomy, which fully convolutional neural networks lack. Our model was trained, validated, and tested on the Open Knowledge-Based Planning dataset. In addition to metrics of Dose Score $\overline{S_{\text{Dose}}}$ and DVH Score $\overline{S_{\text{DVH}}}$ that quantitatively measure the difference between the predicted and ground-truth 3D radiation dose distribution, we propose the qualitative metrics of average volume-wise acceptance rate $\overline{R_{\text{VA}}}$ and average patient-wise clinical acceptance rate $\overline{R_{\text{PA}}}$ to assess the clinical reliability of the predictions. Swin UNETR++ demonstrates near-state-of-the-art performance on validation and test dataset (validation: $\overline{S_{\text{DVH}}}$=1.492 Gy, $\overline{S_{\text{Dose}}}$=2.649 Gy, $\overline{R_{\text{VA}}}$=88.58%, $\overline{R_{\text{PA}}}$=100.0%; test: $\overline{S_{\text{DVH}}}$=1.634 Gy, $\overline{S_{\text{Dose}}}$=2.757 Gy, $\overline{R_{\text{VA}}}$=90.50%, $\overline{R_{\text{PA}}}$=98.0%), establishing a basis for future studies to translate 3D dose predictions into a deliverable treatment plan, facilitating full automation.
comment: Extended Abstract presented at Machine Learning for Health (ML4H) symposium 2023, December 10th, 2023, New Orleans, United States, 16 pages
♻ ☆ Curriculum Learning for ab initio Deep Learned Refractive Optics
Deep optical optimization has recently emerged as a new paradigm for designing computational imaging systems using only the output image as the objective. However, it has been limited to either simple optical systems consisting of a single element such as a diffractive optical element (DOE) or metalens, or the fine-tuning of compound lenses from good initial designs. Here we present a DeepLens design method based on curriculum learning, which is able to learn optical designs of compound lenses ab initio from randomly initialized surfaces without human intervention, therefore overcoming the need for a good initial design. We demonstrate the effectiveness of our approach by fully automatically designing both classical imaging lenses and a large field-of-view extended depth-of-field computational lens in a cellphone-style form factor, with highly aspheric surfaces and a short back focal length.
comment: Automatically design computational lenses from scratch with differentiable ray tracing
♻ ☆ Unifying Global-Local Representations in Salient Object Detection with Transformer
The fully convolutional network (FCN) has dominated salient object detection for a long period. However, the locality of CNN requires the model deep enough to have a global receptive field and such a deep model always leads to the loss of local details. In this paper, we introduce a new attention-based encoder, vision transformer, into salient object detection to ensure the globalization of the representations from shallow to deep layers. With the global view in very shallow layers, the transformer encoder preserves more local representations to recover the spatial details in final saliency maps. Besides, as each layer can capture a global view of its previous layer, adjacent layers can implicitly maximize the representation differences and minimize the redundant features, making that every output feature of transformer layers contributes uniquely for final prediction. To decode features from the transformer, we propose a simple yet effective deeply-transformed decoder. The decoder densely decodes and upsamples the transformer features, generating the final saliency map with less noise injection. Experimental results demonstrate that our method significantly outperforms other FCN-based and transformer-based methods in five benchmarks by a large margin, with an average of 12.17% improvement in terms of Mean Absolute Error (MAE). Code will be available at https://github.com/OliverRensu/GLSTR.
comment: accepted by IEEE TETCI
♻ ☆ WSI-SAM: Multi-resolution Segment Anything Model (SAM) for histopathology whole-slide images
The Segment Anything Model (SAM) marks a significant advancement in segmentation models, offering robust zero-shot abilities and dynamic prompting. However, existing medical SAMs are not suitable for the multi-scale nature of whole-slide images (WSIs), restricting their effectiveness. To resolve this drawback, we present WSI-SAM, enhancing SAM with precise object segmentation capabilities for histopathology images using multi-resolution patches, while preserving its efficient, prompt-driven design, and zero-shot abilities. To fully exploit pretrained knowledge while minimizing training overhead, we keep SAM frozen, introducing only minimal extra parameters and computational overhead. In particular, we introduce High-Resolution (HR) token, Low-Resolution (LR) token and dual mask decoder. This decoder integrates the original SAM mask decoder with a lightweight fusion module that integrates features at multiple scales. Instead of predicting a mask independently, we integrate HR and LR token at intermediate layer to jointly learn features of the same object across multiple resolutions. Experiments show that our WSI-SAM outperforms state-of-the-art SAM and its variants. In particular, our model outperforms SAM by 4.1 and 2.5 percent points on a ductal carcinoma in situ (DCIS) segmentation tasks and breast cancer metastasis segmentation task (CAMELYON16 dataset). The code will be available at https://github.com/HongLiuuuuu/WSI-SAM.
comment: 12 pages, 6 figures
♻ ☆ DCNFIS: Deep Convolutional Neuro-Fuzzy Inference System
A key challenge in eXplainable Artificial Intelligence is the well-known tradeoff between the transparency of an algorithm (i.e., how easily a human can directly understand the algorithm, as opposed to receiving a post-hoc explanation), and its accuracy. We report on the design of a new deep network that achieves improved transparency without sacrificing accuracy. We design a deep convolutional neuro-fuzzy inference system (DCNFIS) by hybridizing fuzzy logic and deep learning models and show that DCNFIS performs as accurately as existing convolutional neural networks on four well-known datasets and 3 famous architectures. Our performance comparison with available fuzzy methods show that DCNFIS is now state-of-the-art fuzzy system and outperforms other shallow and deep fuzzy methods to the best of our knowledge. At the end, we exploit the transparency of fuzzy logic by deriving explanations, in the form of saliency maps, from the fuzzy rules encoded in the network to take benefit of fuzzy logic upon regular deep learning methods. We investigate the properties of these explanations in greater depth using the Fashion-MNIST dataset.
♻ ☆ rFaceNet: An End-to-End Network for Enhanced Physiological Signal Extraction through Identity-Specific Facial Contours
Remote photoplethysmography (rPPG) technique extracts blood volume pulse (BVP) signals from subtle pixel changes in video frames. This study introduces rFaceNet, an advanced rPPG method that enhances the extraction of facial BVP signals with a focus on facial contours. rFaceNet integrates identity-specific facial contour information and eliminates redundant data. It efficiently extracts facial contours from temporally normalized frame inputs through a Temporal Compressor Unit (TCU) and steers the model focus to relevant facial regions by using the Cross-Task Feature Combiner (CTFC). Through elaborate training, the quality and interpretability of facial physiological signals extracted by rFaceNet are greatly improved compared to previous methods. Moreover, our novel approach demonstrates superior performance than SOTA methods in various heart rate estimation benchmarks.
comment: under-review
♻ ☆ D4C glove-train: solving the RPM and Bongard-logo problem by distributing and Circumscribing concepts
This paper achieves significant progress in the field of abstract reasoning, particularly in addressing Raven's Progressive Matrices (RPM) and Bongard-Logo problems. We propose the D2C approach, which redefines conceptual boundaries in these domains and bridges the gap between high-level concepts and their low-dimensional representations. Based on this, we further introduce the D3C method that handles Bongard-Logo problems and significantly improves reasoning accuracy by estimating the distribution of image representations and measuring their Sinkhorn distance. To enhance computational efficiency, we introduce the D3C-cos variant, which provides an efficient and accurate solution for RPM problems by constraining distribution distances. Additionally, we present Lico-Net, a network that combines D3C and D3C-cos to achieve state-of-the-art performance in both problem-solving and interpretability. Finally, we extend our approach to D4C, employing adversarial strategies to further refine conceptual boundaries and demonstrate notable improvements for both RPM and Bongard-Logo problems. Overall, our contributions offer a new perspective and practical solutions to the field of abstract reasoning.
comment: 16 pages, 14 figures, 6 tables
♻ ☆ Towards Effective Multiple-in-One Image Restoration: A Sequential and Prompt Learning Strategy
While single task image restoration (IR) has achieved significant successes, it remains a challenging issue to train a single model which can tackle multiple IR tasks. In this work, we investigate in-depth the multiple-in-one (MiO) IR problem, which comprises seven popular IR tasks. We point out that MiO IR faces two pivotal challenges: the optimization of diverse objectives and the adaptation to multiple tasks. To tackle these challenges, we present two simple yet effective strategies. The first strategy, referred to as sequential learning, attempts to address how to optimize the diverse objectives, which guides the network to incrementally learn individual IR tasks in a sequential manner rather than mixing them together. The second strategy, i.e., prompt learning, attempts to address how to adapt to the different IR tasks, which assists the network to understand the specific task and improves the generalization ability. By evaluating on 19 test sets, we demonstrate that the sequential and prompt learning strategies can significantly enhance the MiO performance of commonly used CNN and Transformer backbones. Our experiments also reveal that the two strategies can supplement each other to learn better degradation representations and enhance the model robustness. It is expected that our proposed MiO IR formulation and strategies could facilitate the research on how to train IR models with higher generalization capabilities.
♻ ☆ Intention-driven Ego-to-Exo Video Generation
Ego-to-exo video generation refers to generating the corresponding exocentric video according to the egocentric video, providing valuable applications in AR/VR and embodied AI. Benefiting from advancements in diffusion model techniques, notable progress has been achieved in video generation. However, existing methods build upon the spatiotemporal consistency assumptions between adjacent frames, which cannot be satisfied in the ego-to-exo scenarios due to drastic changes in views. To this end, this paper proposes an Intention-Driven Ego-to-exo video generation framework (IDE) that leverages action intention consisting of human movement and action description as view-independent representation to guide video generation, preserving the consistency of content and motion. Specifically, the egocentric head trajectory is first estimated through multi-view stereo matching. Then, cross-view feature perception module is introduced to establish correspondences between exo- and ego- views, guiding the trajectory transformation module to infer human full-body movement from the head trajectory. Meanwhile, we present an action description unit that maps the action semantics into the feature space consistent with the exocentric image. Finally, the inferred human movement and high-level action descriptions jointly guide the generation of exocentric motion and interaction content (i.e., corresponding optical flow and occlusion maps) in the backward process of the diffusion model, ultimately warping them into the corresponding exocentric video. We conduct extensive experiments on the relevant dataset with diverse exo-ego video pairs, and our IDE outperforms state-of-the-art models in both subjective and objective assessments, demonstrating its efficacy in ego-to-exo video generation.
♻ ☆ Repositioning the Subject within Image
Current image manipulation primarily centers on static manipulation, such as replacing specific regions within an image or altering its overall style. In this paper, we introduce an innovative dynamic manipulation task, subject repositioning. This task involves relocating a user-specified subject to a desired position while preserving the image's fidelity. Our research reveals that the fundamental sub-tasks of subject repositioning, which include filling the void left by the repositioned subject, reconstructing obscured portions of the subject and blending the subject to be consistent with surrounding areas, can be effectively reformulated as a unified, prompt-guided inpainting task. Consequently, we can employ a single diffusion generative model to address these sub-tasks using various task prompts learned through our proposed task inversion technique. Additionally, we integrate pre-processing and post-processing techniques to further enhance the quality of subject repositioning. These elements together form our SEgment-gEnerate-and-bLEnd (SEELE) framework. To assess SEELE's effectiveness in subject repositioning, we assemble a real-world subject repositioning dataset called ReS. Results of SEELE on ReS demonstrate its efficacy.
comment: Project page: https://yikai-wang.github.io/seele/. Dataset: https://github.com/Yikai-Wang/ReS. Arxiv version uses small size images for fast preview. Full size PDF is available at project page
Graphics 8
☆ 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization
This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment. By leveraging LiDAR data to initiate the training of the 3D Gaussian Splatting map, our system constructs maps that are both detailed and geometrically accurate. To mitigate excessive GPU memory usage and facilitate rapid spatial queries, we employ a combination of a 2D voxel map and a KD-tree. This preparation makes our method well-suited for visual localization tasks, enabling efficient identification of correspondences between the query image and the rendered image from the Gaussian Splatting map via normalized cross-correlation (NCC). Additionally, we refine the camera pose of the query image using feature-based matching and the Perspective-n-Point (PnP) technique. The effectiveness, adaptability, and precision of our system are demonstrated through extensive evaluation on the KITTI360 dataset.
comment: 8 pages, 7 figures
☆ Stylized Face Sketch Extraction via Generative Prior with Limited Data
Facial sketches are both a concise way of showing the identity of a person and a means to express artistic intention. While a few techniques have recently emerged that allow sketches to be extracted in different styles, they typically rely on a large amount of data that is difficult to obtain. Here, we propose StyleSketch, a method for extracting high-resolution stylized sketches from a face image. Using the rich semantics of the deep features from a pretrained StyleGAN, we are able to train a sketch generator with 16 pairs of face and the corresponding sketch images. The sketch generator utilizes part-based losses with two-stage learning for fast convergence during training for high-quality sketch extraction. Through a set of comparisons, we show that StyleSketch outperforms existing state-of-the-art sketch extraction methods and few-shot image adaptation methods for the task of extracting high-resolution abstract face sketches. We further demonstrate the versatility of StyleSketch by extending its use to other domains and explore the possibility of semantic editing. The project page can be found in https://kwanyun.github.io/stylesketch_project.
comment: 14 pages
☆ Journey into SPH Simulation: A Comprehensive Framework and Showcase
This report presents the development and results of an advanced SPH (Smoothed Particle Hydrodynamics) simulation framework, designed for high fidelity fluid dynamics modeling. Our framework, accessible at https://github.com/jason-huang03/SPH_Project, integrates various SPH algorithms including WCSPH, PCISPH, and DFSPH, alongside techniques for rigid-fluid coupling and high viscosity fluid simulations. Leveraging the computational power of CUDA and the versatility of Taichi, the framework excels in handling large-scale simulations with millions of particles. We demonstrate the capability of our framework through a series of simulations showcasing rigid-fluid coupling, high viscosity fluids, and large-scale fluid dynamics. Furthermore, a detailed performance analysis reveals CUDA's superior efficiency across different hardware platforms. This work is an exploraion into modern SPH simulation techniques, showcasing their practical implementation and capabilities.
☆ The Simplex Projection: Lossless Visualization of 4D Compositional Data on a 2D Canvas
The simplex projection expands the capabilities of simplex plots (also known as ternary plots) to achieve a lossless visualization of 4D compositional data on a 2D canvas. Previously, this was only possible for 3D compositional data. We demonstrate how our approach can be applied to individual data points, point clouds, and continuous probability density functions on simplices. While we showcase our visualization technique specifically for 4D compositional data, we offer rigorous proofs that support its extension to compositional data of any (finite) dimensionality.
☆ Recent Advances in 3D Gaussian Splatting
The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and viewpoint-conditioned neural networks, 3D Gaussian Splatting utilizes a set of Gaussian ellipsoids to model the scene so that efficient rendering can be accomplished by rasterizing Gaussian ellipsoids into images. Apart from the fast rendering speed, the explicit representation of 3D Gaussian Splatting facilitates editing tasks like dynamic reconstruction, geometry editing, and physical simulation. Considering the rapid change and growing number of works in this field, we present a literature review of recent 3D Gaussian Splatting methods, which can be roughly classified into 3D reconstruction, 3D editing, and other downstream applications by functionality. Traditional point-based rendering methods and the rendering formulation of 3D Gaussian Splatting are also illustrated for a better understanding of this technique. This survey aims to help beginners get into this field quickly and provide experienced researchers with a comprehensive overview, which can stimulate the future development of the 3D Gaussian Splatting representation.
☆ General Line Coordinates in 3D
Interpretable interactive visual pattern discovery in lossless 3D visualization is a promising way to advance machine learning. It enables end users who are not data scientists to take control of the model development process as a self-service. It is conducted in 3D General Line Coordinates (GLC) visualization space, which preserves all n-D information in 3D. This paper presents a system which combines three types of GLC: Shifted Paired Coordinates (SPC), Shifted Tripled Coordinates (STC), and General Line Coordinates-Linear (GLC-L) for interactive visual pattern discovery. A transition from 2-D visualization to 3-D visualization allows for a more distinct visual pattern than in 2-D and it also allows for finding the best data viewing positions, which are not available in 2-D. It enables in-depth visual analysis of various class-specific data subsets comprehensible for end users in the original interpretable attributes. Controlling model overgeneralization by end users is an additional benefit of this approach.
comment: 8 pages, 25 figures
♻ ☆ FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models
We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears, and finer-scale eye movements, we propose to couple speech signal with the latent space of neural parametric head models to create high-fidelity, temporally coherent motion sequences. We propose a new latent diffusion model for this task, operating in the expression space of neural parametric head models, to synthesize audio-driven realistic head sequences. In the absence of a dataset with corresponding NPHM expressions to audio, we optimize for these correspondences to produce a dataset of temporally-optimized NPHM expressions fit to audio-video recordings of people talking. To the best of our knowledge, this is the first work to propose a generative approach for realistic and high-quality motion synthesis of volumetric human heads, representing a significant advancement in the field of audio-driven 3D animation. Notably, our approach stands out in its ability to generate plausible motion sequences that can produce high-fidelity head animation coupled with the NPHM shape space. Our experimental results substantiate the effectiveness of FaceTalk, consistently achieving superior and visually natural motion, encompassing diverse facial expressions and styles, outperforming existing methods by 75% in perceptual user study evaluation.
comment: Paper Video: https://youtu.be/7Jf0kawrA3Q Project Page: https://shivangi-aneja.github.io/projects/facetalk/
♻ ☆ RDA-INR: Riemannian Diffeomorphic Autoencoding via Implicit Neural Representations
Diffeomorphic registration frameworks such as Large Deformation Diffeomorphic Metric Mapping (LDDMM) are used in computer graphics and the medical domain for atlas building, statistical latent modeling, and pairwise and groupwise registration. In recent years, researchers have developed neural network-based approaches regarding diffeomorphic registration to improve the accuracy and computational efficiency of traditional methods. In this work, we focus on a limitation of neural network-based atlas building and statistical latent modeling methods, namely that they either are (i) resolution dependent or (ii) disregard any data/problem-specific geometry needed for proper mean-variance analysis. In particular, we overcome this limitation by designing a novel encoder based on resolution-independent implicit neural representations. The encoder achieves resolution invariance for LDDMM-based statistical latent modeling. Additionally, the encoder adds LDDMM Riemannian geometry to resolution-independent deep learning models for statistical latent modeling. We showcase that the Riemannian geometry aspect improves latent modeling and is required for a proper mean-variance analysis. Furthermore, to showcase the benefit of resolution independence for LDDMM-based data variability modeling, we show that our approach outperforms another neural network-based LDDMM latent code model. Our work paves a way to more research into how Riemannian geometry, shape/image analysis, and deep learning can be combined.
comment: 34 pages, 27 figures (including subfigures)